ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #101207

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.007784] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.007801] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.012210] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.012349] Using writeable configuration source: "E:\Games\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.174917] LogOutput initialized. Logging to E:\Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.174980] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.175002]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.175018]   
[t=00:00:00.175028]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.175038]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.175048]   Use "none" to disable the default log sections.
[t=00:00:00.175057] ============== </Log Sections> ==============

[t=00:00:00.175070] ============== <User Config> ==============
[t=00:00:00.175315]   AllowDeferredMapRendering = 1
[t=00:00:00.175331]   AllowDeferredModelRendering = 1
[t=00:00:00.175345]   AnimationMT = 0
[t=00:00:00.175357]   BumpWaterAnisotropy = 2
[t=00:00:00.175367]   BumpWaterBlurReflection = 1
[t=00:00:00.175381]   BumpWaterDepthBits = 32
[t=00:00:00.175392]   BumpWaterReflection = 2
[t=00:00:00.175404]   BumpWaterTexSizeReflection = 256
[t=00:00:00.175418]   CamFreeScrollSpeed = 50
[t=00:00:00.175430]   CamMode = 1
[t=00:00:00.175445]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.175466]   EdgeMoveDynamic = 0
[t=00:00:00.175480]   EdgeMoveWidth = 0.003
[t=00:00:00.175492]   FPSFOV = 90
[t=00:00:00.175503]   FPSScrollSpeed = 50
[t=00:00:00.175516]   FontSize = 18
[t=00:00:00.175527]   GrassDetail = 0
[t=00:00:00.175539]   GroundDecals = 5
[t=00:00:00.175552]   GroundDetail = 120
[t=00:00:00.175563]   HangTimeout = 30
[t=00:00:00.175575]   HardwareCursor = 1
[t=00:00:00.175586]   InitialNetworkTimeout = 0
[t=00:00:00.175598]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.175622]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.175636]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.175648]   LinkOutgoingBandwidth = 131072
[t=00:00:00.175661]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.175675]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.175687]   MSAALevel = 8
[t=00:00:00.175697]   MaxParticles = 25000
[t=00:00:00.175710]   MaxSounds = 32
[t=00:00:00.175722]   MaximumTransmissionUnit = 0
[t=00:00:00.175736]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.175757]   MiniMapMarker = 0
[t=00:00:00.175771]   MouseDragScrollThreshold = 0
[t=00:00:00.175784]   NetworkLossFactor = 1
[t=00:00:00.175797]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.175808]   OverheadScrollSpeed = 50
[t=00:00:00.175822]   ReconnectTimeout = 0
[t=00:00:00.175834]   RotOverheadScrollSpeed = 50
[t=00:00:00.175846]   RotateLogFiles = 1
[t=00:00:00.175859]   ShadowMapSize = 8192
[t=00:00:00.175869]   Shadows = 1
[t=00:00:00.175882]   ShowClock = 0
[t=00:00:00.175893]   SoftParticles = 2
[t=00:00:00.175914]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.175929]   UnitIconDist = 151
[t=00:00:00.175942]   UpdateBoundingVolumeMT = 0
[t=00:00:00.175953]   UpdateWeaponVectorsMT = 0
[t=00:00:00.175967]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.175978]   UseLuaMemPools = 0
[t=00:00:00.175992]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.176002]   VFSCacheArchiveFiles = 0
[t=00:00:00.176015]   VSync = 0
[t=00:00:00.176026]   Water = 4
[t=00:00:00.176037]   WindowBorderless = 1
[t=00:00:00.176108]   WindowPosY = 0
[t=00:00:00.176124]   XResolution = 1920
[t=00:00:00.176136]   XResolutionWindowed = 1920
[t=00:00:00.176148]   YResolution = 1080
[t=00:00:00.176159]   YResolutionWindowed = 1080
[t=00:00:00.176173]   snd_volmaster = 31
[t=00:00:00.176201] ============== </User Config> ==============

[t=00:00:00.176216] ============== <User System> ==============
[t=00:00:00.176230]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.176262]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.176281]        Compiler Version: gcc-13.2.0
[t=00:00:00.176359]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.176435]         Hardware Config: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz; 16324MB RAM, 46954MB pagefile
[t=00:00:00.176444]        Binary Word Size: 64-bit (native)
