Open Chobbyla opened 7 months ago
infolog_full.txt (truncated):
[t=00:00:00.021658] [CpuId] found 2 cores and 4 logical cpus (mask: 0xf) of type performance [t=00:00:00.021749] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.052552] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.052920] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.449226] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.449534] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.449637] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.449698] [t=00:00:00.449716] Enable or disable log sections using the LogSections configuration key [t=00:00:00.449733] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.449750] Use "none" to disable the default log sections. [t=00:00:00.449765] ============== </Log Sections> ============== [t=00:00:00.449812] ============== <User Config> ============== [t=00:00:00.450267] BumpWaterDepthBits = 16 [t=00:00:00.450313] BumpWaterReflection = 0 [t=00:00:00.450328] BumpWaterRefraction = 0 [t=00:00:00.450342] BumpWaterShoreWaves = 0 [t=00:00:00.450357] BumpWaterTexSizeReflection = 64 [t=00:00:00.450377] CamFreeScrollSpeed = 50 [t=00:00:00.450471] CamMode = 1 [t=00:00:00.450570] CubeTexSizeReflection = 1 [t=00:00:00.450610] CubeTexSizeSpecular = 1 [t=00:00:00.450676] DualScreenMiniMapOnLeft = 1 [t=00:00:00.450867] EdgeMoveDynamic = 0 [t=00:00:00.450965] EdgeMoveWidth = 0.003 [t=00:00:00.451007] FPSFOV = 90 [t=00:00:00.451033] FPSScrollSpeed = 50 [t=00:00:00.451051] FontSize = 18 [t=00:00:00.451067] GrassDetail = 0 [t=00:00:00.451086] GroundDecals = 0 [t=00:00:00.451102] GroundDetail = 50 [t=00:00:00.451120] GroundScarAlphaFade = 1 [t=00:00:00.451150] HangTimeout = 30 [t=00:00:00.451210] HardwareCursor = 1 [t=00:00:00.451305] InitialNetworkTimeout = 0 [t=00:00:00.451442] LinkIncomingMaxPacketRate = 512 [t=00:00:00.451535] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.451574] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.451618] LinkOutgoingBandwidth = 131072 [t=00:00:00.451668] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.451936] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.451947] MSAALevel = 1 [t=00:00:00.451958] MaxParticles = 2000 [t=00:00:00.451968] MaxSounds = 32 [t=00:00:00.451978] MaximumTransmissionUnit = 0 [t=00:00:00.452051] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.452064] MiniMapMarker = 0 [t=00:00:00.452081] MouseDragScrollThreshold = 0 [t=00:00:00.452095] NetworkLossFactor = 1 [t=00:00:00.452106] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.452115] OverheadScrollSpeed = 50 [t=00:00:00.452126] ReconnectTimeout = 0 [t=00:00:00.452137] RotOverheadScrollSpeed = 50 [t=00:00:00.452145] RotateLogFiles = 1 [t=00:00:00.452156] ShadowMapSize = 1024 [t=00:00:00.452168] Shadows = 0 [t=00:00:00.452176] ShowClock = 0 [t=00:00:00.452194] SoftParticles = 0 [t=00:00:00.452209] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.452226] UnitIconDist = 151 [t=00:00:00.452244] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.452320] UseLuaMemPools = 0 [t=00:00:00.452349] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.452370] UsePBO = 0 [t=00:00:00.452385] VFSCacheArchiveFiles = 0 [t=00:00:00.452401] VSync = 0 [t=00:00:00.452421] Water = 0 [t=00:00:00.452436] WindowBorderless = 1 [t=00:00:00.452448] WindowPosY = 0 [t=00:00:00.452774] XResolutionWindowed = 1920 [t=00:00:00.452813] YResolutionWindowed = 1200 [t=00:00:00.452829] snd_volmaster = 41 [t=00:00:00.452885] ============== </User Config> ============== [t=00:00:00.452908] ============== <User System> ============== [t=00:00:00.452929] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.452961] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.452977] Compiler Version: gcc-11.2.0 [t=00:00:00.453230] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.453474] Hardware Config: 12th Gen Intel(R) Core(TM) i7-1255U; 16089MB RAM, 20471MB pagefile [t=00:00:00.453516] Binary Word Size: 64-bit (native) [t=00:00:00.453550] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.453577] Physical CPU Cores: 2 [t=00:00:00.453599] Logical CPU Cores: 4 [t=00:00:00.453624] ============== </User System> ============== [t=00:00:00.454125] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.454177] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.454193] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.454207] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.454222] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.458224] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.458268] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.476256] [GL::CheckAvailableVideoModes] desktop={1920x1200x24bpp@60Hz} current={1920x1200x24bpp@60Hz} [t=00:00:00.479697] Display (Wide viewing angle & High density FlexView Display 1920x1200)=1 modes=19 bounds={x=0, y=0, w=1920, h=1200} [t=00:00:00.479744] [ 1] 1920x1200x24bpp@60Hz [t=00:00:00.479754] [ 2] 1920x1080x24bpp@60Hz [t=00:00:00.479765] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.479772] [ 4] 1600x1200x24bpp@60Hz [t=00:00:00.479782] [ 5] 1600x900x24bpp@60Hz [t=00:00:00.479792] [ 6] 1440x900x24bpp@60Hz [t=00:00:00.479799] [ 7] 1400x1050x24bpp@60Hz [t=00:00:00.479807] [ 8] 1366x768x24bpp@60Hz [t=00:00:00.479817] [ 9] 1360x768x24bpp@60Hz [t=00:00:00.479832] [10] 1280x1024x24bpp@60Hz [t=00:00:00.479839] [11] 1280x960x24bpp@60Hz [t=00:00:00.479847] [12] 1280x800x24bpp@60Hz [t=00:00:00.479855] [13] 1280x768x24bpp@60Hz [t=00:00:00.479862] [14] 1280x720x24bpp@60Hz [t=00:00:00.479870] [15] 1280x600x24bpp@60Hz [t=00:00:00.479877] [16] 1152x864x24bpp@60Hz [t=00:00:00.479897] [17] 1024x768x24bpp@60Hz [t=00:00:00.479904] [18] 800x600x24bpp@60Hz [t=00:00:00.479913] [19] 640x480x24bpp@60Hz [t=00:00:00.772371] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.773347] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1200> [t=00:00:00.773389] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1200> [t=00:00:00.835122] [GR::LogVersionInfo] [t=00:00:00.835177] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.835195] GL version : 3.0.0 - Build 31.0.101.5084 [t=00:00:00.835253] GL vendor : Intel [t=00:00:00.835268] GL renderer : Intel(R) UHD Graphics [t=00:00:00.835281] GLSL version: 1.30 - Build 31.0.101.5084 [t=00:00:00.835294] GLEW version: 2.1.0 [t=00:00:00.835305] GPU memory : unknown [t=00:00:00.835378] SDL swap-int: 1 [t=00:00:00.835405] SDL driver : windows [t=00:00:00.835419] [t=00:00:00.835432] Initialized OpenGL Context: 3.0 (Core) [t=00:00:00.835445] GLSL shader support : 1 [t=00:00:00.835456] GL4 support : 1 [t=00:00:00.835499] FBO extension support : 1 [t=00:00:00.835541] NVX GPU mem-info support : 0 [t=00:00:00.835560] ATI GPU mem-info support : 0 [t=00:00:00.835586] NPOT-texture support : 1 (1) [t=00:00:00.835608] S3TC/DXT1 texture support : 1/0 [t=00:00:00.835623] texture query-LOD support : 1 (1) [t=00:00:00.835637] MSAA frame-buffer support : 1 (1) [t=00:00:00.835649] Z-buffer depth : 32 (-) [t=00:00:00.835672] primitive-restart support : 1 (1) [t=00:00:00.835687] clip-space control support: 1 (1) [t=00:00:00.835723] seamless cube-map support : 1 (1) [t=00:00:00.835740] frag-depth layout support : 1 (1) [t=00:00:00.835753] persistent maps support : 1 (1) [t=00:00:00.835766] explicit attribs location : 1 (1) [t=00:00:00.835779] multi draw indirect : 1 (-) [t=00:00:00.835795] array textures : 1 (-) [t=00:00:00.835809] buffer copy support : 1 (-) [t=00:00:00.835822] indirect draw : 1 (-) [t=00:00:00.835834] base instance : 1 (-) [t=00:00:00.835845] [t=00:00:00.835874] max. FBO samples : 16 [t=00:00:00.835890] max. FS/program texture slots : 32/192 [t=00:00:00.835902] max. texture size : 16384 [t=00:00:00.835919] max. texture anisotropy level : 16.000000 [t=00:00:00.835932] max. vec4 varyings/attributes : 16/16 [t=00:00:00.835945] max. draw-buffers : 8 [t=00:00:00.835959] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.835971] max. uniform buffer-bindings : 84 [t=00:00:00.835992] max. uniform block-size : 64KB [t=00:00:00.836007] max. storage buffer-bindings : 16 [t=00:00:00.836019] max. storage block-size : 1024MB [t=00:00:00.836031] [t=00:00:00.836044] enable AMD-hacks : 0 [t=00:00:00.836055] compress MIP-maps: 0 [t=00:00:00.836082] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.836729] [GR::UpdateGLConfigs] [t=00:00:00.836768] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.836784] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.836832] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1200.000000, ssx=1920.000000, ssy=1200.000000, screenPosX=0, screenPosY=0 [t=00:00:00.836864] [GR::UpdateGLGeometry][2] winSize=<1920,1200> [t=00:00:00.836876] [GR::InitGLState] [t=00:00:00.837050] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:01.074730] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.080961] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:01.081855] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.095229] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.095312] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.097533] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.105040] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.105082] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.105326] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.105495] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:01.141950] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:01.142681] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.143226] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.143370] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.158165] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [t=00:00:01.158355] [VFS] [SpringVFS::ReserveArchives<this=00000229712f66d0>] [t=00:00:01.158815] [VFS] [SpringVFS::AddArchive<this=00000229712f66d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.166207] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000229712f66d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.166278] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.287654] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1) [t=00:00:01.288105] [ThreadPool::SetThreadCount][2] workers=1 [t=00:00:01.288646] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.288744] [Threading] Main thread CPU affinity mask set: 0xe [t=00:00:01.289639][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.289877][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:01.290417][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.290474][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.290589][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.290698][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.300871][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.301036][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset Earphone (Pixel USB-C earbuds)" [t=00:00:01.301151][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (High Definition Audio Device)" [t=00:00:01.301211][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.352856][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.359295][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002292a1c2d10(default) context=000002292a0f1e70 numChannels=2 frameSize=8 [t=00:00:01.359387][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.359465][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.359489][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.359507][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.359563][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.359662][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.359694][f=-000001] [Sound] Devices: [t=00:00:01.363042][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (Pixel USB-C earbuds)] [t=00:00:01.363106][f=-000001] [Sound] [OpenAL Soft on Speakers (High Definition Audio Device)] [t=00:00:01.363231][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.363255][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.365802][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.365985][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.391420][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 228158 MB [t=00:00:01.396779][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.396849][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.396915][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20231228_054518_Dworld_V1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:01.668601][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.682791][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.683024][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.683064][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.716603][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.717443][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 320ms [t=00:00:01.718022][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [t=00:00:01.835142][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002292a761be0] using map "Dworld_V1" (loaded=0 cached=0) [t=00:00:01.835800][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000229712f66d0>(arName="Dworld_V1", overwrite=false)] section=1 cached=0 [t=00:00:01.842529][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000229712f66d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.843614][f=-000001] [PreGame::AddModArchivesToVFS][server=000002292a761be0] using game "Zero-K v1.11.12.4" (loaded=0 cached=0) [t=00:00:01.844567][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000229712f66d0>(arName="Zero-K v1.11.12.4", overwrite=false)] section=0 cached=0 [t=00:00:01.869061][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000229712f66d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.869512][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000229712f66d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:09.230800][f=-000001] Warning: [PreGame::GameDataReceived] Archive Dworld_V1 (checksum e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:35.896870][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\3a98b3019ceb11e9be7e130298768186.sdp" numZipFiles=8114 sumInflSize=879113kb sumReadTime=21914ms [t=00:00:35.896991][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6273 inflSize=21816kb readTime=265ms [t=00:00:35.897061][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6268 inflSize=14172kb readTime=176ms [t=00:00:35.897085][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6269 inflSize=12437kb readTime=167ms [t=00:00:35.897114][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6267 inflSize=12267kb readTime=145ms [t=00:00:35.897139][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6264 inflSize=10480kb readTime=138ms [t=00:00:35.897156][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6272 inflSize=7896kb readTime=122ms [t=00:00:35.897177][f=-000001] file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6257 inflSize=6029kb readTime=111ms [t=00:00:35.897192][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6265 inflSize=9675kb readTime=101ms [t=00:00:35.897207][f=-000001] file="unittextures/strikecomtiger.dds" indx=7729 inflSize=5897kb readTime=99ms [t=00:00:35.897223][f=-000001] file="unittextures/tatex/corv04b00.bmp" indx=7872 inflSize=6kb readTime=94ms [t=00:00:36.096117][f=-000001] Warning: [PreGame::GameDataReceived] Archive 3a98b3019ceb11e9be7e130298768186.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:36.096266][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 34378ms [t=00:00:36.097797][f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 2), creating LoadScreen [t=00:00:36.103775][f=-000001] forceSingleThreaded, false [t=00:00:36.151514][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:36.151603][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:36.151963][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:36.152103][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:36.152209][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:36.152298][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:36.154441][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:36.155553][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:36.156823][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:36.158138][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:36.159475][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:36.160962][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:36.161017][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:36.162822][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:36.186591][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:36.193527][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:36.206283][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:36.207244][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:36.208425][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:36.208485][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:36.208801][f=-000001] [Game::Load][1] globalQuit=1 threaded=0 [t=00:00:36.208892][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:36.896018][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:37.491963][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (318 MB)" [t=00:00:38.153610][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1944ms [t=00:00:38.154640][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:38.362710][f=-000001] Loading UnitDefs_posts [t=00:00:38.713704][f=-000001] Loading FeatureDefs_posts [t=00:00:38.745533][f=-000001] Loading WeaponDefs_posts [t=00:00:38.805834][f=-000001] Loading ArmorDefs_posts [t=00:00:38.850931][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 690ms [t=00:00:38.951711][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 797ms [t=00:00:38.952097][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:39.670507][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:39.699622][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:39.709020][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 376 sounds from gamedata/sounds.lua [t=00:00:39.709705][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 56ms [t=00:00:39.709730][f=-000001] [Game::Load][2] globalQuit=1 forcedQuit=0 [t=00:00:39.713765][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:39.733869][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:39.750953][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:39.751252][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:40.051488][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:40.093754][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:40.192418][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:40.192774][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:40.193074][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:40.194015][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:40.194268][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:40.194815][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:40.197120][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:40.197826][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:40.198294][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:40.198729][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:40.199925][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:40.208034][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:40.208437][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:40.208774][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:40.212768][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:40.250501][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:40.317988][f=-000001] [Game::Load][3] globalQuit=1 forcedQuit=0 [t=00:00:40.318031][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:40.935709][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 617ms [t=00:00:40.936043][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:41.074460][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 138ms [t=00:00:41.074730][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:41.109562][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 35ms [t=00:00:41.219488][f=-000001] [Path] TK CPathManager::InitStatic: 2 threads available (MT requests=1, MT updates=1) [t=00:00:41.230197][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:41.230265][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:41.239859][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:41.244195][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:41.247392][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:41.341863][f=-000001] InfoTexture: shaders [t=00:00:41.341922][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:41.346422][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:48.006191][f=-000001] [t=00:00:48.006235][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:48.006255][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:48.006271][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:48.006282][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:48.006862][f=-000001] [t=00:00:48.006886][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:48.006942][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:48.006955][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:48.006965][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:48.007277][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:48.091961][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms [t=00:00:48.092267][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:48.092786][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:48.180481][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:48.180562][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:48.260980][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:48.684700][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:48.788783][f=-000001] Loaded DecalsDrawer: off [t=00:00:48.788904][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:48.793609][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:49.768572][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame" [t=00:00:49.768749][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame" [t=00:00:49.810371][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:49.859549][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:59.839359][f=-000001] [Game::Load][4] globalQuit=1 forcedQuit=0 ------- TRUNCATED ------- [t=00:01:29.941348][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:01:29.942286][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:01:29.944198][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:01:29.947532][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:01:29.948942][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:01:29.953723][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:01:29.956578][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:01:29.959039][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:01:29.960129][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:01:29.961038][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:01:29.985318][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:01:29.987056][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:01:29.989582][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:01:29.991377][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:01:29.992379][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:01:29.993387][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:01:29.993996][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:01:29.994508][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:01:29.995651][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:01:29.997168][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:01:29.998589][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:01:29.999408][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:01:30.000336][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:01:30.001379][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:01:30.002221][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:01:30.003054][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:01:30.003647][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:01:30.004719][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:01:30.005673][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:01:30.017590][f=-000001] Ghost Site shader compilation failed: [t=00:01:30.017774][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:01:30.020127][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:01:30.021464][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:01:30.022823][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:01:30.024770][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:01:30.026336][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:01:30.035565][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:01:30.036715][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:01:30.037359][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:01:30.038521][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:01:30.054443][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:01:30.056708][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:01:30.057293][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:01:30.059589][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:01:30.119252][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:01:30.120355][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:01:30.121837][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:01:30.125389][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:01:30.125785][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:01:30.126335][f=-000001] EndGame Graph disabled [t=00:01:30.174181][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:01:30.175731][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:01:30.212454][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:01:30.214277][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:01:30.215449][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:01:30.217081][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:01:30.218391][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:01:30.219704][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:01:30.220351][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:01:30.221818][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:01:30.238679][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:01:30.241846][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:01:30.245304][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:01:30.247295][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:01:30.247999][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:01:30.250098][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:01:30.253134][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:01:30.254413][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:01:30.291324][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:01:30.292231][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:01:30.292517][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:01:30.293550][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:01:30.294231][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:01:30.294958][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:01:30.626633][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:01:30.630441][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:01:30.632151][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:01:30.638988][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:01:30.640337][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:01:30.641272][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:01:30.641905][f=-000001] <Stockpiler>: disabled for spectators [t=00:01:30.644461][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:01:30.669590][f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [t=00:01:30.671516][f=-000001] IsIsland, <function>, false [t=00:01:30.877782][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:01:30.878798][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:01:30.879648][f=-000001] <Building Starter>: disabled for spectators [t=00:01:30.880892][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:01:30.881432][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:01:30.881871][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:01:30.883525][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:01:30.884121][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:01:30.884585][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:01:30.885063][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:01:30.885081][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:01:30.885096][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:01:30.885234][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:01:30.885837][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:01:30.886132][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:01:30.886567][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:01:30.889366][