Open Chobbyla opened 7 months ago
infolog_full.txt (truncated):
[t=00:00:00.099687] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.099699] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.102296] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.102351] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.110401] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.110434] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.110451] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.110461] [t=00:00:00.110465] Enable or disable log sections using the LogSections configuration key [t=00:00:00.110469] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.110474] Use "none" to disable the default log sections. [t=00:00:00.110478] ============== </Log Sections> ============== [t=00:00:00.110486] ============== <User Config> ============== [t=00:00:00.110560] BumpWaterDepthBits = 16 Failed rotating the log file [t=00:00:00.110565] BumpWaterReflection = 0 [t=00:00:00.110569] BumpWaterRefraction = 0 [t=00:00:00.110573] BumpWaterShoreWaves = 0 [t=00:00:00.110578] BumpWaterTexSizeReflection = 64 [t=00:00:00.110582] CamFreeScrollSpeed = 50 [t=00:00:00.110593] CamMode = 1 [t=00:00:00.110598] CubeTexSizeReflection = 64 [t=00:00:00.110615] CubeTexSizeSpecular = 64 [t=00:00:00.110619] DualScreenMiniMapOnLeft = 1 [t=00:00:00.110627] EdgeMoveDynamic = 0 [t=00:00:00.110631] EdgeMoveWidth = 0.003 [t=00:00:00.110635] FPSFOV = 90 [t=00:00:00.110639] FPSScrollSpeed = 50 [t=00:00:00.110643] FontSize = 18 [t=00:00:00.110648] GrassDetail = 0 [t=00:00:00.110652] GroundDecals = 1 [t=00:00:00.110656] GroundDetail = 70 [t=00:00:00.110661] HangTimeout = 30 [t=00:00:00.110665] HardwareCursor = 1 [t=00:00:00.110669] InitialNetworkTimeout = 0 [t=00:00:00.110674] LinkIncomingMaxPacketRate = 512 [t=00:00:00.110681] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.110686] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.110690] LinkOutgoingBandwidth = 131072 [t=00:00:00.110695] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.110699] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.110703] MSAALevel = 4 [t=00:00:00.110707] MaxParticles = 6000 [t=00:00:00.110712] MaxSounds = 32 [t=00:00:00.110716] MaximumTransmissionUnit = 0 [t=00:00:00.110720] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.110727] MiniMapMarker = 0 [t=00:00:00.110732] MouseDragScrollThreshold = 0 [t=00:00:00.110736] NetworkLossFactor = 1 [t=00:00:00.110740] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.110745] OverheadScrollSpeed = 50 [t=00:00:00.110749] ReconnectTimeout = 0 [t=00:00:00.110753] RotOverheadScrollSpeed = 50 [t=00:00:00.110757] RotateLogFiles = 1 [t=00:00:00.110761] ShadowMapSize = 1024 [t=00:00:00.110765] Shadows = 0 [t=00:00:00.110769] ShowClock = 0 [t=00:00:00.110773] SoftParticles = 2 [t=00:00:00.110780] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.110785] UnitIconDist = 250 [t=00:00:00.110789] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.110793] UseLuaMemPools = 0 [t=00:00:00.110797] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.110802] VFSCacheArchiveFiles = 0 [t=00:00:00.110806] VSync = 0 [t=00:00:00.110810] Water = 4 [t=00:00:00.110814] XResolution = 1920 [t=00:00:00.110818] YResolution = 1080 [t=00:00:00.110822] snd_volmaster = 12 [t=00:00:00.110857] ============== </User Config> ============== [t=00:00:00.110862] ============== <User System> ============== [t=00:00:00.110867] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.110872] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.110879] Compiler Version: gcc-13.2.0 [t=00:00:00.110918] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.110981] Hardware Config: 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz; 32637MB RAM, 37501MB pagefile [t=00:00:00.110987] Binary Word Size: 64-bit (native) [t=00:00:00.110991] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.110996] Physical CPU Cores: 8 [t=00:00:00.111000] Logical CPU Cores: 16 [t=00:00:00.111010] ============== </User System> ============== [t=00:00:00.111121] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.111126] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.111129] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.111133] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.111140] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.111951] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.111973] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.116367] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.123376] Display (Generic PnP Monitor)=1 modes=98 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.123389] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.123394] [ 7] 1680x1050x24bpp@144Hz [t=00:00:00.123416] [12] 1600x1024x24bpp@144Hz [t=00:00:00.123420] [17] 1600x900x24bpp@144Hz [t=00:00:00.123437] [22] 1440x1080x24bpp@144Hz [t=00:00:00.123440] [28] 1440x900x24bpp@144Hz [t=00:00:00.123444] [32] 1366x768x24bpp@144Hz [t=00:00:00.123448] [36] 1360x768x24bpp@144Hz [t=00:00:00.123453] [40] 1280x1024x24bpp@144Hz [t=00:00:00.123457] [45] 1280x960x24bpp@144Hz [t=00:00:00.123461] [49] 1280x800x24bpp@144Hz [t=00:00:00.123477] [53] 1280x768x24bpp@144Hz [t=00:00:00.123481] [57] 1280x720x24bpp@144Hz [t=00:00:00.123487] [63] 1176x664x24bpp@60Hz [t=00:00:00.123492] [66] 1152x864x24bpp@144Hz [t=00:00:00.123496] [70] 1024x768x24bpp@144Hz [t=00:00:00.123501] [76] 800x600x24bpp@144Hz [t=00:00:00.123505] [83] 720x576x24bpp@144Hz [t=00:00:00.123509] [87] 720x480x24bpp@144Hz [t=00:00:00.123513] [92] 640x480x24bpp@144Hz [t=00:00:00.299857] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.300221] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.300234] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.312447] [GR::LogVersionInfo] [t=00:00:00.312458] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.312462] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.312466] GL vendor : NVIDIA Corporation [t=00:00:00.312470] GL renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2 [t=00:00:00.312486] GLSL version: 4.60 NVIDIA [t=00:00:00.312490] GLEW version: 2.1.0 [t=00:00:00.312494] GPU memory : 8192MB (total) / 6768MB (available) [t=00:00:00.312508] SDL swap-int: 1 [t=00:00:00.312513] SDL driver : windows [t=00:00:00.312517] [t=00:00:00.312521] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.312525] GLSL shader support : 1 [t=00:00:00.312528] GL4 support : 1 [t=00:00:00.312532] FBO extension support : 1 [t=00:00:00.312543] NVX GPU mem-info support : 1 [t=00:00:00.312551] ATI GPU mem-info support : 0 [t=00:00:00.312560] Texture clamping to edge : 1 [t=00:00:00.312567] NPOT-texture support : 1 (1) [t=00:00:00.312572] S3TC/DXT1 texture support : 1/1 [t=00:00:00.312577] texture query-LOD support : 1 (1) [t=00:00:00.312582] MSAA frame-buffer support : 1 (1) [t=00:00:00.312586] Z-buffer depth : 32 (-) [t=00:00:00.312593] primitive-restart support : 1 (1) [t=00:00:00.312598] clip-space control support: 1 (1) [t=00:00:00.312603] seamless cube-map support : 1 (1) [t=00:00:00.312614] frag-depth layout support : 1 (1) [t=00:00:00.312618] persistent maps support : 1 (1) [t=00:00:00.312622] explicit attribs location : 1 (1) [t=00:00:00.312627] multi draw indirect : 1 (-) [t=00:00:00.312632] array textures : 1 (-) [t=00:00:00.312636] buffer copy support : 1 (-) [t=00:00:00.312641] indirect draw : 1 (-) [t=00:00:00.312645] base instance : 1 (-) [t=00:00:00.312648] [t=00:00:00.312656] max. FBO samples : 32 [t=00:00:00.312660] max. FS/program texture slots : 32/192 [t=00:00:00.312664] max. texture size : 32768 [t=00:00:00.312671] max. texture anisotropy level : 16.000000 [t=00:00:00.312676] max. vec4 varyings/attributes : 31/16 [t=00:00:00.312680] max. draw-buffers : 8 [t=00:00:00.312684] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.312688] max. uniform buffer-bindings : 84 [t=00:00:00.312692] max. uniform block-size : 64KB [t=00:00:00.312699] max. storage buffer-bindings : 96 [t=00:00:00.312703] max. storage block-size : 2047MB [t=00:00:00.312707] [t=00:00:00.312710] enable AMD-hacks : 0 [t=00:00:00.312714] compress MIP-maps: 0 [t=00:00:00.312742] Number of compressed texture formats: 51 [t=00:00:00.312779] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.312813] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.313021] [GR::UpdateGLConfigs] [t=00:00:00.313053] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.313058] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.313402] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.313415] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.313419] [GR::InitGLState] [t=00:00:00.313453] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.382284] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.384094] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.384480] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.387879] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.387891] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.388224] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.389716] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.389730] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.389766] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.389819] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.398675] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.398961] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.399652] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.399904] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.423267] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [t=00:00:00.423281] [VFS] [SpringVFS::ReserveArchives<this=000001ffa984ab90>] [t=00:00:00.423418] [VFS] [SpringVFS::AddArchive<this=000001ffa984ab90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.425081] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ffa984ab90 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.425089] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.514669] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.515038] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.515106] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.515202] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.515259] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.515303] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.515465] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.515746] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.516742] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.516767] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.517076][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.517185][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.517254][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.517278][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.517287][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.517312][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.520927][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.520945][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.520960][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Głośniki (Realtek(R) Audio)" [t=00:00:00.520967][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "MSI G27C5 (NVIDIA High Definition Audio)" [t=00:00:00.520973][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.535824][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.537265][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ffa9b710b0(default) context=000001ffeeace430 numChannels=2 frameSize=8 [t=00:00:00.537290][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.537298][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.537304][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.537309][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.537367][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.537391][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.537400][f=-000001] [Sound] Devices: [t=00:00:00.539382][f=-000001] [Sound] [OpenAL Soft on Głośniki (Realtek(R) Audio)] [t=00:00:00.539397][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.539404][f=-000001] [Sound] [OpenAL Soft on MSI G27C5 (NVIDIA High Definition Audio)] [t=00:00:00.539413][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.539418][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.540052][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.540062][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.630497][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 784080 MB [t=00:00:00.631844][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.631866][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.631878][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-04_18-19-44-182_Darkside v3_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data... [t=00:00:00.718939][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.721981][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.722023][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.722034][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.725272][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.725328][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 93ms [t=00:00:00.725399][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.767827][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001ffaa020210] using map "Darkside v3.0" (loaded=0 cached=0) [t=00:00:00.768559][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ffa984ab90>(arName="Darkside v3.0", overwrite=false)] section=1 cached=0 [t=00:00:00.770743][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ffa984ab90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.770979][f=-000001] [PreGame::AddModArchivesToVFS][server=000001ffaa020210] using game "Future Wars v0.40.5" (loaded=0 cached=0) [t=00:00:00.811195][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ffa984ab90>(arName="Future Wars v0.40.5", overwrite=false)] section=0 cached=0 [t=00:00:00.829995][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ffa984ab90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.830183][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ffa984ab90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.831566][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ffa984ab90>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:07.206774][f=-000001] [CAS::GASCB] Archive file="darkside_v3.0.sd7" cs="6af719afbb5e6bf6e15c6ed28030c43dfb717e35598f505375b81667b94a27cdc435c31d68bd42da8112a9e85cfa7bb5f46929935dd06f460bd56c749e07ea1d" [t=00:00:07.260624][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:07.260745][f=-000001] Warning: [PreGame::GameDataReceived] Archive Darkside v3.0 (checksum a8027af00ed858deca2d35e5f68624d02249cffca451a77330d6bdee9d536a24bced1518ae42663960244dca48895dc6f26caf4afafc1f50728df3a7adf140a7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:08.179159][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.5.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:08.224257][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:08.268091][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:08.268274][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:08.268312][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.5.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:08.268335][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 7542ms [t=00:00:08.268555][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:08.269572][f=-000001] pfForceSingleThreaded, false [t=00:00:08.269586][f=-000001] forceSingleThreaded, false [t=00:00:08.269592][f=-000001] Memory limit: 3584 [t=00:00:08.273873][f=-000001] [CAS::GASCB] Archive file="darkside_v3.0.sd7" cs="6af719afbb5e6bf6e15c6ed28030c43dfb717e35598f505375b81667b94a27cdc435c31d68bd42da8112a9e85cfa7bb5f46929935dd06f460bd56c749e07ea1d" [t=00:00:08.273958][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:08.316270][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.5.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:08.316364][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:08.316435][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:08.316517][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:08.326015][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:08.326027][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:08.326104][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:08.326165][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:08.326213][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:08.326268][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:08.326981][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:08.327342][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:08.327685][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:08.328341][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:08.328689][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:08.328997][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:08.329009][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:08.329423][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:08.333440][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:08.335916][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:08.336738][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:08.336896][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:08.337199][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:08.337221][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:08.337337][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:08.337395][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:08.484379][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:08.683947][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (242 MB)" [t=00:00:13.049851][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:13.683710][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 5346ms [t=00:00:13.686899][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:13.688939][f=-000001] [CAS::GASCB] Archive file="darkside_v3.0.sd7" cs="6af719afbb5e6bf6e15c6ed28030c43dfb717e35598f505375b81667b94a27cdc435c31d68bd42da8112a9e85cfa7bb5f46929935dd06f460bd56c749e07ea1d" [t=00:00:13.689036][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:13.728920][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.5.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:13.729003][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:13.729095][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:13.729195][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:13.784405][f=-000001] =============================================================== [t=00:00:13.784419][f=-000001] *************************** WARNING *************************** [t=00:00:13.784436][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher [t=00:00:13.784442][f=-000001] There is a risk of it falling through the ground indefinitely. [t=00:00:13.784446][f=-000001] Ensure appropriate hax is in place. [t=00:00:13.784451][f=-000001] For torpedoes use "stays_underwater" customParam. [t=00:00:13.784456][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua. [t=00:00:13.784461][f=-000001] ************************* END WARNING ************************* [t=00:00:13.784469][f=-000001] =============================================================== [t=00:00:13.785236][f=-000001] Loading UnitDefs_posts [t=00:00:13.860856][f=-000001] Loading FeatureDefs_posts [t=00:00:13.872633][f=-000001] Loading WeaponDefs_posts [t=00:00:13.873011][f=-000001] [Modular Comms] generating weapondefs. [t=00:00:13.902107][f=-000001] Loading ArmorDefs_posts [t=00:00:13.920784][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 191ms [t=00:00:13.972811][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 289ms [t=00:00:13.972847][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:14.218797][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:14.224591][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:14.235351][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 583 sounds from gamedata/sounds.lua [t=00:00:14.235589][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [t=00:00:14.235597][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:14.235610][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:14.237026][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" ------- TRUNCATED ------- [t=00:00:56.409011][f=0008347] Error: [DESYNC WARNING] checksum c51c9f67 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8340 [t=00:00:56.505852][f=0008406] Error: [DESYNC WARNING] checksum e62db3b from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8400 [t=00:00:56.505922][f=0008408] Error: [DESYNC WARNING] checksum e62db3b from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8400 [t=00:00:56.615410][f=0008466] Error: [DESYNC WARNING] checksum 51e2ac16 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8460 [t=00:00:56.615427][f=0008466] Error: [DESYNC WARNING] checksum 51e2ac16 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8460 [t=00:00:56.726729][f=0008527] Error: [DESYNC WARNING] checksum d585127b from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8520 [t=00:00:56.726746][f=0008527] Error: [DESYNC WARNING] checksum d585127b from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8520 [t=00:00:56.832450][f=0008587] Error: [DESYNC WARNING] checksum 6859d8e4 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8580 [t=00:00:56.832500][f=0008588] Error: [DESYNC WARNING] checksum 6859d8e4 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8580 [t=00:00:56.926515][f=0008646] Error: [DESYNC WARNING] checksum a9609987 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8640 [t=00:00:56.926558][f=0008647] Error: [DESYNC WARNING] checksum a9609987 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8640 [t=00:00:57.036816][f=0008706] Error: [DESYNC WARNING] checksum 25e05542 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8700 [t=00:00:57.036891][f=0008708] Error: [DESYNC WARNING] checksum 25e05542 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8700 [t=00:00:57.145719][f=0008767] Error: [DESYNC WARNING] checksum 28c13006 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8760 [t=00:00:57.145736][f=0008767] Error: [DESYNC WARNING] checksum 28c13006 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8760 [t=00:00:57.241352][f=0008826] Error: [DESYNC WARNING] checksum ae04f7e5 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8820 [t=00:00:57.241398][f=0008827] Error: [DESYNC WARNING] checksum ae04f7e5 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8820 [t=00:00:57.350638][f=0008888] Error: [DESYNC WARNING] checksum cefbf610 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8880 [t=00:00:57.350656][f=0008888] Error: [DESYNC WARNING] checksum cefbf610 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8880 [t=00:00:57.455354][f=0008947] Error: [DESYNC WARNING] checksum 6eb9f3d from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 8940 [t=00:00:57.455389][f=0008947] Error: [DESYNC WARNING] checksum 6eb9f3d from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 8940 [t=00:00:57.564049][f=0009006] Error: [DESYNC WARNING] checksum 545cf95a from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9000 [t=00:00:57.564093][f=0009007] Error: [DESYNC WARNING] checksum 545cf95a from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9000 [t=00:00:57.661842][f=0009066] Error: [DESYNC WARNING] checksum 4ce36b0 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9060 [t=00:00:57.679535][f=0009068] Error: [DESYNC WARNING] checksum 4ce36b0 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9060 [t=00:00:57.770836][f=0009126] Error: [DESYNC WARNING] checksum 31212895 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9120 [t=00:00:57.770886][f=0009127] Error: [DESYNC WARNING] checksum 31212895 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9120 [t=00:00:57.880512][f=0009187] Error: [DESYNC WARNING] checksum 495a39f4 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9180 [t=00:00:57.880537][f=0009187] Error: [DESYNC WARNING] checksum 495a39f4 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9180 [t=00:00:57.990125][f=0009247] Error: [DESYNC WARNING] checksum 8ce0d8c from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9240 [t=00:00:57.990149][f=0009247] Error: [DESYNC WARNING] checksum 8ce0d8c from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9240 [t=00:00:58.080694][f=0009306] Error: [DESYNC WARNING] checksum 9b74afbf from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9300 [t=00:00:58.080730][f=0009307] Error: [DESYNC WARNING] checksum 9b74afbf from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9300 [t=00:00:58.193772][f=0009367] Error: [DESYNC WARNING] checksum 4c6a9c20 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9360 [t=00:00:58.193790][f=0009367] Error: [DESYNC WARNING] checksum 4c6a9c20 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9360 [t=00:00:58.301646][f=0009426] Error: [DESYNC WARNING] checksum d8316db1 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9420 [t=00:00:58.301691][f=0009427] Error: [DESYNC WARNING] checksum d8316db1 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9420 [t=00:00:58.393719][f=0009487] Error: [DESYNC WARNING] checksum a25cc8e2 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9480 [t=00:00:58.393739][f=0009487] Error: [DESYNC WARNING] checksum a25cc8e2 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9480 [t=00:00:58.506602][f=0009547] Error: [DESYNC WARNING] checksum 3c8e44b6 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9540 [t=00:00:58.506658][f=0009549] Error: [DESYNC WARNING] checksum 3c8e44b6 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9540 [t=00:00:58.598775][f=0009606] Error: [DESYNC WARNING] checksum 8f54f3c5 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9600 [t=00:00:58.609957][f=0009608] Error: [DESYNC WARNING] checksum 8f54f3c5 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9600 [t=00:00:58.722147][f=0009667] Error: [DESYNC WARNING] checksum 2462b260 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9660 [t=00:00:58.722165][f=0009667] Error: [DESYNC WARNING] checksum 2462b260 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9660 [t=00:00:58.821241][f=0009727] Error: [DESYNC WARNING] checksum 3ec69192 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9720 [t=00:00:58.821258][f=0009727] Error: [DESYNC WARNING] checksum 3ec69192 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9720 [t=00:00:58.923797][f=0009786] Error: [DESYNC WARNING] checksum 248fd7e5 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9780 [t=00:00:58.923840][f=0009787] Error: [DESYNC WARNING] checksum 248fd7e5 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9780 [t=00:00:59.038042][f=0009847] Error: [DESYNC WARNING] checksum a96bdac9 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9840 [t=00:00:59.038061][f=0009847] Error: [DESYNC WARNING] checksum a96bdac9 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9840 [t=00:00:59.133013][f=0009906] Error: [DESYNC WARNING] checksum e7c066a2 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9900 [t=00:00:59.133047][f=0009907] Error: [DESYNC WARNING] checksum e7c066a2 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9900 [t=00:00:59.237085][f=0009966] Error: [DESYNC WARNING] checksum 3211d3b6 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 9960 [t=00:00:59.237122][f=0009967] Error: [DESYNC WARNING] checksum 3211d3b6 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 9960 [t=00:00:59.345908][f=0010027] Error: [DESYNC WARNING] checksum 86be8625 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10020 [t=00:00:59.345925][f=0010027] Error: [DESYNC WARNING] checksum 86be8625 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10020 [t=00:00:59.458813][f=0010087] Error: [DESYNC WARNING] checksum f426b03a from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10080 [t=00:00:59.458829][f=0010087] Error: [DESYNC WARNING] checksum f426b03a from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10080 [t=00:00:59.548609][f=0010146] Error: [DESYNC WARNING] checksum 31e3cf9b from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10140 [t=00:00:59.548667][f=0010147] Error: [DESYNC WARNING] checksum 31e3cf9b from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10140 [t=00:00:59.660994][f=0010206] Error: [DESYNC WARNING] checksum 64d3f0ad from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10200 [t=00:00:59.661025][f=0010207] Error: [DESYNC WARNING] checksum 64d3f0ad from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10200 [t=00:00:59.772215][f=0010266] Error: [DESYNC WARNING] checksum 887af4d0 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10260 [t=00:00:59.772251][f=0010267] Error: [DESYNC WARNING] checksum 887af4d0 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10260 [t=00:00:59.865227][f=0010326] Error: [DESYNC WARNING] checksum fc14e0c6 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10320 [t=00:00:59.865243][f=0010326] Error: [DESYNC WARNING] checksum fc14e0c6 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10320 [t=00:00:59.973665][f=0010386] Error: [DESYNC WARNING] checksum 24f6e0ea from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10380 [t=00:00:59.973699][f=0010387] Error: [DESYNC WARNING] checksum 24f6e0ea from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10380 [t=00:01:00.083465][f=0010447] Error: [DESYNC WARNING] checksum fd578497 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10440 [t=00:01:00.083503][f=0010447] Error: [DESYNC WARNING] checksum fd578497 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10440 [t=00:01:00.195293][f=0010507] Error: [DESYNC WARNING] checksum d8110e5c from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10500 [t=00:01:00.195310][f=0010507] Error: [DESYNC WARNING] checksum d8110e5c from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10500 [t=00:01:00.302510][f=0010567] Error: [DESYNC WARNING] checksum f3807a2f from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10560 [t=00:01:00.302555][f=0010568] Error: [DESYNC WARNING] checksum f3807a2f from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10560 [t=00:01:00.397695][f=0010626] Error: [DESYNC WARNING] checksum 8b01ef7e from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10620 [t=00:01:00.397745][f=0010628] Error: [DESYNC WARNING] checksum 8b01ef7e from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10620 [t=00:01:00.505302][f=0010687] Error: [DESYNC WARNING] checksum 4573552e from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10680 [t=00:01:00.505319][f=0010687] Error: [DESYNC WARNING] checksum 4573552e from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10680 [t=00:01:00.614642][f=0010746] Error: [DESYNC WARNING] checksum 2fd308c7 from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10740 [t=00:01:00.614687][f=0010747] Error: [DESYNC WARNING] checksum 2fd308c7 from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10740 [t=00:01:00.724894][f=0010807] Error: [DESYNC WARNING] checksum 7e82ba6b from demo player 0 (mumanelion49) does not match our checksum fade1eaf for frame-number 10800 [t=00:01:00.724910][f=0010807] Error: [DESYNC WARNING] checksum 7e82ba6b from demo player 1 (JAMJW) does not match our checksum fade1eaf for frame-number 10800 [t=00:01:00.762304][f=0010831] [QuitAction] user exited to system [t=00:01:00.765919][f=0010831] [SpringApp::Kill][1] fromRun=1 [t=00:01:00.765933][f=0010831] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:01:00.796624][f=0010831] [async=0] threads=8 tasks=87311 {sum,avg}{exec,wait}time={{13390.394, 0.153}, {14390.030, 0.165}}ms [t=00:01:00.796688][f=0010831] thread=1 tasks=12473 {sum,min,max,avg}{exec,wait}time={{1932.377, 0.000, 1464.197, 0.155}, {132.795, 0.000, 18446744027136.000, 0.011}}ms [t=00:01:00.796699][f=0010831] thread=2 tasks=12473 {sum,min,max,avg}{exec,wait}time={{1906.026, 0.000, 1464.208, 0.153}, {2439.382, 0.000, 18446744027136.000, 0.196}}ms [t=00:01:00.796708][f=0010831] thread=3 tasks=12473 {sum,min,max,avg}{exec,wait}time={{1893.819, 0.000, 1464.083, 0.152}, {2274.534, 0.000, 18446744027136.000, 0.182}}ms [t=00:01:00.796720][f=0010831] thread=4 tasks=12473 {sum,min,max,avg}{exec,wait}time={{1926.045, 0.000, 1464.048, 0.154}, {2339.423, 0.000, 18446744027136.000, 0.188}}ms [t=00:01:00.796729][f=0010831] thread=5 tasks=12473 {sum,min,max,avg}{exec,wait}time={{1913.980, 0.000, 1464.273, 0.153}, {2054.398, 0.000, 18446744027136.000, 0.165}}ms [t=00:01:00.796740][f=0010831] thread=6 tasks=12473 {sum,min,max,avg}{exec,wait}time={{1905.301, 0.000, 1463.997, 0.153}, {2567.635, 0.000, 7.301, 0.206}}ms [t=00:01:00.796753][f=0010831] thread=7 tasks=12473 {sum,min,max,avg}{exec,wait}time={{1912.846, 0.000, 1464.124, 0.153}, {2581.864, 0.000, 7.300, 0.207}}ms [t=00:01:00.796766][f=0010831] [async=1] threads=8 tasks=5048 {sum,avg}{exec,wait}time={{88824.422, 17.596}, {14321530.000, 2837.070}}ms [t=00:01:00.796782][f=0010831] thread=1 tasks=721 {sum,min,max,avg}{exec,wait}time={{12697.996, 0.000, 3091.367, 17.612}, {2058123.375, 0.185, 6045.749, 2854.540}}ms [t=00:01:00.796799][f=0010831] thread=2 tasks=721 {sum,min,max,avg}{exec,wait}time={{12521.781, 0.000, 2710.447, 17.367}, {2032992.750, 1.671, 5937.284, 2819.685}}ms [t=00:01:00.796814][f=0010831] thread=3 tasks=721 {sum,min,max,avg}{exec,wait}time={{12515.156, 0.000, 3346.069, 17.358}, {2039376.375, 0.390, 5937.774, 2828.539}}ms [t=00:01:00.796824][f=0010831] thread=4 tasks=722 {sum,min,max,avg}{exec,wait}time={{12815.156, 0.000, 3169.894, 17.750}, {2069195.375, 0.124, 6076.299, 2865.922}}ms [t=00:01:00.796835][f=0010831] thread=5 tasks=721 {sum,min,max,avg}{exec,wait}time={{12909.797, 0.000, 3076.302, 17.905}, {2057046.625, 0.223, 6292.798, 2853.047}}ms [t=00:01:00.796848][f=0010831] thread=6 tasks=721 {sum,min,max,avg}{exec,wait}time={{12872.875, 0.001, 3462.434, 17.854}, {2022685.125, 0.259, 5952.362, 2805.388}}ms [t=00:01:00.796858][f=0010831] thread=7 tasks=721 {sum,min,max,avg}{exec,wait}time={{12491.659, 0.000, 3068.740, 17.325}, {2042109.500, 0.021, 5937.037, 2832.329}}ms [t=00:01:00.796874][f=0010831] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:00.796879][f=0010831] [SpringApp::Kill][2] [t=00:01:00.797313][f=0010831] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:00.797337][f=0010831] [Game::KillLua][1] dtor=0 luaUI=0000020062a205f0 [t=00:01:00.797388][f=0010831] Start widgetHandler:Shutdown [t=00:01:00.799549][f=0010831] Shutdown - SaveOrderList Complete [t=00:01:00.800284][f=0010831] Writing last game win data [t=00:01:00.803917][f=0010831] Shutdown - SaveConfigData Complete [t=00:01:00.803928][f=0010831] Shutdown Widget - Chili Highlight [t=00:01:00.803939][f=0010831] Shutdown Widget - Draw After Chili [t=00:01:00.803953][f=0010831] Shutdown Widget - API Unit Tracker GL4 [t=00:01:00.803963][f=0010831] Shutdown Widget - EPIC Menu [t=00:01:00.804869][f=0010831] Shutdown Widget - Depth of Field Shader [t=00:01:00.804880][f=0010831] Shutdown Widget - Chili Widget Selector [t=00:01:00.805617][f=0010831] Shutdown Widget - Chili Minimap [t=00:01:00.805687][f=0010831] Shutdown Widget - Local Team Colors [t=00:01:00.805696][f=0010831] Shutdown Widget - Display Keys 2 [t=00:01:00.805733][f=0010831] Shutdown Widget - Save Game Menu [t=00:01:00.805745][f=0010831] Shutdown Widget - Highlight Model Api GL4 [t=00:01:00.805760][f=0010831] Shutdown Widget - Selected Units GL4 2 [t=00:01:00.805786][f=0010831] Shutdown Widget - Unit Icons [t=00:01:00.805793][f=0010831] Shutdown Widget - Noises [t=00:01:00.805801][f=0010831] Shutdown Widget - HealthBars [t=00:01:00.806554][f=0010831] Shutdown Widget - Attrition Counter [t=00:01:00.806677][f=0010831] Shutdown Widget - BuildETA [t=00:01:00.806686][f=0010831] Shutdown Widget - Outline No Shader [t=00:01:00.806700][f=0010831] Shutdown Widget - Win Counter [t=00:01:00.806708][f=0010831] Shutdown Widget - EndGame APM stats [t=00:01:00.806715][f=0010831] Shutdown Widget - Modular Comm Info [t=00:01:00.806722][f=0010831] Shutdown Widget - Showeco and Grid Drawer [t=00:01:00.806728][f=0010831] Shutdown Widget - Defense Range Zero-K [t=00:01:00.806736][f=0010831] Shutdown Widget - Stereo3D [t=00:01:00.806753][f=0010831] Shutdown Widget - State Reverse and Latency [t=00:01:00.806772][f=0010831] Shutdown Widget - Point Tracker [t=00:01:00.806782][f=0010831] Shutdown Widget - Music Player v2 [t=00:01:00.806843][f=0010831] Shutdown Widget - Missile Silo Range [t=00:01:00.806860][f=0010831] Shutdown Widget - Decloak Tower Range [t=00:01:00.806869][f=0010831] Shutdown Widget - MinimapEvents [t=00:01:00.806877][f=0010831] Shutdown Widget - Local Widgets Config [t=00:01:00.806900][f=0010831] Shutdown Widget - Highlight Geos [t=00:01:00.806907][f=0010831] Shutdown Widget - Grab Input [t=00:01:00.807529][f=0010831] Input grabbing is disabled! [t=00:01:00.807542][f=0010831] Shutdown Widget - Darkening [t=00:01:00.807555][f=0010831] Shutdown Widget - Context Menu [t=00:01:00.807561][f=0010831] Shutdown Widget - Chili Spectator Panels [t=00:01:00.807568][f=0010831] Shutdown Widget - Chili Nuke Warning [t=00:01:00.807575][f=0010831] Shutdown Widget - Chili EndGame Window [t=00:01:00.807585][f=0010831] Shutdown Widget - Chili Economy Panel Default [t=00:01:00.807645][f=0010831] Shutdown Widget - CameraShake [t=00:01:00.807657][f=0010831] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:00.807668][f=0010831] Shutdown Widget - Reclaim Field Highlight [t=00:01:00.807676][f=0010831] Shutdown Widget - Attack AoE [t=00:01:00.807683][f=0010831] Shutdown Widget - Map Edge Extension [t=00:01:00.807691][f=0010831] Shutdown Widget - Selection Send [t=00:01:00.807698][f=0010831] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:00.807704][f=0010831] Shutdown Widget - LupsManager [t=00:01:00.807714][f=0010831] Shutdown Widget - Newton Firezone [t=00:01:00.807724][f=0010831] Shutdown Widget - Chili Pro Console [t=00:01:00.808071][f=0010831] Shutdown Widget - Persistent Build Height [t=00:01:00.808081][f=0010831] Shutdown Widget - Lasso Terraform GUI [t=00:01:00.808087][f=0010831] Shutdown Widget - Lups [t=00:01:00.808124][f=0010831] Shutdown Widget - Chili Framework [t=00:01:00.808131][f=0010831] Shutdown Widget - Mex Placement Handler [t=00:01:00.808150][f=0010831] Shutdown Widget - Custom Markers [t=00:01:00.808158][f=0010831] Shutdown Widget - Chili Core Selector [t=00:01:00.808237][f=0010831] Shutdown Widget - Select Keys [t=00:01:00.808265][f=0010831] Shutdown Widget - Pause Screen [t=00:01:00.808369][f=0010831] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:00.808382][f=0010831] Shutdown Widget - Text To Speech Control [t=00:01:00.808389][f=0010831] Shutdown Widget - Layout Handler [t=00:01:00.808396][f=0010831] Shutdown Widget - Color Blindness Correction [t=00:01:00.808403][f=0010831] End widgetHandler:Shutdown [t=00:01:00.890404][f=0010831] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8591076, 0.0} allocedSize{int+, int-, ext}={0, 0, 1378497255}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0177} [t=00:01:00.890566][f=0010831] [Game::KillLua][2] dtor=0 luaGaia=000002002f50c1c0 [t=00:01:00.896386][f=0010831] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:00.896413][f=0010831] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:00.896432][f=0010831] [Game::KillLua][3] dtor=0 luaRules=0000000000000000 [t=00:01:00.896462][f=0010831] [Game::KillLua][4] dtor=0 [t=00:01:00.896470][f=0010831] [Game::KillLua][5] dtor=0 [t=00:01:00.909481][f=0010831] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:00.923707][f=0010831] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:00.923733][f=0010831] [Sound] [Sound::UpdateThread][3] #sources=32 #items=14 [t=00:01:00.923833][f=0010831] [Sound] [Sound::UpdateThread][4] ctx=000001ffeeace430 dev=000001ffa9b710b0 [t=00:01:00.923922][f=0010831] [Sound] [Sound::UpdateThread][5] ctx=000001ffeeace430 dev=000001ffa9b710b0 [t=00:01:00.923948][f=0010831] [Sound] [Sound::Cleanup][alcDestroyContext(000001ffeeace430)] [t=00:01:00.924785][f=0010831] [Sound] [Sound::Cleanup][alcCloseDevice(000001ffa9b710b0)] [t=00:01:00.924863][f=0010831] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:00.954673][f=0010831] [Sound] [Sound::UpdateThread][6] [t=00:01:00.955387][f=0010831] [Game::~CGame][1] [t=00:01:00.955399][f=0010831] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:00.955405][f=0010831] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:00.955422][f=0010831] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:00.955439][f=0010831] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:00.955444][f=0010831] [Game::KillLua][4] dtor=1 [t=00:01:00.955453][f=0010831] [Game::KillLua][5] dtor=1 [t=00:01:00.955755][f=0010831] [Game::KillMisc][1] [t=00:01:00.955762][f=0010831] [Game::KillMisc][2] [t=00:01:00.955955][f=0010831] [Game::KillMisc][3] [t=00:01:00.956052][f=0010831] [Game::KillRendering][1] [t=00:01:00.956355][f=0010831] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:00.965826][f=0010831] [3DOParser::Kill] allocated 1 pieces [t=00:01:00.965839][f=0010831] [S3OParser::Kill] allocated 5438 pieces [t=00:01:00.966073][f=0010831] [AssParser::Kill] allocated 1663 pieces [t=00:01:01.018257][f=0010831] [Game::KillInterface][1] [t=00:01:01.018423][f=0010831] [Game::KillInterface][2] [t=00:01:01.019088][f=0010831] [Game::KillSimulation][1] [t=00:01:01.019098][f=0010831] [Game::KillSimulation][2] [t=00:01:01.035994][f=0010831] [CCollisionHandler] dis-/continuous tests: 0/270743 [t=00:01:01.036006][f=0010831] [Game::KillSimulation][3] [t=00:01:01.036887][f=0010831] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:01.037002][f=0010831] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:01.037086][f=0010831] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:01.037592][f=0010831] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:01.037699][f=0010831] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:01.047947][f=0010831] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:01.055979][f=0010831] [Game::KillSimulation][4] [t=00:01:01.118989][f=0010831] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=00:01:01.119022][f=0010831] [Game::~CGame][2] [t=00:01:01.119028][f=0010831] [Game::~CGame][3] [t=00:01:01.119069][f=0010831] [SpringApp::Kill][3] [t=00:01:01.119098][f=0010831] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 117669 bytes sent 102863 bytes recv'd [t=00:01:01.126539][f=0010831] Kill: client disconnecting... [t=00:01:03.129413][f=0010831] CloseConnection: client connection closed [t=00:01:03.129441][f=0010831] [SpringApp::Kill][4] font=000001fff06086c0 [t=00:01:03.135315][f=0010831] [SpringApp::Kill][5] [t=00:01:03.138561][f=0010831] [SpringApp::Kill][6] [t=00:01:03.138592] [SpringApp::Kill][7] [t=00:01:03.139174] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.139183] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.139189] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:03.139198] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.139204] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:03.139209] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.139217] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.139224] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.139230] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:03.139236] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.139254] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.139260] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:03.139267] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:03.231122] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:03.231132] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:03.231137] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:03.231141] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:03.237452] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>] [t=00:01:03.237464] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=0)] #archives[section]=2 #files[section]=9067 [t=00:01:03.237478] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ffa99e7b60) [t=00:01:03.238095] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.5.sdz (000001ffa99e61f0) [t=00:01:03.238534] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=1)] #archives[section]=1 #files[section]=58 [t=00:01:03.238545] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\darkside_v3.0.sd7 (000001ffa9941170) [t=00:01:03.238591] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=2)] #archives[section]=3 #files[section]=329 [t=00:01:03.238599] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001ffa99e66c0) [t=00:01:03.238618] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001ffa99e7ab0) [t=00:01:03.238652] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001ffa99e62a0) [t=00:01:03.238700] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:03.238712] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=4)] #archives[section]=0 #files[section]=7314 [t=00:01:03.238742] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:03.238759] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:03.238769] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:03.238779] [VFS] [SpringVFS::DeleteArchives<this=000001ffa984ab90>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:03.239079] [SpringApp::Kill][8] [t=00:01:03.239087] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:03.239092] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76ebc80b0 (joinable=1) [t=00:01:03.239102] [WatchDog::Uninstall][2] [t=00:01:04.144823] [WatchDog::Uninstall][3] [t=00:01:04.144835] [SpringApp::Kill][9]
infolog_full.txt (truncated):