[t=00:00:00.176450]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.176455]      Physical CPU Cores: 6
[t=00:00:00.176466]       Logical CPU Cores: 12
[t=00:00:00.176471] ============== </User System> ==============

[t=00:00:00.787111] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.787133]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.787162]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.787225]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.787271]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.789272] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.789294] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:02.410933] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:02.811082]     Display (Generic PnP Monitor)=1 modes=41 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:02.811095]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:02.811101]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:02.811108]         [ 7] 1768x992x24bpp@60Hz
[t=00:00:02.811113]         [10] 1680x1050x24bpp@60Hz
[t=00:00:02.811119]         [12] 1600x1024x24bpp@60Hz
[t=00:00:02.811124]         [14] 1600x900x24bpp@60Hz
[t=00:00:02.811129]         [15] 1440x1080x24bpp@60Hz
[t=00:00:02.811147]         [18] 1440x900x24bpp@60Hz
[t=00:00:02.811157]         [19] 1366x768x24bpp@60Hz
[t=00:00:02.811162]         [20] 1360x768x24bpp@60Hz
[t=00:00:02.811167]         [21] 1280x1024x24bpp@60Hz
[t=00:00:02.811172]         [22] 1280x960x24bpp@60Hz
[t=00:00:02.811177]         [23] 1280x800x24bpp@60Hz
[t=00:00:02.811183]         [24] 1280x768x24bpp@60Hz
[t=00:00:02.811188]         [25] 1280x720x24bpp@60Hz
[t=00:00:02.811193]         [28] 1176x664x24bpp@60Hz
[t=00:00:02.811199]         [31] 1152x864x24bpp@60Hz
[t=00:00:02.811204]         [32] 1024x768x24bpp@70Hz
[t=00:00:02.811213]         [34] 800x600x24bpp@72Hz
[t=00:00:02.811219]         [37] 720x576x24bpp@50Hz
[t=00:00:02.811224]         [38] 720x480x24bpp@60Hz
[t=00:00:02.811229]         [40] 640x480x24bpp@72Hz
[t=00:00:02.820136]     Display (Generic PnP Monitor)=2 modes=57 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:02.820149]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:02.820155]         [ 7] 1920x1080x24bpp@60Hz
[t=00:00:02.820161]         [13] 1768x992x24bpp@30Hz
[t=00:00:02.820167]         [16] 1680x1050x24bpp@60Hz
[t=00:00:02.820172]         [18] 1600x1200x24bpp@60Hz
[t=00:00:02.820188]         [19] 1600x1024x24bpp@60Hz
[t=00:00:02.820194]         [21] 1600x900x24bpp@60Hz
[t=00:00:02.820199]         [23] 1440x1080x24bpp@60Hz
[t=00:00:02.820205]         [29] 1440x900x24bpp@60Hz
[t=00:00:02.820210]         [30] 1366x768x24bpp@60Hz
[t=00:00:02.820218]         [31] 1360x768x24bpp@60Hz
[t=00:00:02.820224]         [32] 1280x1024x24bpp@75Hz
[t=00:00:02.820229]         [34] 1280x960x24bpp@60Hz
[t=00:00:02.820234]         [35] 1280x800x24bpp@60Hz
[t=00:00:02.820240]         [36] 1280x768x24bpp@60Hz
[t=00:00:02.820249]         [37] 1280x720x24bpp@60Hz
[t=00:00:02.820255]         [40] 1176x664x24bpp@60Hz
[t=00:00:02.820260]         [43] 1152x864x24bpp@75Hz
[t=00:00:02.820267]         [44] 1024x768x24bpp@75Hz
[t=00:00:02.820272]         [47] 800x600x24bpp@75Hz
[t=00:00:02.820277]         [51] 720x576x24bpp@50Hz
[t=00:00:02.820282]         [52] 720x480x24bpp@60Hz
[t=00:00:02.820287]         [54] 640x480x24bpp@75Hz
[t=00:00:30.809041] Warning: [Watchdog] Hang detection triggered for Spring 105.1.1-2457-g8095d30 BAR105.
[t=00:00:30.809210] Warning:    (in threads: {main,load,audio,vfsi}={1,0,0,0})
[t=00:00:31.010746] Warning: DLL information:
[t=00:00:31.010791] Error: 0x00007ff68c260000   spring
[t=00:00:31.010802] Error: 0x00007ffab30d0000   ntdll
[t=00:00:31.010813] Error: 0x00007ffab1100000   KERNEL32
[t=00:00:31.010823] Error: 0x00007ffab0920000   KERNELBASE
[t=00:00:31.010834] Error: 0x00007ffab2010000   ADVAPI32
[t=00:00:31.010843] Error: 0x00007ffab20c0000   msvcrt
[t=00:00:31.010853] Error: 0x00007ffab1e30000   sechost
[t=00:00:31.010863] Error: 0x00007ffab1b90000   RPCRT4
[t=00:00:31.010876] Error: 0x00007ffab0ce0000   bcrypt
[t=00:00:31.010890] Error: 0x00007ffab3040000   imagehlp
[t=00:00:31.010903] Error: 0x00007ffab0820000   ucrtbase
[t=00:00:31.010914] Error: 0x00007ffab2610000   SHELL32
[t=00:00:31.010929] Error: 0x00007ffab0780000   msvcp_win
[t=00:00:31.010941] Error: 0x00007ffab2d80000   USER32
[t=00:00:31.010963] Error: 0x00007ffab10d0000   win32u
