Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.017610] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.017628] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.021152] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.021233] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Failed rotating the log file [t=00:00:00.092444] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.092485] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.092510] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.092523] [t=00:00:00.092529] Enable or disable log sections using the LogSections configuration key [t=00:00:00.092535] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.092541] Use "none" to disable the default log sections. [t=00:00:00.092546] ============== </Log Sections> ============== [t=00:00:00.092558] ============== <User Config> ============== [t=00:00:00.092665] AllowDeferredMapRendering = 1 [t=00:00:00.092675] AllowDeferredModelRendering = 1 [t=00:00:00.092681] AnimationMT = 0 [t=00:00:00.092686] BumpWaterAnisotropy = 2 [t=00:00:00.092697] BumpWaterBlurReflection = 1 [t=00:00:00.092706] BumpWaterDepthBits = 32 [t=00:00:00.092717] BumpWaterReflection = 2 [t=00:00:00.092724] BumpWaterTexSizeReflection = 256 [t=00:00:00.092733] CamFreeScrollSpeed = 50 [t=00:00:00.092741] CamMode = 1 [t=00:00:00.092756] DualScreenMiniMapOnLeft = 1 [t=00:00:00.092763] EdgeMoveDynamic = 0 [t=00:00:00.092767] EdgeMoveWidth = 0.003 [t=00:00:00.092772] FPSFOV = 90 [t=00:00:00.092777] FPSScrollSpeed = 50 [t=00:00:00.092781] FontSize = 18 [t=00:00:00.092786] GrassDetail = 0 [t=00:00:00.092791] GroundDecals = 5 [t=00:00:00.092795] GroundDetail = 120 [t=00:00:00.092800] HangTimeout = 30 [t=00:00:00.092804] HardwareCursor = 1 [t=00:00:00.092809] InitialNetworkTimeout = 0 [t=00:00:00.092821] LinkIncomingMaxPacketRate = 512 [t=00:00:00.092827] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.092833] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.092838] LinkOutgoingBandwidth = 131072 [t=00:00:00.092844] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.092849] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.092854] MSAALevel = 8 [t=00:00:00.092858] MaxParticles = 25000 [t=00:00:00.092863] MaxSounds = 32 [t=00:00:00.092868] MaximumTransmissionUnit = 0 [t=00:00:00.092879] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.092885] MiniMapMarker = 0 [t=00:00:00.092890] MouseDragScrollThreshold = 0 [t=00:00:00.092895] NetworkLossFactor = 1 [t=00:00:00.092901] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.092905] OverheadScrollSpeed = 50 [t=00:00:00.092910] ReconnectTimeout = 0 [t=00:00:00.092915] RotOverheadScrollSpeed = 50 [t=00:00:00.092920] RotateLogFiles = 1 [t=00:00:00.092925] ShadowMapSize = 8192 [t=00:00:00.092929] Shadows = 1 [t=00:00:00.092934] ShowClock = 0 [t=00:00:00.092944] SoftParticles = 2 [t=00:00:00.092950] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.092955] UnitIconDist = 151 [t=00:00:00.092959] UpdateBoundingVolumeMT = 0 [t=00:00:00.092964] UpdateWeaponVectorsMT = 0 [t=00:00:00.092969] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.092974] UseLuaMemPools = 0 [t=00:00:00.092980] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.092985] VFSCacheArchiveFiles = 0 [t=00:00:00.092989] VSync = 0 [t=00:00:00.092994] Water = 4 [t=00:00:00.093047] WindowBorderless = 1 [t=00:00:00.093054] WindowPosY = 0 [t=00:00:00.093059] XResolutionWindowed = 1920 [t=00:00:00.093064] YResolutionWindowed = 1080 [t=00:00:00.093069] snd_volmaster = 1 [t=00:00:00.093081] ============== </User Config> ============== [t=00:00:00.093089] ============== <User System> ============== [t=00:00:00.093097] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.093108] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.093132] Compiler Version: gcc-13.2.0 [t=00:00:00.093172] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.093219] Hardware Config: AMD Ryzen 5 2600X Six-Core Processor ; 32692MB RAM, 37556MB pagefile [t=00:00:00.093228] Binary Word Size: 64-bit (native) [t=00:00:00.093233] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.093239] Physical CPU Cores: 6 [t=00:00:00.093245] Logical CPU Cores: 12 [t=00:00:00.093257] ============== </User System> ============== [t=00:00:00.093480] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.093488] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.093493] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.093497] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.093502] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.094547] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.094559] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.101643] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.105301] Display (EV2335W DisplayPort)=1 modes=29 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.105313] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.105319] [ 2] 1768x992x24bpp@60Hz [t=00:00:00.105326] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.105331] [ 5] 1600x1024x24bpp@60Hz [t=00:00:00.105337] [ 7] 1600x900x24bpp@60Hz [t=00:00:00.105342] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.105347] [10] 1366x768x24bpp@60Hz [t=00:00:00.105352] [12] 1360x768x24bpp@60Hz [t=00:00:00.105367] [14] 1280x1024x24bpp@60Hz [t=00:00:00.105372] [15] 1280x960x24bpp@60Hz [t=00:00:00.105377] [16] 1280x800x24bpp@60Hz [t=00:00:00.105382] [17] 1280x768x24bpp@60Hz [t=00:00:00.105386] [18] 1280x720x24bpp@60Hz [t=00:00:00.105391] [20] 1176x664x24bpp@60Hz [t=00:00:00.105396] [22] 1152x864x24bpp@60Hz [t=00:00:00.105401] [23] 1024x768x24bpp@60Hz [t=00:00:00.105406] [24] 800x600x24bpp@60Hz [t=00:00:00.105412] [25] 720x576x24bpp@60Hz [t=00:00:00.105417] [26] 720x480x24bpp@60Hz [t=00:00:00.105427] [28] 640x480x24bpp@60Hz [t=00:00:00.319397] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.319967] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.319982] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.351109] [GR::LogVersionInfo] [t=00:00:00.351125] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.351149] GL version : 4.6.0 NVIDIA 537.34 [t=00:00:00.351155] GL vendor : NVIDIA Corporation [t=00:00:00.351161] GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2 [t=00:00:00.351166] GLSL version: 4.60 NVIDIA [t=00:00:00.351171] GLEW version: 2.1.0 [t=00:00:00.351176] GPU memory : 8192MB (total) / 6580MB (available) [t=00:00:00.351196] SDL swap-int: 1 [t=00:00:00.351207] SDL driver : windows [t=00:00:00.351212] [t=00:00:00.351218] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.351230] GLSL shader support : 1 [t=00:00:00.351238] GL4 support : 1 [t=00:00:00.351243] FBO extension support : 1 [t=00:00:00.351258] NVX GPU mem-info support : 1 [t=00:00:00.351268] ATI GPU mem-info support : 0 [t=00:00:00.351279] Texture clamping to edge : 1 [t=00:00:00.351289] NPOT-texture support : 1 (1) [t=00:00:00.351296] S3TC/DXT1 texture support : 1/1 [t=00:00:00.351305] texture query-LOD support : 1 (1) [t=00:00:00.351311] MSAA frame-buffer support : 1 (1) [t=00:00:00.351328] Z-buffer depth : 32 (-) [t=00:00:00.351340] primitive-restart support : 1 (1) [t=00:00:00.351348] clip-space control support: 1 (1) [t=00:00:00.351354] seamless cube-map support : 1 (1) [t=00:00:00.351360] frag-depth layout support : 1 (1) [t=00:00:00.351365] persistent maps support : 1 (1) [t=00:00:00.351371] explicit attribs location : 1 (1) [t=00:00:00.351377] multi draw indirect : 1 (-) [t=00:00:00.351384] array textures : 1 (-) [t=00:00:00.351402] buffer copy support : 1 (-) [t=00:00:00.351410] indirect draw : 1 (-) [t=00:00:00.351415] base instance : 1 (-) [t=00:00:00.351420] [t=00:00:00.351425] max. FBO samples : 32 [t=00:00:00.351431] max. FS/program texture slots : 32/192 [t=00:00:00.351437] max. texture size : 32768 [t=00:00:00.351446] max. texture anisotropy level : 16.000000 [t=00:00:00.351454] max. vec4 varyings/attributes : 31/16 [t=00:00:00.351459] max. draw-buffers : 8 [t=00:00:00.351470] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.351478] max. uniform buffer-bindings : 84 [t=00:00:00.351483] max. uniform block-size : 64KB [t=00:00:00.351489] max. storage buffer-bindings : 96 [t=00:00:00.351495] max. storage block-size : 2047MB [t=00:00:00.351500] [t=00:00:00.351505] enable AMD-hacks : 0 [t=00:00:00.351510] compress MIP-maps: 0 [t=00:00:00.351571] Number of compressed texture formats: 51 [t=00:00:00.351639] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.351691] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.351969] [GR::UpdateGLConfigs] [t=00:00:00.352008] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.352016] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.352028] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.352039] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.352052] [GR::InitGLState] [t=00:00:00.352107] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.451524] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.454488] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.455008] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.460037] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.460056] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.460429] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.462540] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.462553] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.462651] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.462725] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.476345] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.476896] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.477434] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.477600] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.491450] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [t=00:00:00.491470] [VFS] [SpringVFS::ReserveArchives<this=0000024bf02852b0>] [t=00:00:00.491591] [VFS] [SpringVFS::AddArchive<this=0000024bf02852b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.494463] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024bf02852b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.494476] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.640250] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.640645] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.640945] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.641045] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.641098] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.641213] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.641322] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.641351] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.641759][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.641842][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.641961][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.642003][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.642012][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.642042][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.653335][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.653361][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.653397][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "EV2335W (NVIDIA High Definition Audio)" [t=00:00:00.653406][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.653414][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Microphone)" [t=00:00:00.653422][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.669496][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.671556][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024bf02fd2d0(default) context=0000024bf0221f20 numChannels=2 frameSize=8 [t=00:00:00.671586][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.671596][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.671603][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.671611][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.671755][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.671798][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.671813][f=-000001] [Sound] Devices: [t=00:00:00.676513][f=-000001] [Sound] [OpenAL Soft on EV2335W (NVIDIA High Definition Audio)] [t=00:00:00.676532][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.676540][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.676548][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.676574][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.676583][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.677468][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.677486][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.755840][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 114ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 338958 MB [t=00:00:00.757942][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.763176][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8483 [t=00:00:00.764675][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8483 using name _edrush [t=00:00:01.005325][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "ZeroWars v2.1.7" (loaded=0 cached=0) [t=00:00:01.005667][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024bf02852b0>(arName="ZeroWars v2.1.7", overwrite=false)] section=1 cached=0 [t=00:00:01.006071][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024bf02852b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.006488][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:01.006895][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024bf02852b0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.068889][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024bf02852b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.069073][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024bf02852b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.071598][f=-000001] [CAS::GASCB] Archive file="zerowars_v2.1.7.sd7" cs="67ff1530d6db9cf05241b164477da8485325ff12aa67f5d59173764c9f39e37a347f89aff5266287a79622ee0d5e6fe9570b0cb7081f5ae1b7c4fa3323ce330f" [t=00:00:01.071717][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.071789][f=-000001] Warning: [PreGame::GameDataReceived] Archive ZeroWars v2.1.7 (checksum a50a766f635dafd87930ea5331cb48a58a1d4edb57b902f5d41dddc5bb20ae934ca75faa33d9466446a0c6cc192d499a510e8a6eaf332af7ce9c65e0103899b5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.072325][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.072433][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.072519][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.072563][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:11.167884][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:11.168099][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:11.168359][f=-000001] EndGame Graph disabled [t=00:00:11.187981][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:11.202017][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:11.202700][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:11.202971][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:11.203185][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:11.203865][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:11.204079][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:11.204292][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:11.204537][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:11.204742][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:11.204998][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:11.205912][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:11.206112][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.206524][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.206743][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.207761][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.230459][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.230894][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:11.231490][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:11.231775][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:11.352036][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:11.353373][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.353646][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:11.354318][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.354555][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.354868][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.355130][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.355366][f=-000001] IsIsland, <function>, false [t=00:00:11.374534][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:11.375084][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.375354][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.375652][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.375881][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.376113][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.376355][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.376569][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.376870][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.377085][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.377328][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:11.377341][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:11.377350][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.377408][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.378548][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.389611][f=-000001] Loaded widget: Heroes Units <gui_hero_units.lua> [t=00:00:11.390000][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.390260][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.390495][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.390776][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.391210][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.391687][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.391993][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.398569][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.398901][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.405557][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.406145][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.406666][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.408502][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.408722][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.409021][f=-000001] Mex Placement Initialised with metal map mode. [t=00:00:11.409218][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.409662][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.412845][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.413860][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.414328][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.414899][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.415113][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.415327][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.417718][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.419019][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.425731][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.426161][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.428406][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.429238][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.429494][f=-000001] SetSunLighting [t=00:00:11.430163][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:11.472835][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.473301][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.473596][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.476833][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.477084][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.477100][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.477358][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.478315][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.487294][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.488931][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.493104][f=-000001] Writing last game win data [t=00:00:11.498816][f=-000001] LuaUI v0.3 [t=00:00:11.615148][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.620672][f=-000001] Warning, redundant `include "aimPosTerraform.lua"` in unit script, nexus [t=00:00:11.622037][f=-000001] Warning, redundant `include "aimPosTerraform.lua"` in unit script, nexusturret [t=00:00:11.633640][f=-000001] Warning, redundant `include "aimPosTerraform.lua"` in unit script, nexus [t=00:00:11.634532][f=-000001] Warning, redundant `include "aimPosTerraform.lua"` in unit script, nexusturret [t=00:00:11.729648][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.738388][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10211, 0.0} allocedSize{int+, int-, ext}={0, 0, 1828458}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0278} [t=00:00:12.404745][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.588371][f=-000001] GameID: 64231866e5be2015d73c70b9990f26cf [t=00:00:12.588792][f=-000001] Connection attempt from pacifist2 [t=00:00:12.588831][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:12.588967][f=-000001] -> Connection established (given id 0) [t=00:00:12.588997][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a50a766f635dafd87930ea5331cb48a58a1d4edb57b902f5d41dddc5bb20ae934ca75faa33d9466446a0c6cc192d499a510e8a6eaf332af7ce9c65e0103899b5" [t=00:00:12.589036][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:12.589057][f=-000001] Connection attempt from _edrush [t=00:00:12.589074][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:12.589267][f=-000001] -> Connection established (given id 1) [t=00:00:12.589306][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_edrush" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a50a766f635dafd87930ea5331cb48a58a1d4edb57b902f5d41dddc5bb20ae934ca75faa33d9466446a0c6cc192d499a510e8a6eaf332af7ce9c65e0103899b5" [t=00:00:12.589328][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_edrush" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:12.589354][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8189626d3adeb02e0413d0da799a22dd1eb940b050519cf05dde0d6840421d24d171194572d6732884a52288eed2bb3dbce50cfb59283906eeb18e877d256169]" [t=00:00:12.589380][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12663d96f3f1630e7c11c708a877bea4b170889d4b8805c1e22be090a40594b78275ba8a25b23a0d657088f0e5c62a3b95636f35c45cf1358042b61e930cd84a]" [t=00:00:12.589406][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_edrush" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8189626d3adeb02e0413d0da799a22dd1eb940b050519cf05dde0d6840421d24d171194572d6732884a52288eed2bb3dbce50cfb59283906eeb18e877d256169]" [t=00:00:12.589420][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_edrush" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12663d96f3f1630e7c11c708a877bea4b170889d4b8805c1e22be090a40594b78275ba8a25b23a0d657088f0e5c62a3b95636f35c45cf1358042b61e930cd84a]" [t=00:00:12.589438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[Game::Load][lua{Rules,Gaia}={000001f8df1c1560,0000000000000000}][locale="C"]" [t=00:00:12.705741][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.748770][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_edrush" string="[Game::Load][lua{Rules,Gaia}={0000024c63d91940,0000000000000000}][locale="C"]" [t=00:01:20.173120][f=-000001] <_edrush> Allies: I choose: Strike! [t=00:01:37.970280][f=0000233] [i18n] Warning: "builder.helptext" is not translated in en [t=00:01:37.970334][f=0000233] [i18n] Error: No translation found for "builder.helptext" [t=00:01:37.970488][f=0000233] [i18n] Warning: "builder.description" is not translated in en [t=00:01:37.970507][f=0000233] [i18n] Error: No translation found for "builder.description" [t=00:01:43.489344][f=0000398] [i18n] Warning: "heropuppy.description" is not translated in en [t=00:01:43.489397][f=0000398] [i18n] Error: No translation found for "heropuppy.description" [t=00:01:43.489495][f=0000398] [i18n] Warning: "heropuppy.name" is not translated in en [t=00:01:43.489515][f=0000398] [i18n] Error: No translation found for "heropuppy.name" [t=00:01:43.622846][f=0000402] [i18n] Warning: "herosniper.description" is not translated in en [t=00:01:43.622893][f=0000402] [i18n] Error: No translation found for "herosniper.description" [t=00:01:43.622987][f=0000402] [i18n] Warning: "herosniper.name" is not translated in en [t=00:01:43.623007][f=0000402] [i18n] Error: No translation found for "herosniper.name" [t=00:01:44.005868][f=0000414] [i18n] Warning: "heroknight.description" is not translated in en [t=00:01:44.005915][f=0000414] [i18n] Error: No translation found for "heroknight.description" [t=00:01:44.006004][f=0000414] [i18n] Warning: "heroknight.name" is not translated in en [t=00:01:44.006024][f=0000414] [i18n] Error: No translation found for "heroknight.name" [t=00:01:44.189194][f=0000419] [i18n] Warning: "heromoderator.description" is not translated in en [t=00:01:44.189239][f=0000419] [i18n] Error: No translation found for "heromoderator.description" [t=00:01:44.189341][f=0000419] [i18n] Warning: "heromoderator.name" is not translated in en [t=00:01:44.189361][f=0000419] [i18n] Error: No translation found for "heromoderator.name" [t=00:01:44.213005][f=0000420] [i18n] Warning: "herodante.description" is not translated in en [t=00:01:44.213059][f=0000420] [i18n] Error: No translation found for "herodante.description" [t=00:01:44.213154][f=0000420] [i18n] Warning: "herodante.name" is not translated in en [t=00:01:44.213178][f=0000420] [i18n] Error: No translation found for "herodante.name" [t=00:01:46.263571][f=0000482] game_message: Morph complete: Drone -> Hero Puppy [t=00:01:46.265817][f=0000482] [i18n] Warning: "heropuppy.helptext" is not translated in en [t=00:01:46.265866][f=0000482] [i18n] Error: No translation found for "heropuppy.helptext" [t=00:01:50.017761][f=0000594] [i18n] Warning: "upgradeablemex.description" is not translated in en [t=00:01:50.017812][f=0000594] [i18n] Error: No translation found for "upgradeablemex.description" [t=00:01:50.017902][f=0000594] [i18n] Warning: "upgradeablemex.name" is not translated in en [t=00:01:50.017922][f=0000594] [i18n] Error: No translation found for "upgradeablemex.name" [t=00:02:10.194728][f=0001200] Changed Teams [t=00:02:26.865020][f=0001700] game_message: Hero Puppy is under attack [t=00:02:32.026512][f=0001855] game_message: Hero Puppy is under attack [t=00:02:46.196952][f=0002280] Changed Teams [t=00:03:18.210405][f=0003240] Changed Teams [t=00:03:38.909406][f=0003861] game_message: Puppy is under attack [t=00:04:03.177426][f=0004590] Changed Teams [t=00:04:08.177043][f=0004740] Changed Teams [t=00:04:11.194101][f=0004830] Changed Teams [t=00:04:37.243905][f=0005612] game_message: Puppy is under attack [t=00:04:53.192736][f=0006090] Changed Teams [t=00:05:10.188183][f=0006600] Changed Teams [t=00:05:25.195149][f=0007050] Changed Teams [t=00:05:40.827233][f=0007519] game_message: Builder is under attack [t=00:05:45.204320][f=0007650] Changed Teams [t=00:05:46.178285][f=0007680] Changed Teams [t=00:05:47.176333][f=0007710] Changed Teams [t=00:05:53.196583][f=0007890] Changed Teams [t=00:06:21.179880][f=0008730] Changed Teams [t=00:06:22.178819][f=0008760] Changed Teams [t=00:06:48.263332][f=0009542] game_message: Hero Puppy is under attack [t=00:07:03.897199][f=0010011] game_message: Puppy is under attack [t=00:07:18.839663][f=0010459] game_message: Builder is under attack [t=00:07:24.463154][f=0010628] game_message: Puppy is under attack [t=00:07:29.581562][f=0010782] game_message: Puppy is under attack [t=00:07:34.727525][f=0010936] game_message: Pyro is under attack [t=00:07:43.630823][f=0011203] game_message: Pyro is under attack [t=00:07:48.767056][f=0011358] game_message: Pyro is under attack [t=00:07:54.228111][f=0011522] game_message: Hero Puppy is under attack [t=00:08:28.231928][f=0012541] game_message: Builder is under attack [t=00:08:56.708800][f=0013396] game_message: Moderator is under attack [t=00:09:08.058488][f=0013736] game_message: Builder is under attack [t=00:09:13.039837][f=0013886] game_message: Pyro is under attack [t=00:09:32.448584][f=0014468] game_message: Moderator is under attack [t=00:09:38.111107][f=0014638] game_message: Moderator is under attack [t=00:09:43.171645][f=0014789] game_message: Builder is under attack [t=00:09:48.289047][f=0014943] game_message: Pyro is under attack [t=00:10:06.580398][f=0015492] game_message: Moderator is under attack [t=00:10:12.722079][f=0015676] game_message: Moderator is under attack [t=00:11:01.985346][f=0017154] game_message: Pyro is under attack [t=00:11:07.335148][f=0017315] game_message: Pyro is under attack [t=00:11:12.417900][f=0017467] game_message: Moderator is under attack [t=00:11:17.654130][f=0017624] game_message: Moderator is under attack [t=00:11:22.638030][f=0017774] game_message: Moderator is under attack [t=00:12:03.116789][f=0018988] game_message: Moderator is under attack [t=00:13:25.718254][f=0021466] game_message: Jack is under attack [t=00:13:30.887474][f=0021621] game_message: Builder is under attack [t=00:13:35.989393][f=0021774] game_message: Jack is under attack [t=00:13:44.393046][f=0022026] game_message: Jack is under attack [t=00:14:16.451743][f=0022988] game_message: Jack is under attack [t=00:14:21.684519][f=0023145] game_message: Puppy is under attack [t=00:14:26.773419][f=0023298] game_message: Builder is under attack [t=00:14:45.737696][f=0023867] game_message: Jack is under attack [t=00:14:50.734520][f=0024017] game_message: Jack is under attack [t=00:14:55.920807][f=0024172] game_message: Jack is under attack [t=00:15:00.918272][f=0024322] game_message: Jack is under attack [t=00:15:06.127369][f=0024478] game_message: Builder is under attack [t=00:15:11.117594][f=0024628] game_message: Jack is under attack [t=00:15:16.119740][f=0024778] game_message: Jack is under attack [t=00:15:21.420160][f=0024937] game_message: Jack is under attack [t=00:16:04.556718][f=0026232] game_message: Builder is under attack [t=00:16:09.576465][f=0026382] game_message: Jack is under attack [t=00:16:14.672864][f=0026535] game_message: Jack is under attack [t=00:16:29.491530][f=0026979] game_message: Jack is under attack [t=00:16:34.605435][f=0027133] game_message: Jack is under attack [t=00:16:39.625283][f=0027283] game_message: Jack is under attack [t=00:17:12.377222][f=0028266] Submitting stats [t=00:17:12.413837][f=0028266] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:17:13.678311][f=0028305] <autoquit> Autoquit canceled. [t=00:17:16.754615][f=0028396] Player pacifist2 left the game: normal quit [t=00:17:16.825288][f=0028399] [QuitAction] user exited to system [t=00:17:16.838095][f=0028399] [SpringApp::Kill][1] fromRun=1 [t=00:17:16.838141][f=0028399] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:17:16.859164][f=0028399] [async=0] threads=6 tasks=2363115 {sum,avg}{exec,wait}time={{56778.480, 0.024}, {607156.625, 0.257}}ms [t=00:17:16.859188][f=0028399] thread=1 tasks=472623 {sum,min,max,avg}{exec,wait}time={{16787.588, 0.000, 60.955, 0.036}, {1541.234, 0.000, 18446744027136.000, 0.003}}ms [t=00:17:16.859213][f=0028399] thread=2 tasks=472623 {sum,min,max,avg}{exec,wait}time={{13776.717, 0.000, 64.150, 0.029}, {44104.973, 0.000, 18446744027136.000, 0.093}}ms [t=00:17:16.859225][f=0028399] thread=3 tasks=472623 {sum,min,max,avg}{exec,wait}time={{10946.025, 0.000, 69.422, 0.023}, {126400.289, 0.000, 18446744027136.000, 0.267}}ms [t=00:17:16.859237][f=0028399] thread=4 tasks=472623 {sum,min,max,avg}{exec,wait}time={{8323.810, 0.000, 71.261, 0.018}, {202930.562, 0.000, 13.796, 0.429}}ms [t=00:17:16.859256][f=0028399] thread=5 tasks=472623 {sum,min,max,avg}{exec,wait}time={{6944.342, 0.000, 67.482, 0.015}, {232179.578, 0.000, 13.823, 0.491}}ms [t=00:17:16.859267][f=0028399] [async=1] threads=6 tasks=6143 {sum,avg}{exec,wait}time={{20243.615, 3.295}, {5623991.500, 915.512}}ms [t=00:17:16.859278][f=0028399] thread=1 tasks=1238 {sum,min,max,avg}{exec,wait}time={{4076.333, 0.001, 243.719, 3.293}, {1127500.875, 0.001, 4076.490, 910.744}}ms [t=00:17:16.859289][f=0028399] thread=2 tasks=1231 {sum,min,max,avg}{exec,wait}time={{4000.523, 0.001, 243.752, 3.250}, {1111955.000, 0.001, 4011.529, 903.294}}ms [t=00:17:16.859306][f=0028399] thread=3 tasks=1224 {sum,min,max,avg}{exec,wait}time={{4087.885, 0.001, 243.812, 3.340}, {1129058.000, 0.001, 4092.103, 922.433}}ms [t=00:17:16.859319][f=0028399] thread=4 tasks=1225 {sum,min,max,avg}{exec,wait}time={{4103.171, 0.001, 243.745, 3.350}, {1135070.125, 0.001, 4118.970, 926.588}}ms [t=00:17:16.859331][f=0028399] thread=5 tasks=1225 {sum,min,max,avg}{exec,wait}time={{3975.703, 0.001, 259.247, 3.245}, {1120407.750, 0.001, 3987.746, 914.619}}ms [t=00:17:16.859345][f=0028399] [ThreadPool::SetThreadCount][2] workers=0 [t=00:17:16.859352][f=0028399] [SpringApp::Kill][2] [t=00:17:16.859404][f=0028399] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:17:16.859412][f=0028399] [Game::KillLua][1] dtor=0 luaUI=0000024c663978a0 [t=00:17:16.859451][f=0028399] Start widgetHandler:Shutdown [t=00:17:16.862745][f=0028399] Shutdown - SaveOrderList Complete [t=00:17:16.869497][f=0028399] Writing last game win data [t=00:17:16.875368][f=0028399] Shutdown - SaveConfigData Complete [t=00:17:16.875399][f=0028399] Shutdown Widget - Chili Highlight [t=00:17:16.875427][f=0028399] Shutdown Widget - Draw After Chili [t=00:17:16.875439][f=0028399] Shutdown Widget - API Unit Tracker GL4 [t=00:17:16.875453][f=0028399] Shutdown Widget - EPIC Menu [t=00:17:16.876744][f=0028399] Shutdown Widget - Depth of Field Shader [t=00:17:16.876759][f=0028399] Shutdown Widget - Chili Widget Selector [t=00:17:16.877863][f=0028399] Shutdown Widget - Chili Minimap [t=00:17:16.877980][f=0028399] Shutdown Widget - Deferred rendering [t=00:17:16.878819][f=0028399] Shutdown Widget - Local Team Colors [t=00:17:16.878842][f=0028399] Shutdown Widget - Display Keys 2 [t=00:17:16.878893][f=0028399] Shutdown Widget - Save Game Menu [t=00:17:16.878905][f=0028399] Shutdown Widget - Highlight Model Api GL4 [t=00:17:16.878956][f=0028399] Shutdown Widget - Selected Units GL4 2 [t=00:17:16.878986][f=0028399] Shutdown Widget - Unit Icons [t=00:17:16.879028][f=0028399] Shutdown Widget - Noises [t=00:17:16.879039][f=0028399] Shutdown Widget - HealthBars [t=00:17:16.880343][f=0028399] Shutdown Widget - BuildETA [t=00:17:16.880358][f=0028399] Shutdown Widget - Win Counter [t=00:17:16.880369][f=0028399] Shutdown Widget - EndGame APM stats [t=00:17:16.880378][f=0028399] Shutdown Widget - Modular Comm Info [t=00:17:16.880391][f=0028399] Shutdown Widget - Attack Warning [t=00:17:16.880403][f=0028399] Shutdown Widget - Stereo3D [t=00:17:16.880461][f=0028399] Shutdown Widget - State Reverse and Latency [t=00:17:16.880473][f=0028399] Shutdown Widget - Showeco and Grid Drawer [t=00:17:16.880491][f=0028399] Shutdown Widget - Transport AI [t=00:17:16.880504][f=0028399] Shutdown Widget - Startup Info and Selector [t=00:17:16.880527][f=0028399] Shutdown Widget - Point Tracker [t=00:17:16.880540][f=0028399] Shutdown Widget - Music Player v2 [t=00:17:16.880577][f=0028399] Shutdown Widget - Missile Silo Range [t=00:17:16.880591][f=0028399] Shutdown