Open Chobbyla opened 7 months ago
infolog_full.txt (truncated):
[t=00:00:00.001808] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.001823] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.003785] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.003831] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.102514] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.102540] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.102552] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.102561] [t=00:00:00.102564] Enable or disable log sections using the LogSections configuration key [t=00:00:00.102568] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.102571] Use "none" to disable the default log sections. [t=00:00:00.102574] ============== </Log Sections> ============== [t=00:00:00.102580] ============== <User Config> ============== [t=00:00:00.102653] AllowDeferredMapRendering = 1 [t=00:00:00.102657] AllowDeferredModelRendering = 1 [t=00:00:00.102660] AnimationMT = 0 [t=00:00:00.102663] BumpWaterAnisotropy = 2 [t=00:00:00.102668] BumpWaterBlurReflection = 1 [t=00:00:00.102671] BumpWaterDepthBits = 32 [t=00:00:00.102674] BumpWaterReflection = 2 [t=00:00:00.102678] BumpWaterRefraction = 2 [t=00:00:00.102681] BumpWaterTexSizeReflection = 1024 [t=00:00:00.102684] CamFreeScrollSpeed = 50 [t=00:00:00.102689] CamMode = 1 [t=00:00:00.102693] CubeTexSizeReflection = 1024 [t=00:00:00.102696] CubeTexSizeSpecular = 1024 [t=00:00:00.102699] DualScreenMiniMapOnLeft = 1 [t=00:00:00.102703] EdgeMoveDynamic = 0 Failed rotating the log file [t=00:00:00.102705] EdgeMoveWidth = 0.003 [t=00:00:00.102708] FPSFOV = 90 [t=00:00:00.102711] FPSScrollSpeed = 50 [t=00:00:00.102714] FontSize = 18 [t=00:00:00.102717] GrassDetail = 0 [t=00:00:00.102720] GroundDecals = 10 [t=00:00:00.102723] GroundDetail = 180 [t=00:00:00.102727] HangTimeout = 30 [t=00:00:00.102730] HardwareCursor = 1 [t=00:00:00.102733] InitialNetworkTimeout = 0 [t=00:00:00.102737] LinkIncomingMaxPacketRate = 512 [t=00:00:00.102740] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.102743] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.102746] LinkOutgoingBandwidth = 131072 [t=00:00:00.102750] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.102754] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.102756] MSAALevel = 8 [t=00:00:00.102761] MaxParticles = 50000 [t=00:00:00.102764] MaxSounds = 32 [t=00:00:00.102767] MaximumTransmissionUnit = 0 [t=00:00:00.102770] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.102773] MiniMapMarker = 0 [t=00:00:00.102776] MouseDragScrollThreshold = 0 [t=00:00:00.102780] NetworkLossFactor = 1 [t=00:00:00.102783] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.102786] OverheadScrollSpeed = 50 [t=00:00:00.102789] ReconnectTimeout = 0 [t=00:00:00.102792] RotOverheadScrollSpeed = 50 [t=00:00:00.102797] RotateLogFiles = 1 [t=00:00:00.102800] ShadowMapSize = 16384 [t=00:00:00.102803] Shadows = 1 [t=00:00:00.102806] ShowClock = 0 [t=00:00:00.102808] SoftParticles = 2 [t=00:00:00.102812] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.102815] UnitIconDist = 151 [t=00:00:00.102818] UpdateBoundingVolumeMT = 0 [t=00:00:00.102821] UpdateWeaponVectorsMT = 0 [t=00:00:00.102826] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.102829] UseLuaMemPools = 0 [t=00:00:00.102847] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.102850] VFSCacheArchiveFiles = 0 [t=00:00:00.102853] VSync = 0 [t=00:00:00.102856] Water = 4 [t=00:00:00.102858] XResolution = 2560 [t=00:00:00.102862] YResolution = 1440 [t=00:00:00.102868] ============== </User Config> ============== [t=00:00:00.102872] ============== <User System> ============== [t=00:00:00.102875] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.102880] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.102888] Compiler Version: gcc-13.2.0 [t=00:00:00.102915] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.102943] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 56089MB pagefile [t=00:00:00.102948] Binary Word Size: 64-bit (native) [t=00:00:00.102951] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.102954] Physical CPU Cores: 8 [t=00:00:00.102958] Logical CPU Cores: 16 [t=00:00:00.102962] ============== </User System> ============== [t=00:00:00.103105] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.103109] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.103111] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.103115] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.103118] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.103642] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.103650] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.107022] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.110603] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.110611] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.110616] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.110619] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.110622] [10] 2048x1280x24bpp@60Hz [t=00:00:00.110626] [12] 1969x1108x24bpp@70Hz [t=00:00:00.110629] [15] 1920x1440x24bpp@70Hz [t=00:00:00.110631] [18] 1920x1200x24bpp@60Hz [t=00:00:00.110634] [20] 1920x1080x24bpp@70Hz [t=00:00:00.110645] [24] 1707x960x24bpp@70Hz [t=00:00:00.110648] [27] 1680x1050x24bpp@60Hz [t=00:00:00.110651] [29] 1600x1200x24bpp@60Hz [t=00:00:00.110654] [30] 1600x1024x24bpp@60Hz [t=00:00:00.110657] [32] 1600x1000x24bpp@60Hz [t=00:00:00.110660] [33] 1600x900x24bpp@60Hz [t=00:00:00.110663] [34] 1506x847x24bpp@70Hz [t=00:00:00.110665] [37] 1440x1080x24bpp@70Hz [t=00:00:00.110669] [41] 1440x900x24bpp@60Hz [t=00:00:00.110671] [42] 1366x768x24bpp@60Hz [t=00:00:00.110674] [43] 1360x768x24bpp@60Hz [t=00:00:00.110679] [44] 1280x1024x24bpp@60Hz [t=00:00:00.110682] [46] 1280x960x24bpp@60Hz [t=00:00:00.110685] [47] 1280x800x24bpp@60Hz [t=00:00:00.110689] [48] 1280x768x24bpp@60Hz [t=00:00:00.110692] [49] 1280x720x24bpp@70Hz [t=00:00:00.110694] [52] 1176x664x24bpp@60Hz [t=00:00:00.110697] [55] 1152x864x24bpp@60Hz [t=00:00:00.110700] [56] 1024x768x24bpp@60Hz [t=00:00:00.110702] [57] 800x600x24bpp@60Hz [t=00:00:00.110705] [58] 720x576x24bpp@50Hz [t=00:00:00.110708] [59] 720x480x24bpp@60Hz [t=00:00:00.110712] [61] 640x480x24bpp@60Hz [t=00:00:00.300677] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.300948] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.300957] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.318551] [GR::LogVersionInfo] [t=00:00:00.318568] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.318571] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.318574] GL vendor : NVIDIA Corporation [t=00:00:00.318577] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.318580] GLSL version: 4.60 NVIDIA [t=00:00:00.318583] GLEW version: 2.1.0 [t=00:00:00.318586] GPU memory : 16376MB (total) / 12681MB (available) [t=00:00:00.318594] SDL swap-int: 1 [t=00:00:00.318597] SDL driver : windows [t=00:00:00.318599] [t=00:00:00.318602] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.318609] GLSL shader support : 1 [t=00:00:00.318614] GL4 support : 1 [t=00:00:00.318617] FBO extension support : 1 [t=00:00:00.318626] NVX GPU mem-info support : 1 [t=00:00:00.318631] ATI GPU mem-info support : 0 [t=00:00:00.318638] Texture clamping to edge : 1 [t=00:00:00.318642] NPOT-texture support : 1 (1) [t=00:00:00.318647] S3TC/DXT1 texture support : 1/1 [t=00:00:00.318650] texture query-LOD support : 1 (1) [t=00:00:00.318659] MSAA frame-buffer support : 1 (1) [t=00:00:00.318661] Z-buffer depth : 32 (-) [t=00:00:00.318667] primitive-restart support : 1 (1) [t=00:00:00.318670] clip-space control support: 1 (1) [t=00:00:00.318673] seamless cube-map support : 1 (1) [t=00:00:00.318676] frag-depth layout support : 1 (1) [t=00:00:00.318679] persistent maps support : 1 (1) [t=00:00:00.318682] explicit attribs location : 1 (1) [t=00:00:00.318686] multi draw indirect : 1 (-) [t=00:00:00.318689] array textures : 1 (-) [t=00:00:00.318694] buffer copy support : 1 (-) [t=00:00:00.318698] indirect draw : 1 (-) [t=00:00:00.318700] base instance : 1 (-) [t=00:00:00.318703] [t=00:00:00.318705] max. FBO samples : 32 [t=00:00:00.318708] max. FS/program texture slots : 32/192 [t=00:00:00.318713] max. texture size : 32768 [t=00:00:00.318719] max. texture anisotropy level : 16.000000 [t=00:00:00.318723] max. vec4 varyings/attributes : 31/16 [t=00:00:00.318727] max. draw-buffers : 8 [t=00:00:00.318731] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.318734] max. uniform buffer-bindings : 84 [t=00:00:00.318737] max. uniform block-size : 64KB [t=00:00:00.318740] max. storage buffer-bindings : 96 [t=00:00:00.318743] max. storage block-size : 2047MB [t=00:00:00.318745] [t=00:00:00.318748] enable AMD-hacks : 0 [t=00:00:00.318751] compress MIP-maps: 0 [t=00:00:00.318785] Number of compressed texture formats: 23 [t=00:00:00.318800] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.318818] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.318967] [GR::UpdateGLConfigs] [t=00:00:00.318988] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.318992] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.319240] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.319248] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.319257] [GR::InitGLState] [t=00:00:00.319296] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.399795] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.401241] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.401515] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.404288] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.404299] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.404506] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.405752] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.405759] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.405789] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.405808] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.414532] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.414754] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.415057] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.415132] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.420652] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.420662] [VFS] [SpringVFS::ReserveArchives<this=000001ee25338fe0>] [t=00:00:00.420722] [VFS] [SpringVFS::AddArchive<this=000001ee25338fe0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.421841] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ee25338fe0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.421847] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.514048] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.514263] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.514384] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.514446] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.514520] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.514595] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.514658] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.514715] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.514923] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.514941] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.515263][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.515315][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.515366][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.515378][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.515382][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.515403][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.518441][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.518451][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.518457][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.518461][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.518466][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.518472][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.570258][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.571522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ee5b946dc0(default) context=000001ee5b7ec5d0 numChannels=2 frameSize=8 [t=00:00:00.571535][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.571541][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.571552][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.571557][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.571603][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.571623][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.571630][f=-000001] [Sound] Devices: [t=00:00:00.573078][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.573088][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.573098][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.573102][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.573109][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.573114][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.573587][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.573596][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.647683][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 132ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 75924 MB [t=00:00:00.652678][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.655998][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8479 [t=00:00:00.656693][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8479 using name Tommyknocker [t=00:00:00.988357][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Shifting Sands v1.5" (loaded=0 cached=0) [t=00:00:00.988674][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee25338fe0>(arName="Shifting Sands v1.5", overwrite=false)] section=1 cached=0 [t=00:00:00.993298][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee25338fe0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.996471][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.996790][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee25338fe0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.020504][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee25338fe0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.020605][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee25338fe0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.411069][f=-000001] [CAS::GASCB] Archive file="shifting_sands_v1.5.sd7" cs="e2519b298935c0fc340ca44c9bc735e1038a6e3ef91a4ad5cbd9e0aab6132f08a3b1a436da4fd80eafffefec59d2f50b26ef07ae0a714880f5bb28d38b73859f" [t=00:00:01.411209][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.411243][f=-000001] Warning: [PreGame::GameDataReceived] Archive Shifting Sands v1.5 (checksum 20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.411693][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.411746][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.411778][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.411799][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:07.712458][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:07.712564][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:07.712677][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:07.716262][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:07.716412][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:07.716600][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:07.716785][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:07.722995][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:07.723262][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:07.736250][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:07.736642][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:07.736877][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:07.737844][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:07.737994][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:07.739656][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:07.739868][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:07.740016][f=-000001] Mex Placement Initialised with 37 spots. [t=00:00:07.740546][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:07.740868][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:07.741546][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:07.742032][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:07.742137][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:07.745773][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:07.747093][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:07.751782][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:07.751988][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:07.752105][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:07.753515][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:07.753838][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:07.753957][f=-000001] SetSunLighting [t=00:00:07.754309][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:07.796459][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:07.801309][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:07.801970][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:07.802821][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:07.802958][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:07.803064][f=-000001] Lua garbage collection rate: 30/s [t=00:00:07.803076][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:07.804672][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:07.804923][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:07.805027][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:07.806968][f=-000001] Writing last game win data [t=00:00:07.809377][f=-000001] LuaUI v0.3 [t=00:00:07.874277][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:07.874484][f=-000001] [s11n] Loading s11n file... [t=00:00:07.874893][f=-000001] [s11n] Parsing model... [t=00:00:07.880870][f=-000001] [s11n] Populating game world... [t=00:00:07.888873][f=-000001] [s11n] s11n loading complete. [t=00:00:07.889061][f=-000001] Running Springboard Feature Fixer, 0, 369 [t=00:00:07.999056][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:07.999197][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:07.999525][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:07.999542][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:08.030639][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:08.047668][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:08.048445][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:08.048583][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:08.048656][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:08.048661][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 7168 (x112, z64) [t=00:00:08.050934][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:08.053885][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 80.53% [t=00:00:08.053896][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is a void: false [t=00:00:08.053912][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is harmful: false [t=00:00:08.053917][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -93.66 [t=00:00:08.053922][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 395.61 [t=00:00:08.053931][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 76.492744% of the map. (used by 33 unit-defs) [t=00:00:08.053941][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:08.053948][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:08.053956][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 2.957589% of the map. (used by 2 unit-defs) [t=00:00:08.053964][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 4.938616% of the map. (used by 1 unit-defs) [t=00:00:08.056344][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 92.19% of the map. (used by 356 unit-defs) [t=00:00:08.056432][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 2.23% of the map. (used by 6 unit-defs) [t=00:00:08.058243][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 86.89% of the map. (used by 32 unit-defs) [t=00:00:08.060257][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 92.27% of the map. (used by 5 unit-defs) [t=00:00:08.062257][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:08.064155][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 3 Map-Area(s) occupying 94.36% of the map. (used by 10 unit-defs) [t=00:00:08.065964][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 3 Map-Area(s) occupying 91.95% of the map. (used by 4 unit-defs) [t=00:00:08.067814][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 80.32% of the map. (used by 13 unit-defs) [t=00:00:08.069664][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 84.47% of the map. (used by 3 unit-defs) [t=00:00:08.069915][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 10.91% of the map. (used by 8 unit-defs) [t=00:00:08.071488][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 78.54% of the map. (used by 20 unit-defs) [t=00:00:08.098545][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Shifting_Sands_v1.5.json) [t=00:00:08.104952][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:08.110842][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:08.115547][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:08.119883][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:08.123689][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:08.127756][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:08.133349][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:08.152035][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:08.152269][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:08.152276][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 153ms [t=00:00:08.157862][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11276, 0.0} allocedSize{int+, int-, ext}={0, 0, 1922914}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0048} [t=00:00:08.541547][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:08.726031][f=-000001] GameID: fa861b66a7e44a936115feb13bffd1e5 [t=00:00:08.726291][f=-000001] Connection attempt from Tommyknocker [t=00:00:08.726296][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:08.726375][f=-000001] -> Connection established (given id 0) [t=00:00:08.726399][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:08.726412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:08.726421][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/greyrock4.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/greyrock4.s3o)" [t=00:00:08.726432][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/greyrock1.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/greyrock1.s3o)" [t=00:00:08.726438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/greyrock5.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/greyrock5.s3o)" [t=00:00:08.726450][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/greyrock6.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/greyrock6.s3o)" [t=00:00:08.726457][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/greyrock2.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/greyrock2.s3o)" [t=00:00:08.726466][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/greyrock3.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/greyrock3.s3o)" [t=00:00:08.726473][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/tcpice3.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/tcpice3.s3o)" [t=00:00:08.726481][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/tcpice4.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/tcpice4.s3o)" [t=00:00:08.726489][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/tcpice1.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/tcpice1.s3o)" [t=00:00:08.726497][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "features/noize/tcpice2.s3o" (reason: [S3OParser] could not find model-file objects3d/features/noize/tcpice2.s3o)" [t=00:00:08.726505][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6504851496acfd5a30dd6a92065ce30a7ca211249bc503e89fba16b74d5f9c8bf5049f9d2e17b00c691650600348b557c30758bbca55b21f6453a6c07759fd79]" [t=00:00:08.726518][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5ea9b2728c6697526ef856a23dac0aa9d4403487991efafb2db83fb051f058373a260ca8d8cf024cbbf81e4011a9965c6bebd5d86d3509b1166005b75464dbd0]" [t=00:00:08.726525][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001eecf089410,000001ef649e3910}][locale="C"]" [t=00:00:08.754095][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:08.838754][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:16.072494][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:38.441664][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:03:53.801405][f=0005858] game_message: Quill is under attack [t=00:07:25.620802][f=0012212] game_message: Scalpel is under attack [t=00:09:02.200892][f=0015110] game_message: Bolas is under attack [t=00:10:12.919711][f=0017232] game_message: Dagger is under attack [t=00:10:42.844498][f=0018130] game_message: Scalpel is under attack [t=00:10:50.971535][f=0018374] game_message: Scalpel is under attack [t=00:11:41.386166][f=0019886] game_message: Dagger is under attack [t=00:12:04.454311][f=0020578] game_message: Bolas is under attack [t=00:12:09.738154][f=0020737] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2 [t=00:12:16.842500][f=0020950] game_message: Bolas is under attack [t=00:12:26.338034][f=0021235] game_message: Scalpel is under attack [t=00:12:31.471257][f=0021389] game_message: Dagger is under attack [t=00:12:36.474222][f=0021539] game_message: Bolas is under attack [t=00:12:42.855125][f=0021730] game_message: Scalpel is under attack [t=00:12:47.855155][f=0021880] game_message: Bolas is under attack [t=00:12:55.369744][f=0022106] game_message: Scalpel is under attack [t=00:13:00.905066][f=0022272] game_message: Scalpel is under attack [t=00:13:06.904173][f=0022452] game_message: Scalpel is under attack [t=00:13:12.302429][f=0022614] game_message: Halberd is under attack [t=00:13:17.303888][f=0022764] game_message: Halberd is under attack [t=00:13:29.068555][f=0023117] game_message: Scalpel is under attack [t=00:13:34.087838][f=0023267] game_message: Scalpel is under attack [t=00:14:12.139739][f=0024409] game_message: Scalpel is under attack [t=00:14:17.840341][f=0024580] game_message: Bolas is under attack [t=00:14:38.172169][f=0025190] game_message: Bolas is under attack [t=00:14:43.356119][f=0025345] game_message: Scalpel is under attack [t=00:14:50.193284][f=0025551] game_message: Scalpel is under attack [t=00:14:58.269696][f=0025793] game_message: Mace is under attack [t=00:15:03.255980][f=0025943] game_message: Bolas is under attack [t=00:15:09.258494][f=0026123] game_message: Bolas is under attack [t=00:15:14.275749][f=0026273] game_message: Bolas is under attack [t=00:15:22.003736][f=0026505] game_message: Scalpel is under attack [t=00:15:35.672250][f=0026915] game_message: Bolas is under attack [t=00:15:41.701612][f=0027096] game_message: Scalpel is under attack [t=00:15:47.362330][f=0027266] game_message: Scalpel is under attack [t=00:15:52.370940][f=0027416] game_message: Scalpel is under attack [t=00:15:58.719928][f=0027606] game_message: Bolas is under attack [t=00:16:04.724046][f=0027786] game_message: Scalpel is under attack [t=00:16:10.121253][f=0027948] game_message: Bolas is under attack [t=00:16:23.986205][f=0028365] game_message: Bolas is under attack [t=00:16:29.004525][f=0028515] game_message: Bolas is under attack [t=00:16:34.189020][f=0028671] game_message: Bolas is under attack [t=00:17:02.754520][f=0029527] game_message: Bolas is under attack [t=00:17:35.638295][f=0030514] game_message: Scalpel is under attack [t=00:18:06.990135][f=0031455] game_message: Scalpel is under attack [t=00:18:21.021708][f=0031876] game_message: Lance is under attack [t=00:18:26.406219][f=0032037] game_message: Lance is under attack [t=00:18:32.070118][f=0032207] game_message: Bolas is under attack [t=00:18:59.090350][f=0033018] game_message: Engineer Commander is under attack [t=00:19:20.377527][f=0033656] game_message: Lance is under attack [t=00:19:29.963398][f=0033943] [SpringApp::Kill][1] fromRun=1 [t=00:19:29.963426][f=0033943] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:19:29.988645][f=0033943] [async=0] threads=8 tasks=5474364 {sum,avg}{exec,wait}time={{73823.336, 0.013}, {434990.531, 0.079}}ms [t=00:19:29.988661][f=0033943] thread=1 tasks=782052 {sum,min,max,avg}{exec,wait}time={{13840.688, 0.000, 73.888, 0.018}, {1446.271, 0.000, 18446744027136.000, 0.002}}ms [t=00:19:29.988682][f=0033943] thread=2 tasks=782052 {sum,min,max,avg}{exec,wait}time={{10687.861, 0.000, 73.835, 0.014}, {57747.668, 0.000, 18446744027136.000, 0.074}}ms [t=00:19:29.988688][f=0033943] thread=3 tasks=782052 {sum,min,max,avg}{exec,wait}time={{10378.581, 0.000, 73.856, 0.013}, {61439.891, 0.000, 18446744027136.000, 0.079}}ms [t=00:19:29.988695][f=0033943] thread=4 tasks=782052 {sum,min,max,avg}{exec,wait}time={{10075.414, 0.000, 73.820, 0.013}, {66798.477, 0.000, 18446744027136.000, 0.085}}ms [t=00:19:29.988704][f=0033943] thread=5 tasks=782052 {sum,min,max,avg}{exec,wait}time={{9843.017, 0.000, 73.850, 0.013}, {72686.125, 0.000, 18446744027136.000, 0.093}}ms [t=00:19:29.988711][f=0033943] thread=6 tasks=782052 {sum,min,max,avg}{exec,wait}time={{9615.066, 0.000, 73.803, 0.012}, {83783.031, 0.000, 18446744027136.000, 0.107}}ms [t=00:19:29.988719][f=0033943] thread=7 tasks=782052 {sum,min,max,avg}{exec,wait}time={{9382.713, 0.000, 73.823, 0.012}, {91089.070, 0.000, 17.524, 0.116}}ms [t=00:19:29.988727][f=0033943] [async=1] threads=8 tasks=3517 {sum,avg}{exec,wait}time={{20512.465, 5.832}, {3571171.500, 1015.403}}ms [t=00:19:29.988734][f=0033943] thread=1 tasks=503 {sum,min,max,avg}{exec,wait}time={{2948.537, 0.000, 293.100, 5.862}, {516949.812, 0.030, 2638.092, 1027.733}}ms [t=00:19:29.988741][f=0033943] thread=2 tasks=493 {sum,min,max,avg}{exec,wait}time={{2945.401, 0.001, 290.098, 5.974}, {502968.594, 0.159, 2622.803, 1020.220}}ms [t=00:19:29.988748][f=0033943] thread=3 tasks=509 {sum,min,max,avg}{exec,wait}time={{2924.765, 0.000, 294.550, 5.746}, {511016.750, 0.214, 2633.369, 1003.962}}ms [t=00:19:29.988758][f=0033943] thread=4 tasks=516 {sum,min,max,avg}{exec,wait}time={{2929.174, 0.000, 290.098, 5.677}, {509551.094, 0.143, 2636.587, 987.502}}ms [t=00:19:29.988765][f=0033943] thread=5 tasks=495 {sum,min,max,avg}{exec,wait}time={{2928.504, 0.000, 290.116, 5.916}, {511696.875, 0.333, 2637.106, 1033.731}}ms [t=00:19:29.988771][f=0033943] thread=6 tasks=493 {sum,min,max,avg}{exec,wait}time={{2918.177, 0.000, 290.100, 5.919}, {501145.469, 0.065, 2625.141, 1016.522}}ms [t=00:19:29.988781][f=0033943] thread=7 tasks=508 {sum,min,max,avg}{exec,wait}time={{2917.907, 0.000, 287.232, 5.744}, {517842.812, 0.368, 2633.958, 1019.376}}ms [t=00:19:29.988786][f=0033943] [ThreadPool::SetThreadCount][2] workers=0 [t=00:19:29.988791][f=0033943] [SpringApp::Kill][2] [t=00:19:29.989087][f=0033943] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:19:29.989095][f=0033943] [Game::KillLua][1] dtor=0 luaUI=000001eef8a4a750 [t=00:19:29.989128][f=0033943] Start widgetHandler:Shutdown [t=00:19:29.990669][f=0033943] Shutdown - SaveOrderList Complete [t=00:19:29.995114][f=0033943] Writing last game win data [t=00:19:29.997747][f=0033943] Shutdown - SaveConfigData Complete [t=00:19:29.997757][f=0033943] Shutdown Widget - Chili Highlight [t=00:19:29.997779][f=0033943] Shutdown Widget - Draw After Chili [t=00:19:29.997785][f=0033943] Shutdown Widget - API Unit Tracker GL4 [t=00:19:29.997794][f=0033943] Shutdown Widget - EPIC Menu [t=00:19:29.998462][f=0033943] Shutdown Widget - Chili Minimap [t=00:19:29.998548][f=0033943] Shutdown Widget - Chili Widget Selector [t=00:19:29.999092][f=0033943] Shutdown Widget - Depth of Field Shader [t=00:19:29.999100][f=0033943] Shutdown Widget - Deferred rendering [t=00:19:29.999505][f=0033943] Shutdown Widget - Local Team Colors [t=00:19:29.999515][f=0033943] Shutdown Widget - Display Keys 2 [t=00:19:29.999544][f=0033943] Shutdown Widget - Save Game Menu [t=00:19:29.999551][f=0033943] Shutdown Widget - Highlight Model Api GL4 [t=00:19:29.999588][f=0033943] Shutdown Widget - Selected Units GL4 2 [t=00:19:29.999604][f=0033943] Shutdown Widget - HealthBars [t=00:19:30.000207][f=0033943] Shutdown Widget - Noises [t=00:19:30.000214][f=0033943] Shutdown Widget - Unit Icons [t=00:19:30.000255][f=0033943] Shutdown Widget - BuildETA [t=00:19:30.000264][f=0033943] Shutdown Widget - Win Counter [t=00:19:30.000269][f=0033943] Shutdown Widget - EndGame APM stats [t=00:19:30.001068][f=0033943] Shutdown Widget - Modular Comm Info [t=00:19:30.001075][f=0033943] Shutdown Widget - CameraShake [t=00:19:30.001086][f=0033943] Shutdown Widget - Chili Economy Panel Default [t=00:19:30.001137][f=0033943] Shutdown Widget - Transport AI [t=00:19:30.001145][f=0033943] Shutdown Widget - Chili EndGame Window [t=00:19:30.001156][f=0033943] Shutdown Widget - Chili Nuke Warning [t=00:19:30.001163][f=0033943] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:19:30.001174][f=0033943] Shutdown Widget - Chili Spectator Panels [t=00:19:30.001180][f=0033943] Shutdown Widget - Context Menu [t=00:19:30.001187][f=0033943] Shutdown Widget - Darkening [t=00:19:30.001197][f=0033943] Shutdown Widget - Defense Range Zero-K [t=00:19:30.001216][f=0033943] Shutdown Widget - Grab Input [t=00:19:30.001294][f=0033943] Input grabbing is disabled! [t=00:19:30.001300][f=0033943] Shutdown Widget - Highlight Geos [t=00:19:30.001307][f=0033943] Shutdown Widget - Local Widgets Config [t=00:19:30.001315][f=0033943] Shutdown Widget - MinimapEvents [t=00:19:30.001325][f=0033943] Shutdown Widget - Missile Silo Range [t=00:19:30.001334][f=0033943] Shutdown Widget - Music Player v2 [t=00:19:30.001346][f=0033943] Shutdown Widget - Point Tracker [t=00:19:30.001352][f=0033943] Shutdown Widget - Showeco and Grid Drawer [t=00:19:30.001360][f=0033943] Shutdown Widget - State Reverse and Latency [t=00:19:30.001367][f=0033943] Shutdown Widget - Stereo3D [t=00:19:30.001403][f=0033943] Shutdown Widget - Reclaim Field Highlight [t=00:19:30.001414][f=0033943] Shutdown Widget - Map Draw Blocker [t=00:19:30.001425][f=0033943] Shutdown Widget - Attack Warning [t=00:19:30.001436][f=0033943] Shutdown Widget - Startup Info and Selector [t=00:19:30.001448][f=0033943] Shutdown Widget - Attack AoE [t=00:19:30.001456][f=0033943] Shutdown Widget - Map Edge Extension [t=00:19:30.001815][f=0033943] Shutdown Widget - Highlight Unit GL4 v2 [t=00:19:30.001824][f=0033943] Shutdown Widget - Selection Send [t=00:19:30.001831][f=0033943] Shutdown Widget - LupsManager [t=00:19:30.001842][f=0033943] Shutdown Widget - Newton Firezone [t=00:19:30.001855][f=0033943] Shutdown Widget - Receive Units Indicator [t=00:19:30.001862][f=0033943] Shutdown Widget - Chili Pro Console [t=00:19:30.005686][f=0033943] Shutdown Widget - Persistent Build Height [t=00:19:30.005696][f=0033943] Shutdown Widget - Lasso Terraform GUI [t=00:19:30.005702][f=0033943] Shutdown Widget - Chili Framework [t=00:19:30.005709][f=0033943] Shutdown Widget - Lups [t=00:19:30.006683][f=0033943] Shutdown Widget - Chili Core Selector [t=00:19:30.006744][f=0033943] Shutdown Widget - Custom Markers [t=00:19:30.006761][f=0033943] Shutdown Widget - Mex Placement Handler [t=00:19:30.006780][f=0033943] Shutdown Widget - Select Keys [t=00:19:30.006794][f=0033943] Shutdown Widget - Contrast Adaptive Sharpen [t=00:19:30.006822][f=0033943] Shutdown Widget - Pause Screen [t=00:19:30.006924][f=0033943] Shutdown Widget - Bloom Shader Deferred [t=00:19:30.007035][f=0033943] Shutdown Widget - Color Blindness Correction [t=00:19:30.007119][f=0033943] Shutdown Widget - Layout Handler [t=00:19:30.007132][f=0033943] Shutdown Widget - Text To Speech Control [t=00:19:30.007138][f=0033943] End widgetHandler:Shutdown [t=00:19:30.065255][f=0033943] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 143731914, 0.0} allocedSize{int+, int-, ext}={0, 0, 24666293675}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0059} [t=00:19:30.066715][f=0033943] [Game::KillLua][2] dtor=0 luaGaia=000001ef649e3910 [t=00:19:30.093756][f=0033943] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:19:30.093795][f=0033943] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:19:30.093812][f=0033943] [Game::KillLua][3] dtor=0 luaRules=000001eecf089410 [t=00:19:30.093836][f=0033943] Start gadgetHandler:Shutdown [t=00:19:30.093843][f=0033943] Shutdown - StartSetup [t=00:19:30.093849][f=0033943] Shutdown - UnitMorph [t=00:19:30.094727][f=0033943] Shutdown - Carrier Drones [t=00:19:30.094858][f=0033943] Shutdown - Missile Silo Controller [t=00:19:30.094867][f=0033943] Shutdown - Modular Comm Info [t=00:19:30.094873][f=0033943] Shutdown - Terrain Texture Handler [t=00:19:30.094880][f=0033943] Shutdown - UnitCloakShield [t=00:19:30.095198][f=0033943] Shutdown - Starlight Handler [t=00:19:30.095224][f=0033943] End gadgetHandler:Shutdown [t=00:19:30.108788][f=0033943] Start gadgetHandler:Shutdown [t=00:19:30.108801][f=0033943] Shutdown - Teleport Throw [t=00:19:30.108809][f=0033943] Shutdown - UnitMorph [t=00:19:30.108819][f=0033943] Shutdown - Commander Skin Renderer [t=00:19:30.109993][f=0033943] Shutdown - Missile fired callins [t=00:19:30.110003][f=0033943] Shutdown - Modular Comm Info [t=00:19:30.110008][f=0033943] Shutdown - Retreat Command [t=00:19:30.110027][f=0033943] Shutdown - Shockwaves [t=00:19:30.110033][f=0033943] Shutdown - Unit tint API [t=00:19:30.110042][f=0033943] Shutdown - Unit glow API [t=00:19:30.110055][f=0033943] Shutdown - UnitCloakShield [t=00:19:30.110074][f=0033943] Shutdown - Lups Cloak FX [t=00:19:30.110080][f=0033943] Shutdown - Lups [t=00:19:30.110574][f=0033943] Shutdown - Lups Shield [t=00:19:30.110646][f=0033943] End gadgetHandler:Shutdown [t=00:19:30.124895][f=0033943] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3030, 0.0} allocedSize{int+, int-, ext}={0, 0, 476512}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:19:30.126622][f=0033943] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:19:30.126684][f=0033943] [Game::KillLua][4] dtor=0 [t=00:19:30.126690][f=0033943] [Game::KillLua][5] dtor=0 [t=00:19:30.133006][f=0033943] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-14_07-34-22-122_Shifting Sands v1_105.1.1-2457-g8095d30 BAR105.sdfz" (1859972 bytes) [t=00:19:30.133062][f=0033943] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:19:30.139575][f=0033943] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:19:30.139586][f=0033943] [Sound] [Sound::UpdateThread][3] #sources=32 #items=48 [t=00:19:30.139690][f=0033943] [Sound] [Sound::UpdateThread][4] ctx=000001ee5b7ec5d0 dev=000001ee5b946dc0 [t=00:19:30.139771][f=0033943] [Sound] [Sound::UpdateThread][5] ctx=000001ee5b7ec5d0 dev=000001ee5b946dc0 [t=00:19:30.139777][f=0033943] [Sound] [Sound::Cleanup][alcDestroyContext(000001ee5b7ec5d0)] [t=00:19:30.142752][f=0033943] [Sound] [Sound::Cleanup][alcCloseDevice(000001ee5b946dc0)] [t=00:19:30.142923][f=0033943] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:19:30.170614][f=0033943] [Sound] [Sound::UpdateThread][6] [t=00:19:30.175085][f=0033943] [Game::~CGame][1] [t=00:19:30.175094][f=0033943] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:19:30.175099][f=0033943] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:19:30.175104][f=0033943] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:19:30.175107][f=0033943] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:19:30.175111][f=0033943] [Game::KillLua][4] dtor=1 [t=00:19:30.175120][f=0033943] [Game::KillLua][5] dtor=1 [t=00:19:30.175189][f=0033943] [Game::KillMisc][1] [t=00:19:30.175193][f=0033943] [Game::KillMisc][2] [t=00:19:30.175200][f=0033943] [EOH::DestroySkirmishAI(id=0)] [t=00:19:30.189442][f=0033943] [Game::KillMisc][3] [t=00:19:30.189519][f=0033943] [Game::KillRendering][1] [t=00:19:30.191877][f=0033943] [~CRectangleOverlapHandler] 8% overlap reduction [t=00:19:30.230024][f=0033943] [3DOParser::Kill] allocated 11 pieces [t=00:19:30.230038][f=0033943] [S3OParser::Kill] allocated 5536 pieces [t=00:19:30.230435][f=0033943] [AssParser::Kill] allocated 674 pieces [t=00:19:30.322477][f=0033943] [Game::KillInterface][1] [t=00:19:30.322970][f=0033943] [Game::KillInterface][2] [t=00:19:30.323408][f=0033943] [Game::KillSimulation][1] [t=00:19:30.323450][f=0033943] [Game::KillSimulation][2] [t=00:19:30.351050][f=0033943] [CCollisionHandler] dis-/continuous tests: 0/28583639 [t=00:19:30.351067][f=0033943] [Game::KillSimulation][3] [t=00:19:30.353486][f=0033943] [~CPathCache(28x16)] cacheHits=12 hitPercentage=9% numHashColls=0 maxCacheSize=124 [t=00:19:30.353585][f=0033943] [~CPathCache(28x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:19:30.353652][f=0033943] [~CPathCache(56x32)] cacheHits=65 hitPercentage=6% numHashColls=0 maxCacheSize=80 [t=00:19:30.353701][f=0033943] [~CPathCache(56x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:19:30.354001][f=0033943] [~CRectangleOverlapHandler] 8% overlap reduction [t=00:19:30.362212][f=0033943] [LosHandler::Kill] raycast instance cache-{hits,misses}={34086,52494}; shared=2%; cached=38% [t=00:19:30.369077][f=0033943] [Game::KillSimulation][4] [t=00:19:30.461748][f=0033943] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:19:30.461771][f=0033943] [Game::~CGame][2] [t=00:19:30.461777][f=0033943] [Game::~CGame][3] [t=00:19:30.461815][f=0033943] [SpringApp::Kill][3] [t=00:19:30.461915][f=0033943] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 6951411 bytes sent in 35237 packets (197.276 bytes/packet) 3555820 bytes recv'd in 19199 packets (185.209 bytes/packet) {0.068x, 0.032x} relative protocol overhead {up, down} 28909 incoming chunks dropped, 102915 outgoing chunks resent 19260 incoming chunks processed [t=00:19:30.461934][f=0033943] [SpringApp::Kill][4] font=000001ee2501a000 [t=00:19:30.463580][f=0033943] [SpringApp::Kill][5] [t=00:19:30.467774][f=0033943] [SpringApp::Kill][6] [t=00:19:30.467784] [SpringApp::Kill][7] [t=00:19:30.467817] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1040, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:19:30.467823] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:19:30.467828] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:19:30.467834] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:19:30.467840] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1672, 65536, 65536}, EBO = {2508, 262144, 262144} [t=00:19:30.467847] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:19:30.467852] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {380, 1048576, 1048576}, EBO = {570, 2097152, 2097152} [t=00:19:30.467859] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {28056, 1048576, 1048576}, EBO = {42084, 2097152, 2097152} [t=00:19:30.467864] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:19:30.467869] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:19:30.467875] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:19:30.467880] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:19:30.467885] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {352, 1048576, 1048576}, EBO = {528, 2097152, 2097152} [t=00:19:30.660688] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:19:30.660699] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:19:30.660702] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:19:30.660705] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8479 [t=00:19:30.660709] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:19:30.664219] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>] [t=00:19:30.664228] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:19:30.664237] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ee5b81c1c0) [t=00:19:30.665109] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=1)] #archives[section]=1 #files[section]=124 [t=00:19:30.665118] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\shifting_sands_v1.5.sd7 (000001ee5b86cef0) [t=00:19:30.668295] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:19:30.668308] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ee5b81c5e0) [t=00:19:30.668366] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001ee5b81b560) [t=00:19:30.668444] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001ee5b81cb60) [t=00:19:30.668491] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:19:30.668497] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:19:30.668502] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:19:30.668506] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:19:30.668513] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:19:30.668518] [VFS] [SpringVFS::DeleteArchives<this=000001ee25338fe0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:19:30.668781] [SpringApp::Kill][8] [t=00:19:30.668785] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:19:30.668789] [WatchDog::Uninstall][1] hangDetectorThread=00007ff61f407430 (joinable=1) [t=00:19:30.668792] [WatchDog::Uninstall][2] [t=00:19:31.437918] [WatchDog::Uninstall][3] [t=00:19:31.437939] [SpringApp::Kill][9]
infolog_full.txt (truncated):