[t=00:00:31.010983] Error: 0x00007ffa87b80000   GLU32
[t=00:00:31.010993] Error: 0x00007ffab3060000   GDI32
[t=00:00:31.011003] Error: 0x00007ffaafba0000   IPHLPAPI
[t=00:00:31.011013] Error: 0x00007ffab0fb0000   gdi32full
[t=00:00:31.011023] Error: 0x00007ffab1ed0000   SHLWAPI
[t=00:00:31.011033] Error: 0x00007ffa60470000   OPENGL32
[t=00:00:31.011042] Error: 0x00007ffab16b0000   WS2_32
[t=00:00:31.011057] Error: 0x00007ffab22b0000   combase
[t=00:00:31.011074] Error: 0x00007ffa40cb0000   SDL2
[t=00:00:31.011083] Error: 0x000000006b600000   OpenAL32
[t=00:00:31.011093] Error: 0x000000006ed80000   glew32
[t=00:00:31.011102] Error: 0x00007ffab1570000   ole32
[t=00:00:31.011112] Error: 0x00007ffab1fd0000   IMM32
[t=00:00:31.011122] Error: 0x00007ffab2160000   OLEAUT32
[t=00:00:31.011132] Error: 0x00007ffa3cc20000   libcurl
[t=00:00:31.011142] Error: 0x00007ffab1720000   SETUPAPI
[t=00:00:31.011152] Error: 0x00007ffab0e50000   CRYPT32
[t=00:00:31.011161] Error: 0x00007ffab0c90000   cfgmgr32
[t=00:00:31.011172] Error: 0x00007ffa63060000   libfontconfig-1
[t=00:00:31.011184] Error: 0x00007ffab1cc0000   Normaliz
[t=00:00:31.011194] Error: 0x000000006a1c0000   libIL
[t=00:00:31.011203] Error: 0x00007ffab11c0000   WLDAP32
[t=00:00:31.011215] Error: 0x000000006b3c0000   libvorbisfile-3
[t=00:00:31.011224] Error: 0x00007ffa7cc50000   zlib1
[t=00:00:31.011235] Error: 0x00007ffa5fcc0000   libfreetype-6
[t=00:00:31.011245] Error: 0x00007ffaa8cc0000   WINMM
[t=00:00:31.011255] Error: 0x00007ffaad2c0000   libgcc_s_seh-1
[t=00:00:31.011266] Error: 0x00007ffa785f0000   libexpat-1
[t=00:00:31.011276] Error: 0x00007ffaaabe0000   libintl-8
[t=00:00:31.011286] Error: 0x00007ffaa93e0000   VERSION
[t=00:00:31.011297] Error: 0x000000006d540000   libvorbis-0
[t=00:00:31.011307] Error: 0x0000000070680000   libogg-0
[t=00:00:31.011318] Error: 0x00007ffaaa1c0000   libbz2
[t=00:00:31.011336] Error: 0x00007ffa63df0000   libpng16-16
[t=00:00:31.011368] Error: 0x00007ffa3c950000   libharfbuzz-0
[t=00:00:31.011395] Error: 0x00007ffaa9c70000   libwinpthread-1
[t=00:00:31.011418] Error: 0x00007ffa59750000   libiconv-2
[t=00:00:31.011442] Error: 0x00007ffa45f90000   libglib-2.0-0
[t=00:00:31.011466] Error: 0x00007ffa63380000   libpcre-1
[t=00:00:31.011492] Error: 0x00007ffa5a010000   gameoverlayrenderer64
[t=00:00:31.011515] Error: 0x00007ffab1f30000   PSAPI
[t=00:00:31.011537] Error: 0x00007ffaa40a0000   nvapi64
[t=00:00:31.011559] Error: 0x00007ffab0340000   msasn1
[t=00:00:31.011582] Error: 0x00007ffaa93a0000   cryptnet
[t=00:00:31.011604] Error: 0x00007ffaa9190000   drvstore
[t=00:00:31.011627] Error: 0x00007ffab0510000   devobj
[t=00:00:31.011649] Error: 0x00007ffab01b0000   wldp
[t=00:00:31.011671] Error: 0x00007ffab0120000   cryptbase
[t=00:00:31.011693] Error: 0x00007ffaae0c0000   uxtheme
[t=00:00:31.011716] Error: 0x00007ffab1cd0000   SHCORE
[t=00:00:31.011737] Error: 0x00007ffaa90e0000   mscms
[t=00:00:31.011761] Error: 0x00007ffab0630000   USERENV
[t=00:00:31.011788] Error: 0x00007ffaa90c0000   ColorAdapterClient
[t=00:00:31.011809] Error: 0x00007ffa639b0000   icm32
[t=00:00:31.011833] Error: 0x00007ffab2f20000   MSCTF
[t=00:00:31.011860] Error: 0x00007ffaae630000   kernel.appcore
[t=00:00:31.011886] Error: 0x00007ffab0dc0000   bcryptPrimitives
[t=00:00:31.011910] Error: 0x00007ffab1d80000   clbcatq
[t=00:00:31.011932] Error: 0x00007ffa32ee0000   nvoglv64
[t=00:00:31.011956] Error: 0x00007ffaabce0000   WTSAPI32
[t=00:00:31.011980] Error: 0x00007ffab0c20000   WINTRUST
[t=00:00:31.012003] Error: 0x00007ffaaf8e0000   ntmarta
[t=00:00:31.012026] Error: 0x00007ffaa6840000   dxcore
[t=00:00:31.012053] Error: 0x00007ffaae830000   windows.storage
[t=00:00:31.012077] Error: 0x00007ffa491c0000   nvspcap64
[t=00:00:31.012100] Error: 0x00007ffab06b0000   profapi
[t=00:00:31.012123] Error: 0x00007ffaae340000   dwmapi
[t=00:00:31.012146] Error: 0x00007ffaafcb0000   powrprof
[t=00:00:31.012169] Error: 0x00007ffaafb80000   UMPDC
[t=00:00:31.012192] Error: 0x00007ffaaf440000   WINSTA
[t=00:00:31.012215] Error: 0x00007ffa9ae00000   dbghelp
[t=00:00:31.012286] Warning: Stacktrace (main) for Spring 105.1.1-2457-g8095d30 BAR105:
[t=00:00:31.016519] Warning: This stacktrace indicates a problem with your graphics card driver, please try upgrading it. Specifically recommended is the latest version; do not forget to use a driver removal utility first.
