ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2457-g8095d30] #101584

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/sqlite3.dll : System.IO.IOException: The process cannot access the file 'E:\SteamLibrary\steamapps\common\Zero-K\sqlite3.dll' because it is being used by another process.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask fff
[t=00:00:00.000610] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000622] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.012347] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.012993] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.013006] Using additional read-only configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.148683] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.148741] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.148766]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.148781]   
[t=00:00:00.148788]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.148797]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.148808]   Use "none" to disable the default log sections.
[t=00:00:00.148816] ============== </Log Sections> ==============

[t=00:00:00.148824] ============== <User Config> ==============
[t=00:00:00.148941]   AllowDeferredMapRendering = 1
[t=00:00:00.148951]   AllowDeferredModelRendering = 1
[t=00:00:00.148957]   BumpWaterAnisotropy = 2
[t=00:00:00.148963]   BumpWaterBlurReflection = 1
[t=00:00:00.148973]   BumpWaterDepthBits = 32
[t=00:00:00.148980]   BumpWaterReflection = 2
[t=00:00:00.148987]   BumpWaterTexSizeReflection = 128
[t=00:00:00.148999]   CamMode = 1
[t=00:00:00.149007]   CamTimeExponent = 4.0
[t=00:00:00.149012]   CamTimeFactor = 1.0
[t=00:00:00.149021]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.149028]   EdgeMoveDynamic = 0
[t=00:00:00.149034]   EdgeMoveWidth = 0.003
[t=00:00:00.149040]   FPSFOV = 90
[t=00:00:00.149047]   FeatureDrawDistance = 600000
[t=00:00:00.149053]   FeatureFadeDistance = 600000
[t=00:00:00.149059]   FontSize = 18
[t=00:00:00.149065]   Fullscreen = 0
[t=00:00:00.149071]   GrassDetail = 4
[t=00:00:00.149081]   GroundDecals = 2
[t=00:00:00.149089]   GroundDetail = 90
[t=00:00:00.149094]   HangTimeout = 30
[t=00:00:00.149102]   HardwareCursor = 1
[t=00:00:00.149108]   InitialNetworkTimeout = 0
[t=00:00:00.149114]   LODScale = 1.000
[t=00:00:00.149120]   LODScaleReflection = 1.000
[t=00:00:00.149129]   LODScaleRefraction = 1.000
[t=00:00:00.149134]   LODScaleShadow = 1.000
[t=00:00:00.149141]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.149148]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.149158]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.149167]   LinkOutgoingBandwidth = 131072
[t=00:00:00.149173]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.149180]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.149186]   MSAALevel = 4
[t=00:00:00.149192]   MaxParticles = 15000
[t=00:00:00.149198]   MaxSounds = 32
[t=00:00:00.149204]   MaximumTransmissionUnit = 0
[t=00:00:00.149212]   MiddleClickScrollSpeed = -0.001
[t=00:00:00.149218]   MiniMapMarker = 0
[t=00:00:00.149225]   MouseDragScrollThreshold = 0
[t=00:00:00.149236]   NetworkLossFactor = 1
[t=00:00:00.149243]   OverheadMaxHeightFactor = 1.4
[t=00:00:00.149249]   OverheadScrollSpeed = 50
[t=00:00:00.149255]   ReconnectTimeout = 0
[t=00:00:00.149262]   RotateLogFiles = 1
[t=00:00:00.149268]   Shadows = 1
[t=00:00:00.149273]   ShowClock = 0
[t=00:00:00.149279]   SoftParticles = 2
[t=00:00:00.149286]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.149293]   UnitIconDist = 151
[t=00:00:00.149300]   UseDistToGroundForIcons = 1.1
[t=00:00:00.149312]   UseLuaMemPools = 0
[t=00:00:00.149320]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.149326]   VFSCacheArchiveFiles = 0
[t=00:00:00.149333]   Water = 4
[t=00:00:00.149339]   WindowBorderless = 1
[t=00:00:00.149354] ============== </User Config> ==============

[t=00:00:00.149363] ============== <User System> ==============
[t=00:00:00.149370]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.149379]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.149396]        Compiler Version: gcc-13.2.0
[t=00:00:00.149444]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.149500]         Hardware Config: AMD Ryzen 5 1600 Six-Core Processor            ; 32716MB RAM, 37746MB pagefile
[t=00:00:00.149510]        Binary Word Size: 64-bit (native)
[t=00:00:00.149516]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.149523]      Physical CPU Cores: 6
[t=00:00:00.149529]       Logical CPU Cores: 12
[t=00:00:00.149541] ============== </User System> ==============

[t=00:00:00.149725] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.149733]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.149739]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.149744]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.149751]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.152013] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.152030] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.164144] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz}
[t=00:00:00.173977]     Display (Generic PnP Monitor)=1 modes=71 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.173993]         [ 1] 3840x2160x24bpp@30Hz
[t=00:00:00.174000]         [ 6] 2560x1600x24bpp@30Hz
[t=00:00:00.174008]         [11] 2560x1440x24bpp@60Hz
[t=00:00:00.174014]         [13] 2048x1536x24bpp@30Hz
[t=00:00:00.174022]         [18] 1920x1440x24bpp@60Hz
[t=00:00:00.174027]         [20] 1920x1200x24bpp@60Hz
[t=00:00:00.174033]         [22] 1920x1080x24bpp@60Hz
[t=00:00:00.174038]         [29] 1680x1050x24bpp@60Hz
[t=00:00:00.174054]         [31] 1600x1200x24bpp@60Hz
[t=00:00:00.174063]         [33] 1600x1024x24bpp@60Hz
[t=00:00:00.174068]         [35] 1600x900x24bpp@60Hz
[t=00:00:00.174074]         [36] 1440x1080x24bpp@60Hz
[t=00:00:00.174079]         [43] 1440x900x24bpp@60Hz
[t=00:00:00.174085]         [44] 1366x768x24bpp@60Hz
[t=00:00:00.174090]         [45] 1360x768x24bpp@60Hz
[t=00:00:00.174096]         [46] 1280x1024x24bpp@75Hz
[t=00:00:00.174103]         [48] 1280x960x24bpp@75Hz
[t=00:00:00.174109]         [50] 1280x800x24bpp@60Hz
[t=00:00:00.174114]         [51] 1280x768x24bpp@60Hz
[t=00:00:00.174124]         [52] 1280x720x24bpp@60Hz
[t=00:00:00.174129]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.174135]         [58] 1152x864x24bpp@75Hz
[t=00:00:00.174140]         [59] 1024x768x24bpp@75Hz
[t=00:00:00.174146]         [62] 800x600x24bpp@75Hz
[t=00:00:00.174151]         [66] 720x576x24bpp@50Hz
[t=00:00:00.174156]         [67] 720x480x24bpp@60Hz
[t=00:00:00.174162]         [69] 640x480x24bpp@75Hz
[t=00:00:00.181399]     Display (Generic PnP Monitor)=2 modes=49 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.181411]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.181424]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.181430]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.181435]         [10] 1600x900x24bpp@60Hz
[t=00:00:00.181441]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.181450]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.181466]         [19] 1366x768x24bpp@60Hz
[t=00:00:00.181475]         [22] 1360x768x24bpp@60Hz
[t=00:00:00.181484]         [25] 1280x1024x24bpp@75Hz
[t=00:00:00.181492]         [27] 1280x960x24bpp@75Hz
[t=00:00:00.181500]         [29] 1280x800x24bpp@75Hz
[t=00:00:00.181508]         [31] 1280x768x24bpp@75Hz
[t=00:00:00.181524]         [33] 1280x720x24bpp@60Hz
[t=00:00:00.181532]         [36] 1176x664x24bpp@60Hz
[t=00:00:00.181540]         [39] 1152x864x24bpp@75Hz
[t=00:00:00.181548]         [40] 1024x768x24bpp@75Hz
[t=00:00:00.181556]         [42] 800x600x24bpp@75Hz
[t=00:00:00.181564]         [44] 720x576x24bpp@50Hz
[t=00:00:00.181571]         [45] 720x480x24bpp@60Hz
[t=00:00:00.181581]         [47] 640x480x24bpp@75Hz
[t=00:00:00.589476] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.590284] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.590304] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.627366] [GR::LogVersionInfo]
[t=00:00:00.627382]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.627389]     GL version  : 4.6.0 NVIDIA 546.33
[t=00:00:00.627395]     GL vendor   : NVIDIA Corporation
[t=00:00:00.627401]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.627422]     GLSL version: 4.60 NVIDIA
[t=00:00:00.627427]     GLEW version: 2.1.0
[t=00:00:00.627433]     GPU memory  : 12288MB (total) / 10219MB (available)
[t=00:00:00.627453]     SDL swap-int: 1
[t=00:00:00.627460]     SDL driver  : windows
[t=00:00:00.627464]     
[t=00:00:00.627473]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.627479]     GLSL shader support       : 1
[t=00:00:00.627484]     GL4 support               : 1
[t=00:00:00.627490]     FBO extension support     : 1
[t=00:00:00.627510]     NVX GPU mem-info support  : 1
[t=00:00:00.627519]     ATI GPU mem-info support  : 0
[t=00:00:00.627534]     Texture clamping to edge  : 1
[t=00:00:00.627543]     NPOT-texture support      : 1 (1)
[t=00:00:00.627552]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.627558]     texture query-LOD support : 1 (1)
[t=00:00:00.627565]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.627570]     Z-buffer depth            : 32 (-)
[t=00:00:00.627581]     primitive-restart support : 1 (1)
[t=00:00:00.627588]     clip-space control support: 1 (1)
[t=00:00:00.627600]     seamless cube-map support : 1 (1)
[t=00:00:00.627608]     frag-depth layout support : 1 (1)
[t=00:00:00.627614]     persistent maps support   : 1 (1)
[t=00:00:00.627620]     explicit attribs location : 1 (1)
[t=00:00:00.627627]     multi draw indirect       : 1 (-)
[t=00:00:00.627635]     array textures            : 1 (-)
[t=00:00:00.627642]     buffer copy support       : 1 (-)
[t=00:00:00.627648]     indirect draw             : 1 (-)
[t=00:00:00.627654]     base instance             : 1 (-)
[t=00:00:00.627660]     
[t=00:00:00.627670]     max. FBO samples              : 32
[t=00:00:00.627678]     max. FS/program texture slots : 32/192
[t=00:00:00.627684]     max. texture size             : 32768
[t=00:00:00.627695]     max. texture anisotropy level : 16.000000
[t=00:00:00.627704]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.627710]     max. draw-buffers             : 8
[t=00:00:00.627716]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.627722]     max. uniform buffer-bindings  : 84
[t=00:00:00.627731]     max. uniform block-size       : 64KB
[t=00:00:00.627737]     max. storage buffer-bindings  : 96
[t=00:00:00.627743]     max. storage block-size       : 2047MB
[t=00:00:00.627748]     
[t=00:00:00.627753]     enable AMD-hacks : 0
[t=00:00:00.627758]     compress MIP-maps: 0
[t=00:00:00.627827]     Number of compressed texture formats: 23
[t=00:00:00.627858]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.627893] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.628235] [GR::UpdateGLConfigs]
[t=00:00:00.628293] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.628299] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.628313] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1048.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.628325] [GR::UpdateGLGeometry][2] winSize=<1920,1048>
[t=00:00:00.628330] [GR::InitGLState]
[t=00:00:00.628392] [GR::LogDisplayMode] display-mode set to 1920x1048x24bpp@59Hz (windowed::borderless)
[t=00:00:00.792869] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.796663] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.797381] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.803284] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.803319] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.803880] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.804741] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "<NULL>"
[t=00:00:00.804758] [DataDirLocater::Check] Isolation Mode!
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Fontconfig error: Cannot load default config file
[t=00:00:00.804725] Warning: [FSA::MkDir] error 'Invalid argument' creating directory 'E:/SteamLibrary'
[t=00:00:00.804980] Error: [ExitSpringProcess] errorMsg="Not a single writable data directory found!

Configure a writable data directory using either:
- the SPRING_DATADIR environment variable,
- a SpringData=C:/path/to/data declaration in spring's config file ./springsettings.cfg
- by giving your user-account write access to the installation directory" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.805034] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.833819] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.834474] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.834642] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.834684] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.835788] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.835834] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.857483] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.857562] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.857579] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:05.490905] Error: [ExitSpringProcess] errorMsg="[thread::error::run] Not a single writable data directory found!

Configure a writable data directory using either:
- the SPRING_DATADIR environment variable,
- a SpringData=C:/path/to/data declaration in spring's config file ./springsettings.cfg
- by giving your user-account write access to the installation directory" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:05.491095] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:05.491108] [SpringApp::Kill][1] fromRun=0
[t=00:00:05.491124] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:05.520414]     [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:05.520438]     [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{22.008, 4.402}, {3.927, 0.785}}ms
[t=00:00:05.520452]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{21.759, 21.759, 21.759, 21.759}, {1.250, 1.250, 1.250, 1.250}}ms
[t=00:00:05.520500]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.080, 0.080, 0.080, 0.080}, {1.249, 1.249, 1.249, 1.249}}ms
[t=00:00:05.520515]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.047, 0.047, 0.047, 0.047}, {1.242, 1.242, 1.242, 1.242}}ms
[t=00:00:05.520530]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.044, 0.044, 0.044, 0.044}, {0.134, 0.134, 0.134, 0.134}}ms
[t=00:00:05.520556]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.078, 0.078, 0.078, 0.078}, {0.052, 0.052, 0.052, 0.052}}ms
[t=00:00:05.520568] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:05.520575] [SpringApp::Kill][2]
[t=00:00:05.524141] Error: [DataDirLocater::GetWriteDirPath] called before DataDirLocater::LocateDataDirs()
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Users\ADMIN\OneDrive\Documents\My Games\Spring
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 14101 MB
[t=00:00:05.525514] [SpringApp::Kill][3]
[t=00:00:05.525533] [SpringApp::Kill][4] font=0000028629ff2fc0
[t=00:00:05.525864] [SpringApp::Kill][5]
[t=00:00:05.525898] [SpringApp::Kill][6]
[t=00:00:05.525918] [SpringApp::Kill][7]
[t=00:00:05.527425] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.527472] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.527489] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:05.527502] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.527516] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:05.527541] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.527557] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.527570] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.527596] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:05.527611] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.527624] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.527649] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.527664] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.610255] [SpringApp::Kill][8]
[t=00:00:05.610310] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:05.610325] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6c9307430 (joinable=1)
[t=00:00:05.610334] [WatchDog::Uninstall][2]
[t=00:00:06.155527] [WatchDog::Uninstall][3]
[t=00:00:06.155548] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected