Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000918] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000956] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.002727] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.002816] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017575] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017612] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017634] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017648] [t=00:00:00.017654] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017660] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017665] Use "none" to disable the default log sections. [t=00:00:00.017671] ============== </Log Sections> ============== [t=00:00:00.017676] ============== <User Config> ============== [t=00:00:00.017784] AllowDeferredMapRendering = 1 [t=00:00:00.017792] AllowDeferredModelRendering = 1 [t=00:00:00.017797] AnimationMT = 0 [t=00:00:00.017803] BumpWaterBlurReflection = 1 [t=00:00:00.017808] BumpWaterTexSizeReflection = 128 [t=00:00:00.017813] CamFreeScrollSpeed = 50 [t=00:00:00.017818] CamMode = 1 [t=00:00:00.017822] CubeTexSizeReflection = 1 [t=00:00:00.017827] CubeTexSizeSpecular = 1 [t=00:00:00.017833] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017841] EdgeMoveDynamic = 0 [t=00:00:00.017848] EdgeMoveWidth = 0.003 [t=00:00:00.017853] FPSFOV = 90 [t=00:00:00.017860] FPSScrollSpeed = 50 [t=00:00:00.017864] FontSize = 18 [t=00:00:00.017869] FullscreenEdgeMove = 0 [t=00:00:00.017875] GrassDetail = 0 [t=00:00:00.017880] GroundDecals = 2 [t=00:00:00.017885] GroundDetail = 90 [t=00:00:00.017890] HangTimeout = 30 [t=00:00:00.017896] HardwareCursor = 1 [t=00:00:00.017901] InitialNetworkTimeout = 0 [t=00:00:00.017905] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017914] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017921] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017926] LinkOutgoingBandwidth = 262144 [t=00:00:00.017932] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017940] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017944] MSAALevel = 1 [t=00:00:00.017948] MaxParticles = 15000 [t=00:00:00.017953] MaxSounds = 32 [t=00:00:00.017957] MaximumTransmissionUnit = 0 [t=00:00:00.017964] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017972] MiniMapMarker = 0 [t=00:00:00.017977] MouseDragScrollThreshold = 0 [t=00:00:00.017985] NetworkLossFactor = 2 [t=00:00:00.017989] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017994] OverheadScrollSpeed = 50 [t=00:00:00.018001] ReconnectTimeout = 0 [t=00:00:00.018005] RotOverheadScrollSpeed = 50 [t=00:00:00.018010] RotateLogFiles = 1 [t=00:00:00.018015] ShadowMapSize = 1024 [t=00:00:00.018021] Shadows = 1 [t=00:00:00.018025] ShowClock = 0 [t=00:00:00.018030] SoftParticles = 2 [t=00:00:00.018038] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018046] UnitIconDist = 151 [t=00:00:00.018050] UpdateBoundingVolumeMT = 0 [t=00:00:00.018055] UpdateWeaponVectorsMT = 0 [t=00:00:00.018061] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018066] UseLuaMemPools = 0 [t=00:00:00.018071] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018076] VFSCacheArchiveFiles = 0 [t=00:00:00.018081] Water = 4 [t=00:00:00.018088] WindowBorderless = 1 [t=00:00:00.018092] WindowPosY = 0 [t=00:00:00.018120] WindowedEdgeMove = 0 [t=00:00:00.018128] XResolutionWindowed = 3440 [t=00:00:00.018133] YResolutionWindowed = 1440 [t=00:00:00.018137] snd_volmaster = 27 [t=00:00:00.018149] ============== </User Config> ============== [t=00:00:00.018156] ============== <User System> ============== [t=00:00:00.018162] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.018170] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018180] Compiler Version: gcc-13.2.0 [t=00:00:00.018216] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018258] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018268] Binary Word Size: 64-bit (native) [t=00:00:00.018273] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018279] Physical CPU Cores: 6 [t=00:00:00.018283] Logical CPU Cores: 12 [t=00:00:00.018288] ============== </User System> ============== [t=00:00:00.018415] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018422] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018427] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018431] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018435] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019496] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019510] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024077] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.039550] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.039565] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.039571] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.039577] [11] 2560x1080x24bpp@144Hz [t=00:00:00.039582] [14] 1920x1440x24bpp@144Hz [t=00:00:00.039587] [19] 1920x1200x24bpp@144Hz [t=00:00:00.039591] [23] 1920x1080x24bpp@144Hz [t=00:00:00.039596] [30] 1720x1440x24bpp@144Hz [t=00:00:00.039600] [34] 1680x1050x24bpp@144Hz [t=00:00:00.039609] [40] 1600x1200x24bpp@144Hz [t=00:00:00.039614] [44] 1600x1024x24bpp@144Hz [t=00:00:00.039618] [50] 1600x900x24bpp@144Hz [t=00:00:00.039622] [55] 1440x1080x24bpp@144Hz [t=00:00:00.039627] [62] 1440x900x24bpp@144Hz [t=00:00:00.039631] [67] 1400x1050x24bpp@144Hz [t=00:00:00.039635] [73] 1366x768x24bpp@144Hz [t=00:00:00.039640] [78] 1360x768x24bpp@144Hz [t=00:00:00.039645] [83] 1280x1024x24bpp@144Hz [t=00:00:00.039649] [89] 1280x960x24bpp@144Hz [t=00:00:00.039659] [94] 1280x800x24bpp@144Hz [t=00:00:00.039666] [99] 1280x768x24bpp@144Hz [t=00:00:00.039671] [104] 1280x720x24bpp@144Hz [t=00:00:00.039676] [111] 1152x864x24bpp@144Hz [t=00:00:00.039680] [116] 1024x768x24bpp@144Hz [t=00:00:00.039685] [123] 800x600x24bpp@144Hz [t=00:00:00.039690] [130] 720x576x24bpp@144Hz [t=00:00:00.039694] [135] 720x480x24bpp@144Hz [t=00:00:00.039699] [141] 640x480x24bpp@144Hz [t=00:00:00.045820] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.045839] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.045864] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.045871] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.045877] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.045885] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.045896] [11] 1366x768x24bpp@144Hz [t=00:00:00.045904] [13] 1360x768x24bpp@144Hz [t=00:00:00.045913] [15] 1280x1024x24bpp@144Hz [t=00:00:00.045920] [17] 1280x960x24bpp@144Hz [t=00:00:00.045930] [19] 1280x800x24bpp@144Hz [t=00:00:00.045937] [21] 1280x768x24bpp@144Hz [t=00:00:00.045956] [23] 1280x720x24bpp@144Hz [t=00:00:00.045966] [25] 1280x600x24bpp@144Hz [t=00:00:00.045972] [27] 1152x864x24bpp@144Hz [t=00:00:00.045978] [29] 1024x768x24bpp@144Hz [t=00:00:00.045984] [31] 800x600x24bpp@144Hz [t=00:00:00.045993] [33] 640x480x24bpp@144Hz [t=00:00:00.046000] [35] 640x400x24bpp@144Hz [t=00:00:00.267635] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.267989] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.268005] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.313735] [GR::LogVersionInfo] [t=00:00:00.313756] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.313765] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.313771] GL vendor : NVIDIA Corporation [t=00:00:00.313778] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.313785] GLSL version: 4.60 NVIDIA [t=00:00:00.313807] GLEW version: 2.1.0 [t=00:00:00.313814] GPU memory : 6144MB (total) / 4798MB (available) [t=00:00:00.313837] SDL swap-int: 1 [t=00:00:00.313847] SDL driver : windows [t=00:00:00.313853] [t=00:00:00.313860] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.313871] GLSL shader support : 1 [t=00:00:00.313877] GL4 support : 1 [t=00:00:00.313883] FBO extension support : 1 [t=00:00:00.313899] NVX GPU mem-info support : 1 [t=00:00:00.313919] ATI GPU mem-info support : 0 [t=00:00:00.313937] Texture clamping to edge : 1 [t=00:00:00.313958] NPOT-texture support : 1 (1) [t=00:00:00.313974] S3TC/DXT1 texture support : 1/1 [t=00:00:00.313983] texture query-LOD support : 1 (1) [t=00:00:00.313991] MSAA frame-buffer support : 1 (1) [t=00:00:00.313998] Z-buffer depth : 32 (-) [t=00:00:00.314011] primitive-restart support : 1 (1) [t=00:00:00.314018] clip-space control support: 1 (1) [t=00:00:00.314027] seamless cube-map support : 1 (1) [t=00:00:00.314044] frag-depth layout support : 1 (1) [t=00:00:00.314059] persistent maps support : 1 (1) [t=00:00:00.314081] explicit attribs location : 1 (1) [t=00:00:00.314097] multi draw indirect : 1 (-) [t=00:00:00.314106] array textures : 1 (-) [t=00:00:00.314116] buffer copy support : 1 (-) [t=00:00:00.314123] indirect draw : 1 (-) [t=00:00:00.314130] base instance : 1 (-) [t=00:00:00.314136] [t=00:00:00.314142] max. FBO samples : 32 [t=00:00:00.314162] max. FS/program texture slots : 32/192 [t=00:00:00.314170] max. texture size : 32768 [t=00:00:00.314182] max. texture anisotropy level : 16.000000 [t=00:00:00.314193] max. vec4 varyings/attributes : 31/16 [t=00:00:00.314199] max. draw-buffers : 8 [t=00:00:00.314206] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.314214] max. uniform buffer-bindings : 84 [t=00:00:00.314221] max. uniform block-size : 64KB [t=00:00:00.314234] max. storage buffer-bindings : 96 [t=00:00:00.314245] max. storage block-size : 2047MB [t=00:00:00.314251] [t=00:00:00.314256] enable AMD-hacks : 0 [t=00:00:00.314263] compress MIP-maps: 0 [t=00:00:00.314360] Number of compressed texture formats: 23 [t=00:00:00.314420] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.314470] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.314843] [GR::UpdateGLConfigs] [t=00:00:00.314912] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.314928] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.314961] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.314992] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.314997] [GR::InitGLState] [t=00:00:00.315061] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.405828] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.408082] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.409305] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.416187] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.416210] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.416653] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.417555] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.417568] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.417622] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.417674] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.435104] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.435520] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.436947] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.437312] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.474885] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [t=00:00:00.474911] [VFS] [SpringVFS::ReserveArchives<this=00000257f4701310>] [t=00:00:00.475119] [VFS] [SpringVFS::AddArchive<this=00000257f4701310>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.476886] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000257f4701310 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.476902] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.546075] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.547069] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.547841] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.547992] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.547997] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.548110] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.551621] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.551678] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.552109][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.552228][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.552477][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.552497][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.552505][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.552532][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.567213][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.567231][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.567239][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.567266][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.577714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.583481][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000257f487e1d0(default) context=00000257d7b83fb0 numChannels=2 frameSize=8 [t=00:00:00.583503][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.583512][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.583519][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.583525][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.583617][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.583654][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.583664][f=-000001] [Sound] Devices: [t=00:00:00.586528][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.586542][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.586554][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.586562][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.589282][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.589299][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.658960][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 636188 MB [t=00:00:00.660701][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.661510][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8486 [t=00:00:00.663251][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8486 using name LogicDaemon [t=00:00:00.906444][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Penta Chicken Crash v4" (loaded=0 cached=0) [t=00:00:00.907287][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257f4701310>(arName="Penta Chicken Crash v4", overwrite=false)] section=1 cached=0 [t=00:00:00.907536][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257f4701310>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.908064][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:00.961693][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257f4701310>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:00.963065][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257f4701310>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.963313][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257f4701310>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.964780][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257f4701310>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.011482][f=-000001] [CAS::GASCB] Archive file="penta_chicks_v4.sd7" cs="a723187737f362d854e585488ee09879d92d18a99889bf96ebc00044a917ab429bdd2218826f42b298429530b823c231f0e61bb87fc2082b37b385e30e4b5838" [t=00:00:01.011600][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.011665][f=-000001] Warning: [PreGame::GameDataReceived] Archive Penta Chicken Crash v4 (checksum 65d67b28827551f07f94de7ff85678940015a960655748b6aeaeabcd8d0ee6abe305f41d4490665179747112ac50e442f6e39d61d8ee783d4eeb1a303dbdf282) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.064805][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.064927][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.065114][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.065242][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.065356][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:13.083297][f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [t=00:00:13.085474][f=-000001] Loaded widget: Outline Shader GL4 <gfx_outline_shader_gl4.lua> [t=00:00:13.086637][f=-000001] Loaded widget: External VR Grid <map_external_grid.lua> [t=00:00:13.086941][f=-000001] Loaded widget: Auto Patrol Nanos v2 <unit_auto_patrol_nanos_v2.lua> [t=00:00:13.089473][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:13.089650][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua> [t=00:00:13.089830][f=-000001] Loaded widget: Objectives <mission_objectives.lua> [t=00:00:13.091266][f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [t=00:00:13.091539][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:00:13.091718][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:00:13.091921][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:00:13.092126][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:00:13.092523][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:13.092677][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:13.092823][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:13.092973][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:13.093126][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:13.093486][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:13.097051][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:13.097280][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:13.097671][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:13.097885][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:13.098279][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:13.098463][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:13.099031][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:13.099216][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:13.099428][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:13.099699][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:13.100019][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:13.100208][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:13.100508][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:13.100663][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:13.100877][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:13.101122][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:13.101552][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:13.101739][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:13.102275][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:13.102650][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:13.102849][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:13.103049][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:13.103230][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:13.103422][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:13.103646][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:13.103919][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:13.104147][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:13.104342][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:13.118521][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:13.118836][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:13.119088][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:13.119263][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:13.119616][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:13.120017][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:13.120380][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:13.126849][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:13.127084][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:13.127507][f=-000001] Input grabbing is enabled! [t=00:00:13.127582][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:13.127875][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:13.128164][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:13.132422][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:13.149421][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:13.149862][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:13.150078][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:13.150327][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:13.150615][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:13.164158][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:13.165383][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:13.165615][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:13.165886][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:13.166151][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:13.166451][f=-000001] EndGame Graph disabled [t=00:00:13.180916][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:13.181237][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:13.181453][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:13.181655][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:13.181839][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:13.182092][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:13.182635][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:13.217594][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:13.218548][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:13.219535][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:13.219728][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:13.220169][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:13.231831][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:13.232163][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:13.232957][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:13.233304][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:13.233990][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:13.234221][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:13.234406][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:13.234610][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:13.234780][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:13.234986][f=-000001] Initialize [t=00:00:13.235100][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:13.235365][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:13.236080][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:13.236280][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:13.236832][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:13.237175][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:13.237716][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:13.240985][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:13.241375][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:13.241635][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:13.368443][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:13.368996][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:13.389696][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:13.390349][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:13.390751][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:13.391668][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:13.391851][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:13.392156][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:13.392352][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:13.393239][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:13.393394][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:13.393654][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:13.393845][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:13.394029][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:13.394284][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:13.394505][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:13.394707][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:13.395083][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:13.395096][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:13.395104][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:13.395158][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:13.395487][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:13.396548][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:13.396937][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:13.397863][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:13.398081][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:13.398556][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:13.398855][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:13.399160][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:13.399351][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:13.399575][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:13.399877][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:13.400412][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:13.401019][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:13.401359][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:13.401670][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:13.402039][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:13.402278][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:13.406400][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:13.412138][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:13.412528][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:13.412843][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:13.413294][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:13.414855][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:13.415058][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:13.415463][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:13.417960][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:13.418245][f=-000001] Mex Placement Initialised with 16 spots. [t=00:00:13.419394][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:13.420039][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:13.420401][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:13.421324][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:13.421777][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:13.422044][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:13.422229][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:13.424353][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:13.425537][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:13.431542][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:13.431864][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:13.434341][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:13.435134][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:13.435385][f=-000001] SetSunLighting [t=00:00:13.435912][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:13.507503][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:13.507959][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:13.509123][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:13.509326][f=-000001] Lua garbage collection rate: 30/s [t=00:00:13.509343][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:13.509590][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:13.509839][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:13.512471][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:13.513372][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:13.520803][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:13.525118][f=-000001] Writing last game win data [t=00:00:13.532807][f=-000001] LuaUI v0.3 [t=00:00:13.650358][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:13.700908][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:13.701216][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:13.701721][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:13.701739][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:13.724227][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14902, 0.0} allocedSize{int+, int-, ext}={0, 0, 2360803}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0176} [t=00:00:14.382476][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:14.574514][f=-000001] GameID: 09b91b662c9e8d02212f2b8473c77b27 [t=00:00:14.574909][f=-000001] Connection attempt from LogicDaemon [t=00:00:14.574923][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:14.575071][f=-000001] -> Connection established (given id 0) [t=00:00:14.575106][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=65d67b28827551f07f94de7ff85678940015a960655748b6aeaeabcd8d0ee6abe305f41d4490665179747112ac50e442f6e39d61d8ee783d4eeb1a303dbdf282" [t=00:00:14.575133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:14.575152][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1245672351b7e92c280c21a20e66fbcc68ea76db8e6ca10af23e579495f9b77066e61c1bb0b4b5ba70968522a958a09de32a183dbc4da4d178d5aa0122723223]" [t=00:00:14.575175][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e4d090df66cf1dc332bb32ffe526cf447e409c62e7e4209df2cbf5cb44402b9be7c2f734c021df46d6c602631708425c841fac33968eb9eb66bf4289f07ae43]" [t=00:00:14.727332][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:14.781173][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000257af59e460,0000025865a0c800}][locale="C"]" [t=00:00:14.781205][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Hard (1)" (ID: 0, Short-Name: "Chicken: Hard", Version: "") took over control of team 1 [t=00:00:22.632098][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:24.547609][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:24.547627][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:24.570115][f=-000001] [async=0] threads=6 tasks=1690 {sum,avg}{exec,wait}time={{929.676, 0.550}, {1861.927, 1.102}}ms [t=00:00:24.570142][f=-000001] thread=1 tasks=338 {sum,min,max,avg}{exec,wait}time={{188.786, 0.000, 67.154, 0.559}, {362.781, 0.000, 10.682, 1.073}}ms [t=00:00:24.570198][f=-000001] thread=2 tasks=338 {sum,min,max,avg}{exec,wait}time={{192.009, 0.000, 78.081, 0.568}, {412.154, 0.000, 11.255, 1.219}}ms [t=00:00:24.570211][f=-000001] thread=3 tasks=338 {sum,min,max,avg}{exec,wait}time={{181.245, 0.000, 70.284, 0.536}, {406.214, 0.000, 11.184, 1.202}}ms [t=00:00:24.570223][f=-000001] thread=4 tasks=338 {sum,min,max,avg}{exec,wait}time={{175.551, 0.000, 69.591, 0.519}, {319.747, 0.000, 10.681, 0.946}}ms [t=00:00:24.570240][f=-000001] thread=5 tasks=338 {sum,min,max,avg}{exec,wait}time={{192.085, 0.000, 76.306, 0.568}, {361.031, 0.000, 10.689, 1.068}}ms [t=00:00:24.570257][f=-000001] [async=1] threads=6 tasks=3337 {sum,avg}{exec,wait}time={{21007.256, 6.295}, {11389582.000, 3413.120}}ms [t=00:00:24.570275][f=-000001] thread=1 tasks=668 {sum,min,max,avg}{exec,wait}time={{4220.040, 0.001, 246.912, 6.317}, {2292907.250, 0.761, 4220.351, 3432.496}}ms [t=00:00:24.570322][f=-000001] thread=2 tasks=667 {sum,min,max,avg}{exec,wait}time={{4208.738, 0.001, 190.340, 6.310}, {2265711.000, 0.756, 4209.781, 3396.868}}ms [t=00:00:24.570408][f=-000001] thread=3 tasks=667 {sum,min,max,avg}{exec,wait}time={{4192.757, 0.000, 211.427, 6.286}, {2269315.750, 0.448, 4207.822, 3402.272}}ms [t=00:00:24.570426][f=-000001] thread=4 tasks=667 {sum,min,max,avg}{exec,wait}time={{4198.990, 0.000, 212.045, 6.295}, {2290345.750, 0.536, 4220.353, 3433.802}}ms [t=00:00:24.570440][f=-000001] thread=5 tasks=668 {sum,min,max,avg}{exec,wait}time={{4186.729, 0.000, 247.076, 6.268}, {2271302.500, 0.783, 4208.185, 3400.154}}ms [t=00:00:24.570453][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:24.570460][f=-000001] [SpringApp::Kill][2] [t=00:00:24.570511][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:24.570566][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000025864d8bae0 [t=00:00:24.570646][f=-000001] Start widgetHandler:Shutdown [t=00:00:24.573730][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:24.575311][f=-000001] Writing last game win data [t=00:00:24.582915][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:24.582932][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:24.582945][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:24.582954][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:24.582967][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:24.584274][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:24.584290][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:24.585371][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:24.585472][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:24.585490][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:24.585499][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:24.585533][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:24.585541][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:24.585556][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:24.585567][f=-000001] Shutdown Widget - Attrition Counter [t=00:00:24.585750][f=-000001] Shutdown Widget - Unit Icons [t=00:00:24.585762][f=-000001] Shutdown Widget - Noises [t=00:00:24.585770][f=-000001] Shutdown Widget - HealthBars [t=00:00:24.587187][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:24.587220][f=-000001] Shutdown Widget - BuildETA [t=00:00:24.587234][f=-000001] Shutdown Widget - External VR Grid [t=00:00:24.587243][f=-000001] Shutdown Widget - Win Counter [t=00:00:24.587252][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:24.587265][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:24.588412][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:24.588427][f=-000001] Shutdown Widget - Transport AI [t=00:00:24.588437][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:24.588445][f=-000001] Shutdown Widget - Point Tracker [t=00:00:24.588455][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:24.588504][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:24.588520][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:24.588616][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:24.588638][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:24.588649][f=-000001] Shutdown Widget - Context Menu [t=00:00:24.588657][f=-000001] Shutdown Widget - Grab Input [t=00:00:24.590271][f=-000001] Input grabbing is disabled! [t=00:00:24.590289][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:24.590300][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:24.590309][f=-000001] Shutdown Widget - Darkening [t=00:00:24.590365][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:24.590388][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:24.590448][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:24.590462][f=-000001] Shutdown Widget - Attack Warning [t=00:00:24.590474][f=-000001] Shutdown Widget - Stereo3D [t=00:00:24.590506][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:24.590620][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:24.590637][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:24.590646][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:00:24.590654][f=-000001] Shutdown Widget - Attack AoE [t=00:00:24.590663][f=-000001] Shutdown Widget - TeamPlatter [t=00:00:24.591148][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:24.591244][f=-000001] Shutdown Widget - Selection Send [t=00:00:24.591258][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:24.591267][f=-000001] Shutdown Widget - Spotter [t=00:00:24.591281][f=-000001] Shutdown Widget - Global Build Command [t=00:00:24.591299][f=-000001] Shutdown Widget - LupsManager [t=00:00:24.591322][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:24.591334][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:24.591346][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:24.591754][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:24.591771][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:24.591780][f=-000001] Shutdown Widget - Lups [t=00:00:24.591844][f=-000001] Shutdown Widget - Chili Framework [t=00:00:24.591857][f=-000001] Shutdown Widget - Custom Markers [t=00:00:24.591869][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:24.591933][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:24.591945][f=-000001] Shutdown Widget - Start Boxes [t=00:00:24.591954][f=-000001] Shutdown Widget - Select Keys [t=00:00:24.591972][f=-000001] Shutdown Widget - Pause Screen [t=00:00:24.592096][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:24.592125][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:24.592139][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:24.592148][f=-000001] Shutdown Widget - Layout Handler [t=00:00:24.592162][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:24.592181][f=-000001] End widgetHandler:Shutdown [t=00:00:24.650592][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4240438, 0.0} allocedSize{int+, int-, ext}={0, 0, 1116297630}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0962} [t=00:00:24.650917][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000025865a0c800 [t=00:00:24.660162][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:24.660224][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:24.660278][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000257af59e460 [t=00:00:24.660309][f=-000001] Start gadgetHandler:Shutdown [t=00:00:24.660320][f=-000001] Shutdown - StartSetup [t=00:00:24.660335][f=-000001] Shutdown - UnitMorph [t=00:00:24.660348][f=-000001] Shutdown - Carrier Drones [t=00:00:24.660364][f=-000001] Shutdown - Missile Silo Controller [t=00:00:24.660376][f=-000001] Shutdown - Modular Comm Info [t=00:00:24.660383][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:24.660410][f=-000001] Shutdown - UnitCloakShield [t=00:00:24.660443][f=-000001] Shutdown - Starlight Handler [t=00:00:24.660450][f=-000001] End gadgetHandler:Shutdown [t=00:00:24.678801][f=-000001] Start gadgetHandler:Shutdown [t=00:00:24.678824][f=-000001] Shutdown - Teleport Throw [t=00:00:24.678836][f=-000001] Shutdown - UnitMorph [t=00:00:24.678866][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:24.678991][f=-000001] Shutdown - Missile fired callins [t=00:00:24.679050][f=-000001] Shutdown - Modular Comm Info [t=00:00:24.679058][f=-000001] Shutdown - Retreat Command [t=00:00:24.679094][f=-000001] Shutdown - Shockwaves [t=00:00:24.679105][f=-000001] Shutdown - Unit tint API [t=00:00:24.679114][f=-000001] Shutdown - Unit glow API [t=00:00:24.679121][f=-000001] Shutdown - UnitCloakShield [t=00:00:24.679132][f=-000001] Shutdown - Lups Cloak FX [t=00:00:24.679162][f=-000001] Shutdown - Lups [t=00:00:24.679218][f=-000001] Shutdown - Lups Shield [t=00:00:24.679231][f=-000001] End gadgetHandler:Shutdown [t=00:00:24.693624][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:00:24.693815][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:24.693864][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:24.693871][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:24.719395][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-14_11-07-55-829_Penta Chicken Crash v4_105.1.1-2457-g8095d30 BAR105.sdfz" (12355 bytes) [t=00:00:24.719557][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:24.721816][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:24.721853][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:00:24.721883][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000257d7b83fb0 dev=00000257f487e1d0 [t=00:00:24.722039][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000257d7b83fb0 dev=00000257f487e1d0 [t=00:00:24.722060][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000257d7b83fb0)] [t=00:00:24.724111][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000257f487e1d0)] [t=00:00:24.724177][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:24.753112][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:24.753673][f=-000001] [Game::~CGame][1] [t=00:00:24.753694][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:24.753702][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:24.753724][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:24.753731][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:24.753737][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:24.753745][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:24.754013][f=-000001] [Game::KillMisc][1] [t=00:00:24.754024][f=-000001] [Game::KillMisc][2] [t=00:00:24.754300][f=-000001] [Game::KillMisc][3] [t=00:00:24.754391][f=-000001] [Game::KillRendering][1] [t=00:00:24.754733][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:24.767557][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:24.767578][f=-000001] [S3OParser::Kill] allocated 5499 pieces [t=00:00:24.767951][f=-000001] [AssParser::Kill] allocated 677 pieces [t=00:00:24.808486][f=-000001] [Game::KillInterface][1] [t=00:00:24.808771][f=-000001] [Game::KillInterface][2] [t=00:00:24.809220][f=-000001] [Game::KillSimulation][1] [t=00:00:24.809319][f=-000001] [Game::KillSimulation][2] [t=00:00:24.816821][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:24.816845][f=-000001] [Game::KillSimulation][3] [t=00:00:24.818020][f=-000001] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:24.818115][f=-000001] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:24.818173][f=-000001] [~CPathCache(64x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:24.818213][f=-000001] [~CPathCache(64x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:24.818353][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:24.822070][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:24.831302][f=-000001] [Game::KillSimulation][4] [t=00:00:24.862727][f=-000001] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:00:24.862767][f=-000001] [Game::~CGame][2] [t=00:00:24.862775][f=-000001] [Game::~CGame][3] [t=00:00:24.863089][f=-000001] [SpringApp::Kill][3] [t=00:00:24.863285][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 9191 bytes sent in 323 packets (28.455 bytes/packet) 29236 bytes recv'd in 406 packets (72.010 bytes/packet) {0.030x, 0.083x} relative protocol overhead {up, down} 162 incoming chunks dropped, 102 outgoing chunks resent 39 incoming chunks processed [t=00:00:24.863340][f=-000001] [SpringApp::Kill][4] font=00000257d7fa6ac0 [t=00:00:24.866315][f=-000001] [SpringApp::Kill][5] [t=00:00:24.870375][f=-000001] [SpringApp::Kill][6] [t=00:00:24.870395] [SpringApp::Kill][7] [t=00:00:24.871739] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:24.871754] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:24.871763] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:24.871780] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:24.871789] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:24.871799] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:24.871815] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:24.871827] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:24.871835] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:24.871848] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:24.871859] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:24.871868] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:24.871880] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:24.959154] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:24.959169] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:24.959175] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:24.959180] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8486 [t=00:00:24.959185] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:24.959601] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>] [t=00:00:24.959630] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:00:24.959639] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (00000257f48643e0) [t=00:00:24.959689] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000257f4864f90) [t=00:00:24.960829] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=1)] #archives[section]=1 #files[section]=22 [t=00:00:24.960856] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\penta_chicks_v4.sd7 (00000257f491c0c0) [t=00:00:24.961866] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:24.961886] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000257f4864d80) [t=00:00:24.961921] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000257f4865880) [t=00:00:24.962011] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000257f4866010) [t=00:00:24.962125] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:24.962143] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:00:24.962202] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:24.962228] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:24.962239] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:24.962247] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:24.962536] [SpringApp::Kill][8] [t=00:00:24.962550] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:24.962569] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a1bc7430 (joinable=1) [t=00:00:24.962578] [WatchDog::Uninstall][2] [t=00:00:25.032819] [WatchDog::Uninstall][3] [t=00:00:25.032833] [SpringApp::Kill][9]
infolog_full.txt (truncated):