Widget - MinimapEvents [t=00:17:16.880604][f=0028399] Shutdown Widget - Local Widgets Config [t=00:17:16.880627][f=0028399] Shutdown Widget - Highlight Geos [t=00:17:16.880643][f=0028399] Shutdown Widget - Grab Input [t=00:17:16.880764][f=0028399] Input grabbing is disabled! [t=00:17:16.880776][f=0028399] Shutdown Widget - Defense Range Zero-K [t=00:17:16.880787][f=0028399] Shutdown Widget - Darkening [t=00:17:16.880808][f=0028399] Shutdown Widget - Context Menu [t=00:17:16.880819][f=0028399] Shutdown Widget - Chili Spectator Panels [t=00:17:16.880830][f=0028399] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:17:16.880854][f=0028399] Shutdown Widget - Chili Nuke Warning [t=00:17:16.880868][f=0028399] Shutdown Widget - Chili EndGame Window [t=00:17:16.880884][f=0028399] Shutdown Widget - Chili Economy Panel Default [t=00:17:16.881005][f=0028399] Shutdown Widget - CameraShake [t=00:17:16.881019][f=0028399] Shutdown Widget - Attack AoE [t=00:17:16.881031][f=0028399] Shutdown Widget - Map Edge Extension [t=00:17:16.881106][f=0028399] Shutdown Widget - Selection Send [t=00:17:16.881119][f=0028399] Shutdown Widget - Highlight Unit GL4 v2 [t=00:17:16.881136][f=0028399] Shutdown Widget - Heroes Units [t=00:17:16.881228][f=0028399] Shutdown Widget - LupsManager [t=00:17:16.881246][f=0028399] Shutdown Widget - Receive Units Indicator [t=00:17:16.881257][f=0028399] Shutdown Widget - Newton Firezone [t=00:17:16.881268][f=0028399] Shutdown Widget - Chili Pro Console [t=00:17:16.882795][f=0028399] Shutdown Widget - Persistent Build Height [t=00:17:16.882814][f=0028399] Shutdown Widget - Lasso Terraform GUI [t=00:17:16.882836][f=0028399] Shutdown Widget - Lups [t=00:17:16.883664][f=0028399] Shutdown Widget - Chili Framework [t=00:17:16.883680][f=0028399] Shutdown Widget - Mex Placement Handler [t=00:17:16.883690][f=0028399] Shutdown Widget - Custom Markers [t=00:17:16.883706][f=0028399] Shutdown Widget - Chili Core Selector [t=00:17:16.883814][f=0028399] Shutdown Widget - Select Keys [t=00:17:16.883839][f=0028399] Shutdown Widget - Pause Screen [t=00:17:16.883979][f=0028399] Shutdown Widget - Contrast Adaptive Sharpen [t=00:17:16.884047][f=0028399] Shutdown Widget - Bloom Shader Deferred [t=00:17:16.884320][f=0028399] Shutdown Widget - Text To Speech Control [t=00:17:16.884334][f=0028399] Shutdown Widget - Layout Handler [t=00:17:16.884347][f=0028399] Shutdown Widget - Color Blindness Correction [t=00:17:16.884537][f=0028399] End widgetHandler:Shutdown [t=00:17:16.948954][f=0028399] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 49199041, 0.0} allocedSize{int+, int-, ext}={0, 0, 7618155308}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0120} [t=00:17:16.952004][f=0028399] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:17:16.952052][f=0028399] [Game::KillLua][3] dtor=0 luaRules=0000024c63d91940 [t=00:17:16.952099][f=0028399] Start gadgetHandler:Shutdown [t=00:17:16.952112][f=0028399] Shutdown - StartSetup [t=00:17:16.952122][f=0028399] Shutdown - UnitMorph [t=00:17:16.953942][f=0028399] Shutdown - Carrier Drones [t=00:17:16.953957][f=0028399] Shutdown - Missile Silo Controller [t=00:17:16.953995][f=0028399] Shutdown - Modular Comm Info [t=00:17:16.954006][f=0028399] Shutdown - Terrain Texture Handler [t=00:17:16.954019][f=0028399] Shutdown - UnitCloakShield [t=00:17:16.954422][f=0028399] Shutdown - Starlight Handler [t=00:17:16.954466][f=0028399] End gadgetHandler:Shutdown [t=00:17:16.977717][f=0028399] Start gadgetHandler:Shutdown [t=00:17:16.977747][f=0028399] Shutdown - Teleport Throw [t=00:17:16.977763][f=0028399] Shutdown - UnitMorph [t=00:17:16.977816][f=0028399] Shutdown - Commander Skin Renderer [t=00:17:16.980070][f=0028399] Shutdown - Missile fired callins [t=00:17:16.980085][f=0028399] Shutdown - Modular Comm Info [t=00:17:16.980095][f=0028399] Shutdown - Retreat Command [t=00:17:16.980109][f=0028399] Shutdown - Shockwaves [t=00:17:16.980118][f=0028399] Shutdown - Unit tint API [t=00:17:16.980139][f=0028399] Shutdown - Unit glow API [t=00:17:16.980159][f=0028399] Shutdown - UnitCloakShield [t=00:17:16.980184][f=0028399] Shutdown - Lups Cloak FX [t=00:17:16.980205][f=0028399] Shutdown - Lups [t=00:17:16.981359][f=0028399] Shutdown - Lups Shield [t=00:17:16.981459][f=0028399] End gadgetHandler:Shutdown [t=00:17:17.042560][f=0028399] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2688, 0.0} allocedSize{int+, int-, ext}={0, 0, 419000}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0041} [t=00:17:17.045866][f=0028399] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:17.045935][f=0028399] [Game::KillLua][4] dtor=0 [t=00:17:17.045946][f=0028399] [Game::KillLua][5] dtor=0 [t=00:17:17.051930][f=0028399] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-11_17-52-37-500_ZeroWars v2.1_105.1.1-2457-g8095d30 BAR105.sdfz" (608096 bytes) [t=00:17:17.052052][f=0028399] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:17:17.095077][f=0028399] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:17:17.095094][f=0028399] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:17:17.095226][f=0028399] [Sound] [Sound::UpdateThread][4] ctx=0000024bf0221f20 dev=0000024bf02fd2d0 [t=00:17:17.095397][f=0028399] [Sound] [Sound::UpdateThread][5] ctx=0000024bf0221f20 dev=0000024bf02fd2d0 [t=00:17:17.095422][f=0028399] [Sound] [Sound::Cleanup][alcDestroyContext(0000024bf0221f20)] [t=00:17:17.096570][f=0028399] [Sound] [Sound::Cleanup][alcCloseDevice(0000024bf02fd2d0)] [t=00:17:17.096744][f=0028399] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:17:17.119720][f=0028399] [Sound] [Sound::UpdateThread][6] [t=00:17:17.120463][f=0028399] [Game::~CGame][1] [t=00:17:17.120481][f=0028399] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:17:17.120491][f=0028399] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:17:17.120518][f=0028399] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:17:17.120529][f=0028399] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:17:17.120538][f=0028399] [Game::KillLua][4] dtor=1 [t=00:17:17.120552][f=0028399] [Game::KillLua][5] dtor=1 [t=00:17:17.120613][f=0028399] [Game::KillMisc][1] [t=00:17:17.120694][f=0028399] [Game::KillMisc][2] [t=00:17:17.120936][f=0028399] [Game::KillMisc][3] [t=00:17:17.121037][f=0028399] [Game::KillRendering][1] [t=00:17:17.125479][f=0028399] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:17:17.163816][f=0028399] [3DOParser::Kill] allocated 1 pieces [t=00:17:17.163845][f=0028399] [S3OParser::Kill] allocated 5460 pieces [t=00:17:17.164457][f=0028399] [AssParser::Kill] allocated 674 pieces [t=00:17:17.212244][f=0028399] [Game::KillInterface][1] [t=00:17:17.212890][f=0028399] [Game::KillInterface][2] [t=00:17:17.213419][f=0028399] [Game::KillSimulation][1] [t=00:17:17.213476][f=0028399] [Game::KillSimulation][2] [t=00:17:17.242892][f=0028399] [CCollisionHandler] dis-/continuous tests: 0/9960550 [t=00:17:17.242913][f=0028399] [Game::KillSimulation][3] [t=00:17:17.243871][f=0028399] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:17.243926][f=0028399] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:17.243968][f=0028399] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:17.244006][f=0028399] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:17.244266][f=0028399] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:17:17.253252][f=0028399] [LosHandler::Kill] raycast instance cache-{hits,misses}={75173,31350}; shared=8%; cached=62% [t=00:17:17.261469][f=0028399] [Game::KillSimulation][4] [t=00:17:17.353306][f=0028399] [CommonDefHandler::KillStatic] 2236 sound-set data items added [t=00:17:17.353346][f=0028399] [Game::~CGame][2] [t=00:17:17.353354][f=0028399] [Game::~CGame][3] [t=00:17:17.353433][f=0028399] [SpringApp::Kill][3] [t=00:17:17.353565][f=0028399] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3129544 bytes sent in 28262 packets (110.733 bytes/packet) 1042600 bytes recv'd in 14348 packets (72.665 bytes/packet) {0.068x, 0.083x} relative protocol overhead {up, down} 23860 incoming chunks dropped, 120344 outgoing chunks resent 13892 incoming chunks processed [t=00:17:17.353800][f=0028399] [SpringApp::Kill][4] font=0000024bd2cd4980 [t=00:17:17.355545][f=0028399] [SpringApp::Kill][5] [t=00:17:17.361009][f=0028399] [SpringApp::Kill][6] [t=00:17:17.361026] [SpringApp::Kill][7] [t=00:17:17.361057] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {880, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:17.361067] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1632, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:17:17.361085] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:17:17.361094] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:17:17.361108] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:17:17.361125] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:17.361149] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {472, 1048576, 1048576}, EBO = {708, 2097152, 2097152} [t=00:17:17.361166] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {94472, 1048576, 1048576}, EBO = {141708, 2097152, 2097152} [t=00:17:17.361181] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:17:17.361206] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:17.361222] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:17.361237] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:17:17.361265] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {828, 1048576, 1048576}, EBO = {1242, 2097152, 2097152} [t=00:17:17.437347] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:17:17.437368] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:17:17.437376] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:17:17.437383] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8483 [t=00:17:17.437391] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:17:17.437720] [VFS] [SpringVFS::DeleteArchives<this=0000024bf02852b0>] [t=00:17:17.437759] [VFS] [SpringVFS::DeleteArchives<this=0000024bf02852b0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:17:17.437773] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000024bd2cce4e0) [t=00:17:17.439984] [VFS] [SpringVFS::DeleteArchives<this=0000024bf02852b0>(section=1)] #archives[section]=1 #files[section]=85 [t=00:17:17.440018] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ZeroWars_v2.1.7.sd7 (0000024bf0260f90) [t=00:17:17.440219] [VFS] [SpringVFS::DeleteArchives<this=0000024bf02852b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:17:17.440238] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000024bd2ccee80) [t=00:17:17.440333] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000024bd2cce7a0) [t=00:17:17.440464] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000024bd2cce380) [t=00:17:17.440632] [VFS] [SpringVFS::DeleteArchives<this=0000024bf02852b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:17:17.440650] [VFS] [SpringVFS::DeleteArchives<this=0000024bf02852b0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:17:17.440665] [VFS] [SpringVFS::DeleteArchives<this=0000024bf02852b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:17:17.440685] [VFS] [SpringVFS::DeleteArchives<this=0000024bf02852b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:17:17.440698] [VFS] [SpringVFS::DeleteArchives<this=0000024bf02852b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:17:17.440713] [VFS] [SpringVFS::DeleteArchives<this=0000024bf02852b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:17:17.441084] [SpringApp::Kill][8] [t=00:17:17.441098] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:17:17.441121] [WatchDog::Uninstall][1] hangDetectorThread=00007ff662137430 (joinable=1) [t=00:17:17.441134] [WatchDog::Uninstall][2] [t=00:17:17.488346] [WatchDog::Uninstall][3] [t=00:17:17.488362] [SpringApp::Kill][9]
infolog_full.txt (truncated):