ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring Desync [105.1.1-2457-g8095d30] #101547

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago
GameID GameState File
e8fa1a66fe946d182b96a7f04de8604d ClientGameState--399839268-[24095-24095].txt
Chobbyla commented 6 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask fffff
[t=00:00:00.000641] [CpuId] found 10 cores and 20 logical cpus (mask: 0xfffff) of type general
[t=00:00:00.000650] [CpuId] setting logical cpu affinity mask to 0xfffff
[t=00:00:00.005051] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.005374] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.005387] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.018019] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018055] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018496]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018511]   
[t=00:00:00.018515]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018520]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018529]   Use "none" to disable the default log sections.
[t=00:00:00.018534] ============== </Log Sections> ==============

[t=00:00:00.018539] ============== <User Config> ==============
[t=00:00:00.018626]   AllowDeferredMapRendering = 1
[t=00:00:00.018632]   AllowDeferredModelRendering = 1
[t=00:00:00.018636]   AnimationMT = 0
[t=00:00:00.018643]   BumpWaterAnisotropy = 2
[t=00:00:00.018648]   BumpWaterBlurReflection = 1
[t=00:00:00.018652]   BumpWaterDepthBits = 32
[t=00:00:00.018660]   BumpWaterReflection = 2
[t=00:00:00.018665]   BumpWaterTexSizeReflection = 256
[t=00:00:00.018669]   CamFreeScrollSpeed = 50
[t=00:00:00.018673]   CamMode = 1
[t=00:00:00.018677]   CamTimeExponent = 4.0
[t=00:00:00.018681]   CamTimeFactor = 1.0
[t=00:00:00.018686]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018691]   EdgeMoveDynamic = 0
[t=00:00:00.018695]   EdgeMoveWidth = 0.003
[t=00:00:00.018699]   FPSFOV = 90
[t=00:00:00.018702]   FPSScrollSpeed = 50
[t=00:00:00.018706]   FontSize = 18
[t=00:00:00.018713]   GrassDetail = 0
[t=00:00:00.018717]   GroundDecals = 5
[t=00:00:00.018721]   GroundDetail = 120
[t=00:00:00.018725]   HangTimeout = 30
[t=00:00:00.018730]   HardwareCursor = 1
[t=00:00:00.018734]   InitialNetworkTimeout = 0
[t=00:00:00.018738]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.018742]   LODScale = 1.000
[t=00:00:00.018747]   LODScaleReflection = 1.000
[t=00:00:00.018750]   LODScaleRefraction = 1.000
[t=00:00:00.018754]   LODScaleShadow = 1.000
[t=00:00:00.018761]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.018766]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.018770]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.018775]   LinkOutgoingBandwidth = 131072
[t=00:00:00.018780]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018785]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018789]   MSAALevel = 8
[t=00:00:00.018793]   MaxParticles = 25000
[t=00:00:00.018797]   MaxSounds = 32
[t=00:00:00.018801]   MaximumTransmissionUnit = 0
[t=00:00:00.018805]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018813]   MiniMapCanFlip = 1
[t=00:00:00.018817]   MiniMapMarker = 0
[t=00:00:00.018822]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.018826]   MouseDragScrollThreshold = 0
[t=00:00:00.018830]   NetworkLossFactor = 1
[t=00:00:00.018834]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018838]   OverheadScrollSpeed = 50
[t=00:00:00.018843]   ReconnectTimeout = 0
[t=00:00:00.018847]   RotOverheadScrollSpeed = 50
[t=00:00:00.018851]   RotateLogFiles = 1
[t=00:00:00.018872]   ShadowMapSize = 8192
[t=00:00:00.018878]   Shadows = 1
[t=00:00:00.018882]   ShowClock = 0
[t=00:00:00.018885]   ShowPlayerInfo = 0
[t=00:00:00.018891]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018895]   TeamHighlight = 0
[t=00:00:00.018899]   UnitIconDist = 151
[t=00:00:00.018903]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018907]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018911]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018915]   UseLuaMemPools = 0
[t=00:00:00.018919]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018928]   VFSCacheArchiveFiles = 0
[t=00:00:00.018933]   VSync = 0
[t=00:00:00.018937]   Water = 4
[t=00:00:00.018940]   WindowPosY = 33
[t=00:00:00.018944]   XResolution = 2560
[t=00:00:00.018949]   XResolutionWindowed = 2559
[t=00:00:00.018952]   YResolution = 1440
[t=00:00:00.018956]   YResolutionWindowed = 1407
[t=00:00:00.018960]   snd_volmaster = 0
[t=00:00:00.018972] ============== </User Config> ==============

[t=00:00:00.018980] ============== <User System> ==============
[t=00:00:00.018988]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.018995]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.019001]        Compiler Version: gcc-13.2.0
[t=00:00:00.019031]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.019066]         Hardware Config: Intel(R) Core(TM) i9-10900KF CPU @ 3.70GHz; 32637MB RAM, 37501MB pagefile
[t=00:00:00.019073]        Binary Word Size: 64-bit (native)
[t=00:00:00.019082]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019087]      Physical CPU Cores: 10
[t=00:00:00.019091]       Logical CPU Cores: 20
[t=00:00:00.019095] ============== </User System> ==============

[t=00:00:00.019188] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019193]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019197]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019202]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019206]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019760] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019776] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.023169] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.036167]     Display (Generic PnP Monitor)=1 modes=128 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.036178]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.036183]         [ 4] 2560x1600x24bpp@60Hz
[t=00:00:00.036188]         [ 7] 2560x1440x24bpp@144Hz
[t=00:00:00.036192]         [11] 2048x1536x24bpp@60Hz
[t=00:00:00.036205]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.036210]         [18] 1920x1200x24bpp@144Hz
[t=00:00:00.036214]         [22] 1920x1080x24bpp@144Hz
[t=00:00:00.036218]         [27] 1680x1050x24bpp@144Hz
[t=00:00:00.036222]         [32] 1600x1200x24bpp@144Hz
[t=00:00:00.036227]         [36] 1600x1024x24bpp@144Hz
[t=00:00:00.036231]         [41] 1600x900x24bpp@144Hz
[t=00:00:00.036235]         [46] 1440x1080x24bpp@144Hz
[t=00:00:00.036239]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.036243]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.036247]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.036254]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.036260]         [71] 1280x960x24bpp@144Hz
[t=00:00:00.036264]         [76] 1280x800x24bpp@144Hz
[t=00:00:00.036268]         [81] 1280x768x24bpp@144Hz
[t=00:00:00.036272]         [86] 1280x720x24bpp@144Hz
[t=00:00:00.036277]         [92] 1176x664x24bpp@60Hz
[t=00:00:00.036281]         [95] 1152x864x24bpp@144Hz
[t=00:00:00.036285]         [100] 1024x768x24bpp@144Hz
[t=00:00:00.036289]         [105] 800x600x24bpp@144Hz
[t=00:00:00.036293]         [111] 720x576x24bpp@144Hz
[t=00:00:00.036300]         [117] 720x480x24bpp@144Hz
[t=00:00:00.036305]         [123] 640x480x24bpp@144Hz
[t=00:00:00.174309] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.174558] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,33> newRes=<2560,1440>
[t=00:00:00.174571] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,33> newRes=<2560,1407>
[t=00:00:00.200887] [GR::LogVersionInfo]
[t=00:00:00.200933]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.200939]     GL version  : 4.6.0 NVIDIA 536.99
[t=00:00:00.200943]     GL vendor   : NVIDIA Corporation
[t=00:00:00.200948]     GL renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2
[t=00:00:00.200952]     GLSL version: 4.60 NVIDIA
[t=00:00:00.200955]     GLEW version: 2.1.0
[t=00:00:00.200960]     GPU memory  : 8192MB (total) / 6634MB (available)
[t=00:00:00.200972]     SDL swap-int: 1
[t=00:00:00.200977]     SDL driver  : windows
[t=00:00:00.200980]     
[t=00:00:00.200984]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.200993]     GLSL shader support       : 1
[t=00:00:00.200998]     GL4 support               : 1
[t=00:00:00.201001]     FBO extension support     : 1
[t=00:00:00.201012]     NVX GPU mem-info support  : 1
[t=00:00:00.201017]     ATI GPU mem-info support  : 0
[t=00:00:00.201026]     Texture clamping to edge  : 1
[t=00:00:00.201032]     NPOT-texture support      : 1 (1)
[t=00:00:00.201038]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.201044]     texture query-LOD support : 1 (1)
[t=00:00:00.201051]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.201056]     Z-buffer depth            : 32 (-)
[t=00:00:00.201063]     primitive-restart support : 1 (1)
[t=00:00:00.201068]     clip-space control support: 1 (1)
[t=00:00:00.201073]     seamless cube-map support : 1 (1)
[t=00:00:00.201077]     frag-depth layout support : 1 (1)
[t=00:00:00.201082]     persistent maps support   : 1 (1)
[t=00:00:00.201086]     explicit attribs location : 1 (1)
[t=00:00:00.201091]     multi draw indirect       : 1 (-)
[t=00:00:00.201097]     array textures            : 1 (-)
[t=00:00:00.201105]     buffer copy support       : 1 (-)
[t=00:00:00.201110]     indirect draw             : 1 (-)
[t=00:00:00.201115]     base instance             : 1 (-)
[t=00:00:00.201118]     
[t=00:00:00.201122]     max. FBO samples              : 32
[t=00:00:00.201127]     max. FS/program texture slots : 32/192
[t=00:00:00.201132]     max. texture size             : 32768
[t=00:00:00.201138]     max. texture anisotropy level : 16.000000
[t=00:00:00.201142]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.201150]     max. draw-buffers             : 8
[t=00:00:00.201154]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.201159]     max. uniform buffer-bindings  : 84
[t=00:00:00.201163]     max. uniform block-size       : 64KB
[t=00:00:00.201167]     max. storage buffer-bindings  : 96
[t=00:00:00.201172]     max. storage block-size       : 2047MB
[t=00:00:00.201176]     
[t=00:00:00.201179]     enable AMD-hacks : 0
[t=00:00:00.201182]     compress MIP-maps: 0
[t=00:00:00.201217]     Number of compressed texture formats: 51
[t=00:00:00.201267]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.201309] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.201493] [GR::UpdateGLConfigs]
[t=00:00:00.201524] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.201530] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.201781] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.201802] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.201808] [GR::InitGLState]
[t=00:00:00.201850] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.258981] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.260928] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.261298] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.265011] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.265027] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.265311] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.266579] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.266592] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.266654] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.266702] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.279666] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.280115] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.280920] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.281147] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.295217] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[t=00:00:00.295234] [VFS] [SpringVFS::ReserveArchives<this=0000015a0dff8f50>]
[t=00:00:00.295358] [VFS] [SpringVFS::AddArchive<this=0000015a0dff8f50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.297059] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015a0dff8f50 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.297070] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
------- TRUNCATED -------
[t=00:04:10.143159][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:04:10.143378][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:04:10.144195][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:04:10.144367][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:04:10.144538][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:04:10.144699][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:04:10.145160][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:04:10.145451][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:04:10.145666][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:04:10.145914][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:04:10.151297][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:04:10.151551][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:04:10.156067][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:04:10.156339][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:04:10.156645][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:04:10.157898][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:04:10.158070][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:04:10.160111][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:04:10.160335][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:04:10.160554][f=-000001] Mex Placement Initialised with 80 spots.
