ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #101205

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.014865] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.014882] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.024343] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.024555] Using writeable configuration source: "E:\Games\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:01.789084] LogOutput initialized. Logging to E:\Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt
Failed rotating the log file
[t=00:00:01.789248] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:01.789306]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:01.789345]   
[t=00:00:01.789356]   Enable or disable log sections using the LogSections configuration key
[t=00:00:01.789372]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:01.789387]   Use "none" to disable the default log sections.
[t=00:00:01.789400] ============== </Log Sections> ==============

[t=00:00:01.789418] ============== <User Config> ==============
[t=00:00:01.789777]   AllowDeferredMapRendering = 1
[t=00:00:01.789790]   AllowDeferredModelRendering = 1
[t=00:00:01.789797]   AnimationMT = 0
[t=00:00:01.789805]   BumpWaterAnisotropy = 2
[t=00:00:01.789812]   BumpWaterBlurReflection = 1
[t=00:00:01.789820]   BumpWaterDepthBits = 32
[t=00:00:01.789826]   BumpWaterReflection = 2
[t=00:00:01.789834]   BumpWaterTexSizeReflection = 256
[t=00:00:01.789841]   CamFreeScrollSpeed = 50
[t=00:00:01.789849]   CamMode = 1
[t=00:00:01.789859]   DualScreenMiniMapOnLeft = 1
[t=00:00:01.789873]   EdgeMoveDynamic = 0
[t=00:00:01.789881]   EdgeMoveWidth = 0.003
[t=00:00:01.789888]   FPSFOV = 90
[t=00:00:01.789895]   FPSScrollSpeed = 50
[t=00:00:01.789902]   FontSize = 18
[t=00:00:01.789909]   GrassDetail = 0
[t=00:00:01.789916]   GroundDecals = 5
[t=00:00:01.789922]   GroundDetail = 120
[t=00:00:01.789929]   HangTimeout = 30
[t=00:00:01.789936]   HardwareCursor = 1
[t=00:00:01.789943]   InitialNetworkTimeout = 0
[t=00:00:01.789952]   LinkIncomingMaxPacketRate = 512
[t=00:00:01.789965]   LinkIncomingPeakBandwidth = 65536
[t=00:00:01.789974]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:01.789982]   LinkOutgoingBandwidth = 131072
[t=00:00:01.789994]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:01.790001]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:01.790006]   MSAALevel = 8
[t=00:00:01.790011]   MaxParticles = 25000
[t=00:00:01.790017]   MaxSounds = 32
[t=00:00:01.790022]   MaximumTransmissionUnit = 0
[t=00:00:01.790028]   MiddleClickScrollSpeed = -0.0015
[t=00:00:01.790039]   MiniMapMarker = 0
[t=00:00:01.790046]   MouseDragScrollThreshold = 0
[t=00:00:01.790051]   NetworkLossFactor = 1
[t=00:00:01.790095]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:01.790101]   OverheadScrollSpeed = 50
[t=00:00:01.790107]   ReconnectTimeout = 0
[t=00:00:01.790112]   RotOverheadScrollSpeed = 50
[t=00:00:01.790117]   RotateLogFiles = 1
[t=00:00:01.790122]   ShadowMapSize = 8192
[t=00:00:01.790128]   Shadows = 1
[t=00:00:01.790132]   ShowClock = 0
[t=00:00:01.790137]   SoftParticles = 2
[t=00:00:01.790149]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:01.790155]   UnitIconDist = 151
[t=00:00:01.790161]   UpdateBoundingVolumeMT = 0
[t=00:00:01.790165]   UpdateWeaponVectorsMT = 0
[t=00:00:01.790171]   UseDistToGroundForIcons = 1.10000002
[t=00:00:01.790176]   UseLuaMemPools = 0
[t=00:00:01.790181]   UseNetMessageSmoothingBuffer = 0
[t=00:00:01.790186]   VFSCacheArchiveFiles = 0
[t=00:00:01.790191]   VSync = 0
[t=00:00:01.790196]   Water = 4
[t=00:00:01.790201]   WindowBorderless = 1
[t=00:00:01.790271]   WindowPosY = 0
[t=00:00:01.790279]   XResolution = 1920
[t=00:00:01.790284]   XResolutionWindowed = 1920
[t=00:00:01.790293]   YResolution = 1080
[t=00:00:01.790302]   YResolutionWindowed = 1080
[t=00:00:01.790310]   snd_volmaster = 31
[t=00:00:01.790330] ============== </User Config> ==============

[t=00:00:01.790340] ============== <User System> ==============
[t=00:00:01.790351]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:01.790375]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:16.367193]        Compiler Version: gcc-13.2.0
[t=00:00:16.367714]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:16.367799]         Hardware Config: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz; 16324MB RAM, 45922MB pagefile
[t=00:00:16.367818]        Binary Word Size: 64-bit (native)
[t=00:00:16.367830]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:16.367842]      Physical CPU Cores: 6
[t=00:00:16.367863]       Logical CPU Cores: 12
[t=00:00:16.367873] ============== </User System> ==============

[t=00:00:16.368125] [good_fpu_init][STREFLOP_SSE]
[t=00:00:16.368141]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:16.368153]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:16.368166]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:16.368183]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:16.371494] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:16.371518] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:16.549074] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:16.557819]     Display (Generic PnP Monitor)=1 modes=41 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:16.557841]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:16.557850]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:16.557858]         [ 7] 1768x992x24bpp@60Hz
[t=00:00:16.557866]         [10] 1680x1050x24bpp@60Hz
[t=00:00:16.557874]         [12] 1600x1024x24bpp@60Hz
[t=00:00:16.557881]         [14] 1600x900x24bpp@60Hz
[t=00:00:16.557888]         [15] 1440x1080x24bpp@60Hz
[t=00:00:16.557908]         [18] 1440x900x24bpp@60Hz
[t=00:00:16.557917]         [19] 1366x768x24bpp@60Hz
[t=00:00:16.557924]         [20] 1360x768x24bpp@60Hz
[t=00:00:16.557930]         [21] 1280x1024x24bpp@60Hz
[t=00:00:16.557937]         [22] 1280x960x24bpp@60Hz
[t=00:00:16.557943]         [23] 1280x800x24bpp@60Hz
[t=00:00:16.557951]         [24] 1280x768x24bpp@60Hz
[t=00:00:16.557957]         [25] 1280x720x24bpp@60Hz
[t=00:00:16.557963]         [28] 1176x664x24bpp@60Hz
[t=00:00:16.557971]         [31] 1152x864x24bpp@60Hz
[t=00:00:16.557978]         [32] 1024x768x24bpp@70Hz
[t=00:00:16.557990]         [34] 800x600x24bpp@72Hz
[t=00:00:16.557997]         [37] 720x576x24bpp@50Hz
[t=00:00:16.558003]         [38] 720x480x24bpp@60Hz
[t=00:00:16.558010]         [40] 640x480x24bpp@72Hz
[t=00:00:16.567080]     Display (Generic PnP Monitor)=2 modes=57 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:16.567098]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:16.567107]         [ 7] 1920x1080x24bpp@60Hz
[t=00:00:16.567115]         [13] 1768x992x24bpp@30Hz
[t=00:00:16.567123]         [16] 1680x1050x24bpp@60Hz
[t=00:00:16.567131]         [18] 1600x1200x24bpp@60Hz
[t=00:00:16.567153]         [19] 1600x1024x24bpp@60Hz
[t=00:00:16.567163]         [21] 1600x900x24bpp@60Hz
[t=00:00:16.567171]         [23] 1440x1080x24bpp@60Hz
[t=00:00:16.567179]         [29] 1440x900x24bpp@60Hz
[t=00:00:16.567187]         [30] 1366x768x24bpp@60Hz
[t=00:00:16.567199]         [31] 1360x768x24bpp@60Hz
[t=00:00:16.567208]         [32] 1280x1024x24bpp@75Hz
[t=00:00:16.567217]         [34] 1280x960x24bpp@60Hz
[t=00:00:16.567226]         [35] 1280x800x24bpp@60Hz
[t=00:00:16.567234]         [36] 1280x768x24bpp@60Hz
[t=00:00:16.567252]         [37] 1280x720x24bpp@60Hz
[t=00:00:16.567260]         [40] 1176x664x24bpp@60Hz
[t=00:00:16.567267]         [43] 1152x864x24bpp@75Hz
[t=00:00:16.567275]         [44] 1024x768x24bpp@75Hz
[t=00:00:16.567282]         [47] 800x600x24bpp@75Hz
[t=00:00:16.567289]         [51] 720x576x24bpp@50Hz
[t=00:00:16.567296]         [52] 720x480x24bpp@60Hz
[t=00:00:16.567304]         [54] 640x480x24bpp@75Hz
[t=00:00:46.392486] Warning: [Watchdog] Hang detection triggered for Spring 105.1.1-2457-g8095d30 BAR105.
[t=00:00:46.392565] Warning:    (in threads: {main,load,audio,vfsi}={1,0,0,0})
[t=00:00:47.719882] Warning: DLL information:
[t=00:00:50.563828] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:50.564543] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:50.564564] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:47.720150] Error: 0x00007ff68c260000   spring
[t=00:00:47.720163] Error: 0x00007ffab30d0000   ntdll
[t=00:00:47.720173] Error: 0x00007ffab1100000   KERNEL32
[t=00:00:47.720183] Error: 0x00007ffab0920000   KERNELBASE
[t=00:00:47.720193] Error: 0x00007ffab2010000   ADVAPI32
[t=00:00:47.720203] Error: 0x00007ffab20c0000   msvcrt
[t=00:00:47.720213] Error: 0x00007ffab1e30000   sechost
[t=00:00:47.720222] Error: 0x00007ffab1b90000   RPCRT4
