Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.006952] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.006968] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.008975] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.009109] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.025047] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.025088] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.025118] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.025154] [t=00:00:00.025161] Enable or disable log sections using the LogSections configuration key [t=00:00:00.025170] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.025178] Use "none" to disable the default log sections. [t=00:00:00.025186] ============== </Log Sections> ============== [t=00:00:00.025198] ============== <User Config> ============== [t=00:00:00.025325] AllowDeferredMapRendering = 1 [t=00:00:00.025336] AllowDeferredModelRendering = 1 [t=00:00:00.025344] AnimationMT = 0 [t=00:00:00.025351] BumpWaterBlurReflection = 1 [t=00:00:00.025358] BumpWaterTexSizeReflection = 128 [t=00:00:00.025366] CamFreeScrollSpeed = 50 [t=00:00:00.025373] CamMode = 1 [t=00:00:00.025381] CubeTexSizeReflection = 1 [t=00:00:00.025392] CubeTexSizeSpecular = 1 [t=00:00:00.025399] DualScreenMiniMapOnLeft = 1 [t=00:00:00.025406] EdgeMoveDynamic = 0 [t=00:00:00.025422] EdgeMoveWidth = 0.003 [t=00:00:00.025427] FPSFOV = 90 [t=00:00:00.025431] FPSScrollSpeed = 50 [t=00:00:00.025435] FontSize = 18 [t=00:00:00.025440] FullscreenEdgeMove = 0 [t=00:00:00.025446] GrassDetail = 0 [t=00:00:00.025454] GroundDecals = 2 [t=00:00:00.025460] GroundDetail = 90 [t=00:00:00.025467] HangTimeout = 30 [t=00:00:00.025476] HardwareCursor = 1 [t=00:00:00.025481] InitialNetworkTimeout = 0 [t=00:00:00.025487] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.025498] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.025503] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.025510] LinkOutgoingBandwidth = 262144 [t=00:00:00.025516] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.025529] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.025536] MSAALevel = 1 [t=00:00:00.025541] MaxParticles = 15000 [t=00:00:00.025545] MaxSounds = 32 [t=00:00:00.025550] MaximumTransmissionUnit = 0 [t=00:00:00.025554] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.025565] MiniMapMarker = 0 [t=00:00:00.025570] MouseDragScrollThreshold = 0 [t=00:00:00.025577] NetworkLossFactor = 2 [t=00:00:00.025582] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.025587] OverheadScrollSpeed = 50 [t=00:00:00.025592] ReconnectTimeout = 0 [t=00:00:00.025598] RotOverheadScrollSpeed = 50 [t=00:00:00.025603] RotateLogFiles = 1 [t=00:00:00.025607] ShadowMapSize = 1024 [t=00:00:00.025612] Shadows = 1 [t=00:00:00.025618] ShowClock = 0 [t=00:00:00.025623] SoftParticles = 2 [t=00:00:00.025631] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.025639] UnitIconDist = 151 [t=00:00:00.025643] UpdateBoundingVolumeMT = 0 [t=00:00:00.025649] UpdateWeaponVectorsMT = 0 [t=00:00:00.025654] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.025661] UseLuaMemPools = 0 [t=00:00:00.025666] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.025670] VFSCacheArchiveFiles = 0 [t=00:00:00.025675] Water = 4 [t=00:00:00.025679] WindowBorderless = 1 [t=00:00:00.025684] WindowPosY = 0 [t=00:00:00.025716] WindowedEdgeMove = 0 [t=00:00:00.025725] XResolutionWindowed = 3440 [t=00:00:00.025731] YResolutionWindowed = 1440 [t=00:00:00.025738] snd_volmaster = 27 [t=00:00:00.025752] ============== </User Config> ============== [t=00:00:00.025761] ============== <User System> ============== [t=00:00:00.025766] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.025774] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.025784] Compiler Version: gcc-13.2.0 [t=00:00:00.025826] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.025867] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.025877] Binary Word Size: 64-bit (native) [t=00:00:00.025882] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.025887] Physical CPU Cores: 6 [t=00:00:00.025892] Logical CPU Cores: 12 [t=00:00:00.025897] ============== </User System> ============== [t=00:00:00.026027] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.026035] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.026040] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.026044] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.026048] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.027456] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.027477] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.035063] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.051218] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.051232] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.051238] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.051244] [11] 2560x1080x24bpp@144Hz [t=00:00:00.051249] [14] 1920x1440x24bpp@144Hz [t=00:00:00.051254] [19] 1920x1200x24bpp@144Hz [t=00:00:00.051259] [23] 1920x1080x24bpp@144Hz [t=00:00:00.051263] [30] 1720x1440x24bpp@144Hz [t=00:00:00.051268] [34] 1680x1050x24bpp@144Hz [t=00:00:00.051278] [40] 1600x1200x24bpp@144Hz [t=00:00:00.051283] [44] 1600x1024x24bpp@144Hz [t=00:00:00.051287] [50] 1600x900x24bpp@144Hz [t=00:00:00.051292] [55] 1440x1080x24bpp@144Hz [t=00:00:00.051296] [62] 1440x900x24bpp@144Hz [t=00:00:00.051303] [67] 1400x1050x24bpp@144Hz [t=00:00:00.051307] [73] 1366x768x24bpp@144Hz [t=00:00:00.051311] [78] 1360x768x24bpp@144Hz [t=00:00:00.051317] [83] 1280x1024x24bpp@144Hz [t=00:00:00.051321] [89] 1280x960x24bpp@144Hz [t=00:00:00.051329] [94] 1280x800x24bpp@144Hz [t=00:00:00.051337] [99] 1280x768x24bpp@144Hz [t=00:00:00.051342] [104] 1280x720x24bpp@144Hz [t=00:00:00.051346] [111] 1152x864x24bpp@144Hz [t=00:00:00.051351] [116] 1024x768x24bpp@144Hz [t=00:00:00.051358] [123] 800x600x24bpp@144Hz [t=00:00:00.051362] [130] 720x576x24bpp@144Hz [t=00:00:00.051368] [135] 720x480x24bpp@144Hz [t=00:00:00.051373] [141] 640x480x24bpp@144Hz [t=00:00:00.061000] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.061020] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.061044] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.061051] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.061056] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.061062] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.061072] [11] 1366x768x24bpp@144Hz [t=00:00:00.061078] [13] 1360x768x24bpp@144Hz [t=00:00:00.061084] [15] 1280x1024x24bpp@144Hz [t=00:00:00.061091] [17] 1280x960x24bpp@144Hz [t=00:00:00.061098] [19] 1280x800x24bpp@144Hz [t=00:00:00.061104] [21] 1280x768x24bpp@144Hz [t=00:00:00.061119] [23] 1280x720x24bpp@144Hz [t=00:00:00.061131] [25] 1280x600x24bpp@144Hz [t=00:00:00.061137] [27] 1152x864x24bpp@144Hz [t=00:00:00.061143] [29] 1024x768x24bpp@144Hz [t=00:00:00.061150] [31] 800x600x24bpp@144Hz [t=00:00:00.061158] [33] 640x480x24bpp@144Hz [t=00:00:00.061164] [35] 640x400x24bpp@144Hz [t=00:00:00.270560] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.270983] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.270997] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.313541] [GR::LogVersionInfo] [t=00:00:00.313571] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.313580] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.313588] GL vendor : NVIDIA Corporation [t=00:00:00.313614] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.313621] GLSL version: 4.60 NVIDIA [t=00:00:00.313686] GLEW version: 2.1.0 [t=00:00:00.313698] GPU memory : 6144MB (total) / 4928MB (available) [t=00:00:00.313719] SDL swap-int: 1 [t=00:00:00.313730] SDL driver : windows [t=00:00:00.313736] [t=00:00:00.313742] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.313767] GLSL shader support : 1 [t=00:00:00.313798] GL4 support : 1 [t=00:00:00.313805] FBO extension support : 1 [t=00:00:00.313824] NVX GPU mem-info support : 1 [t=00:00:00.313847] ATI GPU mem-info support : 0 [t=00:00:00.313885] Texture clamping to edge : 1 [t=00:00:00.313898] NPOT-texture support : 1 (1) [t=00:00:00.313911] S3TC/DXT1 texture support : 1/1 [t=00:00:00.313923] texture query-LOD support : 1 (1) [t=00:00:00.313931] MSAA frame-buffer support : 1 (1) [t=00:00:00.313941] Z-buffer depth : 32 (-) [t=00:00:00.313954] primitive-restart support : 1 (1) [t=00:00:00.313964] clip-space control support: 1 (1) [t=00:00:00.313971] seamless cube-map support : 1 (1) [t=00:00:00.313989] frag-depth layout support : 1 (1) [t=00:00:00.314000] persistent maps support : 1 (1) [t=00:00:00.314007] explicit attribs location : 1 (1) [t=00:00:00.314018] multi draw indirect : 1 (-) [t=00:00:00.314026] array textures : 1 (-) [t=00:00:00.314035] buffer copy support : 1 (-) [t=00:00:00.314042] indirect draw : 1 (-) [t=00:00:00.314048] base instance : 1 (-) [t=00:00:00.314053] [t=00:00:00.314063] max. FBO samples : 32 [t=00:00:00.314101] max. FS/program texture slots : 32/192 [t=00:00:00.314113] max. texture size : 32768 [t=00:00:00.314123] max. texture anisotropy level : 16.000000 [t=00:00:00.314133] max. vec4 varyings/attributes : 31/16 [t=00:00:00.314140] max. draw-buffers : 8 [t=00:00:00.314150] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.314158] max. uniform buffer-bindings : 84 [t=00:00:00.314168] max. uniform block-size : 64KB [t=00:00:00.314181] max. storage buffer-bindings : 96 [t=00:00:00.314192] max. storage block-size : 2047MB [t=00:00:00.314217] [t=00:00:00.314223] enable AMD-hacks : 0 [t=00:00:00.314232] compress MIP-maps: 0 [t=00:00:00.314312] Number of compressed texture formats: 23 [t=00:00:00.314368] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.314436] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.314743] [GR::UpdateGLConfigs] [t=00:00:00.314846] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.314868] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.314903] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.314919] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.314926] [GR::InitGLState] [t=00:00:00.315041] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.392207] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.394910] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.395418] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.400438] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.400496] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.400927] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.401827] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.401854] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.401927] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.402018] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.416133] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.416660] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.418029] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.418310] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.451376] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.451397] [VFS] [SpringVFS::ReserveArchives<this=000001767dfe3450>] [t=00:00:00.451687] [VFS] [SpringVFS::AddArchive<this=000001767dfe3450>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.453552] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001767dfe3450 