ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2457-g8095d30] #101395

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask fff
[t=00:00:00.000708] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000723] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.005796] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.007662] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.007678] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.018793] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018866] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.019482]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.019508]   
[t=00:00:00.019516]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019525]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019545]   Use "none" to disable the default log sections.
[t=00:00:00.019554] ============== </Log Sections> ==============

[t=00:00:00.019565] ============== <User Config> ==============
[t=00:00:00.019699]   AllowDeferredMapRendering = 1
[t=00:00:00.019710]   AllowDeferredModelRendering = 1
[t=00:00:00.019718]   AnimationMT = 0
[t=00:00:00.019726]   BumpWaterAnisotropy = 2
[t=00:00:00.019736]   BumpWaterBlurReflection = 1
[t=00:00:00.019744]   BumpWaterDepthBits = 32
[t=00:00:00.019762]   BumpWaterReflection = 2
[t=00:00:00.019772]   BumpWaterTexSizeReflection = 256
[t=00:00:00.019780]   CamFreeScrollSpeed = 50
[t=00:00:00.019787]   CamMode = 1
[t=00:00:00.019793]   CamTimeExponent = 4.0
[t=00:00:00.019801]   CamTimeFactor = 1.0
[t=00:00:00.019809]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019817]   EdgeMoveDynamic = 0
[t=00:00:00.019824]   EdgeMoveWidth = 0.003
[t=00:00:00.019831]   FPSFOV = 90
[t=00:00:00.019838]   FPSScrollSpeed = 50
[t=00:00:00.019844]   FontSize = 18
[t=00:00:00.019860]   GrassDetail = 0
[t=00:00:00.019869]   GroundDecals = 5
[t=00:00:00.019876]   GroundDetail = 120
[t=00:00:00.019883]   HangTimeout = 30
[t=00:00:00.019890]   HardwareCursor = 1
[t=00:00:00.019897]   InitialNetworkTimeout = 0
[t=00:00:00.019905]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.019912]   LODScale = 1.000
[t=00:00:00.019919]   LODScaleReflection = 1.000
[t=00:00:00.019926]   LODScaleRefraction = 1.000
[t=00:00:00.019933]   LODScaleShadow = 1.000
[t=00:00:00.019941]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.019959]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.019968]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.019976]   LinkOutgoingBandwidth = 131072
[t=00:00:00.019985]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019993]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.020001]   MSAALevel = 8
[t=00:00:00.020007]   MaxParticles = 25000
[t=00:00:00.020014]   MaxSounds = 32
[t=00:00:00.020021]   MaximumTransmissionUnit = 0
[t=00:00:00.020028]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.020044]   MiniMapCanFlip = 1
[t=00:00:00.020053]   MiniMapMarker = 0
[t=00:00:00.020061]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.020068]   MouseDragScrollThreshold = 0
[t=00:00:00.020076]   NetworkLossFactor = 1
[t=00:00:00.020083]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.020090]   OverheadScrollSpeed = 50
[t=00:00:00.020097]   ReconnectTimeout = 0
[t=00:00:00.020105]   RotOverheadScrollSpeed = 50
[t=00:00:00.020126]   RotateLogFiles = 1
[t=00:00:00.020149]   ShadowMapSize = 8192
[t=00:00:00.020251]   Shadows = 1
[t=00:00:00.020280]   ShowClock = 0
[t=00:00:00.020297]   ShowPlayerInfo = 0
[t=00:00:00.020317]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.020325]   TeamHighlight = 0
[t=00:00:00.020333]   UnitIconDist = 251
[t=00:00:00.020340]   UpdateBoundingVolumeMT = 0
[t=00:00:00.020347]   UpdateWeaponVectorsMT = 0
[t=00:00:00.020356]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.020365]   UseLuaMemPools = 0
[t=00:00:00.020372]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.020392]   VFSCacheArchiveFiles = 0
[t=00:00:00.020402]   VSync = 0
[t=00:00:00.020410]   Water = 4
[t=00:00:00.020416]   WindowPosY = 23
[t=00:00:00.020423]   XResolution = 3440
[t=00:00:00.020430]   XResolutionWindowed = 3440
[t=00:00:00.020437]   YResolution = 1440
[t=00:00:00.020449]   YResolutionWindowed = 1377
[t=00:00:00.020458]   snd_volbattle = 30
[t=00:00:00.020466]   snd_volmaster = 44
[t=00:00:00.020488] ============== </User Config> ==============

[t=00:00:00.020509] ============== <User System> ==============
[t=00:00:00.020518]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.020530]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020543]        Compiler Version: gcc-13.2.0
[t=00:00:00.020608]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.020669]         Hardware Config: Intel(R) Core(TM) i7-3960X CPU @ 3.30GHz; 32692MB RAM, 34740MB pagefile
[t=00:00:00.020681]        Binary Word Size: 64-bit (native)
[t=00:00:00.020700]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020710]      Physical CPU Cores: 6
[t=00:00:00.020718]       Logical CPU Cores: 12
[t=00:00:00.020725] ============== </User System> ==============

[t=00:00:00.020900] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020911]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020918]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020925]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020931]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.024716] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.024738] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.043984] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@60Hz} current={3440x1440x24bpp@60Hz}
[t=00:00:00.085929]     Display (Generic PnP Monitor)=1 modes=191 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.085950]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.085959]         [ 7] 3440x1440x24bpp@180Hz
[t=00:00:00.085969]         [12] 2560x1600x24bpp@60Hz
[t=00:00:00.085976]         [18] 2560x1440x24bpp@180Hz
[t=00:00:00.086009]         [22] 2048x1536x24bpp@60Hz
[t=00:00:00.086018]         [28] 1920x1440x24bpp@180Hz
[t=00:00:00.086026]         [32] 1920x1200x24bpp@180Hz
[t=00:00:00.086033]         [37] 1920x1080x24bpp@180Hz
[t=00:00:00.086042]         [47] 1768x992x24bpp@180Hz
[t=00:00:00.086050]         [57] 1680x1050x24bpp@180Hz
[t=00:00:00.086057]         [64] 1600x1200x24bpp@180Hz
[t=00:00:00.086064]         [69] 1600x1024x24bpp@180Hz
[t=00:00:00.086071]         [76] 1600x900x24bpp@180Hz
[t=00:00:00.086078]         [83] 1440x1080x24bpp@180Hz
[t=00:00:00.086094]         [93] 1440x900x24bpp@180Hz
[t=00:00:00.086104]         [99] 1366x768x24bpp@180Hz
[t=00:00:00.086114]         [105] 1360x768x24bpp@180Hz
[t=00:00:00.086127]         [111] 1280x1024x24bpp@180Hz
[t=00:00:00.086144]         [118] 1280x960x24bpp@180Hz
[t=00:00:00.086158]         [124] 1280x800x24bpp@180Hz
[t=00:00:00.086169]         [130] 1280x768x24bpp@180Hz
[t=00:00:00.086180]         [136] 1280x720x24bpp@180Hz
[t=00:00:00.086191]         [144] 1176x664x24bpp@60Hz
[t=00:00:00.086204]         [147] 1152x864x24bpp@180Hz
[t=00:00:00.086214]         [153] 1024x768x24bpp@180Hz
[t=00:00:00.086238]         [161] 800x600x24bpp@180Hz
[t=00:00:00.086250]         [170] 720x576x24bpp@180Hz
[t=00:00:00.086262]         [176] 720x480x24bpp@180Hz
[t=00:00:00.086273]         [183] 640x480x24bpp@180Hz
[t=00:00:00.093040]     Display (Generic PnP Monitor)=2 modes=29 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.093054]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.093062]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.093069]         [ 3] 1600x1024x24bpp@60Hz
[t=00:00:00.093079]         [ 4] 1600x900x24bpp@60Hz
[t=00:00:00.093188]         [ 5] 1440x1080x24bpp@60Hz
[t=00:00:00.093207]         [ 6] 1440x900x24bpp@60Hz
[t=00:00:00.093219]         [ 7] 1366x768x24bpp@60Hz
[t=00:00:00.093231]         [ 8] 1360x768x24bpp@60Hz
[t=00:00:00.093243]         [ 9] 1280x1024x24bpp@75Hz
[t=00:00:00.093318]         [11] 1280x960x24bpp@75Hz
[t=00:00:00.093340]         [13] 1280x800x24bpp@75Hz
[t=00:00:00.093355]         [15] 1280x768x24bpp@75Hz
[t=00:00:00.093367]         [17] 1280x720x24bpp@75Hz
[t=00:00:00.093380]         [19] 1152x864x24bpp@75Hz
[t=00:00:00.093397]         [20] 1024x768x24bpp@75Hz
[t=00:00:00.093442]         [22] 800x600x24bpp@75Hz
[t=00:00:00.093462]         [24] 720x576x24bpp@75Hz
[t=00:00:00.093480]         [26] 720x480x24bpp@75Hz
[t=00:00:00.093498]         [28] 640x480x24bpp@75Hz
[t=00:00:01.145811] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.147286] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,23> newRes=<3440,1440>
[t=00:00:01.147340] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,23> newRes=<3440,1417>
[t=00:00:01.185400] [GR::LogVersionInfo]
[t=00:00:01.185426]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.185443]     GL version  : 4.6.0 NVIDIA 546.17
[t=00:00:01.185454]     GL vendor   : NVIDIA Corporation
[t=00:00:01.185462]     GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2
[t=00:00:01.185469]     GLSL version: 4.60 NVIDIA
[t=00:00:01.185476]     GLEW version: 2.1.0
[t=00:00:01.185484]     GPU memory  : 8192MB (total) / 5615MB (available)
[t=00:00:01.185513]     SDL swap-int: 1
[t=00:00:01.185545]     SDL driver  : windows
[t=00:00:01.185559]     
[t=00:00:01.185571]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.185583]     GLSL shader support       : 1
[t=00:00:01.185595]     GL4 support               : 1
[t=00:00:01.185606]     FBO extension support     : 1
[t=00:00:01.185635]     NVX GPU mem-info support  : 1
[t=00:00:01.185654]     ATI GPU mem-info support  : 0
[t=00:00:01.185677]     Texture clamping to edge  : 1
[t=00:00:01.185693]     NPOT-texture support      : 1 (1)
[t=00:00:01.185722]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.185738]     texture query-LOD support : 1 (1)
[t=00:00:01.185750]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.185761]     Z-buffer depth            : 32 (-)
[t=00:00:01.185780]     primitive-restart support : 1 (1)
[t=00:00:01.185792]     clip-space control support: 1 (1)
[t=00:00:01.185804]     seamless cube-map support : 1 (1)
[t=00:00:01.185818]     frag-depth layout support : 1 (1)
[t=00:00:01.185828]     persistent maps support   : 1 (1)
[t=00:00:01.185840]     explicit attribs location : 1 (1)
[t=00:00:01.185865]     multi draw indirect       : 1 (-)
[t=00:00:01.185880]     array textures            : 1 (-)
[t=00:00:01.185892]     buffer copy support       : 1 (-)
[t=00:00:01.185903]     indirect draw             : 1 (-)
[t=00:00:01.185915]     base instance             : 1 (-)
[t=00:00:01.185925]     
[t=00:00:01.185936]     max. FBO samples              : 32
[t=00:00:01.185946]     max. FS/program texture slots : 32/192
[t=00:00:01.185958]     max. texture size             : 32768
[t=00:00:01.185985]     max. texture anisotropy level : 16.000000
[t=00:00:01.186001]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.186012]     max. draw-buffers             : 8
[t=00:00:01.186020]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.186028]     max. uniform buffer-bindings  : 84
[t=00:00:01.186036]     max. uniform block-size       : 64KB
[t=00:00:01.186043]     max. storage buffer-bindings  : 96
[t=00:00:01.186051]     max. storage block-size       : 2047MB
[t=00:00:01.186058]     
[t=00:00:01.186064]     enable AMD-hacks : 0
[t=00:00:01.186080]     compress MIP-maps: 0
[t=00:00:01.186168]     Number of compressed texture formats: 23
[t=00:00:01.186218]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.186267] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.186653] [GR::UpdateGLConfigs]
[t=00:00:01.186713] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.186732] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.188023] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:01.188045] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:01.188053] [GR::InitGLState]
[t=00:00:01.188126] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.302210] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.308161] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:01.308929] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.317007] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.317035] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.317592] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.319090] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.319122] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.319226] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.319352] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.327966] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.329177] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.329905] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.330161] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.350435] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms
[t=00:00:01.350466] [VFS] [SpringVFS::ReserveArchives<this=000002857ca214b0>]
[t=00:00:01.350726] [VFS] [SpringVFS::AddArchive<this=000002857ca214b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.356438] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002857ca214b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.356460] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.617493] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.618079] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.618329] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.618451] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.618633] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.618852] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.619716] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.619785] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.620436][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.620576][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.620835][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.620854][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.620866][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.620916][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.634808][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.634968][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.634985][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (2- G55)"
[t=00:00:01.634999][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (High Definition Audio Device)"
[t=00:00:01.635011][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "XZ342CU S3 (NVIDIA High Definition Audio)"
[t=00:00:01.635036][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.674019][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.676502][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000028547d33f10(default) context=0000028547bd5930  numChannels=2 frameSize=8
[t=00:00:01.676539][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.676556][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.676577][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.676615][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.676679][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.676750][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.676777][f=-000001] [Sound]   Devices:
[t=00:00:01.681994][f=-000001] [Sound]     [OpenAL Soft on Speakers (High Definition Audio Device)]
[t=00:00:01.682019][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.682031][f=-000001] [Sound]     [OpenAL Soft on Speakers (2- G55)]
[t=00:00:01.682062][f=-000001] [Sound]     [OpenAL Soft on XZ342CU S3 (NVIDIA High Definition Audio)]
[t=00:00:01.682112][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.682152][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.683292][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.683316][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.726950][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 5604 MB
[t=00:00:01.730557][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.4.0"
[t=00:00:01.731338][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002857ca214b0>(arName="Chobby v1.12.4.0", overwrite=false)] section=3 cached=0
[t=00:00:01.775638][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002857ca214b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.775826][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002857ca214b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.780168][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002857ca214b0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:01.925603][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:01.943548][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.944886][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.947040][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.947221][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.947237][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.947286][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.947573][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.947601][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.947641][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.947668][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.947700][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.947730][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.947760][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.947794][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:01.948647][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.948888][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.949377][f=-000001] Spring.GetWindowGeometry, 3440, 1440, 0, 0, 0, 0, 0, 0
[t=00:00:01.949395][f=-000001] Spring.GetViewGeometry, 3440, 1440, 0, 0
[t=00:00:01.949407][f=-000001] gl.GetViewSizes, 3440, 1440
[t=00:00:01.949431][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.950975][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.951293][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.952116][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.953855][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.966562][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.967812][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.972491][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.973135][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.974871][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.975910][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.978155][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:02.192034][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:02.193166][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:02.193186][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:02.193197][f=-000001] [liblobby] port, 8200
[t=00:00:02.193207][f=-000001] [liblobby] protocol, zks
[t=00:00:02.193223][f=-000001] [liblobby] address, zero-k.info
[t=00:00:02.204723][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:02.209599][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:02.211039][f=-000001] [ChiliFX] Enabled: true
[t=00:00:02.213161][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:02.214478][f=-000001] [Chotify] Enabled: true
[t=00:00:02.217679][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:02.233246][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:02.233651][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:02.234588][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:02.237706][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:02.238828][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:02.245644][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:02.257140][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:02.262684][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:02.266150][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:02.269298][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:02.273344][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:02.276248][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:02.285389][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:02.293104][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:02.297134][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:02.308699][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:02.312687][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:02.320225][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:02.328117][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:02.330904][f=-000001] [Chobby] Using wrapper port: , 64060
[t=00:00:02.333756][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:02.335450][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:02.336291][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:02.337345][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:02.338251][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:02.338940][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:02.339711][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:02.346493][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:02.350529][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:02.352597][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:02.353743][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:02.356708][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:02.360893][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:02.374556][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:02.381353][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:02.387442][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:02.396136][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:02.409336][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:02.414245][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:02.422450][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:02.426607][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:02.430853][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:02.434568][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:02.441218][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:02.449050][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:02.452221][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:02.456530][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:02.461489][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
------- TRUNCATED -------
[t=00:01:52.382824][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:01:52.383254][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:01:52.383581][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:01:52.384241][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:01:52.384795][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:01:52.385180][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:01:52.537592][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:01:52.539847][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:01:52.540869][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:01:52.541148][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:01:52.541552][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:01:52.541798][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:01:52.542123][f=-000001] IsIsland, <function>, false
[t=00:01:52.641003][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:01:52.641600][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:01:52.641933][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:01:52.642243][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:01:52.642520][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:01:52.642792][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:01:52.643164][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:01:52.643184][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:01:52.643198][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:01:52.643285][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:01:52.643544][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:01:52.643897][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:01:52.644154][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:01:52.644566][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:01:52.645972][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:01:52.646222][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:01:52.646499][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:01:52.646768][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:01:52.647262][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:01:52.648264][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:01:52.648616][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:01:52.648972][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:01:52.661057][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:01:52.670671][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:01:52.671115][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:01:52.671549][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:01:52.672063][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:01:52.674411][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:01:52.674662][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:01:52.675092][f=-000001] Mex Placement Initialised with 104 spots.
[t=00:01:52.677522][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:01:52.677941][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:01:52.681577][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:01:52.682790][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:01:52.683216][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:01:52.683974][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:01:52.684341][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:01:52.684594][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:01:52.687622][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:01:52.689026][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:01:52.697108][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:01:52.697479][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:01:52.700484][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:01:52.701153][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:01:52.701464][f=-000001] SetSunLighting
[t=00:01:52.703682][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:52.797523][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:01:52.798026][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:01:52.798363][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:01:52.802306][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:01:52.802561][f=-000001] Lua garbage collection rate: 30/s
[t=00:01:52.802583][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:01:52.802873][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:01:52.804161][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:01:52.815081][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:01:52.816986][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:01:52.821429][f=-000001] Writing last game win data
[t=00:01:52.827329][f=-000001] LuaUI v0.3
[t=00:01:53.038179][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:01:53.655395][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:01:53.655678][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:01:53.657439][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:01:53.657470][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:01:53.660825][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10
[t=00:01:53.667465][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:01:53.667935][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:01:53.667969][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[t=00:01:53.668212][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 128
[t=00:01:53.668229][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 4480 (x80, z56)
[t=00:01:53.670728][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:01:53.680175][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 100.00%
[t=00:01:53.680216][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: 200.02
[t=00:01:53.680277][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 748.09
[t=00:01:53.680312][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:01:53.680345][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:01:53.680386][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:01:53.680418][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:01:53.680448][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:01:53.682972][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 79.87% of the map. (used by 351 unit-defs)
[t=00:01:53.683064][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:01:53.685547][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 79.87% of the map. (used by 32 unit-defs)
[t=00:01:53.687849][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 79.87% of the map. (used by 5 unit-defs)
[t=00:01:53.690600][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:53.693415][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:01:53.696206][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:53.698164][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 60.36% of the map. (used by 13 unit-defs)
[t=00:01:53.700584][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 79.87% of the map. (used by 3 unit-defs)
[t=00:01:53.700660][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:01:53.702545][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 60.36% of the map. (used by 20 unit-defs)
[t=00:01:53.767984][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Coastlines_Dry_V2.2.json)
[t=00:01:53.768633][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:01:53.771544][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:01:53.772178][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:01:53.773170][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:01:53.774789][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:01:53.775349][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:01:53.780299][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:01:53.994295][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (0) Initialized!
[t=00:01:53.994790][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:01:53.994810][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:01:53.994830][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:01:53.995009][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10
[t=00:01:54.000846][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:01:54.051861][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Coastlines_Dry_V2.2.json)
[t=00:01:54.052458][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:01:54.055298][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:01:54.055873][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:01:54.056814][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:01:54.058409][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:01:54.058933][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:01:54.063919][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:01:54.077460][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (1) Initialized!
[t=00:01:54.077999][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:01:54.078059][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:01:54.078088][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:01:54.078361][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10
[t=00:01:54.084738][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:01:54.136482][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Coastlines_Dry_V2.2.json)
[t=00:01:54.137095][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:01:54.139963][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:01:54.140542][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:01:54.141474][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:01:54.143144][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:01:54.143677][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:01:54.148980][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:01:54.158245][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (2) Initialized!
[t=00:01:54.158842][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:01:54.158864][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:01:54.158886][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks
[t=00:01:54.159162][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10
[t=00:01:54.165402][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:01:54.219080][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Coastlines_Dry_V2.2.json)
[t=00:01:54.219665][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:01:54.222384][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:01:54.222993][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:01:54.223918][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:01:54.225513][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:01:54.226030][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:01:54.230946][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:01:54.240065][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (3) Initialized!
[t=00:01:54.240600][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0
[t=00:01:54.240621][f=-000001] [EOH::CreateSkirmishAI(id=4)]
[t=00:01:54.240641][f=-000001] [AIWrapper::PreInit][AI=4 team=5] creating callbacks
[t=00:01:54.240838][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10
[t=00:01:54.246726][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:01:54.304239][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Coastlines_Dry_V2.2.json)
[t=00:01:54.304800][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:01:54.307942][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:01:54.308508][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:01:54.309541][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:01:54.311183][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:01:54.311739][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:01:54.317015][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:01:54.326227][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (4) Initialized!
[t=00:01:54.326743][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0
[t=00:01:54.326805][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 671ms
[t=00:01:54.337229][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10454, 0.0} allocedSize{int+, int-, ext}={0, 0, 1849889}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0047}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1713011840}
[t=00:01:55.239519][f=-000001] SetLobbyButtonEnabled, false
[t=00:01:55.243343][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:01:55.325500][f=-000001] TotalHideLobbyInterface, true
[t=00:01:55.567359][f=-000001] GameID: 6d7c1a668e47c3835da5e60b48f748e7
[t=00:01:55.567828][f=-000001] Connection attempt from salisburyryker
[t=00:01:55.567844][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:01:55.568014][f=-000001]  -> Connection established (given id 0)
[t=00:01:55.568063][f=-000001] [Game::ClientReadNet][LOGMSG] sender="salisburyryker" string="[PreGame::GameDataReceived][map-checksums]
    server=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:01:55.568107][f=-000001] [Game::ClientReadNet][LOGMSG] sender="salisburyryker" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:01:55.568141][f=-000001] [Game::ClientReadNet][LOGMSG] sender="salisburyryker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e39be50274356e03dfb44510d8613c7b96e543b9da3602cccf4695762f7671462eba74fa9f4fc028308ae1cc551c72515f29e7f6dbb208be9e60dbbcd9ee5485]"
[t=00:01:55.568172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="salisburyryker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=32a5b17f51e6c536feab490a69de2851527ca08605bae5f3ce8c7fd2e1c1475c1a4c851a0f6fe42c6abbb8816c3f1ecabab78dc34ee9d4ab5ca0f92fd61ed3ae]"
[t=00:01:55.568195][f=-000001] [Game::ClientReadNet][LOGMSG] sender="salisburyryker" string="[Game::Load][lua{Rules,Gaia}={000002862311d290,0000028679db18d0}][locale="C"]"
[t=00:01:55.568304][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (4)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 1
[t=00:01:55.568409][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 1, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 2
[t=00:01:55.568544][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (2)" (ID: 2, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 3
[t=00:01:55.568647][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (3)" (ID: 3, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 4
[t=00:01:55.568716][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (5)" (ID: 4, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 5
[t=00:01:55.568734][f=-000001] Player salisburyryker finished loading and is now ingame
[t=00:01:55.707702][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:57.698525][f=-000001] [liblobby] Warning: Duplicate user(SnappyPanda) added to channel (zk)
[t=00:01:59.592911][f=-000001] <salisburyryker> Allies: I choose: Recon!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1713011840}
[t=00:02:06.643846][f=0000012] salisburyryker paused the game
[t=00:03:06.667025][f=0000012] [liblobby] Warning: Duplicate user(rattle00354446) added to channel (zk)
[t=00:03:19.721209][f=0000012] Input grabbing is enabled!
[t=00:03:19.721260][f=0000012] Input grabbing is enabled!
[t=00:03:23.809857][f=0000012] [liblobby] Warning: Duplicate user(Felixvkatte) added to channel (zk)
[t=00:03:24.930940][f=0000012] Input grabbing is enabled!
[t=00:03:24.930973][f=0000012] Input grabbing is enabled!
[t=00:03:30.511082][f=0000012] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0
[t=00:03:30.538357][f=0000012] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:30.552679][f=0000012] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:30.552715][f=0000012] [Sound] [Sound::UpdateThread][3] #sources=32 #items=7
[t=00:03:30.552817][f=0000012] [Sound] [Sound::UpdateThread][4] ctx=0000028550456410 dev=000002854d15ccc0
[t=00:03:30.552980][f=0000012] [Sound] [Sound::UpdateThread][5] ctx=0000028550456410 dev=000002854d15ccc0
[t=00:03:30.553010][f=0000012] [Sound] [Sound::Cleanup][alcDestroyContext(0000028550456410)]
[t=00:03:30.553614][f=0000012] [Sound] [Sound::Cleanup][alcCloseDevice(000002854d15ccc0)]
[t=00:03:30.553705][f=0000012] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:30.554051][f=0000012] [Sound] [Sound::UpdateThread][6]
[t=00:03:30.556622][f=0000012] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:03:30.556703][f=0000012] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:03:30.556734][f=0000012] [Sound] [Sound::InitThread][1]
[t=00:03:30.556782][f=0000012] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:03:30.569544][f=0000012] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:03:30.569594][f=0000012] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Oculus Virtual Audio Device)"
[t=00:03:30.569632][f=0000012] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (G435 Bluetooth Gaming Headset Stereo)"
[t=00:03:30.569646][f=0000012] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (2- G55)"
[t=00:03:30.569659][f=0000012] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headset (G435 Bluetooth Gaming Headset Hands-Free AG Audio)"
[t=00:03:30.569673][f=0000012] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (High Definition Audio Device)"
[t=00:03:30.569701][f=0000012] [Sound] [Sound::OpenLoopbackDevice]  * "5" "XZ342CU S3 (NVIDIA High Definition Audio)"
[t=00:03:30.569725][f=0000012] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:03:31.235139][f=0000012] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:03:31.236082][f=0000012] [Sound] [Sound::OpenLoopbackDevice] device=0000028622318c70(default) context=000002864eaf8260  numChannels=2 frameSize=8
[t=00:03:31.236112][f=0000012] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:03:31.236150][f=0000012] [Sound]   Vendor:         OpenAL Community
[t=00:03:31.236172][f=0000012] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:03:31.236190][f=0000012] [Sound]   Renderer:       OpenAL Soft
[t=00:03:31.236247][f=0000012] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:03:31.236319][f=0000012] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:03:31.236356][f=0000012] [Sound]   Devices:
[t=00:03:31.243728][f=0000012] [Sound]     [OpenAL Soft on Headset (G435 Bluetooth Gaming Headset Hands-Free AG Audio)]
[t=00:03:31.243752][f=0000012] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:03:31.243785][f=0000012] [Sound]     [OpenAL Soft on Headphones (G435 Bluetooth Gaming Headset Stereo)]
[t=00:03:31.243798][f=0000012] [Sound]     [OpenAL Soft on Speakers (2- G55)]
[t=00:03:31.243809][f=0000012] [Sound]     [OpenAL Soft on Speakers (High Definition Audio Device)]
[t=00:03:31.243820][f=0000012] [Sound]     [OpenAL Soft on XZ342CU S3 (NVIDIA High Definition Audio)]
[t=00:03:31.243833][f=0000012] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:03:31.243857][f=0000012] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:03:31.244331][f=0000012] [Sound]   EFX Enabled: yes
[t=00:03:31.244356][f=0000012] [Sound] [Sound::UpdateThread][2]
[t=00:03:31.378245][f=0000012] Input grabbing is disabled!
[t=00:03:31.402337][f=0000012] Input grabbing is enabled!
[t=00:03:33.261414][f=0000012] salisburyryker unpaused the game

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected