Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.000236] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000249] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.005305] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.005430] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.088541] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.088573] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.088591] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.088604] [t=00:00:00.088607] Enable or disable log sections using the LogSections configuration key [t=00:00:00.088611] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.088617] Use "none" to disable the default log sections. [t=00:00:00.088621] ============== </Log Sections> ============== [t=00:00:00.088632] ============== <User Config> ============== [t=00:00:00.088746] AllowDeferredMapRendering = 1 [t=00:00:00.088753] AllowDeferredModelRendering = 1 [t=00:00:00.088757] AnimationMT = 0 [t=00:00:00.088761] BumpWaterAnisotropy = 2 [t=00:00:00.088765] BumpWaterBlurReflection = 1 [t=00:00:00.088769] BumpWaterDepthBits = 32 [t=00:00:00.088773] BumpWaterReflection = 2 [t=00:00:00.088778] BumpWaterRefraction = 2 [t=00:00:00.088781] BumpWaterTexSizeReflection = 1024 [t=00:00:00.088785] CamFreeScrollSpeed = 50 [t=00:00:00.088796] CamMode = 1 [t=00:00:00.088801] CubeTexSizeReflection = 1024 [t=00:00:00.088804] CubeTexSizeSpecular = 1024 [t=00:00:00.088809] DualScreenMiniMapOnLeft = 1 [t=00:00:00.088813] EdgeMoveDynamic = 0 [t=00:00:00.088817] EdgeMoveWidth = 0.003 [t=00:00:00.088820] FPSFOV = 90 [t=00:00:00.088823] FPSScrollSpeed = 50 [t=00:00:00.088827] FeatureDrawDistance = 600000 [t=00:00:00.088830] FeatureFadeDistance = 600000 [t=00:00:00.088834] FontSize = 18 [t=00:00:00.088837] GrassDetail = 0 [t=00:00:00.088844] GroundDecals = 10 [t=00:00:00.088848] GroundDetail = 180 [t=00:00:00.088851] HangTimeout = 30 [t=00:00:00.088854] HardwareCursor = 1 [t=00:00:00.088859] InitialNetworkTimeout = 0 [t=00:00:00.088862] LinkIncomingMaxPacketRate = 512 [t=00:00:00.088866] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.088870] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.088874] LinkOutgoingBandwidth = 131072 [t=00:00:00.088878] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.088885] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.088889] MSAALevel = 8 [t=00:00:00.088892] MaxParticles = 50000 [t=00:00:00.088895] MaxSounds = 32 [t=00:00:00.088899] MaximumTransmissionUnit = 0 [t=00:00:00.088903] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.088907] MiniMapMarker = 0 [t=00:00:00.088911] MouseDragScrollThreshold = 0 [t=00:00:00.088914] NetworkLossFactor = 1 [t=00:00:00.088918] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.088921] OverheadScrollSpeed = 50 [t=00:00:00.088928] ReconnectTimeout = 0 [t=00:00:00.088932] RotOverheadScrollSpeed = 50 [t=00:00:00.088936] RotateLogFiles = 1 [t=00:00:00.088939] ShadowMapSize = 16384 [t=00:00:00.088943] Shadows = 1 [t=00:00:00.088946] ShowClock = 0 [t=00:00:00.088949] SoftParticles = 2 [t=00:00:00.088953] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.088957] UnitIconDist = 151 [t=00:00:00.088961] UpdateBoundingVolumeMT = 0 [t=00:00:00.088965] UpdateWeaponVectorsMT = 0 [t=00:00:00.088995] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.089000] UseLuaMemPools = 0 [t=00:00:00.089003] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.089006] VFSCacheArchiveFiles = 0 [t=00:00:00.089010] VSync = 0 [t=00:00:00.089013] Water = 4 [t=00:00:00.089016] XResolution = 3840 [t=00:00:00.089020] YResolution = 2160 [t=00:00:00.089024] snd_volbattle = 16 [t=00:00:00.089027] snd_volgeneral = 24 [t=00:00:00.089031] snd_volmaster = 19 [t=00:00:00.089034] snd_volui = 22 [t=00:00:00.089046] ============== </User Config> ============== [t=00:00:00.089050] ============== <User System> ============== [t=00:00:00.089054] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.089061] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.089069] Compiler Version: gcc-13.2.0 [t=00:00:00.089099] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.089134] Hardware Config: AMD Ryzen 5 7600X 6-Core Processor ; 64662MB RAM, 68758MB pagefile [t=00:00:00.089142] Binary Word Size: 64-bit (native) [t=00:00:00.089146] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.089150] Physical CPU Cores: 6 [t=00:00:00.089154] Logical CPU Cores: 12 [t=00:00:00.089158] ============== </User System> ============== [t=00:00:00.089339] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.089344] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.089347] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.089350] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.089358] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.090192] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.090199] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.104463] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz} [t=00:00:00.113289] Display (Generic PnP Monitor)=1 modes=123 bounds={x=0, y=0, w=3840, h=2160} [t=00:00:00.113297] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.113300] [ 4] 2560x1600x24bpp@60Hz [t=00:00:00.113313] [ 7] 2560x1440x24bpp@60Hz [t=00:00:00.113316] [ 9] 2048x1536x24bpp@60Hz [t=00:00:00.113320] [12] 2048x1280x24bpp@60Hz [t=00:00:00.113323] [14] 1920x2160x24bpp@60Hz [t=00:00:00.113326] [15] 1920x1440x24bpp@60Hz [t=00:00:00.113329] [17] 1920x1200x24bpp@60Hz [t=00:00:00.113333] [19] 1920x1080x24bpp@60Hz [t=00:00:00.113336] [24] 1680x1050x24bpp@60Hz [t=00:00:00.113338] [29] 1600x1200x24bpp@60Hz [t=00:00:00.113341] [30] 1600x1024x24bpp@60Hz [t=00:00:00.113345] [35] 1600x900x24bpp@60Hz [t=00:00:00.113353] [40] 1536x2048x24bpp@60Hz [t=00:00:00.113356] [41] 1440x1920x24bpp@60Hz [t=00:00:00.113359] [42] 1440x1080x24bpp@60Hz [t=00:00:00.113362] [47] 1440x900x24bpp@60Hz [t=00:00:00.113365] [52] 1366x768x24bpp@60Hz [t=00:00:00.113367] [57] 1360x768x24bpp@60Hz [t=00:00:00.113370] [62] 1280x2048x24bpp@60Hz [t=00:00:00.113373] [63] 1280x1024x24bpp@75Hz [t=00:00:00.113375] [65] 1280x960x24bpp@75Hz [t=00:00:00.113378] [67] 1280x800x24bpp@60Hz [t=00:00:00.113381] [68] 1280x768x24bpp@60Hz [t=00:00:00.113386] [69] 1280x720x24bpp@60Hz [t=00:00:00.113389] [72] 1200x1920x24bpp@60Hz [t=00:00:00.113392] [73] 1200x1600x24bpp@60Hz [t=00:00:00.113394] [74] 1176x664x24bpp@60Hz [t=00:00:00.113397] [77] 1152x864x24bpp@75Hz [t=00:00:00.113399] [78] 1080x1920x24bpp@60Hz [t=00:00:00.113402] [79] 1080x1440x24bpp@60Hz [t=00:00:00.113405] [81] 1050x1680x24bpp@60Hz [t=00:00:00.113408] [82] 1024x1600x24bpp@60Hz [t=00:00:00.113410] [83] 1024x1280x24bpp@60Hz [t=00:00:00.113416] [85] 1024x768x24bpp@75Hz [t=00:00:00.113419] [87] 960x1280x24bpp@60Hz [t=00:00:00.113421] [89] 900x1600x24bpp@60Hz [t=00:00:00.113424] [90] 900x1440x24bpp@60Hz [t=00:00:00.113426] [92] 864x1152x24bpp@60Hz [t=00:00:00.113429] [93] 800x1280x24bpp@60Hz [t=00:00:00.113431] [95] 800x600x24bpp@75Hz [t=00:00:00.113434] [97] 768x1366x24bpp@60Hz [t=00:00:00.113436] [99] 768x1360x24bpp@60Hz [t=00:00:00.113439] [101] 768x1280x24bpp@60Hz [t=00:00:00.113441] [103] 768x1024x24bpp@75Hz [t=00:00:00.113449] [105] 720x1280x24bpp@60Hz [t=00:00:00.113453] [107] 720x576x24bpp@50Hz [t=00:00:00.113455] [108] 720x480x24bpp@60Hz [t=00:00:00.113458] [110] 664x1176x24bpp@60Hz [t=00:00:00.113460] [111] 640x480x24bpp@75Hz [t=00:00:00.113463] [114] 600x800x24bpp@60Hz [t=00:00:00.113465] [115] 576x720x24bpp@60Hz [t=00:00:00.113468] [118] 480x720x24bpp@60Hz [t=00:00:00.113471] [121] 480x640x24bpp@60Hz [t=00:00:00.149698] Display (Generic PnP Monitor)=2 modes=385 bounds={x=3840, y=0, w=1920, h=1080} [t=00:00:00.149722] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.149725] [ 9] 2560x1600x24bpp@60Hz [t=00:00:00.149728] [17] 2560x1440x24bpp@60Hz [t=00:00:00.149732] [25] 2048x1536x24bpp@60Hz [t=00:00:00.149735] [33] 2048x1280x24bpp@60Hz [t=00:00:00.149739] [41] 1920x2160x24bpp@60Hz [t=00:00:00.149743] [49] 1920x1440x24bpp@60Hz [t=00:00:00.149747] [57] 1920x1200x24bpp@60Hz [t=00:00:00.149751] [65] 1920x1080x24bpp@240Hz [t=00:00:00.149755] [77] 1680x1050x24bpp@240Hz [t=00:00:00.149761] [83] 1600x1200x24bpp@60Hz [t=00:00:00.149770] [91] 1600x1024x24bpp@240Hz [t=00:00:00.149774] [97] 1600x900x24bpp@240Hz [t=00:00:00.149778] [103] 1536x2048x24bpp@60Hz [t=00:00:00.149783] [111] 1440x1920x24bpp@60Hz [t=00:00:00.149787] [119] 1440x1080x24bpp@240Hz [t=00:00:00.149791] [131] 1440x900x24bpp@240Hz [t=00:00:00.149795] [136] 1366x768x24bpp@240Hz [t=00:00:00.149799] [141] 1360x768x24bpp@240Hz [t=00:00:00.149803] [146] 1280x2048x24bpp@60Hz [t=00:00:00.149807] [154] 1280x1024x24bpp@240Hz [t=00:00:00.149815] [159] 1280x960x24bpp@240Hz [t=00:00:00.149819] [164] 1280x800x24bpp@240Hz [t=00:00:00.149823] [169] 1280x768x24bpp@240Hz [t=00:00:00.149826] [174] 1280x720x24bpp@240Hz [t=00:00:00.149830] [181] 1200x1920x24bpp@60Hz [t=00:00:00.149835] [189] 1200x1600x24bpp@60Hz [t=00:00:00.149838] [197] 1176x664x24bpp@60Hz [t=00:00:00.149842] [200] 1152x864x24bpp@240Hz [t=00:00:00.149846] [205] 1080x1920x24bpp@60Hz [t=00:00:00.149850] [213] 1080x1440x24bpp@60Hz [t=00:00:00.149855] [221] 1050x1680x24bpp@60Hz [t=00:00:00.149862] [229] 1024x1600x24bpp@60Hz [t=00:00:00.149867] [237] 1024x1280x24bpp@60Hz [t=00:00:00.149870] [245] 1024x768x24bpp@240Hz [t=00:00:00.149874] [251] 960x1280x24bpp@60Hz [t=00:00:00.149878] [259] 900x1600x24bpp@60Hz [t=00:00:00.149882] [267] 900x1440x24bpp@60Hz [t=00:00:00.149886] [275] 864x1152x24bpp@60Hz [t=00:00:00.149890] [283] 800x1280x24bpp@60Hz [t=00:00:00.149894] [291] 800x600x24bpp@240Hz [t=00:00:00.149897] [298] 768x1366x24bpp@60Hz [t=00:00:00.149905] [306] 768x1360x24bpp@60Hz [t=00:00:00.149909] [314] 768x1280x24bpp@60Hz [t=00:00:00.149913] [322] 768x1024x24bpp@240Hz [t=00:00:00.149917] [327] 720x1280x24bpp@60Hz [t=00:00:00.149921] [335] 720x576x24bpp@240Hz [t=00:00:00.149925] [340] 720x480x24bpp@240Hz [t=00:00:00.149929] [346] 664x1176x24bpp@60Hz [t=00:00:00.149933] [354] 640x480x24bpp@240Hz [t=00:00:00.149937] [360] 600x800x24bpp@240Hz [t=00:00:00.149941] [365] 576x720x24bpp@240Hz [t=00:00:00.149945] [372] 480x720x24bpp@240Hz [t=00:00:00.149952] [379] 480x640x24bpp@240Hz [t=00:00:00.420493] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.421022] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2160> [t=00:00:00.421032] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2128> [t=00:00:00.451702] [GR::LogVersionInfo] [t=00:00:00.451712] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.451727] GL version : 4.6.0 NVIDIA 552.12 [t=00:00:00.451731] GL vendor : NVIDIA Corporation [t=00:00:00.451735] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.451739] GLSL version: 4.60 NVIDIA [t=00:00:00.451742] GLEW version: 2.1.0 [t=00:00:00.451745] GPU memory : 12282MB (total) / 7055MB (available) [t=00:00:00.451756] SDL swap-int: 1 [t=00:00:00.451759] SDL driver : windows [t=00:00:00.451763] [t=00:00:00.451766] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.451777] GLSL shader support : 1 [t=00:00:00.451780] GL4 support : 1 [t=00:00:00.451783] FBO extension support : 1 [t=00:00:00.451792] NVX GPU mem-info support : 1 [t=00:00:00.451797] ATI GPU mem-info support : 0 [t=00:00:00.451805] Texture clamping to edge : 1 [t=00:00:00.451811] NPOT-texture support : 1 (1) [t=00:00:00.451815] S3TC/DXT1 texture support : 1/1 [t=00:00:00.451820] texture query-LOD support : 1 (1) [t=00:00:00.451824] MSAA frame-buffer support : 1 (1) [t=00:00:00.451832] Z-buffer depth : 32 (-) [t=00:00:00.451843] primitive-restart support : 1 (1) [t=00:00:00.451847] clip-space control support: 1 (1) [t=00:00:00.451851] seamless cube-map support : 1 (1) [t=00:00:00.451854] frag-depth layout support : 1 (1) [t=00:00:00.451858] persistent maps support : 1 (1) [t=00:00:00.451861] explicit attribs location : 1 (1) [t=00:00:00.451865] multi draw indirect : 1 (-) [t=00:00:00.451870] array textures : 1 (-) [t=00:00:00.451877] buffer copy support : 1 (-) [t=00:00:00.451881] indirect draw : 1 (-) [t=00:00:00.451884] base instance : 1 (-) [t=00:00:00.451887] [t=00:00:00.451891] max. FBO samples : 32 [t=00:00:00.451894] max. FS/program texture slots : 32/192 [t=00:00:00.451898] max. texture size : 32768 [t=00:00:00.451904] max. texture anisotropy level : 16.000000 [t=00:00:00.451907] max. vec4 varyings/attributes : 31/16 [t=00:00:00.451914] max. draw-buffers : 8 [t=00:00:00.451918] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.451922] max. uniform buffer-bindings : 84 [t=00:00:00.451925] max. uniform block-size : 64KB [t=00:00:00.451929] max. storage buffer-bindings : 96 [t=00:00:00.451932] max. storage block-size : 2047MB [t=00:00:00.451935] [t=00:00:00.451938] enable AMD-hacks : 0 [t=00:00:00.451941] compress MIP-maps: 0 [t=00:00:00.451972] Number of compressed texture formats: 23 [t=00:00:00.451989] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.452008] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.452204] [GR::UpdateGLConfigs] [t=00:00:00.452229] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.452232] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.452579] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0 [t=00:00:00.452586] [GR::UpdateGLGeometry][2] winSize=<3840,2160> [t=00:00:00.452596] [GR::InitGLState] [t=00:00:00.452628] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.507910] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.510170] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.510520] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.513795] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.513804] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.514066] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.515712] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.515720] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.515838] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.515891] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.526270] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.526632] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.527085] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.527204] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.537050] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [t=00:00:00.537060] [VFS] [SpringVFS::ReserveArchives<this=000001f3fc8af330>] [t=00:00:00.537117] [VFS] [SpringVFS::AddArchive<this=000001f3fc8af330>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.538802] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f3fc8af330 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.538808] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.641141] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.641331] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.641369] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.641464] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.641518] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.641612] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.641694] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.641719] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.642062][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.642115][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.642212][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.642242][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.642254][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.642287][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.649673][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.649686][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Rift S)" [t=00:00:00.649701][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (CORSAIR VIRTUOSO XT Wireless Gaming Headset)" [t=00:00:00.649708][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.649714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (G432 Gaming Headset)" [t=00:00:00.649719][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "DELL S2817Q (NVIDIA High Definition Audio)" [t=00:00:00.649730][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "XB273 GX (NVIDIA High Definition Audio)" [t=00:00:00.649736][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.663436][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.664900][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f3d52072e0(default) context=000001f3fba56e50 numChannels=2 frameSize=8 [t=00:00:00.664916][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.664936][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.664942][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.664947][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.664972][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.665003][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.665013][f=-000001] [Sound] Devices: [t=00:00:00.667477][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (CORSAIR VIRTUOSO XT Wireless Gaming Headset)] [t=00:00:00.667486][f=-000001] [Sound] [OpenAL Soft on Headphones (Rift S)] [t=00:00:00.667500][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.667504][f=-000001] [Sound] [OpenAL Soft on Speakers (G432 Gaming Headset)] [t=00:00:00.667508][f=-000001] [Sound] [OpenAL Soft on DELL S2817Q (NVIDIA High Definition Audio)] [t=00:00:00.667513][f=-000001] [Sound] [OpenAL Soft on XB273 GX (NVIDIA High Definition Audio)] [t=00:00:00.667522][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.667531][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.668055][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.668065][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.754161][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 632300 MB [t=00:00:00.755719][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.759422][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482 [t=00:00:00.760389][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name Aquaetas [t=00:00:00.854678][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Grts_Messa_008" (loaded=0 cached=0) [t=00:00:00.854938][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3fc8af330>(arName="Grts_Messa_008", overwrite=false)] section=1 cached=0 [t=00:00:00.860446][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3fc8af330>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.860711][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.9" (loaded=0 cached=0) [t=00:00:00.892682][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3fc8af330>(arName="Future Wars v0.40.9", overwrite=false)] section=0 cached=0 [t=00:00:00.906478][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3fc8af330>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.906575][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3fc8af330>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.907867][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3fc8af330>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:02.737424][f=-000001] [CAS::GASCB] Archive file="grts_messa_008.sd7" cs="dde0c80b54079bf23232a9dfe744a27f0678be1cc4ed5c51b746ede480baf29e14feccc7334aac4924ff0a390a14516dc2402d5c2e1ab6490d31cb7bed577c48" [t=00:00:02.737565][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.737606][f=-000001] Warning: [PreGame::GameDataReceived] Archive Grts_Messa_008 (checksum 1f15ab54e181a8da1943f2e891f24292df400fd53933ab71f228466da4a3bf776c261ac2f5b588aac5c9ee1b1e67771ec445ab858936c65f746954a8dea1d6f2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.317172][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.9.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:03.317365][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.317428][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.317491][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.317526][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.9.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.733997][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs) [t=00:00:17.736085][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 80.32% of the map. (used by 4 unit-defs) [t=00:00:17.738192][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs) [t=00:00:17.740273][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 80.32% of the map. (used by 33 unit-defs) [t=00:00:17.742483][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 33 unit-defs) [t=00:00:17.744924][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:17.746747][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 65.52% of the map. (used by 13 unit-defs) [t=00:00:17.746769][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [t=00:00:17.748578][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 65.52% of the map. (used by 20 unit-defs) [t=00:00:17.750677][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover1' Has 1 Map-Area(s) occupying 80.32% of the map. (used by 1 unit-defs) [t=00:00:17.793738][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Grts_Messa_008.json) [t=00:00:17.800998][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:17.807933][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:17.812491][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:17.817061][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:17.821893][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:17.826727][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:17.832464][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:17.854983][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:17.855326][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:17.855334][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:17.855345][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:17.855445][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:17.857848][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:17.882226][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Grts_Messa_008.json) [t=00:00:17.882424][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:17.883658][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:17.883871][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:17.884237][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:17.884910][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:17.885092][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:17.887080][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:17.893263][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized! [t=00:00:17.893502][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:17.893508][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 233ms [t=00:00:17.902524][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10653, 0.0} allocedSize{int+, int-, ext}={0, 0, 1884365}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0047} [t=00:00:18.365987][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.616420][f=-000001] GameID: 86221f66cb57505f8c9ad1bc03e4d154 [t=00:00:18.616725][f=-000001] Connection attempt from ReklessImpulse [t=00:00:18.616732][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:18.616847][f=-000001] -> Connection established (given id 3) [t=00:00:18.616852][f=-000001] Connection attempt from ThatOneGuy262 [t=00:00:18.616856][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:18.616941][f=-000001] -> Connection established (given id 2) [t=00:00:18.616949][f=-000001] Connection attempt from LilBean [t=00:00:18.616954][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:18.617058][f=-000001] -> Connection established (given id 1) [t=00:00:18.617062][f=-000001] Connection attempt from Aquaetas [t=00:00:18.617066][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:18.617163][f=-000001] -> Connection established (given id 0) [t=00:00:18.617180][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1f15ab54e181a8da1943f2e891f24292df400fd53933ab71f228466da4a3bf776c261ac2f5b588aac5c9ee1b1e67771ec445ab858936c65f746954a8dea1d6f2" [t=00:00:18.617197][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:18.617214][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1f15ab54e181a8da1943f2e891f24292df400fd53933ab71f228466da4a3bf776c261ac2f5b588aac5c9ee1b1e67771ec445ab858936c65f746954a8dea1d6f2" [t=00:00:18.617228][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:18.617242][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThatOneGuy262" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1f15ab54e181a8da1943f2e891f24292df400fd53933ab71f228466da4a3bf776c261ac2f5b588aac5c9ee1b1e67771ec445ab858936c65f746954a8dea1d6f2" [t=00:00:18.617255][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThatOneGuy262" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:18.617266][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ae9e443e2b96c119f5d1c33e159e70966be3b9ee9c8a1d49fadbb0463e9f1a6daab36c5063db1e9b582dfab15376a212f9b6f8c966e62a4e81b9793b4433d9]" [t=00:00:18.617275][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7aa49f27813793960a329b3b5a17d8364d7ecb7da6564407572d85526b3a78ef3a947bfa49c2f9004fedf479357a206d7d826ede3710d71f61011f00af38522e]" [t=00:00:18.617286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ae9e443e2b96c119f5d1c33e159e70966be3b9ee9c8a1d49fadbb0463e9f1a6daab36c5063db1e9b582dfab15376a212f9b6f8c966e62a4e81b9793b4433d9]" [t=00:00:18.617294][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7aa49f27813793960a329b3b5a17d8364d7ecb7da6564407572d85526b3a78ef3a947bfa49c2f9004fedf479357a206d7d826ede3710d71f61011f00af38522e]" [t=00:00:18.617333][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[Game::Load][lua{Rules,Gaia}={000001f5277c34a0,000001f527b28660}][locale="C"]" [t=00:00:18.617359][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:18.617366][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThatOneGuy262" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ae9e443e2b96c119f5d1c33e159e70966be3b9ee9c8a1d49fadbb0463e9f1a6daab36c5063db1e9b582dfab15376a212f9b6f8c966e62a4e81b9793b4433d9]" [t=00:00:18.617376][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThatOneGuy262" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7aa49f27813793960a329b3b5a17d8364d7ecb7da6564407572d85526b3a78ef3a947bfa49c2f9004fedf479357a206d7d826ede3710d71f61011f00af38522e]" [t=00:00:18.751547][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.752657][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2 [t=00:00:24.093626][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[Game::Load][lua{Rules,Gaia}={000001a202dc77e0,000001a2b21274b0}][locale="C"]" [t=00:00:24.251935][f=-000001] <Aquaetas> Allies: I choose: Engineer! [t=00:00:25.117035][f=-000001] Speed set to 0.9 [Aquaetas] [t=00:00:25.363849][f=-000001] Speed set to 0.8 [Aquaetas] [t=00:00:25.539093][f=-000001] Speed set to 0.7 [Aquaetas] [t=00:00:25.700397][f=-000001] Speed set to 0.6 [Aquaetas] [t=00:00:25.899159][f=-000001] Speed set to 0.5 [Aquaetas] [t=00:00:26.098012][f=-000001] Speed set to 0.4 [Aquaetas] [t=00:00:29.224746][f=-000001] <ReklessImpulse> Allies: I choose: Engineer! [t=00:00:30.179061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThatOneGuy262" string="[Game::Load][lua{Rules,Gaia}={000001b3f7589670,000001b3e010bba0}][locale="C"]" [t=00:00:30.649214][f=-000001] Player LilBean left the game: timeout [t=00:00:32.659542][f=-000001] <ThatOneGuy262> Allies: I choose: Engineer! [t=00:00:52.701508][f=-000001] Player ReklessImpulse left the game: normal quit [t=00:00:53.253697][f=-000001] Player ThatOneGuy262 left the game: normal quit [t=00:00:55.537112][f=-000001] [QuitAction] user exited to system [t=00:00:55.555515][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:55.555527][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:55.580973][f=-000001] [async=0] threads=6 tasks=15850 {sum,avg}{exec,wait}time={{8791.479, 0.555}, {4165.076, 0.263}}ms [t=00:00:55.581005][f=-000001] thread=1 tasks=3170 {sum,min,max,avg}{exec,wait}time={{1776.243, 0.000, 958.944, 0.560}, {752.272, 0.000, 22.136, 0.237}}ms [t=00:00:55.581013][f=-000001] thread=2 tasks=3170 {sum,min,max,avg}{exec,wait}time={{1793.924, 0.000, 958.904, 0.566}, {662.365, 0.000, 19.682, 0.209}}ms [t=00:00:55.581021][f=-000001] thread=3 tasks=3170 {sum,min,max,avg}{exec,wait}time={{1754.414, 0.000, 959.135, 0.553}, {953.813, 0.000, 25.782, 0.301}}ms [t=00:00:55.581032][f=-000001] thread=4 tasks=3170 {sum,min,max,avg}{exec,wait}time={{1757.549, 0.000, 959.018, 0.554}, {956.243, 0.000, 21.268, 0.302}}ms [t=00:00:55.581040][f=-000001] thread=5 tasks=3170 {sum,min,max,avg}{exec,wait}time={{1709.346, 0.000, 958.960, 0.539}, {840.383, 0.000, 19.719, 0.265}}ms [t=00:00:55.581047][f=-000001] [async=1] threads=6 tasks=4715 {sum,avg}{exec,wait}time={{34696.215, 7.359}, {11919190.000, 2527.930}}ms [t=00:00:55.581055][f=-000001] thread=1 tasks=943 {sum,min,max,avg}{exec,wait}time={{6954.911, 0.000, 1595.628, 7.375}, {2382722.250, 0.009, 4943.990, 2526.747}}ms [t=00:00:55.581067][f=-000001] thread=2 tasks=943 {sum,min,max,avg}{exec,wait}time={{6930.116, 0.000, 1595.193, 7.349}, {2389171.000, 0.108, 4931.596, 2533.585}}ms [t=00:00:55.581075][f=-000001] thread=3 tasks=943 {sum,min,max,avg}{exec,wait}time={{6919.087, 0.000, 1594.642, 7.337}, {2407897.500, 0.207, 4938.958, 2553.444}}ms [t=00:00:55.581083][f=-000001] thread=4 tasks=943 {sum,min,max,avg}{exec,wait}time={{7108.156, 0.000, 1596.074, 7.538}, {2374150.500, 0.312, 4933.410, 2517.657}}ms [t=00:00:55.581094][f=-000001] thread=5 tasks=943 {sum,min,max,avg}{exec,wait}time={{6783.945, 0.000, 1595.584, 7.194}, {2365249.000, 0.055, 4935.020, 2508.217}}ms [t=00:00:55.581100][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:55.581105][f=-000001] [SpringApp::Kill][2] [t=00:00:55.581523][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:55.581531][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001f55a28eaf0 [t=00:00:55.581561][f=-000001] Start widgetHandler:Shutdown [t=00:00:55.583578][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:55.588411][f=-000001] Writing last game win data [t=00:00:55.591580][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:55.591590][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:55.591600][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:55.591607][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:55.591618][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:55.592291][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:55.592362][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:55.593031][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:55.593040][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:55.593052][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:55.593058][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:55.593083][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:55.593089][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:55.593107][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:55.593120][f=-000001] Shutdown Widget - HealthBars [t=00:00:55.593654][f=-000001] Shutdown Widget - Noises [t=00:00:55.593661][f=-000001] Shutdown Widget - Unit Icons [t=00:00:55.593667][f=-000001] Shutdown Widget - BuildETA [t=00:00:55.593674][f=-000001] Shutdown Widget - Win Counter [t=00:00:55.593681][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:55.593687][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:55.594417][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:55.594434][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:55.594502][f=-000001] Shutdown Widget - CameraShake [t=00:00:55.594511][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:55.594564][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:55.594576][f=-000001] Shutdown Widget - Attack Warning [t=00:00:55.594584][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:55.594595][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:55.594611][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:55.594620][f=-000001] Shutdown Widget - Darkening [t=00:00:55.594633][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:55.594642][f=-000001] Shutdown Widget - Grab Input [t=00:00:55.601966][f=-000001] Input grabbing is disabled! [t=00:00:55.601979][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:55.601989][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:55.602003][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:55.602018][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:55.602029][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:55.602038][f=-000001] Shutdown Widget - Point Tracker [t=00:00:55.602046][f=-000001] Shutdown Widget - Context Menu [t=00:00:55.602054][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:55.602063][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:55.602071][f=-000001] Shutdown Widget - Stereo3D [t=00:00:55.602083][f=-000001] Shutdown Widget - Transport AI [t=00:00:55.602095][f=-000001] Shutdown Widget - Decloak Tower Range [t=00:00:55.602106][f=-000001] Shutdown Widget - Attack AoE [t=00:00:55.602114][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:55.602123][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:55.602131][f=-000001] Shutdown Widget - Selection Send [t=00:00:55.602139][f=-000001] Shutdown Widget - LupsManager [t=00:00:55.602151][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:55.602162][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:55.602170][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:55.603225][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:55.603235][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:55.603242][f=-000001] Shutdown Widget - Chili Framework [t=00:00:55.603248][f=-000001] Shutdown Widget - Lups [t=00:00:55.603314][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:55.603364][f=-000001] Shutdown Widget - Custom Markers [t=00:00:55.603378][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:55.603385][f=-000001] Shutdown Widget - Start Boxes [t=00:00:55.603391][f=-000001] Shutdown Widget - Select Keys [t=00:00:55.603406][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:55.603419][f=-000001] Shutdown Widget - Pause Screen [t=00:00:55.603579][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:55.603589][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:55.603596][f=-000001] Shutdown Widget - Layout Handler [t=00:00:55.603632][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:55.603637][f=-000001] End widgetHandler:Shutdown [t=00:00:55.658034][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8275496, 0.0} allocedSize{int+, int-, ext}={0, 0, 2231208483}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0295} [t=00:00:55.658230][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001f527b28660 [t=00:00:55.666423][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:55.666447][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:55.666471][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001f5277c34a0 [t=00:00:55.666495][f=-000001] Start gadgetHandler:Shutdown [t=00:00:55.666503][f=-000001] Shutdown - Notice [t=00:00:55.666508][f=-000001] FUTURE WARS GAME OVER. [t=00:00:55.666514][f=-000001] Shutdown - Resource Setup [t=00:00:55.666523][f=-000001] Shutdown - StartSetup [t=00:00:55.666530][f=-000001] Shutdown - UnitMorph [t=00:00:55.666538][f=-000001] Shutdown - Carrier Drones [t=00:00:55.666545][f=-000001] Shutdown - Missile Silo Controller [t=00:00:55.666556][f=-000001] Shutdown - Modular Comm Info [t=00:00:55.666562][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:55.666569][f=-000001] Shutdown - UnitCloakShield [t=00:00:55.666576][f=-000001] Shutdown - Starlight Handler [t=00:00:55.666581][f=-000001] End gadgetHandler:Shutdown [t=00:00:55.683015][f=-000001] Start gadgetHandler:Shutdown [t=00:00:55.683026][f=-000001] Shutdown - UnitMorph [t=00:00:55.683039][f=-000001] Shutdown - Teleport Throw [t=00:00:55.683049][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:55.683084][f=-000001] Shutdown - Missile fired callins [t=00:00:55.683093][f=-000001] Shutdown - Modular Comm Info [t=00:00:55.683101][f=-000001] Shutdown - Retreat Command [t=00:00:55.683111][f=-000001] Shutdown - Shockwaves [t=00:00:55.683119][f=-000001] Shutdown - Unit tint API [t=00:00:55.683125][f=-000001] Shutdown - Unit glow API [t=00:00:55.683132][f=-000001] Shutdown - UnitCloakShield [t=00:00:55.683141][f=-000001] Shutdown - Lups Cloak FX [t=00:00:55.683146][f=-000001] Shutdown - Lups [t=00:00:55.683201][f=-000001] Shutdown - Lups Shield [t=00:00:55.683209][f=-000001] End gadgetHandler:Shutdown [t=00:00:55.699360][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:55.699522][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:55.699606][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:55.699612][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:55.713664][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-17_01-14-48-876_Grts_Messa_008_105.1.1-2457-g8095d30 BAR105.sdfz" (17060 bytes) [t=00:00:55.713739][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:55.734702][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:55.734722][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=15 [t=00:00:55.734750][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f3fba56e50 dev=000001f3d52072e0 [t=00:00:55.734841][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f3fba56e50 dev=000001f3d52072e0 [t=00:00:55.734847][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f3fba56e50)] [t=00:00:55.736478][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f3d52072e0)] [t=00:00:55.736544][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:55.767285][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:55.767916][f=-000001] [Game::~CGame][1] [t=00:00:55.767926][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:55.767932][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:55.767952][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:55.767958][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:55.767962][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:55.767968][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:55.768118][f=-000001] [Game::KillMisc][1] [t=00:00:55.768123][f=-000001] [Game::KillMisc][2] [t=00:00:55.768130][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:00:55.772137][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:55.795640][f=-000001] [Game::KillMisc][3] [t=00:00:55.795739][f=-000001] [Game::KillRendering][1] [t=00:00:55.795972][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:55.814335][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:55.814346][f=-000001] [S3OParser::Kill] allocated 5432 pieces [t=00:00:55.814754][f=-000001] [AssParser::Kill] allocated 1663 pieces [t=00:00:55.859638][f=-000001] [Game::KillInterface][1] [t=00:00:55.859822][f=-000001] [Game::KillInterface][2] [t=00:00:55.861391][f=-000001] [Game::KillSimulation][1] [t=00:00:55.861606][f=-000001] [Game::KillSimulation][2] [t=00:00:55.872972][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/1022274 [t=00:00:55.872986][f=-000001] [Game::KillSimulation][3] [t=00:00:55.874695][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=91 [t=00:00:55.874824][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.874905][f=-000001] [~CPathCache(96x96)] cacheHits=39 hitPercentage=42% numHashColls=0 maxCacheSize=54 [t=00:00:55.874997][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.875104][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:55.890961][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:55.902268][f=-000001] [Game::KillSimulation][4] [t=00:00:55.941232][f=-000001] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=00:00:55.941265][f=-000001] [Game::~CGame][2] [t=00:00:55.941291][f=-000001] [Game::~CGame][3] [t=00:00:55.941617][f=-000001] [SpringApp::Kill][3] [t=00:00:55.941760][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 8165 bytes sent in 521 packets (15.672 bytes/packet) 65782 bytes recv'd in 599 packets (109.820 bytes/packet) {0.141x, 0.055x} relative protocol overhead {up, down} 279 incoming chunks dropped, 28 outgoing chunks resent 193 incoming chunks processed [t=00:00:55.941799][f=-000001] [SpringApp::Kill][4] font=000001f3fc5c08c0 [t=00:00:55.946274][f=-000001] [SpringApp::Kill][5] [t=00:00:55.950188][f=-000001] [SpringApp::Kill][6] [t=00:00:55.950211] [SpringApp::Kill][7] [t=00:00:55.950598] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:55.950605] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:55.950617] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:55.950622] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:55.950627] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:55.950640] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:55.950648] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:55.950655] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:55.950667] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:55.950672] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:55.950677] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:55.950682] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:00:55.950689] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:56.187991] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:56.188001] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:56.188004] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:56.188007] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8482 [t=00:00:56.188010] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:56.191021] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>] [t=00:00:56.191029] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=0)] #archives[section]=2 #files[section]=9068 [t=00:00:56.191033] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001f3d50cd6a0) [t=00:00:56.191092] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1155ms [t=00:00:56.191104] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=17ms [t=00:00:56.191108] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=16ms [t=00:00:56.191111] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=16ms [t=00:00:56.191115] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=13ms [t=00:00:56.191118] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=12ms [t=00:00:56.191125] file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=12ms [t=00:00:56.191128] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=11ms [t=00:00:56.191133] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=11ms [t=00:00:56.191136] file="unittextures/bcore_abc_1.tga" indx=7350 inflSize=3210kb readTime=10ms [t=00:00:56.191140] file="unittextures/benzcom_2.dds" indx=7361 inflSize=5461kb readTime=9ms [t=00:00:56.192145] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.9.sdz (000001f3d51513e0) [t=00:00:56.192775] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=1)] #archives[section]=1 #files[section]=64 [t=00:00:56.192781] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Grts_Messa_008.sd7 (000001f3d5156960) [t=00:00:56.192829] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:56.192840] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001f3d5151280) [t=00:00:56.192858] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001f3d5151490) [t=00:00:56.192893] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001f3d5151e30) [t=00:00:56.192952] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:56.192957] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=4)] #archives[section]=0 #files[section]=7312 [t=00:00:56.192971] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:56.192975] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:56.192984] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:56.192990] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:56.193236] [SpringApp::Kill][8] [t=00:00:56.193240] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:56.193244] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a36e7430 (joinable=1) [t=00:00:56.193247] [WatchDog::Uninstall][2] [t=00:00:57.107698] [WatchDog::Uninstall][3] [t=00:00:57.107722] [SpringApp::Kill][9]
infolog_full.txt (truncated):