Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.014865] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.014882] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.024343] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.024555] Using writeable configuration source: "E:\Games\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:01.789084] LogOutput initialized. Logging to E:\Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt Failed rotating the log file [t=00:00:01.789248] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:01.789306] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:01.789345] [t=00:00:01.789356] Enable or disable log sections using the LogSections configuration key [t=00:00:01.789372] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:01.789387] Use "none" to disable the default log sections. [t=00:00:01.789400] ============== </Log Sections> ============== [t=00:00:01.789418] ============== <User Config> ============== [t=00:00:01.789777] AllowDeferredMapRendering = 1 [t=00:00:01.789790] AllowDeferredModelRendering = 1 [t=00:00:01.789797] AnimationMT = 0 [t=00:00:01.789805] BumpWaterAnisotropy = 2 [t=00:00:01.789812] BumpWaterBlurReflection = 1 [t=00:00:01.789820] BumpWaterDepthBits = 32 [t=00:00:01.789826] BumpWaterReflection = 2 [t=00:00:01.789834] BumpWaterTexSizeReflection = 256 [t=00:00:01.789841] CamFreeScrollSpeed = 50 [t=00:00:01.789849] CamMode = 1 [t=00:00:01.789859] DualScreenMiniMapOnLeft = 1 [t=00:00:01.789873] EdgeMoveDynamic = 0 [t=00:00:01.789881] EdgeMoveWidth = 0.003 [t=00:00:01.789888] FPSFOV = 90 [t=00:00:01.789895] FPSScrollSpeed = 50 [t=00:00:01.789902] FontSize = 18 [t=00:00:01.789909] GrassDetail = 0 [t=00:00:01.789916] GroundDecals = 5 [t=00:00:01.789922] GroundDetail = 120 [t=00:00:01.789929] HangTimeout = 30 [t=00:00:01.789936] HardwareCursor = 1 [t=00:00:01.789943] InitialNetworkTimeout = 0 [t=00:00:01.789952] LinkIncomingMaxPacketRate = 512 [t=00:00:01.789965] LinkIncomingPeakBandwidth = 65536 [t=00:00:01.789974] LinkIncomingSustainedBandwidth = 65536 [t=00:00:01.789982] LinkOutgoingBandwidth = 131072 [t=00:00:01.789994] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:01.790001] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:01.790006] MSAALevel = 8 [t=00:00:01.790011] MaxParticles = 25000 [t=00:00:01.790017] MaxSounds = 32 [t=00:00:01.790022] MaximumTransmissionUnit = 0 [t=00:00:01.790028] MiddleClickScrollSpeed = -0.0015 [t=00:00:01.790039] MiniMapMarker = 0 [t=00:00:01.790046] MouseDragScrollThreshold = 0 [t=00:00:01.790051] NetworkLossFactor = 1 [t=00:00:01.790095] OverheadMaxHeightFactor = 1.39999998 [t=00:00:01.790101] OverheadScrollSpeed = 50 [t=00:00:01.790107] ReconnectTimeout = 0 [t=00:00:01.790112] RotOverheadScrollSpeed = 50 [t=00:00:01.790117] RotateLogFiles = 1 [t=00:00:01.790122] ShadowMapSize = 8192 [t=00:00:01.790128] Shadows = 1 [t=00:00:01.790132] ShowClock = 0 [t=00:00:01.790137] SoftParticles = 2 [t=00:00:01.790149] SplashScreenDir = ./MenuLoadscreens [t=00:00:01.790155] UnitIconDist = 151 [t=00:00:01.790161] UpdateBoundingVolumeMT = 0 [t=00:00:01.790165] UpdateWeaponVectorsMT = 0 [t=00:00:01.790171] UseDistToGroundForIcons = 1.10000002 [t=00:00:01.790176] UseLuaMemPools = 0 [t=00:00:01.790181] UseNetMessageSmoothingBuffer = 0 [t=00:00:01.790186] VFSCacheArchiveFiles = 0 [t=00:00:01.790191] VSync = 0 [t=00:00:01.790196] Water = 4 [t=00:00:01.790201] WindowBorderless = 1 [t=00:00:01.790271] WindowPosY = 0 [t=00:00:01.790279] XResolution = 1920 [t=00:00:01.790284] XResolutionWindowed = 1920 [t=00:00:01.790293] YResolution = 1080 [t=00:00:01.790302] YResolutionWindowed = 1080 [t=00:00:01.790310] snd_volmaster = 31 [t=00:00:01.790330] ============== </User Config> ============== [t=00:00:01.790340] ============== <User System> ============== [t=00:00:01.790351] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:01.790375] Build Environment: gcc libstdc++ version 20230727 [t=00:00:16.367193] Compiler Version: gcc-13.2.0 [t=00:00:16.367714] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:16.367799] Hardware Config: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz; 16324MB RAM, 45922MB pagefile [t=00:00:16.367818] Binary Word Size: 64-bit (native) [t=00:00:16.367830] Process Clock: std::chrono::high_resolution_clock [t=00:00:16.367842] Physical CPU Cores: 6 [t=00:00:16.367863] Logical CPU Cores: 12 [t=00:00:16.367873] ============== </User System> ============== [t=00:00:16.368125] [good_fpu_init][STREFLOP_SSE] [t=00:00:16.368141] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:16.368153] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:16.368166] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:16.368183] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:16.371494] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:16.371518] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:16.549074] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:16.557819] Display (Generic PnP Monitor)=1 modes=41 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:16.557841] [ 1] 3840x2160x24bpp@60Hz [t=00:00:16.557850] [ 4] 1920x1080x24bpp@60Hz [t=00:00:16.557858] [ 7] 1768x992x24bpp@60Hz [t=00:00:16.557866] [10] 1680x1050x24bpp@60Hz [t=00:00:16.557874] [12] 1600x1024x24bpp@60Hz [t=00:00:16.557881] [14] 1600x900x24bpp@60Hz [t=00:00:16.557888] [15] 1440x1080x24bpp@60Hz [t=00:00:16.557908] [18] 1440x900x24bpp@60Hz [t=00:00:16.557917] [19] 1366x768x24bpp@60Hz [t=00:00:16.557924] [20] 1360x768x24bpp@60Hz [t=00:00:16.557930] [21] 1280x1024x24bpp@60Hz [t=00:00:16.557937] [22] 1280x960x24bpp@60Hz [t=00:00:16.557943] [23] 1280x800x24bpp@60Hz [t=00:00:16.557951] [24] 1280x768x24bpp@60Hz [t=00:00:16.557957] [25] 1280x720x24bpp@60Hz [t=00:00:16.557963] [28] 1176x664x24bpp@60Hz [t=00:00:16.557971] [31] 1152x864x24bpp@60Hz [t=00:00:16.557978] [32] 1024x768x24bpp@70Hz [t=00:00:16.557990] [34] 800x600x24bpp@72Hz [t=00:00:16.557997] [37] 720x576x24bpp@50Hz [t=00:00:16.558003] [38] 720x480x24bpp@60Hz [t=00:00:16.558010] [40] 640x480x24bpp@72Hz [t=00:00:16.567080] Display (Generic PnP Monitor)=2 modes=57 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:16.567098] [ 1] 3840x2160x24bpp@60Hz [t=00:00:16.567107] [ 7] 1920x1080x24bpp@60Hz [t=00:00:16.567115] [13] 1768x992x24bpp@30Hz [t=00:00:16.567123] [16] 1680x1050x24bpp@60Hz [t=00:00:16.567131] [18] 1600x1200x24bpp@60Hz [t=00:00:16.567153] [19] 1600x1024x24bpp@60Hz [t=00:00:16.567163] [21] 1600x900x24bpp@60Hz [t=00:00:16.567171] [23] 1440x1080x24bpp@60Hz [t=00:00:16.567179] [29] 1440x900x24bpp@60Hz [t=00:00:16.567187] [30] 1366x768x24bpp@60Hz [t=00:00:16.567199] [31] 1360x768x24bpp@60Hz [t=00:00:16.567208] [32] 1280x1024x24bpp@75Hz [t=00:00:16.567217] [34] 1280x960x24bpp@60Hz [t=00:00:16.567226] [35] 1280x800x24bpp@60Hz [t=00:00:16.567234] [36] 1280x768x24bpp@60Hz [t=00:00:16.567252] [37] 1280x720x24bpp@60Hz [t=00:00:16.567260] [40] 1176x664x24bpp@60Hz [t=00:00:16.567267] [43] 1152x864x24bpp@75Hz [t=00:00:16.567275] [44] 1024x768x24bpp@75Hz [t=00:00:16.567282] [47] 800x600x24bpp@75Hz [t=00:00:16.567289] [51] 720x576x24bpp@50Hz [t=00:00:16.567296] [52] 720x480x24bpp@60Hz [t=00:00:16.567304] [54] 640x480x24bpp@75Hz [t=00:00:46.392486] Warning: [Watchdog] Hang detection triggered for Spring 105.1.1-2457-g8095d30 BAR105. [t=00:00:46.392565] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [t=00:00:47.719882] Warning: DLL information: [t=00:00:50.563828] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:50.564543] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:50.564564] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:47.720150] Error: 0x00007ff68c260000 spring [t=00:00:47.720163] Error: 0x00007ffab30d0000 ntdll [t=00:00:47.720173] Error: 0x00007ffab1100000 KERNEL32 [t=00:00:47.720183] Error: 0x00007ffab0920000 KERNELBASE [t=00:00:47.720193] Error: 0x00007ffab2010000 ADVAPI32 [t=00:00:47.720203] Error: 0x00007ffab20c0000 msvcrt [t=00:00:47.720213] Error: 0x00007ffab1e30000 sechost [t=00:00:47.720222] Error: 0x00007ffab1b90000 RPCRT4 [t=00:00:47.720231] Error: 0x00007ffab0ce0000 bcrypt [t=00:00:47.720241] Error: 0x00007ffab3040000 imagehlp [t=00:00:47.720251] Error: 0x00007ffab0820000 ucrtbase [t=00:00:47.720261] Error: 0x00007ffab2610000 SHELL32 [t=00:00:47.720271] Error: 0x00007ffab0780000 msvcp_win [t=00:00:47.720281] Error: 0x00007ffab2d80000 USER32 [t=00:00:47.720290] Error: 0x00007ffab10d0000 win32u [t=00:00:47.720299] Error: 0x00007ffab3060000 GDI32 [t=00:00:47.720309] Error: 0x00007ffab0fb0000 gdi32full [t=00:00:47.720319] Error: 0x00007ffa60470000 OPENGL32 [t=00:00:47.720328] Error: 0x00007ffaafba0000 IPHLPAPI [t=00:00:47.720337] Error: 0x00007ffa87b80000 GLU32 [t=00:00:47.720347] Error: 0x00007ffab1ed0000 SHLWAPI [t=00:00:47.720357] Error: 0x00007ffab16b0000 WS2_32 [t=00:00:47.720366] Error: 0x00007ffab22b0000 combase [t=00:00:47.720376] Error: 0x000000006b600000 OpenAL32 [t=00:00:47.720385] Error: 0x00007ffa40cb0000 SDL2 [t=00:00:47.720394] Error: 0x00007ffab1570000 ole32 [t=00:00:47.720403] Error: 0x000000006ed80000 glew32 [t=00:00:47.720412] Error: 0x000000006a1c0000 libIL [t=00:00:47.720421] Error: 0x00007ffab1fd0000 IMM32 [t=00:00:47.720430] Error: 0x00007ffa3cc20000 libcurl [t=00:00:47.720440] Error: 0x00007ffab2160000 OLEAUT32 [t=00:00:47.720451] Error: 0x00007ffa63060000 libfontconfig-1 [t=00:00:47.720461] Error: 0x00007ffa5fcc0000 libfreetype-6 [t=00:00:47.720471] Error: 0x00007ffab0e50000 CRYPT32 [t=00:00:47.720481] Error: 0x00007ffab1cc0000 Normaliz [t=00:00:47.720490] Error: 0x00007ffab1720000 SETUPAPI [t=00:00:47.720500] Error: 0x00007ffab11c0000 WLDAP32 [t=00:00:47.720510] Error: 0x000000006b3c0000 libvorbisfile-3 [t=00:00:47.720519] Error: 0x00007ffa7cc50000 zlib1 [t=00:00:47.720529] Error: 0x00007ffab0c90000 cfgmgr32 [t=00:00:47.720538] Error: 0x00007ffaa8cc0000 WINMM [t=00:00:47.720548] Error: 0x00007ffa785f0000 libexpat-1 [t=00:00:47.720558] Error: 0x00007ffaaabe0000 libintl-8 [t=00:00:47.720567] Error: 0x00007ffaaa1c0000 libbz2 [t=00:00:47.720577] Error: 0x00007ffaad2c0000 libgcc_s_seh-1 [t=00:00:47.720588] Error: 0x00007ffa3c950000 libharfbuzz-0 [t=00:00:47.720598] Error: 0x00007ffa63df0000 libpng16-16 [t=00:00:47.720607] Error: 0x000000006d540000 libvorbis-0 [t=00:00:47.720617] Error: 0x0000000070680000 libogg-0 [t=00:00:47.720627] Error: 0x00007ffaa93e0000 VERSION [t=00:00:47.720652] Error: 0x00007ffa59750000 libiconv-2 [t=00:00:47.720663] Error: 0x00007ffaa9c70000 libwinpthread-1 [t=00:00:47.720673] Error: 0x00007ffa45f90000 libglib-2.0-0 [t=00:00:47.720697] Error: 0x00007ffa63380000 libpcre-1 [t=00:00:47.720710] Error: 0x00007ffa5a010000 gameoverlayrenderer64 [t=00:00:47.720720] Error: 0x00007ffab1f30000 PSAPI [t=00:00:47.720730] Error: 0x00007ffaa40a0000 nvapi64 [t=00:00:47.720739] Error: 0x00007ffab0340000 msasn1 [t=00:00:47.835011] Error: 0x00007ffaa93a0000 cryptnet [t=00:00:47.835027] Error: 0x00007ffaa9190000 drvstore [t=00:00:47.835039] Error: 0x00007ffab0510000 devobj [t=00:00:47.835049] Error: 0x00007ffab01b0000 wldp [t=00:00:47.835061] Error: 0x00007ffab0120000 cryptbase [t=00:00:47.835072] Error: 0x00007ffaae0c0000 uxtheme [t=00:00:47.835083] Error: 0x00007ffab1cd0000 SHCORE [t=00:00:47.835094] Error: 0x00007ffaa90e0000 mscms [t=00:00:47.835105] Error: 0x00007ffab0630000 USERENV [t=00:00:47.835119] Error: 0x00007ffaa90c0000 ColorAdapterClient [t=00:00:47.835130] Error: 0x00007ffa639b0000 icm32 [t=00:00:47.835141] Error: 0x00007ffab2f20000 MSCTF [t=00:00:47.835153] Error: 0x00007ffaae630000 kernel.appcore [t=00:00:47.835166] Error: 0x00007ffab0dc0000 bcryptPrimitives [t=00:00:47.835177] Error: 0x00007ffab1d80000 clbcatq [t=00:00:50.997547] Error: 0x00007ffa32ee0000 nvoglv64 [t=00:00:50.997575] Error: 0x00007ffaabce0000 WTSAPI32 [t=00:00:50.997593] Error: 0x00007ffab0c20000 WINTRUST [t=00:00:50.997612] Error: 0x00007ffaaf8e0000 ntmarta [t=00:00:50.997630] Error: 0x00007ffa9ae00000 dbghelp [t=00:00:50.997707] Warning: Stacktrace (main) for Spring 105.1.1-2457-g8095d30 BAR105: [t=00:00:50.998583] Warning: This stacktrace indicates a problem with your graphics card driver, please try upgrading it. Specifically recommended is the latest version; do not forget to use a driver removal utility first. [t=00:00:50.998613] Warning: [ProgCtr=00007ffab316d064 StackPtr=000000c80c7fecd8 FramePtr=0000000000000001] [t=00:00:50.998631] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000000000009d064] [t=00:00:50.998661] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x0000000000020d3e] [t=00:00:50.998682] Warning: (2) C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_ad813833cb149cd8\nvoglv64.dll [0x000000000138a1ca] [t=00:00:50.998704] Warning: (3) C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_ad813833cb149cd8\nvoglv64.dll [0x0000000001115f18] [t=00:00:50.998731] Warning: (4) C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_ad813833cb149cd8\nvoglv64.dll [0x0000000001399338] [t=00:00:50.998754] Warning: (5) C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_ad813833cb149cd8\nvoglv64.dll [0x000000000137d3b6] [t=00:00:50.998772] Warning: (6) C:\WINDOWS\SYSTEM32\OPENGL32.dll [0x000000000001cf20] [t=00:00:50.998788] Warning: (7) C:\WINDOWS\SYSTEM32\OPENGL32.dll [0x000000000001d203] [t=00:00:50.998805] Warning: (8) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\SDL2.dll [0x000000000012640c] [t=00:00:50.998836] Warning: (9) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\SDL2.dll [0x00000000000ecf69] [t=00:00:50.998856] Warning: (10) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c7004f4] [t=00:00:50.998879] Warning: (11) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c70c3a3] [t=00:00:50.998908] Warning: (12) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c8f94f2] [t=00:00:50.998929] Warning: (13) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c8fd648] [t=00:00:50.998948] Warning: (14) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c8fdfbb] [t=00:00:50.998958] Warning: (15) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c8dd298] [t=00:00:50.998972] Warning: (16) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c2612ee] [t=00:00:50.998980] Warning: (17) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c2613e6] [t=00:00:50.998988] Warning: (18) C:\WINDOWS\System32\KERNEL32.DLL [0x0000000000017344] [t=00:00:50.998994] Warning: (19) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00000000000526b1] [t=00:00:51.780048] [GR::LogVersionInfo] [t=00:00:51.780110] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:51.780121] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:51.780130] GL vendor : NVIDIA Corporation [t=00:00:51.780139] GL renderer : NVIDIA GeForce GTX 1080/PCIe/SSE2 [t=00:00:51.780148] GLSL version: 4.60 NVIDIA [t=00:00:51.780156] GLEW version: 2.1.0 [t=00:00:51.780164] GPU memory : 8192MB (total) / 275MB (available) [t=00:00:51.780185] SDL swap-int: 1 [t=00:00:51.780215] SDL driver : windows [t=00:00:51.780224] [t=00:00:51.780232] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:51.780240] GLSL shader support : 1 [t=00:00:51.780248] GL4 support : 1 [t=00:00:51.780257] FBO extension support : 1 [t=00:00:51.780591] NVX GPU mem-info support : 1 [t=00:00:51.780609] ATI GPU mem-info support : 0 [t=00:00:51.780627] Texture clamping to edge : 1 [t=00:00:51.780638] NPOT-texture support : 1 (1) [t=00:00:51.780660] S3TC/DXT1 texture support : 1/1 [t=00:00:51.780671] texture query-LOD support : 1 (1) [t=00:00:51.780680] MSAA frame-buffer support : 1 (1) [t=00:00:51.780688] Z-buffer depth : 32 (-) [t=00:00:51.780703] primitive-restart support : 1 (1) [t=00:00:51.780711] clip-space control support: 1 (1) [t=00:00:51.780720] seamless cube-map support : 1 (1) [t=00:00:51.780731] frag-depth layout support : 1 (1) [t=00:00:51.780738] persistent maps support : 1 (1) [t=00:00:51.780746] explicit attribs location : 1 (1) [t=00:00:51.780762] multi draw indirect : 1 (-) [t=00:00:51.780773] array textures : 1 (-) [t=00:00:51.780781] buffer copy support : 1 (-) [t=00:00:51.780790] indirect draw : 1 (-) [t=00:00:51.780800] base instance : 1 (-) [t=00:00:51.780809] [t=00:00:51.780816] max. FBO samples : 32 [t=00:00:51.780824] max. FS/program texture slots : 32/192 [t=00:00:51.780833] max. texture size : 32768 [t=00:00:51.780851] max. texture anisotropy level : 16.000000 [t=00:00:51.780860] max. vec4 varyings/attributes : 31/16 [t=00:00:51.780867] max. draw-buffers : 8 [t=00:00:51.780875] max. rec. indices/vertices : 1048576/1048576 [t=00:00:51.780885] max. uniform buffer-bindings : 84 [t=00:00:51.780893] max. uniform block-size : 64KB [t=00:00:51.780900] max. storage buffer-bindings : 96 [t=00:00:51.780908] max. storage block-size : 2047MB [t=00:00:51.780915] [t=00:00:51.780922] enable AMD-hacks : 0 [t=00:00:51.780934] compress MIP-maps: 0 [t=00:00:51.781412] Number of compressed texture formats: 51 [t=00:00:51.781494] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:51.781584] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:51.784089] [GR::UpdateGLConfigs] [t=00:00:51.784152] [VSync::SetInterval] interval=0 (disabled) [t=00:00:51.784172] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:51.784242] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:51.784261] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:51.784273] [GR::InitGLState] [t=00:00:51.784343] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:52.158803] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:52.178609] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 16ms [t=00:00:52.179838] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:52.195587] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Games/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:52.195642] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:52.196361] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:52.213525] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:52.213979] [DataDirLocater::Check] Isolation Mode! [t=00:00:52.214176] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:52.214315] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:52.225290] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:52.227374] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:52.228019] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:52.228341] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:52.249953] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [t=00:00:52.250364] [VFS] [SpringVFS::ReserveArchives<this=00000200358d53d0>] [t=00:00:52.250549] [VFS] [SpringVFS::AddArchive<this=00000200358d53d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:52.255873] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000200358d53d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:52.255909] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:52.269114] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:52.269482] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:52.269550] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:52.269680] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:52.269729] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:52.269762] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:52.269811] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:52.269853] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:52.274550][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:52.274697][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:52.274915][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:52.274942][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:52.274960][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:52.275010][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:52.374366][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.8ms) [t=00:00:52.482219][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (207.6ms) [t=00:00:52.589184][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (314.6ms) [t=00:00:52.702997][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (428.4ms) [t=00:00:52.795762][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:52.795792][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque (Oculus Virtual Audio Device)" [t=00:00:52.795827][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "C24F390 (NVIDIA High Definition Audio)" [t=00:00:52.795841][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "VX238 (NVIDIA High Definition Audio)" [t=00:00:52.795855][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Audio numérique (SPDIF) (High Definition Audio Device)" [t=00:00:52.795872][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Casque pour téléphone (CORSAIR VOID ELITE SURROUND USB Adapter)" [t=00:00:52.795901][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Ligne (Voicemod Virtual Audio Device (WDM))" [t=00:00:52.795919][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:52.811230][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (536.6ms) [t=00:00:52.844870][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:52.880119][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000200358a38f0(default) context=00000200359979a0 numChannels=2 frameSize=8 [t=00:00:52.880198][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:52.880217][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:52.880229][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:52.880242][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:52.880302][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:52.880385][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:52.880414][f=-000001] [Sound] Devices: [t=00:00:52.884397][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (CORSAIR VOID ELITE SURROUND USB Adapter)] [t=00:00:52.884431][f=-000001] [Sound] [OpenAL Soft on Casque (Oculus Virtual Audio Device)] [t=00:00:52.884441][f=-000001] [Sound] [OpenAL Soft on C24F390 (NVIDIA High Definition Audio)] [t=00:00:52.884449][f=-000001] [Sound] [OpenAL Soft on VX238 (NVIDIA High Definition Audio)] [t=00:00:52.884456][f=-000001] [Sound] [OpenAL Soft on Audio numérique (SPDIF) (High Definition Audio Device)] [t=00:00:52.884466][f=-000001] [Sound] [OpenAL Soft on Ligne (Voicemod Virtual Audio Device (WDM))] [t=00:00:52.884485][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:52.884494][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:52.885832][f=-000001] [Sound] EFX Enabled: yes [t=00:00:52.885852][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:52.918931][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 644ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Games\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 162718 MB [t=00:00:52.944358][f=-000001] [StartScript] Loading StartScript from: E:\Games\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:52.947878][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:52.947909][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:53.077935][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:53.078235][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200358d53d0>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:53.079951][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200358d53d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:53.082439][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:53.082466][f=-000001] [GR::UpdateGLConfigs] [t=00:00:53.082485][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:53.082505][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:53.082541][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:53.082555][f=-000001] [GR::InitGLState] [t=00:00:53.084887][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:53.084921][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms [t=00:00:53.085263][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:53.085286][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:53.085305][f=-000001] [t=00:00:53.085329][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 ------- TRUNCATED ------- [t=00:02:50.692284][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:02:50.692515][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:02:50.692696][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:02:50.692968][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:02:50.693185][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:02:50.693411][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:02:50.693694][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:02:50.693866][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:02:50.694076][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:02:50.694228][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:02:50.694632][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:02:50.695061][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:02:50.695416][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:02:50.695655][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:02:50.696159][f=-000001] Input grabbing is enabled! [t=00:02:50.696173][f=-000001] Input grabbing is enabled! [t=00:02:50.696238][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:02:50.709873][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:02:50.710260][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:02:50.710443][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:02:50.710645][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:02:50.710809][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:02:50.715015][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:02:50.715217][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:02:50.715424][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:02:50.715638][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:02:50.814969][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:02:50.815349][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:02:50.815747][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:02:50.844358][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:02:50.845613][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:02:50.845861][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:02:50.846090][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:02:50.846266][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:02:50.846464][f=-000001] EndGame Graph disabled [t=00:02:50.865574][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:02:50.877634][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:02:50.878349][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:02:50.878617][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:02:50.879159][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:02:50.879337][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:02:50.879558][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:02:50.879953][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:02:50.880124][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:02:50.880331][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:02:50.880496][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:02:50.880875][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:02:50.882154][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:02:50.883330][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:02:50.883506][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:02:50.908254][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:02:50.908609][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:02:50.908779][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:02:50.909227][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:02:50.911874][f=-000001] Loaded widget: Nubtron 2.0 <nubtron.lua> [t=00:02:50.912325][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:02:50.912544][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:02:51.021494][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:02:51.022923][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:02:51.023615][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:02:51.023795][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:02:51.024374][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:02:51.040624][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:02:51.041347][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:02:51.041824][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:02:51.042494][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:02:51.043041][f=-000001] IsIsland, <function>, false [t=00:02:51.063749][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:02:51.064185][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:02:51.064455][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:02:51.064643][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:02:51.064822][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:02:51.065014][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:02:51.065025][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:02:51.065033][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:02:51.065083][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:02:51.065306][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:02:51.065494][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:02:51.065752][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:02:51.065924][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:02:51.066092][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:02:51.066983][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:02:51.067155][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:02:51.067358][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:02:51.067540][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:02:51.067870][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:02:51.068084][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:02:51.073889][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:02:51.074695][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:02:51.089697][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:02:51.090590][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:02:51.100315][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:02:51.101287][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:02:51.102420][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:02:51.106032][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:02:51.106375][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:02:51.106661][f=-000001] Mex Placement Initialised with 24 spots. [t=00:02:51.109175][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:02:51.109578][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:02:51.112107][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:02:51.112950][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:02:51.113372][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:02:51.114093][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:02:51.114271][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:02:51.114435][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:02:51.116581][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:02:51.128106][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:02:51.133712][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:02:51.134112][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:02:51.150481][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:02:51.151224][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:02:51.151469][f=-000001] SetSunLighting [t=00:02:51.152058][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:51.410243][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:02:51.410791][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:02:51.411082][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:02:51.413638][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:02:51.413847][f=-000001] Lua garbage collection rate: 30/s [t=00:02:51.413872][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:02:51.414048][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:02:51.414836][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:02:51.421902][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:02:51.423277][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:02:51.425695][f=-000001] Writing last game win data [t=00:02:51.428944][f=-000001] LuaUI v0.3 [t=00:02:51.614160][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:02:54.542332][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:02:55.406509][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:02:55.534345][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:02:55.534405][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 992ms [t=00:02:55.867702][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9809, 0.0} allocedSize{int+, int-, ext}={0, 0, 1802800}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0480} [t=00:02:55.983709][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:02:55.983847][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:02:56.009299][f=-000001] [async=0] threads=6 tasks=240 {sum,avg}{exec,wait}time={{981.949, 4.091}, {38.930, 0.162}}ms [t=00:02:56.009321][f=-000001] thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{200.662, 0.000, 59.515, 4.180}, {0.342, 0.000, 18446744027136.000, 0.007}}ms [t=00:02:56.009334][f=-000001] thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{196.284, 0.000, 62.422, 4.089}, {8.757, 0.000, 1.893, 0.182}}ms [t=00:02:56.009361][f=-000001] thread=3 tasks=48 {sum,min,max,avg}{exec,wait}time={{195.158, 0.356, 59.981, 4.066}, {8.571, 0.000, 1.895, 0.179}}ms [t=00:02:56.009373][f=-000001] thread=4 tasks=48 {sum,min,max,avg}{exec,wait}time={{193.339, 0.000, 58.029, 4.028}, {9.692, 0.000, 2.719, 0.202}}ms [t=00:02:56.009384][f=-000001] thread=5 tasks=48 {sum,min,max,avg}{exec,wait}time={{196.505, 0.000, 65.476, 4.094}, {11.567, 0.000, 1.917, 0.241}}ms [t=00:02:56.009398][f=-000001] [async=1] threads=6 tasks=1996 {sum,avg}{exec,wait}time={{48202.387, 24.149}, {10714297.000, 5367.884}}ms [t=00:02:56.009412][f=-000001] thread=1 tasks=398 {sum,min,max,avg}{exec,wait}time={{9573.755, 0.001, 753.423, 24.055}, {2130872.500, 0.021, 8246.737, 5353.951}}ms [t=00:02:56.009424][f=-000001] thread=2 tasks=399 {sum,min,max,avg}{exec,wait}time={{9724.763, 0.001, 723.221, 24.373}, {2127113.250, 0.002, 8214.844, 5331.111}}ms [t=00:02:56.009440][f=-000001] thread=3 tasks=399 {sum,min,max,avg}{exec,wait}time={{9726.381, 0.001, 757.655, 24.377}, {2143003.000, 0.113, 8229.978, 5370.935}}ms [t=00:02:56.009452][f=-000001] thread=4 tasks=400 {sum,min,max,avg}{exec,wait}time={{9479.574, 0.001, 824.419, 23.699}, {2151643.750, 0.241, 8220.712, 5379.109}}ms [t=00:02:56.009465][f=-000001] thread=5 tasks=400 {sum,min,max,avg}{exec,wait}time={{9697.914, 0.000, 724.050, 24.245}, {2161665.000, 0.192, 8223.306, 5404.163}}ms [t=00:02:56.009472][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:56.009479][f=-000001] [SpringApp::Kill][2] [t=00:02:56.009535][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:56.009548][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000200f003bc90 [t=00:02:56.009628][f=-000001] Start widgetHandler:Shutdown [t=00:02:56.011927][f=-000001] Shutdown - SaveOrderList Complete [t=00:02:56.012424][f=-000001] Writing last game win data [t=00:02:56.017985][f=-000001] Shutdown - SaveConfigData Complete [t=00:02:56.018024][f=-000001] Shutdown Widget - Chili Highlight [t=00:02:56.018068][f=-000001] Shutdown Widget - Draw After Chili [t=00:02:56.018094][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:02:56.018123][f=-000001] Shutdown Widget - EPIC Menu [t=00:02:56.021564][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:02:56.021595][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:02:56.024535][f=-000001] Shutdown Widget - Chili Minimap [t=00:02:56.024765][f=-000001] Shutdown Widget - Deferred rendering [t=00:02:56.024798][f=-000001] Shutdown Widget - Local Team Colors [t=00:02:56.024840][f=-000001] Shutdown