[t=00:00:31.016546] Warning:    [ProgCtr=00007ffab316d064 StackPtr=00000080d31fead8 FramePtr=0000000000000001]
[t=00:00:31.016557] Warning:    (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000000000009d064]
[t=00:00:31.016587] Warning:    (1) C:\WINDOWS\System32\KERNELBASE.dll [0x0000000000020d3e]
[t=00:00:31.016597] Warning:    (2) C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_ad813833cb149cd8\nvoglv64.dll [0x000000000138a1ca]
[t=00:00:31.016610] Warning:    (3) C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_ad813833cb149cd8\nvoglv64.dll [0x0000000001115f18]
[t=00:00:31.016634] Warning:    (4) C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_ad813833cb149cd8\nvoglv64.dll [0x0000000001399338]
[t=00:00:31.016645] Warning:    (5) C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_ad813833cb149cd8\nvoglv64.dll [0x000000000137d3b6]
[t=00:00:31.016653] Warning:    (6) C:\WINDOWS\SYSTEM32\OPENGL32.dll [0x000000000001cf20]
[t=00:00:31.016659] Warning:    (7) C:\WINDOWS\SYSTEM32\OPENGL32.dll [0x000000000001d203]
[t=00:00:31.016667] Warning:    (8) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\SDL2.dll [0x00000000001250ef]
[t=00:00:31.016679] Warning:    (9) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\SDL2.dll [0x0000000000125383]
[t=00:00:31.016687] Warning:    (10) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\SDL2.dll [0x0000000000126290]
[t=00:00:31.016695] Warning:    (11) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\SDL2.dll [0x000000000012a25b]
[t=00:00:31.016707] Warning:    (12) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\SDL2.dll [0x00000000000edbeb]
[t=00:00:31.016716] Warning:    (13) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c70be98]
[t=00:00:31.016725] Warning:    (14) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c70c2e4]
[t=00:00:31.016733] Warning:    (15) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c8f94f2]
[t=00:00:31.016745] Warning:    (16) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c8fd648]
[t=00:00:31.016754] Warning:    (17) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c8fdfbb]
[t=00:00:31.016762] Warning:    (18) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c8dd298]
[t=00:00:31.016773] Warning:    (19) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c2612ee]
[t=00:00:31.016783] Warning:    (20) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c2613e6]
[t=00:00:31.016790] Warning:    (21) C:\WINDOWS\System32\KERNEL32.DLL [0x0000000000017344]
[t=00:00:31.016796] Warning:    (22) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00000000000526b1]
[t=00:00:31.179514] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:31.180480] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:31.180506] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:32.384160] [GR::LogVersionInfo]
[t=00:00:32.384182]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:32.384205]     GL version  : 4.6.0 NVIDIA 537.58
[t=00:00:32.384217]     GL vendor   : NVIDIA Corporation
[t=00:00:32.384229]     GL renderer : NVIDIA GeForce GTX 1080/PCIe/SSE2
[t=00:00:32.384238]     GLSL version: 4.60 NVIDIA
[t=00:00:32.384246]     GLEW version: 2.1.0
[t=00:00:32.384256]     GPU memory  : 8192MB (total) / 275MB (available)
[t=00:00:32.384279]     SDL swap-int: 1
[t=00:00:32.384288]     SDL driver  : windows
[t=00:00:32.384295]     
[t=00:00:32.384302]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:32.384309]     GLSL shader support       : 1
[t=00:00:32.384324]     GL4 support               : 1
[t=00:00:32.384333]     FBO extension support     : 1
[t=00:00:32.384348]     NVX GPU mem-info support  : 1
[t=00:00:32.384360]     ATI GPU mem-info support  : 0
[t=00:00:32.384375]     Texture clamping to edge  : 1
[t=00:00:32.384385]     NPOT-texture support      : 1 (1)
[t=00:00:32.384395]     S3TC/DXT1 texture support : 1/1
[t=00:00:32.384405]     texture query-LOD support : 1 (1)
[t=00:00:32.384413]     MSAA frame-buffer support : 1 (1)
[t=00:00:32.384427]     Z-buffer depth            : 32 (-)
[t=00:00:32.384441]     primitive-restart support : 1 (1)
[t=00:00:32.384450]     clip-space control support: 1 (1)
[t=00:00:32.384459]     seamless cube-map support : 1 (1)
[t=00:00:32.384476]     frag-depth layout support : 1 (1)
[t=00:00:32.384485]     persistent maps support   : 1 (1)
[t=00:00:32.384500]     explicit attribs location : 1 (1)
[t=00:00:32.384519]     multi draw indirect       : 1 (-)
[t=00:00:32.384534]     array textures            : 1 (-)
[t=00:00:32.384547]     buffer copy support       : 1 (-)
[t=00:00:32.384566]     indirect draw             : 1 (-)
[t=00:00:32.384577]     base instance             : 1 (-)
[t=00:00:32.384586]     
[t=00:00:32.384593]     max. FBO samples              : 32
[t=00:00:32.384608]     max. FS/program texture slots : 32/192
[t=00:00:32.384623]     max. texture size             : 32768
[t=00:00:32.384644]     max. texture anisotropy level : 16.000000
[t=00:00:32.384656]     max. vec4 varyings/attributes : 31/16
[t=00:00:32.384665]     max. draw-buffers             : 8
[t=00:00:32.384685]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:32.384697]     max. uniform buffer-bindings  : 84
[t=00:00:32.384705]     max. uniform block-size       : 64KB
[t=00:00:32.384730]     max. storage buffer-bindings  : 96
[t=00:00:32.384746]     max. storage block-size       : 2047MB
[t=00:00:32.384757]     
[t=00:00:32.384768]     enable AMD-hacks : 0
[t=00:00:32.384779]     compress MIP-maps: 0
[t=00:00:32.385635]     Number of compressed texture formats: 51
[t=00:00:32.385807]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:32.385943] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:32.387246] [GR::UpdateGLConfigs]
[t=00:00:32.387325] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:32.387344] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:32.387376] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:32.387403] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:32.387424] [GR::InitGLState]
[t=00:00:32.388187] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:32.919740] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:32.946326] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 25ms
[t=00:00:32.947401] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:32.956640] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Games/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:32.956670] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:32.957289] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:33.396055] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:33.396088] [DataDirLocater::Check] Isolation Mode!
[t=00:00:33.396391] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:33.396566] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:33.402348] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:33.403164] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:33.403523] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:33.403733] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:33.421898] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[t=00:00:33.421929] [VFS] [SpringVFS::ReserveArchives<this=000001f76ffb4c80>]
[t=00:00:33.422099] [VFS] [SpringVFS::AddArchive<this=000001f76ffb4c80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:33.427079] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f76ffb4c80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:33.427113] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:35.051194] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:35.051816] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:35.051931] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:35.052102] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:35.053694] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:35.062644] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:35.063982] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:35.064308] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:35.065219][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:35.065439][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:35.065719][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:35.065955][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:35.065990][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:35.066070][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:35.105902][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:35.105932][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque (Oculus Virtual Audio Device)"
[t=00:00:35.105966][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "C24F390 (NVIDIA High Definition Audio)"
[t=00:00:35.105984][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "VX238 (NVIDIA High Definition Audio)"
[t=00:00:35.106001][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Audio numérique (SPDIF) (High Definition Audio Device)"
[t=00:00:35.106020][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Casque pour téléphone (CORSAIR VOID ELITE SURROUND USB Adapter)"
[t=00:00:35.106043][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Ligne (Voicemod Virtual Audio Device (WDM))"
[t=00:00:35.106058][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:35.124331][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:35.132191][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f7700f2890(default) context=000001f770100a50  numChannels=2 frameSize=8
[t=00:00:35.132225][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:35.132242][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:35.132265][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:35.132277][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:35.132340][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:35.132403][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:35.132423][f=-000001] [Sound]   Devices:
[t=00:00:35.138093][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (CORSAIR VOID ELITE SURROUND USB Adapter)]
[t=00:00:35.138110][f=-000001] [Sound]     [OpenAL Soft on Casque (Oculus Virtual Audio Device)]
[t=00:00:35.138131][f=-000001] [Sound]     [OpenAL Soft on C24F390 (NVIDIA High Definition Audio)]
[t=00:00:35.138142][f=-000001] [Sound]     [OpenAL Soft on VX238 (NVIDIA High Definition Audio)]
[t=00:00:35.138152][f=-000001] [Sound]     [OpenAL Soft on Audio numérique (SPDIF) (High Definition Audio Device)]
[t=00:00:35.138164][f=-000001] [Sound]     [OpenAL Soft on Ligne (Voicemod Virtual Audio Device (WDM))]
[t=00:00:35.138180][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:35.138196][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:35.139227][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:35.139246][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:35.165245][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Games\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 162718 MB
[t=00:00:35.170143][f=-000001] [StartScript] Loading StartScript from: E:\Games\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:35.171916][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:35.171959][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:35.256701][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Fairyland 1.31" (loaded=0 cached=0)
[t=00:00:35.256887][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f76ffb4c80>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0
[t=00:00:35.257401][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f76ffb4c80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:36.727321][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:36.727646][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:36.728737][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
------- TRUNCATED -------
[t=00:03:04.682181][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:03:04.682451][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:03:04.682688][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:03:04.682856][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:03:04.683018][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:03:04.689876][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:03:04.691220][f=-000001] Input grabbing is enabled!
[t=00:03:04.691246][f=-000001] Input grabbing is enabled!
[t=00:03:04.691354][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:03:04.691646][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:03:04.691919][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:03:04.692129][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:03:04.692469][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:03:04.692621][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:03:04.692833][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:03:04.693000][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:03:04.693295][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:03:04.693474][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:03:04.693682][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:03:04.693954][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:03:04.694451][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:03:04.694893][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:03:04.695149][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:03:04.695398][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:03:04.695852][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:03:04.696137][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:03:04.696380][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:03:04.696748][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:03:04.706230][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:03:04.706536][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:03:04.706726][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:03:04.706888][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:03:04.707129][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:03:04.707449][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:03:04.707643][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:03:04.707916][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:03:04.708249][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:03:04.708443][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:03:04.708625][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:03:04.708903][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:03:04.717385][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:03:04.717799][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:03:04.729176][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:03:04.729493][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:03:04.729795][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:03:04.730055][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:03:04.730838][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:03:04.731714][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:03:04.848854][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:03:04.849237][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:03:04.849609][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:03:04.852118][f=-000001] Loaded widget:  Nubtron 2.0         <nubtron.lua>
[t=00:03:04.852665][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:03:04.852846][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:03:04.853043][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:03:04.878050][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:03:04.878369][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:03:04.879674][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:03:04.880330][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:03:04.880520][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:03:04.881019][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:03:04.881347][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:03:04.881514][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:03:04.881674][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:03:04.889816][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:03:04.890154][f=-000001] IsIsland, <function>, false
[t=00:03:04.911089][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:03:04.911466][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:03:04.911691][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:03:04.911917][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:03:04.912100][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:03:04.912285][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:03:04.912480][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:03:04.912491][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:03:04.912507][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:03:04.912563][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:03:04.912747][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:03:04.912934][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:03:04.913153][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:03:04.913438][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:03:04.914431][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:03:04.914628][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:03:04.914817][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:03:04.914982][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:03:04.920292][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:03:04.920742][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:03:04.921088][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:03:04.921332][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:03:04.924989][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:03:04.925338][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:03:05.219982][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:03:05.220432][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:03:05.220775][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:03:05.222324][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:03:05.222515][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:03:05.224960][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:03:05.225381][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:03:05.225638][f=-000001] Mex Placement Initialised with 24 spots.
[t=00:03:05.227867][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:03:05.228666][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:03:05.229128][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:03:05.229825][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:03:05.230058][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:03:05.235192][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:03:05.247011][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:03:05.249319][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:03:05.249558][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:03:05.249745][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:03:05.428110][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:03:05.429048][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:03:05.429445][f=-000001] SetSunLighting
[t=00:03:05.430316][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:08.074899][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:03:08.086031][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:03:08.087433][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:03:08.087739][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:03:08.087993][f=-000001] Lua garbage collection rate: 30/s
[t=00:03:08.088012][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:03:08.091891][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:03:08.092333][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:03:08.092644][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:03:08.094336][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:03:08.097072][f=-000001] Writing last game win data
[t=00:03:08.100204][f=-000001] LuaUI v0.3
[t=00:03:08.261073][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:03:10.268413][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:03:10.268487][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:03:10.374689][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:03:10.374711][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 106ms
[t=00:03:14.920425][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9812, 0.0} allocedSize{int+, int-, ext}={0, 0, 1802884}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0468}
[t=00:03:14.978117][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:03:14.978148][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:15.007964][f=-000001]  [async=0] threads=6 tasks=240 {sum,avg}{exec,wait}time={{6290.958, 26.212}, {131.782, 0.549}}ms
[t=00:03:15.007985][f=-000001]      thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{1282.966, 0.375, 996.997, 26.728}, {0.079, 0.000, 18446744027136.000, 0.002}}ms
[t=00:03:15.007999][f=-000001]      thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{1248.975, 0.000, 972.028, 26.020}, {38.586, 0.000, 30.364, 0.804}}ms
[t=00:03:15.008022][f=-000001]      thread=3 tasks=48 {sum,min,max,avg}{exec,wait}time={{1242.284, 0.451, 964.470, 25.881}, {39.688, 0.000, 30.461, 0.827}}ms
[t=00:03:15.008035][f=-000001]      thread=4 tasks=48 {sum,min,max,avg}{exec,wait}time={{1268.991, 0.000, 996.734, 26.437}, {12.999, 0.000, 1.937, 0.271}}ms
[t=00:03:15.008047][f=-000001]      thread=5 tasks=48 {sum,min,max,avg}{exec,wait}time={{1247.742, 0.000, 972.306, 25.995}, {40.429, 0.000, 30.346, 0.842}}ms
[t=00:03:15.008061][f=-000001]  [async=1] threads=6 tasks=1996 {sum,avg}{exec,wait}time={{42440.965, 21.263}, {10047504.000, 5033.820}}ms
[t=00:03:15.008075][f=-000001]      thread=1 tasks=398 {sum,min,max,avg}{exec,wait}time={{8516.298, 0.001, 815.855, 21.398}, {2015082.500, 1.677, 7108.524, 5063.021}}ms
[t=00:03:15.008087][f=-000001]      thread=2 tasks=399 {sum,min,max,avg}{exec,wait}time={{8512.077, 0.001, 824.663, 21.334}, {1979160.750, 1.663, 7105.213, 4960.303}}ms
[t=00:03:15.008104][f=-000001]      thread=3 tasks=399 {sum,min,max,avg}{exec,wait}time={{8456.301, 0.001, 755.346, 21.194}, {2024331.125, 0.034, 7114.896, 5073.512}}ms
[t=00:03:15.008124][f=-000001]      thread=4 tasks=400 {sum,min,max,avg}{exec,wait}time={{8445.885, 0.001, 805.403, 21.115}, {2009849.375, 0.215, 7113.897, 5024.624}}ms
[t=00:03:15.008153][f=-000001]      thread=5 tasks=400 {sum,min,max,avg}{exec,wait}time={{8510.408, 0.000, 806.723, 21.276}, {2019081.000, 0.410, 7109.515, 5047.703}}ms
[t=00:03:15.008176][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:15.008193][f=-000001] [SpringApp::Kill][2]
[t=00:03:15.008312][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:15.008332][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001f7f9f87990
[t=00:03:15.008413][f=-000001] Start widgetHandler:Shutdown
[t=00:03:15.010697][f=-000001] Shutdown - SaveOrderList Complete
[t=00:03:15.011251][f=-000001] Writing last game win data
[t=00:03:15.014317][f=-000001] Shutdown - SaveConfigData Complete
[t=00:03:15.014332][f=-000001] Shutdown Widget - Chili Highlight
[t=00:03:15.014356][f=-000001] Shutdown Widget - Draw After Chili
[t=00:03:15.014375][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:03:15.014392][f=-000001] Shutdown Widget - EPIC Menu
[t=00:03:15.015574][f=-000001] Shutdown Widget - Chili Minimap
[t=00:03:15.015675][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:03:15.016610][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:03:15.016623][f=-000001] Shutdown Widget - Deferred rendering
[t=00:03:15.016637][f=-000001] Shutdown Widget - Local Team Colors
[t=00:03:15.016653][f=-000001] Shutdown Widget - Display Keys 2
[t=00:03:15.016690][f=-000001] Shutdown Widget - Save Game Menu
[t=00:03:15.016706][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:03:15.016731][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:03:15.016749][f=-000001] Shutdown Widget - HealthBars
[t=00:03:15.018650][f=-000001] Shutdown Widget - Noises
[t=00:03:15.018662][f=-000001] Shutdown Widget - Unit Icons
[t=00:03:15.018672][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:03:15.018706][f=-000001] Shutdown Widget - BuildETA
[t=00:03:15.018717][f=-000001] Shutdown Widget - Win Counter
[t=00:03:15.018734][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:03:15.018753][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:03:15.019931][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:03:15.019973][f=-000001] Shutdown Widget - Attack Warning
[t=00:03:15.019986][f=-000001] Shutdown Widget - CameraShake
[t=00:03:15.019997][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:03:15.020084][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:03:15.020102][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:03:15.020113][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:15.020134][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:03:15.020151][f=-000001] Shutdown Widget - Context Menu
[t=00:03:15.020162][f=-000001] Shutdown Widget - Darkening
[t=00:03:15.020177][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:03:15.020193][f=-000001] Shutdown Widget - Grab Input
[t=00:03:16.453638][f=-000001] Shutdown Widget - Highlight Geos
[t=00:03:16.453660][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:03:16.453682][f=-000001] Shutdown Widget - MinimapEvents
[t=00:03:16.453696][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:03:16.453710][f=-000001] Shutdown Widget - Music Player v2
[t=00:03:16.453722][f=-000001] Shutdown Widget - Point Tracker
[t=00:03:16.453743][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:16.453792][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:03:16.454210][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:03:16.454224][f=-000001] Shutdown Widget - Stereo3D
[t=00:03:16.454244][f=-000001] Shutdown Widget - Transport AI
[t=00:03:16.454257][f=-000001] Shutdown Widget - Attack AoE
[t=00:03:16.454267][f=-000001] Shutdown Widget - Nubtron 2.0
[t=00:03:16.454339][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:03:16.454387][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:03:16.454407][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:16.454417][f=-000001] Shutdown Widget - Selection Send
[t=00:03:16.454427][f=-000001] Shutdown Widget - LupsManager
[t=00:03:16.454439][f=-000001] Shutdown Widget - Newton Firezone
[t=00:03:16.454449][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:03:16.454459][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:03:16.454979][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:03:16.455007][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:03:16.455020][f=-000001] Shutdown Widget - Chili Framework
[t=00:03:16.455030][f=-000001] Shutdown Widget - Lups
[t=00:03:16.455084][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:03:16.455163][f=-000001] Shutdown Widget - Custom Markers
[t=00:03:16.455176][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:03:16.455186][f=-000001] Shutdown Widget - Start Boxes
[t=00:03:16.455196][f=-000001] Shutdown Widget - Select Keys
[t=00:03:16.455219][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:16.455239][f=-000001] Shutdown Widget - Pause Screen
[t=00:03:16.455452][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:03:16.455465][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:03:16.455476][f=-000001] Shutdown Widget - Layout Handler
[t=00:03:16.455490][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:03:16.455498][f=-000001] End widgetHandler:Shutdown
[t=00:03:16.652575][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2889780, 0.0} allocedSize{int+, int-, ext}={0, 0, 747534843}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3486}
[t=00:03:16.652760][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001f7f93e4a40
[t=00:03:16.659750][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:16.659819][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:16.659865][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001f72974a9f0
[t=00:03:16.659913][f=-000001] Start gadgetHandler:Shutdown
[t=00:03:16.659928][f=-000001] Shutdown - StartSetup
[t=00:03:16.659939][f=-000001] Shutdown - UnitMorph
[t=00:03:16.659961][f=-000001] Shutdown - Carrier Drones
[t=00:03:16.659976][f=-000001] Shutdown - Missile Silo Controller
[t=00:03:16.659990][f=-000001] Shutdown - Modular Comm Info
[t=00:03:16.660002][f=-000001] Shutdown - Terrain Texture Handler
[t=00:03:16.660014][f=-000001] Shutdown - UnitCloakShield
[t=00:03:16.660027][f=-000001] Shutdown - Starlight Handler
[t=00:03:16.660038][f=-000001] End gadgetHandler:Shutdown
[t=00:03:16.677470][f=-000001] Start gadgetHandler:Shutdown
[t=00:03:16.677511][f=-000001] Shutdown - Teleport Throw
[t=00:03:16.677527][f=-000001] Shutdown - UnitMorph
[t=00:03:16.677543][f=-000001] Shutdown - Commander Skin Renderer
[t=00:03:16.677585][f=-000001] Shutdown - Missile fired callins
[t=00:03:16.677598][f=-000001] Shutdown - Modular Comm Info
[t=00:03:16.677607][f=-000001] Shutdown - Retreat Command
[t=00:03:16.677619][f=-000001] Shutdown - Shockwaves
[t=00:03:16.677629][f=-000001] Shutdown - Unit tint API
[t=00:03:16.677637][f=-000001] Shutdown - Unit glow API
[t=00:03:16.677652][f=-000001] Shutdown - UnitCloakShield
[t=00:03:16.677664][f=-000001] Shutdown - Lups Cloak FX
[t=00:03:16.677672][f=-000001] Shutdown - Lups
[t=00:03:16.677725][f=-000001] Shutdown - Lups Shield
[t=00:03:16.677739][f=-000001] End gadgetHandler:Shutdown
[t=00:03:16.685918][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323}
[t=00:03:16.686036][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:16.686110][f=-000001] [Game::KillLua][4] dtor=0
[t=00:03:16.686119][f=-000001] [Game::KillLua][5] dtor=0
[t=00:03:16.697533][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-12_09-10-17-921_Fairyland 1_105.1.1-2457-g8095d30 BAR105.sdfz" (1360 bytes)
[t=00:03:16.697612][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:16.708408][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:16.708462][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:03:16.708533][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f770100a50 dev=000001f7700f2890
[t=00:03:16.708934][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f770100a50 dev=000001f7700f2890
[t=00:03:16.708953][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f770100a50)]
[t=00:03:16.712241][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f7700f2890)]
[t=00:03:16.719287][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:18.311101][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:03:18.312488][f=-000001] [Game::~CGame][1]
[t=00:03:18.312516][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:18.312555][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:18.312571][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:18.312587][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:18.312599][f=-000001] [Game::KillLua][4] dtor=1
[t=00:03:18.312617][f=-000001] [Game::KillLua][5] dtor=1
[t=00:03:18.312881][f=-000001] [Game::KillMisc][1]
[t=00:03:18.312896][f=-000001] [Game::KillMisc][2]
[t=00:03:18.323304][f=-000001] [Game::KillMisc][3]
[t=00:03:18.323439][f=-000001] [Game::KillRendering][1]
[t=00:03:18.326158][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:18.888893][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:03:18.888912][f=-000001] [S3OParser::Kill] allocated 5554 pieces
[t=00:03:18.890047][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:03:25.472198][f=-000001] [Game::KillInterface][1]
[t=00:03:25.472255][f=-000001] [Game::KillInterface][2]
[t=00:03:25.549895][f=-000001] [Game::KillSimulation][1]
[t=00:03:25.550078][f=-000001] [Game::KillSimulation][2]
[t=00:03:25.622823][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:03:25.622845][f=-000001] [Game::KillSimulation][3]
[t=00:03:25.624896][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:25.625008][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:25.625078][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:25.625145][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:25.625541][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:25.628429][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:03:25.766675][f=-000001] [Game::KillSimulation][4]
[t=00:03:26.051165][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:03:26.051191][f=-000001] [Game::~CGame][2]
[t=00:03:26.051207][f=-000001] [Game::~CGame][3]
[t=00:03:26.051372][f=-000001] [SpringApp::Kill][3]
[t=00:03:26.051390][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    1970 bytes sent  
    427 bytes recv'd

[t=00:03:26.052933][f=-000001] Kill: client disconnecting...
[t=00:03:28.053820][f=-000001] CloseConnection: client connection closed
[t=00:03:28.053934][f=-000001] [SpringApp::Kill][4] font=000001f751fb3840
[t=00:03:28.638780][f=-000001] [SpringApp::Kill][5]
[t=00:03:28.770752][f=-000001] [SpringApp::Kill][6]
[t=00:03:28.770771] [SpringApp::Kill][7]
[t=00:03:28.771577] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:28.771589] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:28.771606] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:28.771615] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:28.771624] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:03:28.771634] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:28.771646] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:28.771655] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:28.771664] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:28.771676] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:28.771684] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:28.771693] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:28.771708] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:03:29.292916] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:29.292931] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:29.292937] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:29.292942] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:29.295834] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>]
[t=00:03:29.295864] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:03:29.295909] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001f751faf430)
[t=00:03:29.505317] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=1)] #archives[section]=1 #files[section]=174
[t=00:03:29.505350] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000001f770004570)
[t=00:03:29.505520] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:29.505542] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001f751faf7a0)
[t=00:03:29.505599] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001f751fafb10)
[t=00:03:29.505680] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001f751faf590)
[t=00:03:29.505731] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:29.505741] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=4)] #archives[section]=0 #files[section]=130
[t=00:03:29.505751] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:29.505759] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:29.505770] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:29.505778] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:29.506029] [SpringApp::Kill][8]
[t=00:03:29.506037] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:29.506043] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68d587430 (joinable=1)
[t=00:03:29.506049] [WatchDog::Uninstall][2]
[t=00:03:30.421159] [WatchDog::Uninstall][3]
[t=00:03:30.421170] [SpringApp::Kill][9]