Open Chobbyla opened 7 months ago
GameID | GameState File |
---|---|
1d551866cfa54211a6bafe02486dba7f | ClientGameState--1291226687-[24467-24467].txt |
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask fffff
[t=00:00:00.002175] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.002191] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.006263] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.006521] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.006528] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.025953] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.025982] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.026045]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CregSerializer
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.026054]
[t=00:00:00.026057] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.026061] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.026069] Use "none" to disable the default log sections.
[t=00:00:00.026072] ============== </Log Sections> ==============
[t=00:00:00.026076] ============== <User Config> ==============
[t=00:00:00.026151] AllowDeferredMapRendering = 1
[t=00:00:00.026155] AllowDeferredModelRendering = 1
[t=00:00:00.026159] AnimationMT = 0
[t=00:00:00.026162] BumpWaterAnisotropy = 2
[t=00:00:00.026165] BumpWaterBlurReflection = 1
[t=00:00:00.026170] BumpWaterDepthBits = 32
[t=00:00:00.026176] BumpWaterReflection = 2
[t=00:00:00.026180] BumpWaterTexSizeReflection = 256
[t=00:00:00.026184] CamFreeScrollSpeed = 50
[t=00:00:00.026187] CamMode = 1
[t=00:00:00.026190] CamTimeExponent = 4.0
[t=00:00:00.026193] CamTimeFactor = 1.0
[t=00:00:00.026197] DualScreenMiniMapOnLeft = 1
[t=00:00:00.026200] EdgeMoveDynamic = 0
[t=00:00:00.026203] EdgeMoveWidth = 0.003
[t=00:00:00.026206] FPSFOV = 90
[t=00:00:00.026210] FPSScrollSpeed = 50
[t=00:00:00.026213] FontSize = 18
[t=00:00:00.026219] GrassDetail = 0
[t=00:00:00.026222] GroundDecals = 5
[t=00:00:00.026225] GroundDetail = 120
[t=00:00:00.026228] HangTimeout = 30
[t=00:00:00.026231] HardwareCursor = 1
[t=00:00:00.026234] InitialNetworkTimeout = 0
[t=00:00:00.026237] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.026241] LODScale = 1.000
[t=00:00:00.026244] LODScaleReflection = 1.000
[t=00:00:00.026247] LODScaleRefraction = 1.000
[t=00:00:00.026251] LODScaleShadow = 1.000
[t=00:00:00.026257] LinkIncomingMaxPacketRate = 512
[t=00:00:00.026260] LinkIncomingPeakBandwidth = 65536
[t=00:00:00.026264] LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.026267] LinkOutgoingBandwidth = 131072
[t=00:00:00.026271] LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.026275] LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.026278] MSAALevel = 8
[t=00:00:00.026281] MaxParticles = 25000
[t=00:00:00.026284] MaxSounds = 32
[t=00:00:00.026288] MaximumTransmissionUnit = 0
[t=00:00:00.026294] MiddleClickScrollSpeed = -0.0015
[t=00:00:00.026297] MiniMapCanFlip = 1
[t=00:00:00.026301] MiniMapMarker = 0
[t=00:00:00.026305] MouseDragCircleCommandThreshold = 25
[t=00:00:00.026308] MouseDragScrollThreshold = 0
[t=00:00:00.026312] NetworkLossFactor = 1
[t=00:00:00.026316] OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.026321] OverheadScrollSpeed = 50
[t=00:00:00.026324] ReconnectTimeout = 0
[t=00:00:00.026328] RotOverheadScrollSpeed = 50
[t=00:00:00.026331] RotateLogFiles = 1
[t=00:00:00.026351] ShadowMapSize = 8192
[t=00:00:00.026355] Shadows = 1
[t=00:00:00.026358] ShowClock = 0
[t=00:00:00.026361] ShowPlayerInfo = 0
[t=00:00:00.026365] SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.026369] TeamHighlight = 0
[t=00:00:00.026372] UnitIconDist = 151
[t=00:00:00.026375] UpdateBoundingVolumeMT = 0
[t=00:00:00.026379] UpdateWeaponVectorsMT = 0
[t=00:00:00.026382] UseDistToGroundForIcons = 1.10000002
[t=00:00:00.026386] UseLuaMemPools = 0
[t=00:00:00.026389] UseNetMessageSmoothingBuffer = 0
[t=00:00:00.026397] VFSCacheArchiveFiles = 0
[t=00:00:00.026400] VSync = 0
[t=00:00:00.026403] Water = 4
[t=00:00:00.026407] WindowPosY = 0
[t=00:00:00.026410] XResolution = 1920
[t=00:00:00.026414] XResolutionWindowed = 1910
[t=00:00:00.026417] YResolution = 1080
[t=00:00:00.026421] YResolutionWindowed = 1038
[t=00:00:00.026426] snd_volbattle = 70
[t=00:00:00.026429] snd_volmaster = 0
[t=00:00:00.026432] snd_volui = 70
[t=00:00:00.026439] ============== </User Config> ==============
[t=00:00:00.026446] ============== <User System> ==============
[t=00:00:00.026450] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.026456] Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.026460] Compiler Version: gcc-13.2.0
[t=00:00:00.026485] Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.026513] Hardware Config: 12th Gen Intel(R) Core(TM) i7-12700F; 32606MB RAM, 34654MB pagefile
[t=00:00:00.026520] Binary Word Size: 64-bit (native)
[t=00:00:00.026524] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.026529] Physical CPU Cores: 8
[t=00:00:00.026532] Logical CPU Cores: 16
[t=00:00:00.026537] ============== </User System> ==============
[t=00:00:00.026632] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.026636] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.026639] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.026642] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.026645] SSE 4.0A: 0, SSE 5.0A: 0
[t=00:00:00.027109] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.027117] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.030111] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz}
[t=00:00:00.037844] Display (Generic PnP Monitor)=1 modes=112 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.037856] [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.037860] [13] 1680x1050x24bpp@144Hz
[t=00:00:00.037864] [19] 1600x1024x24bpp@144Hz
[t=00:00:00.037881] [25] 1600x900x24bpp@144Hz
[t=00:00:00.037884] [30] 1440x900x24bpp@144Hz
[t=00:00:00.037887] [35] 1366x768x24bpp@144Hz
[t=00:00:00.037891] [40] 1360x768x24bpp@144Hz
[t=00:00:00.037896] [45] 1280x1024x24bpp@144Hz
[t=00:00:00.037899] [51] 1280x960x24bpp@144Hz
[t=00:00:00.037902] [57] 1280x800x24bpp@144Hz
[t=00:00:00.037905] [62] 1280x768x24bpp@144Hz
[t=00:00:00.037908] [67] 1280x720x24bpp@144Hz
[t=00:00:00.037911] [74] 1176x664x24bpp@60Hz
[t=00:00:00.037917] [77] 1152x864x24bpp@144Hz
[t=00:00:00.037920] [83] 1024x768x24bpp@144Hz
[t=00:00:00.037923] [89] 800x600x24bpp@144Hz
[t=00:00:00.037927] [95] 720x576x24bpp@144Hz
[t=00:00:00.037930] [100] 720x480x24bpp@144Hz
[t=00:00:00.037933] [106] 640x480x24bpp@144Hz
[t=00:00:00.041378] Display (Generic PnP Monitor)=2 modes=62 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.041386] [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.041389] [ 6] 1680x1050x24bpp@60Hz
[t=00:00:00.041395] [11] 1600x1024x24bpp@60Hz
[t=00:00:00.041406] [16] 1600x900x24bpp@60Hz
[t=00:00:00.041409] [21] 1440x900x24bpp@120Hz
[t=00:00:00.041413] [23] 1366x768x24bpp@120Hz
[t=00:00:00.041416] [25] 1360x768x24bpp@120Hz
[t=00:00:00.041419] [27] 1280x1024x24bpp@75Hz
[t=00:00:00.041427] [28] 1280x960x24bpp@75Hz
[t=00:00:00.041430] [29] 1280x800x24bpp@120Hz
[t=00:00:00.041433] [31] 1280x768x24bpp@120Hz