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.453573] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.535350] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.535708] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.535892] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.535958] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.536020] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.536128] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.536243] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.536285] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.537035][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.537177][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.537365][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.537391][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.537402][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.537472][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.555092][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.555116][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.555127][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.555139][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.568788][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.570971][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001767dfc5de0(default) context=0000017641c63fb0 numChannels=2 frameSize=8 [t=00:00:00.571001][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.571011][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.571019][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.571024][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.571118][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.571154][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.571166][f=-000001] [Sound] Devices: [t=00:00:00.573995][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.574009][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.574021][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.574029][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.574677][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.574692][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.636521][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 639319 MB [t=00:00:00.638257][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.639035][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476 [t=00:00:00.640112][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name LogicDaemon [t=00:00:00.882142][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Iced Coffee v4.3" (loaded=0 cached=0) [t=00:00:00.882924][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001767dfe3450>(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [t=00:00:00.883224][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001767dfe3450>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.883657][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:00.934598][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001767dfe3450>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:00.935833][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001767dfe3450>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.935979][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001767dfe3450>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.937306][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001767dfe3450>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.978725][f=-000001] [CAS::GASCB] Archive file="iced_coffee_v4.3.sd7" cs="ca5c8d21a8fa0ad4818957c61462e59c734f1ff876f068f05998058a458dfaa6caa417b2ee789ef10df8ca4180f9626183afa1084c456e7975b26d40af12e1d8" [t=00:00:00.978890][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.978986][f=-000001] Warning: [PreGame::GameDataReceived] Archive Iced Coffee v4.3 (checksum 08a9ee7e1d7c39fcaaf80cf162d40571aa77ae318b2e9fd01cf6ae036194b74fb27cc1b72887ba12ecce2e63948a441285aa27d1eb691e6f0ceaf2939ce44b62) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.029585][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.029700][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.029834][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.029953][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.030005][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:13.345149][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:13.345668][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:13.346106][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:13.346606][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:13.346816][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:13.347098][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:13.347330][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:13.362803][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:13.363223][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:13.363558][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:13.363883][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:13.364097][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:13.364295][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:13.364545][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:13.364759][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:13.364995][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:13.365185][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:13.365579][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:13.365988][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:13.366223][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:13.374046][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:13.374544][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:13.374813][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:13.375025][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:13.375260][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:13.375637][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:13.375959][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:13.376184][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:13.376414][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:13.377029][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:13.377342][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:13.377843][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:13.378164][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:13.378554][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:13.378835][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:13.382803][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:13.383649][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:13.383953][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:13.384187][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:13.385035][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:13.385268][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:13.385496][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:13.386504][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:13.386808][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:13.387500][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:13.387747][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:13.388171][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:13.411330][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:13.411792][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:13.564252][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:13.564805][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:13.565324][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:13.569181][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:13.570045][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:13.570522][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:13.571814][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:13.572102][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:13.572704][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:13.572974][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:13.573302][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:13.574473][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:13.574891][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:13.575178][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:13.575431][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:13.575447][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:13.575458][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:13.575539][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:13.575808][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:13.576119][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:13.576363][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:13.576589][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:13.576990][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:13.577426][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:13.578991][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:13.580130][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:13.580340][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:13.580836][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:13.581261][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:13.581552][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:13.582163][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:13.582448][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:13.582861][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:13.583411][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:13.583986][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:13.584295][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:13.584573][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:13.584834][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:13.585153][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:13.585500][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:13.592667][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:13.598247][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:13.598980][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:13.599512][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:13.601821][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:13.602169][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:13.602722][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:13.604493][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:13.608045][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:13.608698][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