ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #101734

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.004992] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.005012] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.006898] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.007002] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.021217] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.021255] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.021278]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.021293]   
[t=00:00:00.021298]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.021304]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.021312]   Use "none" to disable the default log sections.
[t=00:00:00.021318] ============== </Log Sections> ==============

[t=00:00:00.021323] ============== <User Config> ==============
[t=00:00:00.021426]   AllowDeferredMapRendering = 1
[t=00:00:00.021433]   AllowDeferredModelRendering = 1
[t=00:00:00.021438]   AnimationMT = 0
[t=00:00:00.021443]   BumpWaterBlurReflection = 1
[t=00:00:00.021450]   BumpWaterTexSizeReflection = 128
[t=00:00:00.021458]   CamFreeScrollSpeed = 50
[t=00:00:00.021466]   CamMode = 1
[t=00:00:00.021473]   CubeTexSizeReflection = 1
[t=00:00:00.021484]   CubeTexSizeSpecular = 1
[t=00:00:00.021491]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.021499]   EdgeMoveDynamic = 0
[t=00:00:00.021512]   EdgeMoveWidth = 0.003
[t=00:00:00.021522]   FPSFOV = 90
[t=00:00:00.021528]   FPSScrollSpeed = 50
[t=00:00:00.021534]   FontSize = 18
[t=00:00:00.021544]   FullscreenEdgeMove = 0
[t=00:00:00.021550]   GrassDetail = 0
[t=00:00:00.021558]   GroundDecals = 2
[t=00:00:00.021567]   GroundDetail = 90
[t=00:00:00.021573]   HangTimeout = 30
[t=00:00:00.021579]   HardwareCursor = 1
[t=00:00:00.021589]   InitialNetworkTimeout = 0
[t=00:00:00.021597]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.021611]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.021619]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.021629]   LinkOutgoingBandwidth = 262144
[t=00:00:00.021637]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.021647]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.021654]   MSAALevel = 1
[t=00:00:00.021660]   MaxParticles = 15000
[t=00:00:00.021667]   MaxSounds = 32
[t=00:00:00.021674]   MaximumTransmissionUnit = 0
[t=00:00:00.021692]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.021713]   MiniMapMarker = 0
[t=00:00:00.021725]   MouseDragScrollThreshold = 0
[t=00:00:00.021732]   NetworkLossFactor = 2
[t=00:00:00.021740]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.021767]   OverheadScrollSpeed = 50
[t=00:00:00.021775]   ReconnectTimeout = 0
[t=00:00:00.021795]   RotOverheadScrollSpeed = 50
[t=00:00:00.021811]   RotateLogFiles = 1
[t=00:00:00.021818]   ShadowMapSize = 1024
[t=00:00:00.021824]   Shadows = 1
[t=00:00:00.021831]   ShowClock = 0
[t=00:00:00.021840]   SoftParticles = 2
[t=00:00:00.021854]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.021866]   UnitIconDist = 151
[t=00:00:00.021874]   UpdateBoundingVolumeMT = 0
[t=00:00:00.021882]   UpdateWeaponVectorsMT = 0
[t=00:00:00.021888]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.021898]   UseLuaMemPools = 0
[t=00:00:00.021902]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.021908]   VFSCacheArchiveFiles = 0
[t=00:00:00.021916]   Water = 4
[t=00:00:00.021922]   WindowBorderless = 1
[t=00:00:00.021929]   WindowPosY = 0
[t=00:00:00.021970]   WindowedEdgeMove = 0
[t=00:00:00.021978]   XResolutionWindowed = 3440
[t=00:00:00.021983]   YResolutionWindowed = 1440
[t=00:00:00.021988]   snd_volmaster = 27
[t=00:00:00.022001] ============== </User Config> ==============

[t=00:00:00.022009] ============== <User System> ==============
[t=00:00:00.022015]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.022022]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.022033]        Compiler Version: gcc-13.2.0
[t=00:00:00.022073]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.022120]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.022129]        Binary Word Size: 64-bit (native)
[t=00:00:00.022134]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.022140]      Physical CPU Cores: 6
[t=00:00:00.022144]       Logical CPU Cores: 12
[t=00:00:00.022149] ============== </User System> ==============

[t=00:00:00.022277] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.022284]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.022289]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.022293]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.022297]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.023473] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.023509] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.029458] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.049428]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.049442]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.049448]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.049454]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.049459]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.049476]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.049481]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.049485]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.049490]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.049500]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.049505]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.049509]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.049518]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.049523]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.049527]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.049533]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.049539]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.049547]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.049558]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.049565]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.049596]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.049604]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.049611]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.049622]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.049629]         [123] 800x600x24bpp@144Hz
[t=00:00:00.049636]         [130] 720x576x24bpp@144Hz
[t=00:00:00.049643]         [135] 720x480x24bpp@144Hz
[t=00:00:00.049653]         [141] 640x480x24bpp@144Hz
[t=00:00:00.056152]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.056170]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.056195]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.056201]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.056206]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.056210]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.056220]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.056225]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.056229]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.056234]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.056239]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.056245]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.056253]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.056258]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.056263]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.056267]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.056272]         [31] 800x600x24bpp@144Hz
[t=00:00:00.056277]         [33] 640x480x24bpp@144Hz
[t=00:00:00.056284]         [35] 640x400x24bpp@144Hz
[t=00:00:00.309637] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.310068] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.310085] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.365265] [GR::LogVersionInfo]
[t=00:00:00.365284]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.365291]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.365297]     GL vendor   : NVIDIA Corporation
[t=00:00:00.365304]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.365311]     GLSL version: 4.60 NVIDIA
[t=00:00:00.365335]     GLEW version: 2.1.0
[t=00:00:00.365343]     GPU memory  : 6144MB (total) / 4778MB (available)
[t=00:00:00.365360]     SDL swap-int: 1
[t=00:00:00.365367]     SDL driver  : windows
[t=00:00:00.365373]     
[t=00:00:00.365379]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.365386]     GLSL shader support       : 1
[t=00:00:00.365392]     GL4 support               : 1
[t=00:00:00.365400]     FBO extension support     : 1
[t=00:00:00.365417]     NVX GPU mem-info support  : 1
[t=00:00:00.365436]     ATI GPU mem-info support  : 0
[t=00:00:00.365451]     Texture clamping to edge  : 1
[t=00:00:00.365461]     NPOT-texture support      : 1 (1)
[t=00:00:00.365475]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.365484]     texture query-LOD support : 1 (1)
[t=00:00:00.365492]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.365502]     Z-buffer depth            : 32 (-)
[t=00:00:00.365514]     primitive-restart support : 1 (1)
[t=00:00:00.365522]     clip-space control support: 1 (1)
[t=00:00:00.365529]     seamless cube-map support : 1 (1)
[t=00:00:00.365543]     frag-depth layout support : 1 (1)
[t=00:00:00.365568]     persistent maps support   : 1 (1)
[t=00:00:00.365586]     explicit attribs location : 1 (1)
[t=00:00:00.365595]     multi draw indirect       : 1 (-)
[t=00:00:00.365605]     array textures            : 1 (-)
[t=00:00:00.365612]     buffer copy support       : 1 (-)
[t=00:00:00.365619]     indirect draw             : 1 (-)
[t=00:00:00.365626]     base instance             : 1 (-)
[t=00:00:00.365632]     
[t=00:00:00.365641]     max. FBO samples              : 32
[t=00:00:00.365657]     max. FS/program texture slots : 32/192
[t=00:00:00.365665]     max. texture size             : 32768
[t=00:00:00.365675]     max. texture anisotropy level : 16.000000
[t=00:00:00.365682]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.365688]     max. draw-buffers             : 8
[t=00:00:00.365695]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.365702]     max. uniform buffer-bindings  : 84
[t=00:00:00.365708]     max. uniform block-size       : 64KB
[t=00:00:00.365722]     max. storage buffer-bindings  : 96
[t=00:00:00.365729]     max. storage block-size       : 2047MB
[t=00:00:00.365737]     
[t=00:00:00.365743]     enable AMD-hacks : 0
[t=00:00:00.365749]     compress MIP-maps: 0
[t=00:00:00.365883]     Number of compressed texture formats: 23
[t=00:00:00.365946]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.366025] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.366566] [GR::UpdateGLConfigs]
[t=00:00:00.366643] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.366669] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.366691] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.366706] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.366713] [GR::InitGLState]
[t=00:00:00.366793] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.452514] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.455565] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.456229] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.461646] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.461674] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.462074] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.462842] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.462857] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.462927] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.462995] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.480758] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.481193] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.482976] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.483314] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.518237] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms
[t=00:00:00.518254] [VFS] [SpringVFS::ReserveArchives<this=00000243dde13610>]
[t=00:00:00.518508] [VFS] [SpringVFS::AddArchive<this=00000243dde13610>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.520291] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000243dde13610 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.520305] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.602542] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.602932] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.603236] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.603596] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.603620] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.603696] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.603745] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.603787] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.604302][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.604410][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.604536][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.604556][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.604564][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.604598][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.622013][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.622034][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.622042][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.622050][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.634813][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.636568][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000243ddf8f160(default) context=00000243a30f43b0  numChannels=2 frameSize=8
[t=00:00:00.636590][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.636599][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.636606][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.636612][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.636678][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.636712][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.636723][f=-000001] [Sound]   Devices:
[t=00:00:00.640605][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.640630][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.640648][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.640659][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.641446][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.641469][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.703971][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 635802 MB
[t=00:00:00.705694][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.706481][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8502
[t=00:00:00.707856][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8502 using name LogicDaemon
[t=00:00:00.943239][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken Bois v1" (loaded=0 cached=0)
[t=00:00:00.944577][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243dde13610>(arName="Chicken Bois v1", overwrite=false)] section=1 cached=0
[t=00:00:00.950377][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243dde13610>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.950907][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:01.020168][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243dde13610>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:01.021571][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243dde13610>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.021774][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243dde13610>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.024094][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243dde13610>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.082850][f=-000001] [CAS::GASCB] Archive file="chickenbois.sd7" cs="6f8d873f270028d62c37d765bb18189bd404e25daf1f8e3641796282a497f4da36a0333bfe57067396a845084c984c2f5c8e58bbe5ea05beaaf754eb8e1afe14"
[t=00:00:01.083019][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.083128][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken Bois v1 (checksum ad78e46092861bfe07468c52cdaef8760d3c539452c179160417c90b808eb9334e78e53e38a82290779ea12a58eb6a5c5a8bde6242c675a8d3afcb38bdec54ae) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.156947][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.157157][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.157307][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.157527][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.157603][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:11.972382][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:11.972604][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:11.973003][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:11.973437][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:11.973650][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:11.973879][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:11.974101][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:11.974265][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:11.974467][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:11.974747][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:11.974969][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:11.975163][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:11.989705][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:11.990081][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:11.990338][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:11.990511][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:11.990871][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:11.991185][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:11.991465][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:11.997628][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:11.997973][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:11.998404][f=-000001] Input grabbing is enabled!
[t=00:00:11.998495][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:11.998705][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:11.998911][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:12.002900][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:12.020993][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:12.021445][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:12.021852][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:12.022301][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:12.022511][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:12.035850][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:12.037067][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:12.037315][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:12.037574][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:12.037753][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:12.037971][f=-000001] EndGame Graph disabled
[t=00:00:12.051583][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:12.051911][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:12.052126][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:12.052319][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:12.052491][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:12.052684][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:12.053268][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:12.088136][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:12.089669][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:12.091073][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:12.091365][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:12.091649][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:12.103467][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:12.103807][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:12.104119][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:12.104797][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:12.105112][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:12.105349][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:12.105735][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:12.106936][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:12.107174][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:12.107473][f=-000001] Initialize
[t=00:00:12.107619][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:12.107797][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:12.108592][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:12.108788][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:12.109309][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:12.109576][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:12.110043][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:12.110288][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:12.110607][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:12.239290][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:12.242708][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:12.243025][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:12.262688][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:12.263326][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:12.263586][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:12.264609][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:12.264800][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:12.265146][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:12.265382][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:12.266197][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:12.266346][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:12.266616][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:12.266863][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:12.267056][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:12.267250][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:12.267464][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:12.267672][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:12.267876][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:12.267894][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:12.267904][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:12.267960][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:12.268172][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:12.268545][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:12.269526][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:12.270472][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:12.270687][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:12.271202][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:12.271458][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:12.271723][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:12.271962][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:12.272230][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:12.272498][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:12.273083][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:12.273573][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:12.273968][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:12.274247][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:12.274525][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:12.274759][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:12.278737][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:12.284522][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:12.285011][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:12.285350][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:12.285725][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:12.287290][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:12.287485][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:12.287821][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:12.290602][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:12.290989][f=-000001] Mex Placement Initialised with 30 spots.
[t=00:00:12.292334][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:12.292627][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:12.293277][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:12.294272][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:12.294732][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:12.294936][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:12.295126][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:12.297439][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:12.298576][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:12.304179][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:12.304446][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:12.307112][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:12.307838][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:12.308089][f=-000001] SetSunLighting
[t=00:00:12.308672][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:12.404813][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:12.405439][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:12.406932][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:12.407184][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:12.407204][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:12.407404][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:12.407667][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:12.410234][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:12.411041][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:12.418201][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:12.423446][f=-000001] Writing last game win data
[t=00:00:12.432247][f=-000001] LuaUI v0.3
[t=00:00:12.580050][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:12.637857][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:12.638002][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:12.638424][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:12.638442][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:12.661825][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15005, 0.0} allocedSize{int+, int-, ext}={0, 0, 2366403}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0209}
[t=00:00:13.390608][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:13.568903][f=-000001] GameID: b5301c66483c6d96e42dd3ee231e0029
[t=00:00:13.569221][f=-000001] Connection attempt from LogicDaemon
[t=00:00:13.569235][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:13.569458][f=-000001]  -> Connection established (given id 0)
[t=00:00:13.569492][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ad78e46092861bfe07468c52cdaef8760d3c539452c179160417c90b808eb9334e78e53e38a82290779ea12a58eb6a5c5a8bde6242c675a8d3afcb38bdec54ae"
[t=00:00:13.569546][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:13.569569][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=53f7534da1b6c472d0d60a614b7d98151ffbdbebd0f96d5bbb488d3e4191564dd8e01f91464b028ab5d23f014891cff81c26d3ea75b62f79a1ebe7650d4319d5]"
[t=00:00:13.569588][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25a543cdcd7c0ad999cc077690ca2590663d2073f9fa9f8d22b311f4a8c61d838d5f95a133114034f477087e103aa4664ecd06fd51b03ef2b5cce7cdaae8cd80]"
[t=00:00:13.569651][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000243f44fb7e0,0000000000000000}][locale="C"]"
[t=00:00:13.569669][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:13.739451][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:16.413843][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:29.126354][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:39.614577][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:00.614595][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:30.631554][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:36.063971][f=0002006] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:36.063997][f=0002006] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:53.211042][f=0002520] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:01:56.381358][f=0002616] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:56.381418][f=0002616] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:11.630939][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:02:55.997883][f=0004404] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:55.997917][f=0004404] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:59.262857][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:02.630987][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:08.530788][f=0004779] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:03:08.530902][f=0004779] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:03:08.830220][f=0004788] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:03:22.079961][f=0005186] [SpringApp::Kill][1] fromRun=1
[t=00:03:22.079982][f=0005186] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:22.098922][f=0005186]  [async=0] threads=6 tasks=158895 {sum,avg}{exec,wait}time={{3887.716, 0.024}, {8419.515, 0.053}}ms
[t=00:03:22.098945][f=0005186]      thread=1 tasks=31779 {sum,min,max,avg}{exec,wait}time={{789.828, 0.000, 231.404, 0.025}, {1085.582, 0.000, 18446744027136.000, 0.034}}ms
[t=00:03:22.098975][f=0005186]      thread=2 tasks=31779 {sum,min,max,avg}{exec,wait}time={{758.380, 0.000, 231.432, 0.024}, {1847.025, 0.000, 9.397, 0.058}}ms
[t=00:03:22.098988][f=0005186]      thread=3 tasks=31779 {sum,min,max,avg}{exec,wait}time={{841.252, 0.000, 231.429, 0.026}, {1537.647, 0.000, 11.756, 0.048}}ms
[t=00:03:22.098999][f=0005186]      thread=4 tasks=31779 {sum,min,max,avg}{exec,wait}time={{735.230, 0.000, 231.396, 0.023}, {2012.895, 0.000, 18446744027136.000, 0.063}}ms
[t=00:03:22.099015][f=0005186]      thread=5 tasks=31779 {sum,min,max,avg}{exec,wait}time={{763.026, 0.000, 231.420, 0.024}, {1936.365, 0.000, 9.378, 0.061}}ms
[t=00:03:22.099027][f=0005186]  [async=1] threads=6 tasks=3675 {sum,avg}{exec,wait}time={{19092.984, 5.195}, {10348292.000, 2815.862}}ms
[t=00:03:22.099039][f=0005186]      thread=1 tasks=735 {sum,min,max,avg}{exec,wait}time={{3828.643, 0.001, 255.674, 5.209}, {2088468.875, 0.352, 3847.129, 2841.454}}ms
[t=00:03:22.099054][f=0005186]      thread=2 tasks=740 {sum,min,max,avg}{exec,wait}time={{3813.468, 0.000, 256.207, 5.153}, {2053647.125, 0.146, 3827.886, 2775.199}}ms
[t=00:03:22.099070][f=0005186]      thread=3 tasks=736 {sum,min,max,avg}{exec,wait}time={{3811.250, 0.001, 256.039, 5.178}, {2061223.250, 0.284, 3827.594, 2800.575}}ms
[t=00:03:22.099082][f=0005186]      thread=4 tasks=731 {sum,min,max,avg}{exec,wait}time={{3829.596, 0.000, 255.341, 5.239}, {2082879.625, 0.290, 3847.137, 2849.356}}ms
[t=00:03:22.099097][f=0005186]      thread=5 tasks=733 {sum,min,max,avg}{exec,wait}time={{3810.026, 0.000, 255.794, 5.198}, {2062073.500, 0.264, 3827.607, 2813.197}}ms
[t=00:03:22.099104][f=0005186] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:22.099111][f=0005186] [SpringApp::Kill][2]
[t=00:03:22.099157][f=0005186] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:22.099167][f=0005186] [Game::KillLua][1] dtor=0 luaUI=0000024461d91c00
[t=00:03:22.099204][f=0005186] Start widgetHandler:Shutdown
[t=00:03:22.102221][f=0005186] Shutdown - SaveOrderList Complete
[t=00:03:22.103936][f=0005186] Writing last game win data
[t=00:03:22.111804][f=0005186] Shutdown - SaveConfigData Complete
[t=00:03:22.111825][f=0005186] Shutdown Widget - Chili Highlight
[t=00:03:22.111853][f=0005186] Shutdown Widget - Draw After Chili
[t=00:03:22.111863][f=0005186] Shutdown Widget - API Unit Tracker GL4
[t=00:03:22.111875][f=0005186] Shutdown Widget - EPIC Menu
[t=00:03:22.113248][f=0005186] Shutdown Widget - Depth of Field Shader
[t=00:03:22.113265][f=0005186] Shutdown Widget - Chili Widget Selector
[t=00:03:22.114421][f=0005186] Shutdown Widget - Chili Minimap
[t=00:03:22.114549][f=0005186] Shutdown Widget - Deferred rendering
[t=00:03:22.115754][f=0005186] Shutdown Widget - Local Team Colors
[t=00:03:22.115770][f=0005186] Shutdown Widget - Display Keys 2
[t=00:03:22.115809][f=0005186] Shutdown Widget - Save Game Menu
[t=00:03:22.115825][f=0005186] Shutdown Widget - Highlight Model Api GL4
[t=00:03:22.115871][f=0005186] Shutdown Widget - Selected Units GL4 2
[t=00:03:22.115886][f=0005186] Shutdown Widget - Attrition Counter
[t=00:03:22.116104][f=0005186] Shutdown Widget - Unit Icons
[t=00:03:22.116184][f=0005186] Shutdown Widget - Noises
[t=00:03:22.116197][f=0005186] Shutdown Widget - HealthBars
[t=00:03:22.117454][f=0005186] Shutdown Widget - Chili Chicken Panel
[t=00:03:22.117558][f=0005186] Shutdown Widget - BuildETA
[t=00:03:22.117572][f=0005186] Shutdown Widget - External VR Grid
[t=00:03:22.117582][f=0005186] Shutdown Widget - Win Counter
[t=00:03:22.117593][f=0005186] Shutdown Widget - EndGame APM stats
[t=00:03:22.118706][f=0005186] Shutdown Widget - Modular Comm Info
[t=00:03:22.118725][f=0005186] Shutdown Widget - Transport AI
[t=00:03:22.118736][f=0005186] Shutdown Widget - Chili Spectator Panels
[t=00:03:22.118745][f=0005186] Shutdown Widget - Point Tracker
[t=00:03:22.118754][f=0005186] Shutdown Widget - Missile Silo Range
[t=00:03:22.118767][f=0005186] Shutdown Widget - MinimapEvents
[t=00:03:22.118779][f=0005186] Shutdown Widget - Startup Info and Selector
[t=00:03:22.118795][f=0005186] Shutdown Widget - Local Widgets Config
[t=00:03:22.118817][f=0005186] Shutdown Widget - Highlight Geos
[t=00:03:22.118833][f=0005186] Shutdown Widget - Context Menu
[t=00:03:22.118843][f=0005186] Shutdown Widget - Grab Input
[t=00:03:22.118976][f=0005186] Input grabbing is disabled!
[t=00:03:22.118990][f=0005186] Shutdown Widget - Defense Range Zero-K
[t=00:03:22.119006][f=0005186] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:22.119030][f=0005186] Shutdown Widget - Darkening
[t=00:03:22.119063][f=0005186] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:22.119081][f=0005186] Shutdown Widget - Chili Nuke Warning
[t=00:03:22.119093][f=0005186] Shutdown Widget - Chili EndGame Window
[t=00:03:22.119110][f=0005186] Shutdown Widget - Attack Warning
[t=00:03:22.119122][f=0005186] Shutdown Widget - Stereo3D
[t=00:03:22.119181][f=0005186] Shutdown Widget - Chili Economy Panel Default
[t=00:03:22.119264][f=0005186] Shutdown Widget - Music Player v2
[t=00:03:22.119277][f=0005186] Shutdown Widget - State Reverse and Latency
[t=00:03:22.119291][f=0005186] Shutdown Widget - Reclaim Field Highlight
[t=00:03:22.119308][f=0005186] Shutdown Widget - Attack AoE
[t=00:03:22.119320][f=0005186] Shutdown Widget - TeamPlatter
[t=00:03:22.119773][f=0005186] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:22.119866][f=0005186] Shutdown Widget - Selection Send
[t=00:03:22.119880][f=0005186] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:22.119889][f=0005186] Shutdown Widget - Spotter
[t=00:03:22.119898][f=0005186] Shutdown Widget - Global Build Command
[t=00:03:22.120172][f=0005186] Shutdown Widget - LupsManager
[t=00:03:22.120191][f=0005186] Shutdown Widget - Receive Units Indicator
[t=00:03:22.120200][f=0005186] Shutdown Widget - Newton Firezone
[t=00:03:22.120214][f=0005186] Shutdown Widget - Chili Pro Console
[t=00:03:22.120642][f=0005186] Shutdown Widget - Persistent Build Height
[t=00:03:22.120657][f=0005186] Shutdown Widget - Lasso Terraform GUI
[t=00:03:22.120666][f=0005186] Shutdown Widget - Lups
[t=00:03:22.121245][f=0005186] Shutdown Widget - Chili Framework
[t=00:03:22.121261][f=0005186] Shutdown Widget - Custom Markers
[t=00:03:22.121275][f=0005186] Shutdown Widget - Chili Core Selector
[t=00:03:22.121345][f=0005186] Shutdown Widget - Mex Placement Handler
[t=00:03:22.121827][f=0005186] Shutdown Widget - Select Keys
[t=00:03:22.121858][f=0005186] Shutdown Widget - Pause Screen
[t=00:03:22.122008][f=0005186] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:22.122055][f=0005186] Shutdown Widget - Bloom Shader Deferred
[t=00:03:22.122423][f=0005186] Shutdown Widget - Text To Speech Control
[t=00:03:22.122448][f=0005186] Shutdown Widget - Layout Handler
[t=00:03:22.122464][f=0005186] Shutdown Widget - Color Blindness Correction
[t=00:03:22.122675][f=0005186] End widgetHandler:Shutdown
[t=00:03:22.219639][f=0005186] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10299010, 0.0} allocedSize{int+, int-, ext}={0, 0, 1867863484}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0368}
[t=00:03:22.223212][f=0005186] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:22.223231][f=0005186] [Game::KillLua][3] dtor=0 luaRules=00000243f44fb7e0
[t=00:03:22.223273][f=0005186] Start gadgetHandler:Shutdown
[t=00:03:22.223284][f=0005186] Shutdown - StartSetup
[t=00:03:22.223297][f=0005186] Shutdown - UnitMorph
[t=00:03:22.223725][f=0005186] Shutdown - Carrier Drones
[t=00:03:22.223739][f=0005186] Shutdown - Missile Silo Controller
[t=00:03:22.223756][f=0005186] Shutdown - Modular Comm Info
[t=00:03:22.223766][f=0005186] Shutdown - Terrain Texture Handler
[t=00:03:22.223775][f=0005186] Shutdown - UnitCloakShield
[t=00:03:22.224003][f=0005186] Shutdown - Starlight Handler
[t=00:03:22.224026][f=0005186] End gadgetHandler:Shutdown
[t=00:03:22.245197][f=0005186] Start gadgetHandler:Shutdown
[t=00:03:22.245220][f=0005186] Shutdown - Teleport Throw
[t=00:03:22.245231][f=0005186] Shutdown - UnitMorph
[t=00:03:22.245247][f=0005186] Shutdown - Commander Skin Renderer
[t=00:03:22.246342][f=0005186] Shutdown - Missile fired callins
[t=00:03:22.246360][f=0005186] Shutdown - Modular Comm Info
[t=00:03:22.246369][f=0005186] Shutdown - Retreat Command
[t=00:03:22.246382][f=0005186] Shutdown - Shockwaves
[t=00:03:22.246390][f=0005186] Shutdown - Unit tint API
[t=00:03:22.246407][f=0005186] Shutdown - Unit glow API
[t=00:03:22.246426][f=0005186] Shutdown - UnitCloakShield
[t=00:03:22.246456][f=0005186] Shutdown - Lups Cloak FX
[t=00:03:22.246470][f=0005186] Shutdown - Lups
[t=00:03:22.247195][f=0005186] Shutdown - Lups Shield
[t=00:03:22.247246][f=0005186] End gadgetHandler:Shutdown
[t=00:03:22.262910][f=0005186] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 792, 0.0} allocedSize{int+, int-, ext}={0, 0, 120888}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0088}
[t=00:03:22.266025][f=0005186] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:22.266097][f=0005186] [Game::KillLua][4] dtor=0
[t=00:03:22.266108][f=0005186] [Game::KillLua][5] dtor=0
[t=00:03:22.278953][f=0005186] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-14_19-38-31-548_Chicken Bois v1_105.1.1-2457-g8095d30 BAR105.sdfz" (82879 bytes)
[t=00:03:22.279057][f=0005186] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:22.298957][f=0005186] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:22.299004][f=0005186] [Sound] [Sound::UpdateThread][3] #sources=32 #items=21
[t=00:03:22.299060][f=0005186] [Sound] [Sound::UpdateThread][4] ctx=00000243a30f43b0 dev=00000243ddf8f160
[t=00:03:22.299263][f=0005186] [Sound] [Sound::UpdateThread][5] ctx=00000243a30f43b0 dev=00000243ddf8f160
[t=00:03:22.299298][f=0005186] [Sound] [Sound::Cleanup][alcDestroyContext(00000243a30f43b0)]
[t=00:03:22.300417][f=0005186] [Sound] [Sound::Cleanup][alcCloseDevice(00000243ddf8f160)]
[t=00:03:22.300688][f=0005186] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:22.324971][f=0005186] [Sound] [Sound::UpdateThread][6]
[t=00:03:22.325634][f=0005186] [Game::~CGame][1]
[t=00:03:22.325650][f=0005186] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:22.325658][f=0005186] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:22.325664][f=0005186] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:22.325687][f=0005186] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:22.325695][f=0005186] [Game::KillLua][4] dtor=1
[t=00:03:22.325703][f=0005186] [Game::KillLua][5] dtor=1
[t=00:03:22.325893][f=0005186] [Game::KillMisc][1]
[t=00:03:22.325902][f=0005186] [Game::KillMisc][2]
[t=00:03:22.326240][f=0005186] [Game::KillMisc][3]
[t=00:03:22.326344][f=0005186] [Game::KillRendering][1]
[t=00:03:22.330806][f=0005186] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:22.347222][f=0005186] [3DOParser::Kill] allocated 1 pieces
[t=00:03:22.347242][f=0005186] [S3OParser::Kill] allocated 5499 pieces
[t=00:03:22.347560][f=0005186] [AssParser::Kill] allocated 677 pieces
[t=00:03:22.388315][f=0005186] [Game::KillInterface][1]
[t=00:03:22.389142][f=0005186] [Game::KillInterface][2]
[t=00:03:22.389682][f=0005186] [Game::KillSimulation][1]
[t=00:03:22.389755][f=0005186] [Game::KillSimulation][2]
[t=00:03:22.403591][f=0005186] [CCollisionHandler] dis-/continuous tests: 8/4595050
[t=00:03:22.403632][f=0005186] [Game::KillSimulation][3]
[t=00:03:22.404798][f=0005186] [~CPathCache(28x16)] cacheHits=4 hitPercentage=29% numHashColls=0 maxCacheSize=4
[t=00:03:22.404904][f=0005186] [~CPathCache(28x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:22.404971][f=0005186] [~CPathCache(56x32)] cacheHits=3 hitPercentage=3% numHashColls=0 maxCacheSize=12
[t=00:03:22.405073][f=0005186] [~CPathCache(56x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:22.405514][f=0005186] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:22.410645][f=0005186] [LosHandler::Kill] raycast instance cache-{hits,misses}={1827,1710}; shared=14%; cached=37%
[t=00:03:22.422629][f=0005186] [Game::KillSimulation][4]
[t=00:03:22.454610][f=0005186] [CommonDefHandler::KillStatic] 8407 sound-set data items added
[t=00:03:22.454649][f=0005186] [Game::~CGame][2]
[t=00:03:22.454657][f=0005186] [Game::~CGame][3]
[t=00:03:22.454908][f=0005186] [SpringApp::Kill][3]
[t=00:03:22.455091][f=0005186] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    537042 bytes sent   in 5371 packets (99.989 bytes/packet)
    224317 bytes recv'd in 4229 packets (53.043 bytes/packet)
    {0.072x, 0.113x} relative protocol overhead {up, down}
    11650 incoming chunks dropped, 21719 outgoing chunks resent
    3801 incoming chunks processed

[t=00:03:22.455231][f=0005186] [SpringApp::Kill][4] font=00000243a3516ac0
[t=00:03:22.457034][f=0005186] [SpringApp::Kill][5]
[t=00:03:22.463002][f=0005186] [SpringApp::Kill][6]
[t=00:03:22.463020] [SpringApp::Kill][7]
[t=00:03:22.463062] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:22.463071] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:03:22.463080] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:22.463099] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:22.463111] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:22.463120] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:22.463131] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {140, 1048576, 1048576}, EBO = {210, 2097152, 2097152}
[t=00:03:22.463144] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6296, 1048576, 1048576}, EBO = {9444, 2097152, 2097152}
[t=00:03:22.463152] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:22.463170] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:22.463183] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:22.463191] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:22.463204] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {304, 1048576, 1048576}, EBO = {456, 2097152, 2097152}
[t=00:03:22.538355] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:22.538377] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:22.538386] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:22.538394] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8502
[t=00:03:22.538402] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:22.539214] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>]
[t=00:03:22.539251] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=0)] #archives[section]=2 #files[section]=8258
[t=00:03:22.539261] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (00000243ddf76970)
[t=00:03:22.539320] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000243ddf756e0)
[t=00:03:22.541163] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=1)] #archives[section]=1 #files[section]=6
[t=00:03:22.541182] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\ChickenBois.sd7 (00000243de02d910)
[t=00:03:22.541294] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:22.541309] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000243ddf75580)
[t=00:03:22.541347] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000243ddf75f20)
[t=00:03:22.541411] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000243ddf766b0)
[t=00:03:22.541483] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:22.541496] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=4)] #archives[section]=0 #files[section]=8169
[t=00:03:22.541553] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:22.541569] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:22.541578] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:22.541585] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:22.541895] [SpringApp::Kill][8]
[t=00:03:22.541907] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:22.541919] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a1bc7430 (joinable=1)
[t=00:03:22.541943] [WatchDog::Uninstall][2]
[t=00:03:23.136484] [WatchDog::Uninstall][3]
[t=00:03:23.136499] [SpringApp::Kill][9]