ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #101997

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.000632] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general
[t=00:00:00.000644] [CpuId] setting logical cpu affinity mask to 0x3f
[t=00:00:00.004448] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.004568] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.197956] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.198013] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.198059]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.198082]   
[t=00:00:00.198089]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.198129]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.198136]   Use "none" to disable the default log sections.
[t=00:00:00.198143] ============== </Log Sections> ==============

[t=00:00:00.198152] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.198329]   AllowDeferredMapRendering = 1
[t=00:00:00.198339]   AllowDeferredModelRendering = 1
[t=00:00:00.198344]   AnimationMT = 0
[t=00:00:00.198350]   BumpWaterAnisotropy = 2
[t=00:00:00.198356]   BumpWaterBlurReflection = 1
[t=00:00:00.198363]   BumpWaterDepthBits = 32
[t=00:00:00.198369]   BumpWaterReflection = 2
[t=00:00:00.198374]   BumpWaterRefraction = 2
[t=00:00:00.198379]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.198385]   CamFreeScrollSpeed = 50
[t=00:00:00.198390]   CamMode = 1
[t=00:00:00.198407]   CubeTexSizeReflection = 1024
[t=00:00:00.198413]   CubeTexSizeSpecular = 1024
[t=00:00:00.198419]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.198424]   EdgeMoveDynamic = 0
[t=00:00:00.198429]   EdgeMoveWidth = 0.003
[t=00:00:00.198435]   FPSFOV = 90
[t=00:00:00.198441]   FPSScrollSpeed = 50
[t=00:00:00.198446]   FeatureDrawDistance = 600000
[t=00:00:00.198452]   FeatureFadeDistance = 600000
[t=00:00:00.198457]   FontSize = 18
[t=00:00:00.198462]   GrassDetail = 0
[t=00:00:00.198467]   GroundDecals = 10
[t=00:00:00.198476]   GroundDetail = 180
[t=00:00:00.198485]   HangTimeout = 30
[t=00:00:00.198490]   HardwareCursor = 1
[t=00:00:00.198495]   InitialNetworkTimeout = 0
[t=00:00:00.198502]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.198507]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.198513]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.198519]   LinkOutgoingBandwidth = 131072
[t=00:00:00.198525]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.198534]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.198543]   MSAALevel = 8
[t=00:00:00.198556]   MaxParticles = 50000
[t=00:00:00.198561]   MaxSounds = 32
[t=00:00:00.198566]   MaximumTransmissionUnit = 0
[t=00:00:00.198571]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.198577]   MiniMapMarker = 0
[t=00:00:00.198583]   MouseDragScrollThreshold = 0
[t=00:00:00.198588]   NetworkLossFactor = 1
[t=00:00:00.198594]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.198600]   OverheadScrollSpeed = 50
[t=00:00:00.198607]   ReconnectTimeout = 0
[t=00:00:00.198616]   RotOverheadScrollSpeed = 50
[t=00:00:00.198621]   RotateLogFiles = 1
[t=00:00:00.198627]   ShadowMapSize = 16384
[t=00:00:00.198632]   Shadows = 1
[t=00:00:00.198638]   ShowClock = 0
[t=00:00:00.198644]   SoftParticles = 2
[t=00:00:00.198650]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.198655]   UnitIconDist = 250
[t=00:00:00.198661]   UpdateBoundingVolumeMT = 0
[t=00:00:00.198667]   UpdateWeaponVectorsMT = 0
[t=00:00:00.198673]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.198720]   UseLuaMemPools = 0
[t=00:00:00.198729]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.198735]   VFSCacheArchiveFiles = 0
[t=00:00:00.198740]   VSync = 0
[t=00:00:00.198753]   Water = 4
[t=00:00:00.198758]   XResolution = 2560
[t=00:00:00.198763]   YResolution = 1440
[t=00:00:00.198769]   snd_volmaster = 4
[t=00:00:00.198781] ============== </User Config> ==============

[t=00:00:00.198789] ============== <User System> ==============
[t=00:00:00.198796]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.198810]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.198821]        Compiler Version: gcc-13.2.0
[t=00:00:00.198862]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.198921]         Hardware Config: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz; 32703MB RAM, 34751MB pagefile
[t=00:00:00.198932]        Binary Word Size: 64-bit (native)
[t=00:00:00.198938]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.198950]      Physical CPU Cores: 6
[t=00:00:00.198956]       Logical CPU Cores: 6
[t=00:00:00.198962] ============== </User System> ==============

[t=00:00:00.199131] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.199139]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.199144]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.199149]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.199154]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.200606] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.200621] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.208426] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz}
[t=00:00:00.229759]     Display (Dell S2721DGF (DP))=1 modes=134 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.229776]         [ 1] 2560x1440x24bpp@165Hz
[t=00:00:00.229784]         [ 6] 2048x1152x24bpp@165Hz
[t=00:00:00.229791]         [10] 1920x1440x24bpp@165Hz
[t=00:00:00.229796]         [15] 1920x1200x24bpp@165Hz
[t=00:00:00.229803]         [19] 1920x1080x24bpp@165Hz
[t=00:00:00.229808]         [28] 1680x1050x24bpp@165Hz
[t=00:00:00.229830]         [34] 1600x1200x24bpp@165Hz
[t=00:00:00.229836]         [38] 1600x1024x24bpp@165Hz
[t=00:00:00.229843]         [44] 1600x900x24bpp@165Hz
[t=00:00:00.229848]         [50] 1440x900x24bpp@165Hz
[t=00:00:00.229854]         [56] 1366x768x24bpp@165Hz
[t=00:00:00.229859]         [62] 1360x768x24bpp@165Hz
[t=00:00:00.229866]         [68] 1280x1024x24bpp@165Hz
[t=00:00:00.229871]         [74] 1280x960x24bpp@165Hz
[t=00:00:00.229876]         [80] 1280x800x24bpp@165Hz
[t=00:00:00.229883]         [85] 1280x768x24bpp@165Hz
[t=00:00:00.229893]         [90] 1280x720x24bpp@165Hz
[t=00:00:00.229900]         [97] 1176x664x24bpp@60Hz
[t=00:00:00.229906]         [100] 1152x864x24bpp@165Hz
[t=00:00:00.229911]         [105] 1024x768x24bpp@165Hz
[t=00:00:00.229917]         [111] 800x600x24bpp@165Hz
[t=00:00:00.229922]         [117] 720x576x24bpp@165Hz
[t=00:00:00.229928]         [122] 720x480x24bpp@165Hz
[t=00:00:00.229934]         [128] 640x480x24bpp@165Hz
[t=00:00:00.254299]     Display (Generic PnP Monitor)=2 modes=129 bounds={x=2560, y=0, w=1920, h=1080}
[t=00:00:00.254314]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.254338]         [ 8] 1680x1050x24bpp@144Hz
[t=00:00:00.254344]         [15] 1600x1024x24bpp@144Hz
[t=00:00:00.254350]         [22] 1600x900x24bpp@144Hz
[t=00:00:00.254356]         [29] 1440x900x24bpp@144Hz
[t=00:00:00.254361]         [36] 1366x768x24bpp@144Hz
[t=00:00:00.254366]         [43] 1360x768x24bpp@144Hz
