ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #101794

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.008638] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.008652] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.012633] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "M:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.012700] Using writeable configuration source: "M:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.163061] LogOutput initialized. Logging to M:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.163105] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.163131]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.163145]   
[t=00:00:00.163150]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.163156]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.163162]   Use "none" to disable the default log sections.
[t=00:00:00.163167] ============== </Log Sections> ==============

[t=00:00:00.163173] ============== <User Config> ==============
[t=00:00:00.163277]   BumpWaterDepthBits = 16
[t=00:00:00.163283]   BumpWaterReflection = 0
[t=00:00:00.163287]   BumpWaterRefraction = 0
[t=00:00:00.163292]   BumpWaterShoreWaves = 0
[t=00:00:00.163296]   BumpWaterTexSizeReflection = 64
[t=00:00:00.163301]   CamFreeScrollSpeed = 50
[t=00:00:00.163306]   CamMode = 1
[t=00:00:00.163310]   CubeTexSizeReflection = 64
[t=00:00:00.163315]   CubeTexSizeSpecular = 64
Failed rotating the log file
[t=00:00:00.163320]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.163324]   EdgeMoveDynamic = 0
[t=00:00:00.163332]   EdgeMoveWidth = 0.003
[t=00:00:00.163337]   FPSFOV = 90
[t=00:00:00.163341]   FPSScrollSpeed = 50
[t=00:00:00.163345]   FontSize = 18
[t=00:00:00.163349]   GrassDetail = 0
[t=00:00:00.163353]   GroundDecals = 1
[t=00:00:00.163358]   GroundDetail = 70
[t=00:00:00.163362]   HangTimeout = 30
[t=00:00:00.163366]   HardwareCursor = 1
[t=00:00:00.163370]   InitialNetworkTimeout = 0
[t=00:00:00.163375]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.163381]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.163389]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.163394]   LinkOutgoingBandwidth = 131072
[t=00:00:00.163399]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.163404]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.163408]   MSAALevel = 4
[t=00:00:00.163413]   MaxParticles = 6000
[t=00:00:00.163417]   MaxSounds = 32
[t=00:00:00.163422]   MaximumTransmissionUnit = 0
[t=00:00:00.163427]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.163432]   MiniMapMarker = 0
[t=00:00:00.163441]   MouseDragScrollThreshold = 0
[t=00:00:00.163448]   NetworkLossFactor = 1
[t=00:00:00.163452]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.163457]   OverheadScrollSpeed = 50
[t=00:00:00.163462]   ReconnectTimeout = 0
[t=00:00:00.163468]   RotOverheadScrollSpeed = 50
[t=00:00:00.163472]   RotateLogFiles = 1
[t=00:00:00.163477]   ShadowMapSize = 1024
[t=00:00:00.163482]   Shadows = 0
[t=00:00:00.163487]   ShowClock = 0
[t=00:00:00.163492]   SoftParticles = 2
[t=00:00:00.163497]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.163506]   UnitIconDist = 151
[t=00:00:00.163512]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.163516]   UseLuaMemPools = 0
[t=00:00:00.163521]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.163526]   VFSCacheArchiveFiles = 0
[t=00:00:00.163531]   VSync = 1
[t=00:00:00.163536]   Water = 4
[t=00:00:00.163541]   XResolution = 1920
[t=00:00:00.163546]   YResolution = 1080
[t=00:00:00.163551]   snd_volmaster = 12
[t=00:00:00.163566] ============== </User Config> ==============

[t=00:00:00.163598] ============== <User System> ==============
[t=00:00:00.163605]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.163612]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.163619]        Compiler Version: gcc-13.2.0
[t=00:00:00.163652]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.163689]         Hardware Config: AMD Ryzen 5 3600 6-Core Processor              ; 16301MB RAM, 22445MB pagefile
[t=00:00:00.163701]        Binary Word Size: 64-bit (native)
[t=00:00:00.163707]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.163712]      Physical CPU Cores: 6
[t=00:00:00.163718]       Logical CPU Cores: 12
[t=00:00:00.163723] ============== </User System> ==============

[t=00:00:00.163862] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.163868]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.163872]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.163876]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.163881]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.165021] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.165034] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.170300] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.179988]     Display (Generic PnP Monitor)=1 modes=100 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.180001]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.180009]         [ 8] 1680x1050x24bpp@165Hz
[t=00:00:00.180015]         [13] 1600x1024x24bpp@165Hz
[t=00:00:00.180035]         [18] 1600x900x24bpp@165Hz
[t=00:00:00.180042]         [23] 1440x1080x24bpp@165Hz
[t=00:00:00.180047]         [30] 1440x900x24bpp@165Hz
[t=00:00:00.180052]         [34] 1366x768x24bpp@165Hz
[t=00:00:00.180056]         [38] 1360x768x24bpp@165Hz
[t=00:00:00.180062]         [42] 1280x1024x24bpp@165Hz
[t=00:00:00.180067]         [47] 1280x960x24bpp@165Hz
[t=00:00:00.180071]         [51] 1280x800x24bpp@165Hz
[t=00:00:00.180076]         [55] 1280x768x24bpp@165Hz
[t=00:00:00.180081]         [59] 1280x720x24bpp@165Hz
[t=00:00:00.180085]         [65] 1176x664x24bpp@60Hz
[t=00:00:00.180095]         [68] 1152x864x24bpp@165Hz
[t=00:00:00.180101]         [72] 1024x768x24bpp@165Hz
[t=00:00:00.180108]         [78] 800x600x24bpp@165Hz
[t=00:00:00.180126]         [85] 720x576x24bpp@165Hz
[t=00:00:00.180131]         [89] 720x480x24bpp@165Hz
[t=00:00:00.180138]         [94] 640x480x24bpp@165Hz
[t=00:00:00.370691] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.371174] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.371195] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.387884] [GR::LogVersionInfo]
[t=00:00:00.387897]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.387902]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.387907]     GL vendor   : NVIDIA Corporation
[t=00:00:00.387911]     GL renderer : NVIDIA GeForce RTX 2060/PCIe/SSE2
[t=00:00:00.387916]     GLSL version: 4.60 NVIDIA
[t=00:00:00.387920]     GLEW version: 2.1.0
[t=00:00:00.387936]     GPU memory  : 6144MB (total) / 4486MB (available)
[t=00:00:00.387946]     SDL swap-int: 1
[t=00:00:00.387951]     SDL driver  : windows
[t=00:00:00.387954]     
[t=00:00:00.387959]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.387963]     GLSL shader support       : 1
[t=00:00:00.387967]     GL4 support               : 1
[t=00:00:00.387972]     FBO extension support     : 1
[t=00:00:00.387983]     NVX GPU mem-info support  : 1
[t=00:00:00.387990]     ATI GPU mem-info support  : 0
[t=00:00:00.388003]     Texture clamping to edge  : 1
[t=00:00:00.388011]     NPOT-texture support      : 1 (1)
[t=00:00:00.388017]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.388023]     texture query-LOD support : 1 (1)
[t=00:00:00.388029]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.388033]     Z-buffer depth            : 32 (-)
[t=00:00:00.388041]     primitive-restart support : 1 (1)
[t=00:00:00.388047]     clip-space control support: 1 (1)
[t=00:00:00.388052]     seamless cube-map support : 1 (1)
[t=00:00:00.388056]     frag-depth layout support : 1 (1)
[t=00:00:00.388068]     persistent maps support   : 1 (1)
[t=00:00:00.388074]     explicit attribs location : 1 (1)
[t=00:00:00.388079]     multi draw indirect       : 1 (-)
[t=00:00:00.388084]     array textures            : 1 (-)
[t=00:00:00.388089]     buffer copy support       : 1 (-)
[t=00:00:00.388094]     indirect draw             : 1 (-)
[t=00:00:00.388099]     base instance             : 1 (-)
[t=00:00:00.388103]     
[t=00:00:00.388107]     max. FBO samples              : 32
[t=00:00:00.388116]     max. FS/program texture slots : 32/192
[t=00:00:00.388122]     max. texture size             : 32768
[t=00:00:00.388129]     max. texture anisotropy level : 16.000000
[t=00:00:00.388134]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.388139]     max. draw-buffers             : 8
[t=00:00:00.388144]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.388149]     max. uniform buffer-bindings  : 84
[t=00:00:00.388155]     max. uniform block-size       : 64KB
[t=00:00:00.388166]     max. storage buffer-bindings  : 96
[t=00:00:00.388177]     max. storage block-size       : 2047MB
[t=00:00:00.388181]     
[t=00:00:00.388184]     enable AMD-hacks : 0
[t=00:00:00.388188]     compress MIP-maps: 0
[t=00:00:00.388222]     Number of compressed texture formats: 51
[t=00:00:00.388278]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.388331] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.388562] [GR::UpdateGLConfigs]
[t=00:00:00.388592] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.388604] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.388987] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.389000] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.389005] [GR::InitGLState]
[t=00:00:00.389050] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.459241] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.461329] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.461784] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.466761] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "M:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.466785] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.467059] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.495068] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "M:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.495083] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.495135] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: M:\Steam\steamapps\common\Zero-K\
[t=00:00:00.495173] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: M:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.500348] Scanning: M:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.500772] Scanning: M:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.501260] Scanning: M:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.501381] Scanning: M:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.516465] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[t=00:00:00.516482] [VFS] [SpringVFS::ReserveArchives<this=000002a0da7b70f0>]
[t=00:00:00.516577] [VFS] [SpringVFS::AddArchive<this=000002a0da7b70f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.519667] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a0da7b70f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.519679] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.637996] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.638325] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.638425] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.638543] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.638638] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.638731] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.638852] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.638887] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.639346][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.639415][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.639519][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.639531][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.639541][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.639565][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.644628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.644663][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Game-Audeze Maxwell)"
[t=00:00:00.644671][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Chat-Audeze Maxwell)"
[t=00:00:00.644679][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.652832][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.654434][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a0dab5d320(default) context=000002a0daa4a260  numChannels=2 frameSize=8
[t=00:00:00.654452][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.654461][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.654468][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.654473][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.654548][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.654577][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.654587][f=-000001] [Sound]   Devices:
[t=00:00:00.656965][f=-000001] [Sound]     [OpenAL Soft on Speakers (Game-Audeze Maxwell)]
[t=00:00:00.656975][f=-000001] [Sound]     [OpenAL Soft on Speakers (Chat-Audeze Maxwell)]
[t=00:00:00.656989][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.656997][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.657712][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.657726][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.745251][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: M:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 216445 MB
[t=00:00:00.748214][f=-000001] [StartScript] Loading StartScript from: M:\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.750469][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8457
[t=00:00:00.752269][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8457 using name reapzilla1
[t=00:00:01.114900][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "FrostyCove v1.13" (loaded=0 cached=0)
[t=00:00:01.115132][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a0da7b70f0>(arName="FrostyCove v1.13", overwrite=false)] section=1 cached=0
[t=00:00:01.115323][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a0da7b70f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.115600][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:01.115851][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a0da7b70f0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.122946][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a0da7b70f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.123070][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a0da7b70f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.885739][f=-000001] [CAS::GASCB] Archive file="frostycove_v1.13.sd7" cs="df2e67028b0482a1ce5e606f3c1957c3815b1282a4bb4a4c11b9d97350fa96eed594da09ddbac6f443934b239bf5326725e458e75b04ab15646c85e9364a2e86"
[t=00:00:01.935703][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.935815][f=-000001] Warning: [PreGame::GameDataReceived] Archive FrostyCove v1.13 (checksum 1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.936267][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.989295][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.051270][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.051358][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.052180][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:02.052264][f=-000001] [PreGame::GameDataReceived] recording demo to "M:\Steam\steamapps\common\Zero-K\demos\2024-04-15_08-04-20-771_FrostyCove v1_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:02.052277][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 989ms
[t=00:00:02.052542][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.086996][f=-000001] forceSingleThreaded, false
[t=00:00:02.091578][f=-000001] [CAS::GASCB] Archive file="frostycove_v1.13.sd7" cs="df2e67028b0482a1ce5e606f3c1957c3815b1282a4bb4a4c11b9d97350fa96eed594da09ddbac6f443934b239bf5326725e458e75b04ab15646c85e9364a2e86"
[t=00:00:02.091654][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.091997][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.092059][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.092109][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.109976][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.109992][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.110085][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.110159][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.110219][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.110279][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.111547][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.112641][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.113750][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.114521][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.115069][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.115578][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.115594][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.116210][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.118808][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.121726][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.122705][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.122873][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:02.123279][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.123294][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.123421][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.123436][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.421838][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.469128][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:02.569323][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 445ms
[t=00:00:02.569360][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.570463][f=-000001] [CAS::GASCB] Archive file="frostycove_v1.13.sd7" cs="df2e67028b0482a1ce5e606f3c1957c3815b1282a4bb4a4c11b9d97350fa96eed594da09ddbac6f443934b239bf5326725e458e75b04ab15646c85e9364a2e86"
[t=00:00:02.570526][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.570868][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.570925][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.570981][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.649171][f=-000001] Loading UnitDefs_posts
[t=00:00:02.732889][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.757341][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.783147][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.803204][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 232ms
[t=00:00:02.861398][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 292ms
[t=00:00:02.861471][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.156995][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.159806][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:03.163063][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:03.163210][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms
[t=00:00:03.163219][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.163243][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.163847][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.164344][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.164471][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
------- TRUNCATED -------
[t=00:00:20.022499][f=-000001] placing 0 building(s)
[t=00:00:20.233991][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:20.234029][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:20.234382][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:20.234420][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:25.327600][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10
[t=00:00:34.910826][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:34.923741][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:00:34.924036][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:00:34.924223][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 64
[t=00:00:34.924232][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:34.928547][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:00:34.932761][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 92.69%
[t=00:00:34.932794][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: -25.00
[t=00:00:34.932804][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 448.25
[t=00:00:34.932818][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 89.625000% of the map. (used by 33 unit-defs)
[t=00:00:34.932836][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:34.932848][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:34.932862][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 3.843750% of the map. (used by 2 unit-defs)
[t=00:00:34.932880][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 4.343750% of the map. (used by 1 unit-defs)
[t=00:00:34.937647][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 3 Map-Area(s) occupying 86.77% of the map. (used by 352 unit-defs)
[t=00:00:34.937770][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 2 Map-Area(s) occupying 2.81% of the map. (used by 6 unit-defs)
[t=00:00:34.940145][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 81.22% of the map. (used by 32 unit-defs)
[t=00:00:34.942692][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 3 Map-Area(s) occupying 86.78% of the map. (used by 5 unit-defs)
[t=00:00:34.945469][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:34.948233][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 92.59% of the map. (used by 10 unit-defs)
[t=00:00:34.950775][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 91.36% of the map. (used by 4 unit-defs)
[t=00:00:34.952967][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 76.28% of the map. (used by 13 unit-defs)
[t=00:00:34.955252][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 80.94% of the map. (used by 3 unit-defs)
[t=00:00:34.955375][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 2 Map-Area(s) occupying 3.09% of the map. (used by 8 unit-defs)
[t=00:00:34.957488][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 73.16% of the map. (used by 20 unit-defs)
[t=00:00:35.004024][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/FrostyCove_v1.13.json)
[t=00:00:35.033608][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: M:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:35.058286][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: M:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:35.083131][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: M:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:35.106755][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: M:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:35.123983][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: M:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:35.148768][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: M:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:35.179010][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: M:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:35.235016][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized!
[t=00:00:35.235374][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:35.235383][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 15001ms
[t=00:00:35.241771][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10647, 0.0} allocedSize{int+, int-, ext}={0, 0, 1863549}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0179}
[t=00:00:35.862424][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:36.012210][f=-000001] GameID: 81df1c663df63115e66557e9e366092b
[t=00:00:36.012723][f=-000001] Connection attempt from reapzilla1
[t=00:00:36.012742][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:36.012952][f=-000001]  -> Connection established (given id 0)
[t=00:00:36.012994][f=-000001] [Game::ClientReadNet][LOGMSG] sender="reapzilla1" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c"
[t=00:00:36.013028][f=-000001] [Game::ClientReadNet][LOGMSG] sender="reapzilla1" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:36.013057][f=-000001] [Game::ClientReadNet][LOGMSG] sender="reapzilla1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1a245cda0b1652a9d500f50ae6538e86b382141ea000b2f77acc6f575a219f837000c47d3e6cec43f1164e64c02f9e921c04daad40735f7f1707df964c7ea606]"
[t=00:00:36.013083][f=-000001] [Game::ClientReadNet][LOGMSG] sender="reapzilla1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=017bde0d9e6b1f1a550b19b5f85d4b34d4b36e2cc91f70edf1f05e5e2de6bf3bd084c6e14e479696d81cc2e4e08a25ff025eb7fdcec365527e7c57b4fd54e527]"
[t=00:00:36.013119][f=-000001] [Game::ClientReadNet][LOGMSG] sender="reapzilla1" string="[Game::Load][lua{Rules,Gaia}={000002a11963ee70,0000000000000000}][locale="C"]"
[t=00:00:36.128496][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:36.309173][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 1
[t=00:00:42.277286][f=-000001] <reapzilla1> Allies: I choose: Strike!
[t=00:02:04.229962][f=0002162] reapzilla1 paused the game
[t=00:02:38.983803][f=0002162] reapzilla1 unpaused the game
[t=00:02:43.238739][f=0002288] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2
[t=00:03:20.510450][f=0003405] Buildings set to face West
[t=00:03:56.995249][f=0004501] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3
[t=00:11:12.941502][f=0017579] game_message: Metal Extractor is under attack
[t=00:11:40.887909][f=0018417] game_message: Metal Extractor is under attack
[t=00:11:46.589217][f=0018589] game_message: Harpy is under attack
[t=00:11:52.182351][f=0018759] game_message: Harpy is under attack
[t=00:11:59.880030][f=0018987] game_message: Harpy is under attack
[t=00:12:07.807804][f=0019225] game_message: Harpy is under attack
[t=00:12:29.412429][f=0019873] game_message: Harpy is under attack
[t=00:12:50.558073][f=0020508] game_message: Harpy is under attack
[t=00:13:03.594030][f=0020899] game_message: Harpy is under attack
[t=00:13:08.611634][f=0021049] game_message: Harpy is under attack
[t=00:13:13.709257][f=0021202] game_message: Harpy is under attack
[t=00:13:18.878099][f=0021357] game_message: Harpy is under attack
[t=00:23:28.475006][f=0039645] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:23:34.007533][f=0039810] Speed set to 1.1 [reapzilla1]
[t=00:23:34.372326][f=0039823] game_message: AI has been destroyed!
[t=00:23:34.372467][f=0039823] game_message: reapzilla1 wins!
[t=00:23:34.372840][f=0039823] Submitting stats
[t=00:23:34.380197][f=0039823] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:23:34.489650][f=0039825] <autoquit> Autoquit canceled.
[t=00:23:34.497490][f=0039826] Speed set to 1.2 [reapzilla1]
[t=00:23:34.837974][f=0039839] [EOH::DestroySkirmishAI(id=0)]
[t=00:23:35.007635][f=0039845] Speed set to 1.3 [reapzilla1]
[t=00:23:35.310947][f=0039856] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0) being removed from team 1
[t=00:23:35.486136][f=0039863] Speed set to 1.4 [reapzilla1]
[t=00:23:36.875708][f=0039923] game_message: Morph complete: Strike lvl 3 -> Strike lvl 4
[t=00:23:39.049517][f=0040014] [QuitAction] user exited to system
[t=00:23:39.061391][f=0040015] [SpringApp::Kill][1] fromRun=1
[t=00:23:39.061408][f=0040015] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:23:39.089204][f=0040015]  [async=0] threads=6 tasks=2331235 {sum,avg}{exec,wait}time={{36908.316, 0.016}, {66681.961, 0.029}}ms
[t=00:23:39.089228][f=0040015]      thread=1 tasks=466247 {sum,min,max,avg}{exec,wait}time={{10007.716, 0.000, 442.545, 0.021}, {1932.045, 0.000, 18446744027136.000, 0.004}}ms
[t=00:23:39.089259][f=0040015]      thread=2 tasks=466247 {sum,min,max,avg}{exec,wait}time={{7390.364, 0.000, 442.527, 0.016}, {10471.644, 0.000, 18446744027136.000, 0.022}}ms
[t=00:23:39.089273][f=0040015]      thread=3 tasks=466247 {sum,min,max,avg}{exec,wait}time={{7043.018, 0.000, 442.585, 0.015}, {11704.265, 0.000, 18446744027136.000, 0.025}}ms
[t=00:23:39.089286][f=0040015]      thread=4 tasks=466247 {sum,min,max,avg}{exec,wait}time={{6542.000, 0.000, 442.651, 0.014}, {16082.640, 0.000, 5.763, 0.034}}ms
[t=00:23:39.089303][f=0040015]      thread=5 tasks=466247 {sum,min,max,avg}{exec,wait}time={{5925.217, 0.000, 442.678, 0.013}, {26491.363, 0.000, 6.679, 0.057}}ms
[t=00:23:39.089315][f=0040015]  [async=1] threads=6 tasks=3271 {sum,avg}{exec,wait}time={{51485.633, 15.740}, {11373152.000, 3476.965}}ms
[t=00:23:39.089328][f=0040015]      thread=1 tasks=651 {sum,min,max,avg}{exec,wait}time={{10282.850, 0.001, 1346.281, 15.795}, {2261172.000, 0.042, 9595.950, 3473.383}}ms
[t=00:23:39.089345][f=0040015]      thread=2 tasks=651 {sum,min,max,avg}{exec,wait}time={{10265.863, 0.001, 1285.118, 15.769}, {2266822.000, 0.139, 9603.293, 3482.062}}ms
[t=00:23:39.089359][f=0040015]      thread=3 tasks=659 {sum,min,max,avg}{exec,wait}time={{10310.771, 0.001, 1345.308, 15.646}, {2278401.250, 0.233, 9600.949, 3457.362}}ms
[t=00:23:39.089372][f=0040015]      thread=4 tasks=659 {sum,min,max,avg}{exec,wait}time={{10342.452, 0.001, 1285.045, 15.694}, {2286639.000, 0.086, 9600.695, 3469.862}}ms
[t=00:23:39.089389][f=0040015]      thread=5 tasks=651 {sum,min,max,avg}{exec,wait}time={{10283.699, 0.001, 1253.581, 15.797}, {2280117.750, 0.016, 9600.662, 3502.485}}ms
[t=00:23:39.089398][f=0040015] [ThreadPool::SetThreadCount][2] workers=0
[t=00:23:39.089405][f=0040015] [SpringApp::Kill][2]
[t=00:23:39.089827][f=0040015] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:23:39.089840][f=0040015] [Game::KillLua][1] dtor=0 luaUI=000002a13414a0e0
[t=00:23:39.089888][f=0040015] Start widgetHandler:Shutdown
[t=00:23:39.092602][f=0040015] Shutdown - SaveOrderList Complete
[t=00:23:39.093198][f=0040015] Writing last game win data
[t=00:23:39.097072][f=0040015] Shutdown - SaveConfigData Complete
[t=00:23:39.097089][f=0040015] Shutdown Widget - Chili Highlight
[t=00:23:39.097108][f=0040015] Shutdown Widget - Draw After Chili
[t=00:23:39.097121][f=0040015] Shutdown Widget - API Unit Tracker GL4
[t=00:23:39.097137][f=0040015] Shutdown Widget - EPIC Menu
[t=00:23:39.098560][f=0040015] Shutdown Widget - Chili Minimap
[t=00:23:39.098655][f=0040015] Shutdown Widget - Chili Widget Selector
[t=00:23:39.099681][f=0040015] Shutdown Widget - Depth of Field Shader
[t=00:23:39.099694][f=0040015] Shutdown Widget - Local Team Colors
[t=00:23:39.099704][f=0040015] Shutdown Widget - Display Keys 2
[t=00:23:39.099741][f=0040015] Shutdown Widget - Save Game Menu
[t=00:23:39.099750][f=0040015] Shutdown Widget - Highlight Model Api GL4
[t=00:23:39.099768][f=0040015] Shutdown Widget - Selected Units GL4 2
[t=00:23:39.099788][f=0040015] Shutdown Widget - HealthBars
[t=00:23:39.100815][f=0040015] Shutdown Widget - Noises
[t=00:23:39.100832][f=0040015] Shutdown Widget - Unit Icons
[t=00:23:39.100851][f=0040015] Shutdown Widget - BuildETA
[t=00:23:39.100865][f=0040015] Shutdown Widget - Win Counter
[t=00:23:39.100878][f=0040015] Shutdown Widget - EndGame APM stats
[t=00:23:39.100891][f=0040015] Shutdown Widget - Modular Comm Info
[t=00:23:39.100901][f=0040015] Shutdown Widget - Defense Range Zero-K
[t=00:23:39.100910][f=0040015] Shutdown Widget - CameraShake
[t=00:23:39.100919][f=0040015] Shutdown Widget - Chili Economy Panel Default
[t=00:23:39.100999][f=0040015] Shutdown Widget - Chili EndGame Window
[t=00:23:39.101015][f=0040015] Shutdown Widget - Chili Nuke Warning
[t=00:23:39.101027][f=0040015] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:23:39.101045][f=0040015] Shutdown Widget - Chili Spectator Panels
[t=00:23:39.101056][f=0040015] Shutdown Widget - Attack Warning
[t=00:23:39.101066][f=0040015] Shutdown Widget - Context Menu
[t=00:23:39.101075][f=0040015] Shutdown Widget - Darkening
[t=00:23:39.101092][f=0040015] Shutdown Widget - Grab Input
[t=00:23:39.101347][f=0040015] Input grabbing is disabled!
[t=00:23:39.101359][f=0040015] Shutdown Widget - Highlight Geos
[t=00:23:39.101369][f=0040015] Shutdown Widget - Local Widgets Config
[t=00:23:39.101382][f=0040015] Shutdown Widget - MinimapEvents
[t=00:23:39.101392][f=0040015] Shutdown Widget - Missile Silo Range
[t=00:23:39.101402][f=0040015] Shutdown Widget - Music Player v2
[t=00:23:39.101444][f=0040015] Shutdown Widget - Point Tracker
[t=00:23:39.101461][f=0040015] Shutdown Widget - Showeco and Grid Drawer
[t=00:23:39.101474][f=0040015] Shutdown Widget - Startup Info and Selector
[t=00:23:39.101495][f=0040015] Shutdown Widget - State Reverse and Latency
[t=00:23:39.101508][f=0040015] Shutdown Widget - Stereo3D
[t=00:23:39.101523][f=0040015] Shutdown Widget - Transport AI
[t=00:23:39.101536][f=0040015] Shutdown Widget - Attack AoE
[t=00:23:39.101549][f=0040015] Shutdown Widget - Map Edge Extension
[t=00:23:39.101562][f=0040015] Shutdown Widget - Highlight Unit GL4 v2
[t=00:23:39.101579][f=0040015] Shutdown Widget - Selection Send
[t=00:23:39.101589][f=0040015] Shutdown Widget - LupsManager
[t=00:23:39.101618][f=0040015] Shutdown Widget - Newton Firezone
[t=00:23:39.101629][f=0040015] Shutdown Widget - Receive Units Indicator
[t=00:23:39.101636][f=0040015] Shutdown Widget - Chili Pro Console
[t=00:23:39.102113][f=0040015] Shutdown Widget - Persistent Build Height
[t=00:23:39.102125][f=0040015] Shutdown Widget - Lasso Terraform GUI
[t=00:23:39.102133][f=0040015] Shutdown Widget - Chili Framework
[t=00:23:39.102147][f=0040015] Shutdown Widget - Lups
[t=00:23:39.102188][f=0040015] Shutdown Widget - Chili Core Selector
[t=00:23:39.102250][f=0040015] Shutdown Widget - Custom Markers
[t=00:23:39.102263][f=0040015] Shutdown Widget - Mex Placement Handler
[t=00:23:39.102274][f=0040015] Shutdown Widget - Select Keys
[t=00:23:39.102296][f=0040015] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:23:39.102312][f=0040015] Shutdown Widget - Pause Screen
[t=00:23:39.103377][f=0040015] Shutdown Widget - Color Blindness Correction
[t=00:23:39.103391][f=0040015] Shutdown Widget - Layout Handler
[t=00:23:39.103402][f=0040015] Shutdown Widget - Text To Speech Control
[t=00:23:39.103410][f=0040015] End widgetHandler:Shutdown
[t=00:23:39.146569][f=0040015] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 40335444, 0.0} allocedSize{int+, int-, ext}={0, 0, 7934351621}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0080}
[t=00:23:39.146732][f=0040015] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:23:39.146742][f=0040015] [Game::KillLua][3] dtor=0 luaRules=000002a11963ee70
[t=00:23:39.146783][f=0040015] Start gadgetHandler:Shutdown
[t=00:23:39.146795][f=0040015] Shutdown - StartSetup
[t=00:23:39.146803][f=0040015] Shutdown - UnitMorph
[t=00:23:39.147872][f=0040015] Shutdown - Carrier Drones
[t=00:23:39.147884][f=0040015] Shutdown - Missile Silo Controller
[t=00:23:39.147893][f=0040015] Shutdown - Modular Comm Info
[t=00:23:39.147908][f=0040015] Shutdown - Terrain Texture Handler
[t=00:23:39.147918][f=0040015] Shutdown - UnitCloakShield
[t=00:23:39.148139][f=0040015] Shutdown - Starlight Handler
[t=00:23:39.148164][f=0040015] End gadgetHandler:Shutdown
[t=00:23:39.168927][f=0040015] Start gadgetHandler:Shutdown
[t=00:23:39.168946][f=0040015] Shutdown - Teleport Throw
[t=00:23:39.168957][f=0040015] Shutdown - UnitMorph
[t=00:23:39.168973][f=0040015] Shutdown - Commander Skin Renderer
[t=00:23:39.170117][f=0040015] Shutdown - Missile fired callins
[t=00:23:39.170146][f=0040015] Shutdown - Modular Comm Info
[t=00:23:39.170155][f=0040015] Shutdown - Retreat Command
[t=00:23:39.170167][f=0040015] Shutdown - Shockwaves
[t=00:23:39.170177][f=0040015] Shutdown - Unit tint API
[t=00:23:39.170186][f=0040015] Shutdown - we require more minerals v1.1
[t=00:23:39.170195][f=0040015] Shutdown - Unit glow API
[t=00:23:39.170204][f=0040015] Shutdown - UnitCloakShield
[t=00:23:39.170215][f=0040015] Shutdown - Lups Cloak FX
[t=00:23:39.170224][f=0040015] Shutdown - Lups
[t=00:23:39.170264][f=0040015] Shutdown - Lups Shield
[t=00:23:39.170308][f=0040015] End gadgetHandler:Shutdown
[t=00:23:39.183902][f=0040015] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1824, 0.0} allocedSize{int+, int-, ext}={0, 0, 283030}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0016}
[t=00:23:39.186450][f=0040015] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:39.186516][f=0040015] [Game::KillLua][4] dtor=0
[t=00:23:39.186523][f=0040015] [Game::KillLua][5] dtor=0
[t=00:23:39.191097][f=0040015] [DemoRecorder::WriteDemoFile] writing client-demo "M:\Steam\steamapps\common\Zero-K\demos\2024-04-15_08-04-20-771_FrostyCove v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (697430 bytes)
[t=00:23:39.191173][f=0040015] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:23:39.199141][f=0040015] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:23:39.199156][f=0040015] [Sound] [Sound::UpdateThread][3] #sources=32 #items=40
[t=00:23:39.199239][f=0040015] [Sound] [Sound::UpdateThread][4] ctx=000002a0daa4a260 dev=000002a0dab5d320
[t=00:23:39.199320][f=0040015] [Sound] [Sound::UpdateThread][5] ctx=000002a0daa4a260 dev=000002a0dab5d320
[t=00:23:39.199330][f=0040015] [Sound] [Sound::Cleanup][alcDestroyContext(000002a0daa4a260)]
[t=00:23:39.200350][f=0040015] [Sound] [Sound::Cleanup][alcCloseDevice(000002a0dab5d320)]
[t=00:23:39.200583][f=0040015] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:23:39.224601][f=0040015] [Sound] [Sound::UpdateThread][6]
[t=00:23:39.225283][f=0040015] [Game::~CGame][1]
[t=00:23:39.225298][f=0040015] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:23:39.225306][f=0040015] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:23:39.225312][f=0040015] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:23:39.225334][f=0040015] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:23:39.225341][f=0040015] [Game::KillLua][4] dtor=1
[t=00:23:39.225348][f=0040015] [Game::KillLua][5] dtor=1
[t=00:23:39.225406][f=0040015] [Game::KillMisc][1]
[t=00:23:39.225415][f=0040015] [Game::KillMisc][2]
[t=00:23:39.225601][f=0040015] [Game::KillMisc][3]
[t=00:23:39.225689][f=0040015] [Game::KillRendering][1]
[t=00:23:39.231130][f=0040015] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:23:39.243870][f=0040015] [3DOParser::Kill] allocated 1 pieces
[t=00:23:39.243886][f=0040015] [S3OParser::Kill] allocated 5500 pieces
[t=00:23:39.244278][f=0040015] [AssParser::Kill] allocated 676 pieces
[t=00:23:39.296679][f=0040015] [Game::KillInterface][1]
[t=00:23:39.296860][f=0040015] [Game::KillInterface][2]
[t=00:23:39.297377][f=0040015] [Game::KillSimulation][1]
[t=00:23:39.297437][f=0040015] [Game::KillSimulation][2]
[t=00:23:39.325610][f=0040015] [CCollisionHandler] dis-/continuous tests: 0/51382527
[t=00:23:39.325670][f=0040015] [Game::KillSimulation][3]
[t=00:23:39.328625][f=0040015] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:23:39.328704][f=0040015] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:23:39.328810][f=0040015] [~CPathCache(40x40)] cacheHits=229 hitPercentage=62% numHashColls=0 maxCacheSize=131
[t=00:23:39.330652][f=0040015] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:23:39.330853][f=0040015] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:23:39.340202][f=0040015] [LosHandler::Kill] raycast instance cache-{hits,misses}={134953,92464}; shared=0%; cached=59%
[t=00:23:39.349518][f=0040015] [Game::KillSimulation][4]
[t=00:23:39.422139][f=0040015] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:23:39.422194][f=0040015] [Game::~CGame][2]
[t=00:23:39.422201][f=0040015] [Game::~CGame][3]
[t=00:23:39.422435][f=0040015] [SpringApp::Kill][3]
[t=00:23:39.422572][f=0040015] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    7562390 bytes sent   in 37988 packets (199.073 bytes/packet)
    1787241 bytes recv'd in 18757 packets (95.284 bytes/packet)
    {0.042x, 0.063x} relative protocol overhead {up, down}
    62398 incoming chunks dropped, 296821 outgoing chunks resent
    18039 incoming chunks processed

[t=00:23:39.422603][f=0040015] [SpringApp::Kill][4] font=000002a0a176a080
[t=00:23:39.424582][f=0040015] [SpringApp::Kill][5]
[t=00:23:39.429048][f=0040015] [SpringApp::Kill][6]
[t=00:23:39.429067] [SpringApp::Kill][7]
[t=00:23:39.430038] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {800, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:39.430048] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2016, 1048576, 1048576}, EBO = {3584, 2097152, 2097152}
[t=00:23:39.430056] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:23:39.430070] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:23:39.430079] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:23:39.430087] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:39.430100] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {740, 1048576, 1048576}, EBO = {1110, 2097152, 2097152}
[t=00:23:39.430109] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {9224, 1048576, 1048576}, EBO = {13836, 2097152, 2097152}
[t=00:23:39.430117] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:23:39.430132] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:39.430141] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:39.430149] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:23:39.430163] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {756, 1048576, 1048576}, EBO = {1134, 2097152, 2097152}
[t=00:23:39.513081] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:23:39.513099] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:23:39.513106] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:23:39.513113] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8457
[t=00:23:39.513120] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:23:39.516283] [VFS] [SpringVFS::DeleteArchives<this=000002a0da7b70f0>]
[t=00:23:39.516302] [VFS] [SpringVFS::DeleteArchives<this=000002a0da7b70f0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:23:39.516310] [VFS]   archive=M:\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000002a0daffc1a0)
[t=00:23:39.516416] [~CPoolArchive] archiveFile="M:\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=7721ms
[t=00:23:39.516431]     file="unittextures/cremfactory1.dds" indx=7480 inflSize=1365kb readTime=1219ms
[t=00:23:39.516442]     file="unittextures/hunchback.dds" indx=7567 inflSize=85kb readTime=471ms
[t=00:23:39.516448]     file="objects3d/slowmissile.dae.lua" indx=5766 inflSize=0kb readTime=396ms
[t=00:23:39.516454]     file="objects3d/zeppelin_bomb.dae.lua" indx=5911 inflSize=0kb readTime=337ms
[t=00:23:39.516460]     file="objects3d/wreck2x2b.s3o" indx=5895 inflSize=2kb readTime=265ms
[t=00:23:39.516466]     file="sounds/weapon/missile/missile_fire8.wav" indx=6603 inflSize=89kb readTime=242ms
[t=00:23:39.516475]     file="sounds/weapon/laser/laser_burn10.wav" indx=6547 inflSize=70kb readTime=235ms
[t=00:23:39.516482]     file="sounds/weapon/burn_mixed.wav" indx=6455 inflSize=22kb readTime=226ms
[t=00:23:39.516488]     file="sounds/weapon/missile/rapid_rocket_fire.wav" indx=6612 inflSize=31kb readTime=224ms
[t=00:23:39.516494]     file="objects3d/energyfusion_dead.s3o" indx=5455 inflSize=68kb readTime=213ms
[t=00:23:39.518336] [VFS] [SpringVFS::DeleteArchives<this=000002a0da7b70f0>(section=1)] #archives[section]=1 #files[section]=22
[t=00:23:39.518357] [VFS]   archive=M:\Steam\steamapps\common\Zero-K\maps\FrostyCove_v1.13.sd7 (000002a0daa705b0)
[t=00:23:39.518435] [VFS] [SpringVFS::DeleteArchives<this=000002a0da7b70f0>(section=2)] #archives[section]=3 #files[section]=329
[t=00:23:39.518446] [VFS]   archive=M:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000002a0a135a740)
[t=00:23:39.518486] [VFS]   archive=M:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002a0a135af80)
[t=00:23:39.518566] [VFS]   archive=M:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000002a0a135ae20)
[t=00:23:39.518628] [VFS] [SpringVFS::DeleteArchives<this=000002a0da7b70f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:23:39.518637] [VFS] [SpringVFS::DeleteArchives<this=000002a0da7b70f0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:23:39.518644] [VFS] [SpringVFS::DeleteArchives<this=000002a0da7b70f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:23:39.518655] [VFS] [SpringVFS::DeleteArchives<this=000002a0da7b70f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:23:39.518662] [VFS] [SpringVFS::DeleteArchives<this=000002a0da7b70f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:23:39.518669] [VFS] [SpringVFS::DeleteArchives<this=000002a0da7b70f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:23:39.518844] [SpringApp::Kill][8]
[t=00:23:39.518852] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:23:39.518866] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ba5c80b0 (joinable=1)
[t=00:23:39.518872] [WatchDog::Uninstall][2]
[t=00:23:39.625367] [WatchDog::Uninstall][3]
[t=00:23:39.625378] [SpringApp::Kill][9]