Open Chobbyla opened 7 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask fff [t=00:00:00.000708] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000723] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.005796] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.007662] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.007678] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.018793] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018866] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019482] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019508] [t=00:00:00.019516] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019525] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019545] Use "none" to disable the default log sections. [t=00:00:00.019554] ============== </Log Sections> ============== [t=00:00:00.019565] ============== <User Config> ============== [t=00:00:00.019699] AllowDeferredMapRendering = 1 [t=00:00:00.019710] AllowDeferredModelRendering = 1 [t=00:00:00.019718] AnimationMT = 0 [t=00:00:00.019726] BumpWaterAnisotropy = 2 [t=00:00:00.019736] BumpWaterBlurReflection = 1 [t=00:00:00.019744] BumpWaterDepthBits = 32 [t=00:00:00.019762] BumpWaterReflection = 2 [t=00:00:00.019772] BumpWaterTexSizeReflection = 256 [t=00:00:00.019780] CamFreeScrollSpeed = 50 [t=00:00:00.019787] CamMode = 1 [t=00:00:00.019793] CamTimeExponent = 4.0 [t=00:00:00.019801] CamTimeFactor = 1.0 [t=00:00:00.019809] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019817] EdgeMoveDynamic = 0 [t=00:00:00.019824] EdgeMoveWidth = 0.003 [t=00:00:00.019831] FPSFOV = 90 [t=00:00:00.019838] FPSScrollSpeed = 50 [t=00:00:00.019844] FontSize = 18 [t=00:00:00.019860] GrassDetail = 0 [t=00:00:00.019869] GroundDecals = 5 [t=00:00:00.019876] GroundDetail = 120 [t=00:00:00.019883] HangTimeout = 30 [t=00:00:00.019890] HardwareCursor = 1 [t=00:00:00.019897] InitialNetworkTimeout = 0 [t=00:00:00.019905] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019912] LODScale = 1.000 [t=00:00:00.019919] LODScaleReflection = 1.000 [t=00:00:00.019926] LODScaleRefraction = 1.000 [t=00:00:00.019933] LODScaleShadow = 1.000 [t=00:00:00.019941] LinkIncomingMaxPacketRate = 512 [t=00:00:00.019959] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.019968] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.019976] LinkOutgoingBandwidth = 131072 [t=00:00:00.019985] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019993] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.020001] MSAALevel = 8 [t=00:00:00.020007] MaxParticles = 25000 [t=00:00:00.020014] MaxSounds = 32 [t=00:00:00.020021] MaximumTransmissionUnit = 0 [t=00:00:00.020028] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.020044] MiniMapCanFlip = 1 [t=00:00:00.020053] MiniMapMarker = 0 [t=00:00:00.020061] MouseDragCircleCommandThreshold = 25 [t=00:00:00.020068] MouseDragScrollThreshold = 0 [t=00:00:00.020076] NetworkLossFactor = 1 [t=00:00:00.020083] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.020090] OverheadScrollSpeed = 50 [t=00:00:00.020097] ReconnectTimeout = 0 [t=00:00:00.020105] RotOverheadScrollSpeed = 50 [t=00:00:00.020126] RotateLogFiles = 1 [t=00:00:00.020149] ShadowMapSize = 8192 [t=00:00:00.020251] Shadows = 1 [t=00:00:00.020280] ShowClock = 0 [t=00:00:00.020297] ShowPlayerInfo = 0 [t=00:00:00.020317] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020325] TeamHighlight = 0 [t=00:00:00.020333] UnitIconDist = 251 [t=00:00:00.020340] UpdateBoundingVolumeMT = 0 [t=00:00:00.020347] UpdateWeaponVectorsMT = 0 [t=00:00:00.020356] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020365] UseLuaMemPools = 0 [t=00:00:00.020372] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020392] VFSCacheArchiveFiles = 0 [t=00:00:00.020402] VSync = 0 [t=00:00:00.020410] Water = 4 [t=00:00:00.020416] WindowPosY = 23 [t=00:00:00.020423] XResolution = 3440 [t=00:00:00.020430] XResolutionWindowed = 3440 [t=00:00:00.020437] YResolution = 1440 [t=00:00:00.020449] YResolutionWindowed = 1377 [t=00:00:00.020458] snd_volbattle = 30 [t=00:00:00.020466] snd_volmaster = 44 [t=00:00:00.020488] ============== </User Config> ============== [t=00:00:00.020509] ============== <User System> ============== [t=00:00:00.020518] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.020530] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020543] Compiler Version: gcc-13.2.0 [t=00:00:00.020608] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.020669] Hardware Config: Intel(R) Core(TM) i7-3960X CPU @ 3.30GHz; 32692MB RAM, 34740MB pagefile [t=00:00:00.020681] Binary Word Size: 64-bit (native) [t=00:00:00.020700] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020710] Physical CPU Cores: 6 [t=00:00:00.020718] Logical CPU Cores: 12 [t=00:00:00.020725] ============== </User System> ============== [t=00:00:00.020900] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020911] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020918] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020925] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020931] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.024716] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.024738] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.043984] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@60Hz} current={3440x1440x24bpp@60Hz} [t=00:00:00.085929] Display (Generic PnP Monitor)=1 modes=191 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.085950] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.085959] [ 7] 3440x1440x24bpp@180Hz [t=00:00:00.085969] [12] 2560x1600x24bpp@60Hz [t=00:00:00.085976] [18] 2560x1440x24bpp@180Hz [t=00:00:00.086009] [22] 2048x1536x24bpp@60Hz [t=00:00:00.086018] [28] 1920x1440x24bpp@180Hz [t=00:00:00.086026] [32] 1920x1200x24bpp@180Hz [t=00:00:00.086033] [37] 