ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #101200

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.017481] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.017498] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.019569] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.019610] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.114213] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.114240] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.114250]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.114271]   
[t=00:00:00.114276]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.114279]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.114282]   Use "none" to disable the default log sections.
[t=00:00:00.114285] ============== </Log Sections> ==============

[t=00:00:00.114291] ============== <User Config> ==============
[t=00:00:00.114364]   AllowDeferredMapRendering = 1
[t=00:00:00.114367]   AllowDeferredModelRendering = 1
[t=00:00:00.114370]   AnimationMT = 0
[t=00:00:00.114373]   BumpWaterAnisotropy = 2
[t=00:00:00.114376]   BumpWaterBlurReflection = 1
[t=00:00:00.114382]   BumpWaterDepthBits = 32
[t=00:00:00.114384]   BumpWaterReflection = 2
Failed rotating the log file
[t=00:00:00.114387]   BumpWaterRefraction = 2
[t=00:00:00.114390]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.114394]   CamFreeScrollSpeed = 50
[t=00:00:00.114399]   CamMode = 1
[t=00:00:00.114402]   CubeTexSizeReflection = 1024
[t=00:00:00.114405]   CubeTexSizeSpecular = 1024
[t=00:00:00.114409]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.114412]   EdgeMoveDynamic = 0
[t=00:00:00.114415]   EdgeMoveWidth = 0.003
[t=00:00:00.114420]   FPSFOV = 90
[t=00:00:00.114422]   FPSScrollSpeed = 50
[t=00:00:00.114425]   FontSize = 18
[t=00:00:00.114428]   GrassDetail = 0
[t=00:00:00.114431]   GroundDecals = 10
[t=00:00:00.114434]   GroundDetail = 180
[t=00:00:00.114438]   HangTimeout = 30
[t=00:00:00.114442]   HardwareCursor = 1
[t=00:00:00.114444]   InitialNetworkTimeout = 0
[t=00:00:00.114448]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.114451]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.114454]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.114458]   LinkOutgoingBandwidth = 131072
[t=00:00:00.114461]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.114464]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.114468]   MSAALevel = 8
[t=00:00:00.114472]   MaxParticles = 50000
[t=00:00:00.114475]   MaxSounds = 32
[t=00:00:00.114478]   MaximumTransmissionUnit = 0
[t=00:00:00.114481]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.114484]   MiniMapMarker = 0
[t=00:00:00.114487]   MouseDragScrollThreshold = 0
[t=00:00:00.114490]   NetworkLossFactor = 1
[t=00:00:00.114494]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.114497]   OverheadScrollSpeed = 50
[t=00:00:00.114500]   ReconnectTimeout = 0
[t=00:00:00.114503]   RotOverheadScrollSpeed = 50
[t=00:00:00.114507]   RotateLogFiles = 1
[t=00:00:00.114511]   ShadowMapSize = 16384
[t=00:00:00.114513]   Shadows = 1
[t=00:00:00.114516]   ShowClock = 0
[t=00:00:00.114518]   SoftParticles = 2
[t=00:00:00.114521]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.114524]   UnitIconDist = 151
[t=00:00:00.114527]   UpdateBoundingVolumeMT = 0
[t=00:00:00.114530]   UpdateWeaponVectorsMT = 0
[t=00:00:00.114533]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.114536]   UseLuaMemPools = 0
[t=00:00:00.114555]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.114558]   VFSCacheArchiveFiles = 0
[t=00:00:00.114561]   VSync = 0
[t=00:00:00.114564]   Water = 4
[t=00:00:00.114568]   XResolution = 2560
[t=00:00:00.114571]   YResolution = 1440
[t=00:00:00.114578] ============== </User Config> ==============

[t=00:00:00.114582] ============== <User System> ==============
[t=00:00:00.114585]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.114590]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.114597]        Compiler Version: gcc-13.2.0
[t=00:00:00.114621]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.114653]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 56089MB pagefile
[t=00:00:00.114657]        Binary Word Size: 64-bit (native)
[t=00:00:00.114661]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.114664]      Physical CPU Cores: 8
[t=00:00:00.114668]       Logical CPU Cores: 16
[t=00:00:00.114672] ============== </User System> ==============

[t=00:00:00.114810] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.114813]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.114816]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.114818]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.114821]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.115393] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.115401] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.118325] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.121554]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.121560]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.121564]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.121567]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.121570]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.121574]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.121579]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.121581]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.121584]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.121592]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.121595]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.121598]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.121601]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.121619]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.121622]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.121624]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.121627]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.121630]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.121633]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.121652]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.121657]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.121659]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.121662]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.121665]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.121668]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.121671]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.121674]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.121677]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.121679]         [57] 800x600x24bpp@60Hz
[t=00:00:00.121682]         [58] 720x576x24bpp@50Hz
[t=00:00:00.121685]         [59] 720x480x24bpp@60Hz
[t=00:00:00.121689]         [61] 640x480x24bpp@60Hz
[t=00:00:00.293480] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.293792] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.293802] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.312519] [GR::LogVersionInfo]
[t=00:00:00.312548]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.312554]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.312559]     GL vendor   : NVIDIA Corporation
[t=00:00:00.312563]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.312568]     GLSL version: 4.60 NVIDIA
[t=00:00:00.312572]     GLEW version: 2.1.0
[t=00:00:00.312579]     GPU memory  : 16376MB (total) / 12880MB (available)
[t=00:00:00.312591]     SDL swap-int: 1
[t=00:00:00.312596]     SDL driver  : windows
[t=00:00:00.312600]     
[t=00:00:00.312605]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.312618]     GLSL shader support       : 1
[t=00:00:00.312624]     GL4 support               : 1
[t=00:00:00.312629]     FBO extension support     : 1
[t=00:00:00.312644]     NVX GPU mem-info support  : 1
[t=00:00:00.312651]     ATI GPU mem-info support  : 0
[t=00:00:00.312662]     Texture clamping to edge  : 1
[t=00:00:00.312670]     NPOT-texture support      : 1 (1)
[t=00:00:00.312677]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.312684]     texture query-LOD support : 1 (1)
[t=00:00:00.312695]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.312701]     Z-buffer depth            : 32 (-)
[t=00:00:00.312712]     primitive-restart support : 1 (1)
[t=00:00:00.312717]     clip-space control support: 1 (1)
[t=00:00:00.312723]     seamless cube-map support : 1 (1)
[t=00:00:00.312727]     frag-depth layout support : 1 (1)
[t=00:00:00.312732]     persistent maps support   : 1 (1)
[t=00:00:00.312737]     explicit attribs location : 1 (1)
[t=00:00:00.312742]     multi draw indirect       : 1 (-)
[t=00:00:00.312747]     array textures            : 1 (-)
[t=00:00:00.312756]     buffer copy support       : 1 (-)
[t=00:00:00.312761]     indirect draw             : 1 (-)
[t=00:00:00.312767]     base instance             : 1 (-)
[t=00:00:00.312771]     
[t=00:00:00.312776]     max. FBO samples              : 32
[t=00:00:00.312781]     max. FS/program texture slots : 32/192
[t=00:00:00.312786]     max. texture size             : 32768
[t=00:00:00.312794]     max. texture anisotropy level : 16.000000
[t=00:00:00.312800]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.312807]     max. draw-buffers             : 8
[t=00:00:00.312813]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.312819]     max. uniform buffer-bindings  : 84
[t=00:00:00.312823]     max. uniform block-size       : 64KB
[t=00:00:00.312829]     max. storage buffer-bindings  : 96
[t=00:00:00.312834]     max. storage block-size       : 2047MB
[t=00:00:00.312838]     
[t=00:00:00.312842]     enable AMD-hacks : 0
[t=00:00:00.312846]     compress MIP-maps: 0
[t=00:00:00.312893]     Number of compressed texture formats: 23
[t=00:00:00.312918]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.312943] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.313187] [GR::UpdateGLConfigs]
[t=00:00:00.313223] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.313230] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.313635] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.313646] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.313658] [GR::InitGLState]
[t=00:00:00.313705] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.392574] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.393972] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.394253] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.397020] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.397032] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.397246] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.398116] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.398123] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.398150] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.398168] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.406351] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.406496] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.406778] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.406847] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.412335] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.412346] [VFS] [SpringVFS::ReserveArchives<this=000001e5ae8c3560>]
[t=00:00:00.412404] [VFS] [SpringVFS::AddArchive<this=000001e5ae8c3560>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.413562] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e5ae8c3560 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.413573] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.502853] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.503063] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.503156] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.503231] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.503358] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.503469] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.503491] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.503554] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.504790] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.504819] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.505081][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.505147][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.505225][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.505237][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.505242][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.505273][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.508228][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.508245][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.508250][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.508255][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.508260][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.508269][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.561053][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.562276][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e5e42f54c0(default) context=000001e5adcde620  numChannels=2 frameSize=8
[t=00:00:00.562289][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.562294][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.562305][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.562310][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.562351][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.562371][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.562377][f=-000001] [Sound]   Devices:
[t=00:00:00.563863][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.563872][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.563882][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.563886][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.563892][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.563897][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.564339][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.564348][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.618036][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 76167 MB
[t=00:00:00.619113][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.625204][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471
[t=00:00:00.626041][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name Tommyknocker
[t=00:00:00.949180][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Doldrums v2.3" (loaded=0 cached=0)
[t=00:00:00.949433][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e5ae8c3560>(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0
