ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #102206

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.002336] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.002353] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.007955] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.008272] Using writeable configuration source: "C:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.373303] LogOutput initialized. Logging to C:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.373376] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.373426]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.373454]   
[t=00:00:00.373463]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.373476]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.373489]   Use "none" to disable the default log sections.
[t=00:00:00.373497] ============== </Log Sections> ==============

[t=00:00:00.373507] ============== <User Config> ==============
[t=00:00:00.373837]   AllowDeferredMapRendering = 1
[t=00:00:00.373895]   AllowDeferredModelRendering = 1
[t=00:00:00.373936]   AnimationMT = 0
[t=00:00:00.373950]   BumpWaterAnisotropy = 2
[t=00:00:00.373958]   BumpWaterBlurReflection = 1
[t=00:00:00.373967]   BumpWaterDepthBits = 32
[t=00:00:00.373976]   BumpWaterReflection = 2
[t=00:00:00.373987]   BumpWaterRefraction = 2
[t=00:00:00.373997]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.374006]   CamFreeScrollSpeed = 50
[t=00:00:00.374017]   CamMode = 1
[t=00:00:00.374039]   CubeTexSizeReflection = 1024
[t=00:00:00.374051]   CubeTexSizeSpecular = 1024
[t=00:00:00.374060]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.374069]   EdgeMoveDynamic = 0
[t=00:00:00.374080]   EdgeMoveWidth = 0.003
[t=00:00:00.374088]   FPSFOV = 90
[t=00:00:00.374096]   FPSScrollSpeed = 50
[t=00:00:00.374107]   FontSize = 18
[t=00:00:00.374115]   GrassDetail = 0
[t=00:00:00.374126]   GroundDecals = 10
[t=00:00:00.374134]   GroundDetail = 180
[t=00:00:00.374145]   HangTimeout = 30
[t=00:00:00.374155]   HardwareCursor = 1
[t=00:00:00.374204]   InitialNetworkTimeout = 0
[t=00:00:00.374237]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.374269]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.374296]   MSAALevel = 8
[t=00:00:00.374325]   MaxParticles = 50000
[t=00:00:00.374350]   MaxSounds = 32
[t=00:00:00.374377]   MaximumTransmissionUnit = 0
[t=00:00:00.374403]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.374452]   MiniMapMarker = 0
[t=00:00:00.374515]   MouseDragScrollThreshold = 0
[t=00:00:00.374560]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.374576]   OverheadScrollSpeed = 50
[t=00:00:00.374586]   ReconnectTimeout = 0
[t=00:00:00.374596]   RotOverheadScrollSpeed = 50
[t=00:00:00.374604]   RotateLogFiles = 1
[t=00:00:00.374613]   ShadowMapSize = 16384
[t=00:00:00.374661]   Shadows = 1
[t=00:00:00.374688]   ShowClock = 0
[t=00:00:00.374717]   SoftParticles = 2
[t=00:00:00.374746]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.374781]   UnitIconDist = 151
[t=00:00:00.374815]   UpdateBoundingVolumeMT = 0
[t=00:00:00.374864]   UpdateWeaponVectorsMT = 0
[t=00:00:00.374894]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.374926]   UseLuaMemPools = 0
[t=00:00:00.374941]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.374950]   VFSCacheArchiveFiles = 0
[t=00:00:00.374959]   VSync = 0
[t=00:00:00.374968]   Water = 4
[t=00:00:00.374996] ============== </User Config> ==============

[t=00:00:00.375011] ============== <User System> ==============
[t=00:00:00.375021]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.375054]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.375077]        Compiler Version: gcc-13.2.0
[t=00:00:00.375153]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.375228]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32699MB RAM, 65467MB pagefile
[t=00:00:00.375245]        Binary Word Size: 64-bit (native)
[t=00:00:00.375255]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.375284]      Physical CPU Cores: 4
[t=00:00:00.375296]       Logical CPU Cores: 8
[t=00:00:00.375304] ============== </User System> ==============

[t=00:00:00.375628] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.375640]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.375650]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.375658]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.375667]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.377927] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.377948] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.389431] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@120Hz} current={2560x1440x24bpp@120Hz}
[t=00:00:00.420227]     Display (Generic PnP Monitor)=1 modes=124 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.420252]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.420264]         [ 9] 2560x1600x24bpp@60Hz
[t=00:00:00.420276]         [17] 2560x1440x24bpp@144Hz
[t=00:00:00.420285]         [21] 2048x1536x24bpp@60Hz
[t=00:00:00.420301]         [29] 1920x1440x24bpp@144Hz
[t=00:00:00.420313]         [33] 1920x1200x24bpp@144Hz
[t=00:00:00.420358]         [37] 1920x1080x24bpp@144Hz
[t=00:00:00.420374]         [42] 1768x992x24bpp@144Hz
[t=00:00:00.420390]         [47] 1680x1050x24bpp@144Hz
[t=00:00:00.420403]         [51] 1600x1200x24bpp@144Hz
[t=00:00:00.420412]         [55] 1600x1024x24bpp@144Hz
[t=00:00:00.420422]         [59] 1600x900x24bpp@144Hz
[t=00:00:00.420434]         [63] 1440x1080x24bpp@144Hz
[t=00:00:00.420447]         [68] 1440x900x24bpp@144Hz
[t=00:00:00.420461]         [71] 1366x768x24bpp@144Hz
[t=00:00:00.420492]         [74] 1360x768x24bpp@144Hz
[t=00:00:00.420520]         [77] 1280x1024x24bpp@144Hz
[t=00:00:00.420536]         [81] 1280x960x24bpp@144Hz
[t=00:00:00.420546]         [84] 1280x800x24bpp@144Hz
[t=00:00:00.420557]         [87] 1280x768x24bpp@144Hz
[t=00:00:00.420572]         [90] 1280x720x24bpp@144Hz
[t=00:00:00.420583]         [95] 1176x664x24bpp@60Hz
[t=00:00:00.420599]         [98] 1152x864x24bpp@144Hz
[t=00:00:00.420611]         [101] 1024x768x24bpp@144Hz
[t=00:00:00.420619]         [106] 800x600x24bpp@144Hz
[t=00:00:00.420634]         [112] 720x576x24bpp@144Hz
[t=00:00:00.420645]         [115] 720x480x24bpp@144Hz
[t=00:00:00.420666]         [119] 640x480x24bpp@144Hz
[t=00:00:00.951930] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.952899] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.952973] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:01.080913] [GR::LogVersionInfo]
[t=00:00:01.080937]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.080968]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:01.080997]     GL vendor   : NVIDIA Corporation
[t=00:00:01.081008]     GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
[t=00:00:01.081017]     GLSL version: 4.60 NVIDIA
[t=00:00:01.081026]     GLEW version: 2.1.0
[t=00:00:01.081035]     GPU memory  : 11264MB (total) / 7673MB (available)
[t=00:00:01.081056]     SDL swap-int: 1
[t=00:00:01.081069]     SDL driver  : windows
[t=00:00:01.081076]     
[t=00:00:01.081084]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.081108]     GLSL shader support       : 1
[t=00:00:01.081121]     GL4 support               : 1
[t=00:00:01.081130]     FBO extension support     : 1
[t=00:00:01.081156]     NVX GPU mem-info support  : 1
[t=00:00:01.081171]     ATI GPU mem-info support  : 0
[t=00:00:01.081193]     Texture clamping to edge  : 1
[t=00:00:01.081207]     NPOT-texture support      : 1 (1)
[t=00:00:01.081222]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.081236]     texture query-LOD support : 1 (1)
[t=00:00:01.081249]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.081273]     Z-buffer depth            : 32 (-)
[t=00:00:01.081294]     primitive-restart support : 1 (1)
[t=00:00:01.081306]     clip-space control support: 1 (1)
[t=00:00:01.081317]     seamless cube-map support : 1 (1)
[t=00:00:01.081328]     frag-depth layout support : 1 (1)
[t=00:00:01.081337]     persistent maps support   : 1 (1)
[t=00:00:01.081349]     explicit attribs location : 1 (1)
[t=00:00:01.081361]     multi draw indirect       : 1 (-)
[t=00:00:01.081374]     array textures            : 1 (-)
[t=00:00:01.081399]     buffer copy support       : 1 (-)
[t=00:00:01.081412]     indirect draw             : 1 (-)
[t=00:00:01.081420]     base instance             : 1 (-)
[t=00:00:01.081428]     
[t=00:00:01.081436]     max. FBO samples              : 32
[t=00:00:01.081451]     max. FS/program texture slots : 32/192
[t=00:00:01.081493]     max. texture size             : 32768
[t=00:00:01.081512]     max. texture anisotropy level : 16.000000
[t=00:00:01.081525]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.081545]     max. draw-buffers             : 8
[t=00:00:01.081559]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.081568]     max. uniform buffer-bindings  : 84
[t=00:00:01.081580]     max. uniform block-size       : 64KB
[t=00:00:01.081589]     max. storage buffer-bindings  : 96
[t=00:00:01.081601]     max. storage block-size       : 2047MB
[t=00:00:01.081609]     
[t=00:00:01.081616]     enable AMD-hacks : 0
[t=00:00:01.081624]     compress MIP-maps: 0
[t=00:00:01.081720]     Number of compressed texture formats: 23
[t=00:00:01.081789]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.082033] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.082600] [GR::UpdateGLConfigs]
[t=00:00:01.082686] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.082702] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.083614] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:01.083639] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:01.083669] [GR::InitGLState]
[t=00:00:01.083760] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@120Hz (fullscreen::exclusive)
[t=00:00:01.206126] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.211698] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:01.212460] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.222351] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.222386] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.222926] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.230163] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Steam\steamapps\common\Zero-K\"
[t=00:00:01.230183] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.230324] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Steam\steamapps\common\Zero-K\
[t=00:00:01.230457] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.239858] Scanning: C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.241061] Scanning: C:\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.241766] Scanning: C:\Steam\steamapps\common\Zero-K\games
[t=00:00:01.242073] Scanning: C:\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.258866] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[t=00:00:01.258891] [VFS] [SpringVFS::ReserveArchives<this=000001a5dfa64b00>]
[t=00:00:01.259007] [VFS] [SpringVFS::AddArchive<this=000001a5dfa64b00>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.269235] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a5dfa64b00 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.269261] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.592304] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.593251] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.595661] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.603600] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.607943] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.608094] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.608663][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.609390][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.609422][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.609454][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.609525][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.610855][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2.2ms)
[t=00:00:01.675858][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.675893][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "CABLE-B Input (VB-Audio Cable B)"
[t=00:00:01.675910][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)"
[t=00:00:01.675929][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "CABLE-A Input (VB-Audio Cable A)"
[t=00:00:01.675957][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "CABLE Input (VB-Audio Virtual Cable)"
[t=00:00:01.675974][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "AORUS AD27QD (NVIDIA High Definition Audio)"
[t=00:00:01.675988][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Realtek High Definition Audio)"
[t=00:00:01.676004][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:01.676020][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)"
[t=00:00:01.676047][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.718497][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (109.8ms)
[t=00:00:01.813756][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.819522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a5a3040320(default) context=000001a5a2f1db40  numChannels=2 frameSize=8
[t=00:00:01.819560][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.819598][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.819613][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.819626][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.819673][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.819765][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.819792][f=-000001] [Sound]   Devices:
[t=00:00:01.826480][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (217.8ms)
[t=00:00:01.842337][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio)]
[t=00:00:01.842387][f=-000001] [Sound]     [OpenAL Soft on CABLE-B Input (VB-Audio Cable B)]
[t=00:00:01.842402][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)]
[t=00:00:01.842416][f=-000001] [Sound]     [OpenAL Soft on CABLE-A Input (VB-Audio Cable A)]
[t=00:00:01.842429][f=-000001] [Sound]     [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)]
[t=00:00:01.842446][f=-000001] [Sound]     [OpenAL Soft on AORUS AD27QD (NVIDIA High Definition Audio)]
[t=00:00:01.842470][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:01.842482][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)]
[t=00:00:01.842500][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.842512][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.843799][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.843830][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.932525][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 323ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 91117 MB
[t=00:00:01.936741][f=-000001] [StartScript] Loading StartScript from: C:\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.938098][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.938130][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.034272][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Fairyland 1.31" (loaded=0 cached=0)
[t=00:00:02.034700][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5dfa64b00>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0
[t=00:00:02.035966][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5dfa64b00>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.440788][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:03.441213][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.441783][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.441943][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.442076][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.442117][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f
Fontconfig error: Cannot load default config file
[t=00:00:03.444098][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:03.444409][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:03.444439][f=-000001] [UDPListener] successfully bound socket on port 52707
[t=00:00:03.445715][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1507ms
[t=00:00:03.536571][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001a5a3554f60] using map "Fairyland 1.31" (loaded=1 cached=0)
[t=00:00:03.537002][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5dfa64b00>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0
[t=00:00:03.537245][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5dfa64b00>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.537478][f=-000001] [PreGame::AddModArchivesToVFS][server=000001a5a3554f60] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:03.537826][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5dfa64b00>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:03.648793][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5dfa64b00>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.649108][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5dfa64b00>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.655319][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:03.655427][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.655865][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.655985][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.656101][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.656764][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPWVtYmdISVJPOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjQuMTsKbWFwbmFtZT1GYWlyeWxhbmQgMS4zMTsKbXlwbGF5ZXJuYW1lPWVtYmdISVJPOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:03.656826][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Steam\steamapps\common\Zero-K\demos\2024-04-18_07-10-08-588_Fairyland 1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:03.656843][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 211ms
[t=00:00:03.657193][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:03.741883][f=-000001] forceSingleThreaded, false
[t=00:00:03.748175][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:03.748323][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.748867][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.749055][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.749242][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.761010][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.761033][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.761279][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.761485][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.761671][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.761851][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.762894][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.763294][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.763681][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.764447][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.764804][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.765109][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.765128][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:03.765841][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:03.773208][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:03.777914][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:03.779389][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:03.779638][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:03.780002][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.780018][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.780125][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.780436][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.125606][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.326905][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:04.454875][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:04.978022][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1197ms
[t=00:00:04.978242][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.981141][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:04.981347][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.982219][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.982401][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.982751][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.097642][f=-000001] Loading UnitDefs_posts
[t=00:00:05.295283][f=-000001] Loading FeatureDefs_posts
[t=00:00:05.320350][f=-000001] Loading WeaponDefs_posts
[t=00:00:05.359518][f=-000001] Loading ArmorDefs_posts
[t=00:00:05.383518][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 400ms
[t=00:00:05.492648][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 514ms
[t=00:00:05.493203][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:05.827153][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:05.833204][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:05.839395][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:05.839845][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
[t=00:00:05.839870][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:05.839912][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:05.842699][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:05.844091][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:05.844364][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:06.008865][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:06.024673][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:06.095940][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:19.104020][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:19.105437][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:19.111114][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:19.111717][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:19.141530][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:19.142531][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:19.142843][f=-000001] SetSunLighting
[t=00:00:19.143522][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:19.143860][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:19.144222][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:19.148611][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:19.149160][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:19.149200][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:19.149693][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:19.151415][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:19.160573][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:19.162057][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:19.165149][f=-000001] Writing last game win data
[t=00:00:19.171106][f=-000001] LuaUI v0.3
[t=00:00:19.348222][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:19.461912][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:19.468924][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:19.470006][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:19.470047][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:19.493556][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10
[t=00:00:19.500125][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:19.500589][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:00:19.500647][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:00:19.501182][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 64
[t=00:00:19.501200][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:19.505566][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:00:19.509996][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 89.54%
[t=00:00:19.510040][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: -300.00
[t=00:00:19.510052][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 399.98
[t=00:00:19.510067][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 85.031250% of the map. (used by 33 unit-defs)
[t=00:00:19.510088][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:19.510102][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:19.510115][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 6.312500% of the map. (used by 2 unit-defs)
[t=00:00:19.510132][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 6.312500% of the map. (used by 1 unit-defs)
[t=00:00:19.512639][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 5 Map-Area(s) occupying 81.64% of the map. (used by 351 unit-defs)
[t=00:00:19.512856][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 6 Map-Area(s) occupying 4.97% of the map. (used by 6 unit-defs)
[t=00:00:19.515187][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 78.55% of the map. (used by 32 unit-defs)
[t=00:00:19.518322][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 7 Map-Area(s) occupying 83.52% of the map. (used by 5 unit-defs)
[t=00:00:19.521211][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:19.523860][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 85.34% of the map. (used by 10 unit-defs)
[t=00:00:19.526312][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 85.28% of the map. (used by 4 unit-defs)
[t=00:00:19.528755][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 7 Map-Area(s) occupying 80.84% of the map. (used by 13 unit-defs)
[t=00:00:19.531388][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 78.55% of the map. (used by 3 unit-defs)
[t=00:00:19.531659][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 6 Map-Area(s) occupying 4.97% of the map. (used by 8 unit-defs)
[t=00:00:19.534972][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 75.88% of the map. (used by 20 unit-defs)
[t=00:00:19.587771][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Fairyland_1.31.json)
[t=00:00:19.588252][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:19.590723][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:19.591283][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:19.592200][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:19.593861][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:19.594281][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:19.598579][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:19.615598][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized!
[t=00:00:19.616176][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:19.616197][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 154ms
[t=00:00:19.627573][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9932, 0.0} allocedSize{int+, int-, ext}={0, 0, 1803988}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0342}
[t=00:00:20.415648][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:20.769862][f=-000001] GameID: 50c72066c7c55962308d56c98db8d0c8
[t=00:00:20.770178][f=-000001] Connection attempt from embgHIRO
[t=00:00:20.770190][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.770373][f=-000001]  -> Connection established (given id 0)
[t=00:00:20.770395][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[PreGame::GameDataReceived][map-checksums]
    server=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f
    client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f"
[t=00:00:20.770423][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:20.770446][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de9db8ef4b15bd123202b460b7828f7511ba9b1b63164caf9f20b46c3b9a94b11fda6e0149ccdfc29ac9d8e47129f36b2f2e054407470d35d2af05aa77db1024]"
[t=00:00:20.770462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2071eb29143d65cf673d9855e1b78c5b0dbd6c47a26d642462743a2223ef458920bc7b3f36df7ea1b9218fdc3cdb55073e949aaf869a6725d80ab065219fae28]"
[t=00:00:20.770481][f=-000001] [Game::ClientReadNet][LOGMSG] sender="embgHIRO" string="[Game::Load][lua{Rules,Gaia}={000001a5ba32e5a0,000001a6de200830}][locale="C"]"
[t=00:00:20.770564][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1
[t=00:00:20.770581][f=-000001] Player embgHIRO finished loading and is now ingame
[t=00:00:20.835574][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:26.771323][f=-000001] Input grabbing is enabled!
[t=00:00:26.771378][f=-000001] Input grabbing is enabled!
[t=00:00:31.314190][f=-000001] <embgHIRO> Allies: I choose: Engineer!
[t=00:05:31.248568][f=0008616] Buildings set to face West
[t=00:05:31.471657][f=0008623] Buildings set to face South
[t=00:05:32.309344][f=0008648] Buildings set to face East
[t=00:09:08.454875][f=0015133] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=00:12:38.358157][f=0021430] game_message: Scythe is under attack
[t=00:16:01.867941][f=0027535] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[t=00:19:15.724852][f=0033351] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4
[t=00:19:41.608915][f=0034127] Buildings set to face North
[t=00:20:51.402949][f=0036221] game_message: Swift is under attack
[t=00:20:54.553568][f=0036314] embgHIRO paused the game
[t=00:20:54.985442][f=0036314] embgHIRO unpaused the game
[t=00:21:42.128980][f=0037728] embgHIRO paused the game
[t=00:21:42.563448][f=0037728] embgHIRO unpaused the game
[t=00:22:14.022572][f=0038673] game_message: Metal Extractor is under attack
[t=00:22:27.664285][f=0039082] game_message: Metal Extractor is under attack
[t=00:22:41.928576][f=0039510] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:23:33.522401][f=0041058] game_message: AI has been destroyed!
[t=00:23:33.522458][f=0041058] game_message: embgHIRO wins!
[t=00:23:33.522968][f=0041058] Submitting stats
[t=00:23:33.559577][f=0041058] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:23:33.561121][f=0041058] [EOH::DestroySkirmishAI(id=0)]
[t=00:23:33.574477][f=0041059] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0) being removed from team 1
[t=00:23:35.685348][f=0041122] <autoquit> Autoquit canceled.
[t=00:23:43.371571][f=0041353] [QuitAction] user exited to system
[t=00:23:43.393699][f=0041353] [SpringApp::Kill][1] fromRun=1
[t=00:23:43.393730][f=0041353] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:23:43.412696][f=0041353]  [async=0] threads=4 tasks=1236330 {sum,avg}{exec,wait}time={{26588.912, 0.022}, {24688.199, 0.020}}ms
[t=00:23:43.412765][f=0041353]      thread=1 tasks=412110 {sum,min,max,avg}{exec,wait}time={{9417.655, 0.000, 345.447, 0.023}, {6459.424, 0.000, 18446744027136.000, 0.016}}ms
[t=00:23:43.412793][f=0041353]      thread=2 tasks=412110 {sum,min,max,avg}{exec,wait}time={{8727.869, 0.000, 345.484, 0.021}, {8693.695, 0.000, 18446744027136.000, 0.021}}ms
[t=00:23:43.412823][f=0041353]      thread=3 tasks=412110 {sum,min,max,avg}{exec,wait}time={{8443.388, 0.000, 345.479, 0.020}, {9535.080, 0.000, 12.535, 0.023}}ms
[t=00:23:43.412851][f=0041353]  [async=1] threads=4 tasks=3366 {sum,avg}{exec,wait}time={{22590.693, 6.711}, {8625247.000, 2562.462}}ms
[t=00:23:43.412865][f=0041353]      thread=1 tasks=1111 {sum,min,max,avg}{exec,wait}time={{7540.452, 0.001, 716.526, 6.787}, {2882428.500, 0.059, 6211.260, 2594.445}}ms
[t=00:23:43.412878][f=0041353]      thread=2 tasks=1130 {sum,min,max,avg}{exec,wait}time={{7398.085, 0.001, 672.751, 6.547}, {2860180.750, 0.139, 6135.326, 2531.133}}ms
[t=00:23:43.412895][f=0041353]      thread=3 tasks=1125 {sum,min,max,avg}{exec,wait}time={{7652.157, 0.000, 706.806, 6.802}, {2882637.750, 0.104, 6303.208, 2562.345}}ms
[t=00:23:43.412905][f=0041353] [ThreadPool::SetThreadCount][2] workers=0
[t=00:23:43.412912][f=0041353] [SpringApp::Kill][2]
[t=00:23:43.413846][f=0041353] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:23:43.413866][f=0041353] [Game::KillLua][1] dtor=0 luaUI=000001a6df0499b0
[t=00:23:43.413914][f=0041353] Start widgetHandler:Shutdown
[t=00:23:43.416232][f=0041353] Shutdown - SaveOrderList Complete
[t=00:23:43.422286][f=0041353] Writing last game win data
[t=00:23:43.427621][f=0041353] Shutdown - SaveConfigData Complete
[t=00:23:43.427647][f=0041353] Shutdown Widget - Chili Highlight
[t=00:23:43.427685][f=0041353] Shutdown Widget - Draw After Chili
[t=00:23:43.427703][f=0041353] Shutdown Widget - API Unit Tracker GL4
[t=00:23:43.427722][f=0041353] Shutdown Widget - EPIC Menu
[t=00:23:43.429704][f=0041353] Shutdown Widget - Depth of Field Shader
[t=00:23:43.429749][f=0041353] Shutdown Widget - Chili Widget Selector
[t=00:23:43.432577][f=0041353] Shutdown Widget - Chili Minimap
[t=00:23:43.432770][f=0041353] Shutdown Widget - Deferred rendering
[t=00:23:43.433633][f=0041353] Shutdown Widget - Local Team Colors
[t=00:23:43.433662][f=0041353] Shutdown Widget - Display Keys 2
[t=00:23:43.433727][f=0041353] Shutdown Widget - Save Game Menu
[t=00:23:43.433752][f=0041353] Shutdown Widget - Highlight Model Api GL4
[t=00:23:43.433818][f=0041353] Shutdown Widget - Selected Units GL4 2
[t=00:23:43.433876][f=0041353] Shutdown Widget - Unit Icons
[t=00:23:43.433987][f=0041353] Shutdown Widget - Noises
[t=00:23:43.434015][f=0041353] Shutdown Widget - HealthBars
[t=00:23:43.435383][f=0041353] Shutdown Widget - BuildETA
[t=00:23:43.435417][f=0041353] Shutdown Widget - Win Counter
[t=00:23:43.435434][f=0041353] Shutdown Widget - EndGame APM stats
[t=00:23:43.435451][f=0041353] Shutdown Widget - Modular Comm Info
[t=00:23:43.435467][f=0041353] Shutdown Widget - Transport AI
[t=00:23:43.435485][f=0041353] Shutdown Widget - Stereo3D
[t=00:23:43.435584][f=0041353] Shutdown Widget - State Reverse and Latency
[t=00:23:43.435605][f=0041353] Shutdown Widget - Startup Info and Selector
[t=00:23:43.435638][f=0041353] Shutdown Widget - Showeco and Grid Drawer
[t=00:23:43.435670][f=0041353] Shutdown Widget - Point Tracker
[t=00:23:43.435691][f=0041353] Shutdown Widget - Music Player v2
[t=00:23:43.435738][f=0041353] Shutdown Widget - Missile Silo Range
[t=00:23:43.435760][f=0041353] Shutdown Widget - MinimapEvents
[t=00:23:43.435794][f=0041353] Shutdown Widget - Local Widgets Config
[t=00:23:43.435824][f=0041353] Shutdown Widget - Highlight Geos
[t=00:23:43.435850][f=0041353] Shutdown Widget - Grab Input
[t=00:23:43.435958][f=0041353] Input grabbing is disabled!
[t=00:23:43.435979][f=0041353] Shutdown Widget - Defense Range Zero-K
[t=00:23:43.436006][f=0041353] Shutdown Widget - Darkening
[t=00:23:43.436039][f=0041353] Shutdown Widget - Context Menu
[t=00:23:43.436059][f=0041353] Shutdown Widget - Chili Spectator Panels
[t=00:23:43.436089][f=0041353] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:23:43.436115][f=0041353] Shutdown Widget - Chili Nuke Warning
[t=00:23:43.436141][f=0041353] Shutdown Widget - Chili EndGame Window
[t=00:23:43.436166][f=0041353] Shutdown Widget - Chili Economy Panel Default
[t=00:23:43.436260][f=0041353] Shutdown Widget - CameraShake
[t=00:23:43.436280][f=0041353] Shutdown Widget - Attack Warning
[t=00:23:43.436301][f=0041353] Shutdown Widget - Attack AoE
[t=00:23:43.436359][f=0041353] Shutdown Widget - UnitShapes 3
[t=00:23:43.436412][f=0041353] Shutdown Widget - Map Edge Extension
[t=00:23:43.436491][f=0041353] Shutdown Widget - Highlight Unit GL4 v2
[t=00:23:43.436505][f=0041353] Shutdown Widget - Selection Send
[t=00:23:43.436516][f=0041353] Shutdown Widget - LupsManager
[t=00:23:43.436540][f=0041353] Shutdown Widget - Newton Firezone
[t=00:23:43.436560][f=0041353] Shutdown Widget - Receive Units Indicator
[t=00:23:43.436579][f=0041353] Shutdown Widget - Chili Pro Console
[t=00:23:43.441848][f=0041353] Shutdown Widget - Persistent Build Height
[t=00:23:43.441867][f=0041353] Shutdown Widget - Lasso Terraform GUI
[t=00:23:43.441877][f=0041353] Shutdown Widget - Lups
[t=00:23:43.442860][f=0041353] Shutdown Widget - Chili Framework
[t=00:23:43.442881][f=0041353] Shutdown Widget - Mex Placement Handler
[t=00:23:43.442903][f=0041353] Shutdown Widget - Custom Markers
[t=00:23:43.442919][f=0041353] Shutdown Widget - Chili Core Selector
[t=00:23:43.443010][f=0041353] Shutdown Widget - Select Keys
[t=00:23:43.443066][f=0041353] Shutdown Widget - Pause Screen
[t=00:23:43.443968][f=0041353] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:23:43.444017][f=0041353] Shutdown Widget - Bloom Shader Deferred
[t=00:23:43.444302][f=0041353] Shutdown Widget - Text To Speech Control
[t=00:23:43.444331][f=0041353] Shutdown Widget - Layout Handler
[t=00:23:43.444354][f=0041353] Shutdown Widget - Color Blindness Correction
[t=00:23:43.444571][f=0041353] End widgetHandler:Shutdown
[t=00:23:43.542506][f=0041353] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 84550935, 0.0} allocedSize{int+, int-, ext}={0, 0, 13223464962}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0081}
[t=00:23:43.545846][f=0041353] [Game::KillLua][2] dtor=0 luaGaia=000001a6de200830
[t=00:23:43.550819][f=0041353] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:43.550876][f=0041353] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:43.550906][f=0041353] [Game::KillLua][3] dtor=0 luaRules=000001a5ba32e5a0
[t=00:23:43.550956][f=0041353] Start gadgetHandler:Shutdown
[t=00:23:43.550975][f=0041353] Shutdown - StartSetup
[t=00:23:43.551004][f=0041353] Shutdown - UnitMorph
[t=00:23:43.552561][f=0041353] Shutdown - Carrier Drones
[t=00:23:43.552578][f=0041353] Shutdown - Missile Silo Controller
[t=00:23:43.552588][f=0041353] Shutdown - Modular Comm Info
[t=00:23:43.552600][f=0041353] Shutdown - Terrain Texture Handler
[t=00:23:43.552610][f=0041353] Shutdown - UnitCloakShield
[t=00:23:43.553138][f=0041353] Shutdown - Starlight Handler
[t=00:23:43.553222][f=0041353] End gadgetHandler:Shutdown
[t=00:23:43.578819][f=0041353] Start gadgetHandler:Shutdown
[t=00:23:43.578861][f=0041353] Shutdown - Teleport Throw
[t=00:23:43.578873][f=0041353] Shutdown - UnitMorph
[t=00:23:43.578888][f=0041353] Shutdown - Commander Skin Renderer
[t=00:23:43.580549][f=0041353] Shutdown - Missile fired callins
[t=00:23:43.580576][f=0041353] Shutdown - Modular Comm Info
[t=00:23:43.580591][f=0041353] Shutdown - Retreat Command
[t=00:23:43.580612][f=0041353] Shutdown - Shockwaves
[t=00:23:43.580628][f=0041353] Shutdown - Unit tint API
[t=00:23:43.580667][f=0041353] Shutdown - Unit glow API
[t=00:23:43.580721][f=0041353] Shutdown - UnitCloakShield
[t=00:23:43.580760][f=0041353] Shutdown - Lups Cloak FX
[t=00:23:43.581012][f=0041353] Shutdown - Lups
[t=00:23:43.582260][f=0041353] Shutdown - Lups Shield
[t=00:23:43.582355][f=0041353] End gadgetHandler:Shutdown
[t=00:23:43.604633][f=0041353] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2420, 0.0} allocedSize{int+, int-, ext}={0, 0, 353592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0033}
[t=00:23:43.607980][f=0041353] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:43.608094][f=0041353] [Game::KillLua][4] dtor=0
[t=00:23:43.608110][f=0041353] [Game::KillLua][5] dtor=0
[t=00:23:43.623656][f=0041353] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Steam\steamapps\common\Zero-K\demos\2024-04-18_07-10-08-588_Fairyland 1_105.1.1-2457-g8095d30 BAR105.sdfz" (773222 bytes)
[t=00:23:43.623760][f=0041353] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:23:43.651378][f=0041353] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:23:43.651408][f=0041353] [Sound] [Sound::UpdateThread][3] #sources=32 #items=66
[t=00:23:43.651754][f=0041353] [Sound] [Sound::UpdateThread][4] ctx=000001a5a2f1db40 dev=000001a5a3040320
[t=00:23:43.651899][f=0041353] [Sound] [Sound::UpdateThread][5] ctx=000001a5a2f1db40 dev=000001a5a3040320
[t=00:23:43.651915][f=0041353] [Sound] [Sound::Cleanup][alcDestroyContext(000001a5a2f1db40)]
[t=00:23:43.653473][f=0041353] [Sound] [Sound::Cleanup][alcCloseDevice(000001a5a3040320)]
[t=00:23:43.654064][f=0041353] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:23:43.686408][f=0041353] [Sound] [Sound::UpdateThread][6]
[t=00:23:43.690205][f=0041353] [Game::~CGame][1]
[t=00:23:43.690227][f=0041353] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:23:43.690270][f=0041353] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:23:43.690282][f=0041353] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:23:43.690293][f=0041353] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:23:43.690305][f=0041353] [Game::KillLua][4] dtor=1
[t=00:23:43.690322][f=0041353] [Game::KillLua][5] dtor=1
[t=00:23:43.690525][f=0041353] [Game::KillMisc][1]
[t=00:23:43.690657][f=0041353] [Game::KillMisc][2]
[t=00:23:43.690914][f=0041353] [Game::KillMisc][3]
[t=00:23:43.691027][f=0041353] [Game::KillRendering][1]
[t=00:23:43.696206][f=0041353] [~CRectangleOverlapHandler] 4% overlap reduction
[t=00:23:43.749742][f=0041353] [3DOParser::Kill] allocated 1 pieces
[t=00:23:43.749772][f=0041353] [S3OParser::Kill] allocated 5554 pieces
[t=00:23:43.750379][f=0041353] [AssParser::Kill] allocated 674 pieces
[t=00:23:43.798210][f=0041353] [Game::KillInterface][1]
[t=00:23:43.799274][f=0041353] [Game::KillInterface][2]
[t=00:23:43.800069][f=0041353] [Game::KillSimulation][1]
[t=00:23:43.800221][f=0041353] [Game::KillSimulation][2]
[t=00:23:43.831247][f=0041353] [CCollisionHandler] dis-/continuous tests: 26/12955539
[t=00:23:43.831268][f=0041353] [Game::KillSimulation][3]
[t=00:23:43.832246][f=0041353] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=71
[t=00:23:43.832363][f=0041353] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:23:43.832502][f=0041353] [~CPathCache(40x40)] cacheHits=37 hitPercentage=3% numHashColls=0 maxCacheSize=49
[t=00:23:43.832585][f=0041353] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:23:43.833122][f=0041353] [~CRectangleOverlapHandler] 4% overlap reduction
[t=00:23:43.847509][f=0041353] [LosHandler::Kill] raycast instance cache-{hits,misses}={56685,50792}; shared=4%; cached=49%
[t=00:23:43.854281][f=0041353] [Game::KillSimulation][4]
[t=00:23:43.940757][f=0041353] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:23:43.940815][f=0041353] [Game::~CGame][2]
[t=00:23:43.940825][f=0041353] [Game::~CGame][3]
[t=00:23:43.940979][f=0041353] [SpringApp::Kill][3]
[t=00:23:43.941012][f=0041353] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    700835 bytes sent  
    334746 bytes recv'd

[t=00:23:43.951435][f=0041353] Kill: client disconnecting...
[t=00:23:45.961436][f=0041353] CloseConnection: client connection closed
[t=00:23:45.961510][f=0041353] [SpringApp::Kill][4] font=000001a5df9291c0
[t=00:23:45.963781][f=0041353] [SpringApp::Kill][5]
[t=00:23:45.970988][f=0041353] [SpringApp::Kill][6]
[t=00:23:45.971007] [SpringApp::Kill][7]
[t=00:23:45.971080] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:45.971093] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2872, 1048576, 1048576}, EBO = {5184, 2097152, 2097152}
[t=00:23:45.971124] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:23:45.971134] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:23:45.971143] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1236, 65536, 65536}, EBO = {1854, 262144, 262144}
[t=00:23:45.971157] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:45.971167] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {904, 1048576, 1048576}, EBO = {1356, 2097152, 2097152}
[t=00:23:45.971176] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25380, 1048576, 1048576}, EBO = {38070, 2097152, 2097152}
[t=00:23:45.971185] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:23:45.971199] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:45.971208] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:45.971218] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:23:45.971231] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {968, 1048576, 1048576}, EBO = {1452, 2097152, 2097152}
[t=00:23:46.119190] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:23:46.119215] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:23:46.119225] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:23:46.119235] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:23:46.127019] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>]
[t=00:23:46.127060] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:23:46.127075] [VFS]   archive=C:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001a5df921660)
[t=00:23:46.130396] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=1)] #archives[section]=1 #files[section]=174
[t=00:23:46.130422] [VFS]   archive=C:\Steam\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000001a5a2fbb680)
[t=00:23:46.130670] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=2)] #archives[section]=3 #files[section]=327
[t=00:23:46.130690] [VFS]   archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001a5df9219d0)
[t=00:23:46.131244] [VFS]   archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001a5df921a80)
[t=00:23:46.131410] [VFS]   archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001a5df920cc0)
[t=00:23:46.131716] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=3)] #archives[section]=0 #files[section]=0
[t=00:23:46.131743] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=4)] #archives[section]=0 #files[section]=130
[t=00:23:46.131762] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=5)] #archives[section]=0 #files[section]=0
[t=00:23:46.131776] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=6)] #archives[section]=0 #files[section]=0
[t=00:23:46.131813] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=7)] #archives[section]=0 #files[section]=0
[t=00:23:46.131835] [VFS] [SpringVFS::DeleteArchives<this=000001a5dfa64b00>(section=8)] #archives[section]=0 #files[section]=0
[t=00:23:46.132549] [SpringApp::Kill][8]
[t=00:23:46.132687] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:23:46.132725] [WatchDog::Uninstall][1] hangDetectorThread=00007ff765ae7430 (joinable=1)
[t=00:23:46.132737] [WatchDog::Uninstall][2]
[t=00:23:46.194573] [WatchDog::Uninstall][3]
[t=00:23:46.194587] [SpringApp::Kill][9]