[t=00:04:10.161511][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:04:10.161901][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:04:10.162188][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:04:10.162812][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:04:10.162972][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:04:10.167227][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:04:10.168108][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:04:10.170116][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:04:10.170324][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:04:10.170506][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:04:10.171724][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:04:10.172123][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:04:10.172312][f=-000001] SetSunLighting
[t=00:04:10.174027][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:10.226134][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:04:10.232342][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:04:10.233149][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:04:10.233371][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:04:10.233545][f=-000001] Lua garbage collection rate: 30/s
[t=00:04:10.233559][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:04:10.235721][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:04:10.235972][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:04:10.236145][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:04:10.237118][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:04:10.239663][f=-000001] Writing last game win data
[t=00:04:10.243369][f=-000001] LuaUI v0.3
[t=00:04:10.312067][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:04:10.477341][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:04:10.477370][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:04:10.478389][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:04:10.478401][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:04:10.478407][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:04:10.484962][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10952, 0.0} allocedSize{int+, int-, ext}={0, 0, 1902939}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0114}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1713044224,"state":"In running battle lobby"}
[t=00:04:11.021775][f=-000001] SetLobbyButtonEnabled, false
[t=00:04:11.024929][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:04:11.063039][f=-000001] TotalHideLobbyInterface, true
[t=00:04:11.064559][f=-000001] [i18n] Warning: "User is now online" is not translated in en
[t=00:04:11.064582][f=-000001] [i18n] Error: No translation found for "User is now online"
[t=00:04:11.064958][f=-000001] [liblobby] Warning: Duplicate user(Flimsy) added to channel (zk)
[t=00:04:11.170263][f=-000001] GameID: e8fa1a66fe946d182b96a7f04de8604d
[t=00:04:11.170563][f=-000001] Connection attempt from HAPPY0101
[t=00:04:11.170573][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:04:11.170737][f=-000001]  -> Connection established (given id 1)
[t=00:04:11.170746][f=-000001] Connection attempt from tumikosha
[t=00:04:11.170790][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Linux 64-bit (native)]
[t=00:04:11.170889][f=-000001]  -> Connection established (given id 0)
[t=00:04:11.170917][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=828d5d65d8f50366bd59ba0195fb2abaea3d0e356426e6f0328a59fa23e0c219d93a8e43d080c273c7036124610aa018a024e7a97738d77a3006b458544a981b"
[t=00:04:11.170935][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:04:11.170957][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=828d5d65d8f50366bd59ba0195fb2abaea3d0e356426e6f0328a59fa23e0c219d93a8e43d080c273c7036124610aa018a024e7a97738d77a3006b458544a981b"
[t=00:04:11.170976][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:04:11.170992][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38b87442eec79859210f85dae4a3f240989a6f0f559ebcdd225e1710dc5be468b0ecc4465ffa507dccd42bf96bde7ef42f03352ef59600b84b86a8d21d62b748]"
[t=00:04:11.171007][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0194b64b0382dcfe07ed07ea7e1abfd2d1af85a559dbfc356ec653c010f85bfa46dee067610a70b67c3ec25c87a355ba9530ef930f28ba08d78f14de0d332bb9]"
[t=00:04:11.171019][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38b87442eec79859210f85dae4a3f240989a6f0f559ebcdd225e1710dc5be468b0ecc4465ffa507dccd42bf96bde7ef42f03352ef59600b84b86a8d21d62b748]"
[t=00:04:11.171033][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0194b64b0382dcfe07ed07ea7e1abfd2d1af85a559dbfc356ec653c010f85bfa46dee067610a70b67c3ec25c87a355ba9530ef930f28ba08d78f14de0d332bb9]"
[t=00:04:11.271613][f=-000001] TotalHideLobbyInterface, false
[t=00:04:11.299684][f=-000001] Warning: Couldn't find texture "LuaMenu/Images/MinimapThumbnailsFool's_mate_v0.6.jpg"!
[t=00:04:11.343942][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:04:11.370030][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="[Game::Load][lua{Rules,Gaia}={0000015aa6d3a510,0000000000000000}][locale="C"]"
[t=00:04:11.370051][f=-000001] [Game::ClientReadNet] local skirmish AI "cai1" (ID: 0, Short-Name: "CAI", Version: "") took over control of team 2
[t=00:04:11.370060][f=-000001] [Game::ClientReadNet] local skirmish AI "cai2" (ID: 1, Short-Name: "CAI", Version: "") took over control of team 3
[t=00:04:16.063061][f=-000001] TotalHideLobbyInterface, true
[t=00:04:17.219776][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[Game::Load][lua{Rules,Gaia}={0x5cb42b67f710,(nil)}][locale="C"]"
[t=00:04:19.187359][f=-000001] <HAPPY0101> Allies: I choose: Engineer!
[t=00:04:21.186717][f=-000001] <tumikosha> Allies: I choose: Engineer!
[t=00:04:24.168176][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 3678
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1713044224,"state":"In running battle lobby"}
[t=00:04:32.720497][f=0000020] [liblobby] Warning: Duplicate user(NickNack1324) added to channel (zk)
[t=00:05:15.565814][f=0001303] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 3679
[t=00:05:26.284328][f=0001625] [liblobby] Warning: Duplicate user(anthonypena483) added to channel (zk)
[t=00:05:30.665486][f=0001757] [liblobby] Warning: Duplicate user(Jin1t4l5) added to channel (zk)
[t=00:05:39.205271][f=0002014] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=00:06:24.802791][f=0003380] [liblobby] Warning: Duplicate user(Feisun) added to channel (zk)
[t=00:06:30.089216][f=0003540] game_message: Bandit is under attack
[t=00:06:39.926805][f=0003835] [liblobby] Warning: Duplicate user(eldritch316) added to channel (zk)
[t=00:08:12.896902][f=0006624] [liblobby] Warning: Duplicate user(oatmealraisn) added to channel (zk)
[t=00:08:14.288197][f=0006666] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[t=00:09:56.618723][f=0009735] [liblobby] Warning: Duplicate user(sirpuffsallot1) added to channel (zk)
[t=00:10:00.674310][f=0009857] [liblobby] Warning: Duplicate user(ArcherWard) added to channel (zk)
[t=00:10:39.533517][f=0011023] game_message: Bandit is under attack
[t=00:10:41.217551][f=0011074] [liblobby] Warning: Duplicate user(Blizzardthedutchy) added to channel (zk)
[t=00:10:44.025325][f=0011157] [liblobby] Warning: Duplicate user(Blizzardthedutchy) added to channel (zk)
[t=00:11:13.883748][f=0012053] [liblobby] Warning: Duplicate user(Frawwnnnssss) added to channel (zk)
[t=00:11:21.463720][f=0012281] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 3680
[t=00:11:34.713907][f=0012679] game_message: Bandit is under attack
[t=00:12:12.533638][f=0013813] [liblobby] Warning: Duplicate user(skigear) added to channel (zk)
[t=00:12:13.842489][f=0013852] [liblobby] Warning: Duplicate user(skigear) added to channel (zk)
[t=00:12:49.781213][f=0014931] game_message: Bandit is under attack
[t=00:12:57.731104][f=0015169] game_message: Bandit is under attack
[t=00:13:33.185536][f=0016233] game_message: Bandit is under attack
[t=00:13:51.501318][f=0016782] game_message: Bandit is under attack
[t=00:13:56.496068][f=0016932] game_message: Convict is under attack
[t=00:14:01.602998][f=0017084] game_message: Metal Extractor is under attack
[t=00:14:28.212598][f=0017884] game_message: Bandit is under attack
[t=00:14:30.889349][f=0017964] [liblobby] Warning: Duplicate user(lynxlee) added to channel (zk)
[t=00:14:31.885436][f=0017994] [liblobby] Warning: Duplicate user(lynxlee) added to channel (zk)
[t=00:14:32.689950][f=0018017] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 3681
[t=00:14:38.470365][f=0018190] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 3682
[t=00:15:17.373911][f=0019359] game_message: Bandit is under attack
[t=00:15:22.359256][f=0019509] game_message: Bandit is under attack
[t=00:15:47.024270][f=0020247] <HAPPY0101> go back in my wall
[t=00:16:07.155662][f=0020851] [liblobby] Warning: Duplicate user(ButterBot) added to channel (zk)
[t=00:16:16.550398][f=0021133] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4
[t=00:16:22.243258][f=0021304] game_message: Bandit is under attack
[t=00:16:31.324928][f=0021577] game_message: Bandit is under attack
[t=00:16:52.808512][f=0022221] game_message: Bandit is under attack
[t=00:17:06.733395][f=0022639] game_message: Bandit is under attack
[t=00:17:15.976150][f=0022916] game_message: Bandit is under attack
[t=00:17:24.368303][f=0023168] game_message: Bandit is under attack
[t=00:17:29.591721][f=0023325] game_message: Bandit is under attack
[t=00:17:38.129388][f=0023581] game_message: Metal Extractor is under attack
[t=00:17:38.287585][f=0023585] [liblobby] Warning: Duplicate user(Blizzardthedutchy) added to channel (zk)
[t=00:17:55.276919][f=0024095] Collecting current game state information.
