Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.015168] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.015199] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.020867] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\" [t=00:00:00.020978] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.074155] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.074220] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.074241] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.074250] [t=00:00:00.074253] Enable or disable log sections using the LogSections configuration key [t=00:00:00.074258] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.074262] Use "none" to disable the default log sections. [t=00:00:00.074266] ============== </Log Sections> ============== [t=00:00:00.074269] ============== <User Config> ============== [t=00:00:00.074344] AllowDeferredMapRendering = 1 [t=00:00:00.074349] AllowDeferredModelRendering = 1 [t=00:00:00.074353] AnimationMT = 0 [t=00:00:00.074356] BumpWaterAnisotropy = 2 [t=00:00:00.074360] BumpWaterBlurReflection = 1 [t=00:00:00.074362] BumpWaterDepthBits = 32 [t=00:00:00.074365] BumpWaterReflection = 2 [t=00:00:00.074369] BumpWaterTexSizeReflection = 256 [t=00:00:00.074374] CamFreeScrollSpeed = 50 [t=00:00:00.074377] CamMode = 1 [t=00:00:00.074381] DualScreenMiniMapOnLeft = 1 [t=00:00:00.074387] EdgeMoveDynamic = 0 [t=00:00:00.074391] EdgeMoveWidth = 0.003 [t=00:00:00.074394] FPSFOV = 90 [t=00:00:00.074397] FPSScrollSpeed = 50 [t=00:00:00.074399] FontSize = 18 [t=00:00:00.074402] GrassDetail = 0 [t=00:00:00.074405] GroundDecals = 5 [t=00:00:00.074408] GroundDetail = 120 [t=00:00:00.074412] HangTimeout = 30 [t=00:00:00.074415] HardwareCursor = 1 [t=00:00:00.074419] InitialNetworkTimeout = 0 [t=00:00:00.074422] LinkIncomingMaxPacketRate = 512 [t=00:00:00.074428] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.074431] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.074435] LinkOutgoingBandwidth = 131072 [t=00:00:00.074439] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.074444] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.074447] MSAALevel = 8 [t=00:00:00.074450] MaxParticles = 25000 [t=00:00:00.074453] MaxSounds = 32 [t=00:00:00.074456] MaximumTransmissionUnit = 0 [t=00:00:00.074459] MiddleClickScrollSpeed = 0 [t=00:00:00.074462] MiniMapMarker = 0 [t=00:00:00.074469] MouseDragScrollThreshold = 0 [t=00:00:00.074473] NetworkLossFactor = 1 [t=00:00:00.074477] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.074480] OverheadScrollSpeed = 50 [t=00:00:00.074483] ReconnectTimeout = 0 [t=00:00:00.074486] RotOverheadScrollSpeed = 50 [t=00:00:00.074489] RotateLogFiles = 1 [t=00:00:00.074505] ShadowMapSize = 8192 [t=00:00:00.074508] Shadows = 1 [t=00:00:00.074511] ShowClock = 0 [t=00:00:00.074514] SoftParticles = 2 [t=00:00:00.074558] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.074574] UnitIconDist = 151 [t=00:00:00.074578] UpdateBoundingVolumeMT = 0 [t=00:00:00.074581] UpdateWeaponVectorsMT = 0 [t=00:00:00.074584] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.074587] UseLuaMemPools = 0 [t=00:00:00.074590] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.074594] VFSCacheArchiveFiles = 0 [t=00:00:00.074599] VSync = 0 [t=00:00:00.074602] Water = 4 [t=00:00:00.074605] WindowBorderless = 1 [t=00:00:00.074608] WindowPosY = 0 [t=00:00:00.074634] XResolutionWindowed = 2560 [t=00:00:00.074640] YResolutionWindowed = 1440 [t=00:00:00.074658] ============== </User Config> ============== [t=00:00:00.074662] ============== <User System> ============== [t=00:00:00.074668] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.074674] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.074680] Compiler Version: gcc-13.2.0 [t=00:00:00.074713] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.074743] Hardware Config: 12th Gen Intel(R) Core(TM) i7-12700K; 32611MB RAM, 42851MB pagefile [t=00:00:00.074749] Binary Word Size: 64-bit (native) [t=00:00:00.074753] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.074757] Physical CPU Cores: 8 [t=00:00:00.074760] Logical CPU Cores: 16 [t=00:00:00.074763] ============== </User System> ============== [t=00:00:00.074856] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.074864] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.074866] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.074869] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.074872] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.076235] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.076258] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.082129] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@120Hz} current={2560x1440x24bpp@120Hz} [t=00:00:00.100374] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.100404] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.100409] [ 6] 1920x1440x24bpp@165Hz [t=00:00:00.100413] [11] 1920x1200x24bpp@165Hz [t=00:00:00.100417] [16] 1920x1080x24bpp@165Hz [t=00:00:00.100420] [23] 1680x1050x24bpp@165Hz [t=00:00:00.100424] [30] 1600x1200x24bpp@165Hz [t=00:00:00.100427] [35] 1600x1024x24bpp@165Hz [t=00:00:00.100430] [42] 1600x900x24bpp@165Hz [t=00:00:00.100433] [49] 1440x1080x24bpp@165Hz [t=00:00:00.100436] [56] 1440x900x24bpp@165Hz [t=00:00:00.100442] [63] 1366x768x24bpp@165Hz [t=00:00:00.100445] [70] 1360x768x24bpp@165Hz [t=00:00:00.100448] [77] 1280x1024x24bpp@165Hz [t=00:00:00.100451] [84] 1280x960x24bpp@165Hz [t=00:00:00.100454] [91] 1280x800x24bpp@165Hz [t=00:00:00.100459] [98] 1280x768x24bpp@165Hz [t=00:00:00.100463] [105] 1280x720x24bpp@165Hz [t=00:00:00.100466] [112] 1176x664x24bpp@60Hz [t=00:00:00.100470] [115] 1152x864x24bpp@165Hz [t=00:00:00.100474] [122] 1024x768x24bpp@165Hz [t=00:00:00.100477] [127] 800x600x24bpp@165Hz [t=00:00:00.100482] [132] 720x576x24bpp@165Hz [t=00:00:00.100485] [137] 720x480x24bpp@165Hz [t=00:00:00.100488] [143] 640x480x24bpp@165Hz [t=00:00:00.104547] Display (Acer K272HL)=2 modes=39 bounds={x=2560, y=357, w=1920, h=1080} [t=00:00:00.104556] [ 1] 1920x1200x24bpp@60Hz [t=00:00:00.104560] [ 3] 1920x1080x24bpp@60Hz [t=00:00:00.104563] [ 6] 1680x1050x24bpp@60Hz [t=00:00:00.104566] [ 8] 1600x1200x24bpp@60Hz [t=00:00:00.104569] [10] 1600x1024x24bpp@60Hz [t=00:00:00.104586] [12] 1600x900x24bpp@60Hz [t=00:00:00.104588] [14] 1440x1080x24bpp@60Hz [t=00:00:00.104593] [17] 1440x900x24bpp@60Hz [t=00:00:00.104599] [18] 1366x768x24bpp@60Hz [t=00:00:00.104602] [19] 1360x768x24bpp@60Hz [t=00:00:00.104605] [20] 1280x1024x24bpp@60Hz [t=00:00:00.104625] [21] 1280x960x24bpp@60Hz [t=00:00:00.104640] [22] 1280x800x24bpp@60Hz [t=00:00:00.104644] [23] 1280x768x24bpp@60Hz [t=00:00:00.104647] [24] 1280x720x24bpp@60Hz [t=00:00:00.104651] [27] 1176x664x24bpp@60Hz [t=00:00:00.104661] [30] 1152x864x24bpp@60Hz [t=00:00:00.104666] [31] 1024x768x24bpp@70Hz [t=00:00:00.104670] [33] 800x600x24bpp@60Hz [t=00:00:00.104672] [35] 720x576x24bpp@50Hz [t=00:00:00.104675] [36] 720x480x24bpp@60Hz [t=00:00:00.104678] [38] 640x480x24bpp@60Hz [t=00:00:00.236567] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.237040] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.237068] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.257813] [GR::LogVersionInfo] [t=00:00:00.257824] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.257828] GL version : 4.6.0 NVIDIA 536.99 [t=00:00:00.257832] GL vendor : NVIDIA Corporation [t=00:00:00.257835] GL renderer : NVIDIA GeForce RTX 3090/PCIe/SSE2 [t=00:00:00.257839] GLSL version: 4.60 NVIDIA [t=00:00:00.257842] GLEW version: 2.1.0 [t=00:00:00.257859] GPU memory : 24576MB (total) / 22218MB (available) [t=00:00:00.257872] SDL swap-int: 1 [t=00:00:00.257875] SDL driver : windows [t=00:00:00.257878] [t=00:00:00.257881] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.257884] GLSL shader support : 1 [t=00:00:00.257887] GL4 support : 1 [t=00:00:00.257890] FBO extension support : 1 [t=00:00:00.257899] NVX GPU mem-info support : 1 [t=00:00:00.257904] ATI GPU mem-info support : 0 [t=00:00:00.257912] Texture clamping to edge : 1 [t=00:00:00.257921] NPOT-texture support : 1 (1) [t=00:00:00.257926] S3TC/DXT1 texture support : 1/1 [t=00:00:00.257931] texture query-LOD support : 1 (1) [t=00:00:00.257934] MSAA frame-buffer support : 1 (1) [t=00:00:00.257939] Z-buffer depth : 32 (-) [t=00:00:00.257946] primitive-restart support : 1 (1) [t=00:00:00.257949] clip-space control support: 1 (1) [t=00:00:00.257952] seamless cube-map support : 1 (1) [t=00:00:00.257955] frag-depth layout support : 1 (1) [t=00:00:00.257961] persistent maps support : 1 (1) [t=00:00:00.257964] explicit attribs location : 1 (1) [t=00:00:00.257968] multi draw indirect : 1 (-) [t=00:00:00.257972] array textures : 1 (-) [t=00:00:00.257975] buffer copy support : 1 (-) [t=00:00:00.257979] indirect draw : 1 (-) [t=00:00:00.257982] base instance : 1 (-) [t=00:00:00.257985] [t=00:00:00.257988] max. FBO samples : 32 [t=00:00:00.257999] max. FS/program texture slots : 32/192 [t=00:00:00.258005] max. texture size : 32768 [t=00:00:00.258011] max. texture anisotropy level : 16.000000 [t=00:00:00.258014] max. vec4 varyings/attributes : 31/16 [t=00:00:00.258025] max. draw-buffers : 8 [t=00:00:00.258028] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.258032] max. uniform buffer-bindings : 84 [t=00:00:00.258035] max. uniform block-size : 64KB [t=00:00:00.258038] max. storage buffer-bindings : 96 [t=00:00:00.258044] max. storage block-size : 2047MB [t=00:00:00.258047] [t=00:00:00.258050] enable AMD-hacks : 0 [t=00:00:00.258052] compress MIP-maps: 0 [t=00:00:00.258086] Number of compressed texture formats: 51 [t=00:00:00.258124] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.258194] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.258443] [GR::UpdateGLConfigs] [t=00:00:00.258541] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.258550] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.258570] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.258576] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.258579] [GR::InitGLState] [t=00:00:00.258634] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.361664] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.364233] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.364743] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.368938] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.368962] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.369254] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.373359] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\" [t=00:00:00.373371] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.373466] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\ [t=00:00:00.373504] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.378190] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.378402] Scanning: D:\Steam\steamapps\common\Zero-K\maps [t=00:00:00.378560] Scanning: D:\Steam\steamapps\common\Zero-K\games [t=00:00:00.378614] Scanning: D:\Steam\steamapps\common\Zero-K\packages [t=00:00:00.382333] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms [t=00:00:00.382347] [VFS] [SpringVFS::ReserveArchives<this=000001547ec92e80>] [t=00:00:00.382403] [VFS] [SpringVFS::AddArchive<this=000001547ec92e80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.383816] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001547ec92e80 