ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #102030

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.000236] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000249] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.005305] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.005430] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.088541] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.088573] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.088591]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.088604]   
[t=00:00:00.088607]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.088611]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.088617]   Use "none" to disable the default log sections.
[t=00:00:00.088621] ============== </Log Sections> ==============

[t=00:00:00.088632] ============== <User Config> ==============
[t=00:00:00.088746]   AllowDeferredMapRendering = 1
[t=00:00:00.088753]   AllowDeferredModelRendering = 1
[t=00:00:00.088757]   AnimationMT = 0
[t=00:00:00.088761]   BumpWaterAnisotropy = 2
[t=00:00:00.088765]   BumpWaterBlurReflection = 1
[t=00:00:00.088769]   BumpWaterDepthBits = 32
[t=00:00:00.088773]   BumpWaterReflection = 2
[t=00:00:00.088778]   BumpWaterRefraction = 2
[t=00:00:00.088781]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.088785]   CamFreeScrollSpeed = 50
[t=00:00:00.088796]   CamMode = 1
[t=00:00:00.088801]   CubeTexSizeReflection = 1024
[t=00:00:00.088804]   CubeTexSizeSpecular = 1024
[t=00:00:00.088809]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.088813]   EdgeMoveDynamic = 0
[t=00:00:00.088817]   EdgeMoveWidth = 0.003
[t=00:00:00.088820]   FPSFOV = 90
[t=00:00:00.088823]   FPSScrollSpeed = 50
[t=00:00:00.088827]   FeatureDrawDistance = 600000
[t=00:00:00.088830]   FeatureFadeDistance = 600000
[t=00:00:00.088834]   FontSize = 18
[t=00:00:00.088837]   GrassDetail = 0
[t=00:00:00.088844]   GroundDecals = 10
[t=00:00:00.088848]   GroundDetail = 180
[t=00:00:00.088851]   HangTimeout = 30
[t=00:00:00.088854]   HardwareCursor = 1
[t=00:00:00.088859]   InitialNetworkTimeout = 0
[t=00:00:00.088862]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.088866]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.088870]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.088874]   LinkOutgoingBandwidth = 131072
[t=00:00:00.088878]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.088885]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.088889]   MSAALevel = 8
[t=00:00:00.088892]   MaxParticles = 50000
[t=00:00:00.088895]   MaxSounds = 32
[t=00:00:00.088899]   MaximumTransmissionUnit = 0
[t=00:00:00.088903]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.088907]   MiniMapMarker = 0
[t=00:00:00.088911]   MouseDragScrollThreshold = 0
[t=00:00:00.088914]   NetworkLossFactor = 1
[t=00:00:00.088918]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.088921]   OverheadScrollSpeed = 50
[t=00:00:00.088928]   ReconnectTimeout = 0
[t=00:00:00.088932]   RotOverheadScrollSpeed = 50
[t=00:00:00.088936]   RotateLogFiles = 1
[t=00:00:00.088939]   ShadowMapSize = 16384
[t=00:00:00.088943]   Shadows = 1
[t=00:00:00.088946]   ShowClock = 0
[t=00:00:00.088949]   SoftParticles = 2
[t=00:00:00.088953]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.088957]   UnitIconDist = 151
[t=00:00:00.088961]   UpdateBoundingVolumeMT = 0
[t=00:00:00.088965]   UpdateWeaponVectorsMT = 0
[t=00:00:00.088995]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.089000]   UseLuaMemPools = 0
[t=00:00:00.089003]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.089006]   VFSCacheArchiveFiles = 0
[t=00:00:00.089010]   VSync = 0
[t=00:00:00.089013]   Water = 4
[t=00:00:00.089016]   XResolution = 3840
[t=00:00:00.089020]   YResolution = 2160
[t=00:00:00.089024]   snd_volbattle = 16
[t=00:00:00.089027]   snd_volgeneral = 24
[t=00:00:00.089031]   snd_volmaster = 19
[t=00:00:00.089034]   snd_volui = 22
[t=00:00:00.089046] ============== </User Config> ==============

[t=00:00:00.089050] ============== <User System> ==============
[t=00:00:00.089054]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.089061]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.089069]        Compiler Version: gcc-13.2.0
[t=00:00:00.089099]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.089134]         Hardware Config: AMD Ryzen 5 7600X 6-Core Processor             ; 64662MB RAM, 68758MB pagefile
[t=00:00:00.089142]        Binary Word Size: 64-bit (native)
[t=00:00:00.089146]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.089150]      Physical CPU Cores: 6
[t=00:00:00.089154]       Logical CPU Cores: 12
[t=00:00:00.089158] ============== </User System> ==============

[t=00:00:00.089339] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.089344]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.089347]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.089350]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.089358]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.090192] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.090199] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.104463] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
[t=00:00:00.113289]     Display (Generic PnP Monitor)=1 modes=123 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.113297]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.113300]         [ 4] 2560x1600x24bpp@60Hz
[t=00:00:00.113313]         [ 7] 2560x1440x24bpp@60Hz
[t=00:00:00.113316]         [ 9] 2048x1536x24bpp@60Hz
[t=00:00:00.113320]         [12] 2048x1280x24bpp@60Hz
[t=00:00:00.113323]         [14] 1920x2160x24bpp@60Hz
[t=00:00:00.113326]         [15] 1920x1440x24bpp@60Hz
[t=00:00:00.113329]         [17] 1920x1200x24bpp@60Hz
[t=00:00:00.113333]         [19] 1920x1080x24bpp@60Hz
[t=00:00:00.113336]         [24] 1680x1050x24bpp@60Hz
[t=00:00:00.113338]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.113341]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.113345]         [35] 1600x900x24bpp@60Hz
[t=00:00:00.113353]         [40] 1536x2048x24bpp@60Hz
[t=00:00:00.113356]         [41] 1440x1920x24bpp@60Hz
[t=00:00:00.113359]         [42] 1440x1080x24bpp@60Hz
[t=00:00:00.113362]         [47] 1440x900x24bpp@60Hz
[t=00:00:00.113365]         [52] 1366x768x24bpp@60Hz
[t=00:00:00.113367]         [57] 1360x768x24bpp@60Hz
[t=00:00:00.113370]         [62] 1280x2048x24bpp@60Hz
[t=00:00:00.113373]         [63] 1280x1024x24bpp@75Hz
[t=00:00:00.113375]         [65] 1280x960x24bpp@75Hz
[t=00:00:00.113378]         [67] 1280x800x24bpp@60Hz
[t=00:00:00.113381]         [68] 1280x768x24bpp@60Hz
[t=00:00:00.113386]         [69] 1280x720x24bpp@60Hz
[t=00:00:00.113389]         [72] 1200x1920x24bpp@60Hz
[t=00:00:00.113392]         [73] 1200x1600x24bpp@60Hz
[t=00:00:00.113394]         [74] 1176x664x24bpp@60Hz
[t=00:00:00.113397]         [77] 1152x864x24bpp@75Hz
[t=00:00:00.113399]         [78] 1080x1920x24bpp@60Hz
[t=00:00:00.113402]         [79] 1080x1440x24bpp@60Hz
[t=00:00:00.113405]         [81] 1050x1680x24bpp@60Hz
[t=00:00:00.113408]         [82] 1024x1600x24bpp@60Hz
[t=00:00:00.113410]         [83] 1024x1280x24bpp@60Hz
[t=00:00:00.113416]         [85] 1024x768x24bpp@75Hz
[t=00:00:00.113419]         [87] 960x1280x24bpp@60Hz
[t=00:00:00.113421]         [89] 900x1600x24bpp@60Hz
[t=00:00:00.113424]         [90] 900x1440x24bpp@60Hz
[t=00:00:00.113426]         [92] 864x1152x24bpp@60Hz
[t=00:00:00.113429]         [93] 800x1280x24bpp@60Hz
[t=00:00:00.113431]         [95] 800x600x24bpp@75Hz
[t=00:00:00.113434]         [97] 768x1366x24bpp@60Hz
[t=00:00:00.113436]         [99] 768x1360x24bpp@60Hz
[t=00:00:00.113439]         [101] 768x1280x24bpp@60Hz
[t=00:00:00.113441]         [103] 768x1024x24bpp@75Hz
[t=00:00:00.113449]         [105] 720x1280x24bpp@60Hz
[t=00:00:00.113453]         [107] 720x576x24bpp@50Hz
[t=00:00:00.113455]         [108] 720x480x24bpp@60Hz
[t=00:00:00.113458]         [110] 664x1176x24bpp@60Hz
[t=00:00:00.113460]         [111] 640x480x24bpp@75Hz
[t=00:00:00.113463]         [114] 600x800x24bpp@60Hz
[t=00:00:00.113465]         [115] 576x720x24bpp@60Hz
[t=00:00:00.113468]         [118] 480x720x24bpp@60Hz
[t=00:00:00.113471]         [121] 480x640x24bpp@60Hz
[t=00:00:00.149698]     Display (Generic PnP Monitor)=2 modes=385 bounds={x=3840, y=0, w=1920, h=1080}
[t=00:00:00.149722]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.149725]         [ 9] 2560x1600x24bpp@60Hz
[t=00:00:00.149728]         [17] 2560x1440x24bpp@60Hz
[t=00:00:00.149732]         [25] 2048x1536x24bpp@60Hz
[t=00:00:00.149735]         [33] 2048x1280x24bpp@60Hz
[t=00:00:00.149739]         [41] 1920x2160x24bpp@60Hz
[t=00:00:00.149743]         [49] 1920x1440x24bpp@60Hz
[t=00:00:00.149747]         [57] 1920x1200x24bpp@60Hz
[t=00:00:00.149751]         [65] 1920x1080x24bpp@240Hz
[t=00:00:00.149755]         [77] 1680x1050x24bpp@240Hz
[t=00:00:00.149761]         [83] 1600x1200x24bpp@60Hz
[t=00:00:00.149770]         [91] 1600x1024x24bpp@240Hz
[t=00:00:00.149774]         [97] 1600x900x24bpp@240Hz
[t=00:00:00.149778]         [103] 1536x2048x24bpp@60Hz
[t=00:00:00.149783]         [111] 1440x1920x24bpp@60Hz
[t=00:00:00.149787]         [119] 1440x1080x24bpp@240Hz
[t=00:00:00.149791]         [131] 1440x900x24bpp@240Hz
[t=00:00:00.149795]         [136] 1366x768x24bpp@240Hz
[t=00:00:00.149799]         [141] 1360x768x24bpp@240Hz
[t=00:00:00.149803]         [146] 1280x2048x24bpp@60Hz
[t=00:00:00.149807]         [154] 1280x1024x24bpp@240Hz
[t=00:00:00.149815]         [159] 1280x960x24bpp@240Hz
[t=00:00:00.149819]         [164] 1280x800x24bpp@240Hz
[t=00:00:00.149823]         [169] 1280x768x24bpp@240Hz
[t=00:00:00.149826]         [174] 1280x720x24bpp@240Hz
[t=00:00:00.149830]         [181] 1200x1920x24bpp@60Hz
[t=00:00:00.149835]         [189] 1200x1600x24bpp@60Hz
[t=00:00:00.149838]         [197] 1176x664x24bpp@60Hz
[t=00:00:00.149842]         [200] 1152x864x24bpp@240Hz
[t=00:00:00.149846]         [205] 1080x1920x24bpp@60Hz
[t=00:00:00.149850]         [213] 1080x1440x24bpp@60Hz
[t=00:00:00.149855]         [221] 1050x1680x24bpp@60Hz
[t=00:00:00.149862]         [229] 1024x1600x24bpp@60Hz
[t=00:00:00.149867]         [237] 1024x1280x24bpp@60Hz
[t=00:00:00.149870]         [245] 1024x768x24bpp@240Hz
[t=00:00:00.149874]         [251] 960x1280x24bpp@60Hz
[t=00:00:00.149878]         [259] 900x1600x24bpp@60Hz
[t=00:00:00.149882]         [267] 900x1440x24bpp@60Hz
[t=00:00:00.149886]         [275] 864x1152x24bpp@60Hz
[t=00:00:00.149890]         [283] 800x1280x24bpp@60Hz
[t=00:00:00.149894]         [291] 800x600x24bpp@240Hz
[t=00:00:00.149897]         [298] 768x1366x24bpp@60Hz
[t=00:00:00.149905]         [306] 768x1360x24bpp@60Hz
[t=00:00:00.149909]         [314] 768x1280x24bpp@60Hz
[t=00:00:00.149913]         [322] 768x1024x24bpp@240Hz
[t=00:00:00.149917]         [327] 720x1280x24bpp@60Hz
[t=00:00:00.149921]         [335] 720x576x24bpp@240Hz
[t=00:00:00.149925]         [340] 720x480x24bpp@240Hz
[t=00:00:00.149929]         [346] 664x1176x24bpp@60Hz
[t=00:00:00.149933]         [354] 640x480x24bpp@240Hz
[t=00:00:00.149937]         [360] 600x800x24bpp@240Hz
[t=00:00:00.149941]         [365] 576x720x24bpp@240Hz
[t=00:00:00.149945]         [372] 480x720x24bpp@240Hz
[t=00:00:00.149952]         [379] 480x640x24bpp@240Hz
[t=00:00:00.420493] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.421022] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2160>
[t=00:00:00.421032] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2128>
[t=00:00:00.451702] [GR::LogVersionInfo]
[t=00:00:00.451712]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.451727]     GL version  : 4.6.0 NVIDIA 552.12
[t=00:00:00.451731]     GL vendor   : NVIDIA Corporation
[t=00:00:00.451735]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.451739]     GLSL version: 4.60 NVIDIA
[t=00:00:00.451742]     GLEW version: 2.1.0
[t=00:00:00.451745]     GPU memory  : 12282MB (total) / 7055MB (available)
[t=00:00:00.451756]     SDL swap-int: 1
[t=00:00:00.451759]     SDL driver  : windows
[t=00:00:00.451763]     
[t=00:00:00.451766]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.451777]     GLSL shader support       : 1
[t=00:00:00.451780]     GL4 support               : 1
[t=00:00:00.451783]     FBO extension support     : 1
[t=00:00:00.451792]     NVX GPU mem-info support  : 1
[t=00:00:00.451797]     ATI GPU mem-info support  : 0
[t=00:00:00.451805]     Texture clamping to edge  : 1
[t=00:00:00.451811]     NPOT-texture support      : 1 (1)
[t=00:00:00.451815]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.451820]     texture query-LOD support : 1 (1)
[t=00:00:00.451824]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.451832]     Z-buffer depth            : 32 (-)
[t=00:00:00.451843]     primitive-restart support : 1 (1)
[t=00:00:00.451847]     clip-space control support: 1 (1)
[t=00:00:00.451851]     seamless cube-map support : 1 (1)
[t=00:00:00.451854]     frag-depth layout support : 1 (1)
[t=00:00:00.451858]     persistent maps support   : 1 (1)
[t=00:00:00.451861]     explicit attribs location : 1 (1)
[t=00:00:00.451865]     multi draw indirect       : 1 (-)
[t=00:00:00.451870]     array textures            : 1 (-)
[t=00:00:00.451877]     buffer copy support       : 1 (-)
[t=00:00:00.451881]     indirect draw             : 1 (-)
[t=00:00:00.451884]     base instance             : 1 (-)
[t=00:00:00.451887]     
[t=00:00:00.451891]     max. FBO samples              : 32
[t=00:00:00.451894]     max. FS/program texture slots : 32/192
[t=00:00:00.451898]     max. texture size             : 32768
[t=00:00:00.451904]     max. texture anisotropy level : 16.000000
[t=00:00:00.451907]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.451914]     max. draw-buffers             : 8
[t=00:00:00.451918]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.451922]     max. uniform buffer-bindings  : 84
[t=00:00:00.451925]     max. uniform block-size       : 64KB
[t=00:00:00.451929]     max. storage buffer-bindings  : 96
[t=00:00:00.451932]     max. storage block-size       : 2047MB
[t=00:00:00.451935]     
[t=00:00:00.451938]     enable AMD-hacks : 0
[t=00:00:00.451941]     compress MIP-maps: 0
[t=00:00:00.451972]     Number of compressed texture formats: 23
[t=00:00:00.451989]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.452008] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.452204] [GR::UpdateGLConfigs]
[t=00:00:00.452229] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.452232] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.452579] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.452586] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[t=00:00:00.452596] [GR::InitGLState]
[t=00:00:00.452628] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.507910] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.510170] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.510520] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.513795] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.513804] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.514066] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.515712] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.515720] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.515838] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.515891] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.526270] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.526632] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.527085] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.527204] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.537050] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[t=00:00:00.537060] [VFS] [SpringVFS::ReserveArchives<this=000001f3fc8af330>]
[t=00:00:00.537117] [VFS] [SpringVFS::AddArchive<this=000001f3fc8af330>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.538802] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f3fc8af330 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.538808] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.641141] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.641331] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.641369] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.641464] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.641518] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.641612] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.641694] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.641719] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.642062][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.642115][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.642212][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.642242][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.642254][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.642287][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.649673][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.649686][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Rift S)"
[t=00:00:00.649701][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (CORSAIR VIRTUOSO XT Wireless Gaming Headset)"
[t=00:00:00.649708][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:00.649714][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (G432 Gaming Headset)"
[t=00:00:00.649719][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "DELL S2817Q (NVIDIA High Definition Audio)"
[t=00:00:00.649730][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "XB273 GX (NVIDIA High Definition Audio)"
[t=00:00:00.649736][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.663436][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.664900][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f3d52072e0(default) context=000001f3fba56e50  numChannels=2 frameSize=8
[t=00:00:00.664916][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.664936][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.664942][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.664947][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.664972][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.665003][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.665013][f=-000001] [Sound]   Devices:
[t=00:00:00.667477][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (CORSAIR VIRTUOSO XT Wireless Gaming Headset)]
[t=00:00:00.667486][f=-000001] [Sound]     [OpenAL Soft on Headphones (Rift S)]
[t=00:00:00.667500][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:00.667504][f=-000001] [Sound]     [OpenAL Soft on Speakers (G432 Gaming Headset)]
[t=00:00:00.667508][f=-000001] [Sound]     [OpenAL Soft on DELL S2817Q (NVIDIA High Definition Audio)]
[t=00:00:00.667513][f=-000001] [Sound]     [OpenAL Soft on XB273 GX (NVIDIA High Definition Audio)]
[t=00:00:00.667522][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.667531][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.668055][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.668065][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.754161][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 632300 MB
[t=00:00:00.755719][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.759422][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482
[t=00:00:00.760389][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name Aquaetas
[t=00:00:00.854678][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Grts_Messa_008" (loaded=0 cached=0)
[t=00:00:00.854938][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3fc8af330>(arName="Grts_Messa_008", overwrite=false)] section=1 cached=0
[t=00:00:00.860446][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3fc8af330>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.860711][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.9" (loaded=0 cached=0)
[t=00:00:00.892682][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3fc8af330>(arName="Future Wars v0.40.9", overwrite=false)] section=0 cached=0
[t=00:00:00.906478][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3fc8af330>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.906575][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3fc8af330>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.907867][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3fc8af330>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:02.737424][f=-000001] [CAS::GASCB] Archive file="grts_messa_008.sd7" cs="dde0c80b54079bf23232a9dfe744a27f0678be1cc4ed5c51b746ede480baf29e14feccc7334aac4924ff0a390a14516dc2402d5c2e1ab6490d31cb7bed577c48"
[t=00:00:02.737565][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.737606][f=-000001] Warning: [PreGame::GameDataReceived] Archive Grts_Messa_008 (checksum 1f15ab54e181a8da1943f2e891f24292df400fd53933ab71f228466da4a3bf776c261ac2f5b588aac5c9ee1b1e67771ec445ab858936c65f746954a8dea1d6f2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.317172][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.9.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:03.317365][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.317428][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.317491][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.317526][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.9.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:17.733997][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs)
[t=00:00:17.736085][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 80.32% of the map. (used by 4 unit-defs)
[t=00:00:17.738192][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot4'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs)
[t=00:00:17.740273][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 80.32% of the map. (used by 33 unit-defs)
[t=00:00:17.742483][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 33 unit-defs)
[t=00:00:17.744924][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:17.746747][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 65.52% of the map. (used by 13 unit-defs)
[t=00:00:17.746769][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[t=00:00:17.748578][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 65.52% of the map. (used by 20 unit-defs)
[t=00:00:17.750677][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover1'    Has 1 Map-Area(s) occupying 80.32% of the map. (used by 1 unit-defs)
[t=00:00:17.793738][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Grts_Messa_008.json)
[t=00:00:17.800998][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:17.807933][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:17.812491][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:17.817061][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:17.821893][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:17.826727][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:17.832464][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:17.854983][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:17.855326][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:17.855334][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:17.855345][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:00:17.855445][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:17.857848][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:17.882226][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Grts_Messa_008.json)
[t=00:00:17.882424][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:17.883658][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:17.883871][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:17.884237][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:17.884910][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:17.885092][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:17.887080][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:17.893263][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized!
[t=00:00:17.893502][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:17.893508][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 233ms
[t=00:00:17.902524][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10653, 0.0} allocedSize{int+, int-, ext}={0, 0, 1884365}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0047}
[t=00:00:18.365987][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.616420][f=-000001] GameID: 86221f66cb57505f8c9ad1bc03e4d154
[t=00:00:18.616725][f=-000001] Connection attempt from ReklessImpulse
[t=00:00:18.616732][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:18.616847][f=-000001]  -> Connection established (given id 3)
[t=00:00:18.616852][f=-000001] Connection attempt from ThatOneGuy262
[t=00:00:18.616856][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:18.616941][f=-000001]  -> Connection established (given id 2)
[t=00:00:18.616949][f=-000001] Connection attempt from LilBean
[t=00:00:18.616954][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:18.617058][f=-000001]  -> Connection established (given id 1)
[t=00:00:18.617062][f=-000001] Connection attempt from Aquaetas
[t=00:00:18.617066][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:18.617163][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.617180][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1f15ab54e181a8da1943f2e891f24292df400fd53933ab71f228466da4a3bf776c261ac2f5b588aac5c9ee1b1e67771ec445ab858936c65f746954a8dea1d6f2"
[t=00:00:18.617197][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:18.617214][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1f15ab54e181a8da1943f2e891f24292df400fd53933ab71f228466da4a3bf776c261ac2f5b588aac5c9ee1b1e67771ec445ab858936c65f746954a8dea1d6f2"
[t=00:00:18.617228][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:18.617242][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThatOneGuy262" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1f15ab54e181a8da1943f2e891f24292df400fd53933ab71f228466da4a3bf776c261ac2f5b588aac5c9ee1b1e67771ec445ab858936c65f746954a8dea1d6f2"
[t=00:00:18.617255][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThatOneGuy262" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:18.617266][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ae9e443e2b96c119f5d1c33e159e70966be3b9ee9c8a1d49fadbb0463e9f1a6daab36c5063db1e9b582dfab15376a212f9b6f8c966e62a4e81b9793b4433d9]"
[t=00:00:18.617275][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7aa49f27813793960a329b3b5a17d8364d7ecb7da6564407572d85526b3a78ef3a947bfa49c2f9004fedf479357a206d7d826ede3710d71f61011f00af38522e]"
[t=00:00:18.617286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ae9e443e2b96c119f5d1c33e159e70966be3b9ee9c8a1d49fadbb0463e9f1a6daab36c5063db1e9b582dfab15376a212f9b6f8c966e62a4e81b9793b4433d9]"
[t=00:00:18.617294][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7aa49f27813793960a329b3b5a17d8364d7ecb7da6564407572d85526b3a78ef3a947bfa49c2f9004fedf479357a206d7d826ede3710d71f61011f00af38522e]"
[t=00:00:18.617333][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[Game::Load][lua{Rules,Gaia}={000001f5277c34a0,000001f527b28660}][locale="C"]"
[t=00:00:18.617359][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:18.617366][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThatOneGuy262" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ae9e443e2b96c119f5d1c33e159e70966be3b9ee9c8a1d49fadbb0463e9f1a6daab36c5063db1e9b582dfab15376a212f9b6f8c966e62a4e81b9793b4433d9]"
[t=00:00:18.617376][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThatOneGuy262" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7aa49f27813793960a329b3b5a17d8364d7ecb7da6564407572d85526b3a78ef3a947bfa49c2f9004fedf479357a206d7d826ede3710d71f61011f00af38522e]"
[t=00:00:18.751547][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.752657][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2
[t=00:00:24.093626][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[Game::Load][lua{Rules,Gaia}={000001a202dc77e0,000001a2b21274b0}][locale="C"]"
[t=00:00:24.251935][f=-000001] <Aquaetas> Allies: I choose: Engineer!
[t=00:00:25.117035][f=-000001] Speed set to 0.9 [Aquaetas]
[t=00:00:25.363849][f=-000001] Speed set to 0.8 [Aquaetas]
[t=00:00:25.539093][f=-000001] Speed set to 0.7 [Aquaetas]
[t=00:00:25.700397][f=-000001] Speed set to 0.6 [Aquaetas]
[t=00:00:25.899159][f=-000001] Speed set to 0.5 [Aquaetas]
[t=00:00:26.098012][f=-000001] Speed set to 0.4 [Aquaetas]
[t=00:00:29.224746][f=-000001] <ReklessImpulse> Allies: I choose: Engineer!
[t=00:00:30.179061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThatOneGuy262" string="[Game::Load][lua{Rules,Gaia}={000001b3f7589670,000001b3e010bba0}][locale="C"]"
[t=00:00:30.649214][f=-000001] Player LilBean left the game:  timeout
[t=00:00:32.659542][f=-000001] <ThatOneGuy262> Allies: I choose: Engineer!
[t=00:00:52.701508][f=-000001] Player ReklessImpulse left the game:  normal quit
[t=00:00:53.253697][f=-000001] Player ThatOneGuy262 left the game:  normal quit
[t=00:00:55.537112][f=-000001] [QuitAction] user exited to system
[t=00:00:55.555515][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:55.555527][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:55.580973][f=-000001]  [async=0] threads=6 tasks=15850 {sum,avg}{exec,wait}time={{8791.479, 0.555}, {4165.076, 0.263}}ms
[t=00:00:55.581005][f=-000001]      thread=1 tasks=3170 {sum,min,max,avg}{exec,wait}time={{1776.243, 0.000, 958.944, 0.560}, {752.272, 0.000, 22.136, 0.237}}ms
[t=00:00:55.581013][f=-000001]      thread=2 tasks=3170 {sum,min,max,avg}{exec,wait}time={{1793.924, 0.000, 958.904, 0.566}, {662.365, 0.000, 19.682, 0.209}}ms
[t=00:00:55.581021][f=-000001]      thread=3 tasks=3170 {sum,min,max,avg}{exec,wait}time={{1754.414, 0.000, 959.135, 0.553}, {953.813, 0.000, 25.782, 0.301}}ms
[t=00:00:55.581032][f=-000001]      thread=4 tasks=3170 {sum,min,max,avg}{exec,wait}time={{1757.549, 0.000, 959.018, 0.554}, {956.243, 0.000, 21.268, 0.302}}ms
[t=00:00:55.581040][f=-000001]      thread=5 tasks=3170 {sum,min,max,avg}{exec,wait}time={{1709.346, 0.000, 958.960, 0.539}, {840.383, 0.000, 19.719, 0.265}}ms
[t=00:00:55.581047][f=-000001]  [async=1] threads=6 tasks=4715 {sum,avg}{exec,wait}time={{34696.215, 7.359}, {11919190.000, 2527.930}}ms
[t=00:00:55.581055][f=-000001]      thread=1 tasks=943 {sum,min,max,avg}{exec,wait}time={{6954.911, 0.000, 1595.628, 7.375}, {2382722.250, 0.009, 4943.990, 2526.747}}ms
[t=00:00:55.581067][f=-000001]      thread=2 tasks=943 {sum,min,max,avg}{exec,wait}time={{6930.116, 0.000, 1595.193, 7.349}, {2389171.000, 0.108, 4931.596, 2533.585}}ms
[t=00:00:55.581075][f=-000001]      thread=3 tasks=943 {sum,min,max,avg}{exec,wait}time={{6919.087, 0.000, 1594.642, 7.337}, {2407897.500, 0.207, 4938.958, 2553.444}}ms
[t=00:00:55.581083][f=-000001]      thread=4 tasks=943 {sum,min,max,avg}{exec,wait}time={{7108.156, 0.000, 1596.074, 7.538}, {2374150.500, 0.312, 4933.410, 2517.657}}ms
[t=00:00:55.581094][f=-000001]      thread=5 tasks=943 {sum,min,max,avg}{exec,wait}time={{6783.945, 0.000, 1595.584, 7.194}, {2365249.000, 0.055, 4935.020, 2508.217}}ms
[t=00:00:55.581100][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:55.581105][f=-000001] [SpringApp::Kill][2]
[t=00:00:55.581523][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:55.581531][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001f55a28eaf0
[t=00:00:55.581561][f=-000001] Start widgetHandler:Shutdown
[t=00:00:55.583578][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:55.588411][f=-000001] Writing last game win data
[t=00:00:55.591580][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:55.591590][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:55.591600][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:55.591607][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:55.591618][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:55.592291][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:55.592362][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:55.593031][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:55.593040][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:55.593052][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:55.593058][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:55.593083][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:55.593089][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:55.593107][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:55.593120][f=-000001] Shutdown Widget - HealthBars
[t=00:00:55.593654][f=-000001] Shutdown Widget - Noises
[t=00:00:55.593661][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:55.593667][f=-000001] Shutdown Widget - BuildETA
[t=00:00:55.593674][f=-000001] Shutdown Widget - Win Counter
[t=00:00:55.593681][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:55.593687][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:55.594417][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:55.594434][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:55.594502][f=-000001] Shutdown Widget - CameraShake
[t=00:00:55.594511][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:55.594564][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:55.594576][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:55.594584][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:55.594595][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:55.594611][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:55.594620][f=-000001] Shutdown Widget - Darkening
[t=00:00:55.594633][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:55.594642][f=-000001] Shutdown Widget - Grab Input
[t=00:00:55.601966][f=-000001] Input grabbing is disabled!
[t=00:00:55.601979][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:55.601989][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:55.602003][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:55.602018][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:55.602029][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:55.602038][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:55.602046][f=-000001] Shutdown Widget - Context Menu
[t=00:00:55.602054][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:55.602063][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:55.602071][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:55.602083][f=-000001] Shutdown Widget - Transport AI
[t=00:00:55.602095][f=-000001] Shutdown Widget - Decloak Tower Range
[t=00:00:55.602106][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:55.602114][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:55.602123][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:55.602131][f=-000001] Shutdown Widget - Selection Send
[t=00:00:55.602139][f=-000001] Shutdown Widget - LupsManager
[t=00:00:55.602151][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:55.602162][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:55.602170][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:55.603225][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:55.603235][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:55.603242][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:55.603248][f=-000001] Shutdown Widget - Lups
[t=00:00:55.603314][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:55.603364][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:55.603378][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:55.603385][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:55.603391][f=-000001] Shutdown Widget - Select Keys
[t=00:00:55.603406][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:55.603419][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:55.603579][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:55.603589][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:55.603596][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:55.603632][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:55.603637][f=-000001] End widgetHandler:Shutdown
[t=00:00:55.658034][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8275496, 0.0} allocedSize{int+, int-, ext}={0, 0, 2231208483}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0295}
[t=00:00:55.658230][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001f527b28660
[t=00:00:55.666423][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:55.666447][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:55.666471][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001f5277c34a0
[t=00:00:55.666495][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:55.666503][f=-000001] Shutdown - Notice
[t=00:00:55.666508][f=-000001] FUTURE WARS GAME OVER.
[t=00:00:55.666514][f=-000001] Shutdown - Resource Setup
[t=00:00:55.666523][f=-000001] Shutdown - StartSetup
[t=00:00:55.666530][f=-000001] Shutdown - UnitMorph
[t=00:00:55.666538][f=-000001] Shutdown - Carrier Drones
[t=00:00:55.666545][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:55.666556][f=-000001] Shutdown - Modular Comm Info
[t=00:00:55.666562][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:55.666569][f=-000001] Shutdown - UnitCloakShield
[t=00:00:55.666576][f=-000001] Shutdown - Starlight Handler
[t=00:00:55.666581][f=-000001] End gadgetHandler:Shutdown
[t=00:00:55.683015][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:55.683026][f=-000001] Shutdown - UnitMorph
[t=00:00:55.683039][f=-000001] Shutdown - Teleport Throw
[t=00:00:55.683049][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:55.683084][f=-000001] Shutdown - Missile fired callins
[t=00:00:55.683093][f=-000001] Shutdown - Modular Comm Info
[t=00:00:55.683101][f=-000001] Shutdown - Retreat Command
[t=00:00:55.683111][f=-000001] Shutdown - Shockwaves
[t=00:00:55.683119][f=-000001] Shutdown - Unit tint API
[t=00:00:55.683125][f=-000001] Shutdown - Unit glow API
[t=00:00:55.683132][f=-000001] Shutdown - UnitCloakShield
[t=00:00:55.683141][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:55.683146][f=-000001] Shutdown - Lups
[t=00:00:55.683201][f=-000001] Shutdown - Lups Shield
[t=00:00:55.683209][f=-000001] End gadgetHandler:Shutdown
[t=00:00:55.699360][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:55.699522][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:55.699606][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:55.699612][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:55.713664][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-17_01-14-48-876_Grts_Messa_008_105.1.1-2457-g8095d30 BAR105.sdfz" (17060 bytes)
[t=00:00:55.713739][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:55.734702][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:55.734722][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=15
[t=00:00:55.734750][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f3fba56e50 dev=000001f3d52072e0
[t=00:00:55.734841][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f3fba56e50 dev=000001f3d52072e0
[t=00:00:55.734847][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f3fba56e50)]
[t=00:00:55.736478][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f3d52072e0)]
[t=00:00:55.736544][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:55.767285][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:55.767916][f=-000001] [Game::~CGame][1]
[t=00:00:55.767926][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:55.767932][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:55.767952][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:55.767958][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:55.767962][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:55.767968][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:55.768118][f=-000001] [Game::KillMisc][1]
[t=00:00:55.768123][f=-000001] [Game::KillMisc][2]
[t=00:00:55.768130][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:00:55.772137][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:55.795640][f=-000001] [Game::KillMisc][3]
[t=00:00:55.795739][f=-000001] [Game::KillRendering][1]
[t=00:00:55.795972][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:55.814335][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:55.814346][f=-000001] [S3OParser::Kill] allocated 5432 pieces
[t=00:00:55.814754][f=-000001] [AssParser::Kill] allocated 1663 pieces
[t=00:00:55.859638][f=-000001] [Game::KillInterface][1]
[t=00:00:55.859822][f=-000001] [Game::KillInterface][2]
[t=00:00:55.861391][f=-000001] [Game::KillSimulation][1]
[t=00:00:55.861606][f=-000001] [Game::KillSimulation][2]
[t=00:00:55.872972][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/1022274
[t=00:00:55.872986][f=-000001] [Game::KillSimulation][3]
[t=00:00:55.874695][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=91
[t=00:00:55.874824][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:55.874905][f=-000001] [~CPathCache(96x96)] cacheHits=39 hitPercentage=42% numHashColls=0 maxCacheSize=54
[t=00:00:55.874997][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:55.875104][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:55.890961][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:55.902268][f=-000001] [Game::KillSimulation][4]
[t=00:00:55.941232][f=-000001] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:00:55.941265][f=-000001] [Game::~CGame][2]
[t=00:00:55.941291][f=-000001] [Game::~CGame][3]
[t=00:00:55.941617][f=-000001] [SpringApp::Kill][3]
[t=00:00:55.941760][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    8165 bytes sent   in 521 packets (15.672 bytes/packet)
    65782 bytes recv'd in 599 packets (109.820 bytes/packet)
    {0.141x, 0.055x} relative protocol overhead {up, down}
    279 incoming chunks dropped, 28 outgoing chunks resent
    193 incoming chunks processed

[t=00:00:55.941799][f=-000001] [SpringApp::Kill][4] font=000001f3fc5c08c0
[t=00:00:55.946274][f=-000001] [SpringApp::Kill][5]
[t=00:00:55.950188][f=-000001] [SpringApp::Kill][6]
[t=00:00:55.950211] [SpringApp::Kill][7]
[t=00:00:55.950598] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:55.950605] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:55.950617] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:55.950622] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:55.950627] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:55.950640] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:55.950648] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:55.950655] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:55.950667] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:55.950672] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:55.950677] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:55.950682] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:00:55.950689] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:56.187991] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:56.188001] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:56.188004] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:56.188007] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8482
[t=00:00:56.188010] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:56.191021] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>]
[t=00:00:56.191029] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=0)] #archives[section]=2 #files[section]=9068
[t=00:00:56.191033] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001f3d50cd6a0)
[t=00:00:56.191092] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1155ms
[t=00:00:56.191104]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=17ms
[t=00:00:56.191108]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=16ms
[t=00:00:56.191111]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=16ms
[t=00:00:56.191115]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=13ms
[t=00:00:56.191118]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=12ms
[t=00:00:56.191125]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=12ms
[t=00:00:56.191128]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=11ms
[t=00:00:56.191133]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=11ms
[t=00:00:56.191136]     file="unittextures/bcore_abc_1.tga" indx=7350 inflSize=3210kb readTime=10ms
[t=00:00:56.191140]     file="unittextures/benzcom_2.dds" indx=7361 inflSize=5461kb readTime=9ms
[t=00:00:56.192145] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.9.sdz (000001f3d51513e0)
[t=00:00:56.192775] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=1)] #archives[section]=1 #files[section]=64
[t=00:00:56.192781] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Grts_Messa_008.sd7 (000001f3d5156960)
[t=00:00:56.192829] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:56.192840] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001f3d5151280)
[t=00:00:56.192858] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001f3d5151490)
[t=00:00:56.192893] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001f3d5151e30)
[t=00:00:56.192952] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:56.192957] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=4)] #archives[section]=0 #files[section]=7312
[t=00:00:56.192971] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:56.192975] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:56.192984] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:56.192990] [VFS] [SpringVFS::DeleteArchives<this=000001f3fc8af330>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:56.193236] [SpringApp::Kill][8]
[t=00:00:56.193240] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:56.193244] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a36e7430 (joinable=1)
[t=00:00:56.193247] [WatchDog::Uninstall][2]
[t=00:00:57.107698] [WatchDog::Uninstall][3]
[t=00:00:57.107722] [SpringApp::Kill][9]