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:01:30.890887][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:01:30.891769][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:01:30.892280][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:01:30.893007][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:01:30.893935][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:01:30.896511][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:01:30.897396][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:01:30.909619][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:01:30.911564][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:01:30.956420][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:01:30.957572][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:01:30.958537][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:01:30.962412][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:01:30.963622][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:01:30.964763][f=-000001] Mex Placement Initialised with 98 spots. [t=00:01:30.968738][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:01:30.971631][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:01:30.980046][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:01:30.986099][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:01:30.991816][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:01:30.996606][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:01:30.997995][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:01:31.004286][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:01:31.014488][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:01:31.047407][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:01:31.048640][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:01:31.050451][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:01:31.051613][f=-000001] SetSunLighting [t=00:01:31.380085][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:01:31.380991][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:01:31.382220][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:01:31.389889][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:01:31.392164][f=-000001] Lua garbage collection rate: 30/s [t=00:01:31.392389][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:01:31.393210][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:01:31.397662][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:01:31.421517][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:01:31.426485][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:01:31.455026][f=-000001] Writing last game win data [t=00:01:31.462043][f=-000001] LuaUI v0.3 [t=00:01:31.841178][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:01:32.064655][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:01:32.083939][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10383, 0.0} allocedSize{int+, int-, ext}={0, 0, 1816877}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.4042} [t=00:01:32.174713][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:32.174745][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0) [t=00:01:32.194560][f=-000001] [async=0] threads=2 tasks=26 {sum,avg}{exec,wait}time={{13467.491, 517.980}, {0.371, 0.014}}ms [t=00:01:32.194630][f=-000001] thread=1 tasks=26 {sum,min,max,avg}{exec,wait}time={{13467.491, 6.988, 11373.891, 517.980}, {0.371, 0.002, 0.079, 0.014}}ms [t=00:01:32.194649][f=-000001] [async=1] threads=2 tasks=10213 {sum,avg}{exec,wait}time={{52040.715, 5.096}, {66341904.000, 6495.829}}ms [t=00:01:32.194670][f=-000001] thread=1 tasks=10213 {sum,min,max,avg}{exec,wait}time={{52040.715, 0.000, 6740.045, 5.096}, {66341904.000, 0.356, 26545.850, 6495.829}}ms [t=00:01:32.194688][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:32.194699][f=-000001] [SpringApp::Kill][2] [t=00:01:32.195170][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:32.195209][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000229ef3f9290 [t=00:01:32.195311][f=-000001] Start widgetHandler:Shutdown [t=00:01:32.200954][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:32.221302][f=-000001] Writing last game win data [t=00:01:32.227482][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:32.227577][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:32.227629][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:32.227648][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:32.227677][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:32.229240][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:32.229275][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:32.230702][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:32.230984][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:32.231037][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:32.231099][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:32.231114][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:32.231294][f=-000001] Shutdown Widget - Unit Icons [t=00:01:32.231311][f=-000001] Shutdown Widget - Noises [t=00:01:32.231325][f=-000001] Shutdown Widget - HealthBars [t=00:01:32.234471][f=-000001] Shutdown Widget - BuildETA [t=00:01:32.234535][f=-000001] Shutdown Widget - Win Counter [t=00:01:32.234619][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:32.234650][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:32.234673][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:32.234696][f=-000001] Shutdown Widget - Stereo3D [t=00:01:32.235079][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:32.235110][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:32.235130][f=-000001] Shutdown Widget - Point Tracker [t=00:01:32.235145][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:32.235214][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:32.235260][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:32.235295][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:32.235424][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:32.235485][f=-000001] Shutdown Widget - Grab Input [t=00:01:32.235543][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:32.235584][f=-000001] Shutdown Widget - Darkening [t=00:01:32.235652][f=-000001] Shutdown Widget - Context Menu [t=00:01:32.235690][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:32.235740][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:32.235814][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:32.235845][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:32.235879][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:32.236292][f=-000001] Shutdown Widget - CameraShake [t=00:01:32.236313][f=-000001] Shutdown Widget - Attack AoE [t=00:01:32.236358][f=-000001] Shutdown Widget - UnitShapes [t=00:01:32.236513][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:32.239615][f=-000001] Shutdown Widget - Selection Send [t=00:01:32.239667][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:32.239689][f=-000001] Shutdown Widget - LupsManager [t=00:01:32.239735][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:32.239768][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:32.240109][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:32.240182][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:32.240202][f=-000001] Shutdown Widget - Lups [t=00:01:32.241201][f=-000001] Shutdown Widget - Chili Framework [t=00:01:32.241252][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:32.241460][f=-000001] Shutdown Widget - Custom Markers [t=00:01:32.241487][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:32.241652][f=-000001] Shutdown Widget - Select Keys [t=00:01:32.241688][f=-000001] Shutdown Widget - Start Boxes [t=00:01:32.241731][f=-000001] Shutdown Widget - Pause Screen [t=00:01:32.242106][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:32.242226][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:32.242245][f=-000001] Shutdown Widget - Layout Handler [t=00:01:32.242266][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:32.242297][f=-000001] End widgetHandler:Shutdown [t=00:01:32.341855][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4762903, 0.0} allocedSize{int+, int-, ext}={0, 0, 916298363}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2778} [t=00:01:32.344528][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:32.344646][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000022981e80e20 [t=00:01:32.345182][f=-000001] Start gadgetHandler:Shutdown [t=00:01:32.345268][f=-000001] Shutdown - StartSetup [t=00:01:32.345302][f=-000001] Shutdown - UnitMorph [t=00:01:32.345516][f=-000001] Shutdown - Carrier Drones [t=00:01:32.345574][f=-000001] Shutdown - Missile Silo Controller [t=00:01:32.345624][f=-000001] Shutdown - Modular Comm Info [t=00:01:32.345692][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:32.345716][f=-000001] Shutdown - UnitCloakShield [t=00:01:32.345745][f=-000001] Shutdown - Starlight Handler [t=00:01:32.345761][f=-000001] End gadgetHandler:Shutdown [t=00:01:32.384765][f=-000001] Start gadgetHandler:Shutdown [t=00:01:32.384936][f=-000001] Shutdown - Teleport Throw [t=00:01:32.384979][f=-000001] Shutdown - UnitMorph [t=00:01:32.385056][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:32.385389][f=-000001] Shutdown - Missile fired callins [t=00:01:32.385411][f=-000001] Shutdown - Modular Comm Info [t=00:01:32.385422][f=-000001] Shutdown - Retreat Command [t=00:01:32.385440][f=-000001] Shutdown - Shockwaves [t=00:01:32.385452][f=-000001] Shutdown - Unit tint API [t=00:01:32.385487][f=-000001] Shutdown - Unit glow API [t=00:01:32.385528][f=-000001] Shutdown - UnitCloakShield [t=00:01:32.385564][f=-000001] Shutdown - Lups Cloak FX [t=00:01:32.385579][f=-000001] Shutdown - Lups [t=00:01:32.387185][f=-000001] Shutdown - Lups Shield [t=00:01:32.387241][f=-000001] End gadgetHandler:Shutdown [t=00:01:32.412568][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 1.3871} [t=00:01:32.414751][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:32.415303][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:32.415366][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:32.431108][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:32.449362][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:32.449411][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:01:32.450121][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002292a0f1e70 dev=000002292a1c2d10 [t=00:01:32.450699][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002292a0f1e70 dev=000002292a1c2d10 [t=00:01:32.450716][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002292a0f1e70)] [t=00:01:32.457721][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002292a1c2d10)] [t=00:01:32.459486][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:32.494462][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:32.495929][f=-000001] [Game::~CGame][1] [t=00:01:32.496558][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:32.496720][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:32.496748][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:32.496761][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:32.496840][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:32.496876][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:32.497002][f=-000001] [Game::KillMisc][1] [t=00:01:32.497048][f=-000001] [Game::KillMisc][2] [t=00:01:32.497583][f=-000001] [Game::KillMisc][3] [t=00:01:32.498858][f=-000001] [Game::KillRendering][1] [t=00:01:32.512731][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:32.606044][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:32.606200][f=-000001] [S3OParser::Kill] allocated 