[t=00:00:00.041436] [33] 1280x720x24bpp@120Hz
[t=00:00:00.041439] [38] 1176x664x24bpp@60Hz
[t=00:00:00.041444] [41] 1152x864x24bpp@120Hz
[t=00:00:00.041485] [43] 1024x768x24bpp@120Hz
[t=00:00:00.041489] [47] 800x600x24bpp@120Hz
[t=00:00:00.041492] [51] 720x576x24bpp@120Hz
[t=00:00:00.041496] [54] 720x480x24bpp@120Hz
[t=00:00:00.041499] [58] 640x480x24bpp@120Hz
[t=00:00:00.221797] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.222020] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.222068] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.250762] [GR::LogVersionInfo]
[t=00:00:00.250772] SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.250776] GL version : 4.6.0 NVIDIA 528.24
[t=00:00:00.250779] GL vendor : NVIDIA Corporation
[t=00:00:00.250783] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
[t=00:00:00.250786] GLSL version: 4.60 NVIDIA
[t=00:00:00.250789] GLEW version: 2.1.0
[t=00:00:00.250805] GPU memory : 8192MB (total) / 6364MB (available)
[t=00:00:00.250813] SDL swap-int: 1
[t=00:00:00.250816] SDL driver : windows
[t=00:00:00.250819]
[t=00:00:00.250822] Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.250825] GLSL shader support : 1
[t=00:00:00.250829] GL4 support : 1
[t=00:00:00.250832] FBO extension support : 1
[t=00:00:00.250843] NVX GPU mem-info support : 1
[t=00:00:00.250848] ATI GPU mem-info support : 0
[t=00:00:00.250857] Texture clamping to edge : 1
[t=00:00:00.250865] NPOT-texture support : 1 (1)
[t=00:00:00.250871] S3TC/DXT1 texture support : 1/1
[t=00:00:00.250876] texture query-LOD support : 1 (1)
[t=00:00:00.250880] MSAA frame-buffer support : 1 (1)
[t=00:00:00.250885] Z-buffer depth : 32 (-)
[t=00:00:00.250892] primitive-restart support : 1 (1)
[t=00:00:00.250896] clip-space control support: 1 (1)
[t=00:00:00.250900] seamless cube-map support : 1 (1)
[t=00:00:00.250903] frag-depth layout support : 1 (1)
[t=00:00:00.250908] persistent maps support : 1 (1)
[t=00:00:00.250912] explicit attribs location : 1 (1)
[t=00:00:00.250916] multi draw indirect : 1 (-)
[t=00:00:00.250920] array textures : 1 (-)
[t=00:00:00.250924] buffer copy support : 1 (-)
[t=00:00:00.250928] indirect draw : 1 (-)
[t=00:00:00.250931] base instance : 1 (-)
[t=00:00:00.250934]
[t=00:00:00.250937] max. FBO samples : 32
[t=00:00:00.250940] max. FS/program texture slots : 32/192
[t=00:00:00.250946] max. texture size : 32768
[t=00:00:00.250952] max. texture anisotropy level : 16.000000
[t=00:00:00.250955] max. vec4 varyings/attributes : 31/16
[t=00:00:00.250959] max. draw-buffers : 8
[t=00:00:00.250963] max. rec. indices/vertices : 1048576/1048576
[t=00:00:00.250967] max. uniform buffer-bindings : 84
[t=00:00:00.250970] max. uniform block-size : 64KB
[t=00:00:00.250974] max. storage buffer-bindings : 96
[t=00:00:00.250977] max. storage block-size : 2047MB
[t=00:00:00.250983]
[t=00:00:00.250987] enable AMD-hacks : 0
[t=00:00:00.250990] compress MIP-maps: 0
[t=00:00:00.251015] Number of compressed texture formats: 51
[t=00:00:00.251050] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR.
[t=00:00:00.251083] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.251250] [GR::UpdateGLConfigs]
[t=00:00:00.251272] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.251276] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.251501] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.251508] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.251512] [GR::InitGLState]
[t=00:00:00.251549] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive)
[t=00:00:00.360619] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.366188] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:00.366780] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.379580] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.379605] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.379977] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.382342] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.382351] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.382407] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.382537] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.398399] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.398630] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
------- TRUNCATED -------
[t=00:36:15.446407][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
[t=00:36:15.508048][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[t=00:36:15.509080][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[t=00:36:15.509306][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:36:15.509765][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[t=00:36:15.509931][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
[t=00:36:15.510067][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
[t=00:36:15.510300][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
[t=00:36:15.510429][f=-000001] IsIsland, <function>, false
[t=00:36:15.544678][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[t=00:36:15.545060][f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
[t=00:36:15.545303][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
[t=00:36:15.545464][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
[t=00:36:15.545603][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:36:15.545610][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:36:15.545615][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:36:15.545660][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua>
[t=00:36:15.545788][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[t=00:36:15.545965][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
[t=00:36:15.546098][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[t=00:36:15.546245][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
[t=00:36:15.546355][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[t=00:36:15.546465][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua>
[t=00:36:15.547124][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua>
[t=00:36:15.547262][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[t=00:36:15.547388][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua>
[t=00:36:15.547537][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
[t=00:36:15.547745][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
[t=00:36:15.547898][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[t=00:36:15.548314][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[t=00:36:15.548511][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[t=00:36:15.552902][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[t=00:36:15.553229][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
[t=00:36:15.556687][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[t=00:36:15.556998][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
[t=00:36:15.557249][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
[t=00:36:15.558241][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[t=00:36:15.558389][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
[t=00:36:15.558550][f=-000001] Mex Placement Initialised with 81 spots.
[t=00:36:15.559344][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[t=00:36:15.559579][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
[t=00:36:15.562060][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[t=00:36:15.562931][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
[t=00:36:15.563375][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[t=00:36:15.563675][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[t=00:36:15.563904][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
[t=00:36:15.564064][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[t=00:36:15.565975][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
[t=00:36:15.566682][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua>
[t=00:36:15.571124][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
[t=00:36:15.571371][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[t=00:36:15.572468][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua>
[t=00:36:15.572910][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[t=00:36:15.573081][f=-000001] SetSunLighting
[t=00:36:15.574068][f=-000001] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:36:15.616540][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua>
[t=00:36:15.616880][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua>
[t=00:36:15.617134][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[t=00:36:15.618936][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
[t=00:36:15.619196][f=-000001] Lua garbage collection rate: 30/s
[t=00:36:15.619205][f=-000001] Loaded widget: GC Control <api_gc_control.lua>
[t=00:36:15.619336][f=-000001] Loaded widget: Font Cache <api_font_cache.lua>
[t=00:36:15.619822][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
[t=00:36:15.624725][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[t=00:36:15.625746][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua>
[t=00:36:15.627671][f=-000001] Writing last game win data
[t=00:36:15.629996][f=-000001] LuaUI v0.3
[t=00:36:15.691333][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:36:15.853056][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:36:15.858584][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 10905, 0.0} allocedSize{int+, int-, ext}={0, 0, 1925641}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0013}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1712870656,"state":"In running battle lobby"}
[t=00:36:16.314106][f=-000001] SetLobbyButtonEnabled, false
[t=00:36:16.315953][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:36:16.347344][f=-000001] TotalHideLobbyInterface, true
[t=00:36:16.438095][f=-000001] GameID: 1d551866cfa54211a6bafe02486dba7f
[t=00:36:16.438352][f=-000001] Connection attempt from eftadashi
[t=00:36:16.438368][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:36:16.438521][f=-000001] -> Connection established (given id 1)
[t=00:36:16.438527][f=-000001] Connection attempt from ethwiel
[t=00:36:16.438533][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:36:16.438599][f=-000001] -> Connection established (given id 0)
[t=00:36:16.438620][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eftadashi" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=bbe2fff39a432775168f3ba6e9a53c86cd9d7fd5ea02e53ab8b393413e14566b3c9ae0f4b6217b5107b7f3343cd9a8848d829abbb5c1f3917dd6a191913ab699"
[t=00:36:16.438635][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eftadashi" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:36:16.438651][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ethwiel" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=bbe2fff39a432775168f3ba6e9a53c86cd9d7fd5ea02e53ab8b393413e14566b3c9ae0f4b6217b5107b7f3343cd9a8848d829abbb5c1f3917dd6a191913ab699"
[t=00:36:16.438664][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ethwiel" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:36:16.438678][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eftadashi" string="could not load model "novaradar.s3o" (reason: [AssimpParser] Model Import: OBJ: Invalid face indice)"
[t=00:36:16.438688][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eftadashi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=36c4caa25870ffdf5571853142c99967f7d0d19b9c1ef3abf83fb215087a3c0f7b23fcd46a9d42ae7cbaee168c5072286aafc1d0c32a3cd4740ffd2fc427fa72]"
[t=00:36:16.438700][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eftadashi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a36b6c30709eebe3f003250d96290445e1ee20193660efa9aa23c5217611951da25f6b954c2b07f89e39a33ca0bc59e37a8580bc7b47146c762a9ddcf3e4b622]"
[t=00:36:16.438708][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ethwiel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=36c4caa25870ffdf5571853142c99967f7d0d19b9c1ef3abf83fb215087a3c0f7b23fcd46a9d42ae7cbaee168c5072286aafc1d0c32a3cd4740ffd2fc427fa72]"
[t=00:36:16.438719][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ethwiel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a36b6c30709eebe3f003250d96290445e1ee20193660efa9aa23c5217611951da25f6b954c2b07f89e39a33ca0bc59e37a8580bc7b47146c762a9ddcf3e4b622]"
[t=00:36:16.523317][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:36:16.544827][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eftadashi" string="[Game::Load][lua{Rules,Gaia}={0000021ca15d2df0,0000000000000000}][locale="C"]"
[t=00:36:18.203373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ethwiel" string="[Game::Load][lua{Rules,Gaia}={000001d6fbd03610,0000000000000000}][locale="C"]"
[t=00:36:19.371151][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1
[t=00:36:19.437882][f=-000001] <eftadashi> Allies: I choose: Engineer!
[t=00:36:20.598887][f=-000001] <ethwiel> Allies: I choose: Guardian!
[t=00:37:14.366415][f=-000001] [liblobby] Warning: Duplicate user(m1sterX) added to channel (zk)
[t=00:37:17.539009][f=-000001] [liblobby] Warning: Duplicate user(luclucaa) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1712870784,"state":"In running battle lobby"}
[t=00:37:33.335132][f=0000164] [liblobby] Warning: Duplicate user(Belleis) added to channel (zk)
[t=00:39:15.255847][f=0003222] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 2645
[t=00:40:36.073773][f=0005647] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=00:45:03.061297][f=0013657] game_message: Glaive is under attack
[t=00:45:51.964970][f=0015124] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[t=00:46:45.700120][f=0016736] [liblobby] Warning: Duplicate user(TheRenderofVeils) added to channel (zk)
[t=00:46:46.903137][f=0016772] [liblobby] Warning: Duplicate user(TheRenderofVeils) added to channel (zk)
[t=00:46:48.081061][f=0016808] game_message: Stinger is under attack
[t=00:46:53.681629][f=0016976] game_message: Conjurer is under attack
[t=00:46:58.797551][f=0017129] game_message: Stinger is under attack
[t=00:47:04.530798][f=0017301] game_message: Reaver is under attack
[t=00:47:23.813815][f=0017880] game_message: Glaive is under attack
[t=00:47:30.441795][f=0018078] [liblobby] Warning: Duplicate user(sirpuffsallot1) added to channel (zk)
[t=00:47:56.246625][f=0018853] game_message: Glaive is under attack
[t=00:49:05.483562][f=0020929] [liblobby] Warning: Duplicate user(Shadowsmimic) added to channel (zk)
[t=00:49:06.157301][f=0020949] [liblobby] Warning: Duplicate user(Shadowsmimic) added to channel (zk)
[t=00:49:33.296471][f=0021765] game_message: Glaive is under attack
[t=00:50:06.866835][f=0022772] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 2646
[t=00:50:16.616136][f=0023064] game_message: Glaive is under attack
[t=00:50:39.064591][f=0023738] game_message: Glaive is under attack
[t=00:51:03.165361][f=0024461] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "scripts/staticheavyradar.lua"]:1: piece not found: base
stack traceback:
[C]: in function 'sp_CallAsUnit'
[string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
[string "LuaRules/Gadgets/unit_script.lua"]:870: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1400: in function <[string "LuaRules/gadgets.lua"]:1395>
(tail call): ?
[t=00:51:03.165896][f=0024461] game_message: Glaive is under attack
[t=00:51:03.399148][f=0024467] [Game::ClientReadNet][LOGMSG] sender="eftadashi" string="[Internal Lua error: Call failure] [string "scripts/staticheavyradar.lua"]:1: piece not found: base
stack traceback:
[C]: in function 'sp_CallAsUnit'
[string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
[string "LuaRules/Gadgets/unit_script.lua"]:870: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1400: in function <[string "LuaRules/gadgets.lua"]:1395>
(tail call): ?"
[t=00:51:03.399319][f=0024467] Collecting current game state information.
[t=00:51:03.399327][f=0024467] [DumpState] dumping state (from 24467 to 24467 step 1)
[t=00:51:03.399618][f=0024467] [DumpState] using dump-file "ClientGameState--1291226687-[24467-24467].txt"
[t=00:51:03.399901][f=0024467] [CAS::GASCB] Archive file="mountain_pass_v4.sd7" cs="79179cac2fc5145d3dfe60919f13dc6b14a5ce1c17dc121afddd38c81a0d1b82444236f170de5fb2e681171628aa8ef78b871c6212ed8387048e3e42a2cc1c23"
[t=00:51:03.399956][f=0024467] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:51:03.400144][f=0024467] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:51:03.400186][f=0024467] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:51:03.400223][f=0024467] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:51:03.494180][f=0024467] Sync error for eftadashi in frame 24461 (got 226e971, correct is 79f6c82e)
[t=00:51:16.812358][f=0024869] Sync error for eftadashi in frame 24862 (got c5a2c102, correct is 5880a935)
[t=00:51:21.863593][f=0025021] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_energy_drain.lua"]:97: [CallCOBScript] unit is not running a COB script
stack traceback:
[C]: in function 'CallCOBScript'
[string "LuaRules/Gadgets/unit_energy_drain.lua"]:97: in function 'ScriptUpdate'
[string "LuaRules/Gadgets/unit_energy_drain.lua"]:157: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:989: in function <[string "LuaRules/gadgets.lua"]:987>
(tail call): ?
[t=00:51:22.130207][f=0025028] [Game::ClientReadNet][LOGMSG] sender="eftadashi" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_energy_drain.lua"]:97: [CallCOBScript] unit is not running a COB script
stack traceback:
[C]: in function 'CallCOBScript'
[string "LuaRules/Gadgets/unit_energy_drain.lua"]:97: in function 'ScriptUpdate'
[string "LuaRules/Gadgets/unit_energy_drain.lua"]:157: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:989: in function <[string "LuaRules/gadgets.lua"]:987>
(tail call): ?"
[t=00:51:25.097602][f=0025119] game_message: Glaive is under attack
[t=00:51:30.112676][f=0025269] game_message: Reaver is under attack
[t=00:51:30.180807][f=0025270] Sync error for eftadashi in frame 25263 (got 94c5fea8, correct is a313dc7)
[t=00:51:37.981992][f=0025505] game_message: Reaver is under attack
[t=00:51:43.448073][f=0025669] game_message: Glaive is under attack
[t=00:51:43.549667][f=0025671] Sync error for eftadashi in frame 25664 (got 85cab793, correct is bc92539c)
[t=00:51:56.912821][f=0026072] Sync error for eftadashi in frame 26065 (got 141b6300, correct is 62bf7a02)
[t=00:51:56.984729][f=0026075] game_message: Glaive is under attack
[t=00:52:10.263874][f=0026473] Sync error for eftadashi in frame 26466 (got a15ad645, correct is fb70a3ff)
[t=00:52:23.681496][f=0026875] Sync error for eftadashi in frame 26867 (got aa852922, correct is a8b0ff95)
[t=00:52:36.999598][f=0027275] Sync error for eftadashi in frame 27268 (got fd339a50, correct is 347478a2)
[t=00:52:50.362165][f=0027676] Sync error for eftadashi in frame 27669 (got 52465b5c, correct is 59259673)
[t=00:53:03.699274][f=0028076] Sync error for eftadashi in frame 28070 (got 764e6440, correct is 94672055)
[t=00:53:17.098723][f=0028478] Sync error for eftadashi in frame 28471 (got ffa22284, correct is 4b752bb4)
[t=00:53:24.816343][f=0028710] game_message: Reaver is under attack
[t=00:53:30.486882][f=0028879] Sync error for eftadashi in frame 28872 (got 52f8e1a2, correct is ab7119ee)
[t=00:53:33.348363][f=0028966] game_message: Stardust is under attack
[t=00:53:43.829618][f=0029280] Sync error for eftadashi in frame 29273 (got c941c83a, correct is 4bae47c8)
[t=00:53:57.246643][f=0029682] Sync error for eftadashi in frame 29674 (got ea5f178f, correct is 14ea45de)
[t=00:54:10.566640][f=0030082] Sync error for eftadashi in frame 30075 (got 420536f7, correct is 93907038)
[t=00:54:23.945172][f=0030483] Sync error for eftadashi in frame 30476 (got 3c5ee720, correct is 5b544336)
[t=00:54:37.259121][f=0030883] Sync error for eftadashi in frame 30877 (got 7933a625, correct is 4d1441b)
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaUI/Configs/Clans/CKD.png","ImageUrl":"https://zero-k.info/img/clans/CKD.png"}
[t=00:54:47.033834][f=0031177] [liblobby] Warning: Duplicate user(anklava) added to channel (zk)
Zero-K.exe Error: 0 : Error downloading image https://zero-k.info/img/clans/CKD.png : System.Net.WebException: The remote server returned an error: (404) Not Found.
at System.Net.WebClient.DownloadFile(Uri address, String fileName)
at ChobbyLauncher.ChobbylaLocalListener.<Process>d__33.MoveNext()
[t=00:54:50.666769][f=0031285] Sync error for eftadashi in frame 31278 (got 28a8e675, correct is bc1a421c)
[t=00:54:56.749592][f=0031469] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4
[t=00:55:04.031900][f=0031686] Sync error for eftadashi in frame 31679 (got 3fe2500b, correct is e63baff0)
[t=00:55:17.382766][f=0032087] Sync error for eftadashi in frame 32080 (got 876b4927, correct is 8d38993)
[t=00:55:30.763987][f=0032488] Sync error for eftadashi in frame 32481 (got 9319d9c4, correct is cb2df2a4)
[t=00:55:35.701601][f=0032637] game_message: Stinger is under attack
[t=00:55:44.134640][f=0032889] Sync error for eftadashi in frame 32882 (got f6239f93, correct is d5da70ef)
[t=00:55:52.566134][f=0033143] game_message: Stinger is under attack
[t=00:55:56.956819][f=0033275] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 2647
[t=00:55:57.448784][f=0033289] Sync error for eftadashi in frame 33283 (got a7a206dc, correct is d1f657fd)
[t=00:56:10.816594][f=0033690] Sync error for eftadashi in frame 33684 (got e7599794, correct is 656ef841)
[t=00:56:15.565188][f=0033833] game_message: Stinger is under attack
[t=00:56:24.265854][f=0034093] Sync error for eftadashi in frame 34085 (got 3dc1cff7, correct is a0a3b8c4)
[t=00:56:37.602168][f=0034493] Sync error for eftadashi in frame 34486 (got 3d58ece7, correct is ba65334c)
[t=00:56:50.962415][f=0034894] Sync error for eftadashi in frame 34887 (got e5dc5f9b, correct is 548f0ae3)
[t=00:57:04.281916][f=0035294] Sync error for eftadashi in frame 35288 (got b6bc2d7f, correct is 9578fd16)
[t=00:57:11.952280][f=0035524] game_message: Glaive is under attack
[t=00:57:17.698044][f=0035696] Sync error for eftadashi in frame 35689 (got 67698482, correct is a31f4a4a)
[t=00:57:25.519897][f=0035932] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5
[t=00:57:31.025401][f=0036097] [liblobby] Warning: Duplicate user(Aquanim) added to channel (zk)
[t=00:57:31.049987][f=0036097] Sync error for eftadashi in frame 36090 (got d535c2a4, correct is 188794f1)
[t=00:57:32.392257][f=0036138] [liblobby] Warning: Duplicate user(Aquanim) added to channel (zk)
[t=00:57:37.285127][f=0036285] game_message: Stinger is under attack
[t=00:57:44.416619][f=0036498] Sync error for eftadashi in frame 36491 (got 35937f68, correct is 40ff2996)
[t=00:57:57.785055][f=0036899] Sync error for eftadashi in frame 36892 (got 6b96fb31, correct is fccf8110)
[t=00:58:00.303495][f=0036975] game_message: Stinger is under attack
[t=00:58:11.116966][f=0037299] Sync error for eftadashi in frame 37293 (got 8638af20, correct is 2152de56)
[t=00:58:23.299888][f=0037665] game_message: Stinger is under attack
[t=00:58:24.515236][f=0037701] Sync error for eftadashi in frame 37694 (got 3f104d74, correct is f82d5c0a)
[t=00:58:37.850538][f=0038101] Sync error for eftadashi in frame 38095 (got e95b0cdd, correct is fe2090a5)
[t=00:58:46.300086][f=0038355] game_message: Stinger is under attack
[t=00:58:51.265066][f=0038503] Sync error for eftadashi in frame 38496 (got 9ddbe438, correct is f954026f)
[t=00:59:02.184311][f=0038832] game_message: Stinger is under attack
[t=00:59:04.619885][f=0038904] Sync error for eftadashi in frame 38897 (got 2574ecd, correct is c9845c9e)
[t=00:59:09.284388][f=0039045] game_message: Stinger is under attack
[t=00:59:17.989503][f=0039305] Sync error for eftadashi in frame 39298 (got dbaa8436, correct is 9fa66ecf)
[t=00:59:18.898159][f=0039333] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 2649
[t=00:59:31.369319][f=0039706] Sync error for eftadashi in frame 39699 (got bf8e71f, correct is a2cf7188)
[t=00:59:32.286074][f=0039735] game_message: Stinger is under attack
[t=00:59:37.283413][f=0039885] game_message: Reaver is under attack
[t=00:59:44.676039][f=0040106] Sync error for eftadashi in frame 40100 (got 7f6aec86, correct is 1c1e26b4)
[t=00:59:47.801362][f=0040200] game_message: Glaive is under attack
[t=00:59:47.828677][f=0040200] [liblobby] Warning: Duplicate user(nightmare19) added to channel (zk)
[t=00:59:48.991516][f=0040235] [liblobby] Warning: Duplicate user(nightmare19) added to channel (zk)
[t=00:59:58.048270][f=0040507] Sync error for eftadashi in frame 40501 (got af1d8d5e, correct is 2cdd1e27)
[t=01:00:11.449841][f=0040909] Sync error for eftadashi in frame 40902 (got acb3e115, correct is 2d6d122e)
[t=01:00:24.839285][f=0041310] Sync error for eftadashi in frame 41303 (got 14c12143, correct is 52e06736)
[t=01:00:38.219438][f=0041712] Sync error for eftadashi in frame 41704 (got 1b4ed7, correct is cea9b3b3)
[t=01:00:51.555288][f=0042112] Sync error for eftadashi in frame 42105 (got ebe7b38c, correct is 9f1a1830)
[t=01:01:04.922291][f=0042513] Sync error for eftadashi in frame 42506 (got 45241901, correct is f30ad4c6)
[t=01:01:14.250123][f=0042794] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 2650
[t=01:01:18.287836][f=0042914] Sync error for eftadashi in frame 42907 (got e6adb74c, correct is b71c8ea8)
[t=01:01:22.173902][f=0043032] game_message: Reaver is under attack
[t=01:01:31.654256][f=0043315] Sync error for eftadashi in frame 43308 (got e461f6ed, correct is 6355c948)
[t=01:01:44.374107][f=0043698] game_message: Morph complete: Engineer lvl 5 -> Engineer lvl 6
[t=01:01:45.003436][f=0043716] Sync error for eftadashi in frame 43709 (got d3730608, correct is a25a589a)
[t=01:01:53.037498][f=0043957] [liblobby] Warning: Duplicate user(JackalJacks) added to channel (zk)
[t=01:01:54.165117][f=0043991] [liblobby] Warning: Duplicate user(JackalJacks) added to channel (zk)
[t=01:01:58.340342][f=0044116] Sync error for eftadashi in frame 44110 (got e2e576fc, correct is 7332aa67)
[t=01:02:11.736710][f=0044518] Sync error for eftadashi in frame 44511 (got d5e48ad, correct is 3d879470)
[t=01:02:25.104250][f=0044919] Sync error for eftadashi in frame 44912 (got 37ee8a39, correct is 44ad3c37)
[t=01:02:25.642863][f=0044936] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 2651
