ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #101215

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.002909] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.002927] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.007242] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.007378] Using writeable configuration source: "E:\Games\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.087419] LogOutput initialized. Logging to E:\Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.087533] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.087577]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.087598]   
[t=00:00:00.087608]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.087618]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.087627]   Use "none" to disable the default log sections.
[t=00:00:00.087636] ============== </Log Sections> ==============

[t=00:00:00.087649] ============== <User Config> ==============
[t=00:00:00.087802]   AllowDeferredMapRendering = 1
[t=00:00:00.087812]   AllowDeferredModelRendering = 1
[t=00:00:00.087819]   AnimationMT = 0
[t=00:00:00.087827]   BumpWaterAnisotropy = 2
[t=00:00:00.087835]   BumpWaterBlurReflection = 1
[t=00:00:00.087845]   BumpWaterDepthBits = 32
[t=00:00:00.087853]   BumpWaterReflection = 2
[t=00:00:00.087859]   BumpWaterTexSizeReflection = 256
[t=00:00:00.087865]   CamFreeScrollSpeed = 50
[t=00:00:00.087870]   CamMode = 1
[t=00:00:00.087877]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.087899]   EdgeMoveDynamic = 0
[t=00:00:00.087915]   EdgeMoveWidth = 0.003
[t=00:00:00.087926]   FPSFOV = 90
[t=00:00:00.087936]   FPSScrollSpeed = 50
[t=00:00:00.087946]   FontSize = 18
[t=00:00:00.087953]   GrassDetail = 0
[t=00:00:00.087961]   GroundDecals = 5
[t=00:00:00.087969]   GroundDetail = 120
[t=00:00:00.087982]   HangTimeout = 30
[t=00:00:00.087992]   HardwareCursor = 1
[t=00:00:00.088000]   InitialNetworkTimeout = 0
[t=00:00:00.088010]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.088032]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.088047]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.088058]   LinkOutgoingBandwidth = 131072
[t=00:00:00.088068]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.088083]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.088092]   MSAALevel = 8
[t=00:00:00.088100]   MaxParticles = 25000
[t=00:00:00.088108]   MaxSounds = 32
[t=00:00:00.088117]   MaximumTransmissionUnit = 0
[t=00:00:00.088131]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.088148]   MiniMapMarker = 0
[t=00:00:00.088162]   MouseDragScrollThreshold = 0
[t=00:00:00.088172]   NetworkLossFactor = 1
[t=00:00:00.088181]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.088190]   OverheadScrollSpeed = 50
[t=00:00:00.088204]   ReconnectTimeout = 0
[t=00:00:00.088212]   RotOverheadScrollSpeed = 50
[t=00:00:00.088221]   RotateLogFiles = 1
[t=00:00:00.088229]   ShadowMapSize = 8192
[t=00:00:00.088242]   Shadows = 1
[t=00:00:00.088250]   ShowClock = 0
[t=00:00:00.088258]   SoftParticles = 2
[t=00:00:00.088276]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.088288]   UnitIconDist = 151
[t=00:00:00.088296]   UpdateBoundingVolumeMT = 0
[t=00:00:00.088305]   UpdateWeaponVectorsMT = 0
[t=00:00:00.088313]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.088321]   UseLuaMemPools = 0
[t=00:00:00.088329]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.088343]   VFSCacheArchiveFiles = 0
[t=00:00:00.088352]   VSync = 0
[t=00:00:00.088360]   Water = 4
[t=00:00:00.088368]   WindowBorderless = 1
[t=00:00:00.088424]   WindowPosY = 0
[t=00:00:00.088435]   XResolution = 1920
[t=00:00:00.088444]   XResolutionWindowed = 1920
[t=00:00:00.088455]   YResolution = 1080
[t=00:00:00.088466]   YResolutionWindowed = 1080
[t=00:00:00.088481]   snd_volmaster = 31
[t=00:00:00.088511] ============== </User Config> ==============

[t=00:00:00.088523] ============== <User System> ==============
[t=00:00:00.088539]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.088569]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.088587]        Compiler Version: gcc-13.2.0
[t=00:00:00.088667]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.088749]         Hardware Config: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz; 16324MB RAM, 36221MB pagefile
[t=00:00:00.088770]        Binary Word Size: 64-bit (native)
[t=00:00:00.088783]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.088798]      Physical CPU Cores: 6
[t=00:00:00.088820]       Logical CPU Cores: 12
[t=00:00:00.088834] ============== </User System> ==============

[t=00:00:00.089111] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.089122]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.089130]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.089139]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.089147]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.090668] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.090682] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.118370] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.138772]     Display (Generic PnP Monitor)=1 modes=41 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.138795]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.138805]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.138856]         [ 7] 1768x992x24bpp@60Hz
[t=00:00:00.138926]         [10] 1680x1050x24bpp@60Hz
[t=00:00:00.138952]         [12] 1600x1024x24bpp@60Hz
[t=00:00:00.138966]         [14] 1600x900x24bpp@60Hz
[t=00:00:00.138979]         [15] 1440x1080x24bpp@60Hz
[t=00:00:00.139022]         [18] 1440x900x24bpp@60Hz
[t=00:00:00.139036]         [19] 1366x768x24bpp@60Hz
[t=00:00:00.139046]         [20] 1360x768x24bpp@60Hz
[t=00:00:00.139056]         [21] 1280x1024x24bpp@60Hz
[t=00:00:00.139065]         [22] 1280x960x24bpp@60Hz
[t=00:00:00.139074]         [23] 1280x800x24bpp@60Hz
[t=00:00:00.139082]         [24] 1280x768x24bpp@60Hz
[t=00:00:00.139091]         [25] 1280x720x24bpp@60Hz
[t=00:00:00.139101]         [28] 1176x664x24bpp@60Hz
[t=00:00:00.139111]         [31] 1152x864x24bpp@60Hz
[t=00:00:00.139120]         [32] 1024x768x24bpp@70Hz
[t=00:00:00.139138]         [34] 800x600x24bpp@72Hz
[t=00:00:00.139149]         [37] 720x576x24bpp@50Hz
[t=00:00:00.139157]         [38] 720x480x24bpp@60Hz
[t=00:00:00.139167]         [40] 640x480x24bpp@72Hz
[t=00:00:00.151418]     Display (Generic PnP Monitor)=2 modes=57 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.151442]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.151451]         [ 7] 1920x1080x24bpp@60Hz
[t=00:00:00.151458]         [13] 1768x992x24bpp@30Hz
[t=00:00:00.151466]         [16] 1680x1050x24bpp@60Hz
[t=00:00:00.151474]         [18] 1600x1200x24bpp@60Hz
[t=00:00:00.151503]         [19] 1600x1024x24bpp@60Hz
[t=00:00:00.151513]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.151520]         [23] 1440x1080x24bpp@60Hz
[t=00:00:00.151526]         [29] 1440x900x24bpp@60Hz
[t=00:00:00.151532]         [30] 1366x768x24bpp@60Hz
[t=00:00:00.151545]         [31] 1360x768x24bpp@60Hz
[t=00:00:00.151555]         [32] 1280x1024x24bpp@75Hz
[t=00:00:00.151565]         [34] 1280x960x24bpp@60Hz
[t=00:00:00.151572]         [35] 1280x800x24bpp@60Hz
[t=00:00:00.151584]         [36] 1280x768x24bpp@60Hz
[t=00:00:00.151600]         [37] 1280x720x24bpp@60Hz
[t=00:00:00.151614]         [40] 1176x664x24bpp@60Hz
[t=00:00:00.151625]         [43] 1152x864x24bpp@75Hz
[t=00:00:00.151632]         [44] 1024x768x24bpp@75Hz
[t=00:00:00.151641]         [47] 800x600x24bpp@75Hz
[t=00:00:00.151649]         [51] 720x576x24bpp@50Hz
[t=00:00:00.151658]         [52] 720x480x24bpp@60Hz
[t=00:00:00.151668]         [54] 640x480x24bpp@75Hz
[t=00:00:00.491205] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.491832] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.491850] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.524601] [GR::LogVersionInfo]
[t=00:00:00.524618]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.524627]     GL version  : 4.6.0 NVIDIA 537.58
[t=00:00:00.524634]     GL vendor   : NVIDIA Corporation
[t=00:00:00.524642]     GL renderer : NVIDIA GeForce GTX 1080/PCIe/SSE2
[t=00:00:00.524679]     GLSL version: 4.60 NVIDIA
[t=00:00:00.524688]     GLEW version: 2.1.0
[t=00:00:00.524696]     GPU memory  : 8192MB (total) / 5836MB (available)
[t=00:00:00.524720]     SDL swap-int: 1
[t=00:00:00.524729]     SDL driver  : windows
[t=00:00:00.524735]     
[t=00:00:00.524745]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.524753]     GLSL shader support       : 1
[t=00:00:00.524761]     GL4 support               : 1
[t=00:00:00.524768]     FBO extension support     : 1
[t=00:00:00.525095]     NVX GPU mem-info support  : 1
[t=00:00:00.525119]     ATI GPU mem-info support  : 0
[t=00:00:00.525149]     Texture clamping to edge  : 1
[t=00:00:00.525163]     NPOT-texture support      : 1 (1)
[t=00:00:00.525174]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.525184]     texture query-LOD support : 1 (1)
[t=00:00:00.525192]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.525200]     Z-buffer depth            : 32 (-)
[t=00:00:00.525215]     primitive-restart support : 1 (1)
[t=00:00:00.525224]     clip-space control support: 1 (1)
[t=00:00:00.525232]     seamless cube-map support : 1 (1)
[t=00:00:00.525249]     frag-depth layout support : 1 (1)
[t=00:00:00.525260]     persistent maps support   : 1 (1)
[t=00:00:00.525268]     explicit attribs location : 1 (1)
[t=00:00:00.525275]     multi draw indirect       : 1 (-)
[t=00:00:00.525284]     array textures            : 1 (-)
[t=00:00:00.525291]     buffer copy support       : 1 (-)
[t=00:00:00.525300]     indirect draw             : 1 (-)
[t=00:00:00.525307]     base instance             : 1 (-)
[t=00:00:00.525314]     
[t=00:00:00.525328]     max. FBO samples              : 32
[t=00:00:00.525337]     max. FS/program texture slots : 32/192
[t=00:00:00.525344]     max. texture size             : 32768
[t=00:00:00.525355]     max. texture anisotropy level : 16.000000
[t=00:00:00.525364]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.525371]     max. draw-buffers             : 8
[t=00:00:00.525379]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.525387]     max. uniform buffer-bindings  : 84
[t=00:00:00.525395]     max. uniform block-size       : 64KB
[t=00:00:00.525409]     max. storage buffer-bindings  : 96
[t=00:00:00.525417]     max. storage block-size       : 2047MB
[t=00:00:00.525425]     
[t=00:00:00.525431]     enable AMD-hacks : 0
[t=00:00:00.525437]     compress MIP-maps: 0
[t=00:00:00.525506]     Number of compressed texture formats: 51
[t=00:00:00.525594]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.525669] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.526100] [GR::UpdateGLConfigs]
[t=00:00:00.526151] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.526174] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.526190] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.526207] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.526214] [GR::InitGLState]
[t=00:00:00.526580] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.646664] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.650808] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.651358] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.659228] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Games/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.659253] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.659670] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.665145] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.665167] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.665271] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.665390] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.672166] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.673234] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.673641] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.673832] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.690825] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[t=00:00:00.690883] [VFS] [SpringVFS::ReserveArchives<this=000001494ade90c0>]
[t=00:00:00.691089] [VFS] [SpringVFS::AddArchive<this=000001494ade90c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.697016] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001494ade90c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.697053] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.931276] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.931766] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.931978] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.932077] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.932269] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.933729] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.936170] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.936219] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.936917][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.937055][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.937240][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.937260][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.937268][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.937372][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.946388][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.946410][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque (Oculus Virtual Audio Device)"
[t=00:00:00.946420][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "C24F390 (NVIDIA High Definition Audio)"
[t=00:00:00.946429][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "VX238 (NVIDIA High Definition Audio)"
[t=00:00:00.946465][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Audio numérique (SPDIF) (High Definition Audio Device)"
[t=00:00:00.946475][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Casque pour téléphone (CORSAIR VOID ELITE SURROUND USB Adapter)"
[t=00:00:00.946484][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Ligne (Voicemod Virtual Audio Device (WDM))"
