Open Chobbyla opened 7 months ago
infolog_full.txt (truncated):
[t=00:00:00.001783] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.001804] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.009468] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.009667] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.035375] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.035437] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.035491] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.035518] [t=00:00:00.035527] Enable or disable log sections using the LogSections configuration key [t=00:00:00.035538] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.035550] Use "none" to disable the default log sections. [t=00:00:00.035559] ============== </Log Sections> ============== [t=00:00:00.035592] ============== <User Config> ============== [t=00:00:00.035720] AllowDeferredMapRendering = 1 [t=00:00:00.035732] AllowDeferredModelRendering = 1 [t=00:00:00.035743] BumpWaterAnisotropy = 2 [t=00:00:00.035752] BumpWaterBlurReflection = 1 [t=00:00:00.035762] BumpWaterDepthBits = 32 [t=00:00:00.035771] BumpWaterReflection = 2 [t=00:00:00.035780] BumpWaterTexSizeReflection = 256 [t=00:00:00.035790] CamFreeScrollSpeed = 50 [t=00:00:00.035799] CamMode = 1 [t=00:00:00.035830] DualScreenMiniMapOnLeft = 1 [t=00:00:00.035842] EdgeMoveDynamic = 0 [t=00:00:00.035851] EdgeMoveWidth = 0.003 [t=00:00:00.035861] FPSFOV = 90 [t=00:00:00.035869] FPSScrollSpeed = 50 [t=00:00:00.035878] FontSize = 18 [t=00:00:00.035887] GrassDetail = 0 [t=00:00:00.035896] GroundDecals = 5 [t=00:00:00.035904] GroundDetail = 120 [t=00:00:00.035914] GroundScarAlphaFade = 1 [t=00:00:00.035923] HangTimeout = 30 [t=00:00:00.035933] HardwareCursor = 1 [t=00:00:00.035941] InitialNetworkTimeout = 0 [t=00:00:00.035970] LinkIncomingMaxPacketRate = 512 [t=00:00:00.035983] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.035993] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.036003] LinkOutgoingBandwidth = 131072 [t=00:00:00.036013] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.036023] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.036033] MSAALevel = 8 [t=00:00:00.036043] MaxParticles = 25000 [t=00:00:00.036051] MaxSounds = 32 [t=00:00:00.036059] MaximumTransmissionUnit = 0 [t=00:00:00.036088] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.036100] MiniMapMarker = 0 [t=00:00:00.036109] MouseDragScrollThreshold = 0 [t=00:00:00.036120] NetworkLossFactor = 1 [t=00:00:00.036129] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.036140] OverheadScrollSpeed = 50 [t=00:00:00.036149] ReconnectTimeout = 0 [t=00:00:00.036160] RotOverheadScrollSpeed = 50 [t=00:00:00.036168] RotateLogFiles = 1 [t=00:00:00.036179] ShadowMapSize = 8192 [t=00:00:00.036188] Shadows = 1 [t=00:00:00.036215] ShowClock = 0 [t=00:00:00.036227] SoftParticles = 2 [t=00:00:00.036238] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.036250] UnitIconDist = 151 [t=00:00:00.036261] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.036273] UseLuaMemPools = 0 [t=00:00:00.036282] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.036293] VFSCacheArchiveFiles = 0 [t=00:00:00.036301] VSync = 0 [t=00:00:00.036311] Water = 4 [t=00:00:00.036320] XResolution = 1920 [t=00:00:00.036330] YResolution = 1080 [t=00:00:00.036390] snd_volmaster = 11 [t=00:00:00.036413] ============== </User Config> ============== [t=00:00:00.036425] ============== <User System> ============== [t=00:00:00.036435] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.036471] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.036487] Compiler Version: gcc-13.2.0 [t=00:00:00.036549] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.036663] Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics ; 32657MB RAM, 34705MB pagefile [t=00:00:00.036678] Binary Word Size: 64-bit (native) [t=00:00:00.036687] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.036696] Physical CPU Cores: 6 [t=00:00:00.036704] Logical CPU Cores: 12 [t=00:00:00.036712] ============== </User System> ============== [t=00:00:00.036909] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.036923] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.036931] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.036963] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.036975] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.041440] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.041462] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.055423] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.077842] Display (Generic PnP Monitor)=1 modes=118 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.077863] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.077911] [ 9] 1680x1050x24bpp@165Hz [t=00:00:00.077923] [15] 1600x1024x24bpp@165Hz [t=00:00:00.077930] [21] 1600x900x24bpp@165Hz [t=00:00:00.077937] [27] 1440x1080x24bpp@165Hz [t=00:00:00.077944] [35] 1440x900x24bpp@165Hz [t=00:00:00.077951] [40] 1366x768x24bpp@165Hz [t=00:00:00.077957] [45] 1360x768x24bpp@165Hz [t=00:00:00.077964] [50] 1280x1024x24bpp@165Hz [t=00:00:00.077972] [56] 1280x960x24bpp@165Hz [t=00:00:00.077979] [61] 1280x800x24bpp@165Hz [t=00:00:00.078009] [66] 1280x768x24bpp@165Hz [t=00:00:00.078019] [71] 1280x720x24bpp@165Hz [t=00:00:00.078026] [78] 1176x664x24bpp@60Hz [t=00:00:00.078036] [81] 1152x864x24bpp@165Hz [t=00:00:00.078047] [86] 1024x768x24bpp@165Hz [t=00:00:00.078058] [93] 800x600x24bpp@165Hz [t=00:00:00.078069] [101] 720x576x24bpp@165Hz [t=00:00:00.078078] [106] 720x480x24bpp@165Hz [t=00:00:00.078089] [112] 640x480x24bpp@165Hz [t=00:00:00.576268] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.577947] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.577979] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.604242] [GR::LogVersionInfo] [t=00:00:00.604272] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.604281] GL version : 4.6.0 NVIDIA 546.33 [t=00:00:00.604289] GL vendor : NVIDIA Corporation [t=00:00:00.604334] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.604345] GLSL version: 4.60 NVIDIA [t=00:00:00.604352] GLEW version: 2.1.0 [t=00:00:00.604362] GPU memory : 12288MB (total) / 9824MB (available) [t=00:00:00.604380] SDL swap-int: 1 [t=00:00:00.604388] SDL driver : windows [t=00:00:00.604395] [t=00:00:00.604402] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.604412] GLSL shader support : 1 [t=00:00:00.604419] GL4 support : 1 [t=00:00:00.604427] FBO extension support : 1 [t=00:00:00.604462] NVX GPU mem-info support : 1 [t=00:00:00.604476] ATI GPU mem-info support : 0 [t=00:00:00.604491] Texture clamping to edge : 1 [t=00:00:00.604499] NPOT-texture support : 1 (1) [t=00:00:00.604507] S3TC/DXT1 texture support : 1/1 [t=00:00:00.604513] texture query-LOD support : 1 (1) [t=00:00:00.604519] MSAA frame-buffer support : 1 (1) [t=00:00:00.604525] Z-buffer depth : 32 (-) [t=00:00:00.604534] primitive-restart support : 1 (1) [t=00:00:00.604554] clip-space control support: 1 (1) [t=00:00:00.604562] seamless cube-map support : 1 (1) [t=00:00:00.604567] frag-depth layout support : 1 (1) [t=00:00:00.604573] persistent maps support : 1 (1) [t=00:00:00.604579] explicit attribs location : 1 (1) [t=00:00:00.604584] multi draw indirect : 1 (-) [t=00:00:00.604590] array textures : 1 (-) [t=00:00:00.604596] buffer copy support : 1 (-) [t=00:00:00.604602] indirect draw : 1 (-) [t=00:00:00.604607] base instance : 1 (-) [t=00:00:00.604631] [t=00:00:00.604641] max. FBO samples : 32 [t=00:00:00.604649] max. FS/program texture slots : 32/192 [t=00:00:00.604654] max. texture size : 32768 [t=00:00:00.604661] max. texture anisotropy level : 16.000000 [t=00:00:00.604666] max. vec4 varyings/attributes : 31/16 [t=00:00:00.604671] max. draw-buffers : 8 [t=00:00:00.604677] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.604682] max. uniform buffer-bindings : 84 [t=00:00:00.604699] max. uniform block-size : 64KB [t=00:00:00.604707] max. storage buffer-bindings : 96 [t=00:00:00.604716] max. storage block-size : 2047MB [t=00:00:00.604724] [t=00:00:00.604731] enable AMD-hacks : 0 [t=00:00:00.604738] compress MIP-maps: 0 [t=00:00:00.604786] Number of compressed texture formats: 23 [t=00:00:00.604833] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.604874] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.605139] [GR::UpdateGLConfigs] [t=00:00:00.605199] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.605206] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.606300] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.606315] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.606321] [GR::InitGLState] [t=00:00:00.606372] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.730750] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.737079] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:00.738242] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.745943] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.746109] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.746924] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.750614] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.750636] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.750827] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.751026] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.760981] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.762485] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.763281] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.763639] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.814536] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms [t=00:00:00.814678] [VFS] [SpringVFS::ReserveArchives<this=000001eea04c8c30>] [t=00:00:00.814906] [VFS] [SpringVFS::AddArchive<this=000001eea04c8c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.822571] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001eea04c8c30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.822602] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.005442] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.006386] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.006595] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.006676] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.006740] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.007574] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.009694] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.009795] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.010421][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.012212][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.012245][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.012291][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.012384][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.013068][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2.6ms) [t=00:00:01.032985][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.033026][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (NVIDIA Broadcast)" [t=00:00:01.033042][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VG248 (NVIDIA High Definition Audio)" [t=00:00:01.033124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (Logitech G535 Gaming Headset)" [t=00:00:01.033147][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.058870][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.061972][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001eea050df70(default) context=000001eee13dbe40 numChannels=2 frameSize=8 [t=00:00:01.062011][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.062075][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.062093][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.062103][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.062155][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.062214][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.062234][f=-000001] [Sound] Devices: [t=00:00:01.072975][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (Logitech G535 Gaming Headset)] [t=00:00:01.073006][f=-000001] [Sound] [OpenAL Soft on Speakers (NVIDIA Broadcast)] [t=00:00:01.073065][f=-000001] [Sound] [OpenAL Soft on VG248 (NVIDIA High Definition Audio)] [t=00:00:01.073094][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.073113][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.074435][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.074464][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.113488][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 103ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 409642 MB [t=00:00:01.120812][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.120937][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.120994][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-07_21-26-13-544_Tropical-v2_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data... [t=00:00:01.375159][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.387029][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.387478][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:01.387959][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 266ms [t=00:00:01.387986][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:20.335915][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:20.336086][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:20.336108][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:20.336126][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:20.359734][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:20.359915][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{3.201, 0.640}, {1.976, 0.395}}ms [t=00:00:20.359993][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.182, 0.182, 0.182, 0.182}, {0.972, 0.972, 0.972, 0.972}}ms [t=00:00:20.360017][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.265, 0.265, 0.265, 0.265}}ms [t=00:00:20.360033][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.060, 0.060, 0.060, 0.060}, {0.197, 0.197, 0.197, 0.197}}ms [t=00:00:20.360051][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.073, 0.073, 0.073, 0.073}, {0.105, 0.105, 0.105, 0.105}}ms [t=00:00:20.360093][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.833, 2.833, 2.833, 2.833}, {0.438, 0.438, 0.438, 0.438}}ms [t=00:00:20.360107][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:20.360117][f=-000001] [SpringApp::Kill][2] [t=00:00:20.361438][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:20.377385][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:20.377413][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:20.377502][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001eee13dbe40 dev=000001eea050df70 [t=00:00:20.377573][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001eee13dbe40 dev=000001eea050df70 [t=00:00:20.377589][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001eee13dbe40)] [t=00:00:20.378354][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001eea050df70)] [t=00:00:20.378407][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:20.402274][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:20.402750][f=-000001] [SpringApp::Kill][3] [t=00:00:20.402780][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:20.402795][f=-000001] [SpringApp::Kill][4] font=000001eee2f16900 [t=00:00:20.405617][f=-000001] [SpringApp::Kill][5] [t=00:00:20.405767][f=-000001] [SpringApp::Kill][6] [t=00:00:20.405780] [SpringApp::Kill][7] [t=00:00:20.406210] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.406277] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.406295] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:20.406333] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.406351] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:20.406364] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.406377] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.406410] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.406425] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:20.406440] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.406469] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.406483] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:20.406496] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.558009] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:20.558092] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:20.558109] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:20.558119] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:20.559797] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>] [t=00:00:20.559825] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:20.559842] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:20.560149] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:20.560173] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001eea055a390) [t=00:00:20.560390] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:20.560447] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:20.560572] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:20.560593] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:20.560608] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:20.560622] [VFS] [SpringVFS::DeleteArchives<this=000001eea04c8c30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:20.560787] [SpringApp::Kill][8] [t=00:00:20.560887] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:20.560906] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68e7880b0 (joinable=1) [t=00:00:20.560919] [WatchDog::Uninstall][2] [t=00:00:21.055478] [WatchDog::Uninstall][3] [t=00:00:21.055569] [SpringApp::Kill][9]
infolog_full.txt (truncated):