ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #101640

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.002029] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.002044] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.003854] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.003960] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.017736] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017773] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017797]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017811]   
[t=00:00:00.017816]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017822]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017828]   Use "none" to disable the default log sections.
[t=00:00:00.017835] ============== </Log Sections> ==============

[t=00:00:00.017841] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.017985]   AllowDeferredMapRendering = 1
[t=00:00:00.017995]   AllowDeferredModelRendering = 1
[t=00:00:00.018000]   AnimationMT = 0
[t=00:00:00.018006]   BumpWaterBlurReflection = 1
[t=00:00:00.018012]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018017]   CamFreeScrollSpeed = 50
[t=00:00:00.018022]   CamMode = 1
[t=00:00:00.018027]   CubeTexSizeReflection = 1
[t=00:00:00.018032]   CubeTexSizeSpecular = 1
[t=00:00:00.018036]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018042]   EdgeMoveDynamic = 0
[t=00:00:00.018050]   EdgeMoveWidth = 0.003
[t=00:00:00.018057]   FPSFOV = 90
[t=00:00:00.018061]   FPSScrollSpeed = 50
[t=00:00:00.018066]   FontSize = 18
[t=00:00:00.018070]   FullscreenEdgeMove = 0
[t=00:00:00.018075]   GrassDetail = 0
[t=00:00:00.018079]   GroundDecals = 2
[t=00:00:00.018084]   GroundDetail = 90
[t=00:00:00.018088]   HangTimeout = 30
[t=00:00:00.018095]   HardwareCursor = 1
[t=00:00:00.018100]   InitialNetworkTimeout = 0
[t=00:00:00.018105]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018114]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018122]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018127]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018134]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018157]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018183]   MSAALevel = 1
[t=00:00:00.018189]   MaxParticles = 15000
[t=00:00:00.018196]   MaxSounds = 32
[t=00:00:00.018203]   MaximumTransmissionUnit = 0
[t=00:00:00.018213]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018225]   MiniMapMarker = 0
[t=00:00:00.018236]   MouseDragScrollThreshold = 0
[t=00:00:00.018243]   NetworkLossFactor = 2
[t=00:00:00.018250]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018257]   OverheadScrollSpeed = 50
[t=00:00:00.018264]   ReconnectTimeout = 0
[t=00:00:00.018274]   RotOverheadScrollSpeed = 50
[t=00:00:00.018281]   RotateLogFiles = 1
[t=00:00:00.018287]   ShadowMapSize = 1024
[t=00:00:00.018296]   Shadows = 1
[t=00:00:00.018302]   ShowClock = 0
[t=00:00:00.018309]   SoftParticles = 2
[t=00:00:00.018323]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018332]   UnitIconDist = 151
[t=00:00:00.018336]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018341]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018348]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018352]   UseLuaMemPools = 0
[t=00:00:00.018357]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018362]   VFSCacheArchiveFiles = 0
[t=00:00:00.018371]   Water = 4
[t=00:00:00.018377]   WindowBorderless = 1
[t=00:00:00.018382]   WindowPosY = 0
[t=00:00:00.018424]   WindowedEdgeMove = 0
[t=00:00:00.018436]   XResolutionWindowed = 3440
[t=00:00:00.018443]   YResolutionWindowed = 1440
[t=00:00:00.018450]   snd_volmaster = 27
[t=00:00:00.018465] ============== </User Config> ==============

[t=00:00:00.018477] ============== <User System> ==============
[t=00:00:00.018484]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.018498]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018509]        Compiler Version: gcc-13.2.0
[t=00:00:00.018559]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018613]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018626]        Binary Word Size: 64-bit (native)
[t=00:00:00.018632]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018637]      Physical CPU Cores: 6
[t=00:00:00.018641]       Logical CPU Cores: 12
[t=00:00:00.018646] ============== </User System> ==============

[t=00:00:00.018771] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018779]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018783]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018787]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018792]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.020244] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020263] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.025897] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.044601]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.044616]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.044621]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.044627]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.044640]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.044645]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.044650]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.044654]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.044658]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.044668]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.044676]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.044680]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.044685]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.044689]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.044694]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.044699]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.044704]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.044709]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.044714]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.044721]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.044729]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.044734]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.044740]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.044745]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.044749]         [123] 800x600x24bpp@144Hz
[t=00:00:00.044754]         [130] 720x576x24bpp@144Hz
[t=00:00:00.044760]         [135] 720x480x24bpp@144Hz
[t=00:00:00.044765]         [141] 640x480x24bpp@144Hz
[t=00:00:00.050065]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.050077]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.050096]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.050101]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.050106]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.050110]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.050119]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.050123]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.050128]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.050132]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.050138]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.050143]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.050151]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.050158]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.050162]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.050166]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.050171]         [31] 800x600x24bpp@144Hz
