ZeroK-RTS / CrashReports

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Spring Desync [105.1.1-2457-g8095d30] #101260

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago
GameID GameState File
dd53196674a0d4fc0b04e44e89cd7a40 ClientGameState-461250640-[83876-83876].txt
Chobbyla commented 7 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask f
[t=00:00:00.003093] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general
[t=00:00:00.003110] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.006461] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\AA-Steam\steamapps\common\Zero-K\"
[t=00:00:00.007124] Using writeable configuration source: "D:\AA-Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.007138] Using additional read-only configuration source: "D:\AA-Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.016255] LogOutput initialized. Logging to D:\AA-Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016382] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016685]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016722]   
[t=00:00:00.016743]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016753]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016776]   Use "none" to disable the default log sections.
[t=00:00:00.016807] ============== </Log Sections> ==============

[t=00:00:00.016819] ============== <User Config> ==============
[t=00:00:00.016954]   AllowDeferredMapRendering = 1
[t=00:00:00.016965]   AllowDeferredModelRendering = 1
[t=00:00:00.016973]   AnimationMT = 0
[t=00:00:00.016981]   BumpWaterAnisotropy = 2
[t=00:00:00.016989]   BumpWaterBlurReflection = 1
[t=00:00:00.016996]   BumpWaterDepthBits = 32
[t=00:00:00.017004]   BumpWaterReflection = 2
[t=00:00:00.017012]   BumpWaterTexSizeReflection = 256
[t=00:00:00.017027]   CamFreeScrollSpeed = 50
[t=00:00:00.017327]   CamMode = 1
[t=00:00:00.017347]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017358]   EdgeMoveDynamic = 0
[t=00:00:00.017366]   EdgeMoveWidth = 0.003
[t=00:00:00.017374]   FPSFOV = 90
[t=00:00:00.017381]   FPSScrollSpeed = 50
[t=00:00:00.017390]   FontSize = 18
[t=00:00:00.017398]   GrassDetail = 0
[t=00:00:00.017407]   GroundDecals = 5
[t=00:00:00.017415]   GroundDetail = 120
[t=00:00:00.017423]   GuiOpacity = 0.9
[t=00:00:00.017443]   HangTimeout = 30
[t=00:00:00.017452]   HardwareCursor = 1
[t=00:00:00.017462]   InitialNetworkTimeout = 0
[t=00:00:00.017481]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.017601]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.017613]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.017622]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.017631]   LinkOutgoingBandwidth = 131072
[t=00:00:00.017640]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017649]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017666]   MSAALevel = 8
[t=00:00:00.017676]   MaxParticles = 25000
[t=00:00:00.017684]   MaxSounds = 32
[t=00:00:00.017692]   MaximumTransmissionUnit = 0
[t=00:00:00.017700]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017708]   MiniMapCanFlip = 1
[t=00:00:00.017717]   MiniMapMarker = 0
[t=00:00:00.017726]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.017735]   MouseDragScrollThreshold = 0
[t=00:00:00.017744]   NetworkLossFactor = 1
[t=00:00:00.017753]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017768]   OverheadScrollSpeed = 50
[t=00:00:00.017776]   ReconnectTimeout = 0
[t=00:00:00.017785]   RotOverheadScrollSpeed = 50
[t=00:00:00.017794]   RotateLogFiles = 1
[t=00:00:00.017803]   ShadowMapSize = 8192
[t=00:00:00.017811]   Shadows = 1
[t=00:00:00.017819]   ShowClock = 0
[t=00:00:00.017827]   ShowPlayerInfo = 0
[t=00:00:00.017836]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017845]   TeamHighlight = 0
[t=00:00:00.017853]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017909]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017921]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017930]   UseLuaMemPools = 0
[t=00:00:00.017939]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017948]   VFSCacheArchiveFiles = 0
[t=00:00:00.017956]   VSync = 0
[t=00:00:00.017965]   Water = 4
[t=00:00:00.017972]   WindowPosY = 23
[t=00:00:00.017981]   XResolution = 1920
[t=00:00:00.017989]   XResolutionWindowed = 1920
[t=00:00:00.017998]   YResolution = 1080
[t=00:00:00.018006]   YResolutionWindowed = 1017
[t=00:00:00.018024]   snd_volmaster = 99
[t=00:00:00.018056] ============== </User Config> ==============

[t=00:00:00.018066] ============== <User System> ==============
[t=00:00:00.018076]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.018088]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018105]        Compiler Version: gcc-13.2.0
[t=00:00:00.018178]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.018263]         Hardware Config: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz; 16344MB RAM, 23000MB pagefile
[t=00:00:00.018274]        Binary Word Size: 64-bit (native)
[t=00:00:00.018283]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018292]      Physical CPU Cores: 4
[t=00:00:00.018300]       Logical CPU Cores: 4
[t=00:00:00.018308] ============== </User System> ==============

[t=00:00:00.018468] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018478]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018485]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018499]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018507]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.020826] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020845] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.033686] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.040626]     Display (Generic PnP Monitor)=1 modes=38 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.040644]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.040684]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.040694]         [ 5] 1600x1024x24bpp@60Hz
[t=00:00:00.040716]         [ 7] 1600x900x24bpp@60Hz
[t=00:00:00.040738]         [ 8] 1440x1080x24bpp@75Hz
[t=00:00:00.040746]         [10] 1440x900x24bpp@60Hz
[t=00:00:00.040754]         [11] 1366x768x24bpp@60Hz
[t=00:00:00.040777]         [12] 1360x768x24bpp@60Hz
[t=00:00:00.040786]         [13] 1280x1024x24bpp@75Hz
[t=00:00:00.040796]         [15] 1280x960x24bpp@75Hz
[t=00:00:00.040804]         [17] 1280x800x24bpp@60Hz
[t=00:00:00.040812]         [18] 1280x768x24bpp@60Hz
[t=00:00:00.040827]         [19] 1280x720x24bpp@60Hz
[t=00:00:00.040836]         [20] 1152x864x24bpp@75Hz
[t=00:00:00.040843]         [21] 1024x768x24bpp@75Hz
[t=00:00:00.040853]         [24] 800x600x24bpp@75Hz
[t=00:00:00.040862]         [28] 720x576x24bpp@75Hz
[t=00:00:00.040870]         [32] 720x480x24bpp@75Hz
[t=00:00:00.040878]         [36] 640x480x24bpp@75Hz
[t=00:00:00.459224] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.465997] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1080>
[t=00:00:00.466118] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1057>
[t=00:00:01.016607] [GR::LogVersionInfo]
[t=00:00:01.016665]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.016677]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:01.016685]     GL vendor   : NVIDIA Corporation
[t=00:00:01.016693]     GL renderer : NVIDIA GeForce GTX 960/PCIe/SSE2
[t=00:00:01.016702]     GLSL version: 4.60 NVIDIA
[t=00:00:01.016727]     GLEW version: 2.1.0
[t=00:00:01.016762]     GPU memory  : 4096MB (total) / 3163MB (available)
