Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.002336] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.002353] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.007955] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Steam\steamapps\common\Zero-K\" [t=00:00:00.008272] Using writeable configuration source: "C:\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.373303] LogOutput initialized. Logging to C:\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.373376] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.373426] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.373454] [t=00:00:00.373463] Enable or disable log sections using the LogSections configuration key [t=00:00:00.373476] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.373489] Use "none" to disable the default log sections. [t=00:00:00.373497] ============== </Log Sections> ============== [t=00:00:00.373507] ============== <User Config> ============== [t=00:00:00.373837] AllowDeferredMapRendering = 1 [t=00:00:00.373895] AllowDeferredModelRendering = 1 [t=00:00:00.373936] AnimationMT = 0 [t=00:00:00.373950] BumpWaterAnisotropy = 2 [t=00:00:00.373958] BumpWaterBlurReflection = 1 [t=00:00:00.373967] BumpWaterDepthBits = 32 [t=00:00:00.373976] BumpWaterReflection = 2 [t=00:00:00.373987] BumpWaterRefraction = 2 [t=00:00:00.373997] BumpWaterTexSizeReflection = 1024 [t=00:00:00.374006] CamFreeScrollSpeed = 50 [t=00:00:00.374017] CamMode = 1 [t=00:00:00.374039] CubeTexSizeReflection = 1024 [t=00:00:00.374051] CubeTexSizeSpecular = 1024 [t=00:00:00.374060] DualScreenMiniMapOnLeft = 1 [t=00:00:00.374069] EdgeMoveDynamic = 0 [t=00:00:00.374080] EdgeMoveWidth = 0.003 [t=00:00:00.374088] FPSFOV = 90 [t=00:00:00.374096] FPSScrollSpeed = 50 [t=00:00:00.374107] FontSize = 18 [t=00:00:00.374115] GrassDetail = 0 [t=00:00:00.374126] GroundDecals = 10 [t=00:00:00.374134] GroundDetail = 180 [t=00:00:00.374145] HangTimeout = 30 [t=00:00:00.374155] HardwareCursor = 1 [t=00:00:00.374204] InitialNetworkTimeout = 0 [t=00:00:00.374237] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.374269] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.374296] MSAALevel = 8 [t=00:00:00.374325] MaxParticles = 50000 [t=00:00:00.374350] MaxSounds = 32 [t=00:00:00.374377] MaximumTransmissionUnit = 0 [t=00:00:00.374403] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.374452] MiniMapMarker = 0 [t=00:00:00.374515] MouseDragScrollThreshold = 0 [t=00:00:00.374560] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.374576] OverheadScrollSpeed = 50 [t=00:00:00.374586] ReconnectTimeout = 0 [t=00:00:00.374596] RotOverheadScrollSpeed = 50 [t=00:00:00.374604] RotateLogFiles = 1 [t=00:00:00.374613] ShadowMapSize = 16384 [t=00:00:00.374661] Shadows = 1 [t=00:00:00.374688] ShowClock = 0 [t=00:00:00.374717] SoftParticles = 2 [t=00:00:00.374746] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.374781] UnitIconDist = 151 [t=00:00:00.374815] UpdateBoundingVolumeMT = 0 [t=00:00:00.374864] UpdateWeaponVectorsMT = 0 [t=00:00:00.374894] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.374926] UseLuaMemPools = 0 [t=00:00:00.374941] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.374950] VFSCacheArchiveFiles = 0 [t=00:00:00.374959] VSync = 0 [t=00:00:00.374968] Water = 4 [t=00:00:00.374996] ============== </User Config> ============== [t=00:00:00.375011] ============== <User System> ============== [t=00:00:00.375021] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.375054] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.375077] Compiler Version: gcc-13.2.0 [t=00:00:00.375153] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.375228] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32699MB RAM, 65467MB pagefile [t=00:00:00.375245] Binary Word Size: 64-bit (native) [t=00:00:00.375255] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.375284] Physical CPU Cores: 4 [t=00:00:00.375296] Logical CPU Cores: 8 [t=00:00:00.375304] ============== </User System> ============== [t=00:00:00.375628] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.375640] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.375650] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.375658] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.375667] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.377927] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.377948] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.389431] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@120Hz} current={2560x1440x24bpp@120Hz} [t=00:00:00.420227] Display (Generic PnP Monitor)=1 modes=124 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.420252] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.420264] [ 9] 2560x1600x24bpp@60Hz [t=00:00:00.420276] [17] 2560x1440x24bpp@144Hz [t=00:00:00.420285] [21] 2048x1536x24bpp@60Hz [t=00:00:00.420301] [29] 1920x1440x24bpp@144Hz [t=00:00:00.420313] [33] 1920x1200x24bpp@144Hz [t=00:00:00.420358] [37] 1920x1080x24bpp@144Hz [t=00:00:00.420374] [42] 1768x992x24bpp@144Hz [t=00:00:00.420390] [47] 1680x1050x24bpp@144Hz [t=00:00:00.420403] [51] 1600x1200x24bpp@144Hz [t=00:00:00.420412] [55] 1600x1024x24bpp@144Hz [t=00:00:00.420422] [59] 1600x900x24bpp@144Hz [t=00:00:00.420434] [63] 1440x1080x24bpp@144Hz [t=00:00:00.420447] [68] 1440x900x24bpp@144Hz [t=00:00:00.420461] [71] 1366x768x24bpp@144Hz [t=00:00:00.420492] [74] 1360x768x24bpp@144Hz [t=00:00:00.420520] [77] 1280x1024x24bpp@144Hz [t=00:00:00.420536] [81] 1280x960x24bpp@144Hz [t=00:00:00.420546] [84] 1280x800x24bpp@144Hz [t=00:00:00.420557] [87] 1280x768x24bpp@144Hz [t=00:00:00.420572] [90] 1280x720x24bpp@144Hz [t=00:00:00.420583] [95] 1176x664x24bpp@60Hz [t=00:00:00.420599] [98] 1152x864x24bpp@144Hz [t=00:00:00.420611] [101] 1024x768x24bpp@144Hz [t=00:00:00.420619] [106] 800x600x24bpp@144Hz [t=00:00:00.420634] [112] 720x576x24bpp@144Hz [t=00:00:00.420645] [115] 720x480x24bpp@144Hz [t=00:00:00.420666] [119] 640x480x24bpp@144Hz [t=00:00:00.951930] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.952899] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.952973] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:01.080913] [GR::LogVersionInfo] [t=00:00:01.080937] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.080968] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:01.080997] GL vendor : NVIDIA Corporation [t=00:00:01.081008] GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 [t=00:00:01.081017] GLSL version: 4.60 NVIDIA [t=00:00:01.081026] GLEW version: 2.1.0 [t=00:00:01.081035] GPU memory : 11264MB (total) / 7673MB (available) [t=00:00:01.081056] SDL swap-int: 1 [t=00:00:01.081069] SDL driver : windows [t=00:00:01.081076] [t=00:00:01.081084] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.081108] GLSL shader support : 1 [t=00:00:01.081121] GL4 support : 1 [t=00:00:01.081130] FBO extension support : 1 [t=00:00:01.081156] NVX GPU mem-info support : 1 [t=00:00:01.081171] ATI GPU mem-info support : 0 [t=00:00:01.081193] Texture clamping to edge : 1 [t=00:00:01.081207] NPOT-texture support : 1 (1) [t=00:00:01.081222] S3TC/DXT1 texture support : 1/1 [t=00:00:01.081236] texture query-LOD support : 1 (1) [t=00:00:01.081249] MSAA frame-buffer support : 1 (1) [t=00:00:01.081273] Z-buffer depth : 32 (-) [t=00:00:01.081294] primitive-restart support : 1 (1) [t=00:00:01.081306] clip-space control support: 1 (1) [t=00:00:01.081317] seamless cube-map support : 1 (1) [t=00:00:01.081328] frag-depth layout support : 1 (1) [t=00:00:01.081337] persistent maps support : 1 (1) [t=00:00:01.081349] explicit attribs location : 1 (1) [t=00:00:01.081361] multi draw indirect : 1 (-) [t=00:00:01.081374] array textures : 1 (-) [t=00:00:01.081399] buffer copy support : 1 (-) [t=00:00:01.081412] indirect draw : 1 (-) [t=00:00:01.081420] base instance : 1 (-) [t=00:00:01.081428] [t=00:00:01.081436] max. FBO samples : 32 [t=00:00:01.081451] max. FS/program texture slots : 32/192 [t=00:00:01.081493] max. texture size : 32768 [t=00:00:01.081512] max. texture anisotropy level : 16.000000 [t=00:00:01.081525] max. vec4 varyings/attributes : 31/16 [t=00:00:01.081545] max. draw-buffers : 8 [t=00:00:01.081559] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.081568] max. uniform buffer-bindings : 84 [t=00:00:01.081580] max. uniform block-size : 64KB [t=00:00:01.081589] max. storage buffer-bindings : 96 [t=00:00:01.081601] max. storage block-size : 2047MB [t=00:00:01.081609] [t=00:00:01.081616] enable AMD-hacks : 0 [t=00:00:01.081624] compress MIP-maps: 0 [t=00:00:01.081720] Number of compressed texture formats: 23 [t=00:00:01.081789] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.082033] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.082600] [GR::UpdateGLConfigs] [t=00:00:01.082686] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.082702] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.083614] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:01.083639] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:01.083669] [GR::InitGLState] [t=00:00:01.083760] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@120Hz (fullscreen::exclusive) [t=00:00:01.206126] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.211698] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:01.212460] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.222351] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.222386] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.222926] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.230163] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Steam\steamapps\common\Zero-K\" [t=00:00:01.230183] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.230324] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Steam\steamapps\common\Zero-K\ [t=00:00:01.230457] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:01.239858] Scanning: C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:01.241061] Scanning: C:\Steam\steamapps\common\Zero-K\maps [t=00:00:01.241766] Scanning: C:\Steam\steamapps\common\Zero-K\games [t=00:00:01.242073] Scanning: C:\Steam\steamapps\common\Zero-K\packages [t=00:00:01.258866] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [t=00:00:01.258891] [VFS] [SpringVFS::ReserveArchives<this=000001a5dfa64b00>] [t=00:00:01.259007] [VFS] [SpringVFS::AddArchive<this=000001a5dfa64b00>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.269235] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a5dfa64b00 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.269261] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.592304] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.593251] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.595661] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.603600] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.607943] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.608094] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.608663][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.609390][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.609422][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.609454][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.609525][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.610855][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2.2ms) [t=00:00:01.675858][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.675893][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "CABLE-B Input (VB-Audio Cable B)" [t=00:00:01.675910][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)" [t=00:00:01.675929][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "CABLE-A Input (VB-Audio Cable A)" [t=00:00:01.675957][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "CABLE Input (VB-Audio Virtual Cable)" [t=00:00:01.675974][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "AORUS AD27QD (NVIDIA High Definition Audio)" [t=00:00:01.675988][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Realtek High Definition Audio)" [t=00:00:01.676004][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)" [t=00:00:01.676020][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)" [t=00:00:01.676047][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.718497][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (109.8ms) [t=00:00:01.813756][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.819522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a5a3040320(default) context=000001a5a2f1db40 numChannels=2 frameSize=8 [t=00:00:01.819560][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.819598][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.819613][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.819626][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.819673][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.819765][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.819792][f=-000001] [Sound] Devices: [t=00:00:01.826480][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (217.8ms) [t=00:00:01.842337][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek High Definition Audio)] [t=00:00:01.842387][f=-000001] [Sound] [OpenAL Soft on CABLE-B Input (VB-Audio Cable B)] [t=00:00:01.842402][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)] [t=00:00:01.842416][f=-000001] [Sound] [OpenAL Soft on CABLE-A Input (VB-Audio Cable A)] [t=00:00:01.842429][f=-000001] [Sound] [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)] [t=00:00:01.842446][f=-000001] [Sound] [OpenAL Soft on AORUS AD27QD (NVIDIA High Definition Audio)] [t=00:00:01.842470][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)] [t=00:00:01.842482][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)] [t=00:00:01.842500][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.842512][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.843799][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.843830][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.932525][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 323ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 91117 MB [t=00:00:01.936741][f=-000001] [StartScript] Loading StartScript from: C:\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.938098][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.938130][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.034272][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:02.034700][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5dfa64b00>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:02.035966][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5dfa64b00>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.440788][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:03.441213][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.441783][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.441943][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.442076][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.442117][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f Fontconfig error: Cannot load default config file [t=00:00:03.444098][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:03.444409][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:03.444439][f=-000001] [UDPListener] successfully bound socket on port 52707 [t=00:00:03.445715][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1507ms [t=00:00:03.536571][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001a5a3554f60] using map "Fairyland 1.31" (loaded=1 cached=0) [t=00:00:03.537002][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5dfa64b00>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:03.537245][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5dfa64b00>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.537478][f=-000001] [PreGame::AddModArchivesToVFS][server=000001a5a3554f60] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:03.537826][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5dfa64b00>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:03.648793][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5dfa64b00>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.649108][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5dfa64b00>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.655319][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:03.655427][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.655865][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.655985][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.656101][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.656764][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPWVtYmdISVJPOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjQuMTsKbWFwbmFtZT1GYWlyeWxhbmQgMS4zMTsKbXlwbGF5ZXJuYW1lPWVtYmdISVJPOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:03.656826][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Steam\steamapps\common\Zero-K\demos\2024-04-18_07-10-08-588_Fairyland 1_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:03.656843][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 211ms [t=00:00:03.657193][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:03.741883][f=-000001] forceSingleThreaded, false [t=00:00:03.748175][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:03.748323][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.748867][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.749055][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.749242][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.761010][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.761033][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.761279][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.761485][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.761671][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.761851][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.762894][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.763294][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.763681][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.764447][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.764804][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.765109][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.765128][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.765841][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:03.773208][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:03.777914][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:03.779389][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:03.779638][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:03.780002][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.780018][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.780125][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.780436][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:04.125606][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.326905][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:04.454875][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:04.978022][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1197ms [t=00:00:04.978242][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.981141][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:04.981347][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.982219][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.982401][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.982751][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.097642][f=-000001] Loading UnitDefs_posts [t=00:00:05.295283][f=-000001] Loading FeatureDefs_posts [t=00:00:05.320350][f=-000001] Loading WeaponDefs_posts [t=00:00:05.359518][f=-000001] Loading ArmorDefs_posts [t=00:00:05.383518][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 400ms [t=00:00:05.492648][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 514ms [t=00:00:05.493203][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.827153][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.833204][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:05.839395][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:05.839845][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [t=00:00:05.839870][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.839912][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.842699][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.844091][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.844364][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:06.008865][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.024673][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.095940][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:19.104020][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:19.105437][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:19.111114][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:19.111717][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:19.141530][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:19.142531][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:19.142843][f=-000001] SetSunLighting [t=00:00:19.143522][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:19.143860][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:19.144222][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:19.148611][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:19.149160][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.149200][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:19.149693][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:19.151415][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:19.160573][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:19.162057][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:19.165149][f=-000001] Writing last game win data [t=00:00:19.171106][f=-000001] LuaUI v0.3 [t=00:00:19.348222][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.461912][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.468924][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:19.470006][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:19.470047][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:19.493556][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10 [t=00:00:19.500125][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:19.500589][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:19.500647][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:00:19.501182][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 64 [t=00:00:19.501200][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:19.505566][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:19.509996][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 89.54% [t=00:00:19.510040][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: -300.00 [t=00:00:19.510052][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 399.98 [t=00:00:19.510067][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 85.031250% of the map. (used by 33 unit-defs) [t=00:00:19.510088][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:19.510102][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:19.510115][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 6.312500% of the map. (used by 2 unit-defs) [t=00:00:19.510132][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 6.312500% of the map. (used by 1 unit-defs) [t=00:00:19.512639][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 5 Map-Area(s) occupying 81.64% of the map. (used by 351 unit-defs) [t=00:00:19.512856][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 6 Map-Area(s) occupying 4.97% of the map. (used by 6 unit-defs) [t=00:00:19.515187][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 78.55% of the map. (used by 32 unit-defs) [t=00:00:19.518322][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 7 Map-Area(s) occupying 83.52% of the map. (used by 5 unit-defs) [t=00:00:19.521211][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:19.523860][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 85.34% of the map. (used by 10 unit-defs) [t=00:00:19.526312][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 85.28% of the map. (used by 4 unit-defs) [t=00:00:19.528755][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 80.84% of the map. (used by 13 unit-defs) [t=00:00:19.531388][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 78.55% of the map. (used by 3 unit-defs) [t=00:00:19.531659][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 6 Map-Area(s) occupying 4.97% of the map. (used by 8 unit-defs) [t=00:00:19.534972][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 75.88% of the map. (used by 20 unit-defs) [t=00:00:19.587771][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Fairyland_1.31.json) [t=00:00:19.588252][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:19.590723][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:19.591283][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:19.592200][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:19.593861][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:19.594281][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:19.598579][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:19.615598][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized! [t=00:00:19.616176][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:19.616197][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 154ms [t=00:00:19.627573][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9932, 0.0} allocedSize{int+, int-, ext}={0, 0, 1803988}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0342} [t=00:00:20.415648][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.769862][f=-000001] GameID: 50c72066c7c55962308d56c98db8d0c8 [t=00:00:20.770178][f=-000001] Connection attempt from embgHIRO [t=00:00:20.770190][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:20.770373][f=-000001] -> Connection established (given id 0) [t=00:00:20.770395][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[PreGame::GameDataReceived][map-checksums] server=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:20.770423][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:20.770446][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de9db8ef4b15bd123202b460b7828f7511ba9b1b63164caf9f20b46c3b9a94b11fda6e0149ccdfc29ac9d8e47129f36b2f2e054407470d35d2af05aa77db1024]" [t=00:00:20.770462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2071eb29143d65cf673d9855e1b78c5b0dbd6c47a26d642462743a2223ef458920bc7b3f36df7ea1b9218fdc3cdb55073e949aaf869a6725d80ab065219fae28]" [t=00:00:20.770481][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[Game::Load][lua{Rules,Gaia}={000001a5ba32e5a0,000001a6de200830}][locale="C"]" [t=00:00:20.770564][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1 [t=00:00:20.770581][f=-000001] Player embgHIRO finished loading and is now ingame [t=00:00:20.835574][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.771323][f=-000001] Input grabbing is enabled! [t=00:00:26.771378][f=-000001] Input grabbing is enabled! [t=00:00:31.314190][f=-000001] <embgHIRO> Allies: I choose: Engineer! [t=00:05:31.248568][f=0008616] Buildings set to face West [t=00:05:31.471657][f=0008623] Buildings set to face South [t=00:05:32.309344][f=0008648] Buildings set to face East [t=00:09:08.454875][f=0015133] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:12:38.358157][f=0021430] game_message: Scythe is under attack [t=00:16:01.867941][f=0027535] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [t=00:19:15.724852][f=0033351] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [t=00:19:41.608915][f=0034127] Buildings set to face North [t=00:20:51.402949][f=0036221] game_message: Swift is under attack [t=00:20:54.553568][f=0036314] embgHIRO paused the game [t=00:20:54.985442][f=0036314] embgHIRO unpaused the game [t=00:21:42.128980][f=0037728] embgHIRO paused the game [t=00:21:42.563448][f=0037728] embgHIRO unpaused the game [t=00:22:14.022572][f=0038673] game_message: Metal Extractor is under attack [t=00:22:27.664285][f=0039082] game_message: Metal Extractor is under attack [t=00:22:41.928576][f=0039510] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:23:33.522401][f=0041058] game_message: AI has been destroyed! [t=00:23:33.522458][f=0041058] game_message: embgHIRO wins! [t=00:23:33.522968][f=0041058] Submitting stats [t=00:23:33.559577][f=0041058] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:23:33.561121][f=0041058] [EOH::DestroySkirmishAI(id=0)] [t=00:23:33.574477][f=0041059] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0) being removed from team 1 [t=00:23:35.685348][f=0041122] <autoquit> Autoquit canceled. [t=00:23:43.371571][f=0041353] [QuitAction] user exited to system [t=00:23:43.393699][f=0041353] [SpringApp::Kill][1] fromRun=1 [t=00:23:43.393730][f=0041353] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:23:43.412696][f=0041353] [async=0] threads=4 tasks=1236330 {sum,avg}{exec,wait}time={{26588.912, 0.022}, {24688.199, 0.020}}ms [t=00:23:43.412765][f=0041353] thread=1 tasks=412110 {sum,min,max,avg}{exec,wait}time={{9417.655, 0.000, 345.447, 0.023}, {6459.424, 0.000, 18446744027136.000, 0.016}}ms [t=00:23:43.412793][f=0041353] thread=2 tasks=412110 {sum,min,max,avg}{exec,wait}time={{8727.869, 0.000, 345.484, 0.021}, {8693.695, 0.000, 18446744027136.000, 0.021}}ms [t=00:23:43.412823][f=0041353] thread=3 tasks=412110 {sum,min,max,avg}{exec,wait}time={{8443.388, 0.000, 345.479, 0.020}, {9535.080, 0.000, 12.535, 0.023}}ms [t=00:23:43.412851][f=0041353] [async=1] threads=4 tasks=3366 {sum,avg}{exec,wait}time={{22590.693, 6.711}, {8625247.000, 2562.462}}ms [t=00:23:43.412865][f=0041353] thread=1 tasks=1111 {sum,min,max,avg}{exec,wait}time={{7540.452, 0.001, 716.526, 6.787}, {2882428.500, 0.059, 6211.260, 2594.445}}ms [t=00:23:43.412878][f=0041353] thread=2 tasks=1130 {sum,min,max,avg}{exec,wait}time={{7398.085, 0.001, 672.751, 6.547}, {2860180.750, 0.139, 6135.326, 2531.133}}ms [t=00:23:43.412895][f=0041353] thread=3 tasks=1125 {sum,min,max,avg}{exec,wait}time={{7652.157, 0.000, 706.806, 6.802}, {2882637.750, 0.104, 6303.208, 2562.345}}ms [t=00:23:43.412905][f=0041353] [ThreadPool::SetThreadCount][2] workers=0 [t=00:23:43.412912][f=0041353] [SpringApp::Kill][2] [t=00:23:43.413846][f=0041353] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:23:43.413866][f=0041353] [Game::KillLua][1] dtor=0 luaUI=000001a6df0499b0 [t=00:23:43.413914][f=0041353] Start widgetHandler:Shutdown [t=00:23:43.416232][f=0041353] Shutdown - SaveOrderList Complete [t=00:23:43.422286][f=0041353] Writing last game win data [t=00:23:43.427621][f=0041353] Shutdown - SaveConfigData Complete [t=00:23:43.427647][f=0041353] Shutdown Widget - Chili Highlight [t=00:23:43.427685][f=0041353] Shutdown Widget - Draw After Chili [t=00:23:43.427703][f=0041353] Shutdown Widget - API Unit Tracker GL4 [t=00:23:43.427722][f=0041353] Shutdown Widget - EPIC Menu [t=00:23:43.429704][f=0041353] Shutdown Widget - Depth of Field Shader [t=00:23:43.429749][f=0041353] Shutdown Widget - Chili Widget Selector [t=00:23:43.432577][f=0041353] Shutdown Widget - Chili Minimap [t=00:23:43.432770][f=0041353] Shutdown Widget - Deferred rendering [t=00:23:43.433633][f=0041353] Shutdown Widget - Local Team Colors [t=00:23:43.433662][f=0041353] Shutdown Widget - Display Keys 2 [t=00:23:43.433727][f=0041353] Shutdown Widget - Save Game Menu [t=00:23:43.433752][f=0041353] Shutdown Widget - Highlight Model Api GL4 [t=00:23:43.433818][f=0041353] Shutdown Widget - Selected Units GL4 2 [t=00:23:43.433876][f=0041353] Shutdown Widget - Unit Icons [t=00:23:43.433987][f=0041353] Shutdown Widget - Noises [t=00:23:43.434015][f=0041353] Shutdown Widget - HealthBars [t=00:23:43.435383][f=0041353] Shutdown Widget - BuildETA [t=00:23:43.435417][f=0041353] Shutdown Widget - Win Counter [t=00:23:43.435434][f=0041353] Shutdown Widget - EndGame APM stats [t=00:23:43.435451][f=0041353] Shutdown Widget - Modular Comm Info [t=00:23:43.435467][f=0041353] Shutdown Widget - Transport AI [t=00:23:43.435485][f=0041353] Shutdown Widget - Stereo3D [t=00:23:43.435584][f=0041353] Shutdown Widget - State Reverse and Latency [t=00:23:43.435605][f=0041353] Shutdown Widget - Startup Info and Selector [t=00:23:43.435638][f=0041353] Shutdown Widget - Showeco and Grid Drawer [t=00:23:43.435670][f=0041353] Shutdown Widget - Point Tracker [t=00:23:43.435691][f=0041353] Shutdown Widget - Music Player v2 [t=00:23:43.435738][f=0041353] Shutdown Widget - Missile Silo Range [t=00:23:43.435760][f=0041353] Shutdown Widget - MinimapEvents [t=00:23:43.435794][f=0041353] Shutdown Widget - Local Widgets Config [t=00:23:43.435824][f=0041353] Shutdown Widget - Highlight Geos [t=00:23:43.435850][f=0041353] Shutdown Widget - Grab Input [t=00:23:43.435958][f=0041353] Input grabbing is disabled! [t=00:23:43.435979][f=0041353] Shutdown Widget - Defense Range Zero-K [t=00:23:43.436006][f=0041353] Shutdown Widget - Darkening [t=00:23:43.436039][f=0041353] Shutdown Widget - Context Menu [t=00:23:43.436059][f=0041353] Shutdown Widget - Chili Spectator Panels [t=00:23:43.436089][f=0041353] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:23:43.436115][f=0041353] Shutdown Widget - Chili Nuke Warning [t=00:23:43.436141][f=0041353] Shutdown Widget - Chili EndGame Window [t=00:23:43.436166][f=0041353] Shutdown Widget - Chili Economy Panel Default [t=00:23:43.436260][f=0041353] Shutdown Widget - CameraShake [t=00:23:43.436280][f=0041353] Shutdown Widget - Attack Warning [t=00:23:43.436301][f=0041353] Shutdown Widget - Attack AoE [t=00:23:43.436359][f=0041353] Shutdown Widget - UnitShapes 3 [t=00:23:43.436412][f=0041353] Shutdown Widget - Map Edge Extension [t=00:23:43.436491][f=0041353] Shutdown Widget - Highlight Unit GL4 v2 [t=00:23:43.436505][f=0041353] Shutdown Widget - Selection Send [t=00:23:43.436516][f=0041353] Shutdown Widget - LupsManager [t=00:23:43.436540][f=0041353] Shutdown Widget - Newton Firezone [t=00:23:43.436560][f=0041353] Shutdown Widget - Receive Units Indicator [t=00:23:43.436579][f=0041353] Shutdown Widget - Chili Pro Console [t=00:23:43.441848][f=0041353] Shutdown Widget - Persistent Build Height [t=00:23:43.441867][f=0041353] Shutdown Widget - Lasso Terraform GUI [t=00:23:43.441877][f=0041353] Shutdown Widget - Lups [t=00:23:43.442860][f=0041353] Shutdown Widget - Chili Framework [t=00:23:43.442881][f=0041353] Shutdown Widget - Mex Placement Handler [t=00:23:43.442903][f=0041353] Shutdown Widget - Custom Markers [t=00:23:43.442919][f=0041353] Shutdown Widget - Chili Core Selector [t=00:23:43.443010][f=0041353] Shutdown Widget - Select Keys [t=00:23:43.443066][f=0041353] Shutdown Widget - Pause Screen [t=00:23:43.443968][f=0041353] Shutdown Widget - Contrast Adaptive Sharpen [t=00:23:43.444017][f=0041353] Shutdown Widget - Bloom Shader Deferred [t=00:23:43.444302][f=0041353] Shutdown Widget - Text To Speech Control [t=00:23:43.444331][f=0041353] Shutdown Widget - Layout Handler [t=00:23:43.444354][f=0041353] Shutdown Widget - Color Blindness Correction [t=00:23:43.444571][f=0041353] End widgetHandler:Shutdown [t=00:23:43.542506][f=0041353] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 84550935, 0.0} allocedSize{int+, int-, ext}={0, 0, 13223464962}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0081} [t=00:23:43.545846][f=0041353] [Game::KillLua][2] dtor=0 luaGaia=000001a6de200830 [t=00:23:43.550819][f=0041353] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:23:43.550876][f=0041353] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:23:43.550906][f=0041353] [Game::KillLua][3] dtor=0 luaRules=000001a5ba32e5a0 [t=00:23:43.550956][f=0041353] Start gadgetHandler:Shutdown [t=00:23:43.550975][f=0041353] Shutdown - StartSetup [t=00:23:43.551004][f=0041353] Shutdown - UnitMorph [t=00:23:43.552561][f=0041353] Shutdown - Carrier Drones [t=00:23:43.552578][f=0041353] Shutdown - Missile Silo Controller [t=00:23:43.552588][f=0041353] Shutdown - Modular Comm Info [t=00:23:43.552600][f=0041353] Shutdown - Terrain Texture Handler [t=00:23:43.552610][f=0041353] Shutdown - UnitCloakShield [t=00:23:43.553138][f=0041353] Shutdown - Starlight Handler [t=00:23:43.553222][f=0041353] End gadgetHandler:Shutdown [t=00:23:43.578819][f=0041353] Start gadgetHandler:Shutdown [t=00:23:43.578861][f=0041353] Shutdown - Teleport Throw [t=00:23:43.578873][f=0041353] Shutdown - UnitMorph [t=00:23:43.578888][f=0041353] Shutdown - Commander Skin Renderer [t=00:23:43.580549][f=0041353] Shutdown - Missile fired callins [t=00:23:43.580576][f=0041353] Shutdown - Modular Comm Info [t=00:23:43.580591][f=0041353] Shutdown - Retreat Command [t=00:23:43.580612][f=0041353] Shutdown - Shockwaves [t=00:23:43.580628][f=0041353] Shutdown - Unit tint API [t=00:23:43.580667][f=0041353] Shutdown - Unit glow API [t=00:23:43.580721][f=0041353] Shutdown - UnitCloakShield [t=00:23:43.580760][f=0041353] Shutdown - Lups Cloak FX [t=00:23:43.581012][f=0041353] Shutdown - Lups [t=00:23:43.582260][f=0041353] Shutdown - Lups Shield [t=00:23:43.582355][f=0041353] End gadgetHandler:Shutdown [t=00:23:43.604633][f=0041353] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2420, 0.0} allocedSize{int+, int-, ext}={0, 0, 353592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0033} [t=00:23:43.607980][f=0041353] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:23:43.608094][f=0041353] [Game::KillLua][4] dtor=0 [t=00:23:43.608110][f=0041353] [Game::KillLua][5] dtor=0 [t=00:23:43.623656][f=0041353] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Steam\steamapps\common\Zero-K\demos\2024-04-18_07-10-08-588_Fairyland 1_105.1.1-2457-g8095d30 BAR105.sdfz" (773222 bytes) [t=00:23:43.623760][f=0041353] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:23:43.651378][f=0041353] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:23:43.651408][f=0041353] [Sound] [Sound::UpdateThread][3] #sources=32 #items=66 [t=00:23:43.651754][f=0041353] [Sound] [Sound::UpdateThread][4] ctx=000001a5a2f1db40 dev=000001a5a3040320 [t=00:23:43.651899][f=0041353] [Sound] [Sound::UpdateThread][5] ctx=000001a5a2f1db40 dev=000001a5a3040320 [t=00:23:43.651915][f=0041353] [Sound] [Sound::Cleanup][alcDestroyContext(000001a5a2f1db40)] [t=00:23:43.653473][f=0041353] [Sound] [Sound::Cleanup][alcCloseDevice(000001a5a3040320)] [t=00:23:43.654064][f=0041353] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:23:43.686408][f=0041353] [Sound] [Sound::UpdateThread][6] [t=00:23:43.690205][f=0041353] [Game::~CGame][1] [t=00:23:43.690227][f=0041353] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:23:43.690270][f=0041353] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:23:43.690282][f=0041353] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:23:43.690293][f=0041353] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:23:43.690305][f=0041353] [Game::KillLua][4] dtor=1 [t=00:23:43.690322][f=0041353] [Game::KillLua][5] dtor=1 [t=00:23:43.690525][f=0041353] [Game::KillMisc][1] [t=00:23:43.690657][f=0041353] [Game::KillMisc][2] [t=00:23:43.690914][f=0041353] [Game::KillMisc][3] [t=00:23:43.691027][f=0041353] [Game::KillRendering][1] [t=00:23:43.696206][f=0041353] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:23:43.749742][f=0041353] [3DOParser::Kill] allocated 1 pieces [t=00:23:43.749772][f=0041353] [S3OParser::Kill] allocated 5554 pieces [t=00:23:43.750379][f=0041353] [AssParser::Kill] allocated 674 pieces [t=00:23:43.798210][f=0041353] [Game::KillInterface][1] [t=00:23:43.799274][f=0041353] [Game::KillInterface][2] [t=00:23:43.800069][f=0041353] [Game::KillSimulation][1] [t=00:23:43.800221][f=0041353] [Game::KillSimulation][2] [t=00:23:43.831247][f=0041353] [CCollisionHandler] dis-/continuous tests: 26/12955539 [t=00:23:43.831268][f=0041353] [Game::KillSimulation][3] [t=00:23:43.832246][f=0041353] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=71 [t=00:23:43.832363][f=0041353] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:23:43.832502][f=0041353] [~CPathCache(40x40)] cacheHits=37 hitPercentage=3% numHashColls=0 maxCacheSize=49 [t=00:23:43.832585][f=0041353] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:23:43.833122][f=0041353] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:23:43.847509][f=0041353] [LosHandler::Kill] raycast instance cache-{hits,misses}={56685,50792}; shared=4%; cached=49% [t=00:23:43.854281][f=0041353] [Game::KillSimulation][4] [t=00:23:43.940757][f=0041353] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:23:43.940815][f=0041353] [Game::~CGame][2] [t=00:23:43.940825][f=0041353] [Game::~CGame][3] [t=00:23:43.940979][f=0041353] [SpringApp::Kill][3] [t=00:23:43.941012][f=0041353] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 700835 bytes sent 334746 bytes recv'd [t=00:23:43.951435][f=0041353] Kill: client disconnecting... [t=00:23:45.961436][f=0041353] CloseConnection: client connection closed [t=00:23:45.961510][f=0041353] [SpringApp::Kill][4] font=000001a5df9291c0 [t=00:23:45.963781][f=0041353] [SpringApp::Kill][5] [t=00:23:45.970988][f=0041353] [SpringApp::Kill][6] [t=00:23:45.971007] [SpringApp::Kill][7] [t=00:23:45.971080] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:45.971093] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2872, 1048576, 1048576}, EBO = {5184, 2097152, 2097152} [t=00:23:45.971124] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:23:45.971134] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:23:45.971143] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1236, 65536, 65536}, EBO = {1854, 262144, 262144} [t=00:23:45.971157] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:45.971167] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {904, 1048576, 1048576}, EBO = {1356, 2097152, 2097152} [t=00:23:45.971176] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25380, 1048576, 1048576}, EBO = {38070, 2097152, 2097152} [t=00:23:45.971185] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:23:45.971199] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:45.971208] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:45.971218] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:23:45.971231] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {968, 1048576, 1048576}, EBO = {1452, 2097152, 2097152} [t=00:23:46.119190] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:23:46.119215] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:23:46.119225] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:23:46.119235] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:23:46.127019] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>] [t=00:23:46.127060] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:23:46.127075] [VFS] archive=C:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001a5df921660) [t=00:23:46.130396] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=1)] #archives[section]=1 #files[section]=174 [t=00:23:46.130422] [VFS] archive=C:\Steam\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000001a5a2fbb680) [t=00:23:46.130670] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=2)] #archives[section]=3 #files[section]=327 [t=00:23:46.130690] [VFS] archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001a5df9219d0) [t=00:23:46.131244] [VFS] archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001a5df921a80) [t=00:23:46.131410] [VFS] archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001a5df920cc0) [t=00:23:46.131716] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=3)] #archives[section]=0 #files[section]=0 [t=00:23:46.131743] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=4)] #archives[section]=0 #files[section]=130 [t=00:23:46.131762] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=5)] #archives[section]=0 #files[section]=0 [t=00:23:46.131776] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=6)] #archives[section]=0 #files[section]=0 [t=00:23:46.131813] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=7)] #archives[section]=0 #files[section]=0 [t=00:23:46.131835] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=8)] #archives[section]=0 #files[section]=0 [t=00:23:46.132549] [SpringApp::Kill][8] [t=00:23:46.132687] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:23:46.132725] [WatchDog::Uninstall][1] hangDetectorThread=00007ff765ae7430 (joinable=1) [t=00:23:46.132737] [WatchDog::Uninstall][2] [t=00:23:46.194573] [WatchDog::Uninstall][3] [t=00:23:46.194587] [SpringApp::Kill][9]
infolog_full.txt (truncated):