ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #101927

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

[t=00:00:00.099687] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.099699] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.102296] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.102351] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.110401] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.110434] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.110451]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.110461]   
[t=00:00:00.110465]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.110469]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.110474]   Use "none" to disable the default log sections.
[t=00:00:00.110478] ============== </Log Sections> ==============

[t=00:00:00.110486] ============== <User Config> ==============
[t=00:00:00.110560]   BumpWaterDepthBits = 16
Failed rotating the log file
[t=00:00:00.110565]   BumpWaterReflection = 0
[t=00:00:00.110569]   BumpWaterRefraction = 0
[t=00:00:00.110573]   BumpWaterShoreWaves = 0
[t=00:00:00.110578]   BumpWaterTexSizeReflection = 64
[t=00:00:00.110582]   CamFreeScrollSpeed = 50
[t=00:00:00.110593]   CamMode = 1
[t=00:00:00.110598]   CubeTexSizeReflection = 64
[t=00:00:00.110615]   CubeTexSizeSpecular = 64
[t=00:00:00.110619]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.110627]   EdgeMoveDynamic = 0
[t=00:00:00.110631]   EdgeMoveWidth = 0.003
[t=00:00:00.110635]   FPSFOV = 90
[t=00:00:00.110639]   FPSScrollSpeed = 50
[t=00:00:00.110643]   FontSize = 18
[t=00:00:00.110648]   GrassDetail = 0
[t=00:00:00.110652]   GroundDecals = 1
[t=00:00:00.110656]   GroundDetail = 70
[t=00:00:00.110661]   HangTimeout = 30
[t=00:00:00.110665]   HardwareCursor = 1
[t=00:00:00.110669]   InitialNetworkTimeout = 0
[t=00:00:00.110674]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.110681]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.110686]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.110690]   LinkOutgoingBandwidth = 131072
[t=00:00:00.110695]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.110699]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.110703]   MSAALevel = 4
[t=00:00:00.110707]   MaxParticles = 6000
[t=00:00:00.110712]   MaxSounds = 32
[t=00:00:00.110716]   MaximumTransmissionUnit = 0
[t=00:00:00.110720]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.110727]   MiniMapMarker = 0
[t=00:00:00.110732]   MouseDragScrollThreshold = 0
[t=00:00:00.110736]   NetworkLossFactor = 1
[t=00:00:00.110740]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.110745]   OverheadScrollSpeed = 50
[t=00:00:00.110749]   ReconnectTimeout = 0
[t=00:00:00.110753]   RotOverheadScrollSpeed = 50
[t=00:00:00.110757]   RotateLogFiles = 1
[t=00:00:00.110761]   ShadowMapSize = 1024
[t=00:00:00.110765]   Shadows = 0
[t=00:00:00.110769]   ShowClock = 0
[t=00:00:00.110773]   SoftParticles = 2
[t=00:00:00.110780]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.110785]   UnitIconDist = 250
[t=00:00:00.110789]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.110793]   UseLuaMemPools = 0
[t=00:00:00.110797]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.110802]   VFSCacheArchiveFiles = 0
[t=00:00:00.110806]   VSync = 0
[t=00:00:00.110810]   Water = 4
[t=00:00:00.110814]   XResolution = 1920
[t=00:00:00.110818]   YResolution = 1080
[t=00:00:00.110822]   snd_volmaster = 12
[t=00:00:00.110857] ============== </User Config> ==============

[t=00:00:00.110862] ============== <User System> ==============
[t=00:00:00.110867]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.110872]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.110879]        Compiler Version: gcc-13.2.0
[t=00:00:00.110918]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.110981]         Hardware Config: 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz; 32637MB RAM, 37501MB pagefile
[t=00:00:00.110987]        Binary Word Size: 64-bit (native)
[t=00:00:00.110991]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.110996]      Physical CPU Cores: 8
[t=00:00:00.111000]       Logical CPU Cores: 16
[t=00:00:00.111010] ============== </User System> ==============

[t=00:00:00.111121] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.111126]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.111129]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.111133]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.111140]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.111951] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.111973] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.116367] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.123376]     Display (Generic PnP Monitor)=1 modes=98 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.123389]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.123394]         [ 7] 1680x1050x24bpp@144Hz
[t=00:00:00.123416]         [12] 1600x1024x24bpp@144Hz
[t=00:00:00.123420]         [17] 1600x900x24bpp@144Hz
[t=00:00:00.123437]         [22] 1440x1080x24bpp@144Hz
[t=00:00:00.123440]         [28] 1440x900x24bpp@144Hz
[t=00:00:00.123444]         [32] 1366x768x24bpp@144Hz
[t=00:00:00.123448]         [36] 1360x768x24bpp@144Hz
[t=00:00:00.123453]         [40] 1280x1024x24bpp@144Hz
[t=00:00:00.123457]         [45] 1280x960x24bpp@144Hz
[t=00:00:00.123461]         [49] 1280x800x24bpp@144Hz
[t=00:00:00.123477]         [53] 1280x768x24bpp@144Hz
[t=00:00:00.123481]         [57] 1280x720x24bpp@144Hz
[t=00:00:00.123487]         [63] 1176x664x24bpp@60Hz
[t=00:00:00.123492]         [66] 1152x864x24bpp@144Hz
[t=00:00:00.123496]         [70] 1024x768x24bpp@144Hz
[t=00:00:00.123501]         [76] 800x600x24bpp@144Hz
[t=00:00:00.123505]         [83] 720x576x24bpp@144Hz
[t=00:00:00.123509]         [87] 720x480x24bpp@144Hz
[t=00:00:00.123513]         [92] 640x480x24bpp@144Hz
[t=00:00:00.299857] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.300221] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.300234] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.312447] [GR::LogVersionInfo]
[t=00:00:00.312458]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.312462]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.312466]     GL vendor   : NVIDIA Corporation
[t=00:00:00.312470]     GL renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2
[t=00:00:00.312486]     GLSL version: 4.60 NVIDIA
[t=00:00:00.312490]     GLEW version: 2.1.0
[t=00:00:00.312494]     GPU memory  : 8192MB (total) / 6768MB (available)
[t=00:00:00.312508]     SDL swap-int: 1
[t=00:00:00.312513]     SDL driver  : windows
[t=00:00:00.312517]     
[t=00:00:00.312521]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.312525]     GLSL shader support       : 1
[t=00:00:00.312528]     GL4 support               : 1
[t=00:00:00.312532]     FBO extension support     : 1
[t=00:00:00.312543]     NVX GPU mem-info support  : 1
[t=00:00:00.312551]     ATI GPU mem-info support  : 0
[t=00:00:00.312560]     Texture clamping to edge  : 1
[t=00:00:00.312567]     NPOT-texture support      : 1 (1)
[t=00:00:00.312572]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.312577]     texture query-LOD support : 1 (1)
[t=00:00:00.312582]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.312586]     Z-buffer depth            : 32 (-)
[t=00:00:00.312593]     primitive-restart support : 1 (1)
[t=00:00:00.312598]     clip-space control support: 1 (1)
[t=00:00:00.312603]     seamless cube-map support : 1 (1)
[t=00:00:00.312614]     frag-depth layout support : 1 (1)
[t=00:00:00.312618]     persistent maps support   : 1 (1)
[t=00:00:00.312622]     explicit attribs location : 1 (1)
[t=00:00:00.312627]     multi draw indirect       : 1 (-)
[t=00:00:00.312632]     array textures            : 1 (-)
[t=00:00:00.312636]     buffer copy support       : 1 (-)
[t=00:00:00.312641]     indirect draw             : 1 (-)
[t=00:00:00.312645]     base instance             : 1 (-)
[t=00:00:00.312648]     
[t=00:00:00.312656]     max. FBO samples              : 32
[t=00:00:00.312660]     max. FS/program texture slots : 32/192
[t=00:00:00.312664]     max. texture size             : 32768
[t=00:00:00.312671]     max. texture anisotropy level : 16.000000
[t=00:00:00.312676]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.312680]     max. draw-buffers             : 8
[t=00:00:00.312684]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.312688]     max. uniform buffer-bindings  : 84
[t=00:00:00.312692]     max. uniform block-size       : 64KB
[t=00:00:00.312699]     max. storage buffer-bindings  : 96
[t=00:00:00.312703]     max. storage block-size       : 2047MB
[t=00:00:00.312707]     
[t=00:00:00.312710]     enable AMD-hacks : 0
[t=00:00:00.312714]     compress MIP-maps: 0
[t=00:00:00.312742]     Number of compressed texture formats: 51
[t=00:00:00.312779]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.312813] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.313021] [GR::UpdateGLConfigs]
[t=00:00:00.313053] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.313058] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.313402] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.313415] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.313419] [GR::InitGLState]
[t=00:00:00.313453] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.382284] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.384094] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.384480] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.387879] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.387891] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.388224] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.389716] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.389730] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.389766] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.389819] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.398675] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.398961] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.399652] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.399904] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.423267] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[t=00:00:00.423281] [VFS] [SpringVFS::ReserveArchives<this=000001ffa984ab90>]
[t=00:00:00.423418] [VFS] [SpringVFS::AddArchive<this=000001ffa984ab90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.425081] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ffa984ab90 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.425089] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.514669] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.515038] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.515106] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.515202] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.515259] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.515303] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.515465] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.515746] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.516742] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.516767] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.517076][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.517185][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.517254][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.517278][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.517287][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.517312][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.520927][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.520945][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.520960][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Głośniki (Realtek(R) Audio)"
[t=00:00:00.520967][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "MSI G27C5 (NVIDIA High Definition Audio)"
[t=00:00:00.520973][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.535824][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.537265][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ffa9b710b0(default) context=000001ffeeace430  numChannels=2 frameSize=8
[t=00:00:00.537290][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.537298][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.537304][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.537309][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.537367][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.537391][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.537400][f=-000001] [Sound]   Devices:
[t=00:00:00.539382][f=-000001] [Sound]     [OpenAL Soft on Głośniki (Realtek(R) Audio)]
[t=00:00:00.539397][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.539404][f=-000001] [Sound]     [OpenAL Soft on MSI G27C5 (NVIDIA High Definition Audio)]
[t=00:00:00.539413][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.539418][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.540052][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.540062][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.630497][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 784080 MB
[t=00:00:00.631844][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.631866][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.631878][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-04_18-19-44-182_Darkside v3_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data...
[t=00:00:00.718939][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.721981][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.722023][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.722034][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.725272][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.725328][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 93ms
[t=00:00:00.725399][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:00.767827][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001ffaa020210] using map "Darkside v3.0" (loaded=0 cached=0)
[t=00:00:00.768559][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ffa984ab90>(arName="Darkside v3.0", overwrite=false)] section=1 cached=0
[t=00:00:00.770743][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ffa984ab90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.770979][f=-000001] [PreGame::AddModArchivesToVFS][server=000001ffaa020210] using game "Future Wars v0.40.5" (loaded=0 cached=0)
[t=00:00:00.811195][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ffa984ab90>(arName="Future Wars v0.40.5", overwrite=false)] section=0 cached=0
[t=00:00:00.829995][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ffa984ab90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.830183][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ffa984ab90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.831566][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ffa984ab90>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:07.206774][f=-000001] [CAS::GASCB] Archive file="darkside_v3.0.sd7" cs="6af719afbb5e6bf6e15c6ed28030c43dfb717e35598f505375b81667b94a27cdc435c31d68bd42da8112a9e85cfa7bb5f46929935dd06f460bd56c749e07ea1d"
[t=00:00:07.260624][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:07.260745][f=-000001] Warning: [PreGame::GameDataReceived] Archive Darkside v3.0 (checksum a8027af00ed858deca2d35e5f68624d02249cffca451a77330d6bdee9d536a24bced1518ae42663960244dca48895dc6f26caf4afafc1f50728df3a7adf140a7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:08.179159][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.5.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:08.224257][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:08.268091][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:08.268274][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:08.268312][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.5.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:08.268335][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 7542ms
[t=00:00:08.268555][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:08.269572][f=-000001] pfForceSingleThreaded, false
[t=00:00:08.269586][f=-000001] forceSingleThreaded, false
[t=00:00:08.269592][f=-000001] Memory limit: 3584
[t=00:00:08.273873][f=-000001] [CAS::GASCB] Archive file="darkside_v3.0.sd7" cs="6af719afbb5e6bf6e15c6ed28030c43dfb717e35598f505375b81667b94a27cdc435c31d68bd42da8112a9e85cfa7bb5f46929935dd06f460bd56c749e07ea1d"
[t=00:00:08.273958][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:08.316270][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.5.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:08.316364][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:08.316435][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:08.316517][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:08.326015][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:08.326027][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:08.326104][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:08.326165][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:08.326213][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:08.326268][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:08.326981][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:08.327342][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:08.327685][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:08.328341][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:08.328689][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:08.328997][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:08.329009][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:08.329423][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:08.333440][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:08.335916][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:08.336738][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:08.336896][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:08.337199][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:08.337221][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:08.337337][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:08.337395][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:08.484379][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:08.683947][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (242 MB)"
[t=00:00:13.049851][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:13.683710][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 5346ms
[t=00:00:13.686899][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:13.688939][f=-000001] [CAS::GASCB] Archive file="darkside_v3.0.sd7" cs="6af719afbb5e6bf6e15c6ed28030c43dfb717e35598f505375b81667b94a27cdc435c31d68bd42da8112a9e85cfa7bb5f46929935dd06f460bd56c749e07ea1d"
[t=00:00:13.689036][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:13.728920][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.5.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:13.729003][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:13.729095][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:13.729195][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:13.784405][f=-000001] ===============================================================
[t=00:00:13.784419][f=-000001] *************************** WARNING ***************************
[t=00:00:13.784436][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher
[t=00:00:13.784442][f=-000001] There is a risk of it falling through the ground indefinitely.
[t=00:00:13.784446][f=-000001] Ensure appropriate hax is in place.
[t=00:00:13.784451][f=-000001] For torpedoes use "stays_underwater" customParam.
[t=00:00:13.784456][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua.
[t=00:00:13.784461][f=-000001] ************************* END WARNING *************************
[t=00:00:13.784469][f=-000001] ===============================================================
[t=00:00:13.785236][f=-000001] Loading UnitDefs_posts
[t=00:00:13.860856][f=-000001] Loading FeatureDefs_posts
[t=00:00:13.872633][f=-000001] Loading WeaponDefs_posts
[t=00:00:13.873011][f=-000001] [Modular Comms] generating weapondefs.
[t=00:00:13.902107][f=-000001] Loading ArmorDefs_posts
[t=00:00:13.920784][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 191ms
[t=00:00:13.972811][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 289ms
[t=00:00:13.972847][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:14.218797][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:14.224591][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:14.235351][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 583 sounds from gamedata/sounds.lua
[t=00:00:14.235589][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms
[t=00:00:14.235597][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:14.235610][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:14.237026][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
------- TRUNCATED -------
[t=00:00:56.409011][f=0008347] Error: [DESYNC WARNING] checksum c51c9f67 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8340
[t=00:00:56.505852][f=0008406] Error: [DESYNC WARNING] checksum e62db3b from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8400
[t=00:00:56.505922][f=0008408] Error: [DESYNC WARNING] checksum e62db3b from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8400
[t=00:00:56.615410][f=0008466] Error: [DESYNC WARNING] checksum 51e2ac16 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8460
[t=00:00:56.615427][f=0008466] Error: [DESYNC WARNING] checksum 51e2ac16 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8460
[t=00:00:56.726729][f=0008527] Error: [DESYNC WARNING] checksum d585127b from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8520
[t=00:00:56.726746][f=0008527] Error: [DESYNC WARNING] checksum d585127b from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8520
[t=00:00:56.832450][f=0008587] Error: [DESYNC WARNING] checksum 6859d8e4 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8580
[t=00:00:56.832500][f=0008588] Error: [DESYNC WARNING] checksum 6859d8e4 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8580
[t=00:00:56.926515][f=0008646] Error: [DESYNC WARNING] checksum a9609987 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8640
[t=00:00:56.926558][f=0008647] Error: [DESYNC WARNING] checksum a9609987 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8640
[t=00:00:57.036816][f=0008706] Error: [DESYNC WARNING] checksum 25e05542 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8700
[t=00:00:57.036891][f=0008708] Error: [DESYNC WARNING] checksum 25e05542 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8700
[t=00:00:57.145719][f=0008767] Error: [DESYNC WARNING] checksum 28c13006 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8760
[t=00:00:57.145736][f=0008767] Error: [DESYNC WARNING] checksum 28c13006 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8760
[t=00:00:57.241352][f=0008826] Error: [DESYNC WARNING] checksum ae04f7e5 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8820
[t=00:00:57.241398][f=0008827] Error: [DESYNC WARNING] checksum ae04f7e5 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8820
[t=00:00:57.350638][f=0008888] Error: [DESYNC WARNING] checksum cefbf610 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8880
[t=00:00:57.350656][f=0008888] Error: [DESYNC WARNING] checksum cefbf610 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8880
[t=00:00:57.455354][f=0008947] Error: [DESYNC WARNING] checksum 6eb9f3d from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8940
[t=00:00:57.455389][f=0008947] Error: [DESYNC WARNING] checksum 6eb9f3d from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8940
[t=00:00:57.564049][f=0009006] Error: [DESYNC WARNING] checksum 545cf95a from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9000
[t=00:00:57.564093][f=0009007] Error: [DESYNC WARNING] checksum 545cf95a from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9000
[t=00:00:57.661842][f=0009066] Error: [DESYNC WARNING] checksum 4ce36b0 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9060
[t=00:00:57.679535][f=0009068] Error: [DESYNC WARNING] checksum 4ce36b0 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9060
[t=00:00:57.770836][f=0009126] Error: [DESYNC WARNING] checksum 31212895 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9120
[t=00:00:57.770886][f=0009127] Error: [DESYNC WARNING] checksum 31212895 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9120
[t=00:00:57.880512][f=0009187] Error: [DESYNC WARNING] checksum 495a39f4 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9180
[t=00:00:57.880537][f=0009187] Error: [DESYNC WARNING] checksum 495a39f4 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9180
[t=00:00:57.990125][f=0009247] Error: [DESYNC WARNING] checksum 8ce0d8c from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9240
[t=00:00:57.990149][f=0009247] Error: [DESYNC WARNING] checksum 8ce0d8c from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9240
[t=00:00:58.080694][f=0009306] Error: [DESYNC WARNING] checksum 9b74afbf from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9300
[t=00:00:58.080730][f=0009307] Error: [DESYNC WARNING] checksum 9b74afbf from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9300
[t=00:00:58.193772][f=0009367] Error: [DESYNC WARNING] checksum 4c6a9c20 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9360
[t=00:00:58.193790][f=0009367] Error: [DESYNC WARNING] checksum 4c6a9c20 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9360
[t=00:00:58.301646][f=0009426] Error: [DESYNC WARNING] checksum d8316db1 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9420
[t=00:00:58.301691][f=0009427] Error: [DESYNC WARNING] checksum d8316db1 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9420
[t=00:00:58.393719][f=0009487] Error: [DESYNC WARNING] checksum a25cc8e2 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9480
[t=00:00:58.393739][f=0009487] Error: [DESYNC WARNING] checksum a25cc8e2 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9480
[t=00:00:58.506602][f=0009547] Error: [DESYNC WARNING] checksum 3c8e44b6 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9540
[t=00:00:58.506658][f=0009549] Error: [DESYNC WARNING] checksum 3c8e44b6 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9540
[t=00:00:58.598775][f=0009606] Error: [DESYNC WARNING] checksum 8f54f3c5 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9600
[t=00:00:58.609957][f=0009608] Error: [DESYNC WARNING] checksum 8f54f3c5 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9600
[t=00:00:58.722147][f=0009667] Error: [DESYNC WARNING] checksum 2462b260 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9660
[t=00:00:58.722165][f=0009667] Error: [DESYNC WARNING] checksum 2462b260 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9660
[t=00:00:58.821241][f=0009727] Error: [DESYNC WARNING] checksum 3ec69192 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9720
[t=00:00:58.821258][f=0009727] Error: [DESYNC WARNING] checksum 3ec69192 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9720
[t=00:00:58.923797][f=0009786] Error: [DESYNC WARNING] checksum 248fd7e5 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9780
[t=00:00:58.923840][f=0009787] Error: [DESYNC WARNING] checksum 248fd7e5 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9780
[t=00:00:59.038042][f=0009847] Error: [DESYNC WARNING] checksum a96bdac9 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9840
[t=00:00:59.038061][f=0009847] Error: [DESYNC WARNING] checksum a96bdac9 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9840
[t=00:00:59.133013][f=0009906] Error: [DESYNC WARNING] checksum e7c066a2 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9900
[t=00:00:59.133047][f=0009907] Error: [DESYNC WARNING] checksum e7c066a2 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9900
[t=00:00:59.237085][f=0009966] Error: [DESYNC WARNING] checksum 3211d3b6 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9960
[t=00:00:59.237122][f=0009967] Error: [DESYNC WARNING] checksum 3211d3b6 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9960
[t=00:00:59.345908][f=0010027] Error: [DESYNC WARNING] checksum 86be8625 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10020
[t=00:00:59.345925][f=0010027] Error: [DESYNC WARNING] checksum 86be8625 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10020
[t=00:00:59.458813][f=0010087] Error: [DESYNC WARNING] checksum f426b03a from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10080
[t=00:00:59.458829][f=0010087] Error: [DESYNC WARNING] checksum f426b03a from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10080
[t=00:00:59.548609][f=0010146] Error: [DESYNC WARNING] checksum 31e3cf9b from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10140
[t=00:00:59.548667][f=0010147] Error: [DESYNC WARNING] checksum 31e3cf9b from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10140
[t=00:00:59.660994][f=0010206] Error: [DESYNC WARNING] checksum 64d3f0ad from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10200
[t=00:00:59.661025][f=0010207] Error: [DESYNC WARNING] checksum 64d3f0ad from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10200
[t=00:00:59.772215][f=0010266] Error: [DESYNC WARNING] checksum 887af4d0 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10260
[t=00:00:59.772251][f=0010267] Error: [DESYNC WARNING] checksum 887af4d0 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10260
[t=00:00:59.865227][f=0010326] Error: [DESYNC WARNING] checksum fc14e0c6 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10320
[t=00:00:59.865243][f=0010326] Error: [DESYNC WARNING] checksum fc14e0c6 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10320
[t=00:00:59.973665][f=0010386] Error: [DESYNC WARNING] checksum 24f6e0ea from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10380
[t=00:00:59.973699][f=0010387] Error: [DESYNC WARNING] checksum 24f6e0ea from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10380
[t=00:01:00.083465][f=0010447] Error: [DESYNC WARNING] checksum fd578497 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10440
[t=00:01:00.083503][f=0010447] Error: [DESYNC WARNING] checksum fd578497 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10440
[t=00:01:00.195293][f=0010507] Error: [DESYNC WARNING] checksum d8110e5c from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10500
[t=00:01:00.195310][f=0010507] Error: [DESYNC WARNING] checksum d8110e5c from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10500
[t=00:01:00.302510][f=0010567] Error: [DESYNC WARNING] checksum f3807a2f from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10560
[t=00:01:00.302555][f=0010568] Error: [DESYNC WARNING] checksum f3807a2f from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10560
[t=00:01:00.397695][f=0010626] Error: [DESYNC WARNING] checksum 8b01ef7e from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10620
[t=00:01:00.397745][f=0010628] Error: [DESYNC WARNING] checksum 8b01ef7e from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10620
[t=00:01:00.505302][f=0010687] Error: [DESYNC WARNING] checksum 4573552e from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10680
[t=00:01:00.505319][f=0010687] Error: [DESYNC WARNING] checksum 4573552e from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10680
[t=00:01:00.614642][f=0010746] Error: [DESYNC WARNING] checksum 2fd308c7 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10740
[t=00:01:00.614687][f=0010747] Error: [DESYNC WARNING] checksum 2fd308c7 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10740
[t=00:01:00.724894][f=0010807] Error: [DESYNC WARNING] checksum 7e82ba6b from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10800
[t=00:01:00.724910][f=0010807] Error: [DESYNC WARNING] checksum 7e82ba6b from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10800
[t=00:01:00.762304][f=0010831] [QuitAction] user exited to system
[t=00:01:00.765919][f=0010831] [SpringApp::Kill][1] fromRun=1
[t=00:01:00.765933][f=0010831] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:01:00.796624][f=0010831]  [async=0] threads=8 tasks=87311 {sum,avg}{exec,wait}time={{13390.394, 0.153}, {14390.030, 0.165}}ms
[t=00:01:00.796688][f=0010831]      thread=1 tasks=12473 {sum,min,max,avg}{exec,wait}time={{1932.377, 0.000, 1464.197, 0.155}, {132.795, 0.000, 18446744027136.000, 0.011}}ms
[t=00:01:00.796699][f=0010831]      thread=2 tasks=12473 {sum,min,max,avg}{exec,wait}time={{1906.026, 0.000, 1464.208, 0.153}, {2439.382, 0.000, 18446744027136.000, 0.196}}ms
[t=00:01:00.796708][f=0010831]      thread=3 tasks=12473 {sum,min,max,avg}{exec,wait}time={{1893.819, 0.000, 1464.083, 0.152}, {2274.534, 0.000, 18446744027136.000, 0.182}}ms
[t=00:01:00.796720][f=0010831]      thread=4 tasks=12473 {sum,min,max,avg}{exec,wait}time={{1926.045, 0.000, 1464.048, 0.154}, {2339.423, 0.000, 18446744027136.000, 0.188}}ms
[t=00:01:00.796729][f=0010831]      thread=5 tasks=12473 {sum,min,max,avg}{exec,wait}time={{1913.980, 0.000, 1464.273, 0.153}, {2054.398, 0.000, 18446744027136.000, 0.165}}ms
[t=00:01:00.796740][f=0010831]      thread=6 tasks=12473 {sum,min,max,avg}{exec,wait}time={{1905.301, 0.000, 1463.997, 0.153}, {2567.635, 0.000, 7.301, 0.206}}ms
[t=00:01:00.796753][f=0010831]      thread=7 tasks=12473 {sum,min,max,avg}{exec,wait}time={{1912.846, 0.000, 1464.124, 0.153}, {2581.864, 0.000, 7.300, 0.207}}ms
[t=00:01:00.796766][f=0010831]  [async=1] threads=8 tasks=5048 {sum,avg}{exec,wait}time={{88824.422, 17.596}, {14321530.000, 2837.070}}ms
[t=00:01:00.796782][f=0010831]      thread=1 tasks=721 {sum,min,max,avg}{exec,wait}time={{12697.996, 0.000, 3091.367, 17.612}, {2058123.375, 0.185, 6045.749, 2854.540}}ms
[t=00:01:00.796799][f=0010831]      thread=2 tasks=721 {sum,min,max,avg}{exec,wait}time={{12521.781, 0.000, 2710.447, 17.367}, {2032992.750, 1.671, 5937.284, 2819.685}}ms
[t=00:01:00.796814][f=0010831]      thread=3 tasks=721 {sum,min,max,avg}{exec,wait}time={{12515.156, 0.000, 3346.069, 17.358}, {2039376.375, 0.390, 5937.774, 2828.539}}ms
[t=00:01:00.796824][f=0010831]      thread=4 tasks=722 {sum,min,max,avg}{exec,wait}time={{12815.156, 0.000, 3169.894, 17.750}, {2069195.375, 0.124, 6076.299, 2865.922}}ms
[t=00:01:00.796835][f=0010831]      thread=5 tasks=721 {sum,min,max,avg}{exec,wait}time={{12909.797, 0.000, 3076.302, 17.905}, {2057046.625, 0.223, 6292.798, 2853.047}}ms
[t=00:01:00.796848][f=0010831]      thread=6 tasks=721 {sum,min,max,avg}{exec,wait}time={{12872.875, 0.001, 3462.434, 17.854}, {2022685.125, 0.259, 5952.362, 2805.388}}ms
[t=00:01:00.796858][f=0010831]      thread=7 tasks=721 {sum,min,max,avg}{exec,wait}time={{12491.659, 0.000, 3068.740, 17.325}, {2042109.500, 0.021, 5937.037, 2832.329}}ms
[t=00:01:00.796874][f=0010831] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:00.796879][f=0010831] [SpringApp::Kill][2]
[t=00:01:00.797313][f=0010831] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:00.797337][f=0010831] [Game::KillLua][1] dtor=0 luaUI=0000020062a205f0
[t=00:01:00.797388][f=0010831] Start widgetHandler:Shutdown
[t=00:01:00.799549][f=0010831] Shutdown - SaveOrderList Complete
[t=00:01:00.800284][f=0010831] Writing last game win data
[t=00:01:00.803917][f=0010831] Shutdown - SaveConfigData Complete
[t=00:01:00.803928][f=0010831] Shutdown Widget - Chili Highlight
[t=00:01:00.803939][f=0010831] Shutdown Widget - Draw After Chili
[t=00:01:00.803953][f=0010831] Shutdown Widget - API Unit Tracker GL4
[t=00:01:00.803963][f=0010831] Shutdown Widget - EPIC Menu
[t=00:01:00.804869][f=0010831] Shutdown Widget - Depth of Field Shader
[t=00:01:00.804880][f=0010831] Shutdown Widget - Chili Widget Selector
[t=00:01:00.805617][f=0010831] Shutdown Widget - Chili Minimap
[t=00:01:00.805687][f=0010831] Shutdown Widget - Local Team Colors
[t=00:01:00.805696][f=0010831] Shutdown Widget - Display Keys 2
[t=00:01:00.805733][f=0010831] Shutdown Widget - Save Game Menu
[t=00:01:00.805745][f=0010831] Shutdown Widget - Highlight Model Api GL4
[t=00:01:00.805760][f=0010831] Shutdown Widget - Selected Units GL4 2
[t=00:01:00.805786][f=0010831] Shutdown Widget - Unit Icons
[t=00:01:00.805793][f=0010831] Shutdown Widget - Noises
[t=00:01:00.805801][f=0010831] Shutdown Widget - HealthBars
[t=00:01:00.806554][f=0010831] Shutdown Widget - Attrition Counter
[t=00:01:00.806677][f=0010831] Shutdown Widget - BuildETA
[t=00:01:00.806686][f=0010831] Shutdown Widget - Outline No Shader
[t=00:01:00.806700][f=0010831] Shutdown Widget - Win Counter
[t=00:01:00.806708][f=0010831] Shutdown Widget - EndGame APM stats
[t=00:01:00.806715][f=0010831] Shutdown Widget - Modular Comm Info
[t=00:01:00.806722][f=0010831] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:00.806728][f=0010831] Shutdown Widget - Defense Range Zero-K
[t=00:01:00.806736][f=0010831] Shutdown Widget - Stereo3D
[t=00:01:00.806753][f=0010831] Shutdown Widget - State Reverse and Latency
[t=00:01:00.806772][f=0010831] Shutdown Widget - Point Tracker
[t=00:01:00.806782][f=0010831] Shutdown Widget - Music Player v2
[t=00:01:00.806843][f=0010831] Shutdown Widget - Missile Silo Range
[t=00:01:00.806860][f=0010831] Shutdown Widget - Decloak Tower Range
[t=00:01:00.806869][f=0010831] Shutdown Widget - MinimapEvents
[t=00:01:00.806877][f=0010831] Shutdown Widget - Local Widgets Config
[t=00:01:00.806900][f=0010831] Shutdown Widget - Highlight Geos
[t=00:01:00.806907][f=0010831] Shutdown Widget - Grab Input
[t=00:01:00.807529][f=0010831] Input grabbing is disabled!
[t=00:01:00.807542][f=0010831] Shutdown Widget - Darkening
[t=00:01:00.807555][f=0010831] Shutdown Widget - Context Menu
[t=00:01:00.807561][f=0010831] Shutdown Widget - Chili Spectator Panels
[t=00:01:00.807568][f=0010831] Shutdown Widget - Chili Nuke Warning
[t=00:01:00.807575][f=0010831] Shutdown Widget - Chili EndGame Window
[t=00:01:00.807585][f=0010831] Shutdown Widget - Chili Economy Panel Default
[t=00:01:00.807645][f=0010831] Shutdown Widget - CameraShake
[t=00:01:00.807657][f=0010831] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:00.807668][f=0010831] Shutdown Widget - Reclaim Field Highlight
[t=00:01:00.807676][f=0010831] Shutdown Widget - Attack AoE
[t=00:01:00.807683][f=0010831] Shutdown Widget - Map Edge Extension
[t=00:01:00.807691][f=0010831] Shutdown Widget - Selection Send
[t=00:01:00.807698][f=0010831] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:00.807704][f=0010831] Shutdown Widget - LupsManager
[t=00:01:00.807714][f=0010831] Shutdown Widget - Newton Firezone
[t=00:01:00.807724][f=0010831] Shutdown Widget - Chili Pro Console
[t=00:01:00.808071][f=0010831] Shutdown Widget - Persistent Build Height
[t=00:01:00.808081][f=0010831] Shutdown Widget - Lasso Terraform GUI
[t=00:01:00.808087][f=0010831] Shutdown Widget - Lups
[t=00:01:00.808124][f=0010831] Shutdown Widget - Chili Framework
[t=00:01:00.808131][f=0010831] Shutdown Widget - Mex Placement Handler
[t=00:01:00.808150][f=0010831] Shutdown Widget - Custom Markers
[t=00:01:00.808158][f=0010831] Shutdown Widget - Chili Core Selector
[t=00:01:00.808237][f=0010831] Shutdown Widget - Select Keys
[t=00:01:00.808265][f=0010831] Shutdown Widget - Pause Screen
[t=00:01:00.808369][f=0010831] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:00.808382][f=0010831] Shutdown Widget - Text To Speech Control
[t=00:01:00.808389][f=0010831] Shutdown Widget - Layout Handler
[t=00:01:00.808396][f=0010831] Shutdown Widget - Color Blindness Correction
[t=00:01:00.808403][f=0010831] End widgetHandler:Shutdown
[t=00:01:00.890404][f=0010831] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8591076, 0.0} allocedSize{int+, int-, ext}={0, 0, 1378497255}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0177}
[t=00:01:00.890566][f=0010831] [Game::KillLua][2] dtor=0 luaGaia=000002002f50c1c0
[t=00:01:00.896386][f=0010831] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:00.896413][f=0010831] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:00.896432][f=0010831] [Game::KillLua][3] dtor=0 luaRules=0000000000000000
[t=00:01:00.896462][f=0010831] [Game::KillLua][4] dtor=0
[t=00:01:00.896470][f=0010831] [Game::KillLua][5] dtor=0
[t=00:01:00.909481][f=0010831] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:00.923707][f=0010831] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:00.923733][f=0010831] [Sound] [Sound::UpdateThread][3] #sources=32 #items=14
[t=00:01:00.923833][f=0010831] [Sound] [Sound::UpdateThread][4] ctx=000001ffeeace430 dev=000001ffa9b710b0
[t=00:01:00.923922][f=0010831] [Sound] [Sound::UpdateThread][5] ctx=000001ffeeace430 dev=000001ffa9b710b0
[t=00:01:00.923948][f=0010831] [Sound] [Sound::Cleanup][alcDestroyContext(000001ffeeace430)]
[t=00:01:00.924785][f=0010831] [Sound] [Sound::Cleanup][alcCloseDevice(000001ffa9b710b0)]
[t=00:01:00.924863][f=0010831] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:00.954673][f=0010831] [Sound] [Sound::UpdateThread][6]
[t=00:01:00.955387][f=0010831] [Game::~CGame][1]
[t=00:01:00.955399][f=0010831] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:00.955405][f=0010831] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:00.955422][f=0010831] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:00.955439][f=0010831] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:00.955444][f=0010831] [Game::KillLua][4] dtor=1
[t=00:01:00.955453][f=0010831] [Game::KillLua][5] dtor=1
[t=00:01:00.955755][f=0010831] [Game::KillMisc][1]
[t=00:01:00.955762][f=0010831] [Game::KillMisc][2]
[t=00:01:00.955955][f=0010831] [Game::KillMisc][3]
[t=00:01:00.956052][f=0010831] [Game::KillRendering][1]
[t=00:01:00.956355][f=0010831] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:00.965826][f=0010831] [3DOParser::Kill] allocated 1 pieces
[t=00:01:00.965839][f=0010831] [S3OParser::Kill] allocated 5438 pieces
[t=00:01:00.966073][f=0010831] [AssParser::Kill] allocated 1663 pieces
[t=00:01:01.018257][f=0010831] [Game::KillInterface][1]
[t=00:01:01.018423][f=0010831] [Game::KillInterface][2]
[t=00:01:01.019088][f=0010831] [Game::KillSimulation][1]
[t=00:01:01.019098][f=0010831] [Game::KillSimulation][2]
[t=00:01:01.035994][f=0010831] [CCollisionHandler] dis-/continuous tests: 0/270743
[t=00:01:01.036006][f=0010831] [Game::KillSimulation][3]
[t=00:01:01.036887][f=0010831] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:01.037002][f=0010831] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:01.037086][f=0010831] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:01.037592][f=0010831] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:01.037699][f=0010831] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:01.047947][f=0010831] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:01.055979][f=0010831] [Game::KillSimulation][4]
[t=00:01:01.118989][f=0010831] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:01:01.119022][f=0010831] [Game::~CGame][2]
[t=00:01:01.119028][f=0010831] [Game::~CGame][3]
[t=00:01:01.119069][f=0010831] [SpringApp::Kill][3]
[t=00:01:01.119098][f=0010831] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    117669 bytes sent  
    102863 bytes recv'd

[t=00:01:01.126539][f=0010831] Kill: client disconnecting...
[t=00:01:03.129413][f=0010831] CloseConnection: client connection closed
[t=00:01:03.129441][f=0010831] [SpringApp::Kill][4] font=000001fff06086c0
[t=00:01:03.135315][f=0010831] [SpringApp::Kill][5]
[t=00:01:03.138561][f=0010831] [SpringApp::Kill][6]
[t=00:01:03.138592] [SpringApp::Kill][7]
[t=00:01:03.139174] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:03.139183] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:03.139189] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:03.139198] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:03.139204] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:03.139209] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:03.139217] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:03.139224] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:03.139230] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:03.139236] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:03.139254] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:03.139260] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:03.139267] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:03.231122] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:03.231132] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:03.231137] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:03.231141] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:03.237452] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>]
[t=00:01:03.237464] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=0)] #archives[section]=2 #files[section]=9067
[t=00:01:03.237478] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ffa99e7b60)
[t=00:01:03.238095] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.5.sdz (000001ffa99e61f0)
[t=00:01:03.238534] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=1)] #archives[section]=1 #files[section]=58
[t=00:01:03.238545] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\darkside_v3.0.sd7 (000001ffa9941170)
[t=00:01:03.238591] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=2)] #archives[section]=3 #files[section]=329
[t=00:01:03.238599] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001ffa99e66c0)
[t=00:01:03.238618] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001ffa99e7ab0)
[t=00:01:03.238652] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001ffa99e62a0)
[t=00:01:03.238700] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:03.238712] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=4)] #archives[section]=0 #files[section]=7314
[t=00:01:03.238742] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:03.238759] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:03.238769] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:03.238779] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:03.239079] [SpringApp::Kill][8]
[t=00:01:03.239087] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:03.239092] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76ebc80b0 (joinable=1)
[t=00:01:03.239102] [WatchDog::Uninstall][2]
[t=00:01:04.144823] [WatchDog::Uninstall][3]
[t=00:01:04.144835] [SpringApp::Kill][9]