ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #101535

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.000883] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000895] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.002683] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.002768] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017490] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017535] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017558]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017572]   
[t=00:00:00.017577]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017583]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017589]   Use "none" to disable the default log sections.
[t=00:00:00.017594] ============== </Log Sections> ==============

[t=00:00:00.017600] ============== <User Config> ==============
[t=00:00:00.017709]   AllowDeferredMapRendering = 1
[t=00:00:00.017718]   AllowDeferredModelRendering = 1
[t=00:00:00.017723]   AnimationMT = 0
[t=00:00:00.017728]   BumpWaterBlurReflection = 1
[t=00:00:00.017734]   BumpWaterTexSizeReflection = 128
[t=00:00:00.017739]   CamFreeScrollSpeed = 50
[t=00:00:00.017744]   CamMode = 1
[t=00:00:00.017749]   CubeTexSizeReflection = 1
[t=00:00:00.017753]   CubeTexSizeSpecular = 1
[t=00:00:00.017758]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017766]   EdgeMoveDynamic = 0
[t=00:00:00.017774]   EdgeMoveWidth = 0.003
[t=00:00:00.017778]   FPSFOV = 90
[t=00:00:00.017786]   FPSScrollSpeed = 50
[t=00:00:00.017790]   FontSize = 18
[t=00:00:00.017795]   FullscreenEdgeMove = 0
[t=00:00:00.017799]   GrassDetail = 0
[t=00:00:00.017804]   GroundDecals = 2
[t=00:00:00.017810]   GroundDetail = 90
[t=00:00:00.017814]   HangTimeout = 30
[t=00:00:00.017819]   HardwareCursor = 1
[t=00:00:00.017824]   InitialNetworkTimeout = 0
[t=00:00:00.017831]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.017839]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.017847]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.017852]   LinkOutgoingBandwidth = 262144
[t=00:00:00.017857]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017864]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017869]   MSAALevel = 1
[t=00:00:00.017873]   MaxParticles = 15000
[t=00:00:00.017885]   MaxSounds = 32
[t=00:00:00.017892]   MaximumTransmissionUnit = 0
[t=00:00:00.017897]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017905]   MiniMapMarker = 0
[t=00:00:00.017913]   MouseDragScrollThreshold = 0
[t=00:00:00.017918]   NetworkLossFactor = 2
[t=00:00:00.017923]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017928]   OverheadScrollSpeed = 50
[t=00:00:00.017934]   ReconnectTimeout = 0
[t=00:00:00.017939]   RotOverheadScrollSpeed = 50
[t=00:00:00.017944]   RotateLogFiles = 1
[t=00:00:00.017948]   ShadowMapSize = 1024
[t=00:00:00.017955]   Shadows = 1
[t=00:00:00.017959]   ShowClock = 0
[t=00:00:00.017963]   SoftParticles = 2
[t=00:00:00.017973]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017979]   UnitIconDist = 151
[t=00:00:00.017986]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017990]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017995]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018000]   UseLuaMemPools = 0
[t=00:00:00.018007]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018011]   VFSCacheArchiveFiles = 0
[t=00:00:00.018017]   Water = 4
[t=00:00:00.018022]   WindowBorderless = 1
[t=00:00:00.018028]   WindowPosY = 0
[t=00:00:00.018056]   WindowedEdgeMove = 0
[t=00:00:00.018066]   XResolutionWindowed = 3440
[t=00:00:00.018070]   YResolutionWindowed = 1440
[t=00:00:00.018075]   snd_volmaster = 27
[t=00:00:00.018086] ============== </User Config> ==============

[t=00:00:00.018094] ============== <User System> ==============
[t=00:00:00.018099]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.018106]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018116]        Compiler Version: gcc-13.2.0
[t=00:00:00.018152]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018194]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018203]        Binary Word Size: 64-bit (native)
[t=00:00:00.018208]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018213]      Physical CPU Cores: 6
[t=00:00:00.018218]       Logical CPU Cores: 12
[t=00:00:00.018226] ============== </User System> ==============

[t=00:00:00.018382] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018390]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018394]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018399]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018403]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019425] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019437] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024816] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.040143]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.040157]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.040163]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.040168]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.040173]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.040178]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.040183]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.040187]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.040191]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.040201]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.040210]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.040217]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.040222]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.040226]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.040231]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.040238]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.040242]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.040248]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.040256]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.040260]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.040269]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.040276]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.040281]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.040285]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.040290]         [123] 800x600x24bpp@144Hz
[t=00:00:00.040297]         [130] 720x576x24bpp@144Hz
[t=00:00:00.040308]         [135] 720x480x24bpp@144Hz
[t=00:00:00.040316]         [141] 640x480x24bpp@144Hz
[t=00:00:00.045837]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.045851]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.045869]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.045874]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.045878]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.045883]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.045890]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.045894]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.045899]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.045936]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.045940]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.045945]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.045952]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.045957]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.045962]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.045966]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.045974]         [31] 800x600x24bpp@144Hz
[t=00:00:00.045978]         [33] 640x480x24bpp@144Hz
[t=00:00:00.045983]         [35] 640x400x24bpp@144Hz
[t=00:00:00.264309] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.264861] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.264881] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.311302] [GR::LogVersionInfo]
[t=00:00:00.311338]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.311344]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.311349]     GL vendor   : NVIDIA Corporation
[t=00:00:00.311354]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.311360]     GLSL version: 4.60 NVIDIA
[t=00:00:00.311376]     GLEW version: 2.1.0
[t=00:00:00.311382]     GPU memory  : 6144MB (total) / 4815MB (available)
[t=00:00:00.311397]     SDL swap-int: 1
[t=00:00:00.311402]     SDL driver  : windows
[t=00:00:00.311406]     
[t=00:00:00.311411]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.311419]     GLSL shader support       : 1
[t=00:00:00.311423]     GL4 support               : 1
[t=00:00:00.311432]     FBO extension support     : 1
[t=00:00:00.311444]     NVX GPU mem-info support  : 1
[t=00:00:00.311475]     ATI GPU mem-info support  : 0
[t=00:00:00.311485]     Texture clamping to edge  : 1
[t=00:00:00.311495]     NPOT-texture support      : 1 (1)
[t=00:00:00.311501]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.311509]     texture query-LOD support : 1 (1)
[t=00:00:00.311514]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.311520]     Z-buffer depth            : 32 (-)
[t=00:00:00.311530]     primitive-restart support : 1 (1)
[t=00:00:00.311535]     clip-space control support: 1 (1)
[t=00:00:00.311542]     seamless cube-map support : 1 (1)
[t=00:00:00.311551]     frag-depth layout support : 1 (1)
[t=00:00:00.311558]     persistent maps support   : 1 (1)
[t=00:00:00.311563]     explicit attribs location : 1 (1)
[t=00:00:00.311568]     multi draw indirect       : 1 (-)
[t=00:00:00.311574]     array textures            : 1 (-)
[t=00:00:00.311581]     buffer copy support       : 1 (-)
[t=00:00:00.311586]     indirect draw             : 1 (-)
[t=00:00:00.311591]     base instance             : 1 (-)
[t=00:00:00.311595]     
[t=00:00:00.311599]     max. FBO samples              : 32
[t=00:00:00.311609]     max. FS/program texture slots : 32/192
[t=00:00:00.311614]     max. texture size             : 32768
[t=00:00:00.311623]     max. texture anisotropy level : 16.000000
[t=00:00:00.311628]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.311633]     max. draw-buffers             : 8
[t=00:00:00.311639]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.311644]     max. uniform buffer-bindings  : 84
[t=00:00:00.311649]     max. uniform block-size       : 64KB
[t=00:00:00.311666]     max. storage buffer-bindings  : 96
[t=00:00:00.311674]     max. storage block-size       : 2047MB
[t=00:00:00.311678]     
[t=00:00:00.311681]     enable AMD-hacks : 0
[t=00:00:00.311686]     compress MIP-maps: 0
[t=00:00:00.311758]     Number of compressed texture formats: 23
[t=00:00:00.311825]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.311860] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.312129] [GR::UpdateGLConfigs]
[t=00:00:00.312233] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.312249] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.312260] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.312268] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.312272] [GR::InitGLState]
[t=00:00:00.312327] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.408152] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.411787] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.412602] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.419728] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.419767] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.420536] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.421955] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.421974] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.422072] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.422166] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.441874] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.442549] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.444485] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.444824] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.487901] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms
[t=00:00:00.487925] [VFS] [SpringVFS::ReserveArchives<this=000002bdfb848b00>]
[t=00:00:00.488238] [VFS] [SpringVFS::AddArchive<this=000002bdfb848b00>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.490308] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002bdfb848b00 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.490326] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.564535] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.565652] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.565934] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.565988] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.566039] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.566535] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.566753] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.566806] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.567926][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.568242][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:00.568587][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.568626][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.568637][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.568702][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.585845][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.585864][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.585872][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.585880][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.603328][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.609403][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002bdfb76be90(default) context=000002bde0873fb0  numChannels=2 frameSize=8
[t=00:00:00.609435][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.609448][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.609456][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.609462][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.609596][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.609641][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.609658][f=-000001] [Sound]   Devices:
[t=00:00:00.614844][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.614861][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.614874][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.614881][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.618185][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.618208][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.681165][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 636200 MB
[t=00:00:00.682683][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.683403][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468
[t=00:00:00.684508][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon
[t=00:00:00.929421][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Sunderance V1.3" (loaded=0 cached=0)
[t=00:00:00.930491][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bdfb848b00>(arName="Sunderance V1.3", overwrite=false)] section=1 cached=0
[t=00:00:00.931403][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bdfb848b00>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.932020][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:00.998185][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bdfb848b00>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:00.999868][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bdfb848b00>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.000097][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bdfb848b00>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.002035][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bdfb848b00>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.068717][f=-000001] [CAS::GASCB] Archive file="sunderance v1.3.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:01.068858][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.068934][f=-000001] Warning: [PreGame::GameDataReceived] Archive Sunderance V1.3 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.126493][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.126638][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.126739][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.126872][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.126926][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:18.793423][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:18.793642][f=-000001] Initialize
[t=00:00:18.793792][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:18.793992][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:18.794230][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:18.795506][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:18.795866][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:18.796776][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:18.797118][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:18.797705][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:18.798152][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:18.798507][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:18.933663][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:18.937339][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:18.937690][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:18.958291][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:18.959000][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:18.959241][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:18.960200][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:18.960433][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:18.960762][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:18.960946][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:18.963156][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:18.963337][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:18.963797][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:18.964199][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:18.964568][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:18.965167][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:18.965560][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:18.965861][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:18.966107][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:18.966122][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:18.966130][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:18.966198][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:18.966438][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:18.966781][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:18.967843][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:18.968859][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:18.969098][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:18.969668][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:18.969892][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:18.970111][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:18.970303][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:18.970527][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:18.970778][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:18.971245][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:18.971763][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:18.972178][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:18.972473][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:18.972714][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:18.972957][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:18.977436][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:18.983516][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:18.984038][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:18.984389][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:18.984784][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:18.986448][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:18.986674][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:18.986969][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:18.989780][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:18.990318][f=-000001] Mex Placement Initialised with 135 spots.
[t=00:00:18.995045][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:18.995540][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:18.996364][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:18.997326][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:18.997942][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:18.998212][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:18.998408][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:19.000829][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:19.002137][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:19.009181][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:19.009638][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:19.011469][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:19.012161][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:19.012412][f=-000001] SetSunLighting
[t=00:00:19.012960][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:19.109968][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:19.110408][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:19.111697][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:19.111966][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:19.111984][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:19.112223][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:19.112520][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:19.116471][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:19.117528][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:19.125125][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:19.129693][f=-000001] Writing last game win data
[t=00:00:19.139044][f=-000001] LuaUI v0.3
[t=00:00:19.296565][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:19.750738][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:19.767085][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:19.768569][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:19.768599][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 17ms
[t=00:00:19.790076][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14896, 0.0} allocedSize{int+, int-, ext}={0, 0, 2360401}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0202}
[t=00:00:20.498155][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:20.748081][f=-000001] GameID: 4ef61a662692c122548802d0ac9feb87
[t=00:00:20.748572][f=-000001] Connection attempt from LogicDaemon
[t=00:00:20.748589][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.748781][f=-000001]  -> Connection established (given id 0)
[t=00:00:20.748820][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:20.748849][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:20.748869][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=93a2e40cd79e3be31c621b7d5774cc5ec40ce2cc1a4a3a629bcca77d2ca57a97ce3f7264f0120761b65b909667d11023a5fbf6a837139d3501d7d164d2c8a080]"
[t=00:00:20.748888][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=16f68e48824843aca65a05a4912afbbde540806fb7b0910edbf2069b43bcdbd20d356775a38790b175523e13673f358ea753b92e5057486d7286839f526f26f0]"
[t=00:00:20.927116][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:21.009653][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002bdc591d3f0,000002be7ab45190}][locale="C"]"
[t=00:00:21.009699][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:22.998813][f=-000001] Input grabbing is enabled!
[t=00:00:22.998856][f=-000001] Input grabbing is enabled!
[t=00:00:24.751686][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:37.670190][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:48.054631][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:09.104055][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:39.104520][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:02:20.103781][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:07.762564][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:11.105254][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:20.358354][f=0004881] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:03:20.358471][f=0004881] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:03:20.653155][f=0004889] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:03:38.758328][f=0005433] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:03:38.758449][f=0005433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:03:39.061452][f=0005441] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:03:52.735391][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:04:01.356743][f=0006110] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:04:01.356854][f=0006110] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:04:01.662990][f=0006119] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:04:02.655945][f=0006148] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:04:02.656011][f=0006148] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:04:03.009296][f=0006159] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:04:07.357005][f=0006290] [uapn] compare
[t=00:04:07.357044][f=0006290] [uapn]  issued : 40(1928, 588.165283, 7400, 50000, nil) 4 (repair units)
[t=00:04:07.357065][f=0006290] [uapn]  current: 40(15507, 1928, 588.165283, 7400, 500) 8
[t=00:04:07.357073][f=0006290] [uapn]     -> false
[t=00:04:07.357080][f=0006290] [uapn] compare
[t=00:04:07.357123][f=0006290] [uapn]  issued : 40(1928, 588.165283, 7400, 50000, nil) 4 (repair units)
[t=00:04:07.357154][f=0006290] [uapn]  current: 40(15507, 1928, 588.165283, 7400, 500) 8
[t=00:04:07.357165][f=0006290] [uapn]     -> false
[t=00:04:07.357171][f=0006290] [uapn] compare
[t=00:04:07.357209][f=0006290] [uapn]  issued : 90(1928, 588.165283, 7400, 50000, nil) 0 (reclaim metal)
[t=00:04:07.357248][f=0006290] [uapn]  current: 40(15507, 1928, 588.165283, 7400, 500) 8
[t=00:04:07.357254][f=0006290] [uapn]     -> false
[t=00:04:07.357260][f=0006290] [uapn] compare
[t=00:04:07.357280][f=0006290] [uapn]  issued : 40(1928, 588.165283, 7400, 50000, nil) 0 (build assist)
[t=00:04:07.357292][f=0006290] [uapn]  current: 40(15507, 1928, 588.165283, 7400, 500) 8
[t=00:04:07.357298][f=0006290] [uapn]     -> false
[t=00:04:09.835984][f=0006363] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:04:12.069564][f=0006433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:04:17.265361][f=0006587] [SpringApp::Kill][1] fromRun=1
[t=00:04:17.265380][f=0006587] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:17.279688][f=0006587]  [async=0] threads=6 tasks=243420 {sum,avg}{exec,wait}time={{11366.780, 0.047}, {19092.377, 0.078}}ms
[t=00:04:17.279712][f=0006587]      thread=1 tasks=48684 {sum,min,max,avg}{exec,wait}time={{2489.466, 0.000, 334.587, 0.051}, {1260.895, 0.000, 18446744027136.000, 0.026}}ms
[t=00:04:17.279743][f=0006587]      thread=2 tasks=48684 {sum,min,max,avg}{exec,wait}time={{2255.659, 0.000, 334.519, 0.046}, {4318.216, 0.000, 18446744027136.000, 0.089}}ms
[t=00:04:17.279756][f=0006587]      thread=3 tasks=48684 {sum,min,max,avg}{exec,wait}time={{2243.094, 0.000, 334.605, 0.046}, {4841.889, 0.000, 18446744027136.000, 0.099}}ms
[t=00:04:17.279769][f=0006587]      thread=4 tasks=48684 {sum,min,max,avg}{exec,wait}time={{2156.449, 0.000, 334.583, 0.044}, {4333.825, 0.000, 11.545, 0.089}}ms
[t=00:04:17.279784][f=0006587]      thread=5 tasks=48684 {sum,min,max,avg}{exec,wait}time={{2222.111, 0.000, 334.586, 0.046}, {4337.553, 0.000, 13.927, 0.089}}ms
[t=00:04:17.279795][f=0006587]  [async=1] threads=6 tasks=3891 {sum,avg}{exec,wait}time={{29615.891, 7.611}, {17861506.000, 4590.467}}ms
[t=00:04:17.279807][f=0006587]      thread=1 tasks=780 {sum,min,max,avg}{exec,wait}time={{5913.915, 0.001, 1438.559, 7.582}, {3574657.000, 0.100, 5939.509, 4582.894}}ms
[t=00:04:17.279822][f=0006587]      thread=2 tasks=777 {sum,min,max,avg}{exec,wait}time={{5924.230, 0.000, 1412.867, 7.624}, {3565185.250, 0.097, 5939.559, 4588.398}}ms
[t=00:04:17.279835][f=0006587]      thread=3 tasks=776 {sum,min,max,avg}{exec,wait}time={{5930.393, 0.000, 1412.858, 7.642}, {3570274.750, 0.275, 5937.326, 4600.870}}ms
[t=00:04:17.279854][f=0006587]      thread=4 tasks=778 {sum,min,max,avg}{exec,wait}time={{5929.146, 0.000, 1455.643, 7.621}, {3574889.750, 0.247, 5937.265, 4594.974}}ms
[t=00:04:17.279876][f=0006587]      thread=5 tasks=780 {sum,min,max,avg}{exec,wait}time={{5918.208, 0.000, 1442.589, 7.587}, {3576499.250, 0.822, 5939.598, 4585.255}}ms
[t=00:04:17.279888][f=0006587] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:17.279901][f=0006587] [SpringApp::Kill][2]
[t=00:04:17.279966][f=0006587] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:17.279979][f=0006587] [Game::KillLua][1] dtor=0 luaUI=000002be7ad33030
[t=00:04:17.280022][f=0006587] Start widgetHandler:Shutdown
[t=00:04:17.283064][f=0006587] Shutdown - SaveOrderList Complete
[t=00:04:17.284574][f=0006587] Writing last game win data
[t=00:04:17.294526][f=0006587] Shutdown - SaveConfigData Complete
[t=00:04:17.294548][f=0006587] Shutdown Widget - Chili Highlight
[t=00:04:17.294563][f=0006587] Shutdown Widget - Draw After Chili
[t=00:04:17.294573][f=0006587] Shutdown Widget - API Unit Tracker GL4
[t=00:04:17.294586][f=0006587] Shutdown Widget - EPIC Menu
[t=00:04:17.295921][f=0006587] Shutdown Widget - Depth of Field Shader
[t=00:04:17.295938][f=0006587] Shutdown Widget - Chili Widget Selector
[t=00:04:17.297097][f=0006587] Shutdown Widget - Chili Minimap
[t=00:04:17.297262][f=0006587] Shutdown Widget - Deferred rendering
[t=00:04:17.297287][f=0006587] Shutdown Widget - Local Team Colors
[t=00:04:17.297297][f=0006587] Shutdown Widget - Display Keys 2
[t=00:04:17.297342][f=0006587] Shutdown Widget - Save Game Menu
[t=00:04:17.297353][f=0006587] Shutdown Widget - Highlight Model Api GL4
[t=00:04:17.297377][f=0006587] Shutdown Widget - Selected Units GL4 2
[t=00:04:17.297390][f=0006587] Shutdown Widget - Attrition Counter
[t=00:04:17.297612][f=0006587] Shutdown Widget - Unit Icons
[t=00:04:17.297647][f=0006587] Shutdown Widget - Noises
[t=00:04:17.297660][f=0006587] Shutdown Widget - HealthBars
[t=00:04:17.298923][f=0006587] Shutdown Widget - Chili Chicken Panel
[t=00:04:17.298959][f=0006587] Shutdown Widget - BuildETA
[t=00:04:17.298970][f=0006587] Shutdown Widget - External VR Grid
[t=00:04:17.298980][f=0006587] Shutdown Widget - Win Counter
[t=00:04:17.298989][f=0006587] Shutdown Widget - EndGame APM stats
[t=00:04:17.300158][f=0006587] Shutdown Widget - Modular Comm Info
[t=00:04:17.300175][f=0006587] Shutdown Widget - Transport AI
[t=00:04:17.300186][f=0006587] Shutdown Widget - Chili Spectator Panels
[t=00:04:17.300196][f=0006587] Shutdown Widget - Point Tracker
[t=00:04:17.300204][f=0006587] Shutdown Widget - Missile Silo Range
[t=00:04:17.300215][f=0006587] Shutdown Widget - MinimapEvents
[t=00:04:17.300225][f=0006587] Shutdown Widget - Startup Info and Selector
[t=00:04:17.300246][f=0006587] Shutdown Widget - Local Widgets Config
[t=00:04:17.300265][f=0006587] Shutdown Widget - Highlight Geos
[t=00:04:17.300275][f=0006587] Shutdown Widget - Context Menu
[t=00:04:17.300283][f=0006587] Shutdown Widget - Grab Input
[t=00:04:17.305653][f=0006587] Input grabbing is disabled!
[t=00:04:17.305697][f=0006587] Shutdown Widget - Defense Range Zero-K
[t=00:04:17.305718][f=0006587] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:17.305729][f=0006587] Shutdown Widget - Darkening
[t=00:04:17.305771][f=0006587] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:17.305797][f=0006587] Shutdown Widget - Chili Nuke Warning
[t=00:04:17.305816][f=0006587] Shutdown Widget - Chili EndGame Window
[t=00:04:17.305837][f=0006587] Shutdown Widget - Attack Warning
[t=00:04:17.305852][f=0006587] Shutdown Widget - Stereo3D
[t=00:04:17.305874][f=0006587] Shutdown Widget - Chili Economy Panel Default
[t=00:04:17.305993][f=0006587] Shutdown Widget - Music Player v2
[t=00:04:17.306008][f=0006587] Shutdown Widget - State Reverse and Latency
[t=00:04:17.306031][f=0006587] Shutdown Widget - Reclaim Field Highlight
[t=00:04:17.306046][f=0006587] Shutdown Widget - Attack AoE
[t=00:04:17.306056][f=0006587] Shutdown Widget - TeamPlatter
[t=00:04:17.306605][f=0006587] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:17.306703][f=0006587] Shutdown Widget - Selection Send
[t=00:04:17.306718][f=0006587] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:17.306727][f=0006587] Shutdown Widget - Spotter
[t=00:04:17.306743][f=0006587] Shutdown Widget - Global Build Command
[t=00:04:17.306973][f=0006587] Shutdown Widget - LupsManager
[t=00:04:17.306990][f=0006587] Shutdown Widget - Receive Units Indicator
[t=00:04:17.307000][f=0006587] Shutdown Widget - Newton Firezone
[t=00:04:17.307011][f=0006587] Shutdown Widget - Chili Pro Console
[t=00:04:17.307484][f=0006587] Shutdown Widget - Persistent Build Height
[t=00:04:17.307503][f=0006587] Shutdown Widget - Lasso Terraform GUI
[t=00:04:17.307512][f=0006587] Shutdown Widget - Lups
[t=00:04:17.307586][f=0006587] Shutdown Widget - Chili Framework
[t=00:04:17.307601][f=0006587] Shutdown Widget - Custom Markers
[t=00:04:17.307612][f=0006587] Shutdown Widget - Chili Core Selector
[t=00:04:17.307703][f=0006587] Shutdown Widget - Mex Placement Handler
[t=00:04:17.307715][f=0006587] Shutdown Widget - Select Keys
[t=00:04:17.307743][f=0006587] Shutdown Widget - Pause Screen
[t=00:04:17.307870][f=0006587] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:17.307895][f=0006587] Shutdown Widget - Bloom Shader Deferred
[t=00:04:17.307917][f=0006587] Shutdown Widget - Text To Speech Control
[t=00:04:17.307929][f=0006587] Shutdown Widget - Layout Handler
[t=00:04:17.307940][f=0006587] Shutdown Widget - Color Blindness Correction
[t=00:04:17.307952][f=0006587] End widgetHandler:Shutdown
[t=00:04:17.375988][f=0006587] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7847936, 0.0} allocedSize{int+, int-, ext}={0, 0, 1605739683}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0515}
[t=00:04:17.376167][f=0006587] [Game::KillLua][2] dtor=0 luaGaia=000002be7ab45190
[t=00:04:17.386370][f=0006587] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:17.386445][f=0006587] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:17.386479][f=0006587] [Game::KillLua][3] dtor=0 luaRules=000002bdc591d3f0
[t=00:04:17.386515][f=0006587] Start gadgetHandler:Shutdown
[t=00:04:17.386527][f=0006587] Shutdown - StartSetup
[t=00:04:17.386536][f=0006587] Shutdown - UnitMorph
[t=00:04:17.386916][f=0006587] Shutdown - Carrier Drones
[t=00:04:17.386930][f=0006587] Shutdown - Missile Silo Controller
[t=00:04:17.386939][f=0006587] Shutdown - Modular Comm Info
[t=00:04:17.386951][f=0006587] Shutdown - Terrain Texture Handler
[t=00:04:17.386963][f=0006587] Shutdown - UnitCloakShield
[t=00:04:17.387114][f=0006587] Shutdown - Starlight Handler
[t=00:04:17.387134][f=0006587] End gadgetHandler:Shutdown
[t=00:04:17.417791][f=0006587] Start gadgetHandler:Shutdown
[t=00:04:17.417818][f=0006587] Shutdown - Teleport Throw
[t=00:04:17.417830][f=0006587] Shutdown - UnitMorph
[t=00:04:17.417846][f=0006587] Shutdown - Commander Skin Renderer
[t=00:04:17.418363][f=0006587] Shutdown - Missile fired callins
[t=00:04:17.418380][f=0006587] Shutdown - Modular Comm Info
[t=00:04:17.418389][f=0006587] Shutdown - Retreat Command
[t=00:04:17.418401][f=0006587] Shutdown - Shockwaves
[t=00:04:17.418410][f=0006587] Shutdown - Unit tint API
[t=00:04:17.418420][f=0006587] Shutdown - Unit glow API
[t=00:04:17.418428][f=0006587] Shutdown - UnitCloakShield
[t=00:04:17.418439][f=0006587] Shutdown - Lups Cloak FX
[t=00:04:17.418451][f=0006587] Shutdown - Lups
[t=00:04:17.418507][f=0006587] Shutdown - Lups Shield
[t=00:04:17.418553][f=0006587] End gadgetHandler:Shutdown
[t=00:04:17.432944][f=0006587] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 768, 0.0} allocedSize{int+, int-, ext}={0, 0, 116920}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0078}
[t=00:04:17.433221][f=0006587] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:17.433355][f=0006587] [Game::KillLua][4] dtor=0
[t=00:04:17.433372][f=0006587] [Game::KillLua][5] dtor=0
[t=00:04:17.464620][f=0006587] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-13_21-17-04-858_Sunderance V1_105.1.1-2457-g8095d30 BAR105.sdfz" (101986 bytes)
[t=00:04:17.464743][f=0006587] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:17.488014][f=0006587] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:17.488046][f=0006587] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33
[t=00:04:17.488165][f=0006587] [Sound] [Sound::UpdateThread][4] ctx=000002bde0873fb0 dev=000002bdfb76be90
[t=00:04:17.488422][f=0006587] [Sound] [Sound::UpdateThread][5] ctx=000002bde0873fb0 dev=000002bdfb76be90
[t=00:04:17.488435][f=0006587] [Sound] [Sound::Cleanup][alcDestroyContext(000002bde0873fb0)]
[t=00:04:17.489772][f=0006587] [Sound] [Sound::Cleanup][alcCloseDevice(000002bdfb76be90)]
[t=00:04:17.490051][f=0006587] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:17.517375][f=0006587] [Sound] [Sound::UpdateThread][6]
[t=00:04:17.518036][f=0006587] [Game::~CGame][1]
[t=00:04:17.518052][f=0006587] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:17.518059][f=0006587] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:17.518066][f=0006587] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:17.518111][f=0006587] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:17.518120][f=0006587] [Game::KillLua][4] dtor=1
[t=00:04:17.518127][f=0006587] [Game::KillLua][5] dtor=1
[t=00:04:17.518409][f=0006587] [Game::KillMisc][1]
[t=00:04:17.518419][f=0006587] [Game::KillMisc][2]
[t=00:04:17.518766][f=0006587] [Game::KillMisc][3]
[t=00:04:17.518862][f=0006587] [Game::KillRendering][1]
[t=00:04:17.519105][f=0006587] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:17.536743][f=0006587] [3DOParser::Kill] allocated 1 pieces
[t=00:04:17.536760][f=0006587] [S3OParser::Kill] allocated 5721 pieces
[t=00:04:17.537213][f=0006587] [AssParser::Kill] allocated 677 pieces
[t=00:04:17.592594][f=0006587] [Game::KillInterface][1]
[t=00:04:17.592846][f=0006587] [Game::KillInterface][2]
[t=00:04:17.593561][f=0006587] [Game::KillSimulation][1]
[t=00:04:17.593743][f=0006587] [Game::KillSimulation][2]
[t=00:04:17.617365][f=0006587] [CCollisionHandler] dis-/continuous tests: 840/12764082
[t=00:04:17.617389][f=0006587] [Game::KillSimulation][3]
[t=00:04:17.618168][f=0006587] [~CPathCache(32x32)] cacheHits=66 hitPercentage=51% numHashColls=0 maxCacheSize=12
[t=00:04:17.618226][f=0006587] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:17.618297][f=0006587] [~CPathCache(64x64)] cacheHits=56 hitPercentage=24% numHashColls=0 maxCacheSize=20
[t=00:04:17.618378][f=0006587] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:17.618571][f=0006587] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:17.629059][f=0006587] [LosHandler::Kill] raycast instance cache-{hits,misses}={6049,4488}; shared=10%; cached=47%
[t=00:04:17.642004][f=0006587] [Game::KillSimulation][4]
[t=00:04:17.712798][f=0006587] [CommonDefHandler::KillStatic] 8407 sound-set data items added
[t=00:04:17.712831][f=0006587] [Game::~CGame][2]
[t=00:04:17.712839][f=0006587] [Game::~CGame][3]
[t=00:04:17.712920][f=0006587] [SpringApp::Kill][3]
[t=00:04:17.713090][f=0006587] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    468696 bytes sent   in 4799 packets (97.665 bytes/packet)
    284347 bytes recv'd in 5389 packets (52.764 bytes/packet)
    {0.103x, 0.114x} relative protocol overhead {up, down}
    16015 incoming chunks dropped, 13111 outgoing chunks resent
    4830 incoming chunks processed

[t=00:04:17.713229][f=0006587] [SpringApp::Kill][4] font=000002bde0c96ac0
[t=00:04:17.715867][f=0006587] [SpringApp::Kill][5]
[t=00:04:17.719515][f=0006587] [SpringApp::Kill][6]
[t=00:04:17.719535] [SpringApp::Kill][7]
[t=00:04:17.720732] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {680, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:17.720748] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:17.720757] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:17.720772] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:17.720781] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:17.720789] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:17.720805] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {172, 1048576, 1048576}, EBO = {258, 2097152, 2097152}
[t=00:04:17.720817] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22884, 1048576, 1048576}, EBO = {34326, 2097152, 2097152}
[t=00:04:17.720825] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:17.720839] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:17.720849] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:17.720857] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:04:17.720877] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {260, 1048576, 1048576}, EBO = {390, 2097152, 2097152}
[t=00:04:17.791419] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:17.791441] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:17.791447] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:17.791452] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8468
[t=00:04:17.791457] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:17.792100] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>]
[t=00:04:17.792134] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=0)] #archives[section]=2 #files[section]=8258
[t=00:04:17.792144] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000002bdfb753540)
[t=00:04:17.792208] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002bdfb7522b0)
[t=00:04:17.793921] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=1)] #archives[section]=1 #files[section]=305
[t=00:04:17.793945] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Sunderance V1.3.sd7 (000002bde0f87f40)
[t=00:04:17.794144] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:17.794158] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002bdfb7538b0)
[t=00:04:17.794194] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002bdfb7520a0)
[t=00:04:17.794290] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002bdfb752200)
[t=00:04:17.794382] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:17.794396] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=4)] #archives[section]=0 #files[section]=8169
[t=00:04:17.794468] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:17.794485] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:17.794493] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:17.794501] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:17.795830] [SpringApp::Kill][8]
[t=00:04:17.795843] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:17.795860] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a1bc7430 (joinable=1)
[t=00:04:17.795866] [WatchDog::Uninstall][2]
[t=00:04:18.157169] [WatchDog::Uninstall][3]
[t=00:04:18.157227] [SpringApp::Kill][9]