[t=00:17:55.276938][f=0024095] [DumpState] dumping state (from 24095 to 24095 step 1)
[t=00:17:55.277153][f=0024095] [DumpState] using dump-file "ClientGameState--399839268-[24095-24095].txt"
[t=00:17:55.277676][f=0024095] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1"
[t=00:17:55.277758][f=0024095] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:17:55.278198][f=0024095] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:17:55.278281][f=0024095] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:17:55.278347][f=0024095] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:17:55.373297][f=0024095] Sync error for HAPPY0101 in frame 24086 (got 3f47cce5, correct is 5c1014bf)
[t=00:18:05.439797][f=0024398] [liblobby] Warning: Duplicate user(Deathmaster31) added to channel (zk)
[t=00:18:07.123356][f=0024450] [liblobby] Warning: Duplicate user(Deathmaster31) added to channel (zk)
[t=00:18:08.673890][f=0024496] Sync error for HAPPY0101 in frame 24487 (got 39bb754b, correct is 870f7a2c)
[t=00:18:19.873358][f=0024833] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 3683
[t=00:18:22.025416][f=0024897] Sync error for HAPPY0101 in frame 24888 (got 5baed10c, correct is c3eb9738)
[t=00:18:22.371893][f=0024908] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 3684
[t=00:18:32.783302][f=0025220] game_message: Bandit is under attack
[t=00:18:35.395596][f=0025298] Sync error for HAPPY0101 in frame 25289 (got 89d141ad, correct is 70bbb3e8)
[t=00:18:39.585273][f=0025425] game_message: Metal Extractor is under attack
[t=00:18:45.330661][f=0025597] game_message: Metal Extractor is under attack
[t=00:18:48.716275][f=0025698] Sync error for HAPPY0101 in frame 25690 (got d73b8a0c, correct is 987df1e9)
[t=00:18:50.815275][f=0025762] game_message: Metal Extractor is under attack
[t=00:19:02.130673][f=0026100] Sync error for HAPPY0101 in frame 26091 (got c022e31, correct is 668332c7)
[t=00:19:05.200936][f=0026194] game_message: Energy Pylon is under attack
[t=00:19:13.884966][f=0026454] game_message: Energy Pylon is under attack
[t=00:19:15.447664][f=0026500] Sync error for HAPPY0101 in frame 26492 (got b06c062e, correct is 5f19b441)
[t=00:19:19.000827][f=0026607] game_message: Energy Pylon is under attack
[t=00:19:24.319450][f=0026767] game_message: Convict is under attack
[t=00:19:28.876050][f=0026902] Sync error for HAPPY0101 in frame 26893 (got ff3c6ccd, correct is 896a5a61)
[t=00:19:34.498689][f=0027073] game_message: Faraday is under attack
[t=00:19:36.702357][f=0027138] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 3685
[t=00:19:39.549650][f=0027224] game_message: Lotus is under attack
[t=00:19:42.180155][f=0027302] Sync error for HAPPY0101 in frame 27294 (got 94abe652, correct is 26b09c2b)
[t=00:19:44.654787][f=0027377] game_message: Metal Extractor is under attack
[t=00:19:49.666314][f=0027527] game_message: Energy Pylon is under attack
[t=00:19:54.781930][f=0027681] game_message: Energy Pylon is under attack
[t=00:19:55.580542][f=0027704] Sync error for HAPPY0101 in frame 27695 (got 50e5938b, correct is b58c8a1b)
[t=00:19:59.954414][f=0027835] game_message: Energy Pylon is under attack
[t=00:20:05.069316][f=0027989] game_message: Energy Pylon is under attack
[t=00:20:05.476555][f=0028001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 3686
[t=00:20:08.913285][f=0028104] Sync error for HAPPY0101 in frame 28096 (got af06fe28, correct is 7539a238)
[t=00:20:13.635599][f=0028246] game_message: Bandit is under attack
[t=00:20:20.834899][f=0028462] game_message: Bandit is under attack
[t=00:20:22.315927][f=0028506] Sync error for HAPPY0101 in frame 28497 (got 31b6705f, correct is 19ad647c)
[t=00:20:25.890506][f=0028614] game_message: Bandit is under attack
[t=00:20:26.652147][f=0028636] Player tumikosha left the game:  normal quit
[t=00:20:27.089202][f=0028650] game_message: Giving all units of tumikosha to HAPPY0101 due to lag/AFK
[t=00:20:27.282228][f=0028655] HAPPY0101 added point: Unit received from tumikosha
[t=00:20:27.282346][f=0028655] HAPPY0101 added point: Unit received from tumikosha
[t=00:20:31.124251][f=0028771] game_message: Hovercraft Platform is under attack
[t=00:20:37.724199][f=0028969] game_message: Faraday is under attack
[t=00:20:42.721217][f=0029119] game_message: Faraday is under attack
[t=00:20:47.736316][f=0029269] game_message: Metal Extractor is under attack
[t=00:20:47.839677][f=0029272] [liblobby] Warning: Duplicate user(Dramatic_Effect) added to channel (zk)
[t=00:20:52.731360][f=0029419] game_message: Razor is under attack
[t=00:20:57.720582][f=0029569] game_message: Razor is under attack
[t=00:21:02.720607][f=0029719] game_message: Faraday is under attack
[t=00:21:03.261442][f=0029735] [liblobby] Warning: Duplicate user(Blizzardthedutchy) added to channel (zk)
[t=00:21:05.571231][f=0029804] [liblobby] Warning: Duplicate user(Blizzardthedutchy) added to channel (zk)
[t=00:21:07.733618][f=0029869] game_message: Razor is under attack
[t=00:21:12.719304][f=0030019] game_message: Razor is under attack
[t=00:21:17.738642][f=0030169] game_message: Razor is under attack
[t=00:21:23.483991][f=0030342] game_message: Solar Collector is under attack
[t=00:21:29.437128][f=0030520] game_message: Razor is under attack
[t=00:21:34.417762][f=0030670] game_message: Razor is under attack
[t=00:21:41.089173][f=0030870] game_message: Razor is under attack
[t=00:21:46.929243][f=0031045] game_message: Bandit is under attack
[t=00:21:59.070525][f=0031409] game_message: Energy Pylon is under attack
[t=00:22:11.545405][f=0031783] [liblobby] Error: Failed to parse JSON: {"MatchMakerEnabled":false,"QueueCounts":{"Sortie":0,"Sortie Wide":0,"Battle":0,"Battle Wide":0,"Coop":0,"1v1":1,"1v1 Narrow":1,"1v1 Wide":1,"2v2+":0,"3v3+":0,"4v4+":0,"5v5+":0,"6v6+":0,"7v7+":0,"8v8+":0,"9v9+":0,"10v10+":0},"InstantStartQueues":[],"Ingam
[t=00:22:14.889561][f=0031884] game_message: Bandit is under attack
[t=00:22:25.488505][f=0032202] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5
[t=00:22:26.854880][f=0032243] game_message: Solar Collector is under attack
[t=00:22:30.879772][f=0032363] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 3688
[t=00:22:40.164795][f=0032642] game_message: Solar Collector is under attack
[t=00:22:44.891516][f=0032783] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 3689
[t=00:22:51.981280][f=0032996] game_message: Caretaker is under attack
[t=00:23:00.013373][f=0033237] game_message: Faraday is under attack
[t=00:23:05.824800][f=0033412] game_message: Faraday is under attack
[t=00:23:11.328276][f=0033577] game_message: Faraday is under attack
[t=00:23:16.393088][f=0033729] game_message: Caretaker is under attack
[t=00:23:22.191765][f=0033903] game_message: Caretaker is under attack
[t=00:23:28.164223][f=0034082] game_message: Stardust is under attack
[t=00:23:33.566460][f=0034244] game_message: Faraday is under attack
[t=00:23:38.738665][f=0034399] game_message: Solar Collector is under attack
[t=00:23:44.130352][f=0034561] game_message: Solar Collector is under attack
[t=00:23:49.630778][f=0034726] game_message: Bandit is under attack
[t=00:23:56.403377][f=0034929] HAPPY0101 paused the game
[t=00:23:57.070284][f=0034929] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading
[t=00:23:57.070376][f=0034929] [SpringApp::Reload][1]
[t=00:23:57.070388][f=0034929] [ThreadPool::SetThreadCount][1] wanted=0 current=10 maximum=20 (init=0)
[t=00:23:57.098633][f=0034929]  [async=0] threads=10 tasks=7610022 {sum,avg}{exec,wait}time={{102704.633, 0.013}, {346532.844, 0.046}}ms
[t=00:23:57.098652][f=0034929]      thread=1 tasks=845558 {sum,min,max,avg}{exec,wait}time={{14660.214, 0.000, 47.604, 0.017}, {3607.348, 0.000, 18446744027136.000, 0.004}}ms
[t=00:23:57.098674][f=0034929]      thread=2 tasks=845558 {sum,min,max,avg}{exec,wait}time={{11924.311, 0.000, 71.502, 0.014}, {40598.055, 0.000, 18446744027136.000, 0.048}}ms
[t=00:23:57.098685][f=0034929]      thread=3 tasks=845558 {sum,min,max,avg}{exec,wait}time={{11685.261, 0.000, 66.689, 0.014}, {41550.109, 0.000, 18446744027136.000, 0.049}}ms
[t=00:23:57.098696][f=0034929]      thread=4 tasks=845558 {sum,min,max,avg}{exec,wait}time={{11205.855, 0.000, 66.260, 0.013}, {41714.719, 0.000, 18446744027136.000, 0.049}}ms
[t=00:23:57.098709][f=0034929]      thread=5 tasks=845558 {sum,min,max,avg}{exec,wait}time={{10587.624, 0.000, 72.123, 0.013}, {43561.320, 0.000, 18446744027136.000, 0.052}}ms
[t=00:23:57.098720][f=0034929]      thread=6 tasks=845558 {sum,min,max,avg}{exec,wait}time={{10979.549, 0.000, 46.908, 0.013}, {42626.371, 0.000, 18446744027136.000, 0.050}}ms
[t=00:23:57.098730][f=0034929]      thread=7 tasks=845558 {sum,min,max,avg}{exec,wait}time={{10665.652, 0.000, 66.677, 0.013}, {42834.484, 0.000, 18446744027136.000, 0.051}}ms
[t=00:23:57.098744][f=0034929]      thread=8 tasks=845558 {sum,min,max,avg}{exec,wait}time={{10679.422, 0.000, 46.653, 0.013}, {44838.371, 0.000, 18446744027136.000, 0.053}}ms
[t=00:23:57.098755][f=0034929]      thread=9 tasks=845558 {sum,min,max,avg}{exec,wait}time={{10316.749, 0.000, 45.724, 0.012}, {45202.062, 0.000, 3.756, 0.053}}ms
[t=00:23:57.098765][f=0034929]  [async=1] threads=10 tasks=6450 {sum,avg}{exec,wait}time={{42403.133, 6.574}, {6591303.000, 1021.907}}ms
[t=00:23:57.098779][f=0034929]      thread=1 tasks=741 {sum,min,max,avg}{exec,wait}time={{4681.297, 0.001, 1022.485, 6.318}, {725890.812, 0.062, 4687.049, 979.610}}ms
[t=00:23:57.098791][f=0034929]      thread=2 tasks=720 {sum,min,max,avg}{exec,wait}time={{4730.410, 0.000, 1019.276, 6.570}, {734727.062, 0.272, 4739.345, 1020.454}}ms
[t=00:23:57.098802][f=0034929]      thread=3 tasks=721 {sum,min,max,avg}{exec,wait}time={{4720.301, 0.001, 1010.101, 6.547}, {734760.250, 0.020, 4738.912, 1019.085}}ms
[t=00:23:57.098816][f=0034929]      thread=4 tasks=710 {sum,min,max,avg}{exec,wait}time={{4740.919, 0.000, 1030.211, 6.677}, {738619.250, 0.058, 4738.910, 1040.309}}ms
[t=00:23:57.098827][f=0034929]      thread=5 tasks=705 {sum,min,max,avg}{exec,wait}time={{4681.154, 0.000, 1022.233, 6.640}, {731199.062, 0.186, 4687.082, 1037.162}}ms
[t=00:23:57.098838][f=0034929]      thread=6 tasks=719 {sum,min,max,avg}{exec,wait}time={{4658.749, 0.001, 1013.173, 6.479}, {730965.500, 0.070, 4674.213, 1016.642}}ms
[t=00:23:57.098852][f=0034929]      thread=7 tasks=722 {sum,min,max,avg}{exec,wait}time={{4734.569, 0.001, 1022.367, 6.558}, {732194.188, 0.150, 4740.450, 1014.119}}ms
[t=00:23:57.098863][f=0034929]      thread=8 tasks=704 {sum,min,max,avg}{exec,wait}time={{4734.695, 0.001, 1022.520, 6.725}, {731726.375, 0.055, 4740.316, 1039.384}}ms
[t=00:23:57.098874][f=0034929]      thread=9 tasks=708 {sum,min,max,avg}{exec,wait}time={{4721.038, 0.000, 1009.552, 6.668}, {731220.500, 0.032, 4739.127, 1032.797}}ms
[t=00:23:57.098881][f=0034929] [ThreadPool::SetThreadCount][2] workers=0
[t=00:23:57.098902][f=0034929] [ThreadPool::SetThreadCount][1] wanted=10 current=1 maximum=20 (init=1)
[t=00:23:57.099197][f=0034929] [ThreadPool::SetThreadCount][2] workers=9
[t=00:23:57.099268][f=0034929] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:23:57.099269][f=0034929] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:23:57.099386][f=0034929] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:23:57.099477][f=0034929] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:23:57.099558][f=0034929] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:23:57.099584][f=0034929] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:23:57.099701][f=0034929] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:23:57.100624][f=0034929] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:23:57.100661][f=0034929] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:23:57.100690][f=0034929] [Threading] Main thread CPU affinity mask set: 0xffe00
[t=00:23:57.100705][f=0034929] [SpringApp::Reload][2]
[t=00:23:57.100717][f=0034929] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-13_21-36-41-677_Comet Catcher Redux v3_105.1.1-2457-g8095d30 BAR105.sdfz" (578112 bytes)
[t=00:23:57.100751][f=0034929] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:23:57.100759][f=0034929] [Game::KillLua][1] dtor=0 luaUI=0000015b4cb7f320
[t=00:23:57.100802][f=0034929] Start widgetHandler:Shutdown
[t=00:23:57.102844][f=0034929] Shutdown - SaveOrderList Complete
[t=00:23:57.107659][f=0034929] Writing last game win data
[t=00:23:57.111437][f=0034929] Shutdown - SaveConfigData Complete
[t=00:23:57.111450][f=0034929] Shutdown Widget - Chili Highlight
[t=00:23:57.111470][f=0034929] Shutdown Widget - Draw After Chili
[t=00:23:57.111478][f=0034929] Shutdown Widget - API Unit Tracker GL4
[t=00:23:57.111489][f=0034929] Shutdown Widget - EPIC Menu
[t=00:23:57.112442][f=0034929] Shutdown Widget - Chili Minimap
[t=00:23:57.112537][f=0034929] Shutdown Widget - Chili Widget Selector
[t=00:23:57.113389][f=0034929] Shutdown Widget - Depth of Field Shader
[t=00:23:57.113401][f=0034929] Shutdown Widget - Deferred rendering
[t=00:23:57.114024][f=0034929] Shutdown Widget - Local Team Colors
[t=00:23:57.114037][f=0034929] Shutdown Widget - Display Keys 2
[t=00:23:57.114074][f=0034929] Shutdown Widget - Save Game Menu
[t=00:23:57.114087][f=0034929] Shutdown Widget - Highlight Model Api GL4
[t=00:23:57.114125][f=0034929] Shutdown Widget - Selected Units GL4 2
[t=00:23:57.114156][f=0034929] Shutdown Widget - HealthBars
[t=00:23:57.115114][f=0034929] Shutdown Widget - Noises
[t=00:23:57.115130][f=0034929] Shutdown Widget - Unit Icons
[t=00:23:57.115192][f=0034929] Shutdown Widget - BuildETA
[t=00:23:57.115205][f=0034929] Shutdown Widget - Win Counter
[t=00:23:57.115214][f=0034929] Shutdown Widget - EndGame APM stats
[t=00:23:57.116152][f=0034929] Shutdown Widget - Modular Comm Info
[t=00:23:57.116163][f=0034929] Shutdown Widget - CameraShake
[t=00:23:57.116177][f=0034929] Shutdown Widget - Chili Economy Panel Default
[t=00:23:57.116244][f=0034929] Shutdown Widget - Chili EndGame Window
[t=00:23:57.116259][f=0034929] Shutdown Widget - Attack Warning
[t=00:23:57.116269][f=0034929] Shutdown Widget - Chili Nuke Warning
[t=00:23:57.116279][f=0034929] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:23:57.116295][f=0034929] Shutdown Widget - Chili Spectator Panels
[t=00:23:57.116304][f=0034929] Shutdown Widget - Darkening
[t=00:23:57.116322][f=0034929] Shutdown Widget - Defense Range Zero-K
[t=00:23:57.116368][f=0034929] Shutdown Widget - Grab Input
[t=00:23:57.116453][f=0034929] Input grabbing is disabled!
[t=00:23:57.116463][f=0034929] Shutdown Widget - Context Menu
[t=00:23:57.116471][f=0034929] Shutdown Widget - Highlight Geos
[t=00:23:57.116482][f=0034929] Shutdown Widget - Local Widgets Config
[t=00:23:57.116494][f=0034929] Shutdown Widget - MinimapEvents
[t=00:23:57.116504][f=0034929] Shutdown Widget - Missile Silo Range
[t=00:23:57.116518][f=0034929] Shutdown Widget - Music Player v2
[t=00:23:57.116534][f=0034929] Shutdown Widget - Startup Info and Selector
[t=00:23:57.116546][f=0034929] Shutdown Widget - Point Tracker
[t=00:23:57.116573][f=0034929] Shutdown Widget - Showeco and Grid Drawer
[t=00:23:57.116587][f=0034929] Shutdown Widget - Transport AI
[t=00:23:57.116597][f=0034929] Shutdown Widget - State Reverse and Latency
[t=00:23:57.116605][f=0034929] Shutdown Widget - Stereo3D
[t=00:23:57.116655][f=0034929] Shutdown Widget - Attack AoE
[t=00:23:57.116673][f=0034929] Shutdown Widget - Map Edge Extension
[t=00:23:57.117068][f=0034929] Shutdown Widget - Selection Send
[t=00:23:57.117081][f=0034929] Shutdown Widget - Highlight Unit GL4 v2
[t=00:23:57.117090][f=0034929] Shutdown Widget - LupsManager
[t=00:23:57.117103][f=0034929] Shutdown Widget - Newton Firezone
------- TRUNCATED -------
[t=00:37:55.428120][f=0017154] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:37:55.428126][f=0017154] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (3- USB PnP Audio Device)"
[t=00:37:55.428135][f=0017154] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:37:55.439969][f=0017154] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:37:55.440453][f=0017154] [Sound] [Sound::OpenLoopbackDevice] device=0000015bc35e1030(default) context=0000015b231dd710  numChannels=2 frameSize=8
[t=00:37:55.440465][f=0017154] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:37:55.440471][f=0017154] [Sound]   Vendor:         OpenAL Community
[t=00:37:55.440477][f=0017154] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:37:55.440488][f=0017154] [Sound]   Renderer:       OpenAL Soft
[t=00:37:55.440510][f=0017154] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:37:55.440535][f=0017154] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:37:55.440545][f=0017154] [Sound]   Devices:
[t=00:37:55.442547][f=0017154] [Sound]     [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)]
[t=00:37:55.442559][f=0017154] [Sound]     [OpenAL Soft on AORUS FI27Q (NVIDIA High Definition Audio)]
[t=00:37:55.442565][f=0017154] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:37:55.442606][f=0017154] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:37:55.442613][f=0017154] [Sound]     [OpenAL Soft on Speakers (3- USB PnP Audio Device)]
[t=00:37:55.442621][f=0017154] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:37:55.442628][f=0017154] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:37:55.443119][f=0017154] [Sound]   EFX Enabled: yes
[t=00:37:55.443130][f=0017154] [Sound] [Sound::UpdateThread][2]
[t=00:37:55.522862][f=0017154] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[t=00:37:55.522955][f=0017154] [SpringApp::Reload][10]
[t=00:37:55.523048][f=-000001] [SpringApp::Reload][11]
[t=00:37:55.523056][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.4.0"
[t=00:37:55.523922][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015a0dff8f50>(arName="Chobby v1.12.4.0", overwrite=false)] section=3 cached=1
[t=00:37:55.525072][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015a0dff8f50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:37:55.525211][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015a0dff8f50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:37:55.525316][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015a0dff8f50>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:37:55.566200][f=-000001] [SpringApp::Reload][12] #script=0
[t=00:37:55.566379][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0000015a51ce0430
[t=00:37:55.566406][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"}
[t=00:37:55.573766][f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
[t=00:37:55.615995][f=-000001] [SpringApp::Reload][13] reloadCount=5

[t=00:37:55.616153][f=-000001] ValidatePlayerList: Remove, AI: Normal (1)
[t=00:37:55.616226][f=-000001] ValidatePlayerList: Remove, AI: Normal (2)
[t=00:37:55.616263][f=-000001] ValidatePlayerList: Remove, AI: Normal (4)
[t=00:37:55.616309][f=-000001] ValidatePlayerList: Remove, AI: Normal (3)
[t=00:37:55.616363][f=-000001] TotalHideLobbyInterface, false
[t=00:37:55.616708][f=-000001] Warning: Couldn't find texture "LuaMenu/Images/MinimapThumbnailsFool's_mate_v0.6.jpg"!
[t=00:38:05.675549][f=-000001] Show, multiplayer
[t=00:38:09.891291][f=-000001] LeaveBattle sent while not in battle
[t=00:38:10.092477][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 3700
[t=00:38:10.289220][f=-000001] [chobby] Showing battle with ID, 3700
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[t=00:38:10.334852][f=-000001] ValidatePlayerList: Add, HAPPY0101
[t=00:38:25.990909][f=-000001] Show, multiplayer
[t=00:38:50.399495][f=-000001] Quitting...
[t=00:38:50.401086][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:38:50.401097][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=10 maximum=20 (init=0)
[t=00:38:50.428326][f=-000001]  [async=0] threads=10 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:38:50.428344][f=-000001]  [async=1] threads=10 tasks=9 {sum,avg}{exec,wait}time={{0.518, 0.058}, {5.748, 0.639}}ms
[t=00:38:50.428353][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.047, 0.047, 0.047, 0.047}, {1.268, 1.268, 1.268, 1.268}}ms
[t=00:38:50.428363][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.060, 0.060, 0.060, 0.060}, {1.269, 1.269, 1.269, 1.269}}ms
[t=00:38:50.428377][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.061, 0.061, 0.061, 0.061}, {0.010, 0.010, 0.010, 0.010}}ms
[t=00:38:50.428387][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.067, 0.067, 0.067, 0.067}, {0.279, 0.279, 0.279, 0.279}}ms
[t=00:38:50.428397][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.041, 0.041, 0.041, 0.041}, {0.341, 0.341, 0.341, 0.341}}ms
[t=00:38:50.428406][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {1.267, 1.267, 1.267, 1.267}}ms
[t=00:38:50.428422][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.063, 0.063, 0.063, 0.063}, {0.551, 0.551, 0.551, 0.551}}ms
[t=00:38:50.428432][f=-000001]      thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.064, 0.064, 0.064, 0.064}, {0.050, 0.050, 0.050, 0.050}}ms
[t=00:38:50.428443][f=-000001]      thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.062, 0.062, 0.062, 0.062}, {0.712, 0.712, 0.712, 0.712}}ms
[t=00:38:50.428450][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:38:50.428460][f=-000001] [SpringApp::Kill][2]
[t=00:38:50.428719][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:38:50.457367][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:38:50.457408][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:38:50.457551][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000015b231dd710 dev=0000015bc35e1030
[t=00:38:50.457608][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000015b231dd710 dev=0000015bc35e1030
[t=00:38:50.457623][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000015b231dd710)]
[t=00:38:50.458043][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015bc35e1030)]
[t=00:38:50.458068][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:38:50.486427][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:38:50.493583][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:38:50.496208][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=00:38:50.591568][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 38761112, 0.0} allocedSize{int+, int-, ext}={0, 0, 4740906241}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0039}
[t=00:38:50.598144][f=-000001] [SpringApp::Kill][3]
[t=00:38:50.598155][f=-000001] [SpringApp::Kill][4] font=0000015a0dd02f00
[t=00:38:50.603484][f=-000001] [SpringApp::Kill][5]
[t=00:38:50.605425][f=-000001] [SpringApp::Kill][6]
[t=00:38:50.605433] [SpringApp::Kill][7]
[t=00:38:50.605450] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {6600, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:38:50.605458] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4032, 1048576, 1048576}, EBO = {8000, 2097152, 2097152}
[t=00:38:50.605469] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:38:50.605478] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:38:50.605486] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {5024, 65536, 65536}, EBO = {7536, 262144, 262144}
[t=00:38:50.605494] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:38:50.605504] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2064, 1048576, 1048576}, EBO = {3096, 2097152, 2097152}
[t=00:38:50.605512] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {49012, 1048576, 1048576}, EBO = {73518, 2097152, 2097152}
[t=00:38:50.605520] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:38:50.605530] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:38:50.605538] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:38:50.605546] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:38:50.605558] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2160, 1048576, 1048576}, EBO = {3240, 2097152, 2097152}
[t=00:38:50.699712] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:38:50.699733] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:38:50.699739] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:38:50.699745] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8504
[t=00:38:50.699750] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8479
[t=00:38:50.699755] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:38:50.700373] [VFS] [SpringVFS::DeleteArchives<this=0000015a0dff8f50>]
[t=00:38:50.700383] [VFS] [SpringVFS::DeleteArchives<this=0000015a0dff8f50>(section=0)] #archives[section]=0 #files[section]=0
[t=00:38:50.700390] [VFS] [SpringVFS::DeleteArchives<this=0000015a0dff8f50>(section=1)] #archives[section]=0 #files[section]=0
[t=00:38:50.700397] [VFS] [SpringVFS::DeleteArchives<this=0000015a0dff8f50>(section=2)] #archives[section]=4 #files[section]=437
[t=00:38:50.700408] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000015a59af36c0)
[t=00:38:50.700455] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (0000015a0d8e9da0)
[t=00:38:50.700492] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000015a0d8e98d0)
[t=00:38:50.700534] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000015a0d8e9400)
[t=00:38:50.700640] [VFS] [SpringVFS::DeleteArchives<this=0000015a0dff8f50>(section=3)] #archives[section]=0 #files[section]=2886
[t=00:38:50.700739] [VFS] [SpringVFS::DeleteArchives<this=0000015a0dff8f50>(section=4)] #archives[section]=0 #files[section]=0
[t=00:38:50.700747] [VFS] [SpringVFS::DeleteArchives<this=0000015a0dff8f50>(section=5)] #archives[section]=1 #files[section]=0
[t=00:38:50.700759] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000015a59ceb5b0)
[t=00:38:50.700856] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1661ms
[t=00:38:50.700874]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=30ms
[t=00:38:50.700880]     file="sounds/music/peace/far beyond the stars.ogg" indx=6341 inflSize=6427kb readTime=26ms
[t=00:38:50.700890]     file="sounds/music/war/hybrid statement.ogg" indx=6350 inflSize=5829kb readTime=24ms
[t=00:38:50.700896]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=20ms
[t=00:38:50.700902]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=19ms
[t=00:38:50.700907]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=18ms
[t=00:38:50.700912]     file="sounds/music/war/yin & yang.ogg" indx=6357 inflSize=4395kb readTime=18ms
[t=00:38:50.700921]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=16ms
[t=00:38:50.700927]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=16ms
[t=00:38:50.700932]     file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=15ms
[t=00:38:50.702771] [VFS] [SpringVFS::DeleteArchives<this=0000015a0dff8f50>(section=6)] #archives[section]=3 #files[section]=0
[t=00:38:50.702790] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\comet_catcher_redux_v3.1.sd7 (0000015a516e83e0)
[t=00:38:50.704149] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\real_europe_v4.sdz (0000015b4d8fdbc0)
[t=00:38:50.704232] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\cold_snap_2.sd7 (0000015a8bfcfb00)
[t=00:38:50.704380] [VFS] [SpringVFS::DeleteArchives<this=0000015a0dff8f50>(section=7)] #archives[section]=0 #files[section]=0
[t=00:38:50.704398] [VFS] [SpringVFS::DeleteArchives<this=0000015a0dff8f50>(section=8)] #archives[section]=1 #files[section]=0
[t=00:38:50.704406] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000015a0d8e94b0)
[t=00:38:50.705103] [SpringApp::Kill][8]
[t=00:38:50.705112] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:38:50.705118] [WatchDog::Uninstall][1] hangDetectorThread=00007ff700ad7430 (joinable=1)
[t=00:38:50.705123] [WatchDog::Uninstall][2]
[t=00:38:51.239342] [WatchDog::Uninstall][3]
[t=00:38:51.239352] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited