Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000883] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000895] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.002683] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.002768] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017490] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017535] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017558] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017572] [t=00:00:00.017577] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017583] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017589] Use "none" to disable the default log sections. [t=00:00:00.017594] ============== </Log Sections> ============== [t=00:00:00.017600] ============== <User Config> ============== [t=00:00:00.017709] AllowDeferredMapRendering = 1 [t=00:00:00.017718] AllowDeferredModelRendering = 1 [t=00:00:00.017723] AnimationMT = 0 [t=00:00:00.017728] BumpWaterBlurReflection = 1 [t=00:00:00.017734] BumpWaterTexSizeReflection = 128 [t=00:00:00.017739] CamFreeScrollSpeed = 50 [t=00:00:00.017744] CamMode = 1 [t=00:00:00.017749] CubeTexSizeReflection = 1 [t=00:00:00.017753] CubeTexSizeSpecular = 1 [t=00:00:00.017758] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017766] EdgeMoveDynamic = 0 [t=00:00:00.017774] EdgeMoveWidth = 0.003 [t=00:00:00.017778] FPSFOV = 90 [t=00:00:00.017786] FPSScrollSpeed = 50 [t=00:00:00.017790] FontSize = 18 [t=00:00:00.017795] FullscreenEdgeMove = 0 [t=00:00:00.017799] GrassDetail = 0 [t=00:00:00.017804] GroundDecals = 2 [t=00:00:00.017810] GroundDetail = 90 [t=00:00:00.017814] HangTimeout = 30 [t=00:00:00.017819] HardwareCursor = 1 [t=00:00:00.017824] InitialNetworkTimeout = 0 [t=00:00:00.017831] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017839] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017847] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017852] LinkOutgoingBandwidth = 262144 [t=00:00:00.017857] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017864] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017869] MSAALevel = 1 [t=00:00:00.017873] MaxParticles = 15000 [t=00:00:00.017885] MaxSounds = 32 [t=00:00:00.017892] MaximumTransmissionUnit = 0 [t=00:00:00.017897] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017905] MiniMapMarker = 0 [t=00:00:00.017913] MouseDragScrollThreshold = 0 [t=00:00:00.017918] NetworkLossFactor = 2 [t=00:00:00.017923] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017928] OverheadScrollSpeed = 50 [t=00:00:00.017934] ReconnectTimeout = 0 [t=00:00:00.017939] RotOverheadScrollSpeed = 50 [t=00:00:00.017944] RotateLogFiles = 1 [t=00:00:00.017948] ShadowMapSize = 1024 [t=00:00:00.017955] Shadows = 1 [t=00:00:00.017959] ShowClock = 0 [t=00:00:00.017963] SoftParticles = 2 [t=00:00:00.017973] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017979] UnitIconDist = 151 [t=00:00:00.017986] UpdateBoundingVolumeMT = 0 [t=00:00:00.017990] UpdateWeaponVectorsMT = 0 [t=00:00:00.017995] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018000] UseLuaMemPools = 0 [t=00:00:00.018007] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018011] VFSCacheArchiveFiles = 0 [t=00:00:00.018017] Water = 4 [t=00:00:00.018022] WindowBorderless = 1 [t=00:00:00.018028] WindowPosY = 0 [t=00:00:00.018056] WindowedEdgeMove = 0 [t=00:00:00.018066] XResolutionWindowed = 3440 [t=00:00:00.018070] YResolutionWindowed = 1440 [t=00:00:00.018075] snd_volmaster = 27 [t=00:00:00.018086] ============== </User Config> ============== [t=00:00:00.018094] ============== <User System> ============== [t=00:00:00.018099] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.018106] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018116] Compiler Version: gcc-13.2.0 [t=00:00:00.018152] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018194] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018203] Binary Word Size: 64-bit (native) [t=00:00:00.018208] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018213] Physical CPU Cores: 6 [t=00:00:00.018218] Logical CPU Cores: 12 [t=00:00:00.018226] ============== </User System> ============== [t=00:00:00.018382] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018390] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018394] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018399] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018403] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019425] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019437] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024816] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.040143] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.040157] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.040163] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.040168] [11] 2560x1080x24bpp@144Hz [t=00:00:00.040173] [14] 1920x1440x24bpp@144Hz [t=00:00:00.040178] [19] 1920x1200x24bpp@144Hz [t=00:00:00.040183] [23] 1920x1080x24bpp@144Hz [t=00:00:00.040187] [30] 1720x1440x24bpp@144Hz [t=00:00:00.040191] [34] 1680x1050x24bpp@144Hz [t=00:00:00.040201] [40] 1600x1200x24bpp@144Hz [t=00:00:00.040210] [44] 1600x1024x24bpp@144Hz [t=00:00:00.040217] [50] 1600x900x24bpp@144Hz [t=00:00:00.040222] [55] 1440x1080x24bpp@144Hz [t=00:00:00.040226] [62] 1440x900x24bpp@144Hz [t=00:00:00.040231] [67] 1400x1050x24bpp@144Hz [t=00:00:00.040238] [73] 1366x768x24bpp@144Hz [t=00:00:00.040242] [78] 1360x768x24bpp@144Hz [t=00:00:00.040248] [83] 1280x1024x24bpp@144Hz [t=00:00:00.040256] [89] 1280x960x24bpp@144Hz [t=00:00:00.040260] [94] 1280x800x24bpp@144Hz [t=00:00:00.040269] [99] 1280x768x24bpp@144Hz [t=00:00:00.040276] [104] 1280x720x24bpp@144Hz [t=00:00:00.040281] [111] 1152x864x24bpp@144Hz [t=00:00:00.040285] [116] 1024x768x24bpp@144Hz [t=00:00:00.040290] [123] 800x600x24bpp@144Hz [t=00:00:00.040297] [130] 720x576x24bpp@144Hz [t=00:00:00.040308] [135] 720x480x24bpp@144Hz [t=00:00:00.040316] [141] 640x480x24bpp@144Hz [t=00:00:00.045837] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.045851] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.045869] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.045874] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.045878] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.045883] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.045890] [11] 1366x768x24bpp@144Hz [t=00:00:00.045894] [13] 1360x768x24bpp@144Hz [t=00:00:00.045899] [15] 1280x1024x24bpp@144Hz [t=00:00:00.045936] [17] 1280x960x24bpp@144Hz [t=00:00:00.045940] [19] 1280x800x24bpp@144Hz [t=00:00:00.045945] [21] 1280x768x24bpp@144Hz [t=00:00:00.045952] [23] 1280x720x24bpp@144Hz [t=00:00:00.045957] [25] 1280x600x24bpp@144Hz [t=00:00:00.045962] [27] 1152x864x24bpp@144Hz [t=00:00:00.045966] [29] 1024x768x24bpp@144Hz [t=00:00:00.045974] [31] 800x600x24bpp@144Hz [t=00:00:00.045978] [33] 640x480x24bpp@144Hz [t=00:00:00.045983] [35] 640x400x24bpp@144Hz [t=00:00:00.264309] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.264861] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.264881] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.311302] [GR::LogVersionInfo] [t=00:00:00.311338] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.311344] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.311349] GL vendor : NVIDIA Corporation [t=00:00:00.311354] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.311360] GLSL version: 4.60 NVIDIA [t=00:00:00.311376] GLEW version: 2.1.0 [t=00:00:00.311382] GPU memory : 6144MB (total) / 4815MB (available) [t=00:00:00.311397] SDL swap-int: 1 [t=00:00:00.311402] SDL driver : windows [t=00:00:00.311406] [t=00:00:00.311411] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.311419] GLSL shader support : 1 [t=00:00:00.311423] GL4 support : 1 [t=00:00:00.311432] FBO extension support : 1 [t=00:00:00.311444] NVX GPU mem-info support : 1 [t=00:00:00.311475] ATI GPU mem-info support : 0 [t=00:00:00.311485] Texture clamping to edge : 1 [t=00:00:00.311495] NPOT-texture support : 1 (1) [t=00:00:00.311501] S3TC/DXT1 texture support : 1/1 [t=00:00:00.311509] texture query-LOD support : 1 (1) [t=00:00:00.311514] MSAA frame-buffer support : 1 (1) [t=00:00:00.311520] Z-buffer depth : 32 (-) [t=00:00:00.311530] primitive-restart support : 1 (1) [t=00:00:00.311535] clip-space control support: 1 (1) [t=00:00:00.311542] seamless cube-map support : 1 (1) [t=00:00:00.311551] frag-depth layout support : 1 (1) [t=00:00:00.311558] persistent maps support : 1 (1) [t=00:00:00.311563] explicit attribs location : 1 (1) [t=00:00:00.311568] multi draw indirect : 1 (-) [t=00:00:00.311574] array textures : 1 (-) [t=00:00:00.311581] buffer copy support : 1 (-) [t=00:00:00.311586] indirect draw : 1 (-) [t=00:00:00.311591] base instance : 1 (-) [t=00:00:00.311595] [t=00:00:00.311599] max. FBO samples : 32 [t=00:00:00.311609] max. FS/program texture slots : 32/192 [t=00:00:00.311614] max. texture size : 32768 [t=00:00:00.311623] max. texture anisotropy level : 16.000000 [t=00:00:00.311628] max. vec4 varyings/attributes : 31/16 [t=00:00:00.311633] max. draw-buffers : 8 [t=00:00:00.311639] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.311644] max. uniform buffer-bindings : 84 [t=00:00:00.311649] max. uniform block-size : 64KB [t=00:00:00.311666] max. storage buffer-bindings : 96 [t=00:00:00.311674] max. storage block-size : 2047MB [t=00:00:00.311678] [t=00:00:00.311681] enable AMD-hacks : 0 [t=00:00:00.311686] compress MIP-maps: 0 [t=00:00:00.311758] Number of compressed texture formats: 23 [t=00:00:00.311825] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.311860] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.312129] [GR::UpdateGLConfigs] [t=00:00:00.312233] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.312249] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.312260] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.312268] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.312272] [GR::InitGLState] [t=00:00:00.312327] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.408152] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.411787] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.412602] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.419728] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.419767] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.420536] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.421955] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.421974] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.422072] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.422166] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.441874] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.442549] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.444485] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.444824] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.487901] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:00.487925] [VFS] [SpringVFS::ReserveArchives<this=000002bdfb848b00>] [t=00:00:00.488238] [VFS] [SpringVFS::AddArchive<this=000002bdfb848b00>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.490308] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002bdfb848b00 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.490326] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.564535] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.565652] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.565934] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.565988] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.566039] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.566535] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.566753] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.566806] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.567926][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.568242][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms) [t=00:00:00.568587][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.568626][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.568637][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.568702][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.585845][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.585864][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.585872][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.585880][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.603328][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.609403][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002bdfb76be90(default) context=000002bde0873fb0 numChannels=2 frameSize=8 [t=00:00:00.609435][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.609448][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.609456][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.609462][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.609596][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.609641][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.609658][f=-000001] [Sound] Devices: [t=00:00:00.614844][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.614861][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.614874][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.614881][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.618185][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.618208][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.681165][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 636200 MB [t=00:00:00.682683][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.683403][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468 [t=00:00:00.684508][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon [t=00:00:00.929421][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Sunderance V1.3" (loaded=0 cached=0) [t=00:00:00.930491][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bdfb848b00>(arName="Sunderance V1.3", overwrite=false)] section=1 cached=0 [t=00:00:00.931403][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bdfb848b00>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.932020][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:00.998185][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bdfb848b00>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:00.999868][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bdfb848b00>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.000097][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bdfb848b00>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.002035][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bdfb848b00>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.068717][f=-000001] [CAS::GASCB] Archive file="sunderance v1.3.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:01.068858][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.068934][f=-000001] Warning: [PreGame::GameDataReceived] Archive Sunderance V1.3 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.126493][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.126638][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.126739][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.126872][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.126926][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:18.793423][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:18.793642][f=-000001] Initialize [t=00:00:18.793792][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:18.793992][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:18.794230][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:18.795506][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:18.795866][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:18.796776][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:18.797118][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:18.797705][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:18.798152][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.798507][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.933663][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.937339][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.937690][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.958291][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.959000][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.959241][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.960200][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.960433][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.960762][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.960946][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.963156][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.963337][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.963797][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.964199][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.964568][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.965167][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.965560][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.965861][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.966107][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.966122][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.966130][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.966198][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.966438][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.966781][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.967843][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.968859][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.969098][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.969668][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.969892][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.970111][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.970303][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.970527][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.970778][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.971245][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.971763][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.972178][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.972473][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.972714][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.972957][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.977436][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.983516][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.984038][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.984389][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.984784][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.986448][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.986674][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.986969][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.989780][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.990318][f=-000001] Mex Placement Initialised with 135 spots. [t=00:00:18.995045][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.995540][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.996364][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.997326][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.997942][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.998212][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.998408][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:19.000829][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:19.002137][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:19.009181][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:19.009638][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:19.011469][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:19.012161][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:19.012412][f=-000001] SetSunLighting [t=00:00:19.012960][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:19.109968][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:19.110408][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:19.111697][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:19.111966][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.111984][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:19.112223][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:19.112520][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:19.116471][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:19.117528][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:19.125125][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:19.129693][f=-000001] Writing last game win data [t=00:00:19.139044][f=-000001] LuaUI v0.3 [t=00:00:19.296565][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.750738][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.767085][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:19.768569][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:19.768599][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 17ms [t=00:00:19.790076][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14896, 0.0} allocedSize{int+, int-, ext}={0, 0, 2360401}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0202} [t=00:00:20.498155][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.748081][f=-000001] GameID: 4ef61a662692c122548802d0ac9feb87 [t=00:00:20.748572][f=-000001] Connection attempt from LogicDaemon [t=00:00:20.748589][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:20.748781][f=-000001] -> Connection established (given id 0) [t=00:00:20.748820][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:20.748849][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:20.748869][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=93a2e40cd79e3be31c621b7d5774cc5ec40ce2cc1a4a3a629bcca77d2ca57a97ce3f7264f0120761b65b909667d11023a5fbf6a837139d3501d7d164d2c8a080]" [t=00:00:20.748888][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=16f68e48824843aca65a05a4912afbbde540806fb7b0910edbf2069b43bcdbd20d356775a38790b175523e13673f358ea753b92e5057486d7286839f526f26f0]" [t=00:00:20.927116][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.009653][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002bdc591d3f0,000002be7ab45190}][locale="C"]" [t=00:00:21.009699][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:22.998813][f=-000001] Input grabbing is enabled! [t=00:00:22.998856][f=-000001] Input grabbing is enabled! [t=00:00:24.751686][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:37.670190][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:48.054631][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:09.104055][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:39.104520][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:20.103781][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:07.762564][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:11.105254][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:20.358354][f=0004881] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:20.358471][f=0004881] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:20.653155][f=0004889] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:38.758328][f=0005433] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:38.758449][f=0005433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:39.061452][f=0005441] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:52.735391][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:04:01.356743][f=0006110] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:04:01.356854][f=0006110] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:04:01.662990][f=0006119] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:04:02.655945][f=0006148] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:04:02.656011][f=0006148] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:04:03.009296][f=0006159] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:04:07.357005][f=0006290] [uapn] compare [t=00:04:07.357044][f=0006290] [uapn] issued : 40(1928, 588.165283, 7400, 50000, nil) 4 (repair units) [t=00:04:07.357065][f=0006290] [uapn] current: 40(15507, 1928, 588.165283, 7400, 500) 8 [t=00:04:07.357073][f=0006290] [uapn] -> false [t=00:04:07.357080][f=0006290] [uapn] compare [t=00:04:07.357123][f=0006290] [uapn] issued : 40(1928, 588.165283, 7400, 50000, nil) 4 (repair units) [t=00:04:07.357154][f=0006290] [uapn] current: 40(15507, 1928, 588.165283, 7400, 500) 8 [t=00:04:07.357165][f=0006290] [uapn] -> false [t=00:04:07.357171][f=0006290] [uapn] compare [t=00:04:07.357209][f=0006290] [uapn] issued : 90(1928, 588.165283, 7400, 50000, nil) 0 (reclaim metal) [t=00:04:07.357248][f=0006290] [uapn] current: 40(15507, 1928, 588.165283, 7400, 500) 8 [t=00:04:07.357254][f=0006290] [uapn] -> false [t=00:04:07.357260][f=0006290] [uapn] compare [t=00:04:07.357280][f=0006290] [uapn] issued : 40(1928, 588.165283, 7400, 50000, nil) 0 (build assist) [t=00:04:07.357292][f=0006290] [uapn] current: 40(15507, 1928, 588.165283, 7400, 500) 8 [t=00:04:07.357298][f=0006290] [uapn] -> false [t=00:04:09.835984][f=0006363] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:04:12.069564][f=0006433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:04:17.265361][f=0006587] [SpringApp::Kill][1] fromRun=1 [t=00:04:17.265380][f=0006587] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:17.279688][f=0006587] [async=0] threads=6 tasks=243420 {sum,avg}{exec,wait}time={{11366.780, 0.047}, {19092.377, 0.078}}ms [t=00:04:17.279712][f=0006587] thread=1 tasks=48684 {sum,min,max,avg}{exec,wait}time={{2489.466, 0.000, 334.587, 0.051}, {1260.895, 0.000, 18446744027136.000, 0.026}}ms [t=00:04:17.279743][f=0006587] thread=2 tasks=48684 {sum,min,max,avg}{exec,wait}time={{2255.659, 0.000, 334.519, 0.046}, {4318.216, 0.000, 18446744027136.000, 0.089}}ms [t=00:04:17.279756][f=0006587] thread=3 tasks=48684 {sum,min,max,avg}{exec,wait}time={{2243.094, 0.000, 334.605, 0.046}, {4841.889, 0.000, 18446744027136.000, 0.099}}ms [t=00:04:17.279769][f=0006587] thread=4 tasks=48684 {sum,min,max,avg}{exec,wait}time={{2156.449, 0.000, 334.583, 0.044}, {4333.825, 0.000, 11.545, 0.089}}ms [t=00:04:17.279784][f=0006587] thread=5 tasks=48684 {sum,min,max,avg}{exec,wait}time={{2222.111, 0.000, 334.586, 0.046}, {4337.553, 0.000, 13.927, 0.089}}ms [t=00:04:17.279795][f=0006587] [async=1] threads=6 tasks=3891 {sum,avg}{exec,wait}time={{29615.891, 7.611}, {17861506.000, 4590.467}}ms [t=00:04:17.279807][f=0006587] thread=1 tasks=780 {sum,min,max,avg}{exec,wait}time={{5913.915, 0.001, 1438.559, 7.582}, {3574657.000, 0.100, 5939.509, 4582.894}}ms [t=00:04:17.279822][f=0006587] thread=2 tasks=777 {sum,min,max,avg}{exec,wait}time={{5924.230, 0.000, 1412.867, 7.624}, {3565185.250, 0.097, 5939.559, 4588.398}}ms [t=00:04:17.279835][f=0006587] thread=3 tasks=776 {sum,min,max,avg}{exec,wait}time={{5930.393, 0.000, 1412.858, 7.642}, {3570274.750, 0.275, 5937.326, 4600.870}}ms [t=00:04:17.279854][f=0006587] thread=4 tasks=778 {sum,min,max,avg}{exec,wait}time={{5929.146, 0.000, 1455.643, 7.621}, {3574889.750, 0.247, 5937.265, 4594.974}}ms [t=00:04:17.279876][f=0006587] thread=5 tasks=780 {sum,min,max,avg}{exec,wait}time={{5918.208, 0.000, 1442.589, 7.587}, {3576499.250, 0.822, 5939.598, 4585.255}}ms [t=00:04:17.279888][f=0006587] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:17.279901][f=0006587] [SpringApp::Kill][2] [t=00:04:17.279966][f=0006587] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:17.279979][f=0006587] [Game::KillLua][1] dtor=0 luaUI=000002be7ad33030 [t=00:04:17.280022][f=0006587] Start widgetHandler:Shutdown [t=00:04:17.283064][f=0006587] Shutdown - SaveOrderList Complete [t=00:04:17.284574][f=0006587] Writing last game win data [t=00:04:17.294526][f=0006587] Shutdown - SaveConfigData Complete [t=00:04:17.294548][f=0006587] Shutdown Widget - Chili Highlight [t=00:04:17.294563][f=0006587] Shutdown Widget - Draw After Chili [t=00:04:17.294573][f=0006587] Shutdown Widget - API Unit Tracker GL4 [t=00:04:17.294586][f=0006587] Shutdown Widget - EPIC Menu [t=00:04:17.295921][f=0006587] Shutdown Widget - Depth of Field Shader [t=00:04:17.295938][f=0006587] Shutdown Widget - Chili Widget Selector [t=00:04:17.297097][f=0006587] Shutdown Widget - Chili Minimap [t=00:04:17.297262][f=0006587] Shutdown Widget - Deferred rendering [t=00:04:17.297287][f=0006587] Shutdown Widget - Local Team Colors [t=00:04:17.297297][f=0006587] Shutdown Widget - Display Keys 2 [t=00:04:17.297342][f=0006587] Shutdown Widget - Save Game Menu [t=00:04:17.297353][f=0006587] Shutdown Widget - Highlight Model Api GL4 [t=00:04:17.297377][f=0006587] Shutdown Widget - Selected Units GL4 2 [t=00:04:17.297390][f=0006587] Shutdown Widget - Attrition Counter [t=00:04:17.297612][f=0006587] Shutdown Widget - Unit Icons [t=00:04:17.297647][f=0006587] Shutdown Widget - Noises [t=00:04:17.297660][f=0006587] Shutdown Widget - HealthBars [t=00:04:17.298923][f=0006587] Shutdown Widget - Chili Chicken Panel [t=00:04:17.298959][f=0006587] Shutdown Widget - BuildETA [t=00:04:17.298970][f=0006587] Shutdown Widget - External VR Grid [t=00:04:17.298980][f=0006587] Shutdown Widget - Win Counter [t=00:04:17.298989][f=0006587] Shutdown Widget - EndGame APM stats [t=00:04:17.300158][f=0006587] Shutdown Widget - Modular Comm Info [t=00:04:17.300175][f=0006587] Shutdown Widget - Transport AI [t=00:04:17.300186][f=0006587] Shutdown Widget - Chili Spectator Panels [t=00:04:17.300196][f=0006587] Shutdown Widget - Point Tracker [t=00:04:17.300204][f=0006587] Shutdown Widget - Missile Silo Range [t=00:04:17.300215][f=0006587] Shutdown Widget - MinimapEvents [t=00:04:17.300225][f=0006587] Shutdown Widget - Startup Info and Selector [t=00:04:17.300246][f=0006587] Shutdown Widget - Local Widgets Config [t=00:04:17.300265][f=0006587] Shutdown Widget - Highlight Geos [t=00:04:17.300275][f=0006587] Shutdown Widget - Context Menu [t=00:04:17.300283][f=0006587] Shutdown Widget - Grab Input [t=00:04:17.305653][f=0006587] Input grabbing is disabled! [t=00:04:17.305697][f=0006587] Shutdown Widget - Defense Range Zero-K [t=00:04:17.305718][f=0006587] Shutdown Widget - Showeco and Grid Drawer [t=00:04:17.305729][f=0006587] Shutdown Widget - Darkening [t=00:04:17.305771][f=0006587] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:17.305797][f=0006587] Shutdown Widget - Chili Nuke Warning [t=00:04:17.305816][f=0006587] Shutdown Widget - Chili EndGame Window [t=00:04:17.305837][f=0006587] Shutdown Widget - Attack Warning [t=00:04:17.305852][f=0006587] Shutdown Widget - Stereo3D [t=00:04:17.305874][f=0006587] Shutdown Widget - Chili Economy Panel Default [t=00:04:17.305993][f=0006587] Shutdown Widget - Music Player v2 [t=00:04:17.306008][f=0006587] Shutdown Widget - State Reverse and Latency [t=00:04:17.306031][f=0006587] Shutdown Widget - Reclaim Field Highlight [t=00:04:17.306046][f=0006587] Shutdown Widget - Attack AoE [t=00:04:17.306056][f=0006587] Shutdown Widget - TeamPlatter [t=00:04:17.306605][f=0006587] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:17.306703][f=0006587] Shutdown Widget - Selection Send [t=00:04:17.306718][f=0006587] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:17.306727][f=0006587] Shutdown Widget - Spotter [t=00:04:17.306743][f=0006587] Shutdown Widget - Global Build Command [t=00:04:17.306973][f=0006587] Shutdown Widget - LupsManager [t=00:04:17.306990][f=0006587] Shutdown Widget - Receive Units Indicator [t=00:04:17.307000][f=0006587] Shutdown Widget - Newton Firezone [t=00:04:17.307011][f=0006587] Shutdown Widget - Chili Pro Console [t=00:04:17.307484][f=0006587] Shutdown Widget - Persistent Build Height [t=00:04:17.307503][f=0006587] Shutdown Widget - Lasso Terraform GUI [t=00:04:17.307512][f=0006587] Shutdown Widget - Lups [t=00:04:17.307586][f=0006587] Shutdown Widget - Chili Framework [t=00:04:17.307601][f=0006587] Shutdown Widget - Custom Markers [t=00:04:17.307612][f=0006587] Shutdown Widget - Chili Core Selector [t=00:04:17.307703][f=0006587] Shutdown Widget - Mex Placement Handler [t=00:04:17.307715][f=0006587] Shutdown Widget - Select Keys [t=00:04:17.307743][f=0006587] Shutdown Widget - Pause Screen [t=00:04:17.307870][f=0006587] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:17.307895][f=0006587] Shutdown Widget - Bloom Shader Deferred [t=00:04:17.307917][f=0006587] Shutdown Widget - Text To Speech Control [t=00:04:17.307929][f=0006587] Shutdown Widget - Layout Handler [t=00:04:17.307940][f=0006587] Shutdown Widget - Color Blindness Correction [t=00:04:17.307952][f=0006587] End widgetHandler:Shutdown [t=00:04:17.375988][f=0006587] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7847936, 0.0} allocedSize{int+, int-, ext}={0, 0, 1605739683}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0515} [t=00:04:17.376167][f=0006587] [Game::KillLua][2] dtor=0 luaGaia=000002be7ab45190 [t=00:04:17.386370][f=0006587] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:17.386445][f=0006587] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:17.386479][f=0006587] [Game::KillLua][3] dtor=0 luaRules=000002bdc591d3f0 [t=00:04:17.386515][f=0006587] Start gadgetHandler:Shutdown [t=00:04:17.386527][f=0006587] Shutdown - StartSetup [t=00:04:17.386536][f=0006587] Shutdown - UnitMorph [t=00:04:17.386916][f=0006587] Shutdown - Carrier Drones [t=00:04:17.386930][f=0006587] Shutdown - Missile Silo Controller [t=00:04:17.386939][f=0006587] Shutdown - Modular Comm Info [t=00:04:17.386951][f=0006587] Shutdown - Terrain Texture Handler [t=00:04:17.386963][f=0006587] Shutdown - UnitCloakShield [t=00:04:17.387114][f=0006587] Shutdown - Starlight Handler [t=00:04:17.387134][f=0006587] End gadgetHandler:Shutdown [t=00:04:17.417791][f=0006587] Start gadgetHandler:Shutdown [t=00:04:17.417818][f=0006587] Shutdown - Teleport Throw [t=00:04:17.417830][f=0006587] Shutdown - UnitMorph [t=00:04:17.417846][f=0006587] Shutdown - Commander Skin Renderer [t=00:04:17.418363][f=0006587] Shutdown - Missile fired callins [t=00:04:17.418380][f=0006587] Shutdown - Modular Comm Info [t=00:04:17.418389][f=0006587] Shutdown - Retreat Command [t=00:04:17.418401][f=0006587] Shutdown - Shockwaves [t=00:04:17.418410][f=0006587] Shutdown - Unit tint API [t=00:04:17.418420][f=0006587] Shutdown - Unit glow API [t=00:04:17.418428][f=0006587] Shutdown - UnitCloakShield [t=00:04:17.418439][f=0006587] Shutdown - Lups Cloak FX [t=00:04:17.418451][f=0006587] Shutdown - Lups [t=00:04:17.418507][f=0006587] Shutdown - Lups Shield [t=00:04:17.418553][f=0006587] End gadgetHandler:Shutdown [t=00:04:17.432944][f=0006587] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 768, 0.0} allocedSize{int+, int-, ext}={0, 0, 116920}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0078} [t=00:04:17.433221][f=0006587] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:17.433355][f=0006587] [Game::KillLua][4] dtor=0 [t=00:04:17.433372][f=0006587] [Game::KillLua][5] dtor=0 [t=00:04:17.464620][f=0006587] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-13_21-17-04-858_Sunderance V1_105.1.1-2457-g8095d30 BAR105.sdfz" (101986 bytes) [t=00:04:17.464743][f=0006587] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:17.488014][f=0006587] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:17.488046][f=0006587] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33 [t=00:04:17.488165][f=0006587] [Sound] [Sound::UpdateThread][4] ctx=000002bde0873fb0 dev=000002bdfb76be90 [t=00:04:17.488422][f=0006587] [Sound] [Sound::UpdateThread][5] ctx=000002bde0873fb0 dev=000002bdfb76be90 [t=00:04:17.488435][f=0006587] [Sound] [Sound::Cleanup][alcDestroyContext(000002bde0873fb0)] [t=00:04:17.489772][f=0006587] [Sound] [Sound::Cleanup][alcCloseDevice(000002bdfb76be90)] [t=00:04:17.490051][f=0006587] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:17.517375][f=0006587] [Sound] [Sound::UpdateThread][6] [t=00:04:17.518036][f=0006587] [Game::~CGame][1] [t=00:04:17.518052][f=0006587] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:17.518059][f=0006587] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:17.518066][f=0006587] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:17.518111][f=0006587] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:17.518120][f=0006587] [Game::KillLua][4] dtor=1 [t=00:04:17.518127][f=0006587] [Game::KillLua][5] dtor=1 [t=00:04:17.518409][f=0006587] [Game::KillMisc][1] [t=00:04:17.518419][f=0006587] [Game::KillMisc][2] [t=00:04:17.518766][f=0006587] [Game::KillMisc][3] [t=00:04:17.518862][f=0006587] [Game::KillRendering][1] [t=00:04:17.519105][f=0006587] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:17.536743][f=0006587] [3DOParser::Kill] allocated 1 pieces [t=00:04:17.536760][f=0006587] [S3OParser::Kill] allocated 5721 pieces [t=00:04:17.537213][f=0006587] [AssParser::Kill] allocated 677 pieces [t=00:04:17.592594][f=0006587] [Game::KillInterface][1] [t=00:04:17.592846][f=0006587] [Game::KillInterface][2] [t=00:04:17.593561][f=0006587] [Game::KillSimulation][1] [t=00:04:17.593743][f=0006587] [Game::KillSimulation][2] [t=00:04:17.617365][f=0006587] [CCollisionHandler] dis-/continuous tests: 840/12764082 [t=00:04:17.617389][f=0006587] [Game::KillSimulation][3] [t=00:04:17.618168][f=0006587] [~CPathCache(32x32)] cacheHits=66 hitPercentage=51% numHashColls=0 maxCacheSize=12 [t=00:04:17.618226][f=0006587] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:17.618297][f=0006587] [~CPathCache(64x64)] cacheHits=56 hitPercentage=24% numHashColls=0 maxCacheSize=20 [t=00:04:17.618378][f=0006587] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:17.618571][f=0006587] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:17.629059][f=0006587] [LosHandler::Kill] raycast instance cache-{hits,misses}={6049,4488}; shared=10%; cached=47% [t=00:04:17.642004][f=0006587] [Game::KillSimulation][4] [t=00:04:17.712798][f=0006587] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:04:17.712831][f=0006587] [Game::~CGame][2] [t=00:04:17.712839][f=0006587] [Game::~CGame][3] [t=00:04:17.712920][f=0006587] [SpringApp::Kill][3] [t=00:04:17.713090][f=0006587] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 468696 bytes sent in 4799 packets (97.665 bytes/packet) 284347 bytes recv'd in 5389 packets (52.764 bytes/packet) {0.103x, 0.114x} relative protocol overhead {up, down} 16015 incoming chunks dropped, 13111 outgoing chunks resent 4830 incoming chunks processed [t=00:04:17.713229][f=0006587] [SpringApp::Kill][4] font=000002bde0c96ac0 [t=00:04:17.715867][f=0006587] [SpringApp::Kill][5] [t=00:04:17.719515][f=0006587] [SpringApp::Kill][6] [t=00:04:17.719535] [SpringApp::Kill][7] [t=00:04:17.720732] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {680, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:17.720748] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:17.720757] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:17.720772] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:17.720781] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:17.720789] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:17.720805] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {172, 1048576, 1048576}, EBO = {258, 2097152, 2097152} [t=00:04:17.720817] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22884, 1048576, 1048576}, EBO = {34326, 2097152, 2097152} [t=00:04:17.720825] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:17.720839] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:17.720849] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:17.720857] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:04:17.720877] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {260, 1048576, 1048576}, EBO = {390, 2097152, 2097152} [t=00:04:17.791419] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:17.791441] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:17.791447] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:17.791452] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8468 [t=00:04:17.791457] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:17.792100] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>] [t=00:04:17.792134] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:04:17.792144] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000002bdfb753540) [t=00:04:17.792208] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002bdfb7522b0) [t=00:04:17.793921] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=1)] #archives[section]=1 #files[section]=305 [t=00:04:17.793945] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Sunderance V1.3.sd7 (000002bde0f87f40) [t=00:04:17.794144] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:17.794158] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002bdfb7538b0) [t=00:04:17.794194] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002bdfb7520a0) [t=00:04:17.794290] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002bdfb752200) [t=00:04:17.794382] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:17.794396] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:04:17.794468] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:17.794485] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:17.794493] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:17.794501] [VFS] [SpringVFS::DeleteArchives<this=000002bdfb848b00>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:17.795830] [SpringApp::Kill][8] [t=00:04:17.795843] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:17.795860] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a1bc7430 (joinable=1) [t=00:04:17.795866] [WatchDog::Uninstall][2] [t=00:04:18.157169] [WatchDog::Uninstall][3] [t=00:04:18.157227] [SpringApp::Kill][9]
infolog_full.txt (truncated):