ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #101793

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.009806] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.009832] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.017659] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.017773] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.221183] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.221244] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.221293]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.221318]   
[t=00:00:00.221327]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.221335]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.221344]   Use "none" to disable the default log sections.
[t=00:00:00.221352] ============== </Log Sections> ==============

[t=00:00:00.221361] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.221508]   AllowDeferredMapRendering = 1
[t=00:00:00.221519]   AllowDeferredModelRendering = 1
[t=00:00:00.221528]   BumpWaterAnisotropy = 2
[t=00:00:00.221535]   BumpWaterBlurReflection = 1
[t=00:00:00.221543]   BumpWaterDepthBits = 32
[t=00:00:00.221550]   BumpWaterReflection = 2
[t=00:00:00.221558]   BumpWaterTexSizeReflection = 256
[t=00:00:00.221566]   CamFreeScrollSpeed = 50
[t=00:00:00.221573]   CamMode = 1
[t=00:00:00.221581]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.221594]   EdgeMoveDynamic = 0
[t=00:00:00.221603]   EdgeMoveWidth = 0.003
[t=00:00:00.221610]   FPSFOV = 90
[t=00:00:00.221617]   FPSScrollSpeed = 50
[t=00:00:00.221624]   FontSize = 18
[t=00:00:00.221631]   GrassDetail = 0
[t=00:00:00.221639]   GroundDecals = 5
[t=00:00:00.221645]   GroundDetail = 120
[t=00:00:00.221652]   GroundScarAlphaFade = 1
[t=00:00:00.221659]   HangTimeout = 30
[t=00:00:00.221666]   HardwareCursor = 1
[t=00:00:00.221673]   InitialNetworkTimeout = 0
[t=00:00:00.221681]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.221695]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.221704]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.221711]   LinkOutgoingBandwidth = 131072
[t=00:00:00.221720]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.221728]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.221736]   MSAALevel = 8
[t=00:00:00.221743]   MaxParticles = 25000
[t=00:00:00.221750]   MaxSounds = 32
[t=00:00:00.221757]   MaximumTransmissionUnit = 0
[t=00:00:00.221764]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.221778]   MiniMapMarker = 0
[t=00:00:00.221786]   MouseDragScrollThreshold = 0
[t=00:00:00.221794]   NetworkLossFactor = 1
[t=00:00:00.221802]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.221810]   OverheadScrollSpeed = 50
[t=00:00:00.221817]   ReconnectTimeout = 0
[t=00:00:00.221825]   RotOverheadScrollSpeed = 50
[t=00:00:00.221832]   RotateLogFiles = 1
[t=00:00:00.221839]   ShadowMapSize = 8192
[t=00:00:00.221845]   Shadows = 1
[t=00:00:00.221851]   ShowClock = 0
[t=00:00:00.221864]   SoftParticles = 2
[t=00:00:00.221878]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.221887]   UnitIconDist = 190
[t=00:00:00.221895]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.221902]   UseLuaMemPools = 0
[t=00:00:00.221910]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.221917]   VFSCacheArchiveFiles = 0
[t=00:00:00.221924]   VSync = 0
[t=00:00:00.221931]   Water = 4
[t=00:00:00.221939]   WindowBorderless = 1
[t=00:00:00.221945]   WindowPosY = 0
[t=00:00:00.221952]   XResolutionWindowed = 1920
[t=00:00:00.222001]   YResolutionWindowed = 1080
[t=00:00:00.222013]   snd_volbattle = 46
[t=00:00:00.222020]   snd_volgeneral = 42
[t=00:00:00.222032]   snd_volmaster = 28
[t=00:00:00.222061] ============== </User Config> ==============

[t=00:00:00.222075] ============== <User System> ==============
[t=00:00:00.222089]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.222102]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.222114]        Compiler Version: gcc-13.2.0
[t=00:00:00.222190]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.222248]         Hardware Config: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz; 40883MB RAM, 41683MB pagefile
[t=00:00:00.222265]        Binary Word Size: 64-bit (native)
[t=00:00:00.222280]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.222293]      Physical CPU Cores: 4
[t=00:00:00.222304]       Logical CPU Cores: 8
[t=00:00:00.222315] ============== </User System> ==============

[t=00:00:00.222585] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.222595]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.222602]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.222613]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.222626]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.223951] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.223975] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.233797] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz}
[t=00:00:00.246250]     Display (Generic PnP Monitor)=1 modes=63 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.246268]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.246277]         [ 4] 1768x992x24bpp@60Hz
[t=00:00:00.246287]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.246294]         [10] 1600x1024x24bpp@60Hz
[t=00:00:00.246304]         [13] 1600x900x24bpp@60Hz
[t=00:00:00.246312]         [16] 1440x1080x24bpp@60Hz
[t=00:00:00.246319]         [19] 1440x900x24bpp@60Hz
[t=00:00:00.246326]         [22] 1366x768x24bpp@60Hz
[t=00:00:00.246334]         [25] 1360x768x24bpp@60Hz
[t=00:00:00.246348]         [28] 1280x1024x24bpp@60Hz
[t=00:00:00.246356]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.246365]         [34] 1280x800x24bpp@60Hz
[t=00:00:00.246372]         [37] 1280x768x24bpp@60Hz
[t=00:00:00.246379]         [40] 1280x720x24bpp@60Hz
[t=00:00:00.246386]         [43] 1176x664x24bpp@60Hz
[t=00:00:00.246393]         [46] 1152x864x24bpp@60Hz
[t=00:00:00.246402]         [49] 1024x768x24bpp@60Hz
[t=00:00:00.246409]         [52] 800x600x24bpp@60Hz
[t=00:00:00.246416]         [55] 720x576x24bpp@60Hz
[t=00:00:00.246422]         [58] 720x480x24bpp@60Hz
[t=00:00:00.246435]         [61] 640x480x24bpp@60Hz
[t=00:00:00.251510]     Display (Generic PnP Monitor)=2 modes=22 bounds={x=1920, y=54, w=1280, h=1024}
[t=00:00:00.251523]         [ 1] 1280x1024x24bpp@75Hz
[t=00:00:00.251531]         [ 3] 1280x960x24bpp@75Hz
[t=00:00:00.251538]         [ 5] 1280x800x24bpp@75Hz
[t=00:00:00.251545]         [ 7] 1280x768x24bpp@75Hz
[t=00:00:00.251552]         [ 9] 1280x720x24bpp@75Hz
[t=00:00:00.251560]         [11] 1152x864x24bpp@75Hz
[t=00:00:00.251567]         [13] 1024x768x24bpp@75Hz
[t=00:00:00.251574]         [15] 800x600x24bpp@75Hz
[t=00:00:00.251590]         [17] 720x576x24bpp@75Hz
[t=00:00:00.251600]         [19] 720x480x24bpp@75Hz
[t=00:00:00.251608]         [21] 640x480x24bpp@75Hz
[t=00:00:00.621943] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.622570] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.622595] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.659542] [GR::LogVersionInfo]
[t=00:00:00.659560]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.659568]     GL version  : 4.6.0 NVIDIA 551.86
[t=00:00:00.659575]     GL vendor   : NVIDIA Corporation
[t=00:00:00.659583]     GL renderer : NVIDIA GeForce GTX 960/PCIe/SSE2
[t=00:00:00.659590]     GLSL version: 4.60 NVIDIA
[t=00:00:00.659596]     GLEW version: 2.1.0
[t=00:00:00.659603]     GPU memory  : 4096MB (total) / 2351MB (available)
[t=00:00:00.659630]     SDL swap-int: 0
[t=00:00:00.659641]     SDL driver  : windows
[t=00:00:00.659660]     
[t=00:00:00.659669]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.659676]     GLSL shader support       : 1
[t=00:00:00.659683]     GL4 support               : 1
[t=00:00:00.659690]     FBO extension support     : 1
[t=00:00:00.659710]     NVX GPU mem-info support  : 1
[t=00:00:00.659730]     ATI GPU mem-info support  : 0
[t=00:00:00.659758]     Texture clamping to edge  : 1
[t=00:00:00.659782]     NPOT-texture support      : 1 (1)
[t=00:00:00.659800]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.659829]     texture query-LOD support : 1 (1)
[t=00:00:00.659844]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.659855]     Z-buffer depth            : 32 (-)
[t=00:00:00.659874]     primitive-restart support : 1 (1)
[t=00:00:00.659887]     clip-space control support: 1 (1)
[t=00:00:00.659899]     seamless cube-map support : 1 (1)
[t=00:00:00.659910]     frag-depth layout support : 1 (1)
[t=00:00:00.659922]     persistent maps support   : 1 (1)
[t=00:00:00.659933]     explicit attribs location : 1 (1)
[t=00:00:00.659954]     multi draw indirect       : 1 (-)
[t=00:00:00.659969]     array textures            : 1 (-)
[t=00:00:00.659980]     buffer copy support       : 1 (-)
[t=00:00:00.659991]     indirect draw             : 1 (-)
[t=00:00:00.660002]     base instance             : 1 (-)
[t=00:00:00.660014]     
[t=00:00:00.660024]     max. FBO samples              : 32
[t=00:00:00.660034]     max. FS/program texture slots : 32/192
[t=00:00:00.660045]     max. texture size             : 16384
[t=00:00:00.660059]     max. texture anisotropy level : 16.000000
[t=00:00:00.660079]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.660091]     max. draw-buffers             : 8
[t=00:00:00.660102]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.660115]     max. uniform buffer-bindings  : 84
[t=00:00:00.660125]     max. uniform block-size       : 64KB
[t=00:00:00.660137]     max. storage buffer-bindings  : 96
[t=00:00:00.660147]     max. storage block-size       : 2047MB
[t=00:00:00.660156]     
[t=00:00:00.660165]     enable AMD-hacks : 0
[t=00:00:00.660176]     compress MIP-maps: 0
[t=00:00:00.660253]     Number of compressed texture formats: 23
[t=00:00:00.660305]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.660357] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.660746] [GR::UpdateGLConfigs]
[t=00:00:00.660805] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.660823] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.660861] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.660891] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.660905] [GR::InitGLState]
[t=00:00:00.660977] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive)
[t=00:00:00.771873] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.775482] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.776187] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.784990] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.785027] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.785498] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.789249] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.789301] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.789399] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.789498] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.811432] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.812215] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.813916] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.814768] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.858565] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms
[t=00:00:00.858592] [VFS] [SpringVFS::ReserveArchives<this=0000029aba88ff90>]
[t=00:00:00.858852] [VFS] [SpringVFS::AddArchive<this=0000029aba88ff90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.862884] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000029aba88ff90 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.862900] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.036984] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.037335] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.037721] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.037836] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.038090] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.038175] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.039078][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.039417][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:01.039683][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.039708][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.039724][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.039798][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.058021][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.058071][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Line 1/2 (M-Audio Delta 1010LT)"
[t=00:00:01.058091][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Line 3/4 (M-Audio Delta 1010LT)"
[t=00:00:01.058128][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "S/PDIF (M-Audio Delta 1010LT)"
[t=00:00:01.058156][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Line 7/8 (M-Audio Delta 1010LT)"
[t=00:00:01.058177][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Line 5/6 (M-Audio Delta 1010LT)"
[t=00:00:01.058206][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Multichannel (M-Audio Delta 1010LT)"
[t=00:00:01.058234][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.074718][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.077340][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000029aba80ad50(default) context=0000029a852e3220  numChannels=2 frameSize=8
[t=00:00:01.077371][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.077387][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.077397][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.077417][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.077567][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.077640][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.077669][f=-000001] [Sound]   Devices:
[t=00:00:01.090051][f=-000001] [Sound]     [OpenAL Soft on Line 5/6 (M-Audio Delta 1010LT)]
[t=00:00:01.090072][f=-000001] [Sound]     [OpenAL Soft on Line 1/2 (M-Audio Delta 1010LT)]
[t=00:00:01.090083][f=-000001] [Sound]     [OpenAL Soft on Line 3/4 (M-Audio Delta 1010LT)]
[t=00:00:01.090093][f=-000001] [Sound]     [OpenAL Soft on S/PDIF (M-Audio Delta 1010LT)]
[t=00:00:01.090116][f=-000001] [Sound]     [OpenAL Soft on Line 7/8 (M-Audio Delta 1010LT)]
[t=00:00:01.090133][f=-000001] [Sound]     [OpenAL Soft on Multichannel (M-Audio Delta 1010LT)]
[t=00:00:01.090164][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.090183][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.091166][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.091187][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.146293][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 181464 MB
[t=00:00:01.148742][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.149718][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:01.151442][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name llbnfninja
[t=00:00:01.359308][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "AcidicQuarry 5.16" (loaded=0 cached=0)
[t=00:00:01.360559][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029aba88ff90>(arName="AcidicQuarry 5.16", overwrite=false)] section=1 cached=0
[t=00:00:01.372318][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029aba88ff90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.372826][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0)
[t=00:00:01.448677][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029aba88ff90>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0
[t=00:00:01.485672][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029aba88ff90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.486042][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029aba88ff90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.491071][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029aba88ff90>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:04.569934][f=-000001] [CAS::GASCB] Archive file="acidicquarry_5.16.sd7" cs="5475ed4209f0f1e9945d34ec010b30e2e445dea680e568f4b73606b01d765230aaaf6443aeca26a6dbe473d2b725d419212c04ded728ce6c923f989155d89df4"
[t=00:00:04.613717][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:04.613855][f=-000001] Warning: [PreGame::GameDataReceived] Archive AcidicQuarry 5.16 (checksum 96808e1dbc76c2c1bf2c6fdb77bdd00f3d7d6f6f7d3b9fd4f258ad39396f1fd9d277b246683502453ad297f0a356f26a272982077004be7aeb670742662e374e) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.699409][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:04.758347][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.814940][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.815157][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.815228][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.816324][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:04.816448][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-15_08-22-33-080_AcidicQuarry 5_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:04.816462][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3542ms
[t=00:00:04.816769][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:04.868553][f=-000001] pfForceSingleThreaded, false
[t=00:00:04.868581][f=-000001] forceSingleThreaded, false
[t=00:00:04.868599][f=-000001] Memory limit: 3584
[t=00:00:04.877126][f=-000001] [CAS::GASCB] Archive file="acidicquarry_5.16.sd7" cs="5475ed4209f0f1e9945d34ec010b30e2e445dea680e568f4b73606b01d765230aaaf6443aeca26a6dbe473d2b725d419212c04ded728ce6c923f989155d89df4"
[t=00:00:04.877283][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.947869][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:04.948036][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.948139][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.948257][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.966239][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.966261][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.966414][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.966535][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.966631][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.966723][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.968072][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.968758][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.969403][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.970370][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.971069][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.971701][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.971724][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.972590][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.976109][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.980581][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.982092][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.982341][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:04.982880][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.982907][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.983075][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.983107][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
------- TRUNCATED -------
[t=00:01:11.739943][f=0000372] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:11.739980][f=0000372] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:11.779804][f=0000373] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:11.816570][f=0000374] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:12.051857][f=0000381] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:12.086819][f=0000382] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:12.366474][f=0000390] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:12.377406][f=0000391] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:12.645089][f=0000399] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:12.678223][f=0000400] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:12.948471][f=0000408] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:13.186107][f=0000415] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:13.444692][f=0000423] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:13.512694][f=0000425] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:13.816473][f=0000434] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:13.884876][f=0000436] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:14.119504][f=0000443] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:14.154344][f=0000444] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:14.154740][f=0000444] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:14.155006][f=0000444] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:14.155258][f=0000445] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:14.386268][f=0000451] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:14.420213][f=0000452] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:14.420264][f=0000452] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:14.420280][f=0000452] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:15.038845][f=0000471] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:15.137666][f=0000474] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:15.347249][f=0000480] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:15.412854][f=0000482] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:15.479022][f=0000484] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:15.787556][f=0000493] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:15.787727][f=0000493] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:16.085074][f=0000502] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:17.101737][f=0000533] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:17.365344][f=0000541] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:23.633951][f=0000729] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:23.897912][f=0000737] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:25.128654][f=0000774] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:25.128968][f=0000775] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:25.369084][f=0000781] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:25.369113][f=0000781] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:25.393154][f=0000782] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:25.667248][f=0000790] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:26.211347][f=0000806] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:26.511381][f=0000815] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:26.546901][f=0000816] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:26.821962][f=0000824] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:26.844774][f=0000825] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:27.116234][f=0000833] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:27.162427][f=0000834] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:27.408298][f=0000842] llbnfninja paused the game
[t=00:01:27.408342][f=0000842] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:27.472025][f=0000842] llbnfninja unpaused the game
[t=00:01:27.889377][f=0000852] llbnfninja paused the game
[t=00:01:28.853629][f=0000852] llbnfninja paused the game
[t=00:01:30.031611][f=0000852] [QuitAction] user exited to system
[t=00:01:30.043567][f=0000852] [SpringApp::Kill][1] fromRun=1
[t=00:01:30.043589][f=0000852] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:01:30.069834][f=0000852]  [async=0] threads=4 tasks=10581 {sum,avg}{exec,wait}time={{4232.235, 0.400}, {734.217, 0.069}}ms
[t=00:01:30.069865][f=0000852]      thread=1 tasks=3527 {sum,min,max,avg}{exec,wait}time={{1418.298, 0.000, 842.772, 0.402}, {126.906, 0.000, 10.014, 0.036}}ms
[t=00:01:30.069896][f=0000852]      thread=2 tasks=3527 {sum,min,max,avg}{exec,wait}time={{1404.550, 0.000, 842.594, 0.398}, {280.565, 0.000, 16.430, 0.080}}ms
[t=00:01:30.069915][f=0000852]      thread=3 tasks=3527 {sum,min,max,avg}{exec,wait}time={{1409.386, 0.000, 842.858, 0.400}, {326.746, 0.000, 15.705, 0.093}}ms
[t=00:01:30.069930][f=0000852]  [async=1] threads=4 tasks=3427 {sum,avg}{exec,wait}time={{37168.312, 10.846}, {21148494.000, 6171.139}}ms
[t=00:01:30.069956][f=0000852]      thread=1 tasks=1143 {sum,min,max,avg}{exec,wait}time={{12479.549, 0.001, 1262.458, 10.918}, {7022204.000, 0.193, 9420.043, 6143.661}}ms
[t=00:01:30.069978][f=0000852]      thread=2 tasks=1142 {sum,min,max,avg}{exec,wait}time={{12251.150, 0.001, 1273.355, 10.728}, {7075328.000, 0.221, 9446.405, 6195.559}}ms
[t=00:01:30.069996][f=0000852]      thread=3 tasks=1142 {sum,min,max,avg}{exec,wait}time={{12437.614, 0.001, 1384.071, 10.891}, {7050961.500, 0.239, 9456.386, 6174.222}}ms
[t=00:01:30.070012][f=0000852] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:30.070022][f=0000852] [SpringApp::Kill][2]
[t=00:01:30.070088][f=0000852] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:30.070101][f=0000852] [Game::KillLua][1] dtor=0 luaUI=0000029b7cdf2470
[t=00:01:30.070152][f=0000852] Start widgetHandler:Shutdown
[t=00:01:30.073663][f=0000852] Shutdown - SaveOrderList Complete
[t=00:01:30.074561][f=0000852] Writing last game win data
[t=00:01:30.080311][f=0000852] Shutdown - SaveConfigData Complete
[t=00:01:30.080344][f=0000852] Shutdown Widget - Chili Highlight
[t=00:01:30.080412][f=0000852] Shutdown Widget - Draw After Chili
[t=00:01:30.080440][f=0000852] Shutdown Widget - API Unit Tracker GL4
[t=00:01:30.080481][f=0000852] Shutdown Widget - EPIC Menu
[t=00:01:30.082224][f=0000852] Shutdown Widget - Chili Minimap
[t=00:01:30.082392][f=0000852] Shutdown Widget - Chili Widget Selector
[t=00:01:30.083973][f=0000852] Shutdown Widget - Depth of Field Shader
[t=00:01:30.083995][f=0000852] Shutdown Widget - Deferred rendering
[t=00:01:30.085158][f=0000852] Shutdown Widget - Local Team Colors
[t=00:01:30.085194][f=0000852] Shutdown Widget - Display Keys 2
[t=00:01:30.085261][f=0000852] Shutdown Widget - Save Game Menu
[t=00:01:30.085284][f=0000852] Shutdown Widget - Highlight Model Api GL4
[t=00:01:30.085354][f=0000852] Shutdown Widget - Selected Units GL4 2
[t=00:01:30.085409][f=0000852] Shutdown Widget - HealthBars
[t=00:01:30.087122][f=0000852] Shutdown Widget - Noises
[t=00:01:30.087149][f=0000852] Shutdown Widget - Unit Icons
[t=00:01:30.087200][f=0000852] Shutdown Widget - BuildETA
[t=00:01:30.087239][f=0000852] Shutdown Widget - Outline No Shader
[t=00:01:30.087846][f=0000852] Shutdown Widget - Win Counter
[t=00:01:30.087866][f=0000852] Shutdown Widget - EndGame APM stats
[t=00:01:30.087952][f=0000852] Shutdown Widget - Modular Comm Info
[t=00:01:30.087969][f=0000852] Shutdown Widget - Chili Economy Panel Default
[t=00:01:30.088102][f=0000852] Shutdown Widget - Chili Nuke Warning
[t=00:01:30.088122][f=0000852] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:30.088163][f=0000852] Shutdown Widget - CameraShake
[t=00:01:30.088188][f=0000852] Shutdown Widget - Chili EndGame Window
[t=00:01:30.088229][f=0000852] Shutdown Widget - Chili Spectator Panels
[t=00:01:30.088257][f=0000852] Shutdown Widget - Darkening
[t=00:01:30.088295][f=0000852] Shutdown Widget - Defense Range Zero-K
[t=00:01:30.088320][f=0000852] Shutdown Widget - Missile Silo Range
[t=00:01:30.088344][f=0000852] Shutdown Widget - Grab Input
[t=00:01:30.088539][f=0000852] Input grabbing is disabled!
[t=00:01:30.088587][f=0000852] Shutdown Widget - Highlight Geos
[t=00:01:30.088626][f=0000852] Shutdown Widget - Startup Info and Selector
[t=00:01:30.088669][f=0000852] Shutdown Widget - Local Widgets Config
[t=00:01:30.088707][f=0000852] Shutdown Widget - MinimapEvents
[t=00:01:30.089260][f=0000852] Shutdown Widget - Attack Warning
[t=00:01:30.089282][f=0000852] Shutdown Widget - Music Player v2
[t=00:01:30.089297][f=0000852] Shutdown Widget - Point Tracker
[t=00:01:30.089310][f=0000852] Shutdown Widget - State Reverse and Latency
[t=00:01:30.089333][f=0000852] Shutdown Widget - Stereo3D
[t=00:01:30.089428][f=0000852] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:30.089457][f=0000852] Shutdown Widget - Decloak Tower Range
[t=00:01:30.089485][f=0000852] Shutdown Widget - Transport AI
[t=00:01:30.089519][f=0000852] Shutdown Widget - Attack AoE
[t=00:01:30.089559][f=0000852] Shutdown Widget - Map Edge Extension
[t=00:01:30.089690][f=0000852] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:30.089708][f=0000852] Shutdown Widget - Selection Send
[t=00:01:30.089732][f=0000852] Shutdown Widget - LupsManager
[t=00:01:30.089762][f=0000852] Shutdown Widget - Newton Firezone
[t=00:01:30.089800][f=0000852] Shutdown Widget - Receive Units Indicator
[t=00:01:30.089825][f=0000852] Shutdown Widget - Chili Pro Console
[t=00:01:30.090542][f=0000852] Shutdown Widget - Persistent Build Height
[t=00:01:30.090569][f=0000852] Shutdown Widget - Lasso Terraform GUI
[t=00:01:30.090592][f=0000852] Shutdown Widget - Chili Framework
[t=00:01:30.090638][f=0000852] Shutdown Widget - Lups
[t=00:01:30.091058][f=0000852] Shutdown Widget - Chili Core Selector
[t=00:01:30.091177][f=0000852] Shutdown Widget - Custom Markers
[t=00:01:30.091216][f=0000852] Shutdown Widget - Mex Placement Handler
[t=00:01:30.091275][f=0000852] Shutdown Widget - Select Keys
[t=00:01:30.091326][f=0000852] Shutdown Widget - Pause Screen
[t=00:01:30.091733][f=0000852] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:30.091794][f=0000852] Shutdown Widget - Bloom Shader Deferred
[t=00:01:30.092165][f=0000852] Shutdown Widget - Color Blindness Correction
[t=00:01:30.092379][f=0000852] Shutdown Widget - Layout Handler
[t=00:01:30.092399][f=0000852] Shutdown Widget - Text To Speech Control
[t=00:01:30.092411][f=0000852] End widgetHandler:Shutdown
[t=00:01:30.175978][f=0000852] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15147633, 0.0} allocedSize{int+, int-, ext}={0, 0, 2583462475}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0193}
[t=00:01:30.178796][f=0000852] [Game::KillLua][2] dtor=0 luaGaia=0000029b28b21870
[t=00:01:30.191422][f=0000852] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:30.191513][f=0000852] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:30.191575][f=0000852] [Game::KillLua][3] dtor=0 luaRules=0000029b3fd9b0c0
[t=00:01:30.191642][f=0000852] Start gadgetHandler:Shutdown
[t=00:01:30.191665][f=0000852] Shutdown - Notice
[t=00:01:30.191682][f=0000852] FUTURE WARS GAME OVER.
[t=00:01:30.191699][f=0000852] Shutdown - Resource Setup
[t=00:01:30.191722][f=0000852] Shutdown - StartSetup
[t=00:01:30.191739][f=0000852] Shutdown - UnitMorph
[t=00:01:30.191845][f=0000852] Shutdown - Carrier Drones
[t=00:01:30.191868][f=0000852] Shutdown - Missile Silo Controller
[t=00:01:30.191889][f=0000852] Shutdown - Modular Comm Info
[t=00:01:30.191910][f=0000852] Shutdown - Terrain Texture Handler
[t=00:01:30.191928][f=0000852] Shutdown - UnitCloakShield
[t=00:01:30.191966][f=0000852] Shutdown - Starlight Handler
[t=00:01:30.191985][f=0000852] End gadgetHandler:Shutdown
[t=00:01:30.223394][f=0000852] Start gadgetHandler:Shutdown
[t=00:01:30.223427][f=0000852] Shutdown - UnitMorph
[t=00:01:30.223482][f=0000852] Shutdown - Teleport Throw
[t=00:01:30.223501][f=0000852] Shutdown - Commander Skin Renderer
[t=00:01:30.223921][f=0000852] Shutdown - Missile fired callins
[t=00:01:30.223941][f=0000852] Shutdown - Modular Comm Info
[t=00:01:30.223954][f=0000852] Shutdown - Retreat Command
[t=00:01:30.223971][f=0000852] Shutdown - Shockwaves
[t=00:01:30.223986][f=0000852] Shutdown - Unit tint API
[t=00:01:30.224026][f=0000852] Shutdown - Unit glow API
[t=00:01:30.224090][f=0000852] Shutdown - UnitCloakShield
[t=00:01:30.224132][f=0000852] Shutdown - Lups Cloak FX
[t=00:01:30.224153][f=0000852] Shutdown - Lups
[t=00:01:30.225060][f=0000852] Shutdown - Lups Shield
[t=00:01:30.225087][f=0000852] End gadgetHandler:Shutdown
[t=00:01:30.261969][f=0000852] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 72, 0.0} allocedSize{int+, int-, ext}={0, 0, 7305}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0417}
[t=00:01:30.263804][f=0000852] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:30.263873][f=0000852] [Game::KillLua][4] dtor=0
[t=00:01:30.263893][f=0000852] [Game::KillLua][5] dtor=0
[t=00:01:30.301498][f=0000852] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-15_08-22-33-080_AcidicQuarry 5_105.1.1-2314-g9e0bf7d BAR105.sdfz" (35947 bytes)
[t=00:01:30.301622][f=0000852] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:30.346096][f=0000852] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:30.346133][f=0000852] [Sound] [Sound::UpdateThread][3] #sources=32 #items=22
[t=00:01:30.346182][f=0000852] [Sound] [Sound::UpdateThread][4] ctx=0000029a852e3220 dev=0000029aba80ad50
[t=00:01:30.346388][f=0000852] [Sound] [Sound::UpdateThread][5] ctx=0000029a852e3220 dev=0000029aba80ad50
[t=00:01:30.346420][f=0000852] [Sound] [Sound::Cleanup][alcDestroyContext(0000029a852e3220)]
[t=00:01:30.347851][f=0000852] [Sound] [Sound::Cleanup][alcCloseDevice(0000029aba80ad50)]
[t=00:01:30.348113][f=0000852] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:30.378699][f=0000852] [Sound] [Sound::UpdateThread][6]
[t=00:01:30.379600][f=0000852] [Game::~CGame][1]
[t=00:01:30.379618][f=0000852] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:30.379649][f=0000852] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:30.379668][f=0000852] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:30.379690][f=0000852] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:30.379708][f=0000852] [Game::KillLua][4] dtor=1
[t=00:01:30.379735][f=0000852] [Game::KillLua][5] dtor=1
[t=00:01:30.380128][f=0000852] [Game::KillMisc][1]
[t=00:01:30.380143][f=0000852] [Game::KillMisc][2]
[t=00:01:30.380161][f=0000852] [EOH::DestroySkirmishAI(id=2)]
[t=00:01:30.384401][f=0000852] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:30.402474][f=0000852] [Game::KillMisc][3]
[t=00:01:30.402628][f=0000852] [Game::KillRendering][1]
[t=00:01:30.407491][f=0000852] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:30.460491][f=0000852] [3DOParser::Kill] allocated 1 pieces
[t=00:01:30.460528][f=0000852] [S3OParser::Kill] allocated 5427 pieces
[t=00:01:30.461024][f=0000852] [AssParser::Kill] allocated 1663 pieces
[t=00:01:30.525663][f=0000852] [Game::KillInterface][1]
[t=00:01:30.526818][f=0000852] [Game::KillInterface][2]
[t=00:01:30.527351][f=0000852] [Game::KillSimulation][1]
[t=00:01:30.527471][f=0000852] [Game::KillSimulation][2]
[t=00:01:30.547112][f=0000852] [CCollisionHandler] dis-/continuous tests: 0/107427
[t=00:01:30.547165][f=0000852] [Game::KillSimulation][3]
[t=00:01:30.548511][f=0000852] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=187
[t=00:01:30.548731][f=0000852] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:30.548992][f=0000852] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:01:30.549062][f=0000852] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:30.549829][f=0000852] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:30.556810][f=0000852] [LosHandler::Kill] raycast instance cache-{hits,misses}={43,64}; shared=6%; cached=35%
[t=00:01:30.572832][f=0000852] [Game::KillSimulation][4]
[t=00:01:30.646488][f=0000852] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:01:30.646538][f=0000852] [Game::~CGame][2]
[t=00:01:30.646552][f=0000852] [Game::~CGame][3]
[t=00:01:30.646869][f=0000852] [SpringApp::Kill][3]
[t=00:01:30.647038][f=0000852] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    120983 bytes sent   in 1295 packets (93.423 bytes/packet)
    119303 bytes recv'd in 1030 packets (115.828 bytes/packet)
    {0.069x, 0.052x} relative protocol overhead {up, down}
    913 incoming chunks dropped, 2177 outgoing chunks resent
    501 incoming chunks processed

[t=00:01:30.647112][f=0000852] [SpringApp::Kill][4] font=0000029a8524a400
[t=00:01:30.648590][f=0000852] [SpringApp::Kill][5]
[t=00:01:30.662353][f=0000852] [SpringApp::Kill][6]
[t=00:01:30.662388] [SpringApp::Kill][7]
[t=00:01:30.662610] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:30.662663] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:30.662688] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:30.662709] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:30.662742] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:01:30.662766] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:30.662788] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:01:30.662811] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4552, 1048576, 1048576}, EBO = {6828, 2097152, 2097152}
[t=00:01:30.662843] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:30.662866] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:30.662890] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:30.662928] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:30.662953] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152}
[t=00:01:30.740930] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:30.740957] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:30.740974] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:30.741024] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:01:30.741043] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:30.754460] [VFS] [SpringVFS::DeleteArchives<this=0000029aba88ff90>]
[t=00:01:30.754488] [VFS] [SpringVFS::DeleteArchives<this=0000029aba88ff90>(section=0)] #archives[section]=2 #files[section]=9067
[t=00:01:30.754506] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (0000029aba918650)
[t=00:01:30.755057] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000029abaee6860)
[t=00:01:30.755236] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=2073ms
[t=00:01:30.755273]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=31ms
[t=00:01:30.755290]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=31ms
[t=00:01:30.755304]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=29ms
[t=00:01:30.755340]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=25ms
[t=00:01:30.755362]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=24ms
[t=00:01:30.755383]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=22ms
[t=00:01:30.755400]     file="unittextures/penetrator_lordmuffe_tex1-v11.dds" indx=7614 inflSize=5461kb readTime=21ms
[t=00:01:30.755417]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=21ms
[t=00:01:30.755444]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=21ms
[t=00:01:30.755463]     file="bitmaps/loadpictures/chickenroosts.png" indx=521 inflSize=1999kb readTime=19ms
[t=00:01:30.758952] [VFS] [SpringVFS::DeleteArchives<this=0000029aba88ff90>(section=1)] #archives[section]=1 #files[section]=62
[t=00:01:30.758989] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\acidicquarry_5.16.sd7 (0000029a852e5f50)
[t=00:01:30.759175] [VFS] [SpringVFS::DeleteArchives<this=0000029aba88ff90>(section=2)] #archives[section]=3 #files[section]=329
[t=00:01:30.759199] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000029aba918910)
[t=00:01:30.759306] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000029aba918a70)
[t=00:01:30.759396] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000029aba918f40)
[t=00:01:30.759569] [VFS] [SpringVFS::DeleteArchives<this=0000029aba88ff90>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:30.759594] [VFS] [SpringVFS::DeleteArchives<this=0000029aba88ff90>(section=4)] #archives[section]=0 #files[section]=7314
[t=00:01:30.759666] [VFS] [SpringVFS::DeleteArchives<this=0000029aba88ff90>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:30.759687] [VFS] [SpringVFS::DeleteArchives<this=0000029aba88ff90>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:30.759717] [VFS] [SpringVFS::DeleteArchives<this=0000029aba88ff90>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:30.759737] [VFS] [SpringVFS::DeleteArchives<this=0000029aba88ff90>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:30.762414] [SpringApp::Kill][8]
[t=00:01:30.762438] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:30.762452] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7aefe80b0 (joinable=1)
[t=00:01:30.762464] [WatchDog::Uninstall][2]
[t=00:01:31.272376] [WatchDog::Uninstall][3]
[t=00:01:31.272392] [SpringApp::Kill][9]