Open Chobbyla opened 7 months ago
infolog_full.txt (truncated):
[t=00:00:00.001425] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.001439] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.005023] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.005094] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.160188] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.160244] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.160271] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.160297] [t=00:00:00.160305] Enable or disable log sections using the LogSections configuration key [t=00:00:00.160314] or the SPRING_LOG_SECTIONS environment variable (both comma separated). Failed rotating the log file [t=00:00:00.160327] Use "none" to disable the default log sections. [t=00:00:00.160334] ============== </Log Sections> ============== [t=00:00:00.160352] ============== <User Config> ============== [t=00:00:00.160496] BumpWaterDepthBits = 16 [t=00:00:00.160505] BumpWaterReflection = 0 [t=00:00:00.160511] BumpWaterRefraction = 0 [t=00:00:00.160516] BumpWaterShoreWaves = 0 [t=00:00:00.160522] BumpWaterTexSizeReflection = 64 [t=00:00:00.160529] CamFreeScrollSpeed = 50 [t=00:00:00.160534] CamMode = 1 [t=00:00:00.160542] CubeTexSizeReflection = 64 [t=00:00:00.160548] CubeTexSizeSpecular = 64 [t=00:00:00.160554] DualScreenMiniMapOnLeft = 1 [t=00:00:00.160567] EdgeMoveDynamic = 0 [t=00:00:00.160575] EdgeMoveWidth = 0.003 [t=00:00:00.160580] FPSFOV = 90 [t=00:00:00.160586] FPSScrollSpeed = 50 [t=00:00:00.160594] FontSize = 18 [t=00:00:00.160599] GrassDetail = 0 [t=00:00:00.160604] GroundDecals = 1 [t=00:00:00.160612] GroundDetail = 70 [t=00:00:00.160617] HangTimeout = 30 [t=00:00:00.160622] HardwareCursor = 1 [t=00:00:00.160630] InitialNetworkTimeout = 0 [t=00:00:00.160636] LinkIncomingMaxPacketRate = 512 [t=00:00:00.160646] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.160655] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.160661] LinkOutgoingBandwidth = 131072 [t=00:00:00.160667] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.160673] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.160679] MSAALevel = 4 [t=00:00:00.160684] MaxParticles = 2000 [t=00:00:00.160690] MaxSounds = 32 [t=00:00:00.160695] MaximumTransmissionUnit = 0 [t=00:00:00.160703] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.160713] MiniMapMarker = 0 [t=00:00:00.160719] MouseDragScrollThreshold = 0 [t=00:00:00.160727] NetworkLossFactor = 1 [t=00:00:00.160733] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.160739] OverheadScrollSpeed = 50 [t=00:00:00.160747] ReconnectTimeout = 0 [t=00:00:00.160752] RotOverheadScrollSpeed = 50 [t=00:00:00.160758] RotateLogFiles = 1 [t=00:00:00.160765] ShadowMapSize = 1024 [t=00:00:00.160770] Shadows = 0 [t=00:00:00.160775] ShowClock = 0 [t=00:00:00.160783] SoftParticles = 0 [t=00:00:00.160793] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.160801] UnitIconDist = 151 [t=00:00:00.160807] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.160813] UseLuaMemPools = 0 [t=00:00:00.160820] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.160826] VFSCacheArchiveFiles = 0 [t=00:00:00.160832] VSync = 1 [t=00:00:00.160839] Water = 0 [t=00:00:00.160844] XResolution = 1920 [t=00:00:00.160849] YResolution = 1080 [t=00:00:00.160857] snd_volbattle = 69 [t=00:00:00.160888] snd_volgeneral = 66 [t=00:00:00.160897] snd_volmaster = 100 [t=00:00:00.160911] snd_volui = 66 [t=00:00:00.160928] ============== </User Config> ============== [t=00:00:00.160934] ============== <User System> ============== [t=00:00:00.160941] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.160953] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.160962] Compiler Version: gcc-13.2.0 [t=00:00:00.161003] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.161059] Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics ; 15969MB RAM, 16993MB pagefile [t=00:00:00.161069] Binary Word Size: 64-bit (native) [t=00:00:00.161079] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.161087] Physical CPU Cores: 6 [t=00:00:00.161094] Logical CPU Cores: 12 [t=00:00:00.161099] ============== </User System> ============== [t=00:00:00.161264] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.161277] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.161282] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.161288] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.161293] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.162147] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.162158] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.166492] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.175694] Display (Generic PnP Monitor)=1 modes=120 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.175707] [ 1] 2103x1183x24bpp@165Hz [t=00:00:00.175712] [ 9] 1920x1080x24bpp@165Hz [t=00:00:00.175717] [17] 1680x1050x24bpp@165Hz [t=00:00:00.175721] [23] 1600x900x24bpp@165Hz [t=00:00:00.175725] [29] 1440x1080x24bpp@165Hz [t=00:00:00.175729] [37] 1440x900x24bpp@165Hz [t=00:00:00.175732] [42] 1366x768x24bpp@165Hz [t=00:00:00.175736] [47] 1360x768x24bpp@165Hz [t=00:00:00.175740] [52] 1280x1024x24bpp@165Hz [t=00:00:00.175744] [58] 1280x960x24bpp@165Hz [t=00:00:00.175751] [63] 