[t=00:00:47.720231] Error: 0x00007ffab0ce0000   bcrypt
[t=00:00:47.720241] Error: 0x00007ffab3040000   imagehlp
[t=00:00:47.720251] Error: 0x00007ffab0820000   ucrtbase
[t=00:00:47.720261] Error: 0x00007ffab2610000   SHELL32
[t=00:00:47.720271] Error: 0x00007ffab0780000   msvcp_win
[t=00:00:47.720281] Error: 0x00007ffab2d80000   USER32
[t=00:00:47.720290] Error: 0x00007ffab10d0000   win32u
[t=00:00:47.720299] Error: 0x00007ffab3060000   GDI32
[t=00:00:47.720309] Error: 0x00007ffab0fb0000   gdi32full
[t=00:00:47.720319] Error: 0x00007ffa60470000   OPENGL32
[t=00:00:47.720328] Error: 0x00007ffaafba0000   IPHLPAPI
[t=00:00:47.720337] Error: 0x00007ffa87b80000   GLU32
[t=00:00:47.720347] Error: 0x00007ffab1ed0000   SHLWAPI
[t=00:00:47.720357] Error: 0x00007ffab16b0000   WS2_32
[t=00:00:47.720366] Error: 0x00007ffab22b0000   combase
[t=00:00:47.720376] Error: 0x000000006b600000   OpenAL32
[t=00:00:47.720385] Error: 0x00007ffa40cb0000   SDL2
[t=00:00:47.720394] Error: 0x00007ffab1570000   ole32
[t=00:00:47.720403] Error: 0x000000006ed80000   glew32
[t=00:00:47.720412] Error: 0x000000006a1c0000   libIL
[t=00:00:47.720421] Error: 0x00007ffab1fd0000   IMM32
[t=00:00:47.720430] Error: 0x00007ffa3cc20000   libcurl
[t=00:00:47.720440] Error: 0x00007ffab2160000   OLEAUT32
[t=00:00:47.720451] Error: 0x00007ffa63060000   libfontconfig-1
[t=00:00:47.720461] Error: 0x00007ffa5fcc0000   libfreetype-6
[t=00:00:47.720471] Error: 0x00007ffab0e50000   CRYPT32
[t=00:00:47.720481] Error: 0x00007ffab1cc0000   Normaliz
[t=00:00:47.720490] Error: 0x00007ffab1720000   SETUPAPI
[t=00:00:47.720500] Error: 0x00007ffab11c0000   WLDAP32
[t=00:00:47.720510] Error: 0x000000006b3c0000   libvorbisfile-3
[t=00:00:47.720519] Error: 0x00007ffa7cc50000   zlib1
[t=00:00:47.720529] Error: 0x00007ffab0c90000   cfgmgr32
[t=00:00:47.720538] Error: 0x00007ffaa8cc0000   WINMM
[t=00:00:47.720548] Error: 0x00007ffa785f0000   libexpat-1
[t=00:00:47.720558] Error: 0x00007ffaaabe0000   libintl-8
[t=00:00:47.720567] Error: 0x00007ffaaa1c0000   libbz2
[t=00:00:47.720577] Error: 0x00007ffaad2c0000   libgcc_s_seh-1
[t=00:00:47.720588] Error: 0x00007ffa3c950000   libharfbuzz-0
[t=00:00:47.720598] Error: 0x00007ffa63df0000   libpng16-16
[t=00:00:47.720607] Error: 0x000000006d540000   libvorbis-0
[t=00:00:47.720617] Error: 0x0000000070680000   libogg-0
[t=00:00:47.720627] Error: 0x00007ffaa93e0000   VERSION
[t=00:00:47.720652] Error: 0x00007ffa59750000   libiconv-2
[t=00:00:47.720663] Error: 0x00007ffaa9c70000   libwinpthread-1
[t=00:00:47.720673] Error: 0x00007ffa45f90000   libglib-2.0-0
[t=00:00:47.720697] Error: 0x00007ffa63380000   libpcre-1
[t=00:00:47.720710] Error: 0x00007ffa5a010000   gameoverlayrenderer64
[t=00:00:47.720720] Error: 0x00007ffab1f30000   PSAPI
[t=00:00:47.720730] Error: 0x00007ffaa40a0000   nvapi64
[t=00:00:47.720739] Error: 0x00007ffab0340000   msasn1
[t=00:00:47.835011] Error: 0x00007ffaa93a0000   cryptnet
[t=00:00:47.835027] Error: 0x00007ffaa9190000   drvstore
[t=00:00:47.835039] Error: 0x00007ffab0510000   devobj
[t=00:00:47.835049] Error: 0x00007ffab01b0000   wldp
[t=00:00:47.835061] Error: 0x00007ffab0120000   cryptbase
[t=00:00:47.835072] Error: 0x00007ffaae0c0000   uxtheme
[t=00:00:47.835083] Error: 0x00007ffab1cd0000   SHCORE
[t=00:00:47.835094] Error: 0x00007ffaa90e0000   mscms
[t=00:00:47.835105] Error: 0x00007ffab0630000   USERENV
[t=00:00:47.835119] Error: 0x00007ffaa90c0000   ColorAdapterClient
[t=00:00:47.835130] Error: 0x00007ffa639b0000   icm32
[t=00:00:47.835141] Error: 0x00007ffab2f20000   MSCTF
[t=00:00:47.835153] Error: 0x00007ffaae630000   kernel.appcore
[t=00:00:47.835166] Error: 0x00007ffab0dc0000   bcryptPrimitives
[t=00:00:47.835177] Error: 0x00007ffab1d80000   clbcatq
[t=00:00:50.997547] Error: 0x00007ffa32ee0000   nvoglv64
[t=00:00:50.997575] Error: 0x00007ffaabce0000   WTSAPI32
[t=00:00:50.997593] Error: 0x00007ffab0c20000   WINTRUST
[t=00:00:50.997612] Error: 0x00007ffaaf8e0000   ntmarta
[t=00:00:50.997630] Error: 0x00007ffa9ae00000   dbghelp
[t=00:00:50.997707] Warning: Stacktrace (main) for Spring 105.1.1-2457-g8095d30 BAR105:
[t=00:00:50.998583] Warning: This stacktrace indicates a problem with your graphics card driver, please try upgrading it. Specifically recommended is the latest version; do not forget to use a driver removal utility first.
[t=00:00:50.998613] Warning:    [ProgCtr=00007ffab316d064 StackPtr=000000c80c7fecd8 FramePtr=0000000000000001]
[t=00:00:50.998631] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000000000009d064]
[t=00:00:50.998661] Warning:    (1) C:\WINDOWS\System32\KERNELBASE.dll [0x0000000000020d3e]
[t=00:00:50.998682] Warning:    (2) C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_ad813833cb149cd8\nvoglv64.dll [0x000000000138a1ca]
[t=00:00:50.998704] Warning:    (3) C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_ad813833cb149cd8\nvoglv64.dll [0x0000000001115f18]
[t=00:00:50.998731] Warning:    (4) C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_ad813833cb149cd8\nvoglv64.dll [0x0000000001399338]
[t=00:00:50.998754] Warning:    (5) C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_ad813833cb149cd8\nvoglv64.dll [0x000000000137d3b6]
[t=00:00:50.998772] Warning:    (6) C:\WINDOWS\SYSTEM32\OPENGL32.dll [0x000000000001cf20]
[t=00:00:50.998788] Warning:    (7) C:\WINDOWS\SYSTEM32\OPENGL32.dll [0x000000000001d203]
[t=00:00:50.998805] Warning:    (8) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\SDL2.dll [0x000000000012640c]
[t=00:00:50.998836] Warning:    (9) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\SDL2.dll [0x00000000000ecf69]
[t=00:00:50.998856] Warning:    (10) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c7004f4]
[t=00:00:50.998879] Warning:    (11) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c70c3a3]
[t=00:00:50.998908] Warning:    (12) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c8f94f2]
[t=00:00:50.998929] Warning:    (13) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c8fd648]
[t=00:00:50.998948] Warning:    (14) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c8fdfbb]
[t=00:00:50.998958] Warning:    (15) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c8dd298]
[t=00:00:50.998972] Warning:    (16) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c2612ee]
[t=00:00:50.998980] Warning:    (17) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c2613e6]
[t=00:00:50.998988] Warning:    (18) C:\WINDOWS\System32\KERNEL32.DLL [0x0000000000017344]
[t=00:00:50.998994] Warning:    (19) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00000000000526b1]
[t=00:00:51.780048] [GR::LogVersionInfo]
[t=00:00:51.780110]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:51.780121]     GL version  : 4.6.0 NVIDIA 537.58
[t=00:00:51.780130]     GL vendor   : NVIDIA Corporation
[t=00:00:51.780139]     GL renderer : NVIDIA GeForce GTX 1080/PCIe/SSE2
[t=00:00:51.780148]     GLSL version: 4.60 NVIDIA
[t=00:00:51.780156]     GLEW version: 2.1.0
[t=00:00:51.780164]     GPU memory  : 8192MB (total) / 275MB (available)
[t=00:00:51.780185]     SDL swap-int: 1
[t=00:00:51.780215]     SDL driver  : windows
[t=00:00:51.780224]     
[t=00:00:51.780232]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:51.780240]     GLSL shader support       : 1
[t=00:00:51.780248]     GL4 support               : 1
[t=00:00:51.780257]     FBO extension support     : 1
[t=00:00:51.780591]     NVX GPU mem-info support  : 1
[t=00:00:51.780609]     ATI GPU mem-info support  : 0
[t=00:00:51.780627]     Texture clamping to edge  : 1
[t=00:00:51.780638]     NPOT-texture support      : 1 (1)
[t=00:00:51.780660]     S3TC/DXT1 texture support : 1/1
[t=00:00:51.780671]     texture query-LOD support : 1 (1)
[t=00:00:51.780680]     MSAA frame-buffer support : 1 (1)
[t=00:00:51.780688]     Z-buffer depth            : 32 (-)
[t=00:00:51.780703]     primitive-restart support : 1 (1)
[t=00:00:51.780711]     clip-space control support: 1 (1)
[t=00:00:51.780720]     seamless cube-map support : 1 (1)
[t=00:00:51.780731]     frag-depth layout support : 1 (1)
[t=00:00:51.780738]     persistent maps support   : 1 (1)
[t=00:00:51.780746]     explicit attribs location : 1 (1)
[t=00:00:51.780762]     multi draw indirect       : 1 (-)
[t=00:00:51.780773]     array textures            : 1 (-)
[t=00:00:51.780781]     buffer copy support       : 1 (-)
[t=00:00:51.780790]     indirect draw             : 1 (-)
[t=00:00:51.780800]     base instance             : 1 (-)
[t=00:00:51.780809]     
[t=00:00:51.780816]     max. FBO samples              : 32
[t=00:00:51.780824]     max. FS/program texture slots : 32/192
[t=00:00:51.780833]     max. texture size             : 32768
[t=00:00:51.780851]     max. texture anisotropy level : 16.000000
[t=00:00:51.780860]     max. vec4 varyings/attributes : 31/16
[t=00:00:51.780867]     max. draw-buffers             : 8
[t=00:00:51.780875]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:51.780885]     max. uniform buffer-bindings  : 84
[t=00:00:51.780893]     max. uniform block-size       : 64KB
[t=00:00:51.780900]     max. storage buffer-bindings  : 96
[t=00:00:51.780908]     max. storage block-size       : 2047MB
[t=00:00:51.780915]     
[t=00:00:51.780922]     enable AMD-hacks : 0
[t=00:00:51.780934]     compress MIP-maps: 0
[t=00:00:51.781412]     Number of compressed texture formats: 51
[t=00:00:51.781494]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:51.781584] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:51.784089] [GR::UpdateGLConfigs]
[t=00:00:51.784152] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:51.784172] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:51.784242] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:51.784261] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:51.784273] [GR::InitGLState]
[t=00:00:51.784343] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:52.158803] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:52.178609] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 16ms
[t=00:00:52.179838] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:52.195587] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Games/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:52.195642] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:52.196361] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:52.213525] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:52.213979] [DataDirLocater::Check] Isolation Mode!
[t=00:00:52.214176] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:52.214315] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:52.225290] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:52.227374] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:52.228019] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:52.228341] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:52.249953] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[t=00:00:52.250364] [VFS] [SpringVFS::ReserveArchives<this=00000200358d53d0>]
[t=00:00:52.250549] [VFS] [SpringVFS::AddArchive<this=00000200358d53d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:52.255873] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000200358d53d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:52.255909] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:52.269114] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:52.269482] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:52.269550] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:52.269680] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:52.269729] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:52.269762] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:52.269811] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:52.269853] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:52.274550][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:52.274697][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:52.274915][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:52.274942][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:52.274960][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:52.275010][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:52.374366][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.8ms)
[t=00:00:52.482219][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (207.6ms)
[t=00:00:52.589184][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (314.6ms)
[t=00:00:52.702997][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (428.4ms)
[t=00:00:52.795762][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:52.795792][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque (Oculus Virtual Audio Device)"
[t=00:00:52.795827][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "C24F390 (NVIDIA High Definition Audio)"
[t=00:00:52.795841][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "VX238 (NVIDIA High Definition Audio)"
[t=00:00:52.795855][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Audio numérique (SPDIF) (High Definition Audio Device)"
[t=00:00:52.795872][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Casque pour téléphone (CORSAIR VOID ELITE SURROUND USB Adapter)"
[t=00:00:52.795901][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Ligne (Voicemod Virtual Audio Device (WDM))"
[t=00:00:52.795919][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:52.811230][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (536.6ms)
[t=00:00:52.844870][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:52.880119][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000200358a38f0(default) context=00000200359979a0  numChannels=2 frameSize=8
[t=00:00:52.880198][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:52.880217][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:52.880229][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:52.880242][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:52.880302][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:52.880385][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:52.880414][f=-000001] [Sound]   Devices:
[t=00:00:52.884397][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (CORSAIR VOID ELITE SURROUND USB Adapter)]
[t=00:00:52.884431][f=-000001] [Sound]     [OpenAL Soft on Casque (Oculus Virtual Audio Device)]
[t=00:00:52.884441][f=-000001] [Sound]     [OpenAL Soft on C24F390 (NVIDIA High Definition Audio)]
[t=00:00:52.884449][f=-000001] [Sound]     [OpenAL Soft on VX238 (NVIDIA High Definition Audio)]
[t=00:00:52.884456][f=-000001] [Sound]     [OpenAL Soft on Audio numérique (SPDIF) (High Definition Audio Device)]
[t=00:00:52.884466][f=-000001] [Sound]     [OpenAL Soft on Ligne (Voicemod Virtual Audio Device (WDM))]
[t=00:00:52.884485][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:52.884494][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:52.885832][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:52.885852][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:52.918931][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 644ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Games\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 162718 MB
[t=00:00:52.944358][f=-000001] [StartScript] Loading StartScript from: E:\Games\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:52.947878][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:52.947909][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:53.077935][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Fairyland 1.31" (loaded=0 cached=0)
[t=00:00:53.078235][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200358d53d0>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0
[t=00:00:53.079951][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200358d53d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:53.082439][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:53.082466][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:53.082485][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:53.082505][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:53.082541][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:53.082555][f=-000001] [GR::InitGLState]
[t=00:00:53.084887][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:53.084921][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[t=00:00:53.085263][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:53.085286][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:53.085305][f=-000001] 
[t=00:00:53.085329][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
------- TRUNCATED -------
[t=00:02:50.692284][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:02:50.692515][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:02:50.692696][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:02:50.692968][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:02:50.693185][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:02:50.693411][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:02:50.693694][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:02:50.693866][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:02:50.694076][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:02:50.694228][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:02:50.694632][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:02:50.695061][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:02:50.695416][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:02:50.695655][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:02:50.696159][f=-000001] Input grabbing is enabled!
[t=00:02:50.696173][f=-000001] Input grabbing is enabled!
