Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.020787] [CpuId] found 10 cores and 20 logical cpus (mask: 0xfffff) of type general [t=00:00:00.020801] [CpuId] setting logical cpu affinity mask to 0xfffff [t=00:00:00.024061] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.024124] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.159157] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.159187] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.159205] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.159217] [t=00:00:00.159221] Enable or disable log sections using the LogSections configuration key [t=00:00:00.159226] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.159231] Use "none" to disable the default log sections. [t=00:00:00.159236] ============== </Log Sections> ============== [t=00:00:00.159244] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.159336] AllowDeferredMapRendering = 1 [t=00:00:00.159343] AllowDeferredModelRendering = 1 [t=00:00:00.159348] BumpWaterAnisotropy = 2 [t=00:00:00.159352] BumpWaterBlurReflection = 1 [t=00:00:00.159356] BumpWaterDepthBits = 32 [t=00:00:00.159360] BumpWaterReflection = 2 [t=00:00:00.159364] BumpWaterTexSizeReflection = 256 [t=00:00:00.159369] CamFreeScrollSpeed = 50 [t=00:00:00.159372] CamMode = 1 [t=00:00:00.159381] DualScreenMiniMapOnLeft = 1 [t=00:00:00.159385] EdgeMoveDynamic = 0 [t=00:00:00.159450] EdgeMoveWidth = 0.003 [t=00:00:00.159455] FPSFOV = 90 [t=00:00:00.159459] FPSScrollSpeed = 50 [t=00:00:00.159463] FontSize = 18 [t=00:00:00.159466] GrassDetail = 0 [t=00:00:00.159470] GroundDecals = 5 [t=00:00:00.159474] GroundDetail = 120 [t=00:00:00.159478] GroundScarAlphaFade = 1 [t=00:00:00.159481] HangTimeout = 30 [t=00:00:00.159485] HardwareCursor = 1 [t=00:00:00.159529] InitialNetworkTimeout = 0 [t=00:00:00.159541] LinkIncomingMaxPacketRate = 512 [t=00:00:00.159546] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.159551] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.159555] LinkOutgoingBandwidth = 131072 [t=00:00:00.159560] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.159566] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.159570] MSAALevel = 8 [t=00:00:00.159574] MaxParticles = 25000 [t=00:00:00.159579] MaxSounds = 32 [t=00:00:00.159583] MaximumTransmissionUnit = 0 [t=00:00:00.159590] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.159596] MiniMapMarker = 0 [t=00:00:00.159600] MouseDragScrollThreshold = 0 [t=00:00:00.159604] NetworkLossFactor = 1 [t=00:00:00.159609] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.159613] OverheadScrollSpeed = 50 [t=00:00:00.159618] ReconnectTimeout = 0 [t=00:00:00.159622] RotOverheadScrollSpeed = 50 [t=00:00:00.159627] RotateLogFiles = 1 [t=00:00:00.159631] ShadowMapSize = 8192 [t=00:00:00.159636] Shadows = 1 [t=00:00:00.159643] ShowClock = 0 [t=00:00:00.159647] SoftParticles = 2 [t=00:00:00.159651] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.159656] UnitIconDist = 151 [t=00:00:00.159661] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.159665] UseLuaMemPools = 0 [t=00:00:00.159669] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.159675] VFSCacheArchiveFiles = 0 [t=00:00:00.159679] VSync = 0 [t=00:00:00.159684] Water = 4 [t=00:00:00.159688] XResolution = 2560 [t=00:00:00.159693] YResolution = 1440 [t=00:00:00.159715] snd_volmaster = 0 [t=00:00:00.159726] ============== </User Config> ============== [t=00:00:00.159731] ============== <User System> ============== [t=00:00:00.159736] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.159742] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.159746] Compiler Version: gcc-13.2.0 [t=00:00:00.159775] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.159813] Hardware Config: Intel(R) Core(TM) i9-10900KF CPU @ 3.70GHz; 32637MB RAM, 37501MB pagefile [t=00:00:00.159820] Binary Word Size: 64-bit (native) [t=00:00:00.159824] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.159829] Physical CPU Cores: 10 [t=00:00:00.159833] Logical CPU Cores: 20 [t=00:00:00.159837] ============== </User System> ============== [t=00:00:00.159978] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.159983] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.159987] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.159994] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.159998] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.160568] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.160578] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.164203] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.179059] Display (Generic PnP Monitor)=1 modes=128 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.179069] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.179081] [ 4] 2560x1600x24bpp@60Hz [t=00:00:00.179086] [ 7] 2560x1440x24bpp@144Hz [t=00:00:00.179090] [11] 2048x1536x24bpp@60Hz [t=00:00:00.179094] [14] 1920x1440x24bpp@144Hz [t=00:00:00.179098] [18] 1920x1200x24bpp@144Hz [t=00:00:00.179102] [22] 1920x1080x24bpp@144Hz [t=00:00:00.179106] [27] 1680x1050x24bpp@144Hz [t=00:00:00.179111] [32] 1600x1200x24bpp@144Hz [t=00:00:00.179115] [36] 1600x1024x24bpp@144Hz [t=00:00:00.179118] [41] 1600x900x24bpp@144Hz [t=00:00:00.179125] [46] 1440x1080x24bpp@144Hz [t=00:00:00.179129] [51] 1440x900x24bpp@144Hz [t=00:00:00.179135] [56] 1366x768x24bpp@144Hz [t=00:00:00.179139] [61] 1360x768x24bpp@144Hz [t=00:00:00.179143] [66] 1280x1024x24bpp@144Hz [t=00:00:00.179147] [71] 1280x960x24bpp@144Hz [t=00:00:00.179151] [76] 1280x800x24bpp@144Hz [t=00:00:00.179155] [81] 1280x768x24bpp@144Hz [t=00:00:00.179160] [86] 1280x720x24bpp@144Hz [t=00:00:00.179165] [92] 1176x664x24bpp@60Hz [t=00:00:00.179169] [95] 1152x864x24bpp@144Hz [t=00:00:00.179176] [100] 1024x768x24bpp@144Hz [t=00:00:00.179181] [105] 800x600x24bpp@144Hz [t=00:00:00.179185] [111] 720x576x24bpp@144Hz [t=00:00:00.179189] [117] 720x480x24bpp@144Hz [t=00:00:00.179193] [123] 640x480x24bpp@144Hz [t=00:00:00.312738] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.312991] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.313010] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.334827] [GR::LogVersionInfo] [t=00:00:00.334837] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.334842] GL version : 4.6.0 NVIDIA 536.99 [t=00:00:00.334846] GL vendor : NVIDIA Corporation [t=00:00:00.334850] GL renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2 [t=00:00:00.334854] GLSL version: 4.60 NVIDIA [t=00:00:00.334858] GLEW version: 2.1.0 [t=00:00:00.334870] GPU memory : 8192MB (total) / 5752MB (available) [t=00:00:00.334881] SDL swap-int: 1 [t=00:00:00.334886] SDL driver : windows [t=00:00:00.334890] [t=00:00:00.334893] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.334898] GLSL shader support : 1 [t=00:00:00.334902] GL4 support : 1 [t=00:00:00.334907] FBO extension support : 1 [t=00:00:00.334917] NVX GPU mem-info support : 1 [t=00:00:00.334924] ATI GPU mem-info support : 0 [t=00:00:00.334933] Texture clamping to edge : 1 [t=00:00:00.334945] NPOT-texture support : 1 (1) [t=00:00:00.334953] S3TC/DXT1 texture support : 1/1 [t=00:00:00.334958] texture query-LOD support : 1 (1) [t=00:00:00.334963] MSAA frame-buffer support : 1 (1) [t=00:00:00.334968] Z-buffer depth : 32 (-) [t=00:00:00.334975] primitive-restart support : 1 (1) [t=00:00:00.334980] clip-space control support: 1 (1) [t=00:00:00.334985] seamless cube-map support : 1 (1) [t=00:00:00.334990] frag-depth layout support : 1 (1) [t=00:00:00.334999] persistent maps support : 1 (1) [t=00:00:00.335005] explicit attribs location : 1 (1) [t=00:00:00.335009] multi draw indirect : 1 (-) [t=00:00:00.335014] array textures : 1 (-) [t=00:00:00.335019] buffer copy support : 1 (-) [t=00:00:00.335024] indirect draw : 1 (-) [t=00:00:00.335028] base instance : 1 (-) [t=00:00:00.335032] [t=00:00:00.335036] max. FBO samples : 32 [t=00:00:00.335040] max. FS/program texture slots : 32/192 [t=00:00:00.335048] max. texture size : 32768 [t=00:00:00.335055] max. texture anisotropy level : 16.000000 [t=00:00:00.335059] max. vec4 varyings/attributes : 31/16 [t=00:00:00.335065] max. draw-buffers : 8 [t=00:00:00.335069] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.335073] max. uniform buffer-bindings : 84 [t=00:00:00.335077] max. uniform block-size : 64KB [t=00:00:00.335082] max. storage buffer-bindings : 96 [t=00:00:00.335086] max. storage block-size : 2047MB [t=00:00:00.335093] [t=00:00:00.335097] enable AMD-hacks : 0 [t=00:00:00.335101] compress MIP-maps: 0 [t=00:00:00.335126] Number of compressed texture formats: 51 [t=00:00:00.335172] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.335216] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.335382] [GR::UpdateGLConfigs] [t=00:00:00.335410] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.335416] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.335677] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.335687] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.335691] [GR::InitGLState] [t=00:00:00.335729] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.394648] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.396409] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.396763] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.404242] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.404258] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.404493] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.406732] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.406741] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.406782] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.406822] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.418426] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.418765] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.419331] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.419446] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.463129] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.463147] [VFS] [SpringVFS::ReserveArchives<this=000001882e8fd230>] [t=00:00:00.463250] [VFS] [SpringVFS::AddArchive<this=000001882e8fd230>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.465208] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001882e8fd230 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.465218] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.501135] [ThreadPool::SetThreadCount][1] wanted=10 current=1 maximum=20 (init=1) [t=00:00:00.501493] [ThreadPool::SetThreadCount][2] workers=9 [t=00:00:00.501526] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.501553] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.501615] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.501679] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.501776] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.501853] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.501934] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.501987] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.502060] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.502085] [Threading] Main thread CPU affinity mask set: 0xffe00 [t=00:00:00.502336][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.502398][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.502464][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.502487][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.502495][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.502520][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.506995][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.507018][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek HD Audio 2nd output (Realtek(R) Audio)" [t=00:00:00.507026][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "AORUS FI27Q (NVIDIA High Definition Audio)" [t=00:00:00.507034][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Realtek(R) Audio)" [t=00:00:00.507041][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.507048][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (3- USB PnP Audio Device)" [t=00:00:00.507083][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.522705][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.524047][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001882ecfa240(default) context=000001882ebeb050 numChannels=2 frameSize=8 [t=00:00:00.524064][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.524072][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.524079][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.524093][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.524114][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.524140][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.524151][f=-000001] [Sound] Devices: [t=00:00:00.526306][f=-000001] [Sound] [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)] [t=00:00:00.526318][f=-000001] [Sound] [OpenAL Soft on AORUS FI27Q (NVIDIA High Definition Audio)] [t=00:00:00.526324][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.526337][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.526344][f=-000001] [Sound] [OpenAL Soft on Speakers (3- USB PnP Audio Device)] [t=00:00:00.526353][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.526360][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.526961][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.526972][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.610221][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 29882 MB [t=00:00:00.611572][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.615664][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458 [t=00:00:00.616601][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name HAPPY0101 [t=00:00:00.818746][f=-000001] [PreGame::UpdateClientNet] added new player "HAPPY0101" with number 2 to team 0 (#active=3) [t=00:00:00.894824][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The river Nix 20" (loaded=0 cached=0) [t=00:00:00.895300][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001882e8fd230>(arName="The river Nix 20", overwrite=false)] section=1 cached=0 [t=00:00:00.901121][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001882e8fd230>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.901495][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:00.944850][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001882e8fd230>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:00.953201][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001882e8fd230>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.953324][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001882e8fd230>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.954840][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001882e8fd230>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.962324][f=-000001] [CAS::GASCB] Archive file="the_river_nix_20.sd7" cs="b57489ff9bd2103321bbe65c68ddafe303f6a12146074aff1575111156d22bf5aa9432ab9e523b17ca8eb87606af12c2b704e7ce316e079022851a937bdbf182" [t=00:00:01.014802][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.014852][f=-000001] Warning: [PreGame::GameDataReceived] Archive The river Nix 20 (checksum 7781eaa02e54231b0acabd6b1e6b4f0edace10e8bbd9bddf501bba9872cb661cd24ce4ae58ad1ff42bb85c5412dc34b1b1016117964277865bdd8540482d5b38) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.057774][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.101832][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.154462][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.154593][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.154644][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:19.707764][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="could not load model "features/ad0/ad0_pine_snow_2_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_2_xxl.s3o)" [t=00:00:19.707779][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="could not load model "features/ad0/ad0_pine_snow_3_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_3_xxl.s3o)" [t=00:00:19.707791][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="could not load model "features/ad0/ad0_pine_snow_4_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_4_xxl.s3o)" [t=00:00:19.707806][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="could not load model "features/ad0/ad0_pine_snow_5_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_5_xxl.s3o)" [t=00:00:19.707817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="could not load model "features/ad0/ad0_senegal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_senegal_3.s3o)" [t=00:00:19.707829][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="could not load model "features/ad0/ad0_senegal_5_large.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_senegal_5_large.s3o)" [t=00:00:19.707841][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a166eb6ba1797e963b3e7ab1cc9a346c7c5f3c737eb48e3f10f78be62584d7402afe226b169167b0c1c2e41ae8bd6fb2972e49aa34f27943229e6c0cef30f9b7]" [t=00:00:19.707869][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37922d24c3744d477bf8a1a4cb0a918bd4455a9336daf7ede6292115c448ef58451a1c7bb72ed0955d572cacf077e8c0cd5029bf8cd4aeb1b57b2f8e0dcb1dc4]" [t=00:00:19.707924][f=-000001] [Game::ClientReadNet] added new player HAPPY0101 with number 2 to team 0 [t=00:00:19.707933][f=-000001] > SPRINGIE:User HAPPY0101|shipcon|2_3||False|Fists|Empire|LY [t=00:00:19.707968][f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[Game::Load][lua{Rules,Gaia}={000001f97feab100,000001fa23745870}][locale="C"]" [t=00:00:19.708006][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [t=00:00:19.708042][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:19.708070][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 3 [t=00:00:19.708382][f=-000001] <OOHYOUTOUCHMYTVALALA> Allies: I choose: Strike! [t=00:00:19.708406][f=-000001] > SPRINGIE:User HAPPY0101|shipcon|2_3||False|Fists|Empire|LY [t=00:00:19.708471][f=-000001] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (3)" (ID: 5) being removed from team 7 [t=00:00:19.708572][f=-000001] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (2)" (ID: 4) being removed from team 6 [t=00:00:19.708630][f=-000001] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (1)" (ID: 3) being removed from team 5 [t=00:00:19.708677][f=-000001] Player Cyrus[SK] left the game: normal quit [t=00:00:19.708755][f=-000001] Connection attempt from HAPPY0101 [t=00:00:19.708763][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:19.708772][f=-000001] -> Connection established (given id 2) [t=00:00:19.708805][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7781eaa02e54231b0acabd6b1e6b4f0edace10e8bbd9bddf501bba9872cb661cd24ce4ae58ad1ff42bb85c5412dc34b1b1016117964277865bdd8540482d5b38" [t=00:00:19.708827][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.709070][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_baobab_0.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_baobab_0.s3o)" [t=00:00:19.709086][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_baobab_1.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_baobab_1.s3o)" [t=00:00:19.709098][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_baobab_3.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_baobab_3.s3o)" [t=00:00:19.709112][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_baobab_4.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_baobab_4.s3o)" [t=00:00:19.709123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_baobab_2.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_baobab_2.s3o)" [t=00:00:19.709137][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_3_s.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_3_s.s3o)" [t=00:00:19.709149][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_5_m.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_5_m.s3o)" [t=00:00:19.709160][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_senegal_3_large.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_senegal_3_large.s3o)" [t=00:00:19.709175][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_3_l.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_3_l.s3o)" [t=00:00:19.709186][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_4_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_4_xxl.s3o)" [t=00:00:19.709201][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_senegal_2_large.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_senegal_2_large.s3o)" [t=00:00:19.709212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_senegal_7.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_senegal_7.s3o)" [t=00:00:19.709226][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_3_m.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_3_m.s3o)" [t=00:00:19.709237][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_5_l.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_5_l.s3o)" [t=00:00:19.709252][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_3_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_3_xl.s3o)" [t=00:00:19.709264][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_senegal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_senegal_3.s3o)" [t=00:00:19.709279][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_5_s.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_5_s.s3o)" [t=00:00:19.709291][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_senegal_7_large.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_senegal_7_large.s3o)" [t=00:00:19.709305][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_senegal_4.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_senegal_4.s3o)" [t=00:00:19.709317][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_2_s.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_2_s.s3o)" [t=00:00:19.709333][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_4_m.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_4_m.s3o)" [t=00:00:19.709344][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_senegal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_senegal_1.s3o)" [t=00:00:19.709356][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_2_m.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_2_m.s3o)" [t=00:00:19.709370][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_senegal_5_large.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_senegal_5_large.s3o)" [t=00:00:19.709382][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_4_l.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_4_l.s3o)" [t=00:00:19.709396][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_5_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_5_xxl.s3o)" [t=00:00:19.709408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_senegal_5.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_senegal_5.s3o)" [t=00:00:19.709421][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_2_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_2_xxl.s3o)" [t=00:00:19.709433][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_4_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_4_xl.s3o)" [t=00:00:19.709446][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_senegal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_senegal_2.s3o)" [t=00:00:19.709457][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_senegal_6_large.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_senegal_6_large.s3o)" [t=00:00:19.709499][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_2_l.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_2_l.s3o)" [t=00:00:19.709512][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_3_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_3_xxl.s3o)" [t=00:00:19.709527][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_5_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_5_xl.s3o)" [t=00:00:19.709539][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_senegal_4_large.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_senegal_4_large.s3o)" [t=00:00:19.709553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_2_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_2_xl.s3o)" [t=00:00:19.709564][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_pine_snow_4_s.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_pine_snow_4_s.s3o)" [t=00:00:19.709578][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_senegal_1_large.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_senegal_1_large.s3o)" [t=00:00:19.709590][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="could not load model "features/ad0/ad0_senegal_6.s3o" (reason: [S3OParser] could not find model-file objects3d/features/ad0/ad0_senegal_6.s3o)" [t=00:00:19.709606][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a166eb6ba1797e963b3e7ab1cc9a346c7c5f3c737eb48e3f10f78be62584d7402afe226b169167b0c1c2e41ae8bd6fb2972e49aa34f27943229e6c0cef30f9b7]" [t=00:00:19.709630][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37922d24c3744d477bf8a1a4cb0a918bd4455a9336daf7ede6292115c448ef58451a1c7bb72ed0955d572cacf077e8c0cd5029bf8cd4aeb1b57b2f8e0dcb1dc4]" [t=00:00:19.709684][f=-000001] > <Cyrus[SK]>something is really fucked up on this auto host [t=00:00:19.709691][f=-000001] > <HAPPY0101>hi [t=00:00:19.872269][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.872652][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HAPPY0101" string="[Game::Load][lua{Rules,Gaia}={00000188f04ce860,000001885eab2100}][locale="C"]" [t=00:00:22.279856][f=-000001] > <Cyrus[SK]>it always start the game on my second screen [t=00:00:25.142198][f=-000001] > <Cyrus[SK]>and do it only here [t=00:00:30.030856][f=-000001] > <HAPPY0101>go make antherone [t=00:00:39.746821][f=-000001] > <Cyrus[SK]>gonna make a lobby [t=00:01:06.580335][f=-000001] > Game will be force started in 47 seconds [t=00:01:16.324651][f=-000001] <OOHYOUTOUCHMYTVALALA> !exit [t=00:01:21.733280][f=-000001] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (2)" (ID: 2) being removed from team 3 [t=00:01:21.733478][f=-000001] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (3)" (ID: 1) being removed from team 2 [t=00:01:21.733599][f=-000001] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (1)" (ID: 0) being removed from team 1 [t=00:01:21.733722][f=-000001] Player OOHYOUTOUCHMYTVALALA left the game: normal quit [t=00:01:26.594482][f=-000001] > Game will be force started in 27 seconds [t=00:01:46.609426][f=-000001] > Game will be force started in 20 seconds [t=00:02:10.732771][f=0000000] game_message: The game ended in a draw! [t=00:02:10.733039][f=0000000] Submitting stats [t=00:02:10.768105][f=0000000] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:20.838113][f=0000301] <autoquit> Autoquit sending quit command. [t=00:02:20.838142][f=0000301] [QuitAction] user exited to system [t=00:02:20.842197][f=0000301] [SpringApp::Kill][1] fromRun=1 [t=00:02:20.842211][f=0000301] [ThreadPool::SetThreadCount][1] wanted=0 current=10 maximum=20 (init=0) [t=00:02:20.872177][f=0000301] [async=0] threads=10 tasks=231777 {sum,avg}{exec,wait}time={{28213.688, 0.122}, {3506.562, 0.015}}ms [t=00:02:20.872197][f=0000301] thread=1 tasks=25753 {sum,min,max,avg}{exec,wait}time={{3171.572, 0.000, 477.193, 0.123}, {248.907, 0.000, 18446744027136.000, 0.010}}ms [t=00:02:20.872222][f=0000301] thread=2 tasks=25753 {sum,min,max,avg}{exec,wait}time={{3137.768, 0.000, 477.165, 0.122}, {383.396, 0.000, 1.956, 0.015}}ms [t=00:02:20.872233][f=0000301] thread=3 tasks=25753 {sum,min,max,avg}{exec,wait}time={{3134.937, 0.000, 477.170, 0.122}, {385.133, 0.000, 3.632, 0.015}}ms [t=00:02:20.872243][f=0000301] thread=4 tasks=25753 {sum,min,max,avg}{exec,wait}time={{3145.636, 0.000, 477.192, 0.122}, {331.313, 0.000, 18446744027136.000, 0.013}}ms [t=00:02:20.872257][f=0000301] thread=5 tasks=25753 {sum,min,max,avg}{exec,wait}time={{3129.651, 0.000, 477.082, 0.122}, {351.119, 0.000, 18446744027136.000, 0.014}}ms [t=00:02:20.872267][f=0000301] thread=6 tasks=25753 {sum,min,max,avg}{exec,wait}time={{3158.273, 0.000, 477.194, 0.123}, {353.425, 0.000, 3.633, 0.014}}ms [t=00:02:20.872278][f=0000301] thread=7 tasks=25753 {sum,min,max,avg}{exec,wait}time={{3121.183, 0.000, 477.172, 0.121}, {461.676, 0.000, 3.635, 0.018}}ms [t=00:02:20.872290][f=0000301] thread=8 tasks=25753 {sum,min,max,avg}{exec,wait}time={{3097.414, 0.000, 477.169, 0.120}, {525.474, 0.000, 21.837, 0.020}}ms [t=00:02:20.872301][f=0000301] thread=9 tasks=25753 {sum,min,max,avg}{exec,wait}time={{3117.255, 0.000, 477.173, 0.121}, {466.118, 0.000, 7.388, 0.018}}ms [t=00:02:20.872311][f=0000301] [async=1] threads=10 tasks=3838 {sum,avg}{exec,wait}time={{60226.859, 15.692}, {19825206.000, 5165.504}}ms [t=00:02:20.872324][f=0000301] thread=1 tasks=425 {sum,min,max,avg}{exec,wait}time={{6680.494, 0.000, 2281.218, 15.719}, {2197533.000, 0.028, 6680.139, 5170.666}}ms [t=00:02:20.872335][f=0000301] thread=2 tasks=426 {sum,min,max,avg}{exec,wait}time={{6697.555, 0.000, 2292.386, 15.722}, {2202853.750, 0.001, 6680.363, 5171.018}}ms [t=00:02:20.872346][f=0000301] thread=3 tasks=426 {sum,min,max,avg}{exec,wait}time={{6692.386, 0.000, 2285.950, 15.710}, {2201242.000, 0.083, 6681.611, 5167.235}}ms [t=00:02:20.872360][f=0000301] thread=4 tasks=426 {sum,min,max,avg}{exec,wait}time={{6694.466, 0.000, 2277.391, 15.715}, {2208574.250, 0.157, 6689.581, 5184.447}}ms [t=00:02:20.872372][f=0000301] thread=5 tasks=427 {sum,min,max,avg}{exec,wait}time={{6689.367, 0.000, 2277.514, 15.666}, {2207322.000, 0.228, 6688.668, 5169.373}}ms [t=00:02:20.872383][f=0000301] thread=6 tasks=428 {sum,min,max,avg}{exec,wait}time={{6696.984, 0.000, 2277.492, 15.647}, {2207183.750, 0.313, 6689.584, 5156.971}}ms [t=00:02:20.872394][f=0000301] thread=7 tasks=427 {sum,min,max,avg}{exec,wait}time={{6693.137, 0.000, 2277.390, 15.675}, {2201625.000, 0.360, 6688.761, 5156.030}}ms [t=00:02:20.872407][f=0000301] thread=8 tasks=427 {sum,min,max,avg}{exec,wait}time={{6700.921, 0.000, 2285.931, 15.693}, {2198480.250, 0.449, 6688.776, 5148.666}}ms [t=00:02:20.872418][f=0000301] thread=9 tasks=426 {sum,min,max,avg}{exec,wait}time={{6681.550, 0.000, 2265.698, 15.684}, {2200393.250, 0.520, 6688.774, 5165.242}}ms [t=00:02:20.872425][f=0000301] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:20.872431][f=0000301] [SpringApp::Kill][2] [t=00:02:20.872704][f=0000301] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:20.872714][f=0000301] [Game::KillLua][1] dtor=0 luaUI=00000189296e2ac0 [t=00:02:20.872750][f=0000301] Start widgetHandler:Shutdown [t=00:02:20.874768][f=0000301] Shutdown - SaveOrderList Complete [t=00:02:20.879968][f=0000301] Writing last game win data [t=00:02:20.883997][f=0000301] Shutdown - SaveConfigData Complete [t=00:02:20.884012][f=0000301] Shutdown Widget - Chili Highlight [t=00:02:20.884023][f=0000301] Shutdown Widget - Draw After Chili [t=00:02:20.884040][f=0000301] Shutdown Widget - API Unit Tracker GL4 [t=00:02:20.884051][f=0000301] Shutdown Widget - EPIC Menu [t=00:02:20.885050][f=0000301] Shutdown Widget - Depth of Field Shader [t=00:02:20.885065][f=0000301] Shutdown Widget - Chili Widget Selector [t=00:02:20.885919][f=0000301] Shutdown Widget - Chili Minimap [t=00:02:20.885996][f=0000301] Shutdown Widget - Deferred rendering [t=00:02:20.886010][f=0000301] Shutdown Widget - Local Team Colors [t=00:02:20.886019][f=0000301] Shutdown Widget - Display Keys 2 [t=00:02:20.886054][f=0000301] Shutdown Widget - Save Game Menu [t=00:02:20.886062][f=0000301] Shutdown Widget - Highlight Model Api GL4 [t=00:02:20.886074][f=0000301] Shutdown Widget - Selected Units GL4 2 [t=00:02:20.886089][f=0000301] Shutdown Widget - Unit Icons [t=00:02:20.886099][f=0000301] Shutdown Widget - Noises [t=00:02:20.886107][f=0000301] Shutdown Widget - HealthBars [t=00:02:20.886962][f=0000301] Shutdown Widget - BuildETA [t=00:02:20.886974][f=0000301] Shutdown Widget - Win Counter [t=00:02:20.886986][f=0000301] Shutdown Widget - EndGame APM stats [t=00:02:20.886996][f=0000301] Shutdown Widget - Modular Comm Info [t=00:02:20.887003][f=0000301] Shutdown Widget - Stereo3D [t=00:02:20.887014][f=0000301] Shutdown Widget - State Reverse and Latency [t=00:02:20.887022][f=0000301] Shutdown Widget - Showeco and Grid Drawer [t=00:02:20.887031][f=0000301] Shutdown Widget - Point Tracker [t=00:02:20.887039][f=0000301] Shutdown Widget - Music Player v2 [t=00:02:20.887079][f=0000301] Shutdown Widget - Missile Silo Range [t=00:02:20.887089][f=0000301] Shutdown Widget - MinimapEvents [t=00:02:20.887097][f=0000301] Shutdown Widget - Local Widgets Config [t=00:02:20.887110][f=0000301] Shutdown Widget - Highlight Geos [t=00:02:20.887118][f=0000301] Shutdown Widget - Context Menu [t=00:02:20.887125][f=0000301] Shutdown Widget - Grab Input [t=00:02:21.139927][f=0000301] Shutdown Widget - Defense Range Zero-K [t=00:02:21.139949][f=0000301] Shutdown Widget - Darkening [t=00:02:21.139984][f=0000301] Shutdown Widget - Chili Spectator Panels [t=00:02:21.139994][f=0000301] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:21.140011][f=0000301] Shutdown Widget - Chili Nuke Warning [t=00:02:21.140023][f=0000301] Shutdown Widget - Chili EndGame Window [t=00:02:21.140039][f=0000301] Shutdown Widget - Chili Economy Panel Default [t=00:02:21.140120][f=0000301] Shutdown Widget - CameraShake [t=00:02:21.140130][f=0000301] Shutdown Widget - Attack AoE [t=00:02:21.140138][f=0000301] Shutdown Widget - Map Edge Extension [t=00:02:21.140154][f=0000301] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:21.140163][f=0000301] Shutdown Widget - Selection Send [t=00:02:21.140170][f=0000301] Shutdown Widget - LupsManager [t=00:02:21.140180][f=0000301] Shutdown Widget - Newton Firezone [t=00:02:21.140188][f=0000301] Shutdown Widget - Chili Pro Console [t=00:02:21.144360][f=0000301] Shutdown Widget - Persistent Build Height [t=00:02:21.144373][f=0000301] Shutdown Widget - Lasso Terraform GUI [t=00:02:21.144381][f=0000301] Shutdown Widget - Lups [t=00:02:21.144435][f=0000301] Shutdown Widget - Chili Framework [t=00:02:21.144444][f=0000301] Shutdown Widget - Mex Placement Handler [t=00:02:21.144453][f=0000301] Shutdown Widget - Custom Markers [t=00:02:21.144463][f=0000301] Shutdown Widget - Chili Core Selector [t=00:02:21.144524][f=0000301] Shutdown Widget - Select Keys [t=00:02:21.144542][f=0000301] Shutdown Widget - Pause Screen [t=00:02:21.144655][f=0000301] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:21.144676][f=0000301] Shutdown Widget - Bloom Shader Deferred [t=00:02:21.144685][f=0000301] Shutdown Widget - Text To Speech Control [t=00:02:21.144694][f=0000301] Shutdown Widget - Layout Handler [t=00:02:21.144704][f=0000301] Shutdown Widget - Color Blindness Correction [t=00:02:21.144712][f=0000301] End widgetHandler:Shutdown [t=00:02:21.183860][f=0000301] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10429695, 0.0} allocedSize{int+, int-, ext}={0, 0, 4939684561}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0523} [t=00:02:21.184026][f=0000301] [Game::KillLua][2] dtor=0 luaGaia=000001885eab2100 [t=00:02:21.195069][f=0000301] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:21.195132][f=0000301] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:21.195163][f=0000301] [Game::KillLua][3] dtor=0 luaRules=00000188f04ce860 [t=00:02:21.195192][f=0000301] Start gadgetHandler:Shutdown [t=00:02:21.195202][f=0000301] Shutdown - StartSetup [t=00:02:21.195209][f=0000301] Shutdown - UnitMorph [t=00:02:21.195236][f=0000301] Shutdown - Carrier Drones [t=00:02:21.195246][f=0000301] Shutdown - Missile Silo Controller [t=00:02:21.195257][f=0000301] Shutdown - Modular Comm Info [t=00:02:21.195265][f=0000301] Shutdown - Terrain Texture Handler [t=00:02:21.195273][f=0000301] Shutdown - UnitCloakShield [t=00:02:21.195288][f=0000301] Shutdown - Starlight Handler [t=00:02:21.195295][f=0000301] End gadgetHandler:Shutdown [t=00:02:21.214061][f=0000301] Start gadgetHandler:Shutdown [t=00:02:21.214077][f=0000301] Shutdown - Teleport Throw [t=00:02:21.214086][f=0000301] Shutdown - UnitMorph [t=00:02:21.214107][f=0000301] Shutdown - Commander Skin Renderer [t=00:02:21.214160][f=0000301] Shutdown - Missile fired callins [t=00:02:21.214171][f=0000301] Shutdown - Modular Comm Info [t=00:02:21.214179][f=0000301] Shutdown - Retreat Command [t=00:02:21.214189][f=0000301] Shutdown - Shockwaves [t=00:02:21.214197][f=0000301] Shutdown - Unit tint API [t=00:02:21.214205][f=0000301] Shutdown - Unit glow API [t=00:02:21.214212][f=0000301] Shutdown - UnitCloakShield [t=00:02:21.214222][f=0000301] Shutdown - Lups Cloak FX [t=00:02:21.214233][f=0000301] Shutdown - Lups [t=00:02:21.214282][f=0000301] Shutdown - Lups Shield [t=00:02:21.214294][f=0000301] End gadgetHandler:Shutdown [t=00:02:21.225323][f=0000301] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 62, 0.0} allocedSize{int+, int-, ext}={0, 0, 5629}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:21.225538][f=0000301] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:21.225594][f=0000301] [Game::KillLua][4] dtor=0 [t=00:02:21.225600][f=0000301] [Game::KillLua][5] dtor=0 [t=00:02:21.247819][f=0000301] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-15_15-37-03-591_The river Nix 20_105.1.1-2314-g9e0bf7d BAR105.sdfz" (47649 bytes) [t=00:02:21.247898][f=0000301] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:21.264365][f=0000301] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:21.264388][f=0000301] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:02:21.264467][f=0000301] [Sound] [Sound::UpdateThread][4] ctx=000001882ebeb050 dev=000001882ecfa240 [t=00:02:21.264593][f=0000301] [Sound] [Sound::UpdateThread][5] ctx=000001882ebeb050 dev=000001882ecfa240 [t=00:02:21.264613][f=0000301] [Sound] [Sound::Cleanup][alcDestroyContext(000001882ebeb050)] [t=00:02:21.265416][f=0000301] [Sound] [Sound::Cleanup][alcCloseDevice(000001882ecfa240)] [t=00:02:21.265473][f=0000301] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:21.295003][f=0000301] [Sound] [Sound::UpdateThread][6] [t=00:02:21.295400][f=0000301] [Game::~CGame][1] [t=00:02:21.295411][f=0000301] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:21.295418][f=0000301] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:21.295434][f=0000301] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:21.295441][f=0000301] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:21.295447][f=0000301] [Game::KillLua][4] dtor=1 [t=00:02:21.295454][f=0000301] [Game::KillLua][5] dtor=1 [t=00:02:21.295685][f=0000301] [Game::KillMisc][1] [t=00:02:21.295693][f=0000301] [Game::KillMisc][2] [t=00:02:21.295842][f=0000301] [Game::KillMisc][3] [t=00:02:21.295896][f=0000301] [Game::KillRendering][1] [t=00:02:21.299444][f=0000301] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:21.326381][f=0000301] [3DOParser::Kill] allocated 40 pieces [t=00:02:21.326395][f=0000301] [S3OParser::Kill] allocated 5569 pieces [t=00:02:21.326792][f=0000301] [AssParser::Kill] allocated 677 pieces [t=00:02:21.433322][f=0000301] [Game::KillInterface][1] [t=00:02:21.433501][f=0000301] [Game::KillInterface][2] [t=00:02:21.434426][f=0000301] [Game::KillSimulation][1] [t=00:02:21.434436][f=0000301] [Game::KillSimulation][2] [t=00:02:21.451678][f=0000301] [CCollisionHandler] dis-/continuous tests: 0/14379346 [t=00:02:21.451695][f=0000301] [Game::KillSimulation][3] [t=00:02:21.452840][f=0000301] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:21.452919][f=0000301] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:21.452960][f=0000301] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:21.452993][f=0000301] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:21.453099][f=0000301] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:21.465625][f=0000301] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:02:21.476898][f=0000301] [Game::KillSimulation][4] [t=00:02:21.528852][f=0000301] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:02:21.528874][f=0000301] [Game::~CGame][2] [t=00:02:21.528880][f=0000301] [Game::~CGame][3] [t=00:02:21.529032][f=0000301] [SpringApp::Kill][3] [t=00:02:21.529156][f=0000301] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 39169 bytes sent in 1406 packets (27.858 bytes/packet) 75694 bytes recv'd in 1438 packets (52.638 bytes/packet) {0.081x, 0.114x} relative protocol overhead {up, down} 740 incoming chunks dropped, 395 outgoing chunks resent 426 incoming chunks processed [t=00:02:21.529214][f=0000301] [SpringApp::Kill][4] font=000001886b2f8640 [t=00:02:21.532443][f=0000301] [SpringApp::Kill][5] [t=00:02:21.535705][f=0000301] [SpringApp::Kill][6] [t=00:02:21.535736] [SpringApp::Kill][7] [t=00:02:21.536052] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:21.536063] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:21.536071] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:21.536085] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:21.536094] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {132, 65536, 65536}, EBO = {198, 262144, 262144} [t=00:02:21.536101] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:21.536112] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:21.536120] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3208, 1048576, 1048576}, EBO = {4812, 2097152, 2097152} [t=00:02:21.536128] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:21.536138] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:21.536146] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:21.536154] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:21.536164] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152} [t=00:02:21.570004] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:21.570020] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:21.570025] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:21.570030] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8458 [t=00:02:21.570034] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:21.576218] [VFS] [SpringVFS::DeleteArchives<this=000001882e8fd230>] [t=00:02:21.576236] [VFS] [SpringVFS::DeleteArchives<this=000001882e8fd230>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:02:21.576244] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000001882f19f9e0) [t=00:02:21.576285] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001882ebcca40) [t=00:02:21.576383] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=2794ms [t=00:02:21.576402] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=31ms [t=00:02:21.576409] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=20ms [t=00:02:21.576415] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=20ms [t=00:02:21.576421] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=20ms [t=00:02:21.576436] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=17ms [t=00:02:21.576443] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=16ms [t=00:02:21.576448] file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=16ms [t=00:02:21.576454] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=16ms [t=00:02:21.576460] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=14ms [t=00:02:21.576466] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=14ms [t=00:02:21.577563] [VFS] [SpringVFS::DeleteArchives<this=000001882e8fd230>(section=1)] #archives[section]=1 #files[section]=225 [t=00:02:21.577573] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\the_river_nix_20.sd7 (000001882ead00b0) [t=00:02:21.577663] [VFS] [SpringVFS::DeleteArchives<this=000001882e8fd230>(section=2)] #archives[section]=3 #files[section]=329 [t=00:02:21.577676] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001882f1a0430) [t=00:02:21.577700] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001886b2f2590) [t=00:02:21.577778] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001882f19fbf0) [t=00:02:21.577828] [VFS] [SpringVFS::DeleteArchives<this=000001882e8fd230>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:21.577840] [VFS] [SpringVFS::DeleteArchives<this=000001882e8fd230>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:02:21.577881] [VFS] [SpringVFS::DeleteArchives<this=000001882e8fd230>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:21.577892] [VFS] [SpringVFS::DeleteArchives<this=000001882e8fd230>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:21.577899] [VFS] [SpringVFS::DeleteArchives<this=000001882e8fd230>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:21.577909] [VFS] [SpringVFS::DeleteArchives<this=000001882e8fd230>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:21.578113] [SpringApp::Kill][8] [t=00:02:21.578121] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:21.578127] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6071080b0 (joinable=1) [t=00:02:21.578132] [WatchDog::Uninstall][2] [t=00:02:22.239403] [WatchDog::Uninstall][3] [t=00:02:22.239415] [SpringApp::Kill][9]
infolog_full.txt (truncated):