Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.004992] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.005012] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.006898] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.007002] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.021217] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.021255] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.021278] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021293] [t=00:00:00.021298] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021304] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021312] Use "none" to disable the default log sections. [t=00:00:00.021318] ============== </Log Sections> ============== [t=00:00:00.021323] ============== <User Config> ============== [t=00:00:00.021426] AllowDeferredMapRendering = 1 [t=00:00:00.021433] AllowDeferredModelRendering = 1 [t=00:00:00.021438] AnimationMT = 0 [t=00:00:00.021443] BumpWaterBlurReflection = 1 [t=00:00:00.021450] BumpWaterTexSizeReflection = 128 [t=00:00:00.021458] CamFreeScrollSpeed = 50 [t=00:00:00.021466] CamMode = 1 [t=00:00:00.021473] CubeTexSizeReflection = 1 [t=00:00:00.021484] CubeTexSizeSpecular = 1 [t=00:00:00.021491] DualScreenMiniMapOnLeft = 1 [t=00:00:00.021499] EdgeMoveDynamic = 0 [t=00:00:00.021512] EdgeMoveWidth = 0.003 [t=00:00:00.021522] FPSFOV = 90 [t=00:00:00.021528] FPSScrollSpeed = 50 [t=00:00:00.021534] FontSize = 18 [t=00:00:00.021544] FullscreenEdgeMove = 0 [t=00:00:00.021550] GrassDetail = 0 [t=00:00:00.021558] GroundDecals = 2 [t=00:00:00.021567] GroundDetail = 90 [t=00:00:00.021573] HangTimeout = 30 [t=00:00:00.021579] HardwareCursor = 1 [t=00:00:00.021589] InitialNetworkTimeout = 0 [t=00:00:00.021597] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.021611] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.021619] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.021629] LinkOutgoingBandwidth = 262144 [t=00:00:00.021637] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.021647] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.021654] MSAALevel = 1 [t=00:00:00.021660] MaxParticles = 15000 [t=00:00:00.021667] MaxSounds = 32 [t=00:00:00.021674] MaximumTransmissionUnit = 0 [t=00:00:00.021692] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.021713] MiniMapMarker = 0 [t=00:00:00.021725] MouseDragScrollThreshold = 0 [t=00:00:00.021732] NetworkLossFactor = 2 [t=00:00:00.021740] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.021767] OverheadScrollSpeed = 50 [t=00:00:00.021775] ReconnectTimeout = 0 [t=00:00:00.021795] RotOverheadScrollSpeed = 50 [t=00:00:00.021811] RotateLogFiles = 1 [t=00:00:00.021818] ShadowMapSize = 1024 [t=00:00:00.021824] Shadows = 1 [t=00:00:00.021831] ShowClock = 0 [t=00:00:00.021840] SoftParticles = 2 [t=00:00:00.021854] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.021866] UnitIconDist = 151 [t=00:00:00.021874] UpdateBoundingVolumeMT = 0 [t=00:00:00.021882] UpdateWeaponVectorsMT = 0 [t=00:00:00.021888] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.021898] UseLuaMemPools = 0 [t=00:00:00.021902] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.021908] VFSCacheArchiveFiles = 0 [t=00:00:00.021916] Water = 4 [t=00:00:00.021922] WindowBorderless = 1 [t=00:00:00.021929] WindowPosY = 0 [t=00:00:00.021970] WindowedEdgeMove = 0 [t=00:00:00.021978] XResolutionWindowed = 3440 [t=00:00:00.021983] YResolutionWindowed = 1440 [t=00:00:00.021988] snd_volmaster = 27 [t=00:00:00.022001] ============== </User Config> ============== [t=00:00:00.022009] ============== <User System> ============== [t=00:00:00.022015] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.022022] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.022033] Compiler Version: gcc-13.2.0 [t=00:00:00.022073] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.022120] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.022129] Binary Word Size: 64-bit (native) [t=00:00:00.022134] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022140] Physical CPU Cores: 6 [t=00:00:00.022144] Logical CPU Cores: 12 [t=00:00:00.022149] ============== </User System> ============== [t=00:00:00.022277] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022284] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022289] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022293] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022297] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023473] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023509] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.029458] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.049428] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.049442] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.049448] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.049454] [11] 2560x1080x24bpp@144Hz [t=00:00:00.049459] [14] 1920x1440x24bpp@144Hz [t=00:00:00.049476] [19] 1920x1200x24bpp@144Hz [t=00:00:00.049481] [23] 1920x1080x24bpp@144Hz [t=00:00:00.049485] [30] 1720x1440x24bpp@144Hz [t=00:00:00.049490] [34] 1680x1050x24bpp@144Hz [t=00:00:00.049500] [40] 1600x1200x24bpp@144Hz [t=00:00:00.049505] [44] 1600x1024x24bpp@144Hz [t=00:00:00.049509] [50] 1600x900x24bpp@144Hz [t=00:00:00.049518] [55] 1440x1080x24bpp@144Hz [t=00:00:00.049523] [62] 1440x900x24bpp@144Hz [t=00:00:00.049527] [67] 1400x1050x24bpp@144Hz [t=00:00:00.049533] [73] 1366x768x24bpp@144Hz [t=00:00:00.049539] [78] 1360x768x24bpp@144Hz [t=00:00:00.049547] [83] 1280x1024x24bpp@144Hz [t=00:00:00.049558] [89] 1280x960x24bpp@144Hz [t=00:00:00.049565] [94] 1280x800x24bpp@144Hz [t=00:00:00.049596] [99] 1280x768x24bpp@144Hz [t=00:00:00.049604] [104] 1280x720x24bpp@144Hz [t=00:00:00.049611] [111] 1152x864x24bpp@144Hz [t=00:00:00.049622] [116] 1024x768x24bpp@144Hz [t=00:00:00.049629] [123] 800x600x24bpp@144Hz [t=00:00:00.049636] [130] 720x576x24bpp@144Hz [t=00:00:00.049643] [135] 720x480x24bpp@144Hz [t=00:00:00.049653] [141] 640x480x24bpp@144Hz [t=00:00:00.056152] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.056170] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.056195] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.056201] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.056206] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.056210] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.056220] [11] 1366x768x24bpp@144Hz [t=00:00:00.056225] [13] 1360x768x24bpp@144Hz [t=00:00:00.056229] [15] 1280x1024x24bpp@144Hz [t=00:00:00.056234] [17] 1280x960x24bpp@144Hz [t=00:00:00.056239] [19] 1280x800x24bpp@144Hz [t=00:00:00.056245] [21] 1280x768x24bpp@144Hz [t=00:00:00.056253] [23] 1280x720x24bpp@144Hz [t=00:00:00.056258] [25] 1280x600x24bpp@144Hz [t=00:00:00.056263] [27] 1152x864x24bpp@144Hz [t=00:00:00.056267] [29] 1024x768x24bpp@144Hz [t=00:00:00.056272] [31] 800x600x24bpp@144Hz [t=00:00:00.056277] [33] 640x480x24bpp@144Hz [t=00:00:00.056284] [35] 640x400x24bpp@144Hz [t=00:00:00.309637] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.310068] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.310085] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.365265] [GR::LogVersionInfo] [t=00:00:00.365284] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.365291] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.365297] GL vendor : NVIDIA Corporation [t=00:00:00.365304] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.365311] GLSL version: 4.60 NVIDIA [t=00:00:00.365335] GLEW version: 2.1.0 [t=00:00:00.365343] GPU memory : 6144MB (total) / 4778MB (available) [t=00:00:00.365360] SDL swap-int: 1 [t=00:00:00.365367] SDL driver : windows [t=00:00:00.365373] [t=00:00:00.365379] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.365386] GLSL shader support : 1 [t=00:00:00.365392] GL4 support : 1 [t=00:00:00.365400] FBO extension support : 1 [t=00:00:00.365417] NVX GPU mem-info support : 1 [t=00:00:00.365436] ATI GPU mem-info support : 0 [t=00:00:00.365451] Texture clamping to edge : 1 [t=00:00:00.365461] NPOT-texture support : 1 (1) [t=00:00:00.365475] S3TC/DXT1 texture support : 1/1 [t=00:00:00.365484] texture query-LOD support : 1 (1) [t=00:00:00.365492] MSAA frame-buffer support : 1 (1) [t=00:00:00.365502] Z-buffer depth : 32 (-) [t=00:00:00.365514] primitive-restart support : 1 (1) [t=00:00:00.365522] clip-space control support: 1 (1) [t=00:00:00.365529] seamless cube-map support : 1 (1) [t=00:00:00.365543] frag-depth layout support : 1 (1) [t=00:00:00.365568] persistent maps support : 1 (1) [t=00:00:00.365586] explicit attribs location : 1 (1) [t=00:00:00.365595] multi draw indirect : 1 (-) [t=00:00:00.365605] array textures : 1 (-) [t=00:00:00.365612] buffer copy support : 1 (-) [t=00:00:00.365619] indirect draw : 1 (-) [t=00:00:00.365626] base instance : 1 (-) [t=00:00:00.365632] [t=00:00:00.365641] max. FBO samples : 32 [t=00:00:00.365657] max. FS/program texture slots : 32/192 [t=00:00:00.365665] max. texture size : 32768 [t=00:00:00.365675] max. texture anisotropy level : 16.000000 [t=00:00:00.365682] max. vec4 varyings/attributes : 31/16 [t=00:00:00.365688] max. draw-buffers : 8 [t=00:00:00.365695] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.365702] max. uniform buffer-bindings : 84 [t=00:00:00.365708] max. uniform block-size : 64KB [t=00:00:00.365722] max. storage buffer-bindings : 96 [t=00:00:00.365729] max. storage block-size : 2047MB [t=00:00:00.365737] [t=00:00:00.365743] enable AMD-hacks : 0 [t=00:00:00.365749] compress MIP-maps: 0 [t=00:00:00.365883] Number of compressed texture formats: 23 [t=00:00:00.365946] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.366025] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.366566] [GR::UpdateGLConfigs] [t=00:00:00.366643] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.366669] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.366691] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.366706] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.366713] [GR::InitGLState] [t=00:00:00.366793] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.452514] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.455565] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.456229] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.461646] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.461674] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.462074] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.462842] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.462857] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.462927] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.462995] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.480758] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.481193] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.482976] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.483314] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.518237] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.518254] [VFS] [SpringVFS::ReserveArchives<this=00000243dde13610>] [t=00:00:00.518508] [VFS] [SpringVFS::AddArchive<this=00000243dde13610>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.520291] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000243dde13610 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.520305] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.602542] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.602932] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.603236] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.603596] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.603620] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.603696] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.603745] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.603787] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.604302][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.604410][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.604536][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.604556][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.604564][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.604598][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.622013][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.622034][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.622042][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.622050][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.634813][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.636568][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000243ddf8f160(default) context=00000243a30f43b0 numChannels=2 frameSize=8 [t=00:00:00.636590][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.636599][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.636606][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.636612][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.636678][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.636712][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.636723][f=-000001] [Sound] Devices: [t=00:00:00.640605][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.640630][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.640648][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.640659][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.641446][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.641469][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.703971][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 635802 MB [t=00:00:00.705694][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.706481][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8502 [t=00:00:00.707856][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8502 using name LogicDaemon [t=00:00:00.943239][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken Bois v1" (loaded=0 cached=0) [t=00:00:00.944577][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243dde13610>(arName="Chicken Bois v1", overwrite=false)] section=1 cached=0 [t=00:00:00.950377][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243dde13610>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.950907][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:01.020168][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243dde13610>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:01.021571][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243dde13610>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.021774][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243dde13610>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.024094][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243dde13610>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.082850][f=-000001] [CAS::GASCB] Archive file="chickenbois.sd7" cs="6f8d873f270028d62c37d765bb18189bd404e25daf1f8e3641796282a497f4da36a0333bfe57067396a845084c984c2f5c8e58bbe5ea05beaaf754eb8e1afe14" [t=00:00:01.083019][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.083128][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken Bois v1 (checksum ad78e46092861bfe07468c52cdaef8760d3c539452c179160417c90b808eb9334e78e53e38a82290779ea12a58eb6a5c5a8bde6242c675a8d3afcb38bdec54ae) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.156947][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.157157][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.157307][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.157527][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.157603][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:11.972382][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:11.972604][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:11.973003][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:11.973437][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:11.973650][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:11.973879][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:11.974101][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:11.974265][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:11.974467][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:11.974747][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:11.974969][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:11.975163][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:11.989705][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:11.990081][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:11.990338][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:11.990511][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:11.990871][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:11.991185][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:11.991465][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:11.997628][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:11.997973][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:11.998404][f=-000001] Input grabbing is enabled! [t=00:00:11.998495][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:11.998705][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:11.998911][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:12.002900][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:12.020993][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:12.021445][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:12.021852][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:12.022301][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:12.022511][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:12.035850][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:12.037067][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:12.037315][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:12.037574][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:12.037753][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:12.037971][f=-000001] EndGame Graph disabled [t=00:00:12.051583][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:12.051911][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:12.052126][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:12.052319][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:12.052491][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:12.052684][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:12.053268][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:12.088136][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:12.089669][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:12.091073][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:12.091365][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:12.091649][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:12.103467][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:12.103807][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:12.104119][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:12.104797][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:12.105112][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:12.105349][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:12.105735][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:12.106936][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:12.107174][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:12.107473][f=-000001] Initialize [t=00:00:12.107619][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:12.107797][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:12.108592][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:12.108788][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:12.109309][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:12.109576][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:12.110043][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:12.110288][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:12.110607][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:12.239290][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:12.242708][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:12.243025][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:12.262688][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:12.263326][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:12.263586][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:12.264609][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:12.264800][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:12.265146][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:12.265382][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:12.266197][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:12.266346][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:12.266616][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:12.266863][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:12.267056][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:12.267250][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:12.267464][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:12.267672][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:12.267876][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:12.267894][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:12.267904][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:12.267960][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:12.268172][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:12.268545][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:12.269526][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:12.270472][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:12.270687][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:12.271202][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:12.271458][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:12.271723][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:12.271962][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:12.272230][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:12.272498][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:12.273083][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:12.273573][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:12.273968][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:12.274247][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:12.274525][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:12.274759][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:12.278737][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:12.284522][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:12.285011][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:12.285350][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:12.285725][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:12.287290][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:12.287485][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:12.287821][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:12.290602][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:12.290989][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:12.292334][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:12.292627][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:12.293277][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:12.294272][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:12.294732][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:12.294936][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:12.295126][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:12.297439][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:12.298576][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:12.304179][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:12.304446][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:12.307112][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:12.307838][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:12.308089][f=-000001] SetSunLighting [t=00:00:12.308672][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:12.404813][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:12.405439][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:12.406932][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:12.407184][f=-000001] Lua garbage collection rate: 30/s [t=00:00:12.407204][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:12.407404][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:12.407667][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:12.410234][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:12.411041][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:12.418201][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:12.423446][f=-000001] Writing last game win data [t=00:00:12.432247][f=-000001] LuaUI v0.3 [t=00:00:12.580050][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:12.637857][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:12.638002][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:12.638424][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:12.638442][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:12.661825][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15005, 0.0} allocedSize{int+, int-, ext}={0, 0, 2366403}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0209} [t=00:00:13.390608][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:13.568903][f=-000001] GameID: b5301c66483c6d96e42dd3ee231e0029 [t=00:00:13.569221][f=-000001] Connection attempt from LogicDaemon [t=00:00:13.569235][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:13.569458][f=-000001] -> Connection established (given id 0) [t=00:00:13.569492][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad78e46092861bfe07468c52cdaef8760d3c539452c179160417c90b808eb9334e78e53e38a82290779ea12a58eb6a5c5a8bde6242c675a8d3afcb38bdec54ae" [t=00:00:13.569546][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:13.569569][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=53f7534da1b6c472d0d60a614b7d98151ffbdbebd0f96d5bbb488d3e4191564dd8e01f91464b028ab5d23f014891cff81c26d3ea75b62f79a1ebe7650d4319d5]" [t=00:00:13.569588][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25a543cdcd7c0ad999cc077690ca2590663d2073f9fa9f8d22b311f4a8c61d838d5f95a133114034f477087e103aa4664ecd06fd51b03ef2b5cce7cdaae8cd80]" [t=00:00:13.569651][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000243f44fb7e0,0000000000000000}][locale="C"]" [t=00:00:13.569669][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:13.739451][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.413843][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:29.126354][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:39.614577][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:00.614595][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:30.631554][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:36.063971][f=0002006] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:36.063997][f=0002006] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:53.211042][f=0002520] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:01:56.381358][f=0002616] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:56.381418][f=0002616] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:11.630939][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:55.997883][f=0004404] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:55.997917][f=0004404] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:59.262857][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:02.630987][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:08.530788][f=0004779] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:08.530902][f=0004779] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:08.830220][f=0004788] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:22.079961][f=0005186] [SpringApp::Kill][1] fromRun=1 [t=00:03:22.079982][f=0005186] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:22.098922][f=0005186] [async=0] threads=6 tasks=158895 {sum,avg}{exec,wait}time={{3887.716, 0.024}, {8419.515, 0.053}}ms [t=00:03:22.098945][f=0005186] thread=1 tasks=31779 {sum,min,max,avg}{exec,wait}time={{789.828, 0.000, 231.404, 0.025}, {1085.582, 0.000, 18446744027136.000, 0.034}}ms [t=00:03:22.098975][f=0005186] thread=2 tasks=31779 {sum,min,max,avg}{exec,wait}time={{758.380, 0.000, 231.432, 0.024}, {1847.025, 0.000, 9.397, 0.058}}ms [t=00:03:22.098988][f=0005186] thread=3 tasks=31779 {sum,min,max,avg}{exec,wait}time={{841.252, 0.000, 231.429, 0.026}, {1537.647, 0.000, 11.756, 0.048}}ms [t=00:03:22.098999][f=0005186] thread=4 tasks=31779 {sum,min,max,avg}{exec,wait}time={{735.230, 0.000, 231.396, 0.023}, {2012.895, 0.000, 18446744027136.000, 0.063}}ms [t=00:03:22.099015][f=0005186] thread=5 tasks=31779 {sum,min,max,avg}{exec,wait}time={{763.026, 0.000, 231.420, 0.024}, {1936.365, 0.000, 9.378, 0.061}}ms [t=00:03:22.099027][f=0005186] [async=1] threads=6 tasks=3675 {sum,avg}{exec,wait}time={{19092.984, 5.195}, {10348292.000, 2815.862}}ms [t=00:03:22.099039][f=0005186] thread=1 tasks=735 {sum,min,max,avg}{exec,wait}time={{3828.643, 0.001, 255.674, 5.209}, {2088468.875, 0.352, 3847.129, 2841.454}}ms [t=00:03:22.099054][f=0005186] thread=2 tasks=740 {sum,min,max,avg}{exec,wait}time={{3813.468, 0.000, 256.207, 5.153}, {2053647.125, 0.146, 3827.886, 2775.199}}ms [t=00:03:22.099070][f=0005186] thread=3 tasks=736 {sum,min,max,avg}{exec,wait}time={{3811.250, 0.001, 256.039, 5.178}, {2061223.250, 0.284, 3827.594, 2800.575}}ms [t=00:03:22.099082][f=0005186] thread=4 tasks=731 {sum,min,max,avg}{exec,wait}time={{3829.596, 0.000, 255.341, 5.239}, {2082879.625, 0.290, 3847.137, 2849.356}}ms [t=00:03:22.099097][f=0005186] thread=5 tasks=733 {sum,min,max,avg}{exec,wait}time={{3810.026, 0.000, 255.794, 5.198}, {2062073.500, 0.264, 3827.607, 2813.197}}ms [t=00:03:22.099104][f=0005186] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:22.099111][f=0005186] [SpringApp::Kill][2] [t=00:03:22.099157][f=0005186] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:22.099167][f=0005186] [Game::KillLua][1] dtor=0 luaUI=0000024461d91c00 [t=00:03:22.099204][f=0005186] Start widgetHandler:Shutdown [t=00:03:22.102221][f=0005186] Shutdown - SaveOrderList Complete [t=00:03:22.103936][f=0005186] Writing last game win data [t=00:03:22.111804][f=0005186] Shutdown - SaveConfigData Complete [t=00:03:22.111825][f=0005186] Shutdown Widget - Chili Highlight [t=00:03:22.111853][f=0005186] Shutdown Widget - Draw After Chili [t=00:03:22.111863][f=0005186] Shutdown Widget - API Unit Tracker GL4 [t=00:03:22.111875][f=0005186] Shutdown Widget - EPIC Menu [t=00:03:22.113248][f=0005186] Shutdown Widget - Depth of Field Shader [t=00:03:22.113265][f=0005186] Shutdown Widget - Chili Widget Selector [t=00:03:22.114421][f=0005186] Shutdown Widget - Chili Minimap [t=00:03:22.114549][f=0005186] Shutdown Widget - Deferred rendering [t=00:03:22.115754][f=0005186] Shutdown Widget - Local Team Colors [t=00:03:22.115770][f=0005186] Shutdown Widget - Display Keys 2 [t=00:03:22.115809][f=0005186] Shutdown Widget - Save Game Menu [t=00:03:22.115825][f=0005186] Shutdown Widget - Highlight Model Api GL4 [t=00:03:22.115871][f=0005186] Shutdown Widget - Selected Units GL4 2 [t=00:03:22.115886][f=0005186] Shutdown Widget - Attrition Counter [t=00:03:22.116104][f=0005186] Shutdown Widget - Unit Icons [t=00:03:22.116184][f=0005186] Shutdown Widget - Noises [t=00:03:22.116197][f=0005186] Shutdown Widget - HealthBars [t=00:03:22.117454][f=0005186] Shutdown Widget - Chili Chicken Panel [t=00:03:22.117558][f=0005186] Shutdown Widget - BuildETA [t=00:03:22.117572][f=0005186] Shutdown Widget - External VR Grid [t=00:03:22.117582][f=0005186] Shutdown Widget - Win Counter [t=00:03:22.117593][f=0005186] Shutdown Widget - EndGame APM stats [t=00:03:22.118706][f=0005186] Shutdown Widget - Modular Comm Info [t=00:03:22.118725][f=0005186] Shutdown Widget - Transport AI [t=00:03:22.118736][f=0005186] Shutdown Widget - Chili Spectator Panels [t=00:03:22.118745][f=0005186] Shutdown Widget - Point Tracker [t=00:03:22.118754][f=0005186] Shutdown Widget - Missile Silo Range [t=00:03:22.118767][f=0005186] Shutdown Widget - MinimapEvents [t=00:03:22.118779][f=0005186] Shutdown Widget - Startup Info and Selector [t=00:03:22.118795][f=0005186] Shutdown Widget - Local Widgets Config [t=00:03:22.118817][f=0005186] Shutdown Widget - Highlight Geos [t=00:03:22.118833][f=0005186] Shutdown Widget - Context Menu [t=00:03:22.118843][f=0005186] Shutdown Widget - Grab Input [t=00:03:22.118976][f=0005186] Input grabbing is disabled! [t=00:03:22.118990][f=0005186] Shutdown Widget - Defense Range Zero-K [t=00:03:22.119006][f=0005186] Shutdown Widget - Showeco and Grid Drawer [t=00:03:22.119030][f=0005186] Shutdown Widget - Darkening [t=00:03:22.119063][f=0005186] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:22.119081][f=0005186] Shutdown Widget - Chili Nuke Warning [t=00:03:22.119093][f=0005186] Shutdown Widget - Chili EndGame Window [t=00:03:22.119110][f=0005186] Shutdown Widget - Attack Warning [t=00:03:22.119122][f=0005186] Shutdown Widget - Stereo3D [t=00:03:22.119181][f=0005186] Shutdown Widget - Chili Economy Panel Default [t=00:03:22.119264][f=0005186] Shutdown Widget - Music Player v2 [t=00:03:22.119277][f=0005186] Shutdown Widget - State Reverse and Latency [t=00:03:22.119291][f=0005186] Shutdown Widget - Reclaim Field Highlight [t=00:03:22.119308][f=0005186] Shutdown Widget - Attack AoE [t=00:03:22.119320][f=0005186] Shutdown Widget - TeamPlatter [t=00:03:22.119773][f=0005186] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:22.119866][f=0005186] Shutdown Widget - Selection Send [t=00:03:22.119880][f=0005186] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:22.119889][f=0005186] Shutdown Widget - Spotter [t=00:03:22.119898][f=0005186] Shutdown Widget - Global Build Command [t=00:03:22.120172][f=0005186] Shutdown Widget - LupsManager [t=00:03:22.120191][f=0005186] Shutdown Widget - Receive Units Indicator [t=00:03:22.120200][f=0005186] Shutdown Widget - Newton Firezone [t=00:03:22.120214][f=0005186] Shutdown Widget - Chili Pro Console [t=00:03:22.120642][f=0005186] Shutdown Widget - Persistent Build Height [t=00:03:22.120657][f=0005186] Shutdown Widget - Lasso Terraform GUI [t=00:03:22.120666][f=0005186] Shutdown Widget - Lups [t=00:03:22.121245][f=0005186] Shutdown Widget - Chili Framework [t=00:03:22.121261][f=0005186] Shutdown Widget - Custom Markers [t=00:03:22.121275][f=0005186] Shutdown Widget - Chili Core Selector [t=00:03:22.121345][f=0005186] Shutdown Widget - Mex Placement Handler [t=00:03:22.121827][f=0005186] Shutdown Widget - Select Keys [t=00:03:22.121858][f=0005186] Shutdown Widget - Pause Screen [t=00:03:22.122008][f=0005186] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:22.122055][f=0005186] Shutdown Widget - Bloom Shader Deferred [t=00:03:22.122423][f=0005186] Shutdown Widget - Text To Speech Control [t=00:03:22.122448][f=0005186] Shutdown Widget - Layout Handler [t=00:03:22.122464][f=0005186] Shutdown Widget - Color Blindness Correction [t=00:03:22.122675][f=0005186] End widgetHandler:Shutdown [t=00:03:22.219639][f=0005186] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10299010, 0.0} allocedSize{int+, int-, ext}={0, 0, 1867863484}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0368} [t=00:03:22.223212][f=0005186] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:22.223231][f=0005186] [Game::KillLua][3] dtor=0 luaRules=00000243f44fb7e0 [t=00:03:22.223273][f=0005186] Start gadgetHandler:Shutdown [t=00:03:22.223284][f=0005186] Shutdown - StartSetup [t=00:03:22.223297][f=0005186] Shutdown - UnitMorph [t=00:03:22.223725][f=0005186] Shutdown - Carrier Drones [t=00:03:22.223739][f=0005186] Shutdown - Missile Silo Controller [t=00:03:22.223756][f=0005186] Shutdown - Modular Comm Info [t=00:03:22.223766][f=0005186] Shutdown - Terrain Texture Handler [t=00:03:22.223775][f=0005186] Shutdown - UnitCloakShield [t=00:03:22.224003][f=0005186] Shutdown - Starlight Handler [t=00:03:22.224026][f=0005186] End gadgetHandler:Shutdown [t=00:03:22.245197][f=0005186] Start gadgetHandler:Shutdown [t=00:03:22.245220][f=0005186] Shutdown - Teleport Throw [t=00:03:22.245231][f=0005186] Shutdown - UnitMorph [t=00:03:22.245247][f=0005186] Shutdown - Commander Skin Renderer [t=00:03:22.246342][f=0005186] Shutdown - Missile fired callins [t=00:03:22.246360][f=0005186] Shutdown - Modular Comm Info [t=00:03:22.246369][f=0005186] Shutdown - Retreat Command [t=00:03:22.246382][f=0005186] Shutdown - Shockwaves [t=00:03:22.246390][f=0005186] Shutdown - Unit tint API [t=00:03:22.246407][f=0005186] Shutdown - Unit glow API [t=00:03:22.246426][f=0005186] Shutdown - UnitCloakShield [t=00:03:22.246456][f=0005186] Shutdown - Lups Cloak FX [t=00:03:22.246470][f=0005186] Shutdown - Lups [t=00:03:22.247195][f=0005186] Shutdown - Lups Shield [t=00:03:22.247246][f=0005186] End gadgetHandler:Shutdown [t=00:03:22.262910][f=0005186] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 792, 0.0} allocedSize{int+, int-, ext}={0, 0, 120888}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0088} [t=00:03:22.266025][f=0005186] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:22.266097][f=0005186] [Game::KillLua][4] dtor=0 [t=00:03:22.266108][f=0005186] [Game::KillLua][5] dtor=0 [t=00:03:22.278953][f=0005186] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-14_19-38-31-548_Chicken Bois v1_105.1.1-2457-g8095d30 BAR105.sdfz" (82879 bytes) [t=00:03:22.279057][f=0005186] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:22.298957][f=0005186] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:22.299004][f=0005186] [Sound] [Sound::UpdateThread][3] #sources=32 #items=21 [t=00:03:22.299060][f=0005186] [Sound] [Sound::UpdateThread][4] ctx=00000243a30f43b0 dev=00000243ddf8f160 [t=00:03:22.299263][f=0005186] [Sound] [Sound::UpdateThread][5] ctx=00000243a30f43b0 dev=00000243ddf8f160 [t=00:03:22.299298][f=0005186] [Sound] [Sound::Cleanup][alcDestroyContext(00000243a30f43b0)] [t=00:03:22.300417][f=0005186] [Sound] [Sound::Cleanup][alcCloseDevice(00000243ddf8f160)] [t=00:03:22.300688][f=0005186] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:22.324971][f=0005186] [Sound] [Sound::UpdateThread][6] [t=00:03:22.325634][f=0005186] [Game::~CGame][1] [t=00:03:22.325650][f=0005186] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:22.325658][f=0005186] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:22.325664][f=0005186] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:22.325687][f=0005186] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:22.325695][f=0005186] [Game::KillLua][4] dtor=1 [t=00:03:22.325703][f=0005186] [Game::KillLua][5] dtor=1 [t=00:03:22.325893][f=0005186] [Game::KillMisc][1] [t=00:03:22.325902][f=0005186] [Game::KillMisc][2] [t=00:03:22.326240][f=0005186] [Game::KillMisc][3] [t=00:03:22.326344][f=0005186] [Game::KillRendering][1] [t=00:03:22.330806][f=0005186] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:22.347222][f=0005186] [3DOParser::Kill] allocated 1 pieces [t=00:03:22.347242][f=0005186] [S3OParser::Kill] allocated 5499 pieces [t=00:03:22.347560][f=0005186] [AssParser::Kill] allocated 677 pieces [t=00:03:22.388315][f=0005186] [Game::KillInterface][1] [t=00:03:22.389142][f=0005186] [Game::KillInterface][2] [t=00:03:22.389682][f=0005186] [Game::KillSimulation][1] [t=00:03:22.389755][f=0005186] [Game::KillSimulation][2] [t=00:03:22.403591][f=0005186] [CCollisionHandler] dis-/continuous tests: 8/4595050 [t=00:03:22.403632][f=0005186] [Game::KillSimulation][3] [t=00:03:22.404798][f=0005186] [~CPathCache(28x16)] cacheHits=4 hitPercentage=29% numHashColls=0 maxCacheSize=4 [t=00:03:22.404904][f=0005186] [~CPathCache(28x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:22.404971][f=0005186] [~CPathCache(56x32)] cacheHits=3 hitPercentage=3% numHashColls=0 maxCacheSize=12 [t=00:03:22.405073][f=0005186] [~CPathCache(56x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:22.405514][f=0005186] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:22.410645][f=0005186] [LosHandler::Kill] raycast instance cache-{hits,misses}={1827,1710}; shared=14%; cached=37% [t=00:03:22.422629][f=0005186] [Game::KillSimulation][4] [t=00:03:22.454610][f=0005186] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:03:22.454649][f=0005186] [Game::~CGame][2] [t=00:03:22.454657][f=0005186] [Game::~CGame][3] [t=00:03:22.454908][f=0005186] [SpringApp::Kill][3] [t=00:03:22.455091][f=0005186] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 537042 bytes sent in 5371 packets (99.989 bytes/packet) 224317 bytes recv'd in 4229 packets (53.043 bytes/packet) {0.072x, 0.113x} relative protocol overhead {up, down} 11650 incoming chunks dropped, 21719 outgoing chunks resent 3801 incoming chunks processed [t=00:03:22.455231][f=0005186] [SpringApp::Kill][4] font=00000243a3516ac0 [t=00:03:22.457034][f=0005186] [SpringApp::Kill][5] [t=00:03:22.463002][f=0005186] [SpringApp::Kill][6] [t=00:03:22.463020] [SpringApp::Kill][7] [t=00:03:22.463062] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:22.463071] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:03:22.463080] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:22.463099] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:22.463111] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:22.463120] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:22.463131] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {140, 1048576, 1048576}, EBO = {210, 2097152, 2097152} [t=00:03:22.463144] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6296, 1048576, 1048576}, EBO = {9444, 2097152, 2097152} [t=00:03:22.463152] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:22.463170] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:22.463183] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:22.463191] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:22.463204] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {304, 1048576, 1048576}, EBO = {456, 2097152, 2097152} [t=00:03:22.538355] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:22.538377] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:22.538386] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:22.538394] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8502 [t=00:03:22.538402] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:22.539214] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>] [t=00:03:22.539251] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:03:22.539261] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (00000243ddf76970) [t=00:03:22.539320] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000243ddf756e0) [t=00:03:22.541163] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=1)] #archives[section]=1 #files[section]=6 [t=00:03:22.541182] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\ChickenBois.sd7 (00000243de02d910) [t=00:03:22.541294] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:22.541309] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000243ddf75580) [t=00:03:22.541347] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000243ddf75f20) [t=00:03:22.541411] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000243ddf766b0) [t=00:03:22.541483] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:22.541496] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:03:22.541553] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:22.541569] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:22.541578] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:22.541585] [VFS] [SpringVFS::DeleteArchives<this=00000243dde13610>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:22.541895] [SpringApp::Kill][8] [t=00:03:22.541907] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:22.541919] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a1bc7430 (joinable=1) [t=00:03:22.541943] [WatchDog::Uninstall][2] [t=00:03:23.136484] [WatchDog::Uninstall][3] [t=00:03:23.136499] [SpringApp::Kill][9]
infolog_full.txt (truncated):