[t=00:00:00.953787][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e5ae8c3560>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.957511][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:00.957843][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e5ae8c3560>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.981236][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e5ae8c3560>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.981339][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e5ae8c3560>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.836929][f=-000001] [CAS::GASCB] Archive file="doldrumsv2.3.sd7" cs="e35ab2ef4d00a4a3886449648366e0ca279dbad581b58cd6ac6b20ae2f33bdd55f33d1f6f64b4fd2ee2e6cd2ea19f5baec1cbfb53df0ad8789893997ea2fe7e5"
[t=00:00:01.837045][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.837081][f=-000001] Warning: [PreGame::GameDataReceived] Archive Doldrums v2.3 (checksum 21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.837528][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.837570][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.837599][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.837622][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.837932][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=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;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1575;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=89;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Hard (1);
version=;
shortname=1052188CircuitAIHard64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=730de5c8-6890-49fd-9c43-6be129e8247a;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.4.1;
mapname=Doldrums v2.3;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=62818;
dumpgamestateondesync=1;
hostport=8471;
}
"
------- TRUNCATED -------
[t=00:00:09.072765][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:09.073077][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:09.073216][f=-000001] SetSunLighting
[t=00:00:09.073557][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:09.128799][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:09.129120][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:09.129884][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:09.130062][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:09.131643][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:09.131785][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:09.131794][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:09.131934][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:09.132467][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:09.137257][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:09.139279][f=-000001] Writing last game win data
[t=00:00:09.141745][f=-000001] LuaUI v0.3
[t=00:00:09.205472][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.205664][f=-000001] [s11n] Loading s11n file...
[t=00:00:09.205913][f=-000001] [s11n] Parsing model...
[t=00:00:09.206697][f=-000001] [s11n] Populating game world...
[t=00:00:09.228751][f=-000001] [s11n] s11n loading complete.
[t=00:00:09.228946][f=-000001] Running Springboard Feature Fixer, 34, 82
[t=00:00:09.272869][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.272947][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.273313][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.273326][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:09.304734][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:09.321234][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:09.322454][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:09.322595][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:09.322844][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:09.322850][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 9216 (x96, z96)
[t=00:00:09.325813][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:09.329179][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 100.00%
[t=00:00:09.329193][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: 39.30
[t=00:00:09.329205][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 198.17
[t=00:00:09.329214][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:09.329223][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:09.329232][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:09.329239][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:09.329247][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:09.332580][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 99.47% of the map. (used by 356 unit-defs)
[t=00:00:09.332621][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:09.335314][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 99.47% of the map. (used by 32 unit-defs)
[t=00:00:09.338137][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 99.47% of the map. (used by 5 unit-defs)
[t=00:00:09.340935][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:09.343684][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:09.346399][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:09.348843][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 81.72% of the map. (used by 13 unit-defs)
[t=00:00:09.351752][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 99.47% of the map. (used by 3 unit-defs)
[t=00:00:09.351788][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:09.354298][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 81.72% of the map. (used by 20 unit-defs)
[t=00:00:09.384079][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Doldrums_v2.3.json)
[t=00:00:09.391323][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:09.398161][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:09.403675][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:09.409091][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:09.415699][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:09.420735][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:09.427793][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:09.442807][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:09.443050][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:09.443056][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 170ms
[t=00:00:09.448127][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11286, 0.0} allocedSize{int+, int-, ext}={0, 0, 1923054}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0064}
[t=00:00:09.844251][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:10.014611][f=-000001] GameID: 10e418668ce28b712dbbc75fc4d1518f
[t=00:00:10.014864][f=-000001] Connection attempt from Tommyknocker
[t=00:00:10.014870][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:10.014987][f=-000001]  -> Connection established (given id 0)
[t=00:00:10.015004][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f"
[t=00:00:10.015017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:10.015027][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]"
[t=00:00:10.015037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]"
[t=00:00:10.015043][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001e58837c690,000001e6564f9410}][locale="C"]"
[t=00:00:10.041572][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:10.132255][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:17.074660][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:21.399874][f=-000001] <Tommyknocker> Allies: I choose: RockMan!
[t=00:00:37.179788][f=-000001] Warning: Couldn't find texture "%%201:1"!
[t=00:04:34.658282][f=0007122] game_message: Morph complete: RockMan lvl 1 -> RockMan lvl 2
[t=00:06:38.356951][f=0010833] game_message: Badger is under attack
[t=00:06:59.689621][f=0011473] game_message: Dart is under attack
[t=00:07:03.941055][f=0011601] [SpringApp::Kill][1] fromRun=1
[t=00:07:03.941082][f=0011601] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:07:03.969493][f=0011601]  [async=0] threads=8 tasks=1350895 {sum,avg}{exec,wait}time={{10978.567, 0.008}, {37436.188, 0.028}}ms
[t=00:07:03.969508][f=0011601]      thread=1 tasks=192985 {sum,min,max,avg}{exec,wait}time={{1854.552, 0.000, 24.730, 0.010}, {453.217, 0.000, 18446744027136.000, 0.002}}ms
[t=00:07:03.969527][f=0011601]      thread=2 tasks=192985 {sum,min,max,avg}{exec,wait}time={{1596.875, 0.000, 24.274, 0.008}, {2058.370, 0.000, 18446744027136.000, 0.011}}ms
[t=00:07:03.969535][f=0011601]      thread=3 tasks=192985 {sum,min,max,avg}{exec,wait}time={{1572.461, 0.000, 27.842, 0.008}, {2649.613, 0.000, 18446744027136.000, 0.014}}ms
[t=00:07:03.969541][f=0011601]      thread=4 tasks=192985 {sum,min,max,avg}{exec,wait}time={{1528.590, 0.000, 25.241, 0.008}, {4119.354, 0.000, 18446744027136.000, 0.021}}ms
[t=00:07:03.969553][f=0011601]      thread=5 tasks=192985 {sum,min,max,avg}{exec,wait}time={{1521.784, 0.000, 28.734, 0.008}, {6651.309, 0.000, 18446744027136.000, 0.034}}ms
[t=00:07:03.969559][f=0011601]      thread=6 tasks=192985 {sum,min,max,avg}{exec,wait}time={{1472.386, 0.000, 10.943, 0.008}, {8762.752, 0.000, 27.458, 0.045}}ms
[t=00:07:03.969568][f=0011601]      thread=7 tasks=192985 {sum,min,max,avg}{exec,wait}time={{1431.919, 0.000, 10.960, 0.007}, {12741.572, 0.000, 27.459, 0.066}}ms
[t=00:07:03.969578][f=0011601]  [async=1] threads=8 tasks=2374 {sum,avg}{exec,wait}time={{25282.562, 10.650}, {4006773.500, 1687.773}}ms
[t=00:07:03.969586][f=0011601]      thread=1 tasks=341 {sum,min,max,avg}{exec,wait}time={{3519.239, 0.000, 606.208, 10.320}, {575149.625, 0.064, 2953.327, 1686.656}}ms
[t=00:07:03.969596][f=0011601]      thread=2 tasks=340 {sum,min,max,avg}{exec,wait}time={{3541.360, 0.000, 534.149, 10.416}, {576276.812, 0.141, 2953.004, 1694.932}}ms
[t=00:07:03.969603][f=0011601]      thread=3 tasks=336 {sum,min,max,avg}{exec,wait}time={{3545.732, 0.000, 534.079, 10.553}, {570361.062, 0.050, 2960.436, 1697.503}}ms
[t=00:07:03.969611][f=0011601]      thread=4 tasks=335 {sum,min,max,avg}{exec,wait}time={{3548.638, 0.000, 534.955, 10.593}, {575255.125, 0.250, 2960.542, 1717.179}}ms
[t=00:07:03.969618][f=0011601]      thread=5 tasks=341 {sum,min,max,avg}{exec,wait}time={{3746.792, 0.000, 581.015, 10.988}, {570283.562, 0.337, 2954.704, 1672.386}}ms
[t=00:07:03.969625][f=0011601]      thread=6 tasks=341 {sum,min,max,avg}{exec,wait}time={{3631.853, 0.000, 581.656, 10.651}, {569921.500, 0.376, 2953.118, 1671.324}}ms
[t=00:07:03.969633][f=0011601]      thread=7 tasks=340 {sum,min,max,avg}{exec,wait}time={{3748.951, 0.000, 581.774, 11.026}, {569525.875, 0.448, 2953.190, 1675.076}}ms
[t=00:07:03.969637][f=0011601] [ThreadPool::SetThreadCount][2] workers=0
[t=00:07:03.969642][f=0011601] [SpringApp::Kill][2]
[t=00:07:03.969997][f=0011601] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:07:03.970005][f=0011601] [Game::KillLua][1] dtor=0 luaUI=000001e6ecb39310
[t=00:07:03.970039][f=0011601] Start widgetHandler:Shutdown
[t=00:07:03.971553][f=0011601] Shutdown - SaveOrderList Complete
[t=00:07:03.976044][f=0011601] Writing last game win data
[t=00:07:03.978584][f=0011601] Shutdown - SaveConfigData Complete
[t=00:07:03.978595][f=0011601] Shutdown Widget - Chili Highlight
[t=00:07:03.978615][f=0011601] Shutdown Widget - Draw After Chili
[t=00:07:03.978622][f=0011601] Shutdown Widget - API Unit Tracker GL4
[t=00:07:03.978631][f=0011601] Shutdown Widget - EPIC Menu
[t=00:07:03.979312][f=0011601] Shutdown Widget - Depth of Field Shader
[t=00:07:03.979324][f=0011601] Shutdown Widget - Chili Widget Selector
[t=00:07:03.979891][f=0011601] Shutdown Widget - Chili Minimap
[t=00:07:03.979969][f=0011601] Shutdown Widget - Deferred rendering
[t=00:07:03.980296][f=0011601] Shutdown Widget - Local Team Colors
[t=00:07:03.980305][f=0011601] Shutdown Widget - Display Keys 2
[t=00:07:03.980332][f=0011601] Shutdown Widget - Save Game Menu
[t=00:07:03.980339][f=0011601] Shutdown Widget - Highlight Model Api GL4
[t=00:07:03.980370][f=0011601] Shutdown Widget - Selected Units GL4 2
[t=00:07:03.980385][f=0011601] Shutdown Widget - Unit Icons
[t=00:07:03.980403][f=0011601] Shutdown Widget - Noises
[t=00:07:03.980409][f=0011601] Shutdown Widget - HealthBars
[t=00:07:03.981024][f=0011601] Shutdown Widget - BuildETA
[t=00:07:03.981032][f=0011601] Shutdown Widget - Win Counter
[t=00:07:03.981038][f=0011601] Shutdown Widget - EndGame APM stats
[t=00:07:03.981823][f=0011601] Shutdown Widget - Modular Comm Info
[t=00:07:03.981835][f=0011601] Shutdown Widget - Startup Info and Selector
[t=00:07:03.981849][f=0011601] Shutdown Widget - Attack Warning
[t=00:07:03.981856][f=0011601] Shutdown Widget - Map Draw Blocker
[t=00:07:03.981869][f=0011601] Shutdown Widget - Reclaim Field Highlight
[t=00:07:03.981881][f=0011601] Shutdown Widget - Stereo3D
[t=00:07:03.981916][f=0011601] Shutdown Widget - State Reverse and Latency
[t=00:07:03.981923][f=0011601] Shutdown Widget - Showeco and Grid Drawer
[t=00:07:03.981931][f=0011601] Shutdown Widget - Point Tracker
[t=00:07:03.981941][f=0011601] Shutdown Widget - Music Player v2
[t=00:07:03.981971][f=0011601] Shutdown Widget - Missile Silo Range
[t=00:07:03.981979][f=0011601] Shutdown Widget - MinimapEvents
[t=00:07:03.981986][f=0011601] Shutdown Widget - Local Widgets Config
[t=00:07:03.981995][f=0011601] Shutdown Widget - Highlight Geos
[t=00:07:03.982002][f=0011601] Shutdown Widget - Grab Input
[t=00:07:03.982080][f=0011601] Input grabbing is disabled!
[t=00:07:03.982086][f=0011601] Shutdown Widget - Defense Range Zero-K
[t=00:07:03.982097][f=0011601] Shutdown Widget - Darkening
[t=00:07:03.982107][f=0011601] Shutdown Widget - Context Menu
[t=00:07:03.982113][f=0011601] Shutdown Widget - Chili Spectator Panels
[t=00:07:03.982119][f=0011601] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:07:03.982128][f=0011601] Shutdown Widget - Chili Nuke Warning
[t=00:07:03.982136][f=0011601] Shutdown Widget - Chili EndGame Window
[t=00:07:03.982145][f=0011601] Shutdown Widget - Transport AI
[t=00:07:03.982153][f=0011601] Shutdown Widget - Chili Economy Panel Default
[t=00:07:03.982197][f=0011601] Shutdown Widget - CameraShake
[t=00:07:03.982203][f=0011601] Shutdown Widget - Attack AoE
[t=00:07:03.982211][f=0011601] Shutdown Widget - Map Edge Extension
[t=00:07:03.982677][f=0011601] Shutdown Widget - Selection Send
[t=00:07:03.982686][f=0011601] Shutdown Widget - Highlight Unit GL4 v2
[t=00:07:03.982693][f=0011601] Shutdown Widget - LupsManager
[t=00:07:03.982703][f=0011601] Shutdown Widget - Receive Units Indicator
[t=00:07:03.982714][f=0011601] Shutdown Widget - Newton Firezone
[t=00:07:03.982721][f=0011601] Shutdown Widget - Chili Pro Console
[t=00:07:03.986356][f=0011601] Shutdown Widget - Persistent Build Height
[t=00:07:03.986366][f=0011601] Shutdown Widget - Lasso Terraform GUI
[t=00:07:03.986372][f=0011601] Shutdown Widget - Lups
[t=00:07:03.986803][f=0011601] Shutdown Widget - Chili Framework
[t=00:07:03.986812][f=0011601] Shutdown Widget - Mex Placement Handler
[t=00:07:03.986830][f=0011601] Shutdown Widget - Custom Markers
[t=00:07:03.986845][f=0011601] Shutdown Widget - Chili Core Selector
[t=00:07:03.986893][f=0011601] Shutdown Widget - Select Keys
[t=00:07:03.986907][f=0011601] Shutdown Widget - Pause Screen
[t=00:07:03.987014][f=0011601] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:07:03.987037][f=0011601] Shutdown Widget - Bloom Shader Deferred
[t=00:07:03.987120][f=0011601] Shutdown Widget - Text To Speech Control
[t=00:07:03.987126][f=0011601] Shutdown Widget - Layout Handler
[t=00:07:03.987137][f=0011601] Shutdown Widget - Color Blindness Correction
[t=00:07:03.987203][f=0011601] End widgetHandler:Shutdown
[t=00:07:04.044716][f=0011601] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 53287494, 0.0} allocedSize{int+, int-, ext}={0, 0, 9871756207}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0073}
[t=00:07:04.046185][f=0011601] [Game::KillLua][2] dtor=0 luaGaia=000001e6564f9410
[t=00:07:04.056969][f=0011601] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:07:04.057054][f=0011601] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:07:04.057071][f=0011601] [Game::KillLua][3] dtor=0 luaRules=000001e58837c690
[t=00:07:04.057096][f=0011601] Start gadgetHandler:Shutdown
[t=00:07:04.057104][f=0011601] Shutdown - StartSetup
[t=00:07:04.057110][f=0011601] Shutdown - UnitMorph
[t=00:07:04.057457][f=0011601] Shutdown - Carrier Drones
[t=00:07:04.057532][f=0011601] Shutdown - Missile Silo Controller
[t=00:07:04.057539][f=0011601] Shutdown - Modular Comm Info
[t=00:07:04.057544][f=0011601] Shutdown - Terrain Texture Handler
[t=00:07:04.057550][f=0011601] Shutdown - UnitCloakShield
[t=00:07:04.057662][f=0011601] Shutdown - Starlight Handler
[t=00:07:04.057679][f=0011601] End gadgetHandler:Shutdown
[t=00:07:04.069418][f=0011601] Start gadgetHandler:Shutdown
[t=00:07:04.069431][f=0011601] Shutdown - Teleport Throw
[t=00:07:04.069439][f=0011601] Shutdown - UnitMorph
[t=00:07:04.069449][f=0011601] Shutdown - Commander Skin Renderer
[t=00:07:04.069954][f=0011601] Shutdown - Missile fired callins
[t=00:07:04.069962][f=0011601] Shutdown - Modular Comm Info
[t=00:07:04.069968][f=0011601] Shutdown - Retreat Command
[t=00:07:04.069988][f=0011601] Shutdown - Shockwaves
[t=00:07:04.069994][f=0011601] Shutdown - Unit tint API
[t=00:07:04.070005][f=0011601] Shutdown - Unit glow API