5489 pieces [t=00:01:32.607568][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:01:32.818004][f=-000001] [Game::KillInterface][1] [t=00:01:32.820588][f=-000001] [Game::KillInterface][2] [t=00:01:32.830116][f=-000001] [Game::KillSimulation][1] [t=00:01:32.830723][f=-000001] [Game::KillSimulation][2] [t=00:01:33.058451][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:33.058540][f=-000001] [Game::KillSimulation][3] [t=00:01:33.060302][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:33.060577][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:33.060658][f=-000001] [~CPathCache(112x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:33.060710][f=-000001] [~CPathCache(112x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:33.061462][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:33.107638][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:33.135743][f=-000001] [Game::KillSimulation][4] [t=00:01:34.314739][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:01:34.314886][f=-000001] [Game::~CGame][2] [t=00:01:34.314919][f=-000001] [Game::~CGame][3] [t=00:01:34.316376][f=-000001] [SpringApp::Kill][3] [t=00:01:34.317034][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2210 bytes sent 1318 bytes recv'd [t=00:01:34.324560][f=-000001] Kill: client disconnecting... [t=00:01:36.332468][f=-000001] CloseConnection: client connection closed [t=00:01:36.332597][f=-000001] [SpringApp::Kill][4] font=00000229712f9340 [t=00:01:36.337785][f=-000001] [SpringApp::Kill][5] [t=00:01:36.349894][f=-000001] [SpringApp::Kill][6] [t=00:01:36.349969] [SpringApp::Kill][7] [t=00:01:36.350576] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:36.350620] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:36.350632] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:36.350644] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:36.350663] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:36.350676] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:36.350688] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:36.350703] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:36.350713] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:36.350724] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:36.350738] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:36.350749] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:01:36.350760] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:36.537584] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:36.538267] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:36.538365] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:36.538377] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:36.548919] [VFS] [SpringVFS::DeleteArchives<this=00000229712f66d0>] [t=00:01:36.548983] [VFS] [SpringVFS::DeleteArchives<this=00000229712f66d0>(section=0)] #archives[section]=1 #files[section]=8114 [t=00:01:36.549007] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\3a98b3019ceb11e9be7e130298768186.sdp (000002292a0f2d50) [t=00:01:36.549686] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\3a98b3019ceb11e9be7e130298768186.sdp" numZipFiles=8114 sumInflSize=879113kb sumReadTime=4899ms [t=00:01:36.549788] file="unittextures/3do2s3o_atlas_1.tga" indx=7211 inflSize=16384kb readTime=60ms [t=00:01:36.549810] file="unittextures/detriment_1.dds" indx=7424 inflSize=5461kb readTime=56ms [t=00:01:36.549830] file="unittextures/gritty1.dds" indx=7487 inflSize=5461kb readTime=55ms [t=00:01:36.549847] file="unittextures/bantha_1.dds" indx=7276 inflSize=5461kb readTime=55ms [t=00:01:36.549876] file="unittextures/3do2s3o_atlas_2.tga" indx=7212 inflSize=16384kb readTime=52ms [t=00:01:36.549889] file="unittextures/benzcom_1.dds" indx=7294 inflSize=5461kb readTime=47ms [t=00:01:36.549906] file="unittextures/gritty2.dds" indx=7488 inflSize=5461kb readTime=41ms [t=00:01:36.549919] file="unittextures/zeppelin_1.dds" indx=8092 inflSize=4096kb readTime=38ms [t=00:01:36.549930] file="unittextures/starlight.dds" indx=7689 inflSize=4096kb readTime=38ms [t=00:01:36.549959] file="unittextures/largetransport1.dds" indx=7513 inflSize=5461kb readTime=36ms [t=00:01:36.565808] [VFS] [SpringVFS::DeleteArchives<this=00000229712f66d0>(section=1)] #archives[section]=1 #files[section]=4 [t=00:01:36.565951] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Dworld_V1.sd7 (000002292a126240) [t=00:01:36.580866] [VFS] [SpringVFS::DeleteArchives<this=00000229712f66d0>(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:36.580931] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000002292a0190d0) [t=00:01:36.581010] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000002292a0189f0) [t=00:01:36.581190] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000002292a018cb0) [t=00:01:36.581436] [VFS] [SpringVFS::DeleteArchives<this=00000229712f66d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:36.581453] [VFS] [SpringVFS::DeleteArchives<this=00000229712f66d0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:36.581466] [VFS] [SpringVFS::DeleteArchives<this=00000229712f66d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:36.581479] [VFS] [SpringVFS::DeleteArchives<this=00000229712f66d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:36.581499] [VFS] [SpringVFS::DeleteArchives<this=00000229712f66d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:36.581514] [VFS] [SpringVFS::DeleteArchives<this=00000229712f66d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:36.581828] [SpringApp::Kill][8] [t=00:01:36.581843] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:36.581855] [WatchDog::Uninstall][1] hangDetectorThread=00007ff740108f10 (joinable=1) [t=00:01:36.581889] [WatchDog::Uninstall][2] [t=00:01:37.541787] [WatchDog::Uninstall][3] [t=00:01:37.542048] [SpringApp::Kill][9]
infolog_full.txt (truncated):