Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.007784] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.007801] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.012210] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.012349] Using writeable configuration source: "E:\Games\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.174917] LogOutput initialized. Logging to E:\Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.174980] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.175002] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.175018] [t=00:00:00.175028] Enable or disable log sections using the LogSections configuration key [t=00:00:00.175038] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.175048] Use "none" to disable the default log sections. [t=00:00:00.175057] ============== </Log Sections> ============== [t=00:00:00.175070] ============== <User Config> ============== [t=00:00:00.175315] AllowDeferredMapRendering = 1 [t=00:00:00.175331] AllowDeferredModelRendering = 1 [t=00:00:00.175345] AnimationMT = 0 [t=00:00:00.175357] BumpWaterAnisotropy = 2 [t=00:00:00.175367] BumpWaterBlurReflection = 1 [t=00:00:00.175381] BumpWaterDepthBits = 32 [t=00:00:00.175392] BumpWaterReflection = 2 [t=00:00:00.175404] BumpWaterTexSizeReflection = 256 [t=00:00:00.175418] CamFreeScrollSpeed = 50 [t=00:00:00.175430] CamMode = 1 [t=00:00:00.175445] DualScreenMiniMapOnLeft = 1 [t=00:00:00.175466] EdgeMoveDynamic = 0 [t=00:00:00.175480] EdgeMoveWidth = 0.003 [t=00:00:00.175492] FPSFOV = 90 [t=00:00:00.175503] FPSScrollSpeed = 50 [t=00:00:00.175516] FontSize = 18 [t=00:00:00.175527] GrassDetail = 0 [t=00:00:00.175539] GroundDecals = 5 [t=00:00:00.175552] GroundDetail = 120 [t=00:00:00.175563] HangTimeout = 30 [t=00:00:00.175575] HardwareCursor = 1 [t=00:00:00.175586] InitialNetworkTimeout = 0 [t=00:00:00.175598] LinkIncomingMaxPacketRate = 512 [t=00:00:00.175622] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.175636] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.175648] LinkOutgoingBandwidth = 131072 [t=00:00:00.175661] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.175675] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.175687] MSAALevel = 8 [t=00:00:00.175697] MaxParticles = 25000 [t=00:00:00.175710] MaxSounds = 32 [t=00:00:00.175722] MaximumTransmissionUnit = 0 [t=00:00:00.175736] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.175757] MiniMapMarker = 0 [t=00:00:00.175771] MouseDragScrollThreshold = 0 [t=00:00:00.175784] NetworkLossFactor = 1 [t=00:00:00.175797] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.175808] OverheadScrollSpeed = 50 [t=00:00:00.175822] ReconnectTimeout = 0 [t=00:00:00.175834] RotOverheadScrollSpeed = 50 [t=00:00:00.175846] RotateLogFiles = 1 [t=00:00:00.175859] ShadowMapSize = 8192 [t=00:00:00.175869] Shadows = 1 [t=00:00:00.175882] ShowClock = 0 [t=00:00:00.175893] SoftParticles = 2 [t=00:00:00.175914] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.175929] UnitIconDist = 151 [t=00:00:00.175942] UpdateBoundingVolumeMT = 0 [t=00:00:00.175953] UpdateWeaponVectorsMT = 0 [t=00:00:00.175967] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.175978] UseLuaMemPools = 0 [t=00:00:00.175992] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.176002] VFSCacheArchiveFiles = 0 [t=00:00:00.176015] VSync = 0 [t=00:00:00.176026] Water = 4 [t=00:00:00.176037] WindowBorderless = 1 [t=00:00:00.176108] WindowPosY = 0 [t=00:00:00.176124] XResolution = 1920 [t=00:00:00.176136] XResolutionWindowed = 1920 [t=00:00:00.176148] YResolution = 1080 [t=00:00:00.176159] YResolutionWindowed = 1080 [t=00:00:00.176173] snd_volmaster = 31 [t=00:00:00.176201] ============== </User Config> ============== [t=00:00:00.176216] ============== <User System> ============== [t=00:00:00.176230] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.176262] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.176281] Compiler Version: gcc-13.2.0 [t=00:00:00.176359] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.176435] Hardware Config: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz; 16324MB RAM, 46954MB pagefile [t=00:00:00.176444] Binary Word Size: 64-bit (native) [t=00:00:00.176450] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.176455] Physical CPU Cores: 6 [t=00:00:00.176466] Logical CPU Cores: 12 [t=00:00:00.176471] ============== </User System> ============== [t=00:00:00.787111] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.787133] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.787162] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.787225] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.787271] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.789272] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.789294] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:02.410933] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:02.811082] Display (Generic PnP Monitor)=1 modes=41 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:02.811095] [ 1] 3840x2160x24bpp@60Hz [t=00:00:02.811101] [ 4] 1920x1080x24bpp@60Hz [t=00:00:02.811108] [ 7] 1768x992x24bpp@60Hz [t=00:00:02.811113] [10] 1680x1050x24bpp@60Hz [t=00:00:02.811119] [12] 1600x1024x24bpp@60Hz [t=00:00:02.811124] [14] 1600x900x24bpp@60Hz [t=00:00:02.811129] [15] 1440x1080x24bpp@60Hz [t=00:00:02.811147] [18] 1440x900x24bpp@60Hz [t=00:00:02.811157] [19] 1366x768x24bpp@60Hz [t=00:00:02.811162] [20] 1360x768x24bpp@60Hz [t=00:00:02.811167] [21] 1280x1024x24bpp@60Hz [t=00:00:02.811172] [22] 1280x960x24bpp@60Hz [t=00:00:02.811177] [23] 1280x800x24bpp@60Hz [t=00:00:02.811183] [24] 1280x768x24bpp@60Hz [t=00:00:02.811188] [25] 1280x720x24bpp@60Hz [t=00:00:02.811193] [28] 1176x664x24bpp@60Hz [t=00:00:02.811199] [31] 1152x864x24bpp@60Hz [t=00:00:02.811204] [32] 1024x768x24bpp@70Hz [t=00:00:02.811213] [34] 800x600x24bpp@72Hz [t=00:00:02.811219] [37] 720x576x24bpp@50Hz [t=00:00:02.811224] [38] 720x480x24bpp@60Hz [t=00:00:02.811229] [40] 