Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask fffff [t=00:00:00.003490] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.003511] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.007183] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.007834] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.007843] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.015936] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016198] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016499] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016511] [t=00:00:00.016515] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016519] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016526] Use "none" to disable the default log sections. [t=00:00:00.016530] ============== </Log Sections> ============== [t=00:00:00.016534] ============== <User Config> ============== [t=00:00:00.016606] AllowDeferredMapRendering = 1 [t=00:00:00.016612] AllowDeferredModelRendering = 1 [t=00:00:00.016616] BumpWaterAnisotropy = 2 [t=00:00:00.016619] BumpWaterBlurReflection = 1 [t=00:00:00.016622] BumpWaterDepthBits = 32 [t=00:00:00.016625] BumpWaterReflection = 2 [t=00:00:00.016631] BumpWaterTexSizeReflection = 256 [t=00:00:00.016636] CamFreeScrollSpeed = 50 [t=00:00:00.016639] CamMode = 1 [t=00:00:00.016642] CamTimeExponent = 4.0 [t=00:00:00.016645] CamTimeFactor = 1.0 [t=00:00:00.016649] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016654] EdgeMoveDynamic = 0 [t=00:00:00.016657] EdgeMoveWidth = 0.003 [t=00:00:00.016660] FPSFOV = 90 [t=00:00:00.016663] FPSScrollSpeed = 50 [t=00:00:00.016666] FontSize = 18 [t=00:00:00.016669] GrassDetail = 0 [t=00:00:00.016674] GroundDecals = 5 [t=00:00:00.016679] GroundDetail = 120 [t=00:00:00.016682] HangTimeout = 30 [t=00:00:00.016685] HardwareCursor = 1 [t=00:00:00.016689] InitialNetworkTimeout = 0 [t=00:00:00.016692] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016697] LODScale = 1.000 [t=00:00:00.016701] LODScaleReflection = 1.000 [t=00:00:00.016704] LODScaleRefraction = 1.000 [t=00:00:00.016707] LODScaleShadow = 1.000 [t=00:00:00.016711] LinkIncomingMaxPacketRate = 512 [t=00:00:00.016724] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.016729] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.016733] LinkOutgoingBandwidth = 131072 [t=00:00:00.016736] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016740] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016744] MSAALevel = 8 [t=00:00:00.016747] MaxParticles = 25000 [t=00:00:00.016750] MaxSounds = 32 [t=00:00:00.016754] MaximumTransmissionUnit = 0 [t=00:00:00.016757] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016764] MiniMapCanFlip = 1 [t=00:00:00.016767] MiniMapMarker = 0 [t=00:00:00.016771] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016776] MouseDragScrollThreshold = 0 [t=00:00:00.016779] NetworkLossFactor = 1 [t=00:00:00.016782] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016785] OverheadScrollSpeed = 50 [t=00:00:00.016789] ReconnectTimeout = 0 [t=00:00:00.016792] RotOverheadScrollSpeed = 50 [t=00:00:00.016796] RotateLogFiles = 1 [t=00:00:00.016800] ShadowMapSize = 8192 [t=00:00:00.016818] Shadows = 1 [t=00:00:00.016822] ShowClock = 0 [t=00:00:00.016825] ShowPlayerInfo = 0 [t=00:00:00.016829] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016832] TeamHighlight = 0 [t=00:00:00.016835] UnitIconDist = 151 [t=00:00:00.016838] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016843] UseLuaMemPools = 0 [t=00:00:00.016846] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016849] VFSCacheArchiveFiles = 0 [t=00:00:00.016852] VSync = 0 [t=00:00:00.016855] Water = 4 [t=00:00:00.016863] WindowPosY = 23 [t=00:00:00.016866] XResolution = 1920 [t=00:00:00.016869] XResolutionWindowed = 1920 [t=00:00:00.016874] YResolution = 1080 [t=00:00:00.016877] YResolutionWindowed = 1057 [t=00:00:00.016886] ============== </User Config> ============== [t=00:00:00.016891] ============== <User System> ============== [t=00:00:00.016894] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.016899] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017019] Compiler Version: gcc-13.2.0 [t=00:00:00.017190] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017239] Hardware Config: 12th Gen Intel(R) Core(TM) i7-12700F; 16227MB RAM, 24132MB pagefile [t=00:00:00.017244] Binary Word Size: 64-bit (native) [t=00:00:00.017248] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017252] Physical CPU Cores: 8 [t=00:00:00.017255] Logical CPU Cores: 16 [t=00:00:00.017261] ============== </User System> ============== [t=00:00:00.017617] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017622] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017625] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017628] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017631] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019612] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019624] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.030613] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@240Hz} current={1920x1080x24bpp@240Hz} [t=00:00:00.037362] Display (Generic PnP Monitor)=1 modes=98 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.037372] [ 1] 1920x1080x24bpp@240Hz [t=00:00:00.037376] [ 7] 1680x1050x24bpp@240Hz [t=00:00:00.037380] [13] 1600x1024x24bpp@240Hz [t=00:00:00.037384] [19] 1600x900x24bpp@240Hz [t=00:00:00.037388] [23] 1440x1080x24bpp@240Hz [t=00:00:00.037391] [29] 1440x900x24bpp@240Hz [t=00:00:00.037394] [33] 1366x768x24bpp@240Hz [t=00:00:00.037397] [37] 1360x768x24bpp@240Hz [t=00:00:00.037410] [41] 1280x1024x24bpp@240Hz [t=00:00:00.037415] [46] 1280x960x24bpp@240Hz [t=00:00:00.037418] [51] 1280x800x24bpp@240Hz [t=00:00:00.037421] [56] 1280x768x24bpp@240Hz [t=00:00:00.037425] [61] 1280x720x24bpp@240Hz [t=00:00:00.037428] [67] 1176x664x24bpp@60Hz [t=00:00:00.037431] [70] 1152x864x24bpp@240Hz [t=00:00:00.037435] [74] 1024x768x24bpp@240Hz [t=00:00:00.037440] [79] 800x600x24bpp@240Hz [t=00:00:00.037443] [84] 720x576x24bpp@240Hz [t=00:00:00.037446] [88] 720x480x24bpp@240Hz [t=00:00:00.037453] [93] 640x480x24bpp@240Hz [t=00:00:00.044889] Display (Generic PnP Monitor)=2 modes=98 bounds={x=-1920, y=67, w=1920, h=1080} [t=00:00:00.044899] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.044902] [ 7] 1680x1050x24bpp@144Hz [t=00:00:00.044906] [12] 1600x1024x24bpp@144Hz [t=00:00:00.044909] [17] 1600x900x24bpp@144Hz [t=00:00:00.044912] [22] 1440x1080x24bpp@144Hz [t=00:00:00.044915] [28] 1440x900x24bpp@144Hz [t=00:00:00.044918] [32] 1366x768x24bpp@144Hz [t=00:00:00.044933] [36] 1360x768x24bpp@144Hz [t=00:00:00.044937] [40] 1280x1024x24bpp@144Hz [t=00:00:00.044940] [45] 1280x960x24bpp@144Hz [t=00:00:00.044942] [49] 1280x800x24bpp@144Hz [t=00:00:00.044946] [53] 1280x768x24bpp@144Hz [t=00:00:00.044950] [57] 1280x720x24bpp@144Hz [t=00:00:00.044953] [63] 1176x664x24bpp@60Hz [t=00:00:00.044956] [66] 1152x864x24bpp@144Hz [t=00:00:00.044959] [70] 1024x768x24bpp@144Hz [t=00:00:00.044962] [76] 800x600x24bpp@144Hz [t=00:00:00.044965] [83] 720x576x24bpp@144Hz [t=00:00:00.045006] [87] 720x480x24bpp@144Hz [t=00:00:00.045012] [92] 640x480x24bpp@144Hz [t=00:00:00.428305] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.428923] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,23> newRes=<1920,1080> [t=00:00:00.428941] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,23> newRes=<1920,1080> [t=00:00:00.512721] [GR::LogVersionInfo] [t=00:00:00.512751] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.512755] GL version : 4.6.0 NVIDIA 552.12 [t=00:00:00.512759] GL vendor : NVIDIA Corporation [t=00:00:00.512763] GL renderer : NVIDIA GeForce RTX 3080/PCIe/SSE2 [t=00:00:00.512766] GLSL version: 4.60 NVIDIA [t=00:00:00.512769] GLEW version: 2.1.0 [t=00:00:00.512773] GPU memory : 10240MB (total) / 8771MB (available) [t=00:00:00.512787] SDL swap-int: 1 [t=00:00:00.512790] SDL driver : windows [t=00:00:00.512793] [t=00:00:00.512799] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.512802] GLSL shader support : 1 [t=00:00:00.512805] GL4 support : 1 [t=00:00:00.512808] FBO extension support : 1 [t=00:00:00.512818] NVX GPU mem-info support : 1 [t=00:00:00.512823] ATI GPU mem-info support : 0 [t=00:00:00.512834] Texture clamping to edge : 1 [t=00:00:00.512839] NPOT-texture support : 1 (1) [t=00:00:00.512846] S3TC/DXT1 texture support : 1/1 [t=00:00:00.512851] texture query-LOD support : 1 (1) [t=00:00:00.512857] MSAA frame-buffer support : 1 (1) [t=00:00:00.512860] Z-buffer depth : 32 (-) [t=00:00:00.512867] primitive-restart support : 1 (1) [t=00:00:00.512872] clip-space control support: 1 (1) [t=00:00:00.512876] seamless cube-map support : 1 (1) [t=00:00:00.512879] frag-depth layout support : 1 (1) [t=00:00:00.512883] persistent maps support : 1 (1) [t=00:00:00.512886] explicit attribs location : 1 (1) [t=00:00:00.512890] multi draw indirect : 1 (-) [t=00:00:00.512896] array textures : 1 (-) [t=00:00:00.512899] buffer copy support : 1 (-) [t=00:00:00.512903] indirect draw : 1 (-) [t=00:00:00.512906] base instance : 1 (-) [t=00:00:00.512909] [t=00:00:00.512912] max. FBO samples : 32 [t=00:00:00.512915] max. FS/program texture slots : 32/192 [t=00:00:00.512919] max. texture size : 32768 [t=00:00:00.512924] max. texture anisotropy level : 16.000000 [t=00:00:00.512930] max. vec4 varyings/attributes : 31/16 [t=00:00:00.512936] max. draw-buffers : 8 [t=00:00:00.512940] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.512943] max. uniform buffer-bindings : 84 [t=00:00:00.512947] max. uniform block-size : 64KB [t=00:00:00.512950] max. storage buffer-bindings : 96 [t=00:00:00.512956] max. storage block-size : 2047MB [t=00:00:00.512959] [t=00:00:00.512961] enable AMD-hacks : 0 [t=00:00:00.512964] compress MIP-maps: 0 [t=00:00:00.513003] Number of compressed texture formats: 23 [t=00:00:00.513199] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.513226] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.516370] [GR::UpdateGLConfigs] [t=00:00:00.516444] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.516451] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.516795] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.516827] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.516832] [GR::InitGLState] [t=00:00:00.517483] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@240Hz (fullscreen::exclusive) [t=00:00:00.650878] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.023117] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 367ms [t=00:00:01.026980] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.195913] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.195940] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.199012] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.199465] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "<NULL>" [t=00:00:01.199895] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.199969] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.200010] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ Fontconfig error: Cannot load default config file [t=00:00:01.201806] Error: [ExitSpringProcess] errorMsg="Not a single writable data directory found! Configure a writable data directory using either: - the SPRING_DATADIR environment variable, - a SpringData=C:/path/to/data declaration in spring's config file ./springsettings.cfg - by giving your user-account write access to the installation directory" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:01.202335] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.227146] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:01.227493] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.227809] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.228244] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.228281] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.228310] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.228317] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.228312] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.228780] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.228816] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:01.228827] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:08.090467] Error: [ExitSpringProcess] errorMsg="[thread::error::run] Not a single writable data directory found! Configure a writable data directory using either: - the SPRING_DATADIR environment variable, - a SpringData=C:/path/to/data declaration in spring's config file ./springsettings.cfg - by giving your user-account write access to the installation directory" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:08.090554] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:08.090561] [SpringApp::Kill][1] fromRun=0 [t=00:00:08.090569] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:08.111445] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:08.111461] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.776, 0.111}, {3.362, 0.480}}ms [t=00:00:08.111469] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.074, 0.074, 0.074, 0.074}, {0.472, 0.472, 0.472, 0.472}}ms [t=00:00:08.111496] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.141, 0.141, 0.141, 0.141}, {0.475, 0.475, 0.475, 0.475}}ms [t=00:00:08.111502] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.138, 0.138, 0.138, 0.138}, {0.464, 0.464, 0.464, 0.464}}ms [t=00:00:08.111509] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.106, 0.106, 0.106, 0.106}, {0.473, 0.473, 0.473, 0.473}}ms [t=00:00:08.111563] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.140, 0.140, 0.140, 0.140}, {0.475, 0.475, 0.475, 0.475}}ms [t=00:00:08.111572] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.098, 0.098, 0.098, 0.098}, {0.979, 0.979, 0.979, 0.979}}ms [t=00:00:08.111579] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.079, 0.079, 0.079, 0.079}, {0.024, 0.024, 0.024, 0.024}}ms [t=00:00:08.111584] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:08.111588] [SpringApp::Kill][2] [t=00:00:08.128281] Error: [DataDirLocater::GetWriteDirPath] called before DataDirLocater::LocateDataDirs() [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Users\lucas\Documents\My Games\Spring [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 52316 MB [t=00:00:08.129772] [SpringApp::Kill][3] [t=00:00:08.129783] [SpringApp::Kill][4] font=00000275dc087080 [t=00:00:08.130886] [SpringApp::Kill][5] [t=00:00:08.131572] [SpringApp::Kill][6] [t=00:00:08.131867] [SpringApp::Kill][7] [t=00:00:08.133491] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.133509] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.133516] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:08.133523] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.133529] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:08.133539] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.133545] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.133553] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.133561] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:08.133576] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.133582] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.133590] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.133597] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.353789] [SpringApp::Kill][8] [Error] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:248:CreateDir():Error creating directory C:\Users\lucas\Documents\My Games\Spring: code 2 [t=00:00:08.353822] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:08.353830] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6dd897430 (joinable=1) [t=00:00:08.353835] [WatchDog::Uninstall][2] [t=00:00:09.037065] [WatchDog::Uninstall][3] [t=00:00:09.037077] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):