ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #102196

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago
GameID GameState File
2aa62066987b5ab893126fb2639d45b9 ClientGameState--1304203467-[43139-43139].txt
Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.007761] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.007784] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.012371] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.012522] Using writeable configuration source: "C:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.068308] LogOutput initialized. Logging to C:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.068347] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.068369]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.068387]   
[t=00:00:00.068401]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.068413]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.068424]   Use "none" to disable the default log sections.
[t=00:00:00.068437] ============== </Log Sections> ==============

[t=00:00:00.068450] ============== <User Config> ==============
[t=00:00:00.068608]   AllowDeferredMapRendering = 1
[t=00:00:00.068632]   AllowDeferredModelRendering = 1
[t=00:00:00.068643]   AnimationMT = 0
[t=00:00:00.068651]   BumpWaterAnisotropy = 2
[t=00:00:00.068660]   BumpWaterBlurReflection = 1
[t=00:00:00.068677]   BumpWaterDepthBits = 32
[t=00:00:00.068687]   BumpWaterReflection = 2
[t=00:00:00.068696]   BumpWaterRefraction = 2
[t=00:00:00.068705]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.068719]   CamFreeScrollSpeed = 50
[t=00:00:00.068730]   CamMode = 1
[t=00:00:00.068752]   CubeTexSizeReflection = 1024
[t=00:00:00.068765]   CubeTexSizeSpecular = 1024
[t=00:00:00.068775]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.068787]   EdgeMoveDynamic = 0
[t=00:00:00.068797]   EdgeMoveWidth = 0.003
[t=00:00:00.068808]   FPSFOV = 90
[t=00:00:00.068820]   FPSScrollSpeed = 50
[t=00:00:00.068830]   FontSize = 18
[t=00:00:00.068840]   GrassDetail = 0
[t=00:00:00.068850]   GroundDecals = 10
[t=00:00:00.068864]   GroundDetail = 180
[t=00:00:00.068874]   HangTimeout = 30
[t=00:00:00.068885]   HardwareCursor = 1
[t=00:00:00.068908]   InitialNetworkTimeout = 0
[t=00:00:00.068924]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.068936]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.068947]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.068961]   LinkOutgoingBandwidth = 131072
[t=00:00:00.068973]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.068985]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.068999]   MSAALevel = 8
[t=00:00:00.069010]   MaxParticles = 50000
[t=00:00:00.069020]   MaxSounds = 32
[t=00:00:00.069038]   MaximumTransmissionUnit = 0
[t=00:00:00.069048]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.069057]   MiniMapMarker = 0
[t=00:00:00.069074]   MouseDragScrollThreshold = 0
[t=00:00:00.069084]   NetworkLossFactor = 1
[t=00:00:00.069093]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.069110]   OverheadScrollSpeed = 50
[t=00:00:00.069120]   ReconnectTimeout = 0
[t=00:00:00.069129]   RotOverheadScrollSpeed = 50
[t=00:00:00.069137]   RotateLogFiles = 1
[t=00:00:00.069151]   ShadowMapSize = 16384
[t=00:00:00.069172]   Shadows = 1
[t=00:00:00.069181]   ShowClock = 0
[t=00:00:00.069198]   SoftParticles = 2
[t=00:00:00.069207]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.069217]   UnitIconDist = 151
[t=00:00:00.069225]   UpdateBoundingVolumeMT = 0
[t=00:00:00.069234]   UpdateWeaponVectorsMT = 0
[t=00:00:00.069248]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.069260]   UseLuaMemPools = 0
[t=00:00:00.069268]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.069277]   VFSCacheArchiveFiles = 0
[t=00:00:00.069306]   VSync = 0
[t=00:00:00.069321]   Water = 4
[t=00:00:00.069332]   WindowBorderless = 1
[t=00:00:00.069340]   WindowPosY = 0
[t=00:00:00.069348]   XResolutionWindowed = 2560
[t=00:00:00.069365]   YResolutionWindowed = 1440
[t=00:00:00.069384] ============== </User Config> ==============

[t=00:00:00.069401] ============== <User System> ==============
[t=00:00:00.069412]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.069424]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.069460]        Compiler Version: gcc-13.2.0
[t=00:00:00.069533]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.069629]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32699MB RAM, 65467MB pagefile
[t=00:00:00.069649]        Binary Word Size: 64-bit (native)
[t=00:00:00.069659]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.069669]      Physical CPU Cores: 4
[t=00:00:00.069680]       Logical CPU Cores: 8
[t=00:00:00.069699] ============== </User System> ==============

[t=00:00:00.069960] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.069968]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.069973]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.069978]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.069983]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.071983] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.072003] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.081263] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@120Hz} current={2560x1440x24bpp@120Hz}
[t=00:00:00.099245]     Display (Generic PnP Monitor)=1 modes=124 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.099263]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.099270]         [ 9] 2560x1600x24bpp@60Hz
[t=00:00:00.099277]         [17] 2560x1440x24bpp@144Hz
[t=00:00:00.099283]         [21] 2048x1536x24bpp@60Hz
[t=00:00:00.099290]         [29] 1920x1440x24bpp@144Hz
[t=00:00:00.099296]         [33] 1920x1200x24bpp@144Hz
[t=00:00:00.099301]         [37] 1920x1080x24bpp@144Hz
[t=00:00:00.099327]         [42] 1768x992x24bpp@144Hz
[t=00:00:00.099334]         [47] 1680x1050x24bpp@144Hz
[t=00:00:00.099340]         [51] 1600x1200x24bpp@144Hz
[t=00:00:00.099345]         [55] 1600x1024x24bpp@144Hz
[t=00:00:00.099351]         [59] 1600x900x24bpp@144Hz
[t=00:00:00.099359]         [63] 1440x1080x24bpp@144Hz
[t=00:00:00.099370]         [68] 1440x900x24bpp@144Hz
[t=00:00:00.099382]         [71] 1366x768x24bpp@144Hz
[t=00:00:00.099393]         [74] 1360x768x24bpp@144Hz
[t=00:00:00.099405]         [77] 1280x1024x24bpp@144Hz
[t=00:00:00.099416]         [81] 1280x960x24bpp@144Hz
[t=00:00:00.099440]         [84] 1280x800x24bpp@144Hz
[t=00:00:00.099457]         [87] 1280x768x24bpp@144Hz
[t=00:00:00.099467]         [90] 1280x720x24bpp@144Hz
[t=00:00:00.099480]         [95] 1176x664x24bpp@60Hz
[t=00:00:00.099492]         [98] 1152x864x24bpp@144Hz
[t=00:00:00.099503]         [101] 1024x768x24bpp@144Hz
[t=00:00:00.099514]         [106] 800x600x24bpp@144Hz
[t=00:00:00.099525]         [112] 720x576x24bpp@144Hz
[t=00:00:00.099534]         [115] 720x480x24bpp@144Hz
[t=00:00:00.099548]         [119] 640x480x24bpp@144Hz
[t=00:00:00.375627] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.376426] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.376444] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.413320] [GR::LogVersionInfo]
[t=00:00:00.413334]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.413340]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.413366]     GL vendor   : NVIDIA Corporation
[t=00:00:00.413373]     GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
[t=00:00:00.413379]     GLSL version: 4.60 NVIDIA
[t=00:00:00.413389]     GLEW version: 2.1.0
[t=00:00:00.413399]     GPU memory  : 11264MB (total) / 7606MB (available)
[t=00:00:00.413424]     SDL swap-int: 1
[t=00:00:00.413438]     SDL driver  : windows
[t=00:00:00.413448]     
[t=00:00:00.413458]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.413472]     GLSL shader support       : 1
[t=00:00:00.413503]     GL4 support               : 1
[t=00:00:00.413517]     FBO extension support     : 1
[t=00:00:00.413547]     NVX GPU mem-info support  : 1
[t=00:00:00.413562]     ATI GPU mem-info support  : 0
[t=00:00:00.413584]     Texture clamping to edge  : 1
[t=00:00:00.413596]     NPOT-texture support      : 1 (1)
[t=00:00:00.413610]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.413620]     texture query-LOD support : 1 (1)
[t=00:00:00.413629]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.413639]     Z-buffer depth            : 32 (-)
[t=00:00:00.413669]     primitive-restart support : 1 (1)
[t=00:00:00.413688]     clip-space control support: 1 (1)
[t=00:00:00.413700]     seamless cube-map support : 1 (1)
[t=00:00:00.413714]     frag-depth layout support : 1 (1)
[t=00:00:00.413725]     persistent maps support   : 1 (1)
[t=00:00:00.413738]     explicit attribs location : 1 (1)
[t=00:00:00.413753]     multi draw indirect       : 1 (-)
[t=00:00:00.413766]     array textures            : 1 (-)
[t=00:00:00.413778]     buffer copy support       : 1 (-)
[t=00:00:00.413802]     indirect draw             : 1 (-)
[t=00:00:00.413816]     base instance             : 1 (-)
[t=00:00:00.413825]     
[t=00:00:00.413836]     max. FBO samples              : 32
[t=00:00:00.413848]     max. FS/program texture slots : 32/192
[t=00:00:00.413860]     max. texture size             : 32768
[t=00:00:00.413875]     max. texture anisotropy level : 16.000000
[t=00:00:00.413889]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.413900]     max. draw-buffers             : 8
[t=00:00:00.413922]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.413936]     max. uniform buffer-bindings  : 84
[t=00:00:00.413947]     max. uniform block-size       : 64KB
[t=00:00:00.413958]     max. storage buffer-bindings  : 96
[t=00:00:00.413972]     max. storage block-size       : 2047MB
[t=00:00:00.413982]     
[t=00:00:00.413992]     enable AMD-hacks : 0
[t=00:00:00.414005]     compress MIP-maps: 0
[t=00:00:00.414116]     Number of compressed texture formats: 23
[t=00:00:00.414170]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.414272] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.414760] [GR::UpdateGLConfigs]
[t=00:00:00.414827] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.414844] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.414867] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.414883] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.414894] [GR::InitGLState]
[t=00:00:00.414995] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.504576] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.508469] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.509240] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.515162] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.515205] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.515855] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.518162] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.518179] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.518273] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Steam\steamapps\common\Zero-K\
[t=00:00:00.518419] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.523059] Scanning: C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.523947] Scanning: C:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.524428] Scanning: C:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.524705] Scanning: C:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.537501] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[t=00:00:00.537539] [VFS] [SpringVFS::ReserveArchives<this=000001ef7761e9e0>]
[t=00:00:00.537682] [VFS] [SpringVFS::AddArchive<this=000001ef7761e9e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.543227] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ef7761e9e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.543255] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.766356] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.767069] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.767233] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.767609] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.767717] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.767804] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.768245][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.768536][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.768601][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.768626][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.768665][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.769182][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.9ms)
[t=00:00:00.804103][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.804156][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "CABLE-B Input (VB-Audio Cable B)"
[t=00:00:00.804166][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)"
[t=00:00:00.804177][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "CABLE-A Input (VB-Audio Cable A)"
[t=00:00:00.804184][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "CABLE Input (VB-Audio Virtual Cable)"
[t=00:00:00.804198][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "AORUS AD27QD (NVIDIA High Definition Audio)"
[t=00:00:00.804207][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Realtek High Definition Audio)"
[t=00:00:00.804215][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
------- TRUNCATED -------
[t=00:00:18.913115][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:18.923522][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:18.924049][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:18.924477][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:18.925998][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:18.926217][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:18.926493][f=-000001] Mex Placement Initialised with 64 spots.
[t=00:00:18.927787][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:18.928296][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:18.931189][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:18.932116][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:18.932750][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:18.933199][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:18.933370][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:18.933532][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:18.935866][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:18.937203][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:18.944253][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:18.944721][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:18.947604][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:18.948578][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:18.948925][f=-000001] SetSunLighting
[t=00:00:18.949724][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:18.950033][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:18.950396][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:18.953193][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:18.953401][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:18.953448][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:18.953768][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:18.954713][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:18.962696][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:18.964143][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:18.967193][f=-000001] Writing last game win data
[t=00:00:18.971673][f=-000001] LuaUI v0.3
[t=00:00:19.090586][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:19.117264][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:19.128183][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9923, 0.0} allocedSize{int+, int-, ext}={0, 0, 1803693}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0280}
[t=00:00:19.726596][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:20.042013][f=-000001] GameID: 2aa62066987b5ab893126fb2639d45b9
[t=00:00:20.042509][f=-000001] Connection attempt from SF94
[t=00:00:20.042527][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.042902][f=-000001]  -> Connection established (given id 2)
[t=00:00:20.042921][f=-000001] Connection attempt from ImmutableOctet
[t=00:00:20.042941][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.043078][f=-000001]  -> Connection established (given id 1)
[t=00:00:20.043123][f=-000001] Connection attempt from Cario
[t=00:00:20.043139][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.043259][f=-000001]  -> Connection established (given id 3)
[t=00:00:20.043308][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SF94" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f90d595897a520527ea14af669f5aaa42bd778bf33ca02421be1bbc6ed9d0f46bc5f602ee69f738f15d5659d3289c9e3035c955f0e67b862cbfa2d1cbcc01742"
[t=00:00:20.043337][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SF94" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:20.043374][f=-000001] Connection attempt from embgHIRO
[t=00:00:20.043391][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.043616][f=-000001]  -> Connection established (given id 0)
[t=00:00:20.043666][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cario" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f90d595897a520527ea14af669f5aaa42bd778bf33ca02421be1bbc6ed9d0f46bc5f602ee69f738f15d5659d3289c9e3035c955f0e67b862cbfa2d1cbcc01742"
[t=00:00:20.043695][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cario" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:20.043751][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ImmutableOctet" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f90d595897a520527ea14af669f5aaa42bd778bf33ca02421be1bbc6ed9d0f46bc5f602ee69f738f15d5659d3289c9e3035c955f0e67b862cbfa2d1cbcc01742"
[t=00:00:20.043793][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ImmutableOctet" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:20.043822][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SF94" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=05084ab654e3bc793fb473ea4d788fe1f4c2b4a62c687b2d97623dc39bca716deeda250c365ed10d6b5afe7d16c1e8cc3b70b553319a945ac6675c9086a26b0a]"
[t=00:00:20.043837][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SF94" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=adc4cf3f7b555f4c39861fa41b86cde6b3a346f62c8ef957e39e8132b609e7783ba6904fa774aa3bc62d15b60a56effbbd266a93fe243e42143c1d2992c3a6fe]"
[t=00:00:20.043863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f90d595897a520527ea14af669f5aaa42bd778bf33ca02421be1bbc6ed9d0f46bc5f602ee69f738f15d5659d3289c9e3035c955f0e67b862cbfa2d1cbcc01742"
[t=00:00:20.043890][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:20.043907][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ImmutableOctet" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=05084ab654e3bc793fb473ea4d788fe1f4c2b4a62c687b2d97623dc39bca716deeda250c365ed10d6b5afe7d16c1e8cc3b70b553319a945ac6675c9086a26b0a]"
[t=00:00:20.043927][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ImmutableOctet" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=adc4cf3f7b555f4c39861fa41b86cde6b3a346f62c8ef957e39e8132b609e7783ba6904fa774aa3bc62d15b60a56effbbd266a93fe243e42143c1d2992c3a6fe]"
[t=00:00:20.043942][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cario" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=05084ab654e3bc793fb473ea4d788fe1f4c2b4a62c687b2d97623dc39bca716deeda250c365ed10d6b5afe7d16c1e8cc3b70b553319a945ac6675c9086a26b0a]"
[t=00:00:20.043960][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cario" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=adc4cf3f7b555f4c39861fa41b86cde6b3a346f62c8ef957e39e8132b609e7783ba6904fa774aa3bc62d15b60a56effbbd266a93fe243e42143c1d2992c3a6fe]"
[t=00:00:20.043974][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SF94" string="[Game::Load][lua{Rules,Gaia}={000002c2ddaa7960,0000000000000000}][locale="C"]"
[t=00:00:20.044088][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ImmutableOctet" string="[Game::Load][lua{Rules,Gaia}={0000015d3a1ae780,0000000000000000}][locale="C"]"
[t=00:00:20.044455][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cario" string="[Game::Load][lua{Rules,Gaia}={0000018e402d2a40,0000000000000000}][locale="C"]"
[t=00:00:20.044552][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=05084ab654e3bc793fb473ea4d788fe1f4c2b4a62c687b2d97623dc39bca716deeda250c365ed10d6b5afe7d16c1e8cc3b70b553319a945ac6675c9086a26b0a]"
[t=00:00:20.044686][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=adc4cf3f7b555f4c39861fa41b86cde6b3a346f62c8ef957e39e8132b609e7783ba6904fa774aa3bc62d15b60a56effbbd266a93fe243e42143c1d2992c3a6fe]"
[t=00:00:20.045099][f=-000001] <Cario> Allies: I choose: Engineer!
[t=00:00:20.123708][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:20.163077][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[Game::Load][lua{Rules,Gaia}={000001f04c47bb90,0000000000000000}][locale="C"]"
[t=00:00:25.578627][f=-000001] <embgHIRO> Allies: I choose: Engineer!
[t=00:03:29.423636][f=0004823] Buildings set to face South
[t=00:03:29.841287][f=0004836] Buildings set to face East
[t=00:03:30.048682][f=0004842] Buildings set to face North
[t=00:03:30.233586][f=0004847] Buildings set to face West
[t=00:03:30.804450][f=0004865] Buildings set to face South
[t=00:03:31.003973][f=0004871] Buildings set to face East
[t=00:03:31.198666][f=0004877] Buildings set to face North
[t=00:03:31.827309][f=0004896] Buildings set to face West
[t=00:03:32.004916][f=0004901] Buildings set to face South
[t=00:03:32.338748][f=0004911] Buildings set to face East
[t=00:10:02.422492][f=0016613] Invalid featureID, 6547, at, 18, during resizing, highlightUnitVBOTable
[sol2] An exception occurred: [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (6547) is supplied
[t=00:10:02.424022][f=0016613] [cawidgets.lua] Error: Error in Update(): [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (6547) is supplied
[t=00:10:02.424047][f=0016613] [cawidgets.lua] Error: Removed widget: MetalFeatures GL4
[t=00:10:11.698499][f=0016892] Unable to remove what you wanted in StopHighlightUnitGL4, 1455
[sol2] An exception occurred: [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [23]
[t=00:10:11.698569][f=0016892] [cawidgets.lua] Error: Error in Shutdown()
[t=00:10:11.698611][f=0016892] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/Include/instancevboidtable.lua"]:319: table index is nil
[t=00:10:11.698649][f=0016892] [cawidgets.lua] Error: Removed widget: Highlight Unit GL4 v2
[t=00:10:11.699999][f=0016892] [cawidgets.lua] Error: Error in Update(): [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [23]
[t=00:10:11.700020][f=0016892] [cawidgets.lua] Error: Removed widget: Highlight Unit GL4 v2
[t=00:10:52.698669][f=0018122] game_message: Metal Extractor is under attack
[t=00:11:00.305099][f=0018350] game_message: Metal Extractor is under attack
[t=00:11:11.989563][f=0018701] game_message: Metal Extractor is under attack
[t=00:18:19.036170][f=0031452] <embgHIRO> Allies:  I gave 2 units to Cario.
[t=00:20:30.580354][f=0035376] game_message: Metal Extractor is under attack
[t=00:20:38.235551][f=0035605] game_message: Metal Extractor is under attack
[t=00:20:48.352177][f=0035909] game_message: Odin is under attack
[t=00:20:58.663556][f=0036218] game_message: Impaler is under attack
[t=00:21:08.644982][f=0036518] game_message: Odin is under attack
[t=00:21:28.657693][f=0037116] game_message: Big Bertha is under attack
[t=00:21:39.096700][f=0037405] game_message: Paladin is under attack
[t=00:21:56.810368][f=0037897] game_message: Odin is under attack
[t=00:22:01.918802][f=0038050] game_message: Claw is under attack
[t=00:22:07.231057][f=0038210] game_message: Paladin is under attack
[t=00:22:12.434550][f=0038366] game_message: Paladin is under attack
[t=00:22:21.593378][f=0038641] game_message: Claw is under attack
[t=00:22:40.397212][f=0039204] game_message: Paladin is under attack
[t=00:23:56.471439][f=0041487] game_message: Sparrow is under attack
[t=00:24:20.283482][f=0042202] game_message: Sparrow is under attack
[t=00:24:30.484618][f=0042507] game_message: Sparrow is under attack
[t=00:24:40.364141][f=0042803] game_message: Sparrow is under attack
[t=00:24:47.702303][f=0043024] game_message: Sparrow is under attack
[t=00:24:51.571991][f=0043139] Collecting current game state information.
[t=00:24:51.572021][f=0043139] [DumpState] dumping state (from 43139 to 43139 step 1)
[t=00:24:51.572497][f=0043139] [DumpState] using dump-file "ClientGameState--1304203467-[43139-43139].txt"
[t=00:24:51.572846][f=0043139] [CAS::GASCB] Archive file="incultav2.sd7" cs="3bf83a072223137a55d011c11f434a49f2efc976ce14f5625e8f104fc98442afc487b62b2060576cf4e381bf26faef9005591386a94bc874b2a2b2cf8f36bdf8"
[t=00:24:51.573031][f=0043139] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:24:51.573421][f=0043139] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:24:51.573536][f=0043139] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:24:51.573665][f=0043139] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:24:51.820780][f=0043139] Sync error for Cario in frame 43132 (got 3b0fe2ee, correct is 3f40ff11)
[t=00:25:05.095740][f=0043533] game_message: Sparrow is under attack
[t=00:25:05.341819][f=0043538] Sync error for Cario in frame 43533 (got 5c67f154, correct is dc92eb33)
[t=00:25:11.678754][f=0043712] game_message: Sparrow is under attack
[t=00:25:20.217352][f=0043943] Sync error for Cario in frame 43934 (got 54c5a948, correct is 6d52557)
[t=00:25:37.872063][f=0044355] Sync error for Cario in frame 44335 (got 18892036, correct is 4f160a01)
[t=00:25:50.991655][f=0044742] Sync error for Cario in frame 44736 (got 8ecca031, correct is 7ded7fa9)
[t=00:26:04.401086][f=0045143] Sync error for Cario in frame 45137 (got f0eb2f9b, correct is 3d8d387c)
[t=00:26:17.747386][f=0045544] Sync error for Cario in frame 45538 (got db6bad7c, correct is b959cfc9)
[t=00:26:31.090870][f=0045944] Sync error for Cario in frame 45939 (got e07a4674, correct is 13d4c151)
[t=00:26:43.852765][f=0046328] game_message: Impaler is under attack
[t=00:26:44.434776][f=0046345] Sync error for Cario in frame 46340 (got 10d9d83b, correct is 84b3b367)
[t=00:26:57.875525][f=0046748] Sync error for Cario in frame 46741 (got 235ed3ce, correct is 68ca49d6)
[t=00:27:02.727890][f=0046894] game_message: Metal Extractor is under attack
[t=00:27:07.828946][f=0047044] game_message: Big Bertha is under attack
[t=00:27:18.598125][f=0047219] Sync error for Cario in frame 47142 (got b844d3c8, correct is 4563426c)
[t=00:27:31.499255][f=0047549] Sync error for Cario in frame 47543 (got 1b467440, correct is 5645530)
[t=00:27:38.655271][f=0047758] game_message: Metal Extractor is under attack
[t=00:27:45.128594][f=0047952] Sync error for Cario in frame 47944 (got 6760feb8, correct is a1e36c02)
[t=00:27:58.417124][f=0048350] Sync error for Cario in frame 48345 (got 588d9e2e, correct is 91ac6807)
[t=00:28:11.804066][f=0048752] Sync error for Cario in frame 48746 (got 2de47364, correct is 9c32de2a)
[t=00:28:12.065965][f=0048759] game_message: Paladin is under attack
[t=00:28:17.010430][f=0048909] game_message: Detriment is under attack
[t=00:28:22.296208][f=0049065] game_message: Paladin is under attack
[t=00:28:25.377582][f=0049152] Sync error for Cario in frame 49147 (got c82c4c7a, correct is 18cc107a)
[t=00:28:27.664595][f=0049217] game_message: Paladin is under attack
[t=00:28:32.670262][f=0049367] game_message: Paladin is under attack
[t=00:28:37.654203][f=0049517] game_message: Detriment is under attack
[t=00:28:38.900721][f=0049554] Sync error for Cario in frame 49548 (got b55d7530, correct is 937f5d2)
[t=00:28:42.660770][f=0049667] game_message: Detriment is under attack
[t=00:28:47.764400][f=0049820] game_message: Detriment is under attack
[t=00:28:52.330672][f=0049956] Sync error for Cario in frame 49949 (got cded0dbd, correct is 213d3ddd)
[t=00:28:52.813431][f=0049970] game_message: Solar Collector is under attack
[t=00:28:58.394178][f=0050137] game_message: Badger is under attack
[t=00:29:03.324174][f=0050287] game_message: Paladin is under attack
[t=00:29:05.634259][f=0050356] Sync error for Cario in frame 50350 (got 363feceb, correct is 58183a52)
[t=00:29:08.336764][f=0050437] game_message: Paladin is under attack
[t=00:29:19.017097][f=0050757] Sync error for Cario in frame 50751 (got 892f1c6e, correct is 50833215)
[t=00:29:32.336654][f=0051157] Sync error for Cario in frame 51152 (got 3a76e92e, correct is 2a3a0bb6)
[t=00:29:35.788890][f=0051260] game_message: Badger is under attack
[t=00:29:45.765981][f=0051559] Sync error for Cario in frame 51553 (got be2a42ce, correct is 6b879325)
[t=00:29:57.311509][f=0051905] game_message: Badger is under attack
[t=00:29:59.119182][f=0051959] Sync error for Cario in frame 51954 (got bcfebc6e, correct is f75a3998)
[t=00:30:05.870729][f=0052162] game_message: Badger is under attack
[t=00:30:12.604380][f=0052361] Sync error for Cario in frame 52355 (got 59b7a20b, correct is ef7993d7)
[t=00:30:25.613519][f=0052749] game_message: Engineer Commander is under attack
[t=00:30:26.013991][f=0052762] Sync error for Cario in frame 52756 (got 20e2d5f8, correct is ef610d4d)
[t=00:30:31.565182][f=0052925] game_message: Energy Pylon is under attack
[t=00:30:36.284128][f=0053075] game_message: Detriment is under attack
[t=00:30:39.201127][f=0053163] Sync error for Cario in frame 53157 (got 66c5bb54, correct is da0ef6e)
[t=00:30:41.490471][f=0053225] game_message: Detriment is under attack
[t=00:30:46.353572][f=0053375] game_message: Detriment is under attack
[t=00:30:51.519673][f=0053525] game_message: Detriment is under attack
[t=00:30:52.741626][f=0053564] Sync error for Cario in frame 53558 (got c87d4f7e, correct is 3da7759b)
[t=00:30:56.412298][f=0053675] game_message: Detriment is under attack
[t=00:31:01.346668][f=0053825] game_message: Odin is under attack
[t=00:31:06.075142][f=0053965] Sync error for Cario in frame 53959 (got d75bbe, correct is 5d77ce8)
[t=00:31:06.527868][f=0053979] game_message: Odin is under attack
[t=00:31:12.225090][f=0054150] game_message: Badger is under attack
[t=00:31:19.381786][f=0054365] Sync error for Cario in frame 54360 (got e8097992, correct is a3d7cdaa)
[t=00:31:23.251559][f=0054475] game_message: Odin is under attack
[t=00:31:29.065456][f=0054640] game_message: Odin is under attack
[t=00:31:32.865109][f=0054767] Sync error for Cario in frame 54761 (got 6a7f805d, correct is 7a64f168)
[t=00:31:34.250940][f=0054806] game_message: Odin is under attack
[t=00:31:39.160981][f=0054958] game_message: Odin is under attack
[t=00:31:44.198604][f=0055109] game_message: Odin is under attack
[t=00:31:46.540548][f=0055180] Sync error for Cario in frame 55162 (got a8b12914, correct is df7ad290)
[t=00:31:50.003384][f=0055284] game_message: Wind/Tidal Generator is under attack
[t=00:31:55.038818][f=0055435] game_message: Odin is under attack
[t=00:31:59.584276][f=0055569] Sync error for Cario in frame 55563 (got 8422e74, correct is 205c93bd)
[t=00:32:13.425626][f=0055973] Sync error for Cario in frame 55964 (got b259ecac, correct is 9701fcce)
[t=00:32:27.640332][f=0056395] Sync error for Cario in frame 56365 (got abcefc32, correct is 1da40960)
[t=00:32:47.193392][f=0056978] Sync error for Cario in frame 56766 (got a13472a9, correct is f03ad57b)
[t=00:33:53.078137][f=0058950] game_message: Giving all units of Cario to embgHIRO due to lag/AFK
[t=00:33:53.900174][f=0058950] embgHIRO added point: 803 units received from embgHIRO
[t=00:33:53.902335][f=0058950] embgHIRO added point: 12 units received from embgHIRO
[t=00:33:54.266722][f=0058969] game_message: Tarantula is under attack
[t=00:33:54.618344][f=0058989] embgHIRO added point: Unit received from embgHIRO
[t=00:33:54.691866][f=0058989] Warning: Bandwidth limit was reached for embgHIRO [packets delayed, 70567 sent]
[t=00:34:03.610859][f=0059274] game_message: Tarantula is under attack
[t=00:34:09.067598][f=0059438] game_message: Morph complete: Engineer lvl 6 -> Engineer lvl 7
[t=00:34:09.211474][f=0059441] game_message: Tarantula is under attack
[t=00:34:29.153928][f=0060041] game_message: Tarantula is under attack
[t=00:34:39.752234][f=0060358] game_message: Tarantula is under attack
[t=00:34:47.583210][f=0060594] game_message: Raptor is under attack
[t=00:34:52.955721][f=0060754] game_message: Tarantula is under attack
[t=00:34:58.011935][f=0060906] game_message: Tarantula is under attack
[t=00:35:10.595334][f=0061284] game_message: Metal Extractor is under attack
[t=00:35:19.263162][f=0061543] game_message: Engineer Commander is under attack
[t=00:35:24.244985][f=0061693] game_message: Engineer Commander is under attack
[t=00:35:29.422596][f=0061848] game_message: Impaler is under attack
[t=00:35:34.456805][f=0061999] game_message: Raptor is under attack
[t=00:35:39.777181][f=0062159] game_message: Raptor is under attack
[t=00:35:48.733929][f=0062427] game_message: Raptor is under attack
[t=00:35:53.726664][f=0062577] game_message: Tarantula is under attack
[t=00:35:58.703367][f=0062727] game_message: Impaler is under attack
[t=00:36:03.706840][f=0062877] game_message: Impaler is under attack
[t=00:36:08.716776][f=0063027] game_message: Impaler is under attack
[t=00:36:13.697902][f=0063177] game_message: Impaler is under attack
[t=00:36:18.710753][f=0063327] game_message: Impaler is under attack
[t=00:36:23.719478][f=0063477] game_message: Impaler is under attack
[t=00:36:28.711359][f=0063627] game_message: Impaler is under attack
[t=00:36:32.706342][f=0063747] Sync error for embgHIRO in frame 63740 (got 48a902c6, correct is 9ada24dd)
[t=00:36:33.704039][f=0063777] game_message: Impaler is under attack
[t=00:36:38.695405][f=0063927] game_message: Impaler is under attack
[t=00:36:43.692954][f=0064077] game_message: Impaler is under attack
[t=00:36:46.149265][f=0064148] Sync error for SF94 in frame 64141 (got c3524553, correct is dc3db126)
[t=00:36:48.919329][f=0064232] game_message: Tarantula is under attack
[t=00:36:55.092538][f=0064413] game_message: Impaler is under attack
[t=00:37:00.046423][f=0064553] Sync error for embgHIRO in frame 64542 (got 1421ef4c, correct is b25829d2)
[t=00:37:00.505083][f=0064564] game_message: Raptor is under attack
[t=00:37:06.789270][f=0064728] game_message: Impaler is under attack
[t=00:37:10.392782][f=0064812] ImmutableOctet paused the game
[t=00:38:38.000265][f=0064812] ImmutableOctet unpaused the game
[t=00:38:38.314268][f=0064817] Sync error for Cario in frame 64813 (got a0a2b59d, correct is f1595568)
[t=00:38:38.923654][f=0064830] game_message: Player Cario is no longer lagging or AFK; returning all their units.
[t=00:38:40.639807][f=0064878] game_message: Impaler is under attack
[t=00:38:45.938109][f=0065028] game_message: Badger is under attack
[t=00:38:53.011360][f=0065227] Sync error for embgHIRO in frame 65214 (got d685af80, correct is 41492ff3)
[t=00:38:55.294232][f=0065293] game_message: Badger is under attack
[t=00:39:00.391332][f=0065443] game_message: Flea is under attack
[t=00:39:05.971413][f=0065610] game_message: Flea is under attack
[t=00:39:06.454134][f=0065622] Sync error for embgHIRO in frame 65615 (got e27b26a3, correct is 35f8b6d9)
[t=00:39:19.836192][f=0066024] Sync error for embgHIRO in frame 66016 (got 3b40bdf8, correct is fc8d9c37)
[t=00:39:33.164586][f=0066424] Sync error for embgHIRO in frame 66417 (got f90e04d6, correct is dc9537d8)
[t=00:39:45.053098][f=0066780] game_message: Giving all units of Cario to embgHIRO due to lag/AFK
[t=00:39:45.242601][f=0066785] embgHIRO added point: 137 units received from embgHIRO
[t=00:39:45.244680][f=0066785] embgHIRO added point: Unit received from embgHIRO
[t=00:39:45.244808][f=0066785] embgHIRO added point: Unit received from embgHIRO
[t=00:39:45.244903][f=0066785] embgHIRO added point: Unit received from embgHIRO
[t=00:39:46.412033][f=0066823] Sync error for ImmutableOctet in frame 66818 (got ee7e7de1, correct is c14068c)
[t=00:39:55.298183][f=0067089] game_message: Claw is under attack
[t=00:39:59.822901][f=0067225] Sync error for embgHIRO in frame 67219 (got c1e3f97, correct is 526c94c0)
[t=00:40:13.200630][f=0067626] Sync error for ImmutableOctet in frame 67620 (got ecbe8e93, correct is 34ab47c3)
[t=00:40:21.084757][f=0067863] game_message: Claw is under attack
[t=00:40:26.601509][f=0068027] Sync error for ImmutableOctet in frame 68021 (got eb44ace6, correct is 311f9605)
[t=00:40:26.766887][f=0068033] game_message: Singularity Reactor is under attack
[t=00:40:39.981430][f=0068428] Sync error for ImmutableOctet in frame 68422 (got ae387a2f, correct is d0251dc6)
[t=00:40:42.174028][f=0068495] game_message: Detriment is under attack
[t=00:40:47.214836][f=0068646] game_message: Detriment is under attack
[t=00:40:52.191557][f=0068796] game_message: Detriment is under attack
[t=00:40:53.299439][f=0068828] Sync error for embgHIRO in frame 68823 (got 9cc97265, correct is a817a511)
[t=00:40:56.979095][f=0068940] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:41:05.176134][f=0069184] game_message: Badger is under attack
[t=00:41:06.739906][f=0069231] Sync error for embgHIRO in frame 69224 (got cd6796a5, correct is 3ef38e1c)
[t=00:41:20.067552][f=0069631] Sync error for embgHIRO in frame 69625 (got f7116ace, correct is ae7f0eb1)
[t=00:41:32.626038][f=0070009] game_message: Metal Extractor is under attack
[t=00:41:33.385807][f=0070031] Sync error for embgHIRO in frame 70026 (got bbed44b2, correct is aa984e31)
[t=00:41:37.458219][f=0070154] game_message: Southeast has been destroyed!
[t=00:41:37.467561][f=0070154] selectedUnitsShader GL4,  recompiled in , 1, ms at, 70154, success, true
[t=00:41:37.486020][f=0070154] game_message: Northwest wins!
[t=00:41:37.486545][f=0070154] Submitting stats
[t=00:41:37.540104][f=0070154] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:41:37.723295][f=0070161] <autoquit> Autoquit canceled.
[t=00:41:37.847847][f=0070165] Warning: Bandwidth limit was reached for embgHIRO [packets delayed, 85778 sent]
[t=00:41:37.926194][f=0070166] <Ghost Site> Spectator mode. Widget removed.
[t=00:41:37.999339][f=0070170] <Easy Facing> Spectator mode. Widget removed.
[t=00:41:47.022874][f=0070428] No clients connected, shutting down server
[t=00:41:47.022896][f=0070428] Server shutdown
[t=00:41:58.090779][f=0070428] [QuitAction] user exited to system
[t=00:41:58.117078][f=0070428] [SpringApp::Kill][1] fromRun=1
[t=00:41:58.117100][f=0070428] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:41:58.138933][f=0070428]  [async=0] threads=4 tasks=2161212 {sum,avg}{exec,wait}time={{262408.750, 0.121}, {96493.070, 0.045}}ms
[t=00:41:58.138956][f=0070428]      thread=1 tasks=720404 {sum,min,max,avg}{exec,wait}time={{92023.625, 0.000, 558.562, 0.128}, {19387.227, 0.000, 18446744027136.000, 0.027}}ms
[t=00:41:58.138970][f=0070428]      thread=2 tasks=720404 {sum,min,max,avg}{exec,wait}time={{85592.133, 0.000, 558.540, 0.119}, {37718.738, 0.000, 18446744027136.000, 0.052}}ms
[t=00:41:58.138988][f=0070428]      thread=3 tasks=720404 {sum,min,max,avg}{exec,wait}time={{84793.008, 0.000, 558.557, 0.118}, {39387.102, 0.000, 42.076, 0.055}}ms
[t=00:41:58.139000][f=0070428]  [async=1] threads=4 tasks=16104 {sum,avg}{exec,wait}time={{29093.396, 1.807}, {16033192.000, 995.603}}ms
[t=00:41:58.139013][f=0070428]      thread=1 tasks=5353 {sum,min,max,avg}{exec,wait}time={{10330.508, 0.000, 911.443, 1.930}, {5592186.000, 0.012, 5225.924, 1044.683}}ms
[t=00:41:58.139031][f=0070428]      thread=2 tasks=5387 {sum,min,max,avg}{exec,wait}time={{10159.111, 0.001, 910.472, 1.886}, {5681682.500, 0.001, 5124.006, 1054.703}}ms
[t=00:41:58.139044][f=0070428]      thread=3 tasks=5364 {sum,min,max,avg}{exec,wait}time={{8603.777, 0.000, 910.952, 1.604}, {4759324.000, 0.049, 5090.933, 887.271}}ms
[t=00:41:58.139052][f=0070428] [ThreadPool::SetThreadCount][2] workers=0
[t=00:41:58.139059][f=0070428] [SpringApp::Kill][2]
[t=00:41:58.139141][f=0070428] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:41:58.139164][f=0070428] [Game::KillLua][1] dtor=0 luaUI=000001f06b73e6d0
[t=00:41:58.139245][f=0070428] Start widgetHandler:Shutdown
[t=00:41:58.141675][f=0070428] Shutdown - SaveOrderList Complete
[t=00:41:58.142287][f=0070428] Writing last game win data
[t=00:41:58.147312][f=0070428] Shutdown - SaveConfigData Complete
[t=00:41:58.147342][f=0070428] Shutdown Widget - Chili Highlight
[t=00:41:58.147387][f=0070428] Shutdown Widget - Draw After Chili
[t=00:41:58.147402][f=0070428] Shutdown Widget - API Unit Tracker GL4
[t=00:41:58.147420][f=0070428] Shutdown Widget - EPIC Menu
[t=00:41:58.149387][f=0070428] Shutdown Widget - Depth of Field Shader
[t=00:41:58.149420][f=0070428] Shutdown Widget - Chili Widget Selector
[t=00:41:58.151188][f=0070428] Shutdown Widget - Chili Minimap
[t=00:41:58.151361][f=0070428] Shutdown Widget - Deferred rendering
[t=00:41:58.152181][f=0070428] Shutdown Widget - Local Team Colors
[t=00:41:58.152201][f=0070428] Shutdown Widget - Display Keys 2
[t=00:41:58.152238][f=0070428] Shutdown Widget - Save Game Menu
[t=00:41:58.152289][f=0070428] Shutdown Widget - Highlight Model Api GL4
[t=00:41:58.152396][f=0070428] Shutdown Widget - Selected Units GL4 2
[t=00:41:58.152421][f=0070428] Shutdown Widget - Unit Icons
[t=00:41:58.152583][f=0070428] Shutdown Widget - Noises
[t=00:41:58.152607][f=0070428] Shutdown Widget - HealthBars
[t=00:41:58.153729][f=0070428] Shutdown Widget - BuildETA
[t=00:41:58.153751][f=0070428] Shutdown Widget - Win Counter
[t=00:41:58.153762][f=0070428] Shutdown Widget - EndGame APM stats
[t=00:41:58.153790][f=0070428] Shutdown Widget - Modular Comm Info
[t=00:41:58.153803][f=0070428] Shutdown Widget - Transport AI
[t=00:41:58.153827][f=0070428] Shutdown Widget - Stereo3D
[t=00:41:58.153964][f=0070428] Shutdown Widget - State Reverse and Latency
[t=00:41:58.153992][f=0070428] Shutdown Widget - Startup Info and Selector
[t=00:41:58.154029][f=0070428] Shutdown Widget - Showeco and Grid Drawer
[t=00:41:58.154060][f=0070428] Shutdown Widget - Point Tracker
[t=00:41:58.154072][f=0070428] Shutdown Widget - Music Player v2
[t=00:41:58.154172][f=0070428] Shutdown Widget - Missile Silo Range
[t=00:41:58.154187][f=0070428] Shutdown Widget - MinimapEvents
[t=00:41:58.154198][f=0070428] Shutdown Widget - Local Widgets Config
[t=00:41:58.154216][f=0070428] Shutdown Widget - Highlight Geos
[t=00:41:58.154228][f=0070428] Shutdown Widget - Grab Input
[t=00:41:58.154339][f=0070428] Input grabbing is disabled!
[t=00:41:58.154351][f=0070428] Shutdown Widget - Defense Range Zero-K
[t=00:41:58.154484][f=0070428] Shutdown Widget - Darkening
[t=00:41:58.154541][f=0070428] Shutdown Widget - Context Menu
[t=00:41:58.154564][f=0070428] Shutdown Widget - Chili Spectator Panels
[t=00:41:58.154586][f=0070428] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:41:58.154613][f=0070428] Shutdown Widget - Chili Nuke Warning
[t=00:41:58.154706][f=0070428] Shutdown Widget - Chili EndGame Window
[t=00:41:58.154740][f=0070428] Shutdown Widget - Chili Economy Panel Default
[t=00:41:58.154873][f=0070428] Shutdown Widget - CameraShake
[t=00:41:58.154910][f=0070428] Shutdown Widget - Attack AoE
[t=00:41:58.154940][f=0070428] Shutdown Widget - UnitShapes 3
[t=00:41:58.155029][f=0070428] Shutdown Widget - Map Edge Extension
[t=00:41:58.156091][f=0070428] Shutdown Widget - Selection Send
[t=00:41:58.156111][f=0070428] Shutdown Widget - LupsManager
[t=00:41:58.156213][f=0070428] Shutdown Widget - Newton Firezone
[t=00:41:58.156236][f=0070428] Shutdown Widget - Chili Pro Console
[t=00:41:58.156938][f=0070428] Shutdown Widget - Persistent Build Height
[t=00:41:58.156976][f=0070428] Shutdown Widget - Lasso Terraform GUI
[t=00:41:58.156996][f=0070428] Shutdown Widget - Lups
[t=00:41:58.158105][f=0070428] Shutdown Widget - Chili Framework
[t=00:41:58.158139][f=0070428] Shutdown Widget - Mex Placement Handler
[t=00:41:58.158215][f=0070428] Shutdown Widget - Custom Markers
[t=00:41:58.158255][f=0070428] Shutdown Widget - Chili Core Selector
[t=00:41:58.158449][f=0070428] Shutdown Widget - Select Keys
[t=00:41:58.158496][f=0070428] Shutdown Widget - Pause Screen
[t=00:41:58.159032][f=0070428] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:41:58.159084][f=0070428] Shutdown Widget - Bloom Shader Deferred
[t=00:41:58.159376][f=0070428] Shutdown Widget - Text To Speech Control
[t=00:41:58.159392][f=0070428] Shutdown Widget - Layout Handler
[t=00:41:58.159405][f=0070428] Shutdown Widget - Color Blindness Correction
[t=00:41:58.159665][f=0070428] End widgetHandler:Shutdown
[t=00:41:58.240284][f=0070428] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 161384670, 0.0} allocedSize{int+, int-, ext}={0, 0, 24162457248}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0115}
[t=00:41:58.244924][f=0070428] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:41:58.244948][f=0070428] [Game::KillLua][3] dtor=0 luaRules=000001f04c47bb90
[t=00:41:58.244986][f=0070428] Start gadgetHandler:Shutdown
[t=00:41:58.244997][f=0070428] Shutdown - StartSetup
[t=00:41:58.245006][f=0070428] Shutdown - UnitMorph
[t=00:41:58.251390][f=0070428] Shutdown - Carrier Drones
[t=00:41:58.251516][f=0070428] Shutdown - Missile Silo Controller
[t=00:41:58.251538][f=0070428] Shutdown - Modular Comm Info
[t=00:41:58.251552][f=0070428] Shutdown - Terrain Texture Handler
[t=00:41:58.251567][f=0070428] Shutdown - UnitCloakShield
[t=00:41:58.253647][f=0070428] Shutdown - Starlight Handler
[t=00:41:58.253884][f=0070428] End gadgetHandler:Shutdown
[t=00:41:58.313650][f=0070428] Start gadgetHandler:Shutdown
[t=00:41:58.313675][f=0070428] Shutdown - Teleport Throw
[t=00:41:58.313708][f=0070428] Shutdown - UnitMorph
[t=00:41:58.313727][f=0070428] Shutdown - Commander Skin Renderer
[t=00:41:58.319840][f=0070428] Shutdown - Missile fired callins
[t=00:41:58.319865][f=0070428] Shutdown - Modular Comm Info
[t=00:41:58.319875][f=0070428] Shutdown - Retreat Command
[t=00:41:58.319889][f=0070428] Shutdown - Shockwaves
[t=00:41:58.319898][f=0070428] Shutdown - Unit tint API
[t=00:41:58.319918][f=0070428] Shutdown - Unit glow API
[t=00:41:58.319947][f=0070428] Shutdown - UnitCloakShield
[t=00:41:58.320031][f=0070428] Shutdown - Lups Cloak FX
[t=00:41:58.321772][f=0070428] Shutdown - Lups
[t=00:41:58.323028][f=0070428] Shutdown - Lups Shield
[t=00:41:58.323680][f=0070428] End gadgetHandler:Shutdown
[t=00:41:58.371512][f=0070428] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10092, 0.0} allocedSize{int+, int-, ext}={0, 0, 1513418}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0065}
[t=00:41:58.379387][f=0070428] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:41:58.379536][f=0070428] [Game::KillLua][4] dtor=0
[t=00:41:58.379554][f=0070428] [Game::KillLua][5] dtor=0
[t=00:41:58.390590][f=0070428] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Steam\steamapps\common\Zero-K\demos\2024-04-18_04-49-04-489_IncultaV2_105.1.1-2457-g8095d30 BAR105.sdfz" (4874013 bytes)
[t=00:41:58.390706][f=0070428] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:41:58.399536][f=0070428] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:41:58.399564][f=0070428] [Sound] [Sound::UpdateThread][3] #sources=32 #items=102
[t=00:41:58.400324][f=0070428] [Sound] [Sound::UpdateThread][4] ctx=000001ef3af49ba0 dev=000001ef3af3dbd0
[t=00:41:58.400552][f=0070428] [Sound] [Sound::UpdateThread][5] ctx=000001ef3af49ba0 dev=000001ef3af3dbd0
[t=00:41:58.400600][f=0070428] [Sound] [Sound::Cleanup][alcDestroyContext(000001ef3af49ba0)]
[t=00:41:58.403023][f=0070428] [Sound] [Sound::Cleanup][alcCloseDevice(000001ef3af3dbd0)]
[t=00:41:58.404860][f=0070428] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:41:58.432791][f=0070428] [Sound] [Sound::UpdateThread][6]
[t=00:41:58.433650][f=0070428] [Game::~CGame][1]
[t=00:41:58.433672][f=0070428] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:41:58.433708][f=0070428] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:41:58.433724][f=0070428] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:41:58.433742][f=0070428] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:41:58.433755][f=0070428] [Game::KillLua][4] dtor=1
[t=00:41:58.433770][f=0070428] [Game::KillLua][5] dtor=1
[t=00:41:58.433851][f=0070428] [Game::KillMisc][1]
[t=00:41:58.433883][f=0070428] [Game::KillMisc][2]
[t=00:41:58.434177][f=0070428] [Game::KillMisc][3]
[t=00:41:58.434368][f=0070428] [Game::KillRendering][1]
[t=00:41:58.440097][f=0070428] [~CRectangleOverlapHandler] 13% overlap reduction
[t=00:41:58.522496][f=0070428] [3DOParser::Kill] allocated 1 pieces
[t=00:41:58.522533][f=0070428] [S3OParser::Kill] allocated 5498 pieces
[t=00:41:58.523056][f=0070428] [AssParser::Kill] allocated 674 pieces
[t=00:41:58.682301][f=0070428] [Game::KillInterface][1]
[t=00:41:58.682988][f=0070428] [Game::KillInterface][2]
[t=00:41:58.683926][f=0070428] [Game::KillSimulation][1]
[t=00:41:58.683945][f=0070428] [Game::KillSimulation][2]
[t=00:41:58.751664][f=0070428] [CCollisionHandler] dis-/continuous tests: 74076/126739662
[t=00:41:58.751689][f=0070428] [Game::KillSimulation][3]
[t=00:41:58.753070][f=0070428] [~CPathCache(32x24)] cacheHits=300 hitPercentage=82% numHashColls=0 maxCacheSize=8
[t=00:41:58.753242][f=0070428] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:41:58.753323][f=0070428] [~CPathCache(64x48)] cacheHits=656 hitPercentage=1% numHashColls=0 maxCacheSize=22
[t=00:41:58.753491][f=0070428] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:41:58.754359][f=0070428] [~CRectangleOverlapHandler] 13% overlap reduction
[t=00:41:58.828792][f=0070428] [LosHandler::Kill] raycast instance cache-{hits,misses}={3315355,1041832}; shared=44%; cached=33%
[t=00:41:58.844409][f=0070428] [Game::KillSimulation][4]
[t=00:41:58.926838][f=0070428] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:41:58.926891][f=0070428] [Game::~CGame][2]
[t=00:41:58.926934][f=0070428] [Game::~CGame][3]
[t=00:41:58.927296][f=0070428] [SpringApp::Kill][3]
[t=00:41:58.927336][f=0070428] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2974492 bytes sent   in 43189 packets (68.872 bytes/packet)
    8002830 bytes recv'd in 42192 packets (189.676 bytes/packet)
    {0.175x, 0.032x} relative protocol overhead {up, down}
    57721 incoming chunks dropped, 66157 outgoing chunks resent
    47346 incoming chunks processed

[t=00:41:58.927565][f=0070428] [SpringApp::Kill][4] font=000001ef772f91c0
[t=00:41:58.930256][f=0070428] [SpringApp::Kill][5]
[t=00:41:58.936480][f=0070428] [SpringApp::Kill][6]
[t=00:41:58.936532] [SpringApp::Kill][7]
[t=00:41:58.936661] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:41:58.936689] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {5792, 1048576, 1048576}, EBO = {11200, 2097152, 2097152}
[t=00:41:58.936739] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:41:58.936753] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:41:58.936762] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:41:58.936777] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:41:58.936787] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {7696, 1048576, 1048576}, EBO = {11544, 2097152, 2097152}
[t=00:41:58.936797] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {175436, 1048576, 1048576}, EBO = {263154, 2097152, 2097152}
[t=00:41:58.936825] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:41:58.936847] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:41:58.936865] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:41:58.936896] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:41:58.936918] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {8240, 1048576, 1048576}, EBO = {12360, 2097152, 2097152}
[t=00:41:59.012017] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:41:59.012045] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:41:59.012056] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:41:59.012069] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8481
[t=00:41:59.012079] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:41:59.016625] [VFS] [SpringVFS::DeleteArchives<this=000001ef7761e9e0>]
[t=00:41:59.016647] [VFS] [SpringVFS::DeleteArchives<this=000001ef7761e9e0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:41:59.016659] [VFS]   archive=C:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ef772f10e0)
[t=00:41:59.019400] [VFS] [SpringVFS::DeleteArchives<this=000001ef7761e9e0>(section=1)] #archives[section]=1 #files[section]=3
[t=00:41:59.019458] [VFS]   archive=C:\Steam\steamapps\common\Zero-K\maps\IncultaV2.sd7 (000001ef3aebb370)
[t=00:41:59.023431] [VFS] [SpringVFS::DeleteArchives<this=000001ef7761e9e0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:41:59.023487] [VFS]   archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ef772f0f80)
[t=00:41:59.023690] [VFS]   archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001ef772f1920)
[t=00:41:59.023933] [VFS]   archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001ef772f19d0)
[t=00:41:59.024232] [VFS] [SpringVFS::DeleteArchives<this=000001ef7761e9e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:41:59.024252] [VFS] [SpringVFS::DeleteArchives<this=000001ef7761e9e0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:41:59.024266] [VFS] [SpringVFS::DeleteArchives<this=000001ef7761e9e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:41:59.024292] [VFS] [SpringVFS::DeleteArchives<this=000001ef7761e9e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:41:59.024307] [VFS] [SpringVFS::DeleteArchives<this=000001ef7761e9e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:41:59.024320] [VFS] [SpringVFS::DeleteArchives<this=000001ef7761e9e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:41:59.127946] [SpringApp::Kill][8]
[t=00:41:59.127971] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:41:59.128005] [WatchDog::Uninstall][1] hangDetectorThread=00007ff60fa57430 (joinable=1)
[t=00:41:59.128016] [WatchDog::Uninstall][2]
[t=00:41:59.439772] [WatchDog::Uninstall][3]
[t=00:41:59.439791] [SpringApp::Kill][9]