640x480x24bpp@72Hz [t=00:00:02.820136] Display (Generic PnP Monitor)=2 modes=57 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:02.820149] [ 1] 3840x2160x24bpp@60Hz [t=00:00:02.820155] [ 7] 1920x1080x24bpp@60Hz [t=00:00:02.820161] [13] 1768x992x24bpp@30Hz [t=00:00:02.820167] [16] 1680x1050x24bpp@60Hz [t=00:00:02.820172] [18] 1600x1200x24bpp@60Hz [t=00:00:02.820188] [19] 1600x1024x24bpp@60Hz [t=00:00:02.820194] [21] 1600x900x24bpp@60Hz [t=00:00:02.820199] [23] 1440x1080x24bpp@60Hz [t=00:00:02.820205] [29] 1440x900x24bpp@60Hz [t=00:00:02.820210] [30] 1366x768x24bpp@60Hz [t=00:00:02.820218] [31] 1360x768x24bpp@60Hz [t=00:00:02.820224] [32] 1280x1024x24bpp@75Hz [t=00:00:02.820229] [34] 1280x960x24bpp@60Hz [t=00:00:02.820234] [35] 1280x800x24bpp@60Hz [t=00:00:02.820240] [36] 1280x768x24bpp@60Hz [t=00:00:02.820249] [37] 1280x720x24bpp@60Hz [t=00:00:02.820255] [40] 1176x664x24bpp@60Hz [t=00:00:02.820260] [43] 1152x864x24bpp@75Hz [t=00:00:02.820267] [44] 1024x768x24bpp@75Hz [t=00:00:02.820272] [47] 800x600x24bpp@75Hz [t=00:00:02.820277] [51] 720x576x24bpp@50Hz [t=00:00:02.820282] [52] 720x480x24bpp@60Hz [t=00:00:02.820287] [54] 640x480x24bpp@75Hz [t=00:00:30.809041] Warning: [Watchdog] Hang detection triggered for Spring 105.1.1-2457-g8095d30 BAR105. [t=00:00:30.809210] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [t=00:00:31.010746] Warning: DLL information: [t=00:00:31.010791] Error: 0x00007ff68c260000 spring [t=00:00:31.010802] Error: 0x00007ffab30d0000 ntdll [t=00:00:31.010813] Error: 0x00007ffab1100000 KERNEL32 [t=00:00:31.010823] Error: 0x00007ffab0920000 KERNELBASE [t=00:00:31.010834] Error: 0x00007ffab2010000 ADVAPI32 [t=00:00:31.010843] Error: 0x00007ffab20c0000 msvcrt [t=00:00:31.010853] Error: 0x00007ffab1e30000 sechost [t=00:00:31.010863] Error: 0x00007ffab1b90000 RPCRT4 [t=00:00:31.010876] Error: 0x00007ffab0ce0000 bcrypt [t=00:00:31.010890] Error: 0x00007ffab3040000 imagehlp [t=00:00:31.010903] Error: 0x00007ffab0820000 ucrtbase [t=00:00:31.010914] Error: 0x00007ffab2610000 SHELL32 [t=00:00:31.010929] Error: 0x00007ffab0780000 msvcp_win [t=00:00:31.010941] Error: 0x00007ffab2d80000 USER32 [t=00:00:31.010963] Error: 0x00007ffab10d0000 win32u [t=00:00:31.010983] Error: 0x00007ffa87b80000 GLU32 [t=00:00:31.010993] Error: 0x00007ffab3060000 GDI32 [t=00:00:31.011003] Error: 0x00007ffaafba0000 IPHLPAPI [t=00:00:31.011013] Error: 0x00007ffab0fb0000 gdi32full [t=00:00:31.011023] Error: 0x00007ffab1ed0000 SHLWAPI [t=00:00:31.011033] Error: 0x00007ffa60470000 OPENGL32 [t=00:00:31.011042] Error: 0x00007ffab16b0000 WS2_32 [t=00:00:31.011057] Error: 0x00007ffab22b0000 combase [t=00:00:31.011074] Error: 0x00007ffa40cb0000 SDL2 [t=00:00:31.011083] Error: 0x000000006b600000 OpenAL32 [t=00:00:31.011093] Error: 0x000000006ed80000 glew32 [t=00:00:31.011102] Error: 0x00007ffab1570000 ole32 [t=00:00:31.011112] Error: 0x00007ffab1fd0000 IMM32 [t=00:00:31.011122] Error: 0x00007ffab2160000 OLEAUT32 [t=00:00:31.011132] Error: 0x00007ffa3cc20000 libcurl [t=00:00:31.011142] Error: 0x00007ffab1720000 SETUPAPI [t=00:00:31.011152] Error: 0x00007ffab0e50000 CRYPT32 [t=00:00:31.011161] Error: 0x00007ffab0c90000 cfgmgr32 [t=00:00:31.011172] Error: 0x00007ffa63060000 libfontconfig-1 [t=00:00:31.011184] Error: 0x00007ffab1cc0000 Normaliz [t=00:00:31.011194] Error: 0x000000006a1c0000 libIL [t=00:00:31.011203] Error: 0x00007ffab11c0000 WLDAP32 [t=00:00:31.011215] Error: 0x000000006b3c0000 libvorbisfile-3 [t=00:00:31.011224] Error: 0x00007ffa7cc50000 zlib1 [t=00:00:31.011235] Error: 0x00007ffa5fcc0000 libfreetype-6 [t=00:00:31.011245] Error: 0x00007ffaa8cc0000 WINMM [t=00:00:31.011255] Error: 0x00007ffaad2c0000 libgcc_s_seh-1 [t=00:00:31.011266] Error: 0x00007ffa785f0000 libexpat-1 [t=00:00:31.011276] Error: 0x00007ffaaabe0000 libintl-8 [t=00:00:31.011286] Error: 0x00007ffaa93e0000 VERSION [t=00:00:31.011297] Error: 0x000000006d540000 libvorbis-0 [t=00:00:31.011307] Error: 0x0000000070680000 libogg-0 [t=00:00:31.011318] Error: 0x00007ffaaa1c0000 libbz2 [t=00:00:31.011336] Error: 0x00007ffa63df0000 libpng16-16 [t=00:00:31.011368] Error: 0x00007ffa3c950000 libharfbuzz-0 [t=00:00:31.011395] Error: 0x00007ffaa9c70000 libwinpthread-1 [t=00:00:31.011418] Error: 0x00007ffa59750000 libiconv-2 [t=00:00:31.011442] Error: 0x00007ffa45f90000 libglib-2.0-0 [t=00:00:31.011466] Error: 0x00007ffa63380000 libpcre-1 [t=00:00:31.011492] Error: 0x00007ffa5a010000 gameoverlayrenderer64 [t=00:00:31.011515] Error: 0x00007ffab1f30000 PSAPI [t=00:00:31.011537] Error: 0x00007ffaa40a0000 nvapi64 [t=00:00:31.011559] Error: 0x00007ffab0340000 msasn1 [t=00:00:31.011582] Error: 0x00007ffaa93a0000 cryptnet [t=00:00:31.011604] Error: 0x00007ffaa9190000 drvstore [t=00:00:31.011627] Error: 0x00007ffab0510000 devobj [t=00:00:31.011649] Error: 0x00007ffab01b0000 wldp [t=00:00:31.011671] Error: 0x00007ffab0120000 cryptbase [t=00:00:31.011693] Error: 0x00007ffaae0c0000 uxtheme [t=00:00:31.011716] Error: 0x00007ffab1cd0000 SHCORE [t=00:00:31.011737] Error: 0x00007ffaa90e0000 mscms [t=00:00:31.011761] Error: 0x00007ffab0630000 USERENV [t=00:00:31.011788] Error: 0x00007ffaa90c0000 ColorAdapterClient [t=00:00:31.011809] Error: 0x00007ffa639b0000 icm32 [t=00:00:31.011833] Error: 0x00007ffab2f20000 MSCTF [t=00:00:31.011860] Error: 0x00007ffaae630000 kernel.appcore [t=00:00:31.011886] Error: 0x00007ffab0dc0000 bcryptPrimitives [t=00:00:31.011910] Error: 0x00007ffab1d80000 clbcatq [t=00:00:31.011932] Error: 0x00007ffa32ee0000 nvoglv64 [t=00:00:31.011956] Error: 0x00007ffaabce0000 WTSAPI32 [t=00:00:31.011980] Error: 0x00007ffab0c20000 WINTRUST [t=00:00:31.012003] Error: 0x00007ffaaf8e0000 ntmarta [t=00:00:31.012026] Error: 0x00007ffaa6840000 dxcore [t=00:00:31.012053] Error: 0x00007ffaae830000 windows.storage [t=00:00:31.012077] Error: 0x00007ffa491c0000 nvspcap64 [t=00:00:31.012100] Error: 0x00007ffab06b0000 profapi [t=00:00:31.012123] Error: 0x00007ffaae340000 dwmapi [t=00:00:31.012146] Error: 0x00007ffaafcb0000 powrprof [t=00:00:31.012169] Error: 0x00007ffaafb80000 UMPDC [t=00:00:31.012192] Error: 0x00007ffaaf440000 WINSTA [t=00:00:31.012215] Error: 0x00007ffa9ae00000 dbghelp [t=00:00:31.012286] Warning: Stacktrace (main) for Spring 105.1.1-2457-g8095d30 BAR105: [t=00:00:31.016519] Warning: This stacktrace indicates a problem with your graphics card driver, please try upgrading it. Specifically recommended is the latest version; do not forget to use a driver removal utility first. [t=00:00:31.016546] Warning: [ProgCtr=00007ffab316d064 StackPtr=00000080d31fead8 FramePtr=0000000000000001] [t=00:00:31.016557] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000000000009d064] [t=00:00:31.016587] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x0000000000020d3e] [t=00:00:31.016597] Warning: (2) C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_ad813833cb149cd8\nvoglv64.dll [0x000000000138a1ca] [t=00:00:31.016610] Warning: (3) C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_ad813833cb149cd8\nvoglv64.dll [0x0000000001115f18] [t=00:00:31.016634] Warning: (4) C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_ad813833cb149cd8\nvoglv64.dll [0x0000000001399338] [t=00:00:31.016645] Warning: (5) C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_ad813833cb149cd8\nvoglv64.dll [0x000000000137d3b6] [t=00:00:31.016653] Warning: (6) C:\WINDOWS\SYSTEM32\OPENGL32.dll [0x000000000001cf20] [t=00:00:31.016659] Warning: (7) C:\WINDOWS\SYSTEM32\OPENGL32.dll [0x000000000001d203] [t=00:00:31.016667] Warning: (8) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\SDL2.dll [0x00000000001250ef] [t=00:00:31.016679] Warning: (9) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\SDL2.dll [0x0000000000125383] [t=00:00:31.016687] Warning: (10) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\SDL2.dll [0x0000000000126290] [t=00:00:31.016695] Warning: (11) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\SDL2.dll [0x000000000012a25b] [t=00:00:31.016707] Warning: (12) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\SDL2.dll [0x00000000000edbeb] [t=00:00:31.016716] Warning: (13) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c70be98] [t=00:00:31.016725] Warning: (14) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c70c2e4] [t=00:00:31.016733] Warning: (15) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c8f94f2] [t=00:00:31.016745] Warning: (16) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c8fd648] [t=00:00:31.016754] Warning: (17) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c8fdfbb] [t=00:00:31.016762] Warning: (18) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c8dd298] [t=00:00:31.016773] Warning: (19) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c2612ee] [t=00:00:31.016783] Warning: (20) E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff68c2613e6] [t=00:00:31.016790] Warning: (21) C:\WINDOWS\System32\KERNEL32.DLL [0x0000000000017344] [t=00:00:31.016796] Warning: (22) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00000000000526b1] [t=00:00:31.179514] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:31.180480] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:31.180506] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:32.384160] [GR::LogVersionInfo] [t=00:00:32.384182] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:32.384205] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:32.384217] GL vendor : NVIDIA Corporation [t=00:00:32.384229] GL renderer : NVIDIA GeForce GTX 1080/PCIe/SSE2 [t=00:00:32.384238] GLSL version: 4.60 NVIDIA [t=00:00:32.384246] GLEW version: 2.1.0 [t=00:00:32.384256] GPU memory : 8192MB (total) / 275MB (available) [t=00:00:32.384279] SDL swap-int: 1 [t=00:00:32.384288] SDL driver : windows [t=00:00:32.384295] [t=00:00:32.384302] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:32.384309] GLSL shader support : 1 [t=00:00:32.384324] GL4 support : 1 [t=00:00:32.384333] FBO extension support : 1 [t=00:00:32.384348] NVX GPU mem-info support : 1 [t=00:00:32.384360] ATI GPU mem-info support : 0 [t=00:00:32.384375] Texture clamping to edge : 1 [t=00:00:32.384385] NPOT-texture support : 1 (1) [t=00:00:32.384395] S3TC/DXT1 texture support : 1/1 [t=00:00:32.384405] texture query-LOD support : 1 (1) [t=00:00:32.384413] MSAA frame-buffer support : 1 (1) [t=00:00:32.384427] Z-buffer depth : 32 (-) [t=00:00:32.384441] primitive-restart support : 1 (1) [t=00:00:32.384450] clip-space control support: 1 (1) [t=00:00:32.384459] seamless cube-map support : 1 (1) [t=00:00:32.384476] frag-depth layout support : 1 (1) [t=00:00:32.384485] persistent maps support : 1 (1) [t=00:00:32.384500] explicit attribs location : 1 (1) [t=00:00:32.384519] multi draw indirect : 1 (-) [t=00:00:32.384534] array textures : 1 (-) [t=00:00:32.384547] buffer copy support : 1 (-) [t=00:00:32.384566] indirect draw : 1 (-) [t=00:00:32.384577] base instance : 1 (-) [t=00:00:32.384586] [t=00:00:32.384593] max. FBO samples : 32 [t=00:00:32.384608] max. FS/program texture slots : 32/192 [t=00:00:32.384623] max. texture size : 32768 [t=00:00:32.384644] max. texture anisotropy level : 16.000000 [t=00:00:32.384656] max. vec4 varyings/attributes : 31/16 [t=00:00:32.384665] max. draw-buffers : 8 [t=00:00:32.384685] max. rec. indices/vertices : 1048576/1048576 [t=00:00:32.384697] max. uniform buffer-bindings : 84 [t=00:00:32.384705] max. uniform block-size : 64KB [t=00:00:32.384730] max. storage buffer-bindings : 96 [t=00:00:32.384746] max. storage block-size : 2047MB [t=00:00:32.384757] [t=00:00:32.384768] enable AMD-hacks : 0 [t=00:00:32.384779] compress MIP-maps: 0 [t=00:00:32.385635] Number of compressed texture formats: 51 [t=00:00:32.385807] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:32.385943] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:32.387246] [GR::UpdateGLConfigs] [t=00:00:32.387325] [VSync::SetInterval] interval=0 (disabled) [t=00:00:32.387344] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:32.387376] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:32.387403] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:32.387424] [GR::InitGLState] [t=00:00:32.388187] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:32.919740] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:32.946326] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 25ms [t=00:00:32.947401] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:32.956640] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Games/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:32.956670] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:32.957289] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:33.396055] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:33.396088] [DataDirLocater::Check] Isolation Mode! [t=00:00:33.396391] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:33.396566] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:33.402348] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:33.403164] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:33.403523] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:33.403733] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:33.421898] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [t=00:00:33.421929] [VFS] [SpringVFS::ReserveArchives<this=000001f76ffb4c80>] [t=00:00:33.422099] [VFS] [SpringVFS::AddArchive<this=000001f76ffb4c80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:33.427079] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f76ffb4c80 (SpringVFS) global=0000000000000000 (null) [t=00:00:33.427113] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:35.051194] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:35.051816] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:35.051931] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:35.052102] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:35.053694] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:35.062644] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:35.063982] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:35.064308] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:35.065219][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:35.065439][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:35.065719][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:35.065955][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:35.065990][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:35.066070][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:35.105902][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:35.105932][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque (Oculus Virtual Audio Device)" [t=00:00:35.105966][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "C24F390 (NVIDIA High Definition Audio)" [t=00:00:35.105984][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "VX238 (NVIDIA High Definition Audio)" [t=00:00:35.106001][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Audio numérique (SPDIF) (High Definition Audio Device)" [t=00:00:35.106020][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Casque pour téléphone (CORSAIR VOID ELITE SURROUND USB Adapter)" [t=00:00:35.106043][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Ligne (Voicemod Virtual Audio Device (WDM))" [t=00:00:35.106058][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:35.124331][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:35.132191][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f7700f2890(default) context=000001f770100a50 numChannels=2 frameSize=8 [t=00:00:35.132225][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:35.132242][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:35.132265][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:35.132277][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:35.132340][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:35.132403][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:35.132423][f=-000001] [Sound] Devices: [t=00:00:35.138093][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (CORSAIR VOID ELITE SURROUND USB Adapter)] [t=00:00:35.138110][f=-000001] [Sound] [OpenAL Soft on Casque (Oculus Virtual Audio Device)] [t=00:00:35.138131][f=-000001] [Sound] [OpenAL Soft on C24F390 (NVIDIA High Definition Audio)] [t=00:00:35.138142][f=-000001] [Sound] [OpenAL Soft on VX238 (NVIDIA High Definition Audio)] [t=00:00:35.138152][f=-000001] [Sound] [OpenAL Soft on Audio numérique (SPDIF) (High Definition Audio Device)] [t=00:00:35.138164][f=-000001] [Sound] [OpenAL Soft on Ligne (Voicemod Virtual Audio Device (WDM))] [t=00:00:35.138180][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:35.138196][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:35.139227][f=-000001] [Sound] EFX Enabled: yes [t=00:00:35.139246][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:35.165245][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Games\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 162718 MB [t=00:00:35.170143][f=-000001] [StartScript] Loading StartScript from: E:\Games\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:35.171916][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:35.171959][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:35.256701][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:35.256887][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f76ffb4c80>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:35.257401][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f76ffb4c80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:36.727321][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:36.727646][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:36.728737][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" ------- TRUNCATED ------- [t=00:03:04.682181][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:03:04.682451][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:03:04.682688][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:03:04.682856][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:03:04.683018][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:03:04.689876][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:03:04.691220][f=-000001] Input grabbing is enabled! [t=00:03:04.691246][f=-000001] Input grabbing is enabled! [t=00:03:04.691354][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:03:04.691646][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:03:04.691919][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:03:04.692129][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:03:04.692469][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:03:04.692621][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:03:04.692833][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:03:04.693000][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:03:04.693295][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:03:04.693474][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:03:04.693682][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:03:04.693954][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:03:04.694451][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:03:04.694893][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:03:04.695149][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:03:04.695398][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:03:04.695852][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:03:04.696137][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:03:04.696380][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:03:04.696748][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:03:04.706230][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:03:04.706536][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:03:04.706726][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:03:04.706888][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:03:04.707129][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:03:04.707449][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:03:04.707643][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:03:04.707916][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:03:04.708249][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:03:04.708443][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:03:04.708625][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:03:04.708903][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:03:04.717385][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:03:04.717799][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:03:04.729176][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:03:04.729493][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:03:04.729795][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:03:04.730055][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:03:04.730838][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:03:04.731714][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:03:04.848854][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:03:04.849237][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:03:04.849609][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:03:04.852118][f=-000001] Loaded widget: Nubtron 2.0 <nubtron.lua> [t=00:03:04.852665][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:03:04.852846][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:03:04.853043][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:03:04.878050][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:03:04.878369][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:03:04.879674][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:03:04.880330][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:03:04.880520][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:03:04.881019][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:03:04.881347][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:03:04.881514][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:03:04.881674][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:03:04.889816][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:03:04.890154][f=-000001] IsIsland, <function>, false [t=00:03:04.911089][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:03:04.911466][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:03:04.911691][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:03:04.911917][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:03:04.912100][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:03:04.912285][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:03:04.912480][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:03:04.912491][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:03:04.912507][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:03:04.912563][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:03:04.912747][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:03:04.912934][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:03:04.913153][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:03:04.913438][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:03:04.914431][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:03:04.914628][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:03:04.914817][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:03:04.914982][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:03:04.920292][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:03:04.920742][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:03:04.921088][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:03:04.921332][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:03:04.924989][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:03:04.925338][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:03:05.219982][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:03:05.220432][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:03:05.220775][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:03:05.222324][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:03:05.222515][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:03:05.224960][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:03:05.225381][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:03:05.225638][f=-000001] Mex Placement Initialised with 24 spots. [t=00:03:05.227867][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:03:05.228666][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:03:05.229128][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:03:05.229825][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:03:05.230058][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:03:05.235192][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:03:05.247011][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:03:05.249319][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:03:05.249558][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:03:05.249745][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:03:05.428110][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:03:05.429048][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:03:05.429445][f=-000001] SetSunLighting [t=00:03:05.430316][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:08.074899][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:03:08.086031][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:03:08.087433][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:03:08.087739][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:03:08.087993][f=-000001] Lua garbage collection rate: 30/s [t=00:03:08.088012][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:03:08.091891][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:03:08.092333][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:03:08.092644][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:03:08.094336][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:03:08.097072][f=-000001] Writing last game win data [t=00:03:08.100204][f=-000001] LuaUI v0.3 [t=00:03:08.261073][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:03:10.268413][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:03:10.268487][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:03:10.374689][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:03:10.374711][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 106ms [t=00:03:14.920425][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9812, 0.0} allocedSize{int+, int-, ext}={0, 0, 1802884}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0468} [t=00:03:14.978117][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:03:14.978148][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:15.007964][f=-000001] [async=0] threads=6 tasks=240 {sum,avg}{exec,wait}time={{6290.958, 26.212}, {131.782, 0.549}}ms [t=00:03:15.007985][f=-000001] thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{1282.966, 0.375, 996.997, 26.728}, {0.079, 0.000, 18446744027136.000, 0.002}}ms [t=00:03:15.007999][f=-000001] thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{1248.975, 0.000, 972.028, 26.020}, {38.586, 0.000, 30.364, 0.804}}ms [t=00:03:15.008022][f=-000001] thread=3 tasks=48 {sum,min,max,avg}{exec,wait}time={{1242.284, 0.451, 964.470, 25.881}, {39.688, 0.000, 30.461, 0.827}}ms [t=00:03:15.008035][f=-000001] thread=4 tasks=48 {sum,min,max,avg}{exec,wait}time={{1268.991, 0.000, 996.734, 26.437}, {12.999, 0.000, 1.937, 0.271}}ms [t=00:03:15.008047][f=-000001] thread=5 tasks=48 {sum,min,max,avg}{exec,wait}time={{1247.742, 0.000, 972.306, 25.995}, {40.429, 0.000, 30.346, 0.842}}ms [t=00:03:15.008061][f=-000001] [async=1] threads=6 tasks=1996 {sum,avg}{exec,wait}time={{42440.965, 21.263}, {10047504.000, 5033.820}}ms [t=00:03:15.008075][f=-000001] thread=1 tasks=398 {sum,min,max,avg}{exec,wait}time={{8516.298, 0.001, 815.855, 21.398}, {2015082.500, 1.677, 7108.524, 5063.021}}ms [t=00:03:15.008087][f=-000001] thread=2 tasks=399 {sum,min,max,avg}{exec,wait}time={{8512.077, 0.001, 824.663, 21.334}, {1979160.750, 1.663, 7105.213, 4960.303}}ms [t=00:03:15.008104][f=-000001] thread=3 tasks=399 {sum,min,max,avg}{exec,wait}time={{8456.301, 0.001, 755.346, 21.194}, {2024331.125, 0.034, 7114.896, 5073.512}}ms [t=00:03:15.008124][f=-000001] thread=4 tasks=400 {sum,min,max,avg}{exec,wait}time={{8445.885, 0.001, 805.403, 21.115}, {2009849.375, 0.215, 7113.897, 5024.624}}ms [t=00:03:15.008153][f=-000001] thread=5 tasks=400 {sum,min,max,avg}{exec,wait}time={{8510.408, 0.000, 806.723, 21.276}, {2019081.000, 0.410, 7109.515, 5047.703}}ms [t=00:03:15.008176][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:15.008193][f=-000001] [SpringApp::Kill][2] [t=00:03:15.008312][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:15.008332][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001f7f9f87990 [t=00:03:15.008413][f=-000001] Start widgetHandler:Shutdown [t=00:03:15.010697][f=-000001] Shutdown - SaveOrderList Complete [t=00:03:15.011251][f=-000001] Writing last game win data [t=00:03:15.014317][f=-000001] Shutdown - SaveConfigData Complete [t=00:03:15.014332][f=-000001] Shutdown Widget - Chili Highlight [t=00:03:15.014356][f=-000001] Shutdown Widget - Draw After Chili [t=00:03:15.014375][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:03:15.014392][f=-000001] Shutdown Widget - EPIC Menu [t=00:03:15.015574][f=-000001] Shutdown Widget - Chili Minimap [t=00:03:15.015675][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:03:15.016610][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:03:15.016623][f=-000001] Shutdown Widget - Deferred rendering [t=00:03:15.016637][f=-000001] Shutdown Widget - Local Team Colors [t=00:03:15.016653][f=-000001] Shutdown Widget - Display Keys 2 [t=00:03:15.016690][f=-000001] Shutdown Widget - Save Game Menu [t=00:03:15.016706][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:03:15.016731][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:03:15.016749][f=-000001] Shutdown Widget - HealthBars [t=00:03:15.018650][f=-000001] Shutdown Widget - Noises [t=00:03:15.018662][f=-000001] Shutdown Widget - Unit Icons [t=00:03:15.018672][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:03:15.018706][f=-000001] Shutdown Widget - BuildETA [t=00:03:15.018717][f=-000001] Shutdown Widget - Win Counter [t=00:03:15.018734][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:03:15.018753][f=-000001] Shutdown Widget - EndGame APM stats [t=00:03:15.019931][f=-000001] Shutdown Widget - Modular Comm Info [t=00:03:15.019973][f=-000001] Shutdown Widget - Attack Warning [t=00:03:15.019986][f=-000001] Shutdown Widget - CameraShake [t=00:03:15.019997][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:03:15.020084][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:03:15.020102][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:03:15.020113][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:15.020134][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:03:15.020151][f=-000001] Shutdown Widget - Context Menu [t=00:03:15.020162][f=-000001] Shutdown Widget - Darkening [t=00:03:15.020177][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:03:15.020193][f=-000001] Shutdown Widget - Grab Input [t=00:03:16.453638][f=-000001] Shutdown Widget - Highlight Geos [t=00:03:16.453660][f=-000001] Shutdown Widget - Local Widgets Config [t=00:03:16.453682][f=-000001] Shutdown Widget - MinimapEvents [t=00:03:16.453696][f=-000001] Shutdown Widget - Missile Silo Range [t=00:03:16.453710][f=-000001] Shutdown Widget - Music Player v2 [t=00:03:16.453722][f=-000001] Shutdown Widget - Point Tracker [t=00:03:16.453743][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:03:16.453792][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:03:16.454210][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:03:16.454224][f=-000001] Shutdown Widget - Stereo3D [t=00:03:16.454244][f=-000001] Shutdown Widget - Transport AI [t=00:03:16.454257][f=-000001] Shutdown Widget - Attack AoE [t=00:03:16.454267][f=-000001] Shutdown Widget - Nubtron 2.0 [t=00:03:16.454339][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:03:16.454387][f=-000001] Shutdown Widget - Map Edge Extension [t=00:03:16.454407][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:16.454417][f=-000001] Shutdown Widget - Selection Send [t=00:03:16.454427][f=-000001] Shutdown Widget - LupsManager [t=00:03:16.454439][f=-000001] Shutdown Widget - Newton Firezone [t=00:03:16.454449][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:03:16.454459][f=-000001] Shutdown Widget - Chili Pro Console [t=00:03:16.454979][f=-000001] Shutdown Widget - Persistent Build Height [t=00:03:16.455007][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:03:16.455020][f=-000001] Shutdown Widget - Chili Framework [t=00:03:16.455030][f=-000001] Shutdown Widget - Lups [t=00:03:16.455084][f=-000001] Shutdown Widget - Chili Core Selector [t=00:03:16.455163][f=-000001] Shutdown Widget - Custom Markers [t=00:03:16.455176][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:03:16.455186][f=-000001] Shutdown Widget - Start Boxes [t=00:03:16.455196][f=-000001] Shutdown Widget - Select Keys [t=00:03:16.455219][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:16.455239][f=-000001] Shutdown Widget - Pause Screen [t=00:03:16.455452][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:03:16.455465][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:03:16.455476][f=-000001] Shutdown Widget - Layout Handler [t=00:03:16.455490][f=-000001] Shutdown Widget - Text To Speech Control [t=00:03:16.455498][f=-000001] End widgetHandler:Shutdown [t=00:03:16.652575][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2889780, 0.0} allocedSize{int+, int-, ext}={0, 0, 747534843}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3486} [t=00:03:16.652760][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001f7f93e4a40 [t=00:03:16.659750][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:16.659819][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:16.659865][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001f72974a9f0 [t=00:03:16.659913][f=-000001] Start gadgetHandler:Shutdown [t=00:03:16.659928][f=-000001] Shutdown - StartSetup [t=00:03:16.659939][f=-000001] Shutdown - UnitMorph [t=00:03:16.659961][f=-000001] Shutdown - Carrier Drones [t=00:03:16.659976][f=-000001] Shutdown - Missile Silo Controller [t=00:03:16.659990][f=-000001] Shutdown - Modular Comm Info [t=00:03:16.660002][f=-000001] Shutdown - Terrain Texture Handler [t=00:03:16.660014][f=-000001] Shutdown - UnitCloakShield [t=00:03:16.660027][f=-000001] Shutdown - Starlight Handler [t=00:03:16.660038][f=-000001] End gadgetHandler:Shutdown [t=00:03:16.677470][f=-000001] Start gadgetHandler:Shutdown [t=00:03:16.677511][f=-000001] Shutdown - Teleport Throw [t=00:03:16.677527][f=-000001] Shutdown - UnitMorph [t=00:03:16.677543][f=-000001] Shutdown - Commander Skin Renderer [t=00:03:16.677585][f=-000001] Shutdown - Missile fired callins [t=00:03:16.677598][f=-000001] Shutdown - Modular Comm Info [t=00:03:16.677607][f=-000001] Shutdown - Retreat Command [t=00:03:16.677619][f=-000001] Shutdown - Shockwaves [t=00:03:16.677629][f=-000001] Shutdown - Unit tint API [t=00:03:16.677637][f=-000001] Shutdown - Unit glow API [t=00:03:16.677652][f=-000001] Shutdown - UnitCloakShield [t=00:03:16.677664][f=-000001] Shutdown - Lups Cloak FX [t=00:03:16.677672][f=-000001] Shutdown - Lups [t=00:03:16.677725][f=-000001] Shutdown - Lups Shield [t=00:03:16.677739][f=-000001] End gadgetHandler:Shutdown [t=00:03:16.685918][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:03:16.686036][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:16.686110][f=-000001] [Game::KillLua][4] dtor=0 [t=00:03:16.686119][f=-000001] [Game::KillLua][5] dtor=0 [t=00:03:16.697533][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-12_09-10-17-921_Fairyland 1_105.1.1-2457-g8095d30 BAR105.sdfz" (1360 bytes) [t=00:03:16.697612][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:16.708408][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:16.708462][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:03:16.708533][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f770100a50 dev=000001f7700f2890 [t=00:03:16.708934][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f770100a50 dev=000001f7700f2890 [t=00:03:16.708953][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f770100a50)] [t=00:03:16.712241][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f7700f2890)] [t=00:03:16.719287][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:18.311101][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:03:18.312488][f=-000001] [Game::~CGame][1] [t=00:03:18.312516][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:18.312555][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:18.312571][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:18.312587][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:18.312599][f=-000001] [Game::KillLua][4] dtor=1 [t=00:03:18.312617][f=-000001] [Game::KillLua][5] dtor=1 [t=00:03:18.312881][f=-000001] [Game::KillMisc][1] [t=00:03:18.312896][f=-000001] [Game::KillMisc][2] [t=00:03:18.323304][f=-000001] [Game::KillMisc][3] [t=00:03:18.323439][f=-000001] [Game::KillRendering][1] [t=00:03:18.326158][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:18.888893][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:03:18.888912][f=-000001] [S3OParser::Kill] allocated 5554 pieces [t=00:03:18.890047][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:03:25.472198][f=-000001] [Game::KillInterface][1] [t=00:03:25.472255][f=-000001] [Game::KillInterface][2] [t=00:03:25.549895][f=-000001] [Game::KillSimulation][1] [t=00:03:25.550078][f=-000001] [Game::KillSimulation][2] [t=00:03:25.622823][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:03:25.622845][f=-000001] [Game::KillSimulation][3] [t=00:03:25.624896][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:25.625008][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:25.625078][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:25.625145][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:25.625541][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:25.628429][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:03:25.766675][f=-000001] [Game::KillSimulation][4] [t=00:03:26.051165][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:03:26.051191][f=-000001] [Game::~CGame][2] [t=00:03:26.051207][f=-000001] [Game::~CGame][3] [t=00:03:26.051372][f=-000001] [SpringApp::Kill][3] [t=00:03:26.051390][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1970 bytes sent 427 bytes recv'd [t=00:03:26.052933][f=-000001] Kill: client disconnecting... [t=00:03:28.053820][f=-000001] CloseConnection: client connection closed [t=00:03:28.053934][f=-000001] [SpringApp::Kill][4] font=000001f751fb3840 [t=00:03:28.638780][f=-000001] [SpringApp::Kill][5] [t=00:03:28.770752][f=-000001] [SpringApp::Kill][6] [t=00:03:28.770771] [SpringApp::Kill][7] [t=00:03:28.771577] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:28.771589] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:28.771606] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:28.771615] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:28.771624] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:28.771634] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:28.771646] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:28.771655] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:28.771664] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:28.771676] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:28.771684] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:28.771693] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:28.771708] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:03:29.292916] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:29.292931] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:29.292937] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:29.292942] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:29.295834] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>] [t=00:03:29.295864] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:03:29.295909] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001f751faf430) [t=00:03:29.505317] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=1)] #archives[section]=1 #files[section]=174 [t=00:03:29.505350] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000001f770004570) [t=00:03:29.505520] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:29.505542] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001f751faf7a0) [t=00:03:29.505599] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001f751fafb10) [t=00:03:29.505680] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001f751faf590) [t=00:03:29.505731] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:29.505741] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:29.505751] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:29.505759] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:29.505770] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:29.505778] [VFS] [SpringVFS::DeleteArchives<this=000001f76ffb4c80>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:29.506029] [SpringApp::Kill][8] [t=00:03:29.506037] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:29.506043] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68d587430 (joinable=1) [t=00:03:29.506049] [WatchDog::Uninstall][2] [t=00:03:30.421159] [WatchDog::Uninstall][3] [t=00:03:30.421170] [SpringApp::Kill][9]
infolog_full.txt (truncated):