ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #101301

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

[t=00:00:00.058253] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.058282] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.067717] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.067939] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.253988] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.254045] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.254100]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.254123]   
[t=00:00:00.254132]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.254142]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.254151]   Use "none" to disable the default log sections.
[t=00:00:00.254160] ============== </Log Sections> ==============

[t=00:00:00.254187] ============== <User Config> ==============
[t=00:00:00.254315]   AllowDeferredMapRendering = 1
[t=00:00:00.254324]   AllowDeferredModelRendering = 1
[t=00:00:00.254330]   BumpWaterAnisotropy = 2
[t=00:00:00.254336]   BumpWaterBlurReflection = 1
[t=00:00:00.254341]   BumpWaterDepthBits = 32
[t=00:00:00.254346]   BumpWaterReflection = 2
[t=00:00:00.254351]   BumpWaterTexSizeReflection = 256
[t=00:00:00.254358]   CamFreeScrollSpeed = 50
[t=00:00:00.254363]   CamMode = 1
[t=00:00:00.254383]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.254390]   EdgeMoveDynamic = 0
[t=00:00:00.254395]   EdgeMoveWidth = 0.003
[t=00:00:00.254400]   FPSFOV = 90
[t=00:00:00.254405]   FPSScrollSpeed = 50
[t=00:00:00.254412]   FontSize = 18
[t=00:00:00.254417]   GrassDetail = 0
[t=00:00:00.254422]   GroundDecals = 5
[t=00:00:00.254427]   GroundDetail = 120
[t=00:00:00.254433]   GroundScarAlphaFade = 1
[t=00:00:00.254438]   HangTimeout = 30
[t=00:00:00.254444]   HardwareCursor = 1
[t=00:00:00.254450]   InitialNetworkTimeout = 0
[t=00:00:00.254466]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.254473]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.254479]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.254484]   LinkOutgoingBandwidth = 131072
[t=00:00:00.254491]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.254496]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.254501]   MSAALevel = 8
[t=00:00:00.254507]   MaxParticles = 25000
[t=00:00:00.254512]   MaxSounds = 32
[t=00:00:00.254518]   MaximumTransmissionUnit = 0
[t=00:00:00.254534]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.254540]   MiniMapMarker = 0
[t=00:00:00.254546]   MouseDragScrollThreshold = 0
[t=00:00:00.254551]   NetworkLossFactor = 1
[t=00:00:00.254558]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.254563]   OverheadScrollSpeed = 50
[t=00:00:00.254569]   ReconnectTimeout = 0
[t=00:00:00.254574]   RotOverheadScrollSpeed = 50
[t=00:00:00.254580]   RotateLogFiles = 1
[t=00:00:00.254585]   ShadowMapSize = 8192
[t=00:00:00.254591]   Shadows = 1
[t=00:00:00.254606]   ShowClock = 0
[t=00:00:00.254613]   SoftParticles = 2
[t=00:00:00.254618]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.254624]   UnitIconDist = 151
[t=00:00:00.254631]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.254636]   UseLuaMemPools = 0
[t=00:00:00.254641]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.254648]   VFSCacheArchiveFiles = 0
[t=00:00:00.254653]   VSync = 0
[t=00:00:00.254658]   Water = 4
[t=00:00:00.254664]   XResolution = 1920
[t=00:00:00.254668]   YResolution = 1080
[t=00:00:00.254715]   snd_volmaster = 11
[t=00:00:00.254729] ============== </User Config> ==============

[t=00:00:00.254736] ============== <User System> ==============
[t=00:00:00.254742]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.254750]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.254759]        Compiler Version: gcc-13.2.0
[t=00:00:00.254791]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.254861]         Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics         ; 32657MB RAM, 35742MB pagefile
[t=00:00:00.254870]        Binary Word Size: 64-bit (native)
[t=00:00:00.254876]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.254882]      Physical CPU Cores: 6
[t=00:00:00.254887]       Logical CPU Cores: 12
[t=00:00:00.254892] ============== </User System> ==============