Widget - Display Keys 2 [t=00:02:56.024915][f=-000001] Shutdown Widget - Save Game Menu [t=00:02:56.024938][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:02:56.024969][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:02:56.024989][f=-000001] Shutdown Widget - Unit Icons [t=00:02:56.025005][f=-000001] Shutdown Widget - Noises [t=00:02:56.025020][f=-000001] Shutdown Widget - HealthBars [t=00:02:56.026952][f=-000001] Shutdown Widget - BuildETA [t=00:02:56.026980][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:02:56.027011][f=-000001] Shutdown Widget - Win Counter [t=00:02:56.027021][f=-000001] Shutdown Widget - EndGame APM stats [t=00:02:56.028062][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:02:56.028073][f=-000001] Shutdown Widget - Modular Comm Info [t=00:02:56.028082][f=-000001] Shutdown Widget - Transport AI [t=00:02:56.028092][f=-000001] Shutdown Widget - Stereo3D [t=00:02:56.028104][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:02:56.028119][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:02:56.028236][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:02:56.028248][f=-000001] Shutdown Widget - Point Tracker [t=00:02:56.028259][f=-000001] Shutdown Widget - Music Player v2 [t=00:02:56.028268][f=-000001] Shutdown Widget - Missile Silo Range [t=00:02:56.028278][f=-000001] Shutdown Widget - MinimapEvents [t=00:02:56.028287][f=-000001] Shutdown Widget - Local Widgets Config [t=00:02:56.028299][f=-000001] Shutdown Widget - Highlight Geos [t=00:02:56.028312][f=-000001] Shutdown Widget - Grab Input [t=00:02:56.307286][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:02:56.307326][f=-000001] Shutdown Widget - Darkening [t=00:02:56.307373][f=-000001] Shutdown Widget - Context Menu [t=00:02:56.307389][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:02:56.307408][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:56.307444][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:02:56.307491][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:02:56.307521][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:02:56.307705][f=-000001] Shutdown Widget - CameraShake [t=00:02:56.307719][f=-000001] Shutdown Widget - Attack Warning [t=00:02:56.307729][f=-000001] Shutdown Widget - Nubtron 2.0 [t=00:02:56.307758][f=-000001] Shutdown Widget - Attack AoE [t=00:02:56.307768][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:02:56.307806][f=-000001] Shutdown Widget - Map Edge Extension [t=00:02:56.307835][f=-000001] Shutdown Widget - Selection Send [t=00:02:56.307848][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:56.307858][f=-000001] Shutdown Widget - LupsManager [t=00:02:56.307870][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:02:56.307879][f=-000001] Shutdown Widget - Newton Firezone [t=00:02:56.307891][f=-000001] Shutdown Widget - Chili Pro Console [t=00:02:56.308002][f=-000001] Shutdown Widget - Persistent Build Height [t=00:02:56.308013][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:02:56.308027][f=-000001] Shutdown Widget - Lups [t=00:02:56.308096][f=-000001] Shutdown Widget - Chili Framework [t=00:02:56.308107][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:02:56.308115][f=-000001] Shutdown Widget - Custom Markers [t=00:02:56.308126][f=-000001] Shutdown Widget - Chili Core Selector [t=00:02:56.308198][f=-000001] Shutdown Widget - Select Keys [t=00:02:56.308229][f=-000001] Shutdown Widget - Start Boxes [t=00:02:56.308251][f=-000001] Shutdown Widget - Pause Screen [t=00:02:56.308587][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:56.308624][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:02:56.308649][f=-000001] Shutdown Widget - Text To Speech Control [t=00:02:56.308670][f=-000001] Shutdown Widget - Layout Handler [t=00:02:56.308694][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:02:56.308715][f=-000001] End widgetHandler:Shutdown [t=00:02:56.365732][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2890531, 0.0} allocedSize{int+, int-, ext}={0, 0, 747565587}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0448} [t=00:02:56.366012][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=00000200e4315910 [t=00:02:56.370543][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:56.370597][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:56.370627][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000200a0e87210 [t=00:02:56.370658][f=-000001] Start gadgetHandler:Shutdown [t=00:02:56.370668][f=-000001] Shutdown - StartSetup [t=00:02:56.370675][f=-000001] Shutdown - UnitMorph [t=00:02:56.370689][f=-000001] Shutdown - Carrier Drones [t=00:02:56.370699][f=-000001] Shutdown - Missile Silo Controller [t=00:02:56.370708][f=-000001] Shutdown - Modular Comm Info [t=00:02:56.370716][f=-000001] Shutdown - Terrain Texture Handler [t=00:02:56.370725][f=-000001] Shutdown - UnitCloakShield [t=00:02:56.370734][f=-000001] Shutdown - Starlight Handler [t=00:02:56.370741][f=-000001] End gadgetHandler:Shutdown [t=00:02:56.382768][f=-000001] Start gadgetHandler:Shutdown [t=00:02:56.382785][f=-000001] Shutdown - Teleport Throw [t=00:02:56.402548][f=-000001] Shutdown - UnitMorph [t=00:02:56.402570][f=-000001] Shutdown - Commander Skin Renderer [t=00:02:56.402653][f=-000001] Shutdown - Missile fired callins [t=00:02:56.459120][f=-000001] Shutdown - Modular Comm Info [t=00:02:56.459143][f=-000001] Shutdown - Retreat Command [t=00:02:56.459170][f=-000001] Shutdown - Shockwaves [t=00:02:56.459187][f=-000001] Shutdown - Unit tint API [t=00:02:56.459206][f=-000001] Shutdown - Unit glow API [t=00:02:56.459247][f=-000001] Shutdown - UnitCloakShield [t=00:02:56.459269][f=-000001] Shutdown - Lups Cloak FX [t=00:02:56.459282][f=-000001] Shutdown - Lups [t=00:02:56.459385][f=-000001] Shutdown - Lups Shield [t=00:02:56.459405][f=-000001] End gadgetHandler:Shutdown [t=00:02:56.471302][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645} [t=00:02:56.471477][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:56.471587][f=-000001] [Game::KillLua][4] dtor=0 [t=00:02:56.471601][f=-000001] [Game::KillLua][5] dtor=0 [t=00:02:56.492825][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-12_09-10-16-233_Fairyland 1_105.1.1-2457-g8095d30 BAR105.sdfz" (1360 bytes) [t=00:02:56.492971][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:56.526942][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:56.527022][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:02:56.527134][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000200359979a0 dev=00000200358a38f0 [t=00:02:56.527630][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000200359979a0 dev=00000200358a38f0 [t=00:02:56.527654][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000200359979a0)] [t=00:02:56.533110][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000200358a38f0)] [t=00:02:56.533275][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:57.099075][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:02:57.100918][f=-000001] [Game::~CGame][1] [t=00:02:57.100949][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:57.100998][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:57.101014][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:57.101032][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:57.101046][f=-000001] [Game::KillLua][4] dtor=1 [t=00:02:57.101060][f=-000001] [Game::KillLua][5] dtor=1 [t=00:02:57.101470][f=-000001] [Game::KillMisc][1] [t=00:02:57.101495][f=-000001] [Game::KillMisc][2] [t=00:02:57.102111][f=-000001] [Game::KillMisc][3] [t=00:02:57.102278][f=-000001] [Game::KillRendering][1] [t=00:02:57.103189][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:57.719686][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:02:57.719703][f=-000001] [S3OParser::Kill] allocated 5554 pieces [t=00:02:57.720674][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:03:00.385775][f=-000001] [Game::KillInterface][1] [t=00:03:00.386145][f=-000001] [Game::KillInterface][2] [t=00:03:00.387203][f=-000001] [Game::KillSimulation][1] [t=00:03:00.387662][f=-000001] [Game::KillSimulation][2] [t=00:03:00.832031][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:03:00.832065][f=-000001] [Game::KillSimulation][3] [t=00:03:00.834583][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:00.834771][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:00.834867][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:00.834980][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:00.835760][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:00.839468][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:03:00.849689][f=-000001] [Game::KillSimulation][4] [t=00:03:01.159935][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:03:01.159962][f=-000001] [Game::~CGame][2] [t=00:03:01.159982][f=-000001] [Game::~CGame][3] [t=00:03:01.160017][f=-000001] [SpringApp::Kill][3] [t=00:03:01.160276][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1970 bytes sent 427 bytes recv'd [t=00:03:01.168966][f=-000001] Kill: client disconnecting... [t=00:03:03.170619][f=-000001] CloseConnection: client connection closed [t=00:03:03.170738][f=-000001] [SpringApp::Kill][4] font=0000020075cf3840 [t=00:03:03.176780][f=-000001] [SpringApp::Kill][5] [t=00:03:03.223529][f=-000001] [SpringApp::Kill][6] [t=00:03:03.223575] [SpringApp::Kill][7] [t=00:03:03.225512] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:03.225533] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:03.225551] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:03.225575] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:03.225585] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:03.225594] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:03.225606] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:03.225618] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:03.225633] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:03.225646] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:03.225655] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:03.225664] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:03.225677] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:03:04.585693] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:04.585706] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:04.585712] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:04.585718] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:04.588452] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>] [t=00:03:04.588463] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:03:04.588480] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000020075cef9b0) [t=00:03:04.592082] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=1)] #archives[section]=1 #files[section]=174 [t=00:03:04.592102] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (0000020075ffeaf0) [t=00:03:04.592217] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:04.592253] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000020075cefb10) [t=00:03:04.592324] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020075cef850) [t=00:03:04.592491] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000020075cef640) [t=00:03:04.592615] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:04.592638] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:04.592750] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:04.592772] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:04.592801] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:04.592822] [VFS] [SpringVFS::DeleteArchives<this=00000200358d53d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:04.593029] [SpringApp::Kill][8] [t=00:03:04.593038] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:04.593045] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68d587430 (joinable=1) [t=00:03:04.593051] [WatchDog::Uninstall][2] [t=00:03:05.072166] [WatchDog::Uninstall][3] [t=00:03:05.072187] [SpringApp::Kill][9]
infolog_full.txt (truncated):