[t=00:00:00.254374]         [50] 1280x1024x24bpp@144Hz
[t=00:00:00.254382]         [57] 1280x960x24bpp@144Hz
[t=00:00:00.254387]         [64] 1280x800x24bpp@144Hz
[t=00:00:00.254392]         [71] 1280x768x24bpp@144Hz
[t=00:00:00.254404]         [78] 1280x720x24bpp@144Hz
[t=00:00:00.254410]         [85] 1176x664x24bpp@60Hz
[t=00:00:00.254416]         [88] 1152x864x24bpp@144Hz
[t=00:00:00.254421]         [95] 1024x768x24bpp@144Hz
[t=00:00:00.254426]         [102] 800x600x24bpp@144Hz
[t=00:00:00.254432]         [109] 720x576x24bpp@144Hz
[t=00:00:00.254437]         [116] 720x480x24bpp@144Hz
[t=00:00:00.254442]         [123] 640x480x24bpp@144Hz
[t=00:00:00.664820] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.665677] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.665742] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.722640] [GR::LogVersionInfo]
[t=00:00:00.722743]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.722753]     GL version  : 4.6.0 NVIDIA 528.02
[t=00:00:00.722760]     GL vendor   : NVIDIA Corporation
[t=00:00:00.722765]     GL renderer : NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2
[t=00:00:00.722811]     GLSL version: 4.60 NVIDIA
[t=00:00:00.722825]     GLEW version: 2.1.0
[t=00:00:00.722832]     GPU memory  : 12282MB (total) / 9965MB (available)
[t=00:00:00.722860]     SDL swap-int: 1
[t=00:00:00.722868]     SDL driver  : windows
[t=00:00:00.722873]     
[t=00:00:00.722878]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.722883]     GLSL shader support       : 1
[t=00:00:00.722889]     GL4 support               : 1
[t=00:00:00.722894]     FBO extension support     : 1
[t=00:00:00.722909]     NVX GPU mem-info support  : 1
[t=00:00:00.722928]     ATI GPU mem-info support  : 0
[t=00:00:00.722944]     Texture clamping to edge  : 1
[t=00:00:00.722954]     NPOT-texture support      : 1 (1)
[t=00:00:00.722962]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.722969]     texture query-LOD support : 1 (1)
[t=00:00:00.722977]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.722983]     Z-buffer depth            : 32 (-)
[t=00:00:00.722993]     primitive-restart support : 1 (1)
[t=00:00:00.722999]     clip-space control support: 1 (1)
[t=00:00:00.723013]     seamless cube-map support : 1 (1)
[t=00:00:00.723019]     frag-depth layout support : 1 (1)
[t=00:00:00.723025]     persistent maps support   : 1 (1)
[t=00:00:00.723031]     explicit attribs location : 1 (1)
[t=00:00:00.723039]     multi draw indirect       : 1 (-)
[t=00:00:00.723045]     array textures            : 1 (-)
[t=00:00:00.723051]     buffer copy support       : 1 (-)
[t=00:00:00.723058]     indirect draw             : 1 (-)
[t=00:00:00.723065]     base instance             : 1 (-)
[t=00:00:00.723070]     
[t=00:00:00.723080]     max. FBO samples              : 32
[t=00:00:00.723086]     max. FS/program texture slots : 32/192
[t=00:00:00.723109]     max. texture size             : 32768
[t=00:00:00.723125]     max. texture anisotropy level : 16.000000
[t=00:00:00.723132]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.723137]     max. draw-buffers             : 8
[t=00:00:00.723143]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.723152]     max. uniform buffer-bindings  : 84
[t=00:00:00.723157]     max. uniform block-size       : 64KB
[t=00:00:00.723172]     max. storage buffer-bindings  : 96
[t=00:00:00.723180]     max. storage block-size       : 2047MB
[t=00:00:00.723185]     
[t=00:00:00.723190]     enable AMD-hacks : 0
[t=00:00:00.723195]     compress MIP-maps: 0
[t=00:00:00.723252]     Number of compressed texture formats: 51
[t=00:00:00.723325]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.723416] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.723989] [GR::UpdateGLConfigs]
[t=00:00:00.724066] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.724078] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.724833] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.724850] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.724861] [GR::InitGLState]
[t=00:00:00.724945] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.846503] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.849769] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.850321] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.857439] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.857468] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.858376] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.860028] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.860042] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.860159] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.860773] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.871772] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.872262] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.872980] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.873137] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.894000] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms
[t=00:00:00.894226] [VFS] [SpringVFS::ReserveArchives<this=000001dff3f62ed0>]
[t=00:00:00.894378] [VFS] [SpringVFS::AddArchive<this=000001dff3f62ed0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.898448] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001dff3f62ed0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.898465] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.036016] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:01.043612] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.044864] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.044958] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.045143] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.045190] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.046269] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.047686] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:01.048195][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.048489][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:01.049495][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.049573][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.049600][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.049787][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.056813][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.056838][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (HyperX Cloud Alpha Wireless)"
[t=00:00:01.056849][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VG248 (NVIDIA High Definition Audio)"
[t=00:00:01.056859][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "DELL S2721DGF (NVIDIA High Definition Audio)"
[t=00:00:01.056884][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.080586][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.085451][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001dfb7a35f70(default) context=000001dff414e900  numChannels=2 frameSize=8
[t=00:00:01.085478][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.085490][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.085497][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.085516][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.085551][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.085588][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.085602][f=-000001] [Sound]   Devices:
[t=00:00:01.089421][f=-000001] [Sound]     [OpenAL Soft on Headphones (HyperX Cloud Alpha Wireless)]
[t=00:00:01.089438][f=-000001] [Sound]     [OpenAL Soft on VG248 (NVIDIA High Definition Audio)]
[t=00:00:01.089447][f=-000001] [Sound]     [OpenAL Soft on DELL S2721DGF (NVIDIA High Definition Audio)]
[t=00:00:01.089471][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.089481][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.091494][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.091519][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.155107][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1333990 MB
[t=00:00:01.158297][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.159392][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8493
[t=00:00:01.162018][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8493 using name Jakul
[t=00:00:01.649518][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Daybreak Canyon v1.1" (loaded=0 cached=0)
[t=00:00:01.649934][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dff3f62ed0>(arName="Daybreak Canyon v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.661985][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dff3f62ed0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.668682][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:01.669214][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dff3f62ed0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.738954][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dff3f62ed0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.739149][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dff3f62ed0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.886610][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c"
[t=00:00:01.886809][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.886885][f=-000001] Warning: [PreGame::GameDataReceived] Archive Daybreak Canyon v1.1 (checksum ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.887726][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.887888][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.887981][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.888055][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.892222][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:01.892308][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-16_18-33-47-609_Daybreak Canyon v1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:01.892320][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 611ms
[t=00:00:01.892633][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen
[t=00:00:01.929024][f=-000001] forceSingleThreaded, false
[t=00:00:02.030275][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c"
[t=00:00:02.030388][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.030951][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.031050][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.031143][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.040491][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.040571][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.040778][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.040865][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.040941][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.041025][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.041897][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.042239][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.042571][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.043299][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.043587][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.043845][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.043864][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.044302][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.053152][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.056247][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.057365][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.057579][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:02.058047][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.058078][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.058220][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.058237][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.255068][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.260465][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (13 MB)"
[t=00:00:02.291737][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 233ms
[t=00:00:02.291801][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.294157][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c"
[t=00:00:02.294282][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
------- TRUNCATED -------
[t=00:00:16.164958][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:16.169494][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 2 Map-Area(s) occupying 74.33% of the map. (used by 20 unit-defs)
[t=00:00:16.234074][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Daybreak_Canyon_v1.1.json)
[t=00:00:16.243939][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:16.254328][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:16.263033][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:16.272362][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:16.281560][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:16.290229][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:16.301115][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:16.322740][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:16.323171][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0
[t=00:00:16.323187][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:16.323201][f=-000001] [AIWrapper::PreInit][AI=1 team=3] creating callbacks
[t=00:00:16.323411][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:16.329120][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:16.371006][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Daybreak_Canyon_v1.1.json)
[t=00:00:16.371337][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:16.373477][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:16.373837][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:16.374483][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:16.375663][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:16.376084][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:16.379858][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:16.385158][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized!
[t=00:00:16.385642][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=3] numUnits=0
[t=00:00:16.385657][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 370ms
[t=00:00:16.393463][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10487, 0.0} allocedSize{int+, int-, ext}={0, 0, 1864759}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0593}
[t=00:00:17.085740][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.321189][f=-000001] GameID: cac41e66f5e4f2960596fd64f11f69c1
[t=00:00:17.321756][f=-000001] Connection attempt from NetWinner
[t=00:00:17.321772][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:17.322003][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.322053][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86"
[t=00:00:17.322101][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:17.322217][f=-000001] Connection attempt from Jakul
[t=00:00:17.322274][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:17.322529][f=-000001]  -> Connection established (given id 1)
[t=00:00:17.322566][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86"
[t=00:00:17.322594][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:17.322613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b1daf4b7c7c3f54375cd5d0b76743090099eb55d3905d9b63601d171676ecfaa28f942cd4fd34a9ce638766b7257319f1d8bc898aa76eee464420546a52095e]"
[t=00:00:17.322633][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=00038bf29c290704d2a616c23b8b815c8c295dce8bd17bb03d88cd6238b9e8268e5969e6ffb1c1882fff772309084b06d5207c16dddf42936d8b6c4da3e8c86c]"
[t=00:00:17.322648][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[Game::Load][lua{Rules,Gaia}={000001c60dc18e90,000001c63ea41480}][locale="C"]"
[t=00:00:17.322998][f=-000001] <NetWinner> Allies: I choose: Guardian!
[t=00:00:17.323039][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b1daf4b7c7c3f54375cd5d0b76743090099eb55d3905d9b63601d171676ecfaa28f942cd4fd34a9ce638766b7257319f1d8bc898aa76eee464420546a52095e]"
[t=00:00:17.323055][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=00038bf29c290704d2a616c23b8b815c8c295dce8bd17bb03d88cd6238b9e8268e5969e6ffb1c1882fff772309084b06d5207c16dddf42936d8b6c4da3e8c86c]"
[t=00:00:17.323147][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[Game::Load][lua{Rules,Gaia}={000001e0705589b0,000001e07a5706a0}][locale="C"]"
[t=00:00:17.537492][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.538136][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2
[t=00:00:17.538212][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3
[t=00:01:32.889222][f=-000001] Input grabbing is enabled!
[t=00:01:32.889255][f=-000001] Input grabbing is enabled!
[t=00:01:37.804386][f=-000001] > Game will be force started in 60 seconds
[t=00:01:42.864882][f=-000001] <Jakul> Allies: I choose: Engineer!
[t=00:01:57.831584][f=-000001] > Game will be force started in 40 seconds
[t=00:02:17.816408][f=-000001] > Game will be force started in 20 seconds
[t=00:06:34.305111][f=0007574] game_message: Metal Extractor is under attack
[t=00:06:43.274271][f=0007843] game_message: Lotus is under attack
[t=00:07:13.756606][f=0008758] game_message: Metal Extractor is under attack
[t=00:08:14.882385][f=0010591] game_message: Engineer Commander is under attack
[t=00:08:30.939463][f=0011073] game_message: Lotus is under attack
[t=00:09:07.658561][f=0012175] game_message: Engineer Commander is under attack
[t=00:14:55.509283][f=0022610] game_message: Stinger is under attack
[t=00:16:11.795152][f=0024899] game_message: Stinger is under attack
[t=00:17:45.256388][f=0027703] game_message: Stinger is under attack
[t=00:21:19.917260][f=0034142] game_message: Convict is under attack
[t=00:21:21.684092][f=0034195] Buildings set to face South
[t=00:21:21.924551][f=0034202] Buildings set to face West
[t=00:21:57.034618][f=0035256] game_message: Stinger is under attack
[t=00:22:45.945745][f=0036722] Buildings set to face North
[t=00:22:46.145102][f=0036728] Buildings set to face East
[t=00:22:46.452703][f=0036737] Buildings set to face South
[t=00:23:26.654855][f=0037945] game_message: Glaive is under attack
[t=00:24:06.111126][f=0039129] game_message: Felon is under attack
[t=00:24:49.872536][f=0040441] game_message: Sling is under attack
[t=00:26:50.838346][f=0044070] game_message: Sling is under attack
[t=00:27:19.491850][f=0044930] game_message: Knight is under attack
[t=00:28:13.059472][f=0046537] game_message: Stinger is under attack
[t=00:30:50.496015][f=0051260] game_message: Stinger is under attack
[t=00:32:59.243202][f=0055122] game_message: Stinger is under attack
[t=00:38:23.518791][f=0064851] game_message: Knight is under attack
[t=00:39:27.973069][f=0066785] game_message: Convict is under attack
[t=00:40:29.720715][f=0068637] game_message: Knight is under attack
[t=00:41:11.323654][f=0069885] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:41:14.390886][f=0069977] game_message: Mace is under attack
[t=00:42:09.859712][f=0071641] game_message: AI has been destroyed!
[t=00:42:09.859902][f=0071641] game_message: Team Jakul wins!
[t=00:42:09.860261][f=0071641] Submitting stats
[t=00:42:09.869524][f=0071641] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:42:10.160220][f=0071649] [EOH::DestroySkirmishAI(id=0)]
[t=00:42:10.162979][f=0071649] [EOH::DestroySkirmishAI(id=1)]
[t=00:42:10.308638][f=0071654] <autoquit> Autoquit canceled.
[t=00:42:10.424665][f=0071657] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0) being removed from team 2
[t=00:42:10.425557][f=0071657] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1) being removed from team 3
[t=00:42:20.601877][f=0071950] No clients connected, shutting down server
[t=00:42:20.601898][f=0071950] Server shutdown
[t=00:42:33.142942][f=0071950] [QuitAction] user exited to system
[t=00:42:33.155592][f=0071950] [SpringApp::Kill][1] fromRun=1
[t=00:42:33.155612][f=0071950] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=00:42:33.177052][f=0071950]  [async=0] threads=6 tasks=5990755 {sum,avg}{exec,wait}time={{86212.992, 0.014}, {232277.453, 0.039}}ms
[t=00:42:33.177093][f=0071950]      thread=1 tasks=1198151 {sum,min,max,avg}{exec,wait}time={{19490.922, 0.000, 177.606, 0.016}, {28354.223, 0.000, 18446744027136.000, 0.024}}ms
[t=00:42:33.177109][f=0071950]      thread=2 tasks=1198151 {sum,min,max,avg}{exec,wait}time={{16975.912, 0.000, 147.373, 0.014}, {47149.648, 0.000, 18446744027136.000, 0.039}}ms
[t=00:42:33.177123][f=0071950]      thread=3 tasks=1198151 {sum,min,max,avg}{exec,wait}time={{18373.650, 0.000, 148.316, 0.015}, {49282.570, 0.000, 18446744027136.000, 0.041}}ms
[t=00:42:33.177144][f=0071950]      thread=4 tasks=1198151 {sum,min,max,avg}{exec,wait}time={{15187.081, 0.000, 147.434, 0.013}, {52757.082, 0.000, 18446744027136.000, 0.044}}ms
[t=00:42:33.177158][f=0071950]      thread=5 tasks=1198151 {sum,min,max,avg}{exec,wait}time={{16185.426, 0.000, 147.378, 0.014}, {54733.934, 0.000, 30.231, 0.046}}ms
[t=00:42:33.177170][f=0071950]  [async=1] threads=6 tasks=4895 {sum,avg}{exec,wait}time={{27311.414, 5.579}, {7093288.000, 1449.089}}ms
[t=00:42:33.177186][f=0071950]      thread=1 tasks=987 {sum,min,max,avg}{exec,wait}time={{5436.604, 0.000, 354.519, 5.508}, {1413868.625, 0.056, 5377.139, 1432.491}}ms
[t=00:42:33.177206][f=0071950]      thread=2 tasks=988 {sum,min,max,avg}{exec,wait}time={{5481.272, 0.001, 442.166, 5.548}, {1423321.625, 0.094, 5376.020, 1440.609}}ms
[t=00:42:33.177222][f=0071950]      thread=3 tasks=985 {sum,min,max,avg}{exec,wait}time={{5445.429, 0.001, 297.795, 5.528}, {1419988.250, 0.046, 5373.503, 1441.612}}ms
[t=00:42:33.177235][f=0071950]      thread=4 tasks=967 {sum,min,max,avg}{exec,wait}time={{5489.380, 0.000, 381.811, 5.677}, {1428252.375, 0.074, 5372.093, 1476.993}}ms
[t=00:42:33.177252][f=0071950]      thread=5 tasks=968 {sum,min,max,avg}{exec,wait}time={{5458.729, 0.000, 384.197, 5.639}, {1407857.000, 0.013, 5367.202, 1454.398}}ms
[t=00:42:33.177261][f=0071950] [ThreadPool::SetThreadCount][2] workers=0
[t=00:42:33.177269][f=0071950] [SpringApp::Kill][2]
[t=00:42:33.177826][f=0071950] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:42:33.177842][f=0071950] [Game::KillLua][1] dtor=0 luaUI=000001e0701df770
[t=00:42:33.177892][f=0071950] Start widgetHandler:Shutdown
[t=00:42:33.180549][f=0071950] Shutdown - SaveOrderList Complete
[t=00:42:33.181334][f=0071950] Writing last game win data
[t=00:42:33.185711][f=0071950] Shutdown - SaveConfigData Complete
[t=00:42:33.185733][f=0071950] Shutdown Widget - Chili Highlight
[t=00:42:33.185759][f=0071950] Shutdown Widget - Draw After Chili
[t=00:42:33.185770][f=0071950] Shutdown Widget - API Unit Tracker GL4
[t=00:42:33.185804][f=0071950] Shutdown Widget - EPIC Menu
[t=00:42:33.187320][f=0071950] Shutdown Widget - Chili Minimap
[t=00:42:33.187484][f=0071950] Shutdown Widget - Chili Widget Selector
[t=00:42:33.188826][f=0071950] Shutdown Widget - Depth of Field Shader
[t=00:42:33.188845][f=0071950] Shutdown Widget - Deferred rendering
[t=00:42:33.189751][f=0071950] Shutdown Widget - Local Team Colors
[t=00:42:33.189774][f=0071950] Shutdown Widget - Display Keys 2
[t=00:42:33.189819][f=0071950] Shutdown Widget - Save Game Menu
[t=00:42:33.189829][f=0071950] Shutdown Widget - Highlight Model Api GL4
[t=00:42:33.189875][f=0071950] Shutdown Widget - Selected Units GL4 2
[t=00:42:33.189924][f=0071950] Shutdown Widget - HealthBars
[t=00:42:33.191447][f=0071950] Shutdown Widget - Noises
[t=00:42:33.191470][f=0071950] Shutdown Widget - Unit Icons
[t=00:42:33.191556][f=0071950] Shutdown Widget - BuildETA
[t=00:42:33.191574][f=0071950] Shutdown Widget - Win Counter
[t=00:42:33.191584][f=0071950] Shutdown Widget - EndGame APM stats
[t=00:42:33.191596][f=0071950] Shutdown Widget - Modular Comm Info
[t=00:42:33.191607][f=0071950] Shutdown Widget - Transport AI
[t=00:42:33.191636][f=0071950] Shutdown Widget - Startup Info and Selector
[t=00:42:33.191658][f=0071950] Shutdown Widget - CameraShake
[t=00:42:33.191671][f=0071950] Shutdown Widget - Chili Economy Panel Default
[t=00:42:33.191774][f=0071950] Shutdown Widget - Chili EndGame Window
[t=00:42:33.191796][f=0071950] Shutdown Widget - Attack Warning
[t=00:42:33.191809][f=0071950] Shutdown Widget - Chili Nuke Warning
[t=00:42:33.191820][f=0071950] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:42:33.191843][f=0071950] Shutdown Widget - Chili Spectator Panels
[t=00:42:33.191864][f=0071950] Shutdown Widget - Context Menu
[t=00:42:33.191876][f=0071950] Shutdown Widget - Darkening
[t=00:42:33.191893][f=0071950] Shutdown Widget - Defense Range Zero-K
[t=00:42:33.191986][f=0071950] Shutdown Widget - Grab Input
[t=00:42:33.192183][f=0071950] Input grabbing is disabled!
[t=00:42:33.192204][f=0071950] Shutdown Widget - Highlight Geos
[t=00:42:33.192223][f=0071950] Shutdown Widget - Local Widgets Config
[t=00:42:33.192255][f=0071950] Shutdown Widget - MinimapEvents
[t=00:42:33.192284][f=0071950] Shutdown Widget - Missile Silo Range
[t=00:42:33.192298][f=0071950] Shutdown Widget - Music Player v2
[t=00:42:33.192358][f=0071950] Shutdown Widget - Point Tracker
[t=00:42:33.192373][f=0071950] Shutdown Widget - Showeco and Grid Drawer
[t=00:42:33.192392][f=0071950] Shutdown Widget - State Reverse and Latency
[t=00:42:33.192402][f=0071950] Shutdown Widget - Stereo3D
[t=00:42:33.192477][f=0071950] Shutdown Widget - Attack AoE
[t=00:42:33.192505][f=0071950] Shutdown Widget - Map Edge Extension
[t=00:42:33.192542][f=0071950] Shutdown Widget - Highlight Unit GL4 v2
[t=00:42:33.192556][f=0071950] Shutdown Widget - Selection Send
[t=00:42:33.192566][f=0071950] Shutdown Widget - LupsManager
[t=00:42:33.192594][f=0071950] Shutdown Widget - Newton Firezone
[t=00:42:33.192606][f=0071950] Shutdown Widget - Receive Units Indicator
[t=00:42:33.192616][f=0071950] Shutdown Widget - Chili Pro Console
[t=00:42:33.193226][f=0071950] Shutdown Widget - Persistent Build Height
[t=00:42:33.193243][f=0071950] Shutdown Widget - Lasso Terraform GUI
[t=00:42:33.193260][f=0071950] Shutdown Widget - Chili Framework
[t=00:42:33.193270][f=0071950] Shutdown Widget - Lups
[t=00:42:33.194186][f=0071950] Shutdown Widget - Chili Core Selector
[t=00:42:33.194292][f=0071950] Shutdown Widget - Custom Markers
[t=00:42:33.194320][f=0071950] Shutdown Widget - Mex Placement Handler
[t=00:42:33.194360][f=0071950] Shutdown Widget - Select Keys
[t=00:42:33.194399][f=0071950] Shutdown Widget - Pause Screen
[t=00:42:33.194543][f=0071950] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:42:33.194586][f=0071950] Shutdown Widget - Bloom Shader Deferred
[t=00:42:33.194939][f=0071950] Shutdown Widget - Color Blindness Correction
[t=00:42:33.195251][f=0071950] Shutdown Widget - Layout Handler
[t=00:42:33.195269][f=0071950] Shutdown Widget - Text To Speech Control
[t=00:42:33.195278][f=0071950] End widgetHandler:Shutdown
[t=00:42:33.248451][f=0071950] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 147431437, 0.0} allocedSize{int+, int-, ext}={0, 0, 15131944133}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0216}
[t=00:42:33.252059][f=0071950] [Game::KillLua][2] dtor=0 luaGaia=000001e07a5706a0
[t=00:42:33.281379][f=0071950] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:42:33.281444][f=0071950] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:42:33.281491][f=0071950] [Game::KillLua][3] dtor=0 luaRules=000001e0705589b0
[t=00:42:33.281532][f=0071950] Start gadgetHandler:Shutdown
[t=00:42:33.281543][f=0071950] Shutdown - StartSetup
[t=00:42:33.281553][f=0071950] Shutdown - UnitMorph
[t=00:42:33.282669][f=0071950] Shutdown - Carrier Drones
[t=00:42:33.282786][f=0071950] Shutdown - Missile Silo Controller
[t=00:42:33.282800][f=0071950] Shutdown - Modular Comm Info
[t=00:42:33.282809][f=0071950] Shutdown - Terrain Texture Handler
[t=00:42:33.282819][f=0071950] Shutdown - UnitCloakShield
[t=00:42:33.283068][f=0071950] Shutdown - Starlight Handler
[t=00:42:33.283109][f=0071950] End gadgetHandler:Shutdown
[t=00:42:33.302284][f=0071950] Start gadgetHandler:Shutdown
[t=00:42:33.302324][f=0071950] Shutdown - Teleport Throw
[t=00:42:33.302337][f=0071950] Shutdown - UnitMorph
[t=00:42:33.302353][f=0071950] Shutdown - Commander Skin Renderer
[t=00:42:33.304059][f=0071950] Shutdown - Missile fired callins
[t=00:42:33.304088][f=0071950] Shutdown - Modular Comm Info
[t=00:42:33.304100][f=0071950] Shutdown - Retreat Command
[t=00:42:33.304116][f=0071950] Shutdown - Shockwaves
[t=00:42:33.304125][f=0071950] Shutdown - Unit tint API
[t=00:42:33.304143][f=0071950] Shutdown - Unit glow API
[t=00:42:33.304182][f=0071950] Shutdown - UnitCloakShield
[t=00:42:33.304208][f=0071950] Shutdown - Lups Cloak FX
[t=00:42:33.304221][f=0071950] Shutdown - Lups
[t=00:42:33.305452][f=0071950] Shutdown - Lups Shield
[t=00:42:33.305594][f=0071950] End gadgetHandler:Shutdown
[t=00:42:33.397413][f=0071950] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1803, 0.0} allocedSize{int+, int-, ext}={0, 0, 281698}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0144}
[t=00:42:33.400328][f=0071950] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:42:33.400430][f=0071950] [Game::KillLua][4] dtor=0
[t=00:42:33.400440][f=0071950] [Game::KillLua][5] dtor=0
[t=00:42:33.412481][f=0071950] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-16_18-33-47-609_Daybreak Canyon v1_105.1.1-2457-g8095d30 BAR105.sdfz" (3756740 bytes)
[t=00:42:33.412572][f=0071950] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:42:33.446574][f=0071950] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:42:33.446630][f=0071950] [Sound] [Sound::UpdateThread][3] #sources=32 #items=91
[t=00:42:33.446881][f=0071950] [Sound] [Sound::UpdateThread][4] ctx=000001dff414e900 dev=000001dfb7a35f70
[t=00:42:33.446994][f=0071950] [Sound] [Sound::UpdateThread][5] ctx=000001dff414e900 dev=000001dfb7a35f70
[t=00:42:33.447004][f=0071950] [Sound] [Sound::Cleanup][alcDestroyContext(000001dff414e900)]
[t=00:42:33.450956][f=0071950] [Sound] [Sound::Cleanup][alcCloseDevice(000001dfb7a35f70)]
[t=00:42:33.450983][f=0071950] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:42:33.479772][f=0071950] [Sound] [Sound::UpdateThread][6]
[t=00:42:33.480536][f=0071950] [Game::~CGame][1]
[t=00:42:33.480552][f=0071950] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:42:33.480576][f=0071950] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:42:33.480584][f=0071950] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:42:33.480591][f=0071950] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:42:33.480599][f=0071950] [Game::KillLua][4] dtor=1
[t=00:42:33.480607][f=0071950] [Game::KillLua][5] dtor=1
[t=00:42:33.480777][f=0071950] [Game::KillMisc][1]
[t=00:42:33.480811][f=0071950] [Game::KillMisc][2]
[t=00:42:33.481066][f=0071950] [Game::KillMisc][3]
[t=00:42:33.481205][f=0071950] [Game::KillRendering][1]
[t=00:42:33.485837][f=0071950] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:42:33.538525][f=0071950] [3DOParser::Kill] allocated 1 pieces
[t=00:42:33.538544][f=0071950] [S3OParser::Kill] allocated 5498 pieces
[t=00:42:33.538993][f=0071950] [AssParser::Kill] allocated 674 pieces
[t=00:42:33.576030][f=0071950] [Game::KillInterface][1]
[t=00:42:33.576856][f=0071950] [Game::KillInterface][2]
[t=00:42:33.577239][f=0071950] [Game::KillSimulation][1]
[t=00:42:33.577306][f=0071950] [Game::KillSimulation][2]
[t=00:42:33.601041][f=0071950] [CCollisionHandler] dis-/continuous tests: 0/38108736
[t=00:42:33.601064][f=0071950] [Game::KillSimulation][3]
[t=00:42:33.602387][f=0071950] [~CPathCache(16x8)] cacheHits=37 hitPercentage=38% numHashColls=0 maxCacheSize=60
[t=00:42:33.602451][f=0071950] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:42:33.602527][f=0071950] [~CPathCache(32x16)] cacheHits=57 hitPercentage=20% numHashColls=0 maxCacheSize=80
[t=00:42:33.602591][f=0071950] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:42:33.602843][f=0071950] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:42:33.614909][f=0071950] [LosHandler::Kill] raycast instance cache-{hits,misses}={57680,103310}; shared=3%; cached=33%
[t=00:42:33.622336][f=0071950] [Game::KillSimulation][4]
[t=00:42:33.700408][f=0071950] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:42:33.700468][f=0071950] [Game::~CGame][2]
[t=00:42:33.700478][f=0071950] [Game::~CGame][3]
[t=00:42:33.700643][f=0071950] [SpringApp::Kill][3]
[t=00:42:33.700676][f=0071950] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    13233235 bytes sent   in 72643 packets (182.168 bytes/packet)
    7202486 bytes recv'd in 41930 packets (171.774 bytes/packet)
    {0.070x, 0.035x} relative protocol overhead {up, down}
    65540 incoming chunks dropped, 209708 outgoing chunks resent
    41629 incoming chunks processed

[t=00:42:33.700965][f=0071950] [SpringApp::Kill][4] font=000001dff3e23680
[t=00:42:33.703189][f=0071950] [SpringApp::Kill][5]
[t=00:42:33.709220][f=0071950] [SpringApp::Kill][6]
[t=00:42:33.709251] [SpringApp::Kill][7]
[t=00:42:33.709277] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:42:33.709298] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:42:33.709312] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:42:33.709322] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:42:33.709332] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:42:33.709348] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:42:33.709358] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {452, 1048576, 1048576}, EBO = {678, 2097152, 2097152}
[t=00:42:33.709370] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {46900, 1048576, 1048576}, EBO = {70350, 2097152, 2097152}
[t=00:42:33.709397] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:42:33.709407] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:42:33.709427] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:42:33.709442] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:42:33.709454] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {876, 1048576, 1048576}, EBO = {1314, 2097152, 2097152}
[t=00:42:33.892424] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:42:33.892441] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:42:33.892447] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:42:33.892454] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8493
[t=00:42:33.892477] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:42:33.898661] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>]
[t=00:42:33.898681] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:42:33.898692] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001dfb7a3ea20)
[t=00:42:33.900533] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=1)] #archives[section]=1 #files[section]=35
[t=00:42:33.900565] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\daybreak_canyon_v1.1.sd7 (000001dfb7a90b00)
[t=00:42:33.901019] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:42:33.901036] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001dfb7a3eef0)
[t=00:42:33.901155] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001dfb7a3f890)
[t=00:42:33.901255] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001dfb7a3f730)
[t=00:42:33.901507] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:42:33.901521] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:42:33.901539] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:42:33.901551] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:42:33.901559] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:42:33.901568] [VFS] [SpringVFS::DeleteArchives<this=000001dff3f62ed0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:42:34.523346] [SpringApp::Kill][8]
[t=00:42:34.523372] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:42:34.523381] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e42a7430 (joinable=1)
[t=00:42:34.523387] [WatchDog::Uninstall][2]
[t=00:42:34.671592] [WatchDog::Uninstall][3]
[t=00:42:34.671608] [SpringApp::Kill][9]