Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.000925] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000946] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.002833] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.002920] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017928] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017965] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017988] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018003] [t=00:00:00.018009] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018015] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018020] Use "none" to disable the default log sections. [t=00:00:00.018025] ============== </Log Sections> ============== [t=00:00:00.018032] ============== <User Config> ============== [t=00:00:00.018138] AllowDeferredMapRendering = 1 [t=00:00:00.018147] AllowDeferredModelRendering = 1 [t=00:00:00.018152] AnimationMT = 0 [t=00:00:00.018157] BumpWaterBlurReflection = 1 [t=00:00:00.018162] BumpWaterTexSizeReflection = 128 [t=00:00:00.018166] CamFreeScrollSpeed = 50 [t=00:00:00.018171] CamMode = 1 [t=00:00:00.018176] CubeTexSizeReflection = 1 [t=00:00:00.018180] CubeTexSizeSpecular = 1 [t=00:00:00.018188] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018192] EdgeMoveDynamic = 0 [t=00:00:00.018200] EdgeMoveWidth = 0.003 [t=00:00:00.018207] FPSFOV = 90 [t=00:00:00.018211] FPSScrollSpeed = 50 [t=00:00:00.018215] FontSize = 18 [t=00:00:00.018227] FullscreenEdgeMove = 0 [t=00:00:00.018234] GrassDetail = 0 [t=00:00:00.018238] GroundDecals = 2 [t=00:00:00.018242] GroundDetail = 90 [t=00:00:00.018246] HangTimeout = 30 [t=00:00:00.018251] HardwareCursor = 1 [t=00:00:00.018258] InitialNetworkTimeout = 0 [t=00:00:00.018263] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018271] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018279] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018284] LinkOutgoingBandwidth = 262144 [t=00:00:00.018290] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018297] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018301] MSAALevel = 1 [t=00:00:00.018306] MaxParticles = 15000 [t=00:00:00.018310] MaxSounds = 32 [t=00:00:00.018315] MaximumTransmissionUnit = 0 [t=00:00:00.018322] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018329] MiniMapMarker = 0 [t=00:00:00.018335] MouseDragScrollThreshold = 0 [t=00:00:00.018342] NetworkLossFactor = 2 [t=00:00:00.018347] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018351] OverheadScrollSpeed = 50 [t=00:00:00.018356] ReconnectTimeout = 0 [t=00:00:00.018363] RotOverheadScrollSpeed = 50 [t=00:00:00.018367] RotateLogFiles = 1 [t=00:00:00.018371] ShadowMapSize = 1024 [t=00:00:00.018378] Shadows = 1 [t=00:00:00.018382] ShowClock = 0 [t=00:00:00.018387] SoftParticles = 2 [t=00:00:00.018397] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018402] UnitIconDist = 151 [t=00:00:00.018410] UpdateBoundingVolumeMT = 0 [t=00:00:00.018415] UpdateWeaponVectorsMT = 0 [t=00:00:00.018420] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018427] UseLuaMemPools = 0 [t=00:00:00.018432] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018436] VFSCacheArchiveFiles = 0 [t=00:00:00.018441] Water = 4 [t=00:00:00.018445] WindowBorderless = 1 [t=00:00:00.018452] WindowPosY = 0 [t=00:00:00.018479] WindowedEdgeMove = 0 [t=00:00:00.018488] XResolutionWindowed = 3440 [t=00:00:00.018493] YResolutionWindowed = 1440 [t=00:00:00.018498] snd_volmaster = 27 [t=00:00:00.018509] ============== </User Config> ============== [t=00:00:00.018516] ============== <User System> ============== [t=00:00:00.018522] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.018529] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018539] Compiler Version: gcc-13.2.0 [t=00:00:00.018574] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018614] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018623] Binary Word Size: 64-bit (native) [t=00:00:00.018629] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018634] Physical CPU Cores: 6 [t=00:00:00.018638] Logical CPU Cores: 12 [t=00:00:00.018643] ============== </User System> ============== [t=00:00:00.018768] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018782] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018787] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018791] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018798] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019808] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019821] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024363] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.041109] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.041123] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.041129] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.041135] [11] 2560x1080x24bpp@144Hz [t=00:00:00.041140] [14] 1920x1440x24bpp@144Hz [t=00:00:00.041145] [19] 1920x1200x24bpp@144Hz [t=00:00:00.041150] [23] 1920x1080x24bpp@144Hz [t=00:00:00.041154] [30] 1720x1440x24bpp@144Hz [t=00:00:00.041159] [34] 1680x1050x24bpp@144Hz [t=00:00:00.041169] [40] 1600x1200x24bpp@144Hz [t=00:00:00.041174] [44] 1600x1024x24bpp@144Hz [t=00:00:00.041180] [50] 1600x900x24bpp@144Hz [t=00:00:00.041184] [55] 1440x1080x24bpp@144Hz [t=00:00:00.041189] [62] 1440x900x24bpp@144Hz [t=00:00:00.041197] [67] 1400x1050x24bpp@144Hz [t=00:00:00.041202] [73] 1366x768x24bpp@144Hz [t=00:00:00.041206] [78] 1360x768x24bpp@144Hz [t=00:00:00.041212] [83] 1280x1024x24bpp@144Hz [t=00:00:00.041219] [89] 1280x960x24bpp@144Hz [t=00:00:00.041224] [94] 1280x800x24bpp@144Hz [t=00:00:00.041231] [99] 1280x768x24bpp@144Hz [t=00:00:00.041238] [104] 1280x720x24bpp@144Hz [t=00:00:00.041243] [111] 1152x864x24bpp@144Hz [t=00:00:00.041247] [116] 1024x768x24bpp@144Hz [t=00:00:00.041252] [123] 800x600x24bpp@144Hz [t=00:00:00.041259] [130] 720x576x24bpp@144Hz [t=00:00:00.041263] [135] 720x480x24bpp@144Hz [t=00:00:00.041268] [141] 640x480x24bpp@144Hz [t=00:00:00.045939] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.045951] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.045962] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.045967] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.045971] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.045976] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.045981] [11] 1366x768x24bpp@144Hz [t=00:00:00.045986] [13] 1360x768x24bpp@144Hz [t=00:00:00.045991] [15] 1280x1024x24bpp@144Hz [t=00:00:00.045995] [17] 1280x960x24bpp@144Hz [t=00:00:00.045999] [19] 1280x800x24bpp@144Hz [t=00:00:00.046004] [21] 1280x768x24bpp@144Hz [t=00:00:00.046012] [23] 1280x720x24bpp@144Hz [t=00:00:00.046020] [25] 1280x600x24bpp@144Hz [t=00:00:00.046024] [27] 1152x864x24bpp@144Hz [t=00:00:00.046029] [29] 1024x768x24bpp@144Hz [t=00:00:00.046033] [31] 800x600x24bpp@144Hz [t=00:00:00.046038] [33] 640x480x24bpp@144Hz [t=00:00:00.046045] [35] 640x400x24bpp@144Hz [t=00:00:00.302857] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.303249] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.303264] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.363631] [GR::LogVersionInfo] [t=00:00:00.363647] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.363660] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.363669] GL vendor : NVIDIA Corporation [t=00:00:00.363691] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.363702] GLSL version: 4.60 NVIDIA [t=00:00:00.363793] GLEW version: 2.1.0 [t=00:00:00.363807] GPU memory : 6144MB (total) / 4835MB (available) [t=00:00:00.363844] SDL swap-int: 1 [t=00:00:00.363856] SDL driver : windows [t=00:00:00.363862] [t=00:00:00.363868] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.363901] GLSL shader support : 1 [t=00:00:00.363914] GL4 support : 1 [t=00:00:00.363920] FBO extension support : 1 [t=00:00:00.363936] NVX GPU mem-info support : 1 [t=00:00:00.363972] ATI GPU mem-info support : 0 [t=00:00:00.363993] Texture clamping to edge : 1 [t=00:00:00.364009] NPOT-texture support : 1 (1) [t=00:00:00.364025] S3TC/DXT1 texture support : 1/1 [t=00:00:00.364036] texture query-LOD support : 1 (1) [t=00:00:00.364048] MSAA frame-buffer support : 1 (1) [t=00:00:00.364055] Z-buffer depth : 32 (-) [t=00:00:00.364067] primitive-restart support : 1 (1) [t=00:00:00.364078] clip-space control support: 1 (1) [t=00:00:00.364086] seamless cube-map support : 1 (1) [t=00:00:00.364100] frag-depth layout support : 1 (1) [t=00:00:00.364107] persistent maps support : 1 (1) [t=00:00:00.364115] explicit attribs location : 1 (1) [t=00:00:00.364122] multi draw indirect : 1 (-) [t=00:00:00.364132] array textures : 1 (-) [t=00:00:00.364139] buffer copy support : 1 (-) [t=00:00:00.364150] indirect draw : 1 (-) [t=00:00:00.364157] base instance : 1 (-) [t=00:00:00.364162] [t=00:00:00.364168] max. FBO samples : 32 [t=00:00:00.364178] max. FS/program texture slots : 32/192 [t=00:00:00.364186] max. texture size : 32768 [t=00:00:00.364196] max. texture anisotropy level : 16.000000 [t=00:00:00.364203] max. vec4 varyings/attributes : 31/16 [t=00:00:00.364210] max. draw-buffers : 8 [t=00:00:00.364217] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.364228] max. uniform buffer-bindings : 84 [t=00:00:00.364235] max. uniform block-size : 64KB [t=00:00:00.364247] max. storage buffer-bindings : 96 [t=00:00:00.364257] max. storage block-size : 2047MB [t=00:00:00.364263] [t=00:00:00.364277] enable AMD-hacks : 0 [t=00:00:00.364287] compress MIP-maps: 0 [t=00:00:00.364357] Number of compressed texture formats: 23 [t=00:00:00.364397] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.364440] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.364677] [GR::UpdateGLConfigs] [t=00:00:00.364725] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.364739] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.364751] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.364764] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.364770] [GR::InitGLState] [t=00:00:00.364834] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.450213] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.452840] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.453488] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.460025] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.460061] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.460603] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.461626] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.461645] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.461723] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.461801] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.482226] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.482867] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.485373] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.485744] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.526588] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.526616] [VFS] [SpringVFS::ReserveArchives<this=00000249e1951310>] [t=00:00:00.526987] [VFS] [SpringVFS::AddArchive<this=00000249e1951310>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.529223] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000249e1951310 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.529249] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.605149] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.605491] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.605634] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.605785] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.605866] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.606018] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.608211] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.608272] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.608856][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.609042][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.609229][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.609259][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.609271][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.609322][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.627017][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.627042][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.627052][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.627062][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.640162][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.641871][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000249e1accb90(default) context=00000249e19f5d30 numChannels=2 frameSize=8 [t=00:00:00.641898][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.641909][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.641918][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.641926][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.642003][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.642042][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.642169][f=-000001] [Sound] Devices: [t=00:00:00.646236][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.646253][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.646265][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.646273][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.647031][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.647057][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.708574][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 636200 MB [t=00:00:00.710104][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.710825][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468 [t=00:00:00.711887][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon [t=00:00:00.955109][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Sunderance V1.3" (loaded=0 cached=0) [t=00:00:00.956040][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000249e1951310>(arName="Sunderance V1.3", overwrite=false)] section=1 cached=0 [t=00:00:00.956817][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000249e1951310>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.957460][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:01.028171][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000249e1951310>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:01.029461][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000249e1951310>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.029654][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000249e1951310>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.031156][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000249e1951310>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.088243][f=-000001] [CAS::GASCB] Archive file="sunderance v1.3.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:01.088387][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.088472][f=-000001] Warning: [PreGame::GameDataReceived] Archive Sunderance V1.3 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.149339][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.149468][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.149570][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.149710][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.149761][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.833649][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:17.833858][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:17.834105][f=-000001] EndGame Graph disabled [t=00:00:17.848885][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:17.849270][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:17.849544][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:17.849733][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:17.849947][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:17.850150][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:17.850844][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:17.889799][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:17.890786][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:17.891775][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:17.891988][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:17.892226][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:17.903875][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:17.904288][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:17.904657][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:17.905372][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:17.905549][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:17.905802][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:17.906667][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.906923][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:17.907233][f=-000001] Initialize [t=00:00:17.907422][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:17.907677][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:17.907917][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:17.908669][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.908937][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.909413][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.909630][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.910172][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.910461][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:17.910672][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.040030][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.043356][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.043612][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.062921][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.063409][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.063638][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.064530][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.064716][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.064999][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.065190][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.067794][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.067994][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.068282][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.068517][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.068719][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.068918][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.069107][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.069304][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.069516][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.069528][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.069541][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.069623][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.069898][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.070402][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.071486][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.072433][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.072703][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.073175][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.073451][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.073651][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.073889][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.074201][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.074445][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.074841][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.075359][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.075795][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.076105][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.076354][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.076631][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.080849][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.086615][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.087021][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.087418][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.087915][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.089503][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.089711][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.090038][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.092631][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.092908][f=-000001] Mex Placement Initialised with 135 spots. [t=00:00:18.097595][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.097893][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.098481][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.099360][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.099839][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.100030][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.100219][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.102332][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.103281][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.109258][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.109559][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.111889][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.112447][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.112680][f=-000001] SetSunLighting [t=00:00:18.113458][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:18.197797][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.198296][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.199374][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.199604][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.199619][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.199869][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.200198][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.202815][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.203600][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.210890][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.214966][f=-000001] Writing last game win data [t=00:00:18.222890][f=-000001] LuaUI v0.3 [t=00:00:18.357817][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.767451][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.767572][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.767951][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.767963][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:18.800473][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14894, 0.0} allocedSize{int+, int-, ext}={0, 0, 2360345}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0239} [t=00:00:19.544733][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.781393][f=-000001] GameID: 43fd1a66d0db37e1c41cbf4e88806797 [t=00:00:19.781771][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.781786][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:19.781949][f=-000001] -> Connection established (given id 0) [t=00:00:19.781983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:19.782013][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.782032][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=93a2e40cd79e3be31c621b7d5774cc5ec40ce2cc1a4a3a629bcca77d2ca57a97ce3f7264f0120761b65b909667d11023a5fbf6a837139d3501d7d164d2c8a080]" [t=00:00:19.782051][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=16f68e48824843aca65a05a4912afbbde540806fb7b0910edbf2069b43bcdbd20d356775a38790b175523e13673f358ea753b92e5057486d7286839f526f26f0]" [t=00:00:19.959496][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.959941][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000024a4f9e8ef0,0000024a06271090}][locale="C"]" [t=00:00:19.959967][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Hard (1)" (ID: 0, Short-Name: "Chicken: Hard", Version: "") took over control of team 1 [t=00:00:24.693368][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:36.859587][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:48.294333][f=0000343] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:11.298708][f=0001033] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:45.294956][f=0002053] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:31.301399][f=0003433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:58.998613][f=0004263] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:02:58.998714][f=0004263] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:02:59.298713][f=0004273] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:16.291037][f=0004782] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:03:28.299376][f=0005143] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:36.956801][f=0005401] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:48.495813][f=0005750] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:48.495910][f=0005750] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:48.797494][f=0005758] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:58.084603][f=0006036] [uapn] compare [t=00:03:58.084641][f=0006036] [uapn] issued : 40(2152, 600.05188, 7768, 50000, nil) 4 (repair units) [t=00:03:58.084658][f=0006036] [uapn] current: 40(6996, nil, nil, nil, nil) 16 [t=00:03:58.084666][f=0006036] [uapn] -> false [t=00:04:21.921117][f=0006752] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:04:28.397664][f=0006946] [uapn] compare [t=00:04:28.397704][f=0006946] [uapn] issued : 40(2152, 594.148987, 7768, 50000, nil) 4 (repair units) [t=00:04:28.397725][f=0006946] [uapn] current: 40(17315, 2152, 594.148987, 7768, 50000) 12 [t=00:04:28.397733][f=0006946] [uapn] -> repair [t=00:04:32.901103][f=0007082] [uapn] compare [t=00:04:32.901155][f=0007082] [uapn] issued : 40(2152, 594.148987, 7768, 50000, nil) 4 (repair units) [t=00:04:32.901188][f=0007082] [uapn] current: 40(17315, 2152, 594.148987, 7768, 50000) 12 [t=00:04:32.901197][f=0007082] [uapn] -> repair [t=00:04:36.297433][f=0007183] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:04:36.995363][f=0007204] [uapn] compare [t=00:04:36.995398][f=0007204] [uapn] issued : 40(2152, 594.148987, 7768, 50000, nil) 4 (repair units) [t=00:04:36.995417][f=0007204] [uapn] current: 40(17315, 2152, 594.148987, 7768, 50000) 12 [t=00:04:36.995425][f=0007204] [uapn] -> repair [t=00:04:40.999829][f=0007324] [uapn] compare [t=00:04:40.999858][f=0007324] [uapn] issued : 40(2152, 594.148987, 7768, 50000, nil) 4 (repair units) [t=00:04:40.999889][f=0007324] [uapn] current: 40(17315, 2152, 594.148987, 7768, 50000) 12 [t=00:04:40.999899][f=0007324] [uapn] -> repair [t=00:04:45.148172][f=0007449] [uapn] compare [t=00:04:45.148218][f=0007449] [uapn] issued : 40(2152, 594.148987, 7768, 50000, nil) 0 (build assist) [t=00:04:45.148252][f=0007449] [uapn] current: 40(17315, 2152, 594.148987, 7768, 50000) 12 [t=00:04:45.148265][f=0007449] [uapn] -> repair [t=00:04:46.297744][f=0007482] [SpringApp::Kill][1] fromRun=1 [t=00:04:46.297783][f=0007482] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:46.327763][f=0007482] [async=0] threads=6 tasks=260615 {sum,avg}{exec,wait}time={{11735.629, 0.045}, {30707.434, 0.118}}ms [t=00:04:46.327789][f=0007482] thread=1 tasks=52123 {sum,min,max,avg}{exec,wait}time={{2613.031, 0.000, 296.415, 0.050}, {2847.454, 0.000, 18446744027136.000, 0.055}}ms [t=00:04:46.327803][f=0007482] thread=2 tasks=52123 {sum,min,max,avg}{exec,wait}time={{2393.369, 0.000, 296.322, 0.046}, {6667.946, 0.000, 18446744027136.000, 0.128}}ms [t=00:04:46.327890][f=0007482] thread=3 tasks=52123 {sum,min,max,avg}{exec,wait}time={{2276.588, 0.000, 296.347, 0.044}, {7341.885, 0.000, 18446744027136.000, 0.141}}ms [t=00:04:46.327913][f=0007482] thread=4 tasks=52123 {sum,min,max,avg}{exec,wait}time={{2192.813, 0.000, 296.342, 0.042}, {6808.851, 0.000, 28.408, 0.131}}ms [t=00:04:46.327933][f=0007482] thread=5 tasks=52123 {sum,min,max,avg}{exec,wait}time={{2259.828, 0.000, 296.318, 0.043}, {7041.297, 0.000, 34.028, 0.135}}ms [t=00:04:46.327961][f=0007482] [async=1] threads=6 tasks=3849 {sum,avg}{exec,wait}time={{28204.428, 7.328}, {17064778.000, 4433.562}}ms [t=00:04:46.328014][f=0007482] thread=1 tasks=776 {sum,min,max,avg}{exec,wait}time={{5641.740, 0.000, 1484.425, 7.270}, {3416689.500, 0.056, 5651.529, 4402.950}}ms [t=00:04:46.328054][f=0007482] thread=2 tasks=776 {sum,min,max,avg}{exec,wait}time={{5633.422, 0.000, 1484.146, 7.260}, {3405676.500, 0.172, 5651.740, 4388.758}}ms [t=00:04:46.328072][f=0007482] thread=3 tasks=768 {sum,min,max,avg}{exec,wait}time={{5643.873, 0.000, 1484.352, 7.349}, {3413642.250, 0.253, 5649.551, 4444.847}}ms [t=00:04:46.328089][f=0007482] thread=4 tasks=761 {sum,min,max,avg}{exec,wait}time={{5646.982, 0.001, 1483.950, 7.420}, {3414120.000, 0.389, 5651.625, 4486.360}}ms [t=00:04:46.328111][f=0007482] thread=5 tasks=768 {sum,min,max,avg}{exec,wait}time={{5638.411, 0.000, 1484.712, 7.342}, {3414650.250, 0.226, 5651.731, 4446.159}}ms [t=00:04:46.328122][f=0007482] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:46.328138][f=0007482] [SpringApp::Kill][2] [t=00:04:46.328282][f=0007482] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:46.328295][f=0007482] [Game::KillLua][1] dtor=0 luaUI=0000024a799f8f30 [t=00:04:46.328364][f=0007482] Start widgetHandler:Shutdown [t=00:04:46.331429][f=0007482] Shutdown - SaveOrderList Complete [t=00:04:46.332911][f=0007482] Writing last game win data [t=00:04:46.341118][f=0007482] Shutdown - SaveConfigData Complete [t=00:04:46.341140][f=0007482] Shutdown Widget - Chili Highlight [t=00:04:46.341172][f=0007482] Shutdown Widget - Draw After Chili [t=00:04:46.341182][f=0007482] Shutdown Widget - API Unit Tracker GL4 [t=00:04:46.341195][f=0007482] Shutdown Widget - EPIC Menu [t=00:04:46.342703][f=0007482] Shutdown Widget - Depth of Field Shader [t=00:04:46.342744][f=0007482] Shutdown Widget - Chili Widget Selector [t=00:04:46.345161][f=0007482] Shutdown Widget - Chili Minimap [t=00:04:46.345296][f=0007482] Shutdown Widget - Deferred rendering [t=00:04:46.345335][f=0007482] Shutdown Widget - Local Team Colors [t=00:04:46.345347][f=0007482] Shutdown Widget - Display Keys 2 [t=00:04:46.345387][f=0007482] Shutdown Widget - Save Game Menu [t=00:04:46.345398][f=0007482] Shutdown Widget - Highlight Model Api GL4 [t=00:04:46.345415][f=0007482] Shutdown Widget - Selected Units GL4 2 [t=00:04:46.345456][f=0007482] Shutdown Widget - Attrition Counter [t=00:04:46.345716][f=0007482] Shutdown Widget - Unit Icons [t=00:04:46.345748][f=0007482] Shutdown Widget - Noises [t=00:04:46.345765][f=0007482] Shutdown Widget - HealthBars [t=00:04:46.347205][f=0007482] Shutdown Widget - Chili Chicken Panel [t=00:04:46.347241][f=0007482] Shutdown Widget - BuildETA [t=00:04:46.347254][f=0007482] Shutdown Widget - External VR Grid [t=00:04:46.347263][f=0007482] Shutdown Widget - Win Counter [t=00:04:46.347272][f=0007482] Shutdown Widget - EndGame APM stats [t=00:04:46.348437][f=0007482] Shutdown Widget - Modular Comm Info [t=00:04:46.348452][f=0007482] Shutdown Widget - Transport AI [t=00:04:46.348474][f=0007482] Shutdown Widget - Chili Spectator Panels [t=00:04:46.348484][f=0007482] Shutdown Widget - Point Tracker [t=00:04:46.348492][f=0007482] Shutdown Widget - Missile Silo Range [t=00:04:46.348501][f=0007482] Shutdown Widget - MinimapEvents [t=00:04:46.348510][f=0007482] Shutdown Widget - Startup Info and Selector [t=00:04:46.348531][f=0007482] Shutdown Widget - Local Widgets Config [t=00:04:46.348551][f=0007482] Shutdown Widget - Highlight Geos [t=00:04:46.348561][f=0007482] Shutdown Widget - Context Menu [t=00:04:46.348578][f=0007482] Shutdown Widget - Grab Input [t=00:04:46.350351][f=0007482] Input grabbing is disabled! [t=00:04:46.350372][f=0007482] Shutdown Widget - Defense Range Zero-K [t=00:04:46.350386][f=0007482] Shutdown Widget - Showeco and Grid Drawer [t=00:04:46.350395][f=0007482] Shutdown Widget - Darkening [t=00:04:46.350417][f=0007482] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:46.350433][f=0007482] Shutdown Widget - Chili Nuke Warning [t=00:04:46.350460][f=0007482] Shutdown Widget - Chili EndGame Window [t=00:04:46.350479][f=0007482] Shutdown Widget - Attack Warning [t=00:04:46.350489][f=0007482] Shutdown Widget - Stereo3D [t=00:04:46.350504][f=0007482] Shutdown Widget - Chili Economy Panel Default [t=00:04:46.350607][f=0007482] Shutdown Widget - Music Player v2 [t=00:04:46.350621][f=0007482] Shutdown Widget - State Reverse and Latency [t=00:04:46.350630][f=0007482] Shutdown Widget - Reclaim Field Highlight [t=00:04:46.350640][f=0007482] Shutdown Widget - Attack AoE [t=00:04:46.350671][f=0007482] Shutdown Widget - TeamPlatter [t=00:04:46.351174][f=0007482] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:46.351277][f=0007482] Shutdown Widget - Selection Send [t=00:04:46.351294][f=0007482] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:46.351303][f=0007482] Shutdown Widget - Spotter [t=00:04:46.351314][f=0007482] Shutdown Widget - Global Build Command [t=00:04:46.351469][f=0007482] Shutdown Widget - LupsManager [t=00:04:46.351488][f=0007482] Shutdown Widget - Receive Units Indicator [t=00:04:46.351504][f=0007482] Shutdown Widget - Newton Firezone [t=00:04:46.351526][f=0007482] Shutdown Widget - Chili Pro Console [t=00:04:46.351992][f=0007482] Shutdown Widget - Persistent Build Height [t=00:04:46.352009][f=0007482] Shutdown Widget - Lasso Terraform GUI [t=00:04:46.352018][f=0007482] Shutdown Widget - Lups [t=00:04:46.352079][f=0007482] Shutdown Widget - Chili Framework [t=00:04:46.352092][f=0007482] Shutdown Widget - Custom Markers [t=00:04:46.352111][f=0007482] Shutdown Widget - Chili Core Selector [t=00:04:46.352194][f=0007482] Shutdown Widget - Mex Placement Handler [t=00:04:46.352208][f=0007482] Shutdown Widget - Select Keys [t=00:04:46.352227][f=0007482] Shutdown Widget - Pause Screen [t=00:04:46.352354][f=0007482] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:46.352384][f=0007482] Shutdown Widget - Bloom Shader Deferred [t=00:04:46.352398][f=0007482] Shutdown Widget - Text To Speech Control [t=00:04:46.352407][f=0007482] Shutdown Widget - Layout Handler [t=00:04:46.352425][f=0007482] Shutdown Widget - Color Blindness Correction [t=00:04:46.352437][f=0007482] End widgetHandler:Shutdown [t=00:04:46.422032][f=0007482] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7997370, 0.0} allocedSize{int+, int-, ext}={0, 0, 1616944718}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0357} [t=00:04:46.422208][f=0007482] [Game::KillLua][2] dtor=0 luaGaia=0000024a06271090 [t=00:04:46.434208][f=0007482] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:46.434272][f=0007482] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:46.434313][f=0007482] [Game::KillLua][3] dtor=0 luaRules=0000024a4f9e8ef0 [t=00:04:46.434354][f=0007482] Start gadgetHandler:Shutdown [t=00:04:46.434370][f=0007482] Shutdown - StartSetup [t=00:04:46.434378][f=0007482] Shutdown - UnitMorph [t=00:04:46.434678][f=0007482] Shutdown - Carrier Drones [t=00:04:46.434694][f=0007482] Shutdown - Missile Silo Controller [t=00:04:46.434726][f=0007482] Shutdown - Modular Comm Info [t=00:04:46.434734][f=0007482] Shutdown - Terrain Texture Handler [t=00:04:46.434745][f=0007482] Shutdown - UnitCloakShield [t=00:04:46.434893][f=0007482] Shutdown - Starlight Handler [t=00:04:46.434914][f=0007482] End gadgetHandler:Shutdown [t=00:04:46.468452][f=0007482] Start gadgetHandler:Shutdown [t=00:04:46.468480][f=0007482] Shutdown - Teleport Throw [t=00:04:46.468494][f=0007482] Shutdown - UnitMorph [t=00:04:46.468512][f=0007482] Shutdown - Commander Skin Renderer [t=00:04:46.468907][f=0007482] Shutdown - Missile fired callins [t=00:04:46.468925][f=0007482] Shutdown - Modular Comm Info [t=00:04:46.468935][f=0007482] Shutdown - Retreat Command [t=00:04:46.468971][f=0007482] Shutdown - Shockwaves [t=00:04:46.468989][f=0007482] Shutdown - Unit tint API [t=00:04:46.469002][f=0007482] Shutdown - Unit glow API [t=00:04:46.469015][f=0007482] Shutdown - UnitCloakShield [t=00:04:46.469032][f=0007482] Shutdown - Lups Cloak FX [t=00:04:46.469047][f=0007482] Shutdown - Lups [t=00:04:46.469098][f=0007482] Shutdown - Lups Shield [t=00:04:46.469147][f=0007482] End gadgetHandler:Shutdown [t=00:04:46.486228][f=0007482] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 540, 0.0} allocedSize{int+, int-, ext}={0, 0, 81112}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0130} [t=00:04:46.486529][f=0007482] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:46.486610][f=0007482] [Game::KillLua][4] dtor=0 [t=00:04:46.486638][f=0007482] [Game::KillLua][5] dtor=0 [t=00:04:46.523894][f=0007482] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-13_21-46-46-084_Sunderance V1_105.1.1-2457-g8095d30 BAR105.sdfz" (108835 bytes) [t=00:04:46.523980][f=0007482] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:46.535934][f=0007482] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:46.536031][f=0007482] [Sound] [Sound::UpdateThread][3] #sources=32 #items=36 [t=00:04:46.536113][f=0007482] [Sound] [Sound::UpdateThread][4] ctx=00000249e19f5d30 dev=00000249e1accb90 [t=00:04:46.536371][f=0007482] [Sound] [Sound::UpdateThread][5] ctx=00000249e19f5d30 dev=00000249e1accb90 [t=00:04:46.536408][f=0007482] [Sound] [Sound::Cleanup][alcDestroyContext(00000249e19f5d30)] [t=00:04:46.537519][f=0007482] [Sound] [Sound::Cleanup][alcCloseDevice(00000249e1accb90)] [t=00:04:46.537693][f=0007482] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:46.569554][f=0007482] [Sound] [Sound::UpdateThread][6] [t=00:04:46.570185][f=0007482] [Game::~CGame][1] [t=00:04:46.570201][f=0007482] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:46.570209][f=0007482] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:46.570216][f=0007482] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:46.570247][f=0007482] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:46.570253][f=0007482] [Game::KillLua][4] dtor=1 [t=00:04:46.570272][f=0007482] [Game::KillLua][5] dtor=1 [t=00:04:46.570617][f=0007482] [Game::KillMisc][1] [t=00:04:46.570627][f=0007482] [Game::KillMisc][2] [t=00:04:46.570936][f=0007482] [Game::KillMisc][3] [t=00:04:46.571079][f=0007482] [Game::KillRendering][1] [t=00:04:46.571576][f=0007482] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:46.595214][f=0007482] [3DOParser::Kill] allocated 1 pieces [t=00:04:46.595254][f=0007482] [S3OParser::Kill] allocated 5721 pieces [t=00:04:46.596328][f=0007482] [AssParser::Kill] allocated 677 pieces [t=00:04:46.646969][f=0007482] [Game::KillInterface][1] [t=00:04:46.647205][f=0007482] [Game::KillInterface][2] [t=00:04:46.647884][f=0007482] [Game::KillSimulation][1] [t=00:04:46.648021][f=0007482] [Game::KillSimulation][2] [t=00:04:46.671683][f=0007482] [CCollisionHandler] dis-/continuous tests: 24/12982994 [t=00:04:46.671712][f=0007482] [Game::KillSimulation][3] [t=00:04:46.672935][f=0007482] [~CPathCache(32x32)] cacheHits=37 hitPercentage=41% numHashColls=0 maxCacheSize=17 [t=00:04:46.673037][f=0007482] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:46.673122][f=0007482] [~CPathCache(64x64)] cacheHits=23 hitPercentage=7% numHashColls=0 maxCacheSize=37 [t=00:04:46.673171][f=0007482] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:46.673327][f=0007482] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:46.681773][f=0007482] [LosHandler::Kill] raycast instance cache-{hits,misses}={4515,3793}; shared=7%; cached=47% [t=00:04:46.694748][f=0007482] [Game::KillSimulation][4] [t=00:04:46.787744][f=0007482] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:04:46.787775][f=0007482] [Game::~CGame][2] [t=00:04:46.787782][f=0007482] [Game::~CGame][3] [t=00:04:46.787820][f=0007482] [SpringApp::Kill][3] [t=00:04:46.788026][f=0007482] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 512723 bytes sent in 5389 packets (95.143 bytes/packet) 291751 bytes recv'd in 6021 packets (48.456 bytes/packet) {0.105x, 0.124x} relative protocol overhead {up, down} 18092 incoming chunks dropped, 14869 outgoing chunks resent 5474 incoming chunks processed [t=00:04:46.788195][f=0007482] [SpringApp::Kill][4] font=00000249c5266ac0 [t=00:04:46.790596][f=0007482] [SpringApp::Kill][5] [t=00:04:46.797427][f=0007482] [SpringApp::Kill][6] [t=00:04:46.797454] [SpringApp::Kill][7] [t=00:04:46.798453] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {920, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:46.798469] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:46.798478] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:46.798487] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:46.798499] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:46.798511] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:46.798523] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {88, 1048576, 1048576}, EBO = {132, 2097152, 2097152} [t=00:04:46.798544] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20780, 1048576, 1048576}, EBO = {31170, 2097152, 2097152} [t=00:04:46.798559] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:46.798571] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:46.798585] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:46.798596] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:04:46.798605] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {172, 1048576, 1048576}, EBO = {258, 2097152, 2097152} [t=00:04:46.894319] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:46.894356] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:46.894364] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:46.894370] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8468 [t=00:04:46.894375] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:46.894851] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>] [t=00:04:46.894865] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:04:46.894873] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (00000249e1ab4920) [t=00:04:46.894949] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000249e1ab3f80) [t=00:04:46.896529] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=1)] #archives[section]=1 #files[section]=305 [t=00:04:46.896550] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Sunderance V1.3.sd7 (00000249c55585d0) [t=00:04:46.896712] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:46.896744] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000249e1ab2fb0) [t=00:04:46.896768] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000249e1ab4190) [t=00:04:46.896836] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000249e1ab3a00) [t=00:04:46.896907] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:46.896920] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:04:46.896976] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:46.896989] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:46.897001] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:46.897013] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:46.898348] [SpringApp::Kill][8] [t=00:04:46.898361] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:46.898369] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a1bc7430 (joinable=1) [t=00:04:46.898374] [WatchDog::Uninstall][2] [t=00:04:47.182535] [WatchDog::Uninstall][3] [t=00:04:47.182565] [SpringApp::Kill][9]
infolog_full.txt (truncated):