[t=00:00:00.946491][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.968203][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.970481][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000014968e4fe60(default) context=000001494af97fd0  numChannels=2 frameSize=8
[t=00:00:00.970510][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.970521][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.970528][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.970534][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.970628][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.970722][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.970760][f=-000001] [Sound]   Devices:
[t=00:00:00.974594][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (CORSAIR VOID ELITE SURROUND USB Adapter)]
[t=00:00:00.974611][f=-000001] [Sound]     [OpenAL Soft on Casque (Oculus Virtual Audio Device)]
[t=00:00:00.974619][f=-000001] [Sound]     [OpenAL Soft on C24F390 (NVIDIA High Definition Audio)]
[t=00:00:00.974626][f=-000001] [Sound]     [OpenAL Soft on VX238 (NVIDIA High Definition Audio)]
[t=00:00:00.974652][f=-000001] [Sound]     [OpenAL Soft on Audio numérique (SPDIF) (High Definition Audio Device)]
[t=00:00:00.974662][f=-000001] [Sound]     [OpenAL Soft on Ligne (Voicemod Virtual Audio Device (WDM))]
[t=00:00:00.974674][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.974682][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.975545][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.975563][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.037417][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Games\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 162713 MB
[t=00:00:01.040927][f=-000001] [StartScript] Loading StartScript from: E:\Games\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.042748][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.042787][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.118696][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Akilon Wastelands ZK v1" (loaded=0 cached=0)
[t=00:00:01.119032][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001494ade90c0>(arName="Akilon Wastelands ZK v1", overwrite=false)] section=1 cached=0
[t=00:00:01.155452][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001494ade90c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.569928][f=-000001] [CAS::GASCB] Archive file="akilon_wastelands_zk_v1.sd7" cs="2247c81d13daf817dc4f271521f431c77a2ef6d4b6b7d9417e8687551848214fe75bb508f7850975d7ffc12ef8abee2aa002f1fc462f3cb4fce5164498e665bc"
[t=00:00:01.570452][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.571336][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.571577][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.571718][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.571763][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06
Fontconfig error: Cannot load default config file
[t=00:00:01.574156][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.574551][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:01.574590][f=-000001] [UDPListener] successfully bound socket on port 60303
[t=00:00:01.575985][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 533ms
[t=00:00:01.641313][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001496935e020] using map "Akilon Wastelands ZK v1" (loaded=1 cached=0)
[t=00:00:01.641482][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001494ade90c0>(arName="Akilon Wastelands ZK v1", overwrite=false)] section=1 cached=0
[t=00:00:01.641541][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001494ade90c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.641648][f=-000001] [PreGame::AddModArchivesToVFS][server=000001496935e020] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:01.641841][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001494ade90c0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.713785][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001494ade90c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.713983][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001494ade90c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.716822][f=-000001] [CAS::GASCB] Archive file="akilon_wastelands_zk_v1.sd7" cs="2247c81d13daf817dc4f271521f431c77a2ef6d4b6b7d9417e8687551848214fe75bb508f7850975d7ffc12ef8abee2aa002f1fc462f3cb4fce5164498e665bc"
[t=00:00:01.716947][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.717257][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.717364][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.717472][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.717978][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWkxXQp7CnNob3J0bmFtZT1DaGlja2VuOiBCZWdpbm5lcjsKdGVhbT0yOwpob3N0PTA7Cm5hbWU9Q2hpY2tlbjogQmVnaW5uZXI7CmlzZnJvbWRlbW89MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVRoYXJhYW47CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJsZWVkaW5nIGVkZ2UgdGVzdCAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRUZXN0NjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clt0ZWFtMl0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MzsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi40LjE7Cm1hcG5hbWU9QWtpbG9uIFdhc3RlbGFuZHMgWksgdjE7Cm15cGxheWVybmFtZT1UaGFyYWFuOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:01.718018][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-12_09-14-55-610_Akilon Wastelands ZK v1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:01.718028][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 141ms
[t=00:00:01.718256][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.757262][f=-000001] forceSingleThreaded, false
[t=00:00:01.762018][f=-000001] [CAS::GASCB] Archive file="akilon_wastelands_zk_v1.sd7" cs="2247c81d13daf817dc4f271521f431c77a2ef6d4b6b7d9417e8687551848214fe75bb508f7850975d7ffc12ef8abee2aa002f1fc462f3cb4fce5164498e665bc"
[t=00:00:01.762149][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.762465][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.762576][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.762682][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.772905][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.772926][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.773125][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.773343][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.773457][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.773552][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.774441][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.774844][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.775208][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.775673][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.776019][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.776329][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.776354][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.776852][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.778974][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.782188][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.783224][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.783409][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.783818][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.783837][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.783959][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.783975][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.958149][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.134933][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:02.215821][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 431ms
[t=00:00:02.215865][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.217752][f=-000001] [CAS::GASCB] Archive file="akilon_wastelands_zk_v1.sd7" cs="2247c81d13daf817dc4f271521f431c77a2ef6d4b6b7d9417e8687551848214fe75bb508f7850975d7ffc12ef8abee2aa002f1fc462f3cb4fce5164498e665bc"
[t=00:00:02.217955][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
------- TRUNCATED -------
[t=00:00:12.835980][f=-000001] Mex Placement Initialised with 50 spots.
[t=00:00:12.836827][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:12.844676][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:12.845522][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:12.846718][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:12.847000][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:12.852486][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:12.853939][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:12.856628][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:12.856938][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:12.857169][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:12.859154][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:12.859804][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:12.860022][f=-000001] SetSunLighting
[t=00:00:12.860567][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:12.945089][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:12.952533][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:12.953560][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:12.953775][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:12.953974][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:12.953989][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:12.956896][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:12.957220][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:12.957406][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:12.958661][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:12.961432][f=-000001] Writing last game win data
[t=00:00:12.964471][f=-000001] LuaUI v0.3
[t=00:00:13.146048][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:13.192439][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:13.192605][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:13.193360][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:13.193386][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:13.195566][f=-000001] Skirmish AI <Circuit Test-stable>: 1.2.8
[t=00:00:13.200581][f=-000001] Skirmish AI <Circuit Test-stable>: AngelScript Rules!
[t=00:00:13.200960][f=-000001] Skirmish AI <Circuit Test-stable>: Loading the Terrain-Map ...
[t=00:00:13.200985][f=-000001] Skirmish AI <Circuit Test-stable>:   Water Damage: 0.000000
[t=00:00:13.201373][f=-000001] Skirmish AI <Circuit Test-stable>:   Sector-Map Block Size: 64
[t=00:00:13.201383][f=-000001] Skirmish AI <Circuit Test-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:00:13.206191][f=-000001] Skirmish AI <Circuit Test-stable>:   Determining Usable Terrain for all units ...
[t=00:00:13.217417][f=-000001] Skirmish AI <Circuit Test-stable>:   Map Land Percent: 65.80%
[t=00:00:13.217434][f=-000001] Skirmish AI <Circuit Test-stable>:   Water is a void: false
[t=00:00:13.217458][f=-000001] Skirmish AI <Circuit Test-stable>:   Water is harmful: false
[t=00:00:13.217468][f=-000001] Skirmish AI <Circuit Test-stable>:   Minimum Elevation: -130.00
[t=00:00:13.217477][f=-000001] Skirmish AI <Circuit Test-stable>:   Maximum Elevation: 318.24
[t=00:00:13.217491][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 63.116455% of the map. (used by 33 unit-defs)
[t=00:00:13.217509][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:13.217523][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:13.217535][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 31.402588% of the map. (used by 2 unit-defs)
[t=00:00:13.217552][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 31.475830% of the map. (used by 1 unit-defs)
[t=00:00:13.225185][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 5 Map-Area(s) occupying 86.04% of the map. (used by 351 unit-defs)
[t=00:00:13.227309][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 30.71% of the map. (used by 6 unit-defs)
[t=00:00:13.232299][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 57.07% of the map. (used by 32 unit-defs)
[t=00:00:13.240192][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 2 Map-Area(s) occupying 87.91% of the map. (used by 5 unit-defs)
[t=00:00:13.248462][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:13.254528][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 63.43% of the map. (used by 10 unit-defs)
[t=00:00:13.260400][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 63.35% of the map. (used by 4 unit-defs)
[t=00:00:13.267472][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 2 Map-Area(s) occupying 85.15% of the map. (used by 13 unit-defs)
[t=00:00:13.272911][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 57.07% of the map. (used by 3 unit-defs)
[t=00:00:13.275179][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 30.80% of the map. (used by 8 unit-defs)
[t=00:00:13.279865][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 54.32% of the map. (used by 20 unit-defs)
[t=00:00:13.341411][f=-000001] Skirmish AI <Circuit Test-stable>: No config file! (LuaRules/Configs/1052188CircuitTest64/stable/Akilon_Wastelands_ZK_v1.json)
[t=00:00:13.341814][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: E:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\behaviour.json
[t=00:00:13.343735][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: E:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\block_map.json
[t=00:00:13.344111][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: E:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\build_chain.json
[t=00:00:13.344723][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: E:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\commander.json
[t=00:00:13.345737][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: E:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\economy.json
[t=00:00:13.346085][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: E:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\factory.json
[t=00:00:13.349391][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: E:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\response.json
[t=00:00:13.405234][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (0) Initialized!
[t=00:00:13.405743][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:13.405760][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:13.405768][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 213ms
[t=00:00:13.417535][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9981, 0.0} allocedSize{int+, int-, ext}={0, 0, 1811774}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0281}
[t=00:00:13.994903][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:14.254339][f=-000001] GameID: 8ffb1866ec1383bd82a42cd7c230007f
[t=00:00:14.254699][f=-000001] Connection attempt from Tharaan
[t=00:00:14.254713][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:14.254996][f=-000001]  -> Connection established (given id 0)
[t=00:00:14.255048][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tharaan" string="[PreGame::GameDataReceived][map-checksums]
    server=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06
    client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[t=00:00:14.255073][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tharaan" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:14.255099][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tharaan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97aa0e54c1c4db1d7cf5a44fd8091daffaf93f37696e055b4815f7ebb7ad3b44d562b41d5a3d3b96b35d4909f8ae7af5fd0d8f0188038a3859dc0a2e0d01afbb]"
[t=00:00:14.255115][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tharaan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=776ba3ac64445797ae31b607b34fb46f7ede3ea3d85a3a53b6a5cbe366e4c6608bfde3e0c232baf5da16f9701b26d3f2a736b9a745e15cc549d6268147ff97f0]"
[t=00:00:14.255133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tharaan" string="[Game::Load][lua{Rules,Gaia}={00000149276a4270,0000000000000000}][locale="C"]"
[t=00:00:14.255381][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (1)" (ID: 0, Short-Name: "1052188CircuitTest64", Version: "stable") took over control of team 1
[t=00:00:14.255395][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Beginner" (ID: 1, Short-Name: "Chicken: Beginner", Version: "") took over control of team 2
[t=00:00:14.255409][f=-000001] Player Tharaan finished loading and is now ingame
[t=00:00:14.364560][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:22.008617][f=-000001] <Tharaan> Allies: I choose: Engineer!
[t=00:01:56.078525][f=0002657] Removed:  LuaUI/Widgets/nubtron.lua
[t=00:07:42.543672][f=0013051] Ramping up, 4.40829229, 1.59812832, 435.033325, 1200
[t=00:10:42.567515][f=0018452] Ramping up, 2.07866335, 1.0654304, 615.06665, 1200
[t=00:13:42.600633][f=0023853] Ramping up, 1.86592424, 1.23633027, 795.099976, 1200
[t=00:16:42.637403][f=0029254] Ramping up, 2.45133233, 1.99197996, 975.133362, 1200
[t=00:19:42.665516][f=0034655] Ramping up, 2.12952304, 2.04996157, 1155.16663, 1200
[t=00:23:02.171373][f=0040639] Tharaan paused the game
[t=00:23:05.414212][f=0040639] [QuitAction] user exited to system
[t=00:23:05.421879][f=0040639] [SpringApp::Kill][1] fromRun=1
[t=00:23:05.421896][f=0040639] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:23:05.448283][f=0040639]  [async=0] threads=6 tasks=3039185 {sum,avg}{exec,wait}time={{39071.125, 0.013}, {108107.484, 0.036}}ms
[t=00:23:05.448320][f=0040639]      thread=1 tasks=607837 {sum,min,max,avg}{exec,wait}time={{9255.647, 0.000, 605.771, 0.015}, {9381.229, 0.000, 18446744027136.000, 0.015}}ms
[t=00:23:05.448334][f=0040639]      thread=2 tasks=607837 {sum,min,max,avg}{exec,wait}time={{8059.454, 0.000, 605.803, 0.013}, {21167.217, 0.000, 18446744027136.000, 0.035}}ms
[t=00:23:05.448347][f=0040639]      thread=3 tasks=607837 {sum,min,max,avg}{exec,wait}time={{6803.055, 0.000, 574.932, 0.011}, {23107.312, 0.000, 18446744027136.000, 0.038}}ms
[t=00:23:05.448363][f=0040639]      thread=4 tasks=607837 {sum,min,max,avg}{exec,wait}time={{7563.597, 0.000, 605.733, 0.012}, {23466.504, 0.000, 18446744027136.000, 0.039}}ms
[t=00:23:05.448376][f=0040639]      thread=5 tasks=607837 {sum,min,max,avg}{exec,wait}time={{7389.372, 0.000, 574.991, 0.012}, {30985.221, 0.000, 30.882, 0.051}}ms
[t=00:23:05.448387][f=0040639]  [async=1] threads=6 tasks=3538 {sum,avg}{exec,wait}time={{21962.129, 6.207}, {5368846.500, 1517.481}}ms
[t=00:23:05.448405][f=0040639]      thread=1 tasks=702 {sum,min,max,avg}{exec,wait}time={{4173.358, 0.001, 271.661, 5.945}, {1071376.250, 0.254, 4180.917, 1526.177}}ms
[t=00:23:05.448427][f=0040639]      thread=2 tasks=697 {sum,min,max,avg}{exec,wait}time={{4394.331, 0.000, 271.546, 6.305}, {1075942.375, 0.027, 4171.353, 1543.676}}ms
[t=00:23:05.448453][f=0040639]      thread=3 tasks=708 {sum,min,max,avg}{exec,wait}time={{4442.167, 0.000, 232.119, 6.274}, {1089048.375, 0.013, 4177.602, 1538.204}}ms
[t=00:23:05.448470][f=0040639]      thread=4 tasks=714 {sum,min,max,avg}{exec,wait}time={{4526.539, 0.001, 356.496, 6.340}, {1072741.875, 0.011, 4177.553, 1502.440}}ms
[t=00:23:05.448488][f=0040639]      thread=5 tasks=717 {sum,min,max,avg}{exec,wait}time={{4425.735, 0.001, 270.476, 6.173}, {1059737.625, 0.161, 4170.821, 1478.016}}ms
[t=00:23:05.448496][f=0040639] [ThreadPool::SetThreadCount][2] workers=0
[t=00:23:05.448503][f=0040639] [SpringApp::Kill][2]
[t=00:23:05.448548][f=0040639] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:23:05.448556][f=0040639] [Game::KillLua][1] dtor=0 luaUI=0000014a09279f60
[t=00:23:05.448591][f=0040639] Start widgetHandler:Shutdown
[t=00:23:05.451049][f=0040639] Shutdown - SaveOrderList Complete
[t=00:23:05.451713][f=0040639] Writing last game win data
[t=00:23:05.455209][f=0040639] Shutdown - SaveConfigData Complete
[t=00:23:05.455239][f=0040639] Shutdown Widget - Chili Highlight
[t=00:23:05.455280][f=0040639] Shutdown Widget - Draw After Chili
[t=00:23:05.455298][f=0040639] Shutdown Widget - API Unit Tracker GL4
[t=00:23:05.455326][f=0040639] Shutdown Widget - EPIC Menu
[t=00:23:05.456546][f=0040639] Shutdown Widget - Chili Minimap
[t=00:23:05.456696][f=0040639] Shutdown Widget - Chili Widget Selector
[t=00:23:05.457730][f=0040639] Shutdown Widget - Depth of Field Shader
[t=00:23:05.457752][f=0040639] Shutdown Widget - Deferred rendering
[t=00:23:05.458475][f=0040639] Shutdown Widget - Local Team Colors
[t=00:23:05.458491][f=0040639] Shutdown Widget - Display Keys 2
[t=00:23:05.458532][f=0040639] Shutdown Widget - Save Game Menu
[t=00:23:05.458543][f=0040639] Shutdown Widget - Highlight Model Api GL4
[t=00:23:05.458597][f=0040639] Shutdown Widget - Selected Units GL4 2
[t=00:23:05.458610][f=0040639] Shutdown Widget - HealthBars
[t=00:23:05.460454][f=0040639] Shutdown Widget - Noises
[t=00:23:05.460476][f=0040639] Shutdown Widget - Unit Icons
[t=00:23:05.460574][f=0040639] Shutdown Widget - Chili Chicken Panel
[t=00:23:05.460762][f=0040639] Shutdown Widget - BuildETA
[t=00:23:05.460784][f=0040639] Shutdown Widget - Win Counter
[t=00:23:05.460800][f=0040639] Shutdown Widget - EndGame APM stats
[t=00:23:05.462887][f=0040639] Shutdown Widget - Modular Comm Info
[t=00:23:05.462901][f=0040639] Shutdown Widget - Attack Warning
[t=00:23:05.462913][f=0040639] Shutdown Widget - CameraShake
[t=00:23:05.462923][f=0040639] Shutdown Widget - Chili Economy Panel Default
[t=00:23:05.463020][f=0040639] Shutdown Widget - Chili EndGame Window
[t=00:23:05.463051][f=0040639] Shutdown Widget - Chili Nuke Warning
[t=00:23:05.463066][f=0040639] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:23:05.463082][f=0040639] Shutdown Widget - Chili Spectator Panels
[t=00:23:05.463097][f=0040639] Shutdown Widget - Context Menu
[t=00:23:05.463106][f=0040639] Shutdown Widget - Darkening
[t=00:23:05.463123][f=0040639] Shutdown Widget - Defense Range Zero-K
[t=00:23:05.463239][f=0040639] Shutdown Widget - Grab Input
[t=00:23:05.463368][f=0040639] Input grabbing is disabled!