[t=00:02:50.696238][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:02:50.709873][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:02:50.710260][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:02:50.710443][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:02:50.710645][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:02:50.710809][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:02:50.715015][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:02:50.715217][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:02:50.715424][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:02:50.715638][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:02:50.814969][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:02:50.815349][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:02:50.815747][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:02:50.844358][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:02:50.845613][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:02:50.845861][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:02:50.846090][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:02:50.846266][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:02:50.846464][f=-000001] EndGame Graph disabled
[t=00:02:50.865574][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:02:50.877634][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:02:50.878349][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:02:50.878617][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:02:50.879159][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:02:50.879337][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:02:50.879558][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:02:50.879953][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:02:50.880124][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:02:50.880331][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:02:50.880496][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:02:50.880875][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:02:50.882154][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:02:50.883330][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:02:50.883506][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:02:50.908254][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:02:50.908609][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:02:50.908779][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:02:50.909227][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:02:50.911874][f=-000001] Loaded widget:  Nubtron 2.0         <nubtron.lua>
[t=00:02:50.912325][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:02:50.912544][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:02:51.021494][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:02:51.022923][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:02:51.023615][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:02:51.023795][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:02:51.024374][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:02:51.040624][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:02:51.041347][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:02:51.041824][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:02:51.042494][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:02:51.043041][f=-000001] IsIsland, <function>, false
[t=00:02:51.063749][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:02:51.064185][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:02:51.064455][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:02:51.064643][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:02:51.064822][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:02:51.065014][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:02:51.065025][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:02:51.065033][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:02:51.065083][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:02:51.065306][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:02:51.065494][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:02:51.065752][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:02:51.065924][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:02:51.066092][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:02:51.066983][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:02:51.067155][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:02:51.067358][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:02:51.067540][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:02:51.067870][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:02:51.068084][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:02:51.073889][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:02:51.074695][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:02:51.089697][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:02:51.090590][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:02:51.100315][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:02:51.101287][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:02:51.102420][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:02:51.106032][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:02:51.106375][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:02:51.106661][f=-000001] Mex Placement Initialised with 24 spots.
[t=00:02:51.109175][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:02:51.109578][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:02:51.112107][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:02:51.112950][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:02:51.113372][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:02:51.114093][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:02:51.114271][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:02:51.114435][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:02:51.116581][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:02:51.128106][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:02:51.133712][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:02:51.134112][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:02:51.150481][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:02:51.151224][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:02:51.151469][f=-000001] SetSunLighting
[t=00:02:51.152058][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:51.410243][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:02:51.410791][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:02:51.411082][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:02:51.413638][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:02:51.413847][f=-000001] Lua garbage collection rate: 30/s
[t=00:02:51.413872][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:02:51.414048][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:02:51.414836][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:02:51.421902][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:02:51.423277][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:02:51.425695][f=-000001] Writing last game win data
[t=00:02:51.428944][f=-000001] LuaUI v0.3
[t=00:02:51.614160][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:02:54.542332][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:02:55.406509][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:02:55.534345][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:02:55.534405][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 992ms