[t=00:07:04.070017][f=0011601] Shutdown - UnitCloakShield
[t=00:07:04.070033][f=0011601] Shutdown - Lups Cloak FX
[t=00:07:04.070066][f=0011601] Shutdown - Lups
[t=00:07:04.070755][f=0011601] Shutdown - Lups Shield
[t=00:07:04.070791][f=0011601] End gadgetHandler:Shutdown
[t=00:07:04.090874][f=0011601] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1090, 0.0} allocedSize{int+, int-, ext}={0, 0, 166688}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:07:04.092586][f=0011601] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:07:04.092635][f=0011601] [Game::KillLua][4] dtor=0
[t=00:07:04.092648][f=0011601] [Game::KillLua][5] dtor=0
[t=00:07:04.098690][f=0011601] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-12_07-34-43-356_Doldrums v2_105.1.1-2457-g8095d30 BAR105.sdfz" (310867 bytes)
[t=00:07:04.098747][f=0011601] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:07:04.114861][f=0011601] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:07:04.114882][f=0011601] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:07:04.115048][f=0011601] [Sound] [Sound::UpdateThread][4] ctx=000001e5adcde620 dev=000001e5e42f54c0
[t=00:07:04.115133][f=0011601] [Sound] [Sound::UpdateThread][5] ctx=000001e5adcde620 dev=000001e5e42f54c0
[t=00:07:04.115142][f=0011601] [Sound] [Sound::Cleanup][alcDestroyContext(000001e5adcde620)]
[t=00:07:04.117579][f=0011601] [Sound] [Sound::Cleanup][alcCloseDevice(000001e5e42f54c0)]
[t=00:07:04.117712][f=0011601] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:07:04.145853][f=0011601] [Sound] [Sound::UpdateThread][6]
[t=00:07:04.157393][f=0011601] [Game::~CGame][1]
[t=00:07:04.157405][f=0011601] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:07:04.157410][f=0011601] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:07:04.157414][f=0011601] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:07:04.157418][f=0011601] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:07:04.157422][f=0011601] [Game::KillLua][4] dtor=1
[t=00:07:04.157427][f=0011601] [Game::KillLua][5] dtor=1
[t=00:07:04.157505][f=0011601] [Game::KillMisc][1]
[t=00:07:04.157509][f=0011601] [Game::KillMisc][2]
[t=00:07:04.157516][f=0011601] [EOH::DestroySkirmishAI(id=0)]
[t=00:07:04.172825][f=0011601] [Game::KillMisc][3]
[t=00:07:04.172920][f=0011601] [Game::KillRendering][1]
[t=00:07:04.175170][f=0011601] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:07:04.216012][f=0011601] [3DOParser::Kill] allocated 1 pieces
[t=00:07:04.216028][f=0011601] [S3OParser::Kill] allocated 5526 pieces
[t=00:07:04.216452][f=0011601] [AssParser::Kill] allocated 674 pieces
[t=00:07:04.242463][f=0011601] [Game::KillInterface][1]
[t=00:07:04.242794][f=0011601] [Game::KillInterface][2]
[t=00:07:04.243735][f=0011601] [Game::KillSimulation][1]
[t=00:07:04.243782][f=0011601] [Game::KillSimulation][2]
[t=00:07:04.266036][f=0011601] [CCollisionHandler] dis-/continuous tests: 0/4202409
[t=00:07:04.266048][f=0011601] [Game::KillSimulation][3]
[t=00:07:04.268365][f=0011601] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=24
[t=00:07:04.268447][f=0011601] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:07:04.268501][f=0011601] [~CPathCache(48x48)] cacheHits=2 hitPercentage=3% numHashColls=0 maxCacheSize=23
[t=00:07:04.268523][f=0011601] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:07:04.268929][f=0011601] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:07:04.274408][f=0011601] [LosHandler::Kill] raycast instance cache-{hits,misses}={3443,7798}; shared=3%; cached=27%
[t=00:07:04.279715][f=0011601] [Game::KillSimulation][4]
[t=00:07:04.358667][f=0011601] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:07:04.358686][f=0011601] [Game::~CGame][2]
[t=00:07:04.358710][f=0011601] [Game::~CGame][3]
[t=00:07:04.358841][f=0011601] [SpringApp::Kill][3]
[t=00:07:04.358941][f=0011601] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1415751 bytes sent   in 11534 packets (122.746 bytes/packet)
    481283 bytes recv'd in 5879 packets (81.865 bytes/packet)
    {0.076x, 0.073x} relative protocol overhead {up, down}
    6964 incoming chunks dropped, 37610 outgoing chunks resent
    5624 incoming chunks processed

[t=00:07:04.358964][f=0011601] [SpringApp::Kill][4] font=000001e5ae5ca000
[t=00:07:04.361509][f=0011601] [SpringApp::Kill][5]
[t=00:07:04.364094][f=0011601] [SpringApp::Kill][6]
[t=00:07:04.364104] [SpringApp::Kill][7]
[t=00:07:04.364140] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:04.364146] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2592, 1048576, 1048576}, EBO = {4800, 2097152, 2097152}
[t=00:07:04.364153] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:07:04.364159] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:07:04.364167] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:07:04.364173] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:04.364201] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {144, 1048576, 1048576}, EBO = {216, 2097152, 2097152}
[t=00:07:04.364208] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {28480, 1048576, 1048576}, EBO = {42720, 2097152, 2097152}
[t=00:07:04.364213] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:07:04.364218] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:04.364224] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:04.364229] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152}
[t=00:07:04.364249] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {144, 1048576, 1048576}, EBO = {216, 2097152, 2097152}
[t=00:07:04.585628] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:07:04.585647] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:07:04.585651] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:07:04.585654] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8471
[t=00:07:04.585657] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:07:04.589213] [VFS] [SpringVFS::DeleteArchives<this=000001e5ae8c3560>]
[t=00:07:04.589222] [VFS] [SpringVFS::DeleteArchives<this=000001e5ae8c3560>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:07:04.589232] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001e5e41dba70)
[t=00:07:04.590909] [VFS] [SpringVFS::DeleteArchives<this=000001e5ae8c3560>(section=1)] #archives[section]=1 #files[section]=62
[t=00:07:04.590918] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Doldrumsv2.3.sd7 (000001e5e422b660)
[t=00:07:04.590956] [VFS] [SpringVFS::DeleteArchives<this=000001e5ae8c3560>(section=2)] #archives[section]=3 #files[section]=327
[t=00:07:04.590966] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001e5e41db180)
[t=00:07:04.591013] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001e5e41dbb20)
[t=00:07:04.591040] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001e5e41dbe90)
[t=00:07:04.591084] [VFS] [SpringVFS::DeleteArchives<this=000001e5ae8c3560>(section=3)] #archives[section]=0 #files[section]=0
[t=00:07:04.591089] [VFS] [SpringVFS::DeleteArchives<this=000001e5ae8c3560>(section=4)] #archives[section]=0 #files[section]=130
[t=00:07:04.591095] [VFS] [SpringVFS::DeleteArchives<this=000001e5ae8c3560>(section=5)] #archives[section]=0 #files[section]=0
[t=00:07:04.591099] [VFS] [SpringVFS::DeleteArchives<this=000001e5ae8c3560>(section=6)] #archives[section]=0 #files[section]=0
[t=00:07:04.591105] [VFS] [SpringVFS::DeleteArchives<this=000001e5ae8c3560>(section=7)] #archives[section]=0 #files[section]=0
[t=00:07:04.591110] [VFS] [SpringVFS::DeleteArchives<this=000001e5ae8c3560>(section=8)] #archives[section]=0 #files[section]=0
[t=00:07:04.591226] [SpringApp::Kill][8]
[t=00:07:04.591230] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:07:04.591234] [WatchDog::Uninstall][1] hangDetectorThread=00007ff75d327430 (joinable=1)
[t=00:07:04.591237] [WatchDog::Uninstall][2]
[t=00:07:05.236204] [WatchDog::Uninstall][3]
[t=00:07:05.236213] [SpringApp::Kill][9]