Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.002909] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.002927] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.007242] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.007378] Using writeable configuration source: "E:\Games\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.087419] LogOutput initialized. Logging to E:\Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.087533] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.087577] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.087598] [t=00:00:00.087608] Enable or disable log sections using the LogSections configuration key [t=00:00:00.087618] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.087627] Use "none" to disable the default log sections. [t=00:00:00.087636] ============== </Log Sections> ============== [t=00:00:00.087649] ============== <User Config> ============== [t=00:00:00.087802] AllowDeferredMapRendering = 1 [t=00:00:00.087812] AllowDeferredModelRendering = 1 [t=00:00:00.087819] AnimationMT = 0 [t=00:00:00.087827] BumpWaterAnisotropy = 2 [t=00:00:00.087835] BumpWaterBlurReflection = 1 [t=00:00:00.087845] BumpWaterDepthBits = 32 [t=00:00:00.087853] BumpWaterReflection = 2 [t=00:00:00.087859] BumpWaterTexSizeReflection = 256 [t=00:00:00.087865] CamFreeScrollSpeed = 50 [t=00:00:00.087870] CamMode = 1 [t=00:00:00.087877] DualScreenMiniMapOnLeft = 1 [t=00:00:00.087899] EdgeMoveDynamic = 0 [t=00:00:00.087915] EdgeMoveWidth = 0.003 [t=00:00:00.087926] FPSFOV = 90 [t=00:00:00.087936] FPSScrollSpeed = 50 [t=00:00:00.087946] FontSize = 18 [t=00:00:00.087953] GrassDetail = 0 [t=00:00:00.087961] GroundDecals = 5 [t=00:00:00.087969] GroundDetail = 120 [t=00:00:00.087982] HangTimeout = 30 [t=00:00:00.087992] HardwareCursor = 1 [t=00:00:00.088000] InitialNetworkTimeout = 0 [t=00:00:00.088010] LinkIncomingMaxPacketRate = 512 [t=00:00:00.088032] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.088047] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.088058] LinkOutgoingBandwidth = 131072 [t=00:00:00.088068] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.088083] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.088092] MSAALevel = 8 [t=00:00:00.088100] MaxParticles = 25000 [t=00:00:00.088108] MaxSounds = 32 [t=00:00:00.088117] MaximumTransmissionUnit = 0 [t=00:00:00.088131] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.088148] MiniMapMarker = 0 [t=00:00:00.088162] MouseDragScrollThreshold = 0 [t=00:00:00.088172] NetworkLossFactor = 1 [t=00:00:00.088181] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.088190] OverheadScrollSpeed = 50 [t=00:00:00.088204] ReconnectTimeout = 0 [t=00:00:00.088212] RotOverheadScrollSpeed = 50 [t=00:00:00.088221] RotateLogFiles = 1 [t=00:00:00.088229] ShadowMapSize = 8192 [t=00:00:00.088242] Shadows = 1 [t=00:00:00.088250] ShowClock = 0 [t=00:00:00.088258] SoftParticles = 2 [t=00:00:00.088276] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.088288] UnitIconDist = 151 [t=00:00:00.088296] UpdateBoundingVolumeMT = 0 [t=00:00:00.088305] UpdateWeaponVectorsMT = 0 [t=00:00:00.088313] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.088321] UseLuaMemPools = 0 [t=00:00:00.088329] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.088343] VFSCacheArchiveFiles = 0 [t=00:00:00.088352] VSync = 0 [t=00:00:00.088360] Water = 4 [t=00:00:00.088368] WindowBorderless = 1 [t=00:00:00.088424] WindowPosY = 0 [t=00:00:00.088435] XResolution = 1920 [t=00:00:00.088444] XResolutionWindowed = 1920 [t=00:00:00.088455] YResolution = 1080 [t=00:00:00.088466] YResolutionWindowed = 1080 [t=00:00:00.088481] snd_volmaster = 31 [t=00:00:00.088511] ============== </User Config> ============== [t=00:00:00.088523] ============== <User System> ============== [t=00:00:00.088539] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.088569] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.088587] Compiler Version: gcc-13.2.0 [t=00:00:00.088667] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.088749] Hardware Config: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz; 16324MB RAM, 36221MB pagefile [t=00:00:00.088770] Binary Word Size: 64-bit (native) [t=00:00:00.088783] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.088798] Physical CPU Cores: 6 [t=00:00:00.088820] Logical CPU Cores: 12 [t=00:00:00.088834] ============== </User System> ============== [t=00:00:00.089111] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.089122] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.089130] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.089139] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.089147] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.090668] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.090682] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.118370] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.138772] Display (Generic PnP Monitor)=1 modes=41 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.138795] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.138805] [ 4] 1920x1080x24bpp@60Hz [t=00:00:00.138856] [ 7] 1768x992x24bpp@60Hz [t=00:00:00.138926] [10] 1680x1050x24bpp@60Hz [t=00:00:00.138952] [12] 1600x1024x24bpp@60Hz [t=00:00:00.138966] [14] 1600x900x24bpp@60Hz [t=00:00:00.138979] [15] 1440x1080x24bpp@60Hz [t=00:00:00.139022] [18] 1440x900x24bpp@60Hz [t=00:00:00.139036] [19] 1366x768x24bpp@60Hz [t=00:00:00.139046] [20] 1360x768x24bpp@60Hz [t=00:00:00.139056] [21] 1280x1024x24bpp@60Hz [t=00:00:00.139065] [22] 1280x960x24bpp@60Hz [t=00:00:00.139074] [23] 1280x800x24bpp@60Hz [t=00:00:00.139082] [24] 1280x768x24bpp@60Hz [t=00:00:00.139091] [25] 1280x720x24bpp@60Hz [t=00:00:00.139101] [28] 1176x664x24bpp@60Hz [t=00:00:00.139111] [31] 1152x864x24bpp@60Hz [t=00:00:00.139120] [32] 