[t=00:02:55.867702][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9809, 0.0} allocedSize{int+, int-, ext}={0, 0, 1802800}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0480}
[t=00:02:55.983709][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:02:55.983847][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:02:56.009299][f=-000001]  [async=0] threads=6 tasks=240 {sum,avg}{exec,wait}time={{981.949, 4.091}, {38.930, 0.162}}ms
[t=00:02:56.009321][f=-000001]      thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{200.662, 0.000, 59.515, 4.180}, {0.342, 0.000, 18446744027136.000, 0.007}}ms
[t=00:02:56.009334][f=-000001]      thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{196.284, 0.000, 62.422, 4.089}, {8.757, 0.000, 1.893, 0.182}}ms
[t=00:02:56.009361][f=-000001]      thread=3 tasks=48 {sum,min,max,avg}{exec,wait}time={{195.158, 0.356, 59.981, 4.066}, {8.571, 0.000, 1.895, 0.179}}ms
[t=00:02:56.009373][f=-000001]      thread=4 tasks=48 {sum,min,max,avg}{exec,wait}time={{193.339, 0.000, 58.029, 4.028}, {9.692, 0.000, 2.719, 0.202}}ms
[t=00:02:56.009384][f=-000001]      thread=5 tasks=48 {sum,min,max,avg}{exec,wait}time={{196.505, 0.000, 65.476, 4.094}, {11.567, 0.000, 1.917, 0.241}}ms
[t=00:02:56.009398][f=-000001]  [async=1] threads=6 tasks=1996 {sum,avg}{exec,wait}time={{48202.387, 24.149}, {10714297.000, 5367.884}}ms
[t=00:02:56.009412][f=-000001]      thread=1 tasks=398 {sum,min,max,avg}{exec,wait}time={{9573.755, 0.001, 753.423, 24.055}, {2130872.500, 0.021, 8246.737, 5353.951}}ms
[t=00:02:56.009424][f=-000001]      thread=2 tasks=399 {sum,min,max,avg}{exec,wait}time={{9724.763, 0.001, 723.221, 24.373}, {2127113.250, 0.002, 8214.844, 5331.111}}ms
[t=00:02:56.009440][f=-000001]      thread=3 tasks=399 {sum,min,max,avg}{exec,wait}time={{9726.381, 0.001, 757.655, 24.377}, {2143003.000, 0.113, 8229.978, 5370.935}}ms
[t=00:02:56.009452][f=-000001]      thread=4 tasks=400 {sum,min,max,avg}{exec,wait}time={{9479.574, 0.001, 824.419, 23.699}, {2151643.750, 0.241, 8220.712, 5379.109}}ms
[t=00:02:56.009465][f=-000001]      thread=5 tasks=400 {sum,min,max,avg}{exec,wait}time={{9697.914, 0.000, 724.050, 24.245}, {2161665.000, 0.192, 8223.306, 5404.163}}ms
[t=00:02:56.009472][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:56.009479][f=-000001] [SpringApp::Kill][2]
[t=00:02:56.009535][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:56.009548][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000200f003bc90
[t=00:02:56.009628][f=-000001] Start widgetHandler:Shutdown
[t=00:02:56.011927][f=-000001] Shutdown - SaveOrderList Complete
[t=00:02:56.012424][f=-000001] Writing last game win data
[t=00:02:56.017985][f=-000001] Shutdown - SaveConfigData Complete
[t=00:02:56.018024][f=-000001] Shutdown Widget - Chili Highlight
[t=00:02:56.018068][f=-000001] Shutdown Widget - Draw After Chili
[t=00:02:56.018094][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:02:56.018123][f=-000001] Shutdown Widget - EPIC Menu
[t=00:02:56.021564][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:02:56.021595][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:02:56.024535][f=-000001] Shutdown Widget - Chili Minimap
[t=00:02:56.024765][f=-000001] Shutdown Widget - Deferred rendering
[t=00:02:56.024798][f=-000001] Shutdown Widget - Local Team Colors
[t=00:02:56.024840][f=-000001] Shutdown Widget - Display Keys 2
[t=00:02:56.024915][f=-000001] Shutdown Widget - Save Game Menu
[t=00:02:56.024938][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:02:56.024969][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:02:56.024989][f=-000001] Shutdown Widget - Unit Icons
[t=00:02:56.025005][f=-000001] Shutdown Widget - Noises
[t=00:02:56.025020][f=-000001] Shutdown Widget - HealthBars
[t=00:02:56.026952][f=-000001] Shutdown Widget - BuildETA
[t=00:02:56.026980][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:02:56.027011][f=-000001] Shutdown Widget - Win Counter
[t=00:02:56.027021][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:02:56.028062][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:02:56.028073][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:02:56.028082][f=-000001] Shutdown Widget - Transport AI
[t=00:02:56.028092][f=-000001] Shutdown Widget - Stereo3D
[t=00:02:56.028104][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:02:56.028119][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:02:56.028236][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:56.028248][f=-000001] Shutdown Widget - Point Tracker
[t=00:02:56.028259][f=-000001] Shutdown Widget - Music Player v2
[t=00:02:56.028268][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:02:56.028278][f=-000001] Shutdown Widget - MinimapEvents
[t=00:02:56.028287][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:02:56.028299][f=-000001] Shutdown Widget - Highlight Geos
[t=00:02:56.028312][f=-000001] Shutdown Widget - Grab Input
[t=00:02:56.307286][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:02:56.307326][f=-000001] Shutdown Widget - Darkening
[t=00:02:56.307373][f=-000001] Shutdown Widget - Context Menu
[t=00:02:56.307389][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:02:56.307408][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:56.307444][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:02:56.307491][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:02:56.307521][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:02:56.307705][f=-000001] Shutdown Widget - CameraShake
[t=00:02:56.307719][f=-000001] Shutdown Widget - Attack Warning
[t=00:02:56.307729][f=-000001] Shutdown Widget - Nubtron 2.0
[t=00:02:56.307758][f=-000001] Shutdown Widget - Attack AoE
[t=00:02:56.307768][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:02:56.307806][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:02:56.307835][f=-000001] Shutdown Widget - Selection Send
[t=00:02:56.307848][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:56.307858][f=-000001] Shutdown Widget - LupsManager
[t=00:02:56.307870][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:02:56.307879][f=-000001] Shutdown Widget - Newton Firezone
[t=00:02:56.307891][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:02:56.308002][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:02:56.308013][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:02:56.308027][f=-000001] Shutdown Widget - Lups
[t=00:02:56.308096][f=-000001] Shutdown Widget - Chili Framework
[t=00:02:56.308107][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:02:56.308115][f=-000001] Shutdown Widget - Custom Markers
[t=00:02:56.308126][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:02:56.308198][f=-000001] Shutdown Widget - Select Keys
[t=00:02:56.308229][f=-000001] Shutdown Widget - Start Boxes
[t=00:02:56.308251][f=-000001] Shutdown Widget - Pause Screen
[t=00:02:56.308587][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:56.308624][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:02:56.308649][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:02:56.308670][f=-000001] Shutdown Widget - Layout Handler
[t=00:02:56.308694][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:02:56.308715][f=-000001] End widgetHandler:Shutdown
[t=00:02:56.365732][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2890531, 0.0} allocedSize{int+, int-, ext}={0, 0, 747565587}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0448}
[t=00:02:56.366012][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=00000200e4315910
[t=00:02:56.370543][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:56.370597][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:56.370627][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000200a0e87210
[t=00:02:56.370658][f=-000001] Start gadgetHandler:Shutdown
[t=00:02:56.370668][f=-000001] Shutdown - StartSetup
[t=00:02:56.370675][f=-000001] Shutdown - UnitMorph
[t=00:02:56.370689][f=-000001] Shutdown - Carrier Drones
[t=00:02:56.370699][f=-000001] Shutdown - Missile Silo Controller
[t=00:02:56.370708][f=-000001] Shutdown - Modular Comm Info
[t=00:02:56.370716][f=-000001] Shutdown - Terrain Texture Handler
[t=00:02:56.370725][f=-000001] Shutdown - UnitCloakShield
[t=00:02:56.370734][f=-000001] Shutdown - Starlight Handler
[t=00:02:56.370741][f=-000001] End gadgetHandler:Shutdown
[t=00:02:56.382768][f=-000001] Start gadgetHandler:Shutdown
[t=00:02:56.382785][f=-000001] Shutdown - Teleport Throw
[t=00:02:56.402548][f=-000001] Shutdown - UnitMorph
[t=00:02:56.402570][f=-000001] Shutdown - Commander Skin Renderer
[t=00:02:56.402653][f=-000001] Shutdown - Missile fired callins
[t=00:02:56.459120][f=-000001] Shutdown - Modular Comm Info
[t=00:02:56.459143][f=-000001] Shutdown - Retreat Command
[t=00:02:56.459170][f=-000001] Shutdown - Shockwaves
[t=00:02:56.459187][f=-000001] Shutdown - Unit tint API
[t=00:02:56.459206][f=-000001] Shutdown - Unit glow API
[t=00:02:56.459247][f=-000001] Shutdown - UnitCloakShield
[t=00:02:56.459269][f=-000001] Shutdown - Lups Cloak FX
[t=00:02:56.459282][f=-000001] Shutdown - Lups
[t=00:02:56.459385][f=-000001] Shutdown - Lups Shield
[t=00:02:56.459405][f=-000001] End gadgetHandler:Shutdown
[t=00:02:56.471302][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645}
[t=00:02:56.471477][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:56.471587][f=-000001] [Game::KillLua][4] dtor=0
[t=00:02:56.471601][f=-000001] [Game::KillLua][5] dtor=0
[t=00:02:56.492825][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-12_09-10-16-233_Fairyland 1_105.1.1-2457-g8095d30 BAR105.sdfz" (1360 bytes)
[t=00:02:56.492971][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:56.526942][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:56.527022][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:02:56.527134][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000200359979a0 dev=00000200358a38f0
[t=00:02:56.527630][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000200359979a0 dev=00000200358a38f0
[t=00:02:56.527654][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000200359979a0)]
[t=00:02:56.533110][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000200358a38f0)]
[t=00:02:56.533275][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:57.099075][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:02:57.100918][f=-000001] [Game::~CGame][1]
[t=00:02:57.100949][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:57.100998][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:57.101014][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:57.101032][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:57.101046][f=-000001] [Game::KillLua][4] dtor=1
[t=00:02:57.101060][f=-000001] [Game::KillLua][5] dtor=1
[t=00:02:57.101470][f=-000001] [Game::KillMisc][1]
[t=00:02:57.101495][f=-000001] [Game::KillMisc][2]
[t=00:02:57.102111][f=-000001] [Game::KillMisc][3]
[t=00:02:57.102278][f=-000001] [Game::KillRendering][1]
[t=00:02:57.103189][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:57.719686][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:02:57.719703][f=-000001] [S3OParser::Kill] allocated 5554 pieces
[t=00:02:57.720674][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:03:00.385775][f=-000001] [Game::KillInterface][1]
[t=00:03:00.386145][f=-000001] [Game::KillInterface][2]
[t=00:03:00.387203][f=-000001] [Game::KillSimulation][1]
[t=00:03:00.387662][f=-000001] [Game::KillSimulation][2]
[t=00:03:00.832031][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:03:00.832065][f=-000001] [Game::KillSimulation][3]
[t=00:03:00.834583][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:00.834771][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:00.834867][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:00.834980][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:00.835760][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:00.839468][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:03:00.849689][f=-000001] [Game::KillSimulation][4]
[t=00:03:01.159935][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:03:01.159962][f=-000001] [Game::~CGame][2]
[t=00:03:01.159982][f=-000001] [Game::~CGame][3]
[t=00:03:01.160017][f=-000001] [SpringApp::Kill][3]
[t=00:03:01.160276][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    1970 bytes sent  
    427 bytes recv'd

[t=00:03:01.168966][f=-000001] Kill: client disconnecting...
[t=00:03:03.170619][f=-000001] CloseConnection: client connection closed
[t=00:03:03.170738][f=-000001] [SpringApp::Kill][4] font=0000020075cf3840
[t=00:03:03.176780][f=-000001] [SpringApp::Kill][5]
[t=00:03:03.223529][f=-000001] [SpringApp::Kill][6]
[t=00:03:03.223575] [SpringApp::Kill][7]
[t=00:03:03.225512] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:03.225533] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:03.225551] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:03.225575] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:03.225585] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:03:03.225594] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:03.225606] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:03.225618] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:03.225633] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:03.225646] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:03.225655] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:03.225664] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:03.225677] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:03:04.585693] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:04.585706] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:04.585712] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:04.585718] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:04.588452] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>]
[t=00:03:04.588463] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:03:04.588480] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000020075cef9b0)
[t=00:03:04.592082] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=1)] #archives[section]=1 #files[section]=174
[t=00:03:04.592102] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (0000020075ffeaf0)
[t=00:03:04.592217] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:04.592253] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000020075cefb10)
[t=00:03:04.592324] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020075cef850)
[t=00:03:04.592491] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000020075cef640)
[t=00:03:04.592615] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:04.592638] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:03:04.592750] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:04.592772] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:04.592801] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:04.592822] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:04.593029] [SpringApp::Kill][8]
[t=00:03:04.593038] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:04.593045] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68d587430 (joinable=1)
[t=00:03:04.593051] [WatchDog::Uninstall][2]
[t=00:03:05.072166] [WatchDog::Uninstall][3]
[t=00:03:05.072187] [SpringApp::Kill][9]