[t=00:00:01.016798]     SDL swap-int: 1
[t=00:00:01.016824]     SDL driver  : windows
[t=00:00:01.016862]     
[t=00:00:01.016903]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.016928]     GLSL shader support       : 1
[t=00:00:01.016955]     GL4 support               : 1
[t=00:00:01.016977]     FBO extension support     : 1
[t=00:00:01.017030]     NVX GPU mem-info support  : 1
[t=00:00:01.017323]     ATI GPU mem-info support  : 0
[t=00:00:01.017436]     Texture clamping to edge  : 1
[t=00:00:01.017466]     NPOT-texture support      : 1 (1)
[t=00:00:01.017490]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.017524]     texture query-LOD support : 1 (1)
[t=00:00:01.017548]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.017568]     Z-buffer depth            : 32 (-)
[t=00:00:01.017605]     primitive-restart support : 1 (1)
[t=00:00:01.017628]     clip-space control support: 1 (1)
[t=00:00:01.017649]     seamless cube-map support : 1 (1)
[t=00:00:01.017682]     frag-depth layout support : 1 (1)
[t=00:00:01.017704]     persistent maps support   : 1 (1)
[t=00:00:01.017725]     explicit attribs location : 1 (1)
[t=00:00:01.017746]     multi draw indirect       : 1 (-)
[t=00:00:01.017768]     array textures            : 1 (-)
[t=00:00:01.017790]     buffer copy support       : 1 (-)
[t=00:00:01.017811]     indirect draw             : 1 (-)
[t=00:00:01.017833]     base instance             : 1 (-)
[t=00:00:01.017852]     
[t=00:00:01.017872]     max. FBO samples              : 32
[t=00:00:01.017900]     max. FS/program texture slots : 32/192
[t=00:00:01.017921]     max. texture size             : 16384
[t=00:00:01.017944]     max. texture anisotropy level : 16.000000
[t=00:00:01.017965]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.017985]     max. draw-buffers             : 8
[t=00:00:01.018006]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.018027]     max. uniform buffer-bindings  : 84
[t=00:00:01.018048]     max. uniform block-size       : 64KB
[t=00:00:01.018076]     max. storage buffer-bindings  : 96
[t=00:00:01.018097]     max. storage block-size       : 2047MB
[t=00:00:01.018116]     
[t=00:00:01.018135]     enable AMD-hacks : 0
[t=00:00:01.018154]     compress MIP-maps: 0
[t=00:00:01.026054]     Number of compressed texture formats: 51
[t=00:00:01.026210]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.026324] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.028511] [GR::UpdateGLConfigs]
[t=00:00:01.028623] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.028668] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.029610] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.029645] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.029656] [GR::InitGLState]
[t=00:00:01.032946] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.194335] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.218826] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 23ms
[t=00:00:01.219535] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.238925] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/AA-Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.238959] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.241705] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.242788] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\AA-Steam\steamapps\common\Zero-K\"
[t=00:00:01.242826] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.242920] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\AA-Steam\steamapps\common\Zero-K\
[t=00:00:01.243013] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\AA-Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.254124] Scanning: D:\AA-Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.254839] Scanning: D:\AA-Steam\steamapps\common\Zero-K\maps
[t=00:00:01.255616] Scanning: D:\AA-Steam\steamapps\common\Zero-K\games
[t=00:00:01.255789] Scanning: D:\AA-Steam\steamapps\common\Zero-K\packages
[t=00:00:01.273046] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[t=00:00:01.273089] [VFS] [SpringVFS::ReserveArchives<this=000002323f74ba80>]
[t=00:00:01.273275] [VFS] [SpringVFS::AddArchive<this=000002323f74ba80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.290844] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002323f74ba80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.290869] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.699843] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:01.705253] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.705441] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.705965] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.706914] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.707029] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:01.707631][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.708300][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.708336][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.708393][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.708401][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.7ms)
------- TRUNCATED -------
2: ??
3: pcall  @=[C]:-1 Locals:()
4: VisibleUnitRemoved  @LuaUI/cawidgets.lua:905 Locals:(w={uploadAllElements:<function>, LUAUI_DIRNAME:LuaUI/, VFS:<table>, tostring:<function>, gcinfo:<function>, }[#92]; (*temporary)=<function>; (*temporary)={uploadAllElements:<function>, LUAUI_DIRNAME:LuaUI/, VFS:<table>, tostring:<function>, gcinfo:<function>, }[#92]; (*temporary)=VisibleUnitRemoved)
5: ??
6:   @=(tail call):-1 Locals:()
7: VisibleUnitRemoved  @=[C]:-1 Locals:()
8: visibleUnitsRemove  @LuaUI/Widgets/api_unit_tracker_gl4.lua:219 Locals:(unitID=4578; reason=UnitLeftLos)
9: ??
10: pcall  @=[C]:-1 Locals:()
11: UnitDestroyed  @LuaUI/cawidgets.lua:905 Locals:(w={DrawWorldPreUnit:<function>, LUAUI_DIRNAME:LuaUI/, VFS:<table>, tostring:<function>, gcinfo:<function>, }[#77]; (*temporary)=<function>; (*temporary)={DrawWorldPreUnit:<function>, LUAUI_DIRNAME:LuaUI/, VFS:<table>, tostring:<function>, gcinfo:<function>, }[#77]; (*temporary)=UnitDestroyed)
12: ??
13: pcall  @=[C]:-1 Locals:()
14: UnitLeftLos  @LuaUI/cawidgets.lua:905 Locals:(w={DrawWorldPreUnit:<function>, LUAUI_DIRNAME:LuaUI/, VFS:<table>, tostring:<function>, gcinfo:<function>, }[#77]; (*temporary)=<function>; (*temporary)={DrawWorldPreUnit:<function>, LUAUI_DIRNAME:LuaUI/, VFS:<table>, tostring:<function>, gcinfo:<function>, }[#77]; (*temporary)=UnitLeftLos)
15: ??

[t=02:36:39.410391][f=0061024] Warning: We have 1 zombie units left over in ResurrectionHalosVBO 2136/61016
[t=02:36:45.211782][f=0061197] game_message: Caretaker is under attack
[t=02:36:50.515249][f=0061356] <dark_gf> !poll resign
[t=02:36:50.565060][f=0061357] > Poll: Resign team 1? [!y=0/4, !n=0/4]
[t=02:36:50.577221][f=0061358] > Poll: Resign team 1? [!y=1/4, !n=0/4]
[t=02:36:52.479693][f=0061415] <TechAUmNu> there we go lol
[t=02:36:53.366977][f=0061441] GrandorCZ added point: lol\
[t=02:36:59.315094][f=0061620] <TechAUmNu> stupid porc fort
[t=02:37:43.006381][f=0062931] [liblobby] Warning: Duplicate user(MegaBooBoo) added to channel (zk)
[t=02:37:50.613063][f=0063158] > Poll: Resign team 1? [END:FAILED]
[t=02:38:33.218581][f=0064437] [liblobby] Warning: Duplicate user(Birbuss) added to channel (zk)
[t=02:38:35.413687][f=0064503] [liblobby] Warning: Duplicate user(Birbuss) added to channel (zk)
[t=02:38:42.523422][f=0064716] <coolgame> Allies: can anyone lazerus detri??
[t=02:38:54.225427][f=0065068] [liblobby] Warning: Duplicate user(VaNdI) added to channel (zk)
[t=02:39:05.640156][f=0065410] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 2921
[t=02:39:10.396834][f=0065553] game_message: Welder is under attack
[t=02:39:10.599016][f=0065558] Charmedmage added point: bb the funnels
[t=02:39:12.485415][f=0065615] Speed set to 0.9 [dark_gf]
[t=02:39:14.542309][f=0065670] Speed set to 1.0 [dark_gf]
[t=02:39:15.653256][f=0065704] game_message: Welder is under attack
[t=02:39:16.757222][f=0065736] Charmedmage added point: ALL BBS ON FUNNELS
[t=02:39:18.301577][f=0065783] Charmedmage added point: 
[t=02:39:20.710351][f=0065856] game_message: Welder is under attack
[t=02:39:21.513255][f=0065879] Charmedmage added point: target funnels!
[t=02:39:25.707164][f=0066006] game_message: Welder is under attack
[t=02:39:30.301788][f=0066143] [Game::ClientReadNet] added new player AliyKorol with number 33 to team 0
[t=02:39:30.301817][f=0066143] > SPRINGIE:User AliyKorol|jumpbomb|5_6||False|||RU
[t=02:39:30.334654][f=0066145] ValidatePlayerList: Add, AliyKorol
[t=02:39:31.677507][f=0066186] game_message: Welder is under attack
[t=02:39:36.699130][f=0066336] game_message: Welder is under attack
[t=02:39:36.866833][f=0066340] ValidatePlayerList: Remove, AliyKorol
[t=02:39:43.905838][f=0066552] game_message: Welder is under attack
[t=02:39:54.982588][f=0066883] GrandorCZ added point: 
[t=02:40:10.069838][f=0067336] GrandorCZ added point: 
[t=02:40:20.196144][f=0067640] GrandorCZ added point: al left help
[t=02:40:25.644214][f=0067804] game_message: Welder is under attack
[t=02:40:31.454323][f=0067954] game_message: Welder is under attack
[t=02:40:34.594526][f=0068070] game_message: dark_gf resigned, giving all units to PlayerOne
[t=02:40:35.139741][f=0068085] diligentdolphin added point: wow
[t=02:40:35.778172][f=0068104] game_message: Welder is under attack
[t=02:40:41.370986][f=0068268] [liblobby] Warning: Duplicate user(YellowBlue) added to channel (zk)
[t=02:40:41.626624][f=0068275] <TechAUmNu> dark_gf 
[t=02:40:41.818289][f=0068281] <GrandorCZ> Allies: omg so ridicoulous
[t=02:40:43.236601][f=0068323] <TechAUmNu> wtf?
[t=02:40:45.629198][f=0068396] game_message: Welder is under attack
[t=02:40:47.938120][f=0068464] diligentdolphin added point: bad nuke
[t=02:40:50.777532][f=0068550] game_message: Welder is under attack
[t=02:40:52.649448][f=0068606] <TechAUmNu> your stuff didn't die
[t=02:41:14.261406][f=0069255] game_message: Metal Extractor is under attack
[t=02:41:15.569047][f=0069293] [Chomolungma] wut happend
[t=02:41:24.837652][f=0069572] [Game::ClientReadNet] added new player ChapiChapo with number 34 to team 0
[t=02:41:24.875667][f=0069573] > SPRINGIE:User ChapiChapo|chickena|2_2||False|||FR
[t=02:41:24.892981][f=0069574] ValidatePlayerList: Add, ChapiChapo
[t=02:41:40.981707][f=0070055] Charmedmage added point: kill
[t=02:41:42.063294][f=0070088] [Game::ClientReadNet] added new player nanouf with number 35 to team 0
[t=02:41:42.096216][f=0070089] > SPRINGIE:User nanouf|factoryspider|5_5||False||Federation|CN
[t=02:41:42.113203][f=0070090] ValidatePlayerList: Add, nanouf
[t=02:42:01.219229][f=0070663] game_message: Owl is under attack
[t=02:42:34.838317][f=0071672] game_message: Welder is under attack
[t=02:42:41.955576][f=0071885] [Chomolungma] prob farmed his lob friends
[t=02:42:46.055732][f=0072009] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 2922
[t=02:42:47.667892][f=0072057] game_message: Owl is under attack
[t=02:42:53.537933][f=0072233] [liblobby] Warning: Duplicate user(Knour) added to channel (zk)
[t=02:42:55.005550][f=0072277] [liblobby] Warning: Duplicate user(Knour) added to channel (zk)
[t=02:43:13.477575][f=0072831] [gohanblanco4009] how is this game still up?
[t=02:43:19.758283][f=0073020] game_message: SOLSheldon resigned, giving all units to PlayerOne
[t=02:43:23.331029][f=0073126] <TechAUmNu> because entire team is afk ?? 
[t=02:43:32.158745][f=0073390] <TechAUmNu> nobody helping with anything
[t=02:43:41.822644][f=0073682] diligentdolphin added point: battery
[t=02:43:43.570085][f=0073734] [Chomolungma] lul getting cooked by 2 zeniths
[t=02:44:13.396372][f=0074628] <coolgame> Allies: disco backline!!!
[t=02:44:15.348193][f=0074687] <coolgame> Allies: disco backline!!!!!!!!!!!
[t=02:44:17.391604][f=0074748] <coolgame> Allies: disco backline!!!!!!!!!!!!!!!!!!!!
[t=02:44:18.739958][f=0074789] [Game::ClientReadNet] added new player Snowlob with number 36 to team 0
[t=02:44:18.739993][f=0074789] > SPRINGIE:User Snowlob|chickens|7_3||False|Mean|Federation|DE
[t=02:44:18.807376][f=0074791] ValidatePlayerList: Add, Snowlob
[t=02:44:19.380508][f=0074807] <coolgame> Allies: disco backline!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[t=02:44:21.333550][f=0074867] <coolgame> Allies: disco backline!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[t=02:44:21.845116][f=0074882] [Chomolungma] wtf
[t=02:44:23.141891][f=0074921] <coolgame> Allies: disco backline!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[t=02:44:29.760698][f=0075120] game_message: FantasyZero resigned, giving all units to PlayerOne
[t=02:44:46.393943][f=0075618] [Chomolungma] why no ones shooting shiny
[t=02:44:47.125898][f=0075641] <TechAUmNu> north easly could have ended it ages ago
[t=02:44:59.182513][f=0076003] game_message: Welder is under attack
[t=02:45:00.155354][f=0076031] [Game::ClientReadNet] added new player YellowBlue with number 37 to team 0
[t=02:45:00.169064][f=0076032] > SPRINGIE:User YellowBlue|seismic|1_1||False|||UA
[t=02:45:00.189964][f=0076033] ValidatePlayerList: Add, YellowBlue
[t=02:45:03.619760][f=0076135] <Charmedmage> lagggggg
[t=02:45:05.888013][f=0076203] <GrandorCZ> Allies: shiny?
[t=02:45:10.024545][f=0076327] <GrandorCZ> shiny?