1920x1080x24bpp@180Hz [t=00:00:00.086042] [47] 1768x992x24bpp@180Hz [t=00:00:00.086050] [57] 1680x1050x24bpp@180Hz [t=00:00:00.086057] [64] 1600x1200x24bpp@180Hz [t=00:00:00.086064] [69] 1600x1024x24bpp@180Hz [t=00:00:00.086071] [76] 1600x900x24bpp@180Hz [t=00:00:00.086078] [83] 1440x1080x24bpp@180Hz [t=00:00:00.086094] [93] 1440x900x24bpp@180Hz [t=00:00:00.086104] [99] 1366x768x24bpp@180Hz [t=00:00:00.086114] [105] 1360x768x24bpp@180Hz [t=00:00:00.086127] [111] 1280x1024x24bpp@180Hz [t=00:00:00.086144] [118] 1280x960x24bpp@180Hz [t=00:00:00.086158] [124] 1280x800x24bpp@180Hz [t=00:00:00.086169] [130] 1280x768x24bpp@180Hz [t=00:00:00.086180] [136] 1280x720x24bpp@180Hz [t=00:00:00.086191] [144] 1176x664x24bpp@60Hz [t=00:00:00.086204] [147] 1152x864x24bpp@180Hz [t=00:00:00.086214] [153] 1024x768x24bpp@180Hz [t=00:00:00.086238] [161] 800x600x24bpp@180Hz [t=00:00:00.086250] [170] 720x576x24bpp@180Hz [t=00:00:00.086262] [176] 720x480x24bpp@180Hz [t=00:00:00.086273] [183] 640x480x24bpp@180Hz [t=00:00:00.093040] Display (Generic PnP Monitor)=2 modes=29 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.093054] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.093062] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.093069] [ 3] 1600x1024x24bpp@60Hz [t=00:00:00.093079] [ 4] 1600x900x24bpp@60Hz [t=00:00:00.093188] [ 5] 1440x1080x24bpp@60Hz [t=00:00:00.093207] [ 6] 1440x900x24bpp@60Hz [t=00:00:00.093219] [ 7] 1366x768x24bpp@60Hz [t=00:00:00.093231] [ 8] 1360x768x24bpp@60Hz [t=00:00:00.093243] [ 9] 1280x1024x24bpp@75Hz [t=00:00:00.093318] [11] 1280x960x24bpp@75Hz [t=00:00:00.093340] [13] 1280x800x24bpp@75Hz [t=00:00:00.093355] [15] 1280x768x24bpp@75Hz [t=00:00:00.093367] [17] 1280x720x24bpp@75Hz [t=00:00:00.093380] [19] 1152x864x24bpp@75Hz [t=00:00:00.093397] [20] 1024x768x24bpp@75Hz [t=00:00:00.093442] [22] 800x600x24bpp@75Hz [t=00:00:00.093462] [24] 720x576x24bpp@75Hz [t=00:00:00.093480] [26] 720x480x24bpp@75Hz [t=00:00:00.093498] [28] 640x480x24bpp@75Hz [t=00:00:01.145811] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.147286] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,23> newRes=<3440,1440> [t=00:00:01.147340] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,23> newRes=<3440,1417> [t=00:00:01.185400] [GR::LogVersionInfo] [t=00:00:01.185426] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.185443] GL version : 4.6.0 NVIDIA 546.17 [t=00:00:01.185454] GL vendor : NVIDIA Corporation [t=00:00:01.185462] GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2 [t=00:00:01.185469] GLSL version: 4.60 NVIDIA [t=00:00:01.185476] GLEW version: 2.1.0 [t=00:00:01.185484] GPU memory : 8192MB (total) / 5615MB (available) [t=00:00:01.185513] SDL swap-int: 1 [t=00:00:01.185545] SDL driver : windows [t=00:00:01.185559] [t=00:00:01.185571] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.185583] GLSL shader support : 1 [t=00:00:01.185595] GL4 support : 1 [t=00:00:01.185606] FBO extension support : 1 [t=00:00:01.185635] NVX GPU mem-info support : 1 [t=00:00:01.185654] ATI GPU mem-info support : 0 [t=00:00:01.185677] Texture clamping to edge : 1 [t=00:00:01.185693] NPOT-texture support : 1 (1) [t=00:00:01.185722] S3TC/DXT1 texture support : 1/1 [t=00:00:01.185738] texture query-LOD support : 1 (1) [t=00:00:01.185750] MSAA frame-buffer support : 1 (1) [t=00:00:01.185761] Z-buffer depth : 32 (-) [t=00:00:01.185780] primitive-restart support : 1 (1) [t=00:00:01.185792] clip-space control support: 1 (1) [t=00:00:01.185804] seamless cube-map support : 1 (1) [t=00:00:01.185818] frag-depth layout support : 1 (1) [t=00:00:01.185828] persistent maps support : 1 (1) [t=00:00:01.185840] explicit attribs location : 1 (1) [t=00:00:01.185865] multi draw indirect : 1 (-) [t=00:00:01.185880] array textures : 1 (-) [t=00:00:01.185892] buffer copy support : 1 (-) [t=00:00:01.185903] indirect draw : 1 (-) [t=00:00:01.185915] base instance : 1 (-) [t=00:00:01.185925] [t=00:00:01.185936] max. FBO samples : 32 [t=00:00:01.185946] max. FS/program texture slots : 32/192 [t=00:00:01.185958] max. texture size : 32768 [t=00:00:01.185985] max. texture anisotropy level : 16.000000 [t=00:00:01.186001] max. vec4 varyings/attributes : 31/16 [t=00:00:01.186012] max. draw-buffers : 8 [t=00:00:01.186020] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.186028] max. uniform buffer-bindings : 84 [t=00:00:01.186036] max. uniform block-size : 64KB [t=00:00:01.186043] max. storage buffer-bindings : 96 [t=00:00:01.186051] max. storage block-size : 2047MB [t=00:00:01.186058] [t=00:00:01.186064] enable AMD-hacks : 0 [t=00:00:01.186080] compress MIP-maps: 0 [t=00:00:01.186168] Number of compressed texture formats: 23 [t=00:00:01.186218] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.186267] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.186653] [GR::UpdateGLConfigs] [t=00:00:01.186713] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.186732] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.188023] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:01.188045] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:01.188053] [GR::InitGLState] [t=00:00:01.188126] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.302210] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.308161] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:01.308929] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.317007] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.317035] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.317592] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.319090] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.319122] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.319226] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.319352] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:01.327966] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:01.329177] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.329905] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.330161] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.350435] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [t=00:00:01.350466] [VFS] [SpringVFS::ReserveArchives<this=000002857ca214b0>] [t=00:00:01.350726] [VFS] [SpringVFS::AddArchive<this=000002857ca214b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.356438] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002857ca214b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.356460] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.617493] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.618079] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.618329] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.618451] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.618633] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.618852] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.619716] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.619785] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.620436][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.620576][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.620835][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.620854][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.620866][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.620916][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.634808][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.634968][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.634985][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (2- G55)" [t=00:00:01.634999][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (High Definition Audio Device)" [t=00:00:01.635011][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "XZ342CU S3 (NVIDIA High Definition Audio)" [t=00:00:01.635036][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.674019][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.676502][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000028547d33f10(default) context=0000028547bd5930 numChannels=2 frameSize=8 [t=00:00:01.676539][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.676556][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.676577][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.676615][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.676679][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.676750][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.676777][f=-000001] [Sound] Devices: [t=00:00:01.681994][f=-000001] [Sound] [OpenAL Soft on Speakers (High Definition Audio Device)] [t=00:00:01.682019][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.682031][f=-000001] [Sound] [OpenAL Soft on Speakers (2- G55)] [t=00:00:01.682062][f=-000001] [Sound] [OpenAL Soft on XZ342CU S3 (NVIDIA High Definition Audio)] [t=00:00:01.682112][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.682152][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.683292][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.683316][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.726950][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 5604 MB [t=00:00:01.730557][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.4.0" [t=00:00:01.731338][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002857ca214b0>(arName="Chobby v1.12.4.0", overwrite=false)] section=3 cached=0 [t=00:00:01.775638][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002857ca214b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.775826][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002857ca214b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.780168][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002857ca214b0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.925603][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.943548][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.944886][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.947040][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.947221][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.947237][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.947286][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.947573][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.947601][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.947641][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.947668][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.947700][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.947730][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.947760][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.947794][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:01.948647][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.948888][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.949377][f=-000001] Spring.GetWindowGeometry, 3440, 1440, 0, 0, 0, 0, 0, 0 [t=00:00:01.949395][f=-000001] Spring.GetViewGeometry, 3440, 1440, 0, 0 [t=00:00:01.949407][f=-000001] gl.GetViewSizes, 3440, 1440 [t=00:00:01.949431][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.950975][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.951293][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.952116][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.953855][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.966562][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.967812][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.972491][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.973135][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.974871][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.975910][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.978155][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:02.192034][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:02.193166][f=-000001] [liblobby] liblobby configuration: [t=00:00:02.193186][f=-000001] [liblobby] serverName, Zero-K [t=00:00:02.193197][f=-000001] [liblobby] port, 8200 [t=00:00:02.193207][f=-000001] [liblobby] protocol, zks [t=00:00:02.193223][f=-000001] [liblobby] address, zero-k.info [t=00:00:02.204723][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:02.209599][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:02.211039][f=-000001] [ChiliFX] Enabled: true [t=00:00:02.213161][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:02.214478][f=-000001] [Chotify] Enabled: true [t=00:00:02.217679][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:02.233246][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:02.233651][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:02.234588][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:02.237706][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:02.238828][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:02.245644][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:02.257140][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:02.262684][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:02.266150][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:02.269298][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:02.273344][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:02.276248][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:02.285389][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:02.293104][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:02.297134][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:02.308699][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:02.312687][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:02.320225][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:02.328117][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:02.330904][f=-000001] [Chobby] Using wrapper port: , 64060 [t=00:00:02.333756][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:02.335450][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:02.336291][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:02.337345][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:02.338251][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.338940][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:02.339711][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:02.346493][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:02.350529][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:02.352597][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:02.353743][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:02.356708][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:02.360893][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:02.374556][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:02.381353][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:02.387442][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:02.396136][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:02.409336][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:02.414245][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:02.422450][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:02.426607][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:02.430853][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:02.434568][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:02.441218][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:02.449050][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:02.452221][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:02.456530][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:02.461489][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> ------- TRUNCATED ------- [t=00:01:52.382824][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:01:52.383254][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:01:52.383581][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:01:52.384241][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:01:52.384795][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:01:52.385180][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:01:52.537592][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:01:52.539847][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:01:52.540869][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:01:52.541148][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:01:52.541552][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:01:52.541798][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:01:52.542123][f=-000001] IsIsland, <function>, false [t=00:01:52.641003][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:01:52.641600][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:01:52.641933][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:01:52.642243][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:01:52.642520][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:01:52.642792][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:01:52.643164][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:01:52.643184][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:01:52.643198][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:01:52.643285][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:01:52.643544][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:01:52.643897][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:01:52.644154][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:01:52.644566][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:01:52.645972][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:01:52.646222][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:01:52.646499][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:01:52.646768][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:01:52.647262][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:01:52.648264][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:01:52.648616][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:01:52.648972][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:01:52.661057][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:01:52.670671][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:01:52.671115][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:01:52.671549][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:01:52.672063][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:01:52.674411][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:01:52.674662][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:01:52.675092][f=-000001] Mex Placement Initialised with 104 spots. [t=00:01:52.677522][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:01:52.677941][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:01:52.681577][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:01:52.682790][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:01:52.683216][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:01:52.683974][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:01:52.684341][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:01:52.684594][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:01:52.687622][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:01:52.689026][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:01:52.697108][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:01:52.697479][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:01:52.700484][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:01:52.701153][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:01:52.701464][f=-000001] SetSunLighting [t=00:01:52.703682][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:52.797523][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:01:52.798026][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:01:52.798363][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:01:52.802306][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:01:52.802561][f=-000001] Lua garbage collection rate: 30/s [t=00:01:52.802583][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:01:52.802873][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:01:52.804161][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:01:52.815081][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:01:52.816986][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:01:52.821429][f=-000001] Writing last game win data [t=00:01:52.827329][f=-000001] LuaUI v0.3 [t=00:01:53.038179][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:53.655395][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:53.655678][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:01:53.657439][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:01:53.657470][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:01:53.660825][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10 [t=00:01:53.667465][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:01:53.667935][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [t=00:01:53.667969][f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 0.000000 [t=00:01:53.668212][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 128 [t=00:01:53.668229][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 4480 (x80, z56) [t=00:01:53.670728][f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [t=00:01:53.680175][f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 100.00% [t=00:01:53.680216][f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: 200.02 [t=00:01:53.680277][f=-000001] Skirmish AI <Circuit Easy-stable>: Maximum Elevation: 748.09 [t=00:01:53.680312][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:01:53.680345][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:01:53.680386][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:01:53.680418][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:01:53.680448][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:01:53.682972][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 79.87% of the map. (used by 351 unit-defs) [t=00:01:53.683064][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:01:53.685547][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 79.87% of the map. (used by 32 unit-defs) [t=00:01:53.687849][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 79.87% of the map. (used by 5 unit-defs) [t=00:01:53.690600][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:01:53.693415][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:01:53.696206][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:01:53.698164][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 60.36% of the map. (used by 13 unit-defs) [t=00:01:53.700584][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 79.87% of the map. (used by 3 unit-defs) [t=00:01:53.700660][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:01:53.702545][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 60.36% of the map. (used by 20 unit-defs) [t=00:01:53.767984][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Coastlines_Dry_V2.2.json) [t=00:01:53.768633][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:01:53.771544][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:01:53.772178][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:01:53.773170][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:01:53.774789][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:01:53.775349][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:01:53.780299][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:01:53.994295][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (0) Initialized! [t=00:01:53.994790][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:01:53.994810][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:01:53.994830][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:01:53.995009][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10 [t=00:01:54.000846][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:01:54.051861][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Coastlines_Dry_V2.2.json) [t=00:01:54.052458][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:01:54.055298][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:01:54.055873][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:01:54.056814][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:01:54.058409][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:01:54.058933][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:01:54.063919][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:01:54.077460][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (1) Initialized! [t=00:01:54.077999][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:01:54.078059][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:01:54.078088][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:01:54.078361][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10 [t=00:01:54.084738][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:01:54.136482][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Coastlines_Dry_V2.2.json) [t=00:01:54.137095][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:01:54.139963][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:01:54.140542][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:01:54.141474][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:01:54.143144][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:01:54.143677][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:01:54.148980][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:01:54.158245][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (2) Initialized! [t=00:01:54.158842][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:01:54.158864][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:01:54.158886][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks [t=00:01:54.159162][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10 [t=00:01:54.165402][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:01:54.219080][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Coastlines_Dry_V2.2.json) [t=00:01:54.219665][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:01:54.222384][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:01:54.222993][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:01:54.223918][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:01:54.225513][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:01:54.226030][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:01:54.230946][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:01:54.240065][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (3) Initialized! [t=00:01:54.240600][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0 [t=00:01:54.240621][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:01:54.240641][f=-000001] [AIWrapper::PreInit][AI=4 team=5] creating callbacks [t=00:01:54.240838][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10 [t=00:01:54.246726][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:01:54.304239][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Coastlines_Dry_V2.2.json) [t=00:01:54.304800][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:01:54.307942][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:01:54.308508][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:01:54.309541][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:01:54.311183][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:01:54.311739][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:01:54.317015][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:01:54.326227][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (4) Initialized! [t=00:01:54.326743][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0 [t=00:01:54.326805][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 671ms [t=00:01:54.337229][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10454, 0.0} allocedSize{int+, int-, ext}={0, 0, 1849889}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0047} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1713011840} [t=00:01:55.239519][f=-000001] SetLobbyButtonEnabled, false [t=00:01:55.243343][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:55.325500][f=-000001] TotalHideLobbyInterface, true [t=00:01:55.567359][f=-000001] GameID: 6d7c1a668e47c3835da5e60b48f748e7 [t=00:01:55.567828][f=-000001] Connection attempt from salisburyryker [t=00:01:55.567844][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:01:55.568014][f=-000001] -> Connection established (given id 0) [t=00:01:55.568063][f=-000001] [Game::ClientReadNet][LOGMSG] sender="salisburyryker" string="[PreGame::GameDataReceived][map-checksums] server=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:01:55.568107][f=-000001] [Game::ClientReadNet][LOGMSG] sender="salisburyryker" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:01:55.568141][f=-000001] [Game::ClientReadNet][LOGMSG] sender="salisburyryker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e39be50274356e03dfb44510d8613c7b96e543b9da3602cccf4695762f7671462eba74fa9f4fc028308ae1cc551c72515f29e7f6dbb208be9e60dbbcd9ee5485]" [t=00:01:55.568172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="salisburyryker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=32a5b17f51e6c536feab490a69de2851527ca08605bae5f3ce8c7fd2e1c1475c1a4c851a0f6fe42c6abbb8816c3f1ecabab78dc34ee9d4ab5ca0f92fd61ed3ae]" [t=00:01:55.568195][f=-000001] [Game::ClientReadNet][LOGMSG] sender="salisburyryker" string="[Game::Load][lua{Rules,Gaia}={000002862311d290,0000028679db18d0}][locale="C"]" [t=00:01:55.568304][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (4)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 1 [t=00:01:55.568409][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 1, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 2 [t=00:01:55.568544][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (2)" (ID: 2, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 3 [t=00:01:55.568647][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (3)" (ID: 3, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 4 [t=00:01:55.568716][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (5)" (ID: 4, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 5 [t=00:01:55.568734][f=-000001] Player salisburyryker finished loading and is now ingame [t=00:01:55.707702][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:57.698525][f=-000001] [liblobby] Warning: Duplicate user(SnappyPanda) added to channel (zk) [t=00:01:59.592911][f=-000001] <salisburyryker> Allies: I choose: Recon! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1713011840} [t=00:02:06.643846][f=0000012] salisburyryker paused the game [t=00:03:06.667025][f=0000012] [liblobby] Warning: Duplicate user(rattle00354446) added to channel (zk) [t=00:03:19.721209][f=0000012] Input grabbing is enabled! [t=00:03:19.721260][f=0000012] Input grabbing is enabled! [t=00:03:23.809857][f=0000012] [liblobby] Warning: Duplicate user(Felixvkatte) added to channel (zk) [t=00:03:24.930940][f=0000012] Input grabbing is enabled! [t=00:03:24.930973][f=0000012] Input grabbing is enabled! [t=00:03:30.511082][f=0000012] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0 [t=00:03:30.538357][f=0000012] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:30.552679][f=0000012] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:30.552715][f=0000012] [Sound] [Sound::UpdateThread][3] #sources=32 #items=7 [t=00:03:30.552817][f=0000012] [Sound] [Sound::UpdateThread][4] ctx=0000028550456410 dev=000002854d15ccc0 [t=00:03:30.552980][f=0000012] [Sound] [Sound::UpdateThread][5] ctx=0000028550456410 dev=000002854d15ccc0 [t=00:03:30.553010][f=0000012] [Sound] [Sound::Cleanup][alcDestroyContext(0000028550456410)] [t=00:03:30.553614][f=0000012] [Sound] [Sound::Cleanup][alcCloseDevice(000002854d15ccc0)] [t=00:03:30.553705][f=0000012] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:30.554051][f=0000012] [Sound] [Sound::UpdateThread][6] [t=00:03:30.556622][f=0000012] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:03:30.556703][f=0000012] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:03:30.556734][f=0000012] [Sound] [Sound::InitThread][1] [t=00:03:30.556782][f=0000012] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:03:30.569544][f=0000012] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:03:30.569594][f=0000012] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Oculus Virtual Audio Device)" [t=00:03:30.569632][f=0000012] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (G435 Bluetooth Gaming Headset Stereo)" [t=00:03:30.569646][f=0000012] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (2- G55)" [t=00:03:30.569659][f=0000012] [Sound] [Sound::OpenLoopbackDevice] * "3" "Headset (G435 Bluetooth Gaming Headset Hands-Free AG Audio)" [t=00:03:30.569673][f=0000012] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (High Definition Audio Device)" [t=00:03:30.569701][f=0000012] [Sound] [Sound::OpenLoopbackDevice] * "5" "XZ342CU S3 (NVIDIA High Definition Audio)" [t=00:03:30.569725][f=0000012] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:03:31.235139][f=0000012] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:03:31.236082][f=0000012] [Sound] [Sound::OpenLoopbackDevice] device=0000028622318c70(default) context=000002864eaf8260 numChannels=2 frameSize=8 [t=00:03:31.236112][f=0000012] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:03:31.236150][f=0000012] [Sound] Vendor: OpenAL Community [t=00:03:31.236172][f=0000012] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:03:31.236190][f=0000012] [Sound] Renderer: OpenAL Soft [t=00:03:31.236247][f=0000012] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:03:31.236319][f=0000012] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:03:31.236356][f=0000012] [Sound] Devices: [t=00:03:31.243728][f=0000012] [Sound] [OpenAL Soft on Headset (G435 Bluetooth Gaming Headset Hands-Free AG Audio)] [t=00:03:31.243752][f=0000012] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:03:31.243785][f=0000012] [Sound] [OpenAL Soft on Headphones (G435 Bluetooth Gaming Headset Stereo)] [t=00:03:31.243798][f=0000012] [Sound] [OpenAL Soft on Speakers (2- G55)] [t=00:03:31.243809][f=0000012] [Sound] [OpenAL Soft on Speakers (High Definition Audio Device)] [t=00:03:31.243820][f=0000012] [Sound] [OpenAL Soft on XZ342CU S3 (NVIDIA High Definition Audio)] [t=00:03:31.243833][f=0000012] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:03:31.243857][f=0000012] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:03:31.244331][f=0000012] [Sound] EFX Enabled: yes [t=00:03:31.244356][f=0000012] [Sound] [Sound::UpdateThread][2] [t=00:03:31.378245][f=0000012] Input grabbing is disabled! [t=00:03:31.402337][f=0000012] Input grabbing is enabled! [t=00:03:33.261414][f=0000012] salisburyryker unpaused the game Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):