1024x768x24bpp@70Hz [t=00:00:00.139138] [34] 800x600x24bpp@72Hz [t=00:00:00.139149] [37] 720x576x24bpp@50Hz [t=00:00:00.139157] [38] 720x480x24bpp@60Hz [t=00:00:00.139167] [40] 640x480x24bpp@72Hz [t=00:00:00.151418] Display (Generic PnP Monitor)=2 modes=57 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.151442] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.151451] [ 7] 1920x1080x24bpp@60Hz [t=00:00:00.151458] [13] 1768x992x24bpp@30Hz [t=00:00:00.151466] [16] 1680x1050x24bpp@60Hz [t=00:00:00.151474] [18] 1600x1200x24bpp@60Hz [t=00:00:00.151503] [19] 1600x1024x24bpp@60Hz [t=00:00:00.151513] [21] 1600x900x24bpp@60Hz [t=00:00:00.151520] [23] 1440x1080x24bpp@60Hz [t=00:00:00.151526] [29] 1440x900x24bpp@60Hz [t=00:00:00.151532] [30] 1366x768x24bpp@60Hz [t=00:00:00.151545] [31] 1360x768x24bpp@60Hz [t=00:00:00.151555] [32] 1280x1024x24bpp@75Hz [t=00:00:00.151565] [34] 1280x960x24bpp@60Hz [t=00:00:00.151572] [35] 1280x800x24bpp@60Hz [t=00:00:00.151584] [36] 1280x768x24bpp@60Hz [t=00:00:00.151600] [37] 1280x720x24bpp@60Hz [t=00:00:00.151614] [40] 1176x664x24bpp@60Hz [t=00:00:00.151625] [43] 1152x864x24bpp@75Hz [t=00:00:00.151632] [44] 1024x768x24bpp@75Hz [t=00:00:00.151641] [47] 800x600x24bpp@75Hz [t=00:00:00.151649] [51] 720x576x24bpp@50Hz [t=00:00:00.151658] [52] 720x480x24bpp@60Hz [t=00:00:00.151668] [54] 640x480x24bpp@75Hz [t=00:00:00.491205] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.491832] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.491850] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.524601] [GR::LogVersionInfo] [t=00:00:00.524618] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.524627] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:00.524634] GL vendor : NVIDIA Corporation [t=00:00:00.524642] GL renderer : NVIDIA GeForce GTX 1080/PCIe/SSE2 [t=00:00:00.524679] GLSL version: 4.60 NVIDIA [t=00:00:00.524688] GLEW version: 2.1.0 [t=00:00:00.524696] GPU memory : 8192MB (total) / 5836MB (available) [t=00:00:00.524720] SDL swap-int: 1 [t=00:00:00.524729] SDL driver : windows [t=00:00:00.524735] [t=00:00:00.524745] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.524753] GLSL shader support : 1 [t=00:00:00.524761] GL4 support : 1 [t=00:00:00.524768] FBO extension support : 1 [t=00:00:00.525095] NVX GPU mem-info support : 1 [t=00:00:00.525119] ATI GPU mem-info support : 0 [t=00:00:00.525149] Texture clamping to edge : 1 [t=00:00:00.525163] NPOT-texture support : 1 (1) [t=00:00:00.525174] S3TC/DXT1 texture support : 1/1 [t=00:00:00.525184] texture query-LOD support : 1 (1) [t=00:00:00.525192] MSAA frame-buffer support : 1 (1) [t=00:00:00.525200] Z-buffer depth : 32 (-) [t=00:00:00.525215] primitive-restart support : 1 (1) [t=00:00:00.525224] clip-space control support: 1 (1) [t=00:00:00.525232] seamless cube-map support : 1 (1) [t=00:00:00.525249] frag-depth layout support : 1 (1) [t=00:00:00.525260] persistent maps support : 1 (1) [t=00:00:00.525268] explicit attribs location : 1 (1) [t=00:00:00.525275] multi draw indirect : 1 (-) [t=00:00:00.525284] array textures : 1 (-) [t=00:00:00.525291] buffer copy support : 1 (-) [t=00:00:00.525300] indirect draw : 1 (-) [t=00:00:00.525307] base instance : 1 (-) [t=00:00:00.525314] [t=00:00:00.525328] max. FBO samples : 32 [t=00:00:00.525337] max. FS/program texture slots : 32/192 [t=00:00:00.525344] max. texture size : 32768 [t=00:00:00.525355] max. texture anisotropy level : 16.000000 [t=00:00:00.525364] max. vec4 varyings/attributes : 31/16 [t=00:00:00.525371] max. draw-buffers : 8 [t=00:00:00.525379] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.525387] max. uniform buffer-bindings : 84 [t=00:00:00.525395] max. uniform block-size : 64KB [t=00:00:00.525409] max. storage buffer-bindings : 96 [t=00:00:00.525417] max. storage block-size : 2047MB [t=00:00:00.525425] [t=00:00:00.525431] enable AMD-hacks : 0 [t=00:00:00.525437] compress MIP-maps: 0 [t=00:00:00.525506] Number of compressed texture formats: 51 [t=00:00:00.525594] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.525669] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.526100] [GR::UpdateGLConfigs] [t=00:00:00.526151] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.526174] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.526190] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.526207] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.526214] [GR::InitGLState] [t=00:00:00.526580] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.646664] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.650808] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.651358] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.659228] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Games/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.659253] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.659670] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.665145] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.665167] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.665271] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.665390] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.672166] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.673234] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.673641] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.673832] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.690825] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [t=00:00:00.690883] [VFS] [SpringVFS::ReserveArchives<this=000001494ade90c0>] [t=00:00:00.691089] [VFS] [SpringVFS::AddArchive<this=000001494ade90c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.697016] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001494ade90c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.697053] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