ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #101641

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.000918] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000956] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.002727] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.002816] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017575] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017612] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017634]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017648]   
[t=00:00:00.017654]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017660]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017665]   Use "none" to disable the default log sections.
[t=00:00:00.017671] ============== </Log Sections> ==============

[t=00:00:00.017676] ============== <User Config> ==============
[t=00:00:00.017784]   AllowDeferredMapRendering = 1
[t=00:00:00.017792]   AllowDeferredModelRendering = 1
[t=00:00:00.017797]   AnimationMT = 0
[t=00:00:00.017803]   BumpWaterBlurReflection = 1
[t=00:00:00.017808]   BumpWaterTexSizeReflection = 128
[t=00:00:00.017813]   CamFreeScrollSpeed = 50
[t=00:00:00.017818]   CamMode = 1
[t=00:00:00.017822]   CubeTexSizeReflection = 1
[t=00:00:00.017827]   CubeTexSizeSpecular = 1
[t=00:00:00.017833]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017841]   EdgeMoveDynamic = 0
[t=00:00:00.017848]   EdgeMoveWidth = 0.003
[t=00:00:00.017853]   FPSFOV = 90
[t=00:00:00.017860]   FPSScrollSpeed = 50
[t=00:00:00.017864]   FontSize = 18
[t=00:00:00.017869]   FullscreenEdgeMove = 0
[t=00:00:00.017875]   GrassDetail = 0
[t=00:00:00.017880]   GroundDecals = 2
[t=00:00:00.017885]   GroundDetail = 90
[t=00:00:00.017890]   HangTimeout = 30
[t=00:00:00.017896]   HardwareCursor = 1
[t=00:00:00.017901]   InitialNetworkTimeout = 0
[t=00:00:00.017905]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.017914]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.017921]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.017926]   LinkOutgoingBandwidth = 262144
[t=00:00:00.017932]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017940]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017944]   MSAALevel = 1
[t=00:00:00.017948]   MaxParticles = 15000
[t=00:00:00.017953]   MaxSounds = 32
[t=00:00:00.017957]   MaximumTransmissionUnit = 0
[t=00:00:00.017964]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017972]   MiniMapMarker = 0
[t=00:00:00.017977]   MouseDragScrollThreshold = 0
[t=00:00:00.017985]   NetworkLossFactor = 2
[t=00:00:00.017989]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017994]   OverheadScrollSpeed = 50
[t=00:00:00.018001]   ReconnectTimeout = 0
[t=00:00:00.018005]   RotOverheadScrollSpeed = 50
[t=00:00:00.018010]   RotateLogFiles = 1
[t=00:00:00.018015]   ShadowMapSize = 1024
[t=00:00:00.018021]   Shadows = 1
[t=00:00:00.018025]   ShowClock = 0
[t=00:00:00.018030]   SoftParticles = 2
[t=00:00:00.018038]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018046]   UnitIconDist = 151
[t=00:00:00.018050]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018055]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018061]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018066]   UseLuaMemPools = 0
[t=00:00:00.018071]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018076]   VFSCacheArchiveFiles = 0
[t=00:00:00.018081]   Water = 4
[t=00:00:00.018088]   WindowBorderless = 1
[t=00:00:00.018092]   WindowPosY = 0
[t=00:00:00.018120]   WindowedEdgeMove = 0
[t=00:00:00.018128]   XResolutionWindowed = 3440
[t=00:00:00.018133]   YResolutionWindowed = 1440
[t=00:00:00.018137]   snd_volmaster = 27
[t=00:00:00.018149] ============== </User Config> ==============

[t=00:00:00.018156] ============== <User System> ==============
[t=00:00:00.018162]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.018170]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018180]        Compiler Version: gcc-13.2.0
[t=00:00:00.018216]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018258]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018268]        Binary Word Size: 64-bit (native)
[t=00:00:00.018273]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018279]      Physical CPU Cores: 6
[t=00:00:00.018283]       Logical CPU Cores: 12
[t=00:00:00.018288] ============== </User System> ==============

[t=00:00:00.018415] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018422]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018427]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018431]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018435]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019496] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019510] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024077] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.039550]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.039565]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.039571]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.039577]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.039582]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.039587]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.039591]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.039596]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.039600]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.039609]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.039614]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.039618]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.039622]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.039627]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.039631]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.039635]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.039640]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.039645]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.039649]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.039659]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.039666]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.039671]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.039676]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.039680]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.039685]         [123] 800x600x24bpp@144Hz
[t=00:00:00.039690]         [130] 720x576x24bpp@144Hz
[t=00:00:00.039694]         [135] 720x480x24bpp@144Hz
[t=00:00:00.039699]         [141] 640x480x24bpp@144Hz
[t=00:00:00.045820]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.045839]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.045864]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.045871]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.045877]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.045885]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.045896]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.045904]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.045913]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.045920]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.045930]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.045937]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.045956]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.045966]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.045972]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.045978]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.045984]         [31] 800x600x24bpp@144Hz
[t=00:00:00.045993]         [33] 640x480x24bpp@144Hz
[t=00:00:00.046000]         [35] 640x400x24bpp@144Hz
[t=00:00:00.267635] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.267989] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.268005] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.313735] [GR::LogVersionInfo]
[t=00:00:00.313756]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.313765]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.313771]     GL vendor   : NVIDIA Corporation
[t=00:00:00.313778]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.313785]     GLSL version: 4.60 NVIDIA
[t=00:00:00.313807]     GLEW version: 2.1.0
[t=00:00:00.313814]     GPU memory  : 6144MB (total) / 4798MB (available)
[t=00:00:00.313837]     SDL swap-int: 1
[t=00:00:00.313847]     SDL driver  : windows
[t=00:00:00.313853]     
[t=00:00:00.313860]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.313871]     GLSL shader support       : 1
[t=00:00:00.313877]     GL4 support               : 1
[t=00:00:00.313883]     FBO extension support     : 1
[t=00:00:00.313899]     NVX GPU mem-info support  : 1
[t=00:00:00.313919]     ATI GPU mem-info support  : 0
[t=00:00:00.313937]     Texture clamping to edge  : 1
[t=00:00:00.313958]     NPOT-texture support      : 1 (1)
[t=00:00:00.313974]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.313983]     texture query-LOD support : 1 (1)
[t=00:00:00.313991]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.313998]     Z-buffer depth            : 32 (-)
[t=00:00:00.314011]     primitive-restart support : 1 (1)
[t=00:00:00.314018]     clip-space control support: 1 (1)
[t=00:00:00.314027]     seamless cube-map support : 1 (1)
[t=00:00:00.314044]     frag-depth layout support : 1 (1)
[t=00:00:00.314059]     persistent maps support   : 1 (1)
[t=00:00:00.314081]     explicit attribs location : 1 (1)
[t=00:00:00.314097]     multi draw indirect       : 1 (-)
[t=00:00:00.314106]     array textures            : 1 (-)
[t=00:00:00.314116]     buffer copy support       : 1 (-)
[t=00:00:00.314123]     indirect draw             : 1 (-)
[t=00:00:00.314130]     base instance             : 1 (-)
[t=00:00:00.314136]     
[t=00:00:00.314142]     max. FBO samples              : 32
[t=00:00:00.314162]     max. FS/program texture slots : 32/192
[t=00:00:00.314170]     max. texture size             : 32768
[t=00:00:00.314182]     max. texture anisotropy level : 16.000000
[t=00:00:00.314193]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.314199]     max. draw-buffers             : 8
[t=00:00:00.314206]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.314214]     max. uniform buffer-bindings  : 84
[t=00:00:00.314221]     max. uniform block-size       : 64KB
[t=00:00:00.314234]     max. storage buffer-bindings  : 96
[t=00:00:00.314245]     max. storage block-size       : 2047MB
[t=00:00:00.314251]     
[t=00:00:00.314256]     enable AMD-hacks : 0
[t=00:00:00.314263]     compress MIP-maps: 0
[t=00:00:00.314360]     Number of compressed texture formats: 23
[t=00:00:00.314420]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.314470] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.314843] [GR::UpdateGLConfigs]
[t=00:00:00.314912] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.314928] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.314961] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.314992] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.314997] [GR::InitGLState]
[t=00:00:00.315061] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.405828] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.408082] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.409305] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.416187] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.416210] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.416653] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.417555] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.417568] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.417622] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.417674] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.435104] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.435520] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.436947] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.437312] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.474885] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms
[t=00:00:00.474911] [VFS] [SpringVFS::ReserveArchives<this=00000257f4701310>]
[t=00:00:00.475119] [VFS] [SpringVFS::AddArchive<this=00000257f4701310>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.476886] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000257f4701310 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.476902] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.546075] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.547069] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.547841] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.547992] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.547997] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.548110] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.551621] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.551678] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.552109][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.552228][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.552477][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.552497][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.552505][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.552532][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.567213][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.567231][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.567239][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.567266][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.577714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.583481][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000257f487e1d0(default) context=00000257d7b83fb0  numChannels=2 frameSize=8
[t=00:00:00.583503][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.583512][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.583519][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.583525][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.583617][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.583654][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.583664][f=-000001] [Sound]   Devices:
[t=00:00:00.586528][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.586542][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.586554][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.586562][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.589282][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.589299][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.658960][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 636188 MB
[t=00:00:00.660701][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.661510][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8486
[t=00:00:00.663251][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8486 using name LogicDaemon
[t=00:00:00.906444][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Penta Chicken Crash v4" (loaded=0 cached=0)
[t=00:00:00.907287][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257f4701310>(arName="Penta Chicken Crash v4", overwrite=false)] section=1 cached=0
[t=00:00:00.907536][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257f4701310>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.908064][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:00.961693][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257f4701310>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:00.963065][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257f4701310>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.963313][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257f4701310>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.964780][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257f4701310>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.011482][f=-000001] [CAS::GASCB] Archive file="penta_chicks_v4.sd7" cs="a723187737f362d854e585488ee09879d92d18a99889bf96ebc00044a917ab429bdd2218826f42b298429530b823c231f0e61bb87fc2082b37b385e30e4b5838"
[t=00:00:01.011600][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.011665][f=-000001] Warning: [PreGame::GameDataReceived] Archive Penta Chicken Crash v4 (checksum 65d67b28827551f07f94de7ff85678940015a960655748b6aeaeabcd8d0ee6abe305f41d4490665179747112ac50e442f6e39d61d8ee783d4eeb1a303dbdf282) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.064805][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.064927][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.065114][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.065242][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.065356][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:13.083297][f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[t=00:00:13.085474][f=-000001] Loaded widget:  Outline Shader GL4  <gfx_outline_shader_gl4.lua>
[t=00:00:13.086637][f=-000001] Loaded widget:  External VR Grid    <map_external_grid.lua>
[t=00:00:13.086941][f=-000001] Loaded widget:  Auto Patrol Nanos v2  <unit_auto_patrol_nanos_v2.lua>
[t=00:00:13.089473][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:13.089650][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:00:13.089830][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:00:13.091266][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:00:13.091539][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:00:13.091718][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:00:13.091921][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:00:13.092126][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:00:13.092523][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:13.092677][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:13.092823][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:13.092973][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:13.093126][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:13.093486][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:13.097051][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:13.097280][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:13.097671][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:13.097885][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:13.098279][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:13.098463][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:13.099031][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:13.099216][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:13.099428][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:13.099699][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:13.100019][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:13.100208][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:13.100508][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:13.100663][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:13.100877][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:13.101122][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:13.101552][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:13.101739][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:13.102275][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:13.102650][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:13.102849][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:13.103049][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:13.103230][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:13.103422][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:13.103646][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:13.103919][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:13.104147][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:13.104342][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:13.118521][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:13.118836][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:13.119088][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:13.119263][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:13.119616][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:13.120017][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:13.120380][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:13.126849][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:13.127084][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:13.127507][f=-000001] Input grabbing is enabled!
[t=00:00:13.127582][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:13.127875][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:13.128164][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:13.132422][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:13.149421][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:13.149862][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:13.150078][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:13.150327][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:13.150615][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:13.164158][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:13.165383][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:13.165615][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:13.165886][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:13.166151][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:13.166451][f=-000001] EndGame Graph disabled
[t=00:00:13.180916][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:13.181237][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:13.181453][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:13.181655][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:13.181839][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:13.182092][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:13.182635][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:13.217594][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:13.218548][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:13.219535][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:13.219728][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:13.220169][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:13.231831][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:13.232163][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:13.232957][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:13.233304][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:13.233990][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:13.234221][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:13.234406][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:13.234610][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:13.234780][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:13.234986][f=-000001] Initialize
[t=00:00:13.235100][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:13.235365][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:13.236080][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:13.236280][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:13.236832][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:13.237175][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:13.237716][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:13.240985][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:13.241375][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:13.241635][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:13.368443][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:13.368996][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:13.389696][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:13.390349][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:13.390751][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:13.391668][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:13.391851][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:13.392156][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:13.392352][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:13.393239][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:13.393394][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:13.393654][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:13.393845][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:13.394029][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:13.394284][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:13.394505][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:13.394707][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:13.395083][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:13.395096][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:13.395104][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:13.395158][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:13.395487][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:13.396548][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:13.396937][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:13.397863][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:13.398081][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:13.398556][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:13.398855][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:13.399160][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:13.399351][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:13.399575][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:13.399877][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:13.400412][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:13.401019][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:13.401359][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:13.401670][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:13.402039][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:13.402278][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:13.406400][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:13.412138][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:13.412528][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:13.412843][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:13.413294][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:13.414855][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:13.415058][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:13.415463][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:13.417960][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:13.418245][f=-000001] Mex Placement Initialised with 16 spots.
[t=00:00:13.419394][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:13.420039][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:13.420401][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:13.421324][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:13.421777][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:13.422044][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:13.422229][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:13.424353][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:13.425537][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:13.431542][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:13.431864][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:13.434341][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:13.435134][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:13.435385][f=-000001] SetSunLighting
[t=00:00:13.435912][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:13.507503][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:13.507959][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:13.509123][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:13.509326][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:13.509343][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:13.509590][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:13.509839][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:13.512471][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:13.513372][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:13.520803][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:13.525118][f=-000001] Writing last game win data
[t=00:00:13.532807][f=-000001] LuaUI v0.3
[t=00:00:13.650358][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:13.700908][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:13.701216][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:13.701721][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:13.701739][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:13.724227][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14902, 0.0} allocedSize{int+, int-, ext}={0, 0, 2360803}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0176}
[t=00:00:14.382476][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:14.574514][f=-000001] GameID: 09b91b662c9e8d02212f2b8473c77b27
[t=00:00:14.574909][f=-000001] Connection attempt from LogicDaemon
[t=00:00:14.574923][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:14.575071][f=-000001]  -> Connection established (given id 0)
[t=00:00:14.575106][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=65d67b28827551f07f94de7ff85678940015a960655748b6aeaeabcd8d0ee6abe305f41d4490665179747112ac50e442f6e39d61d8ee783d4eeb1a303dbdf282"
[t=00:00:14.575133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:14.575152][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1245672351b7e92c280c21a20e66fbcc68ea76db8e6ca10af23e579495f9b77066e61c1bb0b4b5ba70968522a958a09de32a183dbc4da4d178d5aa0122723223]"
[t=00:00:14.575175][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e4d090df66cf1dc332bb32ffe526cf447e409c62e7e4209df2cbf5cb44402b9be7c2f734c021df46d6c602631708425c841fac33968eb9eb66bf4289f07ae43]"
[t=00:00:14.727332][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:14.781173][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000257af59e460,0000025865a0c800}][locale="C"]"
[t=00:00:14.781205][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Hard (1)" (ID: 0, Short-Name: "Chicken: Hard", Version: "") took over control of team 1
[t=00:00:22.632098][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:24.547609][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:24.547627][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:24.570115][f=-000001]  [async=0] threads=6 tasks=1690 {sum,avg}{exec,wait}time={{929.676, 0.550}, {1861.927, 1.102}}ms
[t=00:00:24.570142][f=-000001]      thread=1 tasks=338 {sum,min,max,avg}{exec,wait}time={{188.786, 0.000, 67.154, 0.559}, {362.781, 0.000, 10.682, 1.073}}ms
[t=00:00:24.570198][f=-000001]      thread=2 tasks=338 {sum,min,max,avg}{exec,wait}time={{192.009, 0.000, 78.081, 0.568}, {412.154, 0.000, 11.255, 1.219}}ms
[t=00:00:24.570211][f=-000001]      thread=3 tasks=338 {sum,min,max,avg}{exec,wait}time={{181.245, 0.000, 70.284, 0.536}, {406.214, 0.000, 11.184, 1.202}}ms
[t=00:00:24.570223][f=-000001]      thread=4 tasks=338 {sum,min,max,avg}{exec,wait}time={{175.551, 0.000, 69.591, 0.519}, {319.747, 0.000, 10.681, 0.946}}ms
[t=00:00:24.570240][f=-000001]      thread=5 tasks=338 {sum,min,max,avg}{exec,wait}time={{192.085, 0.000, 76.306, 0.568}, {361.031, 0.000, 10.689, 1.068}}ms
[t=00:00:24.570257][f=-000001]  [async=1] threads=6 tasks=3337 {sum,avg}{exec,wait}time={{21007.256, 6.295}, {11389582.000, 3413.120}}ms
[t=00:00:24.570275][f=-000001]      thread=1 tasks=668 {sum,min,max,avg}{exec,wait}time={{4220.040, 0.001, 246.912, 6.317}, {2292907.250, 0.761, 4220.351, 3432.496}}ms
[t=00:00:24.570322][f=-000001]      thread=2 tasks=667 {sum,min,max,avg}{exec,wait}time={{4208.738, 0.001, 190.340, 6.310}, {2265711.000, 0.756, 4209.781, 3396.868}}ms
[t=00:00:24.570408][f=-000001]      thread=3 tasks=667 {sum,min,max,avg}{exec,wait}time={{4192.757, 0.000, 211.427, 6.286}, {2269315.750, 0.448, 4207.822, 3402.272}}ms
[t=00:00:24.570426][f=-000001]      thread=4 tasks=667 {sum,min,max,avg}{exec,wait}time={{4198.990, 0.000, 212.045, 6.295}, {2290345.750, 0.536, 4220.353, 3433.802}}ms
[t=00:00:24.570440][f=-000001]      thread=5 tasks=668 {sum,min,max,avg}{exec,wait}time={{4186.729, 0.000, 247.076, 6.268}, {2271302.500, 0.783, 4208.185, 3400.154}}ms
[t=00:00:24.570453][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:24.570460][f=-000001] [SpringApp::Kill][2]
[t=00:00:24.570511][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:24.570566][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000025864d8bae0
[t=00:00:24.570646][f=-000001] Start widgetHandler:Shutdown
[t=00:00:24.573730][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:24.575311][f=-000001] Writing last game win data
[t=00:00:24.582915][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:24.582932][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:24.582945][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:24.582954][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:24.582967][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:24.584274][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:24.584290][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:24.585371][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:24.585472][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:24.585490][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:24.585499][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:24.585533][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:24.585541][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:24.585556][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:24.585567][f=-000001] Shutdown Widget - Attrition Counter
[t=00:00:24.585750][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:24.585762][f=-000001] Shutdown Widget - Noises
[t=00:00:24.585770][f=-000001] Shutdown Widget - HealthBars
[t=00:00:24.587187][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:24.587220][f=-000001] Shutdown Widget - BuildETA
[t=00:00:24.587234][f=-000001] Shutdown Widget - External VR Grid
[t=00:00:24.587243][f=-000001] Shutdown Widget - Win Counter
[t=00:00:24.587252][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:24.587265][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:24.588412][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:24.588427][f=-000001] Shutdown Widget - Transport AI
[t=00:00:24.588437][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:24.588445][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:24.588455][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:24.588504][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:24.588520][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:24.588616][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:24.588638][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:24.588649][f=-000001] Shutdown Widget - Context Menu
[t=00:00:24.588657][f=-000001] Shutdown Widget - Grab Input
[t=00:00:24.590271][f=-000001] Input grabbing is disabled!
[t=00:00:24.590289][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:24.590300][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:24.590309][f=-000001] Shutdown Widget - Darkening
[t=00:00:24.590365][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:24.590388][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:24.590448][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:24.590462][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:24.590474][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:24.590506][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:24.590620][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:24.590637][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:24.590646][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:24.590654][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:24.590663][f=-000001] Shutdown Widget - TeamPlatter
[t=00:00:24.591148][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:24.591244][f=-000001] Shutdown Widget - Selection Send
[t=00:00:24.591258][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:24.591267][f=-000001] Shutdown Widget - Spotter
[t=00:00:24.591281][f=-000001] Shutdown Widget - Global Build Command
[t=00:00:24.591299][f=-000001] Shutdown Widget - LupsManager
[t=00:00:24.591322][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:24.591334][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:24.591346][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:24.591754][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:24.591771][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:24.591780][f=-000001] Shutdown Widget - Lups
[t=00:00:24.591844][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:24.591857][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:24.591869][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:24.591933][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:24.591945][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:24.591954][f=-000001] Shutdown Widget - Select Keys
[t=00:00:24.591972][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:24.592096][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:24.592125][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:24.592139][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:24.592148][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:24.592162][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:24.592181][f=-000001] End widgetHandler:Shutdown
[t=00:00:24.650592][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4240438, 0.0} allocedSize{int+, int-, ext}={0, 0, 1116297630}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0962}
[t=00:00:24.650917][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000025865a0c800
[t=00:00:24.660162][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:24.660224][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:24.660278][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000257af59e460
[t=00:00:24.660309][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:24.660320][f=-000001] Shutdown - StartSetup
[t=00:00:24.660335][f=-000001] Shutdown - UnitMorph
[t=00:00:24.660348][f=-000001] Shutdown - Carrier Drones
[t=00:00:24.660364][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:24.660376][f=-000001] Shutdown - Modular Comm Info
[t=00:00:24.660383][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:24.660410][f=-000001] Shutdown - UnitCloakShield
[t=00:00:24.660443][f=-000001] Shutdown - Starlight Handler
[t=00:00:24.660450][f=-000001] End gadgetHandler:Shutdown
[t=00:00:24.678801][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:24.678824][f=-000001] Shutdown - Teleport Throw
[t=00:00:24.678836][f=-000001] Shutdown - UnitMorph
[t=00:00:24.678866][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:24.678991][f=-000001] Shutdown - Missile fired callins
[t=00:00:24.679050][f=-000001] Shutdown - Modular Comm Info
[t=00:00:24.679058][f=-000001] Shutdown - Retreat Command
[t=00:00:24.679094][f=-000001] Shutdown - Shockwaves
[t=00:00:24.679105][f=-000001] Shutdown - Unit tint API
[t=00:00:24.679114][f=-000001] Shutdown - Unit glow API
[t=00:00:24.679121][f=-000001] Shutdown - UnitCloakShield
[t=00:00:24.679132][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:24.679162][f=-000001] Shutdown - Lups
[t=00:00:24.679218][f=-000001] Shutdown - Lups Shield
[t=00:00:24.679231][f=-000001] End gadgetHandler:Shutdown
[t=00:00:24.693624][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323}
[t=00:00:24.693815][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:24.693864][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:24.693871][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:24.719395][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-14_11-07-55-829_Penta Chicken Crash v4_105.1.1-2457-g8095d30 BAR105.sdfz" (12355 bytes)
[t=00:00:24.719557][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:24.721816][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:24.721853][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:00:24.721883][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000257d7b83fb0 dev=00000257f487e1d0
[t=00:00:24.722039][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000257d7b83fb0 dev=00000257f487e1d0
[t=00:00:24.722060][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000257d7b83fb0)]
[t=00:00:24.724111][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000257f487e1d0)]
[t=00:00:24.724177][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:24.753112][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:24.753673][f=-000001] [Game::~CGame][1]
[t=00:00:24.753694][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:24.753702][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:24.753724][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:24.753731][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:24.753737][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:24.753745][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:24.754013][f=-000001] [Game::KillMisc][1]
[t=00:00:24.754024][f=-000001] [Game::KillMisc][2]
[t=00:00:24.754300][f=-000001] [Game::KillMisc][3]
[t=00:00:24.754391][f=-000001] [Game::KillRendering][1]
[t=00:00:24.754733][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:24.767557][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:24.767578][f=-000001] [S3OParser::Kill] allocated 5499 pieces
[t=00:00:24.767951][f=-000001] [AssParser::Kill] allocated 677 pieces
[t=00:00:24.808486][f=-000001] [Game::KillInterface][1]
[t=00:00:24.808771][f=-000001] [Game::KillInterface][2]
[t=00:00:24.809220][f=-000001] [Game::KillSimulation][1]
[t=00:00:24.809319][f=-000001] [Game::KillSimulation][2]
[t=00:00:24.816821][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:24.816845][f=-000001] [Game::KillSimulation][3]
[t=00:00:24.818020][f=-000001] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:24.818115][f=-000001] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:24.818173][f=-000001] [~CPathCache(64x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:24.818213][f=-000001] [~CPathCache(64x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:24.818353][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:24.822070][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:24.831302][f=-000001] [Game::KillSimulation][4]
[t=00:00:24.862727][f=-000001] [CommonDefHandler::KillStatic] 8407 sound-set data items added
[t=00:00:24.862767][f=-000001] [Game::~CGame][2]
[t=00:00:24.862775][f=-000001] [Game::~CGame][3]
[t=00:00:24.863089][f=-000001] [SpringApp::Kill][3]
[t=00:00:24.863285][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    9191 bytes sent   in 323 packets (28.455 bytes/packet)
    29236 bytes recv'd in 406 packets (72.010 bytes/packet)
    {0.030x, 0.083x} relative protocol overhead {up, down}
    162 incoming chunks dropped, 102 outgoing chunks resent
    39 incoming chunks processed

[t=00:00:24.863340][f=-000001] [SpringApp::Kill][4] font=00000257d7fa6ac0
[t=00:00:24.866315][f=-000001] [SpringApp::Kill][5]
[t=00:00:24.870375][f=-000001] [SpringApp::Kill][6]
[t=00:00:24.870395] [SpringApp::Kill][7]
[t=00:00:24.871739] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:24.871754] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:24.871763] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:24.871780] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:24.871789] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:24.871799] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:24.871815] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:24.871827] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:24.871835] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:24.871848] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:24.871859] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:24.871868] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:24.871880] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:24.959154] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:24.959169] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:24.959175] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:24.959180] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8486
[t=00:00:24.959185] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:24.959601] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>]
[t=00:00:24.959630] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=0)] #archives[section]=2 #files[section]=8258
[t=00:00:24.959639] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (00000257f48643e0)
[t=00:00:24.959689] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000257f4864f90)
[t=00:00:24.960829] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=1)] #archives[section]=1 #files[section]=22
[t=00:00:24.960856] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\penta_chicks_v4.sd7 (00000257f491c0c0)
[t=00:00:24.961866] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:24.961886] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000257f4864d80)
[t=00:00:24.961921] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000257f4865880)
[t=00:00:24.962011] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000257f4866010)
[t=00:00:24.962125] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:24.962143] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=4)] #archives[section]=0 #files[section]=8169
[t=00:00:24.962202] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:24.962228] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:24.962239] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:24.962247] [VFS] [SpringVFS::DeleteArchives<this=00000257f4701310>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:24.962536] [SpringApp::Kill][8]
[t=00:00:24.962550] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:24.962569] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a1bc7430 (joinable=1)
[t=00:00:24.962578] [WatchDog::Uninstall][2]
[t=00:00:25.032819] [WatchDog::Uninstall][3]
[t=00:00:25.032833] [SpringApp::Kill][9]