[t=00:00:00.255088] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.255096]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.255101]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.255119]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.255126]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.258045] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.258062] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.271080] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.292354]     Display (Generic PnP Monitor)=1 modes=118 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.292373]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.292415]         [ 9] 1680x1050x24bpp@165Hz
[t=00:00:00.292425]         [15] 1600x1024x24bpp@165Hz
[t=00:00:00.292436]         [21] 1600x900x24bpp@165Hz
[t=00:00:00.292445]         [27] 1440x1080x24bpp@165Hz
[t=00:00:00.292455]         [35] 1440x900x24bpp@165Hz
[t=00:00:00.292462]         [40] 1366x768x24bpp@165Hz
[t=00:00:00.292471]         [45] 1360x768x24bpp@165Hz
[t=00:00:00.292480]         [50] 1280x1024x24bpp@165Hz
[t=00:00:00.292489]         [56] 1280x960x24bpp@165Hz
[t=00:00:00.292496]         [61] 1280x800x24bpp@165Hz
[t=00:00:00.292525]         [66] 1280x768x24bpp@165Hz
[t=00:00:00.292534]         [71] 1280x720x24bpp@165Hz
[t=00:00:00.292542]         [78] 1176x664x24bpp@60Hz
[t=00:00:00.292550]         [81] 1152x864x24bpp@165Hz
[t=00:00:00.292558]         [86] 1024x768x24bpp@165Hz
[t=00:00:00.292567]         [93] 800x600x24bpp@165Hz
[t=00:00:00.292576]         [101] 720x576x24bpp@165Hz
[t=00:00:00.292584]         [106] 720x480x24bpp@165Hz
[t=00:00:00.292592]         [112] 640x480x24bpp@165Hz
[t=00:00:00.666896] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.668070] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.668087] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.692945] [GR::LogVersionInfo]
[t=00:00:00.692970]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.692980]     GL version  : 4.6.0 NVIDIA 546.33
[t=00:00:00.692987]     GL vendor   : NVIDIA Corporation
[t=00:00:00.693040]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.693052]     GLSL version: 4.60 NVIDIA
[t=00:00:00.693059]     GLEW version: 2.1.0
[t=00:00:00.693065]     GPU memory  : 12288MB (total) / 8445MB (available)
[t=00:00:00.693146]     SDL swap-int: 1
[t=00:00:00.693153]     SDL driver  : windows
[t=00:00:00.693160]     
[t=00:00:00.693166]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.693173]     GLSL shader support       : 1
[t=00:00:00.693181]     GL4 support               : 1
[t=00:00:00.693187]     FBO extension support     : 1
[t=00:00:00.693229]     NVX GPU mem-info support  : 1
[t=00:00:00.693240]     ATI GPU mem-info support  : 0
[t=00:00:00.693254]     Texture clamping to edge  : 1
[t=00:00:00.693262]     NPOT-texture support      : 1 (1)
[t=00:00:00.693269]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.693276]     texture query-LOD support : 1 (1)
[t=00:00:00.693282]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.693287]     Z-buffer depth            : 32 (-)
[t=00:00:00.693298]     primitive-restart support : 1 (1)
[t=00:00:00.693323]     clip-space control support: 1 (1)
[t=00:00:00.693331]     seamless cube-map support : 1 (1)
[t=00:00:00.693336]     frag-depth layout support : 1 (1)
[t=00:00:00.693341]     persistent maps support   : 1 (1)
[t=00:00:00.693348]     explicit attribs location : 1 (1)
[t=00:00:00.693353]     multi draw indirect       : 1 (-)
[t=00:00:00.693360]     array textures            : 1 (-)
[t=00:00:00.693365]     buffer copy support       : 1 (-)
[t=00:00:00.693371]     indirect draw             : 1 (-)
[t=00:00:00.693377]     base instance             : 1 (-)
[t=00:00:00.693394]     
[t=00:00:00.693401]     max. FBO samples              : 32
[t=00:00:00.693406]     max. FS/program texture slots : 32/192
[t=00:00:00.693411]     max. texture size             : 32768
[t=00:00:00.693422]     max. texture anisotropy level : 16.000000
[t=00:00:00.693427]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.693432]     max. draw-buffers             : 8
[t=00:00:00.693437]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.693442]     max. uniform buffer-bindings  : 84
[t=00:00:00.693458]     max. uniform block-size       : 64KB
[t=00:00:00.693465]     max. storage buffer-bindings  : 96
[t=00:00:00.693470]     max. storage block-size       : 2047MB
[t=00:00:00.693475]     
[t=00:00:00.693479]     enable AMD-hacks : 0
[t=00:00:00.693485]     compress MIP-maps: 0
[t=00:00:00.693518]     Number of compressed texture formats: 23
[t=00:00:00.693551]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.693581] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.693798] [GR::UpdateGLConfigs]
[t=00:00:00.693850] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.693858] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.695052] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.695066] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.695072] [GR::InitGLState]
[t=00:00:00.695125] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.783978] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.789862] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:00.790431] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.796854] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.796904] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.797363] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.800910] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.800942] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.801154] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.801398] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.810379] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.811438] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.812220] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.812496] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.856043] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms
[t=00:00:00.856062] [VFS] [SpringVFS::ReserveArchives<this=0000021919e29cf0>]
[t=00:00:00.856195] [VFS] [SpringVFS::AddArchive<this=0000021919e29cf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.860773] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021919e29cf0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.860796] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.015597] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.016299] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.016523] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.016674] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.017581] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.017600] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.028007] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.028100] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.028720][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.028866][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.029179][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.029218][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.029232][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.029331][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.052798][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.052823][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (NVIDIA Broadcast)"
