Open Chobbyla opened 7 months ago
infolog_full.txt (truncated):
[t=00:00:00.058253] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.058282] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.067717] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.067939] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.253988] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.254045] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.254100] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.254123] [t=00:00:00.254132] Enable or disable log sections using the LogSections configuration key [t=00:00:00.254142] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.254151] Use "none" to disable the default log sections. [t=00:00:00.254160] ============== </Log Sections> ============== [t=00:00:00.254187] ============== <User Config> ============== [t=00:00:00.254315] AllowDeferredMapRendering = 1 [t=00:00:00.254324] AllowDeferredModelRendering = 1 [t=00:00:00.254330] BumpWaterAnisotropy = 2 [t=00:00:00.254336] BumpWaterBlurReflection = 1 [t=00:00:00.254341] BumpWaterDepthBits = 32 [t=00:00:00.254346] BumpWaterReflection = 2 [t=00:00:00.254351] BumpWaterTexSizeReflection = 256 [t=00:00:00.254358] CamFreeScrollSpeed = 50 [t=00:00:00.254363] CamMode = 1 [t=00:00:00.254383] DualScreenMiniMapOnLeft = 1 [t=00:00:00.254390] EdgeMoveDynamic = 0 [t=00:00:00.254395] EdgeMoveWidth = 0.003 [t=00:00:00.254400] FPSFOV = 90 [t=00:00:00.254405] FPSScrollSpeed = 50 [t=00:00:00.254412] FontSize = 18 [t=00:00:00.254417] GrassDetail = 0 [t=00:00:00.254422] GroundDecals = 5 [t=00:00:00.254427] GroundDetail = 120 [t=00:00:00.254433] GroundScarAlphaFade = 1 [t=00:00:00.254438] HangTimeout = 30 [t=00:00:00.254444] HardwareCursor = 1 [t=00:00:00.254450] InitialNetworkTimeout = 0 [t=00:00:00.254466] LinkIncomingMaxPacketRate = 512 [t=00:00:00.254473] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.254479] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.254484] LinkOutgoingBandwidth = 131072 [t=00:00:00.254491] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.254496] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.254501] MSAALevel = 8 [t=00:00:00.254507] MaxParticles = 25000 [t=00:00:00.254512] MaxSounds = 32 [t=00:00:00.254518] MaximumTransmissionUnit = 0 [t=00:00:00.254534] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.254540] MiniMapMarker = 0 [t=00:00:00.254546] MouseDragScrollThreshold = 0 [t=00:00:00.254551] NetworkLossFactor = 1 [t=00:00:00.254558] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.254563] OverheadScrollSpeed = 50 [t=00:00:00.254569] ReconnectTimeout = 0 [t=00:00:00.254574] RotOverheadScrollSpeed = 50 [t=00:00:00.254580] RotateLogFiles = 1 [t=00:00:00.254585] ShadowMapSize = 8192 [t=00:00:00.254591] Shadows = 1 [t=00:00:00.254606] ShowClock = 0 [t=00:00:00.254613] SoftParticles = 2 [t=00:00:00.254618] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.254624] UnitIconDist = 151 [t=00:00:00.254631] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.254636] UseLuaMemPools = 0 [t=00:00:00.254641] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.254648] VFSCacheArchiveFiles = 0 [t=00:00:00.254653] VSync = 0 [t=00:00:00.254658] Water = 4 [t=00:00:00.254664] XResolution = 1920 [t=00:00:00.254668] YResolution = 1080 [t=00:00:00.254715] snd_volmaster = 11 [t=00:00:00.254729] ============== </User Config> ============== [t=00:00:00.254736] ============== <User System> ============== [t=00:00:00.254742] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.254750] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.254759] Compiler Version: gcc-13.2.0 [t=00:00:00.254791] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.254861] Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics ; 32657MB RAM, 35742MB pagefile [t=00:00:00.254870] Binary Word Size: 64-bit (native) [t=00:00:00.254876] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.254882] Physical CPU Cores: 6 [t=00:00:00.254887] Logical CPU Cores: 12 [t=00:00:00.254892] ============== </User System> ============== [t=00:00:00.255088] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.255096] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.255101] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.255119] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.255126] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.258045] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.258062] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.271080] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.292354] Display (Generic PnP Monitor)=1 modes=118 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.292373] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.292415] [ 9] 1680x1050x24bpp@165Hz [t=00:00:00.292425] [15] 1600x1024x24bpp@165Hz [t=00:00:00.292436] [21] 1600x900x24bpp@165Hz [t=00:00:00.292445] [27] 1440x1080x24bpp@165Hz [t=00:00:00.292455] [35] 1440x900x24bpp@165Hz [t=00:00:00.292462] [40] 1366x768x24bpp@165Hz [t=00:00:00.292471] [45] 1360x768x24bpp@165Hz [t=00:00:00.292480] [50] 1280x1024x24bpp@165Hz [t=00:00:00.292489] [56] 1280x960x24bpp@165Hz [t=00:00:00.292496] [61] 1280x800x24bpp@165Hz [t=00:00:00.292525] [66] 1280x768x24bpp@165Hz [t=00:00:00.292534] [71] 1280x720x24bpp@165Hz [t=00:00:00.292542] [78] 1176x664x24bpp@60Hz [t=00:00:00.292550] [81] 1152x864x24bpp@165Hz [t=00:00:00.292558] [86] 1024x768x24bpp@165Hz [t=00:00:00.292567] [93] 800x600x24bpp@165Hz [t=00:00:00.292576] [101] 720x576x24bpp@165Hz [t=00:00:00.292584] [106] 720x480x24bpp@165Hz [t=00:00:00.292592] [112] 640x480x24bpp@165Hz [t=00:00:00.666896] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.668070] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.668087] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.692945] [GR::LogVersionInfo] [t=00:00:00.692970] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.692980] GL version : 4.6.0 NVIDIA 546.33 [t=00:00:00.692987] GL vendor : NVIDIA Corporation [t=00:00:00.693040] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.693052] GLSL version: 4.60 NVIDIA [t=00:00:00.693059] GLEW version: 2.1.0 [t=00:00:00.693065] GPU memory : 12288MB (total) / 8445MB (available) [t=00:00:00.693146] SDL swap-int: 1 [t=00:00:00.693153] SDL driver : windows [t=00:00:00.693160] [t=00:00:00.693166] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.693173] GLSL shader support : 1 [t=00:00:00.693181] GL4 support : 1 [t=00:00:00.693187] FBO extension support : 1 [t=00:00:00.693229] NVX GPU mem-info support : 1 [t=00:00:00.693240] ATI GPU mem-info support : 0 [t=00:00:00.693254] Texture clamping to edge : 1 [t=00:00:00.693262] NPOT-texture support : 1 (1) [t=00:00:00.693269] S3TC/DXT1 texture support : 1/1 [t=00:00:00.693276] texture query-LOD support : 1 (1) [t=00:00:00.693282] MSAA frame-buffer support : 1 (1) [t=00:00:00.693287] Z-buffer depth : 32 (-) [t=00:00:00.693298] primitive-restart support : 1 (1) [t=00:00:00.693323] clip-space control support: 1 (1) [t=00:00:00.693331] seamless cube-map support : 1 (1) [t=00:00:00.693336] frag-depth layout support : 1 (1) [t=00:00:00.693341] persistent maps support : 1 (1) [t=00:00:00.693348] explicit attribs location : 1 (1) [t=00:00:00.693353] multi draw indirect : 1 (-) [t=00:00:00.693360] array textures : 1 (-) [t=00:00:00.693365] buffer copy support : 1 (-) [t=00:00:00.693371] indirect draw : 1 (-) [t=00:00:00.693377] base instance : 1 (-) [t=00:00:00.693394] [t=00:00:00.693401] max. FBO samples : 32 [t=00:00:00.693406] max. FS/program texture slots : 32/192 [t=00:00:00.693411] max. texture size : 32768 [t=00:00:00.693422] max. texture anisotropy level : 16.000000 [t=00:00:00.693427] max. vec4 varyings/attributes : 31/16 [t=00:00:00.693432] max. draw-buffers : 8 [t=00:00:00.693437] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.693442] max. uniform buffer-bindings : 84 [t=00:00:00.693458] max. uniform block-size : 64KB [t=00:00:00.693465] max. storage buffer-bindings : 96 [t=00:00:00.693470] max. storage block-size : 2047MB [t=00:00:00.693475] [t=00:00:00.693479] enable AMD-hacks : 0 [t=00:00:00.693485] compress MIP-maps: 0 [t=00:00:00.693518] Number of compressed texture formats: 23 [t=00:00:00.693551] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.693581] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.693798] [GR::UpdateGLConfigs] [t=00:00:00.693850] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.693858] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.695052] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.695066] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.695072] [GR::InitGLState] [t=00:00:00.695125] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.783978] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.789862] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:00.790431] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.796854] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.796904] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.797363] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.800910] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.800942] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.801154] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.801398] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.810379] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.811438] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.812220] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.812496] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.856043] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [t=00:00:00.856062] [VFS] [SpringVFS::ReserveArchives<this=0000021919e29cf0>] [t=00:00:00.856195] [VFS] [SpringVFS::AddArchive<this=0000021919e29cf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.860773] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021919e29cf0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.860796] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.015597] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.016299] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.016523] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.016674] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.017581] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.017600] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.028007] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.028100] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.028720][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.028866][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.029179][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.029218][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.029232][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.029331][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.052798][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.052823][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (NVIDIA Broadcast)" [t=00:00:01.052832][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VG248 (NVIDIA High Definition Audio)" [t=00:00:01.052886][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (Logitech G535 Gaming Headset)" [t=00:00:01.052905][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.076424][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.078624][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000219571c84d0(default) context=0000021919e3eb50 numChannels=2 frameSize=8 [t=00:00:01.078650][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.078689][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.078699][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.078707][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.078735][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.078772][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.078784][f=-000001] [Sound] Devices: [t=00:00:01.086527][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (Logitech G535 Gaming Headset)] [t=00:00:01.086562][f=-000001] [Sound] [OpenAL Soft on Speakers (NVIDIA Broadcast)] [t=00:00:01.086669][f=-000001] [Sound] [OpenAL Soft on VG248 (NVIDIA High Definition Audio)] [t=00:00:01.086696][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.086712][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.087481][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.087498][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.135722][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 407041 MB [t=00:00:01.139634][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.139659][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.139674][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-07_21-26-13-544_Tropical-v2_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data... [t=00:00:01.370489][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.381820][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.382327][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:01.382792][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 243ms [t=00:00:01.382831][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:06.651924][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:06.652121][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:06.652145][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:06.652164][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:06.682573][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:06.682616][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{12.204, 2.441}, {2.649, 0.530}}ms [t=00:00:06.682686][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.047, 0.047, 0.047, 0.047}, {1.228, 1.228, 1.228, 1.228}}ms [t=00:00:06.682708][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.167, 0.167, 0.167, 0.167}}ms [t=00:00:06.682726][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.321, 0.321, 0.321, 0.321}}ms [t=00:00:06.682746][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{11.340, 11.340, 11.340, 11.340}, {0.363, 0.363, 0.363, 0.363}}ms [t=00:00:06.682790][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.713, 0.713, 0.713, 0.713}, {0.571, 0.571, 0.571, 0.571}}ms [t=00:00:06.682807][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:06.682821][f=-000001] [SpringApp::Kill][2] [t=00:00:06.686624][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:06.713335][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:06.713371][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:06.713477][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000021919e3eb50 dev=00000219571c84d0 [t=00:00:06.713570][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000021919e3eb50 dev=00000219571c84d0 [t=00:00:06.713588][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000021919e3eb50)] [t=00:00:06.714813][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000219571c84d0)] [t=00:00:06.714885][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:06.739132][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:06.739566][f=-000001] [SpringApp::Kill][3] [t=00:00:06.739591][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:06.739602][f=-000001] [SpringApp::Kill][4] font=0000021919d96f40 [t=00:00:06.740346][f=-000001] [SpringApp::Kill][5] [t=00:00:06.740455][f=-000001] [SpringApp::Kill][6] [t=00:00:06.740465] [SpringApp::Kill][7] [t=00:00:06.740654] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.740670] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.740679] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:06.740702] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.740712] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:06.740720] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.740729] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.740748] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.740757] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:06.740765] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.740783] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.740792] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:06.740800] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.853126] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:06.853211] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:06.853225] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:06.853234] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:06.853675] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>] [t=00:00:06.853693] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:06.853707] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:06.853748] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:06.853764] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002195728fec0) [t=00:00:06.853887] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:06.853929] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:06.853950] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:06.853963] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:06.853975] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:06.853988] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:06.854141] [SpringApp::Kill][8] [t=00:00:06.854170] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:06.854188] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68e7880b0 (joinable=1) [t=00:00:06.854198] [WatchDog::Uninstall][2] [t=00:00:07.260904] [WatchDog::Uninstall][3] [t=00:00:07.260923] [SpringApp::Kill][9]
infolog_full.txt (truncated):