Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.000632] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general [t=00:00:00.000644] [CpuId] setting logical cpu affinity mask to 0x3f [t=00:00:00.004448] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.004568] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.197956] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.198013] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.198059] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.198082] [t=00:00:00.198089] Enable or disable log sections using the LogSections configuration key [t=00:00:00.198129] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.198136] Use "none" to disable the default log sections. [t=00:00:00.198143] ============== </Log Sections> ============== [t=00:00:00.198152] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.198329] AllowDeferredMapRendering = 1 [t=00:00:00.198339] AllowDeferredModelRendering = 1 [t=00:00:00.198344] AnimationMT = 0 [t=00:00:00.198350] BumpWaterAnisotropy = 2 [t=00:00:00.198356] BumpWaterBlurReflection = 1 [t=00:00:00.198363] BumpWaterDepthBits = 32 [t=00:00:00.198369] BumpWaterReflection = 2 [t=00:00:00.198374] BumpWaterRefraction = 2 [t=00:00:00.198379] BumpWaterTexSizeReflection = 1024 [t=00:00:00.198385] CamFreeScrollSpeed = 50 [t=00:00:00.198390] CamMode = 1 [t=00:00:00.198407] CubeTexSizeReflection = 1024 [t=00:00:00.198413] CubeTexSizeSpecular = 1024 [t=00:00:00.198419] DualScreenMiniMapOnLeft = 1 [t=00:00:00.198424] EdgeMoveDynamic = 0 [t=00:00:00.198429] EdgeMoveWidth = 0.003 [t=00:00:00.198435] FPSFOV = 90 [t=00:00:00.198441] FPSScrollSpeed = 50 [t=00:00:00.198446] FeatureDrawDistance = 600000 [t=00:00:00.198452] FeatureFadeDistance = 600000 [t=00:00:00.198457] FontSize = 18 [t=00:00:00.198462] GrassDetail = 0 [t=00:00:00.198467] GroundDecals = 10 [t=00:00:00.198476] GroundDetail = 180 [t=00:00:00.198485] HangTimeout = 30 [t=00:00:00.198490] HardwareCursor = 1 [t=00:00:00.198495] InitialNetworkTimeout = 0 [t=00:00:00.198502] LinkIncomingMaxPacketRate = 512 [t=00:00:00.198507] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.198513] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.198519] LinkOutgoingBandwidth = 131072 [t=00:00:00.198525] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.198534] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.198543] MSAALevel = 8 [t=00:00:00.198556] MaxParticles = 50000 [t=00:00:00.198561] MaxSounds = 32 [t=00:00:00.198566] MaximumTransmissionUnit = 0 [t=00:00:00.198571] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.198577] MiniMapMarker = 0 [t=00:00:00.198583] MouseDragScrollThreshold = 0 [t=00:00:00.198588] NetworkLossFactor = 1 [t=00:00:00.198594] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.198600] OverheadScrollSpeed = 50 [t=00:00:00.198607] ReconnectTimeout = 0 [t=00:00:00.198616] RotOverheadScrollSpeed = 50 [t=00:00:00.198621] RotateLogFiles = 1 [t=00:00:00.198627] ShadowMapSize = 16384 [t=00:00:00.198632] Shadows = 1 [t=00:00:00.198638] ShowClock = 0 [t=00:00:00.198644] SoftParticles = 2 [t=00:00:00.198650] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.198655] UnitIconDist = 250 [t=00:00:00.198661] UpdateBoundingVolumeMT = 0 [t=00:00:00.198667] UpdateWeaponVectorsMT = 0 [t=00:00:00.198673] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.198720] UseLuaMemPools = 0 [t=00:00:00.198729] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.198735] VFSCacheArchiveFiles = 0 [t=00:00:00.198740] VSync = 0 [t=00:00:00.198753] Water = 4 [t=00:00:00.198758] XResolution = 2560 [t=00:00:00.198763] YResolution = 1440 [t=00:00:00.198769] snd_volmaster = 4 [t=00:00:00.198781] ============== </User Config> ============== [t=00:00:00.198789] ============== <User System> ============== [t=00:00:00.198796] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.198810] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.198821] Compiler Version: gcc-13.2.0 [t=00:00:00.198862] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.198921] Hardware Config: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz; 32703MB RAM, 34751MB pagefile [t=00:00:00.198932] Binary Word Size: 64-bit (native) [t=00:00:00.198938] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.198950] Physical CPU Cores: 6 [t=00:00:00.198956] Logical CPU Cores: 6 [t=00:00:00.198962] ============== </User System> ============== [t=00:00:00.199131] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.199139] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.199144] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.199149] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.199154] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.200606] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.200621] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.208426] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.229759] Display (Dell S2721DGF (DP))=1 modes=134 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.229776] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.229784] [ 6] 2048x1152x24bpp@165Hz [t=00:00:00.229791] [10] 1920x1440x24bpp@165Hz [t=00:00:00.229796] [15] 1920x1200x24bpp@165Hz [t=00:00:00.229803] [19] 1920x1080x24bpp@165Hz [t=00:00:00.229808] [28] 1680x1050x24bpp@165Hz [t=00:00:00.229830] [34] 1600x1200x24bpp@165Hz [t=00:00:00.229836] [38] 1600x1024x24bpp@165Hz [t=00:00:00.229843] [44] 1600x900x24bpp@165Hz [t=00:00:00.229848] [50] 1440x900x24bpp@165Hz [t=00:00:00.229854] [56] 1366x768x24bpp@165Hz [t=00:00:00.229859] [62] 1360x768x24bpp@165Hz [t=00:00:00.229866] [68] 1280x1024x24bpp@165Hz [t=00:00:00.229871] [74] 1280x960x24bpp@165Hz [t=00:00:00.229876] [80] 1280x800x24bpp@165Hz [t=00:00:00.229883] [85] 1280x768x24bpp@165Hz [t=00:00:00.229893] [90] 1280x720x24bpp@165Hz [t=00:00:00.229900] [97] 1176x664x24bpp@60Hz [t=00:00:00.229906] [100] 1152x864x24bpp@165Hz [t=00:00:00.229911] [105] 1024x768x24bpp@165Hz [t=00:00:00.229917] [111] 800x600x24bpp@165Hz [t=00:00:00.229922] [117] 720x576x24bpp@165Hz [t=00:00:00.229928] [122] 720x480x24bpp@165Hz [t=00:00:00.229934] [128] 640x480x24bpp@165Hz [t=00:00:00.254299] Display (Generic PnP Monitor)=2 modes=129 bounds={x=2560, y=0, w=1920, h=1080} [t=00:00:00.254314] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.254338] [ 8] 1680x1050x24bpp@144Hz [t=00:00:00.254344] [15] 1600x1024x24bpp@144Hz [t=00:00:00.254350] [22] 1600x900x24bpp@144Hz [t=00:00:00.254356] [29] 1440x900x24bpp@144Hz [t=00:00:00.254361] [36] 1366x768x24bpp@144Hz [t=00:00:00.254366] [43] 1360x768x24bpp@144Hz [t=00:00:00.254374] [50] 1280x1024x24bpp@144Hz [t=00:00:00.254382] [57] 1280x960x24bpp@144Hz [t=00:00:00.254387] [64] 1280x800x24bpp@144Hz [t=00:00:00.254392] [71] 1280x768x24bpp@144Hz [t=00:00:00.254404] [78] 1280x720x24bpp@144Hz [t=00:00:00.254410] [85] 1176x664x24bpp@60Hz [t=00:00:00.254416] [88] 1152x864x24bpp@144Hz [t=00:00:00.254421] [95] 1024x768x24bpp@144Hz [t=00:00:00.254426] [102] 800x600x24bpp@144Hz [t=00:00:00.254432] [109] 720x576x24bpp@144Hz [t=00:00:00.254437] [116] 720x480x24bpp@144Hz [t=00:00:00.254442] [123] 640x480x24bpp@144Hz [t=00:00:00.664820] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.665677] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.665742] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.722640] [GR::LogVersionInfo] [t=00:00:00.722743] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.722753] GL version : 4.6.0 NVIDIA 528.02 [t=00:00:00.722760] GL vendor : NVIDIA Corporation [t=00:00:00.722765] GL renderer : NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 [t=00:00:00.722811] GLSL version: 4.60 NVIDIA [t=00:00:00.722825] GLEW version: 2.1.0 [t=00:00:00.722832] GPU memory : 12282MB (total) / 9965MB (available) [t=00:00:00.722860] SDL swap-int: 1 [t=00:00:00.722868] SDL driver : windows [t=00:00:00.722873] [t=00:00:00.722878] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.722883] GLSL shader support : 1 [t=00:00:00.722889] GL4 support : 1 [t=00:00:00.722894] FBO extension support : 1 [t=00:00:00.722909] NVX GPU mem-info support : 1 [t=00:00:00.722928] ATI GPU mem-info support : 0 [t=00:00:00.722944] Texture clamping to edge : 1 [t=00:00:00.722954] NPOT-texture support : 1 (1) [t=00:00:00.722962] S3TC/DXT1 texture support : 1/1 [t=00:00:00.722969] texture query-LOD support : 1 (1) [t=00:00:00.722977] MSAA frame-buffer support : 1 (1) [t=00:00:00.722983] Z-buffer depth : 32 (-) [t=00:00:00.722993] primitive-restart support : 1 (1) [t=00:00:00.722999] clip-space control support: 1 (1) [t=00:00:00.723013] seamless cube-map support : 1 (1) [t=00:00:00.723019] frag-depth layout support : 1 (1) [t=00:00:00.723025] persistent maps support : 1 (1) [t=00:00:00.723031] explicit attribs location : 1 (1) [t=00:00:00.723039] multi draw indirect : 1 (-) [t=00:00:00.723045] array textures : 1 (-) [t=00:00:00.723051] buffer copy support : 1 (-) [t=00:00:00.723058] indirect draw : 1 (-) [t=00:00:00.723065] base instance : 1 (-) [t=00:00:00.723070] [t=00:00:00.723080] max. FBO samples : 32 [t=00:00:00.723086] max. FS/program texture slots : 32/192 [t=00:00:00.723109] max. texture size : 32768 [t=00:00:00.723125] max. texture anisotropy level : 16.000000 [t=00:00:00.723132] max. vec4 varyings/attributes : 31/16 [t=00:00:00.723137] max. draw-buffers : 8 [t=00:00:00.723143] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.723152] max. uniform buffer-bindings : 84 [t=00:00:00.723157] max. uniform block-size : 64KB [t=00:00:00.723172] max. storage buffer-bindings : 96 [t=00:00:00.723180] max. storage block-size : 2047MB [t=00:00:00.723185] [t=00:00:00.723190] enable AMD-hacks : 0 [t=00:00:00.723195] compress MIP-maps: 0 [t=00:00:00.723252] Number of compressed texture formats: 51 [t=00:00:00.723325] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.723416] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.723989] [GR::UpdateGLConfigs] [t=00:00:00.724066] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.724078] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.724833] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.724850] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.724861] [GR::InitGLState] [t=00:00:00.724945] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.846503] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.849769] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.850321] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.857439] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.857468] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.858376] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.860028] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.860042] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.860159] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.860773] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.871772] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.872262] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.872980] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.873137] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.894000] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [t=00:00:00.894226] [VFS] [SpringVFS::ReserveArchives<this=000001dff3f62ed0>] [t=00:00:00.894378] [VFS] [SpringVFS::AddArchive<this=000001dff3f62ed0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.898448] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001dff3f62ed0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.898465] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.036016] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=00:00:01.043612] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.044864] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.044958] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.045143] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.045190] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.046269] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.047686] [Threading] Main thread CPU affinity mask set: 0x3f [t=00:00:01.048195][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.048489][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms) [t=00:00:01.049495][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.049573][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.049600][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.049787][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.056813][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.056838][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (HyperX Cloud Alpha Wireless)" [t=00:00:01.056849][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VG248 (NVIDIA High Definition Audio)" [t=00:00:01.056859][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL S2721DGF (NVIDIA High Definition Audio)" [t=00:00:01.056884][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.080586][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.085451][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001dfb7a35f70(default) context=000001dff414e900 numChannels=2 frameSize=8 [t=00:00:01.085478][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.085490][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.085497][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.085516][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.085551][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.085588][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.085602][f=-000001] [Sound] Devices: [t=00:00:01.089421][f=-000001] [Sound] [OpenAL Soft on Headphones (HyperX Cloud Alpha Wireless)] [t=00:00:01.089438][f=-000001] [Sound] [OpenAL Soft on VG248 (NVIDIA High Definition Audio)] [t=00:00:01.089447][f=-000001] [Sound] [OpenAL Soft on DELL S2721DGF (NVIDIA High Definition Audio)] [t=00:00:01.089471][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.089481][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.091494][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.091519][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.155107][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1333990 MB [t=00:00:01.158297][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.159392][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8493 [t=00:00:01.162018][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8493 using name Jakul [t=00:00:01.649518][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Daybreak Canyon v1.1" (loaded=0 cached=0) [t=00:00:01.649934][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dff3f62ed0>(arName="Daybreak Canyon v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.661985][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dff3f62ed0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.668682][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:01.669214][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dff3f62ed0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.738954][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dff3f62ed0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.739149][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dff3f62ed0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.886610][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c" [t=00:00:01.886809][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.886885][f=-000001] Warning: [PreGame::GameDataReceived] Archive Daybreak Canyon v1.1 (checksum ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.887726][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.887888][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.887981][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.888055][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.892222][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:01.892308][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-16_18-33-47-609_Daybreak Canyon v1_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:01.892320][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 611ms [t=00:00:01.892633][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen [t=00:00:01.929024][f=-000001] forceSingleThreaded, false [t=00:00:02.030275][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c" [t=00:00:02.030388][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.030951][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.031050][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.031143][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.040491][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.040571][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.040778][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.040865][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.040941][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.041025][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.041897][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.042239][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.042571][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.043299][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.043587][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.043845][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.043864][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.044302][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.053152][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.056247][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.057365][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.057579][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:02.058047][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.058078][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.058220][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.058237][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.255068][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.260465][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (13 MB)" [t=00:00:02.291737][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 233ms [t=00:00:02.291801][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.294157][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c" [t=00:00:02.294282][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" ------- TRUNCATED ------- [t=00:00:16.164958][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:16.169494][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 2 Map-Area(s) occupying 74.33% of the map. (used by 20 unit-defs) [t=00:00:16.234074][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Daybreak_Canyon_v1.1.json) [t=00:00:16.243939][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:16.254328][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:16.263033][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:16.272362][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:16.281560][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:16.290229][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:16.301115][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:16.322740][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:16.323171][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0 [t=00:00:16.323187][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:16.323201][f=-000001] [AIWrapper::PreInit][AI=1 team=3] creating callbacks [t=00:00:16.323411][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:16.329120][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:16.371006][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Daybreak_Canyon_v1.1.json) [t=00:00:16.371337][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:16.373477][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:16.373837][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:16.374483][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:16.375663][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:16.376084][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:16.379858][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:16.385158][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized! [t=00:00:16.385642][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=3] numUnits=0 [t=00:00:16.385657][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 370ms [t=00:00:16.393463][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10487, 0.0} allocedSize{int+, int-, ext}={0, 0, 1864759}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0593} [t=00:00:17.085740][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.321189][f=-000001] GameID: cac41e66f5e4f2960596fd64f11f69c1 [t=00:00:17.321756][f=-000001] Connection attempt from NetWinner [t=00:00:17.321772][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:17.322003][f=-000001] -> Connection established (given id 0) [t=00:00:17.322053][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [t=00:00:17.322101][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:17.322217][f=-000001] Connection attempt from Jakul [t=00:00:17.322274][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:17.322529][f=-000001] -> Connection established (given id 1) [t=00:00:17.322566][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [t=00:00:17.322594][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:17.322613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b1daf4b7c7c3f54375cd5d0b76743090099eb55d3905d9b63601d171676ecfaa28f942cd4fd34a9ce638766b7257319f1d8bc898aa76eee464420546a52095e]" [t=00:00:17.322633][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=00038bf29c290704d2a616c23b8b815c8c295dce8bd17bb03d88cd6238b9e8268e5969e6ffb1c1882fff772309084b06d5207c16dddf42936d8b6c4da3e8c86c]" [t=00:00:17.322648][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[Game::Load][lua{Rules,Gaia}={000001c60dc18e90,000001c63ea41480}][locale="C"]" [t=00:00:17.322998][f=-000001] <NetWinner> Allies: I choose: Guardian! [t=00:00:17.323039][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b1daf4b7c7c3f54375cd5d0b76743090099eb55d3905d9b63601d171676ecfaa28f942cd4fd34a9ce638766b7257319f1d8bc898aa76eee464420546a52095e]" [t=00:00:17.323055][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=00038bf29c290704d2a616c23b8b815c8c295dce8bd17bb03d88cd6238b9e8268e5969e6ffb1c1882fff772309084b06d5207c16dddf42936d8b6c4da3e8c86c]" [t=00:00:17.323147][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[Game::Load][lua{Rules,Gaia}={000001e0705589b0,000001e07a5706a0}][locale="C"]" [t=00:00:17.537492][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.538136][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2 [t=00:00:17.538212][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3 [t=00:01:32.889222][f=-000001] Input grabbing is enabled! [t=00:01:32.889255][f=-000001] Input grabbing is enabled! [t=00:01:37.804386][f=-000001] > Game will be force started in 60 seconds [t=00:01:42.864882][f=-000001] <Jakul> Allies: I choose: Engineer! [t=00:01:57.831584][f=-000001] > Game will be force started in 40 seconds [t=00:02:17.816408][f=-000001] > Game will be force started in 20 seconds [t=00:06:34.305111][f=0007574] game_message: Metal Extractor is under attack [t=00:06:43.274271][f=0007843] game_message: Lotus is under attack [t=00:07:13.756606][f=0008758] game_message: Metal Extractor is under attack [t=00:08:14.882385][f=0010591] game_message: Engineer Commander is under attack [t=00:08:30.939463][f=0011073] game_message: Lotus is under attack [t=00:09:07.658561][f=0012175] game_message: Engineer Commander is under attack [t=00:14:55.509283][f=0022610] game_message: Stinger is under attack [t=00:16:11.795152][f=0024899] game_message: Stinger is under attack [t=00:17:45.256388][f=0027703] game_message: Stinger is under attack [t=00:21:19.917260][f=0034142] game_message: Convict is under attack [t=00:21:21.684092][f=0034195] Buildings set to face South [t=00:21:21.924551][f=0034202] Buildings set to face West [t=00:21:57.034618][f=0035256] game_message: Stinger is under attack [t=00:22:45.945745][f=0036722] Buildings set to face North [t=00:22:46.145102][f=0036728] Buildings set to face East [t=00:22:46.452703][f=0036737] Buildings set to face South [t=00:23:26.654855][f=0037945] game_message: Glaive is under attack [t=00:24:06.111126][f=0039129] game_message: Felon is under attack [t=00:24:49.872536][f=0040441] game_message: Sling is under attack [t=00:26:50.838346][f=0044070] game_message: Sling is under attack [t=00:27:19.491850][f=0044930] game_message: Knight is under attack [t=00:28:13.059472][f=0046537] game_message: Stinger is under attack [t=00:30:50.496015][f=0051260] game_message: Stinger is under attack [t=00:32:59.243202][f=0055122] game_message: Stinger is under attack [t=00:38:23.518791][f=0064851] game_message: Knight is under attack [t=00:39:27.973069][f=0066785] game_message: Convict is under attack [t=00:40:29.720715][f=0068637] game_message: Knight is under attack [t=00:41:11.323654][f=0069885] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:41:14.390886][f=0069977] game_message: Mace is under attack [t=00:42:09.859712][f=0071641] game_message: AI has been destroyed! [t=00:42:09.859902][f=0071641] game_message: Team Jakul wins! [t=00:42:09.860261][f=0071641] Submitting stats [t=00:42:09.869524][f=0071641] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:42:10.160220][f=0071649] [EOH::DestroySkirmishAI(id=0)] [t=00:42:10.162979][f=0071649] [EOH::DestroySkirmishAI(id=1)] [t=00:42:10.308638][f=0071654] <autoquit> Autoquit canceled. [t=00:42:10.424665][f=0071657] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0) being removed from team 2 [t=00:42:10.425557][f=0071657] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1) being removed from team 3 [t=00:42:20.601877][f=0071950] No clients connected, shutting down server [t=00:42:20.601898][f=0071950] Server shutdown [t=00:42:33.142942][f=0071950] [QuitAction] user exited to system [t=00:42:33.155592][f=0071950] [SpringApp::Kill][1] fromRun=1 [t=00:42:33.155612][f=0071950] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=00:42:33.177052][f=0071950] [async=0] threads=6 tasks=5990755 {sum,avg}{exec,wait}time={{86212.992, 0.014}, {232277.453, 0.039}}ms [t=00:42:33.177093][f=0071950] thread=1 tasks=1198151 {sum,min,max,avg}{exec,wait}time={{19490.922, 0.000, 177.606, 0.016}, {28354.223, 0.000, 18446744027136.000, 0.024}}ms [t=00:42:33.177109][f=0071950] thread=2 tasks=1198151 {sum,min,max,avg}{exec,wait}time={{16975.912, 0.000, 147.373, 0.014}, {47149.648, 0.000, 18446744027136.000, 0.039}}ms [t=00:42:33.177123][f=0071950] thread=3 tasks=1198151 {sum,min,max,avg}{exec,wait}time={{18373.650, 0.000, 148.316, 0.015}, {49282.570, 0.000, 18446744027136.000, 0.041}}ms [t=00:42:33.177144][f=0071950] thread=4 tasks=1198151 {sum,min,max,avg}{exec,wait}time={{15187.081, 0.000, 147.434, 0.013}, {52757.082, 0.000, 18446744027136.000, 0.044}}ms [t=00:42:33.177158][f=0071950] thread=5 tasks=1198151 {sum,min,max,avg}{exec,wait}time={{16185.426, 0.000, 147.378, 0.014}, {54733.934, 0.000, 30.231, 0.046}}ms [t=00:42:33.177170][f=0071950] [async=1] threads=6 tasks=4895 {sum,avg}{exec,wait}time={{27311.414, 5.579}, {7093288.000, 1449.089}}ms [t=00:42:33.177186][f=0071950] thread=1 tasks=987 {sum,min,max,avg}{exec,wait}time={{5436.604, 0.000, 354.519, 5.508}, {1413868.625, 0.056, 5377.139, 1432.491}}ms [t=00:42:33.177206][f=0071950] thread=2 tasks=988 {sum,min,max,avg}{exec,wait}time={{5481.272, 0.001, 442.166, 5.548}, {1423321.625, 0.094, 5376.020, 1440.609}}ms [t=00:42:33.177222][f=0071950] thread=3 tasks=985 {sum,min,max,avg}{exec,wait}time={{5445.429, 0.001, 297.795, 5.528}, {1419988.250, 0.046, 5373.503, 1441.612}}ms [t=00:42:33.177235][f=0071950] thread=4 tasks=967 {sum,min,max,avg}{exec,wait}time={{5489.380, 0.000, 381.811, 5.677}, {1428252.375, 0.074, 5372.093, 1476.993}}ms [t=00:42:33.177252][f=0071950] thread=5 tasks=968 {sum,min,max,avg}{exec,wait}time={{5458.729, 0.000, 384.197, 5.639}, {1407857.000, 0.013, 5367.202, 1454.398}}ms [t=00:42:33.177261][f=0071950] [ThreadPool::SetThreadCount][2] workers=0 [t=00:42:33.177269][f=0071950] [SpringApp::Kill][2] [t=00:42:33.177826][f=0071950] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:42:33.177842][f=0071950] [Game::KillLua][1] dtor=0 luaUI=000001e0701df770 [t=00:42:33.177892][f=0071950] Start widgetHandler:Shutdown [t=00:42:33.180549][f=0071950] Shutdown - SaveOrderList Complete [t=00:42:33.181334][f=0071950] Writing last game win data [t=00:42:33.185711][f=0071950] Shutdown - SaveConfigData Complete [t=00:42:33.185733][f=0071950] Shutdown Widget - Chili Highlight [t=00:42:33.185759][f=0071950] Shutdown Widget - Draw After Chili [t=00:42:33.185770][f=0071950] Shutdown Widget - API Unit Tracker GL4 [t=00:42:33.185804][f=0071950] Shutdown Widget - EPIC Menu [t=00:42:33.187320][f=0071950] Shutdown Widget - Chili Minimap [t=00:42:33.187484][f=0071950] Shutdown Widget - Chili Widget Selector [t=00:42:33.188826][f=0071950] Shutdown Widget - Depth of Field Shader [t=00:42:33.188845][f=0071950] Shutdown Widget - Deferred rendering [t=00:42:33.189751][f=0071950] Shutdown Widget - Local Team Colors [t=00:42:33.189774][f=0071950] Shutdown Widget - Display Keys 2 [t=00:42:33.189819][f=0071950] Shutdown Widget - Save Game Menu [t=00:42:33.189829][f=0071950] Shutdown Widget - Highlight Model Api GL4 [t=00:42:33.189875][f=0071950] Shutdown Widget - Selected Units GL4 2 [t=00:42:33.189924][f=0071950] Shutdown Widget - HealthBars [t=00:42:33.191447][f=0071950] Shutdown Widget - Noises [t=00:42:33.191470][f=0071950] Shutdown Widget - Unit Icons [t=00:42:33.191556][f=0071950] Shutdown Widget - BuildETA [t=00:42:33.191574][f=0071950] Shutdown Widget - Win Counter [t=00:42:33.191584][f=0071950] Shutdown Widget - EndGame APM stats [t=00:42:33.191596][f=0071950] Shutdown Widget - Modular Comm Info [t=00:42:33.191607][f=0071950] Shutdown Widget - Transport AI [t=00:42:33.191636][f=0071950] Shutdown Widget - Startup Info and Selector [t=00:42:33.191658][f=0071950] Shutdown Widget - CameraShake [t=00:42:33.191671][f=0071950] Shutdown Widget - Chili Economy Panel Default [t=00:42:33.191774][f=0071950] Shutdown Widget - Chili EndGame Window [t=00:42:33.191796][f=0071950] Shutdown Widget - Attack Warning [t=00:42:33.191809][f=0071950] Shutdown Widget - Chili Nuke Warning [t=00:42:33.191820][f=0071950] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:42:33.191843][f=0071950] Shutdown Widget - Chili Spectator Panels [t=00:42:33.191864][f=0071950] Shutdown Widget - Context Menu [t=00:42:33.191876][f=0071950] Shutdown Widget - Darkening [t=00:42:33.191893][f=0071950] Shutdown Widget - Defense Range Zero-K [t=00:42:33.191986][f=0071950] Shutdown Widget - Grab Input [t=00:42:33.192183][f=0071950] Input grabbing is disabled! [t=00:42:33.192204][f=0071950] Shutdown Widget - Highlight Geos [t=00:42:33.192223][f=0071950] Shutdown Widget - Local Widgets Config [t=00:42:33.192255][f=0071950] Shutdown Widget - MinimapEvents [t=00:42:33.192284][f=0071950] Shutdown Widget - Missile Silo Range [t=00:42:33.192298][f=0071950] Shutdown Widget - Music Player v2 [t=00:42:33.192358][f=0071950] Shutdown Widget - Point Tracker [t=00:42:33.192373][f=0071950] Shutdown Widget - Showeco and Grid Drawer [t=00:42:33.192392][f=0071950] Shutdown Widget - State Reverse and Latency [t=00:42:33.192402][f=0071950] Shutdown Widget - Stereo3D [t=00:42:33.192477][f=0071950] Shutdown Widget - Attack AoE [t=00:42:33.192505][f=0071950] Shutdown Widget - Map Edge Extension [t=00:42:33.192542][f=0071950] Shutdown Widget - Highlight Unit GL4 v2 [t=00:42:33.192556][f=0071950] Shutdown Widget - Selection Send [t=00:42:33.192566][f=0071950] Shutdown Widget - LupsManager [t=00:42:33.192594][f=0071950] Shutdown Widget - Newton Firezone [t=00:42:33.192606][f=0071950] Shutdown Widget - Receive Units Indicator [t=00:42:33.192616][f=0071950] Shutdown Widget - Chili Pro Console [t=00:42:33.193226][f=0071950] Shutdown Widget - Persistent Build Height [t=00:42:33.193243][f=0071950] Shutdown Widget - Lasso Terraform GUI [t=00:42:33.193260][f=0071950] Shutdown Widget - Chili Framework [t=00:42:33.193270][f=0071950] Shutdown Widget - Lups [t=00:42:33.194186][f=0071950] Shutdown Widget - Chili Core Selector [t=00:42:33.194292][f=0071950] Shutdown Widget - Custom Markers [t=00:42:33.194320][f=0071950] Shutdown Widget - Mex Placement Handler [t=00:42:33.194360][f=0071950] Shutdown Widget - Select Keys [t=00:42:33.194399][f=0071950] Shutdown Widget - Pause Screen [t=00:42:33.194543][f=0071950] Shutdown Widget - Contrast Adaptive Sharpen [t=00:42:33.194586][f=0071950] Shutdown Widget - Bloom Shader Deferred [t=00:42:33.194939][f=0071950] Shutdown Widget - Color Blindness Correction [t=00:42:33.195251][f=0071950] Shutdown Widget - Layout Handler [t=00:42:33.195269][f=0071950] Shutdown Widget - Text To Speech Control [t=00:42:33.195278][f=0071950] End widgetHandler:Shutdown [t=00:42:33.248451][f=0071950] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 147431437, 0.0} allocedSize{int+, int-, ext}={0, 0, 15131944133}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0216} [t=00:42:33.252059][f=0071950] [Game::KillLua][2] dtor=0 luaGaia=000001e07a5706a0 [t=00:42:33.281379][f=0071950] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:42:33.281444][f=0071950] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:42:33.281491][f=0071950] [Game::KillLua][3] dtor=0 luaRules=000001e0705589b0 [t=00:42:33.281532][f=0071950] Start gadgetHandler:Shutdown [t=00:42:33.281543][f=0071950] Shutdown - StartSetup [t=00:42:33.281553][f=0071950] Shutdown - UnitMorph [t=00:42:33.282669][f=0071950] Shutdown - Carrier Drones [t=00:42:33.282786][f=0071950] Shutdown - Missile Silo Controller [t=00:42:33.282800][f=0071950] Shutdown - Modular Comm Info [t=00:42:33.282809][f=0071950] Shutdown - Terrain Texture Handler [t=00:42:33.282819][f=0071950] Shutdown - UnitCloakShield [t=00:42:33.283068][f=0071950] Shutdown - Starlight Handler [t=00:42:33.283109][f=0071950] End gadgetHandler:Shutdown [t=00:42:33.302284][f=0071950] Start gadgetHandler:Shutdown [t=00:42:33.302324][f=0071950] Shutdown - Teleport Throw [t=00:42:33.302337][f=0071950] Shutdown - UnitMorph [t=00:42:33.302353][f=0071950] Shutdown - Commander Skin Renderer [t=00:42:33.304059][f=0071950] Shutdown - Missile fired callins [t=00:42:33.304088][f=0071950] Shutdown - Modular Comm Info [t=00:42:33.304100][f=0071950] Shutdown - Retreat Command [t=00:42:33.304116][f=0071950] Shutdown - Shockwaves [t=00:42:33.304125][f=0071950] Shutdown - Unit tint API [t=00:42:33.304143][f=0071950] Shutdown - Unit glow API [t=00:42:33.304182][f=0071950] Shutdown - UnitCloakShield [t=00:42:33.304208][f=0071950] Shutdown - Lups Cloak FX [t=00:42:33.304221][f=0071950] Shutdown - Lups [t=00:42:33.305452][f=0071950] Shutdown - Lups Shield [t=00:42:33.305594][f=0071950] End gadgetHandler:Shutdown [t=00:42:33.397413][f=0071950] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1803, 0.0} allocedSize{int+, int-, ext}={0, 0, 281698}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0144} [t=00:42:33.400328][f=0071950] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:42:33.400430][f=0071950] [Game::KillLua][4] dtor=0 [t=00:42:33.400440][f=0071950] [Game::KillLua][5] dtor=0 [t=00:42:33.412481][f=0071950] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-16_18-33-47-609_Daybreak Canyon v1_105.1.1-2457-g8095d30 BAR105.sdfz" (3756740 bytes) [t=00:42:33.412572][f=0071950] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:42:33.446574][f=0071950] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:42:33.446630][f=0071950] [Sound] [Sound::UpdateThread][3] #sources=32 #items=91 [t=00:42:33.446881][f=0071950] [Sound] [Sound::UpdateThread][4] ctx=000001dff414e900 dev=000001dfb7a35f70 [t=00:42:33.446994][f=0071950] [Sound] [Sound::UpdateThread][5] ctx=000001dff414e900 dev=000001dfb7a35f70 [t=00:42:33.447004][f=0071950] [Sound] [Sound::Cleanup][alcDestroyContext(000001dff414e900)] [t=00:42:33.450956][f=0071950] [Sound] [Sound::Cleanup][alcCloseDevice(000001dfb7a35f70)] [t=00:42:33.450983][f=0071950] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:42:33.479772][f=0071950] [Sound] [Sound::UpdateThread][6] [t=00:42:33.480536][f=0071950] [Game::~CGame][1] [t=00:42:33.480552][f=0071950] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:42:33.480576][f=0071950] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:42:33.480584][f=0071950] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:42:33.480591][f=0071950] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:42:33.480599][f=0071950] [Game::KillLua][4] dtor=1 [t=00:42:33.480607][f=0071950] [Game::KillLua][5] dtor=1 [t=00:42:33.480777][f=0071950] [Game::KillMisc][1] [t=00:42:33.480811][f=0071950] [Game::KillMisc][2] [t=00:42:33.481066][f=0071950] [Game::KillMisc][3] [t=00:42:33.481205][f=0071950] [Game::KillRendering][1] [t=00:42:33.485837][f=0071950] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:42:33.538525][f=0071950] [3DOParser::Kill] allocated 1 pieces [t=00:42:33.538544][f=0071950] [S3OParser::Kill] allocated 5498 pieces [t=00:42:33.538993][f=0071950] [AssParser::Kill] allocated 674 pieces [t=00:42:33.576030][f=0071950] [Game::KillInterface][1] [t=00:42:33.576856][f=0071950] [Game::KillInterface][2] [t=00:42:33.577239][f=0071950] [Game::KillSimulation][1] [t=00:42:33.577306][f=0071950] [Game::KillSimulation][2] [t=00:42:33.601041][f=0071950] [CCollisionHandler] dis-/continuous tests: 0/38108736 [t=00:42:33.601064][f=0071950] [Game::KillSimulation][3] [t=00:42:33.602387][f=0071950] [~CPathCache(16x8)] cacheHits=37 hitPercentage=38% numHashColls=0 maxCacheSize=60 [t=00:42:33.602451][f=0071950] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:42:33.602527][f=0071950] [~CPathCache(32x16)] cacheHits=57 hitPercentage=20% numHashColls=0 maxCacheSize=80 [t=00:42:33.602591][f=0071950] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:42:33.602843][f=0071950] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:42:33.614909][f=0071950] [LosHandler::Kill] raycast instance cache-{hits,misses}={57680,103310}; shared=3%; cached=33% [t=00:42:33.622336][f=0071950] [Game::KillSimulation][4] [t=00:42:33.700408][f=0071950] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:42:33.700468][f=0071950] [Game::~CGame][2] [t=00:42:33.700478][f=0071950] [Game::~CGame][3] [t=00:42:33.700643][f=0071950] [SpringApp::Kill][3] [t=00:42:33.700676][f=0071950] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 13233235 bytes sent in 72643 packets (182.168 bytes/packet) 7202486 bytes recv'd in 41930 packets (171.774 bytes/packet) {0.070x, 0.035x} relative protocol overhead {up, down} 65540 incoming chunks dropped, 209708 outgoing chunks resent 41629 incoming chunks processed [t=00:42:33.700965][f=0071950] [SpringApp::Kill][4] font=000001dff3e23680 [t=00:42:33.703189][f=0071950] [SpringApp::Kill][5] [t=00:42:33.709220][f=0071950] [SpringApp::Kill][6] [t=00:42:33.709251] [SpringApp::Kill][7] [t=00:42:33.709277] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:42:33.709298] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:42:33.709312] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:42:33.709322] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:42:33.709332] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:42:33.709348] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:42:33.709358] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {452, 1048576, 1048576}, EBO = {678, 2097152, 2097152} [t=00:42:33.709370] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {46900, 1048576, 1048576}, EBO = {70350, 2097152, 2097152} [t=00:42:33.709397] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:42:33.709407] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:42:33.709427] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:42:33.709442] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:42:33.709454] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {876, 1048576, 1048576}, EBO = {1314, 2097152, 2097152} [t=00:42:33.892424] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:42:33.892441] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:42:33.892447] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:42:33.892454] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8493 [t=00:42:33.892477] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:42:33.898661] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>] [t=00:42:33.898681] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:42:33.898692] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001dfb7a3ea20) [t=00:42:33.900533] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=1)] #archives[section]=1 #files[section]=35 [t=00:42:33.900565] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\daybreak_canyon_v1.1.sd7 (000001dfb7a90b00) [t=00:42:33.901019] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:42:33.901036] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001dfb7a3eef0) [t=00:42:33.901155] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001dfb7a3f890) [t=00:42:33.901255] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001dfb7a3f730) [t=00:42:33.901507] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:42:33.901521] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:42:33.901539] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:42:33.901551] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:42:33.901559] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:42:33.901568] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:42:34.523346] [SpringApp::Kill][8] [t=00:42:34.523372] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:42:34.523381] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e42a7430 (joinable=1) [t=00:42:34.523387] [WatchDog::Uninstall][2] [t=00:42:34.671592] [WatchDog::Uninstall][3] [t=00:42:34.671608] [SpringApp::Kill][9]
infolog_full.txt (truncated):