[t=02:45:15.121611][f=0076480] [Chomolungma] no
[t=02:45:18.382889][f=0076578] [FantasyZero] No
[t=02:45:19.560210][f=0076614] game_message: Welder is under attack
[t=02:45:21.419510][f=0076669] [Chomolungma] lel
[t=02:45:22.879039][f=0076712] <TechAUmNu> nope
[t=02:46:04.013682][f=0077946] > SPRINGIE:User YellowBlue|seismic|1_1||False|||UA
[t=02:46:04.977248][f=0077975] Connection attempt from YellowBlue
[t=02:46:04.977271][f=0077975]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Linux 64-bit (native)]
[t=02:46:04.977298][f=0077975]  -> Connection established (given id 37)
[t=02:46:07.685598][f=0078057] game_message: Welder is under attack
[t=02:46:11.707232][f=0078177] [Game::ClientReadNet][LOGMSG] sender="YellowBlue" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5"
[t=02:46:11.707274][f=0078177] [Game::ClientReadNet][LOGMSG] sender="YellowBlue" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=02:46:13.373866][f=0078228] game_message: Welder is under attack
[t=02:46:20.629985][f=0078442] [Game::ClientReadNet][LOGMSG] sender="YellowBlue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aafa4002e0ac2edd77162957f2aa40be9f7eeaca17297496a60dc02bc9ee6f440b78b362ca60b6ed6ebf04c3f58b2d1f4efab3e93cd743fe73a63ace4adb87ee]"
[t=02:46:20.837656][f=0078448] [Game::ClientReadNet][LOGMSG] sender="YellowBlue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c19c2f608cedaba0fc5428f8c78140e36be91630ec74399ab18016371021bdff3c5e1112cc701b7f11a7082890af3475a9342cc5cde0c8ce9830c46d378c3eac]"
[t=02:46:25.197861][f=0078583] [Game::ClientReadNet][LOGMSG] sender="YellowBlue" string="[Game::Load][lua{Rules,Gaia}={0x558783679830,0x558785de8720}][locale="C"]"
[t=02:46:27.443229][f=0078649] [Chomolungma] ajust kil it
[t=02:46:33.294010][f=0078825] [Chomolungma] shiny then resign
[t=02:46:36.462484][f=0078920] <coolgame> Allies:  I gave 1 unit to maybefrag.
[t=02:46:38.235252][f=0078973] <TechAUmNu> shiney time
[t=02:46:51.770380][f=0079379] [Chomolungma] shonyyyyyyy
[t=02:46:57.689280][f=0079557] game_message: Welder is under attack
[t=02:46:58.820509][f=0079591] [gohanblanco4009] ayoo people really making a last stand
[t=02:46:59.987497][f=0079627] ValidatePlayerList: Remove, XNTWSAD
[t=02:47:02.422619][f=0079699] [SOLSheldon] !poll resign
[t=02:47:02.422652][f=0079699] > Poll: Resign team 1? [!y=0/4, !n=0/4]
[t=02:47:02.478315][f=0079700] > Poll: Resign team 1? [!y=1/4, !n=0/4]
[t=02:47:04.207972][f=0079753] [Chomolungma] now resign
[t=02:47:06.563431][f=0079823] [SOLSheldon] !vote 1
[t=02:47:06.606381][f=0079824] > Poll: Resign team 1? [!y=1/4, !n=0/4]
[t=02:47:06.996997][f=0079836] <GrandorCZ> SW is so stupid 
[t=02:47:14.523990][f=0080062] <maybefrag> ты оборонялся в горах как лев
[t=02:47:19.564568][f=0080213] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 2923
[t=02:47:22.315021][f=0080295] [Chomolungma] stop dragin
[t=02:47:23.593756][f=0080332] [Chomolungma] wtf
[t=02:47:27.698999][f=0080457] <TechAUmNu> SW are way too cheap on a map like this honestly
[t=02:47:29.265141][f=0080505] game_message: AllyTeam 1 has an overwhelming numerical advantage!
[t=02:47:46.165221][f=0081011] <TechAUmNu> would much rather have a giant detri war than unkillable super
[t=02:47:46.878981][f=0081033] game_message: Welder is under attack
[t=02:47:56.278868][f=0081314] [Chomolungma] lel
[t=02:48:01.715211][f=0081477] [SOLSheldon] !vote 1
[t=02:48:01.715234][f=0081477] > Poll: Resign team 1? [!y=1/4, !n=0/4]
[t=02:48:01.867012][f=0081482] <WEHR> !vote 1
[t=02:48:01.917383][f=0081483] > Poll: Resign team 1? [!y=2/4, !n=0/4]
[t=02:48:02.473692][f=0081500] > Poll: Resign team 1? [END:FAILED]
[t=02:48:03.690525][f=0081537] Speed set to 1.1 [hamdenmegaseje]
[t=02:48:04.079525][f=0081549] Speed set to 1.2 [hamdenmegaseje]
[t=02:48:04.454126][f=0081561] Speed set to 1.3 [hamdenmegaseje]
[t=02:48:04.751482][f=0081573] Speed set to 1.4 [hamdenmegaseje]
[t=02:48:05.176508][f=0081590] Speed set to 1.5 [hamdenmegaseje]
[t=02:48:05.542625][f=0081607] Speed set to 1.6 [hamdenmegaseje]
[t=02:48:06.133893][f=0081637] Speed set to 1.7 [hamdenmegaseje]
[t=02:48:06.352852][f=0081647] [Chomolungma] just play ffa neu for detri war
[t=02:48:06.471884][f=0081654] Speed set to 1.8 [hamdenmegaseje]
[t=02:48:06.763165][f=0081670] Speed set to 1.9 [hamdenmegaseje]
[t=02:48:11.759944][f=0081956] <TechAUmNu> especially since the super is unscoutable
[t=02:48:23.938250][f=0082652] <diligentdolphin> Allies: lol
[t=02:48:27.648495][f=0082865] <diligentdolphin> Allies: why no resign
[t=02:48:29.520757][f=0082970] <Charmedmage> artilllerrryy
[t=02:48:33.000195][f=0083167] [Chomolungma] resign smh
[t=02:48:39.997579][f=0083566] [gohanblanco4009] lol
[t=02:48:40.086246][f=0083572] <TechAUmNu> lol the cloaking com
[t=02:48:44.040806][f=0083798] <hamdenmegaseje> Allies: what are we missing?
[t=02:48:44.401297][f=0083819] [gohanblanco4009] stay strong
[t=02:48:45.415445][f=0083876] Collecting current game state information.
[t=02:48:45.415492][f=0083876] [DumpState] dumping state (from 83876 to 83876 step 1)
[t=02:48:45.416101][f=0083876] [DumpState] using dump-file "ClientGameState-461250640-[83876-83876].txt"
[t=02:48:45.416629][f=0083876] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f"
[t=02:48:45.416804][f=0083876] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=02:48:45.417306][f=0083876] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=02:48:45.417455][f=0083876] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=02:48:45.417563][f=0083876] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=02:48:45.632150][f=0083876] Sync error for diligentdolphin in frame 83858 (got b4b845a9, correct is d586426a)
[t=02:48:45.635080][f=0083877] game_message: Welder is under attack
[t=02:48:52.501912][f=0084279] Sync error for diligentdolphin in frame 84259 (got dcb3c89d, correct is bba165b6)
[t=02:48:53.223472][f=0084322] > SPRINGIE:User HAPPY0101|shipcon|2_3||False|||LY
[t=02:48:53.287617][f=0084325] ValidatePlayerList: Add, HAPPY0101
[t=02:48:55.930352][f=0084475] ValidatePlayerList: Remove, HAPPY0101
[t=02:48:57.209131][f=0084548] > <icarusrts>this is cursed-
[t=02:48:58.246261][f=0084608] game_message: Welder is under attack
[t=02:48:59.949392][f=0084685] Sync error for diligentdolphin in frame 84660 (got ccd60882, correct is bcd43ddc)
[t=02:49:00.883703][f=0084729] Speed set to 2.0 [RikkoMC]
[t=02:49:01.067299][f=0084739] [Chomolungma] radar at bottom right of the map
[t=02:49:01.610445][f=0084770] Speed set to 2.2 [RikkoMC]
[t=02:49:02.315217][f=0084814] Speed set to 2.4 [RikkoMC]
[t=02:49:02.815820][f=0084847] game_message: South has been destroyed!
