Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.011096] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.011116] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.014878] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Steam\steamapps\common\Zero-K\" [t=00:00:00.015031] Using writeable configuration source: "C:\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.234779] LogOutput initialized. Logging to C:\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.234836] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.234969] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.235007] [t=00:00:00.235020] Enable or disable log sections using the LogSections configuration key [t=00:00:00.235033] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.235048] Use "none" to disable the default log sections. [t=00:00:00.235060] ============== </Log Sections> ============== [t=00:00:00.235073] ============== <User Config> ============== [t=00:00:00.235262] AllowDeferredMapRendering = 1 [t=00:00:00.235292] AllowDeferredModelRendering = 1 [t=00:00:00.235305] AnimationMT = 0 [t=00:00:00.235315] BumpWaterAnisotropy = 2 [t=00:00:00.235320] BumpWaterBlurReflection = 1 [t=00:00:00.235326] BumpWaterDepthBits = 32 [t=00:00:00.235331] BumpWaterReflection = 2 [t=00:00:00.235336] BumpWaterRefraction = 2 [t=00:00:00.235342] BumpWaterTexSizeReflection = 1024 [t=00:00:00.235356] CamFreeScrollSpeed = 50 [t=00:00:00.235370] CamMode = 1 [t=00:00:00.235395] CubeTexSizeReflection = 1024 [t=00:00:00.235407] CubeTexSizeSpecular = 1024 [t=00:00:00.235420] DualScreenMiniMapOnLeft = 1 [t=00:00:00.235431] EdgeMoveDynamic = 0 [t=00:00:00.235442] EdgeMoveWidth = 0.003 [t=00:00:00.235452] FPSFOV = 90 [t=00:00:00.235464] FPSScrollSpeed = 50 [t=00:00:00.235474] FontSize = 18 [t=00:00:00.235485] GrassDetail = 0 [t=00:00:00.235495] GroundDecals = 10 [t=00:00:00.235506] GroundDetail = 180 [t=00:00:00.235516] HangTimeout = 30 [t=00:00:00.235526] HardwareCursor = 1 [t=00:00:00.235550] InitialNetworkTimeout = 0 [t=00:00:00.235564] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.235577] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.235587] MSAALevel = 8 [t=00:00:00.235597] MaxParticles = 50000 [t=00:00:00.235608] MaxSounds = 32 [t=00:00:00.235617] MaximumTransmissionUnit = 0 [t=00:00:00.235632] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.235643] MiniMapMarker = 0 [t=00:00:00.235655] MouseDragScrollThreshold = 0 [t=00:00:00.235676] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.235690] OverheadScrollSpeed = 50 [t=00:00:00.235701] ReconnectTimeout = 0 [t=00:00:00.235712] RotOverheadScrollSpeed = 50 [t=00:00:00.235723] RotateLogFiles = 1 [t=00:00:00.235734] ShadowMapSize = 16384 [t=00:00:00.235744] Shadows = 1 [t=00:00:00.235755] ShowClock = 0 [t=00:00:00.235765] SoftParticles = 2 [t=00:00:00.235776] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.235787] UnitIconDist = 151 [t=00:00:00.235800] UpdateBoundingVolumeMT = 0 [t=00:00:00.235820] UpdateWeaponVectorsMT = 0 [t=00:00:00.235833] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.235844] UseLuaMemPools = 0 [t=00:00:00.235858] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.235868] VFSCacheArchiveFiles = 0 [t=00:00:00.235878] VSync = 0 [t=00:00:00.235890] Water = 4 [t=00:00:00.235910] WindowBorderless = 1 [t=00:00:00.235925] WindowPosY = 0 [t=00:00:00.235936] XResolutionWindowed = 2560 [t=00:00:00.235951] YResolutionWindowed = 1440 [t=00:00:00.235993] ============== </User Config> ============== [t=00:00:00.236006] ============== <User System> ============== [t=00:00:00.236022] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.236038] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.236061] Compiler Version: gcc-13.2.0 [t=00:00:00.236132] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.236218] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32699MB RAM, 65467MB pagefile [t=00:00:00.236253] Binary Word Size: 64-bit (native) [t=00:00:00.236267] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.236279] Physical CPU Cores: 4 [t=00:00:00.236289] Logical CPU Cores: 8 [t=00:00:00.236304] ============== </User System> ============== [t=00:00:00.236615] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.236623] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.236628] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.236633] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.236645] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.238521] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.238540] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.246648] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@120Hz} current={2560x1440x24bpp@120Hz} [t=00:00:00.265767] Display (Generic PnP Monitor)=1 modes=124 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.265787] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.265796] [ 9] 2560x1600x24bpp@60Hz [t=00:00:00.265832] [17] 2560x1440x24bpp@144Hz [t=00:00:00.265841] [21] 2048x1536x24bpp@60Hz [t=00:00:00.265850] [29] 1920x1440x24bpp@144Hz [t=00:00:00.265858] [33] 1920x1200x24bpp@144Hz [t=00:00:00.265864] [37] 1920x1080x24bpp@144Hz [t=00:00:00.265871] [42] 1768x992x24bpp@144Hz [t=00:00:00.265879] [47] 1680x1050x24bpp@144Hz [t=00:00:00.265886] [51] 1600x1200x24bpp@144Hz [t=00:00:00.265893] [55] 1600x1024x24bpp@144Hz [t=00:00:00.265900] [59] 1600x900x24bpp@144Hz [t=00:00:00.265929] [63] 1440x1080x24bpp@144Hz [t=00:00:00.265960] [68] 1440x900x24bpp@144Hz [t=00:00:00.265978] [71] 1366x768x24bpp@144Hz [t=00:00:00.265989] [74] 1360x768x24bpp@144Hz [t=00:00:00.266003] [77] 1280x1024x24bpp@144Hz [t=00:00:00.266015] [81] 1280x960x24bpp@144Hz [t=00:00:00.266029] [84] 1280x800x24bpp@144Hz [t=00:00:00.266040] [87] 1280x768x24bpp@144Hz [t=00:00:00.266053] [90] 1280x720x24bpp@144Hz [t=00:00:00.266064] [95] 1176x664x24bpp@60Hz [t=00:00:00.266076] [98] 1152x864x24bpp@144Hz [t=00:00:00.266100] [101] 1024x768x24bpp@144Hz [t=00:00:00.266111] [106] 800x600x24bpp@144Hz [t=00:00:00.266125] [112] 720x576x24bpp@144Hz [t=00:00:00.266136] [115] 720x480x24bpp@144Hz [t=00:00:00.266147] [119] 640x480x24bpp@144Hz [t=00:00:00.536622] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.537517] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.537557] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.575765] [GR::LogVersionInfo] [t=00:00:00.575780] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.575787] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.575793] GL vendor : NVIDIA Corporation [t=00:00:00.575799] GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 [t=00:00:00.575804] GLSL version: 4.60 NVIDIA [t=00:00:00.575810] GLEW version: 2.1.0 [t=00:00:00.575815] GPU memory : 11264MB (total) / 7583MB (available) [t=00:00:00.575858] SDL swap-int: 1 [t=00:00:00.575864] SDL driver : windows [t=00:00:00.575869] [t=00:00:00.575874] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.575879] GLSL shader support : 1 [t=00:00:00.575886] GL4 support : 1 [t=00:00:00.575891] FBO extension support : 1 [t=00:00:00.575910] NVX GPU mem-info support : 1 [t=00:00:00.575932] ATI GPU mem-info support : 0 [t=00:00:00.575958] Texture clamping to edge : 1 [t=00:00:00.575999] NPOT-texture support : 1 (1) [t=00:00:00.576014] S3TC/DXT1 texture support : 1/1 [t=00:00:00.576028] texture query-LOD support : 1 (1) [t=00:00:00.576043] MSAA frame-buffer support : 1 (1) [t=00:00:00.576054] Z-buffer depth : 32 (-) [t=00:00:00.576074] primitive-restart support : 1 (1) [t=00:00:00.576086] clip-space control support: 1 (1) [t=00:00:00.576099] seamless cube-map support : 1 (1) [t=00:00:00.576111] frag-depth layout support : 1 (1) [t=00:00:00.576124] persistent maps support : 1 (1) [t=00:00:00.576152] explicit attribs location : 1 (1) [t=00:00:00.576164] multi draw indirect : 1 (-) [t=00:00:00.576178] array textures : 1 (-) [t=00:00:00.576189] buffer copy support : 1 (-) [t=00:00:00.576203] indirect draw : 1 (-) [t=00:00:00.576215] base instance : 1 (-) [t=00:00:00.576227] [t=00:00:00.576238] max. FBO samples : 32 [t=00:00:00.576248] max. FS/program texture slots : 32/192 [t=00:00:00.576273] max. texture size : 32768 [t=00:00:00.576291] max. texture anisotropy level : 16.000000 [t=00:00:00.576302] max. vec4 varyings/attributes : 31/16 [t=00:00:00.576316] max. draw-buffers : 8 [t=00:00:00.576328] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.576341] max. uniform buffer-bindings : 84 [t=00:00:00.576352] max. uniform block-size : 64KB [t=00:00:00.576366] max. storage buffer-bindings : 96 [t=00:00:00.576376] max. storage block-size : 2047MB [t=00:00:00.576387] [t=00:00:00.576406] enable AMD-hacks : 0 [t=00:00:00.576419] compress MIP-maps: 0 [t=00:00:00.576517] Number of compressed texture formats: 23 [t=00:00:00.576569] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.576626] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.577067] [GR::UpdateGLConfigs] [t=00:00:00.577110] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.577116] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.577136] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.577145] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.577152] [GR::InitGLState] [t=00:00:00.577230] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.667653] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.671572] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.672176] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.678268] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.678295] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.678717] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.680561] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Steam\steamapps\common\Zero-K\" [t=00:00:00.680580] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.680694] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Steam\steamapps\common\Zero-K\ [t=00:00:00.680814] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.686237] Scanning: C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.686929] Scanning: C:\Steam\steamapps\common\Zero-K\maps [t=00:00:00.687348] Scanning: C:\Steam\steamapps\common\Zero-K\games [t=00:00:00.687542] Scanning: C:\Steam\steamapps\common\Zero-K\packages [t=00:00:00.700942] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [t=00:00:00.700980] [VFS] [SpringVFS::ReserveArchives<this=000001c0a65bbd40>] [t=00:00:00.701206] [VFS] [SpringVFS::AddArchive<this=000001c0a65bbd40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.707751] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c0a65bbd40 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.707775] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.944403] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.944863] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.945222] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.945298] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.946225] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.946278] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.946717][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.946995][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms) [t=00:00:00.947205][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.947247][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.947266][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.947388][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.989160][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.989186][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "CABLE-B Input (VB-Audio Cable B)" [t=00:00:00.989197][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)" [t=00:00:00.989230][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "CABLE-A Input (VB-Audio Cable A)" [t=00:00:00.989239][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "CABLE Input (VB-Audio Virtual Cable)" [t=00:00:00.989248][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "AORUS AD27QD (NVIDIA High Definition Audio)" [t=00:00:00.989257][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Realtek High Definition Audio)" [t=00:00:00.989271][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)" [t=00:00:00.989283][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)" [t=00:00:00.989291][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.052583][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.054951][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (108.2ms) [t=00:00:01.056128][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c0e9599bc0(default) context=000001c0e94e1090 numChannels=2 frameSize=8 [t=00:00:01.056168][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.056186][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.056203][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.056216][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.056281][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.056336][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.056360][f=-000001] [Sound] Devices: [t=00:00:01.074393][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek High Definition Audio)] [t=00:00:01.074412][f=-000001] [Sound] [OpenAL Soft on CABLE-B Input (VB-Audio Cable B)] [t=00:00:01.074421][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)] [t=00:00:01.074429][f=-000001] [Sound] [OpenAL Soft on CABLE-A Input (VB-Audio Cable A)] [t=00:00:01.074436][f=-000001] [Sound] [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)] [t=00:00:01.074451][f=-000001] [Sound] [OpenAL Soft on AORUS AD27QD (NVIDIA High Definition Audio)] [t=00:00:01.074463][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)] [t=00:00:01.074481][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)] [t=00:00:01.074505][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.074527][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.075597][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.075614][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.163216][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 216ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 84729 MB [t=00:00:01.166069][f=-000001] [StartScript] Loading StartScript from: C:\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.167092][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481 [t=00:00:01.169547][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name embgHIRO [t=00:00:01.333871][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aberdeen3v3v3" (loaded=0 cached=0) [t=00:00:01.334184][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0a65bbd40>(arName="Aberdeen3v3v3", overwrite=false)] section=1 cached=0 [t=00:00:01.334430][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0a65bbd40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.334899][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:01.335094][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0a65bbd40>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.412940][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0a65bbd40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.413133][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0a65bbd40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.931530][f=-000001] [CAS::GASCB] Archive file="aberdeen3v3v3.sd7" cs="fd151fb1e2291594780e53aa9ee6048f5677fd18ffcb4dbc1a6cb20ef2c44eee7e147afe8a17cc13a82f3ff7a6f137a7140c0b07ec18542e963fb604269da07a" [t=00:00:02.962256][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.962329][f=-000001] Warning: [PreGame::GameDataReceived] Archive Aberdeen3v3v3 (checksum 3fe07cee57af26bc537f089de850e4628f4f4cd10215ba9c5f021987d6dd030706ccacfb4ce8e8f04919dbd5b28211d412098dde4b342438ef6729d7156b0ac0) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:07.250978][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:07.318361][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:07.426346][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:07.426404][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:07.427450][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:07.427526][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Steam\steamapps\common\Zero-K\demos\2024-04-18_05-34-34-788_Aberdeen3v3v3_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:07.427537][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 6160ms [t=00:00:07.427812][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 1), creating LoadScreen [t=00:00:07.429109][f=-000001] forceSingleThreaded, false [t=00:00:07.435309][f=-000001] [CAS::GASCB] Archive file="aberdeen3v3v3.sd7" cs="fd151fb1e2291594780e53aa9ee6048f5677fd18ffcb4dbc1a6cb20ef2c44eee7e147afe8a17cc13a82f3ff7a6f137a7140c0b07ec18542e963fb604269da07a" [t=00:00:07.435482][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:07.436030][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:07.436186][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:07.436370][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:07.446028][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:07.446048][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:07.446185][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:07.446300][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:07.446413][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:07.446525][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:07.447415][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:07.447821][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:07.448219][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:07.448889][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:07.449264][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:07.449595][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:07.449614][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:07.450103][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:07.452572][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:07.455710][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:07.456887][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:07.457035][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:07.457588][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:07.457614][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:07.457769][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:07.457809][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:07.661830][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:07.773566][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:07.834949][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 377ms [t=00:00:07.835000][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:07.836502][f=-000001] [CAS::GASCB] Archive file="aberdeen3v3v3.sd7" cs="fd151fb1e2291594780e53aa9ee6048f5677fd18ffcb4dbc1a6cb20ef2c44eee7e147afe8a17cc13a82f3ff7a6f137a7140c0b07ec18542e963fb604269da07a" [t=00:00:07.836618][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:07.836932][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:07.837031][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:07.837148][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:07.897176][f=-000001] Loading UnitDefs_posts [t=00:00:07.987940][f=-000001] Loading FeatureDefs_posts [t=00:00:08.000584][f=-000001] Loading WeaponDefs_posts [t=00:00:08.020829][f=-000001] Loading ArmorDefs_posts ------- TRUNCATED ------- [t=00:00:22.221857][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:22.223607][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:22.226273][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:22.226824][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:22.227084][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:22.246566][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:22.247535][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:22.247909][f=-000001] SetSunLighting [t=00:00:22.248674][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:22.258967][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:22.260187][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:22.260680][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:22.260875][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.260890][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:22.263543][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:22.263993][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:22.264460][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:22.265705][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:22.268770][f=-000001] Writing last game win data [t=00:00:22.275562][f=-000001] LuaUI v0.3 [t=00:00:22.396306][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.448181][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.459366][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9960, 0.0} allocedSize{int+, int-, ext}={0, 0, 1805638}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0254} [t=00:00:23.097738][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.463192][f=-000001] GameID: d4b02066533e83f7eb705d948f9c9e92 [t=00:00:23.463666][f=-000001] Connection attempt from Cario [t=00:00:23.463685][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:23.463939][f=-000001] -> Connection established (given id 3) [t=00:00:23.463955][f=-000001] Connection attempt from SF94 [t=00:00:23.463973][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:23.464100][f=-000001] -> Connection established (given id 2) [t=00:00:23.464120][f=-000001] Connection attempt from ImmutableOctet [t=00:00:23.464136][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:23.464358][f=-000001] -> Connection established (given id 1) [t=00:00:23.464374][f=-000001] Connection attempt from embgHIRO [t=00:00:23.464385][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:23.464624][f=-000001] -> Connection established (given id 0) [t=00:00:23.464669][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SF94" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3fe07cee57af26bc537f089de850e4628f4f4cd10215ba9c5f021987d6dd030706ccacfb4ce8e8f04919dbd5b28211d412098dde4b342438ef6729d7156b0ac0" [t=00:00:23.464710][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SF94" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:23.464743][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cario" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3fe07cee57af26bc537f089de850e4628f4f4cd10215ba9c5f021987d6dd030706ccacfb4ce8e8f04919dbd5b28211d412098dde4b342438ef6729d7156b0ac0" [t=00:00:23.464783][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cario" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:23.464829][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ImmutableOctet" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3fe07cee57af26bc537f089de850e4628f4f4cd10215ba9c5f021987d6dd030706ccacfb4ce8e8f04919dbd5b28211d412098dde4b342438ef6729d7156b0ac0" [t=00:00:23.464868][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ImmutableOctet" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:23.464911][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3fe07cee57af26bc537f089de850e4628f4f4cd10215ba9c5f021987d6dd030706ccacfb4ce8e8f04919dbd5b28211d412098dde4b342438ef6729d7156b0ac0" [t=00:00:23.464938][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:23.464971][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SF94" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8eab799820a92a28bcf2bae6f1b3f04ea4eb2fe04a21c70f930df33919603512cc12a4d3c9a03483140d70f3efc0fcad12b9849031118fa87132c7e53fd3793b]" [t=00:00:23.464991][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SF94" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0730c1ffb928aa1284a0772dbdba1cd44c1954ae14f23bbc9c87c2ecb37397c8eaff514a327f186555f2a83ac1d69c9284c3938c1056eab5849b32864ed1d355]" [t=00:00:23.465021][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ImmutableOctet" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8eab799820a92a28bcf2bae6f1b3f04ea4eb2fe04a21c70f930df33919603512cc12a4d3c9a03483140d70f3efc0fcad12b9849031118fa87132c7e53fd3793b]" [t=00:00:23.465044][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ImmutableOctet" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0730c1ffb928aa1284a0772dbdba1cd44c1954ae14f23bbc9c87c2ecb37397c8eaff514a327f186555f2a83ac1d69c9284c3938c1056eab5849b32864ed1d355]" [t=00:00:23.465074][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SF94" string="[Game::Load][lua{Rules,Gaia}={000002c1eeede970,0000000000000000}][locale="C"]" [t=00:00:23.465297][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cario" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8eab799820a92a28bcf2bae6f1b3f04ea4eb2fe04a21c70f930df33919603512cc12a4d3c9a03483140d70f3efc0fcad12b9849031118fa87132c7e53fd3793b]" [t=00:00:23.465336][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cario" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0730c1ffb928aa1284a0772dbdba1cd44c1954ae14f23bbc9c87c2ecb37397c8eaff514a327f186555f2a83ac1d69c9284c3938c1056eab5849b32864ed1d355]" [t=00:00:23.465369][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ImmutableOctet" string="[Game::Load][lua{Rules,Gaia}={0000015d97f67110,0000000000000000}][locale="C"]" [t=00:00:23.466010][f=-000001] <SF94> Allies: I choose: Engineer! [t=00:00:23.466081][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8eab799820a92a28bcf2bae6f1b3f04ea4eb2fe04a21c70f930df33919603512cc12a4d3c9a03483140d70f3efc0fcad12b9849031118fa87132c7e53fd3793b]" [t=00:00:23.466122][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0730c1ffb928aa1284a0772dbdba1cd44c1954ae14f23bbc9c87c2ecb37397c8eaff514a327f186555f2a83ac1d69c9284c3938c1056eab5849b32864ed1d355]" [t=00:00:23.466172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cario" string="[Game::Load][lua{Rules,Gaia}={0000018e617aea30,0000000000000000}][locale="C"]" [t=00:00:23.546204][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:23.586901][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[Game::Load][lua{Rules,Gaia}={000001c1e5ca95e0,0000000000000000}][locale="C"]" [t=00:00:38.816992][f=-000001] <embgHIRO> Allies: I choose: Engineer! [t=00:00:57.584829][f=0000013] ImmutableOctet paused the game [t=00:03:08.751427][f=0000013] Buildings set to face South [t=00:03:13.237606][f=0000013] Buildings set to face West [t=00:03:20.627401][f=0000013] Buildings set to face North [t=00:03:20.904005][f=0000013] Buildings set to face East [t=00:03:21.141949][f=0000013] Buildings set to face South [t=00:03:26.422460][f=0000013] ImmutableOctet unpaused the game [t=00:07:18.171101][f=0006964] Buildings set to face East [t=00:07:18.370402][f=0006970] Buildings set to face North [t=00:10:51.699823][f=0013370] game_message: Dart is under attack [t=00:10:56.670430][f=0013520] game_message: Dart is under attack [t=00:11:05.271368][f=0013778] game_message: Dart is under attack [t=00:11:36.782396][f=0014723] game_message: Scorcher is under attack [t=00:12:27.945336][f=0016258] Player List: No units selected to share. [t=00:12:28.032683][f=0016260] <embgHIRO> Allies: I gave 7 units to SF94. [t=00:14:11.014500][f=0019351] game_message: Stardust is under attack [t=00:14:18.286418][f=0019569] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:16:26.378802][f=0023412] Buildings set to face West [t=00:16:26.787929][f=0023424] Buildings set to face South [t=00:16:28.759029][f=0023484] game_message: Stardust is under attack [t=00:18:07.990018][f=0026459] game_message: Advanced Radar is under attack [t=00:20:17.579002][f=0030347] game_message: Geothermal Generator is under attack [t=00:20:22.589707][f=0030497] game_message: Geothermal Generator is under attack [t=00:22:42.151573][f=0034685] game_message: Scorcher is under attack [t=00:22:47.235296][f=0034837] game_message: Crasher is under attack [t=00:22:52.223001][f=0034987] game_message: Scorcher is under attack [t=00:25:08.260057][f=0039068] game_message: Impaler is under attack [t=00:27:00.334745][f=0042402] game_message: Mason is under attack [t=00:29:42.613844][f=0047250] game_message: Giving all units of embgHIRO to SF94 due to lag/AFK [t=00:29:47.609685][f=0047400] game_message: Player embgHIRO is no longer lagging or AFK; returning all their units. [t=00:29:47.810575][f=0047406] embgHIRO added point: 35 units received from SF94 [t=00:29:47.812533][f=0047406] embgHIRO added point: 104 units received from SF94 [t=00:29:47.814295][f=0047406] embgHIRO added point: 4 units received from SF94 [t=00:29:47.816585][f=0047406] embgHIRO added point: Unit received from SF94 [t=00:30:15.832983][f=0048246] game_message: Raptor is under attack [t=00:30:20.867160][f=0048396] game_message: Raptor is under attack [t=00:31:34.412865][f=0050446] game_message: Impaler is under attack [t=00:31:41.912650][f=0050650] game_message: Impaler is under attack [t=00:31:46.998335][f=0050800] game_message: Impaler is under attack [t=00:31:50.808359][f=0050916] Input grabbing is enabled! [t=00:32:02.198557][f=0051257] game_message: Wind/Tidal Generator is under attack [t=00:32:07.667730][f=0051421] game_message: Wind/Tidal Generator is under attack [t=00:32:12.646992][f=0051570] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:32:42.065875][f=0052452] game_message: Team SF94 has been destroyed! [t=00:32:42.083733][f=0052452] selectedUnitsShader GL4, recompiled in , 1, ms at, 52452, success, true [t=00:32:42.121290][f=0052452] game_message: Team ImmutableOctet wins! [t=00:32:42.121602][f=0052452] Submitting stats [t=00:32:42.129840][f=0052452] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:32:42.462434][f=0052459] <Ghost Site> Spectator mode. Widget removed. [t=00:32:42.905261][f=0052475] <Easy Facing> Spectator mode. Widget removed. [t=00:32:43.663989][f=0052500] <autoquit> Autoquit canceled. [t=00:32:52.654620][f=0052758] No clients connected, shutting down server [t=00:32:52.654664][f=0052758] Server shutdown [t=00:32:59.522660][f=0052758] [QuitAction] user exited to system [t=00:32:59.574776][f=0052758] [SpringApp::Kill][1] fromRun=1 [t=00:32:59.574809][f=0052758] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:32:59.602379][f=0052758] [async=0] threads=4 tasks=2016831 {sum,avg}{exec,wait}time={{214250.000, 0.106}, {87706.086, 0.043}}ms [t=00:32:59.602428][f=0052758] thread=1 tasks=672277 {sum,min,max,avg}{exec,wait}time={{74006.234, 0.000, 1197.781, 0.110}, {14899.725, 0.000, 18446744027136.000, 0.022}}ms [t=00:32:59.602442][f=0052758] thread=2 tasks=672277 {sum,min,max,avg}{exec,wait}time={{70420.289, 0.000, 1197.732, 0.105}, {35649.793, 0.000, 18446744027136.000, 0.053}}ms [t=00:32:59.602455][f=0052758] thread=3 tasks=672277 {sum,min,max,avg}{exec,wait}time={{69823.469, 0.000, 1198.056, 0.104}, {37156.566, 0.000, 39.801, 0.055}}ms [t=00:32:59.602472][f=0052758] [async=1] threads=4 tasks=15205 {sum,avg}{exec,wait}time={{33482.605, 2.202}, {16962022.000, 1115.556}}ms [t=00:32:59.602489][f=0052758] thread=1 tasks=5083 {sum,min,max,avg}{exec,wait}time={{11241.513, 0.001, 1499.963, 2.212}, {5702013.500, 0.045, 5577.025, 1121.781}}ms [t=00:32:59.602518][f=0052758] thread=2 tasks=5048 {sum,min,max,avg}{exec,wait}time={{11051.386, 0.001, 1499.225, 2.189}, {5543642.000, 0.000, 5543.804, 1098.186}}ms [t=00:32:59.602545][f=0052758] thread=3 tasks=5074 {sum,min,max,avg}{exec,wait}time={{11189.706, 0.001, 1465.035, 2.205}, {5716366.000, 0.035, 5692.506, 1126.599}}ms [t=00:32:59.602579][f=0052758] [ThreadPool::SetThreadCount][2] workers=0 [t=00:32:59.602594][f=0052758] [SpringApp::Kill][2] [t=00:32:59.602679][f=0052758] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:32:59.602699][f=0052758] [Game::KillLua][1] dtor=0 luaUI=000001c09f31c5b0 [t=00:32:59.602770][f=0052758] Start widgetHandler:Shutdown [t=00:32:59.605440][f=0052758] Shutdown - SaveOrderList Complete [t=00:32:59.606043][f=0052758] Writing last game win data [t=00:32:59.610791][f=0052758] Shutdown - SaveConfigData Complete [t=00:32:59.610819][f=0052758] Shutdown Widget - Chili Highlight [t=00:32:59.610855][f=0052758] Shutdown Widget - Draw After Chili [t=00:32:59.610871][f=0052758] Shutdown Widget - API Unit Tracker GL4 [t=00:32:59.610894][f=0052758] Shutdown Widget - EPIC Menu [t=00:32:59.612871][f=0052758] Shutdown Widget - Chili Minimap [t=00:32:59.613051][f=0052758] Shutdown Widget - Chili Widget Selector [t=00:32:59.614424][f=0052758] Shutdown Widget - Depth of Field Shader [t=00:32:59.614468][f=0052758] Shutdown Widget - Deferred rendering [t=00:32:59.615248][f=0052758] Shutdown Widget - Local Team Colors [t=00:32:59.615274][f=0052758] Shutdown Widget - Display Keys 2 [t=00:32:59.615326][f=0052758] Shutdown Widget - Save Game Menu [t=00:32:59.615346][f=0052758] Shutdown Widget - Highlight Model Api GL4 [t=00:32:59.615398][f=0052758] Shutdown Widget - Selected Units GL4 2 [t=00:32:59.615417][f=0052758] Shutdown Widget - HealthBars [t=00:32:59.616974][f=0052758] Shutdown Widget - Noises [t=00:32:59.617013][f=0052758] Shutdown Widget - Unit Icons [t=00:32:59.617094][f=0052758] Shutdown Widget - BuildETA [t=00:32:59.617121][f=0052758] Shutdown Widget - Win Counter [t=00:32:59.617141][f=0052758] Shutdown Widget - EndGame APM stats [t=00:32:59.617165][f=0052758] Shutdown Widget - Modular Comm Info [t=00:32:59.617178][f=0052758] Shutdown Widget - CameraShake [t=00:32:59.617196][f=0052758] Shutdown Widget - Chili Economy Panel Default [t=00:32:59.617372][f=0052758] Shutdown Widget - Chili EndGame Window [t=00:32:59.617430][f=0052758] Shutdown Widget - Chili Nuke Warning [t=00:32:59.617455][f=0052758] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:32:59.617488][f=0052758] Shutdown Widget - Chili Spectator Panels [t=00:32:59.617509][f=0052758] Shutdown Widget - Context Menu [t=00:32:59.617525][f=0052758] Shutdown Widget - Darkening [t=00:32:59.617563][f=0052758] Shutdown Widget - Defense Range Zero-K [t=00:32:59.617821][f=0052758] Shutdown Widget - Grab Input [t=00:32:59.618024][f=0052758] Input grabbing is disabled! [t=00:32:59.618047][f=0052758] Shutdown Widget - Highlight Geos [t=00:32:59.618070][f=0052758] Shutdown Widget - Local Widgets Config [t=00:32:59.618097][f=0052758] Shutdown Widget - MinimapEvents [t=00:32:59.618127][f=0052758] Shutdown Widget - Missile Silo Range [t=00:32:59.618151][f=0052758] Shutdown Widget - Music Player v2 [t=00:32:59.618238][f=0052758] Shutdown Widget - Point Tracker [t=00:32:59.618262][f=0052758] Shutdown Widget - Showeco and Grid Drawer [t=00:32:59.618287][f=0052758] Shutdown Widget - Startup Info and Selector [t=00:32:59.618322][f=0052758] Shutdown Widget - State Reverse and Latency [t=00:32:59.618342][f=0052758] Shutdown Widget - Stereo3D [t=00:32:59.618419][f=0052758] Shutdown Widget - Transport AI [t=00:32:59.618440][f=0052758] Shutdown Widget - Attack AoE [t=00:32:59.618458][f=0052758] Shutdown Widget - UnitShapes 3 [t=00:32:59.618513][f=0052758] Shutdown Widget - Map Edge Extension [t=00:32:59.619517][f=0052758] Shutdown Widget - Selection Send [t=00:32:59.619551][f=0052758] Shutdown Widget - Highlight Unit GL4 v2 [t=00:32:59.619564][f=0052758] Shutdown Widget - LupsManager [t=00:32:59.619671][f=0052758] Shutdown Widget - Newton Firezone [t=00:32:59.619703][f=0052758] Shutdown Widget - Chili Pro Console [t=00:32:59.620529][f=0052758] Shutdown Widget - Persistent Build Height [t=00:32:59.620545][f=0052758] Shutdown Widget - Lasso Terraform GUI [t=00:32:59.620554][f=0052758] Shutdown Widget - Chili Framework [t=00:32:59.620565][f=0052758] Shutdown Widget - Lups [t=00:32:59.621435][f=0052758] Shutdown Widget - Chili Core Selector [t=00:32:59.621566][f=0052758] Shutdown Widget - Custom Markers [t=00:32:59.621592][f=0052758] Shutdown Widget - Mex Placement Handler [t=00:32:59.621636][f=0052758] Shutdown Widget - Select Keys [t=00:32:59.621674][f=0052758] Shutdown Widget - Contrast Adaptive Sharpen [t=00:32:59.621732][f=0052758] Shutdown Widget - Pause Screen [t=00:32:59.622028][f=0052758] Shutdown Widget - Bloom Shader Deferred [t=00:32:59.622316][f=0052758] Shutdown Widget - Color Blindness Correction [t=00:32:59.622602][f=0052758] Shutdown Widget - Layout Handler [t=00:32:59.622628][f=0052758] Shutdown Widget - Text To Speech Control [t=00:32:59.622646][f=0052758] End widgetHandler:Shutdown [t=00:32:59.674820][f=0052758] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 128121233, 0.0} allocedSize{int+, int-, ext}={0, 0, 19673955811}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0094} [t=00:32:59.678943][f=0052758] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:32:59.678961][f=0052758] [Game::KillLua][3] dtor=0 luaRules=000001c1e5ca95e0 [t=00:32:59.678998][f=0052758] Start gadgetHandler:Shutdown [t=00:32:59.679008][f=0052758] Shutdown - StartSetup [t=00:32:59.679017][f=0052758] Shutdown - UnitMorph [t=00:32:59.690159][f=0052758] Shutdown - Carrier Drones [t=00:32:59.690273][f=0052758] Shutdown - Missile Silo Controller [t=00:32:59.690293][f=0052758] Shutdown - Modular Comm Info [t=00:32:59.690336][f=0052758] Shutdown - Terrain Texture Handler [t=00:32:59.690355][f=0052758] Shutdown - UnitCloakShield [t=00:32:59.693310][f=0052758] Shutdown - Starlight Handler [t=00:32:59.693842][f=0052758] End gadgetHandler:Shutdown [t=00:32:59.766559][f=0052758] Start gadgetHandler:Shutdown [t=00:32:59.766584][f=0052758] Shutdown - Teleport Throw [t=00:32:59.766596][f=0052758] Shutdown - UnitMorph [t=00:32:59.766611][f=0052758] Shutdown - Commander Skin Renderer [t=00:32:59.780608][f=0052758] Shutdown - Missile fired callins [t=00:32:59.780630][f=0052758] Shutdown - Modular Comm Info [t=00:32:59.780640][f=0052758] Shutdown - Retreat Command [t=00:32:59.780654][f=0052758] Shutdown - Shockwaves [t=00:32:59.780664][f=0052758] Shutdown - Unit tint API [t=00:32:59.780684][f=0052758] Shutdown - Unit glow API [t=00:32:59.780704][f=0052758] Shutdown - UnitCloakShield [t=00:32:59.780727][f=0052758] Shutdown - Lups Cloak FX [t=00:32:59.854776][f=0052758] Shutdown - Lups [t=00:32:59.855564][f=0052758] Shutdown - Lups Shield [t=00:32:59.856509][f=0052758] End gadgetHandler:Shutdown [t=00:32:59.884415][f=0052758] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 29631, 0.0} allocedSize{int+, int-, ext}={0, 0, 4085082}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0081} [t=00:32:59.890337][f=0052758] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:32:59.890412][f=0052758] [Game::KillLua][4] dtor=0 [t=00:32:59.890422][f=0052758] [Game::KillLua][5] dtor=0 [t=00:32:59.895126][f=0052758] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Steam\steamapps\common\Zero-K\demos\2024-04-18_05-34-34-788_Aberdeen3v3v3_105.1.1-2457-g8095d30 BAR105.sdfz" (2673748 bytes) [t=00:32:59.895310][f=0052758] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:32:59.925165][f=0052758] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:32:59.925192][f=0052758] [Sound] [Sound::UpdateThread][3] #sources=32 #items=69 [t=00:32:59.925594][f=0052758] [Sound] [Sound::UpdateThread][4] ctx=000001c0e94e1090 dev=000001c0e9599bc0 [t=00:32:59.925709][f=0052758] [Sound] [Sound::UpdateThread][5] ctx=000001c0e94e1090 dev=000001c0e9599bc0 [t=00:32:59.925725][f=0052758] [Sound] [Sound::Cleanup][alcDestroyContext(000001c0e94e1090)] [t=00:32:59.927217][f=0052758] [Sound] [Sound::Cleanup][alcCloseDevice(000001c0e9599bc0)] [t=00:32:59.931300][f=0052758] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:32:59.957329][f=0052758] [Sound] [Sound::UpdateThread][6] [t=00:32:59.958283][f=0052758] [Game::~CGame][1] [t=00:32:59.958307][f=0052758] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:32:59.958322][f=0052758] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:32:59.958335][f=0052758] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:32:59.958369][f=0052758] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:32:59.958385][f=0052758] [Game::KillLua][4] dtor=1 [t=00:32:59.958398][f=0052758] [Game::KillLua][5] dtor=1 [t=00:32:59.958498][f=0052758] [Game::KillMisc][1] [t=00:32:59.958527][f=0052758] [Game::KillMisc][2] [t=00:32:59.958793][f=0052758] [Game::KillMisc][3] [t=00:32:59.958937][f=0052758] [Game::KillRendering][1] [t=00:32:59.964406][f=0052758] [~CRectangleOverlapHandler] 5% overlap reduction [t=00:33:00.027840][f=0052758] [3DOParser::Kill] allocated 1 pieces [t=00:33:00.027886][f=0052758] [S3OParser::Kill] allocated 5504 pieces [t=00:33:00.028556][f=0052758] [AssParser::Kill] allocated 674 pieces [t=00:33:00.092263][f=0052758] [Game::KillInterface][1] [t=00:33:00.093070][f=0052758] [Game::KillInterface][2] [t=00:33:00.093918][f=0052758] [Game::KillSimulation][1] [t=00:33:00.093933][f=0052758] [Game::KillSimulation][2] [t=00:33:00.157905][f=0052758] [CCollisionHandler] dis-/continuous tests: 64/82296432 [t=00:33:00.157927][f=0052758] [Game::KillSimulation][3] [t=00:33:00.159319][f=0052758] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:33:00.159546][f=0052758] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:33:00.159707][f=0052758] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=00:33:00.159841][f=0052758] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:33:00.160414][f=0052758] [~CRectangleOverlapHandler] 5% overlap reduction [t=00:33:00.198437][f=0052758] [LosHandler::Kill] raycast instance cache-{hits,misses}={2635144,316973}; shared=63%; cached=26% [t=00:33:00.210194][f=0052758] [Game::KillSimulation][4] [t=00:33:00.292520][f=0052758] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:33:00.292566][f=0052758] [Game::~CGame][2] [t=00:33:00.292575][f=0052758] [Game::~CGame][3] [t=00:33:00.292951][f=0052758] [SpringApp::Kill][3] [t=00:33:00.293039][f=0052758] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1010185 bytes sent in 27659 packets (36.523 bytes/packet) 2054159 bytes recv'd in 23545 packets (87.244 bytes/packet) {0.382x, 0.069x} relative protocol overhead {up, down} 14 incoming chunks dropped, 1 outgoing chunks resent 26302 incoming chunks processed [t=00:33:00.293156][f=0052758] [SpringApp::Kill][4] font=000001c0a64391c0 [t=00:33:00.295081][f=0052758] [SpringApp::Kill][5] [t=00:33:00.299506][f=0052758] [SpringApp::Kill][6] [t=00:33:00.299528] [SpringApp::Kill][7] [t=00:33:00.299614] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2880, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:33:00.299639] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3456, 1048576, 1048576}, EBO = {6912, 2097152, 2097152} [t=00:33:00.299662] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:33:00.299694] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:33:00.299716] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {832, 65536, 65536}, EBO = {1248, 262144, 262144} [t=00:33:00.299735] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:33:00.299763] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {3412, 1048576, 1048576}, EBO = {5118, 2097152, 2097152} [t=00:33:00.299786] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {193696, 1048576, 1048576}, EBO = {290544, 2097152, 2097152} [t=00:33:00.299804] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:33:00.299831] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:33:00.299852] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:33:00.299871] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:33:00.299899] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {8264, 1048576, 1048576}, EBO = {12396, 2097152, 2097152} [t=00:33:00.383681] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:33:00.383729] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:33:00.383738] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:33:00.383746] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8481 [t=00:33:00.383754] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:33:00.388670] [VFS] [SpringVFS::DeleteArchives<this=000001c0a65bbd40>] [t=00:33:00.388739] [VFS] [SpringVFS::DeleteArchives<this=000001c0a65bbd40>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:33:00.388758] [VFS] archive=C:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001c0a6431030) [t=00:33:00.393807] [VFS] [SpringVFS::DeleteArchives<this=000001c0a65bbd40>(section=1)] #archives[section]=1 #files[section]=17 [t=00:33:00.393862] [VFS] archive=C:\Steam\steamapps\common\Zero-K\maps\Aberdeen3v3v3.sd7 (000001c0e950b550) [t=00:33:00.398397] [VFS] [SpringVFS::DeleteArchives<this=000001c0a65bbd40>(section=2)] #archives[section]=3 #files[section]=327 [t=00:33:00.398472] [VFS] archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001c0a6431920) [t=00:33:00.398753] [VFS] archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001c0a6431500) [t=00:33:00.399234] [VFS] archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001c0a6430c10) [t=00:33:00.399792] [VFS] [SpringVFS::DeleteArchives<this=000001c0a65bbd40>(section=3)] #archives[section]=0 #files[section]=0 [t=00:33:00.399805] [VFS] [SpringVFS::DeleteArchives<this=000001c0a65bbd40>(section=4)] #archives[section]=0 #files[section]=130 [t=00:33:00.399814] [VFS] [SpringVFS::DeleteArchives<this=000001c0a65bbd40>(section=5)] #archives[section]=0 #files[section]=0 [t=00:33:00.399823] [VFS] [SpringVFS::DeleteArchives<this=000001c0a65bbd40>(section=6)] #archives[section]=0 #files[section]=0 [t=00:33:00.399838] [VFS] [SpringVFS::DeleteArchives<this=000001c0a65bbd40>(section=7)] #archives[section]=0 #files[section]=0 [t=00:33:00.399846] [VFS] [SpringVFS::DeleteArchives<this=000001c0a65bbd40>(section=8)] #archives[section]=0 #files[section]=0 [t=00:33:00.400160] [SpringApp::Kill][8] [t=00:33:00.400177] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:33:00.400190] [WatchDog::Uninstall][1] hangDetectorThread=00007ff60fa57430 (joinable=1) [t=00:33:00.400200] [WatchDog::Uninstall][2] [t=00:33:00.429420] [WatchDog::Uninstall][3] [t=00:33:00.429457] [SpringApp::Kill][9]
infolog_full.txt (truncated):