Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.011808] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.011829] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.014192] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.014457] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.032278] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.032315] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.032338] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.032352] [t=00:00:00.032357] Enable or disable log sections using the LogSections configuration key [t=00:00:00.032363] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.032368] Use "none" to disable the default log sections. [t=00:00:00.032373] ============== </Log Sections> ============== [t=00:00:00.032379] ============== <User Config> ============== [t=00:00:00.032486] AllowDeferredMapRendering = 1 [t=00:00:00.032495] AllowDeferredModelRendering = 1 [t=00:00:00.032499] AnimationMT = 0 [t=00:00:00.032504] BumpWaterBlurReflection = 1 [t=00:00:00.032509] BumpWaterTexSizeReflection = 128 [t=00:00:00.032514] CamFreeScrollSpeed = 50 [t=00:00:00.032519] CamMode = 1 [t=00:00:00.032524] CubeTexSizeReflection = 1 [t=00:00:00.032528] CubeTexSizeSpecular = 1 [t=00:00:00.032533] DualScreenMiniMapOnLeft = 1 [t=00:00:00.032538] EdgeMoveDynamic = 0 [t=00:00:00.032545] EdgeMoveWidth = 0.003 [t=00:00:00.032550] FPSFOV = 90 [t=00:00:00.032554] FPSScrollSpeed = 50 [t=00:00:00.032558] FontSize = 18 [t=00:00:00.032564] FullscreenEdgeMove = 0 [t=00:00:00.032569] GrassDetail = 0 [t=00:00:00.032573] GroundDecals = 2 [t=00:00:00.032578] GroundDetail = 90 [t=00:00:00.032582] HangTimeout = 30 [t=00:00:00.032586] HardwareCursor = 1 [t=00:00:00.032591] InitialNetworkTimeout = 0 [t=00:00:00.032596] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.032604] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.032614] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.032621] LinkOutgoingBandwidth = 262144 [t=00:00:00.032628] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.032635] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.032642] MSAALevel = 1 [t=00:00:00.032649] MaxParticles = 15000 [t=00:00:00.032656] MaxSounds = 32 [t=00:00:00.032663] MaximumTransmissionUnit = 0 [t=00:00:00.032670] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.032685] MiniMapMarker = 0 [t=00:00:00.032691] MouseDragScrollThreshold = 0 [t=00:00:00.032697] NetworkLossFactor = 2 [t=00:00:00.032704] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.032715] OverheadScrollSpeed = 50 [t=00:00:00.032722] ReconnectTimeout = 0 [t=00:00:00.032729] RotOverheadScrollSpeed = 50 [t=00:00:00.032737] RotateLogFiles = 1 [t=00:00:00.032742] ShadowMapSize = 1024 [t=00:00:00.032746] Shadows = 1 [t=00:00:00.032751] ShowClock = 0 [t=00:00:00.032758] SoftParticles = 2 [t=00:00:00.032767] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.032774] UnitIconDist = 151 [t=00:00:00.032779] UpdateBoundingVolumeMT = 0 [t=00:00:00.032784] UpdateWeaponVectorsMT = 0 [t=00:00:00.032789] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.032795] UseLuaMemPools = 0 [t=00:00:00.032800] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.032806] VFSCacheArchiveFiles = 0 [t=00:00:00.032811] Water = 4 [t=00:00:00.032817] WindowBorderless = 1 [t=00:00:00.032821] WindowPosY = 0 [t=00:00:00.032850] WindowedEdgeMove = 0 [t=00:00:00.032860] XResolutionWindowed = 3440 [t=00:00:00.032866] YResolutionWindowed = 1440 [t=00:00:00.032873] snd_volmaster = 27 [t=00:00:00.032889] ============== </User Config> ============== [t=00:00:00.032899] ============== <User System> ============== [t=00:00:00.032905] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.032912] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.032920] Compiler Version: gcc-13.2.0 [t=00:00:00.032959] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.033000] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.033009] Binary Word Size: 64-bit (native) [t=00:00:00.033015] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.033020] Physical CPU Cores: 6 [t=00:00:00.033024] Logical CPU Cores: 12 [t=00:00:00.033029] ============== </User System> ============== [t=00:00:00.033170] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.033177] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.033182] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.033186] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.033190] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.034253] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.034266] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.039231] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.055497] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.055535] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.055543] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.055550] [11] 2560x1080x24bpp@144Hz [t=00:00:00.055555] [14] 1920x1440x24bpp@144Hz [t=00:00:00.055561] [19] 1920x1200x24bpp@144Hz [t=00:00:00.055565] [23] 1920x1080x24bpp@144Hz [t=00:00:00.055570] [30] 1720x1440x24bpp@144Hz [t=00:00:00.055574] [34] 1680x1050x24bpp@144Hz [t=00:00:00.055586] [40] 1600x1200x24bpp@144Hz [t=00:00:00.055592] [44] 1600x1024x24bpp@144Hz [t=00:00:00.055596] [50] 1600x900x24bpp@144Hz [t=00:00:00.055601] [55] 1440x1080x24bpp@144Hz [t=00:00:00.055607] [62] 1440x900x24bpp@144Hz [t=00:00:00.055611] [67] 1400x1050x24bpp@144Hz [t=00:00:00.055616] [73] 1366x768x24bpp@144Hz [t=00:00:00.055623] [78] 1360x768x24bpp@144Hz [t=00:00:00.055628] [83] 1280x1024x24bpp@144Hz [t=00:00:00.055633] [89] 1280x960x24bpp@144Hz [t=00:00:00.055637] [94] 1280x800x24bpp@144Hz [t=00:00:00.055645] [99] 1280x768x24bpp@144Hz [t=00:00:00.055652] [104] 1280x720x24bpp@144Hz [t=00:00:00.055657] [111] 1152x864x24bpp@144Hz [t=00:00:00.055661] [116] 1024x768x24bpp@144Hz [t=00:00:00.055666] [123] 800x600x24bpp@144Hz [t=00:00:00.055672] [130] 720x576x24bpp@144Hz [t=00:00:00.055677] [135] 720x480x24bpp@144Hz [t=00:00:00.055681] [141] 640x480x24bpp@144Hz [t=00:00:00.060779] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.060796] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.060816] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.060821] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.060826] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.060830] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.060846] [11] 1366x768x24bpp@144Hz [t=00:00:00.060850] [13] 1360x768x24bpp@144Hz [t=00:00:00.060855] [15] 1280x1024x24bpp@144Hz [t=00:00:00.060859] [17] 1280x960x24bpp@144Hz [t=00:00:00.060864] [19] 1280x800x24bpp@144Hz [t=00:00:00.060869] [21] 1280x768x24bpp@144Hz [t=00:00:00.060877] [23] 1280x720x24bpp@144Hz [t=00:00:00.060882] [25] 1280x600x24bpp@144Hz [t=00:00:00.060891] [27] 1152x864x24bpp@144Hz [t=00:00:00.060896] [29] 1024x768x24bpp@144Hz [t=00:00:00.060901] [31] 800x600x24bpp@144Hz [t=00:00:00.060905] [33] 640x480x24bpp@144Hz [t=00:00:00.060912] [35] 640x400x24bpp@144Hz [t=00:00:00.270976] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.271678] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.271704] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.323800] [GR::LogVersionInfo] [t=00:00:00.323817] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.323823] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.323828] GL vendor : NVIDIA Corporation [t=00:00:00.323833] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.323839] GLSL version: 4.60 NVIDIA [t=00:00:00.323885] GLEW version: 2.1.0 [t=00:00:00.323891] GPU memory : 6144MB (total) / 4997MB (available) [t=00:00:00.323907] SDL swap-int: 1 [t=00:00:00.323912] SDL driver : windows [t=00:00:00.323916] [t=00:00:00.323921] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.323925] GLSL shader support : 1 [t=00:00:00.323930] GL4 support : 1 [t=00:00:00.323935] FBO extension support : 1 [t=00:00:00.323948] NVX GPU mem-info support : 1 [t=00:00:00.323959] ATI GPU mem-info support : 0 [t=00:00:00.323970] Texture clamping to edge : 1 [t=00:00:00.323981] NPOT-texture support : 1 (1) [t=00:00:00.323988] S3TC/DXT1 texture support : 1/1 [t=00:00:00.323994] texture query-LOD support : 1 (1) [t=00:00:00.324002] MSAA frame-buffer support : 1 (1) [t=00:00:00.324007] Z-buffer depth : 32 (-) [t=00:00:00.324017] primitive-restart support : 1 (1) [t=00:00:00.324024] clip-space control support: 1 (1) [t=00:00:00.324030] seamless cube-map support : 1 (1) [t=00:00:00.324040] frag-depth layout support : 1 (1) [t=00:00:00.324047] persistent maps support : 1 (1) [t=00:00:00.324052] explicit attribs location : 1 (1) [t=00:00:00.324058] multi draw indirect : 1 (-) [t=00:00:00.324064] array textures : 1 (-) [t=00:00:00.324071] buffer copy support : 1 (-) [t=00:00:00.324076] indirect draw : 1 (-) [t=00:00:00.324082] base instance : 1 (-) [t=00:00:00.324087] [t=00:00:00.324091] max. FBO samples : 32 [t=00:00:00.324102] max. FS/program texture slots : 32/192 [t=00:00:00.324107] max. texture size : 32768 [t=00:00:00.324117] max. texture anisotropy level : 16.000000 [t=00:00:00.324122] max. vec4 varyings/attributes : 31/16 [t=00:00:00.324127] max. draw-buffers : 8 [t=00:00:00.324133] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.324140] max. uniform buffer-bindings : 84 [t=00:00:00.324145] max. uniform block-size : 64KB [t=00:00:00.324153] max. storage buffer-bindings : 96 [t=00:00:00.324161] max. storage block-size : 2047MB [t=00:00:00.324165] [t=00:00:00.324169] enable AMD-hacks : 0 [t=00:00:00.324173] compress MIP-maps: 0 [t=00:00:00.324259] Number of compressed texture formats: 23 [t=00:00:00.324290] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.324362] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.324639] [GR::UpdateGLConfigs] [t=00:00:00.324684] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.324696] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.324709] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.324717] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.324722] [GR::InitGLState] [t=00:00:00.324812] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.399969] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.402028] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.402467] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.407802] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.407833] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.408212] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.409004] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.409017] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.409072] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.409140] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.424738] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.425140] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.426438] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.426711] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.463180] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.463207] [VFS] [SpringVFS::ReserveArchives<this=00000171e1df1930>] [t=00:00:00.463657] [VFS] [SpringVFS::AddArchive<this=00000171e1df1930>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.466266] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000171e1df1930 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.466284] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.543323] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.543639] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.543705] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.543802] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.543919] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.544026] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.544099] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.544130] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.544441][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.544520][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.544603][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.544622][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.544630][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.544658][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.559304][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.559324][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.559332][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.559340][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.570847][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.573390][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000171fdac27d0(default) context=00000171fdabcf10 numChannels=2 frameSize=8 [t=00:00:00.573415][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.573425][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.573432][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.573438][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.573522][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.573557][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.573568][f=-000001] [Sound] Devices: [t=00:00:00.576593][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.576608][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.576621][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.576628][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.577316][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.577332][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.651328][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 636202 MB [t=00:00:00.652989][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.653766][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8469 [t=00:00:00.654897][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8469 using name LogicDaemon [t=00:00:00.934271][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Speed_Donut_6x6" (loaded=0 cached=0) [t=00:00:00.935019][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171e1df1930>(arName="Speed_Donut_6x6", overwrite=false)] section=1 cached=0 [t=00:00:00.935612][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171e1df1930>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.936071][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:00.993020][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171e1df1930>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:00.994284][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171e1df1930>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.994437][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171e1df1930>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.995918][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171e1df1930>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.041336][f=-000001] [CAS::GASCB] Archive file="speed_donut_6x6.sdz" cs="a2a3df6c086071abd74360d6aa2f4785e5f74dbdf4443bcfa41ee5bf5c58a4660ebd1d9f042fddd4b88b4f674f4570a5f723ed0341471560e45437133b6551d7" [t=00:00:01.041479][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.041551][f=-000001] Warning: [PreGame::GameDataReceived] Archive Speed_Donut_6x6 (checksum 6056bc33bde64283fc323be1dc99a7683ccffc74099accefe1704e367841e98f7665cb9ac2d0f93759bdab455b3656d6f1266bdae66b65769d0ca8c00893fb6d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.096860][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.097155][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.097326][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.097534][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.097594][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:12.620594][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:12.621880][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:12.622353][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:12.622613][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:12.622889][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:12.622903][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:12.622925][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:12.622981][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:12.623219][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:12.623439][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:12.623655][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:12.623846][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:12.624049][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:12.624368][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:12.625475][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:12.626559][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:12.626705][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:12.626948][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:12.627245][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:12.627471][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:12.627955][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:12.628217][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:12.628557][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:12.629038][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:12.629462][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:12.629719][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:12.629988][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:12.630354][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:12.630673][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:12.630979][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:12.636432][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:12.641718][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:12.642216][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:12.642645][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:12.644262][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:12.644477][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:12.644745][f=-000001] Mex Placement Initialised with metal map mode. [t=00:00:12.644893][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:12.647490][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:12.647929][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:12.648445][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:12.649351][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:12.649641][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:12.650123][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:12.650339][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:12.656923][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:12.658488][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:12.660902][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:12.661278][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:12.661541][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:12.663449][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:12.664192][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:12.664492][f=-000001] SetSunLighting [t=00:00:12.665039][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:12.749508][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:12.757662][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:12.759111][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:12.759959][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:12.762684][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:12.763046][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:12.763378][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:12.763719][f=-000001] Lua garbage collection rate: 30/s [t=00:00:12.763756][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:12.764051][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:12.768887][f=-000001] Writing last game win data [t=00:00:12.777794][f=-000001] LuaUI v0.3 [t=00:00:12.914031][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:12.962118][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:12.962178][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:12.962678][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:12.962696][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:12.987764][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14906, 0.0} allocedSize{int+, int-, ext}={0, 0, 2361146}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0158} [t=00:00:13.681177][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:13.880988][f=-000001] GameID: 28d61a66a5d5b749c9b3eb10df670f30 [t=00:00:13.881422][f=-000001] Connection attempt from LogicDaemon [t=00:00:13.881439][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:13.881681][f=-000001] -> Connection established (given id 0) [t=00:00:13.881728][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6056bc33bde64283fc323be1dc99a7683ccffc74099accefe1704e367841e98f7665cb9ac2d0f93759bdab455b3656d6f1266bdae66b65769d0ca8c00893fb6d" [t=00:00:13.881755][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:13.881778][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40f43a365131aa67d0e4eca5a5f5e66fa23e79aa0d6a12d638296cc3a15afc4441df58ea0cefb01747408ebae739fa44ab377a3d48e69f2a69beeaa34bb8bd9d]" [t=00:00:13.881798][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7bacd4cbc12ba1de373922996c3fe15b9a2b647aec9adc54272aa4b57432c1711a432d0e7a46ba860b6eacfa352259495d662319f04b73f487918ea096ac6483]" [t=00:00:14.049835][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:14.109273][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001722a7efc30,0000000000000000}][locale="C"]" [t=00:00:14.109310][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:17.215342][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:27.530021][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:37.917207][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:00:58.970602][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:28.970711][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:46.728629][f=0002376] Warning: planecon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:46.728657][f=0002376] Warning: planecon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:46.728669][f=0002376] Warning: planecon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:46.728740][f=0002376] Warning: planecon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:46.728753][f=0002376] Warning: planecon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:46.728764][f=0002376] Warning: planecon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:58.987454][f=0002743] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:02:03.819138][f=0002888] Warning: planecon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:03.819174][f=0002888] Warning: planecon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:03.819189][f=0002888] Warning: planecon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:03.819213][f=0002888] Warning: planecon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:03.819257][f=0002888] Warning: planecon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:03.819267][f=0002888] Warning: planecon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:09.971627][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:19.017269][f=0003345] [uapn] compare [t=00:02:19.017305][f=0003345] [uapn] issued : 40(296, 49.0625, 1608, 50000, nil) 0 (build assist) [t=00:02:19.017324][f=0003345] [uapn] current: 40(14486, 296, 49.0625, 1608, 50000) 8 [t=00:02:19.017357][f=0003345] [uapn] -> repair [t=00:02:23.168935][f=0003469] [uapn] compare [t=00:02:23.168970][f=0003469] [uapn] issued : 40(296, 49.0625, 1608, 50000, nil) 0 (build assist) [t=00:02:23.169006][f=0003469] [uapn] current: 40(14486, 296, 49.0625, 1608, 50000) 8 [t=00:02:23.169022][f=0003469] [uapn] -> repair [t=00:02:27.517580][f=0003599] [uapn] compare [t=00:02:27.517641][f=0003599] [uapn] issued : 40(296, 49.0625, 1512, 50000, nil) 0 (build assist) [t=00:02:27.517660][f=0003599] [uapn] current: 40(28679, 296, 49.0625, 1512, 500) 8 [t=00:02:27.517668][f=0003599] [uapn] -> false [t=00:02:27.517699][f=0003599] [uapn] compare [t=00:02:27.517713][f=0003599] [uapn] issued : 40(296, 49.0625, 1512, 50000, nil) 0 (build assist) [t=00:02:27.517739][f=0003599] [uapn] current: 40(28679, 296, 49.0625, 1512, 500) 8 [t=00:02:27.517750][f=0003599] [uapn] -> false [t=00:02:27.517756][f=0003599] [uapn] compare [t=00:02:27.517769][f=0003599] [uapn] issued : 40(296, 49.0625, 1512, 50000, nil) 4 (repair units) [t=00:02:27.517782][f=0003599] [uapn] current: 40(28679, 296, 49.0625, 1512, 500) 8 [t=00:02:27.517789][f=0003599] [uapn] -> false [t=00:02:27.517798][f=0003599] [uapn] compare [t=00:02:27.517839][f=0003599] [uapn] issued : 90(296, 49.0625, 1512, 50000, nil) 64 (reclaim all) [t=00:02:27.517853][f=0003599] [uapn] current: 40(28679, 296, 49.0625, 1512, 500) 8 [t=00:02:27.517859][f=0003599] [uapn] -> false [t=00:02:28.024132][f=0003615] [uapn] compare [t=00:02:28.024162][f=0003615] [uapn] issued : 40(296, 49.0625, 1608, 50000, nil) 0 (build assist) [t=00:02:28.024181][f=0003615] [uapn] current: 40(26820, 296, 49.0625, 1608, 50000) 8 [t=00:02:28.024189][f=0003615] [uapn] -> repair [t=00:02:32.828536][f=0003758] [uapn] compare [t=00:02:32.828581][f=0003758] [uapn] issued : 40(296, 49.0625, 1608, 50000, nil) 0 (build assist) [t=00:02:32.828597][f=0003758] [uapn] current: 40(26820, 296, 49.0625, 1608, 50000) 8 [t=00:02:32.828607][f=0003758] [uapn] -> repair [t=00:02:37.420308][f=0003897] [uapn] compare [t=00:02:37.420346][f=0003897] [uapn] issued : 40(296, 49.0625, 1608, 50000, nil) 0 (build assist) [t=00:02:37.420364][f=0003897] [uapn] current: 40(26820, 296, 49.0625, 1608, 50000) 8 [t=00:02:37.420372][f=0003897] [uapn] -> repair [t=00:02:42.419537][f=0004047] [uapn] compare [t=00:02:42.419565][f=0004047] [uapn] issued : 40(296, 49.0625, 1608, 50000, nil) 0 (build assist) [t=00:02:42.419585][f=0004047] [uapn] current: 40(28380, 296, 49.0625, 1608, 500) 8 [t=00:02:42.419593][f=0004047] [uapn] -> false [t=00:02:42.419599][f=0004047] [uapn] compare [t=00:02:42.419610][f=0004047] [uapn] issued : 40(296, 49.0625, 1608, 50000, nil) 0 (build assist) [t=00:02:42.419621][f=0004047] [uapn] current: 40(28380, 296, 49.0625, 1608, 500) 8 [t=00:02:42.419632][f=0004047] [uapn] -> false [t=00:02:42.419638][f=0004047] [uapn] compare [t=00:02:42.419650][f=0004047] [uapn] issued : 40(296, 49.0625, 1608, 50000, nil) 4 (repair units) [t=00:02:42.419696][f=0004047] [uapn] current: 40(28380, 296, 49.0625, 1608, 500) 8 [t=00:02:42.419704][f=0004047] [uapn] -> false [t=00:02:42.419712][f=0004047] [uapn] compare [t=00:02:42.419739][f=0004047] [uapn] issued : 90(296, 49.0625, 1608, 50000, nil) 64 (reclaim all) [t=00:02:42.419782][f=0004047] [uapn] current: 40(28380, 296, 49.0625, 1608, 500) 8 [t=00:02:42.419794][f=0004047] [uapn] -> false [t=00:02:52.870322][f=0004359] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:02:52.870406][f=0004359] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:02:53.170819][f=0004369] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:02:57.319374][f=0004494] Error: QueryWeapon: bad return value, expected number [t=00:02:57.625806][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:00.969911][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:04.172140][f=0004699] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:04.172245][f=0004699] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:04.472068][f=0004708] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:07.469914][f=0004798] game_message: Crane is under attack [t=00:03:17.673196][f=0005104] game_message: Crane is under attack [t=00:03:19.320383][f=0005152] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:19.320484][f=0005152] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:19.619367][f=0005162] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:28.078128][f=0005416] game_message: Stardust is under attack [t=00:03:37.420901][f=0005696] [SpringApp::Kill][1] fromRun=1 [t=00:03:37.420921][f=0005696] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:37.451413][f=0005696] [async=0] threads=6 tasks=144015 {sum,avg}{exec,wait}time={{2456.812, 0.017}, {9760.408, 0.068}}ms [t=00:03:37.451551][f=0005696] thread=1 tasks=28803 {sum,min,max,avg}{exec,wait}time={{561.645, 0.000, 22.304, 0.019}, {1204.537, 0.000, 18446744027136.000, 0.042}}ms [t=00:03:37.451612][f=0005696] thread=2 tasks=28803 {sum,min,max,avg}{exec,wait}time={{507.508, 0.000, 21.657, 0.018}, {2061.447, 0.000, 18446744027136.000, 0.072}}ms [t=00:03:37.451665][f=0005696] thread=3 tasks=28803 {sum,min,max,avg}{exec,wait}time={{487.766, 0.000, 20.856, 0.017}, {2100.758, 0.000, 18446744027136.000, 0.073}}ms [t=00:03:37.451731][f=0005696] thread=4 tasks=28803 {sum,min,max,avg}{exec,wait}time={{426.670, 0.000, 23.959, 0.015}, {2356.020, 0.000, 17.254, 0.082}}ms [t=00:03:37.451794][f=0005696] thread=5 tasks=28803 {sum,min,max,avg}{exec,wait}time={{473.223, 0.000, 23.817, 0.016}, {2037.648, 0.000, 12.296, 0.071}}ms [t=00:03:37.451882][f=0005696] [async=1] threads=6 tasks=3679 {sum,avg}{exec,wait}time={{20620.389, 5.605}, {11203868.000, 3045.357}}ms [t=00:03:37.451973][f=0005696] thread=1 tasks=738 {sum,min,max,avg}{exec,wait}time={{4112.031, 0.000, 251.358, 5.572}, {2247033.000, 0.002, 4138.192, 3044.760}}ms [t=00:03:37.452053][f=0005696] thread=2 tasks=739 {sum,min,max,avg}{exec,wait}time={{4138.453, 0.000, 180.043, 5.600}, {2236009.250, 0.095, 4140.400, 3025.723}}ms [t=00:03:37.452109][f=0005696] thread=3 tasks=736 {sum,min,max,avg}{exec,wait}time={{4115.761, 0.000, 210.306, 5.592}, {2237492.000, 0.231, 4140.296, 3040.071}}ms [t=00:03:37.452169][f=0005696] thread=4 tasks=732 {sum,min,max,avg}{exec,wait}time={{4119.194, 0.000, 180.730, 5.627}, {2244271.750, 0.333, 4140.393, 3065.945}}ms [t=00:03:37.452247][f=0005696] thread=5 tasks=734 {sum,min,max,avg}{exec,wait}time={{4134.950, 0.000, 251.480, 5.633}, {2239062.000, 0.418, 4137.968, 3050.493}}ms [t=00:03:37.452292][f=0005696] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:37.452321][f=0005696] [SpringApp::Kill][2] [t=00:03:37.452516][f=0005696] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:37.452561][f=0005696] [Game::KillLua][1] dtor=0 luaUI=0000017257633750 [t=00:03:37.452711][f=0005696] Start widgetHandler:Shutdown [t=00:03:37.464766][f=0005696] Shutdown - SaveOrderList Complete [t=00:03:37.468305][f=0005696] Writing last game win data [t=00:03:37.482032][f=0005696] Shutdown - SaveConfigData Complete [t=00:03:37.482061][f=0005696] Shutdown Widget - Chili Highlight [t=00:03:37.482081][f=0005696] Shutdown Widget - Draw After Chili [t=00:03:37.482093][f=0005696] Shutdown Widget - API Unit Tracker GL4 [t=00:03:37.482111][f=0005696] Shutdown Widget - EPIC Menu [t=00:03:37.485579][f=0005696] Shutdown Widget - Chili Minimap [t=00:03:37.485705][f=0005696] Shutdown Widget - Chili Widget Selector [t=00:03:37.487157][f=0005696] Shutdown Widget - Depth of Field Shader [t=00:03:37.487179][f=0005696] Shutdown Widget - Deferred rendering [t=00:03:37.487197][f=0005696] Shutdown Widget - Local Team Colors [t=00:03:37.487208][f=0005696] Shutdown Widget - Display Keys 2 [t=00:03:37.487252][f=0005696] Shutdown Widget - Save Game Menu [t=00:03:37.487270][f=0005696] Shutdown Widget - Highlight Model Api GL4 [t=00:03:37.487296][f=0005696] Shutdown Widget - Selected Units GL4 2 [t=00:03:37.487323][f=0005696] Shutdown Widget - HealthBars [t=00:03:37.488832][f=0005696] Shutdown Widget - Noises [t=00:03:37.488850][f=0005696] Shutdown Widget - Unit Icons [t=00:03:37.488892][f=0005696] Shutdown Widget - Attrition Counter [t=00:03:37.489122][f=0005696] Shutdown Widget - BuildETA [t=00:03:37.489143][f=0005696] Shutdown Widget - Chili Chicken Panel [t=00:03:37.489177][f=0005696] Shutdown Widget - External VR Grid [t=00:03:37.489189][f=0005696] Shutdown Widget - Win Counter [t=00:03:37.489207][f=0005696] Shutdown Widget - EndGame APM stats [t=00:03:37.490620][f=0005696] Shutdown Widget - Modular Comm Info [t=00:03:37.490638][f=0005696] Shutdown Widget - Reclaim Field Highlight [t=00:03:37.490649][f=0005696] Shutdown Widget - State Reverse and Latency [t=00:03:37.490659][f=0005696] Shutdown Widget - Music Player v2 [t=00:03:37.490670][f=0005696] Shutdown Widget - Chili Economy Panel Default [t=00:03:37.490743][f=0005696] Shutdown Widget - Stereo3D [t=00:03:37.490766][f=0005696] Shutdown Widget - Attack Warning [t=00:03:37.490785][f=0005696] Shutdown Widget - Chili EndGame Window [t=00:03:37.490803][f=0005696] Shutdown Widget - Chili Nuke Warning [t=00:03:37.490814][f=0005696] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:37.490831][f=0005696] Shutdown Widget - Darkening [t=00:03:37.490852][f=0005696] Shutdown Widget - Showeco and Grid Drawer [t=00:03:37.490863][f=0005696] Shutdown Widget - Defense Range Zero-K [t=00:03:37.490875][f=0005696] Shutdown Widget - Grab Input [t=00:03:37.492693][f=0005696] Input grabbing is disabled! [t=00:03:37.492718][f=0005696] Shutdown Widget - Context Menu [t=00:03:37.492728][f=0005696] Shutdown Widget - Highlight Geos [t=00:03:37.492738][f=0005696] Shutdown Widget - Local Widgets Config [t=00:03:37.492755][f=0005696] Shutdown Widget - Startup Info and Selector [t=00:03:37.492772][f=0005696] Shutdown Widget - MinimapEvents [t=00:03:37.492783][f=0005696] Shutdown Widget - Missile Silo Range [t=00:03:37.492794][f=0005696] Shutdown Widget - Point Tracker [t=00:03:37.492810][f=0005696] Shutdown Widget - Chili Spectator Panels [t=00:03:37.492822][f=0005696] Shutdown Widget - Transport AI [t=00:03:37.492834][f=0005696] Shutdown Widget - Attack AoE [t=00:03:37.492844][f=0005696] Shutdown Widget - Spotter [t=00:03:37.492855][f=0005696] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:37.492863][f=0005696] Shutdown Widget - Selection Send [t=00:03:37.492875][f=0005696] Shutdown Widget - TeamPlatter [t=00:03:37.493306][f=0005696] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:37.493401][f=0005696] Shutdown Widget - LupsManager [t=00:03:37.493422][f=0005696] Shutdown Widget - Global Build Command [t=00:03:37.493635][f=0005696] Shutdown Widget - Newton Firezone [t=00:03:37.493648][f=0005696] Shutdown Widget - Receive Units Indicator [t=00:03:37.493657][f=0005696] Shutdown Widget - Chili Pro Console [t=00:03:37.494081][f=0005696] Shutdown Widget - Persistent Build Height [t=00:03:37.494097][f=0005696] Shutdown Widget - Lasso Terraform GUI [t=00:03:37.494111][f=0005696] Shutdown Widget - Chili Framework [t=00:03:37.494123][f=0005696] Shutdown Widget - Lups [t=00:03:37.494172][f=0005696] Shutdown Widget - Mex Placement Handler [t=00:03:37.494185][f=0005696] Shutdown Widget - Chili Core Selector [t=00:03:37.494250][f=0005696] Shutdown Widget - Custom Markers [t=00:03:37.494265][f=0005696] Shutdown Widget - Select Keys [t=00:03:37.494283][f=0005696] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:37.494301][f=0005696] Shutdown Widget - Pause Screen [t=00:03:37.494428][f=0005696] Shutdown Widget - Bloom Shader Deferred [t=00:03:37.494444][f=0005696] Shutdown Widget - Color Blindness Correction [t=00:03:37.494454][f=0005696] Shutdown Widget - Layout Handler [t=00:03:37.494467][f=0005696] Shutdown Widget - Text To Speech Control [t=00:03:37.494477][f=0005696] End widgetHandler:Shutdown [t=00:03:37.556745][f=0005696] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6847229, 0.0} allocedSize{int+, int-, ext}={0, 0, 1447823330}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0290} [t=00:03:37.556912][f=0005696] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:37.556927][f=0005696] [Game::KillLua][3] dtor=0 luaRules=000001722a7efc30 [t=00:03:37.556968][f=0005696] Start gadgetHandler:Shutdown [t=00:03:37.556980][f=0005696] Shutdown - StartSetup [t=00:03:37.556994][f=0005696] Shutdown - UnitMorph [t=00:03:37.557303][f=0005696] Shutdown - Carrier Drones [t=00:03:37.557326][f=0005696] Shutdown - Missile Silo Controller [t=00:03:37.557337][f=0005696] Shutdown - Modular Comm Info [t=00:03:37.557345][f=0005696] Shutdown - Terrain Texture Handler [t=00:03:37.557354][f=0005696] Shutdown - UnitCloakShield [t=00:03:37.557463][f=0005696] Shutdown - Starlight Handler [t=00:03:37.557484][f=0005696] End gadgetHandler:Shutdown [t=00:03:37.582333][f=0005696] Start gadgetHandler:Shutdown [t=00:03:37.582354][f=0005696] Shutdown - Teleport Throw [t=00:03:37.582371][f=0005696] Shutdown - UnitMorph [t=00:03:37.582399][f=0005696] Shutdown - Commander Skin Renderer [t=00:03:37.582781][f=0005696] Shutdown - Missile fired callins [t=00:03:37.582795][f=0005696] Shutdown - Modular Comm Info [t=00:03:37.582804][f=0005696] Shutdown - Retreat Command [t=00:03:37.582816][f=0005696] Shutdown - Shockwaves [t=00:03:37.582825][f=0005696] Shutdown - Unit tint API [t=00:03:37.582833][f=0005696] Shutdown - Unit glow API [t=00:03:37.582840][f=0005696] Shutdown - UnitCloakShield [t=00:03:37.582851][f=0005696] Shutdown - Lups Cloak FX [t=00:03:37.582865][f=0005696] Shutdown - Lups [t=00:03:37.582922][f=0005696] Shutdown - Lups Shield [t=00:03:37.582961][f=0005696] End gadgetHandler:Shutdown [t=00:03:37.598924][f=0005696] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 552, 0.0} allocedSize{int+, int-, ext}={0, 0, 83064}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0091} [t=00:03:37.599233][f=0005696] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:37.599349][f=0005696] [Game::KillLua][4] dtor=0 [t=00:03:37.599361][f=0005696] [Game::KillLua][5] dtor=0 [t=00:03:37.610103][f=0005696] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-13_18-59-55-620_Speed_Donut_6x6_105.1.1-2457-g8095d30 BAR105.sdfz" (88826 bytes) [t=00:03:37.610199][f=0005696] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:37.650788][f=0005696] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:37.650841][f=0005696] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33 [t=00:03:37.650954][f=0005696] [Sound] [Sound::UpdateThread][4] ctx=00000171fdabcf10 dev=00000171fdac27d0 [t=00:03:37.651173][f=0005696] [Sound] [Sound::UpdateThread][5] ctx=00000171fdabcf10 dev=00000171fdac27d0 [t=00:03:37.651198][f=0005696] [Sound] [Sound::Cleanup][alcDestroyContext(00000171fdabcf10)] [t=00:03:37.652364][f=0005696] [Sound] [Sound::Cleanup][alcCloseDevice(00000171fdac27d0)] [t=00:03:37.653802][f=0005696] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:37.684137][f=0005696] [Sound] [Sound::UpdateThread][6] [t=00:03:37.684809][f=0005696] [Game::~CGame][1] [t=00:03:37.684824][f=0005696] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:37.684840][f=0005696] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:37.684861][f=0005696] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:37.684898][f=0005696] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:37.684905][f=0005696] [Game::KillLua][4] dtor=1 [t=00:03:37.684916][f=0005696] [Game::KillLua][5] dtor=1 [t=00:03:37.685081][f=0005696] [Game::KillMisc][1] [t=00:03:37.685090][f=0005696] [Game::KillMisc][2] [t=00:03:37.685406][f=0005696] [Game::KillMisc][3] [t=00:03:37.685501][f=0005696] [Game::KillRendering][1] [t=00:03:37.694442][f=0005696] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:37.702304][f=0005696] [3DOParser::Kill] allocated 3 pieces [t=00:03:37.702331][f=0005696] [S3OParser::Kill] allocated 5499 pieces [t=00:03:37.702628][f=0005696] [AssParser::Kill] allocated 677 pieces [t=00:03:37.741965][f=0005696] [Game::KillInterface][1] [t=00:03:37.742194][f=0005696] [Game::KillInterface][2] [t=00:03:37.742446][f=0005696] [Game::KillSimulation][1] [t=00:03:37.742479][f=0005696] [Game::KillSimulation][2] [t=00:03:37.767393][f=0005696] [CCollisionHandler] dis-/continuous tests: 413/2289890 [t=00:03:37.767438][f=0005696] [Game::KillSimulation][3] [t=00:03:37.770155][f=0005696] [~CPathCache(12x12)] cacheHits=10 hitPercentage=29% numHashColls=0 maxCacheSize=5 [t=00:03:37.770312][f=0005696] [~CPathCache(12x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:37.770401][f=0005696] [~CPathCache(24x24)] cacheHits=4 hitPercentage=5% numHashColls=0 maxCacheSize=8 [t=00:03:37.773502][f=0005696] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:37.773776][f=0005696] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:37.775649][f=0005696] [LosHandler::Kill] raycast instance cache-{hits,misses}={1840,2462}; shared=8%; cached=35% [t=00:03:37.784784][f=0005696] [Game::KillSimulation][4] [t=00:03:37.862302][f=0005696] [CommonDefHandler::KillStatic] 8410 sound-set data items added [t=00:03:37.862337][f=0005696] [Game::~CGame][2] [t=00:03:37.862345][f=0005696] [Game::~CGame][3] [t=00:03:37.862521][f=0005696] [SpringApp::Kill][3] [t=00:03:37.862642][f=0005696] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 404533 bytes sent in 4107 packets (98.498 bytes/packet) 249024 bytes recv'd in 4580 packets (54.372 bytes/packet) {0.102x, 0.110x} relative protocol overhead {up, down} 14011 incoming chunks dropped, 11424 outgoing chunks resent 4177 incoming chunks processed [t=00:03:37.862725][f=0005696] [SpringApp::Kill][4] font=00000171e1ca4d40 [t=00:03:37.865539][f=0005696] [SpringApp::Kill][5] [t=00:03:37.869895][f=0005696] [SpringApp::Kill][6] [t=00:03:37.869916] [SpringApp::Kill][7] [t=00:03:37.870749] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {600, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:37.870765] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {5184, 1048576, 1048576}, EBO = {9600, 2097152, 2097152} [t=00:03:37.870783] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:37.870792] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:37.870844] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {616, 65536, 65536}, EBO = {924, 262144, 262144} [t=00:03:37.870853] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:37.870873] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {132, 1048576, 1048576}, EBO = {198, 2097152, 2097152} [t=00:03:37.870886] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {19272, 1048576, 1048576}, EBO = {28908, 2097152, 2097152} [t=00:03:37.870894] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:37.870930] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:37.870941] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:37.870950] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:37.870963] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {316, 1048576, 1048576}, EBO = {474, 2097152, 2097152} [t=00:03:37.964970] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:37.964988] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:37.964994] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:37.964999] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8469 [t=00:03:37.965004] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:37.965453] [VFS] [SpringVFS::DeleteArchives<this=00000171e1df1930>] [t=00:03:37.965484] [VFS] [SpringVFS::DeleteArchives<this=00000171e1df1930>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:03:37.965493] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (00000171fdaef330) [t=00:03:37.965545] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000171fdaeef10) [t=00:03:37.967173] [VFS] [SpringVFS::DeleteArchives<this=00000171e1df1930>(section=1)] #archives[section]=1 #files[section]=26 [t=00:03:37.967207] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Speed_Donut_6x6.sdz (00000171fdaee780) [t=00:03:37.967255] [VFS] [SpringVFS::DeleteArchives<this=00000171e1df1930>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:37.967268] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000171fdaeff90) [t=00:03:37.967296] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000171fdaefb70) [t=00:03:37.967369] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000171fdaefc20) [t=00:03:37.967443] [VFS] [SpringVFS::DeleteArchives<this=00000171e1df1930>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:37.967454] [VFS] [SpringVFS::DeleteArchives<this=00000171e1df1930>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:03:37.967513] [VFS] [SpringVFS::DeleteArchives<this=00000171e1df1930>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:37.967528] [VFS] [SpringVFS::DeleteArchives<this=00000171e1df1930>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:37.967538] [VFS] [SpringVFS::DeleteArchives<this=00000171e1df1930>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:37.967550] [VFS] [SpringVFS::DeleteArchives<this=00000171e1df1930>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:37.967891] [SpringApp::Kill][8] [t=00:03:37.967910] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:37.967919] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a1bc7430 (joinable=1) [t=00:03:37.967927] [WatchDog::Uninstall][2] [t=00:03:38.156904] [WatchDog::Uninstall][3] [t=00:03:38.156918] [SpringApp::Kill][9]
infolog_full.txt (truncated):