[t=02:49:02.817113][f=0084847] game_message: North wins!
[t=02:49:02.817545][f=0084847] Submitting stats
[t=02:49:02.883419][f=0084847] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=02:49:06.431114][f=0084865] <autoquit> Autoquit canceled.
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 8v8","startTimestamp":1712936064,"state":"In  battle lobby"}
[t=02:49:40.083129][f=0084866] [ReloadOrRestart] Spring "D:\AA-Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading
[t=02:49:40.083176][f=0084866] [SpringApp::Reload][1]
[t=02:49:40.083189][f=0084866] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=02:49:40.111106][f=0084866]  [async=0] threads=4 tasks=4330980 {sum,avg}{exec,wait}time={{402084.531, 0.093}, {310056.125, 0.072}}ms
[t=02:49:40.111132][f=0084866]      thread=1 tasks=1443660 {sum,min,max,avg}{exec,wait}time={{149863.859, 0.000, 184.692, 0.104}, {57351.215, 0.000, 18446744027136.000, 0.040}}ms
[t=02:49:40.111152][f=0084866]      thread=2 tasks=1443660 {sum,min,max,avg}{exec,wait}time={{127965.258, 0.000, 182.809, 0.089}, {120338.961, 0.000, 18446744027136.000, 0.083}}ms
[t=02:49:40.111179][f=0084866]      thread=3 tasks=1443660 {sum,min,max,avg}{exec,wait}time={{124255.391, 0.000, 154.665, 0.086}, {132365.938, 0.000, 30.730, 0.092}}ms
[t=02:49:40.111195][f=0084866]  [async=1] threads=4 tasks=11882 {sum,avg}{exec,wait}time={{23148.875, 1.948}, {6555860.000, 551.747}}ms
[t=02:49:40.111229][f=0084866]      thread=1 tasks=3969 {sum,min,max,avg}{exec,wait}time={{7734.108, 0.001, 2813.114, 1.949}, {2182346.750, 0.000, 4649.393, 549.848}}ms
[t=02:49:40.111258][f=0084866]      thread=2 tasks=3945 {sum,min,max,avg}{exec,wait}time={{7680.488, 0.001, 2784.253, 1.947}, {2170820.500, 0.000, 4626.805, 550.271}}ms
[t=02:49:40.111277][f=0084866]      thread=3 tasks=3968 {sum,min,max,avg}{exec,wait}time={{7734.280, 0.001, 2796.204, 1.949}, {2202692.500, 0.000, 4772.258, 555.114}}ms
[t=02:49:40.111291][f=0084866] [ThreadPool::SetThreadCount][2] workers=0
[t=02:49:40.111318][f=0084866] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=02:49:40.111732][f=0084866] [ThreadPool::SetThreadCount][2] workers=3
[t=02:49:40.111911][f=0084866] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=02:49:40.111949][f=0084866] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=02:49:40.113064][f=0084866] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=02:49:40.113161][f=0084866] [Threading] Main thread CPU affinity mask set: 0xf
[t=02:49:40.113178][f=0084866] [SpringApp::Reload][2]
[t=02:49:40.113300][f=0084866] [DemoRecorder::WriteDemoFile] writing client-demo "D:\AA-Steam\steamapps\common\Zero-K\demos\2024-04-12_15-31-42-222_All That Glitters v1_105.1.1-2457-g8095d30 BAR105.sdfz" (13030140 bytes)
[t=02:49:40.113387][f=0084866] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=02:49:40.113401][f=0084866] [Game::KillLua][1] dtor=0 luaUI=0000023325a9c7b0
[t=02:49:40.113463][f=0084866] Start widgetHandler:Shutdown
[t=02:49:40.116355][f=0084866] Shutdown - SaveOrderList Complete
[t=02:49:40.117312][f=0084866] Writing last game win data
[t=02:49:40.122657][f=0084866] Shutdown - SaveConfigData Complete
[t=02:49:40.122679][f=0084866] Shutdown Widget - Chili Highlight
[t=02:49:40.122723][f=0084866] Shutdown Widget - Draw After Chili
[t=02:49:40.122738][f=0084866] Shutdown Widget - API Unit Tracker GL4
[t=02:49:40.122758][f=0084866] Shutdown Widget - EPIC Menu
[t=02:49:40.124165][f=0084866] Shutdown Widget - Depth of Field Shader
[t=02:49:40.124184][f=0084866] Shutdown Widget - Chili Widget Selector
[t=02:49:40.125556][f=0084866] Shutdown Widget - Chili Minimap
[t=02:49:40.125694][f=0084866] Shutdown Widget - Deferred rendering
[t=02:49:40.154628][f=0084866] Shutdown Widget - Local Team Colors
[t=02:49:40.154652][f=0084866] Shutdown Widget - Display Keys 2
[t=02:49:40.154748][f=0084866] Shutdown Widget - Save Game Menu
[t=02:49:40.154768][f=0084866] Shutdown Widget - Highlight Model Api GL4
[t=02:49:40.154825][f=0084866] Shutdown Widget - Selected Units GL4 2
[t=02:49:40.154855][f=0084866] Shutdown Widget - Unit Icons
[t=02:49:40.154962][f=0084866] Shutdown Widget - Noises
[t=02:49:40.154977][f=0084866] Shutdown Widget - HealthBars
[t=02:49:40.156397][f=0084866] Shutdown Widget - BuildETA
[t=02:49:40.156415][f=0084866] Shutdown Widget - Win Counter
[t=02:49:40.156442][f=0084866] Shutdown Widget - EndGame APM stats
[t=02:49:40.156469][f=0084866] Shutdown Widget - Modular Comm Info
[t=02:49:40.156533][f=0084866] Shutdown Widget - Stereo3D
[t=02:49:40.156641][f=0084866] Shutdown Widget - State Reverse and Latency
[t=02:49:40.156675][f=0084866] Shutdown Widget - Transport AI
[t=02:49:40.156697][f=0084866] Shutdown Widget - Showeco and Grid Drawer
[t=02:49:40.156742][f=0084866] Shutdown Widget - Startup Info and Selector
[t=02:49:40.156767][f=0084866] Shutdown Widget - Point Tracker
[t=02:49:40.156781][f=0084866] Shutdown Widget - Music Player v2
[t=02:49:40.156803][f=0084866] Shutdown Widget - Missile Silo Range
[t=02:49:40.156819][f=0084866] Shutdown Widget - MinimapEvents
[t=02:49:40.156836][f=0084866] Shutdown Widget - Local Widgets Config
[t=02:49:40.156858][f=0084866] Shutdown Widget - Highlight Geos
[t=02:49:40.156876][f=0084866] Shutdown Widget - Grab Input
[t=02:49:40.157001][f=0084866] Input grabbing is disabled!
[t=02:49:40.157016][f=0084866] Shutdown Widget - Defense Range Zero-K
[t=02:49:40.157305][f=0084866] Shutdown Widget - Darkening
[t=02:49:40.157357][f=0084866] Shutdown Widget - Context Menu
[t=02:49:40.157371][f=0084866] Shutdown Widget - Chili Spectator Panels
[t=02:49:40.157385][f=0084866] Shutdown Widget - Chili Selections & CursorTip v2
[t=02:49:40.157404][f=0084866] Shutdown Widget - Chili Nuke Warning
[t=02:49:40.157473][f=0084866] Shutdown Widget - Chili EndGame Window
[t=02:49:40.157494][f=0084866] Shutdown Widget - Chili Economy Panel Default
[t=02:49:40.157583][f=0084866] Shutdown Widget - CameraShake
[t=02:49:40.157598][f=0084866] Shutdown Widget - Attack Warning
[t=02:49:40.157634][f=0084866] Shutdown Widget - Attack AoE
[t=02:49:40.157672][f=0084866] Shutdown Widget - Map Edge Extension
[t=02:49:40.158346][f=0084866] Shutdown Widget - Highlight Unit GL4 v2
[t=02:49:40.158366][f=0084866] Shutdown Widget - Selection Send
[t=02:49:40.158434][f=0084866] Shutdown Widget - LupsManager
[t=02:49:40.158582][f=0084866] Shutdown Widget - Newton Firezone
[t=02:49:40.158602][f=0084866] Shutdown Widget - Receive Units Indicator
[t=02:49:40.158637][f=0084866] Shutdown Widget - Chili Pro Console
[t=02:49:40.159244][f=0084866] Shutdown Widget - Persistent Build Height
[t=02:49:40.159277][f=0084866] Shutdown Widget - Lasso Terraform GUI
[t=02:49:40.159290][f=0084866] Shutdown Widget - Lups
[t=02:49:40.160512][f=0084866] Shutdown Widget - Chili Framework
[t=02:49:40.160560][f=0084866] Shutdown Widget - Mex Placement Handler
[t=02:49:40.160698][f=0084866] Shutdown Widget - Custom Markers
[t=02:49:40.160729][f=0084866] Shutdown Widget - Chili Core Selector
[t=02:49:40.160832][f=0084866] Shutdown Widget - Select Keys
[t=02:49:40.160858][f=0084866] Shutdown Widget - Pause Screen
[t=02:49:40.161029][f=0084866] Shutdown Widget - Contrast Adaptive Sharpen
[t=02:49:40.161074][f=0084866] Shutdown Widget - Bloom Shader Deferred
[t=02:49:40.161358][f=0084866] Shutdown Widget - Text To Speech Control
[t=02:49:40.161391][f=0084866] Shutdown Widget - Layout Handler
[t=02:49:40.161407][f=0084866] Shutdown Widget - Color Blindness Correction
[t=02:49:40.161613][f=0084866] End widgetHandler:Shutdown
[t=02:49:40.220883][f=0084866] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 236750923, 0.0} allocedSize{int+, int-, ext}={0, 0, 27104411041}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0154}
[t=02:49:40.228232][f=0084866] [Game::KillLua][2] dtor=0 luaGaia=000002336036caa0
[t=02:49:40.234140][f=0084866] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:49:40.234278][f=0084866] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:49:40.234323][f=0084866] [Game::KillLua][3] dtor=0 luaRules=0000023360369a40
[t=02:49:40.234366][f=0084866] Start gadgetHandler:Shutdown
[t=02:49:40.234382][f=0084866] Shutdown - StartSetup
[t=02:49:40.234396][f=0084866] Shutdown - UnitMorph
[t=02:49:40.243562][f=0084866] Shutdown - Carrier Drones
[t=02:49:40.243581][f=0084866] Shutdown - Missile Silo Controller
[t=02:49:40.243609][f=0084866] Shutdown - Modular Comm Info
[t=02:49:40.243649][f=0084866] Shutdown - Terrain Texture Handler
[t=02:49:40.243663][f=0084866] Shutdown - UnitCloakShield
[t=02:49:40.245999][f=0084866] Shutdown - Starlight Handler
[t=02:49:40.246362][f=0084866] End gadgetHandler:Shutdown
[t=02:49:40.292647][f=0084866] Start gadgetHandler:Shutdown
[t=02:49:40.292673][f=0084866] Shutdown - Teleport Throw
[t=02:49:40.292703][f=0084866] Shutdown - UnitMorph
[t=02:49:40.292722][f=0084866] Shutdown - Commander Skin Renderer
[t=02:49:40.304741][f=0084866] Shutdown - Missile fired callins
[t=02:49:40.304780][f=0084866] Shutdown - Modular Comm Info
[t=02:49:40.304811][f=0084866] Shutdown - Retreat Command
[t=02:49:40.304871][f=0084866] Shutdown - Shockwaves
[t=02:49:40.304901][f=0084866] Shutdown - Unit tint API
[t=02:49:40.304969][f=0084866] Shutdown - Unit glow API
[t=02:49:40.304997][f=0084866] Shutdown - UnitCloakShield
[t=02:49:40.305039][f=0084866] Shutdown - Lups Cloak FX
[t=02:49:40.306192][f=0084866] Shutdown - Lups
[t=02:49:40.307575][f=0084866] Shutdown - Lups Shield
[t=02:49:40.308356][f=0084866] End gadgetHandler:Shutdown
[t=02:49:40.330452][f=0084866] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16457, 0.0} allocedSize{int+, int-, ext}={0, 0, 2461410}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0147}
[t=02:49:40.349920][f=0084866] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:49:40.350027][f=0084866] [Game::KillLua][4] dtor=0
[t=02:49:40.350043][f=0084866] [Game::KillLua][5] dtor=0
[t=02:49:40.362703][f=0084866] [SpringApp::Reload][3]
[t=02:49:40.362730][f=0084866] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=02:49:40.375795][f=0084866] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=02:49:40.375865][f=0084866] [Sound] [Sound::UpdateThread][3] #sources=32 #items=129
[t=02:49:40.376138][f=0084866] [Sound] [Sound::UpdateThread][4] ctx=000002321db52820 dev=000002320450c030
[t=02:49:40.376266][f=0084866] [Sound] [Sound::UpdateThread][5] ctx=000002321db52820 dev=000002320450c030
[t=02:49:40.376281][f=0084866] [Sound] [Sound::Cleanup][alcDestroyContext(000002321db52820)]
[t=02:49:40.376896][f=0084866] [Sound] [Sound::Cleanup][alcCloseDevice(000002320450c030)]
[t=02:49:40.377815][f=0084866] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=02:49:40.419406][f=0084866] [Sound] [Sound::UpdateThread][6]
[t=02:49:40.419921][f=0084866] [SpringApp::Reload][4]
[t=02:49:40.419951][f=0084866] [Game::~CGame][1]
[t=02:49:40.419962][f=0084866] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=02:49:40.419987][f=0084866] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=02:49:40.419998][f=0084866] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=02:49:40.420008][f=0084866] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=02:49:40.420020][f=0084866] [Game::KillLua][4] dtor=1
[t=02:49:40.420043][f=0084866] [Game::KillLua][5] dtor=1
[t=02:49:40.420215][f=0084866] [Game::KillMisc][1]
[t=02:49:40.420280][f=0084866] [Game::KillMisc][2]
[t=02:49:40.420533][f=0084866] [Game::KillMisc][3]
[t=02:49:40.420545][f=0084866] [Game::KillRendering][1]
[t=02:49:40.426933][f=0084866] [~CRectangleOverlapHandler] 11% overlap reduction
[t=02:49:40.485817][f=0084866] [3DOParser::Kill] allocated 1 pieces
[t=02:49:40.485848][f=0084866] [S3OParser::Kill] allocated 5498 pieces
[t=02:49:40.486225][f=0084866] [AssParser::Kill] allocated 674 pieces
[t=02:49:40.554688][f=0084866] [Game::KillInterface][1]
[t=02:49:40.555300][f=0084866] [Game::KillInterface][2]
[t=02:49:40.555769][f=0084866] [Game::KillSimulation][1]
[t=02:49:40.555945][f=0084866] [Game::KillSimulation][2]
[t=02:49:40.669903][f=0084866] [CCollisionHandler] dis-/continuous tests: 16504/155983463
[t=02:49:40.669926][f=0084866] [Game::KillSimulation][3]
[t=02:49:40.670546][f=0084866] [~CPathCache(24x40)] cacheHits=24 hitPercentage=39% numHashColls=0 maxCacheSize=1
[t=02:49:40.670677][f=0084866] [~CPathCache(24x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:49:40.670743][f=0084866] [~CPathCache(48x80)] cacheHits=40 hitPercentage=0% numHashColls=0 maxCacheSize=2
[t=02:49:40.670791][f=0084866] [~CPathCache(48x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:49:40.672385][f=0084866] [~CRectangleOverlapHandler] 11% overlap reduction
[t=02:49:40.742475][f=0084866] [LosHandler::Kill] raycast instance cache-{hits,misses}={958421,1388491}; shared=9%; cached=32%
[t=02:49:40.748134][f=0084866] [Game::KillSimulation][4]
[t=02:49:41.129839][f=0084866] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=02:49:41.129898][f=0084866] [Game::~CGame][2]
[t=02:49:41.129922][f=0084866] [Game::~CGame][3]
[t=02:49:41.130147][f=0084866] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    5533072 bytes sent   in 62189 packets (88.972 bytes/packet)
    31584238 bytes recv'd in 67395 packets (468.644 bytes/packet)
    {0.115x, 0.013x} relative protocol overhead {up, down}
    190533 incoming chunks dropped, 152616 outgoing chunks resent
    80039 incoming chunks processed

[t=02:49:41.130385][f=0084866] [SpringApp::Reload][5]
[t=02:49:41.130444][f=0084866] [SpringApp::Reload][6]
------- TRUNCATED -------
[t=05:06:21.274328][f=0030252] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=05:06:21.274596][f=0030252] [~CPathCache(64x48)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=2
[t=05:06:21.274697][f=0030252] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=05:06:21.287776][f=0030252] [~CRectangleOverlapHandler] 10% overlap reduction
[t=05:06:21.322265][f=0030252] [LosHandler::Kill] raycast instance cache-{hits,misses}={157067,375139}; shared=3%; cached=26%
[t=05:06:21.327886][f=0030252] [Game::KillSimulation][4]
[t=05:06:21.715674][f=0030252] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=05:06:21.715767][f=0030252] [Game::~CGame][2]
[t=05:06:21.715786][f=0030252] [Game::~CGame][3]
[t=05:06:21.715960][f=0030252] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2172126 bytes sent   in 26077 packets (83.297 bytes/packet)
    12868651 bytes recv'd in 26345 packets (488.467 bytes/packet)
    {0.107x, 0.012x} relative protocol overhead {up, down}
    74174 incoming chunks dropped, 65730 outgoing chunks resent
    31195 incoming chunks processed

[t=05:06:21.716063][f=0030252] [SpringApp::Reload][5]
[t=05:06:21.716122][f=0030252] [SpringApp::Reload][6]
[t=05:06:21.716137][f=0030252] [VFS] [SpringVFS::UnMapArchives<this=000002323f74ba80>(reload=1)] (#mod=8179 #map=61 #menu=2886)
[t=05:06:21.724006][f=0030252] Scanning: D:\AA-Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=05:06:21.724640][f=0030252] Scanning: D:\AA-Steam\steamapps\common\Zero-K\maps
[t=05:06:21.725122][f=0030252] Scanning: D:\AA-Steam\steamapps\common\Zero-K\games
[t=05:06:21.725310][f=0030252] Scanning: D:\AA-Steam\steamapps\common\Zero-K\packages
[t=05:06:21.741204][f=0030252] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[t=05:06:21.741221][f=0030252] [SpringApp::Reload][7]
[t=05:06:21.742542][f=0030252] [SpringApp::Reload][8]
[t=05:06:21.742877][f=0030252] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=05:06:21.743101][f=0030252] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=05:06:21.743137][f=0030252] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=05:06:21.743171][f=0030252] [Sound] [Sound::InitThread][1]
[t=05:06:21.743209][f=0030252] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=05:06:21.753460][f=0030252] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=05:06:21.753486][f=0030252] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek High Definition Audio)"
[t=05:06:21.753518][f=0030252] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Reproduktory (Realtek High Definition Audio)"
[t=05:06:21.753541][f=0030252] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=05:06:21.797397][f=0030252] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=05:06:21.798737][f=0030252] [Sound] [Sound::OpenLoopbackDevice] device=000002320450c030(default) context=000002330c890120  numChannels=2 frameSize=8
[t=05:06:21.798774][f=0030252] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=05:06:21.798813][f=0030252] [Sound]   Vendor:         OpenAL Community
[t=05:06:21.798826][f=0030252] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=05:06:21.798844][f=0030252] [Sound]   Renderer:       OpenAL Soft
[t=05:06:21.798904][f=0030252] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=05:06:21.798950][f=0030252] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=05:06:21.798968][f=0030252] [Sound]   Devices:
[t=05:06:21.802557][f=0030252] [Sound]     [OpenAL Soft on Reproduktory (Realtek High Definition Audio)]
[t=05:06:21.802574][f=0030252] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=05:06:21.802615][f=0030252] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=05:06:21.802642][f=0030252] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=05:06:21.803749][f=0030252] [Sound]   EFX Enabled: yes
[t=05:06:21.803768][f=0030252] [Sound] [Sound::UpdateThread][2]
[t=05:06:21.843624][f=0030252] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[t=05:06:21.843813][f=0030252] [SpringApp::Reload][10]
[t=05:06:21.843959][f=-000001] [SpringApp::Reload][11]
[t=05:06:21.843990][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.4.0"
[t=05:06:21.844664][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002323f74ba80>(arName="Chobby v1.12.4.0", overwrite=false)] section=3 cached=1
[t=05:06:21.846406][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002323f74ba80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=05:06:21.846675][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002323f74ba80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=05:06:21.846825][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002323f74ba80>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=05:06:21.943860][f=-000001] [SpringApp::Reload][12] #script=0
[t=05:06:21.944246][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000002327d73e3d0
[t=05:06:21.944295][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[t=05:06:21.958500][f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0
[t=05:06:21.958526][f=-000001] [SpringApp::Reload][13] reloadCount=20

[t=05:06:21.958976][f=-000001] TotalHideLobbyInterface, false
[t=05:06:21.968728][f=-000001] Warning: Couldn't find texture "LuaMenu/Images/MinimapThumbnailsFool's_mate_v0.6.jpg"!
[t=05:06:24.485328][f=-000001] ValidatePlayerList: Remove, _hac4ik_
[t=05:06:45.492372][f=-000001] Quitting...
[t=05:06:45.542956][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=05:06:45.542978][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=05:06:45.560652][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=05:06:45.560673][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.470, 0.157}, {2.111, 0.704}}ms
[t=05:06:45.560690][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.164, 0.164, 0.164, 0.164}, {1.010, 1.010, 1.010, 1.010}}ms
[t=05:06:45.560707][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.161, 0.161, 0.161, 0.161}, {0.977, 0.977, 0.977, 0.977}}ms
[t=05:06:45.560743][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.144, 0.144, 0.144, 0.144}, {0.123, 0.123, 0.123, 0.123}}ms
[t=05:06:45.560771][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=05:06:45.560810][f=-000001] [SpringApp::Kill][2]
[t=05:06:45.561790][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=05:06:45.562302][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=05:06:45.562337][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=05:06:45.562439][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002330c890120 dev=000002320450c030
[t=05:06:45.562633][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002330c890120 dev=000002320450c030
[t=05:06:45.562648][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002330c890120)]
[t=05:06:45.563379][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002320450c030)]
[t=05:06:45.563442][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=05:06:45.595639][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=05:06:45.598478][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=05:06:45.602084][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=05:06:45.776711][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 94988902, 0.0} allocedSize{int+, int-, ext}={0, 0, 12078880809}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0152}
[t=05:06:45.780276][f=-000001] [SpringApp::Kill][3]
[t=05:06:45.780296][f=-000001] [SpringApp::Kill][4] font=000002323f60c100
[t=05:06:45.788628][f=-000001] [SpringApp::Kill][5]
[t=05:06:45.791614][f=-000001] [SpringApp::Kill][6]
[t=05:06:45.791630] [SpringApp::Kill][7]
[t=05:06:45.791690] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {16960, 65536, 65536}, EBO = {0, 131072, 131072}
[t=05:06:45.791773] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {10382, 1048576, 1048576}, EBO = {20736, 2097152, 2097152}
[t=05:06:45.791792] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=05:06:45.791806] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=05:06:45.791833] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {8604, 65536, 65536}, EBO = {12906, 262144, 262144}
[t=05:06:45.791852] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=05:06:45.791866] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {7216, 1048576, 1048576}, EBO = {10824, 2097152, 2097152}
[t=05:06:45.791919] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {189452, 1048576, 1048576}, EBO = {284178, 2097152, 2097152}
[t=05:06:45.791942] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=05:06:45.791959] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=05:06:45.791973] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=05:06:45.791997] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1360, 1048576, 1048576}, EBO = {2040, 2097152, 2097152}
[t=05:06:45.792012] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {6552, 1048576, 1048576}, EBO = {9828, 2097152, 2097152}
[t=05:06:45.894915] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=05:06:45.894934] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=05:06:45.894943] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=05:06:45.894968] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8460
[t=05:06:45.894977] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=05:06:45.895478] [VFS] [SpringVFS::DeleteArchives<this=000002323f74ba80>]
[t=05:06:45.895491] [VFS] [SpringVFS::DeleteArchives<this=000002323f74ba80>(section=0)] #archives[section]=0 #files[section]=0
[t=05:06:45.895503] [VFS] [SpringVFS::DeleteArchives<this=000002323f74ba80>(section=1)] #archives[section]=0 #files[section]=0
[t=05:06:45.895523] [VFS] [SpringVFS::DeleteArchives<this=000002323f74ba80>(section=2)] #archives[section]=4 #files[section]=437
[t=05:06:45.895537] [VFS]   archive=D:\AA-Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000023204cd0fd0)
[t=05:06:45.895689] [VFS]   archive=D:\AA-Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002323f928a90)
[t=05:06:45.895785] [VFS]   archive=D:\AA-Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002323f928930)
[t=05:06:45.895857] [VFS]   archive=D:\AA-Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (000002323f9289e0)
[t=05:06:45.895947] [VFS] [SpringVFS::DeleteArchives<this=000002323f74ba80>(section=3)] #archives[section]=0 #files[section]=2886
[t=05:06:45.896124] [VFS] [SpringVFS::DeleteArchives<this=000002323f74ba80>(section=4)] #archives[section]=0 #files[section]=0
[t=05:06:45.896136] [VFS] [SpringVFS::DeleteArchives<this=000002323f74ba80>(section=5)] #archives[section]=1 #files[section]=0
[t=05:06:45.896158] [VFS]   archive=D:\AA-Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000023204cd0000)
[t=05:06:45.898185] [VFS] [SpringVFS::DeleteArchives<this=000002323f74ba80>(section=6)] #archives[section]=10 #files[section]=0
[t=05:06:45.898201] [VFS]   archive=D:\AA-Steam\steamapps\common\Zero-K\maps\AlphabetSiegev1.20.sd7 (000002327d1bbc00)
[t=05:06:45.898507] [VFS]   archive=D:\AA-Steam\steamapps\common\Zero-K\maps\banana_republic_v1.0.1.sd7 (000002333a0428d0)
[t=05:06:45.900838] [VFS]   archive=D:\AA-Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (00000233e71f54b0)
[t=05:06:45.908467] [VFS]   archive=D:\AA-Steam\steamapps\common\Zero-K\maps\folsomdamdeluxev4.sd7 (0000023325d8d960)
[t=05:06:45.909023] [VFS]   archive=D:\AA-Steam\steamapps\common\Zero-K\maps\deltasiegedry_deluxe_v3.sd7 (000002333a00d180)
[t=05:06:45.914636] [VFS]   archive=D:\AA-Steam\steamapps\common\Zero-K\maps\Grts_Messa_008.sd7 (0000023325da7d60)
[t=05:06:45.915035] [VFS]   archive=D:\AA-Steam\steamapps\common\Zero-K\maps\Ditched_V1.sd7 (0000023325da00b0)
[t=05:06:45.915213] [VFS]   archive=D:\AA-Steam\steamapps\common\Zero-K\maps\shallow_straits_v1.sd7 (0000023371cce9c0)
[t=05:06:45.920146] [VFS]   archive=D:\AA-Steam\steamapps\common\Zero-K\maps\death_valley_v1.sd7 (00000233e71e5b50)
[t=05:06:45.934961] [VFS]   archive=D:\AA-Steam\steamapps\common\Zero-K\maps\all_that_glitters_v1.2.sd7 (0000023325d91b00)
[t=05:06:45.941781] [VFS] [SpringVFS::DeleteArchives<this=000002323f74ba80>(section=7)] #archives[section]=0 #files[section]=0
[t=05:06:45.941820] [VFS] [SpringVFS::DeleteArchives<this=000002323f74ba80>(section=8)] #archives[section]=1 #files[section]=0
[t=05:06:45.941833] [VFS]   archive=D:\AA-Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000002323f9285c0)
[t=05:06:45.943661] [SpringApp::Kill][8]
[t=05:06:45.943679] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=05:06:45.943692] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f2ee7430 (joinable=1)
[t=05:06:45.943701] [WatchDog::Uninstall][2]
[t=05:06:46.388375] [WatchDog::Uninstall][3]
[t=05:06:46.388392] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited