Open Chobbyla opened 7 months ago
infolog_full.txt (truncated):
[t=00:00:00.002992] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.003007] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.005516] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.005583] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.040486] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.040523] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.040543] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.040554] [t=00:00:00.040559] Enable or disable log sections using the LogSections configuration key [t=00:00:00.040565] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.040570] Use "none" to disable the default log sections. [t=00:00:00.040575] ============== </Log Sections> ============== [t=00:00:00.040588] ============== <User Config> ============== [t=00:00:00.040686] AnimationMT = 0 [t=00:00:00.040692] BumpWaterDepthBits = 16 [t=00:00:00.040697] BumpWaterReflection = 0 [t=00:00:00.040702] BumpWaterRefraction = 0 [t=00:00:00.040706] BumpWaterShoreWaves = 0 [t=00:00:00.040711] BumpWaterTexSizeReflection = 64 [t=00:00:00.040716] CamFreeScrollSpeed = 50 [t=00:00:00.040720] CamMode = 1 [t=00:00:00.040725] CubeTexSizeReflection = 64 [t=00:00:00.040729] CubeTexSizeSpecular = 64 [t=00:00:00.040738] DualScreenMiniMapOnLeft = 1 [t=00:00:00.040743] EdgeMoveDynamic = 0 [t=00:00:00.040747] EdgeMoveWidth = 0.003 [t=00:00:00.040751] FPSFOV = 90 [t=00:00:00.040755] FPSScrollSpeed = 50 [t=00:00:00.040759] FontSize = 18 [t=00:00:00.040763] GrassDetail = 0 [t=00:00:00.040767] GroundDecals = 1 [t=00:00:00.040772] GroundDetail = 70 [t=00:00:00.040775] HangTimeout = 30 [t=00:00:00.040780] HardwareCursor = 1 [t=00:00:00.040785] InitialNetworkTimeout = 0 [t=00:00:00.040789] LinkIncomingMaxPacketRate = 512 [t=00:00:00.040799] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.040804] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.040809] LinkOutgoingBandwidth = 131072 [t=00:00:00.040814] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.040819] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.040824] MSAALevel = 4 [t=00:00:00.040828] MaxParticles = 6000 [t=00:00:00.040833] MaxSounds = 32 [t=00:00:00.040837] MaximumTransmissionUnit = 0 [t=00:00:00.040842] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.040850] MiniMapMarker = 0 [t=00:00:00.040855] MouseDragScrollThreshold = 0 [t=00:00:00.040860] NetworkLossFactor = 1 [t=00:00:00.040864] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.040869] OverheadScrollSpeed = 50 [t=00:00:00.040873] ReconnectTimeout = 0 [t=00:00:00.040878] RotOverheadScrollSpeed = 50 [t=00:00:00.040882] RotateLogFiles = 1 [t=00:00:00.040886] ShadowMapSize = 1024 [t=00:00:00.040890] Shadows = 0 [t=00:00:00.040894] ShowClock = 0 [t=00:00:00.040902] SoftParticles = 2 [t=00:00:00.040907] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.040912] UpdateBoundingVolumeMT = 0 [t=00:00:00.040917] UpdateWeaponVectorsMT = 0 [t=00:00:00.040921] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.040927] UseLuaMemPools = 0 [t=00:00:00.040931] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.040936] VFSCacheArchiveFiles = 0 [t=00:00:00.040940] VSync = 0 [t=00:00:00.040944] Water = 4 [t=00:00:00.040948] XResolution = 1680 [t=00:00:00.040952] YResolution = 1050 [t=00:00:00.040989] snd_volmaster = 9 [t=00:00:00.040999] ============== </User Config> ============== [t=00:00:00.041005] ============== <User System> ============== [t=00:00:00.041010] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.041017] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.041025] Compiler Version: gcc-13.2.0 [t=00:00:00.041051] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.041090] Hardware Config: AMD Ryzen 5 3600 6-Core Processor ; 32716MB RAM, 37580MB pagefile [t=00:00:00.041098] Binary Word Size: 64-bit (native) [t=00:00:00.041103] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.041108] Physical CPU Cores: 6 [t=00:00:00.041112] Logical CPU Cores: 12 [t=00:00:00.041117] ============== </User System> ============== [t=00:00:00.041288] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.041294] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.041302] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.041308] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.041312] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.042151] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.042166] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.048639] [GL::CheckAvailableVideoModes] desktop={1680x1050x24bpp@60Hz} current={1680x1050x24bpp@60Hz} [t=00:00:00.050362] Display (Generic PnP Monitor)=1 modes=29 bounds={x=0, y=0, w=1680, h=1050} [t=00:00:00.050371] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.050387] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.050393] [ 5] 1600x1000x24bpp@60Hz [t=00:00:00.050397] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.050404] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.050410] [ 8] 1280x1024x24bpp@75Hz [t=00:00:00.050417] [10] 1280x800x24bpp@75Hz [t=00:00:00.050424] [12] 1280x720x24bpp@60Hz [t=00:00:00.050435] [15] 1152x864x24bpp@75Hz [t=00:00:00.050441] [17] 1024x768x24bpp@75Hz [t=00:00:00.050449] [19] 800x600x24bpp@75Hz [t=00:00:00.050460] [21] 720x576x24bpp@60Hz [t=00:00:00.050466] [23] 720x480x24bpp@60Hz [t=00:00:00.050470] [25] 720x400x24bpp@70Hz [t=00:00:00.050474] [27] 640x480x24bpp@75Hz [t=00:00:00.052569] Display (Generic PnP Monitor)=2 modes=18 bounds={x=1680, y=0, w=1680, h=1050} [t=00:00:00.052578] [ 1] 1680x1050x24bpp@60Hz [t=00:00:00.052584] [ 2] 1600x1000x24bpp@60Hz [t=00:00:00.052588] [ 3] 1280x1024x24bpp@75Hz [t=00:00:00.052593] [ 5] 1280x800x24bpp@75Hz [t=00:00:00.052597] [ 7] 1280x720x24bpp@75Hz [t=00:00:00.052608] [ 9] 1152x864x24bpp@75Hz [t=00:00:00.052613] [11] 1024x768x24bpp@75Hz [t=00:00:00.052617] [13] 800x600x24bpp@75Hz [t=00:00:00.052622] [15] 720x400x24bpp@70Hz [t=00:00:00.052627] [17] 640x480x24bpp@75Hz [t=00:00:00.187588] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.187952] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1680,1050> [t=00:00:00.187973] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1680,1018> [t=00:00:00.281557] [GR::LogVersionInfo] [t=00:00:00.281571] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.281577] GL version : 4.6.0 Compatibility Profile Context 22.20.27.09.230330 [t=00:00:00.281582] GL vendor : ATI Technologies Inc. [t=00:00:00.281587] GL renderer : Radeon (TM) RX 480 Graphics [t=00:00:00.281591] GLSL version: 4.60 [t=00:00:00.281596] GLEW version: 2.1.0 [t=00:00:00.281618] GPU memory : 24101MB (total) / 24101MB (available) [t=00:00:00.281633] SDL swap-int: 0 [t=00:00:00.281638] SDL driver : windows [t=00:00:00.281642] [t=00:00:00.281647] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.281652] GLSL shader support : 1 [t=00:00:00.281657] GL4 support : 1 [t=00:00:00.281662] FBO extension support : 1 [t=00:00:00.281672] NVX GPU mem-info support : 0 [t=00:00:00.281680] ATI GPU mem-info support : 1 [t=00:00:00.281689] Texture clamping to edge : 1 [t=00:00:00.281705] NPOT-texture support : 1 (1) [t=00:00:00.281712] S3TC/DXT1 texture support : 1/0 [t=00:00:00.281718] texture query-LOD support : 0 (0) [t=00:00:00.281723] MSAA frame-buffer support : 1 (1) [t=00:00:00.281729] Z-buffer depth : 24 (-) [t=00:00:00.281737] primitive-restart support : 1 (1) [t=00:00:00.281743] clip-space control support: 1 (1) [t=00:00:00.281749] seamless cube-map support : 0 (0) [t=00:00:00.281754] frag-depth layout support : 1 (1) [t=00:00:00.281765] persistent maps support : 1 (1) [t=00:00:00.281771] explicit attribs location : 1 (1) [t=00:00:00.281776] multi draw indirect : 1 (-) [t=00:00:00.281782] array textures : 1 (-) [t=00:00:00.281787] buffer copy support : 1 (-) [t=00:00:00.281792] indirect draw : 1 (-) [t=00:00:00.281798] base instance : 1 (-) [t=00:00:00.281802] [t=00:00:00.281806] max. FBO samples : 8 [t=00:00:00.281812] max. FS/program texture slots : 32/160 [t=00:00:00.281820] max. texture size : 16384 [t=00:00:00.281829] max. texture anisotropy level : 16.000000 [t=00:00:00.281834] max. vec4 varyings/attributes : 16/32 [t=00:00:00.281839] max. draw-buffers : 8 [t=00:00:00.281844] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.281849] max. uniform buffer-bindings : 84 [t=00:00:00.281854] max. uniform block-size : 128KB [t=00:00:00.281859] max. storage buffer-bindings : 32 [t=00:00:00.281864] max. storage block-size : 2047MB [t=00:00:00.281872] [t=00:00:00.281878] enable AMD-hacks : 1 [t=00:00:00.281882] compress MIP-maps: 0 [t=00:00:00.281906] Number of compressed texture formats: 33 [t=00:00:00.281934] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.281963] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.282225] [GR::UpdateGLConfigs] [t=00:00:00.282247] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.282254] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.282745] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1680.000000, vsy=1050.000000, ssx=1680.000000, ssy=1050.000000, screenPosX=0, screenPosY=0 [t=00:00:00.282759] [GR::UpdateGLGeometry][2] winSize=<1680,1050> [t=00:00:00.282764] [GR::InitGLState] [t=00:00:00.282818] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.347878] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.350291] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.354577] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.354601] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.354919] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.356598] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.356609] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.356660] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.356714] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.374394] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.374889] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.375708] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.375901] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.399819] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [t=00:00:00.399835] [VFS] [SpringVFS::ReserveArchives<this=000001cc2e4be9b0>] [t=00:00:00.399964] [VFS] [SpringVFS::AddArchive<this=000001cc2e4be9b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.402122] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cc2e4be9b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.402131] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.438253] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.438508] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.438572] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.438612] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.438710] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.438789] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.439137] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.439175] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.439541][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.439608][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.439661][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.439686][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.439696][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.439752][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.448904][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.448920][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.448929][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "4 - DELL 2208WFP (AMD High Definition Audio Device)" [t=00:00:00.448947][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek HD Audio 2nd output (Realtek(R) Audio)" [t=00:00:00.448954][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.448961][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Steam Streaming Speakers)" [t=00:00:00.448967][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.467252][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.469792][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cc2e4f3f40(default) context=000001cc728d4d40 numChannels=2 frameSize=8 [t=00:00:00.469806][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.469814][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.469820][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.469826][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.469895][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.469926][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.469936][f=-000001] [Sound] Devices: [t=00:00:00.474320][f=-000001] [Sound] [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)] [t=00:00:00.474337][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.474344][f=-000001] [Sound] [OpenAL Soft on 4 - DELL 2208WFP (AMD High Definition Audio Device)] [t=00:00:00.474351][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.474376][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.474389][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.474397][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.474964][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.474976][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.539083][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 97899 MB [t=00:00:00.540804][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.544925][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.546089][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name Stuey72727 [t=00:00:00.546128][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1680, ssy=1050, wsx=1680, wsy=1050, wpx=0, wpy=0 [t=00:00:00.546527][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1680, ssy=1050, wsx=1680, wsy=1050, wpx=0, wpy=0 [t=00:00:00.546544][f=-000001] [t=00:00:00.546549][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.546559][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.546566][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.546572][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.546582][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.546973][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.546988][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1680,1050> [t=00:00:00.547307][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1680.000000, vsy=1050.000000, ssx=1680.000000, ssy=1050.000000, screenPosX=0, screenPosY=0 [t=00:00:00.547320][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1680,1050> [t=00:00:00.547326][f=-000001] [GR::InitGLState] [t=00:00:00.547361][f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.547369][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:00.547377][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.547384][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.847323][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Akilon Wastelands ZK v1" (loaded=0 cached=0) [t=00:00:00.847952][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cc2e4be9b0>(arName="Akilon Wastelands ZK v1", overwrite=false)] section=1 cached=0 [t=00:00:00.853427][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cc2e4be9b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.853892][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.854656][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cc2e4be9b0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.902148][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cc2e4be9b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.902302][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cc2e4be9b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.114950][f=-000001] [CAS::GASCB] Archive file="akilon_wastelands_zk_v1.sd7" cs="2247c81d13daf817dc4f271521f431c77a2ef6d4b6b7d9417e8687551848214fe75bb508f7850975d7ffc12ef8abee2aa002f1fc462f3cb4fce5164498e665bc" [t=00:00:01.115143][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.115192][f=-000001] Warning: [PreGame::GameDataReceived] Archive Akilon Wastelands ZK v1 (checksum e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.116164][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.116262][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.116334][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.116374][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.117165][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:01.117250][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-13_13-31-26-878_Akilon Wastelands ZK v1_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:01.117259][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 323ms [t=00:00:01.117457][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.152251][f=-000001] forceSingleThreaded, false [t=00:00:01.157054][f=-000001] [CAS::GASCB] Archive file="akilon_wastelands_zk_v1.sd7" cs="2247c81d13daf817dc4f271521f431c77a2ef6d4b6b7d9417e8687551848214fe75bb508f7850975d7ffc12ef8abee2aa002f1fc462f3cb4fce5164498e665bc" [t=00:00:01.157146][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.158032][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.158134][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.158206][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.165202][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.165223][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.165308][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.165367][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.165425][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.165482][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.166219][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.166487][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.166735][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.167161][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.167453][f=-000001] [LuaIntro] Found new widget "Music" ------- TRUNCATED ------- [t=00:00:11.198841][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.199037][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.199282][f=-000001] Mex Placement Initialised with 50 spots. [t=00:00:11.200100][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.200464][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.204832][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.206272][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.206879][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.213283][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.213513][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.218102][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.218389][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.220779][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.227165][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.227502][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.227740][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required [t=00:00:11.228504][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required [t=00:00:11.236119][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.236845][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.237065][f=-000001] SetSunLighting [t=00:00:11.237766][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:11.271627][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.272012][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.272253][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.274931][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.275126][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.275146][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.275528][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.283136][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.283521][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.284794][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.290564][f=-000001] Writing last game win data [t=00:00:11.311631][f=-000001] LuaUI v0.3 [t=00:00:11.403343][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.444153][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.444518][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.444678][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.444701][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:11.490159][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:00:11.516578][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:00:11.518336][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:00:11.518498][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:00:11.518862][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [t=00:00:11.518877][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 16384 (x128, z128) [t=00:00:11.522901][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:00:11.534462][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 65.80% [t=00:00:11.534482][f=-000001] Skirmish AI <Circuit Normal-stable>: Water is a void: false [t=00:00:11.534513][f=-000001] Skirmish AI <Circuit Normal-stable>: Water is harmful: false [t=00:00:11.534526][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -130.00 [t=00:00:11.534537][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 318.24 [t=00:00:11.534556][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 63.116455% of the map. (used by 33 unit-defs) [t=00:00:11.534584][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:11.534601][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:11.534619][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 31.402588% of the map. (used by 2 unit-defs) [t=00:00:11.534644][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 31.475830% of the map. (used by 1 unit-defs) [t=00:00:11.542044][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 5 Map-Area(s) occupying 86.04% of the map. (used by 354 unit-defs) [t=00:00:11.544219][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 30.71% of the map. (used by 6 unit-defs) [t=00:00:11.548880][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 57.07% of the map. (used by 32 unit-defs) [t=00:00:11.556025][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 2 Map-Area(s) occupying 87.91% of the map. (used by 5 unit-defs) [t=00:00:11.563149][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:11.568441][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 63.43% of the map. (used by 10 unit-defs) [t=00:00:11.573669][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 63.35% of the map. (used by 4 unit-defs) [t=00:00:11.580611][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 2 Map-Area(s) occupying 85.15% of the map. (used by 13 unit-defs) [t=00:00:11.585373][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 57.07% of the map. (used by 3 unit-defs) [t=00:00:11.587561][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 30.80% of the map. (used by 8 unit-defs) [t=00:00:11.592060][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 54.32% of the map. (used by 20 unit-defs) [t=00:00:11.653762][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Akilon_Wastelands_ZK_v1.json) [t=00:00:11.661992][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:11.670710][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:11.677284][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:11.683576][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:11.689151][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:11.696172][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:11.704931][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:11.755018][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:00:11.755372][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:11.755382][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 311ms [t=00:00:11.760115][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9283, 0.0} allocedSize{int+, int-, ext}={0, 0, 1673750}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0117} [t=00:00:12.264276][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:12.424537][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.978076][f=-000001] GameID: 2d891a6605b66e87793b1bc775b0aef1 [t=00:00:12.978442][f=-000001] Connection attempt from Stuey72727 [t=00:00:12.978471][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:12.978710][f=-000001] -> Connection established (given id 0) [t=00:00:12.978737][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuey72727" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [t=00:00:12.978759][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuey72727" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:12.978784][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuey72727" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97aa0e54c1c4db1d7cf5a44fd8091daffaf93f37696e055b4815f7ebb7ad3b44d562b41d5a3d3b96b35d4909f8ae7af5fd0d8f0188038a3859dc0a2e0d01afbb]" [t=00:00:12.978800][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuey72727" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=776ba3ac64445797ae31b607b34fb46f7ede3ea3d85a3a53b6a5cbe366e4c6608bfde3e0c232baf5da16f9701b26d3f2a736b9a745e15cc549d6268147ff97f0]" [t=00:00:12.978817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuey72727" string="[Game::Load][lua{Rules,Gaia}={000001cc096e6160,0000000000000000}][locale="C"]" [t=00:00:12.979063][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 1 [t=00:00:13.062528][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:14.346905][f=-000001] <Stuey72727> Allies: I choose: Recon! [t=00:00:23.137012][f=-000001] [QuitAction] user exited to system [t=00:00:23.140008][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:23.140019][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:23.162082][f=-000001] [async=0] threads=6 tasks=1855 {sum,avg}{exec,wait}time={{990.992, 0.534}, {341.579, 0.184}}ms [t=00:00:23.162104][f=-000001] thread=1 tasks=371 {sum,min,max,avg}{exec,wait}time={{187.580, 0.000, 143.788, 0.506}, {34.785, 0.000, 2.011, 0.094}}ms [t=00:00:23.162141][f=-000001] thread=2 tasks=371 {sum,min,max,avg}{exec,wait}time={{204.874, 0.000, 155.114, 0.552}, {63.125, 0.000, 2.468, 0.170}}ms [t=00:00:23.162152][f=-000001] thread=3 tasks=371 {sum,min,max,avg}{exec,wait}time={{180.349, 0.000, 131.776, 0.486}, {99.780, 0.000, 29.202, 0.269}}ms [t=00:00:23.162164][f=-000001] thread=4 tasks=371 {sum,min,max,avg}{exec,wait}time={{203.093, 0.000, 163.283, 0.547}, {64.962, 0.000, 2.851, 0.175}}ms [t=00:00:23.162189][f=-000001] thread=5 tasks=371 {sum,min,max,avg}{exec,wait}time={{215.096, 0.000, 163.389, 0.580}, {78.927, 0.000, 6.445, 0.213}}ms [t=00:00:23.162206][f=-000001] [async=1] threads=6 tasks=1803 {sum,avg}{exec,wait}time={{23395.928, 12.976}, {6028644.500, 3343.674}}ms [t=00:00:23.162223][f=-000001] thread=1 tasks=360 {sum,min,max,avg}{exec,wait}time={{4700.579, 0.001, 499.564, 13.057}, {1212337.125, 0.058, 4640.045, 3367.603}}ms [t=00:00:23.162240][f=-000001] thread=2 tasks=360 {sum,min,max,avg}{exec,wait}time={{4612.372, 0.001, 499.979, 12.812}, {1209011.125, 0.013, 4635.984, 3358.364}}ms [t=00:00:23.162263][f=-000001] thread=3 tasks=362 {sum,min,max,avg}{exec,wait}time={{4616.700, 0.000, 514.100, 12.753}, {1211684.500, 0.547, 4640.966, 3347.195}}ms [t=00:00:23.162280][f=-000001] thread=4 tasks=361 {sum,min,max,avg}{exec,wait}time={{4687.450, 0.001, 500.598, 12.985}, {1195817.875, 0.166, 4628.542, 3312.515}}ms [t=00:00:23.162297][f=-000001] thread=5 tasks=360 {sum,min,max,avg}{exec,wait}time={{4778.828, 0.001, 513.990, 13.275}, {1199794.125, 0.240, 4628.646, 3332.761}}ms [t=00:00:23.162313][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:23.162323][f=-000001] [SpringApp::Kill][2] [t=00:00:23.162741][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:23.162753][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001ccb88e68e0 [t=00:00:23.162792][f=-000001] Start widgetHandler:Shutdown [t=00:00:23.165685][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:23.172841][f=-000001] Writing last game win data [t=00:00:23.191651][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:23.191677][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:23.191704][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:23.191716][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:23.191736][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:23.193226][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:23.193241][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:23.194266][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:23.194361][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:23.194370][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:23.194413][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:23.194424][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:23.194451][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:23.194468][f=-000001] Shutdown Widget - Unit Icons [t=00:00:23.194477][f=-000001] Shutdown Widget - Noises [t=00:00:23.194485][f=-000001] Shutdown Widget - HealthBars [t=00:00:23.195540][f=-000001] Shutdown Widget - BuildETA [t=00:00:23.195552][f=-000001] Shutdown Widget - Outline No Shader [t=00:00:23.195589][f=-000001] Shutdown Widget - Win Counter [t=00:00:23.195599][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:23.195607][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:23.196722][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:23.196733][f=-000001] Shutdown Widget - Attack Warning [t=00:00:23.196743][f=-000001] Shutdown Widget - Stereo3D [t=00:00:23.196767][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:23.196778][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:23.196786][f=-000001] Shutdown Widget - Point Tracker [t=00:00:23.196794][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:23.196803][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:23.196813][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:23.196822][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:23.196835][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:23.196853][f=-000001] Shutdown Widget - Grab Input [t=00:00:23.196966][f=-000001] Input grabbing is disabled! [t=00:00:23.196975][f=-000001] Shutdown Widget - Transport AI [t=00:00:23.196985][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:23.196995][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:23.197076][f=-000001] Shutdown Widget - Darkening [t=00:00:23.197095][f=-000001] Shutdown Widget - Context Menu [t=00:00:23.197106][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:23.197127][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:23.197144][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:23.197156][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:23.197172][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:23.197253][f=-000001] Shutdown Widget - CameraShake [t=00:00:23.197265][f=-000001] Shutdown Widget - Attack AoE [t=00:00:23.197278][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:23.197732][f=-000001] Shutdown Widget - Selection Send [t=00:00:23.197746][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:23.197758][f=-000001] Shutdown Widget - LupsManager [t=00:00:23.197773][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:23.197788][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:23.197800][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:23.202782][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:23.202797][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:23.202812][f=-000001] Shutdown Widget - Lups [t=00:00:23.202990][f=-000001] Shutdown Widget - Chili Framework [t=00:00:23.203001][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:23.203036][f=-000001] Shutdown Widget - Custom Markers [t=00:00:23.203050][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:23.203152][f=-000001] Shutdown Widget - Select Keys [t=00:00:23.203179][f=-000001] Shutdown Widget - Start Boxes [t=00:00:23.203205][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:23.203247][f=-000001] Shutdown Widget - Pause Screen [t=00:00:23.203385][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:23.203399][f=-000001] Shutdown Widget - Layout Handler [t=00:00:23.203415][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:23.203433][f=-000001] End widgetHandler:Shutdown [t=00:00:23.249682][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3205795, 0.0} allocedSize{int+, int-, ext}={0, 0, 810076664}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0212} [t=00:00:23.251130][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:23.251145][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001cc096e6160 [t=00:00:23.251186][f=-000001] Start gadgetHandler:Shutdown [t=00:00:23.251198][f=-000001] Shutdown - StartSetup [t=00:00:23.251208][f=-000001] Shutdown - UnitMorph [t=00:00:23.251220][f=-000001] Shutdown - Carrier Drones [t=00:00:23.251244][f=-000001] Shutdown - Missile Silo Controller [t=00:00:23.251255][f=-000001] Shutdown - Modular Comm Info [t=00:00:23.251265][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:23.251275][f=-000001] Shutdown - UnitCloakShield [t=00:00:23.251284][f=-000001] Shutdown - Starlight Handler [t=00:00:23.251292][f=-000001] End gadgetHandler:Shutdown [t=00:00:23.261562][f=-000001] Start gadgetHandler:Shutdown [t=00:00:23.261579][f=-000001] Shutdown - Teleport Throw [t=00:00:23.261589][f=-000001] Shutdown - UnitMorph [t=00:00:23.261621][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:23.261687][f=-000001] Shutdown - Missile fired callins [t=00:00:23.261700][f=-000001] Shutdown - Modular Comm Info [t=00:00:23.261711][f=-000001] Shutdown - Retreat Command [t=00:00:23.261727][f=-000001] Shutdown - Shockwaves [t=00:00:23.261738][f=-000001] Shutdown - Unit tint API [t=00:00:23.261755][f=-000001] Shutdown - Unit glow API [t=00:00:23.261771][f=-000001] Shutdown - UnitCloakShield [t=00:00:23.261812][f=-000001] Shutdown - Lups Cloak FX [t=00:00:23.261838][f=-000001] Shutdown - Lups [t=00:00:23.262588][f=-000001] Shutdown - Lups Shield [t=00:00:23.262598][f=-000001] End gadgetHandler:Shutdown [t=00:00:23.274479][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:23.274613][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:23.274805][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:23.274815][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:23.279764][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-13_13-31-26-878_Akilon Wastelands ZK v1_105.1.1-2457-g8095d30 BAR105.sdfz" (8041 bytes) [t=00:00:23.279861][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:23.301998][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:23.302014][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:00:23.302047][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001cc728d4d40 dev=000001cc2e4f3f40 [t=00:00:23.302151][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001cc728d4d40 dev=000001cc2e4f3f40 [t=00:00:23.302174][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001cc728d4d40)] [t=00:00:23.302885][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001cc2e4f3f40)] [t=00:00:23.302937][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:23.334573][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:23.335034][f=-000001] [Game::~CGame][1] [t=00:00:23.335046][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:23.335053][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:23.335076][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:23.335083][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:23.335089][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:23.335099][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:23.335164][f=-000001] [Game::KillMisc][1] [t=00:00:23.335171][f=-000001] [Game::KillMisc][2] [t=00:00:23.335180][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:23.360690][f=-000001] [Game::KillMisc][3] [t=00:00:23.360798][f=-000001] [Game::KillRendering][1] [t=00:00:23.361507][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:23.372268][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:23.372284][f=-000001] [S3OParser::Kill] allocated 5498 pieces [t=00:00:23.372589][f=-000001] [AssParser::Kill] allocated 676 pieces [t=00:00:23.386716][f=-000001] [Game::KillInterface][1] [t=00:00:23.386813][f=-000001] [Game::KillInterface][2] [t=00:00:23.387668][f=-000001] [Game::KillSimulation][1] [t=00:00:23.387812][f=-000001] [Game::KillSimulation][2] [t=00:00:23.401081][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/102 [t=00:00:23.401104][f=-000001] [Game::KillSimulation][3] [t=00:00:23.401987][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:23.402125][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:23.402210][f=-000001] [~CPathCache(64x64)] cacheHits=305 hitPercentage=70% numHashColls=0 maxCacheSize=129 [t=00:00:23.402377][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:23.402565][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:23.407441][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:23.413717][f=-000001] [Game::KillSimulation][4] [t=00:00:23.465565][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:00:23.465598][f=-000001] [Game::~CGame][2] [t=00:00:23.465638][f=-000001] [Game::~CGame][3] [t=00:00:23.465806][f=-000001] [SpringApp::Kill][3] [t=00:00:23.465943][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 10516 bytes sent in 226 packets (46.531 bytes/packet) 21825 bytes recv'd in 226 packets (96.571 bytes/packet) {0.033x, 0.062x} relative protocol overhead {up, down} 154 incoming chunks dropped, 107 outgoing chunks resent 42 incoming chunks processed [t=00:00:23.465968][f=-000001] [SpringApp::Kill][4] font=000001cc2e3e0cc0 [t=00:00:23.466538][f=-000001] [SpringApp::Kill][5] [t=00:00:23.471719][f=-000001] [SpringApp::Kill][6] [t=00:00:23.471734] [SpringApp::Kill][7] [t=00:00:23.471778] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:23.471790] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:23.471818] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:23.471830] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:23.471843] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:23.471859] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:23.471872] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:23.471884] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:23.471901] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:23.471913] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:23.471925] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:23.471938] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:23.471955] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:23.569435] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:23.569449] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:23.569454] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:23.569459] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:00:23.569464] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:23.577171] [VFS] [SpringVFS::DeleteArchives<this=000001cc2e4be9b0>] [t=00:00:23.577184] [VFS] [SpringVFS::DeleteArchives<this=000001cc2e4be9b0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:00:23.577192] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001cc72903200) [t=00:00:23.578983] [VFS] [SpringVFS::DeleteArchives<this=000001cc2e4be9b0>(section=1)] #archives[section]=1 #files[section]=27 [t=00:00:23.579006] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\akilon_wastelands_zk_v1.sd7 (000001cc729bb670) [t=00:00:23.579099] [VFS] [SpringVFS::DeleteArchives<this=000001cc2e4be9b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:23.579110] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001cc729025a0) [t=00:00:23.579152] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001cc72902180) [t=00:00:23.579206] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001cc72903620) [t=00:00:23.579288] [VFS] [SpringVFS::DeleteArchives<this=000001cc2e4be9b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:23.579297] [VFS] [SpringVFS::DeleteArchives<this=000001cc2e4be9b0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:23.579312] [VFS] [SpringVFS::DeleteArchives<this=000001cc2e4be9b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:23.579320] [VFS] [SpringVFS::DeleteArchives<this=000001cc2e4be9b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:23.579327] [VFS] [SpringVFS::DeleteArchives<this=000001cc2e4be9b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:23.579335] [VFS] [SpringVFS::DeleteArchives<this=000001cc2e4be9b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:23.579454] [SpringApp::Kill][8] [t=00:00:23.579466] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:23.579473] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3a57430 (joinable=1) [t=00:00:23.579478] [WatchDog::Uninstall][2] [t=00:00:24.060329] [WatchDog::Uninstall][3] [t=00:00:24.060340] [SpringApp::Kill][9]
infolog_full.txt (truncated):