Open Chobbyla opened 7 months ago
infolog_full.txt (truncated):
[t=00:00:00.030911] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.030930] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.039069] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.039182] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.262259] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.262303] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.262319] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.262330] [t=00:00:00.262335] Enable or disable log sections using the LogSections configuration key [t=00:00:00.262354] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.262358] Use "none" to disable the default log sections. [t=00:00:00.262362] ============== </Log Sections> ============== [t=00:00:00.262370] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.262468] AllowDeferredMapRendering = 1 [t=00:00:00.262474] AllowDeferredModelRendering = 1 [t=00:00:00.262479] BumpWaterAnisotropy = 2 [t=00:00:00.262483] BumpWaterBlurReflection = 1 [t=00:00:00.262486] BumpWaterDepthBits = 32 [t=00:00:00.262490] BumpWaterReflection = 2 [t=00:00:00.262494] BumpWaterTexSizeReflection = 256 [t=00:00:00.262498] CamFreeScrollSpeed = 50 [t=00:00:00.262505] CamMode = 1 [t=00:00:00.262513] DualScreenMiniMapOnLeft = 1 [t=00:00:00.262517] EdgeMoveDynamic = 0 [t=00:00:00.262520] EdgeMoveWidth = 0.003 [t=00:00:00.262578] FPSFOV = 90 [t=00:00:00.262583] FPSScrollSpeed = 50 [t=00:00:00.262586] FontSize = 18 [t=00:00:00.262590] GrassDetail = 0 [t=00:00:00.262593] GroundDecals = 5 [t=00:00:00.262597] GroundDetail = 120 [t=00:00:00.262600] GroundScarAlphaFade = 1 [t=00:00:00.262603] HangTimeout = 30 [t=00:00:00.262606] HardwareCursor = 1 [t=00:00:00.262610] InitialNetworkTimeout = 0 [t=00:00:00.262621] LinkIncomingMaxPacketRate = 512 [t=00:00:00.262625] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.262629] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.262633] LinkOutgoingBandwidth = 131072 [t=00:00:00.262647] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.262651] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.262655] MSAALevel = 8 [t=00:00:00.262658] MaxParticles = 25000 [t=00:00:00.262662] MaxSounds = 32 [t=00:00:00.262666] MaximumTransmissionUnit = 0 [t=00:00:00.262672] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.262677] MiniMapMarker = 0 [t=00:00:00.262681] MouseDragScrollThreshold = 0 [t=00:00:00.262684] NetworkLossFactor = 1 [t=00:00:00.262688] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.262692] OverheadScrollSpeed = 50 [t=00:00:00.262696] ReconnectTimeout = 0 [t=00:00:00.262699] RotOverheadScrollSpeed = 50 [t=00:00:00.262703] RotateLogFiles = 1 [t=00:00:00.262706] ShadowMapSize = 8192 [t=00:00:00.262711] Shadows = 1 [t=00:00:00.262721] ShowClock = 0 [t=00:00:00.262725] SoftParticles = 2 [t=00:00:00.262729] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.262732] UnitIconDist = 375 [t=00:00:00.262736] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.262740] UseLuaMemPools = 0 [t=00:00:00.262744] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.262748] VFSCacheArchiveFiles = 0 [t=00:00:00.262765] VSync = 0 [t=00:00:00.262769] Water = 4 [t=00:00:00.262772] XResolution = 1920 [t=00:00:00.262776] YResolution = 1080 [t=00:00:00.262803] snd_volmaster = 50 [t=00:00:00.262815] ============== </User Config> ============== [t=00:00:00.262818] ============== <User System> ============== [t=00:00:00.262823] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.262829] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.262834] Compiler Version: gcc-13.2.0 [t=00:00:00.262870] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.262916] Hardware Config: 11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz; 65137MB RAM, 69233MB pagefile [t=00:00:00.262921] Binary Word Size: 64-bit (native) [t=00:00:00.262925] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.262929] Physical CPU Cores: 8 [t=00:00:00.262933] Logical CPU Cores: 16 [t=00:00:00.262936] ============== </User System> ============== [t=00:00:00.263041] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.263045] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.263048] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.263054] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.263066] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.263873] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.263881] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.269766] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.275347] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.275366] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.275403] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.275408] [ 7] 1600x900x24bpp@60Hz [t=00:00:00.275412] [10] 1440x900x24bpp@60Hz [t=00:00:00.275417] [13] 1400x1050x24bpp@60Hz [t=00:00:00.275420] [16] 1366x768x24bpp@60Hz [t=00:00:00.275424] [19] 1360x768x24bpp@60Hz [t=00:00:00.275427] [22] 1280x1024x24bpp@75Hz [t=00:00:00.275431] [26] 1280x960x24bpp@60Hz [t=00:00:00.275438] [29] 1280x800x24bpp@60Hz [t=00:00:00.275441] [32] 1280x768x24bpp@60Hz [t=00:00:00.275448] [35] 1280x720x24bpp@60Hz [t=00:00:00.275451] [38] 1280x600x24bpp@60Hz [t=00:00:00.275506] [41] 1152x864x24bpp@75Hz [t=00:00:00.275515] [45] 1024x768x24bpp@75Hz [t=00:00:00.275518] [49] 800x600x24bpp@75Hz [t=00:00:00.275531] [53] 720x576x24bpp@60Hz [t=00:00:00.275535] [56] 720x480x24bpp@60Hz [t=00:00:00.275538] [59] 640x480x24bpp@75Hz [t=00:00:00.277870] Display (Generic PnP Monitor)=2 modes=27 bounds={x=-1920, y=106, w=1920, h=1080} [t=00:00:00.277878] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.277898] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.277902] [ 3] 1600x1024x24bpp@60Hz [t=00:00:00.277905] [ 4] 1600x900x24bpp@60Hz [t=00:00:00.277908] [ 5] 1366x768x24bpp@60Hz [t=00:00:00.277911] [ 6] 1360x768x24bpp@60Hz [t=00:00:00.277915] [ 7] 1280x1024x24bpp@75Hz [t=00:00:00.277918] [ 9] 1280x960x24bpp@75Hz [t=00:00:00.277921] [11] 1280x800x24bpp@75Hz [t=00:00:00.277926] [13] 1280x768x24bpp@75Hz [t=00:00:00.277929] [15] 1280x720x24bpp@75Hz [t=00:00:00.277933] [17] 1152x864x24bpp@75Hz [t=00:00:00.277939] [18] 1024x768x24bpp@75Hz [t=00:00:00.277960] [20] 800x600x24bpp@75Hz [t=00:00:00.277975] [22] 720x576x24bpp@75Hz [t=00:00:00.277980] [24] 720x480x24bpp@75Hz [t=00:00:00.277986] [26] 640x480x24bpp@75Hz [t=00:00:00.501081] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.501524] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.501554] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.593654] [GR::LogVersionInfo] [t=00:00:00.593665] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.593669] GL version : 4.6.0 NVIDIA 456.71 [t=00:00:00.593673] GL vendor : NVIDIA Corporation [t=00:00:00.593677] GL renderer : GeForce GTX 1650/PCIe/SSE2 [t=00:00:00.593680] GLSL version: 4.60 NVIDIA [t=00:00:00.593700] GLEW version: 2.1.0 [t=00:00:00.593704] GPU memory : 4096MB (total) / 2960MB (available) [t=00:00:00.593768] SDL swap-int: 1 [t=00:00:00.593772] SDL driver : windows [t=00:00:00.593775] [t=00:00:00.593779] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.593798] GLSL shader support : 1 [t=00:00:00.593801] GL4 support : 1 [t=00:00:00.593805] FBO extension support : 1 [t=00:00:00.594527] NVX GPU mem-info support : 1 [t=00:00:00.594778] ATI GPU mem-info support : 0 [t=00:00:00.594791] Texture clamping to edge : 1 [t=00:00:00.594813] NPOT-texture support : 1 (1) [t=00:00:00.594826] S3TC/DXT1 texture support : 1/1 [t=00:00:00.594830] texture query-LOD support : 1 (1) [t=00:00:00.594834] MSAA frame-buffer support : 1 (1) [t=00:00:00.594839] Z-buffer depth : 32 (-) [t=00:00:00.594847] primitive-restart support : 1 (1) [t=00:00:00.594851] clip-space control support: 1 (1) [t=00:00:00.594855] seamless cube-map support : 1 (1) [t=00:00:00.594859] frag-depth layout support : 1 (1) [t=00:00:00.594863] persistent maps support : 1 (1) [t=00:00:00.594870] explicit attribs location : 1 (1) [t=00:00:00.594875] multi draw indirect : 1 (-) [t=00:00:00.594883] array textures : 1 (-) [t=00:00:00.594887] buffer copy support : 1 (-) [t=00:00:00.594891] indirect draw : 1 (-) [t=00:00:00.594895] base instance : 1 (-) [t=00:00:00.594898] [t=00:00:00.594901] max. FBO samples : 32 [t=00:00:00.594905] max. FS/program texture slots : 32/192 [t=00:00:00.594910] max. texture size : 32768 [t=00:00:00.594919] max. texture anisotropy level : 16.000000 [t=00:00:00.594923] max. vec4 varyings/attributes : 31/16 [t=00:00:00.594926] max. draw-buffers : 8 [t=00:00:00.594930] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.594934] max. uniform buffer-bindings : 84 [t=00:00:00.594938] max. uniform block-size : 64KB [t=00:00:00.594941] max. storage buffer-bindings : 96 [t=00:00:00.594946] max. storage block-size : 2047MB [t=00:00:00.594949] [t=00:00:00.594954] enable AMD-hacks : 0 [t=00:00:00.594958] compress MIP-maps: 0 [t=00:00:00.595036] Number of compressed texture formats: 51 [t=00:00:00.595075] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.595117] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.595379] [GR::UpdateGLConfigs] [t=00:00:00.595408] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.595413] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.595912] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.595924] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.595928] [GR::InitGLState] [t=00:00:00.595979] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.665657] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.713825] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms [t=00:00:00.716653] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.738469] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.738523] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.739092] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.742302] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.742332] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.742436] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.742500] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.758296] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.759071] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.759967] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.760289] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.817330] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms [t=00:00:00.817357] [VFS] [SpringVFS::ReserveArchives<this=0000026877294220>] [t=00:00:00.817658] [VFS] [SpringVFS::AddArchive<this=0000026877294220>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.820486] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000026877294220 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.820499] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.016929] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:01.017265] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.017635] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.017893] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.018267] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.018353] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.018756] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.019297] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.021073] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.021381] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:01.022104][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.022231][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.022582][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.022597][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.022617][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.023436][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.032141][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.032187][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "DELL S2740L (HD Audio Driver for Display Audio)" [t=00:00:01.032194][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:01.032216][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Microphone)" [t=00:00:01.032222][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:01.032262][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.100099][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.114435][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000026877466910(default) context=0000026877176470 numChannels=2 frameSize=8 [t=00:00:01.114482][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.114711][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.114720][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.114727][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.114748][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.114771][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.114781][f=-000001] [Sound] Devices: [t=00:00:01.117468][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.117520][f=-000001] [Sound] [OpenAL Soft on DELL S2740L (HD Audio Driver for Display Audio)] [t=00:00:01.117528][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.117534][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.117568][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.117576][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.120647][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.120803][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.122386][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 176195 MB [t=00:00:01.143352][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.143401][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.143427][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-07_11-26-49-828_Ravaged_v2_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data... [t=00:00:01.459096][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.463880][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.463979][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.463995][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.466964][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.466990][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 323ms [t=00:00:01.467042][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.512904][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000268779222e0] using map "Ravaged_v2" (loaded=0 cached=0) [t=00:00:01.513554][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026877294220>(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [t=00:00:01.584752][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026877294220>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.585105][f=-000001] [PreGame::AddModArchivesToVFS][server=00000268779222e0] using game "Zero-K v1.12.4.0" (loaded=0 cached=0) [t=00:00:01.585678][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026877294220>(arName="Zero-K v1.12.4.0", overwrite=false)] section=0 cached=0 [t=00:00:01.597281][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026877294220>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.597450][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026877294220>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.599959][f=-000001] [CAS::GASCB] Archive file="ravaged_v2.sd7" cs="c432101caea238c45eba02966e58fe4027759cd59f541f4f56d876e417ac781895581bf2bce271a456fb0e27f880e68ac718d5b11343131721a936abb2241641" [t=00:00:01.653085][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.653234][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ravaged_v2 (checksum 06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.654386][f=-000001] [CAS::GASCB] Archive file="0af5de721ecb4df04e427b2dd7dda196.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.698889][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.753454][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.753559][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 286ms [t=00:00:01.753530][f=-000001] Warning: [PreGame::GameDataReceived] Archive 0af5de721ecb4df04e427b2dd7dda196.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.753989][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.801823][f=-000001] forceSingleThreaded, false [t=00:00:01.818361][f=-000001] [CAS::GASCB] Archive file="ravaged_v2.sd7" cs="c432101caea238c45eba02966e58fe4027759cd59f541f4f56d876e417ac781895581bf2bce271a456fb0e27f880e68ac718d5b11343131721a936abb2241641" [t=00:00:01.818487][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.819219][f=-000001] [CAS::GASCB] Archive file="0af5de721ecb4df04e427b2dd7dda196.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.819331][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.819413][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.830111][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.830131][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.830238][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.830312][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.830361][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.830409][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.831226][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.831646][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.832049][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.838465][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.842183][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.845501][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.845517][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.846077][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.860228][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.863142][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.864073][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.864227][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.864607][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.864632][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.864749][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.864768][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.078314][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.183265][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:02.380897][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 516ms [t=00:00:02.380972][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.383377][f=-000001] [CAS::GASCB] Archive file="ravaged_v2.sd7" cs="c432101caea238c45eba02966e58fe4027759cd59f541f4f56d876e417ac781895581bf2bce271a456fb0e27f880e68ac718d5b11343131721a936abb2241641" [t=00:00:02.383541][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.384422][f=-000001] [CAS::GASCB] Archive file="0af5de721ecb4df04e427b2dd7dda196.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.384531][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.384623][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.693880][f=-000001] Loading UnitDefs_posts [t=00:00:04.056997][f=-000001] Loading FeatureDefs_posts [t=00:00:04.179609][f=-000001] Loading WeaponDefs_posts [t=00:00:04.210917][f=-000001] Loading ArmorDefs_posts [t=00:00:04.227314][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1842ms [t=00:00:04.263873][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1882ms [t=00:00:04.263984][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.607373][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.617388][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:05.630490][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:05.630709][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 35ms [t=00:00:05.630721][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.634035][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.635206][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.636028][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.636274][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:06.452772][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.470181][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.884233][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:06.887025][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:30.154367][f=-000001] SetSunLighting [t=00:00:30.155069][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:30.163723][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:30.164476][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:30.166588][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:30.166811][f=-000001] Lua garbage collection rate: 30/s [t=00:00:30.166861][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:30.171952][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:30.172380][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:30.172603][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:30.174120][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:30.179396][f=-000001] Writing last game win data [t=00:00:30.190651][f=-000001] LuaUI v0.3 [t=00:00:30.411480][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:30.480108][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:30.489202][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 12138, 0.0} allocedSize{int+, int-, ext}={0, 0, 1973867}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0105} [t=00:00:30.894700][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:30.896310][f=-000001] <Nuke Icon> Spectator mode. Widget removed. [t=00:00:30.897753][f=-000001] Playback paused [t=00:00:30.905473][f=-000001] UpdateInterfacePreset, default [t=00:00:30.905733][f=-000001] Switching to Free style camera [t=00:00:31.136135][f=-000001] [FeatureDrawer::ConfigNotify] {draw,fade}distance set to {5000.000000,4500.000000} [t=00:00:31.136154][f=-000001] [FeatureDrawer::ConfigNotify] {draw,fade}distance set to {5000.000000,2500.000000} [t=00:00:31.136363][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-07_11-26-49-828_Ravaged_v2_105.1.1-2314-g9e0bf7d BAR105.sdfz [t=00:00:31.136393][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:31.136399][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:31.136600][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:31.136610][f=-000001] -> Connection established (given id 2) [t=00:00:31.136652][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [t=00:00:31.136672][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:31.136720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51a231d433933d59562db2bcac9af8e55335b83093c72daf903f890f3d63cfb8d1e48cb7c8d49a34fa4ac3b4db1fea90beab393986ef162eed0eef94ba6ce198]" [t=00:00:31.136742][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=22a77b3a14a73c90c675e6cd32ddb329628481a1d344c387cddbb08bd20bc0a3b0cf17068e302ec1d03e9f3c22bd3a610f653b9cb2928ad50b3d9eb62004cb62]" [t=00:00:31.136769][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={00000268d37d0920,0000000000000000}][locale="C"]" [t=00:00:31.136797][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:31.560610][f=-000001] Epicmenu: Switching to COFC camera mode [t=00:00:32.003921][f=-000001] starting Sun Course at 0.0 % [t=00:00:34.541921][f=-000001] Beginning demo playback [t=00:00:34.643402][f=-000001] GameID: fa821266fe4ac24c268365243a0b24b3 [t=00:00:35.882572][f=-000001] Connection attempt from n0ddz [t=00:00:35.882614][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:35.882925][f=-000001] -> Connection established (given id 1) [t=00:00:36.238203][f=-000001] Connection attempt from Godde [t=00:00:36.238224][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:36.238603][f=-000001] -> Connection established (given id 0) [t=00:00:36.666054][f=-000001] Skipping pregame chatter [t=00:00:36.676320][f=-000001] Skipping to frame 30 [t=00:00:36.676468][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [t=00:00:36.676504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:36.676531][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [t=00:00:36.676546][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:36.676587][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51a231d433933d59562db2bcac9af8e55335b83093c72daf903f890f3d63cfb8d1e48cb7c8d49a34fa4ac3b4db1fea90beab393986ef162eed0eef94ba6ce198]" [t=00:00:36.676599][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=22a77b3a14a73c90c675e6cd32ddb329628481a1d344c387cddbb08bd20bc0a3b0cf17068e302ec1d03e9f3c22bd3a610f653b9cb2928ad50b3d9eb62004cb62]" [t=00:00:36.676612][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000239d60d7c00,0000000000000000}][locale="C"]" [t=00:00:36.676892][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51a231d433933d59562db2bcac9af8e55335b83093c72daf903f890f3d63cfb8d1e48cb7c8d49a34fa4ac3b4db1fea90beab393986ef162eed0eef94ba6ce198]" [t=00:00:36.676919][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=22a77b3a14a73c90c675e6cd32ddb329628481a1d344c387cddbb08bd20bc0a3b0cf17068e302ec1d03e9f3c22bd3a610f653b9cb2928ad50b3d9eb62004cb62]" [t=00:00:36.677129][f=-000001] <Godde> Allies: I choose: Engineer! [t=00:00:36.677390][f=-000001] <Godde> Allies: I choose: Engineer! [t=00:00:36.677437][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[Game::Load][lua{Rules,Gaia}={000002510a6e6530,0000000000000000}][locale="C"]" [t=00:00:36.677558][f=-000001] <Godde> hi [t=00:00:36.677908][f=-000001] <n0ddz> Allies: I choose: n0dn0d! [t=00:00:36.678272][f=-000001] <n0ddz> hey [t=00:00:36.679341][f=-000001] > Game will be force started in 60 seconds [t=00:00:36.679715][f=-000001] > Game will be force started in 40 seconds [t=00:00:36.679969][f=-000001] <Godde> gl [t=00:00:36.679974][f=-000001] <Godde> hf [t=00:00:36.798463][f=0000005] Playback continued [t=00:00:36.889122][f=0000030] Skip finished [t=00:02:15.609118][f=0002908] Speed set to 20.0 [server] [t=00:02:18.595898][f=0004647] Speed set to 1.0 [server] [t=00:03:00.080825][f=0005853] Speed set to 3.0 [server] [t=00:03:00.562253][f=0005895] Speed set to 5.0 [server] [t=00:03:02.591699][f=0006190] Speed set to 50.0 [server] [t=00:03:02.822593][f=0006432] Set UnitIconDist to 375 [t=00:03:02.822641][f=0006432] GroundDetail set to 59 [t=00:03:02.822659][f=0006432] Set UnitIconDist to 375 [t=00:03:02.822673][f=0006432] GroundDetail set to 59 [t=00:03:02.823084][f=0006432] GroundDetail set to 59 [t=00:03:02.823099][f=0006432] GroundDetail set to 59 [t=00:03:02.823571][f=0006432] Set "shadows" config-parameter to 1 [t=00:03:02.823588][f=0006432] Set "shadows" config-parameter to 1 [t=00:03:02.823994][f=0006432] Set UnitIconDist to 375 [t=00:03:02.824008][f=0006432] Set UnitIconDist to 375 [t=00:03:05.142659][f=0008710] Set UnitIconDist to 375 [t=00:03:05.142748][f=0008710] GroundDetail set to 59 [t=00:03:05.142785][f=0008710] Set UnitIconDist to 375 [t=00:03:05.142802][f=0008710] GroundDetail set to 59 [t=00:03:05.143475][f=0008710] GroundDetail set to 59 [t=00:03:05.143519][f=0008710] GroundDetail set to 59 [t=00:03:05.143967][f=0008710] Set "shadows" config-parameter to 1 [t=00:03:05.143993][f=0008710] Set "shadows" config-parameter to 1 [t=00:03:05.144686][f=0008710] Set UnitIconDist to 375 [t=00:03:05.144705][f=0008710] Set UnitIconDist to 375 [t=00:03:07.398911][f=0010423] [QuitAction] user exited to system [t=00:03:07.432281][f=0010444] [SpringApp::Kill][1] fromRun=1 [t=00:03:07.432334][f=0010444] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:07.457131][f=0010444] [async=0] threads=8 tasks=636482 {sum,avg}{exec,wait}time={{8216.735, 0.013}, {19219.344, 0.030}}ms [t=00:03:07.457155][f=0010444] thread=1 tasks=90926 {sum,min,max,avg}{exec,wait}time={{1151.451, 0.000, 31.566, 0.013}, {2288.086, 0.000, 18446744027136.000, 0.025}}ms [t=00:03:07.457165][f=0010444] thread=2 tasks=90926 {sum,min,max,avg}{exec,wait}time={{1416.424, 0.000, 35.170, 0.016}, {2304.913, 0.000, 18446744027136.000, 0.025}}ms [t=00:03:07.473338][f=0010444] thread=3 tasks=90926 {sum,min,max,avg}{exec,wait}time={{1298.089, 0.000, 33.260, 0.014}, {2551.054, 0.000, 18446744027136.000, 0.028}}ms [t=00:03:07.473387][f=0010444] thread=4 tasks=90926 {sum,min,max,avg}{exec,wait}time={{1008.822, 0.000, 34.545, 0.011}, {3042.636, 0.000, 18446744027136.000, 0.033}}ms [t=00:03:07.473397][f=0010444] thread=5 tasks=90926 {sum,min,max,avg}{exec,wait}time={{907.241, 0.000, 34.419, 0.010}, {3176.037, 0.000, 18446744027136.000, 0.035}}ms [t=00:03:07.473413][f=0010444] thread=6 tasks=90926 {sum,min,max,avg}{exec,wait}time={{1283.801, 0.000, 35.085, 0.014}, {2505.409, 0.000, 5.237, 0.028}}ms [t=00:03:07.473422][f=0010444] thread=7 tasks=90926 {sum,min,max,avg}{exec,wait}time={{1150.908, 0.000, 33.947, 0.013}, {3351.208, 0.000, 5.234, 0.037}}ms [t=00:03:07.473429][f=0010444] [async=1] threads=8 tasks=2393 {sum,avg}{exec,wait}time={{63091.855, 26.365}, {11220502.000, 4688.885}}ms [t=00:03:07.473441][f=0010444] thread=1 tasks=349 {sum,min,max,avg}{exec,wait}time={{9016.089, 0.000, 733.620, 25.834}, {1613104.375, 0.681, 8991.878, 4622.076}}ms [t=00:03:07.473449][f=0010444] thread=2 tasks=347 {sum,min,max,avg}{exec,wait}time={{9050.354, 0.000, 692.314, 26.082}, {1591543.875, 0.141, 9028.487, 4586.582}}ms [t=00:03:07.473457][f=0010444] thread=3 tasks=334 {sum,min,max,avg}{exec,wait}time={{8996.131, 0.000, 733.549, 26.935}, {1591309.625, 0.333, 8968.816, 4764.400}}ms [t=00:03:07.473467][f=0010444] thread=4 tasks=331 {sum,min,max,avg}{exec,wait}time={{9000.896, 0.000, 733.448, 27.193}, {1591481.500, 0.063, 8968.800, 4808.101}}ms [t=00:03:07.473476][f=0010444] thread=5 tasks=341 {sum,min,max,avg}{exec,wait}time={{9018.595, 0.000, 707.351, 26.447}, {1615478.500, 0.152, 9024.089, 4737.474}}ms [t=00:03:07.473513][f=0010444] thread=6 tasks=344 {sum,min,max,avg}{exec,wait}time={{9012.718, 0.000, 611.293, 26.200}, {1598244.125, 0.263, 8987.978, 4646.059}}ms [t=00:03:07.473524][f=0010444] thread=7 tasks=347 {sum,min,max,avg}{exec,wait}time={{8997.076, 0.000, 723.721, 25.928}, {1619340.000, 0.399, 8983.950, 4666.686}}ms [t=00:03:07.473537][f=0010444] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:07.473547][f=0010444] [SpringApp::Kill][2] [t=00:03:07.474049][f=0010444] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:07.474061][f=0010444] [Game::KillLua][1] dtor=0 luaUI=00000268c7f5a580 [t=00:03:07.474115][f=0010444] Start widgetHandler:Shutdown [t=00:03:07.476634][f=0010444] Shutdown - SaveOrderList Complete [t=00:03:07.485566][f=0010444] Writing last game win data [t=00:03:07.496528][f=0010444] Shutdown - SaveConfigData Complete [t=00:03:07.496544][f=0010444] Shutdown Widget - Tweaks [t=00:03:07.496558][f=0010444] Shutdown Widget - OnWidgetState [t=00:03:07.496578][f=0010444] Shutdown Widget - Log Handler [t=00:03:07.496585][f=0010444] Shutdown Widget - Time Out [t=00:03:07.496592][f=0010444] Shutdown Widget - Chili Highlight [t=00:03:07.496605][f=0010444] Shutdown Widget - UnitsIDCard [t=00:03:07.496618][f=0010444] >>>>> ! UnitsIDCard Shutdown ! <<<<< [t=00:03:07.496633][f=0010444] Shutdown Widget - MyClicks [t=00:03:07.496644][f=0010444] Shutdown Widget - Draw After Chili [t=00:03:07.496651][f=0010444] Shutdown Widget - EPIC Menu [t=00:03:07.497585][f=0010444] Shutdown Widget - Chili Widget Selector [t=00:03:07.498397][f=0010444] Shutdown Widget - Chili Minimap [t=00:03:07.498444][f=0010444] Shutdown Widget - Deferred rendering [t=00:03:07.498462][f=0010444] Shutdown Widget - Local Team Colors [t=00:03:07.498471][f=0010444] Shutdown Widget - Draw Placement [t=00:03:07.498519][f=0010444] Shutdown Widget - Persistent Build Height 2 [t=00:03:07.498535][f=0010444] Shutdown Widget - Display Keys 2 [t=00:03:07.498567][f=0010444] Shutdown Widget - Save Game Menu [t=00:03:07.498574][f=0010444] Shutdown Widget - Impaler Targetter [t=00:03:07.498582][f=0010444] Shutdown Widget - Pan View [t=00:03:07.498595][f=0010444] Shutdown Widget - Selected Units GL4 2 [t=00:03:07.498603][f=0010444] Shutdown Widget - EzSelector 1.0 [t=00:03:07.498624][f=0010444] Shutdown Widget - Attrition Counter [t=00:03:07.498756][f=0010444] Shutdown Widget - HealthBars [t=00:03:07.499638][f=0010444] Shutdown Widget - Noises [t=00:03:07.499647][f=0010444] Shutdown Widget - Unit Icons [t=00:03:07.499660][f=0010444] Shutdown Widget - Outline No Shader [t=00:03:07.499673][f=0010444] Shutdown Widget - UnitShapes [t=00:03:07.499692][f=0010444] Shutdown Widget - BuildETA [t=00:03:07.499702][f=0010444] Shutdown Widget - Win Counter [t=00:03:07.499709][f=0010444] Shutdown Widget - EndGame APM stats [t=00:03:07.499724][f=0010444] Shutdown Widget - Modular Comm Info [t=00:03:07.499732][f=0010444] Shutdown Widget - Chili Spectator Panels [t=00:03:07.499740][f=0010444] Shutdown Widget - Chili EndGame Window [t=00:03:07.499755][f=0010444] Shutdown Widget - State Reverse and Latency [t=00:03:07.499763][f=0010444] Shutdown Widget - Music Player v2 [t=00:03:07.499772][f=0010444] Shutdown Widget - Showeco and Grid Drawer [t=00:03:07.499779][f=0010444] Shutdown Widget - Point Tracker [t=00:03:07.499790][f=0010444] Shutdown Widget - Missile Silo Range [t=00:03:07.499799][f=0010444] Shutdown Widget - Highlight Geos [t=00:03:07.499807][f=0010444] Shutdown Widget - Darkening [t=00:03:07.499819][f=0010444] Shutdown Widget - Grab Input [t=00:03:07.501778][f=0010444] Input grabbing is disabled! [t=00:03:07.501800][f=0010444] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:07.501821][f=0010444] Shutdown Widget - Defense Range Zero-K [t=00:03:07.501847][f=0010444] Shutdown Widget - Reclaim Field Highlight [t=00:03:07.501870][f=0010444] Shutdown Widget - Chili Economy Panel Default [t=00:03:07.501944][f=0010444] Shutdown Widget - MyFont [t=00:03:07.501984][f=0010444] Shutdown Widget - Chili Nuke Warning [t=00:03:07.501995][f=0010444] Shutdown Widget - Context Menu [t=00:03:07.502003][f=0010444] Shutdown Widget - Local Widgets Config [t=00:03:07.502019][f=0010444] Shutdown Widget - Ghost Site2 [t=00:03:07.502029][f=0010444] Shutdown Widget - Attack AoE [t=00:03:07.502037][f=0010444] Shutdown Widget - AllyCursors [t=00:03:07.502050][f=0010444] Shutdown Widget - Selection Send [t=00:03:07.502060][f=0010444] Shutdown Widget - CommandInsert2 [t=00:03:07.502314][f=0010444] Enabling CommandInsert [t=00:03:07.502325][f=0010444] Loading: LuaUI/Widgets/cmd_commandinsert.lua [t=00:03:07.508643][f=0010444] Shutdown Widget - Newton Firezone [t=00:03:07.508665][f=0010444] Shutdown Widget - Chili Pro Console [t=00:03:07.513724][f=0010444] Shutdown Widget - Pre-Selection Handler [t=00:03:07.513751][f=0010444] Shutdown Widget - Lasso Terraform GUI [t=00:03:07.513761][f=0010444] Shutdown Widget - Draw Terra2 [t=00:03:07.513787][f=0010444] Shutdown Widget - Chili Framework [t=00:03:07.513796][f=0010444] Shutdown Widget - Chili Addon [t=00:03:07.513805][f=0010444] Shutdown Widget - Custom Markers [t=00:03:07.513829][f=0010444] Shutdown Widget - Mex Placement Handler [t=00:03:07.513844][f=0010444] Shutdown Widget - Select Keys [t=00:03:07.513872][f=0010444] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:03:07.513950][f=0010444] Switching to Overhead (TA) style camera [t=00:03:07.530852][f=0010444] Shutdown Widget - FOV [t=00:03:07.530899][f=0010444] Shutdown Widget - Pause Screen [t=00:03:07.531072][f=0010444] Shutdown Widget - Draw Utils [t=00:03:07.531084][f=0010444] Shutdown Widget - HookFuncs6 [t=00:03:07.531099][f=0010444] Shutdown Widget - Infos On Icons [t=00:03:07.531130][f=0010444] Shutdown Widget - Bloom Shader Deferred [t=00:03:07.531144][f=0010444] Shutdown Widget - Sun and Atmosphere Handler [t=00:03:07.531197][f=0010444] Shutdown Widget - Text To Speech Control [t=00:03:07.531206][f=0010444] Shutdown Widget - Layout Handler [t=00:03:07.531216][f=0010444] Shutdown Widget - Color Blindness Correction [t=00:03:07.531224][f=0010444] End widgetHandler:Shutdown [t=00:03:07.648555][f=0010444] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13016876, 0.0} allocedSize{int+, int-, ext}={0, 0, 2808717672}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0392} [t=00:03:07.648838][f=0010444] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:07.648847][f=0010444] [Game::KillLua][3] dtor=0 luaRules=00000268d37d0920 [t=00:03:07.648883][f=0010444] Start gadgetHandler:Shutdown [t=00:03:07.648917][f=0010444] Shutdown - StartSetup [t=00:03:07.648927][f=0010444] Shutdown - UnitMorph [t=00:03:07.649744][f=0010444] Shutdown - Carrier Drones [t=00:03:07.649772][f=0010444] Shutdown - Missile Silo Controller [t=00:03:07.649788][f=0010444] Shutdown - Modular Comm Info [t=00:03:07.649820][f=0010444] Shutdown - Terrain Texture Handler [t=00:03:07.649844][f=0010444] Shutdown - UnitCloakShield [t=00:03:07.650165][f=0010444] Shutdown - Starlight Handler [t=00:03:07.650188][f=0010444] End gadgetHandler:Shutdown [t=00:03:07.697350][f=0010444] Start gadgetHandler:Shutdown [t=00:03:07.697369][f=0010444] Shutdown - Teleport Throw [t=00:03:07.697380][f=0010444] Shutdown - UnitMorph [t=00:03:07.697394][f=0010444] Shutdown - Commander Skin Renderer [t=00:03:07.698255][f=0010444] Shutdown - Missile fired callins [t=00:03:07.698267][f=0010444] Shutdown - Modular Comm Info [t=00:03:07.698274][f=0010444] Shutdown - Retreat Command [t=00:03:07.698283][f=0010444] Shutdown - Shockwaves [t=00:03:07.698290][f=0010444] Shutdown - Unit tint API [t=00:03:07.698296][f=0010444] Shutdown - Unit glow API [t=00:03:07.698303][f=0010444] Shutdown - UnitCloakShield [t=00:03:07.698312][f=0010444] Shutdown - Lups Cloak FX [t=00:03:07.698343][f=0010444] Shutdown - Lups [t=00:03:07.698412][f=0010444] Shutdown - Lups Shield [t=00:03:07.698456][f=0010444] End gadgetHandler:Shutdown [t=00:03:07.738615][f=0010444] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1528, 0.0} allocedSize{int+, int-, ext}={0, 0, 236312}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0124} [t=00:03:07.742039][f=0010444] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:07.742176][f=0010444] [Game::KillLua][4] dtor=0 [t=00:03:07.742184][f=0010444] [Game::KillLua][5] dtor=0 [t=00:03:07.746854][f=0010444] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:07.791954][f=0010444] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:07.791978][f=0010444] [Sound] [Sound::UpdateThread][3] #sources=32 #items=23 [t=00:03:07.792679][f=0010444] [Sound] [Sound::UpdateThread][4] ctx=0000026877176470 dev=0000026877466910 [t=00:03:07.792956][f=0010444] [Sound] [Sound::UpdateThread][5] ctx=0000026877176470 dev=0000026877466910 [t=00:03:07.792963][f=0010444] [Sound] [Sound::Cleanup][alcDestroyContext(0000026877176470)] [t=00:03:07.794931][f=0010444] [Sound] [Sound::Cleanup][alcCloseDevice(0000026877466910)] [t=00:03:07.795322][f=0010444] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:07.821598][f=0010444] [Sound] [Sound::UpdateThread][6] [t=00:03:07.823231][f=0010444] [Game::~CGame][1] [t=00:03:07.823246][f=0010444] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:07.823253][f=0010444] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:07.823258][f=0010444] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:07.823263][f=0010444] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:07.823269][f=0010444] [Game::KillLua][4] dtor=1 [t=00:03:07.823280][f=0010444] [Game::KillLua][5] dtor=1 [t=00:03:07.823362][f=0010444] [Game::KillMisc][1] [t=00:03:07.823374][f=0010444] [Game::KillMisc][2] [t=00:03:07.823631][f=0010444] [Game::KillMisc][3] [t=00:03:07.823764][f=0010444] [Game::KillRendering][1] [t=00:03:07.847533][f=0010444] [3DOParser::Kill] allocated 1 pieces [t=00:03:07.847576][f=0010444] [S3OParser::Kill] allocated 5542 pieces [t=00:03:07.848093][f=0010444] [AssParser::Kill] allocated 674 pieces [t=00:03:07.886425][f=0010444] [Game::KillInterface][1] [t=00:03:07.886860][f=0010444] [Game::KillInterface][2] [t=00:03:07.887286][f=0010444] [Game::KillSimulation][1] [t=00:03:07.887298][f=0010444] [Game::KillSimulation][2] [t=00:03:07.902600][f=0010444] [CCollisionHandler] dis-/continuous tests: 0/2618653 [t=00:03:07.902617][f=0010444] [Game::KillSimulation][3] [t=00:03:07.903955][f=0010444] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:07.906044][f=0010444] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:07.906106][f=0010444] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:07.906186][f=0010444] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:07.906395][f=0010444] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:07.913479][f=0010444] [LosHandler::Kill] raycast instance cache-{hits,misses}={2739,9656}; shared=0%; cached=22% [t=00:03:07.923128][f=0010444] [Game::KillSimulation][4] [t=00:03:07.960518][f=0010444] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:03:07.960577][f=0010444] [Game::~CGame][2] [t=00:03:07.960583][f=0010444] [Game::~CGame][3] [t=00:03:07.960951][f=0010444] [SpringApp::Kill][3] [t=00:03:07.960966][f=0010444] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 113941 bytes sent 139710 bytes recv'd [t=00:03:07.963708][f=0010444] Kill: client disconnecting... [t=00:03:09.966758][f=0010444] CloseConnection: client connection closed [t=00:03:09.966806][f=0010444] [SpringApp::Kill][4] font=0000026836868a00 [t=00:03:09.970711][f=0010444] [SpringApp::Kill][5] [t=00:03:09.976576][f=0010444] [SpringApp::Kill][6] [t=00:03:09.976614] [SpringApp::Kill][7] [t=00:03:09.976946] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {200, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:09.976956] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {32, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:09.976990] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:09.976996] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:09.977003] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:09.977011] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:09.977019] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {568, 1048576, 1048576}, EBO = {852, 2097152, 2097152} [t=00:03:09.977042] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {10676, 1048576, 1048576}, EBO = {16014, 2097152, 2097152} [t=00:03:09.977048] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:09.977059] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:09.977066] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:09.977073] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:03:09.977084] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {520, 1048576, 1048576}, EBO = {780, 2097152, 2097152} [t=00:03:10.042517] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:10.042530] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:10.042535] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:10.042538] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:10.048878] [VFS] [SpringVFS::DeleteArchives<this=0000026877294220>] [t=00:03:10.048900] [VFS] [SpringVFS::DeleteArchives<this=0000026877294220>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:03:10.048907] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0af5de721ecb4df04e427b2dd7dda196.sdp (00000268773fd6b0) [t=00:03:10.049022] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0af5de721ecb4df04e427b2dd7dda196.sdp" numZipFiles=8179 sumInflSize=910918kb sumReadTime=16760ms [t=00:03:10.049043] file="unittextures/radarjammer1.dds" indx=7698 inflSize=85kb readTime=50ms [t=00:03:10.049051] file="unittextures/b_dom_morty_advcon_freaker_refl.dds" indx=7333 inflSize=1365kb readTime=47ms [t=00:03:10.049056] file="unittextures/platespider_aoplane.dds" indx=7627 inflSize=1024kb readTime=47ms [t=00:03:10.049062] file="sounds/weapon/laser/pulse_laser2.wav" indx=6565 inflSize=145kb readTime=44ms [t=00:03:10.049067] file="sounds/reply/bot_select.wav" indx=6384 inflSize=87kb readTime=42ms [t=00:03:10.049075] file="sounds/weapon/laser/small_laser_fire.wav" indx=6569 inflSize=117kb readTime=42ms [t=00:03:10.049080] file="sounds/cloak.wav" indx=6261 inflSize=99kb readTime=42ms [t=00:03:10.049085] file="sounds/reply/light_turret_select.wav" indx=6410 inflSize=128kb readTime=42ms [t=00:03:10.049091] file="sounds/explosion/ex_med5.wav" indx=6277 inflSize=42kb readTime=42ms [t=00:03:10.049096] file="unitpics/staticsonar.png" indx=6947 inflSize=8kb readTime=42ms [t=00:03:10.050556] [VFS] [SpringVFS::DeleteArchives<this=0000026877294220>(section=1)] #archives[section]=1 #files[section]=121 [t=00:03:10.050568] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ravaged_v2.sd7 (00000268772502e0) [t=00:03:10.051133] [VFS] [SpringVFS::DeleteArchives<this=0000026877294220>(section=2)] #archives[section]=3 #files[section]=329 [t=00:03:10.051145] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (00000268773039a0) [t=00:03:10.051183] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000026877304970) [t=00:03:10.051258] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000026877304810) [t=00:03:10.051386] [VFS] [SpringVFS::DeleteArchives<this=0000026877294220>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:10.051405] [VFS] [SpringVFS::DeleteArchives<this=0000026877294220>(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:10.051414] [VFS] [SpringVFS::DeleteArchives<this=0000026877294220>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:10.051420] [VFS] [SpringVFS::DeleteArchives<this=0000026877294220>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:10.051426] [VFS] [SpringVFS::DeleteArchives<this=0000026877294220>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:10.051437] [VFS] [SpringVFS::DeleteArchives<this=0000026877294220>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:10.054026] [SpringApp::Kill][8] [t=00:03:10.054039] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:10.054045] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7902380b0 (joinable=1) [t=00:03:10.054049] [WatchDog::Uninstall][2] [t=00:03:10.355582] [WatchDog::Uninstall][3] [t=00:03:10.355602] [SpringApp::Kill][9]
infolog_full.txt (truncated):