:13.609345][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:13.610301][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:13.610649][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:13.611410][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:13.611761][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:13.618750][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:13.620534][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:13.623310][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:13.623755][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:13.624056][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:13.626005][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:13.626914][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:13.627248][f=-000001] SetSunLighting [t=00:00:13.628127][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:13.714846][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:13.723465][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:13.725003][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:13.726058][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:13.729309][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:13.729980][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:13.730285][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:13.730516][f=-000001] Lua garbage collection rate: 30/s [t=00:00:13.730553][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:13.730775][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:13.735842][f=-000001] Writing last game win data [t=00:00:13.745474][f=-000001] LuaUI v0.3 [t=00:00:13.898678][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:13.973805][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:13.973876][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:13.974265][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:13.974282][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:14.000372][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14879, 0.0} allocedSize{int+, int-, ext}={0, 0, 2359500}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0138} [t=00:00:14.705306][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:14.908345][f=-000001] GameID: d50d186663f9e3e4fe863e1858b6a0f9 [t=00:00:14.908715][f=-000001] Connection attempt from LogicDaemon [t=00:00:14.908729][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:14.908934][f=-000001] -> Connection established (given id 0) [t=00:00:14.908977][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=08a9ee7e1d7c39fcaaf80cf162d40571aa77ae318b2e9fd01cf6ae036194b74fb27cc1b72887ba12ecce2e63948a441285aa27d1eb691e6f0ceaf2939ce44b62" [t=00:00:14.909008][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:14.909027][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=112444dc59e63615585a20fa6bbe4393373b444d512e66d3d22c17384b199e78b0f231fcea419af10455a88e909f86067d237c22406869dab795da45fe9a1c05]" [t=00:00:14.909054][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d5cf5ccaae317e11080136372a6b396f9edb43f54844d062b2d4135f556e216250eb6108431b0b17347bd42a4f0d9106831d85489c5ec20829ea07d3d73676c]" [t=00:00:15.084718][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:15.085167][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001761506b9c0,0000000000000000}][locale="C"]" [t=00:00:15.085199][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:16.137743][f=-000001] Input grabbing is enabled! [t=00:00:16.137806][f=-000001] Input grabbing is enabled! [t=00:00:17.145949][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:29.013317][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:39.449184][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:00.448366][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:15.099816][f=0001383] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:15.099878][f=0001383] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:15.099894][f=0001383] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:15.099924][f=0001383] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:15.099937][f=0001383] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:15.099949][f=0001383] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:23.298102][f=0001627] Buildings set to face East [t=00:01:30.447104][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:36.546581][f=0002025] Buildings set to face South [t=00:01:46.396879][f=0002320] Buildings set to face East [t=00:02:11.447625][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:16.847188][f=0003234] Buildings set to face South [t=00:02:20.647829][f=0003348] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:02:20.647924][f=0003348] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:02:20.947556][f=0003357] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:02:59.109756][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:59.126829][f=0004502] LogicDaemon paused the game [t=00:03:04.097913][f=0004502] LogicDaemon unpaused the game [t=00:03:07.448267][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:12.497645][f=0004755] [unit_script.lua] Error: [string "scripts/turretheavylaser.lua"]:48: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:12.497754][f=0004755] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:12.796778][f=0004762] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:34.598283][f=0005415] [SpringApp::Kill][1] fromRun=1 [t=00:03:34.598304][f=0005415] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:34.630793][f=0005415] [async=0] threads=6 tasks=129455 {sum,avg}{exec,wait}time={{2394.814, 0.018}, {6223.225, 0.048}}ms [t=00:03:34.630952][f=0005415] thread=1 tasks=25891 {sum,min,max,avg}{exec,wait}time={{509.950, 0.000, 38.537, 0.020}, {677.057, 0.000, 18446744027136.000, 0.026}}ms [t=00:03:34.631094][f=0005415] thread=2 tasks=25891 {sum,min,max,avg}{exec,wait}time={{498.564, 0.000, 37.342, 0.019}, {1347.633, 0.000, 18446744027136.000, 0.052}}ms [t=00:03:34.631179][f=0005415] thread=3 tasks=25891 {sum,min,max,avg}{exec,wait}time={{468.849, 0.000, 41.347, 0.018}, {1377.365, 0.000, 18446744027136.000, 0.053}}ms [t=00:03:34.631277][f=0005415] thread=4 tasks=25891 {sum,min,max,avg}{exec,wait}time={{435.009, 0.000, 40.002, 0.017}, {1439.359, 0.000, 7.403, 0.056}}ms [t=00:03:34.631429][f=0005415] thread=5 tasks=25891 {sum,min,max,avg}{exec,wait}time={{482.441, 0.000, 34.019, 0.019}, {1381.811, 0.000, 10.621, 0.053}}ms [t=00:03:34.631515][f=0005415] [async=1] threads=6 tasks=3513 {sum,avg}{exec,wait}time={{21496.023, 6.119}, {11655651.000, 3317.863}}ms [t=00:03:34.631595][f=0005415] thread=1 tasks=704 {sum,min,max,avg}{exec,wait}time={{4305.255, 0.000, 379.118, 6.115}, {2341514.500, 0.184, 4307.129, 3326.015}}ms [t=00:03:34.631713][f=0005415] thread=2 tasks=707 {sum,min,max,avg}{exec,wait}time={{4296.736, 0.000, 378.324, 6.077}, {2321780.000, 0.114, 4307.273, 3283.989}}ms [t=00:03:34.631814][f=0005415] thread=3 tasks=704 {sum,min,max,avg}{exec,wait}time={{4294.355, 0.001, 340.978, 6.100}, {2326709.500, 0.239, 4304.870, 3304.985}}ms [t=00:03:34.631896][f=0005415] thread=4 tasks=700 {sum,min,max,avg}{exec,wait}time={{4304.484, 0.001, 340.120, 6.149}, {2336876.500, 0.349, 4305.290, 3338.395}}ms [t=00:03:34.632007][f=0005415] thread=5 tasks=698 {sum,min,max,avg}{exec,wait}time={{4295.193, 0.000, 379.098, 6.154}, {2328770.000, 0.128, 4307.233, 3336.347}}ms [t=00:03:34.632078][f=0005415] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:34.632122][f=0005415] [SpringApp::Kill][2] [t=00:03:34.632337][f=0005415] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:34.632401][f=0005415] [Game::KillLua][1] dtor=0 luaUI=00000176da157a90 [t=00:03:34.632612][f=0005415] Start widgetHandler:Shutdown [t=00:03:34.645448][f=0005415] Shutdown - SaveOrderList Complete [t=00:03:34.649059][f=0005415] Writing last game win data [t=00:03:34.662966][f=0005415] Shutdown - SaveConfigData Complete [t=00:03:34.662993][f=0005415] Shutdown Widget - Chili Highlight [t=00:03:34.663011][f=0005415] Shutdown Widget - Draw After Chili [t=00:03:34.663024][f=0005415] Shutdown Widget - API Unit Tracker GL4 [t=00:03:34.663040][f=0005415] Shutdown Widget - EPIC Menu [t=00:03:34.664936][f=0005415] Shutdown Widget - Chili Minimap [t=00:03:34.665063][f=0005415] Shutdown Widget - Chili Widget Selector [t=00:03:34.666684][f=0005415] Shutdown Widget - Depth of Field Shader [t=00:03:34.666703][f=0005415] Shutdown Widget - Deferred rendering [t=00:03:34.666721][f=0005415] Shutdown Widget - Local Team Colors [t=00:03:34.666732][f=0005415] Shutdown Widget - Display Keys 2 [t=00:03:34.666773][f=0005415] Shutdown Widget - Save Game Menu [t=00:03:34.666783][f=0005415] Shutdown Widget - Highlight Model Api GL4 [t=00:03:34.666802][f=0005415] Shutdown Widget - Selected Units GL4 2 [t=00:03:34.666813][f=0005415] Shutdown Widget - HealthBars [t=00:03:34.668304][f=0005415] Shutdown Widget - Noises [t=00:03:34.668321][f=0005415] Shutdown Widget - Unit Icons [t=00:03:34.668351][f=0005415] Shutdown Widget - Attrition Counter [t=00:03:34.668572][f=0005415] Shutdown Widget - Chili Chicken Panel [t=00:03:34.668611][f=0005415] Shutdown Widget - BuildETA [t=00:03:34.668624][f=0005415] Shutdown Widget - External VR Grid [t=00:03:34.668635][f=0005415] Shutdown Widget - Win Counter [t=00:03:34.668647][f=0005415] Shutdown Widget - EndGame APM stats [t=00:03:34.670076][f=0005415] Shutdown Widget - Modular Comm Info [t=00:03:34.670101][f=0005415] Shutdown Widget - Reclaim Field Highlight [t=00:03:34.670118][f=0005415] Shutdown Widget - State Reverse and Latency [t=00:03:34.670133][f=0005415] Shutdown Widget - Music Player v2 [t=00:03:34.670148][f=0005415] Shutdown Widget - Chili Economy Panel Default [t=00:03:34.670260][f=0005415] Shutdown Widget - Stereo3D [t=00:03:34.670290][f=0005415] Shutdown Widget - Attack Warning [t=00:03:34.670314][f=0005415] Shutdown Widget - Chili EndGame Window [t=00:03:34.670338][f=0005415] Shutdown Widget - Chili Nuke Warning [t=00:03:34.670355][f=0005415] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:34.670392][f=0005415] Shutdown Widget - Darkening [t=00:03:34.670417][f=0005415] Shutdown Widget - Showeco and Grid Drawer [t=00:03:34.670432][f=0005415] Shutdown Widget - Defense Range Zero-K [t=00:03:34.670450][f=0005415] Shutdown Widget - Grab Input [t=00:03:34.672800][f=0005415] Input grabbing is disabled! [t=00:03:34.672837][f=0005415] Shutdown Widget - Context Menu [t=00:03:34.672848][f=0005415] Shutdown Widget - Highlight Geos [t=00:03:34.672859][f=0005415] Shutdown Widget - Local Widgets Config [t=00:03:34.672877][f=0005415] Shutdown Widget - Startup Info and Selector [t=00:03:34.672895][f=0005415] Shutdown Widget - MinimapEvents [t=00:03:34.672907][f=0005415] Shutdown Widget - Missile Silo Range [t=00:03:34.672919][f=0005415] Shutdown Widget - Point Tracker [t=00:03:34.672931][f=0005415] Shutdown Widget - Chili Spectator Panels [t=00:03:34.672961][f=0005415] Shutdown Widget - Transport AI [t=00:03:34.672974][f=0005415] Shutdown Widget - Attack AoE [t=00:03:34.672984][f=0005415] Shutdown Widget - Spotter [t=00:03:34.672993][f=0005415] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:34.673003][f=0005415] Shutdown Widget - Selection Send [t=00:03:34.673012][f=0005415] Shutdown Widget - TeamPlatter [t=00:03:34.673486][f=0005415] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:34.673583][f=0005415] Shutdown Widget - LupsManager [t=00:03:34.673612][f=0005415] Shutdown Widget - Global Build Command [t=00:03:34.673859][f=0005415] Shutdown Widget - Newton Firezone [t=00:03:34.673873][f=0005415] Shutdown Widget - Receive Units Indicator [t=00:03:34.673883][f=0005415] Shutdown Widget - Chili Pro Console [t=00:03:34.674341][f=0005415] Shutdown Widget - Persistent Build Height [t=00:03:34.674358][f=0005415] Shutdown Widget - Lasso Terraform GUI [t=00:03:34.674368][f=0005415] Shutdown Widget - Chili Framework [t=00:03:34.674383][f=0005415] Shutdown Widget - Lups [t=00:03:34.674437][f=0005415] Shutdown Widget - Mex Placement Handler [t=00:03:34.674450][f=0005415] Shutdown Widget - Chili Core Selector [t=00:03:34.674523][f=0005415] Shutdown Widget - Custom Markers [t=00:03:34.674539][f=0005415] Shutdown Widget - Select Keys [t=00:03:34.674557][f=0005415] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:34.674574][f=0005415] Shutdown Widget - Pause Screen [t=00:03:34.674717][f=0005415] Shutdown Widget - Bloom Shader Deferred [t=00:03:34.674740][f=0005415] Shutdown Widget - Color Blindness Correction [t=00:03:34.674751][f=0005415] Shutdown Widget - Layout Handler [t=00:03:34.674763][f=0005415] Shutdown Widget - Text To Speech Control [t=00:03:34.674771][f=0005415] End widgetHandler:Shutdown [t=00:03:34.729117][f=0005415] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6212222, 0.0} allocedSize{int+, int-, ext}={0, 0, 1345223226}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0303} [t=00:03:34.729289][f=0005415] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:34.729310][f=0005415] [Game::KillLua][3] dtor=0 luaRules=000001761506b9c0 [t=00:03:34.729380][f=0005415] Start gadgetHandler:Shutdown [t=00:03:34.729404][f=0005415] Shutdown - StartSetup [t=00:03:34.729416][f=0005415] Shutdown - UnitMorph [t=00:03:34.730018][f=0005415] Shutdown - Carrier Drones [t=00:03:34.730038][f=0005415] Shutdown - Missile Silo Controller [t=00:03:34.730063][f=0005415] Shutdown - Modular Comm Info [t=00:03:34.730075][f=0005415] Shutdown - Terrain Texture Handler [t=00:03:34.730086][f=0005415] Shutdown - UnitCloakShield [t=00:03:34.730270][f=0005415] Shutdown - Starlight Handler [t=00:03:34.730298][f=0005415] End gadgetHandler:Shutdown [t=00:03:34.754421][f=0005415] Start gadgetHandler:Shutdown [t=00:03:34.754443][f=0005415] Shutdown - Teleport Throw [t=00:03:34.754455][f=0005415] Shutdown - UnitMorph [t=00:03:34.754470][f=0005415] Shutdown - Commander Skin Renderer [t=00:03:34.754982][f=0005415] Shutdown - Missile fired callins [t=00:03:34.754998][f=0005415] Shutdown - Modular Comm Info [t=00:03:34.755006][f=0005415] Shutdown - Retreat Command [t=00:03:34.755017][f=0005415] Shutdown - Shockwaves [t=00:03:34.755025][f=0005415] Shutdown - Unit tint API [t=00:03:34.755032][f=0005415] Shutdown - Unit glow API [t=00:03:34.755040][f=0005415] Shutdown - UnitCloakShield [t=00:03:34.755050][f=0005415] Shutdown - Lups Cloak FX [t=00:03:34.755058][f=0005415] Shutdown - Lups [t=00:03:34.755114][f=0005415] Shutdown - Lups Shield [t=00:03:34.755147][f=0005415] End gadgetHandler:Shutdown [t=00:03:34.771389][f=0005415] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 792, 0.0} allocedSize{int+, int-, ext}={0, 0, 120696}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0025} [t=00:03:34.771728][f=0005415] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:34.771793][f=0005415] [Game::KillLua][4] dtor=0 [t=00:03:34.771801][f=0005415] [Game::KillLua][5] dtor=0 [t=00:03:34.783392][f=0005415] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-11_16-20-39-319_Iced Coffee v4_105.1.1-2457-g8095d30 BAR105.sdfz" (82560 bytes) [t=00:03:34.783545][f=0005415] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:34.790327][f=0005415] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:34.790343][f=0005415] [Sound] [Sound::UpdateThread][3] #sources=32 #items=28 [t=00:03:34.790400][f=0005415] [Sound] [Sound::UpdateThread][4] ctx=0000017641c63fb0 dev=000001767dfc5de0 [t=00:03:34.790525][f=0005415] [Sound] [Sound::UpdateThread][5] ctx=0000017641c63fb0 dev=000001767dfc5de0 [t=00:03:34.790537][f=0005415] [Sound] [Sound::Cleanup][alcDestroyContext(0000017641c63fb0)] [t=00:03:34.791527][f=0005415] [Sound] [Sound::Cleanup][alcCloseDevice(000001767dfc5de0)] [t=00:03:34.791703][f=0005415] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:34.820193][f=0005415] [Sound] [Sound::UpdateThread][6] [t=00:03:34.820903][f=0005415] [Game::~CGame][1] [t=00:03:34.820917][f=0005415] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:34.820924][f=0005415] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:34.820931][f=0005415] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:34.820949][f=0005415] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:34.820956][f=0005415] [Game::KillLua][4] dtor=1 [t=00:03:34.820966][f=0005415] [Game::KillLua][5] dtor=1 [t=00:03:34.821144][f=0005415] [Game::KillMisc][1] [t=00:03:34.821153][f=0005415] [Game::KillMisc][2] [t=00:03:34.821411][f=0005415] [Game::KillMisc][3] [t=00:03:34.821507][f=0005415] [Game::KillRendering][1] [t=00:03:34.830104][f=0005415] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:34.838500][f=0005415] [3DOParser::Kill] allocated 1 pieces [t=00:03:34.838517][f=0005415] [S3OParser::Kill] allocated 5499 pieces [t=00:03:34.838811][f=0005415] [AssParser::Kill] allocated 677 pieces [t=00:03:34.879703][f=0005415] [Game::KillInterface][1] [t=00:03:34.879877][f=0005415] [Game::KillInterface][2] [t=00:03:34.880234][f=0005415] [Game::KillSimulation][1] [t=00:03:34.880283][f=0005415] [Game::KillSimulation][2] [t=00:03:34.898069][f=0005415] [CCollisionHandler] dis-/continuous tests: 80/1098727 [t=00:03:34.898110][f=0005415] [Game::KillSimulation][3] [t=00:03:34.899303][f=0005415] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=00:03:34.899415][f=0005415] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:34.899478][f=0005415] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [t=00:03:34.899509][f=0005415] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:34.899741][f=0005415] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:34.901813][f=0005415] [LosHandler::Kill] raycast instance cache-{hits,misses}={3495,1787}; shared=20%; cached=46% [t=00:03:34.911297][f=0005415] [Game::KillSimulation][4] [t=00:03:34.948883][f=0005415] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:03:34.948916][f=0005415] [Game::~CGame][2] [t=00:03:34.948924][f=0005415] [Game::~CGame][3] [t=00:03:34.949039][f=0005415] [SpringApp::Kill][3] [t=00:03:34.949221][f=0005415] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 381125 bytes sent in 3998 packets (95.329 bytes/packet) 223069 bytes recv'd in 4493 packets (49.648 bytes/packet) {0.103x, 0.121x} relative protocol overhead {up, down} 13679 incoming chunks dropped, 11114 outgoing chunks resent 3991 incoming chunks processed [t=00:03:34.949258][f=0005415] [SpringApp::Kill][4] font=0000017642084d40 [t=00:03:34.951880][f=0005415] [SpringApp::Kill][5] [t=00:03:34.955595][f=0005415] [SpringApp::Kill][6] [t=00:03:34.955610] [SpringApp::Kill][7] [t=00:03:34.956730] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.956744] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2112, 1048576, 1048576}, EBO = {3456, 2097152, 2097152} [t=00:03:34.956753] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:34.956765] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:34.956774] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {328, 65536, 65536}, EBO = {492, 262144, 262144} [t=00:03:34.956783] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.956794] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {148, 1048576, 1048576}, EBO = {222, 2097152, 2097152} [t=00:03:34.956810] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {18740, 1048576, 1048576}, EBO = {28110, 2097152, 2097152} [t=00:03:34.956819] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:34.956830] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.956871] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.956884] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:34.956901] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {320, 1048576, 1048576}, EBO = {480, 2097152, 2097152} [t=00:03:35.034147] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:35.034165] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:35.034170] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:35.034176] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8476 [t=00:03:35.034181] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:35.034628] [VFS] [SpringVFS::DeleteArchives<this=000001767dfe3450>] [t=00:03:35.034654] [VFS] [SpringVFS::DeleteArchives<this=000001767dfe3450>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:03:35.034668] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000001767e1340d0) [t=00:03:35.034723] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001767e135d00) [t=00:03:35.036051] [VFS] [SpringVFS::DeleteArchives<this=000001767dfe3450>(section=1)] #archives[section]=1 #files[section]=13 [t=00:03:35.036078] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\iced_coffee_v4.3.sd7 (000001767e1f0da0) [t=00:03:35.036126] [VFS] [SpringVFS::DeleteArchives<this=000001767dfe3450>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:35.036141] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001767e1350a0) [t=00:03:35.036199] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001767e134bd0) [t=00:03:35.036299] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001767e1347b0) [t=00:03:35.036369] [VFS] [SpringVFS::DeleteArchives<this=000001767dfe3450>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:35.036381] [VFS] [SpringVFS::DeleteArchives<this=000001767dfe3450>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:03:35.036436] [VFS] [SpringVFS::DeleteArchives<this=000001767dfe3450>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:35.036456] [VFS] [SpringVFS::DeleteArchives<this=000001767dfe3450>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:35.036469] [VFS] [SpringVFS::DeleteArchives<this=000001767dfe3450>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:35.036479] [VFS] [SpringVFS::DeleteArchives<this=000001767dfe3450>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:35.036801] [SpringApp::Kill][8] [t=00:03:35.036812] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:35.036824] [WatchDog::Uninstall][1] hangDetectorThread=00007ff74d867430 (joinable=1) [t=00:03:35.036829] [WatchDog::Uninstall][2] [t=00:03:35.152390] [WatchDog::Uninstall][3] [t=00:03:35.152450] [SpringApp::Kill][9]
infolog_full.txt (truncated):