1280x800x24bpp@165Hz [t=00:00:00.175754] [68] 1280x768x24bpp@165Hz [t=00:00:00.175758] [73] 1280x720x24bpp@165Hz [t=00:00:00.175764] [80] 1176x664x24bpp@60Hz [t=00:00:00.175768] [83] 1152x864x24bpp@165Hz [t=00:00:00.175773] [88] 1024x768x24bpp@165Hz [t=00:00:00.175780] [95] 800x600x24bpp@165Hz [t=00:00:00.175786] [103] 720x576x24bpp@165Hz [t=00:00:00.175792] [108] 720x480x24bpp@165Hz [t=00:00:00.175800] [114] 640x480x24bpp@165Hz [t=00:00:00.469731] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.470028] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.470044] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.494367] [GR::LogVersionInfo] [t=00:00:00.494379] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.494384] GL version : 4.6.0 NVIDIA 551.34 [t=00:00:00.494401] GL vendor : NVIDIA Corporation [t=00:00:00.494405] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.494408] GLSL version: 4.60 NVIDIA [t=00:00:00.494412] GLEW version: 2.1.0 [t=00:00:00.494416] GPU memory : 12288MB (total) / 10536MB (available) [t=00:00:00.494434] SDL swap-int: 1 [t=00:00:00.494438] SDL driver : windows [t=00:00:00.494441] [t=00:00:00.494444] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.494448] GLSL shader support : 1 [t=00:00:00.494451] GL4 support : 1 [t=00:00:00.494458] FBO extension support : 1 [t=00:00:00.494470] NVX GPU mem-info support : 1 [t=00:00:00.494477] ATI GPU mem-info support : 0 [t=00:00:00.494486] Texture clamping to edge : 1 [t=00:00:00.494492] NPOT-texture support : 1 (1) [t=00:00:00.494499] S3TC/DXT1 texture support : 1/1 [t=00:00:00.494504] texture query-LOD support : 1 (1) [t=00:00:00.494507] MSAA frame-buffer support : 1 (1) [t=00:00:00.494511] Z-buffer depth : 32 (-) [t=00:00:00.494524] primitive-restart support : 1 (1) [t=00:00:00.494528] clip-space control support: 1 (1) [t=00:00:00.494532] seamless cube-map support : 1 (1) [t=00:00:00.494537] frag-depth layout support : 1 (1) [t=00:00:00.494541] persistent maps support : 1 (1) [t=00:00:00.494545] explicit attribs location : 1 (1) [t=00:00:00.494549] multi draw indirect : 1 (-) [t=00:00:00.494554] array textures : 1 (-) [t=00:00:00.494559] buffer copy support : 1 (-) [t=00:00:00.494563] indirect draw : 1 (-) [t=00:00:00.494570] base instance : 1 (-) [t=00:00:00.494574] [t=00:00:00.494577] max. FBO samples : 32 [t=00:00:00.494582] max. FS/program texture slots : 32/192 [t=00:00:00.494586] max. texture size : 32768 [t=00:00:00.494592] max. texture anisotropy level : 16.000000 [t=00:00:00.494596] max. vec4 varyings/attributes : 31/16 [t=00:00:00.494600] max. draw-buffers : 8 [t=00:00:00.494604] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.494611] max. uniform buffer-bindings : 84 [t=00:00:00.494615] max. uniform block-size : 64KB [t=00:00:00.494619] max. storage buffer-bindings : 96 [t=00:00:00.494622] max. storage block-size : 2047MB [t=00:00:00.494625] [t=00:00:00.494628] enable AMD-hacks : 0 [t=00:00:00.494632] compress MIP-maps: 0 [t=00:00:00.494671] Number of compressed texture formats: 23 [t=00:00:00.494693] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.494720] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.494966] [GR::UpdateGLConfigs] [t=00:00:00.495001] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.495006] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.495299] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.495313] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.495317] [GR::InitGLState] [t=00:00:00.495376] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.572950] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.575271] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.575774] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.585071] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.585107] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.585507] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.588655] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.588671] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.588743] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.588814] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.602231] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.602668] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.603210] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.603375] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.658286] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 56ms [t=00:00:00.658304] [VFS] [SpringVFS::ReserveArchives<this=0000029a79192a20>] [t=00:00:00.658374] [VFS] [SpringVFS::AddArchive<this=0000029a79192a20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.660607] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000029a79192a20 