.931276] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.931766] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.931978] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.932077] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.932269] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.933729] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.936170] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.936219] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.936917][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.937055][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.937240][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.937260][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.937268][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.937372][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.946388][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.946410][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque (Oculus Virtual Audio Device)" [t=00:00:00.946420][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "C24F390 (NVIDIA High Definition Audio)" [t=00:00:00.946429][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "VX238 (NVIDIA High Definition Audio)" [t=00:00:00.946465][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Audio numérique (SPDIF) (High Definition Audio Device)" [t=00:00:00.946475][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Casque pour téléphone (CORSAIR VOID ELITE SURROUND USB Adapter)" [t=00:00:00.946484][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Ligne (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.946491][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.968203][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.970481][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000014968e4fe60(default) context=000001494af97fd0 numChannels=2 frameSize=8 [t=00:00:00.970510][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.970521][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.970528][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.970534][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.970628][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.970722][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.970760][f=-000001] [Sound] Devices: [t=00:00:00.974594][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (CORSAIR VOID ELITE SURROUND USB Adapter)] [t=00:00:00.974611][f=-000001] [Sound] [OpenAL Soft on Casque (Oculus Virtual Audio Device)] [t=00:00:00.974619][f=-000001] [Sound] [OpenAL Soft on C24F390 (NVIDIA High Definition Audio)] [t=00:00:00.974626][f=-000001] [Sound] [OpenAL Soft on VX238 (NVIDIA High Definition Audio)] [t=00:00:00.974652][f=-000001] [Sound] [OpenAL Soft on Audio numérique (SPDIF) (High Definition Audio Device)] [t=00:00:00.974662][f=-000001] [Sound] [OpenAL Soft on Ligne (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.974674][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.974682][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.975545][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.975563][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.037417][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Games\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 162713 MB [t=00:00:01.040927][f=-000001] [StartScript] Loading StartScript from: E:\Games\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.042748][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.042787][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.118696][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Akilon Wastelands ZK v1" (loaded=0 cached=0) [t=00:00:01.119032][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001494ade90c0>(arName="Akilon Wastelands ZK v1", overwrite=false)] section=1 cached=0 [t=00:00:01.155452][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001494ade90c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.569928][f=-000001] [CAS::GASCB] Archive file="akilon_wastelands_zk_v1.sd7" cs="2247c81d13daf817dc4f271521f431c77a2ef6d4b6b7d9417e8687551848214fe75bb508f7850975d7ffc12ef8abee2aa002f1fc462f3cb4fce5164498e665bc" [t=00:00:01.570452][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.571336][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.571577][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.571718][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.571763][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06 Fontconfig error: Cannot load default config file [t=00:00:01.574156][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.574551][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.574590][f=-000001] [UDPListener] successfully bound socket on port 60303 [t=00:00:01.575985][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 533ms [t=00:00:01.641313][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001496935e020] using map "Akilon Wastelands ZK v1" (loaded=1 cached=0) [t=00:00:01.641482][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001494ade90c0>(arName="Akilon Wastelands ZK v1", overwrite=false)] section=1 cached=0 [t=00:00:01.641541][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001494ade90c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.641648][f=-000001] [PreGame::AddModArchivesToVFS][server=000001496935e020] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:01.641841][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001494ade90c0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.713785][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001494ade90c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.713983][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001494ade90c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.716822][f=-000001] [CAS::GASCB] Archive file="akilon_wastelands_zk_v1.sd7" cs="2247c81d13daf817dc4f271521f431c77a2ef6d4b6b7d9417e8687551848214fe75bb508f7850975d7ffc12ef8abee2aa002f1fc462f3cb4fce5164498e665bc" [t=00:00:01.716947][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.717257][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.717364][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.717472][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.717978][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWkxXQp7CnNob3J0bmFtZT1DaGlja2VuOiBCZWdpbm5lcjsKdGVhbT0yOwpob3N0PTA7Cm5hbWU9Q2hpY2tlbjogQmVnaW5uZXI7CmlzZnJvbWRlbW89MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVRoYXJhYW47CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJsZWVkaW5nIGVkZ2UgdGVzdCAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRUZXN0NjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clt0ZWFtMl0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MzsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi40LjE7Cm1hcG5hbWU9QWtpbG9uIFdhc3RlbGFuZHMgWksgdjE7Cm15cGxheWVybmFtZT1UaGFyYWFuOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:01.718018][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-12_09-14-55-610_Akilon Wastelands ZK v1_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:01.718028][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 141ms [t=00:00:01.718256][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.757262][f=-000001] forceSingleThreaded, false [t=00:00:01.762018][f=-000001] [CAS::GASCB] Archive file="akilon_wastelands_zk_v1.sd7" cs="2247c81d13daf817dc4f271521f431c77a2ef6d4b6b7d9417e8687551848214fe75bb508f7850975d7ffc12ef8abee2aa002f1fc462f3cb4fce5164498e665bc" [t=00:00:01.762149][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.762465][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.762576][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.762682][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.772905][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.772926][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.773125][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.773343][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.773457][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.773552][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.774441][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.774844][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.775208][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.775673][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.776019][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.776329][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.776354][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.776852][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.778974][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.782188][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.783224][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.783409][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.783818][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.783837][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.783959][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.783975][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.958149][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.134933][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:02.215821][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 431ms [t=00:00:02.215865][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.217752][f=-000001] [CAS::GASCB] Archive file="akilon_wastelands_zk_v1.sd7" cs="2247c81d13daf817dc4f271521f431c77a2ef6d4b6b7d9417e8687551848214fe75bb508f7850975d7ffc12ef8abee2aa002f1fc462f3cb4fce5164498e665bc" [t=00:00:02.217955][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" ------- TRUNCATED ------- [t=00:00:12.835980][f=-000001] Mex Placement Initialised with 50 spots. [t=00:00:12.836827][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:12.844676][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:12.845522][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:12.846718][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:12.847000][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:12.852486][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:12.853939][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:12.856628][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:12.856938][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:12.857169][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:12.859154][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:12.859804][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:12.860022][f=-000001] SetSunLighting [t=00:00:12.860567][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:12.945089][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:12.952533][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:12.953560][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:12.953775][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:12.953974][f=-000001] Lua garbage collection rate: 30/s [t=00:00:12.953989][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:12.956896][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:12.957220][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:12.957406][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:12.958661][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:12.961432][f=-000001] Writing last game win data [t=00:00:12.964471][f=-000001] LuaUI v0.3 [t=00:00:13.146048][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:13.192439][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:13.192605][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:13.193360][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:13.193386][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:13.195566][f=-000001] Skirmish AI <Circuit Test-stable>: 1.2.8 [t=00:00:13.200581][f=-000001] Skirmish AI <Circuit Test-stable>: AngelScript Rules! [t=00:00:13.200960][f=-000001] Skirmish AI <Circuit Test-stable>: Loading the Terrain-Map ... [t=00:00:13.200985][f=-000001] Skirmish AI <Circuit Test-stable>: Water Damage: 0.000000 [t=00:00:13.201373][f=-000001] Skirmish AI <Circuit Test-stable>: Sector-Map Block Size: 64 [t=00:00:13.201383][f=-000001] Skirmish AI <Circuit Test-stable>: Sector-Map Size: 16384 (x128, z128) [t=00:00:13.206191][f=-000001] Skirmish AI <Circuit Test-stable>: Determining Usable Terrain for all units ... [t=00:00:13.217417][f=-000001] Skirmish AI <Circuit Test-stable>: Map Land Percent: 65.80% [t=00:00:13.217434][f=-000001] Skirmish AI <Circuit Test-stable>: Water is a void: false [t=00:00:13.217458][f=-000001] Skirmish AI <Circuit Test-stable>: Water is harmful: false [t=00:00:13.217468][f=-000001] Skirmish AI <Circuit Test-stable>: Minimum Elevation: -130.00 [t=00:00:13.217477][f=-000001] Skirmish AI <Circuit Test-stable>: Maximum Elevation: 318.24 [t=00:00:13.217491][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 63.116455% of the map. (used by 33 unit-defs) [t=00:00:13.217509][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:13.217523][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:13.217535][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 31.402588% of the map. (used by 2 unit-defs) [t=00:00:13.217552][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 31.475830% of the map. (used by 1 unit-defs) [t=00:00:13.225185][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 5 Map-Area(s) occupying 86.04% of the map. (used by 351 unit-defs) [t=00:00:13.227309][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 30.71% of the map. (used by 6 unit-defs) [t=00:00:13.232299][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 57.07% of the map. (used by 32 unit-defs) [t=00:00:13.240192][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 2 Map-Area(s) occupying 87.91% of the map. (used by 5 unit-defs) [t=00:00:13.248462][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:13.254528][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 63.43% of the map. (used by 10 unit-defs) [t=00:00:13.260400][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 63.35% of the map. (used by 4 unit-defs) [t=00:00:13.267472][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 2 Map-Area(s) occupying 85.15% of the map. (used by 13 unit-defs) [t=00:00:13.272911][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 57.07% of the map. (used by 3 unit-defs) [t=00:00:13.275179][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 30.80% of the map. (used by 8 unit-defs) [t=00:00:13.279865][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 54.32% of the map. (used by 20 unit-defs) [t=00:00:13.341411][f=-000001] Skirmish AI <Circuit Test-stable>: No config file! (LuaRules/Configs/1052188CircuitTest64/stable/Akilon_Wastelands_ZK_v1.json) [t=00:00:13.341814][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: E:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\behaviour.json [t=00:00:13.343735][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: E:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\block_map.json [t=00:00:13.344111][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: E:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\build_chain.json [t=00:00:13.344723][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: E:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\commander.json [t=00:00:13.345737][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: E:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\economy.json [t=00:00:13.346085][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: E:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\factory.json [t=00:00:13.349391][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: E:\Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\response.json [t=00:00:13.405234][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (0) Initialized! [t=00:00:13.405743][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:13.405760][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:13.405768][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 213ms [t=00:00:13.417535][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9981, 0.0} allocedSize{int+, int-, ext}={0, 0, 1811774}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0281} [t=00:00:13.994903][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:14.254339][f=-000001] GameID: 8ffb1866ec1383bd82a42cd7c230007f [t=00:00:14.254699][f=-000001] Connection attempt from Tharaan [t=00:00:14.254713][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:14.254996][f=-000001] -> Connection established (given id 0) [t=00:00:14.255048][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tharaan" string="[PreGame::GameDataReceived][map-checksums] server=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [t=00:00:14.255073][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tharaan" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:14.255099][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tharaan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97aa0e54c1c4db1d7cf5a44fd8091daffaf93f37696e055b4815f7ebb7ad3b44d562b41d5a3d3b96b35d4909f8ae7af5fd0d8f0188038a3859dc0a2e0d01afbb]" [t=00:00:14.255115][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tharaan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=776ba3ac64445797ae31b607b34fb46f7ede3ea3d85a3a53b6a5cbe366e4c6608bfde3e0c232baf5da16f9701b26d3f2a736b9a745e15cc549d6268147ff97f0]" [t=00:00:14.255133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tharaan" string="[Game::Load][lua{Rules,Gaia}={00000149276a4270,0000000000000000}][locale="C"]" [t=00:00:14.255381][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (1)" (ID: 0, Short-Name: "1052188CircuitTest64", Version: "stable") took over control of team 1 [t=00:00:14.255395][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Beginner" (ID: 1, Short-Name: "Chicken: Beginner", Version: "") took over control of team 2 [t=00:00:14.255409][f=-000001] Player Tharaan finished loading and is now ingame [t=00:00:14.364560][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.008617][f=-000001] <Tharaan> Allies: I choose: Engineer! [t=00:01:56.078525][f=0002657] Removed: LuaUI/Widgets/nubtron.lua [t=00:07:42.543672][f=0013051] Ramping up, 4.40829229, 1.59812832, 435.033325, 1200 [t=00:10:42.567515][f=0018452] Ramping up, 2.07866335, 1.0654304, 615.06665, 1200 [t=00:13:42.600633][f=0023853] Ramping up, 1.86592424, 1.23633027, 795.099976, 1200 [t=00:16:42.637403][f=0029254] Ramping up, 2.45133233, 1.99197996, 975.133362, 1200 [t=00:19:42.665516][f=0034655] Ramping up, 2.12952304, 2.04996157, 1155.16663, 1200 [t=00:23:02.171373][f=0040639] Tharaan paused the game [t=00:23:05.414212][f=0040639] [QuitAction] user exited to system [t=00:23:05.421879][f=0040639] [SpringApp::Kill][1] fromRun=1 [t=00:23:05.421896][f=0040639] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:23:05.448283][f=0040639] [async=0] threads=6 tasks=3039185 {sum,avg}{exec,wait}time={{39071.125, 0.013}, {108107.484, 0.036}}ms [t=00:23:05.448320][f=0040639] thread=1 tasks=607837 {sum,min,max,avg}{exec,wait}time={{9255.647, 0.000, 605.771, 0.015}, {9381.229, 0.000, 18446744027136.000, 0.015}}ms [t=00:23:05.448334][f=0040639] thread=2 tasks=607837 {sum,min,max,avg}{exec,wait}time={{8059.454, 0.000, 605.803, 0.013}, {21167.217, 0.000, 18446744027136.000, 0.035}}ms [t=00:23:05.448347][f=0040639] thread=3 tasks=607837 {sum,min,max,avg}{exec,wait}time={{6803.055, 0.000, 574.932, 0.011}, {23107.312, 0.000, 18446744027136.000, 0.038}}ms [t=00:23:05.448363][f=0040639] thread=4 tasks=607837 {sum,min,max,avg}{exec,wait}time={{7563.597, 0.000, 605.733, 0.012}, {23466.504, 0.000, 18446744027136.000, 0.039}}ms [t=00:23:05.448376][f=0040639] thread=5 tasks=607837 {sum,min,max,avg}{exec,wait}time={{7389.372, 0.000, 574.991, 0.012}, {30985.221, 0.000, 30.882, 0.051}}ms [t=00:23:05.448387][f=0040639] [async=1] threads=6 tasks=3538 {sum,avg}{exec,wait}time={{21962.129, 6.207}, {5368846.500, 1517.481}}ms [t=00:23:05.448405][f=0040639] thread=1 tasks=702 {sum,min,max,avg}{exec,wait}time={{4173.358, 0.001, 271.661, 5.945}, {1071376.250, 0.254, 4180.917, 1526.177}}ms [t=00:23:05.448427][f=0040639] thread=2 tasks=697 {sum,min,max,avg}{exec,wait}time={{4394.331, 0.000, 271.546, 6.305}, {1075942.375, 0.027, 4171.353, 1543.676}}ms [t=00:23:05.448453][f=0040639] thread=3 tasks=708 {sum,min,max,avg}{exec,wait}time={{4442.167, 0.000, 232.119, 6.274}, {1089048.375, 0.013, 4177.602, 1538.204}}ms [t=00:23:05.448470][f=0040639] thread=4 tasks=714 {sum,min,max,avg}{exec,wait}time={{4526.539, 0.001, 356.496, 6.340}, {1072741.875, 0.011, 4177.553, 1502.440}}ms [t=00:23:05.448488][f=0040639] thread=5 tasks=717 {sum,min,max,avg}{exec,wait}time={{4425.735, 0.001, 270.476, 6.173}, {1059737.625, 0.161, 4170.821, 1478.016}}ms [t=00:23:05.448496][f=0040639] [ThreadPool::SetThreadCount][2] workers=0 [t=00:23:05.448503][f=0040639] [SpringApp::Kill][2] [t=00:23:05.448548][f=0040639] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:23:05.448556][f=0040639] [Game::KillLua][1] dtor=0 luaUI=0000014a09279f60 [t=00:23:05.448591][f=0040639] Start widgetHandler:Shutdown [t=00:23:05.451049][f=0040639] Shutdown - SaveOrderList Complete [t=00:23:05.451713][f=0040639] Writing last game win data [t=00:23:05.455209][f=0040639] Shutdown - SaveConfigData Complete [t=00:23:05.455239][f=0040639] Shutdown Widget - Chili Highlight [t=00:23:05.455280][f=0040639] Shutdown Widget - Draw After Chili [t=00:23:05.455298][f=0040639] Shutdown Widget - API Unit Tracker GL4 [t=00:23:05.455326][f=0040639] Shutdown Widget - EPIC Menu [t=00:23:05.456546][f=0040639] Shutdown Widget - Chili Minimap [t=00:23:05.456696][f=0040639] Shutdown Widget - Chili Widget Selector [t=00:23:05.457730][f=0040639] Shutdown Widget - Depth of Field Shader [t=00:23:05.457752][f=0040639] Shutdown Widget - Deferred rendering [t=00:23:05.458475][f=0040639] Shutdown Widget - Local Team Colors [t=00:23:05.458491][f=0040639] Shutdown Widget - Display Keys 2 [t=00:23:05.458532][f=0040639] Shutdown Widget - Save Game Menu [t=00:23:05.458543][f=0040639] Shutdown Widget - Highlight Model Api GL4 [t=00:23:05.458597][f=0040639] Shutdown Widget - Selected Units GL4 2 [t=00:23:05.458610][f=0040639] Shutdown Widget - HealthBars [t=00:23:05.460454][f=0040639] Shutdown Widget - Noises [t=00:23:05.460476][f=0040639] Shutdown Widget - Unit Icons [t=00:23:05.460574][f=0040639] Shutdown Widget - Chili Chicken Panel [t=00:23:05.460762][f=0040639] Shutdown Widget - BuildETA [t=00:23:05.460784][f=0040639] Shutdown Widget - Win Counter [t=00:23:05.460800][f=0040639] Shutdown Widget - EndGame APM stats [t=00:23:05.462887][f=0040639] Shutdown Widget - Modular Comm Info [t=00:23:05.462901][f=0040639] Shutdown Widget - Attack Warning [t=00:23:05.462913][f=0040639] Shutdown Widget - CameraShake [t=00:23:05.462923][f=0040639] Shutdown Widget - Chili Economy Panel Default [t=00:23:05.463020][f=0040639] Shutdown Widget - Chili EndGame Window [t=00:23:05.463051][f=0040639] Shutdown Widget - Chili Nuke Warning [t=00:23:05.463066][f=0040639] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:23:05.463082][f=0040639] Shutdown Widget - Chili Spectator Panels [t=00:23:05.463097][f=0040639] Shutdown Widget - Context Menu [t=00:23:05.463106][f=0040639] Shutdown Widget - Darkening [t=00:23:05.463123][f=0040639] Shutdown Widget - Defense Range Zero-K [t=00:23:05.463239][f=0040639] Shutdown Widget - Grab Input [t=00:23:05.463368][f=0040639] Input grabbing is disabled! [t=00:23:05.463379][f=0040639] Shutdown Widget - Highlight Geos [t=00:23:05.463392][f=0040639] Shutdown Widget - Local Widgets Config [t=00:23:05.463405][f=0040639] Shutdown Widget - MinimapEvents [t=00:23:05.463421][f=0040639] Shutdown Widget - Missile Silo Range [t=00:23:05.463432][f=0040639] Shutdown Widget - Music Player v2 [t=00:23:05.463468][f=0040639] Shutdown Widget - Point Tracker [t=00:23:05.463477][f=0040639] Shutdown Widget - Showeco and Grid Drawer [t=00:23:05.463495][f=0040639] Shutdown Widget - Startup Info and Selector [t=00:23:05.463510][f=0040639] Shutdown Widget - State Reverse and Latency [t=00:23:05.463520][f=0040639] Shutdown Widget - Stereo3D [t=00:23:05.463574][f=0040639] Shutdown Widget - Transport AI [t=00:23:05.463585][f=0040639] Shutdown Widget - Attack AoE [t=00:23:05.463595][f=0040639] Shutdown Widget - UnitShapes 3 [t=00:23:05.463629][f=0040639] Shutdown Widget - Map Edge Extension [t=00:23:05.463982][f=0040639] Shutdown Widget - Highlight Unit GL4 v2 [t=00:23:05.463992][f=0040639] Shutdown Widget - Selection Send [t=00:23:05.464002][f=0040639] Shutdown Widget - LupsManager [t=00:23:05.464041][f=0040639] Shutdown Widget - Newton Firezone [t=00:23:05.464056][f=0040639] Shutdown Widget - Receive Units Indicator [t=00:23:05.464073][f=0040639] Shutdown Widget - Chili Pro Console [t=00:23:05.464611][f=0040639] Shutdown Widget - Persistent Build Height [t=00:23:05.464623][f=0040639] Shutdown Widget - Lasso Terraform GUI [t=00:23:05.464632][f=0040639] Shutdown Widget - Chili Framework [t=00:23:05.464641][f=0040639] Shutdown Widget - Lups [t=00:23:05.465451][f=0040639] Shutdown Widget - Chili Core Selector [t=00:23:05.465528][f=0040639] Shutdown Widget - Custom Markers [t=00:23:05.465551][f=0040639] Shutdown Widget - Mex Placement Handler [t=00:23:05.465981][f=0040639] Shutdown Widget - Select Keys [t=00:23:05.466006][f=0040639] Shutdown Widget - Contrast Adaptive Sharpen [t=00:23:05.466043][f=0040639] Shutdown Widget - Pause Screen [t=00:23:05.466312][f=0040639] Shutdown Widget - Bloom Shader Deferred [t=00:23:05.466535][f=0040639] Shutdown Widget - Color Blindness Correction [t=00:23:05.466725][f=0040639] Shutdown Widget - Layout Handler [t=00:23:05.466747][f=0040639] Shutdown Widget - Text To Speech Control [t=00:23:05.466756][f=0040639] End widgetHandler:Shutdown [t=00:23:05.532930][f=0040639] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 63080437, 0.0} allocedSize{int+, int-, ext}={0, 0, 7978268292}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0091} [t=00:23:05.535865][f=0040639] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:23:05.535888][f=0040639] [Game::KillLua][3] dtor=0 luaRules=00000149276a4270 [t=00:23:05.535963][f=0040639] Start gadgetHandler:Shutdown [t=00:23:05.535976][f=0040639] Shutdown - StartSetup [t=00:23:05.535986][f=0040639] Shutdown - UnitMorph [t=00:23:05.538249][f=0040639] Shutdown - Carrier Drones [t=00:23:05.538261][f=0040639] Shutdown - Missile Silo Controller [t=00:23:05.538271][f=0040639] Shutdown - Modular Comm Info [t=00:23:05.538279][f=0040639] Shutdown - Terrain Texture Handler [t=00:23:05.538288][f=0040639] Shutdown - UnitCloakShield [t=00:23:05.538924][f=0040639] Shutdown - Starlight Handler [t=00:23:05.538987][f=0040639] End gadgetHandler:Shutdown [t=00:23:05.565117][f=0040639] Start gadgetHandler:Shutdown [t=00:23:05.565135][f=0040639] Shutdown - Teleport Throw [t=00:23:05.565146][f=0040639] Shutdown - UnitMorph [t=00:23:05.565161][f=0040639] Shutdown - Commander Skin Renderer [t=00:23:05.568394][f=0040639] Shutdown - Missile fired callins [t=00:23:05.568415][f=0040639] Shutdown - Modular Comm Info [t=00:23:05.568424][f=0040639] Shutdown - Retreat Command [t=00:23:05.568459][f=0040639] Shutdown - Shockwaves [t=00:23:05.568470][f=0040639] Shutdown - Unit tint API [t=00:23:05.568491][f=0040639] Shutdown - Unit glow API [t=00:23:05.568512][f=0040639] Shutdown - UnitCloakShield [t=00:23:05.568538][f=0040639] Shutdown - Lups Cloak FX [t=00:23:05.568557][f=0040639] Shutdown - Lups [t=00:23:05.570156][f=0040639] Shutdown - Lups Shield [t=00:23:05.570317][f=0040639] End gadgetHandler:Shutdown [t=00:23:05.607539][f=0040639] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4602, 0.0} allocedSize{int+, int-, ext}={0, 0, 718552}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0017} [t=00:23:05.614357][f=0040639] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:23:05.614545][f=0040639] [Game::KillLua][4] dtor=0 [t=00:23:05.614567][f=0040639] [Game::KillLua][5] dtor=0 [t=00:23:05.620494][f=0040639] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-12_09-14-55-610_Akilon Wastelands ZK v1_105.1.1-2457-g8095d30 BAR105.sdfz" (2978928 bytes) [t=00:23:05.620565][f=0040639] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:23:05.662454][f=0040639] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:23:05.662494][f=0040639] [Sound] [Sound::UpdateThread][3] #sources=32 #items=42 [t=00:23:05.662987][f=0040639] [Sound] [Sound::UpdateThread][4] ctx=000001494af97fd0 dev=0000014968e4fe60 [t=00:23:05.663085][f=0040639] [Sound] [Sound::UpdateThread][5] ctx=000001494af97fd0 dev=0000014968e4fe60 [t=00:23:05.663096][f=0040639] [Sound] [Sound::Cleanup][alcDestroyContext(000001494af97fd0)] [t=00:23:05.664123][f=0040639] [Sound] [Sound::Cleanup][alcCloseDevice(0000014968e4fe60)] [t=00:23:05.664351][f=0040639] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:23:05.695082][f=0040639] [Sound] [Sound::UpdateThread][6] [t=00:23:05.695741][f=0040639] [Game::~CGame][1] [t=00:23:05.695754][f=0040639] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:23:05.695762][f=0040639] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:23:05.695769][f=0040639] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:23:05.695776][f=0040639] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:23:05.695782][f=0040639] [Game::KillLua][4] dtor=1 [t=00:23:05.695797][f=0040639] [Game::KillLua][5] dtor=1 [t=00:23:05.695866][f=0040639] [Game::KillMisc][1] [t=00:23:05.695873][f=0040639] [Game::KillMisc][2] [t=00:23:05.695883][f=0040639] [EOH::DestroySkirmishAI(id=0)] [t=00:23:05.728103][f=0040639] [Game::KillMisc][3] [t=00:23:05.728229][f=0040639] [Game::KillRendering][1] [t=00:23:05.732222][f=0040639] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:23:05.775363][f=0040639] [3DOParser::Kill] allocated 1 pieces [t=00:23:05.775377][f=0040639] [S3OParser::Kill] allocated 5498 pieces [t=00:23:05.775788][f=0040639] [AssParser::Kill] allocated 676 pieces [t=00:23:05.824917][f=0040639] [Game::KillInterface][1] [t=00:23:05.825360][f=0040639] [Game::KillInterface][2] [t=00:23:05.826105][f=0040639] [Game::KillSimulation][1] [t=00:23:05.826234][f=0040639] [Game::KillSimulation][2] [t=00:23:05.920160][f=0040639] [CCollisionHandler] dis-/continuous tests: 554/17041793 [t=00:23:05.920181][f=0040639] [Game::KillSimulation][3] [t=00:23:05.923211][f=0040639] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:23:05.923314][f=0040639] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:23:05.923449][f=0040639] [~CPathCache(64x64)] cacheHits=305 hitPercentage=49% numHashColls=0 maxCacheSize=129 [t=00:23:05.923526][f=0040639] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:23:05.923749][f=0040639] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:23:05.941677][f=0040639] [LosHandler::Kill] raycast instance cache-{hits,misses}={29619,46126}; shared=2%; cached=38% [t=00:23:05.951703][f=0040639] [Game::KillSimulation][4] [t=00:23:06.231591][f=0040639] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:23:06.231616][f=0040639] [Game::~CGame][2] [t=00:23:06.231625][f=0040639] [Game::~CGame][3] [t=00:23:06.231925][f=0040639] [SpringApp::Kill][3] [t=00:23:06.231939][f=0040639] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2442271 bytes sent 2082539 bytes recv'd [t=00:23:06.238055][f=0040639] Kill: client disconnecting... [t=00:23:08.261771][f=0040639] CloseConnection: client connection closed [t=00:23:08.261825][f=0040639] [SpringApp::Kill][4] font=000001494ac83700 [t=00:23:08.264388][f=0040639] [SpringApp::Kill][5] [t=00:23:08.269260][f=0040639] [SpringApp::Kill][6] [t=00:23:08.269281] [SpringApp::Kill][7] [t=00:23:08.271698] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {920, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:08.271726] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2456, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=00:23:08.271736] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:23:08.271745] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:23:08.271757] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {440, 65536, 65536}, EBO = {660, 262144, 262144} [t=00:23:08.271766] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:08.271807] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1468, 1048576, 1048576}, EBO = {2202, 2097152, 2097152} [t=00:23:08.271873] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13188, 1048576, 1048576}, EBO = {19782, 2097152, 2097152} [t=00:23:08.271896] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:23:08.271921] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:08.271954] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:08.271975] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:23:08.271989] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1524, 1048576, 1048576}, EBO = {2286, 2097152, 2097152} [t=00:23:08.445000] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:23:08.445015] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:23:08.445031] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:23:08.445037] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:23:08.447882] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>] [t=00:23:08.447894] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:23:08.447902] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001494ac7f7d0) [t=00:23:08.449678] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=1)] #archives[section]=1 #files[section]=27 [t=00:23:08.449706] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\maps\akilon_wastelands_zk_v1.sd7 (0000014968daa3f0) [t=00:23:08.449839] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:23:08.449859] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001494ac7f460) [t=00:23:08.449988] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001494ac7f3b0) [t=00:23:08.450088] [VFS] archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001494ac7f300) [t=00:23:08.450262] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:23:08.450291] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:23:08.450308] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:23:08.450323] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:23:08.450337] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:23:08.450356] [VFS] [SpringVFS::DeleteArchives<this=000001494ade90c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:23:08.451108] [SpringApp::Kill][8] [t=00:23:08.451125] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:23:08.451138] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68d587430 (joinable=1) [t=00:23:08.451147] [WatchDog::Uninstall][2] [t=00:23:08.779162] [WatchDog::Uninstall][3] [t=00:23:08.779177] [SpringApp::Kill][9]
infolog_full.txt (truncated):