[t=00:00:00.050177]         [33] 640x480x24bpp@144Hz
[t=00:00:00.050182]         [35] 640x400x24bpp@144Hz
[t=00:00:00.277431] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.277843] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.277858] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.332295] [GR::LogVersionInfo]
[t=00:00:00.332310]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.332336]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.332365]     GL vendor   : NVIDIA Corporation
[t=00:00:00.332370]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.332375]     GLSL version: 4.60 NVIDIA
[t=00:00:00.332397]     GLEW version: 2.1.0
[t=00:00:00.332403]     GPU memory  : 6144MB (total) / 4794MB (available)
[t=00:00:00.332420]     SDL swap-int: 1
[t=00:00:00.332427]     SDL driver  : windows
[t=00:00:00.332431]     
[t=00:00:00.332436]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.332441]     GLSL shader support       : 1
[t=00:00:00.332446]     GL4 support               : 1
[t=00:00:00.332450]     FBO extension support     : 1
[t=00:00:00.332462]     NVX GPU mem-info support  : 1
[t=00:00:00.332480]     ATI GPU mem-info support  : 0
[t=00:00:00.332495]     Texture clamping to edge  : 1
[t=00:00:00.332504]     NPOT-texture support      : 1 (1)
[t=00:00:00.332515]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.332546]     texture query-LOD support : 1 (1)
[t=00:00:00.332552]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.332558]     Z-buffer depth            : 32 (-)
[t=00:00:00.332567]     primitive-restart support : 1 (1)
[t=00:00:00.332574]     clip-space control support: 1 (1)
[t=00:00:00.332580]     seamless cube-map support : 1 (1)
[t=00:00:00.332591]     frag-depth layout support : 1 (1)
[t=00:00:00.332598]     persistent maps support   : 1 (1)
[t=00:00:00.332603]     explicit attribs location : 1 (1)
[t=00:00:00.332608]     multi draw indirect       : 1 (-)
[t=00:00:00.332616]     array textures            : 1 (-)
[t=00:00:00.332621]     buffer copy support       : 1 (-)
[t=00:00:00.332626]     indirect draw             : 1 (-)
[t=00:00:00.332631]     base instance             : 1 (-)
[t=00:00:00.332637]     
[t=00:00:00.332641]     max. FBO samples              : 32
[t=00:00:00.332649]     max. FS/program texture slots : 32/192
[t=00:00:00.332656]     max. texture size             : 32768
[t=00:00:00.332663]     max. texture anisotropy level : 16.000000
[t=00:00:00.332668]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.332675]     max. draw-buffers             : 8
[t=00:00:00.332680]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.332684]     max. uniform buffer-bindings  : 84
[t=00:00:00.332689]     max. uniform block-size       : 64KB
[t=00:00:00.332722]     max. storage buffer-bindings  : 96
[t=00:00:00.332729]     max. storage block-size       : 2047MB
[t=00:00:00.332734]     
[t=00:00:00.332737]     enable AMD-hacks : 0
[t=00:00:00.332742]     compress MIP-maps: 0
[t=00:00:00.332799]     Number of compressed texture formats: 23
[t=00:00:00.332828]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.332912] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.333241] [GR::UpdateGLConfigs]
[t=00:00:00.333285] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.333299] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.333311] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.333322] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.333326] [GR::InitGLState]
[t=00:00:00.333379] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.425387] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.427534] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.428313] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.434129] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.434151] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.434647] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.435623] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.435635] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.435697] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.435754] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.453271] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.453652] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.455069] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.455444] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.490360] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms
[t=00:00:00.490397] [VFS] [SpringVFS::ReserveArchives<this=000002b51afda7a0>]
[t=00:00:00.490624] [VFS] [SpringVFS::AddArchive<this=000002b51afda7a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.493017] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002b51afda7a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.493030] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.572493] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.573328] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.573487] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.573640] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.574003] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.575491] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.575507] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.575533] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.575958][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.576154][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.576395][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.576428][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.576435][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.576482][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.591219][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.591239][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.591267][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.591274][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.603610][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.608935][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002b556d783f0(default) context=000002b51aad3fb0  numChannels=2 frameSize=8
[t=00:00:00.608987][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.608997][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.609004][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.609010][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.609085][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.609119][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.609130][f=-000001] [Sound]   Devices:
[t=00:00:00.612360][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.612377][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.612390][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.612398][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.615034][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.615052][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.676222][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 636189 MB