[t=00:23:05.463379][f=0040639] Shutdown Widget - Highlight Geos
[t=00:23:05.463392][f=0040639] Shutdown Widget - Local Widgets Config
[t=00:23:05.463405][f=0040639] Shutdown Widget - MinimapEvents
[t=00:23:05.463421][f=0040639] Shutdown Widget - Missile Silo Range
[t=00:23:05.463432][f=0040639] Shutdown Widget - Music Player v2
[t=00:23:05.463468][f=0040639] Shutdown Widget - Point Tracker
[t=00:23:05.463477][f=0040639] Shutdown Widget - Showeco and Grid Drawer
[t=00:23:05.463495][f=0040639] Shutdown Widget - Startup Info and Selector
[t=00:23:05.463510][f=0040639] Shutdown Widget - State Reverse and Latency
[t=00:23:05.463520][f=0040639] Shutdown Widget - Stereo3D
[t=00:23:05.463574][f=0040639] Shutdown Widget - Transport AI
[t=00:23:05.463585][f=0040639] Shutdown Widget - Attack AoE
[t=00:23:05.463595][f=0040639] Shutdown Widget - UnitShapes 3
[t=00:23:05.463629][f=0040639] Shutdown Widget - Map Edge Extension
[t=00:23:05.463982][f=0040639] Shutdown Widget - Highlight Unit GL4 v2
[t=00:23:05.463992][f=0040639] Shutdown Widget - Selection Send
[t=00:23:05.464002][f=0040639] Shutdown Widget - LupsManager
[t=00:23:05.464041][f=0040639] Shutdown Widget - Newton Firezone
[t=00:23:05.464056][f=0040639] Shutdown Widget - Receive Units Indicator
[t=00:23:05.464073][f=0040639] Shutdown Widget - Chili Pro Console
[t=00:23:05.464611][f=0040639] Shutdown Widget - Persistent Build Height
[t=00:23:05.464623][f=0040639] Shutdown Widget - Lasso Terraform GUI
[t=00:23:05.464632][f=0040639] Shutdown Widget - Chili Framework
[t=00:23:05.464641][f=0040639] Shutdown Widget - Lups
[t=00:23:05.465451][f=0040639] Shutdown Widget - Chili Core Selector
[t=00:23:05.465528][f=0040639] Shutdown Widget - Custom Markers
[t=00:23:05.465551][f=0040639] Shutdown Widget - Mex Placement Handler
[t=00:23:05.465981][f=0040639] Shutdown Widget - Select Keys
[t=00:23:05.466006][f=0040639] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:23:05.466043][f=0040639] Shutdown Widget - Pause Screen
[t=00:23:05.466312][f=0040639] Shutdown Widget - Bloom Shader Deferred
[t=00:23:05.466535][f=0040639] Shutdown Widget - Color Blindness Correction
[t=00:23:05.466725][f=0040639] Shutdown Widget - Layout Handler
[t=00:23:05.466747][f=0040639] Shutdown Widget - Text To Speech Control
[t=00:23:05.466756][f=0040639] End widgetHandler:Shutdown
[t=00:23:05.532930][f=0040639] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 63080437, 0.0} allocedSize{int+, int-, ext}={0, 0, 7978268292}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0091}
[t=00:23:05.535865][f=0040639] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:23:05.535888][f=0040639] [Game::KillLua][3] dtor=0 luaRules=00000149276a4270
[t=00:23:05.535963][f=0040639] Start gadgetHandler:Shutdown
[t=00:23:05.535976][f=0040639] Shutdown - StartSetup
[t=00:23:05.535986][f=0040639] Shutdown - UnitMorph
[t=00:23:05.538249][f=0040639] Shutdown - Carrier Drones
[t=00:23:05.538261][f=0040639] Shutdown - Missile Silo Controller
[t=00:23:05.538271][f=0040639] Shutdown - Modular Comm Info
[t=00:23:05.538279][f=0040639] Shutdown - Terrain Texture Handler
[t=00:23:05.538288][f=0040639] Shutdown - UnitCloakShield
[t=00:23:05.538924][f=0040639] Shutdown - Starlight Handler
[t=00:23:05.538987][f=0040639] End gadgetHandler:Shutdown
[t=00:23:05.565117][f=0040639] Start gadgetHandler:Shutdown
[t=00:23:05.565135][f=0040639] Shutdown - Teleport Throw
[t=00:23:05.565146][f=0040639] Shutdown - UnitMorph
[t=00:23:05.565161][f=0040639] Shutdown - Commander Skin Renderer
[t=00:23:05.568394][f=0040639] Shutdown - Missile fired callins
[t=00:23:05.568415][f=0040639] Shutdown - Modular Comm Info
[t=00:23:05.568424][f=0040639] Shutdown - Retreat Command
[t=00:23:05.568459][f=0040639] Shutdown - Shockwaves
[t=00:23:05.568470][f=0040639] Shutdown - Unit tint API
[t=00:23:05.568491][f=0040639] Shutdown - Unit glow API
[t=00:23:05.568512][f=0040639] Shutdown - UnitCloakShield
[t=00:23:05.568538][f=0040639] Shutdown - Lups Cloak FX
[t=00:23:05.568557][f=0040639] Shutdown - Lups
[t=00:23:05.570156][f=0040639] Shutdown - Lups Shield
[t=00:23:05.570317][f=0040639] End gadgetHandler:Shutdown
[t=00:23:05.607539][f=0040639] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4602, 0.0} allocedSize{int+, int-, ext}={0, 0, 718552}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0017}
[t=00:23:05.614357][f=0040639] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:05.614545][f=0040639] [Game::KillLua][4] dtor=0
[t=00:23:05.614567][f=0040639] [Game::KillLua][5] dtor=0
[t=00:23:05.620494][f=0040639] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-12_09-14-55-610_Akilon Wastelands ZK v1_105.1.1-2457-g8095d30 BAR105.sdfz" (2978928 bytes)
[t=00:23:05.620565][f=0040639] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:23:05.662454][f=0040639] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:23:05.662494][f=0040639] [Sound] [Sound::UpdateThread][3] #sources=32 #items=42
[t=00:23:05.662987][f=0040639] [Sound] [Sound::UpdateThread][4] ctx=000001494af97fd0 dev=0000014968e4fe60
[t=00:23:05.663085][f=0040639] [Sound] [Sound::UpdateThread][5] ctx=000001494af97fd0 dev=0000014968e4fe60
[t=00:23:05.663096][f=0040639] [Sound] [Sound::Cleanup][alcDestroyContext(000001494af97fd0)]
[t=00:23:05.664123][f=0040639] [Sound] [Sound::Cleanup][alcCloseDevice(0000014968e4fe60)]
[t=00:23:05.664351][f=0040639] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:23:05.695082][f=0040639] [Sound] [Sound::UpdateThread][6]
[t=00:23:05.695741][f=0040639] [Game::~CGame][1]
[t=00:23:05.695754][f=0040639] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:23:05.695762][f=0040639] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:23:05.695769][f=0040639] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:23:05.695776][f=0040639] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:23:05.695782][f=0040639] [Game::KillLua][4] dtor=1
[t=00:23:05.695797][f=0040639] [Game::KillLua][5] dtor=1
[t=00:23:05.695866][f=0040639] [Game::KillMisc][1]
[t=00:23:05.695873][f=0040639] [Game::KillMisc][2]
[t=00:23:05.695883][f=0040639] [EOH::DestroySkirmishAI(id=0)]
[t=00:23:05.728103][f=0040639] [Game::KillMisc][3]
[t=00:23:05.728229][f=0040639] [Game::KillRendering][1]
[t=00:23:05.732222][f=0040639] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:23:05.775363][f=0040639] [3DOParser::Kill] allocated 1 pieces
[t=00:23:05.775377][f=0040639] [S3OParser::Kill] allocated 5498 pieces
[t=00:23:05.775788][f=0040639] [AssParser::Kill] allocated 676 pieces
[t=00:23:05.824917][f=0040639] [Game::KillInterface][1]
[t=00:23:05.825360][f=0040639] [Game::KillInterface][2]
[t=00:23:05.826105][f=0040639] [Game::KillSimulation][1]
[t=00:23:05.826234][f=0040639] [Game::KillSimulation][2]
[t=00:23:05.920160][f=0040639] [CCollisionHandler] dis-/continuous tests: 554/17041793
[t=00:23:05.920181][f=0040639] [Game::KillSimulation][3]
[t=00:23:05.923211][f=0040639] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:23:05.923314][f=0040639] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:23:05.923449][f=0040639] [~CPathCache(64x64)] cacheHits=305 hitPercentage=49% numHashColls=0 maxCacheSize=129
[t=00:23:05.923526][f=0040639] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:23:05.923749][f=0040639] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:23:05.941677][f=0040639] [LosHandler::Kill] raycast instance cache-{hits,misses}={29619,46126}; shared=2%; cached=38%
[t=00:23:05.951703][f=0040639] [Game::KillSimulation][4]
[t=00:23:06.231591][f=0040639] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:23:06.231616][f=0040639] [Game::~CGame][2]
[t=00:23:06.231625][f=0040639] [Game::~CGame][3]
[t=00:23:06.231925][f=0040639] [SpringApp::Kill][3]
[t=00:23:06.231939][f=0040639] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2442271 bytes sent  
    2082539 bytes recv'd

[t=00:23:06.238055][f=0040639] Kill: client disconnecting...
[t=00:23:08.261771][f=0040639] CloseConnection: client connection closed
[t=00:23:08.261825][f=0040639] [SpringApp::Kill][4] font=000001494ac83700
[t=00:23:08.264388][f=0040639] [SpringApp::Kill][5]
[t=00:23:08.269260][f=0040639] [SpringApp::Kill][6]
[t=00:23:08.269281] [SpringApp::Kill][7]
[t=00:23:08.271698] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {920, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:08.271726] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2456, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:23:08.271736] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:23:08.271745] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:23:08.271757] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {440, 65536, 65536}, EBO = {660, 262144, 262144}
[t=00:23:08.271766] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:08.271807] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1468, 1048576, 1048576}, EBO = {2202, 2097152, 2097152}
[t=00:23:08.271873] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13188, 1048576, 1048576}, EBO = {19782, 2097152, 2097152}
[t=00:23:08.271896] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:23:08.271921] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:08.271954] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:08.271975] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:23:08.271989] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1524, 1048576, 1048576}, EBO = {2286, 2097152, 2097152}
[t=00:23:08.445000] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:23:08.445015] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:23:08.445031] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:23:08.445037] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:23:08.447882] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>]
[t=00:23:08.447894] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:23:08.447902] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001494ac7f7d0)
[t=00:23:08.449678] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=1)] #archives[section]=1 #files[section]=27
[t=00:23:08.449706] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\maps\akilon_wastelands_zk_v1.sd7 (0000014968daa3f0)
[t=00:23:08.449839] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:23:08.449859] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001494ac7f460)
[t=00:23:08.449988] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001494ac7f3b0)
[t=00:23:08.450088] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001494ac7f300)
[t=00:23:08.450262] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:23:08.450291] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:23:08.450308] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:23:08.450323] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:23:08.450337] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:23:08.450356] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:23:08.451108] [SpringApp::Kill][8]
[t=00:23:08.451125] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:23:08.451138] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68d587430 (joinable=1)
[t=00:23:08.451147] [WatchDog::Uninstall][2]
[t=00:23:08.779162] [WatchDog::Uninstall][3]
[t=00:23:08.779177] [SpringApp::Kill][9]