ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #101302

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

[t=00:00:00.001783] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.001804] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.009468] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.009667] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.035375] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.035437] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.035491]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.035518]   
[t=00:00:00.035527]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.035538]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.035550]   Use "none" to disable the default log sections.
[t=00:00:00.035559] ============== </Log Sections> ==============

[t=00:00:00.035592] ============== <User Config> ==============
[t=00:00:00.035720]   AllowDeferredMapRendering = 1
[t=00:00:00.035732]   AllowDeferredModelRendering = 1
[t=00:00:00.035743]   BumpWaterAnisotropy = 2
[t=00:00:00.035752]   BumpWaterBlurReflection = 1
[t=00:00:00.035762]   BumpWaterDepthBits = 32
[t=00:00:00.035771]   BumpWaterReflection = 2
[t=00:00:00.035780]   BumpWaterTexSizeReflection = 256
[t=00:00:00.035790]   CamFreeScrollSpeed = 50
[t=00:00:00.035799]   CamMode = 1
[t=00:00:00.035830]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.035842]   EdgeMoveDynamic = 0
[t=00:00:00.035851]   EdgeMoveWidth = 0.003
[t=00:00:00.035861]   FPSFOV = 90
[t=00:00:00.035869]   FPSScrollSpeed = 50
[t=00:00:00.035878]   FontSize = 18
[t=00:00:00.035887]   GrassDetail = 0
[t=00:00:00.035896]   GroundDecals = 5
[t=00:00:00.035904]   GroundDetail = 120
[t=00:00:00.035914]   GroundScarAlphaFade = 1
[t=00:00:00.035923]   HangTimeout = 30
[t=00:00:00.035933]   HardwareCursor = 1
[t=00:00:00.035941]   InitialNetworkTimeout = 0
[t=00:00:00.035970]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.035983]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.035993]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.036003]   LinkOutgoingBandwidth = 131072
[t=00:00:00.036013]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.036023]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.036033]   MSAALevel = 8
[t=00:00:00.036043]   MaxParticles = 25000
[t=00:00:00.036051]   MaxSounds = 32
[t=00:00:00.036059]   MaximumTransmissionUnit = 0
[t=00:00:00.036088]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.036100]   MiniMapMarker = 0
[t=00:00:00.036109]   MouseDragScrollThreshold = 0
[t=00:00:00.036120]   NetworkLossFactor = 1
[t=00:00:00.036129]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.036140]   OverheadScrollSpeed = 50
[t=00:00:00.036149]   ReconnectTimeout = 0
[t=00:00:00.036160]   RotOverheadScrollSpeed = 50
[t=00:00:00.036168]   RotateLogFiles = 1
[t=00:00:00.036179]   ShadowMapSize = 8192
[t=00:00:00.036188]   Shadows = 1
[t=00:00:00.036215]   ShowClock = 0
[t=00:00:00.036227]   SoftParticles = 2
[t=00:00:00.036238]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.036250]   UnitIconDist = 151
[t=00:00:00.036261]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.036273]   UseLuaMemPools = 0
[t=00:00:00.036282]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.036293]   VFSCacheArchiveFiles = 0
[t=00:00:00.036301]   VSync = 0
[t=00:00:00.036311]   Water = 4
[t=00:00:00.036320]   XResolution = 1920
[t=00:00:00.036330]   YResolution = 1080
[t=00:00:00.036390]   snd_volmaster = 11
[t=00:00:00.036413] ============== </User Config> ==============

[t=00:00:00.036425] ============== <User System> ==============
[t=00:00:00.036435]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.036471]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.036487]        Compiler Version: gcc-13.2.0
[t=00:00:00.036549]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.036663]         Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics         ; 32657MB RAM, 34705MB pagefile
[t=00:00:00.036678]        Binary Word Size: 64-bit (native)
[t=00:00:00.036687]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.036696]      Physical CPU Cores: 6
[t=00:00:00.036704]       Logical CPU Cores: 12
[t=00:00:00.036712] ============== </User System> ==============

[t=00:00:00.036909] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.036923]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.036931]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.036963]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.036975]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.041440] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.041462] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.055423] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.077842]     Display (Generic PnP Monitor)=1 modes=118 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.077863]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.077911]         [ 9] 1680x1050x24bpp@165Hz
[t=00:00:00.077923]         [15] 1600x1024x24bpp@165Hz
[t=00:00:00.077930]         [21] 1600x900x24bpp@165Hz
[t=00:00:00.077937]         [27] 1440x1080x24bpp@165Hz
[t=00:00:00.077944]         [35] 1440x900x24bpp@165Hz
[t=00:00:00.077951]         [40] 1366x768x24bpp@165Hz
[t=00:00:00.077957]         [45] 1360x768x24bpp@165Hz
[t=00:00:00.077964]         [50] 1280x1024x24bpp@165Hz
[t=00:00:00.077972]         [56] 1280x960x24bpp@165Hz
[t=00:00:00.077979]         [61] 1280x800x24bpp@165Hz
[t=00:00:00.078009]         [66] 1280x768x24bpp@165Hz
[t=00:00:00.078019]         [71] 1280x720x24bpp@165Hz
[t=00:00:00.078026]         [78] 1176x664x24bpp@60Hz
[t=00:00:00.078036]         [81] 1152x864x24bpp@165Hz
[t=00:00:00.078047]         [86] 1024x768x24bpp@165Hz
[t=00:00:00.078058]         [93] 800x600x24bpp@165Hz
[t=00:00:00.078069]         [101] 720x576x24bpp@165Hz
[t=00:00:00.078078]         [106] 720x480x24bpp@165Hz
[t=00:00:00.078089]         [112] 640x480x24bpp@165Hz
[t=00:00:00.576268] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.577947] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.577979] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.604242] [GR::LogVersionInfo]
[t=00:00:00.604272]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.604281]     GL version  : 4.6.0 NVIDIA 546.33
[t=00:00:00.604289]     GL vendor   : NVIDIA Corporation
[t=00:00:00.604334]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.604345]     GLSL version: 4.60 NVIDIA
[t=00:00:00.604352]     GLEW version: 2.1.0
[t=00:00:00.604362]     GPU memory  : 12288MB (total) / 9824MB (available)
[t=00:00:00.604380]     SDL swap-int: 1
[t=00:00:00.604388]     SDL driver  : windows
[t=00:00:00.604395]     
[t=00:00:00.604402]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.604412]     GLSL shader support       : 1
[t=00:00:00.604419]     GL4 support               : 1
[t=00:00:00.604427]     FBO extension support     : 1
[t=00:00:00.604462]     NVX GPU mem-info support  : 1
[t=00:00:00.604476]     ATI GPU mem-info support  : 0
[t=00:00:00.604491]     Texture clamping to edge  : 1
[t=00:00:00.604499]     NPOT-texture support      : 1 (1)
[t=00:00:00.604507]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.604513]     texture query-LOD support : 1 (1)
[t=00:00:00.604519]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.604525]     Z-buffer depth            : 32 (-)
[t=00:00:00.604534]     primitive-restart support : 1 (1)
[t=00:00:00.604554]     clip-space control support: 1 (1)
[t=00:00:00.604562]     seamless cube-map support : 1 (1)
[t=00:00:00.604567]     frag-depth layout support : 1 (1)
[t=00:00:00.604573]     persistent maps support   : 1 (1)
[t=00:00:00.604579]     explicit attribs location : 1 (1)
[t=00:00:00.604584]     multi draw indirect       : 1 (-)
[t=00:00:00.604590]     array textures            : 1 (-)
[t=00:00:00.604596]     buffer copy support       : 1 (-)
[t=00:00:00.604602]     indirect draw             : 1 (-)
[t=00:00:00.604607]     base instance             : 1 (-)
[t=00:00:00.604631]     
[t=00:00:00.604641]     max. FBO samples              : 32
[t=00:00:00.604649]     max. FS/program texture slots : 32/192
[t=00:00:00.604654]     max. texture size             : 32768
[t=00:00:00.604661]     max. texture anisotropy level : 16.000000
[t=00:00:00.604666]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.604671]     max. draw-buffers             : 8
[t=00:00:00.604677]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.604682]     max. uniform buffer-bindings  : 84
[t=00:00:00.604699]     max. uniform block-size       : 64KB
[t=00:00:00.604707]     max. storage buffer-bindings  : 96
[t=00:00:00.604716]     max. storage block-size       : 2047MB
[t=00:00:00.604724]     
[t=00:00:00.604731]     enable AMD-hacks : 0
[t=00:00:00.604738]     compress MIP-maps: 0
[t=00:00:00.604786]     Number of compressed texture formats: 23
[t=00:00:00.604833]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.604874] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.605139] [GR::UpdateGLConfigs]
[t=00:00:00.605199] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.605206] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.606300] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.606315] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.606321] [GR::InitGLState]
[t=00:00:00.606372] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.730750] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.737079] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.738242] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.745943] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.746109] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.746924] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.750614] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.750636] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.750827] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.751026] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.760981] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.762485] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.763281] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.763639] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.814536] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms
[t=00:00:00.814678] [VFS] [SpringVFS::ReserveArchives<this=000001eea04c8c30>]
[t=00:00:00.814906] [VFS] [SpringVFS::AddArchive<this=000001eea04c8c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.822571] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001eea04c8c30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.822602] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.005442] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.006386] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.006595] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.006676] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.006740] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.007574] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.009694] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.009795] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.010421][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.012212][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.012245][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.012291][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.012384][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.013068][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2.6ms)
[t=00:00:01.032985][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.033026][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (NVIDIA Broadcast)"
[t=00:00:01.033042][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VG248 (NVIDIA High Definition Audio)"
[t=00:00:01.033124][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (Logitech G535 Gaming Headset)"
[t=00:00:01.033147][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.058870][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.061972][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001eea050df70(default) context=000001eee13dbe40  numChannels=2 frameSize=8
[t=00:00:01.062011][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.062075][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.062093][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.062103][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.062155][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.062214][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.062234][f=-000001] [Sound]   Devices:
[t=00:00:01.072975][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (Logitech G535 Gaming Headset)]
[t=00:00:01.073006][f=-000001] [Sound]     [OpenAL Soft on Speakers (NVIDIA Broadcast)]
[t=00:00:01.073065][f=-000001] [Sound]     [OpenAL Soft on VG248 (NVIDIA High Definition Audio)]
[t=00:00:01.073094][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.073113][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.074435][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.074464][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.113488][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 103ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 409642 MB
[t=00:00:01.120812][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.120937][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.120994][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-07_21-26-13-544_Tropical-v2_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data...
[t=00:00:01.375159][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.387029][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.387478][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.387959][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 266ms
[t=00:00:01.387986][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:20.335915][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:20.336086][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:20.336108][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:20.336126][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:20.359734][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:20.359915][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{3.201, 0.640}, {1.976, 0.395}}ms
[t=00:00:20.359993][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.182, 0.182, 0.182, 0.182}, {0.972, 0.972, 0.972, 0.972}}ms
[t=00:00:20.360017][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.265, 0.265, 0.265, 0.265}}ms
[t=00:00:20.360033][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.060, 0.060, 0.060, 0.060}, {0.197, 0.197, 0.197, 0.197}}ms
[t=00:00:20.360051][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.073, 0.073, 0.073, 0.073}, {0.105, 0.105, 0.105, 0.105}}ms
[t=00:00:20.360093][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.833, 2.833, 2.833, 2.833}, {0.438, 0.438, 0.438, 0.438}}ms
[t=00:00:20.360107][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:20.360117][f=-000001] [SpringApp::Kill][2]
[t=00:00:20.361438][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:20.377385][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:20.377413][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:20.377502][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001eee13dbe40 dev=000001eea050df70
[t=00:00:20.377573][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001eee13dbe40 dev=000001eea050df70
[t=00:00:20.377589][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001eee13dbe40)]
[t=00:00:20.378354][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001eea050df70)]
[t=00:00:20.378407][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:20.402274][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:20.402750][f=-000001] [SpringApp::Kill][3]
[t=00:00:20.402780][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:20.402795][f=-000001] [SpringApp::Kill][4] font=000001eee2f16900
[t=00:00:20.405617][f=-000001] [SpringApp::Kill][5]
[t=00:00:20.405767][f=-000001] [SpringApp::Kill][6]
[t=00:00:20.405780] [SpringApp::Kill][7]
[t=00:00:20.406210] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:20.406277] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:20.406295] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:20.406333] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:20.406351] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:20.406364] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:20.406377] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:20.406410] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:20.406425] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:20.406440] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:20.406469] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:20.406483] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:20.406496] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:20.558009] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:20.558092] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:20.558109] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:20.558119] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:20.559797] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>]
[t=00:00:20.559825] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:20.559842] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:20.560149] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:20.560173] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001eea055a390)
[t=00:00:20.560390] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:20.560447] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:20.560572] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:20.560593] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:20.560608] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:20.560622] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:20.560787] [SpringApp::Kill][8]
[t=00:00:20.560887] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:20.560906] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68e7880b0 (joinable=1)
[t=00:00:20.560919] [WatchDog::Uninstall][2]
[t=00:00:21.055478] [WatchDog::Uninstall][3]
[t=00:00:21.055569] [SpringApp::Kill][9]