ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #101542

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.000925] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000946] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.002833] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.002920] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017928] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017965] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017988]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018003]   
[t=00:00:00.018009]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018015]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018020]   Use "none" to disable the default log sections.
[t=00:00:00.018025] ============== </Log Sections> ==============

[t=00:00:00.018032] ============== <User Config> ==============
[t=00:00:00.018138]   AllowDeferredMapRendering = 1
[t=00:00:00.018147]   AllowDeferredModelRendering = 1
[t=00:00:00.018152]   AnimationMT = 0
[t=00:00:00.018157]   BumpWaterBlurReflection = 1
[t=00:00:00.018162]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018166]   CamFreeScrollSpeed = 50
[t=00:00:00.018171]   CamMode = 1
[t=00:00:00.018176]   CubeTexSizeReflection = 1
[t=00:00:00.018180]   CubeTexSizeSpecular = 1
[t=00:00:00.018188]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018192]   EdgeMoveDynamic = 0
[t=00:00:00.018200]   EdgeMoveWidth = 0.003
[t=00:00:00.018207]   FPSFOV = 90
[t=00:00:00.018211]   FPSScrollSpeed = 50
[t=00:00:00.018215]   FontSize = 18
[t=00:00:00.018227]   FullscreenEdgeMove = 0
[t=00:00:00.018234]   GrassDetail = 0
[t=00:00:00.018238]   GroundDecals = 2
[t=00:00:00.018242]   GroundDetail = 90
[t=00:00:00.018246]   HangTimeout = 30
[t=00:00:00.018251]   HardwareCursor = 1
[t=00:00:00.018258]   InitialNetworkTimeout = 0
[t=00:00:00.018263]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018271]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018279]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018284]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018290]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018297]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018301]   MSAALevel = 1
[t=00:00:00.018306]   MaxParticles = 15000
[t=00:00:00.018310]   MaxSounds = 32
[t=00:00:00.018315]   MaximumTransmissionUnit = 0
[t=00:00:00.018322]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018329]   MiniMapMarker = 0
[t=00:00:00.018335]   MouseDragScrollThreshold = 0
[t=00:00:00.018342]   NetworkLossFactor = 2
[t=00:00:00.018347]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018351]   OverheadScrollSpeed = 50
[t=00:00:00.018356]   ReconnectTimeout = 0
[t=00:00:00.018363]   RotOverheadScrollSpeed = 50
[t=00:00:00.018367]   RotateLogFiles = 1
[t=00:00:00.018371]   ShadowMapSize = 1024
[t=00:00:00.018378]   Shadows = 1
[t=00:00:00.018382]   ShowClock = 0
[t=00:00:00.018387]   SoftParticles = 2
[t=00:00:00.018397]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018402]   UnitIconDist = 151
[t=00:00:00.018410]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018415]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018420]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018427]   UseLuaMemPools = 0
[t=00:00:00.018432]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018436]   VFSCacheArchiveFiles = 0
[t=00:00:00.018441]   Water = 4
[t=00:00:00.018445]   WindowBorderless = 1
[t=00:00:00.018452]   WindowPosY = 0
[t=00:00:00.018479]   WindowedEdgeMove = 0
[t=00:00:00.018488]   XResolutionWindowed = 3440
[t=00:00:00.018493]   YResolutionWindowed = 1440
[t=00:00:00.018498]   snd_volmaster = 27
[t=00:00:00.018509] ============== </User Config> ==============

[t=00:00:00.018516] ============== <User System> ==============
[t=00:00:00.018522]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.018529]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018539]        Compiler Version: gcc-13.2.0
[t=00:00:00.018574]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018614]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018623]        Binary Word Size: 64-bit (native)
[t=00:00:00.018629]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018634]      Physical CPU Cores: 6
[t=00:00:00.018638]       Logical CPU Cores: 12
[t=00:00:00.018643] ============== </User System> ==============

[t=00:00:00.018768] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018782]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018787]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018791]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018798]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019808] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019821] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024363] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.041109]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.041123]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.041129]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.041135]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.041140]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.041145]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.041150]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.041154]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.041159]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.041169]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.041174]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.041180]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.041184]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.041189]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.041197]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.041202]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.041206]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.041212]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.041219]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.041224]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.041231]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.041238]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.041243]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.041247]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.041252]         [123] 800x600x24bpp@144Hz
[t=00:00:00.041259]         [130] 720x576x24bpp@144Hz
[t=00:00:00.041263]         [135] 720x480x24bpp@144Hz
[t=00:00:00.041268]         [141] 640x480x24bpp@144Hz
[t=00:00:00.045939]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.045951]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.045962]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.045967]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.045971]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.045976]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.045981]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.045986]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.045991]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.045995]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.045999]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.046004]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.046012]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.046020]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.046024]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.046029]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.046033]         [31] 800x600x24bpp@144Hz
[t=00:00:00.046038]         [33] 640x480x24bpp@144Hz
[t=00:00:00.046045]         [35] 640x400x24bpp@144Hz
[t=00:00:00.302857] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.303249] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.303264] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.363631] [GR::LogVersionInfo]
[t=00:00:00.363647]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.363660]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.363669]     GL vendor   : NVIDIA Corporation
[t=00:00:00.363691]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.363702]     GLSL version: 4.60 NVIDIA
[t=00:00:00.363793]     GLEW version: 2.1.0
[t=00:00:00.363807]     GPU memory  : 6144MB (total) / 4835MB (available)
[t=00:00:00.363844]     SDL swap-int: 1
[t=00:00:00.363856]     SDL driver  : windows
[t=00:00:00.363862]     
[t=00:00:00.363868]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.363901]     GLSL shader support       : 1
[t=00:00:00.363914]     GL4 support               : 1
[t=00:00:00.363920]     FBO extension support     : 1
[t=00:00:00.363936]     NVX GPU mem-info support  : 1
[t=00:00:00.363972]     ATI GPU mem-info support  : 0
[t=00:00:00.363993]     Texture clamping to edge  : 1
[t=00:00:00.364009]     NPOT-texture support      : 1 (1)
[t=00:00:00.364025]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.364036]     texture query-LOD support : 1 (1)
[t=00:00:00.364048]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.364055]     Z-buffer depth            : 32 (-)
[t=00:00:00.364067]     primitive-restart support : 1 (1)
[t=00:00:00.364078]     clip-space control support: 1 (1)
[t=00:00:00.364086]     seamless cube-map support : 1 (1)
[t=00:00:00.364100]     frag-depth layout support : 1 (1)
[t=00:00:00.364107]     persistent maps support   : 1 (1)
[t=00:00:00.364115]     explicit attribs location : 1 (1)
[t=00:00:00.364122]     multi draw indirect       : 1 (-)
[t=00:00:00.364132]     array textures            : 1 (-)
[t=00:00:00.364139]     buffer copy support       : 1 (-)
[t=00:00:00.364150]     indirect draw             : 1 (-)
[t=00:00:00.364157]     base instance             : 1 (-)
[t=00:00:00.364162]     
[t=00:00:00.364168]     max. FBO samples              : 32
[t=00:00:00.364178]     max. FS/program texture slots : 32/192
[t=00:00:00.364186]     max. texture size             : 32768
[t=00:00:00.364196]     max. texture anisotropy level : 16.000000
[t=00:00:00.364203]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.364210]     max. draw-buffers             : 8
[t=00:00:00.364217]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.364228]     max. uniform buffer-bindings  : 84
[t=00:00:00.364235]     max. uniform block-size       : 64KB
[t=00:00:00.364247]     max. storage buffer-bindings  : 96
[t=00:00:00.364257]     max. storage block-size       : 2047MB
[t=00:00:00.364263]     
[t=00:00:00.364277]     enable AMD-hacks : 0
[t=00:00:00.364287]     compress MIP-maps: 0
[t=00:00:00.364357]     Number of compressed texture formats: 23
[t=00:00:00.364397]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.364440] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.364677] [GR::UpdateGLConfigs]
[t=00:00:00.364725] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.364739] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.364751] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.364764] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.364770] [GR::InitGLState]
[t=00:00:00.364834] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.450213] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.452840] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.453488] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.460025] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.460061] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.460603] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.461626] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.461645] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.461723] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.461801] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.482226] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.482867] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.485373] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.485744] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.526588] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms
[t=00:00:00.526616] [VFS] [SpringVFS::ReserveArchives<this=00000249e1951310>]
[t=00:00:00.526987] [VFS] [SpringVFS::AddArchive<this=00000249e1951310>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.529223] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000249e1951310 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.529249] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.605149] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.605491] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.605634] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.605785] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.605866] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.606018] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.608211] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.608272] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.608856][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.609042][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.609229][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.609259][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.609271][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.609322][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.627017][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.627042][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.627052][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.627062][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.640162][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.641871][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000249e1accb90(default) context=00000249e19f5d30  numChannels=2 frameSize=8
[t=00:00:00.641898][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.641909][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.641918][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.641926][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.642003][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.642042][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.642169][f=-000001] [Sound]   Devices:
[t=00:00:00.646236][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.646253][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.646265][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.646273][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.647031][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.647057][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.708574][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 636200 MB
[t=00:00:00.710104][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.710825][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468
[t=00:00:00.711887][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon
[t=00:00:00.955109][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Sunderance V1.3" (loaded=0 cached=0)
[t=00:00:00.956040][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000249e1951310>(arName="Sunderance V1.3", overwrite=false)] section=1 cached=0
[t=00:00:00.956817][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000249e1951310>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.957460][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:01.028171][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000249e1951310>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:01.029461][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000249e1951310>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.029654][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000249e1951310>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.031156][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000249e1951310>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.088243][f=-000001] [CAS::GASCB] Archive file="sunderance v1.3.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:01.088387][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.088472][f=-000001] Warning: [PreGame::GameDataReceived] Archive Sunderance V1.3 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.149339][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.149468][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.149570][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.149710][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.149761][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:17.833649][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:17.833858][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:17.834105][f=-000001] EndGame Graph disabled
[t=00:00:17.848885][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:17.849270][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:17.849544][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:17.849733][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:17.849947][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:17.850150][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:17.850844][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:17.889799][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:17.890786][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:17.891775][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:17.891988][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:17.892226][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:17.903875][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:17.904288][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:17.904657][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:17.905372][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:17.905549][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:17.905802][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:17.906667][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:17.906923][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:17.907233][f=-000001] Initialize
[t=00:00:17.907422][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:17.907677][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:17.907917][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:17.908669][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:17.908937][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:17.909413][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:17.909630][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:17.910172][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:17.910461][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:17.910672][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:18.040030][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:18.043356][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:18.043612][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:18.062921][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:18.063409][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:18.063638][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:18.064530][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:18.064716][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:18.064999][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:18.065190][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:18.067794][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:18.067994][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:18.068282][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:18.068517][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:18.068719][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:18.068918][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:18.069107][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:18.069304][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:18.069516][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:18.069528][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:18.069541][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:18.069623][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:18.069898][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:18.070402][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:18.071486][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:18.072433][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:18.072703][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:18.073175][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:18.073451][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:18.073651][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:18.073889][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:18.074201][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:18.074445][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:18.074841][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:18.075359][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:18.075795][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:18.076105][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:18.076354][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:18.076631][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:18.080849][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:18.086615][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:18.087021][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:18.087418][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:18.087915][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:18.089503][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:18.089711][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:18.090038][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:18.092631][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:18.092908][f=-000001] Mex Placement Initialised with 135 spots.
[t=00:00:18.097595][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:18.097893][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:18.098481][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:18.099360][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:18.099839][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:18.100030][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:18.100219][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:18.102332][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:18.103281][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:18.109258][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:18.109559][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:18.111889][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:18.112447][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:18.112680][f=-000001] SetSunLighting
[t=00:00:18.113458][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:18.197797][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:18.198296][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:18.199374][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:18.199604][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:18.199619][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:18.199869][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:18.200198][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:18.202815][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:18.203600][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:18.210890][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:18.214966][f=-000001] Writing last game win data
[t=00:00:18.222890][f=-000001] LuaUI v0.3
[t=00:00:18.357817][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:18.767451][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:18.767572][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:18.767951][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:18.767963][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:18.800473][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14894, 0.0} allocedSize{int+, int-, ext}={0, 0, 2360345}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0239}
[t=00:00:19.544733][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:19.781393][f=-000001] GameID: 43fd1a66d0db37e1c41cbf4e88806797
[t=00:00:19.781771][f=-000001] Connection attempt from LogicDaemon
[t=00:00:19.781786][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:19.781949][f=-000001]  -> Connection established (given id 0)
[t=00:00:19.781983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:19.782013][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:19.782032][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=93a2e40cd79e3be31c621b7d5774cc5ec40ce2cc1a4a3a629bcca77d2ca57a97ce3f7264f0120761b65b909667d11023a5fbf6a837139d3501d7d164d2c8a080]"
[t=00:00:19.782051][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=16f68e48824843aca65a05a4912afbbde540806fb7b0910edbf2069b43bcdbd20d356775a38790b175523e13673f358ea753b92e5057486d7286839f526f26f0]"
[t=00:00:19.959496][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:19.959941][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000024a4f9e8ef0,0000024a06271090}][locale="C"]"
[t=00:00:19.959967][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Hard (1)" (ID: 0, Short-Name: "Chicken: Hard", Version: "") took over control of team 1
[t=00:00:24.693368][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:36.859587][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:48.294333][f=0000343] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:11.298708][f=0001033] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:45.294956][f=0002053] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:02:31.301399][f=0003433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:02:58.998613][f=0004263] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:02:58.998714][f=0004263] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:02:59.298713][f=0004273] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:03:16.291037][f=0004782] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:03:28.299376][f=0005143] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:36.956801][f=0005401] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:48.495813][f=0005750] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:03:48.495910][f=0005750] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:03:48.797494][f=0005758] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:03:58.084603][f=0006036] [uapn] compare
[t=00:03:58.084641][f=0006036] [uapn]  issued : 40(2152, 600.05188, 7768, 50000, nil) 4 (repair units)
[t=00:03:58.084658][f=0006036] [uapn]  current: 40(6996, nil, nil, nil, nil) 16
[t=00:03:58.084666][f=0006036] [uapn]     -> false
[t=00:04:21.921117][f=0006752] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:04:28.397664][f=0006946] [uapn] compare
[t=00:04:28.397704][f=0006946] [uapn]  issued : 40(2152, 594.148987, 7768, 50000, nil) 4 (repair units)
[t=00:04:28.397725][f=0006946] [uapn]  current: 40(17315, 2152, 594.148987, 7768, 50000) 12
[t=00:04:28.397733][f=0006946] [uapn]     -> repair
[t=00:04:32.901103][f=0007082] [uapn] compare
[t=00:04:32.901155][f=0007082] [uapn]  issued : 40(2152, 594.148987, 7768, 50000, nil) 4 (repair units)
[t=00:04:32.901188][f=0007082] [uapn]  current: 40(17315, 2152, 594.148987, 7768, 50000) 12
[t=00:04:32.901197][f=0007082] [uapn]     -> repair
[t=00:04:36.297433][f=0007183] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:04:36.995363][f=0007204] [uapn] compare
[t=00:04:36.995398][f=0007204] [uapn]  issued : 40(2152, 594.148987, 7768, 50000, nil) 4 (repair units)
[t=00:04:36.995417][f=0007204] [uapn]  current: 40(17315, 2152, 594.148987, 7768, 50000) 12
[t=00:04:36.995425][f=0007204] [uapn]     -> repair
[t=00:04:40.999829][f=0007324] [uapn] compare
[t=00:04:40.999858][f=0007324] [uapn]  issued : 40(2152, 594.148987, 7768, 50000, nil) 4 (repair units)
[t=00:04:40.999889][f=0007324] [uapn]  current: 40(17315, 2152, 594.148987, 7768, 50000) 12
[t=00:04:40.999899][f=0007324] [uapn]     -> repair
[t=00:04:45.148172][f=0007449] [uapn] compare
[t=00:04:45.148218][f=0007449] [uapn]  issued : 40(2152, 594.148987, 7768, 50000, nil) 0 (build assist)
[t=00:04:45.148252][f=0007449] [uapn]  current: 40(17315, 2152, 594.148987, 7768, 50000) 12
[t=00:04:45.148265][f=0007449] [uapn]     -> repair
[t=00:04:46.297744][f=0007482] [SpringApp::Kill][1] fromRun=1
[t=00:04:46.297783][f=0007482] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:46.327763][f=0007482]  [async=0] threads=6 tasks=260615 {sum,avg}{exec,wait}time={{11735.629, 0.045}, {30707.434, 0.118}}ms
[t=00:04:46.327789][f=0007482]      thread=1 tasks=52123 {sum,min,max,avg}{exec,wait}time={{2613.031, 0.000, 296.415, 0.050}, {2847.454, 0.000, 18446744027136.000, 0.055}}ms
[t=00:04:46.327803][f=0007482]      thread=2 tasks=52123 {sum,min,max,avg}{exec,wait}time={{2393.369, 0.000, 296.322, 0.046}, {6667.946, 0.000, 18446744027136.000, 0.128}}ms
[t=00:04:46.327890][f=0007482]      thread=3 tasks=52123 {sum,min,max,avg}{exec,wait}time={{2276.588, 0.000, 296.347, 0.044}, {7341.885, 0.000, 18446744027136.000, 0.141}}ms
[t=00:04:46.327913][f=0007482]      thread=4 tasks=52123 {sum,min,max,avg}{exec,wait}time={{2192.813, 0.000, 296.342, 0.042}, {6808.851, 0.000, 28.408, 0.131}}ms
[t=00:04:46.327933][f=0007482]      thread=5 tasks=52123 {sum,min,max,avg}{exec,wait}time={{2259.828, 0.000, 296.318, 0.043}, {7041.297, 0.000, 34.028, 0.135}}ms
[t=00:04:46.327961][f=0007482]  [async=1] threads=6 tasks=3849 {sum,avg}{exec,wait}time={{28204.428, 7.328}, {17064778.000, 4433.562}}ms
[t=00:04:46.328014][f=0007482]      thread=1 tasks=776 {sum,min,max,avg}{exec,wait}time={{5641.740, 0.000, 1484.425, 7.270}, {3416689.500, 0.056, 5651.529, 4402.950}}ms
[t=00:04:46.328054][f=0007482]      thread=2 tasks=776 {sum,min,max,avg}{exec,wait}time={{5633.422, 0.000, 1484.146, 7.260}, {3405676.500, 0.172, 5651.740, 4388.758}}ms
[t=00:04:46.328072][f=0007482]      thread=3 tasks=768 {sum,min,max,avg}{exec,wait}time={{5643.873, 0.000, 1484.352, 7.349}, {3413642.250, 0.253, 5649.551, 4444.847}}ms
[t=00:04:46.328089][f=0007482]      thread=4 tasks=761 {sum,min,max,avg}{exec,wait}time={{5646.982, 0.001, 1483.950, 7.420}, {3414120.000, 0.389, 5651.625, 4486.360}}ms
[t=00:04:46.328111][f=0007482]      thread=5 tasks=768 {sum,min,max,avg}{exec,wait}time={{5638.411, 0.000, 1484.712, 7.342}, {3414650.250, 0.226, 5651.731, 4446.159}}ms
[t=00:04:46.328122][f=0007482] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:46.328138][f=0007482] [SpringApp::Kill][2]
[t=00:04:46.328282][f=0007482] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:46.328295][f=0007482] [Game::KillLua][1] dtor=0 luaUI=0000024a799f8f30
[t=00:04:46.328364][f=0007482] Start widgetHandler:Shutdown
[t=00:04:46.331429][f=0007482] Shutdown - SaveOrderList Complete
[t=00:04:46.332911][f=0007482] Writing last game win data
[t=00:04:46.341118][f=0007482] Shutdown - SaveConfigData Complete
[t=00:04:46.341140][f=0007482] Shutdown Widget - Chili Highlight
[t=00:04:46.341172][f=0007482] Shutdown Widget - Draw After Chili
[t=00:04:46.341182][f=0007482] Shutdown Widget - API Unit Tracker GL4
[t=00:04:46.341195][f=0007482] Shutdown Widget - EPIC Menu
[t=00:04:46.342703][f=0007482] Shutdown Widget - Depth of Field Shader
[t=00:04:46.342744][f=0007482] Shutdown Widget - Chili Widget Selector
[t=00:04:46.345161][f=0007482] Shutdown Widget - Chili Minimap
[t=00:04:46.345296][f=0007482] Shutdown Widget - Deferred rendering
[t=00:04:46.345335][f=0007482] Shutdown Widget - Local Team Colors
[t=00:04:46.345347][f=0007482] Shutdown Widget - Display Keys 2
[t=00:04:46.345387][f=0007482] Shutdown Widget - Save Game Menu
[t=00:04:46.345398][f=0007482] Shutdown Widget - Highlight Model Api GL4
[t=00:04:46.345415][f=0007482] Shutdown Widget - Selected Units GL4 2
[t=00:04:46.345456][f=0007482] Shutdown Widget - Attrition Counter
[t=00:04:46.345716][f=0007482] Shutdown Widget - Unit Icons
[t=00:04:46.345748][f=0007482] Shutdown Widget - Noises
[t=00:04:46.345765][f=0007482] Shutdown Widget - HealthBars
[t=00:04:46.347205][f=0007482] Shutdown Widget - Chili Chicken Panel
[t=00:04:46.347241][f=0007482] Shutdown Widget - BuildETA
[t=00:04:46.347254][f=0007482] Shutdown Widget - External VR Grid
[t=00:04:46.347263][f=0007482] Shutdown Widget - Win Counter
[t=00:04:46.347272][f=0007482] Shutdown Widget - EndGame APM stats
[t=00:04:46.348437][f=0007482] Shutdown Widget - Modular Comm Info
[t=00:04:46.348452][f=0007482] Shutdown Widget - Transport AI
[t=00:04:46.348474][f=0007482] Shutdown Widget - Chili Spectator Panels
[t=00:04:46.348484][f=0007482] Shutdown Widget - Point Tracker
[t=00:04:46.348492][f=0007482] Shutdown Widget - Missile Silo Range
[t=00:04:46.348501][f=0007482] Shutdown Widget - MinimapEvents
[t=00:04:46.348510][f=0007482] Shutdown Widget - Startup Info and Selector
[t=00:04:46.348531][f=0007482] Shutdown Widget - Local Widgets Config
[t=00:04:46.348551][f=0007482] Shutdown Widget - Highlight Geos
[t=00:04:46.348561][f=0007482] Shutdown Widget - Context Menu
[t=00:04:46.348578][f=0007482] Shutdown Widget - Grab Input
[t=00:04:46.350351][f=0007482] Input grabbing is disabled!
[t=00:04:46.350372][f=0007482] Shutdown Widget - Defense Range Zero-K
[t=00:04:46.350386][f=0007482] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:46.350395][f=0007482] Shutdown Widget - Darkening
[t=00:04:46.350417][f=0007482] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:46.350433][f=0007482] Shutdown Widget - Chili Nuke Warning
[t=00:04:46.350460][f=0007482] Shutdown Widget - Chili EndGame Window
[t=00:04:46.350479][f=0007482] Shutdown Widget - Attack Warning
[t=00:04:46.350489][f=0007482] Shutdown Widget - Stereo3D
[t=00:04:46.350504][f=0007482] Shutdown Widget - Chili Economy Panel Default
[t=00:04:46.350607][f=0007482] Shutdown Widget - Music Player v2
[t=00:04:46.350621][f=0007482] Shutdown Widget - State Reverse and Latency
[t=00:04:46.350630][f=0007482] Shutdown Widget - Reclaim Field Highlight
[t=00:04:46.350640][f=0007482] Shutdown Widget - Attack AoE
[t=00:04:46.350671][f=0007482] Shutdown Widget - TeamPlatter
[t=00:04:46.351174][f=0007482] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:46.351277][f=0007482] Shutdown Widget - Selection Send
[t=00:04:46.351294][f=0007482] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:46.351303][f=0007482] Shutdown Widget - Spotter
[t=00:04:46.351314][f=0007482] Shutdown Widget - Global Build Command
[t=00:04:46.351469][f=0007482] Shutdown Widget - LupsManager
[t=00:04:46.351488][f=0007482] Shutdown Widget - Receive Units Indicator
[t=00:04:46.351504][f=0007482] Shutdown Widget - Newton Firezone
[t=00:04:46.351526][f=0007482] Shutdown Widget - Chili Pro Console
[t=00:04:46.351992][f=0007482] Shutdown Widget - Persistent Build Height
[t=00:04:46.352009][f=0007482] Shutdown Widget - Lasso Terraform GUI
[t=00:04:46.352018][f=0007482] Shutdown Widget - Lups
[t=00:04:46.352079][f=0007482] Shutdown Widget - Chili Framework
[t=00:04:46.352092][f=0007482] Shutdown Widget - Custom Markers
[t=00:04:46.352111][f=0007482] Shutdown Widget - Chili Core Selector
[t=00:04:46.352194][f=0007482] Shutdown Widget - Mex Placement Handler
[t=00:04:46.352208][f=0007482] Shutdown Widget - Select Keys
[t=00:04:46.352227][f=0007482] Shutdown Widget - Pause Screen
[t=00:04:46.352354][f=0007482] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:46.352384][f=0007482] Shutdown Widget - Bloom Shader Deferred
[t=00:04:46.352398][f=0007482] Shutdown Widget - Text To Speech Control
[t=00:04:46.352407][f=0007482] Shutdown Widget - Layout Handler
[t=00:04:46.352425][f=0007482] Shutdown Widget - Color Blindness Correction
[t=00:04:46.352437][f=0007482] End widgetHandler:Shutdown
[t=00:04:46.422032][f=0007482] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7997370, 0.0} allocedSize{int+, int-, ext}={0, 0, 1616944718}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0357}
[t=00:04:46.422208][f=0007482] [Game::KillLua][2] dtor=0 luaGaia=0000024a06271090
[t=00:04:46.434208][f=0007482] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:46.434272][f=0007482] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:46.434313][f=0007482] [Game::KillLua][3] dtor=0 luaRules=0000024a4f9e8ef0
[t=00:04:46.434354][f=0007482] Start gadgetHandler:Shutdown
[t=00:04:46.434370][f=0007482] Shutdown - StartSetup
[t=00:04:46.434378][f=0007482] Shutdown - UnitMorph
[t=00:04:46.434678][f=0007482] Shutdown - Carrier Drones
[t=00:04:46.434694][f=0007482] Shutdown - Missile Silo Controller
[t=00:04:46.434726][f=0007482] Shutdown - Modular Comm Info
[t=00:04:46.434734][f=0007482] Shutdown - Terrain Texture Handler
[t=00:04:46.434745][f=0007482] Shutdown - UnitCloakShield
[t=00:04:46.434893][f=0007482] Shutdown - Starlight Handler
[t=00:04:46.434914][f=0007482] End gadgetHandler:Shutdown
[t=00:04:46.468452][f=0007482] Start gadgetHandler:Shutdown
[t=00:04:46.468480][f=0007482] Shutdown - Teleport Throw
[t=00:04:46.468494][f=0007482] Shutdown - UnitMorph
[t=00:04:46.468512][f=0007482] Shutdown - Commander Skin Renderer
[t=00:04:46.468907][f=0007482] Shutdown - Missile fired callins
[t=00:04:46.468925][f=0007482] Shutdown - Modular Comm Info
[t=00:04:46.468935][f=0007482] Shutdown - Retreat Command
[t=00:04:46.468971][f=0007482] Shutdown - Shockwaves
[t=00:04:46.468989][f=0007482] Shutdown - Unit tint API
[t=00:04:46.469002][f=0007482] Shutdown - Unit glow API
[t=00:04:46.469015][f=0007482] Shutdown - UnitCloakShield
[t=00:04:46.469032][f=0007482] Shutdown - Lups Cloak FX
[t=00:04:46.469047][f=0007482] Shutdown - Lups
[t=00:04:46.469098][f=0007482] Shutdown - Lups Shield
[t=00:04:46.469147][f=0007482] End gadgetHandler:Shutdown
[t=00:04:46.486228][f=0007482] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 540, 0.0} allocedSize{int+, int-, ext}={0, 0, 81112}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0130}
[t=00:04:46.486529][f=0007482] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:46.486610][f=0007482] [Game::KillLua][4] dtor=0
[t=00:04:46.486638][f=0007482] [Game::KillLua][5] dtor=0
[t=00:04:46.523894][f=0007482] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-13_21-46-46-084_Sunderance V1_105.1.1-2457-g8095d30 BAR105.sdfz" (108835 bytes)
[t=00:04:46.523980][f=0007482] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:46.535934][f=0007482] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:46.536031][f=0007482] [Sound] [Sound::UpdateThread][3] #sources=32 #items=36
[t=00:04:46.536113][f=0007482] [Sound] [Sound::UpdateThread][4] ctx=00000249e19f5d30 dev=00000249e1accb90
[t=00:04:46.536371][f=0007482] [Sound] [Sound::UpdateThread][5] ctx=00000249e19f5d30 dev=00000249e1accb90
[t=00:04:46.536408][f=0007482] [Sound] [Sound::Cleanup][alcDestroyContext(00000249e19f5d30)]
[t=00:04:46.537519][f=0007482] [Sound] [Sound::Cleanup][alcCloseDevice(00000249e1accb90)]
[t=00:04:46.537693][f=0007482] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:46.569554][f=0007482] [Sound] [Sound::UpdateThread][6]
[t=00:04:46.570185][f=0007482] [Game::~CGame][1]
[t=00:04:46.570201][f=0007482] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:46.570209][f=0007482] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:46.570216][f=0007482] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:46.570247][f=0007482] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:46.570253][f=0007482] [Game::KillLua][4] dtor=1
[t=00:04:46.570272][f=0007482] [Game::KillLua][5] dtor=1
[t=00:04:46.570617][f=0007482] [Game::KillMisc][1]
[t=00:04:46.570627][f=0007482] [Game::KillMisc][2]
[t=00:04:46.570936][f=0007482] [Game::KillMisc][3]
[t=00:04:46.571079][f=0007482] [Game::KillRendering][1]
[t=00:04:46.571576][f=0007482] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:46.595214][f=0007482] [3DOParser::Kill] allocated 1 pieces
[t=00:04:46.595254][f=0007482] [S3OParser::Kill] allocated 5721 pieces
[t=00:04:46.596328][f=0007482] [AssParser::Kill] allocated 677 pieces
[t=00:04:46.646969][f=0007482] [Game::KillInterface][1]
[t=00:04:46.647205][f=0007482] [Game::KillInterface][2]
[t=00:04:46.647884][f=0007482] [Game::KillSimulation][1]
[t=00:04:46.648021][f=0007482] [Game::KillSimulation][2]
[t=00:04:46.671683][f=0007482] [CCollisionHandler] dis-/continuous tests: 24/12982994
[t=00:04:46.671712][f=0007482] [Game::KillSimulation][3]
[t=00:04:46.672935][f=0007482] [~CPathCache(32x32)] cacheHits=37 hitPercentage=41% numHashColls=0 maxCacheSize=17
[t=00:04:46.673037][f=0007482] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:46.673122][f=0007482] [~CPathCache(64x64)] cacheHits=23 hitPercentage=7% numHashColls=0 maxCacheSize=37
[t=00:04:46.673171][f=0007482] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:46.673327][f=0007482] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:46.681773][f=0007482] [LosHandler::Kill] raycast instance cache-{hits,misses}={4515,3793}; shared=7%; cached=47%
[t=00:04:46.694748][f=0007482] [Game::KillSimulation][4]
[t=00:04:46.787744][f=0007482] [CommonDefHandler::KillStatic] 8407 sound-set data items added
[t=00:04:46.787775][f=0007482] [Game::~CGame][2]
[t=00:04:46.787782][f=0007482] [Game::~CGame][3]
[t=00:04:46.787820][f=0007482] [SpringApp::Kill][3]
[t=00:04:46.788026][f=0007482] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    512723 bytes sent   in 5389 packets (95.143 bytes/packet)
    291751 bytes recv'd in 6021 packets (48.456 bytes/packet)
    {0.105x, 0.124x} relative protocol overhead {up, down}
    18092 incoming chunks dropped, 14869 outgoing chunks resent
    5474 incoming chunks processed

[t=00:04:46.788195][f=0007482] [SpringApp::Kill][4] font=00000249c5266ac0
[t=00:04:46.790596][f=0007482] [SpringApp::Kill][5]
[t=00:04:46.797427][f=0007482] [SpringApp::Kill][6]
[t=00:04:46.797454] [SpringApp::Kill][7]
[t=00:04:46.798453] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {920, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:46.798469] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:46.798478] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:46.798487] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:46.798499] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:46.798511] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:46.798523] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {88, 1048576, 1048576}, EBO = {132, 2097152, 2097152}
[t=00:04:46.798544] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20780, 1048576, 1048576}, EBO = {31170, 2097152, 2097152}
[t=00:04:46.798559] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:46.798571] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:46.798585] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:46.798596] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:04:46.798605] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {172, 1048576, 1048576}, EBO = {258, 2097152, 2097152}
[t=00:04:46.894319] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:46.894356] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:46.894364] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:46.894370] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8468
[t=00:04:46.894375] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:46.894851] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>]
[t=00:04:46.894865] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=0)] #archives[section]=2 #files[section]=8258
[t=00:04:46.894873] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (00000249e1ab4920)
[t=00:04:46.894949] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000249e1ab3f80)
[t=00:04:46.896529] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=1)] #archives[section]=1 #files[section]=305
[t=00:04:46.896550] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Sunderance V1.3.sd7 (00000249c55585d0)
[t=00:04:46.896712] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:46.896744] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000249e1ab2fb0)
[t=00:04:46.896768] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000249e1ab4190)
[t=00:04:46.896836] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000249e1ab3a00)
[t=00:04:46.896907] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:46.896920] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=4)] #archives[section]=0 #files[section]=8169
[t=00:04:46.896976] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:46.896989] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:46.897001] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:46.897013] [VFS] [SpringVFS::DeleteArchives<this=00000249e1951310>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:46.898348] [SpringApp::Kill][8]
[t=00:04:46.898361] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:46.898369] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a1bc7430 (joinable=1)
[t=00:04:46.898374] [WatchDog::Uninstall][2]
[t=00:04:47.182535] [WatchDog::Uninstall][3]
[t=00:04:47.182565] [SpringApp::Kill][9]