ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #101737

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

[t=00:00:00.001171] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.001183] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.003454] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "S:\steam\steamapps\common\Zero-K\"
[t=00:00:00.003534] Using writeable configuration source: "S:\steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.071293] LogOutput initialized. Logging to S:\steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.071347] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.071366]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.071374]   
[t=00:00:00.071377]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.071381]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.071384]   Use "none" to disable the default log sections.
[t=00:00:00.071388] ============== </Log Sections> ==============

[t=00:00:00.071396] ============== <User Config> ==============
[t=00:00:00.071474]   AllowDeferredMapRendering = 1
[t=00:00:00.071478]   AllowDeferredModelRendering = 1
[t=00:00:00.071481]   AnimationMT = 0
[t=00:00:00.071485]   BumpWaterDepthBits = 16
[t=00:00:00.071488]   BumpWaterReflection = 0
[t=00:00:00.071491]   BumpWaterRefraction = 0
[t=00:00:00.071494]   BumpWaterShoreWaves = 0
[t=00:00:00.071498]   BumpWaterTexSizeReflection = 64
[t=00:00:00.071502]   CamFreeScrollSpeed = 75
[t=00:00:00.071505]   CamMode = 1
[t=00:00:00.071508]   CubeTexSizeReflection = 1
[t=00:00:00.071514]   CubeTexSizeSpecular = 1
[t=00:00:00.071517]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.071520]   EdgeMoveDynamic = 0
[t=00:00:00.071523]   EdgeMoveWidth = 0.003
[t=00:00:00.071526]   FPSFOV = 90
[t=00:00:00.071529]   FPSScrollSpeed = 75
[t=00:00:00.071532]   FeatureDrawDistance = 600000
[t=00:00:00.071535]   FeatureFadeDistance = 600000
[t=00:00:00.071538]   FontSize = 18
[t=00:00:00.071541]   FullscreenEdgeMove = 0
[t=00:00:00.071544]   GrassDetail = 0
[t=00:00:00.071547]   GroundDecals = 0
[t=00:00:00.071551]   GroundDetail = 50
[t=00:00:00.071554]   HangTimeout = 30
[t=00:00:00.071557]   HardwareCursor = 1
[t=00:00:00.071560]   InitialNetworkTimeout = 0
[t=00:00:00.071563]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.071566]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.071570]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.071573]   LinkOutgoingBandwidth = 131072
[t=00:00:00.071577]   LuaGarbageCollectionMemLoadMult = 3.20000005
[t=00:00:00.071580]   LuaGarbageCollectionRunTimeMult = 2
[t=00:00:00.071584]   MSAALevel = 1
[t=00:00:00.071589]   MaxParticles = 50000
[t=00:00:00.071591]   MaxSounds = 32
[t=00:00:00.071594]   MaximumTransmissionUnit = 0
[t=00:00:00.071598]   MiddleClickScrollSpeed = -0.0026667
[t=00:00:00.071603]   MiniMapMarker = 0
[t=00:00:00.071607]   MouseDragScrollThreshold = 0
[t=00:00:00.071610]   NetworkLossFactor = 1
[t=00:00:00.071613]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.071616]   OverheadScrollSpeed = 75
[t=00:00:00.071619]   ReconnectTimeout = 0
[t=00:00:00.071624]   RotOverheadScrollSpeed = 75
[t=00:00:00.071628]   RotateLogFiles = 1
[t=00:00:00.071630]   ScrollWheelSpeed = -30
[t=00:00:00.071633]   ShadowMapSize = 1024
[t=00:00:00.071637]   Shadows = 0
[t=00:00:00.071640]   ShowClock = 0
[t=00:00:00.071644]   SoftParticles = 0
[t=00:00:00.071647]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.071650]   UnitIconDist = 0
[t=00:00:00.071653]   UpdateBoundingVolumeMT = 0
[t=00:00:00.071656]   UpdateWeaponVectorsMT = 0
[t=00:00:00.071660]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.071685]   UseLuaMemPools = 0
[t=00:00:00.071689]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.071691]   VFSCacheArchiveFiles = 0
[t=00:00:00.071695]   Water = 4
[t=00:00:00.071698]   WindowedEdgeMove = 0
[t=00:00:00.071701]   XResolution = 3840
[t=00:00:00.071704]   YResolution = 2160
[t=00:00:00.071708]   snd_volmaster = 37
[t=00:00:00.071716] ============== </User Config> ==============

[t=00:00:00.071720] ============== <User System> ==============
[t=00:00:00.071726]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.071731]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.071737]        Compiler Version: gcc-13.2.0
[t=00:00:00.071767]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.071797]         Hardware Config: 12th Gen Intel(R) Core(TM) i9-12900K; 16154MB RAM, 55066MB pagefile
[t=00:00:00.071802]        Binary Word Size: 64-bit (native)
[t=00:00:00.071805]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.071811]      Physical CPU Cores: 8
[t=00:00:00.071814]       Logical CPU Cores: 16
[t=00:00:00.071818] ============== </User System> ==============

[t=00:00:00.071904] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.071907]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.071910]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.071913]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.071915]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.072981] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.072993] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.076711] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@144Hz} current={3840x2160x24bpp@144Hz}
[t=00:00:00.084419]     Display (Generic PnP Monitor)=1 modes=127 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.084428]         [ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.084431]         [ 5] 2560x1600x24bpp@144Hz
[t=00:00:00.084435]         [ 9] 2560x1440x24bpp@144Hz
[t=00:00:00.084438]         [14] 2048x1536x24bpp@144Hz
[t=00:00:00.084442]         [18] 1920x1440x24bpp@144Hz
[t=00:00:00.084457]         [23] 1920x1200x24bpp@144Hz
[t=00:00:00.084460]         [28] 1920x1080x24bpp@144Hz
[t=00:00:00.084463]         [33] 1680x1050x24bpp@144Hz
[t=00:00:00.084466]         [38] 1600x1200x24bpp@144Hz
[t=00:00:00.084470]         [43] 1600x1024x24bpp@144Hz
[t=00:00:00.084473]         [48] 1600x900x24bpp@144Hz
[t=00:00:00.084477]         [53] 1440x1080x24bpp@144Hz
[t=00:00:00.084481]         [58] 1440x900x24bpp@144Hz
[t=00:00:00.084483]         [62] 1366x768x24bpp@144Hz
[t=00:00:00.084486]         [66] 1360x768x24bpp@144Hz
[t=00:00:00.084491]         [70] 1280x1024x24bpp@144Hz
[t=00:00:00.084495]         [74] 1280x960x24bpp@144Hz
[t=00:00:00.084497]         [78] 1280x800x24bpp@144Hz
[t=00:00:00.084500]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.084503]         [86] 1280x720x24bpp@144Hz
[t=00:00:00.084506]         [93] 1176x664x24bpp@60Hz
[t=00:00:00.084508]         [96] 1152x864x24bpp@144Hz
[t=00:00:00.084511]         [100] 1024x768x24bpp@144Hz
[t=00:00:00.084514]         [105] 800x600x24bpp@144Hz
[t=00:00:00.084517]         [111] 720x576x24bpp@144Hz
[t=00:00:00.084520]         [116] 720x480x24bpp@144Hz
[t=00:00:00.084524]         [122] 640x480x24bpp@144Hz
[t=00:00:00.088498]     Display (ZOWIE XL LCD (HDMI))=2 modes=67 bounds={x=3840, y=0, w=1080, h=1920}
[t=00:00:00.088506]         [ 1] 1080x1920x24bpp@60Hz
[t=00:00:00.088509]         [ 6] 1080x1440x24bpp@60Hz
[t=00:00:00.088512]         [11] 1050x1680x24bpp@60Hz
[t=00:00:00.088515]         [16] 1024x1600x24bpp@60Hz
[t=00:00:00.088517]         [21] 1024x1280x24bpp@75Hz
[t=00:00:00.088521]         [22] 960x1280x24bpp@75Hz
[t=00:00:00.088525]         [23] 900x1600x24bpp@60Hz
[t=00:00:00.088529]         [28] 900x1440x24bpp@120Hz
[t=00:00:00.088541]         [30] 864x1152x24bpp@120Hz
[t=00:00:00.088544]         [32] 800x1280x24bpp@120Hz
[t=00:00:00.088547]         [34] 768x1366x24bpp@120Hz
[t=00:00:00.088550]         [36] 768x1360x24bpp@120Hz
[t=00:00:00.088553]         [38] 768x1280x24bpp@120Hz
[t=00:00:00.088556]         [40] 768x1024x24bpp@120Hz
[t=00:00:00.088559]         [44] 720x1280x24bpp@120Hz
[t=00:00:00.088561]         [49] 664x1176x24bpp@60Hz
[t=00:00:00.088565]         [52] 600x800x24bpp@120Hz
[t=00:00:00.088568]         [56] 576x720x24bpp@120Hz
[t=00:00:00.088571]         [59] 480x720x24bpp@120Hz
[t=00:00:00.088608]         [63] 480x640x24bpp@120Hz
[t=00:00:00.248455] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.248832] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2160>
[t=00:00:00.248842] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2128>
[t=00:00:00.260340] [GR::LogVersionInfo]
[t=00:00:00.260361]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.260365]     GL version  : 4.6.0 NVIDIA 536.99
[t=00:00:00.260368]     GL vendor   : NVIDIA Corporation
[t=00:00:00.260371]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.260374]     GLSL version: 4.60 NVIDIA
[t=00:00:00.260376]     GLEW version: 2.1.0
[t=00:00:00.260379]     GPU memory  : 16376MB (total) / 13426MB (available)
[t=00:00:00.260388]     SDL swap-int: 1
[t=00:00:00.260391]     SDL driver  : windows
[t=00:00:00.260393]     
[t=00:00:00.260396]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.260401]     GLSL shader support       : 1
[t=00:00:00.260404]     GL4 support               : 1
[t=00:00:00.260406]     FBO extension support     : 1
[t=00:00:00.260414]     NVX GPU mem-info support  : 1
[t=00:00:00.260418]     ATI GPU mem-info support  : 0
[t=00:00:00.260428]     Texture clamping to edge  : 1
[t=00:00:00.260433]     NPOT-texture support      : 1 (1)
[t=00:00:00.260438]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.260442]     texture query-LOD support : 1 (1)
[t=00:00:00.260447]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.260451]     Z-buffer depth            : 32 (-)
[t=00:00:00.260458]     primitive-restart support : 1 (1)
[t=00:00:00.260461]     clip-space control support: 1 (1)
[t=00:00:00.260465]     seamless cube-map support : 1 (1)
[t=00:00:00.260467]     frag-depth layout support : 1 (1)
[t=00:00:00.260470]     persistent maps support   : 1 (1)
[t=00:00:00.260474]     explicit attribs location : 1 (1)
[t=00:00:00.260478]     multi draw indirect       : 1 (-)
[t=00:00:00.260482]     array textures            : 1 (-)
[t=00:00:00.260486]     buffer copy support       : 1 (-)
[t=00:00:00.260489]     indirect draw             : 1 (-)
[t=00:00:00.260492]     base instance             : 1 (-)
[t=00:00:00.260495]     
[t=00:00:00.260497]     max. FBO samples              : 32
[t=00:00:00.260500]     max. FS/program texture slots : 32/192
[t=00:00:00.260504]     max. texture size             : 32768
[t=00:00:00.260510]     max. texture anisotropy level : 16.000000
[t=00:00:00.260514]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.260518]     max. draw-buffers             : 8
[t=00:00:00.260522]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.260525]     max. uniform buffer-bindings  : 84
[t=00:00:00.260528]     max. uniform block-size       : 64KB
[t=00:00:00.260531]     max. storage buffer-bindings  : 96
[t=00:00:00.260534]     max. storage block-size       : 2047MB
[t=00:00:00.260536]     
[t=00:00:00.260538]     enable AMD-hacks : 0
[t=00:00:00.260543]     compress MIP-maps: 0
[t=00:00:00.260579]     Number of compressed texture formats: 51
[t=00:00:00.260611]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.260648] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.260831] [GR::UpdateGLConfigs]
[t=00:00:00.260857] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.260862] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.261147] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.261160] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[t=00:00:00.261163] [GR::InitGLState]
[t=00:00:00.261199] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.357394] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.359358] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.359719] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.363258] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "S:/steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.363271] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.363609] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.364893] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "S:\steam\steamapps\common\Zero-K\"
[t=00:00:00.364902] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.365000] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: S:\steam\steamapps\common\Zero-K\
[t=00:00:00.365079] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.371123] Scanning: S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.371414] Scanning: S:\steam\steamapps\common\Zero-K\maps
[t=00:00:00.371856] Scanning: S:\steam\steamapps\common\Zero-K\games
[t=00:00:00.371952] Scanning: S:\steam\steamapps\common\Zero-K\packages
[t=00:00:00.384826] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[t=00:00:00.384838] [VFS] [SpringVFS::ReserveArchives<this=000002a9cecda710>]
[t=00:00:00.384937] [VFS] [SpringVFS::AddArchive<this=000002a9cecda710>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.386305] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a9cecda710 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.386322] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.448826] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.449142] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.449285] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.449363] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.449370] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.449427] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.449497] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.450188] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.450436] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.450460] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.450710][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.450806][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.450861][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.450880][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.450894][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.450922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.455400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.455423][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "DT990 (USB Sound Blaster HD)"
[t=00:00:00.455428][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.455433][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.467327][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.468784][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a9ee3e26a0(default) context=000002a9cecec9a0  numChannels=2 frameSize=8
[t=00:00:00.468807][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.468813][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.468818][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.468822][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.468835][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.468857][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.468864][f=-000001] [Sound]   Devices:
[t=00:00:00.472314][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.472332][f=-000001] [Sound]     [OpenAL Soft on DT990 (USB Sound Blaster HD)]
[t=00:00:00.472340][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.472345][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.472957][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.472969][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.563881][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: S:\steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 119579 MB
[t=00:00:00.565487][f=-000001] [StartScript] Loading StartScript from: S:\steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.566327][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8466
[t=00:00:00.567817][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8466 using name SHIFTHOLDER
[t=00:00:00.781850][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "All That Glitters v1.2" (loaded=0 cached=0)
[t=00:00:00.782183][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a9cecda710>(arName="All That Glitters v1.2", overwrite=false)] section=1 cached=0
[t=00:00:00.790314][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a9cecda710>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.790635][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:00.790961][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a9cecda710>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.796340][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a9cecda710>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.796444][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a9cecda710>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.797818][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f"
[t=00:00:00.797905][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.797947][f=-000001] Warning: [PreGame::GameDataReceived] Archive All That Glitters v1.2 (checksum 712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.798395][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.798467][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.798518][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.798542][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:23:27.455220][f=0037297] SHIFTHOLDER added point: Tank Foundry (Saber)
[t=00:23:27.749744][f=0037306] SHIFTHOLDER added point: Paladin
[t=00:23:28.530324][f=0037329] Set UnitIconDist to 100000
[t=00:23:30.528918][f=0037389] mayxi added point: nuke
[t=00:23:33.356754][f=0037474] mayxi added point: this
[t=00:23:43.521380][f=0037779] Set UnitIconDist to 0
[t=00:23:45.189586][f=0037829] Set UnitIconDist to 100000
[t=00:23:50.043105][f=0037975] Set UnitIconDist to 0
[t=00:23:50.787942][f=0037997] Set UnitIconDist to 100000
[t=00:23:59.752246][f=0038266] Set UnitIconDist to 0
[t=00:24:00.321342][f=0038283] Set UnitIconDist to 100000
[t=00:24:01.798909][f=0038327] > SPRINGIE:User javitxup|factoryplane|3_2||False|||ES
[t=00:24:02.454610][f=0038346] <accountio> Allies: do they have nuke?
[t=00:24:05.384241][f=0038435] SHIFTHOLDER added point: Dante
[t=00:24:07.529391][f=0038499] Set UnitIconDist to 0
[t=00:24:10.937812][f=0038602] Set UnitIconDist to 100000
[t=00:24:17.474081][f=0038798] Set UnitIconDist to 0
[t=00:24:19.309809][f=0038853] Set UnitIconDist to 100000
[t=00:24:19.677468][f=0038864] Set UnitIconDist to 0
[t=00:24:21.187067][f=0038909] Set UnitIconDist to 100000
[t=00:24:21.681960][f=0038924] Set UnitIconDist to 0
[t=00:24:22.126492][f=0038937] fxrs added point: aa
[t=00:24:24.538596][f=0039010] Set UnitIconDist to 100000
[t=00:24:25.188340][f=0039029] Set UnitIconDist to 0
[t=00:24:27.777118][f=0039107] Set UnitIconDist to 100000
[t=00:24:28.539298][f=0039130] Set UnitIconDist to 0
[t=00:24:28.767319][f=0039137] SHIFTHOLDER added point: Missile Silo
[t=00:24:29.011096][f=0039144] Set UnitIconDist to 100000
[t=00:24:29.650089][f=0039163] Set UnitIconDist to 0
[t=00:24:32.540547][f=0039250] SHIFTHOLDER added point: Antinuke (17% at 21:48)
[t=00:24:35.361670][f=0039335] SHIFTHOLDER added point: Missile Silo (86% at 21:50)
[t=00:24:37.200001][f=0039390] SHIFTHOLDER added point: Paladin
[t=00:24:37.401115][f=0039396] Set UnitIconDist to 100000
[t=00:24:37.955910][f=0039412] Set UnitIconDist to 0
[t=00:24:38.350081][f=0039424] Set UnitIconDist to 100000
[t=00:24:38.603438][f=0039432] SHIFTHOLDER added point: Antinuke (17% at 21:53)
[t=00:24:40.252371][f=0039481] Set UnitIconDist to 0
[t=00:24:40.502026][f=0039489] SHIFTHOLDER added point: Funnelweb
[t=00:24:42.040952][f=0039535] SHIFTHOLDER added point: Lucifer (0% at 21:57)
[t=00:24:42.134361][f=0039538] Set UnitIconDist to 100000
[t=00:24:43.000529][f=0039564] SHIFTHOLDER added point: Antinuke (17% at 21:58)
[t=00:24:43.769149][f=0039587] SHIFTHOLDER added point: Antinuke (17% at 21:59)
[t=00:24:48.573829][f=0039731] SHIFTHOLDER added point: Funnelweb
[t=00:24:50.295994][f=0039782] fxrs added point: not done
[t=00:24:55.971833][f=0039953] SHIFTHOLDER added point: Antinuke (17% at 22:11)
[t=00:24:55.973175][f=0039953] SHIFTHOLDER added point: Lucifer (16% at 22:11)
[t=00:24:56.638265][f=0039973] SHIFTHOLDER added point: Paladin
[t=00:24:57.252447][f=0039991] SHIFTHOLDER added point: Paladin
[t=00:24:57.396316][f=0039995] Set UnitIconDist to 0
[t=00:25:02.004767][f=0040134] Set UnitIconDist to 100000
[t=00:25:02.805292][f=0040158] Set UnitIconDist to 0
[t=00:25:04.251102][f=0040201] Set UnitIconDist to 100000
[t=00:25:07.811215][f=0040308] Set UnitIconDist to 0
[t=00:25:08.636779][f=0040333] Set UnitIconDist to 100000
[t=00:25:08.999265][f=0040344] Set UnitIconDist to 0
[t=00:25:11.168316][f=0040409] Set UnitIconDist to 100000
[t=00:25:12.920227][f=0040461] Set UnitIconDist to 0
[t=00:25:15.020900][f=0040524] Set UnitIconDist to 100000
[t=00:25:17.800812][f=0040608] Set UnitIconDist to 0
[t=00:25:18.906997][f=0040641] SHIFTHOLDER added point: Lance
[t=00:25:20.106377][f=0040677] Set UnitIconDist to 100000
[t=00:25:20.401119][f=0040686] SHIFTHOLDER added point: Antinuke (17% at 22:35)
[t=00:25:21.167635][f=0040709] SHIFTHOLDER added point: Lucifer (57% at 22:36)
[t=00:25:23.013980][f=0040764] Set UnitIconDist to 0
[t=00:25:24.829972][f=0040819] SHIFTHOLDER added point: Antinuke (17% at 22:40)
[t=00:25:25.621481][f=0040842] Set UnitIconDist to 100000
[t=00:25:26.143010][f=0040858] SHIFTHOLDER added point: Lucifer (70% at 22:41)
[t=00:25:26.217125][f=0040860] SHIFTHOLDER added point: Antinuke (17% at 22:41)
[t=00:25:26.708924][f=0040875] Set UnitIconDist to 0
[t=00:25:27.577794][f=0040901] Set UnitIconDist to 100000
[t=00:25:28.378841][f=0040925] Set UnitIconDist to 0
[t=00:25:28.918181][f=0040941] Set UnitIconDist to 100000
[t=00:25:30.048663][f=0040975] Set UnitIconDist to 0
[t=00:25:31.027807][f=0041005] SHIFTHOLDER added point: Paladin
[t=00:25:32.884872][f=0041060] Set UnitIconDist to 100000
[t=00:25:33.109795][f=0041067] SHIFTHOLDER added point: Lucifer (88% at 22:48)
[t=00:25:33.981241][f=0041093] Set UnitIconDist to 0
[t=00:25:35.973737][f=0041153] SHIFTHOLDER added point: Funnelweb
[t=00:25:36.624483][f=0041172] Set UnitIconDist to 100000
[t=00:25:36.804566][f=0041178] SHIFTHOLDER added point: Antinuke (17% at 22:52)
[t=00:25:37.064178][f=0041185] SHIFTHOLDER added point: Antinuke
[t=00:25:37.152762][f=0041188] SHIFTHOLDER added point: Paladin
[t=00:25:37.595913][f=0041201] Set UnitIconDist to 0
[t=00:25:37.695932][f=0041204] SHIFTHOLDER added point: Lance
[t=00:25:37.808729][f=0041208] SHIFTHOLDER added point: Dante
[t=00:25:37.916294][f=0041211] SHIFTHOLDER added point: Funnelweb
[t=00:25:38.082925][f=0041216] SHIFTHOLDER added point: Lance
[t=00:25:38.098686][f=0041216] Set UnitIconDist to 100000
[t=00:25:38.144582][f=0041218] SHIFTHOLDER added point: Lance
[t=00:25:38.306025][f=0041223] SHIFTHOLDER added point: Funnelweb
[t=00:25:38.476986][f=0041228] SHIFTHOLDER added point: Detriment (16% at 22:53)
[t=00:25:38.491803][f=0041228] Set UnitIconDist to 0
[t=00:25:38.739911][f=0041236] SHIFTHOLDER added point: Jumpbot Factory (Medlazer) (21% at 22:54)
[t=00:25:38.859348][f=0041240] SHIFTHOLDER added point: Big Bertha
[t=00:25:38.898947][f=0041241] SHIFTHOLDER added point: Big Bertha
[t=00:25:39.051109][f=0041246] SHIFTHOLDER added point: Big Bertha (81% at 22:54)
[t=00:25:39.201280][f=0041250] Set UnitIconDist to 100000
[t=00:25:39.752977][f=0041266] Set UnitIconDist to 0
[t=00:25:40.335561][f=0041284] SHIFTHOLDER added point: Dante
[t=00:25:40.969628][f=0041303] SHIFTHOLDER added point: Detriment (16% at 22:56)
[t=00:25:41.235562][f=0041311] Set UnitIconDist to 100000
[t=00:25:42.523098][f=0041350] SHIFTHOLDER added point: Lucifer
[t=00:25:43.308608][f=0041373] SHIFTHOLDER added point: Antinuke (17% at 22:58)
[t=00:25:43.485910][f=0041378] Set UnitIconDist to 0
[t=00:25:44.312992][f=0041404] SHIFTHOLDER added point: Paladin
[t=00:25:44.725036][f=0041416] Set UnitIconDist to 100000
[t=00:25:45.455289][f=0041438] SHIFTHOLDER added point: Dante
[t=00:25:45.861740][f=0041450] Set UnitIconDist to 0
[t=00:25:47.019082][f=0041484] Set UnitIconDist to 100000
[t=00:25:47.643638][f=0041503] Set UnitIconDist to 0
[t=00:25:50.283098][f=0041582] Set UnitIconDist to 100000
[t=00:25:50.476294][f=0041588] Set UnitIconDist to 0
[t=00:25:50.907290][f=0041601] SHIFTHOLDER added point: Lance
[t=00:25:51.603301][f=0041622] Set UnitIconDist to 100000
[t=00:25:53.319328][f=0041674] SHIFTHOLDER added point: Funnelweb
[t=00:25:53.650729][f=0041684] SHIFTHOLDER added point: Paladin
[t=00:25:54.286717][f=0041703] Set UnitIconDist to 0
[t=00:25:56.845555][f=0041780] SHIFTHOLDER added point: Lance
[t=00:26:00.284448][f=0041882] Set UnitIconDist to 100000
[t=00:26:00.713619][f=0041895] Set UnitIconDist to 0
[t=00:26:03.175916][f=0041969] Set UnitIconDist to 100000
[t=00:26:03.780058][f=0041987] Set UnitIconDist to 0
[t=00:26:03.907225][f=0041991] Set UnitIconDist to 100000
[t=00:26:04.335133][f=0042004] Set UnitIconDist to 0
[t=00:26:05.229267][f=0042030] m1sterX added point: pala on top
[t=00:26:07.096105][f=0042086] TechAUmNu added point: can someone emp?
[t=00:26:08.243590][f=0042121] Set UnitIconDist to 100000
[t=00:26:09.001800][f=0042144] Set UnitIconDist to 0
[t=00:26:09.632900][f=0042163] Set UnitIconDist to 100000
[t=00:26:11.179105][f=0042209] Set UnitIconDist to 0
[t=00:26:11.600910][f=0042222] Set UnitIconDist to 100000
[t=00:26:16.712809][f=0042375] Set UnitIconDist to 0
[t=00:26:17.521511][f=0042399] Set UnitIconDist to 100000
[t=00:26:30.418281][f=0042786] Set UnitIconDist to 0
[t=00:26:31.122323][f=0042807] Set UnitIconDist to 100000
[t=00:26:32.110471][f=0042837] Set UnitIconDist to 0
[t=00:26:32.668590][f=0042854] Set UnitIconDist to 100000
[t=00:26:35.519454][f=0042939] Set UnitIconDist to 0
[t=00:26:41.032763][f=0043104] Set UnitIconDist to 100000
[t=00:26:41.573280][f=0043120] Set UnitIconDist to 0
[t=00:26:42.890924][f=0043160] Set UnitIconDist to 100000
[t=00:26:43.263404][f=0043171] Set UnitIconDist to 0
[t=00:26:44.485851][f=0043208] Set UnitIconDist to 100000
[t=00:26:45.422823][f=0043236] Set UnitIconDist to 0
[t=00:26:45.815167][f=0043248] SHIFTHOLDER added point: Antinuke (30% at 24:01)
[t=00:26:45.861196][f=0043249] Set UnitIconDist to 100000
[t=00:26:51.558280][f=0043421] SHIFTHOLDER added point: Dante
[t=00:26:52.644745][f=0043453] Set UnitIconDist to 0
[t=00:26:53.928491][f=0043492] Set UnitIconDist to 100000
[t=00:26:54.423745][f=0043507] SHIFTHOLDER added point: Dante
[t=00:26:55.372633][f=0043535] SHIFTHOLDER added point: Dante
[t=00:27:00.139974][f=0043678] Set UnitIconDist to 0
[t=00:27:02.165958][f=0043739] Set UnitIconDist to 100000
[t=00:27:02.333570][f=0043744] Set UnitIconDist to 0
[t=00:27:02.919182][f=0043762] SHIFTHOLDER added point: Paladin
[t=00:27:03.264688][f=0043772] Set UnitIconDist to 100000
[t=00:27:03.427999][f=0043777] SHIFTHOLDER added point: Funnelweb
[t=00:27:03.661994][f=0043784] Set UnitIconDist to 0
[t=00:27:04.762385][f=0043817] SHIFTHOLDER added point: Jumpbot Factory (Medlazer) (21% at 24:20)
[t=00:27:05.869819][f=0043850] SHIFTHOLDER added point: Zenith (95% at 24:21)
[t=00:27:06.686940][f=0043875] SHIFTHOLDER added point: Gunship Plant (fuzion)
[t=00:27:07.597547][f=0043902] SHIFTHOLDER added point: Paladin (57% at 24:23)
[t=00:27:07.825090][f=0043909] SHIFTHOLDER added point: Strider Hub
[t=00:27:08.396841][f=0043926] SHIFTHOLDER added point: Spider Factory (Saber)
[t=00:27:08.736778][f=0043936] SHIFTHOLDER added point: Singularity Reactor
[t=00:27:08.918755][f=0043942] SHIFTHOLDER added point: Singularity Reactor
[t=00:27:09.192575][f=0043950] SHIFTHOLDER added point: Funnelweb
[t=00:27:12.633213][f=0044052] > SPRINGIE:User TheFlyingFortress|turretheavylaser|6_4||False|Anon||??
[t=00:27:13.875364][f=0044090] SHIFTHOLDER added point: Paladin
[t=00:27:17.726174][f=0044205] mayxi added point: ^lets do this
[t=00:27:25.420855][f=0044437] SHIFTHOLDER added point: Funnelweb
[t=00:27:26.397032][f=0044466] SHIFTHOLDER added point: Paladin
[t=00:27:28.351586][f=0044524] TechAUmNu added point: only need 1 emp to win..
[t=00:27:34.819745][f=0044718] zp added point: 
[t=00:27:35.254155][f=0044731] zp added point: 
[t=00:27:35.551366][f=0044740] zp added point: 
[t=00:27:40.349850][f=0044884] mayxi added point: 
[t=00:27:42.959613][f=0044962] TechAUmNu added point: help silo
[t=00:27:44.155991][f=0044999] SHIFTHOLDER added point: Antinuke (49% at 24:59)
[t=00:27:45.161033][f=0045029] SHIFTHOLDER added point: Antinuke (50% at 25:00)
[t=00:27:45.599467][f=0045042] SHIFTHOLDER added point: Crab
[t=00:27:45.601067][f=0045042] SHIFTHOLDER added point: Crab (14% at 25:01)
[t=00:27:46.463550][f=0045068] SHIFTHOLDER added point: Big Bertha (27% at 25:02)
[t=00:27:47.674843][f=0045104] SHIFTHOLDER added point: Big Bertha
[t=00:27:48.276577][f=0045121] mayxi added point: scout pls
[t=00:27:49.173626][f=0045149] SHIFTHOLDER added point: Paladin
[t=00:27:50.132122][f=0045178] SHIFTHOLDER added point: Funnelweb
[t=00:27:57.184713][f=0045389] TechAUmNu added point: nice!
[t=00:27:59.451019][f=0045457] Set UnitIconDist to 100000
[t=00:27:59.789348][f=0045467] Set UnitIconDist to 0
[t=00:28:02.755396][f=0045556] Set UnitIconDist to 100000
[t=00:28:03.113187][f=0045567] Set UnitIconDist to 0
[t=00:28:06.455762][f=0045667] Set UnitIconDist to 100000
[t=00:28:06.884767][f=0045680] Set UnitIconDist to 0
[t=00:28:08.090564][f=0045716] Set UnitIconDist to 100000
[t=00:28:08.785195][f=0045737] Set UnitIconDist to 0
[t=00:28:09.106107][f=0045746] TechAUmNu added point: dead
[t=00:28:09.705876][f=0045765] Set UnitIconDist to 100000
[t=00:28:10.281402][f=0045781] zp added point: down
[t=00:28:10.387249][f=0045785] Set UnitIconDist to 0
[t=00:28:12.281713][f=0045842] Set UnitIconDist to 100000
[t=00:28:12.918605][f=0045861] Set UnitIconDist to 0
[t=00:28:13.412689][f=0045876] Set UnitIconDist to 100000
[t=00:28:21.059644][f=0046105] Set UnitIconDist to 0
[t=00:28:24.273659][f=0046202] SHIFTHOLDER added point: Paladin
[t=00:28:25.232565][f=0046230] <TechAUmNu> Allies: riskeky nuke
[t=00:28:28.596578][f=0046331] <TechAUmNu> Allies: hopeit makes it
[t=00:28:30.542784][f=0046390] Set UnitIconDist to 100000
[t=00:28:31.052791][f=0046405] Set UnitIconDist to 0
[t=00:28:31.340409][f=0046414] Set UnitIconDist to 100000
[t=00:28:33.099245][f=0046467] Set UnitIconDist to 0
[t=00:28:34.649794][f=0046514] Set UnitIconDist to 100000
[t=00:28:34.902011][f=0046521] Set UnitIconDist to 0
[t=00:28:36.106891][f=0046558] Set UnitIconDist to 100000
[t=00:28:37.115769][f=0046588] Set UnitIconDist to 0
[t=00:28:39.292754][f=0046652] <mayxi> Allies:  loll
[t=00:28:40.108579][f=0046677] Set UnitIconDist to 100000
[t=00:28:40.840445][f=0046699] Set UnitIconDist to 0
[t=00:28:41.428011][f=0046717] Set UnitIconDist to 100000
[t=00:28:41.960848][f=0046733] Set UnitIconDist to 0
[t=00:28:43.045472][f=0046765] Set UnitIconDist to 100000
[t=00:28:43.556737][f=0046781] Set UnitIconDist to 0
[t=00:28:44.140210][f=0046798] Set UnitIconDist to 100000
[t=00:28:44.789420][f=0046818] Set UnitIconDist to 0
[t=00:28:47.234363][f=0046892] SHIFTHOLDER added point: Funnelweb
[t=00:28:48.025862][f=0046914] <fxrs> Allies: big hits
[t=00:28:48.061314][f=0046915] <DamSon> !poll resign
[t=00:28:48.097846][f=0046916] > Poll: Resign team 2? [!y=0/7, !n=0/7]
[t=00:28:48.098049][f=0046916] > Poll: Resign team 2? [!y=1/7, !n=0/7]
[t=00:28:48.917849][f=0046941] <Saber> !poll resign
[t=00:28:49.386136][f=0046955] <Sippio> Allies: gg
[t=00:28:49.756775][f=0046966] <Saber> !vote 1
[t=00:28:49.756983][f=0046966] > Poll: Resign team 2? [!y=2/7, !n=0/7]
[t=00:28:49.979802][f=0046973] <Medlazer> !vote 1
[t=00:28:50.019676][f=0046974] > Poll: Resign team 2? [!y=3/7, !n=0/7]
[t=00:28:50.248774][f=0046981] <AxelChupa> !vote 2
[t=00:28:50.248793][f=0046981] > Poll: Resign team 2? [!y=3/7, !n=1/7]
[t=00:28:51.686819][f=0047024] <gohanblanco4009> !vote 1
[t=00:28:51.686836][f=0047024] > Poll: Resign team 2? [!y=4/7, !n=1/7]
[t=00:28:53.349171][f=0047074] <Penwin> !vote 1
[t=00:28:53.387227][f=0047075] > Poll: Resign team 2? [!y=5/7, !n=1/7]
[t=00:28:53.716557][f=0047085] <TechAUmNu> nice zenith :D
[t=00:28:56.718247][f=0047176] SHIFTHOLDER added point: Paladin
[t=00:28:57.486153][f=0047199] SHIFTHOLDER added point: Paladin
[t=00:28:57.555942][f=0047200] <JellyBeans> !vote 1
[t=00:28:57.555958][f=0047200] > Poll: Resign team 2? [!y=6/7, !n=1/7]
[t=00:28:58.725021][f=0047236] Set UnitIconDist to 100000
[t=00:28:59.362261][f=0047255] Set UnitIconDist to 0
[t=00:29:00.394744][f=0047286] Set UnitIconDist to 100000
[t=00:29:01.093316][f=0047307] SHIFTHOLDER added point: Desolator (0% at 26:16)
[t=00:29:01.958778][f=0047332] <coolgame> !vote 1
[t=00:29:01.958793][f=0047332] > Poll: Resign team 2? [!y=7/7, !n=1/7]
[t=00:29:02.003377][f=0047333] > Poll: Resign team 2? [END:SUCCESS]
[t=00:29:02.195531][f=0047340] game_message: CColtManM resigned, giving all units to luclucaa
[t=00:29:02.197016][f=0047340] game_message: gohanblanco4009 resigned, giving all units to luclucaa
[t=00:29:02.198222][f=0047340] game_message: DamSon resigned, giving all units to luclucaa
[t=00:29:02.199136][f=0047340] game_message: Medlazer resigned, giving all units to luclucaa
[t=00:29:02.200578][f=0047340] game_message: Saber resigned, giving all units to luclucaa
[t=00:29:02.200950][f=0047340] game_message: ocReaper resigned, giving all units to luclucaa
[t=00:29:02.202014][f=0047340] game_message: AxelChupa resigned, giving all units to luclucaa
[t=00:29:02.203771][f=0047340] game_message: Penwin resigned, giving all units to luclucaa
[t=00:29:02.204056][f=0047340] game_message: fuzion resigned, giving all units to luclucaa
[t=00:29:02.204857][f=0047340] game_message: JellyBeans resigned, giving all units to luclucaa
[t=00:29:02.205684][f=0047340] game_message: zini resigned, giving all units to luclucaa
[t=00:29:02.260021][f=0047340] game_message: North has been destroyed!
[t=00:29:02.260333][f=0047340] game_message: South wins!
[t=00:29:02.260570][f=0047340] Submitting stats
[t=00:29:02.277927][f=0047340] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:29:02.327391][f=0047341] > Team 2 resigned
[t=00:29:02.453931][f=0047346] Set UnitIconDist to 0
[t=00:29:02.453957][f=0047346] <autoquit> Autoquit canceled.
[t=00:29:05.176681][f=0047350] [QuitAction] user exited to system
[t=00:29:05.205785][f=0047350] [SpringApp::Kill][1] fromRun=1
[t=00:29:05.205803][f=0047350] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:29:05.234731][f=0047350]  [async=0] threads=8 tasks=6303619 {sum,avg}{exec,wait}time={{203951.438, 0.032}, {706689.938, 0.112}}ms
[t=00:29:05.234762][f=0047350]      thread=1 tasks=900517 {sum,min,max,avg}{exec,wait}time={{46559.934, 0.000, 45.219, 0.052}, {12356.297, 0.000, 18446744027136.000, 0.014}}ms
[t=00:29:05.234771][f=0047350]      thread=2 tasks=900517 {sum,min,max,avg}{exec,wait}time={{27110.260, 0.000, 37.726, 0.030}, {107789.453, 0.000, 18446744027136.000, 0.120}}ms
[t=00:29:05.234781][f=0047350]      thread=3 tasks=900517 {sum,min,max,avg}{exec,wait}time={{26698.408, 0.000, 46.447, 0.030}, {111434.219, 0.000, 18446744027136.000, 0.124}}ms
[t=00:29:05.234794][f=0047350]      thread=4 tasks=900517 {sum,min,max,avg}{exec,wait}time={{24913.840, 0.000, 36.425, 0.028}, {116301.305, 0.000, 18446744027136.000, 0.129}}ms
[t=00:29:05.234802][f=0047350]      thread=5 tasks=900517 {sum,min,max,avg}{exec,wait}time={{25348.967, 0.000, 45.099, 0.028}, {118836.617, 0.000, 18446744027136.000, 0.132}}ms
[t=00:29:05.234811][f=0047350]      thread=6 tasks=900517 {sum,min,max,avg}{exec,wait}time={{27747.426, 0.000, 45.631, 0.031}, {118651.047, 0.000, 18446744027136.000, 0.132}}ms
[t=00:29:05.234822][f=0047350]      thread=7 tasks=900517 {sum,min,max,avg}{exec,wait}time={{25572.607, 0.000, 36.911, 0.028}, {121321.016, 0.000, 18.674, 0.135}}ms
[t=00:29:05.234829][f=0047350]  [async=1] threads=8 tasks=11098 {sum,avg}{exec,wait}time={{23382.264, 2.107}, {4919504.500, 443.278}}ms
[t=00:29:05.234836][f=0047350]      thread=1 tasks=1590 {sum,min,max,avg}{exec,wait}time={{3329.835, 0.000, 235.832, 2.094}, {702671.000, 0.000, 3352.959, 441.931}}ms
[t=00:29:05.234846][f=0047350]      thread=2 tasks=1595 {sum,min,max,avg}{exec,wait}time={{3347.587, 0.000, 235.665, 2.099}, {699354.812, 0.053, 3347.454, 438.467}}ms
[t=00:29:05.234855][f=0047350]      thread=3 tasks=1605 {sum,min,max,avg}{exec,wait}time={{3330.289, 0.000, 235.318, 2.075}, {703356.750, 0.057, 3346.588, 438.229}}ms
[t=00:29:05.234863][f=0047350]      thread=4 tasks=1590 {sum,min,max,avg}{exec,wait}time={{3345.428, 0.000, 235.826, 2.104}, {706631.312, 0.023, 3352.867, 444.422}}ms
[t=00:29:05.234873][f=0047350]      thread=5 tasks=1562 {sum,min,max,avg}{exec,wait}time={{3351.546, 0.000, 235.928, 2.146}, {702347.750, 0.049, 3355.312, 449.646}}ms
[t=00:29:05.234882][f=0047350]      thread=6 tasks=1568 {sum,min,max,avg}{exec,wait}time={{3338.650, 0.000, 235.308, 2.129}, {705639.125, 0.027, 3346.596, 450.025}}ms
[t=00:29:05.234890][f=0047350]      thread=7 tasks=1588 {sum,min,max,avg}{exec,wait}time={{3338.927, 0.000, 235.673, 2.103}, {699503.625, 0.011, 3347.201, 440.493}}ms
[t=00:29:05.234895][f=0047350] [ThreadPool::SetThreadCount][2] workers=0
[t=00:29:05.234900][f=0047350] [SpringApp::Kill][2]
[t=00:29:05.235273][f=0047350] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:29:05.235282][f=0047350] [Game::KillLua][1] dtor=0 luaUI=000002aa661c6360
[t=00:29:05.235323][f=0047350] Start widgetHandler:Shutdown
[t=00:29:05.237050][f=0047350] Shutdown - SaveOrderList Complete
[t=00:29:05.237840][f=0047350] Writing last game win data
[t=00:29:05.241590][f=0047350] Shutdown - SaveConfigData Complete
[t=00:29:05.241601][f=0047350] Shutdown Widget - Chili Highlight
[t=00:29:05.241618][f=0047350] Shutdown Widget - Draw After Chili
[t=00:29:05.241625][f=0047350] Shutdown Widget - API Unit Tracker GL4
[t=00:29:05.241636][f=0047350] Shutdown Widget - EPIC Menu
[t=00:29:05.242429][f=0047350] Shutdown Widget - Chili Widget Selector
[t=00:29:05.243037][f=0047350] Shutdown Widget - Chili Minimap
[t=00:29:05.243120][f=0047350] Shutdown Widget - Local Team Colors
[t=00:29:05.243129][f=0047350] Shutdown Widget - Display Keys 2
[t=00:29:05.243158][f=0047350] Shutdown Widget - Save Game Menu
[t=00:29:05.243171][f=0047350] Shutdown Widget - Highlight Model Api GL4
[t=00:29:05.243189][f=0047350] Shutdown Widget - Selected Units GL4 2
[t=00:29:05.243197][f=0047350] Shutdown Widget - HealthBars
[t=00:29:05.243831][f=0047350] Shutdown Widget - Noises
[t=00:29:05.243839][f=0047350] Shutdown Widget - Unit Icons
[t=00:29:05.243865][f=0047350] Shutdown Widget - BuildETA
[t=00:29:05.243874][f=0047350] Shutdown Widget - Win Counter
[t=00:29:05.243881][f=0047350] Shutdown Widget - EndGame APM stats
[t=00:29:05.243891][f=0047350] Shutdown Widget - Modular Comm Info
[t=00:29:05.243898][f=0047350] Shutdown Widget - Defense Range Zero-K
[t=00:29:05.243994][f=0047350] Shutdown Widget - Darkening
[t=00:29:05.244009][f=0047350] Shutdown Widget - XrayShader
[t=00:29:05.244016][f=0047350] Shutdown Widget - Chili Spectator Panels
[t=00:29:05.244024][f=0047350] Shutdown Widget - Transport AI
[t=00:29:05.244032][f=0047350] Shutdown Widget - Chili Economy Panel Default
[t=00:29:05.244089][f=0047350] Shutdown Widget - Startup Info and Selector
[t=00:29:05.244143][f=0047350] Shutdown Widget - Chili EndGame Window
[t=00:29:05.244155][f=0047350] Shutdown Widget - Attack Warning
[t=00:29:05.244163][f=0047350] Shutdown Widget - Chili Nuke Warning
[t=00:29:05.244197][f=0047350] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:29:05.244209][f=0047350] Shutdown Widget - Context Menu
[t=00:29:05.244216][f=0047350] Shutdown Widget - Grab Input
[t=00:29:05.244233][f=0047350] Shutdown Widget - Highlight Geos
[t=00:29:05.244243][f=0047350] Shutdown Widget - Local Widgets Config
[t=00:29:05.244253][f=0047350] Shutdown Widget - MinimapEvents
[t=00:29:05.244259][f=0047350] Shutdown Widget - Missile Silo Range
[t=00:29:05.244268][f=0047350] Shutdown Widget - Music Player v2
[t=00:29:05.244292][f=0047350] Shutdown Widget - Point Tracker
[t=00:29:05.244299][f=0047350] Shutdown Widget - Showeco and Grid Drawer
[t=00:29:05.244307][f=0047350] Shutdown Widget - State Reverse and Latency
[t=00:29:05.244314][f=0047350] Shutdown Widget - Stereo3D
[t=00:29:05.244325][f=0047350] Shutdown Widget - Attack AoE
[t=00:29:05.244333][f=0047350] Shutdown Widget - TeamPlatter
[t=00:29:05.245276][f=0047350] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:29:05.245418][f=0047350] Shutdown Widget - Selection Send
[t=00:29:05.245432][f=0047350] Shutdown Widget - Highlight Unit GL4 v2
[t=00:29:05.245440][f=0047350] Shutdown Widget - Newton Firezone
[t=00:29:05.245450][f=0047350] Shutdown Widget - Receive Units Indicator
[t=00:29:05.245458][f=0047350] Shutdown Widget - Chili Pro Console
[t=00:29:05.245782][f=0047350] Shutdown Widget - Persistent Build Height
[t=00:29:05.245792][f=0047350] Shutdown Widget - Lasso Terraform GUI
[t=00:29:05.245799][f=0047350] Shutdown Widget - Chili Framework
[t=00:29:05.245808][f=0047350] Shutdown Widget - Mex Placement Handler
[t=00:29:05.245816][f=0047350] Shutdown Widget - Chili Core Selector
[t=00:29:05.245865][f=0047350] Shutdown Widget - Custom Markers
[t=00:29:05.245876][f=0047350] Shutdown Widget - Select Keys
[t=00:29:05.245893][f=0047350] Shutdown Widget - Pause Screen
[t=00:29:05.246016][f=0047350] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:29:05.246031][f=0047350] Shutdown Widget - Bloom Shader Deferred
[t=00:29:05.246040][f=0047350] Shutdown Widget - Layout Handler
[t=00:29:05.246050][f=0047350] Shutdown Widget - Text To Speech Control
[t=00:29:05.246056][f=0047350] End widgetHandler:Shutdown
[t=00:29:05.339253][f=0047350] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 382068567, 0.0} allocedSize{int+, int-, ext}={0, 0, 44417388780}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0045}
[t=00:29:05.339392][f=0047350] [Game::KillLua][2] dtor=0 luaGaia=000002aa66d5fe10
[t=00:29:05.342960][f=0047350] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:29:05.343030][f=0047350] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:29:05.343049][f=0047350] [Game::KillLua][3] dtor=0 luaRules=000002aa3fb99380
[t=00:29:05.343074][f=0047350] Start gadgetHandler:Shutdown
[t=00:29:05.343083][f=0047350] Shutdown - StartSetup
[t=00:29:05.343089][f=0047350] Shutdown - UnitMorph
[t=00:29:05.348647][f=0047350] Shutdown - Carrier Drones
[t=00:29:05.348670][f=0047350] Shutdown - Missile Silo Controller
[t=00:29:05.348677][f=0047350] Shutdown - Modular Comm Info
[t=00:29:05.348684][f=0047350] Shutdown - Terrain Texture Handler
[t=00:29:05.348690][f=0047350] Shutdown - UnitCloakShield
[t=00:29:05.350683][f=0047350] Shutdown - Starlight Handler
[t=00:29:05.350890][f=0047350] End gadgetHandler:Shutdown
[t=00:29:05.395606][f=0047350] Start gadgetHandler:Shutdown
[t=00:29:05.395627][f=0047350] Shutdown - Teleport Throw
[t=00:29:05.395637][f=0047350] Shutdown - UnitMorph
[t=00:29:05.395669][f=0047350] Shutdown - Commander Skin Renderer
[t=00:29:05.403069][f=0047350] Shutdown - Missile fired callins
[t=00:29:05.403084][f=0047350] Shutdown - Modular Comm Info
[t=00:29:05.403091][f=0047350] Shutdown - Retreat Command
[t=00:29:05.403102][f=0047350] Shutdown - Shockwaves
[t=00:29:05.403111][f=0047350] Shutdown - Unit tint API
[t=00:29:05.403117][f=0047350] Shutdown - Unit glow API
[t=00:29:05.403123][f=0047350] Shutdown - UnitCloakShield
[t=00:29:05.403143][f=0047350] Shutdown - Lups Cloak FX
[t=00:29:05.403638][f=0047350] Shutdown - Lups
[t=00:29:05.403690][f=0047350] Shutdown - Lups Shield
[t=00:29:05.404177][f=0047350] End gadgetHandler:Shutdown
[t=00:29:05.427128][f=0047350] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 18618, 0.0} allocedSize{int+, int-, ext}={0, 0, 2750575}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0065}
[t=00:29:05.430333][f=0047350] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:29:05.430491][f=0047350] [Game::KillLua][4] dtor=0
[t=00:29:05.430501][f=0047350] [Game::KillLua][5] dtor=0
[t=00:29:05.446013][f=0047350] [DemoRecorder::WriteDemoFile] writing client-demo "S:\steam\steamapps\common\Zero-K\demos\2024-04-14_19-26-14-682_All That Glitters v1_105.1.1-2457-g8095d30 BAR105.sdfz" (11677181 bytes)
[t=00:29:05.446173][f=0047350] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:29:05.451529][f=0047350] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:29:05.451554][f=0047350] [Sound] [Sound::UpdateThread][3] #sources=32 #items=134
[t=00:29:05.451703][f=0047350] [Sound] [Sound::UpdateThread][4] ctx=000002a9cecec9a0 dev=000002a9ee3e26a0
[t=00:29:05.451898][f=0047350] [Sound] [Sound::UpdateThread][5] ctx=000002a9cecec9a0 dev=000002a9ee3e26a0
[t=00:29:05.451914][f=0047350] [Sound] [Sound::Cleanup][alcDestroyContext(000002a9cecec9a0)]
[t=00:29:05.453744][f=0047350] [Sound] [Sound::Cleanup][alcCloseDevice(000002a9ee3e26a0)]
[t=00:29:05.454769][f=0047350] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:29:05.480058][f=0047350] [Sound] [Sound::UpdateThread][6]
[t=00:29:05.481040][f=0047350] [Game::~CGame][1]
[t=00:29:05.481054][f=0047350] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:29:05.481060][f=0047350] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:29:05.481076][f=0047350] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:29:05.481081][f=0047350] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:29:05.481086][f=0047350] [Game::KillLua][4] dtor=1
[t=00:29:05.481092][f=0047350] [Game::KillLua][5] dtor=1
[t=00:29:05.481171][f=0047350] [Game::KillMisc][1]
[t=00:29:05.481180][f=0047350] [Game::KillMisc][2]
[t=00:29:05.481491][f=0047350] [Game::KillMisc][3]
[t=00:29:05.481574][f=0047350] [Game::KillRendering][1]
[t=00:29:05.485638][f=0047350] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:29:05.496126][f=0047350] [3DOParser::Kill] allocated 1 pieces
[t=00:29:05.496155][f=0047350] [S3OParser::Kill] allocated 5498 pieces
[t=00:29:05.496732][f=0047350] [AssParser::Kill] allocated 674 pieces
[t=00:29:05.534273][f=0047350] [Game::KillInterface][1]
[t=00:29:05.534659][f=0047350] [Game::KillInterface][2]
[t=00:29:05.535225][f=0047350] [Game::KillSimulation][1]
[t=00:29:05.535342][f=0047350] [Game::KillSimulation][2]
[t=00:29:05.596767][f=0047350] [CCollisionHandler] dis-/continuous tests: 27/239114982
[t=00:29:05.596786][f=0047350] [Game::KillSimulation][3]
[t=00:29:05.597958][f=0047350] [~CPathCache(24x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[t=00:29:05.598173][f=0047350] [~CPathCache(24x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:29:05.598218][f=0047350] [~CPathCache(48x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[t=00:29:05.598261][f=0047350] [~CPathCache(48x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:29:05.598451][f=0047350] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:29:05.656668][f=0047350] [LosHandler::Kill] raycast instance cache-{hits,misses}={394042,942850}; shared=5%; cached=25%
[t=00:29:05.669638][f=0047350] [Game::KillSimulation][4]
[t=00:29:05.787002][f=0047350] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:29:05.787037][f=0047350] [Game::~CGame][2]
[t=00:29:05.787045][f=0047350] [Game::~CGame][3]
[t=00:29:05.787557][f=0047350] [SpringApp::Kill][3]
[t=00:29:05.787754][f=0047350] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3363671 bytes sent   in 39484 packets (85.191 bytes/packet)
    30692200 bytes recv'd in 43253 packets (709.597 bytes/packet)
    {0.104x, 0.008x} relative protocol overhead {up, down}
    147323 incoming chunks dropped, 104583 outgoing chunks resent
    56634 incoming chunks processed

[t=00:29:05.787856][f=0047350] [SpringApp::Kill][4] font=000002a9ce9c71c0
[t=00:29:05.792911][f=0047350] [SpringApp::Kill][5]
[t=00:29:05.795116][f=0047350] [SpringApp::Kill][6]
[t=00:29:05.798512] [SpringApp::Kill][7]
[t=00:29:05.798890] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {11800, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:29:05.798897] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1594, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:29:05.798911] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:29:05.798916] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:29:05.798922] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:29:05.798932] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:29:05.798938] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8100, 1048576, 1048576}, EBO = {12150, 2097152, 2097152}
[t=00:29:05.798943] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {100880, 1048576, 1048576}, EBO = {151320, 2097152, 2097152}
[t=00:29:05.798952] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:29:05.798957] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:29:05.798962] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:29:05.798967] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:29:05.798974] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {5660, 1048576, 1048576}, EBO = {8490, 2097152, 2097152}
[t=00:29:05.952969] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:29:05.953024] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:29:05.953028] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:29:05.953035] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8466
[t=00:29:05.953039] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:29:05.955616] [VFS] [SpringVFS::DeleteArchives<this=000002a9cecda710>]
[t=00:29:05.955626] [VFS] [SpringVFS::DeleteArchives<this=000002a9cecda710>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:29:05.955633] [VFS]   archive=S:\steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000002a9ee886730)
[t=00:29:05.955830] [~CPoolArchive] archiveFile="S:\steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1985ms
[t=00:29:05.955851]     file="luaui/images/lobbyranks/3_2.png" indx=3898 inflSize=82kb readTime=27ms
[t=00:29:05.955856]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=25ms
[t=00:29:05.955860]     file="sounds/weapon/sonicgun2.wav" indx=6641 inflSize=209kb readTime=23ms
[t=00:29:05.955865]     file="sounds/weapon/missile/missile_fire3.wav" indx=6598 inflSize=430kb readTime=23ms
[t=00:29:05.955870]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=22ms
[t=00:29:05.955877]     file="sounds/reply/spider_move.wav" indx=6419 inflSize=18kb readTime=20ms
[t=00:29:05.955880]     file="luaui/images/epicmenu/exit.png" indx=3566 inflSize=1kb readTime=20ms
[t=00:29:05.955885]     file="sounds/reply/spider_select2.wav" indx=6421 inflSize=83kb readTime=20ms
[t=00:29:05.955889]     file="sounds/weapon/laser/laser_burn9.wav" indx=6556 inflSize=52kb readTime=20ms
[t=00:29:05.955893]     file="sounds/weapon/missile/rocket_fire.wav" indx=6615 inflSize=24kb readTime=20ms
[t=00:29:05.957370] [VFS] [SpringVFS::DeleteArchives<this=000002a9cecda710>(section=1)] #archives[section]=1 #files[section]=24
[t=00:29:05.957378] [VFS]   archive=S:\steam\steamapps\common\Zero-K\maps\all_that_glitters_v1.2.sd7 (000002a9ee316880)
[t=00:29:05.964270] [VFS] [SpringVFS::DeleteArchives<this=000002a9cecda710>(section=2)] #archives[section]=3 #files[section]=327
[t=00:29:05.964284] [VFS]   archive=S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002a9ce9bf630)
[t=00:29:05.964403] [VFS]   archive=S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002a9ee2b1c50)
[t=00:29:05.964560] [VFS]   archive=S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002a9ce9bf4d0)
[t=00:29:05.964673] [VFS] [SpringVFS::DeleteArchives<this=000002a9cecda710>(section=3)] #archives[section]=0 #files[section]=0
[t=00:29:05.964678] [VFS] [SpringVFS::DeleteArchives<this=000002a9cecda710>(section=4)] #archives[section]=0 #files[section]=130
[t=00:29:05.964687] [VFS] [SpringVFS::DeleteArchives<this=000002a9cecda710>(section=5)] #archives[section]=0 #files[section]=0
[t=00:29:05.964692] [VFS] [SpringVFS::DeleteArchives<this=000002a9cecda710>(section=6)] #archives[section]=0 #files[section]=0
[t=00:29:05.964697] [VFS] [SpringVFS::DeleteArchives<this=000002a9cecda710>(section=7)] #archives[section]=0 #files[section]=0
[t=00:29:05.964702] [VFS] [SpringVFS::DeleteArchives<this=000002a9cecda710>(section=8)] #archives[section]=0 #files[section]=0
[t=00:29:06.461789] [SpringApp::Kill][8]
[t=00:29:06.461808] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:29:06.461814] [WatchDog::Uninstall][1] hangDetectorThread=00007ff601a17430 (joinable=1)
[t=00:29:06.461817] [WatchDog::Uninstall][2]
[t=00:29:06.982246] [WatchDog::Uninstall][3]
[t=00:29:06.982258] [SpringApp::Kill][9]