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.383826] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.385373] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.385744] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.385801] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.385881] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.385927] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.386014] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.386107] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.386284] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.386291] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.386322] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.386631][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.386701][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.386769][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.386783][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.386788][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.386856][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.393973][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.393991][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Acer K272HL (NVIDIA High Definition Audio)" [t=00:00:00.393997][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones\Speakers (Logitech G635/G633s Gaming Headset)" [t=00:00:00.394004][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.408074][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.410181][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001544362f700(default) context=00000154435073b0 numChannels=2 frameSize=8 [t=00:00:00.410204][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.410210][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.410216][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.410220][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.410248][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.410270][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.410277][f=-000001] [Sound] Devices: [t=00:00:00.412523][f=-000001] [Sound] [OpenAL Soft on Headphones\Speakers (Logitech G635/G633s Gaming Headset)] [t=00:00:00.412535][f=-000001] [Sound] [OpenAL Soft on Acer K272HL (NVIDIA High Definition Audio)] [t=00:00:00.412543][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.412549][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.413134][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.413149][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.486526][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 484613 MB [t=00:00:00.488395][f=-000001] [StartScript] Loading StartScript from: D:\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.488981][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482 [t=00:00:00.490216][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name OopsAllFungus [t=00:00:00.490263][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.490273][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.490281][f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440> [t=00:00:00.490290][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.490298][f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.490302][f=-000001] [GR::InitGLState] [t=00:00:00.491918][f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.491931][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.491942][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.491946][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.491953][f=-000001] [t=00:00:00.491962][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.491967][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.491973][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.491977][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.491987][f=-000001] [t=00:00:00.492001][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.492031][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.492044][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.492048][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.641511][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Angel Crossing 1.5" (loaded=0 cached=0) [t=00:00:00.641653][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001547ec92e80>(arName="Angel Crossing 1.5", overwrite=false)] section=1 cached=0 [t=00:00:00.641971][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001547ec92e80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.642188][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.642335][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001547ec92e80>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.672166][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001547ec92e80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.672292][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001547ec92e80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:11.881658][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:11.881772][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:11.881841][f=-000001] Warning: [PreGame::GameDataReceived] Archive Angel Crossing 1.5 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:11.882097][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:11.882148][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:11.882185][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:11.882215][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:34.886702][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:34.887156][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:34.887417][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:34.887552][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:34.887742][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:34.887976][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:34.888114][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:00:34.888243][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:34.888349][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:34.888517][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:34.896124][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:34.896327][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:34.897394][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:34.897566][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:34.897789][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:34.897912][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:34.898469][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:34.898958][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:34.964569][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:34.964929][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:34.965306][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:34.965702][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:34.965855][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:34.965990][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:34.979933][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:34.982522][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:34.982795][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:34.983492][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:34.983620][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:34.984173][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:34.984430][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:34.984552][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:34.984773][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:34.990268][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:00:34.990468][f=-000001] IsIsland, <function>, false [t=00:00:35.009960][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:35.010298][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:35.010483][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:35.010690][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:35.010822][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:35.010989][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:35.011144][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:35.011152][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:35.011158][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:35.011209][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:35.011397][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:35.011599][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:35.011727][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:35.011935][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:35.012675][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:35.012857][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:35.012987][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:35.013098][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:35.026564][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:35.026938][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:35.027299][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:35.027499][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:35.033939][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:35.034319][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:35.038378][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:35.038698][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:35.038959][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:35.039975][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:35.040124][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:35.041962][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:35.042385][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:35.042668][f=-000001] Mex Placement Initialised with 89 spots. [t=00:00:35.043407][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:35.043823][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:35.044398][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:35.046041][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:35.046210][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:35.050584][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:35.051483][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:35.053205][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:35.053372][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:35.053506][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:35.055267][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:35.055692][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:35.055836][f=-000001] SetSunLighting [t=00:00:35.056218][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:35.062446][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:35.063198][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:35.063407][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:35.063567][f=-000001] Lua garbage collection rate: 30/s [t=00:00:35.063578][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:35.065445][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:35.065639][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:35.065770][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:35.066661][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:35.068504][f=-000001] Writing last game