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.660628] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.717514] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.717820] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.717940] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.718039] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.718162] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.718279] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.718305] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.718329] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.718642][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.718706][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.718792][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.718809][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.718824][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.718868][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.723967][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.723989][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Voice Changer Virtual Audio Device (WDM))" [t=00:00:00.724011][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VG278 (NVIDIA High Definition Audio)" [t=00:00:00.724020][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.741097][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.743139][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000029a792f8100(default) context=0000029a791acd70 numChannels=2 frameSize=8 [t=00:00:00.743168][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.743182][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.743204][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.743216][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.743245][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.743293][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.743311][f=-000001] [Sound] Devices: [t=00:00:00.745599][f=-000001] [Sound] [OpenAL Soft on VG278 (NVIDIA High Definition Audio)] [t=00:00:00.745613][f=-000001] [Sound] [OpenAL Soft on Speakers (Voice Changer Virtual Audio Device (WDM))] [t=00:00:00.745677][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.745687][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.746478][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.746497][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.831647][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 182937 MB [t=00:00:00.833413][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.838273][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:00.839405][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name charlo19651018 [t=00:00:01.054189][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Angel Crossing 1.5" (loaded=0 cached=0) [t=00:00:01.054653][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029a79192a20>(arName="Angel Crossing 1.5", overwrite=false)] section=1 cached=0 [t=00:00:01.061289][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029a79192a20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.061614][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:01.101981][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029a79192a20>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:01.121918][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029a79192a20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.122043][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029a79192a20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.123761][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029a79192a20>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:11.726040][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:11.769230][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:11.769357][f=-000001] Warning: [PreGame::GameDataReceived] Archive Angel Crossing 1.5 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:12.503802][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:12.547541][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:12.601764][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:21.739645][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=41414ms [t=00:00:21.739668][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6338 inflSize=21816kb readTime=222ms [t=00:00:21.739676][f=-000001] file="anims/zk_large/cursornormal_11.png" indx=276 inflSize=4kb readTime=177ms [t=00:00:21.739683][f=-000001] file="anims/zk_large/cursormove_10.png" indx=262 inflSize=3kb readTime=174ms [t=00:00:21.739692][f=-000001] file="anims/zk_large/cursormove_11.png" indx=263 inflSize=3kb readTime=174ms [t=00:00:21.739698][f=-000001] file="anims/zk_large/cursornormal_10.png" indx=275 inflSize=4kb readTime=173ms [t=00:00:21.739705][f=-000001] file="anims/zk_large/cursormove_2.png" indx=264 inflSize=5kb readTime=173ms [t=00:00:21.739711][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6332 inflSize=12267kb readTime=106ms [t=00:00:21.739720][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6329 inflSize=10480kb readTime=106ms [t=00:00:21.739726][f=-000001] file="unittextures/pw_wormhole_normals.dds" indx=7695 inflSize=682kb readTime=102ms [t=00:00:21.739732][f=-000001] file="unittextures/krowtexture1.dds" indx=7576 inflSize=1365kb readTime=101ms [t=00:00:21.740638][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:21.740695][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:21.741887][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzdGFydGJveGVzPXJldHVybiB7IH07CnNlbmRzcHJpbmdpZWRhdGE9MTsKY2hlYXRjb21tYW5kcHJlZml4PXNheSAhaG9zdHNheSAvOwpjb21tYW5kZXJ0eXBlcz1lMzA9OwpzZXJ2ZXJ0eXBlPVpLTFM7Cm5vZWxvPTE7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMTNdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE1XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTEwXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNl0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewppY29uPTVfNDsKaWdub3JlZD1XaXNlTW9uazsKY2xhbmZ1bGw9OwplbG9fb3JkZXI9MDsKYmFkZ2VzPTsKY2FuX3NwZWNfY2hhdD0xOwpmYWN0aW9uPTsKY2xhbj07CmVsbz0yMTU4OwpmcmllbmRzPVNoYW1hbixtb2VwbW9lcCxhbGVicmllbmQ3NzVoOwpsb2JieWlkPTQwMjEyNzsKYXZhdGFyPXN0cmlkZXJkYW50ZTsKcm9vbV9ib3NzPTA7CnNwZWN0YXRvcj0wOwp0ZWFtPTA7CmNvdW50cnljb2RlPUVTOwpsZXZlbD01NTsKbmFtZT1jaGFybG8xOTY1MTAxODsKY29tbWFuZGVycz1lMzA9OwphZG1pbj0wOwp9ClthaTBdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCbGVlZGluZyBlZGdlIHRlc3QgKDEpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0VGVzdDY0Owp9ClthbGx5dGVhbTJdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKaGFuZGljYXA9MDsKfQp6a3NlYXJjaHRhZz04ZDYyNmYxMi01MGQzLTRjMWQtODg2YS1hZTUzZWZkYWU0OTA7CmlzaG9zdD0xOwpob3N0aXA9MTQ5LjU2LjIyLjY4OwptYXBoYXNoPTE7CmdhbWV0eXBlPUZ1dHVyZSBXYXJzIHYwLjQwLjY7Cm1hcG5hbWU9QW5nZWwgQ3Jvc3NpbmcgMS41OwpzdGFydHBvc3R5cGU9MjsKbW9kaGFzaD0xOwpzaG93c2VydmVybmFtZT1bQV0gRnV0dXJlIFdhcnMgQ29vcDsKYXV0b2hvc3Rwb3J0PTYyODk5OwpkdW1wZ2FtZXN0YXRlb25kZXN5bmM9MTsKaG9zdHBvcnQ9ODQ1NjsKfQo=" [t=00:00:21.741943][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-11_16-18-07-247_Angel Crossing 1_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:21.741953][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 20749ms [t=00:00:21.742372][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:21.802880][f=-000001] pfForceSingleThreaded, false [t=00:00:21.802899][f=-000001] forceSingleThreaded, false [t=00:00:21.802907][f=-000001] Memory limit: 3584 [t=00:00:24.760108][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:24.760220][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:24.801503][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:24.801603][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:24.801675][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:24.801755][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:24.811235][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:24.811259][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:24.811341][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:24.811414][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:24.811469][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:24.811524][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:24.812510][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:24.813107][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:24.813691][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:24.814476][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:24.815146][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:24.815603][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:24.815619][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:24.816094][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:24.823511][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:24.826150][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:24.826917][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:24.827050][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:24.827447][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:24.827466][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:24.827587][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:24.827966][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:24.988821][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:25.002661][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:25.780947][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:32.715021][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 7887ms [t=00:00:32.715175][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:32.716685][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:32.716768][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:32.778154][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:32.778240][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:32.778306][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:32.778373][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:32.846784][f=-000001] =============================================================== [t=00:00:32.846801][f=-000001] *************************** WARNING *************************** [t=00:00:32.846820][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher [t=00:00:32.846826][f=-000001] There is a risk of it falling through the ground indefinitely. [t=00:00:32.846831][f=-000001] Ensure appropriate hax is in place. ------- TRUNCATED ------- [t=00:01:44.409553][f=0000547] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:44.445377][f=0000549] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:44.445454][f=0000549] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:44.478674][f=0000550] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:44.714584][f=0000556] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:44.714604][f=0000556] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:44.742266][f=0000557] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:44.742293][f=0000557] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:44.742305][f=0000557] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:44.777337][f=0000558] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.075737][f=0000567] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.409376][f=0000577] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:45.409892][f=0000578] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:45.409941][f=0000578] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:45.444350][f=0000578] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:45.507012][f=0000580] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:45.639119][f=0000584] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:45.701372][f=0000586] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:45.701407][f=0000586] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.701423][f=0000586] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.701439][f=0000586] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.729585][f=0000587] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.826949][f=0000590] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:45.827090][f=0000590] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:45.827110][f=0000590] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.895893][f=0000592] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.993381][f=0000595] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:46.125797][f=0000599] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:46.125816][f=0000599] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:46.195143][f=0000601] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:46.459032][f=0000609] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:47.411550][f=0000638] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:47.675992][f=0000646] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:47.981543][f=0000655] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:48.259458][f=0000663] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.260008][f=0000664] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:48.565454][f=0000672] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:48.565557][f=0000672] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:48.565578][f=0000672] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.829248][f=0000680] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:48.829288][f=0000680] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:49.462152][f=0000699] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.990055][f=0000715] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.944874][f=0000744] charlo19651018 paused the game [t=00:01:53.129995][f=0000744] charlo19651018 paused the game [t=00:01:53.130046][f=0000744] CheckPlayer:0: true [t=00:01:53.130073][f=0000744] CheckPlayer:0: false, 1 [t=00:01:53.130081][f=0000744] Resigning team 0 [t=00:01:53.130321][f=0000744] Resign::PlayerChanged [t=00:01:53.130351][f=0000744] Tell lua rules I said hi [t=00:01:53.135920][f=0000744] selectedUnitsShader GL4, recompiled in , 2, ms at, 744, success, true [t=00:01:53.139386][f=0000744] game_message: charlo19651018 has been destroyed! [t=00:01:53.139460][f=0000744] game_message: AI wins! [t=00:01:53.139779][f=0000744] Submitting stats [t=00:01:53.139861][f=0000744] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:01:53.164619][f=0000744] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:53.166644][f=0000744] CheckPlayer:0: true [t=00:01:53.166664][f=0000744] CheckPlayer:0: true, 0 [t=00:01:53.182547][f=0000744] Spectators cannot pause the game [t=00:01:53.216212][f=0000744] <autoquit> Autoquit canceled. [t=00:01:53.600935][f=0000744] CheckPlayer:0: true [t=00:01:53.600962][f=0000744] CheckPlayer:0: true, 0 [t=00:01:53.642340][f=0000744] <Ghost Site> Spectator mode. Widget removed. [t=00:01:56.679918][f=0000744] [QuitAction] user exited to system [t=00:01:56.688451][f=0000744] [SpringApp::Kill][1] fromRun=1 [t=00:01:56.688466][f=0000744] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:01:56.716568][f=0000744] [async=0] threads=6 tasks=68575 {sum,avg}{exec,wait}time={{10286.032, 0.150}, {4120.319, 0.060}}ms [t=00:01:56.716603][f=0000744] thread=1 tasks=13715 {sum,min,max,avg}{exec,wait}time={{2107.042, 0.000, 653.740, 0.154}, {400.988, 0.000, 13.635, 0.029}}ms [t=00:01:56.716613][f=0000744] thread=2 tasks=13715 {sum,min,max,avg}{exec,wait}time={{2064.802, 0.000, 653.755, 0.151}, {873.419, 0.000, 13.624, 0.064}}ms [t=00:01:56.716622][f=0000744] thread=3 tasks=13715 {sum,min,max,avg}{exec,wait}time={{2050.677, 0.000, 653.679, 0.150}, {948.440, 0.000, 13.626, 0.069}}ms [t=00:01:56.716630][f=0000744] thread=4 tasks=13715 {sum,min,max,avg}{exec,wait}time={{2032.239, 0.000, 653.776, 0.148}, {941.383, 0.000, 13.625, 0.069}}ms [t=00:01:56.716641][f=0000744] thread=5 tasks=13715 {sum,min,max,avg}{exec,wait}time={{2031.272, 0.000, 653.724, 0.148}, {956.088, 0.000, 13.715, 0.070}}ms [t=00:01:56.716651][f=0000744] [async=1] threads=6 tasks=13425 {sum,avg}{exec,wait}time={{125514.391, 9.349}, {45646136.000, 3400.085}}ms [t=00:01:56.716661][f=0000744] thread=1 tasks=2684 {sum,min,max,avg}{exec,wait}time={{25391.654, 0.001, 3636.619, 9.460}, {9301014.000, 0.409, 10537.895, 3465.355}}ms [t=00:01:56.716678][f=0000744] thread=2 tasks=2682 {sum,min,max,avg}{exec,wait}time={{25152.934, 0.001, 3727.985, 9.378}, {9158583.000, 0.065, 10539.761, 3414.833}}ms [t=00:01:56.716690][f=0000744] thread=3 tasks=2684 {sum,min,max,avg}{exec,wait}time={{25057.846, 0.000, 3651.312, 9.336}, {9077048.000, 0.165, 10536.354, 3381.911}}ms [t=00:01:56.716702][f=0000744] thread=4 tasks=2688 {sum,min,max,avg}{exec,wait}time={{24984.648, 0.000, 3754.072, 9.295}, {9088482.000, 0.288, 10563.876, 3381.132}}ms [t=00:01:56.716718][f=0000744] thread=5 tasks=2687 {sum,min,max,avg}{exec,wait}time={{24927.309, 0.000, 4048.844, 9.277}, {9021008.000, 0.407, 10536.198, 3357.279}}ms [t=00:01:56.716727][f=0000744] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:56.716733][f=0000744] [SpringApp::Kill][2] [t=00:01:56.717111][f=0000744] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:56.717125][f=0000744] [Game::KillLua][1] dtor=0 luaUI=0000029af6dbf590 [t=00:01:56.717160][f=0000744] Start widgetHandler:Shutdown [t=00:01:56.719348][f=0000744] Shutdown - SaveOrderList Complete [t=00:01:56.726152][f=0000744] Writing last game win data [t=00:01:56.729750][f=0000744] Shutdown - SaveConfigData Complete [t=00:01:56.729764][f=0000744] Shutdown Widget - Chili Highlight [t=00:01:56.729777][f=0000744] Shutdown Widget - Draw After Chili [t=00:01:56.729784][f=0000744] Shutdown Widget - API Unit Tracker GL4 [t=00:01:56.729795][f=0000744] Shutdown Widget - EPIC Menu [t=00:01:56.730738][f=0000744] Shutdown Widget - Depth of Field Shader [t=00:01:56.730757][f=0000744] Shutdown Widget - Chili Widget Selector [t=00:01:56.731498][f=0000744] Shutdown Widget - Chili Minimap [t=00:01:56.731581][f=0000744] Shutdown Widget - Local Team Colors [t=00:01:56.731592][f=0000744] Shutdown Widget - Display Keys 2 [t=00:01:56.731622][f=0000744] Shutdown Widget - Save Game Menu [t=00:01:56.731631][f=0000744] Shutdown Widget - Highlight Model Api GL4 [t=00:01:56.731648][f=0000744] Shutdown Widget - Selected Units GL4 2 [t=00:01:56.731665][f=0000744] Shutdown Widget - Unit Icons [t=00:01:56.731681][f=0000744] Shutdown Widget - Noises [t=00:01:56.731690][f=0000744] Shutdown Widget - HealthBars [t=00:01:56.732464][f=0000744] Shutdown Widget - BuildETA [t=00:01:56.732475][f=0000744] Shutdown Widget - Win Counter [t=00:01:56.732482][f=0000744] Shutdown Widget - EndGame APM stats [t=00:01:56.732490][f=0000744] Shutdown Widget - Modular Comm Info [t=00:01:56.732499][f=0000744] Shutdown Widget - Stereo3D [t=00:01:56.732508][f=0000744] Shutdown Widget - State Reverse and Latency [t=00:01:56.732522][f=0000744] Shutdown Widget - Showeco and Grid Drawer [t=00:01:56.732530][f=0000744] Shutdown Widget - Decloak Tower Range [t=00:01:56.732541][f=0000744] Shutdown Widget - Point Tracker [t=00:01:56.732548][f=0000744] Shutdown Widget - Music Player v2 [t=00:01:56.732613][f=0000744] Shutdown Widget - Missile Silo Range [t=00:01:56.732623][f=0000744] Shutdown Widget - MinimapEvents [t=00:01:56.732630][f=0000744] Shutdown Widget - Local Widgets Config [t=00:01:56.732643][f=0000744] Shutdown Widget - Highlight Geos [t=00:01:56.732656][f=0000744] Shutdown Widget - Grab Input [t=00:01:56.732933][f=0000744] Input grabbing is disabled! [t=00:01:56.732945][f=0000744] Shutdown Widget - Defense Range Zero-K [t=00:01:56.732954][f=0000744] Shutdown Widget - Darkening [t=00:01:56.732971][f=0000744] Shutdown Widget - Chili Spectator Panels [t=00:01:56.732981][f=0000744] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:56.732993][f=0000744] Shutdown Widget - Chili Nuke Warning [t=00:01:56.733003][f=0000744] Shutdown Widget - Chili EndGame Window [t=00:01:56.733019][f=0000744] Shutdown Widget - Chili Economy Panel Default [t=00:01:56.733085][f=0000744] Shutdown Widget - CameraShake [t=00:01:56.733095][f=0000744] Shutdown Widget - Startup Info and Selector [t=00:01:56.733108][f=0000744] Shutdown Widget - Transport AI [t=00:01:56.733118][f=0000744] Shutdown Widget - Attack AoE [t=00:01:56.733126][f=0000744] Shutdown Widget - Map Edge Extension [t=00:01:56.733135][f=0000744] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:56.733145][f=0000744] Shutdown Widget - Selection Send [t=00:01:56.733155][f=0000744] Shutdown Widget - LupsManager [t=00:01:56.733166][f=0000744] Shutdown Widget - Newton Firezone [t=00:01:56.733176][f=0000744] Shutdown Widget - Chili Pro Console [t=00:01:56.738110][f=0000744] Shutdown Widget - Persistent Build Height [t=00:01:56.738128][f=0000744] Shutdown Widget - Lasso Terraform GUI [t=00:01:56.738137][f=0000744] Shutdown Widget - Lups [t=00:01:56.738182][f=0000744] Shutdown Widget - Chili Framework [t=00:01:56.738201][f=0000744] Shutdown Widget - Mex Placement Handler [t=00:01:56.738210][f=0000744] Shutdown Widget - Custom Markers [t=00:01:56.738224][f=0000744] Shutdown Widget - Chili Core Selector [t=00:01:56.738280][f=0000744] Shutdown Widget - Select Keys [t=00:01:56.738301][f=0000744] Shutdown Widget - Pause Screen [t=00:01:56.739409][f=0000744] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:56.739430][f=0000744] Shutdown Widget - Text To Speech Control [t=00:01:56.739439][f=0000744] Shutdown Widget - Layout Handler [t=00:01:56.739455][f=0000744] Shutdown Widget - Color Blindness Correction [t=00:01:56.739464][f=0000744] End widgetHandler:Shutdown [t=00:01:56.792234][f=0000744] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15397706, 0.0} allocedSize{int+, int-, ext}={0, 0, 2716159007}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0158} [t=00:01:56.792435][f=0000744] [Game::KillLua][2] dtor=0 luaGaia=0000029af632e0f0 [t=00:01:56.803156][f=0000744] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:56.803192][f=0000744] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:56.803216][f=0000744] [Game::KillLua][3] dtor=0 luaRules=0000029a2e9cc8a0 [t=00:01:56.803243][f=0000744] Start gadgetHandler:Shutdown [t=00:01:56.803257][f=0000744] Shutdown - Notice [t=00:01:56.803267][f=0000744] FUTURE WARS GAME OVER. [t=00:01:56.803274][f=0000744] Shutdown - Resource Setup [t=00:01:56.803283][f=0000744] Shutdown - StartSetup [t=00:01:56.803290][f=0000744] Shutdown - UnitMorph [t=00:01:56.803363][f=0000744] Shutdown - Carrier Drones [t=00:01:56.803372][f=0000744] Shutdown - Missile Silo Controller [t=00:01:56.803384][f=0000744] Shutdown - Modular Comm Info [t=00:01:56.803390][f=0000744] Shutdown - Terrain Texture Handler [t=00:01:56.803397][f=0000744] Shutdown - UnitCloakShield [t=00:01:56.803430][f=0000744] Shutdown - Starlight Handler [t=00:01:56.803440][f=0000744] End gadgetHandler:Shutdown [t=00:01:56.825782][f=0000744] Start gadgetHandler:Shutdown [t=00:01:56.825803][f=0000744] Shutdown - UnitMorph [t=00:01:56.825820][f=0000744] Shutdown - Teleport Throw [t=00:01:56.825828][f=0000744] Shutdown - Commander Skin Renderer [t=00:01:56.825948][f=0000744] Shutdown - Missile fired callins [t=00:01:56.825974][f=0000744] Shutdown - Modular Comm Info [t=00:01:56.825981][f=0000744] Shutdown - Retreat Command [t=00:01:56.825994][f=0000744] Shutdown - Shockwaves [t=00:01:56.826006][f=0000744] Shutdown - Unit tint API [t=00:01:56.826014][f=0000744] Shutdown - Unit glow API [t=00:01:56.826021][f=0000744] Shutdown - UnitCloakShield [t=00:01:56.826033][f=0000744] Shutdown - Lups Cloak FX [t=00:01:56.826047][f=0000744] Shutdown - Lups [t=00:01:56.826100][f=0000744] Shutdown - Lups Shield [t=00:01:56.826119][f=0000744] End gadgetHandler:Shutdown [t=00:01:56.852352][f=0000744] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 110, 0.0} allocedSize{int+, int-, ext}={0, 0, 13390}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0182} [t=00:01:56.852609][f=0000744] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:56.852809][f=0000744] [Game::KillLua][4] dtor=0 [t=00:01:56.852818][f=0000744] [Game::KillLua][5] dtor=0 [t=00:01:56.872695][f=0000744] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-11_16-18-07-247_Angel Crossing 1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (26097 bytes) [t=00:01:56.872797][f=0000744] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:56.907274][f=0000744] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:56.907303][f=0000744] [Sound] [Sound::UpdateThread][3] #sources=32 #items=20 [t=00:01:56.909126][f=0000744] [Sound] [Sound::UpdateThread][4] ctx=0000029a791acd70 dev=0000029a792f8100 [t=00:01:56.909214][f=0000744] [Sound] [Sound::UpdateThread][5] ctx=0000029a791acd70 dev=0000029a792f8100 [t=00:01:56.909223][f=0000744] [Sound] [Sound::Cleanup][alcDestroyContext(0000029a791acd70)] [t=00:01:56.910149][f=0000744] [Sound] [Sound::Cleanup][alcCloseDevice(0000029a792f8100)] [t=00:01:56.910278][f=0000744] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:56.935666][f=0000744] [Sound] [Sound::UpdateThread][6] [t=00:01:56.936325][f=0000744] [Game::~CGame][1] [t=00:01:56.936341][f=0000744] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:56.936348][f=0000744] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:56.936366][f=0000744] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:56.936374][f=0000744] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:56.936379][f=0000744] [Game::KillLua][4] dtor=1 [t=00:01:56.936390][f=0000744] [Game::KillLua][5] dtor=1 [t=00:01:56.936580][f=0000744] [Game::KillMisc][1] [t=00:01:56.936609][f=0000744] [Game::KillMisc][2] [t=00:01:56.936624][f=0000744] [EOH::DestroySkirmishAI(id=0)] [t=00:01:56.972683][f=0000744] [Game::KillMisc][3] [t=00:01:56.972838][f=0000744] [Game::KillRendering][1] [t=00:01:56.978886][f=0000744] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:56.994849][f=0000744] [3DOParser::Kill] allocated 1 pieces [t=00:01:56.994868][f=0000744] [S3OParser::Kill] allocated 5477 pieces [t=00:01:56.995256][f=0000744] [AssParser::Kill] allocated 1663 pieces [t=00:01:57.050110][f=0000744] [Game::KillInterface][1] [t=00:01:57.050303][f=0000744] [Game::KillInterface][2] [t=00:01:57.050912][f=0000744] [Game::KillSimulation][1] [t=00:01:57.050923][f=0000744] [Game::KillSimulation][2] [t=00:01:57.058367][f=0000744] [CCollisionHandler] dis-/continuous tests: 0/2106774 [t=00:01:57.058379][f=0000744] [Game::KillSimulation][3] [t=00:01:57.060026][f=0000744] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:01:57.060089][f=0000744] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:57.060188][f=0000744] [~CPathCache(64x64)] cacheHits=1679 hitPercentage=78% numHashColls=0 maxCacheSize=201 [t=00:01:57.060251][f=0000744] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:57.060383][f=0000744] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:57.066375][f=0000744] [LosHandler::Kill] raycast instance cache-{hits,misses}={5,55}; shared=0%; cached=8% [t=00:01:57.076425][f=0000744] [Game::KillSimulation][4] [t=00:01:57.096164][f=0000744] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=00:01:57.096189][f=0000744] [Game::~CGame][2] [t=00:01:57.096195][f=0000744] [Game::~CGame][3] [t=00:01:57.096303][f=0000744] [SpringApp::Kill][3] [t=00:01:57.096406][f=0000744] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 121389 bytes sent in 1455 packets (83.429 bytes/packet) 114646 bytes recv'd in 1080 packets (106.154 bytes/packet) {0.059x, 0.057x} relative protocol overhead {up, down} 918 incoming chunks dropped, 3163 outgoing chunks resent 446 incoming chunks processed [t=00:01:57.096477][f=0000744] [SpringApp::Kill][4] font=0000029a3f94e600 [t=00:01:57.098176][f=0000744] [SpringApp::Kill][5] [t=00:01:57.102989][f=0000744] [SpringApp::Kill][6] [t=00:01:57.103033] [SpringApp::Kill][7] [t=00:01:57.103307] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {40, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:57.103334] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:57.103349] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:57.103356] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:57.103364] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:57.103379] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:57.103391] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:57.103406] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2972, 1048576, 1048576}, EBO = {4458, 2097152, 2097152} [t=00:01:57.103417] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:57.103433] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:57.103446] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:57.103457] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:57.103474] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152} [t=00:01:57.232841] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:57.232858] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:57.232863] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:57.232867] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:01:57.232872] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:57.237821] [VFS] [SpringVFS::DeleteArchives<this=0000029a79192a20>] [t=00:01:57.237843] [VFS] [SpringVFS::DeleteArchives<this=0000029a79192a20>(section=0)] #archives[section]=2 #files[section]=9067 [t=00:01:57.237850] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000029a79228af0) [t=00:01:57.237933] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1325ms [t=00:01:57.237952] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=20ms [t=00:01:57.237957] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=19ms [t=00:01:57.237962] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=18ms [t=00:01:57.237967] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=16ms [t=00:01:57.237972] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=16ms [t=00:01:57.237979] file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=14ms [t=00:01:57.237984] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=14ms [t=00:01:57.237989] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=14ms [t=00:01:57.237996] file="unittextures/bcore_abc_1.tga" indx=7350 inflSize=3210kb readTime=12ms [t=00:01:57.238001] file="unittextures/starlight.dds" indx=7754 inflSize=4096kb readTime=12ms [t=00:01:57.238885] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (0000029a3ea1e180) [t=00:01:57.239700] [VFS] [SpringVFS::DeleteArchives<this=0000029a79192a20>(section=1)] #archives[section]=1 #files[section]=107 [t=00:01:57.239709] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\angel_crossing_1.5.sd7 (0000029a7922e2c0) [t=00:01:57.246267] [VFS] [SpringVFS::DeleteArchives<this=0000029a79192a20>(section=2)] #archives[section]=3 #files[section]=329 [t=00:01:57.246296] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000029a3ea1e7b0) [t=00:01:57.246325] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000029a3ea1ed30) [t=00:01:57.246385] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000029a3ea1e390) [t=00:01:57.246459] [VFS] [SpringVFS::DeleteArchives<this=0000029a79192a20>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:57.246467] [VFS] [SpringVFS::DeleteArchives<this=0000029a79192a20>(section=4)] #archives[section]=0 #files[section]=7314 [t=00:01:57.246499] [VFS] [SpringVFS::DeleteArchives<this=0000029a79192a20>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:57.246507] [VFS] [SpringVFS::DeleteArchives<this=0000029a79192a20>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:57.246515] [VFS] [SpringVFS::DeleteArchives<this=0000029a79192a20>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:57.246521] [VFS] [SpringVFS::DeleteArchives<this=0000029a79192a20>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:57.246878] [SpringApp::Kill][8] [t=00:01:57.246886] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:57.246891] [WatchDog::Uninstall][1] hangDetectorThread=00007ff618a680b0 (joinable=1) [t=00:01:57.246895] [WatchDog::Uninstall][2] [t=00:01:58.232754] [WatchDog::Uninstall][3] [t=00:01:58.232767] [SpringApp::Kill][9]
infolog_full.txt (truncated):