Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.002029] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.002044] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003854] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.003960] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.017736] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017773] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017797] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017811] [t=00:00:00.017816] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017822] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017828] Use "none" to disable the default log sections. [t=00:00:00.017835] ============== </Log Sections> ============== [t=00:00:00.017841] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.017985] AllowDeferredMapRendering = 1 [t=00:00:00.017995] AllowDeferredModelRendering = 1 [t=00:00:00.018000] AnimationMT = 0 [t=00:00:00.018006] BumpWaterBlurReflection = 1 [t=00:00:00.018012] BumpWaterTexSizeReflection = 128 [t=00:00:00.018017] CamFreeScrollSpeed = 50 [t=00:00:00.018022] CamMode = 1 [t=00:00:00.018027] CubeTexSizeReflection = 1 [t=00:00:00.018032] CubeTexSizeSpecular = 1 [t=00:00:00.018036] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018042] EdgeMoveDynamic = 0 [t=00:00:00.018050] EdgeMoveWidth = 0.003 [t=00:00:00.018057] FPSFOV = 90 [t=00:00:00.018061] FPSScrollSpeed = 50 [t=00:00:00.018066] FontSize = 18 [t=00:00:00.018070] FullscreenEdgeMove = 0 [t=00:00:00.018075] GrassDetail = 0 [t=00:00:00.018079] GroundDecals = 2 [t=00:00:00.018084] GroundDetail = 90 [t=00:00:00.018088] HangTimeout = 30 [t=00:00:00.018095] HardwareCursor = 1 [t=00:00:00.018100] InitialNetworkTimeout = 0 [t=00:00:00.018105] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018114] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018122] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018127] LinkOutgoingBandwidth = 262144 [t=00:00:00.018134] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018157] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018183] MSAALevel = 1 [t=00:00:00.018189] MaxParticles = 15000 [t=00:00:00.018196] MaxSounds = 32 [t=00:00:00.018203] MaximumTransmissionUnit = 0 [t=00:00:00.018213] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018225] MiniMapMarker = 0 [t=00:00:00.018236] MouseDragScrollThreshold = 0 [t=00:00:00.018243] NetworkLossFactor = 2 [t=00:00:00.018250] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018257] OverheadScrollSpeed = 50 [t=00:00:00.018264] ReconnectTimeout = 0 [t=00:00:00.018274] RotOverheadScrollSpeed = 50 [t=00:00:00.018281] RotateLogFiles = 1 [t=00:00:00.018287] ShadowMapSize = 1024 [t=00:00:00.018296] Shadows = 1 [t=00:00:00.018302] ShowClock = 0 [t=00:00:00.018309] SoftParticles = 2 [t=00:00:00.018323] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018332] UnitIconDist = 151 [t=00:00:00.018336] UpdateBoundingVolumeMT = 0 [t=00:00:00.018341] UpdateWeaponVectorsMT = 0 [t=00:00:00.018348] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018352] UseLuaMemPools = 0 [t=00:00:00.018357] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018362] VFSCacheArchiveFiles = 0 [t=00:00:00.018371] Water = 4 [t=00:00:00.018377] WindowBorderless = 1 [t=00:00:00.018382] WindowPosY = 0 [t=00:00:00.018424] WindowedEdgeMove = 0 [t=00:00:00.018436] XResolutionWindowed = 3440 [t=00:00:00.018443] YResolutionWindowed = 1440 [t=00:00:00.018450] snd_volmaster = 27 [t=00:00:00.018465] ============== </User Config> ============== [t=00:00:00.018477] ============== <User System> ============== [t=00:00:00.018484] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.018498] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018509] Compiler Version: gcc-13.2.0 [t=00:00:00.018559] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018613] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018626] Binary Word Size: 64-bit (native) [t=00:00:00.018632] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018637] Physical CPU Cores: 6 [t=00:00:00.018641] Logical CPU Cores: 12 [t=00:00:00.018646] ============== </User System> ============== [t=00:00:00.018771] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018779] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018783] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018787] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018792] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020244] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020263] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025897] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.044601] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.044616] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.044621] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.044627] [11] 2560x1080x24bpp@144Hz [t=00:00:00.044640] [14] 1920x1440x24bpp@144Hz [t=00:00:00.044645] [19] 1920x1200x24bpp@144Hz [t=00:00:00.044650] [23] 1920x1080x24bpp@144Hz [t=00:00:00.044654] [30] 1720x1440x24bpp@144Hz [t=00:00:00.044658] [34] 1680x1050x24bpp@144Hz [t=00:00:00.044668] [40] 1600x1200x24bpp@144Hz [t=00:00:00.044676] [44] 1600x1024x24bpp@144Hz [t=00:00:00.044680] [50] 1600x900x24bpp@144Hz [t=00:00:00.044685] [55] 1440x1080x24bpp@144Hz [t=00:00:00.044689] [62] 1440x900x24bpp@144Hz [t=00:00:00.044694] [67] 1400x1050x24bpp@144Hz [t=00:00:00.044699] [73] 1366x768x24bpp@144Hz [t=00:00:00.044704] [78] 1360x768x24bpp@144Hz [t=00:00:00.044709] [83] 1280x1024x24bpp@144Hz [t=00:00:00.044714] [89] 1280x960x24bpp@144Hz [t=00:00:00.044721] [94] 1280x800x24bpp@144Hz [t=00:00:00.044729] [99] 1280x768x24bpp@144Hz [t=00:00:00.044734] [104] 1280x720x24bpp@144Hz [t=00:00:00.044740] [111] 1152x864x24bpp@144Hz [t=00:00:00.044745] [116] 1024x768x24bpp@144Hz [t=00:00:00.044749] [123] 800x600x24bpp@144Hz [t=00:00:00.044754] [130] 720x576x24bpp@144Hz [t=00:00:00.044760] [135] 720x480x24bpp@144Hz [t=00:00:00.044765] [141] 640x480x24bpp@144Hz [t=00:00:00.050065] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.050077] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.050096] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.050101] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.050106] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.050110] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.050119] [11] 1366x768x24bpp@144Hz [t=00:00:00.050123] [13] 1360x768x24bpp@144Hz [t=00:00:00.050128] [15] 1280x1024x24bpp@144Hz [t=00:00:00.050132] [17] 1280x960x24bpp@144Hz [t=00:00:00.050138] [19] 1280x800x24bpp@144Hz [t=00:00:00.050143] [21] 1280x768x24bpp@144Hz [t=00:00:00.050151] [23] 1280x720x24bpp@144Hz [t=00:00:00.050158] [25] 1280x600x24bpp@144Hz [t=00:00:00.050162] [27] 1152x864x24bpp@144Hz [t=00:00:00.050166] [29] 1024x768x24bpp@144Hz [t=00:00:00.050171] [31] 800x600x24bpp@144Hz [t=00:00:00.050177] [33] 640x480x24bpp@144Hz [t=00:00:00.050182] [35] 640x400x24bpp@144Hz [t=00:00:00.277431] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.277843] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.277858] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.332295] [GR::LogVersionInfo] [t=00:00:00.332310] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.332336] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.332365] GL vendor : NVIDIA Corporation [t=00:00:00.332370] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.332375] GLSL version: 4.60 NVIDIA [t=00:00:00.332397] GLEW version: 2.1.0 [t=00:00:00.332403] GPU memory : 6144MB (total) / 4794MB (available) [t=00:00:00.332420] SDL swap-int: 1 [t=00:00:00.332427] SDL driver : windows [t=00:00:00.332431] [t=00:00:00.332436] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.332441] GLSL shader support : 1 [t=00:00:00.332446] GL4 support : 1 [t=00:00:00.332450] FBO extension support : 1 [t=00:00:00.332462] NVX GPU mem-info support : 1 [t=00:00:00.332480] ATI GPU mem-info support : 0 [t=00:00:00.332495] Texture clamping to edge : 1 [t=00:00:00.332504] NPOT-texture support : 1 (1) [t=00:00:00.332515] S3TC/DXT1 texture support : 1/1 [t=00:00:00.332546] texture query-LOD support : 1 (1) [t=00:00:00.332552] MSAA frame-buffer support : 1 (1) [t=00:00:00.332558] Z-buffer depth : 32 (-) [t=00:00:00.332567] primitive-restart support : 1 (1) [t=00:00:00.332574] clip-space control support: 1 (1) [t=00:00:00.332580] seamless cube-map support : 1 (1) [t=00:00:00.332591] frag-depth layout support : 1 (1) [t=00:00:00.332598] persistent maps support : 1 (1) [t=00:00:00.332603] explicit attribs location : 1 (1) [t=00:00:00.332608] multi draw indirect : 1 (-) [t=00:00:00.332616] array textures : 1 (-) [t=00:00:00.332621] buffer copy support : 1 (-) [t=00:00:00.332626] indirect draw : 1 (-) [t=00:00:00.332631] base instance : 1 (-) [t=00:00:00.332637] [t=00:00:00.332641] max. FBO samples : 32 [t=00:00:00.332649] max. FS/program texture slots : 32/192 [t=00:00:00.332656] max. texture size : 32768 [t=00:00:00.332663] max. texture anisotropy level : 16.000000 [t=00:00:00.332668] max. vec4 varyings/attributes : 31/16 [t=00:00:00.332675] max. draw-buffers : 8 [t=00:00:00.332680] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.332684] max. uniform buffer-bindings : 84 [t=00:00:00.332689] max. uniform block-size : 64KB [t=00:00:00.332722] max. storage buffer-bindings : 96 [t=00:00:00.332729] max. storage block-size : 2047MB [t=00:00:00.332734] [t=00:00:00.332737] enable AMD-hacks : 0 [t=00:00:00.332742] compress MIP-maps: 0 [t=00:00:00.332799] Number of compressed texture formats: 23 [t=00:00:00.332828] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.332912] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.333241] [GR::UpdateGLConfigs] [t=00:00:00.333285] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.333299] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.333311] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.333322] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.333326] [GR::InitGLState] [t=00:00:00.333379] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.425387] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.427534] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.428313] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.434129] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.434151] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.434647] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.435623] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.435635] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.435697] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.435754] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.453271] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.453652] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.455069] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.455444] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.490360] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.490397] [VFS] [SpringVFS::ReserveArchives<this=000002b51afda7a0>] [t=00:00:00.490624] [VFS] [SpringVFS::AddArchive<this=000002b51afda7a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.493017] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002b51afda7a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.493030] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.572493] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.573328] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.573487] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.573640] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.574003] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.575491] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.575507] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.575533] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.575958][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.576154][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.576395][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.576428][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.576435][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.576482][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.591219][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.591239][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.591267][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.591274][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.603610][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.608935][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002b556d783f0(default) context=000002b51aad3fb0 numChannels=2 frameSize=8 [t=00:00:00.608987][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.608997][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.609004][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.609010][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.609085][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.609119][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.609130][f=-000001] [Sound] Devices: [t=00:00:00.612360][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.612377][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.612390][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.612398][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.615034][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.615052][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.676222][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 636189 MB [t=00:00:00.679569][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.680617][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8486 [t=00:00:00.681679][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8486 using name LogicDaemon [t=00:00:00.958258][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Penta Chicken Crash v4" (loaded=0 cached=0) [t=00:00:00.959503][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b51afda7a0>(arName="Penta Chicken Crash v4", overwrite=false)] section=1 cached=0 [t=00:00:00.959905][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b51afda7a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.960776][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:01.012356][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b51afda7a0>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:01.013629][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b51afda7a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.013773][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b51afda7a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.015194][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b51afda7a0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.563434][f=-000001] [CAS::GASCB] Archive file="penta_chicks_v4.sd7" cs="a723187737f362d854e585488ee09879d92d18a99889bf96ebc00044a917ab429bdd2218826f42b298429530b823c231f0e61bb87fc2082b37b385e30e4b5838" [t=00:00:01.563699][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.563760][f=-000001] Warning: [PreGame::GameDataReceived] Archive Penta Chicken Crash v4 (checksum 65d67b28827551f07f94de7ff85678940015a960655748b6aeaeabcd8d0ee6abe305f41d4490665179747112ac50e442f6e39d61d8ee783d4eeb1a303dbdf282) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.614609][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.614724][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.614930][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.615049][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.615185][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.428491][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:15.428651][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:15.428983][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:15.429355][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:15.429553][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:15.436920][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:15.437354][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:15.437562][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:15.437746][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:15.437956][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:15.438175][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:15.438482][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:15.438766][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:15.438966][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:15.439165][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:15.439728][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:15.439965][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:15.440401][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:15.440703][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:15.441051][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:15.441248][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:15.444643][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:15.445255][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:15.445488][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:15.445688][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:15.446436][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.446613][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:15.446801][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:15.447508][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:15.447711][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.448301][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.448569][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:15.449176][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:15.471398][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.471759][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.618054][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.618445][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.618759][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.622057][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.622613][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.622899][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.624594][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.625118][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.625744][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.626166][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.626415][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.627590][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.627967][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.628263][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.628501][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.628517][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.628526][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.628592][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.628827][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.629070][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.629287][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.629484][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.629692][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.629989][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.631014][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.633500][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.633738][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.634192][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.634496][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.634746][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.635309][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.635614][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.636027][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.636539][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.637104][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.637395][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.637635][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.637939][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.638279][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.638586][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.644770][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.650196][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.650790][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.651281][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.653029][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.653360][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.653900][f=-000001] Mex Placement Initialised with 16 spots. [t=00:00:15.655296][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.659173][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.659769][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.660377][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.661334][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.661667][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.662178][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.662398][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.669458][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.670922][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.673546][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.674099][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.674482][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.677146][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.678155][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.678495][f=-000001] SetSunLighting [t=00:00:15.679174][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:15.809914][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.818328][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.819754][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.820668][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.823809][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.825013][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.825763][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.826253][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.826309][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.826630][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.833641][f=-000001] Writing last game win data [t=00:00:15.844482][f=-000001] LuaUI v0.3 [t=00:00:16.008345][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.070624][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.070690][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.071275][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.071306][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:16.087750][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:16.104567][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:16.106713][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:00:16.107021][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:00:16.107341][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [t=00:00:16.107358][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 10240 (x128, z80) [t=00:00:16.113521][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:00:16.122007][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 100.00% [t=00:00:16.122033][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: 190.50 [t=00:00:16.122061][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 508.01 [t=00:00:16.122084][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 44 unit-defs) [t=00:00:16.122104][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 54 unit-defs) [t=00:00:16.122131][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 212 unit-defs) [t=00:00:16.122147][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:16.122164][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:16.129423][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 3 Map-Area(s) occupying 94.24% of the map. (used by 381 unit-defs) [t=00:00:16.129504][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 11 unit-defs) [t=00:00:16.136029][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 94.24% of the map. (used by 63 unit-defs) [t=00:00:16.142563][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 94.24% of the map. (used by 10 unit-defs) [t=00:00:16.148001][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs) [t=00:00:16.153635][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 20 unit-defs) [t=00:00:16.159167][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs) [t=00:00:16.162795][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 6 Map-Area(s) occupying 60.42% of the map. (used by 26 unit-defs) [t=00:00:16.168839][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 94.24% of the map. (used by 4 unit-defs) [t=00:00:16.168923][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 16 unit-defs) [t=00:00:16.172372][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 6 Map-Area(s) occupying 60.42% of the map. (used by 40 unit-defs) [t=00:00:16.253837][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Penta_Chicken_Crash_v4.json) [t=00:00:16.254809][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:16.259294][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:16.260297][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:16.261517][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:16.263186][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:16.263978][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:16.268355][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:16.291360][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:16.292188][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:16.292210][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 221ms [t=00:00:16.323214][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14984, 0.0} allocedSize{int+, int-, ext}={0, 0, 2365325}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0349} [t=00:00:17.117649][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.346676][f=-000001] GameID: d3b81b668fe4115254d75e973e1b4538 [t=00:00:17.347091][f=-000001] Connection attempt from LogicDaemon [t=00:00:17.347105][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:17.347314][f=-000001] -> Connection established (given id 0) [t=00:00:17.347351][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=65d67b28827551f07f94de7ff85678940015a960655748b6aeaeabcd8d0ee6abe305f41d4490665179747112ac50e442f6e39d61d8ee783d4eeb1a303dbdf282" [t=00:00:17.347375][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:17.347417][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1245672351b7e92c280c21a20e66fbcc68ea76db8e6ca10af23e579495f9b77066e61c1bb0b4b5ba70968522a958a09de32a183dbc4da4d178d5aa0122723223]" [t=00:00:17.347440][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e4d090df66cf1dc332bb32ffe526cf447e409c62e7e4209df2cbf5cb44402b9be7c2f734c021df46d6c602631708425c841fac33968eb9eb66bf4289f07ae43]" [t=00:00:17.347455][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002b5bdcc4660,000002b5e81a40f0}][locale="C"]" [t=00:00:17.347540][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:17.556723][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.294023][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:30.493306][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:30.493324][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:30.508438][f=-000001] [async=0] threads=6 tasks=1620 {sum,avg}{exec,wait}time={{4614.293, 2.848}, {373.039, 0.230}}ms [t=00:00:30.508488][f=-000001] thread=1 tasks=324 {sum,min,max,avg}{exec,wait}time={{921.683, 0.000, 691.364, 2.845}, {70.075, 0.000, 3.247, 0.216}}ms [t=00:00:30.508510][f=-000001] thread=2 tasks=324 {sum,min,max,avg}{exec,wait}time={{915.562, 0.000, 690.871, 2.826}, {48.588, 0.000, 3.225, 0.150}}ms [t=00:00:30.508527][f=-000001] thread=3 tasks=324 {sum,min,max,avg}{exec,wait}time={{917.070, 0.000, 691.188, 2.830}, {101.512, 0.000, 5.231, 0.313}}ms [t=00:00:30.508548][f=-000001] thread=4 tasks=324 {sum,min,max,avg}{exec,wait}time={{922.150, 0.000, 690.858, 2.846}, {85.414, 0.000, 4.057, 0.264}}ms [t=00:00:30.508573][f=-000001] thread=5 tasks=324 {sum,min,max,avg}{exec,wait}time={{937.829, 0.000, 691.334, 2.895}, {67.450, 0.000, 3.253, 0.208}}ms [t=00:00:30.508592][f=-000001] [async=1] threads=6 tasks=3359 {sum,avg}{exec,wait}time={{23795.055, 7.084}, {11796206.000, 3511.821}}ms [t=00:00:30.508613][f=-000001] thread=1 tasks=671 {sum,min,max,avg}{exec,wait}time={{4749.161, 0.000, 393.779, 7.078}, {2364732.000, 1.857, 4361.228, 3524.191}}ms [t=00:00:30.508640][f=-000001] thread=2 tasks=673 {sum,min,max,avg}{exec,wait}time={{4753.193, 0.000, 378.129, 7.063}, {2361571.250, 1.858, 4360.994, 3509.021}}ms [t=00:00:30.508662][f=-000001] thread=3 tasks=673 {sum,min,max,avg}{exec,wait}time={{4826.110, 0.000, 381.589, 7.171}, {2369020.000, 0.632, 4361.253, 3520.089}}ms [t=00:00:30.508682][f=-000001] thread=4 tasks=671 {sum,min,max,avg}{exec,wait}time={{4746.026, 0.000, 381.598, 7.073}, {2351411.500, 0.200, 4361.248, 3504.339}}ms [t=00:00:30.508708][f=-000001] thread=5 tasks=671 {sum,min,max,avg}{exec,wait}time={{4720.563, 0.000, 381.504, 7.035}, {2349471.250, 0.069, 4357.722, 3501.448}}ms [t=00:00:30.508722][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:30.508733][f=-000001] [SpringApp::Kill][2] [t=00:00:30.508800][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:30.508816][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002b5e9472460 [t=00:00:30.508898][f=-000001] Start widgetHandler:Shutdown [t=00:00:30.511913][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:30.513414][f=-000001] Writing last game win data [t=00:00:30.521659][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:30.521678][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:30.521692][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:30.521700][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:30.521738][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:30.523219][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:30.523357][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:30.524573][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:30.524590][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:30.524606][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:30.524616][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:30.524657][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:30.524669][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:30.524684][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:30.524695][f=-000001] Shutdown Widget - HealthBars [t=00:00:30.525921][f=-000001] Shutdown Widget - Noises [t=00:00:30.525936][f=-000001] Shutdown Widget - Unit Icons [t=00:00:30.525945][f=-000001] Shutdown Widget - Attrition Counter [t=00:00:30.526151][f=-000001] Shutdown Widget - BuildETA [t=00:00:30.526165][f=-000001] Shutdown Widget - External VR Grid [t=00:00:30.526174][f=-000001] Shutdown Widget - Win Counter [t=00:00:30.526184][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:30.527286][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:30.527308][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:30.527318][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:00:30.527328][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:30.527340][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:30.527350][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:30.527421][f=-000001] Shutdown Widget - Stereo3D [t=00:00:30.527437][f=-000001] Shutdown Widget - Attack Warning [t=00:00:30.527451][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:30.527471][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:30.527485][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:30.527509][f=-000001] Shutdown Widget - Darkening [t=00:00:30.527527][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:30.527539][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:30.527550][f=-000001] Shutdown Widget - Grab Input [t=00:00:30.539940][f=-000001] Input grabbing is disabled! [t=00:00:30.539987][f=-000001] Shutdown Widget - Context Menu [t=00:00:30.540000][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:30.540012][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:30.540036][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:30.540136][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:30.540149][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:30.540186][f=-000001] Shutdown Widget - Point Tracker [t=00:00:30.540196][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:30.540211][f=-000001] Shutdown Widget - Transport AI [t=00:00:30.540224][f=-000001] Shutdown Widget - Attack AoE [t=00:00:30.540234][f=-000001] Shutdown Widget - Spotter [t=00:00:30.540246][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:30.540255][f=-000001] Shutdown Widget - Selection Send [t=00:00:30.540267][f=-000001] Shutdown Widget - TeamPlatter [t=00:00:30.541076][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:30.541210][f=-000001] Shutdown Widget - LupsManager [t=00:00:30.541254][f=-000001] Shutdown Widget - Global Build Command [t=00:00:30.541273][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:30.541286][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:30.541297][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:30.541737][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:30.541773][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:30.541783][f=-000001] Shutdown Widget - Chili Framework [t=00:00:30.541826][f=-000001] Shutdown Widget - Lups [t=00:00:30.541902][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:30.541917][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:30.542009][f=-000001] Shutdown Widget - Custom Markers [t=00:00:30.542048][f=-000001] Shutdown Widget - Select Keys [t=00:00:30.542074][f=-000001] Shutdown Widget - Start Boxes [t=00:00:30.542087][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:30.542146][f=-000001] Shutdown Widget - Pause Screen [t=00:00:30.542291][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:30.542306][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:30.542317][f=-000001] Shutdown Widget - Layout Handler [t=00:00:30.542352][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:30.542360][f=-000001] End widgetHandler:Shutdown [t=00:00:30.594065][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4154198, 0.0} allocedSize{int+, int-, ext}={0, 0, 1102954096}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1094} [t=00:00:30.594233][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000002b5e81a40f0 [t=00:00:30.603926][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:30.603999][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:30.604030][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002b5bdcc4660 [t=00:00:30.604099][f=-000001] Start gadgetHandler:Shutdown [t=00:00:30.604111][f=-000001] Shutdown - StartSetup [t=00:00:30.604120][f=-000001] Shutdown - UnitMorph [t=00:00:30.604130][f=-000001] Shutdown - Carrier Drones [t=00:00:30.604161][f=-000001] Shutdown - Missile Silo Controller [t=00:00:30.604177][f=-000001] Shutdown - Modular Comm Info [t=00:00:30.604187][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:30.604196][f=-000001] Shutdown - UnitCloakShield [t=00:00:30.604207][f=-000001] Shutdown - Starlight Handler [t=00:00:30.604214][f=-000001] End gadgetHandler:Shutdown [t=00:00:30.622819][f=-000001] Start gadgetHandler:Shutdown [t=00:00:30.622841][f=-000001] Shutdown - Teleport Throw [t=00:00:30.622852][f=-000001] Shutdown - UnitMorph [t=00:00:30.622888][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:30.622925][f=-000001] Shutdown - Missile fired callins [t=00:00:30.622941][f=-000001] Shutdown - Modular Comm Info [t=00:00:30.622953][f=-000001] Shutdown - Retreat Command [t=00:00:30.622969][f=-000001] Shutdown - Shockwaves [t=00:00:30.622981][f=-000001] Shutdown - Unit tint API [t=00:00:30.622997][f=-000001] Shutdown - Unit glow API [t=00:00:30.623005][f=-000001] Shutdown - UnitCloakShield [t=00:00:30.623016][f=-000001] Shutdown - Lups Cloak FX [t=00:00:30.623029][f=-000001] Shutdown - Lups [t=00:00:30.623078][f=-000001] Shutdown - Lups Shield [t=00:00:30.623091][f=-000001] End gadgetHandler:Shutdown [t=00:00:30.637515][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:00:30.637646][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:30.637696][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:30.637703][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:30.662964][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-14_11-07-03-976_Penta Chicken Crash v4_105.1.1-2457-g8095d30 BAR105.sdfz" (12678 bytes) [t=00:00:30.663216][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:30.703260][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:30.703284][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:00:30.703317][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002b51aad3fb0 dev=000002b556d783f0 [t=00:00:30.703542][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002b51aad3fb0 dev=000002b556d783f0 [t=00:00:30.703574][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002b51aad3fb0)] [t=00:00:30.704601][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002b556d783f0)] [t=00:00:30.704668][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:30.735207][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:30.735805][f=-000001] [Game::~CGame][1] [t=00:00:30.735824][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:30.735833][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:30.735853][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:30.735896][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:30.735903][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:30.735912][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:30.736197][f=-000001] [Game::KillMisc][1] [t=00:00:30.736206][f=-000001] [Game::KillMisc][2] [t=00:00:30.736216][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:30.760552][f=-000001] [Game::KillMisc][3] [t=00:00:30.760661][f=-000001] [Game::KillRendering][1] [t=00:00:30.761084][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:30.775158][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:30.775174][f=-000001] [S3OParser::Kill] allocated 5499 pieces [t=00:00:30.775503][f=-000001] [AssParser::Kill] allocated 677 pieces [t=00:00:30.836619][f=-000001] [Game::KillInterface][1] [t=00:00:30.836789][f=-000001] [Game::KillInterface][2] [t=00:00:30.837393][f=-000001] [Game::KillSimulation][1] [t=00:00:30.837485][f=-000001] [Game::KillSimulation][2] [t=00:00:30.844810][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:30.844831][f=-000001] [Game::KillSimulation][3] [t=00:00:30.846035][f=-000001] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=60 [t=00:00:30.846152][f=-000001] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:30.846231][f=-000001] [~CPathCache(64x40)] cacheHits=32 hitPercentage=40% numHashColls=0 maxCacheSize=49 [t=00:00:30.846285][f=-000001] [~CPathCache(64x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:30.846784][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:30.850250][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:30.858663][f=-000001] [Game::KillSimulation][4] [t=00:00:30.889223][f=-000001] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:00:30.889250][f=-000001] [Game::~CGame][2] [t=00:00:30.889257][f=-000001] [Game::~CGame][3] [t=00:00:30.889310][f=-000001] [SpringApp::Kill][3] [t=00:00:30.889510][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 9427 bytes sent in 320 packets (29.459 bytes/packet) 26089 bytes recv'd in 511 packets (51.055 bytes/packet) {0.066x, 0.118x} relative protocol overhead {up, down} 203 incoming chunks dropped, 99 outgoing chunks resent 52 incoming chunks processed [t=00:00:30.889673][f=-000001] [SpringApp::Kill][4] font=000002b51aef4d40 [t=00:00:30.893279][f=-000001] [SpringApp::Kill][5] [t=00:00:30.895775][f=-000001] [SpringApp::Kill][6] [t=00:00:30.895789] [SpringApp::Kill][7] [t=00:00:30.896516] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:30.896532] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:30.896556] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:30.896565] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:30.896577] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:30.896590] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:30.896601] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:30.896609] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:30.896617] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:30.896631] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:30.896642] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:30.896650] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:30.896664] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:30.986364] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:30.986382] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:30.986387] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:30.986393] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8486 [t=00:00:30.986397] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:30.996044] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>] [t=00:00:30.996067] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:00:30.996076] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000002b556dda540) [t=00:00:30.996140] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002b556dda070) [t=00:00:30.997362] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=1)] #archives[section]=1 #files[section]=22 [t=00:00:30.997381] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\penta_chicks_v4.sd7 (000002b51b1e22d0) [t=00:00:30.998569] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:30.998582] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002b556dd9e60) [t=00:00:30.998635] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002b556dd96d0) [t=00:00:30.998700] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002b556dd9db0) [t=00:00:30.998817] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:30.998829] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:00:30.998897] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:30.998908] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:30.998916] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:30.998923] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:30.999193] [SpringApp::Kill][8] [t=00:00:30.999214] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:30.999224] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a1bc7430 (joinable=1) [t=00:00:30.999229] [WatchDog::Uninstall][2] [t=00:00:31.046892] [WatchDog::Uninstall][3] [t=00:00:31.046946] [SpringApp::Kill][9]
infolog_full.txt (truncated):