[t=00:00:01.052832][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VG248 (NVIDIA High Definition Audio)"
[t=00:00:01.052886][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (Logitech G535 Gaming Headset)"
[t=00:00:01.052905][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.076424][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.078624][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000219571c84d0(default) context=0000021919e3eb50  numChannels=2 frameSize=8
[t=00:00:01.078650][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.078689][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.078699][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.078707][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.078735][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.078772][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.078784][f=-000001] [Sound]   Devices:
[t=00:00:01.086527][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (Logitech G535 Gaming Headset)]
[t=00:00:01.086562][f=-000001] [Sound]     [OpenAL Soft on Speakers (NVIDIA Broadcast)]
[t=00:00:01.086669][f=-000001] [Sound]     [OpenAL Soft on VG248 (NVIDIA High Definition Audio)]
[t=00:00:01.086696][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.086712][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.087481][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.087498][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.135722][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 407041 MB
[t=00:00:01.139634][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.139659][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.139674][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-07_21-26-13-544_Tropical-v2_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data...
[t=00:00:01.370489][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.381820][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.382327][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.382792][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 243ms
[t=00:00:01.382831][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:06.651924][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:06.652121][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:06.652145][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:06.652164][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:06.682573][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:06.682616][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{12.204, 2.441}, {2.649, 0.530}}ms
[t=00:00:06.682686][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.047, 0.047, 0.047, 0.047}, {1.228, 1.228, 1.228, 1.228}}ms
[t=00:00:06.682708][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.167, 0.167, 0.167, 0.167}}ms
[t=00:00:06.682726][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.321, 0.321, 0.321, 0.321}}ms
[t=00:00:06.682746][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{11.340, 11.340, 11.340, 11.340}, {0.363, 0.363, 0.363, 0.363}}ms
[t=00:00:06.682790][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.713, 0.713, 0.713, 0.713}, {0.571, 0.571, 0.571, 0.571}}ms
[t=00:00:06.682807][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:06.682821][f=-000001] [SpringApp::Kill][2]
[t=00:00:06.686624][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:06.713335][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:06.713371][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:06.713477][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000021919e3eb50 dev=00000219571c84d0
[t=00:00:06.713570][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000021919e3eb50 dev=00000219571c84d0
[t=00:00:06.713588][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000021919e3eb50)]
[t=00:00:06.714813][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000219571c84d0)]
[t=00:00:06.714885][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:06.739132][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:06.739566][f=-000001] [SpringApp::Kill][3]
[t=00:00:06.739591][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:06.739602][f=-000001] [SpringApp::Kill][4] font=0000021919d96f40
[t=00:00:06.740346][f=-000001] [SpringApp::Kill][5]
[t=00:00:06.740455][f=-000001] [SpringApp::Kill][6]
[t=00:00:06.740465] [SpringApp::Kill][7]
[t=00:00:06.740654] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.740670] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.740679] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:06.740702] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.740712] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:06.740720] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.740729] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.740748] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.740757] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:06.740765] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.740783] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.740792] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:06.740800] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.853126] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:06.853211] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:06.853225] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:06.853234] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:06.853675] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>]
[t=00:00:06.853693] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:06.853707] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:06.853748] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:06.853764] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002195728fec0)
[t=00:00:06.853887] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:06.853929] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:06.853950] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:06.853963] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:06.853975] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:06.853988] [VFS] [SpringVFS::DeleteArchives<this=0000021919e29cf0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:06.854141] [SpringApp::Kill][8]
[t=00:00:06.854170] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:06.854188] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68e7880b0 (joinable=1)
[t=00:00:06.854198] [WatchDog::Uninstall][2]
[t=00:00:07.260904] [WatchDog::Uninstall][3]
[t=00:00:07.260923] [SpringApp::Kill][9]