ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #101975

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.000849] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000862] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.002719] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.002827] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.017864] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017903] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017926]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017941]   
[t=00:00:00.017946]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017952]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017957]   Use "none" to disable the default log sections.
[t=00:00:00.017965] ============== </Log Sections> ==============

[t=00:00:00.017971] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.018081]   AllowDeferredMapRendering = 1
[t=00:00:00.018090]   AllowDeferredModelRendering = 1
[t=00:00:00.018095]   AnimationMT = 0
[t=00:00:00.018100]   BumpWaterBlurReflection = 1
[t=00:00:00.018106]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018111]   CamFreeScrollSpeed = 50
[t=00:00:00.018116]   CamMode = 1
[t=00:00:00.018121]   CubeTexSizeReflection = 1
[t=00:00:00.018128]   CubeTexSizeSpecular = 1
[t=00:00:00.018133]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018138]   EdgeMoveDynamic = 0
[t=00:00:00.018146]   EdgeMoveWidth = 0.003
[t=00:00:00.018153]   FPSFOV = 90
[t=00:00:00.018157]   FPSScrollSpeed = 50
[t=00:00:00.018162]   FontSize = 18
[t=00:00:00.018166]   FullscreenEdgeMove = 0
[t=00:00:00.018173]   GrassDetail = 0
[t=00:00:00.018177]   GroundDecals = 2
[t=00:00:00.018181]   GroundDetail = 90
[t=00:00:00.018186]   HangTimeout = 30
[t=00:00:00.018190]   HardwareCursor = 1
[t=00:00:00.018197]   InitialNetworkTimeout = 0
[t=00:00:00.018201]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018211]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018219]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018224]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018230]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018237]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018241]   MSAALevel = 1
[t=00:00:00.018245]   MaxParticles = 15000
[t=00:00:00.018250]   MaxSounds = 32
[t=00:00:00.018254]   MaximumTransmissionUnit = 0
[t=00:00:00.018261]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018269]   MiniMapMarker = 0
[t=00:00:00.018274]   MouseDragScrollThreshold = 0
[t=00:00:00.018281]   NetworkLossFactor = 2
[t=00:00:00.018286]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018291]   OverheadScrollSpeed = 50
[t=00:00:00.018295]   ReconnectTimeout = 0
[t=00:00:00.018302]   RotOverheadScrollSpeed = 50
[t=00:00:00.018307]   RotateLogFiles = 1
[t=00:00:00.018311]   ShadowMapSize = 1024
[t=00:00:00.018318]   Shadows = 1
[t=00:00:00.018322]   ShowClock = 0
[t=00:00:00.018327]   SoftParticles = 2
[t=00:00:00.018338]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018343]   UnitIconDist = 151
[t=00:00:00.018350]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018354]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018359]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018366]   UseLuaMemPools = 0
[t=00:00:00.018370]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018375]   VFSCacheArchiveFiles = 0
[t=00:00:00.018380]   Water = 4
[t=00:00:00.018386]   WindowBorderless = 1
[t=00:00:00.018390]   WindowPosY = 0
[t=00:00:00.018418]   WindowedEdgeMove = 0
[t=00:00:00.018427]   XResolutionWindowed = 3440
[t=00:00:00.018431]   YResolutionWindowed = 1440
[t=00:00:00.018436]   snd_volmaster = 27
[t=00:00:00.018446] ============== </User Config> ==============

[t=00:00:00.018454] ============== <User System> ==============
[t=00:00:00.018460]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.018468]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018478]        Compiler Version: gcc-13.2.0
[t=00:00:00.018513]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018559]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018568]        Binary Word Size: 64-bit (native)
[t=00:00:00.018574]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018579]      Physical CPU Cores: 6
[t=00:00:00.018583]       Logical CPU Cores: 12
[t=00:00:00.018588] ============== </User System> ==============

[t=00:00:00.018704] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018711]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018716]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018720]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018724]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019797] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019810] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024656] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.041714]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.041730]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.041737]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.041743]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.041748]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.041762]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.041766]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.041770]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.041775]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.041785]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.041790]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.041798]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.041803]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.041807]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.041812]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.041820]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.041825]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.041830]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.041835]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.041839]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.041849]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.041854]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.041860]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.041865]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.041872]         [123] 800x600x24bpp@144Hz
[t=00:00:00.041876]         [130] 720x576x24bpp@144Hz
[t=00:00:00.041881]         [135] 720x480x24bpp@144Hz
[t=00:00:00.041886]         [141] 640x480x24bpp@144Hz
[t=00:00:00.047912]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.047927]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.047944]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.047949]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.047953]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.047958]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.047964]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.047969]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.047973]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.047978]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.047982]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.048016]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.048024]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.048029]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.048034]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.048039]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.048044]         [31] 800x600x24bpp@144Hz
[t=00:00:00.048049]         [33] 640x480x24bpp@144Hz
[t=00:00:00.048057]         [35] 640x400x24bpp@144Hz
[t=00:00:00.271683] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.272044] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.272060] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.365758] [GR::LogVersionInfo]
[t=00:00:00.365790]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.365795]     GL version  : 4.6.0 NVIDIA 552.12
[t=00:00:00.365822]     GL vendor   : NVIDIA Corporation
[t=00:00:00.365827]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.365832]     GLSL version: 4.60 NVIDIA
[t=00:00:00.365850]     GLEW version: 2.1.0
[t=00:00:00.365856]     GPU memory  : 6144MB (total) / 4877MB (available)
[t=00:00:00.365888]     SDL swap-int: 1
[t=00:00:00.365893]     SDL driver  : windows
[t=00:00:00.365896]     
[t=00:00:00.365900]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.365905]     GLSL shader support       : 1
[t=00:00:00.365917]     GL4 support               : 1
[t=00:00:00.365921]     FBO extension support     : 1
[t=00:00:00.365962]     NVX GPU mem-info support  : 1
[t=00:00:00.365979]     ATI GPU mem-info support  : 0
[t=00:00:00.365993]     Texture clamping to edge  : 1
[t=00:00:00.366003]     NPOT-texture support      : 1 (1)
[t=00:00:00.366032]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.366038]     texture query-LOD support : 1 (1)
[t=00:00:00.366043]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.366048]     Z-buffer depth            : 32 (-)
[t=00:00:00.366059]     primitive-restart support : 1 (1)
[t=00:00:00.366064]     clip-space control support: 1 (1)
[t=00:00:00.366069]     seamless cube-map support : 1 (1)
[t=00:00:00.366081]     frag-depth layout support : 1 (1)
[t=00:00:00.366087]     persistent maps support   : 1 (1)
[t=00:00:00.366094]     explicit attribs location : 1 (1)
[t=00:00:00.366098]     multi draw indirect       : 1 (-)
[t=00:00:00.366104]     array textures            : 1 (-)
[t=00:00:00.366111]     buffer copy support       : 1 (-)
[t=00:00:00.366116]     indirect draw             : 1 (-)
[t=00:00:00.366121]     base instance             : 1 (-)
[t=00:00:00.366125]     
[t=00:00:00.366129]     max. FBO samples              : 32
[t=00:00:00.366138]     max. FS/program texture slots : 32/192
[t=00:00:00.366145]     max. texture size             : 32768
[t=00:00:00.366152]     max. texture anisotropy level : 16.000000
[t=00:00:00.366157]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.366163]     max. draw-buffers             : 8
[t=00:00:00.366168]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.366173]     max. uniform buffer-bindings  : 84
[t=00:00:00.366179]     max. uniform block-size       : 64KB
[t=00:00:00.366187]     max. storage buffer-bindings  : 96
[t=00:00:00.366192]     max. storage block-size       : 2047MB
[t=00:00:00.366198]     
[t=00:00:00.366202]     enable AMD-hacks : 0
[t=00:00:00.366206]     compress MIP-maps: 0
[t=00:00:00.366250]     Number of compressed texture formats: 23
[t=00:00:00.366276]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.366308] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.366575] [GR::UpdateGLConfigs]
[t=00:00:00.366648] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.366661] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.366672] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.366682] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.366687] [GR::InitGLState]
[t=00:00:00.366736] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.438222] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.440259] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.442995] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.454471] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.454497] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.454929] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.455913] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.455925] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.455980] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.456036] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.469363] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.469916] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.471330] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.471606] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.505760] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[t=00:00:00.505778] [VFS] [SpringVFS::ReserveArchives<this=00000277bbb53610>]
[t=00:00:00.506048] [VFS] [SpringVFS::AddArchive<this=00000277bbb53610>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.507735] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000277bbb53610 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.507747] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.586622] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.586985] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.587279] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.587288] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.587405] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.587529] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.588858] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.588925] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.589358][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.589476][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.589628][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.589657][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.589670][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.589709][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.605303][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.605347][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.605355][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.605364][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.617574][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.619461][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000277bbccf160(default) context=00000277bbbcab20  numChannels=2 frameSize=8
[t=00:00:00.619481][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.619505][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.619533][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.619554][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.619647][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.619697][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.619729][f=-000001] [Sound]   Devices:
[t=00:00:00.622873][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.622908][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.622922][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.622939][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.623629][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.623665][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.704382][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 114ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 635677 MB
[t=00:00:00.706104][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.706830][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8479
[t=00:00:00.708029][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8479 using name LogicDaemon
[t=00:00:00.969347][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Point of No Return v1.0" (loaded=0 cached=0)
[t=00:00:00.970379][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000277bbb53610>(arName="Point of No Return v1.0", overwrite=false)] section=1 cached=0
[t=00:00:00.971942][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000277bbb53610>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.973155][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:01.028366][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000277bbb53610>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:01.029547][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000277bbb53610>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.029704][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000277bbb53610>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.031074][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000277bbb53610>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.077873][f=-000001] [CAS::GASCB] Archive file="point_of_no_return_v1.0(1).sd7" cs="ce339c83b2d95f58d9422b61393d6493a8cc1240f4ef6a0d35fa1df37ca2d6926efb40ef8ae78fb74525977a1fb42f36646d84cdb46f3b3791eb59894e7733f1"
[t=00:00:01.077991][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.078129][f=-000001] Warning: [PreGame::GameDataReceived] Archive Point of No Return v1.0 (checksum 0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.131570][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.131697][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.131807][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.131937][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.131987][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:15:51.386614][f=0027066] [uapn]     -> false
[t=00:15:51.386619][f=0027066] [uapn] compare
[t=00:15:51.386631][f=0027066] [uapn]  issued : 40(6072, 317.157898, 7496, 50000, nil) 0 (build assist)
[t=00:15:51.386645][f=0027066] [uapn]  current: 40(10742, nil, nil, nil, nil) 0
[t=00:15:51.386652][f=0027066] [uapn]     -> false
[t=00:15:51.657776][f=0027073] [unit_script.lua] Error: [string "scripts/turretheavylaser.lua"]:48: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:15:51.657856][f=0027073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:15:51.952116][f=0027082] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:15:54.269578][f=0027152] [uapn] Pay attention to unit 14057 again.
[t=00:15:58.928442][f=0027292] [uapn] compare
[t=00:15:58.928487][f=0027292] [uapn]  issued : 40(6072, 317.157898, 7496, 50000, nil) 4 (repair units)
[t=00:15:58.928512][f=0027292] [uapn]  current: 90(57742, 6072, 317.157898, 7496, 50000) 40
[t=00:15:58.928520][f=0027292] [uapn]     -> false
[t=00:15:58.928528][f=0027292] [uapn] compare
[t=00:15:58.928563][f=0027292] [uapn]  issued : 40(6072, 317.157898, 7496, 50000, nil) 4 (repair units)
[t=00:15:58.928582][f=0027292] [uapn]  current: 90(57742, 6072, 317.157898, 7496, 50000) 40
[t=00:15:58.928597][f=0027292] [uapn]     -> false
[t=00:15:58.928606][f=0027292] [uapn] compare
[t=00:15:58.928638][f=0027292] [uapn]  issued : 90(6072, 317.157898, 7496, 50000, nil) 0 (reclaim metal)
[t=00:15:58.928659][f=0027292] [uapn]  current: 90(57742, 6072, 317.157898, 7496, 50000) 40
[t=00:15:58.928669][f=0027292] [uapn]     -> reclaim
[t=00:16:01.018642][f=0027355] game_message: Harpy is under attack
[t=00:16:03.288467][f=0027423] [uapn] compare
[t=00:16:03.288503][f=0027423] [uapn]  issued : 40(6072, 317.157898, 7496, 50000, nil) 4 (repair units)
[t=00:16:03.288522][f=0027423] [uapn]  current: 40(23156, 6072, 317.157898, 7496, 50000) 12
[t=00:16:03.288531][f=0027423] [uapn]     -> repair
[t=00:16:04.799709][f=0027468] Chickens unleashing plot: Digger Ambush!!
[t=00:16:04.847280][f=0027468] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:16:16.993739][f=0027834] game_message: Stinger is under attack
[t=00:16:29.058833][f=0028196] game_message: Harpy is under attack
[t=00:16:35.343945][f=0028385] [unit_script.lua] Error: [string "scripts/turretheavylaser.lua"]:48: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:16:35.344033][f=0028385] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:16:35.633235][f=0028393] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:16:41.245361][f=0028561] game_message: Metal Extractor is under attack
[t=00:16:44.330234][f=0028654] [uapn] Pay attention to unit 10742 again.
[t=00:16:49.867590][f=0028819] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:16:50.300212][f=0028833] game_message: Trident is under attack
[t=00:16:53.658821][f=0028934] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:16:53.658845][f=0028934] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:16:53.658855][f=0028934] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:16:53.658887][f=0028934] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:16:53.658898][f=0028934] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:16:53.658908][f=0028934] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:16:55.770888][f=0028997] game_message: Trident is under attack
[t=00:17:01.217564][f=0029160] game_message: Wind/Tidal Generator is under attack
[t=00:17:06.299032][f=0029310] game_message: Wind/Tidal Generator is under attack
[t=00:17:12.373248][f=0029464] game_message: Shield Dummy (tiny) is under attack
[t=00:17:12.373196][f=0029464] [i18n] Warning: "shielddummytiny.name" is not translated in en
[t=00:17:12.373236][f=0029464] [i18n] Error: No translation found for "shielddummytiny.name"
[t=00:17:17.513811][f=0029614] game_message: Shield Dummy (tiny) is under attack
[t=00:17:18.344407][f=0029639] [uapn] compare
[t=00:17:18.344459][f=0029639] [uapn]  issued : 40(7000, 325.095215, 7672, 50000, nil) 4 (repair units)
[t=00:17:18.344479][f=0029639] [uapn]  current: 90(45593, 7000, 325.095215, 7672, 50000) 40
[t=00:17:18.344487][f=0029639] [uapn]     -> false
[t=00:17:18.344493][f=0029639] [uapn] compare
[t=00:17:18.344544][f=0029639] [uapn]  issued : 40(7000, 325.095215, 7672, 50000, nil) 4 (repair units)
[t=00:17:18.344556][f=0029639] [uapn]  current: 90(45593, 7000, 325.095215, 7672, 50000) 40
[t=00:17:18.344567][f=0029639] [uapn]     -> false
[t=00:17:18.344573][f=0029639] [uapn] compare
[t=00:17:18.344590][f=0029639] [uapn]  issued : 90(7000, 325.095215, 7672, 50000, nil) 0 (reclaim metal)
[t=00:17:18.344605][f=0029639] [uapn]  current: 90(45593, 7000, 325.095215, 7672, 50000) 40
[t=00:17:18.344619][f=0029639] [uapn]     -> reclaim
[t=00:17:22.598339][f=0029766] game_message: Shield Dummy (tiny) is under attack
[t=00:17:22.987627][f=0029778] [uapn] compare
[t=00:17:22.987666][f=0029778] [uapn]  issued : 40(7000, 325.095215, 7672, 50000, nil) 4 (repair units)
[t=00:17:22.987685][f=0029778] [uapn]  current: 40(10523, 7000, 325.095215, 7672, 50000) 12
[t=00:17:22.987694][f=0029778] [uapn]     -> repair
[t=00:17:22.988647][f=0029778] [uapn] Pay attention to unit 22893 again.
[t=00:17:23.347610][f=0029789] [uapn] compare
[t=00:17:23.347644][f=0029789] [uapn]  issued : 40(7096, 321.277466, 7672, 50000, nil) 4 (repair units)
[t=00:17:23.347663][f=0029789] [uapn]  current: 90(61584, 7096, 321.277466, 7672, 50000) 40
[t=00:17:23.347671][f=0029789] [uapn]     -> false
[t=00:17:23.347678][f=0029789] [uapn] compare
[t=00:17:23.347690][f=0029789] [uapn]  issued : 40(7096, 321.277466, 7672, 50000, nil) 4 (repair units)
[t=00:17:23.347701][f=0029789] [uapn]  current: 90(61584, 7096, 321.277466, 7672, 50000) 40
[t=00:17:23.347742][f=0029789] [uapn]     -> false
[t=00:17:23.347749][f=0029789] [uapn] compare
[t=00:17:23.347766][f=0029789] [uapn]  issued : 90(7096, 321.277466, 7672, 50000, nil) 0 (reclaim metal)
[t=00:17:23.347781][f=0029789] [uapn]  current: 90(61584, 7096, 321.277466, 7672, 50000) 40
[t=00:17:23.347790][f=0029789] [uapn]     -> reclaim
[t=00:17:23.721976][f=0029800] [uapn] compare
[t=00:17:23.722009][f=0029800] [uapn]  issued : 40(7096, 321.277466, 7672, 50000, nil) 4 (repair units)
[t=00:17:23.722044][f=0029800] [uapn]  current: 40(27387, nil, nil, nil, nil) 0
[t=00:17:23.722060][f=0029800] [uapn]     -> false
[t=00:17:23.722068][f=0029800] [uapn] compare
[t=00:17:23.722081][f=0029800] [uapn]  issued : 40(7096, 321.277466, 7672, 50000, nil) 4 (repair units)
[t=00:17:23.722092][f=0029800] [uapn]  current: 40(27387, nil, nil, nil, nil) 0
[t=00:17:23.722099][f=0029800] [uapn]     -> false
[t=00:17:23.722105][f=0029800] [uapn] compare
[t=00:17:23.722162][f=0029800] [uapn]  issued : 90(7096, 321.277466, 7672, 50000, nil) 0 (reclaim metal)
[t=00:17:23.722174][f=0029800] [uapn]  current: 40(27387, nil, nil, nil, nil) 0
[t=00:17:23.722181][f=0029800] [uapn]     -> false
[t=00:17:23.722190][f=0029800] [uapn] compare
[t=00:17:23.722208][f=0029800] [uapn]  issued : 40(7096, 321.277466, 7672, 50000, nil) 0 (build assist)
[t=00:17:23.722222][f=0029800] [uapn]  current: 40(27387, nil, nil, nil, nil) 0
[t=00:17:23.722229][f=0029800] [uapn]     -> false
[t=00:17:28.332902][f=0029939] [uapn] compare
[t=00:17:28.332960][f=0029939] [uapn]  issued : 40(7000, 325.095215, 7672, 50000, nil) 4 (repair units)
[t=00:17:28.332979][f=0029939] [uapn]  current: 40(27387, 7000, 325.095215, 7672, 50000) 40
[t=00:17:28.332989][f=0029939] [uapn]     -> repair
[t=00:17:28.597434][f=0029947] game_message: Shield Dummy (tiny) is under attack
[t=00:17:32.438676][f=0030061] [uapn] compare
[t=00:17:32.438714][f=0030061] [uapn]  issued : 40(7000, 325.095215, 7672, 50000, nil) 0 (build assist)
[t=00:17:32.438749][f=0030061] [uapn]  current: 40(27387, nil, nil, nil, nil) 0
[t=00:17:32.438759][f=0030061] [uapn]     -> false
[t=00:17:32.438766][f=0030061] [uapn] compare
[t=00:17:32.438781][f=0030061] [uapn]  issued : 40(7000, 325.095215, 7672, 50000, nil) 4 (repair units)
[t=00:17:32.438791][f=0030061] [uapn]  current: 40(27387, nil, nil, nil, nil) 0
[t=00:17:32.438799][f=0030061] [uapn]     -> false
[t=00:17:32.438806][f=0030061] [uapn] compare
[t=00:17:32.438821][f=0030061] [uapn]  issued : 90(7000, 325.095215, 7672, 50000, nil) 0 (reclaim metal)
[t=00:17:32.438846][f=0030061] [uapn]  current: 40(27387, nil, nil, nil, nil) 0
[t=00:17:32.438856][f=0030061] [uapn]     -> false
[t=00:17:32.438867][f=0030061] [uapn] compare
[t=00:17:32.438893][f=0030061] [uapn]  issued : 40(7000, 325.095215, 7672, 50000, nil) 0 (build assist)
[t=00:17:32.438906][f=0030061] [uapn]  current: 40(27387, nil, nil, nil, nil) 0
[t=00:17:32.438915][f=0030061] [uapn]     -> false
[t=00:17:36.083063][f=0030170] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:17:39.211326][f=0030264] [uapn] Pay attention to unit 31511 again.
[t=00:17:41.358910][f=0030329] game_message: Shield Dummy (tiny) is under attack
[t=00:17:43.530600][f=0030394] [uapn] compare
[t=00:17:43.530638][f=0030394] [uapn]  issued : 40(5880, 321.549988, 7992, 50000, nil) 4 (repair units)
[t=00:17:43.530657][f=0030394] [uapn]  current: 40(6133, nil, nil, nil, nil) 0
[t=00:17:43.530665][f=0030394] [uapn]     -> false
[t=00:17:43.530672][f=0030394] [uapn] compare
[t=00:17:43.530701][f=0030394] [uapn]  issued : 40(5880, 321.549988, 7992, 50000, nil) 4 (repair units)
[t=00:17:43.530712][f=0030394] [uapn]  current: 40(6133, nil, nil, nil, nil) 0
[t=00:17:43.530720][f=0030394] [uapn]     -> false
[t=00:17:43.530729][f=0030394] [uapn] compare
[t=00:17:43.530745][f=0030394] [uapn]  issued : 90(5880, 321.549988, 7992, 50000, nil) 0 (reclaim metal)
[t=00:17:43.530758][f=0030394] [uapn]  current: 40(6133, nil, nil, nil, nil) 0
[t=00:17:43.530767][f=0030394] [uapn]     -> false
[t=00:17:43.530779][f=0030394] [uapn] compare
[t=00:17:43.530793][f=0030394] [uapn]  issued : 40(5880, 321.549988, 7992, 50000, nil) 0 (build assist)
[t=00:17:43.530807][f=0030394] [uapn]  current: 40(6133, nil, nil, nil, nil) 0
[t=00:17:43.530822][f=0030394] [uapn]     -> false
[t=00:17:48.290853][f=0030537] game_message: Wasp is under attack
[t=00:17:52.845626][f=0030673] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:17:53.665555][f=0030698] game_message: Shield Dummy (tiny) is under attack
[t=00:17:58.578939][f=0030846] [uapn] compare
[t=00:17:58.578976][f=0030846] [uapn]  issued : 40(6072, 315.606689, 7496, 50000, nil) 4 (repair units)
[t=00:17:58.578996][f=0030846] [uapn]  current: 90(46488, 6072, 315.606689, 7496, 50000) 40
[t=00:17:58.579012][f=0030846] [uapn]     -> false
[t=00:17:58.579021][f=0030846] [uapn] compare
[t=00:17:58.579054][f=0030846] [uapn]  issued : 40(6072, 315.606689, 7496, 50000, nil) 4 (repair units)
[t=00:17:58.579070][f=0030846] [uapn]  current: 90(46488, 6072, 315.606689, 7496, 50000) 40
[t=00:17:58.579078][f=0030846] [uapn]     -> false
[t=00:17:58.579083][f=0030846] [uapn] compare
[t=00:17:58.579101][f=0030846] [uapn]  issued : 90(6072, 315.606689, 7496, 50000, nil) 0 (reclaim metal)
[t=00:17:58.579115][f=0030846] [uapn]  current: 90(46488, 6072, 315.606689, 7496, 50000) 40
[t=00:17:58.579123][f=0030846] [uapn]     -> reclaim
[t=00:17:59.419219][f=0030870] game_message: Shield Dummy (tiny) is under attack
[t=00:18:03.095154][f=0030980] [uapn] compare
[t=00:18:03.095190][f=0030980] [uapn]  issued : 40(6072, 315.606689, 7496, 50000, nil) 4 (repair units)
[t=00:18:03.095211][f=0030980] [uapn]  current: 90(39520, 6072, 315.606689, 7496, 50000) 40
[t=00:18:03.095220][f=0030980] [uapn]     -> false
[t=00:18:03.095227][f=0030980] [uapn] compare
[t=00:18:03.095240][f=0030980] [uapn]  issued : 40(6072, 315.606689, 7496, 50000, nil) 4 (repair units)
[t=00:18:03.095272][f=0030980] [uapn]  current: 90(39520, 6072, 315.606689, 7496, 50000) 40
[t=00:18:03.095283][f=0030980] [uapn]     -> false
[t=00:18:03.095290][f=0030980] [uapn] compare
[t=00:18:03.095317][f=0030980] [uapn]  issued : 90(6072, 315.606689, 7496, 50000, nil) 0 (reclaim metal)
[t=00:18:03.095332][f=0030980] [uapn]  current: 90(39520, 6072, 315.606689, 7496, 50000) 40
[t=00:18:03.095342][f=0030980] [uapn]     -> reclaim
[t=00:18:04.418551][f=0031020] game_message: Shield Dummy (tiny) is under attack
[t=00:18:07.832070][f=0031123] [uapn] compare
[t=00:18:07.832104][f=0031123] [uapn]  issued : 40(6072, 315.606689, 7496, 50000, nil) 4 (repair units)
[t=00:18:07.832123][f=0031123] [uapn]  current: 40(21963, 6072, 315.606689, 7496, 50000) 12
[t=00:18:07.832132][f=0031123] [uapn]     -> repair
[t=00:18:09.825875][f=0031182] game_message: Shield Dummy (tiny) is under attack
[t=00:18:11.821708][f=0031243] [uapn] compare
[t=00:18:11.821744][f=0031243] [uapn]  issued : 90(6072, 315.606689, 7496, 50000, nil) 64 (reclaim all)
[t=00:18:11.821781][f=0031243] [uapn]  current: 40(21963, 6072, 315.606689, 7496, 50000) 12
[t=00:18:11.821791][f=0031243] [uapn]     -> false
[t=00:18:11.821797][f=0031243] [uapn] compare
[t=00:18:11.821816][f=0031243] [uapn]  issued : 40(6072, 315.606689, 7496, 50000, nil) 4 (repair units)
[t=00:18:11.821829][f=0031243] [uapn]  current: 40(21963, 6072, 315.606689, 7496, 50000) 12
[t=00:18:11.821840][f=0031243] [uapn]     -> repair
[t=00:18:14.932686][f=0031332] game_message: Shield Dummy (tiny) is under attack
[t=00:18:16.714108][f=0031384] [uapn] compare
[t=00:18:16.714139][f=0031384] [uapn]  issued : 90(6072, 315.606689, 7496, 50000, nil) 64 (reclaim all)
[t=00:18:16.714160][f=0031384] [uapn]  current: 90(39520, 6072, 315.606689, 7496, 50000) 72
[t=00:18:16.714169][f=0031384] [uapn]     -> reclaim
[t=00:18:20.391137][f=0031482] game_message: Shield Dummy (tiny) is under attack
[t=00:18:21.260319][f=0031505] [uapn] compare
[t=00:18:21.260354][f=0031505] [uapn]  issued : 90(6072, 315.606689, 7496, 50000, nil) 64 (reclaim all)
[t=00:18:21.260391][f=0031505] [uapn]  current: 90(44718, 6072, 315.606689, 7496, 50000) 72
[t=00:18:21.260400][f=0031505] [uapn]     -> reclaim
[t=00:18:21.874227][f=0031521] Chickens unleashing plot: Digger Ambush!!
[t=00:18:21.900465][f=0031521] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:18:26.354250][f=0031634] game_message: Shield Dummy (tiny) is under attack
[t=00:18:26.925221][f=0031648] [uapn] compare
[t=00:18:26.925258][f=0031648] [uapn]  issued : 90(6072, 315.606689, 7496, 50000, nil) 64 (reclaim all)
[t=00:18:26.925278][f=0031648] [uapn]  current: 90(43531, 6072, 315.606689, 7496, 50000) 72
[t=00:18:26.925287][f=0031648] [uapn]     -> reclaim
[t=00:18:31.612139][f=0031775] [uapn] compare
[t=00:18:31.612195][f=0031775] [uapn]  issued : 90(6072, 315.606689, 7496, 50000, nil) 64 (reclaim all)
[t=00:18:31.612218][f=0031775] [uapn]  current: 90(63504, 6072, 315.606689, 7496, 50000) 72
[t=00:18:31.612226][f=0031775] [uapn]     -> reclaim
[t=00:18:35.648214][f=0031894] game_message: Harpy is under attack
[t=00:18:35.854112][f=0031900] [uapn] compare
[t=00:18:35.854149][f=0031900] [uapn]  issued : 90(6072, 315.606689, 7496, 50000, nil) 64 (reclaim all)
[t=00:18:35.854169][f=0031900] [uapn]  current: 90(35917, 6072, 315.606689, 7496, 50000) 72
[t=00:18:35.854199][f=0031900] [uapn]     -> reclaim
[t=00:18:40.375051][f=0032036] [uapn] compare
[t=00:18:40.375087][f=0032036] [uapn]  issued : 90(6072, 315.606689, 7496, 50000, nil) 64 (reclaim all)
[t=00:18:40.375105][f=0032036] [uapn]  current: 90(35917, 6072, 315.606689, 7496, 50000) 72
[t=00:18:40.375113][f=0032036] [uapn]     -> reclaim
[t=00:18:41.441671][f=0032068] game_message: Firefly is under attack
[t=00:18:44.550546][f=0032161] [uapn] compare
[t=00:18:44.550599][f=0032161] [uapn]  issued : 40(6072, 315.606689, 7496, 50000, nil) 0 (build assist)
[t=00:18:44.550621][f=0032161] [uapn]  current: 90(52165, 6072, 315.606689, 7496, 50000) 72
[t=00:18:44.550659][f=0032161] [uapn]     -> false
[t=00:18:44.550666][f=0032161] [uapn] compare
[t=00:18:44.550692][f=0032161] [uapn]  issued : 90(6072, 315.606689, 7496, 50000, nil) 64 (reclaim all)
[t=00:18:44.550723][f=0032161] [uapn]  current: 90(52165, 6072, 315.606689, 7496, 50000) 72
[t=00:18:44.550731][f=0032161] [uapn]     -> reclaim
[t=00:18:47.323702][f=0032243] [SpringApp::Kill][1] fromRun=1
[t=00:18:47.323740][f=0032243] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:18:47.351954][f=0032243]  [async=0] threads=6 tasks=2350890 {sum,avg}{exec,wait}time={{110667.117, 0.047}, {200876.391, 0.085}}ms
[t=00:18:47.351997][f=0032243]      thread=1 tasks=470178 {sum,min,max,avg}{exec,wait}time={{26631.529, 0.000, 226.876, 0.057}, {9892.534, 0.000, 18446744027136.000, 0.021}}ms
[t=00:18:47.352034][f=0032243]      thread=2 tasks=470178 {sum,min,max,avg}{exec,wait}time={{21200.738, 0.000, 212.136, 0.045}, {47353.121, 0.000, 18446744027136.000, 0.101}}ms
[t=00:18:47.352051][f=0032243]      thread=3 tasks=470178 {sum,min,max,avg}{exec,wait}time={{21549.301, 0.000, 226.246, 0.046}, {47626.145, 0.000, 18446744027136.000, 0.101}}ms
[t=00:18:47.352065][f=0032243]      thread=4 tasks=470178 {sum,min,max,avg}{exec,wait}time={{20529.355, 0.000, 233.926, 0.044}, {48141.855, 0.000, 18446744027136.000, 0.102}}ms
[t=00:18:47.352084][f=0032243]      thread=5 tasks=470178 {sum,min,max,avg}{exec,wait}time={{20756.197, 0.000, 220.218, 0.044}, {47862.730, 0.000, 13.416, 0.102}}ms
[t=00:18:47.352099][f=0032243]  [async=1] threads=6 tasks=4194 {sum,avg}{exec,wait}time={{43677.688, 10.414}, {19039640.000, 4539.733}}ms
[t=00:18:47.352114][f=0032243]      thread=1 tasks=845 {sum,min,max,avg}{exec,wait}time={{8728.352, 0.000, 4375.202, 10.329}, {3923426.750, 0.024, 8751.929, 4643.108}}ms
[t=00:18:47.352137][f=0032243]      thread=2 tasks=850 {sum,min,max,avg}{exec,wait}time={{8745.502, 0.000, 4348.362, 10.289}, {3664878.500, 0.131, 8754.744, 4311.622}}ms
[t=00:18:47.352158][f=0032243]      thread=3 tasks=834 {sum,min,max,avg}{exec,wait}time={{8727.618, 0.001, 4349.271, 10.465}, {3846942.000, 0.236, 8754.459, 4612.640}}ms
[t=00:18:47.352173][f=0032243]      thread=4 tasks=834 {sum,min,max,avg}{exec,wait}time={{8743.185, 0.001, 4377.004, 10.483}, {3919100.000, 0.268, 8754.732, 4699.161}}ms
[t=00:18:47.352194][f=0032243]      thread=5 tasks=831 {sum,min,max,avg}{exec,wait}time={{8733.029, 0.000, 4348.118, 10.509}, {3685293.500, 0.223, 8751.840, 4434.770}}ms
[t=00:18:47.352204][f=0032243] [ThreadPool::SetThreadCount][2] workers=0
[t=00:18:47.352213][f=0032243] [SpringApp::Kill][2]
[t=00:18:47.352266][f=0032243] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:18:47.352280][f=0032243] [Game::KillLua][1] dtor=0 luaUI=000002789e726ab0
[t=00:18:47.352321][f=0032243] Start widgetHandler:Shutdown
[t=00:18:47.355339][f=0032243] Shutdown - SaveOrderList Complete
[t=00:18:47.356771][f=0032243] Writing last game win data
[t=00:18:47.365026][f=0032243] Shutdown - SaveConfigData Complete
[t=00:18:47.365047][f=0032243] Shutdown Widget - Chili Highlight
[t=00:18:47.365075][f=0032243] Shutdown Widget - Draw After Chili
[t=00:18:47.365086][f=0032243] Shutdown Widget - API Unit Tracker GL4
[t=00:18:47.365099][f=0032243] Shutdown Widget - EPIC Menu
[t=00:18:47.366452][f=0032243] Shutdown Widget - Depth of Field Shader
[t=00:18:47.366469][f=0032243] Shutdown Widget - Chili Widget Selector
[t=00:18:47.367666][f=0032243] Shutdown Widget - Chili Minimap
[t=00:18:47.367788][f=0032243] Shutdown Widget - Deferred rendering
[t=00:18:47.369648][f=0032243] Shutdown Widget - Local Team Colors
[t=00:18:47.369666][f=0032243] Shutdown Widget - Display Keys 2
[t=00:18:47.369706][f=0032243] Shutdown Widget - Save Game Menu
[t=00:18:47.369715][f=0032243] Shutdown Widget - Highlight Model Api GL4
[t=00:18:47.369791][f=0032243] Shutdown Widget - Selected Units GL4 2
[t=00:18:47.369826][f=0032243] Shutdown Widget - Attrition Counter
[t=00:18:47.370061][f=0032243] Shutdown Widget - Unit Icons
[t=00:18:47.370179][f=0032243] Shutdown Widget - Noises
[t=00:18:47.370201][f=0032243] Shutdown Widget - HealthBars
[t=00:18:47.371436][f=0032243] Shutdown Widget - Chili Chicken Panel
[t=00:18:47.371542][f=0032243] Shutdown Widget - BuildETA
[t=00:18:47.371557][f=0032243] Shutdown Widget - External VR Grid
[t=00:18:47.371566][f=0032243] Shutdown Widget - Win Counter
[t=00:18:47.371577][f=0032243] Shutdown Widget - EndGame APM stats
[t=00:18:47.372737][f=0032243] Shutdown Widget - Modular Comm Info
[t=00:18:47.372752][f=0032243] Shutdown Widget - Transport AI
[t=00:18:47.372782][f=0032243] Shutdown Widget - Chili Spectator Panels
[t=00:18:47.372792][f=0032243] Shutdown Widget - Point Tracker
[t=00:18:47.372800][f=0032243] Shutdown Widget - Missile Silo Range
[t=00:18:47.372810][f=0032243] Shutdown Widget - MinimapEvents
[t=00:18:47.372826][f=0032243] Shutdown Widget - Startup Info and Selector
[t=00:18:47.372857][f=0032243] Shutdown Widget - Local Widgets Config
[t=00:18:47.372878][f=0032243] Shutdown Widget - Highlight Geos
[t=00:18:47.372895][f=0032243] Shutdown Widget - Context Menu
[t=00:18:47.372907][f=0032243] Shutdown Widget - Grab Input
[t=00:18:47.373057][f=0032243] Input grabbing is disabled!
[t=00:18:47.373071][f=0032243] Shutdown Widget - Defense Range Zero-K
[t=00:18:47.373105][f=0032243] Shutdown Widget - Showeco and Grid Drawer
[t=00:18:47.373121][f=0032243] Shutdown Widget - Darkening
[t=00:18:47.373139][f=0032243] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:18:47.373162][f=0032243] Shutdown Widget - Chili Nuke Warning
[t=00:18:47.373182][f=0032243] Shutdown Widget - Chili EndGame Window
[t=00:18:47.373213][f=0032243] Shutdown Widget - Attack Warning
[t=00:18:47.373224][f=0032243] Shutdown Widget - Stereo3D
[t=00:18:47.373272][f=0032243] Shutdown Widget - Chili Economy Panel Default
[t=00:18:47.373349][f=0032243] Shutdown Widget - Music Player v2
[t=00:18:47.373362][f=0032243] Shutdown Widget - State Reverse and Latency
[t=00:18:47.373377][f=0032243] Shutdown Widget - Reclaim Field Highlight
[t=00:18:47.373412][f=0032243] Shutdown Widget - Attack AoE
[t=00:18:47.373428][f=0032243] Shutdown Widget - TeamPlatter
[t=00:18:47.373968][f=0032243] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:18:47.374081][f=0032243] Shutdown Widget - Selection Send
[t=00:18:47.374097][f=0032243] Shutdown Widget - Highlight Unit GL4 v2
[t=00:18:47.374122][f=0032243] Shutdown Widget - Spotter
[t=00:18:47.374158][f=0032243] Shutdown Widget - Global Build Command
[t=00:18:47.375820][f=0032243] Shutdown Widget - LupsManager
[t=00:18:47.375843][f=0032243] Shutdown Widget - Receive Units Indicator
[t=00:18:47.375853][f=0032243] Shutdown Widget - Newton Firezone
[t=00:18:47.375868][f=0032243] Shutdown Widget - Chili Pro Console
[t=00:18:47.376305][f=0032243] Shutdown Widget - Persistent Build Height
[t=00:18:47.376328][f=0032243] Shutdown Widget - Lasso Terraform GUI
[t=00:18:47.376341][f=0032243] Shutdown Widget - Lups
[t=00:18:47.377139][f=0032243] Shutdown Widget - Chili Framework
[t=00:18:47.377192][f=0032243] Shutdown Widget - Custom Markers
[t=00:18:47.377224][f=0032243] Shutdown Widget - Chili Core Selector
[t=00:18:47.377301][f=0032243] Shutdown Widget - Mex Placement Handler
[t=00:18:47.377771][f=0032243] Shutdown Widget - Select Keys
[t=00:18:47.377798][f=0032243] Shutdown Widget - Pause Screen
[t=00:18:47.377940][f=0032243] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:18:47.377989][f=0032243] Shutdown Widget - Bloom Shader Deferred
[t=00:18:47.378194][f=0032243] Shutdown Widget - Text To Speech Control
[t=00:18:47.378210][f=0032243] Shutdown Widget - Layout Handler
[t=00:18:47.378223][f=0032243] Shutdown Widget - Color Blindness Correction
[t=00:18:47.378428][f=0032243] End widgetHandler:Shutdown
[t=00:18:47.453807][f=0032243] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 120435403, 0.0} allocedSize{int+, int-, ext}={0, 0, 17095066669}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0094}
[t=00:18:47.457458][f=0032243] [Game::KillLua][2] dtor=0 luaGaia=0000027872767220
[t=00:18:47.467718][f=0032243] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:18:47.467810][f=0032243] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:18:47.467847][f=0032243] [Game::KillLua][3] dtor=0 luaRules=000002780283e8d0
[t=00:18:47.467895][f=0032243] Start gadgetHandler:Shutdown
[t=00:18:47.467910][f=0032243] Shutdown - StartSetup
[t=00:18:47.467919][f=0032243] Shutdown - UnitMorph
[t=00:18:47.470334][f=0032243] Shutdown - Carrier Drones
[t=00:18:47.470382][f=0032243] Shutdown - Missile Silo Controller
[t=00:18:47.470394][f=0032243] Shutdown - Modular Comm Info
[t=00:18:47.470409][f=0032243] Shutdown - Terrain Texture Handler
[t=00:18:47.470418][f=0032243] Shutdown - UnitCloakShield
[t=00:18:47.471051][f=0032243] Shutdown - Starlight Handler
[t=00:18:47.471127][f=0032243] End gadgetHandler:Shutdown
[t=00:18:47.509275][f=0032243] Start gadgetHandler:Shutdown
[t=00:18:47.509298][f=0032243] Shutdown - Teleport Throw
[t=00:18:47.509309][f=0032243] Shutdown - UnitMorph
[t=00:18:47.509324][f=0032243] Shutdown - Commander Skin Renderer
[t=00:18:47.512749][f=0032243] Shutdown - Missile fired callins
[t=00:18:47.512781][f=0032243] Shutdown - Modular Comm Info
[t=00:18:47.512790][f=0032243] Shutdown - Retreat Command
[t=00:18:47.512805][f=0032243] Shutdown - Shockwaves
[t=00:18:47.512814][f=0032243] Shutdown - Unit tint API
[t=00:18:47.512832][f=0032243] Shutdown - Unit glow API
[t=00:18:47.512860][f=0032243] Shutdown - UnitCloakShield
[t=00:18:47.512885][f=0032243] Shutdown - Lups Cloak FX
[t=00:18:47.512903][f=0032243] Shutdown - Lups
[t=00:18:47.514024][f=0032243] Shutdown - Lups Shield
[t=00:18:47.514745][f=0032243] End gadgetHandler:Shutdown
[t=00:18:47.585327][f=0032243] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5236, 0.0} allocedSize{int+, int-, ext}={0, 0, 818200}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0021}
[t=00:18:47.589656][f=0032243] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:18:47.589849][f=0032243] [Game::KillLua][4] dtor=0
[t=00:18:47.589863][f=0032243] [Game::KillLua][5] dtor=0
[t=00:18:47.616730][f=0032243] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-16_16-59-17-155_Point of No Return v1_105.1.1-2457-g8095d30 BAR105.sdfz" (468878 bytes)
[t=00:18:47.616811][f=0032243] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:18:47.635675][f=0032243] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:18:47.635695][f=0032243] [Sound] [Sound::UpdateThread][3] #sources=32 #items=71
[t=00:18:47.635825][f=0032243] [Sound] [Sound::UpdateThread][4] ctx=00000277bbbcab20 dev=00000277bbccf160
[t=00:18:47.636001][f=0032243] [Sound] [Sound::UpdateThread][5] ctx=00000277bbbcab20 dev=00000277bbccf160
[t=00:18:47.636014][f=0032243] [Sound] [Sound::Cleanup][alcDestroyContext(00000277bbbcab20)]
[t=00:18:47.637602][f=0032243] [Sound] [Sound::Cleanup][alcCloseDevice(00000277bbccf160)]
[t=00:18:47.641105][f=0032243] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:18:47.664381][f=0032243] [Sound] [Sound::UpdateThread][6]
[t=00:18:47.665299][f=0032243] [Game::~CGame][1]
[t=00:18:47.665336][f=0032243] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:18:47.665367][f=0032243] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:18:47.665374][f=0032243] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:18:47.665460][f=0032243] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:18:47.665467][f=0032243] [Game::KillLua][4] dtor=1
[t=00:18:47.665476][f=0032243] [Game::KillLua][5] dtor=1
[t=00:18:47.665786][f=0032243] [Game::KillMisc][1]
[t=00:18:47.665795][f=0032243] [Game::KillMisc][2]
[t=00:18:47.666233][f=0032243] [Game::KillMisc][3]
[t=00:18:47.666442][f=0032243] [Game::KillRendering][1]
[t=00:18:47.673158][f=0032243] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:18:47.692926][f=0032243] [3DOParser::Kill] allocated 1 pieces
[t=00:18:47.692958][f=0032243] [S3OParser::Kill] allocated 5506 pieces
[t=00:18:47.693594][f=0032243] [AssParser::Kill] allocated 677 pieces
[t=00:18:47.752201][f=0032243] [Game::KillInterface][1]
[t=00:18:47.752984][f=0032243] [Game::KillInterface][2]
[t=00:18:47.754099][f=0032243] [Game::KillSimulation][1]
[t=00:18:47.754296][f=0032243] [Game::KillSimulation][2]
[t=00:18:47.789944][f=0032243] [CCollisionHandler] dis-/continuous tests: 881/639161853
[t=00:18:47.789967][f=0032243] [Game::KillSimulation][3]
[t=00:18:47.791341][f=0032243] [~CPathCache(32x48)] cacheHits=2802 hitPercentage=68% numHashColls=0 maxCacheSize=62
[t=00:18:47.791450][f=0032243] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:18:47.791563][f=0032243] [~CPathCache(64x96)] cacheHits=7315 hitPercentage=53% numHashColls=0 maxCacheSize=147
[t=00:18:47.791733][f=0032243] [~CPathCache(64x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:18:47.795471][f=0032243] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:18:47.821366][f=0032243] [LosHandler::Kill] raycast instance cache-{hits,misses}={111924,132355}; shared=8%; cached=38%
[t=00:18:47.838672][f=0032243] [Game::KillSimulation][4]
[t=00:18:47.901428][f=0032243] [CommonDefHandler::KillStatic] 8407 sound-set data items added
[t=00:18:47.901469][f=0032243] [Game::~CGame][2]
[t=00:18:47.901476][f=0032243] [Game::~CGame][3]
[t=00:18:47.901819][f=0032243] [SpringApp::Kill][3]
[t=00:18:47.901961][f=0032243] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3024496 bytes sent   in 27420 packets (110.303 bytes/packet)
    1339248 bytes recv'd in 24248 packets (55.231 bytes/packet)
    {0.078x, 0.109x} relative protocol overhead {up, down}
    77806 incoming chunks dropped, 107268 outgoing chunks resent
    23505 incoming chunks processed

[t=00:18:47.902006][f=0032243] [SpringApp::Kill][4] font=00000277fc186ac0
[t=00:18:47.904940][f=0032243] [SpringApp::Kill][5]
[t=00:18:47.911893][f=0032243] [SpringApp::Kill][6]
[t=00:18:47.911911] [SpringApp::Kill][7]
[t=00:18:47.911959] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:18:47.911969] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4864, 1048576, 1048576}, EBO = {9600, 2097152, 2097152}
[t=00:18:47.911977] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:18:47.912023] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:18:47.912040] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {2188, 65536, 65536}, EBO = {3282, 262144, 262144}
[t=00:18:47.912053] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:18:47.912089] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {236, 1048576, 1048576}, EBO = {354, 2097152, 2097152}
[t=00:18:47.912102] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {41972, 1048576, 1048576}, EBO = {62958, 2097152, 2097152}
[t=00:18:47.912117] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:18:47.912134] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:18:47.912146] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:18:47.912158] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:18:47.912174] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {516, 1048576, 1048576}, EBO = {774, 2097152, 2097152}
[t=00:18:47.979367] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:18:47.979388] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:18:47.979396] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:18:47.979403] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8479
[t=00:18:47.979410] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:18:47.980189] [VFS] [SpringVFS::DeleteArchives<this=00000277bbb53610>]
[t=00:18:47.980222] [VFS] [SpringVFS::DeleteArchives<this=00000277bbb53610>(section=0)] #archives[section]=2 #files[section]=8258
[t=00:18:47.980238] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (00000277bbcb5bb0)
[t=00:18:47.980340] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000277bbcb5420)
[t=00:18:47.983684] [VFS] [SpringVFS::DeleteArchives<this=00000277bbb53610>(section=1)] #archives[section]=1 #files[section]=48
[t=00:18:47.983722] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\point_of_no_return_v1.0(1).sd7 (00000277bbd6e400)
[t=00:18:47.989989] [VFS] [SpringVFS::DeleteArchives<this=00000277bbb53610>(section=2)] #archives[section]=3 #files[section]=327
[t=00:18:47.990010] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000277bbcb6d90)
[t=00:18:47.990201] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000277bbcb6ef0)
[t=00:18:47.990362] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000277bbcb6ad0)
[t=00:18:47.990509] [VFS] [SpringVFS::DeleteArchives<this=00000277bbb53610>(section=3)] #archives[section]=0 #files[section]=0
[t=00:18:47.990534] [VFS] [SpringVFS::DeleteArchives<this=00000277bbb53610>(section=4)] #archives[section]=0 #files[section]=8169
[t=00:18:47.990607] [VFS] [SpringVFS::DeleteArchives<this=00000277bbb53610>(section=5)] #archives[section]=0 #files[section]=0
[t=00:18:47.990631] [VFS] [SpringVFS::DeleteArchives<this=00000277bbb53610>(section=6)] #archives[section]=0 #files[section]=0
[t=00:18:47.990645] [VFS] [SpringVFS::DeleteArchives<this=00000277bbb53610>(section=7)] #archives[section]=0 #files[section]=0
[t=00:18:47.990654] [VFS] [SpringVFS::DeleteArchives<this=00000277bbb53610>(section=8)] #archives[section]=0 #files[section]=0
[t=00:18:47.991096] [SpringApp::Kill][8]
[t=00:18:47.991108] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:18:47.991123] [WatchDog::Uninstall][1] hangDetectorThread=00007ff720727430 (joinable=1)
[t=00:18:47.991129] [WatchDog::Uninstall][2]
[t=00:18:48.598996] [WatchDog::Uninstall][3]
[t=00:18:48.599041] [SpringApp::Kill][9]