ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #101619

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

[t=00:00:00.001808] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.001823] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.003785] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.003831] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.102514] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.102540] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.102552]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.102561]   
[t=00:00:00.102564]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.102568]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.102571]   Use "none" to disable the default log sections.
[t=00:00:00.102574] ============== </Log Sections> ==============

[t=00:00:00.102580] ============== <User Config> ==============
[t=00:00:00.102653]   AllowDeferredMapRendering = 1
[t=00:00:00.102657]   AllowDeferredModelRendering = 1
[t=00:00:00.102660]   AnimationMT = 0
[t=00:00:00.102663]   BumpWaterAnisotropy = 2
[t=00:00:00.102668]   BumpWaterBlurReflection = 1
[t=00:00:00.102671]   BumpWaterDepthBits = 32
[t=00:00:00.102674]   BumpWaterReflection = 2
[t=00:00:00.102678]   BumpWaterRefraction = 2
[t=00:00:00.102681]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.102684]   CamFreeScrollSpeed = 50
[t=00:00:00.102689]   CamMode = 1
[t=00:00:00.102693]   CubeTexSizeReflection = 1024
[t=00:00:00.102696]   CubeTexSizeSpecular = 1024
[t=00:00:00.102699]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.102703]   EdgeMoveDynamic = 0
Failed rotating the log file
[t=00:00:00.102705]   EdgeMoveWidth = 0.003
[t=00:00:00.102708]   FPSFOV = 90
[t=00:00:00.102711]   FPSScrollSpeed = 50
[t=00:00:00.102714]   FontSize = 18
[t=00:00:00.102717]   GrassDetail = 0
[t=00:00:00.102720]   GroundDecals = 10
[t=00:00:00.102723]   GroundDetail = 180
[t=00:00:00.102727]   HangTimeout = 30
[t=00:00:00.102730]   HardwareCursor = 1
[t=00:00:00.102733]   InitialNetworkTimeout = 0
[t=00:00:00.102737]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.102740]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.102743]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.102746]   LinkOutgoingBandwidth = 131072
[t=00:00:00.102750]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.102754]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.102756]   MSAALevel = 8
[t=00:00:00.102761]   MaxParticles = 50000
[t=00:00:00.102764]   MaxSounds = 32
[t=00:00:00.102767]   MaximumTransmissionUnit = 0
[t=00:00:00.102770]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.102773]   MiniMapMarker = 0
[t=00:00:00.102776]   MouseDragScrollThreshold = 0
[t=00:00:00.102780]   NetworkLossFactor = 1
[t=00:00:00.102783]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.102786]   OverheadScrollSpeed = 50
[t=00:00:00.102789]   ReconnectTimeout = 0
[t=00:00:00.102792]   RotOverheadScrollSpeed = 50
[t=00:00:00.102797]   RotateLogFiles = 1
[t=00:00:00.102800]   ShadowMapSize = 16384
[t=00:00:00.102803]   Shadows = 1
[t=00:00:00.102806]   ShowClock = 0
[t=00:00:00.102808]   SoftParticles = 2
[t=00:00:00.102812]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.102815]   UnitIconDist = 151
[t=00:00:00.102818]   UpdateBoundingVolumeMT = 0
[t=00:00:00.102821]   UpdateWeaponVectorsMT = 0
[t=00:00:00.102826]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.102829]   UseLuaMemPools = 0
[t=00:00:00.102847]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.102850]   VFSCacheArchiveFiles = 0
[t=00:00:00.102853]   VSync = 0
[t=00:00:00.102856]   Water = 4
[t=00:00:00.102858]   XResolution = 2560
[t=00:00:00.102862]   YResolution = 1440
[t=00:00:00.102868] ============== </User Config> ==============

[t=00:00:00.102872] ============== <User System> ==============
[t=00:00:00.102875]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.102880]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.102888]        Compiler Version: gcc-13.2.0
[t=00:00:00.102915]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.102943]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 56089MB pagefile
[t=00:00:00.102948]        Binary Word Size: 64-bit (native)
[t=00:00:00.102951]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.102954]      Physical CPU Cores: 8
[t=00:00:00.102958]       Logical CPU Cores: 16
[t=00:00:00.102962] ============== </User System> ==============

[t=00:00:00.103105] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.103109]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.103111]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.103115]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.103118]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.103642] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.103650] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.107022] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.110603]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.110611]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.110616]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.110619]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.110622]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.110626]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.110629]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.110631]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.110634]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.110645]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.110648]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.110651]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.110654]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.110657]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.110660]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.110663]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.110665]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.110669]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.110671]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.110674]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.110679]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.110682]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.110685]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.110689]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.110692]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.110694]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.110697]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.110700]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.110702]         [57] 800x600x24bpp@60Hz
[t=00:00:00.110705]         [58] 720x576x24bpp@50Hz
[t=00:00:00.110708]         [59] 720x480x24bpp@60Hz
[t=00:00:00.110712]         [61] 640x480x24bpp@60Hz
[t=00:00:00.300677] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.300948] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.300957] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.318551] [GR::LogVersionInfo]
[t=00:00:00.318568]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.318571]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.318574]     GL vendor   : NVIDIA Corporation
[t=00:00:00.318577]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.318580]     GLSL version: 4.60 NVIDIA
[t=00:00:00.318583]     GLEW version: 2.1.0
[t=00:00:00.318586]     GPU memory  : 16376MB (total) / 12681MB (available)
[t=00:00:00.318594]     SDL swap-int: 1
[t=00:00:00.318597]     SDL driver  : windows
[t=00:00:00.318599]     
[t=00:00:00.318602]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.318609]     GLSL shader support       : 1
[t=00:00:00.318614]     GL4 support               : 1
[t=00:00:00.318617]     FBO extension support     : 1
[t=00:00:00.318626]     NVX GPU mem-info support  : 1
[t=00:00:00.318631]     ATI GPU mem-info support  : 0
[t=00:00:00.318638]     Texture clamping to edge  : 1
[t=00:00:00.318642]     NPOT-texture support      : 1 (1)
[t=00:00:00.318647]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.318650]     texture query-LOD support : 1 (1)
[t=00:00:00.318659]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.318661]     Z-buffer depth            : 32 (-)
[t=00:00:00.318667]     primitive-restart support : 1 (1)
[t=00:00:00.318670]     clip-space control support: 1 (1)
[t=00:00:00.318673]     seamless cube-map support : 1 (1)
[t=00:00:00.318676]     frag-depth layout support : 1 (1)
[t=00:00:00.318679]     persistent maps support   : 1 (1)
[t=00:00:00.318682]     explicit attribs location : 1 (1)
[t=00:00:00.318686]     multi draw indirect       : 1 (-)
[t=00:00:00.318689]     array textures            : 1 (-)
[t=00:00:00.318694]     buffer copy support       : 1 (-)
[t=00:00:00.318698]     indirect draw             : 1 (-)
[t=00:00:00.318700]     base instance             : 1 (-)
[t=00:00:00.318703]     
[t=00:00:00.318705]     max. FBO samples              : 32
[t=00:00:00.318708]     max. FS/program texture slots : 32/192
[t=00:00:00.318713]     max. texture size             : 32768
[t=00:00:00.318719]     max. texture anisotropy level : 16.000000
[t=00:00:00.318723]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.318727]     max. draw-buffers             : 8
[t=00:00:00.318731]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.318734]     max. uniform buffer-bindings  : 84
[t=00:00:00.318737]     max. uniform block-size       : 64KB
[t=00:00:00.318740]     max. storage buffer-bindings  : 96
[t=00:00:00.318743]     max. storage block-size       : 2047MB
[t=00:00:00.318745]     
[t=00:00:00.318748]     enable AMD-hacks : 0
[t=00:00:00.318751]     compress MIP-maps: 0
[t=00:00:00.318785]     Number of compressed texture formats: 23
[t=00:00:00.318800]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.318818] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.318967] [GR::UpdateGLConfigs]
[t=00:00:00.318988] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.318992] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.319240] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.319248] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.319257] [GR::InitGLState]
[t=00:00:00.319296] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.399795] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.401241] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.401515] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.404288] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.404299] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.404506] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.405752] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.405759] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.405789] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.405808] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.414532] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.414754] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.415057] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.415132] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.420652] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.420662] [VFS] [SpringVFS::ReserveArchives<this=000001ee25338fe0>]
[t=00:00:00.420722] [VFS] [SpringVFS::AddArchive<this=000001ee25338fe0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.421841] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ee25338fe0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.421847] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.514048] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.514263] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.514384] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.514446] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.514520] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.514595] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.514658] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.514715] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.514923] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.514941] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.515263][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.515315][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.515366][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.515378][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.515382][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.515403][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.518441][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.518451][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.518457][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.518461][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.518466][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.518472][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.570258][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.571522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ee5b946dc0(default) context=000001ee5b7ec5d0  numChannels=2 frameSize=8
[t=00:00:00.571535][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.571541][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.571552][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.571557][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.571603][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.571623][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.571630][f=-000001] [Sound]   Devices:
[t=00:00:00.573078][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.573088][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.573098][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.573102][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.573109][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.573114][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.573587][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.573596][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.647683][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 132ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 75924 MB
[t=00:00:00.652678][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.655998][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8479
[t=00:00:00.656693][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8479 using name Tommyknocker
[t=00:00:00.988357][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Shifting Sands v1.5" (loaded=0 cached=0)
[t=00:00:00.988674][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee25338fe0>(arName="Shifting Sands v1.5", overwrite=false)] section=1 cached=0
[t=00:00:00.993298][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee25338fe0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.996471][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:00.996790][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee25338fe0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.020504][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee25338fe0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.020605][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee25338fe0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.411069][f=-000001] [CAS::GASCB] Archive file="shifting_sands_v1.5.sd7" cs="e2519b298935c0fc340ca44c9bc735e1038a6e3ef91a4ad5cbd9e0aab6132f08a3b1a436da4fd80eafffefec59d2f50b26ef07ae0a714880f5bb28d38b73859f"
[t=00:00:01.411209][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.411243][f=-000001] Warning: [PreGame::GameDataReceived] Archive Shifting Sands v1.5 (checksum 20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.411693][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.411746][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.411778][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.411799][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:07.712458][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:07.712564][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:07.712677][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:07.716262][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:07.716412][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:07.716600][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:07.716785][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:07.722995][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:07.723262][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:07.736250][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:07.736642][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:07.736877][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:07.737844][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:07.737994][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:07.739656][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:07.739868][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:07.740016][f=-000001] Mex Placement Initialised with 37 spots.
[t=00:00:07.740546][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:07.740868][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:07.741546][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:07.742032][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:07.742137][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:07.745773][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:07.747093][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:07.751782][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:07.751988][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:07.752105][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:07.753515][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:07.753838][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:07.753957][f=-000001] SetSunLighting
[t=00:00:07.754309][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:07.796459][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:07.801309][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:07.801970][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:07.802821][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:07.802958][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:07.803064][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:07.803076][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:07.804672][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:07.804923][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:07.805027][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:07.806968][f=-000001] Writing last game win data
[t=00:00:07.809377][f=-000001] LuaUI v0.3
[t=00:00:07.874277][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:07.874484][f=-000001] [s11n] Loading s11n file...
[t=00:00:07.874893][f=-000001] [s11n] Parsing model...
[t=00:00:07.880870][f=-000001] [s11n] Populating game world...
[t=00:00:07.888873][f=-000001] [s11n] s11n loading complete.
[t=00:00:07.889061][f=-000001] Running Springboard Feature Fixer, 0, 369
[t=00:00:07.999056][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:07.999197][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:07.999525][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:07.999542][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:08.030639][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:08.047668][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:08.048445][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:08.048583][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:08.048656][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:08.048661][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 7168 (x112, z64)
[t=00:00:08.050934][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:08.053885][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 80.53%
[t=00:00:08.053896][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is a void: false
[t=00:00:08.053912][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is harmful: false
[t=00:00:08.053917][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -93.66
[t=00:00:08.053922][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 395.61
[t=00:00:08.053931][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 76.492744% of the map. (used by 33 unit-defs)
[t=00:00:08.053941][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:08.053948][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:08.053956][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 2.957589% of the map. (used by 2 unit-defs)
[t=00:00:08.053964][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 4.938616% of the map. (used by 1 unit-defs)
[t=00:00:08.056344][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 92.19% of the map. (used by 356 unit-defs)
[t=00:00:08.056432][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 2 Map-Area(s) occupying 2.23% of the map. (used by 6 unit-defs)
[t=00:00:08.058243][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 86.89% of the map. (used by 32 unit-defs)
[t=00:00:08.060257][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 92.27% of the map. (used by 5 unit-defs)
[t=00:00:08.062257][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:08.064155][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 3 Map-Area(s) occupying 94.36% of the map. (used by 10 unit-defs)
[t=00:00:08.065964][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 3 Map-Area(s) occupying 91.95% of the map. (used by 4 unit-defs)
[t=00:00:08.067814][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 80.32% of the map. (used by 13 unit-defs)
[t=00:00:08.069664][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 84.47% of the map. (used by 3 unit-defs)
[t=00:00:08.069915][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 10.91% of the map. (used by 8 unit-defs)
[t=00:00:08.071488][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 78.54% of the map. (used by 20 unit-defs)
[t=00:00:08.098545][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Shifting_Sands_v1.5.json)
[t=00:00:08.104952][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:08.110842][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:08.115547][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:08.119883][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:08.123689][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:08.127756][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:08.133349][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:08.152035][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:08.152269][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:08.152276][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 153ms
[t=00:00:08.157862][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11276, 0.0} allocedSize{int+, int-, ext}={0, 0, 1922914}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0048}
[t=00:00:08.541547][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:08.726031][f=-000001] GameID: fa861b66a7e44a936115feb13bffd1e5
[t=00:00:08.726291][f=-000001] Connection attempt from Tommyknocker
[t=00:00:08.726296][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:08.726375][f=-000001]  -> Connection established (given id 0)
[t=00:00:08.726399][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25"
[t=00:00:08.726412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:08.726421][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/greyrock4.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/greyrock4.s3o)"
[t=00:00:08.726432][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/greyrock1.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/greyrock1.s3o)"
[t=00:00:08.726438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/greyrock5.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/greyrock5.s3o)"
[t=00:00:08.726450][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/greyrock6.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/greyrock6.s3o)"
[t=00:00:08.726457][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/greyrock2.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/greyrock2.s3o)"
[t=00:00:08.726466][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/greyrock3.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/greyrock3.s3o)"
[t=00:00:08.726473][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/tcpice3.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/tcpice3.s3o)"
[t=00:00:08.726481][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/tcpice4.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/tcpice4.s3o)"
[t=00:00:08.726489][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/tcpice1.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/tcpice1.s3o)"
[t=00:00:08.726497][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/tcpice2.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/tcpice2.s3o)"
[t=00:00:08.726505][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6504851496acfd5a30dd6a92065ce30a7ca211249bc503e89fba16b74d5f9c8bf5049f9d2e17b00c691650600348b557c30758bbca55b21f6453a6c07759fd79]"
[t=00:00:08.726518][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5ea9b2728c6697526ef856a23dac0aa9d4403487991efafb2db83fb051f058373a260ca8d8cf024cbbf81e4011a9965c6bebd5d86d3509b1166005b75464dbd0]"
[t=00:00:08.726525][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001eecf089410,000001ef649e3910}][locale="C"]"
[t=00:00:08.754095][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:08.838754][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:16.072494][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:38.441664][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:03:53.801405][f=0005858] game_message: Quill is under attack
[t=00:07:25.620802][f=0012212] game_message: Scalpel is under attack
[t=00:09:02.200892][f=0015110] game_message: Bolas is under attack
[t=00:10:12.919711][f=0017232] game_message: Dagger is under attack
[t=00:10:42.844498][f=0018130] game_message: Scalpel is under attack
[t=00:10:50.971535][f=0018374] game_message: Scalpel is under attack
[t=00:11:41.386166][f=0019886] game_message: Dagger is under attack
[t=00:12:04.454311][f=0020578] game_message: Bolas is under attack
[t=00:12:09.738154][f=0020737] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2
[t=00:12:16.842500][f=0020950] game_message: Bolas is under attack
[t=00:12:26.338034][f=0021235] game_message: Scalpel is under attack
[t=00:12:31.471257][f=0021389] game_message: Dagger is under attack
[t=00:12:36.474222][f=0021539] game_message: Bolas is under attack
[t=00:12:42.855125][f=0021730] game_message: Scalpel is under attack
[t=00:12:47.855155][f=0021880] game_message: Bolas is under attack
[t=00:12:55.369744][f=0022106] game_message: Scalpel is under attack
[t=00:13:00.905066][f=0022272] game_message: Scalpel is under attack
[t=00:13:06.904173][f=0022452] game_message: Scalpel is under attack
[t=00:13:12.302429][f=0022614] game_message: Halberd is under attack
[t=00:13:17.303888][f=0022764] game_message: Halberd is under attack
[t=00:13:29.068555][f=0023117] game_message: Scalpel is under attack
[t=00:13:34.087838][f=0023267] game_message: Scalpel is under attack
[t=00:14:12.139739][f=0024409] game_message: Scalpel is under attack
[t=00:14:17.840341][f=0024580] game_message: Bolas is under attack
[t=00:14:38.172169][f=0025190] game_message: Bolas is under attack
[t=00:14:43.356119][f=0025345] game_message: Scalpel is under attack
[t=00:14:50.193284][f=0025551] game_message: Scalpel is under attack
[t=00:14:58.269696][f=0025793] game_message: Mace is under attack
[t=00:15:03.255980][f=0025943] game_message: Bolas is under attack
[t=00:15:09.258494][f=0026123] game_message: Bolas is under attack
[t=00:15:14.275749][f=0026273] game_message: Bolas is under attack
[t=00:15:22.003736][f=0026505] game_message: Scalpel is under attack
[t=00:15:35.672250][f=0026915] game_message: Bolas is under attack
[t=00:15:41.701612][f=0027096] game_message: Scalpel is under attack
[t=00:15:47.362330][f=0027266] game_message: Scalpel is under attack
[t=00:15:52.370940][f=0027416] game_message: Scalpel is under attack
[t=00:15:58.719928][f=0027606] game_message: Bolas is under attack
[t=00:16:04.724046][f=0027786] game_message: Scalpel is under attack
[t=00:16:10.121253][f=0027948] game_message: Bolas is under attack
[t=00:16:23.986205][f=0028365] game_message: Bolas is under attack
[t=00:16:29.004525][f=0028515] game_message: Bolas is under attack
[t=00:16:34.189020][f=0028671] game_message: Bolas is under attack
[t=00:17:02.754520][f=0029527] game_message: Bolas is under attack
[t=00:17:35.638295][f=0030514] game_message: Scalpel is under attack
[t=00:18:06.990135][f=0031455] game_message: Scalpel is under attack
[t=00:18:21.021708][f=0031876] game_message: Lance is under attack
[t=00:18:26.406219][f=0032037] game_message: Lance is under attack
[t=00:18:32.070118][f=0032207] game_message: Bolas is under attack
[t=00:18:59.090350][f=0033018] game_message: Engineer Commander is under attack
[t=00:19:20.377527][f=0033656] game_message: Lance is under attack
[t=00:19:29.963398][f=0033943] [SpringApp::Kill][1] fromRun=1
[t=00:19:29.963426][f=0033943] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:19:29.988645][f=0033943]  [async=0] threads=8 tasks=5474364 {sum,avg}{exec,wait}time={{73823.336, 0.013}, {434990.531, 0.079}}ms
[t=00:19:29.988661][f=0033943]      thread=1 tasks=782052 {sum,min,max,avg}{exec,wait}time={{13840.688, 0.000, 73.888, 0.018}, {1446.271, 0.000, 18446744027136.000, 0.002}}ms
[t=00:19:29.988682][f=0033943]      thread=2 tasks=782052 {sum,min,max,avg}{exec,wait}time={{10687.861, 0.000, 73.835, 0.014}, {57747.668, 0.000, 18446744027136.000, 0.074}}ms
[t=00:19:29.988688][f=0033943]      thread=3 tasks=782052 {sum,min,max,avg}{exec,wait}time={{10378.581, 0.000, 73.856, 0.013}, {61439.891, 0.000, 18446744027136.000, 0.079}}ms
[t=00:19:29.988695][f=0033943]      thread=4 tasks=782052 {sum,min,max,avg}{exec,wait}time={{10075.414, 0.000, 73.820, 0.013}, {66798.477, 0.000, 18446744027136.000, 0.085}}ms
[t=00:19:29.988704][f=0033943]      thread=5 tasks=782052 {sum,min,max,avg}{exec,wait}time={{9843.017, 0.000, 73.850, 0.013}, {72686.125, 0.000, 18446744027136.000, 0.093}}ms
[t=00:19:29.988711][f=0033943]      thread=6 tasks=782052 {sum,min,max,avg}{exec,wait}time={{9615.066, 0.000, 73.803, 0.012}, {83783.031, 0.000, 18446744027136.000, 0.107}}ms
[t=00:19:29.988719][f=0033943]      thread=7 tasks=782052 {sum,min,max,avg}{exec,wait}time={{9382.713, 0.000, 73.823, 0.012}, {91089.070, 0.000, 17.524, 0.116}}ms
[t=00:19:29.988727][f=0033943]  [async=1] threads=8 tasks=3517 {sum,avg}{exec,wait}time={{20512.465, 5.832}, {3571171.500, 1015.403}}ms
[t=00:19:29.988734][f=0033943]      thread=1 tasks=503 {sum,min,max,avg}{exec,wait}time={{2948.537, 0.000, 293.100, 5.862}, {516949.812, 0.030, 2638.092, 1027.733}}ms
[t=00:19:29.988741][f=0033943]      thread=2 tasks=493 {sum,min,max,avg}{exec,wait}time={{2945.401, 0.001, 290.098, 5.974}, {502968.594, 0.159, 2622.803, 1020.220}}ms
[t=00:19:29.988748][f=0033943]      thread=3 tasks=509 {sum,min,max,avg}{exec,wait}time={{2924.765, 0.000, 294.550, 5.746}, {511016.750, 0.214, 2633.369, 1003.962}}ms
[t=00:19:29.988758][f=0033943]      thread=4 tasks=516 {sum,min,max,avg}{exec,wait}time={{2929.174, 0.000, 290.098, 5.677}, {509551.094, 0.143, 2636.587, 987.502}}ms
[t=00:19:29.988765][f=0033943]      thread=5 tasks=495 {sum,min,max,avg}{exec,wait}time={{2928.504, 0.000, 290.116, 5.916}, {511696.875, 0.333, 2637.106, 1033.731}}ms
[t=00:19:29.988771][f=0033943]      thread=6 tasks=493 {sum,min,max,avg}{exec,wait}time={{2918.177, 0.000, 290.100, 5.919}, {501145.469, 0.065, 2625.141, 1016.522}}ms
[t=00:19:29.988781][f=0033943]      thread=7 tasks=508 {sum,min,max,avg}{exec,wait}time={{2917.907, 0.000, 287.232, 5.744}, {517842.812, 0.368, 2633.958, 1019.376}}ms
[t=00:19:29.988786][f=0033943] [ThreadPool::SetThreadCount][2] workers=0
[t=00:19:29.988791][f=0033943] [SpringApp::Kill][2]
[t=00:19:29.989087][f=0033943] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:19:29.989095][f=0033943] [Game::KillLua][1] dtor=0 luaUI=000001eef8a4a750
[t=00:19:29.989128][f=0033943] Start widgetHandler:Shutdown
[t=00:19:29.990669][f=0033943] Shutdown - SaveOrderList Complete
[t=00:19:29.995114][f=0033943] Writing last game win data
[t=00:19:29.997747][f=0033943] Shutdown - SaveConfigData Complete
[t=00:19:29.997757][f=0033943] Shutdown Widget - Chili Highlight
[t=00:19:29.997779][f=0033943] Shutdown Widget - Draw After Chili
[t=00:19:29.997785][f=0033943] Shutdown Widget - API Unit Tracker GL4
[t=00:19:29.997794][f=0033943] Shutdown Widget - EPIC Menu
[t=00:19:29.998462][f=0033943] Shutdown Widget - Chili Minimap
[t=00:19:29.998548][f=0033943] Shutdown Widget - Chili Widget Selector
[t=00:19:29.999092][f=0033943] Shutdown Widget - Depth of Field Shader
[t=00:19:29.999100][f=0033943] Shutdown Widget - Deferred rendering
[t=00:19:29.999505][f=0033943] Shutdown Widget - Local Team Colors
[t=00:19:29.999515][f=0033943] Shutdown Widget - Display Keys 2
[t=00:19:29.999544][f=0033943] Shutdown Widget - Save Game Menu
[t=00:19:29.999551][f=0033943] Shutdown Widget - Highlight Model Api GL4
[t=00:19:29.999588][f=0033943] Shutdown Widget - Selected Units GL4 2
[t=00:19:29.999604][f=0033943] Shutdown Widget - HealthBars
[t=00:19:30.000207][f=0033943] Shutdown Widget - Noises
[t=00:19:30.000214][f=0033943] Shutdown Widget - Unit Icons
[t=00:19:30.000255][f=0033943] Shutdown Widget - BuildETA
[t=00:19:30.000264][f=0033943] Shutdown Widget - Win Counter
[t=00:19:30.000269][f=0033943] Shutdown Widget - EndGame APM stats
[t=00:19:30.001068][f=0033943] Shutdown Widget - Modular Comm Info
[t=00:19:30.001075][f=0033943] Shutdown Widget - CameraShake
[t=00:19:30.001086][f=0033943] Shutdown Widget - Chili Economy Panel Default
[t=00:19:30.001137][f=0033943] Shutdown Widget - Transport AI
[t=00:19:30.001145][f=0033943] Shutdown Widget - Chili EndGame Window
[t=00:19:30.001156][f=0033943] Shutdown Widget - Chili Nuke Warning
[t=00:19:30.001163][f=0033943] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:19:30.001174][f=0033943] Shutdown Widget - Chili Spectator Panels
[t=00:19:30.001180][f=0033943] Shutdown Widget - Context Menu
[t=00:19:30.001187][f=0033943] Shutdown Widget - Darkening
[t=00:19:30.001197][f=0033943] Shutdown Widget - Defense Range Zero-K
[t=00:19:30.001216][f=0033943] Shutdown Widget - Grab Input
[t=00:19:30.001294][f=0033943] Input grabbing is disabled!
[t=00:19:30.001300][f=0033943] Shutdown Widget - Highlight Geos
[t=00:19:30.001307][f=0033943] Shutdown Widget - Local Widgets Config
[t=00:19:30.001315][f=0033943] Shutdown Widget - MinimapEvents
[t=00:19:30.001325][f=0033943] Shutdown Widget - Missile Silo Range
[t=00:19:30.001334][f=0033943] Shutdown Widget - Music Player v2
[t=00:19:30.001346][f=0033943] Shutdown Widget - Point Tracker
[t=00:19:30.001352][f=0033943] Shutdown Widget - Showeco and Grid Drawer
[t=00:19:30.001360][f=0033943] Shutdown Widget - State Reverse and Latency
[t=00:19:30.001367][f=0033943] Shutdown Widget - Stereo3D
[t=00:19:30.001403][f=0033943] Shutdown Widget - Reclaim Field Highlight
[t=00:19:30.001414][f=0033943] Shutdown Widget - Map Draw Blocker
[t=00:19:30.001425][f=0033943] Shutdown Widget - Attack Warning
[t=00:19:30.001436][f=0033943] Shutdown Widget - Startup Info and Selector
[t=00:19:30.001448][f=0033943] Shutdown Widget - Attack AoE
[t=00:19:30.001456][f=0033943] Shutdown Widget - Map Edge Extension
[t=00:19:30.001815][f=0033943] Shutdown Widget - Highlight Unit GL4 v2
[t=00:19:30.001824][f=0033943] Shutdown Widget - Selection Send
[t=00:19:30.001831][f=0033943] Shutdown Widget - LupsManager
[t=00:19:30.001842][f=0033943] Shutdown Widget - Newton Firezone
[t=00:19:30.001855][f=0033943] Shutdown Widget - Receive Units Indicator
[t=00:19:30.001862][f=0033943] Shutdown Widget - Chili Pro Console
[t=00:19:30.005686][f=0033943] Shutdown Widget - Persistent Build Height
[t=00:19:30.005696][f=0033943] Shutdown Widget - Lasso Terraform GUI
[t=00:19:30.005702][f=0033943] Shutdown Widget - Chili Framework
[t=00:19:30.005709][f=0033943] Shutdown Widget - Lups
[t=00:19:30.006683][f=0033943] Shutdown Widget - Chili Core Selector
[t=00:19:30.006744][f=0033943] Shutdown Widget - Custom Markers
[t=00:19:30.006761][f=0033943] Shutdown Widget - Mex Placement Handler
[t=00:19:30.006780][f=0033943] Shutdown Widget - Select Keys
[t=00:19:30.006794][f=0033943] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:19:30.006822][f=0033943] Shutdown Widget - Pause Screen
[t=00:19:30.006924][f=0033943] Shutdown Widget - Bloom Shader Deferred
[t=00:19:30.007035][f=0033943] Shutdown Widget - Color Blindness Correction
[t=00:19:30.007119][f=0033943] Shutdown Widget - Layout Handler
[t=00:19:30.007132][f=0033943] Shutdown Widget - Text To Speech Control
[t=00:19:30.007138][f=0033943] End widgetHandler:Shutdown
[t=00:19:30.065255][f=0033943] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 143731914, 0.0} allocedSize{int+, int-, ext}={0, 0, 24666293675}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0059}
[t=00:19:30.066715][f=0033943] [Game::KillLua][2] dtor=0 luaGaia=000001ef649e3910
[t=00:19:30.093756][f=0033943] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:19:30.093795][f=0033943] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:19:30.093812][f=0033943] [Game::KillLua][3] dtor=0 luaRules=000001eecf089410
[t=00:19:30.093836][f=0033943] Start gadgetHandler:Shutdown
[t=00:19:30.093843][f=0033943] Shutdown - StartSetup
[t=00:19:30.093849][f=0033943] Shutdown - UnitMorph
[t=00:19:30.094727][f=0033943] Shutdown - Carrier Drones
[t=00:19:30.094858][f=0033943] Shutdown - Missile Silo Controller
[t=00:19:30.094867][f=0033943] Shutdown - Modular Comm Info
[t=00:19:30.094873][f=0033943] Shutdown - Terrain Texture Handler
[t=00:19:30.094880][f=0033943] Shutdown - UnitCloakShield
[t=00:19:30.095198][f=0033943] Shutdown - Starlight Handler
[t=00:19:30.095224][f=0033943] End gadgetHandler:Shutdown
[t=00:19:30.108788][f=0033943] Start gadgetHandler:Shutdown
[t=00:19:30.108801][f=0033943] Shutdown - Teleport Throw
[t=00:19:30.108809][f=0033943] Shutdown - UnitMorph
[t=00:19:30.108819][f=0033943] Shutdown - Commander Skin Renderer
[t=00:19:30.109993][f=0033943] Shutdown - Missile fired callins
[t=00:19:30.110003][f=0033943] Shutdown - Modular Comm Info
[t=00:19:30.110008][f=0033943] Shutdown - Retreat Command
[t=00:19:30.110027][f=0033943] Shutdown - Shockwaves
[t=00:19:30.110033][f=0033943] Shutdown - Unit tint API
[t=00:19:30.110042][f=0033943] Shutdown - Unit glow API
[t=00:19:30.110055][f=0033943] Shutdown - UnitCloakShield
[t=00:19:30.110074][f=0033943] Shutdown - Lups Cloak FX
[t=00:19:30.110080][f=0033943] Shutdown - Lups
[t=00:19:30.110574][f=0033943] Shutdown - Lups Shield
[t=00:19:30.110646][f=0033943] End gadgetHandler:Shutdown
[t=00:19:30.124895][f=0033943] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3030, 0.0} allocedSize{int+, int-, ext}={0, 0, 476512}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:19:30.126622][f=0033943] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:19:30.126684][f=0033943] [Game::KillLua][4] dtor=0
[t=00:19:30.126690][f=0033943] [Game::KillLua][5] dtor=0
[t=00:19:30.133006][f=0033943] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-14_07-34-22-122_Shifting Sands v1_105.1.1-2457-g8095d30 BAR105.sdfz" (1859972 bytes)
[t=00:19:30.133062][f=0033943] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:19:30.139575][f=0033943] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:19:30.139586][f=0033943] [Sound] [Sound::UpdateThread][3] #sources=32 #items=48
[t=00:19:30.139690][f=0033943] [Sound] [Sound::UpdateThread][4] ctx=000001ee5b7ec5d0 dev=000001ee5b946dc0
[t=00:19:30.139771][f=0033943] [Sound] [Sound::UpdateThread][5] ctx=000001ee5b7ec5d0 dev=000001ee5b946dc0
[t=00:19:30.139777][f=0033943] [Sound] [Sound::Cleanup][alcDestroyContext(000001ee5b7ec5d0)]
[t=00:19:30.142752][f=0033943] [Sound] [Sound::Cleanup][alcCloseDevice(000001ee5b946dc0)]
[t=00:19:30.142923][f=0033943] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:19:30.170614][f=0033943] [Sound] [Sound::UpdateThread][6]
[t=00:19:30.175085][f=0033943] [Game::~CGame][1]
[t=00:19:30.175094][f=0033943] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:19:30.175099][f=0033943] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:19:30.175104][f=0033943] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:19:30.175107][f=0033943] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:19:30.175111][f=0033943] [Game::KillLua][4] dtor=1
[t=00:19:30.175120][f=0033943] [Game::KillLua][5] dtor=1
[t=00:19:30.175189][f=0033943] [Game::KillMisc][1]
[t=00:19:30.175193][f=0033943] [Game::KillMisc][2]
[t=00:19:30.175200][f=0033943] [EOH::DestroySkirmishAI(id=0)]
[t=00:19:30.189442][f=0033943] [Game::KillMisc][3]
[t=00:19:30.189519][f=0033943] [Game::KillRendering][1]
[t=00:19:30.191877][f=0033943] [~CRectangleOverlapHandler] 8% overlap reduction
[t=00:19:30.230024][f=0033943] [3DOParser::Kill] allocated 11 pieces
[t=00:19:30.230038][f=0033943] [S3OParser::Kill] allocated 5536 pieces
[t=00:19:30.230435][f=0033943] [AssParser::Kill] allocated 674 pieces
[t=00:19:30.322477][f=0033943] [Game::KillInterface][1]
[t=00:19:30.322970][f=0033943] [Game::KillInterface][2]
[t=00:19:30.323408][f=0033943] [Game::KillSimulation][1]
[t=00:19:30.323450][f=0033943] [Game::KillSimulation][2]
[t=00:19:30.351050][f=0033943] [CCollisionHandler] dis-/continuous tests: 0/28583639
[t=00:19:30.351067][f=0033943] [Game::KillSimulation][3]
[t=00:19:30.353486][f=0033943] [~CPathCache(28x16)] cacheHits=12 hitPercentage=9% numHashColls=0 maxCacheSize=124
[t=00:19:30.353585][f=0033943] [~CPathCache(28x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:19:30.353652][f=0033943] [~CPathCache(56x32)] cacheHits=65 hitPercentage=6% numHashColls=0 maxCacheSize=80
[t=00:19:30.353701][f=0033943] [~CPathCache(56x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:19:30.354001][f=0033943] [~CRectangleOverlapHandler] 8% overlap reduction
[t=00:19:30.362212][f=0033943] [LosHandler::Kill] raycast instance cache-{hits,misses}={34086,52494}; shared=2%; cached=38%
[t=00:19:30.369077][f=0033943] [Game::KillSimulation][4]
[t=00:19:30.461748][f=0033943] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:19:30.461771][f=0033943] [Game::~CGame][2]
[t=00:19:30.461777][f=0033943] [Game::~CGame][3]
[t=00:19:30.461815][f=0033943] [SpringApp::Kill][3]
[t=00:19:30.461915][f=0033943] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    6951411 bytes sent   in 35237 packets (197.276 bytes/packet)
    3555820 bytes recv'd in 19199 packets (185.209 bytes/packet)
    {0.068x, 0.032x} relative protocol overhead {up, down}
    28909 incoming chunks dropped, 102915 outgoing chunks resent
    19260 incoming chunks processed

[t=00:19:30.461934][f=0033943] [SpringApp::Kill][4] font=000001ee2501a000
[t=00:19:30.463580][f=0033943] [SpringApp::Kill][5]
[t=00:19:30.467774][f=0033943] [SpringApp::Kill][6]
[t=00:19:30.467784] [SpringApp::Kill][7]
[t=00:19:30.467817] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1040, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:19:30.467823] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:19:30.467828] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:19:30.467834] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:19:30.467840] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1672, 65536, 65536}, EBO = {2508, 262144, 262144}
[t=00:19:30.467847] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:19:30.467852] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {380, 1048576, 1048576}, EBO = {570, 2097152, 2097152}
[t=00:19:30.467859] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {28056, 1048576, 1048576}, EBO = {42084, 2097152, 2097152}
[t=00:19:30.467864] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:19:30.467869] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:19:30.467875] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:19:30.467880] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:19:30.467885] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {352, 1048576, 1048576}, EBO = {528, 2097152, 2097152}
[t=00:19:30.660688] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:19:30.660699] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:19:30.660702] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:19:30.660705] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8479
[t=00:19:30.660709] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:19:30.664219] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>]
[t=00:19:30.664228] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:19:30.664237] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ee5b81c1c0)
[t=00:19:30.665109] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=1)] #archives[section]=1 #files[section]=124
[t=00:19:30.665118] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\shifting_sands_v1.5.sd7 (000001ee5b86cef0)
[t=00:19:30.668295] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:19:30.668308] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ee5b81c5e0)
[t=00:19:30.668366] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001ee5b81b560)
[t=00:19:30.668444] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001ee5b81cb60)
[t=00:19:30.668491] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:19:30.668497] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:19:30.668502] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:19:30.668506] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:19:30.668513] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:19:30.668518] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:19:30.668781] [SpringApp::Kill][8]
[t=00:19:30.668785] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:19:30.668789] [WatchDog::Uninstall][1] hangDetectorThread=00007ff61f407430 (joinable=1)
[t=00:19:30.668792] [WatchDog::Uninstall][2]
[t=00:19:31.437918] [WatchDog::Uninstall][3]
[t=00:19:31.437939] [SpringApp::Kill][9]