win data [t=00:00:35.070760][f=-000001] LuaUI v0.3 [t=00:00:35.150026][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:35.780359][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:35.785633][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9933, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809638}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0128} [t=00:00:36.161092][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:36.348259][f=-000001] GameID: 88b918664433ecba9bfa5941cd7b0f09 [t=00:00:36.348522][f=-000001] Connection attempt from Katyusha [t=00:00:36.348529][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:36.348647][f=-000001] -> Connection established (given id 0) [t=00:00:36.348664][f=-000001] Connection attempt from killhumans [t=00:00:36.348671][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:36.348751][f=-000001] -> Connection established (given id 2) [t=00:00:36.348757][f=-000001] Connection attempt from OopsAllFungus [t=00:00:36.348762][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:36.348867][f=-000001] -> Connection established (given id 1) [t=00:00:36.348891][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Katyusha" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:00:36.348907][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Katyusha" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:36.348925][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OopsAllFungus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:00:36.348940][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OopsAllFungus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:36.348984][f=-000001] [Game::ClientReadNet][LOGMSG] sender="killhumans" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:00:36.349002][f=-000001] [Game::ClientReadNet][LOGMSG] sender="killhumans" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:36.349017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Katyusha" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]" [t=00:00:36.349032][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Katyusha" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]" [t=00:00:36.349084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Katyusha" string="[Game::Load][lua{Rules,Gaia}={000001bd56604920,000001bd56792ab0}][locale="C"]" [t=00:00:36.349175][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [t=00:00:36.349217][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OopsAllFungus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]" [t=00:00:36.349229][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:36.349283][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OopsAllFungus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]" [t=00:00:36.454100][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:36.455023][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OopsAllFungus" string="[Game::Load][lua{Rules,Gaia}={0000015472feb120,0000015519ecb080}][locale="C"]" [t=00:00:40.056500][f=-000001] <OopsAllFungus> Allies: I choose: Destroyer! [t=00:00:40.777576][f=-000001] <Katyusha> Allies: I choose: Guardian! [t=00:00:44.911831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="killhumans" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]" [t=00:00:45.230567][f=-000001] [Game::ClientReadNet][LOGMSG] sender="killhumans" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]" [t=00:00:58.451694][f=-000001] [Game::ClientReadNet][LOGMSG] sender="killhumans" string="[Game::Load][lua{Rules,Gaia}={0000020e43308770,0000020e432d8980}][locale="C"]" [t=00:01:06.309574][f=-000001] <killhumans> Allies: I choose: Strike! [t=00:04:55.314529][f=0006158] game_message: Firefly is under attack [t=00:05:14.060121][f=0006720] game_message: Firefly is under attack [t=00:05:40.411459][f=0007511] game_message: Lotus is under attack [t=00:05:50.579773][f=0007816] game_message: Firefly is under attack [t=00:06:10.780787][f=0008422] game_message: Firefly is under attack [t=00:06:29.614281][f=0008987] game_message: Morph complete: Destroyer lvl 1 -> Destroyer lvl 2 [t=00:09:05.115804][f=0013653] game_message: Morph complete: Destroyer lvl 2 -> Destroyer lvl 3 [t=00:09:53.148229][f=0015094] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [t=00:10:29.535793][f=0016185] game_message: Morph complete: Destroyer lvl 3 -> Destroyer lvl 4 [t=00:12:13.272369][f=0019297] game_message: Morph complete: Destroyer lvl 4 -> Destroyer lvl 5 [t=00:19:06.671436][f=0031699] game_message: Morph complete: Destroyer lvl 5 -> Destroyer lvl 6 [t=00:24:01.523205][f=0040545] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:24:47.274974][f=0041918] game_message: Morph complete: Destroyer lvl 6 -> Destroyer lvl 7 [t=00:26:15.138695][f=0044553] game_message: AI has been destroyed! [t=00:26:15.138848][f=0044553] game_message: North wins! [t=00:26:15.139112][f=0044553] Submitting stats [t=00:26:15.146062][f=0044553] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:26:15.655504][f=0044568] [Game::ClientReadNet] remote skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1 [t=00:26:15.655753][f=0044568] [Game::ClientReadNet] remote skirmish AI "AI: Hard (1)" (ID: 1) being removed from team 2 [t=00:26:18.290339][f=0044647] <autoquit> Autoquit canceled. [t=00:26:25.025670][f=0044849] [QuitAction] user exited to system [t=00:26:25.032557][f=0044849] [SpringApp::Kill][1] fromRun=1 [t=00:26:25.032571][f=0044849] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:26:25.063135][f=0044849] [async=0] threads=8 tasks=8978151 {sum,avg}{exec,wait}time={{198153.031, 0.022}, {949918.375, 0.106}}ms [t=00:26:25.063174][f=0044849] thread=1 tasks=1282593 {sum,min,max,avg}{exec,wait}time={{48531.281, 0.000, 615.415, 0.038}, {28341.293, 0.000, 18446744027136.000, 0.022}}ms [t=00:26:25.063183][f=0044849] thread=2 tasks=1282593 {sum,min,max,avg}{exec,wait}time={{27480.641, 0.000, 584.668, 0.021}, {144929.188, 0.000, 18446744027136.000, 0.113}}ms [t=00:26:25.063191][f=0044849] thread=3 tasks=1282593 {sum,min,max,avg}{exec,wait}time={{27234.918, 0.000, 613.416, 0.021}, {146676.688, 0.000, 18446744027136.000, 0.114}}ms [t=00:26:25.063201][f=0044849] thread=4 tasks=1282593 {sum,min,max,avg}{exec,wait}time={{25150.990, 0.000, 615.312, 0.020}, {151789.641, 0.000, 18446744027136.000, 0.118}}ms [t=00:26:25.063211][f=0044849] thread=5 tasks=1282593 {sum,min,max,avg}{exec,wait}time={{23688.051, 0.000, 615.388, 0.018}, {157748.219, 0.000, 18446744027136.000, 0.123}}ms [t=00:26:25.063218][f=0044849] thread=6 tasks=1282593 {sum,min,max,avg}{exec,wait}time={{22843.311, 0.000, 613.301, 0.018}, {160272.766, 0.000, 18446744027136.000, 0.125}}ms [t=00:26:25.063228][f=0044849] thread=7 tasks=1282593 {sum,min,max,avg}{exec,wait}time={{23223.832, 0.000, 613.193, 0.018}, {160160.562, 0.000, 22.490, 0.125}}ms [t=00:26:25.063236][f=0044849] [async=1] threads=8 tasks=5834 {sum,avg}{exec,wait}time={{105589.812, 18.099}, {5918788.500, 1014.534}}ms [t=00:26:25.063245][f=0044849] thread=1 tasks=834 {sum,min,max,avg}{exec,wait}time={{15109.361, 0.000, 7233.809, 18.117}, {867671.188, 0.432, 11167.354, 1040.373}}ms [t=00:26:25.063257][f=0044849] thread=2 tasks=831 {sum,min,max,avg}{exec,wait}time={{15100.205, 0.000, 7287.379, 18.171}, {848213.875, 0.018, 11165.969, 1020.715}}ms [t=00:26:25.063268][f=0044849] thread=3 tasks=819 {sum,min,max,avg}{exec,wait}time={{15070.323, 0.001, 4057.900, 18.401}, {837541.938, 0.001, 11167.287, 1022.640}}ms [t=00:26:25.063275][f=0044849] thread=4 tasks=830 {sum,min,max,avg}{exec,wait}time={{15080.747, 0.000, 4090.525, 18.170}, {837206.500, 0.083, 11165.963, 1008.683}}ms [t=00:26:25.063287][f=0044849] thread=5 tasks=846 {sum,min,max,avg}{exec,wait}time={{15070.953, 0.000, 4135.829, 17.814}, {849960.812, 0.043, 11167.404, 1004.682}}ms [t=00:26:25.063296][f=0044849] thread=6 tasks=848 {sum,min,max,avg}{exec,wait}time={{15080.784, 0.000, 7265.061, 17.784}, {836302.062, 0.198, 11164.771, 986.205}}ms [t=00:26:25.063304][f=0044849] thread=7 tasks=826 {sum,min,max,avg}{exec,wait}time={{15077.436, 0.000, 4150.165, 18.254}, {841891.875, 0.090, 11164.704, 1019.240}}ms [t=00:26:25.063313][f=0044849] [ThreadPool::SetThreadCount][2] workers=0 [t=00:26:25.063317][f=0044849] [SpringApp::Kill][2] [t=00:26:25.063359][f=0044849] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:26:25.063366][f=0044849] [Game::KillLua][1] dtor=0 luaUI=000001551ac82ea0 [t=00:26:25.063394][f=0044849] Start widgetHandler:Shutdown [t=00:26:25.065233][f=0044849] Shutdown - SaveOrderList Complete [t=00:26:25.065633][f=0044849] Writing last game win data [t=00:26:25.068210][f=0044849] Shutdown - SaveConfigData Complete [t=00:26:25.068229][f=0044849] Shutdown Widget - Chili Highlight [t=00:26:25.068250][f=0044849] Shutdown Widget - Draw After Chili [t=00:26:25.068258][f=0044849] Shutdown Widget - API Unit Tracker GL4 [t=00:26:25.068268][f=0044849] Shutdown Widget - EPIC Menu [t=00:26:25.069080][f=0044849] Shutdown Widget - Chili Minimap [t=00:26:25.069180][f=0044849] Shutdown Widget - Chili Widget Selector [t=00:26:25.069829][f=0044849] Shutdown Widget - Depth of Field Shader [t=00:26:25.069840][f=0044849] Shutdown Widget - Deferred rendering [t=00:26:25.070390][f=0044849] Shutdown Widget - Local Team Colors [t=00:26:25.070402][f=0044849] Shutdown Widget - Display Keys 2 [t=00:26:25.070430][f=0044849] Shutdown Widget - Save Game Menu [t=00:26:25.070438][f=0044849] Shutdown Widget - Highlight Model Api GL4 [t=00:26:25.070470][f=0044849] Shutdown Widget - Selected Units GL4 2 [t=00:26:25.070479][f=0044849] Shutdown Widget - HealthBars [t=00:26:25.071153][f=0044849] Shutdown Widget - Noises [t=00:26:25.071163][f=0044849] Shutdown Widget - Unit Icons [t=00:26:25.071218][f=0044849] Shutdown Widget - BuildETA [t=00:26:25.071229][f=0044849] Shutdown Widget - Win Counter [t=00:26:25.071236][f=0044849] Shutdown Widget - EndGame APM stats [t=00:26:25.071246][f=0044849] Shutdown Widget - Modular Comm Info [t=00:26:25.071252][f=0044849] Shutdown Widget - Attack Warning [t=00:26:25.071261][f=0044849] Shutdown Widget - CameraShake [t=00:26:25.071269][f=0044849] Shutdown Widget - Chili Economy Panel Default [t=00:26:25.071334][f=0044849] Shutdown Widget - Chili EndGame Window [t=00:26:25.071352][f=0044849] Shutdown Widget - Chili Nuke Warning [t=00:26:25.071362][f=0044849] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:26:25.071373][f=0044849] Shutdown Widget - Chili Spectator Panels [t=00:26:25.071382][f=0044849] Shutdown Widget - Context Menu [t=00:26:25.071388][f=0044849] Shutdown Widget - Darkening [t=00:26:25.071400][f=0044849] Shutdown Widget - Defense Range Zero-K [t=00:26:25.071524][f=0044849] Shutdown Widget - Grab Input [t=00:26:25.071653][f=0044849] Input grabbing is disabled! [t=00:26:25.071661][f=0044849] Shutdown Widget - Highlight Geos [t=00:26:25.071670][f=0044849] Shutdown Widget - Local Widgets Config [t=00:26:25.071684][f=0044849] Shutdown Widget - MinimapEvents [t=00:26:25.071695][f=0044849] Shutdown Widget - Missile Silo Range [t=00:26:25.071706][f=0044849] Shutdown Widget - Music Player v2 [t=00:26:25.071732][f=0044849] Shutdown Widget - Point Tracker [t=00:26:25.071741][f=0044849] Shutdown Widget - Showeco and Grid Drawer [t=00:26:25.071755][f=0044849] Shutdown Widget - Startup Info and Selector [t=00:26:25.071770][f=0044849] Shutdown Widget - State Reverse and Latency [t=00:26:25.071779][f=0044849] Shutdown Widget - Stereo3D [t=00:26:25.071834][f=0044849] Shutdown Widget - Transport AI [t=00:26:25.071844][f=0044849] Shutdown Widget - Attack AoE [t=00:26:25.071852][f=0044849] Shutdown Widget - UnitShapes 3 [t=00:26:25.071886][f=0044849] Shutdown Widget - Map Edge Extension [t=00:26:25.072758][f=0044849] Shutdown Widget - Highlight Unit GL4 v2 [t=00:26:25.072779][f=0044849] Shutdown Widget - Selection Send [t=00:26:25.072789][f=0044849] Shutdown Widget - LupsManager [t=00:26:25.072843][f=0044849] Shutdown Widget - Newton Firezone [t=00:26:25.072854][f=0044849] Shutdown Widget - Receive Units Indicator [t=00:26:25.072863][f=0044849] Shutdown Widget - Chili Pro Console [t=00:26:25.073318][f=0044849] Shutdown Widget - Persistent Build Height [t=00:26:25.073331][f=0044849] Shutdown Widget - Lasso Terraform GUI [t=00:26:25.073342][f=0044849] Shutdown Widget - Chili Framework [t=00:26:25.073351][f=0044849] Shutdown Widget - Lups [t=00:26:25.073947][f=0044849] Shutdown Widget - Chili Core Selector [t=00:26:25.074021][f=0044849] Shutdown Widget - Custom Markers [t=00:26:25.074034][f=0044849] Shutdown Widget - Mex Placement Handler [t=00:26:25.074315][f=0044849] Shutdown Widget - Select Keys [t=00:26:25.074335][f=0044849] Shutdown Widget - Contrast Adaptive Sharpen [t=00:26:25.074368][f=0044849] Shutdown Widget - Pause Screen [t=00:26:25.074497][f=0044849] Shutdown Widget - Bloom Shader Deferred [t=00:26:25.074691][f=0044849] Shutdown Widget - Color Blindness Correction [t=00:26:25.074820][f=0044849] Shutdown Widget - Layout Handler [t=00:26:25.074834][f=0044849] Shutdown Widget - Text To Speech Control [t=00:26:25.074842][f=0044849] End widgetHandler:Shutdown [t=00:26:25.117534][f=0044849] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 143061646, 0.0} allocedSize{int+, int-, ext}={0, 0, 16020862181}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0074} [t=00:26:25.120221][f=0044849] [Game::KillLua][2] dtor=0 luaGaia=0000015519ecb080 [t=00:26:25.123596][f=0044849] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:26:25.123651][f=0044849] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:26:25.123675][f=0044849] [Game::KillLua][3] dtor=0 luaRules=0000015472feb120 [t=00:26:25.123700][f=0044849] Start gadgetHandler:Shutdown [t=00:26:25.123709][f=0044849] Shutdown - StartSetup [t=00:26:25.123715][f=0044849] Shutdown - UnitMorph [t=00:26:25.125834][f=0044849] Shutdown - Carrier Drones [t=00:26:25.126060][f=0044849] Shutdown - Missile Silo Controller [t=00:26:25.126080][f=0044849] Shutdown - Modular Comm Info [t=00:26:25.126088][f=0044849] Shutdown - Terrain Texture Handler [t=00:26:25.126095][f=0044849] Shutdown - UnitCloakShield [t=00:26:25.126767][f=0044849] Shutdown - Starlight Handler [t=00:26:25.126844][f=0044849] End gadgetHandler:Shutdown [t=00:26:25.149585][f=0044849] Start gadgetHandler:Shutdown [t=00:26:25.149603][f=0044849] Shutdown - Teleport Throw [t=00:26:25.149618][f=0044849] Shutdown - UnitMorph [t=00:26:25.149646][f=0044849] Shutdown - Commander Skin Renderer [t=00:26:25.152580][f=0044849] Shutdown - Missile fired callins [t=00:26:25.152594][f=0044849] Shutdown - Modular Comm Info [t=00:26:25.152600][f=0044849] Shutdown - Retreat Command [t=00:26:25.152612][f=0044849] Shutdown - Shockwaves [t=00:26:25.152619][f=0044849] Shutdown - Unit tint API [t=00:26:25.152631][f=0044849] Shutdown - Unit glow API [t=00:26:25.152643][f=0044849] Shutdown - UnitCloakShield [t=00:26:25.152664][f=0044849] Shutdown - Lups Cloak FX [t=00:26:25.152681][f=0044849] Shutdown - Lups [t=00:26:25.153619][f=0044849] Shutdown - Lups Shield [t=00:26:25.153819][f=0044849] End gadgetHandler:Shutdown [t=00:26:25.201132][f=0044849] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6309, 0.0} allocedSize{int+, int-, ext}={0, 0, 996954}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0011} [t=00:26:25.204982][f=0044849] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:26:25.205084][f=0044849] [Game::KillLua][4] dtor=0 [t=00:26:25.205093][f=0044849] [Game::KillLua][5] dtor=0 [t=00:26:25.214020][f=0044849] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Steam\steamapps\common\Zero-K\demos\2024-04-12_04-33-46-672_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz" (3040103 bytes) [t=00:26:25.214131][f=0044849] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:26:25.247384][f=0044849] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:26:25.247408][f=0044849] [Sound] [Sound::UpdateThread][3] #sources=32 #items=68 [t=00:26:25.247535][f=0044849] [Sound] [Sound::UpdateThread][4] ctx=00000154435073b0 dev=000001544362f700 [t=00:26:25.247788][f=0044849] [Sound] [Sound::UpdateThread][5] ctx=00000154435073b0 dev=000001544362f700 [t=00:26:25.247796][f=0044849] [Sound] [Sound::Cleanup][alcDestroyContext(00000154435073b0)] [t=00:26:25.248930][f=0044849] [Sound] [Sound::Cleanup][alcCloseDevice(000001544362f700)] [t=00:26:25.252022][f=0044849] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:26:25.283005][f=0044849] [Sound] [Sound::UpdateThread][6] [t=00:26:25.283589][f=0044849] [Game::~CGame][1] [t=00:26:25.283621][f=0044849] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:26:25.283633][f=0044849] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:26:25.283654][f=0044849] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:26:25.283664][f=0044849] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:26:25.283673][f=0044849] [Game::KillLua][4] dtor=1 [t=00:26:25.283685][f=0044849] [Game::KillLua][5] dtor=1 [t=00:26:25.283759][f=0044849] [Game::KillMisc][1] [t=00:26:25.283784][f=0044849] [Game::KillMisc][2] [t=00:26:25.283971][f=0044849] [Game::KillMisc][3] [t=00:26:25.284057][f=0044849] [Game::KillRendering][1] [t=00:26:25.294156][f=0044849] [~CRectangleOverlapHandler] 5% overlap reduction [t=00:26:25.328116][f=0044849] [3DOParser::Kill] allocated 1 pieces [t=00:26:25.328134][f=0044849] [S3OParser::Kill] allocated 5553 pieces [t=00:26:25.328633][f=0044849] [AssParser::Kill] allocated 674 pieces [t=00:26:25.365858][f=0044849] [Game::KillInterface][1] [t=00:26:25.366657][f=0044849] [Game::KillInterface][2] [t=00:26:25.367102][f=0044849] [Game::KillSimulation][1] [t=00:26:25.367202][f=0044849] [Game::KillSimulation][2] [t=00:26:25.403897][f=0044849] [CCollisionHandler] dis-/continuous tests: 0/99280781 [t=00:26:25.403925][f=0044849] [Game::KillSimulation][3] [t=00:26:25.405285][f=0044849] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:26:25.405410][f=0044849] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:26:25.405465][f=0044849] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:26:25.405505][f=0044849] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:26:25.405785][f=0044849] [~CRectangleOverlapHandler] 5% overlap reduction [t=00:26:25.425121][f=0044849] [LosHandler::Kill] raycast instance cache-{hits,misses}={190749,149383}; shared=4%; cached=53% [t=00:26:25.434864][f=0044849] [Game::KillSimulation][4] [t=00:26:25.544163][f=0044849] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:26:25.544195][f=0044849] [Game::~CGame][2] [t=00:26:25.544201][f=0044849] [Game::~CGame][3] [t=00:26:25.544227][f=0044849] [SpringApp::Kill][3] [t=00:26:25.544410][f=0044849] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2508825 bytes sent in 42198 packets (59.454 bytes/packet) 4464243 bytes recv'd in 27566 packets (161.947 bytes/packet) {0.128x, 0.037x} relative protocol overhead {up, down} 25113 incoming chunks dropped, 81267 outgoing chunks resent 27821 incoming chunks processed [t=00:26:25.544568][f=0044849] [SpringApp::Kill][4] font=000001547eb13980 [t=00:26:25.548405][f=0044849] [SpringApp::Kill][5] [t=00:26:25.552243][f=0044849] [SpringApp::Kill][6] [t=00:26:25.552258] [SpringApp::Kill][7] [t=00:26:25.552275] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {4000, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:25.552281] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:26:25.552289] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:26:25.552295] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:26:25.552300] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {2236, 65536, 65536}, EBO = {3354, 262144, 262144} [t=00:26:25.552306] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:25.552316] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2296, 1048576, 1048576}, EBO = {3444, 2097152, 2097152} [t=00:26:25.552322] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {204168, 1048576, 1048576}, EBO = {306252, 2097152, 2097152} [t=00:26:25.552327] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:26:25.552336] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:25.552341] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:25.552347] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:26:25.552358] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2472, 1048576, 1048576}, EBO = {3708, 2097152, 2097152} [t=00:26:25.619254] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:26:25.619269] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:26:25.619273] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:26:25.619276] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8482 [t=00:26:25.619280] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:26:25.621566] [VFS] [SpringVFS::DeleteArchives<this=000001547ec92e80>] [t=00:26:25.621585] [VFS] [SpringVFS::DeleteArchives<this=000001547ec92e80>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:26:25.621591] [VFS] archive=D:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001547eb0ede0) [t=00:26:25.622960] [VFS] [SpringVFS::DeleteArchives<this=000001547ec92e80>(section=1)] #archives[section]=1 #files[section]=107 [t=00:26:25.622974] [VFS] archive=D:\Steam\steamapps\common\Zero-K\maps\angel_crossing_1.5.sd7 (0000015443561190) [t=00:26:25.625883] [VFS] [SpringVFS::DeleteArchives<this=000001547ec92e80>(section=2)] #archives[section]=3 #files[section]=327 [t=00:26:25.625896] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001547eb0ee90) [t=00:26:25.625940] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001547eb0eff0) [t=00:26:25.626099] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001547eb0ed30) [t=00:26:25.626132] [VFS] [SpringVFS::DeleteArchives<this=000001547ec92e80>(section=3)] #archives[section]=0 #files[section]=0 [t=00:26:25.626139] [VFS] [SpringVFS::DeleteArchives<this=000001547ec92e80>(section=4)] #archives[section]=0 #files[section]=130 [t=00:26:25.626145] [VFS] [SpringVFS::DeleteArchives<this=000001547ec92e80>(section=5)] #archives[section]=0 #files[section]=0 [t=00:26:25.626151] [VFS] [SpringVFS::DeleteArchives<this=000001547ec92e80>(section=6)] #archives[section]=0 #files[section]=0 [t=00:26:25.626157] [VFS] [SpringVFS::DeleteArchives<this=000001547ec92e80>(section=7)] #archives[section]=0 #files[section]=0 [t=00:26:25.626162] [VFS] [SpringVFS::DeleteArchives<this=000001547ec92e80>(section=8)] #archives[section]=0 #files[section]=0 [t=00:26:25.813297] [SpringApp::Kill][8] [t=00:26:25.813309] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:26:25.813314] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6c5967430 (joinable=1) [t=00:26:25.813318] [WatchDog::Uninstall][2] [t=00:26:25.937649] [WatchDog::Uninstall][3] [t=00:26:25.937659] [SpringApp::Kill][9]
infolog_full.txt (truncated):