[t=01:02:38.469759][f=0045320] Sync error for eftadashi in frame 45313 (got 91539098, correct is bbfd5ad5)
[t=01:02:51.837508][f=0045721] Sync error for eftadashi in frame 45714 (got 98adc7b2, correct is ee40259f)
[t=01:03:05.255015][f=0046123] Sync error for eftadashi in frame 46115 (got 756f46c7, correct is def51c33)
[t=01:03:18.587694][f=0046523] Sync error for eftadashi in frame 46516 (got 1b7ef97d, correct is 29d941a)
[t=01:03:31.902679][f=0046923] Sync error for eftadashi in frame 46917 (got bcc42b28, correct is 1bb1a17c)
[t=01:03:45.303702][f=0047325] Sync error for eftadashi in frame 47318 (got 71517f7, correct is be0fa1d6)
[t=01:03:58.643657][f=0047725] Sync error for eftadashi in frame 47719 (got c19be349, correct is dbdd201b)
[t=01:04:12.037101][f=0048127] Sync error for eftadashi in frame 48120 (got a1966fed, correct is 2200adeb)
[t=01:04:25.435995][f=0048529] Sync error for eftadashi in frame 48521 (got c8574070, correct is f63befb5)
[t=01:04:38.770147][f=0048929] Sync error for eftadashi in frame 48922 (got ce15c629, correct is 85f18337)
[t=01:04:41.173586][f=0049002] game_message: Morph complete: Engineer lvl 6 -> Engineer lvl 7
[t=01:04:52.137533][f=0049330] Sync error for eftadashi in frame 49323 (got cd168faa, correct is f1933597)
[t=01:05:05.504920][f=0049731] Sync error for eftadashi in frame 49724 (got 7099594b, correct is e1015aae)
[t=01:05:18.876161][f=0050132] Sync error for eftadashi in frame 50125 (got 56c0d2c9, correct is 194c650e)
[t=01:05:32.237467][f=0050533] Sync error for eftadashi in frame 50526 (got fa24ebcd, correct is 8d533dcb)
[t=01:05:45.573312][f=0050933] Sync error for eftadashi in frame 50927 (got 31746400, correct is 8233b60a)
[t=01:05:58.968580][f=0051335] Sync error for eftadashi in frame 51328 (got 52d4c1e2, correct is 37637d5d)
[t=01:06:12.336652][f=0051736] Sync error for eftadashi in frame 51729 (got 8399900e, correct is fc7f5999)
[t=01:06:25.718041][f=0052138] Sync error for eftadashi in frame 52130 (got 67ec36da, correct is fcc61de1)
[t=01:06:26.687421][f=0052168] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "scripts/staticheavyradar.lua"]:1: piece not found: base
stack traceback:
[C]: in function 'sp_CallAsUnit'
[string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
[string "LuaRules/Gadgets/unit_script.lua"]:870: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1400: in function <[string "LuaRules/gadgets.lua"]:1395>
(tail call): ?
[t=01:06:26.926803][f=0052174] [Game::ClientReadNet][LOGMSG] sender="eftadashi" string="[Internal Lua error: Call failure] [string "scripts/staticheavyradar.lua"]:1: piece not found: base
stack traceback:
[C]: in function 'sp_CallAsUnit'
[string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
[string "LuaRules/Gadgets/unit_script.lua"]:870: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1400: in function <[string "LuaRules/gadgets.lua"]:1395>
(tail call): ?"
[t=01:06:35.140261][f=0052421] game_message: Morph complete: Engineer lvl 7 -> Engineer lvl 8
[t=01:06:36.808240][f=0052471] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_energy_drain.lua"]:97: [CallCOBScript] unit is not running a COB script
stack traceback:
[C]: in function 'CallCOBScript'
[string "LuaRules/Gadgets/unit_energy_drain.lua"]:97: in function 'ScriptUpdate'
[string "LuaRules/Gadgets/unit_energy_drain.lua"]:157: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:989: in function <[string "LuaRules/gadgets.lua"]:987>
(tail call): ?
[t=01:06:37.072573][f=0052478] [Game::ClientReadNet][LOGMSG] sender="eftadashi" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_energy_drain.lua"]:97: [CallCOBScript] unit is not running a COB script
stack traceback:
[C]: in function 'CallCOBScript'
[string "LuaRules/Gadgets/unit_energy_drain.lua"]:97: in function 'ScriptUpdate'
[string "LuaRules/Gadgets/unit_energy_drain.lua"]:157: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:989: in function <[string "LuaRules/gadgets.lua"]:987>
(tail call): ?"
[t=01:06:39.069593][f=0052538] Sync error for eftadashi in frame 52531 (got 5b150c22, correct is ad0e06f9)
[t=01:06:52.438334][f=0052939] Sync error for eftadashi in frame 52932 (got d9cd031f, correct is 52ea1daf)
[t=01:07:05.754969][f=0053339] Sync error for eftadashi in frame 53333 (got 358a09fb, correct is f167dc4c)
[t=01:07:19.185398][f=0053741] Sync error for eftadashi in frame 53734 (got 7b425654, correct is ca92c0dd)
[t=01:07:32.485000][f=0054141] Sync error for eftadashi in frame 54135 (got 696f7f50, correct is 1a7c4aa9)
[t=01:07:39.245698][f=0054344] [liblobby] Warning: Duplicate user(HabianJdb) added to channel (zk)
[t=01:07:45.840127][f=0054542] Sync error for eftadashi in frame 54536 (got b727b424, correct is 358fbcec)
[t=01:07:59.269117][f=0054944] Sync error for eftadashi in frame 54937 (got 7d20ccf6, correct is d1e3f6dc)
[t=01:08:12.617836][f=0055345] Sync error for eftadashi in frame 55338 (got ea81d6fb, correct is 21075ad3)
[t=01:08:25.988086][f=0055746] Sync error for eftadashi in frame 55739 (got 9234faae, correct is 121f586e)
[t=01:08:39.360931][f=0056147] Sync error for eftadashi in frame 56140 (got 3e870a6e, correct is 7bb9de36)
------- TRUNCATED -------
[t=01:32:23.966081][f=0098886] Shutdown Widget - Modular Comm Info
[t=01:32:23.966090][f=0098886] Shutdown Widget - Transport AI
[t=01:32:23.966098][f=0098886] Shutdown Widget - Stereo3D
[t=01:32:23.966157][f=0098886] Shutdown Widget - State Reverse and Latency
[t=01:32:23.966164][f=0098886] Shutdown Widget - Showeco and Grid Drawer
[t=01:32:23.966179][f=0098886] Shutdown Widget - Point Tracker
[t=01:32:23.966186][f=0098886] Shutdown Widget - Music Player v2
[t=01:32:23.966206][f=0098886] Shutdown Widget - Missile Silo Range
[t=01:32:23.966214][f=0098886] Shutdown Widget - MinimapEvents
[t=01:32:23.966223][f=0098886] Shutdown Widget - Local Widgets Config
[t=01:32:23.966237][f=0098886] Shutdown Widget - Highlight Geos
[t=01:32:23.966247][f=0098886] Shutdown Widget - Grab Input
[t=01:32:23.966358][f=0098886] Input grabbing is disabled!
[t=01:32:23.966366][f=0098886] Shutdown Widget - Defense Range Zero-K
[t=01:32:23.966562][f=0098886] Shutdown Widget - Darkening
[t=01:32:23.966579][f=0098886] Shutdown Widget - Context Menu
[t=01:32:23.966586][f=0098886] Shutdown Widget - Chili Spectator Panels
[t=01:32:23.966593][f=0098886] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:32:23.966606][f=0098886] Shutdown Widget - Chili Nuke Warning
[t=01:32:23.966615][f=0098886] Shutdown Widget - Chili EndGame Window
[t=01:32:23.966625][f=0098886] Shutdown Widget - Chili Economy Panel Default
[t=01:32:23.966684][f=0098886] Shutdown Widget - CameraShake
[t=01:32:23.966694][f=0098886] Shutdown Widget - Attack Warning
[t=01:32:23.966702][f=0098886] Shutdown Widget - Startup Info and Selector
[t=01:32:23.966712][f=0098886] Shutdown Widget - Attack AoE
[t=01:32:23.966720][f=0098886] Shutdown Widget - Map Edge Extension
[t=01:32:23.967123][f=0098886] Shutdown Widget - Selection Send
[t=01:32:23.967133][f=0098886] Shutdown Widget - Highlight Unit GL4 v2
[t=01:32:23.967141][f=0098886] Shutdown Widget - LupsManager
[t=01:32:23.967206][f=0098886] Shutdown Widget - Receive Units Indicator
[t=01:32:23.967218][f=0098886] Shutdown Widget - Newton Firezone
[t=01:32:23.967226][f=0098886] Shutdown Widget - Chili Pro Console
[t=01:32:23.968111][f=0098886] Shutdown Widget - Persistent Build Height
[t=01:32:23.968122][f=0098886] Shutdown Widget - Lasso Terraform GUI
[t=01:32:23.968129][f=0098886] Shutdown Widget - Lups
[t=01:32:23.968563][f=0098886] Shutdown Widget - Chili Framework
[t=01:32:23.968574][f=0098886] Shutdown Widget - Mex Placement Handler
[t=01:32:23.968607][f=0098886] Shutdown Widget - Custom Markers
[t=01:32:23.968617][f=0098886] Shutdown Widget - Chili Core Selector
[t=01:32:23.968676][f=0098886] Shutdown Widget - Select Keys
[t=01:32:23.968689][f=0098886] Shutdown Widget - Pause Screen
[t=01:32:23.968784][f=0098886] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:32:23.968809][f=0098886] Shutdown Widget - Bloom Shader Deferred
[t=01:32:23.968904][f=0098886] Shutdown Widget - Text To Speech Control
[t=01:32:23.968912][f=0098886] Shutdown Widget - Layout Handler
[t=01:32:23.968924][f=0098886] Shutdown Widget - Color Blindness Correction
[t=01:32:23.968997][f=0098886] End widgetHandler:Shutdown
[t=01:32:24.014026][f=0098886] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 398804668, 0.0} allocedSize{int+, int-, ext}={0, 0, 38116827894}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0037}
[t=01:32:24.016155][f=0098886] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=01:32:24.016213][f=0098886] [Game::KillLua][3] dtor=0 luaRules=0000021ca15d2df0
[t=01:32:24.016245][f=0098886] Start gadgetHandler:Shutdown
[t=01:32:24.016254][f=0098886] Shutdown - StartSetup
[t=01:32:24.016262][f=0098886] Shutdown - UnitMorph
[t=01:32:24.018863][f=0098886] Shutdown - Carrier Drones
[t=01:32:24.019107][f=0098886] Shutdown - Missile Silo Controller
[t=01:32:24.019119][f=0098886] Shutdown - Modular Comm Info
[t=01:32:24.019126][f=0098886] Shutdown - Terrain Texture Handler
[t=01:32:24.019134][f=0098886] Shutdown - UnitCloakShield
[t=01:32:24.019851][f=0098886] Shutdown - Starlight Handler
[t=01:32:24.019927][f=0098886] End gadgetHandler:Shutdown
[t=01:32:24.037579][f=0098886] Start gadgetHandler:Shutdown
[t=01:32:24.037596][f=0098886] Shutdown - Teleport Throw
[t=01:32:24.037606][f=0098886] Shutdown - UnitMorph
[t=01:32:24.037618][f=0098886] Shutdown - Commander Skin Renderer
[t=01:32:24.040813][f=0098886] Shutdown - Missile fired callins
[t=01:32:24.040830][f=0098886] Shutdown - Modular Comm Info
[t=01:32:24.040851][f=0098886] Shutdown - Retreat Command
[t=01:32:24.040864][f=0098886] Shutdown - Shockwaves
[t=01:32:24.040871][f=0098886] Shutdown - Unit tint API
[t=01:32:24.040884][f=0098886] Shutdown - Unit glow API
[t=01:32:24.040897][f=0098886] Shutdown - UnitCloakShield
[t=01:32:24.040920][f=0098886] Shutdown - Lups Cloak FX
[t=01:32:24.041005][f=0098886] Shutdown - Lups
[t=01:32:24.041581][f=0098886] Shutdown - Lups Shield
[t=01:32:24.041863][f=0098886] End gadgetHandler:Shutdown
[t=01:32:24.060142][f=0098886] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7582, 0.0} allocedSize{int+, int-, ext}={0, 0, 1182194}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007}
[t=01:32:24.062079][f=0098886] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:32:24.062134][f=0098886] [Game::KillLua][4] dtor=0
[t=01:32:24.062149][f=0098886] [Game::KillLua][5] dtor=0
[t=01:32:24.064964][f=0098886] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-11_21-24-37-392_Mountain Pass V4_105.1.1-2457-g8095d30 BAR105.sdfz" (15212544 bytes)
[t=01:32:24.065030][f=0098886] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:32:24.101103][f=0098886] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:32:24.101130][f=0098886] [Sound] [Sound::UpdateThread][3] #sources=32 #items=75
[t=01:32:24.101309][f=0098886] [Sound] [Sound::UpdateThread][4] ctx=0000021c70f7be90 dev=0000021b52b80020
[t=01:32:24.101393][f=0098886] [Sound] [Sound::UpdateThread][5] ctx=0000021c70f7be90 dev=0000021b52b80020
[t=01:32:24.101401][f=0098886] [Sound] [Sound::Cleanup][alcDestroyContext(0000021c70f7be90)]
[t=01:32:24.101893][f=0098886] [Sound] [Sound::Cleanup][alcCloseDevice(0000021b52b80020)]
[t=01:32:24.102200][f=0098886] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:32:24.126012][f=0098886] [Sound] [Sound::UpdateThread][6]
[t=01:32:24.126440][f=0098886] [Game::~CGame][1]
[t=01:32:24.126451][f=0098886] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:32:24.126457][f=0098886] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:32:24.126461][f=0098886] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:32:24.126467][f=0098886] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:32:24.126472][f=0098886] [Game::KillLua][4] dtor=1
[t=01:32:24.126484][f=0098886] [Game::KillLua][5] dtor=1
[t=01:32:24.126527][f=0098886] [Game::KillMisc][1]
[t=01:32:24.126531][f=0098886] [Game::KillMisc][2]
[t=01:32:24.126666][f=0098886] [Game::KillMisc][3]
[t=01:32:24.126726][f=0098886] [Game::KillRendering][1]
[t=01:32:24.128478][f=0098886] [~CRectangleOverlapHandler] 1% overlap reduction
[t=01:32:24.153599][f=0098886] [3DOParser::Kill] allocated 2 pieces
[t=01:32:24.153614][f=0098886] [S3OParser::Kill] allocated 5492 pieces
[t=01:32:24.154019][f=0098886] [AssParser::Kill] allocated 674 pieces
[t=01:32:24.187938][f=0098886] [Game::KillInterface][1]
[t=01:32:24.188777][f=0098886] [Game::KillInterface][2]
[t=01:32:24.189238][f=0098886] [Game::KillSimulation][1]
[t=01:32:24.189342][f=0098886] [Game::KillSimulation][2]
[t=01:32:24.219574][f=0098886] [CCollisionHandler] dis-/continuous tests: 51/660522910
[t=01:32:24.219588][f=0098886] [Game::KillSimulation][3]
[t=01:32:24.220978][f=0098886] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[t=01:32:24.221093][f=0098886] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:32:24.221151][f=0098886] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[t=01:32:24.221221][f=0098886] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:32:24.221397][f=0098886] [~CRectangleOverlapHandler] 1% overlap reduction
[t=01:32:24.236323][f=0098886] [LosHandler::Kill] raycast instance cache-{hits,misses}={387071,171489}; shared=3%; cached=66%
[t=01:32:24.245481][f=0098886] [Game::KillSimulation][4]
[t=01:32:24.338378][f=0098886] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=01:32:24.338413][f=0098886] [Game::~CGame][2]
[t=01:32:24.338418][f=0098886] [Game::~CGame][3]
[t=01:32:24.346118][f=0098886] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=01:32:24.348258][f=0098886] SetLobbyFullscreenMode, 3, 1920, 1080
[t=01:32:24.349387][f=0098886] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=01:32:24.441354][f=0098886] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 69469548, 0.0} allocedSize{int+, int-, ext}={0, 0, 7556727745}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0054}
[t=01:32:24.444348][f=0098886] [SpringApp::Kill][3]
[t=01:32:24.444448][f=0098886] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
6881636 bytes sent in 92315 packets (74.545 bytes/packet)
33295950 bytes recv'd in 68234 packets (487.967 bytes/packet)
{0.103x, 0.012x} relative protocol overhead {up, down}
147375 incoming chunks dropped, 250517 outgoing chunks resent
84623 incoming chunks processed
[t=01:32:24.444469][f=0098886] [SpringApp::Kill][4] font=0000021b73401c00
[t=01:32:24.449152][f=0098886] [SpringApp::Kill][5]
[t=01:32:24.452767][f=0098886] [SpringApp::Kill][6]
[t=01:32:24.452780] [SpringApp::Kill][7]
[t=01:32:24.452826] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {880, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:32:24.452832] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2272, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=01:32:24.452839] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:32:24.452847] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:32:24.452853] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1760, 65536, 65536}, EBO = {2640, 262144, 262144}
[t=01:32:24.452859] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:32:24.452867] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1712, 1048576, 1048576}, EBO = {2568, 2097152, 2097152}
[t=01:32:24.452874] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {33868, 1048576, 1048576}, EBO = {50802, 2097152, 2097152}
[t=01:32:24.452880] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:32:24.452885] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:32:24.452931] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:32:24.452938] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=01:32:24.452945] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1876, 1048576, 1048576}, EBO = {2814, 2097152, 2097152}
[t=01:32:24.540255] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:32:24.540270] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:32:24.540277] [LuaSocket] TCP_LISTEN ALLOW * -1
[t=01:32:24.540283] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8481
[t=01:32:24.540292] [LuaSocket] UDP_LISTEN ALLOW * -1
[t=01:32:24.541476] [VFS] [SpringVFS::DeleteArchives<this=0000021b736ee210>]
[t=01:32:24.541494] [VFS] [SpringVFS::DeleteArchives<this=0000021b736ee210>(section=0)] #archives[section]=0 #files[section]=8179
[t=01:32:24.542078] [VFS] [SpringVFS::DeleteArchives<this=0000021b736ee210>(section=1)] #archives[section]=0 #files[section]=10
[t=01:32:24.542101] [VFS] [SpringVFS::DeleteArchives<this=0000021b736ee210>(section=2)] #archives[section]=4 #files[section]=437
[t=01:32:24.542110] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000021b5f5fa080)
[t=01:32:24.542256] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (0000021b733fafa0)
[t=01:32:24.542345] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000021b733fb100)
[t=01:32:24.542471] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000021b733fa970)
[t=01:32:24.543169] [VFS] [SpringVFS::DeleteArchives<this=0000021b736ee210>(section=3)] #archives[section]=0 #files[section]=2886
[t=01:32:24.544574] [VFS] [SpringVFS::DeleteArchives<this=0000021b736ee210>(section=4)] #archives[section]=0 #files[section]=0
[t=01:32:24.544594] [VFS] [SpringVFS::DeleteArchives<this=0000021b736ee210>(section=5)] #archives[section]=1 #files[section]=0
[t=01:32:24.544601] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000021b5f5f8030)
[t=01:32:24.559892] [VFS] [SpringVFS::DeleteArchives<this=0000021b736ee210>(section=6)] #archives[section]=1 #files[section]=0
[t=01:32:24.559911] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\mountain_pass_v4.sd7 (0000021b365544c0)
[t=01:32:24.561077] [VFS] [SpringVFS::DeleteArchives<this=0000021b736ee210>(section=7)] #archives[section]=0 #files[section]=0
[t=01:32:24.561085] [VFS] [SpringVFS::DeleteArchives<this=0000021b736ee210>(section=8)] #archives[section]=1 #files[section]=0
[t=01:32:24.561091] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000021b733fb3c0)
[t=01:32:26.059798] [SpringApp::Kill][8]
[t=01:32:26.059807] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:32:26.059812] [WatchDog::Uninstall][1] hangDetectorThread=00007ff787967430 (joinable=1)
[t=01:32:26.059815] [WatchDog::Uninstall][2]
[t=01:32:26.862320] [WatchDog::Uninstall][3]
[t=01:32:26.862333] [SpringApp::Kill][9]
Zero-K.exe Information: 0 : Spring exited