[t=00:00:00.679569][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.680617][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8486
[t=00:00:00.681679][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8486 using name LogicDaemon
[t=00:00:00.958258][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Penta Chicken Crash v4" (loaded=0 cached=0)
[t=00:00:00.959503][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b51afda7a0>(arName="Penta Chicken Crash v4", overwrite=false)] section=1 cached=0
[t=00:00:00.959905][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b51afda7a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.960776][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:01.012356][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b51afda7a0>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:01.013629][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b51afda7a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.013773][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b51afda7a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.015194][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b51afda7a0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.563434][f=-000001] [CAS::GASCB] Archive file="penta_chicks_v4.sd7" cs="a723187737f362d854e585488ee09879d92d18a99889bf96ebc00044a917ab429bdd2218826f42b298429530b823c231f0e61bb87fc2082b37b385e30e4b5838"
[t=00:00:01.563699][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.563760][f=-000001] Warning: [PreGame::GameDataReceived] Archive Penta Chicken Crash v4 (checksum 65d67b28827551f07f94de7ff85678940015a960655748b6aeaeabcd8d0ee6abe305f41d4490665179747112ac50e442f6e39d61d8ee783d4eeb1a303dbdf282) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.614609][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.614724][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.614930][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.615049][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.615185][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.428491][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:15.428651][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:15.428983][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:15.429355][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:15.429553][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:15.436920][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:15.437354][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:15.437562][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:15.437746][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:15.437956][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:15.438175][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:15.438482][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:15.438766][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:15.438966][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:15.439165][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:15.439728][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:15.439965][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:15.440401][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:15.440703][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:15.441051][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:15.441248][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:15.444643][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:15.445255][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:15.445488][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:15.445688][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:15.446436][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:15.446613][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:15.446801][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:15.447508][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:15.447711][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:15.448301][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.448569][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.449176][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.471398][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.471759][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.618054][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.618445][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.618759][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.622057][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.622613][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.622899][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.624594][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.625118][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.625744][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.626166][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.626415][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.627590][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.627967][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.628263][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.628501][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.628517][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.628526][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.628592][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.628827][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.629070][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.629287][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.629484][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.629692][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.629989][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.631014][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.633500][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.633738][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.634192][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.634496][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.634746][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.635309][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.635614][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.636027][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.636539][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.637104][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.637395][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.637635][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.637939][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.638279][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.638586][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.644770][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.650196][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.650790][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.651281][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.653029][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.653360][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.653900][f=-000001] Mex Placement Initialised with 16 spots.
[t=00:00:15.655296][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.659173][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.659769][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.660377][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.661334][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.661667][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.662178][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.662398][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.669458][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.670922][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.673546][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.674099][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.674482][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.677146][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.678155][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.678495][f=-000001] SetSunLighting
[t=00:00:15.679174][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:15.809914][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.818328][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.819754][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.820668][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.823809][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.825013][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.825763][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.826253][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.826309][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.826630][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.833641][f=-000001] Writing last game win data
[t=00:00:15.844482][f=-000001] LuaUI v0.3
[t=00:00:16.008345][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.070624][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.070690][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.071275][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.071306][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:16.087750][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:16.104567][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:16.106713][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:16.107021][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:00:16.107341][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[t=00:00:16.107358][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 10240 (x128, z80)
[t=00:00:16.113521][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:16.122007][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 100.00%
[t=00:00:16.122033][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: 190.50
[t=00:00:16.122061][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 508.01
[t=00:00:16.122084][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 44 unit-defs)
[t=00:00:16.122104][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 54 unit-defs)
[t=00:00:16.122131][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 212 unit-defs)
[t=00:00:16.122147][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:16.122164][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:16.129423][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 3 Map-Area(s) occupying 94.24% of the map. (used by 381 unit-defs)
[t=00:00:16.129504][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 11 unit-defs)
[t=00:00:16.136029][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 94.24% of the map. (used by 63 unit-defs)
[t=00:00:16.142563][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 3 Map-Area(s) occupying 94.24% of the map. (used by 10 unit-defs)
[t=00:00:16.148001][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs)
[t=00:00:16.153635][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 20 unit-defs)
[t=00:00:16.159167][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs)
[t=00:00:16.162795][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 6 Map-Area(s) occupying 60.42% of the map. (used by 26 unit-defs)
[t=00:00:16.168839][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 94.24% of the map. (used by 4 unit-defs)
[t=00:00:16.168923][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 16 unit-defs)
[t=00:00:16.172372][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 6 Map-Area(s) occupying 60.42% of the map. (used by 40 unit-defs)
[t=00:00:16.253837][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Penta_Chicken_Crash_v4.json)
[t=00:00:16.254809][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:16.259294][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:16.260297][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:16.261517][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:16.263186][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:16.263978][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:16.268355][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:16.291360][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:16.292188][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:16.292210][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 221ms
[t=00:00:16.323214][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14984, 0.0} allocedSize{int+, int-, ext}={0, 0, 2365325}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0349}
[t=00:00:17.117649][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.346676][f=-000001] GameID: d3b81b668fe4115254d75e973e1b4538
[t=00:00:17.347091][f=-000001] Connection attempt from LogicDaemon
[t=00:00:17.347105][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:17.347314][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.347351][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=65d67b28827551f07f94de7ff85678940015a960655748b6aeaeabcd8d0ee6abe305f41d4490665179747112ac50e442f6e39d61d8ee783d4eeb1a303dbdf282"
[t=00:00:17.347375][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:17.347417][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1245672351b7e92c280c21a20e66fbcc68ea76db8e6ca10af23e579495f9b77066e61c1bb0b4b5ba70968522a958a09de32a183dbc4da4d178d5aa0122723223]"
[t=00:00:17.347440][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e4d090df66cf1dc332bb32ffe526cf447e409c62e7e4209df2cbf5cb44402b9be7c2f734c021df46d6c602631708425c841fac33968eb9eb66bf4289f07ae43]"
[t=00:00:17.347455][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002b5bdcc4660,000002b5e81a40f0}][locale="C"]"
[t=00:00:17.347540][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:17.556723][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:22.294023][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:30.493306][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:30.493324][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:30.508438][f=-000001]  [async=0] threads=6 tasks=1620 {sum,avg}{exec,wait}time={{4614.293, 2.848}, {373.039, 0.230}}ms
[t=00:00:30.508488][f=-000001]      thread=1 tasks=324 {sum,min,max,avg}{exec,wait}time={{921.683, 0.000, 691.364, 2.845}, {70.075, 0.000, 3.247, 0.216}}ms
[t=00:00:30.508510][f=-000001]      thread=2 tasks=324 {sum,min,max,avg}{exec,wait}time={{915.562, 0.000, 690.871, 2.826}, {48.588, 0.000, 3.225, 0.150}}ms
[t=00:00:30.508527][f=-000001]      thread=3 tasks=324 {sum,min,max,avg}{exec,wait}time={{917.070, 0.000, 691.188, 2.830}, {101.512, 0.000, 5.231, 0.313}}ms
[t=00:00:30.508548][f=-000001]      thread=4 tasks=324 {sum,min,max,avg}{exec,wait}time={{922.150, 0.000, 690.858, 2.846}, {85.414, 0.000, 4.057, 0.264}}ms
[t=00:00:30.508573][f=-000001]      thread=5 tasks=324 {sum,min,max,avg}{exec,wait}time={{937.829, 0.000, 691.334, 2.895}, {67.450, 0.000, 3.253, 0.208}}ms
[t=00:00:30.508592][f=-000001]  [async=1] threads=6 tasks=3359 {sum,avg}{exec,wait}time={{23795.055, 7.084}, {11796206.000, 3511.821}}ms
[t=00:00:30.508613][f=-000001]      thread=1 tasks=671 {sum,min,max,avg}{exec,wait}time={{4749.161, 0.000, 393.779, 7.078}, {2364732.000, 1.857, 4361.228, 3524.191}}ms
[t=00:00:30.508640][f=-000001]      thread=2 tasks=673 {sum,min,max,avg}{exec,wait}time={{4753.193, 0.000, 378.129, 7.063}, {2361571.250, 1.858, 4360.994, 3509.021}}ms
[t=00:00:30.508662][f=-000001]      thread=3 tasks=673 {sum,min,max,avg}{exec,wait}time={{4826.110, 0.000, 381.589, 7.171}, {2369020.000, 0.632, 4361.253, 3520.089}}ms
[t=00:00:30.508682][f=-000001]      thread=4 tasks=671 {sum,min,max,avg}{exec,wait}time={{4746.026, 0.000, 381.598, 7.073}, {2351411.500, 0.200, 4361.248, 3504.339}}ms
[t=00:00:30.508708][f=-000001]      thread=5 tasks=671 {sum,min,max,avg}{exec,wait}time={{4720.563, 0.000, 381.504, 7.035}, {2349471.250, 0.069, 4357.722, 3501.448}}ms
[t=00:00:30.508722][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:30.508733][f=-000001] [SpringApp::Kill][2]
[t=00:00:30.508800][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:30.508816][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002b5e9472460
[t=00:00:30.508898][f=-000001] Start widgetHandler:Shutdown
[t=00:00:30.511913][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:30.513414][f=-000001] Writing last game win data
[t=00:00:30.521659][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:30.521678][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:30.521692][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:30.521700][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:30.521738][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:30.523219][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:30.523357][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:30.524573][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:30.524590][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:30.524606][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:30.524616][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:30.524657][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:30.524669][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:30.524684][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:30.524695][f=-000001] Shutdown Widget - HealthBars
[t=00:00:30.525921][f=-000001] Shutdown Widget - Noises
[t=00:00:30.525936][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:30.525945][f=-000001] Shutdown Widget - Attrition Counter
[t=00:00:30.526151][f=-000001] Shutdown Widget - BuildETA
[t=00:00:30.526165][f=-000001] Shutdown Widget - External VR Grid
[t=00:00:30.526174][f=-000001] Shutdown Widget - Win Counter
[t=00:00:30.526184][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:30.527286][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:30.527308][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:30.527318][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:30.527328][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:30.527340][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:30.527350][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:30.527421][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:30.527437][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:30.527451][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:30.527471][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:30.527485][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:30.527509][f=-000001] Shutdown Widget - Darkening
[t=00:00:30.527527][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:30.527539][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:30.527550][f=-000001] Shutdown Widget - Grab Input
[t=00:00:30.539940][f=-000001] Input grabbing is disabled!
[t=00:00:30.539987][f=-000001] Shutdown Widget - Context Menu
[t=00:00:30.540000][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:30.540012][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:30.540036][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:30.540136][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:30.540149][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:30.540186][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:30.540196][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:30.540211][f=-000001] Shutdown Widget - Transport AI
[t=00:00:30.540224][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:30.540234][f=-000001] Shutdown Widget - Spotter
[t=00:00:30.540246][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:30.540255][f=-000001] Shutdown Widget - Selection Send
[t=00:00:30.540267][f=-000001] Shutdown Widget - TeamPlatter
[t=00:00:30.541076][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:30.541210][f=-000001] Shutdown Widget - LupsManager
[t=00:00:30.541254][f=-000001] Shutdown Widget - Global Build Command
[t=00:00:30.541273][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:30.541286][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:30.541297][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:30.541737][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:30.541773][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:30.541783][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:30.541826][f=-000001] Shutdown Widget - Lups
[t=00:00:30.541902][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:30.541917][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:30.542009][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:30.542048][f=-000001] Shutdown Widget - Select Keys
[t=00:00:30.542074][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:30.542087][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:30.542146][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:30.542291][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:30.542306][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:30.542317][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:30.542352][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:30.542360][f=-000001] End widgetHandler:Shutdown
[t=00:00:30.594065][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4154198, 0.0} allocedSize{int+, int-, ext}={0, 0, 1102954096}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1094}
[t=00:00:30.594233][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000002b5e81a40f0
[t=00:00:30.603926][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:30.603999][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:30.604030][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002b5bdcc4660
[t=00:00:30.604099][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:30.604111][f=-000001] Shutdown - StartSetup
[t=00:00:30.604120][f=-000001] Shutdown - UnitMorph
[t=00:00:30.604130][f=-000001] Shutdown - Carrier Drones
[t=00:00:30.604161][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:30.604177][f=-000001] Shutdown - Modular Comm Info
[t=00:00:30.604187][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:30.604196][f=-000001] Shutdown - UnitCloakShield
[t=00:00:30.604207][f=-000001] Shutdown - Starlight Handler
[t=00:00:30.604214][f=-000001] End gadgetHandler:Shutdown
[t=00:00:30.622819][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:30.622841][f=-000001] Shutdown - Teleport Throw
[t=00:00:30.622852][f=-000001] Shutdown - UnitMorph
[t=00:00:30.622888][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:30.622925][f=-000001] Shutdown - Missile fired callins
[t=00:00:30.622941][f=-000001] Shutdown - Modular Comm Info
[t=00:00:30.622953][f=-000001] Shutdown - Retreat Command
[t=00:00:30.622969][f=-000001] Shutdown - Shockwaves
[t=00:00:30.622981][f=-000001] Shutdown - Unit tint API
[t=00:00:30.622997][f=-000001] Shutdown - Unit glow API
[t=00:00:30.623005][f=-000001] Shutdown - UnitCloakShield
[t=00:00:30.623016][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:30.623029][f=-000001] Shutdown - Lups
[t=00:00:30.623078][f=-000001] Shutdown - Lups Shield
[t=00:00:30.623091][f=-000001] End gadgetHandler:Shutdown
[t=00:00:30.637515][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323}
[t=00:00:30.637646][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:30.637696][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:30.637703][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:30.662964][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-14_11-07-03-976_Penta Chicken Crash v4_105.1.1-2457-g8095d30 BAR105.sdfz" (12678 bytes)
[t=00:00:30.663216][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:30.703260][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:30.703284][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:00:30.703317][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002b51aad3fb0 dev=000002b556d783f0
[t=00:00:30.703542][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002b51aad3fb0 dev=000002b556d783f0
[t=00:00:30.703574][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002b51aad3fb0)]
[t=00:00:30.704601][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002b556d783f0)]
[t=00:00:30.704668][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:30.735207][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:30.735805][f=-000001] [Game::~CGame][1]
[t=00:00:30.735824][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:30.735833][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:30.735853][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:30.735896][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:30.735903][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:30.735912][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:30.736197][f=-000001] [Game::KillMisc][1]
[t=00:00:30.736206][f=-000001] [Game::KillMisc][2]
[t=00:00:30.736216][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:30.760552][f=-000001] [Game::KillMisc][3]
[t=00:00:30.760661][f=-000001] [Game::KillRendering][1]
[t=00:00:30.761084][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:30.775158][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:30.775174][f=-000001] [S3OParser::Kill] allocated 5499 pieces
[t=00:00:30.775503][f=-000001] [AssParser::Kill] allocated 677 pieces
[t=00:00:30.836619][f=-000001] [Game::KillInterface][1]
[t=00:00:30.836789][f=-000001] [Game::KillInterface][2]
[t=00:00:30.837393][f=-000001] [Game::KillSimulation][1]
[t=00:00:30.837485][f=-000001] [Game::KillSimulation][2]
[t=00:00:30.844810][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:30.844831][f=-000001] [Game::KillSimulation][3]
[t=00:00:30.846035][f=-000001] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=60
[t=00:00:30.846152][f=-000001] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:30.846231][f=-000001] [~CPathCache(64x40)] cacheHits=32 hitPercentage=40% numHashColls=0 maxCacheSize=49
[t=00:00:30.846285][f=-000001] [~CPathCache(64x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:30.846784][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:30.850250][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:30.858663][f=-000001] [Game::KillSimulation][4]
[t=00:00:30.889223][f=-000001] [CommonDefHandler::KillStatic] 8407 sound-set data items added
[t=00:00:30.889250][f=-000001] [Game::~CGame][2]
[t=00:00:30.889257][f=-000001] [Game::~CGame][3]
[t=00:00:30.889310][f=-000001] [SpringApp::Kill][3]
[t=00:00:30.889510][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    9427 bytes sent   in 320 packets (29.459 bytes/packet)
    26089 bytes recv'd in 511 packets (51.055 bytes/packet)
    {0.066x, 0.118x} relative protocol overhead {up, down}
    203 incoming chunks dropped, 99 outgoing chunks resent
    52 incoming chunks processed

[t=00:00:30.889673][f=-000001] [SpringApp::Kill][4] font=000002b51aef4d40
[t=00:00:30.893279][f=-000001] [SpringApp::Kill][5]
[t=00:00:30.895775][f=-000001] [SpringApp::Kill][6]
[t=00:00:30.895789] [SpringApp::Kill][7]
[t=00:00:30.896516] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:30.896532] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:30.896556] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:30.896565] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:30.896577] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:30.896590] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:30.896601] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:30.896609] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:30.896617] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:30.896631] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:30.896642] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:30.896650] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:30.896664] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:30.986364] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:30.986382] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:30.986387] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:30.986393] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8486
[t=00:00:30.986397] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:30.996044] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>]
[t=00:00:30.996067] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=0)] #archives[section]=2 #files[section]=8258
[t=00:00:30.996076] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000002b556dda540)
[t=00:00:30.996140] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002b556dda070)
[t=00:00:30.997362] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=1)] #archives[section]=1 #files[section]=22
[t=00:00:30.997381] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\penta_chicks_v4.sd7 (000002b51b1e22d0)
[t=00:00:30.998569] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:30.998582] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002b556dd9e60)
[t=00:00:30.998635] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002b556dd96d0)
[t=00:00:30.998700] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002b556dd9db0)
[t=00:00:30.998817] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:30.998829] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=4)] #archives[section]=0 #files[section]=8169
[t=00:00:30.998897] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:30.998908] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:30.998916] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:30.998923] [VFS] [SpringVFS::DeleteArchives<this=000002b51afda7a0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:30.999193] [SpringApp::Kill][8]
[t=00:00:30.999214] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:30.999224] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a1bc7430 (joinable=1)
[t=00:00:30.999229] [WatchDog::Uninstall][2]
[t=00:00:31.046892] [WatchDog::Uninstall][3]
[t=00:00:31.046946] [SpringApp::Kill][9]