ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 1073741845 #102099

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

[t=00:00:00.087960] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.088003] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.121336] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.121908] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.167295] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.167687] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.167730]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.167753]   
[t=00:00:00.167762]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.167772]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.167782]   Use "none" to disable the default log sections.
[t=00:00:00.167789] ============== </Log Sections> ==============

[t=00:00:00.167799] ============== <User Config> ==============
[t=00:00:00.168107]   AllowDeferredMapRendering = 1
[t=00:00:00.168118]   AllowDeferredModelRendering = 1
[t=00:00:00.168128]   AnimationMT = 0
[t=00:00:00.168137]   BumpWaterAnisotropy = 2
[t=00:00:00.168145]   BumpWaterBlurReflection = 1
[t=00:00:00.168152]   BumpWaterDepthBits = 32
[t=00:00:00.168160]   BumpWaterReflection = 2
[t=00:00:00.168169]   BumpWaterTexSizeReflection = 256
[t=00:00:00.168178]   CamFreeScrollSpeed = 50
[t=00:00:00.168186]   CamMode = 1
[t=00:00:00.168197]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.168212]   EdgeMoveDynamic = 0
[t=00:00:00.168219]   EdgeMoveWidth = 0.003
[t=00:00:00.168226]   FPSFOV = 90
[t=00:00:00.168233]   FPSScrollSpeed = 50
[t=00:00:00.168240]   FontSize = 18
[t=00:00:00.168247]   GrassDetail = 0
[t=00:00:00.168254]   GroundDecals = 5
[t=00:00:00.168261]   GroundDetail = 120
[t=00:00:00.168268]   HangTimeout = 30
[t=00:00:00.168276]   HardwareCursor = 1
[t=00:00:00.168284]   InitialNetworkTimeout = 0
[t=00:00:00.168293]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.168308]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.168318]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.168326]   LinkOutgoingBandwidth = 131072
[t=00:00:00.168338]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.168345]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.168352]   MSAALevel = 8
[t=00:00:00.168359]   MaxParticles = 25000
[t=00:00:00.168367]   MaxSounds = 32
[t=00:00:00.168374]   MaximumTransmissionUnit = 0
[t=00:00:00.168382]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.168396]   MiniMapMarker = 0
[t=00:00:00.168404]   MouseDragScrollThreshold = 0
[t=00:00:00.168411]   NetworkLossFactor = 1
[t=00:00:00.168418]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.168426]   OverheadScrollSpeed = 50
[t=00:00:00.168434]   ReconnectTimeout = 0
[t=00:00:00.168442]   RotOverheadScrollSpeed = 50
[t=00:00:00.168449]   RotateLogFiles = 1
[t=00:00:00.168455]   ShadowMapSize = 8192
[t=00:00:00.168461]   Shadows = 1
[t=00:00:00.168469]   ShowClock = 0
[t=00:00:00.168476]   SoftParticles = 2
[t=00:00:00.168490]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.168500]   UnitIconDist = 151
[t=00:00:00.168507]   UpdateBoundingVolumeMT = 0
[t=00:00:00.168514]   UpdateWeaponVectorsMT = 0
[t=00:00:00.168521]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.168531]   UseLuaMemPools = 0
[t=00:00:00.168538]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.168545]   VFSCacheArchiveFiles = 0
[t=00:00:00.168552]   VSync = 0
[t=00:00:00.168559]   Water = 4
[t=00:00:00.168566]   WindowBorderless = 1
[t=00:00:00.168635]   WindowPosY = 0
[t=00:00:00.168645]   XResolutionWindowed = 1920
[t=00:00:00.168652]   YResolutionWindowed = 1080
[t=00:00:00.168675] ============== </User Config> ==============

[t=00:00:00.168685] ============== <User System> ==============
[t=00:00:00.168693]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.168706]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.168719]        Compiler Version: gcc-13.2.0
[t=00:00:00.168831]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.168992]         Hardware Config: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz; 8146MB RAM, 35337MB pagefile
[t=00:00:00.169004]        Binary Word Size: 64-bit (native)
[t=00:00:00.169012]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.169020]      Physical CPU Cores: 6
[t=00:00:00.169027]       Logical CPU Cores: 12
[t=00:00:00.169034] ============== </User System> ==============

[t=00:00:00.169382] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.169402]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.169413]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.169423]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.169434]     SSE 4.0A: 0,  SSE 5.0A: 0
Failed rotating the log file
[t=00:00:00.200279] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.200344] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.290542] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz}
[t=00:00:00.321657]     Display (Generic PnP Monitor)=1 modes=111 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.321715]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.321726]         [10] 1768x992x24bpp@30Hz
[t=00:00:00.321741]         [13] 1680x1050x24bpp@144Hz
[t=00:00:00.321749]         [18] 1600x1024x24bpp@144Hz
[t=00:00:00.321757]         [23] 1600x900x24bpp@144Hz
[t=00:00:00.321765]         [28] 1440x1080x24bpp@144Hz
[t=00:00:00.321772]         [37] 1440x900x24bpp@144Hz
[t=00:00:00.321778]         [41] 1366x768x24bpp@144Hz
[t=00:00:00.321792]         [45] 1360x768x24bpp@144Hz
[t=00:00:00.321799]         [49] 1280x1024x24bpp@144Hz
[t=00:00:00.321820]         [54] 1280x960x24bpp@144Hz
[t=00:00:00.321831]         [59] 1280x800x24bpp@144Hz
[t=00:00:00.321839]         [64] 1280x768x24bpp@144Hz
[t=00:00:00.321847]         [69] 1280x720x24bpp@144Hz
[t=00:00:00.321854]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.321862]         [78] 1152x864x24bpp@144Hz
[t=00:00:00.321871]         [83] 1024x768x24bpp@144Hz
[t=00:00:00.321879]         [89] 800x600x24bpp@144Hz
[t=00:00:00.321886]         [96] 720x576x24bpp@144Hz
[t=00:00:00.321895]         [100] 720x480x24bpp@144Hz
[t=00:00:00.321911]         [105] 640x480x24bpp@144Hz
[t=00:00:03.350398] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:03.351570] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:03.351610] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:03.397772] [GR::LogVersionInfo]
[t=00:00:03.397799]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:03.397999]     GL version  : 4.6.0 NVIDIA 546.17
[t=00:00:03.398017]     GL vendor   : NVIDIA Corporation
[t=00:00:03.398026]     GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2
[t=00:00:03.398033]     GLSL version: 4.60 NVIDIA
[t=00:00:03.398040]     GLEW version: 2.1.0
[t=00:00:03.398047]     GPU memory  : 8192MB (total) / 4109MB (available)
[t=00:00:03.398065]     SDL swap-int: 1
[t=00:00:03.398072]     SDL driver  : windows
[t=00:00:03.398078]     
[t=00:00:03.398086]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:03.398218]     GLSL shader support       : 1
[t=00:00:03.398234]     GL4 support               : 1
[t=00:00:03.398244]     FBO extension support     : 1
[t=00:00:03.398270]     NVX GPU mem-info support  : 1
[t=00:00:03.398286]     ATI GPU mem-info support  : 0
[t=00:00:03.398308]     Texture clamping to edge  : 1
[t=00:00:03.398324]     NPOT-texture support      : 1 (1)
[t=00:00:03.398340]     S3TC/DXT1 texture support : 1/1
[t=00:00:03.398356]     texture query-LOD support : 1 (1)
[t=00:00:03.398376]     MSAA frame-buffer support : 1 (1)
[t=00:00:03.398407]     Z-buffer depth            : 32 (-)
[t=00:00:03.398425]     primitive-restart support : 1 (1)
[t=00:00:03.398434]     clip-space control support: 1 (1)
[t=00:00:03.398442]     seamless cube-map support : 1 (1)
[t=00:00:03.398449]     frag-depth layout support : 1 (1)
[t=00:00:03.398456]     persistent maps support   : 1 (1)
[t=00:00:03.398464]     explicit attribs location : 1 (1)
[t=00:00:03.398473]     multi draw indirect       : 1 (-)
[t=00:00:03.398577]     array textures            : 1 (-)
[t=00:00:03.398600]     buffer copy support       : 1 (-)
[t=00:00:03.398609]     indirect draw             : 1 (-)
[t=00:00:03.399087]     base instance             : 1 (-)
[t=00:00:03.399101]     
[t=00:00:03.399117]     max. FBO samples              : 32
[t=00:00:03.399130]     max. FS/program texture slots : 32/192
[t=00:00:03.399143]     max. texture size             : 32768
[t=00:00:03.399161]     max. texture anisotropy level : 16.000000
[t=00:00:03.399174]     max. vec4 varyings/attributes : 31/16
[t=00:00:03.399185]     max. draw-buffers             : 8
[t=00:00:03.399251]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:03.399284]     max. uniform buffer-bindings  : 84
[t=00:00:03.399311]     max. uniform block-size       : 64KB
[t=00:00:03.399346]     max. storage buffer-bindings  : 96
[t=00:00:03.399364]     max. storage block-size       : 2047MB
[t=00:00:03.399374]     
[t=00:00:03.399381]     enable AMD-hacks : 0
[t=00:00:03.399388]     compress MIP-maps: 0
[t=00:00:03.399489]     Number of compressed texture formats: 23
[t=00:00:03.399536]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:03.399600] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:03.400637] [GR::UpdateGLConfigs]
[t=00:00:03.400716] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:03.400727] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:03.400746] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:03.400762] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:03.400770] [GR::InitGLState]
[t=00:00:03.401787] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:04.138409] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:04.151181] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 11ms
[t=00:00:04.151795] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:04.190372] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:04.190413] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:04.195526] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:04.198086] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:04.198120] [DataDirLocater::Check] Isolation Mode!
[t=00:00:04.198214] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:04.198282] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:04.215823] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:04.216955] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:04.219111] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:04.219340] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:04.231972] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[t=00:00:04.232182] [VFS] [SpringVFS::ReserveArchives<this=000001a2f16a1de0>]
[t=00:00:04.233364] [VFS] [SpringVFS::AddArchive<this=000001a2f16a1de0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:04.245870] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a2f16a1de0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:04.245963] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:04.265424] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:04.266005] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:04.273709] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:04.274189] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:04.274597] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:04.274818] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:04.275634] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:04.277394] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:04.281503][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:04.283398][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:04.283455][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:04.284012][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:04.284206][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2.4ms)
[t=00:00:04.285011][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:04.324193][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:04.324271][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "F27G3xTF (NVIDIA High Definition Audio)"
[t=00:00:04.324290][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:04.324331][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (THX Spatial)"
[t=00:00:04.324344][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Voice Changer Virtual Audio Device (WDM))"
[t=00:00:04.324359][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (HitPaw Virtual Audio)"
[t=00:00:04.324371][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (PRO X)"
[t=00:00:04.324383][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:04.419452][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (137.5ms)
[t=00:00:04.473399][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:04.520773][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (238.5ms)
Fontconfig error: Cannot load default config file
terminate called without an active exception
[t=00:00:04.521367][f=-000001] Error: Spring received an ABORT signal
[t=00:00:04.521452][f=-000001] Error: Error handler invoked for Spring 105.1.1-2457-g8095d30 BAR105.
[t=00:00:04.522545][f=-000001] Error: DLL information:
[t=00:00:04.523366][f=-000001] Error: Stacktrace for Spring 105.1.1-2457-g8095d30 BAR105:
[t=00:00:04.523410][f=-000001] Error:   [ProgCtr=00007ff7273575fd StackPtr=00000097b27fe1d0 FramePtr=0000000000000000]
[t=00:00:04.523497][f=-000001] Error: [ExitSpringProcess] errorMsg="Abort / abnormal termination" msgCaption="Spring: Fatal Error" mainThread=0
[t=00:00:04.644238][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (362.5ms)
[t=00:00:04.752328][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (470.6ms)
[t=00:00:04.859386][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (577.6ms)
[t=00:00:04.977383][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (695.6ms)
[t=00:00:05.078268][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (796.5ms)
[t=00:00:05.192257][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (910.5ms)
[t=00:00:05.299198][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1017.4ms)
[t=00:00:05.407084][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1125.3ms)
[t=00:00:05.519136][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1237.4ms)
[t=00:00:05.627564][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1345.8ms)
[t=00:00:05.735158][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1453.3ms)
[t=00:00:05.847633][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1565.9ms)
[t=00:00:05.956060][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1674.3ms)
[t=00:00:06.064019][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1782.2ms)
[t=00:00:06.170054][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1888.3ms)
[t=00:00:06.284437][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2002.7ms)
[t=00:00:06.390146][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2108.4ms)
[t=00:00:06.499065][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2217.3ms)
[t=00:00:06.613968][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2332.2ms)
[t=00:00:06.720036][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2438.3ms)
[t=00:00:06.828279][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2546.5ms)
[t=00:00:06.941132][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2659.4ms)
[t=00:00:07.047676][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2765.9ms)
[t=00:00:07.155086][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2873.3ms)
[t=00:00:07.268079][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2986.3ms)
[t=00:00:07.377010][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3095.2ms)
[t=00:00:07.484234][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3202.3ms)
[t=00:00:07.597510][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3315.7ms)
[t=00:00:07.705479][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3423.7ms)
[t=00:00:07.811317][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3529.5ms)
[t=00:00:07.925063][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3643.3ms)
[t=00:00:08.031120][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3749.4ms)
[t=00:00:08.145081][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3863.3ms)
[t=00:00:08.253069][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3971.3ms)
[t=00:00:08.360060][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4078.3ms)
[t=00:00:08.467526][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4185.8ms)
[t=00:00:08.576045][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4294.3ms)