Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000911] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000924] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003112] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.003261] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.019212] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019250] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019273] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019287] [t=00:00:00.019292] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019298] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019304] Use "none" to disable the default log sections. [t=00:00:00.019309] ============== </Log Sections> ============== [t=00:00:00.019314] ============== <User Config> ============== [t=00:00:00.019432] AllowDeferredMapRendering = 1 [t=00:00:00.019443] AllowDeferredModelRendering = 1 [t=00:00:00.019450] AnimationMT = 0 [t=00:00:00.019457] BumpWaterBlurReflection = 1 [t=00:00:00.019465] BumpWaterTexSizeReflection = 128 [t=00:00:00.019472] CamFreeScrollSpeed = 50 [t=00:00:00.019481] CamMode = 1 [t=00:00:00.019488] CubeTexSizeReflection = 1 [t=00:00:00.019499] CubeTexSizeSpecular = 1 [t=00:00:00.019506] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019514] EdgeMoveDynamic = 0 [t=00:00:00.019527] EdgeMoveWidth = 0.003 [t=00:00:00.019536] FPSFOV = 90 [t=00:00:00.019540] FPSScrollSpeed = 50 [t=00:00:00.019545] FontSize = 18 [t=00:00:00.019549] FullscreenEdgeMove = 0 [t=00:00:00.019555] GrassDetail = 0 [t=00:00:00.019560] GroundDecals = 2 [t=00:00:00.019565] GroundDetail = 90 [t=00:00:00.019571] HangTimeout = 30 [t=00:00:00.019576] HardwareCursor = 1 [t=00:00:00.019580] InitialNetworkTimeout = 0 [t=00:00:00.019587] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.019599] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.019609] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.019616] LinkOutgoingBandwidth = 262144 [t=00:00:00.019628] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019634] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019644] MSAALevel = 1 [t=00:00:00.019651] MaxParticles = 15000 [t=00:00:00.019657] MaxSounds = 32 [t=00:00:00.019664] MaximumTransmissionUnit = 0 [t=00:00:00.019672] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019689] MiniMapMarker = 0 [t=00:00:00.019696] MouseDragScrollThreshold = 0 [t=00:00:00.019707] NetworkLossFactor = 2 [t=00:00:00.019713] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019719] OverheadScrollSpeed = 50 [t=00:00:00.019728] ReconnectTimeout = 0 [t=00:00:00.019735] RotOverheadScrollSpeed = 50 [t=00:00:00.019746] RotateLogFiles = 1 [t=00:00:00.019753] ShadowMapSize = 1024 [t=00:00:00.019759] Shadows = 1 [t=00:00:00.019765] ShowClock = 0 [t=00:00:00.019776] SoftParticles = 2 [t=00:00:00.019788] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019800] UnitIconDist = 151 [t=00:00:00.019807] UpdateBoundingVolumeMT = 0 [t=00:00:00.019819] UpdateWeaponVectorsMT = 0 [t=00:00:00.019824] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019829] UseLuaMemPools = 0 [t=00:00:00.019834] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019839] VFSCacheArchiveFiles = 0 [t=00:00:00.019844] Water = 4 [t=00:00:00.019848] WindowBorderless = 1 [t=00:00:00.019853] WindowPosY = 0 [t=00:00:00.019894] WindowedEdgeMove = 0 [t=00:00:00.019902] XResolutionWindowed = 3440 [t=00:00:00.019907] YResolutionWindowed = 1440 [t=00:00:00.019912] snd_volmaster = 27 [t=00:00:00.019926] ============== </User Config> ============== [t=00:00:00.019934] ============== <User System> ============== [t=00:00:00.019940] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.019947] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019958] Compiler Version: gcc-13.2.0 [t=00:00:00.019996] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.020041] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.020051] Binary Word Size: 64-bit (native) [t=00:00:00.020056] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020062] Physical CPU Cores: 6 [t=00:00:00.020066] Logical CPU Cores: 12 [t=00:00:00.020071] ============== </User System> ============== [t=00:00:00.020203] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020211] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020216] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020220] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020225] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021407] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021422] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025989] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.045711] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.045751] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.045757] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.045764] [11] 2560x1080x24bpp@144Hz [t=00:00:00.045769] [14] 1920x1440x24bpp@144Hz [t=00:00:00.045776] [19] 1920x1200x24bpp@144Hz [t=00:00:00.045781] [23] 1920x1080x24bpp@144Hz [t=00:00:00.045786] [30] 1720x1440x24bpp@144Hz [t=00:00:00.045790] [34] 1680x1050x24bpp@144Hz [t=00:00:00.045805] [40] 1600x1200x24bpp@144Hz [t=00:00:00.045810] [44] 1600x1024x24bpp@144Hz [t=00:00:00.045815] [50] 1600x900x24bpp@144Hz [t=00:00:00.045819] [55] 1440x1080x24bpp@144Hz [t=00:00:00.045836] [62] 1440x900x24bpp@144Hz [t=00:00:00.045859] [67] 1400x1050x24bpp@144Hz [t=00:00:00.045864] [73] 1366x768x24bpp@144Hz [t=00:00:00.045892] [78] 1360x768x24bpp@144Hz [t=00:00:00.045898] [83] 1280x1024x24bpp@144Hz [t=00:00:00.045902] [89] 1280x960x24bpp@144Hz [t=00:00:00.045910] [94] 1280x800x24bpp@144Hz [t=00:00:00.045918] [99] 1280x768x24bpp@144Hz [t=00:00:00.045923] [104] 1280x720x24bpp@144Hz [t=00:00:00.045927] [111] 1152x864x24bpp@144Hz [t=00:00:00.045932] [116] 1024x768x24bpp@144Hz [t=00:00:00.045958] [123] 800x600x24bpp@144Hz [t=00:00:00.045963] [130] 720x576x24bpp@144Hz [t=00:00:00.045968] [135] 720x480x24bpp@144Hz [t=00:00:00.045972] [141] 640x480x24bpp@144Hz [t=00:00:00.051354] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.051368] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.051383] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.051388] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.051393] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.051397] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.051404] [11] 1366x768x24bpp@144Hz [t=00:00:00.051431] [13] 1360x768x24bpp@144Hz [t=00:00:00.051435] [15] 1280x1024x24bpp@144Hz [t=00:00:00.051440] [17] 1280x960x24bpp@144Hz [t=00:00:00.051444] [19] 1280x800x24bpp@144Hz [t=00:00:00.051450] [21] 1280x768x24bpp@144Hz [t=00:00:00.051458] [23] 1280x720x24bpp@144Hz [t=00:00:00.051465] [25] 1280x600x24bpp@144Hz [t=00:00:00.051469] [27] 1152x864x24bpp@144Hz [t=00:00:00.051475] [29] 1024x768x24bpp@144Hz [t=00:00:00.051480] [31] 800x600x24bpp@144Hz [t=00:00:00.051486] [33] 640x480x24bpp@144Hz [t=00:00:00.051491] [35] 640x400x24bpp@144Hz [t=00:00:00.322303] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.322691] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.322706] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.376009] [GR::LogVersionInfo] [t=00:00:00.376024] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.376030] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.376035] GL vendor : NVIDIA Corporation [t=00:00:00.376040] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.376046] GLSL version: 4.60 NVIDIA [t=00:00:00.376065] GLEW version: 2.1.0 [t=00:00:00.376070] GPU memory : 6144MB (total) / 4714MB (available) [t=00:00:00.376088] SDL swap-int: 1 [t=00:00:00.376093] SDL driver : windows [t=00:00:00.376097] [t=00:00:00.376102] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.376106] GLSL shader support : 1 [t=00:00:00.376111] GL4 support : 1 [t=00:00:00.376115] FBO extension support : 1 [t=00:00:00.376128] NVX GPU mem-info support : 1 [t=00:00:00.376142] ATI GPU mem-info support : 0 [t=00:00:00.376152] Texture clamping to edge : 1 [t=00:00:00.376161] NPOT-texture support : 1 (1) [t=00:00:00.376168] S3TC/DXT1 texture support : 1/1 [t=00:00:00.376177] texture query-LOD support : 1 (1) [t=00:00:00.376182] MSAA frame-buffer support : 1 (1) [t=00:00:00.376187] Z-buffer depth : 32 (-) [t=00:00:00.376198] primitive-restart support : 1 (1) [t=00:00:00.376203] clip-space control support: 1 (1) [t=00:00:00.376210] seamless cube-map support : 1 (1) [t=00:00:00.376220] frag-depth layout support : 1 (1) [t=00:00:00.376227] persistent maps support : 1 (1) [t=00:00:00.376232] explicit attribs location : 1 (1) [t=00:00:00.376237] multi draw indirect : 1 (-) [t=00:00:00.376243] array textures : 1 (-) [t=00:00:00.376250] buffer copy support : 1 (-) [t=00:00:00.376255] indirect draw : 1 (-) [t=00:00:00.376260] base instance : 1 (-) [t=00:00:00.376265] [t=00:00:00.376269] max. FBO samples : 32 [t=00:00:00.376279] max. FS/program texture slots : 32/192 [t=00:00:00.376285] max. texture size : 32768 [t=00:00:00.376294] max. texture anisotropy level : 16.000000 [t=00:00:00.376300] max. vec4 varyings/attributes : 31/16 [t=00:00:00.376305] max. draw-buffers : 8 [t=00:00:00.376310] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.376317] max. uniform buffer-bindings : 84 [t=00:00:00.376322] max. uniform block-size : 64KB [t=00:00:00.376330] max. storage buffer-bindings : 96 [t=00:00:00.376337] max. storage block-size : 2047MB [t=00:00:00.376341] [t=00:00:00.376345] enable AMD-hacks : 0 [t=00:00:00.376349] compress MIP-maps: 0 [t=00:00:00.376394] Number of compressed texture formats: 23 [t=00:00:00.376420] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.376463] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.376705] [GR::UpdateGLConfigs] [t=00:00:00.376768] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.376800] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.376823] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.376837] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.376845] [GR::InitGLState] [t=00:00:00.376908] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.459591] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.462029] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.462665] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.467689] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.467712] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.468120] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.469104] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.469116] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.469195] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.469264] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.487488] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.488309] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.490883] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.491356] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.535317] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [t=00:00:00.535336] [VFS] [SpringVFS::ReserveArchives<this=0000024ad4703e30>] [t=00:00:00.535601] [VFS] [SpringVFS::AddArchive<this=0000024ad4703e30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.537369] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024ad4703e30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.537388] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.608816] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.609188] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.609331] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.609360] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.609503] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.609623] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.609795] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.609832] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.610743][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.610867][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.611046][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.611147][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.611212][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.611353][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.628424][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.628452][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.628461][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.628471][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.641466][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.644013][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024aeee35df0(default) context=0000024ad41a41b0 numChannels=2 frameSize=8 [t=00:00:00.644048][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.644059][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.644066][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.644072][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.644138][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.644177][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.644194][f=-000001] [Sound] Devices: [t=00:00:00.648534][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.648555][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.648572][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.648581][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.649481][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.649508][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.717357][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 635803 MB [t=00:00:00.719114][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.720142][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8502 [t=00:00:00.721320][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8502 using name LogicDaemon [t=00:00:00.981158][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Point of No Return v1.0" (loaded=0 cached=0) [t=00:00:00.982810][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ad4703e30>(arName="Point of No Return v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.983447][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ad4703e30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.984228][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:01.050573][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ad4703e30>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:01.052514][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ad4703e30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.052805][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ad4703e30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.055706][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ad4703e30>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.123583][f=-000001] [CAS::GASCB] Archive file="point_of_no_return_v1.0(1).sd7" cs="ce339c83b2d95f58d9422b61393d6493a8cc1240f4ef6a0d35fa1df37ca2d6926efb40ef8ae78fb74525977a1fb42f36646d84cdb46f3b3791eb59894e7733f1" [t=00:00:01.123721][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.123811][f=-000001] Warning: [PreGame::GameDataReceived] Archive Point of No Return v1.0 (checksum 0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.182908][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.183111][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.183260][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.183451][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.183532][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:32.367783][f=-000001] Initialize [t=00:00:32.367900][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:32.368110][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:32.368764][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:32.368959][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:32.369403][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:32.369712][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:32.370279][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:32.370615][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:32.370852][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:32.373949][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:32.500044][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:32.500438][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:32.520403][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:32.521110][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:32.521432][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:32.522441][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:32.522621][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:32.522952][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:32.523140][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:32.524017][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:32.524164][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:32.524462][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:32.524655][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:32.524842][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:32.525043][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:32.525287][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:32.525537][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:32.525744][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:32.525757][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:32.525765][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:32.525873][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:32.526114][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:32.526437][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:32.527509][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:32.528814][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:32.529112][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:32.529625][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:32.529846][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:32.530172][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:32.530356][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:32.530575][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:32.530830][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:32.531428][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:32.531949][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:32.532310][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:32.532586][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:32.532854][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:32.533087][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:32.537552][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:32.543576][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:32.544014][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:32.544351][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:32.544903][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:32.546502][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:32.546851][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:32.547194][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:32.549887][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:32.550364][f=-000001] Mex Placement Initialised with 110 spots. [t=00:00:32.554451][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:32.554970][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:32.556768][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:32.557565][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:32.558059][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:32.558256][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:32.558444][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:32.560611][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:32.561874][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:32.568084][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:32.568505][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:32.570570][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:32.571287][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:32.571568][f=-000001] SetSunLighting [t=00:00:32.572153][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:32.747316][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:32.747758][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:32.749079][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:32.749283][f=-000001] Lua garbage collection rate: 30/s [t=00:00:32.749300][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:32.749541][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:32.749835][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:32.752560][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:32.753514][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:32.760861][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:32.765875][f=-000001] Writing last game win data [t=00:00:32.773677][f=-000001] LuaUI v0.3 [t=00:00:32.924553][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:32.997821][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:32.998186][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:32.998638][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:32.998653][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:33.022912][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14902, 0.0} allocedSize{int+, int-, ext}={0, 0, 2360805}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0234} [t=00:00:33.737879][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:34.011467][f=-000001] GameID: 13291c6678701a3a7d6c91d9510ad907 [t=00:00:34.012047][f=-000001] Connection attempt from LogicDaemon [t=00:00:34.012065][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:34.012407][f=-000001] -> Connection established (given id 0) [t=00:00:34.012473][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b" [t=00:00:34.012503][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:34.012570][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f73c75ca02ad136b4e7a71d0229f43aad53383a4d8e890428fbe3786e17931e269ddc003be4a208c1ae520ca09edafb0e133c1634b200bdc721cebd75494b53b]" [t=00:00:34.012599][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7297943858fd7204d7a6f6eb2a9b8105c8408e63697d81fcc8a027d6ecf1dbb0665bfad6749fcb1517ba772b61fa04de823db5e7acf047a0fc84165e26075088]" [t=00:00:34.012622][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000024b65859a00,0000024b635fe260}][locale="C"]" [t=00:00:34.012640][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:34.180658][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:49.816392][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:01:01.777159][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:01:05.727773][f=0000117] Buildings set to face North [t=00:01:12.268629][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:26.001218][f=0000725] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:26.001246][f=0000725] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:33.268804][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:45.068255][f=0001297] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:45.068283][f=0001297] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:03.037189][f=0001836] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:02:03.037279][f=0001836] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:02:03.272624][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:03.369662][f=0001845] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:02:44.270694][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:22.738308][f=0004226] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:22.738398][f=0004226] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:23.069535][f=0004236] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:25.270708][f=0004303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:29.430290][f=0004428] [unit_script.lua] Error: [string "scripts/turretheavylaser.lua"]:48: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:29.430364][f=0004428] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:29.722457][f=0004436] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:31.898355][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:47.790706][f=0004979] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:03:47.790733][f=0004979] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:03:55.858458][f=0005220] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:55.858541][f=0005220] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:56.152114][f=0005229] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:04:16.276699][f=0005833] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:04:16.925014][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:04:22.289660][f=0006014] [uapn] compare [t=00:04:22.289697][f=0006014] [uapn] issued : 40(7128, 325.187683, 7656, 50000, nil) 0 (build assist) [t=00:04:22.289723][f=0006014] [uapn] current: 40(12872, 7128, 325.187683, 7656, 50000) 8 [t=00:04:22.289731][f=0006014] [uapn] -> repair [t=00:04:26.451810][f=0006139] [uapn] compare [t=00:04:26.451846][f=0006139] [uapn] issued : 40(7128, 325.187683, 7656, 50000, nil) 0 (build assist) [t=00:04:26.451885][f=0006139] [uapn] current: 40(12872, 7128, 325.187683, 7656, 50000) 8 [t=00:04:26.451894][f=0006139] [uapn] -> repair [t=00:04:31.217134][f=0006281] [SpringApp::Kill][1] fromRun=1 [t=00:04:31.217154][f=0006281] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:31.235434][f=0006281] [async=0] threads=6 tasks=443990 {sum,avg}{exec,wait}time={{24130.760, 0.054}, {48995.203, 0.110}}ms [t=00:04:31.235475][f=0006281] thread=1 tasks=88798 {sum,min,max,avg}{exec,wait}time={{5414.517, 0.000, 254.912, 0.061}, {2153.438, 0.000, 18446744027136.000, 0.024}}ms [t=00:04:31.235491][f=0006281] thread=2 tasks=88798 {sum,min,max,avg}{exec,wait}time={{4732.298, 0.000, 247.626, 0.053}, {11245.499, 0.000, 18446744027136.000, 0.127}}ms [t=00:04:31.235503][f=0006281] thread=3 tasks=88798 {sum,min,max,avg}{exec,wait}time={{4597.970, 0.000, 232.380, 0.052}, {13689.642, 0.000, 18446744027136.000, 0.154}}ms [t=00:04:31.235518][f=0006281] thread=4 tasks=88798 {sum,min,max,avg}{exec,wait}time={{4682.478, 0.000, 237.305, 0.053}, {10227.913, 0.000, 15.347, 0.115}}ms [t=00:04:31.235533][f=0006281] thread=5 tasks=88798 {sum,min,max,avg}{exec,wait}time={{4703.498, 0.000, 258.735, 0.053}, {11678.715, 0.000, 9.062, 0.132}}ms [t=00:04:31.235546][f=0006281] [async=1] threads=6 tasks=3620 {sum,avg}{exec,wait}time={{41872.527, 11.567}, {17675808.000, 4882.820}}ms [t=00:04:31.235560][f=0006281] thread=1 tasks=723 {sum,min,max,avg}{exec,wait}time={{8379.672, 0.000, 4513.451, 11.590}, {3683480.250, 0.242, 8384.294, 5094.717}}ms [t=00:04:31.235578][f=0006281] thread=2 tasks=719 {sum,min,max,avg}{exec,wait}time={{8376.774, 0.000, 4482.125, 11.651}, {3434836.500, 0.108, 8386.138, 4777.241}}ms [t=00:04:31.235593][f=0006281] thread=3 tasks=725 {sum,min,max,avg}{exec,wait}time={{8370.805, 0.000, 4486.323, 11.546}, {3435778.500, 0.458, 8386.059, 4739.005}}ms [t=00:04:31.235607][f=0006281] thread=4 tasks=726 {sum,min,max,avg}{exec,wait}time={{8365.682, 0.000, 4513.177, 11.523}, {3684668.000, 0.370, 8386.097, 5075.300}}ms [t=00:04:31.235623][f=0006281] thread=5 tasks=727 {sum,min,max,avg}{exec,wait}time={{8379.593, 0.000, 4482.104, 11.526}, {3437045.000, 0.036, 8384.121, 4727.710}}ms [t=00:04:31.235634][f=0006281] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:31.235640][f=0006281] [SpringApp::Kill][2] [t=00:04:31.235688][f=0006281] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:31.235698][f=0006281] [Game::KillLua][1] dtor=0 luaUI=0000024b988a32e0 [t=00:04:31.235737][f=0006281] Start widgetHandler:Shutdown [t=00:04:31.238915][f=0006281] Shutdown - SaveOrderList Complete [t=00:04:31.240424][f=0006281] Writing last game win data [t=00:04:31.248528][f=0006281] Shutdown - SaveConfigData Complete [t=00:04:31.248550][f=0006281] Shutdown Widget - Chili Highlight [t=00:04:31.248579][f=0006281] Shutdown Widget - Draw After Chili [t=00:04:31.248589][f=0006281] Shutdown Widget - API Unit Tracker GL4 [t=00:04:31.248603][f=0006281] Shutdown Widget - EPIC Menu [t=00:04:31.249909][f=0006281] Shutdown Widget - Depth of Field Shader [t=00:04:31.249943][f=0006281] Shutdown Widget - Chili Widget Selector [t=00:04:31.251149][f=0006281] Shutdown Widget - Chili Minimap [t=00:04:31.251297][f=0006281] Shutdown Widget - Deferred rendering [t=00:04:31.252192][f=0006281] Shutdown Widget - Local Team Colors [t=00:04:31.252212][f=0006281] Shutdown Widget - Display Keys 2 [t=00:04:31.252254][f=0006281] Shutdown Widget - Save Game Menu [t=00:04:31.252267][f=0006281] Shutdown Widget - Highlight Model Api GL4 [t=00:04:31.252336][f=0006281] Shutdown Widget - Selected Units GL4 2 [t=00:04:31.252350][f=0006281] Shutdown Widget - Attrition Counter [t=00:04:31.252587][f=0006281] Shutdown Widget - Unit Icons [t=00:04:31.252710][f=0006281] Shutdown Widget - Noises [t=00:04:31.252727][f=0006281] Shutdown Widget - HealthBars [t=00:04:31.254123][f=0006281] Shutdown Widget - Chili Chicken Panel [t=00:04:31.254240][f=0006281] Shutdown Widget - BuildETA [t=00:04:31.254257][f=0006281] Shutdown Widget - External VR Grid [t=00:04:31.254268][f=0006281] Shutdown Widget - Win Counter [t=00:04:31.254296][f=0006281] Shutdown Widget - EndGame APM stats [t=00:04:31.255421][f=0006281] Shutdown Widget - Modular Comm Info [t=00:04:31.255439][f=0006281] Shutdown Widget - Transport AI [t=00:04:31.255451][f=0006281] Shutdown Widget - Chili Spectator Panels [t=00:04:31.255461][f=0006281] Shutdown Widget - Point Tracker [t=00:04:31.255482][f=0006281] Shutdown Widget - Missile Silo Range [t=00:04:31.255499][f=0006281] Shutdown Widget - MinimapEvents [t=00:04:31.255529][f=0006281] Shutdown Widget - Startup Info and Selector [t=00:04:31.255550][f=0006281] Shutdown Widget - Local Widgets Config [t=00:04:31.255568][f=0006281] Shutdown Widget - Highlight Geos [t=00:04:31.255595][f=0006281] Shutdown Widget - Context Menu [t=00:04:31.255611][f=0006281] Shutdown Widget - Grab Input [t=00:04:31.255811][f=0006281] Input grabbing is disabled! [t=00:04:31.255828][f=0006281] Shutdown Widget - Defense Range Zero-K [t=00:04:31.255858][f=0006281] Shutdown Widget - Showeco and Grid Drawer [t=00:04:31.255892][f=0006281] Shutdown Widget - Darkening [t=00:04:31.255923][f=0006281] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:31.255947][f=0006281] Shutdown Widget - Chili Nuke Warning [t=00:04:31.255969][f=0006281] Shutdown Widget - Chili EndGame Window [t=00:04:31.255987][f=0006281] Shutdown Widget - Attack Warning [t=00:04:31.255998][f=0006281] Shutdown Widget - Stereo3D [t=00:04:31.256082][f=0006281] Shutdown Widget - Chili Economy Panel Default [t=00:04:31.256208][f=0006281] Shutdown Widget - Music Player v2 [t=00:04:31.256237][f=0006281] Shutdown Widget - State Reverse and Latency [t=00:04:31.256254][f=0006281] Shutdown Widget - Reclaim Field Highlight [t=00:04:31.256280][f=0006281] Shutdown Widget - Attack AoE [t=00:04:31.256298][f=0006281] Shutdown Widget - TeamPlatter [t=00:04:31.256937][f=0006281] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:31.257127][f=0006281] Shutdown Widget - Selection Send [t=00:04:31.257146][f=0006281] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:31.257169][f=0006281] Shutdown Widget - Spotter [t=00:04:31.257185][f=0006281] Shutdown Widget - Global Build Command [t=00:04:31.257441][f=0006281] Shutdown Widget - LupsManager [t=00:04:31.257463][f=0006281] Shutdown Widget - Receive Units Indicator [t=00:04:31.257473][f=0006281] Shutdown Widget - Newton Firezone [t=00:04:31.257488][f=0006281] Shutdown Widget - Chili Pro Console [t=00:04:31.257964][f=0006281] Shutdown Widget - Persistent Build Height [t=00:04:31.257988][f=0006281] Shutdown Widget - Lasso Terraform GUI [t=00:04:31.258026][f=0006281] Shutdown Widget - Lups [t=00:04:31.258838][f=0006281] Shutdown Widget - Chili Framework [t=00:04:31.258858][f=0006281] Shutdown Widget - Custom Markers [t=00:04:31.258875][f=0006281] Shutdown Widget - Chili Core Selector [t=00:04:31.258974][f=0006281] Shutdown Widget - Mex Placement Handler [t=00:04:31.259473][f=0006281] Shutdown Widget - Select Keys [t=00:04:31.259503][f=0006281] Shutdown Widget - Pause Screen [t=00:04:31.259644][f=0006281] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:31.259702][f=0006281] Shutdown Widget - Bloom Shader Deferred [t=00:04:31.259949][f=0006281] Shutdown Widget - Text To Speech Control [t=00:04:31.259971][f=0006281] Shutdown Widget - Layout Handler [t=00:04:31.259985][f=0006281] Shutdown Widget - Color Blindness Correction [t=00:04:31.260184][f=0006281] End widgetHandler:Shutdown [t=00:04:31.337422][f=0006281] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13549230, 0.0} allocedSize{int+, int-, ext}={0, 0, 2470920914}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0230} [t=00:04:31.340278][f=0006281] [Game::KillLua][2] dtor=0 luaGaia=0000024b635fe260 [t=00:04:31.350545][f=0006281] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:31.350632][f=0006281] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:31.350679][f=0006281] [Game::KillLua][3] dtor=0 luaRules=0000024b65859a00 [t=00:04:31.350728][f=0006281] Start gadgetHandler:Shutdown [t=00:04:31.350744][f=0006281] Shutdown - StartSetup [t=00:04:31.350753][f=0006281] Shutdown - UnitMorph [t=00:04:31.351557][f=0006281] Shutdown - Carrier Drones [t=00:04:31.351578][f=0006281] Shutdown - Missile Silo Controller [t=00:04:31.351589][f=0006281] Shutdown - Modular Comm Info [t=00:04:31.351597][f=0006281] Shutdown - Terrain Texture Handler [t=00:04:31.351606][f=0006281] Shutdown - UnitCloakShield [t=00:04:31.351998][f=0006281] Shutdown - Starlight Handler [t=00:04:31.352032][f=0006281] End gadgetHandler:Shutdown [t=00:04:31.383140][f=0006281] Start gadgetHandler:Shutdown [t=00:04:31.383163][f=0006281] Shutdown - Teleport Throw [t=00:04:31.383174][f=0006281] Shutdown - UnitMorph [t=00:04:31.383209][f=0006281] Shutdown - Commander Skin Renderer [t=00:04:31.384531][f=0006281] Shutdown - Missile fired callins [t=00:04:31.384549][f=0006281] Shutdown - Modular Comm Info [t=00:04:31.384557][f=0006281] Shutdown - Retreat Command [t=00:04:31.384570][f=0006281] Shutdown - Shockwaves [t=00:04:31.384579][f=0006281] Shutdown - Unit tint API [t=00:04:31.384599][f=0006281] Shutdown - Unit glow API [t=00:04:31.384618][f=0006281] Shutdown - UnitCloakShield [t=00:04:31.384640][f=0006281] Shutdown - Lups Cloak FX [t=00:04:31.384665][f=0006281] Shutdown - Lups [t=00:04:31.385395][f=0006281] Shutdown - Lups Shield [t=00:04:31.385475][f=0006281] End gadgetHandler:Shutdown [t=00:04:31.401685][f=0006281] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1680, 0.0} allocedSize{int+, int-, ext}={0, 0, 260472}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0071} [t=00:04:31.404437][f=0006281] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:31.404570][f=0006281] [Game::KillLua][4] dtor=0 [t=00:04:31.404586][f=0006281] [Game::KillLua][5] dtor=0 [t=00:04:31.438064][f=0006281] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-14_19-05-58-002_Point of No Return v1_105.1.1-2457-g8095d30 BAR105.sdfz" (97031 bytes) [t=00:04:31.438204][f=0006281] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:31.479199][f=0006281] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:31.479233][f=0006281] [Sound] [Sound::UpdateThread][3] #sources=32 #items=28 [t=00:04:31.479683][f=0006281] [Sound] [Sound::UpdateThread][4] ctx=0000024ad41a41b0 dev=0000024aeee35df0 [t=00:04:31.479848][f=0006281] [Sound] [Sound::UpdateThread][5] ctx=0000024ad41a41b0 dev=0000024aeee35df0 [t=00:04:31.479875][f=0006281] [Sound] [Sound::Cleanup][alcDestroyContext(0000024ad41a41b0)] [t=00:04:31.481168][f=0006281] [Sound] [Sound::Cleanup][alcCloseDevice(0000024aeee35df0)] [t=00:04:31.481349][f=0006281] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:31.513611][f=0006281] [Sound] [Sound::UpdateThread][6] [t=00:04:31.514255][f=0006281] [Game::~CGame][1] [t=00:04:31.514277][f=0006281] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:31.514285][f=0006281] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:31.514307][f=0006281] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:31.514316][f=0006281] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:31.514322][f=0006281] [Game::KillLua][4] dtor=1 [t=00:04:31.514332][f=0006281] [Game::KillLua][5] dtor=1 [t=00:04:31.514618][f=0006281] [Game::KillMisc][1] [t=00:04:31.514628][f=0006281] [Game::KillMisc][2] [t=00:04:31.514901][f=0006281] [Game::KillMisc][3] [t=00:04:31.515001][f=0006281] [Game::KillRendering][1] [t=00:04:31.519196][f=0006281] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:31.538344][f=0006281] [3DOParser::Kill] allocated 1 pieces [t=00:04:31.538365][f=0006281] [S3OParser::Kill] allocated 5506 pieces [t=00:04:31.538795][f=0006281] [AssParser::Kill] allocated 677 pieces [t=00:04:31.595646][f=0006281] [Game::KillInterface][1] [t=00:04:31.596379][f=0006281] [Game::KillInterface][2] [t=00:04:31.597275][f=0006281] [Game::KillSimulation][1] [t=00:04:31.597485][f=0006281] [Game::KillSimulation][2] [t=00:04:31.619680][f=0006281] [CCollisionHandler] dis-/continuous tests: 139/99573311 [t=00:04:31.619702][f=0006281] [Game::KillSimulation][3] [t=00:04:31.621139][f=0006281] [~CPathCache(32x48)] cacheHits=63 hitPercentage=40% numHashColls=0 maxCacheSize=19 [t=00:04:31.623096][f=0006281] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:31.623148][f=0006281] [~CPathCache(64x96)] cacheHits=106 hitPercentage=46% numHashColls=0 maxCacheSize=22 [t=00:04:31.623242][f=0006281] [~CPathCache(64x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:31.625928][f=0006281] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:31.638309][f=0006281] [LosHandler::Kill] raycast instance cache-{hits,misses}={9107,3310}; shared=19%; cached=55% [t=00:04:31.649888][f=0006281] [Game::KillSimulation][4] [t=00:04:31.720254][f=0006281] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:04:31.720294][f=0006281] [Game::~CGame][2] [t=00:04:31.720301][f=0006281] [Game::~CGame][3] [t=00:04:31.720510][f=0006281] [SpringApp::Kill][3] [t=00:04:31.720642][f=0006281] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 641171 bytes sent in 6559 packets (97.754 bytes/packet) 262398 bytes recv'd in 5572 packets (47.092 bytes/packet) {0.072x, 0.127x} relative protocol overhead {up, down} 14910 incoming chunks dropped, 25199 outgoing chunks resent 4633 incoming chunks processed [t=00:04:31.720845][f=0006281] [SpringApp::Kill][4] font=0000024ad45c6ac0 [t=00:04:31.723107][f=0006281] [SpringApp::Kill][5] [t=00:04:31.731252][f=0006281] [SpringApp::Kill][6] [t=00:04:31.731272] [SpringApp::Kill][7] [t=00:04:31.731308] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:31.731318] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:04:31.731335] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:31.731344] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:31.731353] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:04:31.731366] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:31.731378] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152} [t=00:04:31.731388] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {16632, 1048576, 1048576}, EBO = {24948, 2097152, 2097152} [t=00:04:31.731398] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:31.731410] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:31.731420] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:31.731429] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:31.731441] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {316, 1048576, 1048576}, EBO = {474, 2097152, 2097152} [t=00:04:31.816341] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:31.816359] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:31.816365] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:31.816370] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8502 [t=00:04:31.816375] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:31.818025] [VFS] [SpringVFS::DeleteArchives<this=0000024ad4703e30>] [t=00:04:31.818051] [VFS] [SpringVFS::DeleteArchives<this=0000024ad4703e30>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:04:31.818060] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (0000024aeefb57c0) [t=00:04:31.818104] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000024aeefb4ed0) [t=00:04:31.819312] [VFS] [SpringVFS::DeleteArchives<this=0000024ad4703e30>(section=1)] #archives[section]=1 #files[section]=48 [t=00:04:31.819343] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\point_of_no_return_v1.0(1).sd7 (0000024ad48b5a50) [t=00:04:31.824789] [VFS] [SpringVFS::DeleteArchives<this=0000024ad4703e30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:31.824818] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000024aeefb45e0) [t=00:04:31.824887] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000024aeefb5870) [t=00:04:31.824968] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000024aeefb4a00) [t=00:04:31.825041] [VFS] [SpringVFS::DeleteArchives<this=0000024ad4703e30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:31.825051] [VFS] [SpringVFS::DeleteArchives<this=0000024ad4703e30>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:04:31.825120] [VFS] [SpringVFS::DeleteArchives<this=0000024ad4703e30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:31.825137] [VFS] [SpringVFS::DeleteArchives<this=0000024ad4703e30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:31.825148] [VFS] [SpringVFS::DeleteArchives<this=0000024ad4703e30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:31.825160] [VFS] [SpringVFS::DeleteArchives<this=0000024ad4703e30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:31.825475] [SpringApp::Kill][8] [t=00:04:31.825497] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:31.825505] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a1bc7430 (joinable=1) [t=00:04:31.825512] [WatchDog::Uninstall][2] [t=00:04:32.175528] [WatchDog::Uninstall][3] [t=00:04:32.175545] [SpringApp::Kill][9]
infolog_full.txt (truncated):