ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #102258

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

[t=00:00:00.000560] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000575] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.003077] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.003198] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.081113] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.081144] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.081172]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.081185]   
[t=00:00:00.081191]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.081197]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.081203]   Use "none" to disable the default log sections.
[t=00:00:00.081209] ============== </Log Sections> ==============

[t=00:00:00.081219] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.081320]   AllowDeferredMapRendering = 1
[t=00:00:00.081325]   AllowDeferredModelRendering = 1
[t=00:00:00.081328]   AnimationMT = 0
[t=00:00:00.081332]   BumpWaterAnisotropy = 2
[t=00:00:00.081336]   BumpWaterBlurReflection = 1
[t=00:00:00.081339]   BumpWaterDepthBits = 32
[t=00:00:00.081343]   BumpWaterReflection = 2
[t=00:00:00.081346]   BumpWaterRefraction = 2
[t=00:00:00.081349]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.081354]   CamFreeScrollSpeed = 50
[t=00:00:00.081361]   CamMode = 1
[t=00:00:00.081366]   CubeTexSizeReflection = 1024
[t=00:00:00.081369]   CubeTexSizeSpecular = 1024
[t=00:00:00.081373]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.081378]   EdgeMoveDynamic = 0
[t=00:00:00.081381]   EdgeMoveWidth = 0.003
[t=00:00:00.081384]   FPSFOV = 90
[t=00:00:00.081388]   FPSScrollSpeed = 50
[t=00:00:00.081391]   FeatureDrawDistance = 600000
[t=00:00:00.081394]   FeatureFadeDistance = 600000
[t=00:00:00.081398]   FontSize = 18
[t=00:00:00.081402]   GrassDetail = 0
[t=00:00:00.081408]   GroundDecals = 10
[t=00:00:00.081412]   GroundDetail = 180
[t=00:00:00.081415]   HangTimeout = 30
[t=00:00:00.081418]   HardwareCursor = 1
[t=00:00:00.081422]   InitialNetworkTimeout = 0
[t=00:00:00.081426]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.081430]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.081433]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.081437]   LinkOutgoingBandwidth = 131072
[t=00:00:00.081442]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.081449]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.081453]   MSAALevel = 8
[t=00:00:00.081456]   MaxParticles = 50000
[t=00:00:00.081459]   MaxSounds = 32
[t=00:00:00.081462]   MaximumTransmissionUnit = 0
[t=00:00:00.081467]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.081470]   MiniMapMarker = 0
[t=00:00:00.081474]   MouseDragScrollThreshold = 0
[t=00:00:00.081478]   NetworkLossFactor = 1
[t=00:00:00.081482]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.081486]   OverheadScrollSpeed = 50
[t=00:00:00.081492]   ReconnectTimeout = 0
[t=00:00:00.081500]   RotOverheadScrollSpeed = 50
[t=00:00:00.081504]   RotateLogFiles = 1
[t=00:00:00.081508]   ShadowMapSize = 16384
[t=00:00:00.081511]   Shadows = 1
[t=00:00:00.081514]   ShowClock = 0
[t=00:00:00.081518]   SoftParticles = 2
[t=00:00:00.081521]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.081526]   UnitIconDist = 151
[t=00:00:00.081529]   UpdateBoundingVolumeMT = 0
[t=00:00:00.081533]   UpdateWeaponVectorsMT = 0
[t=00:00:00.081558]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.081563]   UseLuaMemPools = 0
[t=00:00:00.081566]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.081569]   VFSCacheArchiveFiles = 0
[t=00:00:00.081574]   VSync = 0
[t=00:00:00.081577]   Water = 4
[t=00:00:00.081580]   XResolution = 3840
[t=00:00:00.081583]   YResolution = 2160
[t=00:00:00.081586]   snd_volbattle = 16
[t=00:00:00.081590]   snd_volgeneral = 24
[t=00:00:00.081593]   snd_volmaster = 19
[t=00:00:00.081597]   snd_volui = 22
[t=00:00:00.081608] ============== </User Config> ==============

[t=00:00:00.081613] ============== <User System> ==============
[t=00:00:00.081616]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.081623]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.081630]        Compiler Version: gcc-13.2.0
[t=00:00:00.081660]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.081695]         Hardware Config: AMD Ryzen 5 7600X 6-Core Processor             ; 64662MB RAM, 68758MB pagefile
[t=00:00:00.081704]        Binary Word Size: 64-bit (native)
[t=00:00:00.081708]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.081712]      Physical CPU Cores: 6
[t=00:00:00.081716]       Logical CPU Cores: 12
[t=00:00:00.081719] ============== </User System> ==============

[t=00:00:00.081889] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.081893]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.081896]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.081899]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.081906]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.082732] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.082741] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.096269] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
[t=00:00:00.106439]     Display (Generic PnP Monitor)=1 modes=123 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.106447]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.106450]         [ 4] 2560x1600x24bpp@60Hz
[t=00:00:00.106461]         [ 7] 2560x1440x24bpp@60Hz
[t=00:00:00.106464]         [ 9] 2048x1536x24bpp@60Hz
[t=00:00:00.106468]         [12] 2048x1280x24bpp@60Hz
[t=00:00:00.106471]         [14] 1920x2160x24bpp@60Hz
[t=00:00:00.106473]         [15] 1920x1440x24bpp@60Hz
[t=00:00:00.106476]         [17] 1920x1200x24bpp@60Hz
[t=00:00:00.106479]         [19] 1920x1080x24bpp@60Hz
[t=00:00:00.106482]         [24] 1680x1050x24bpp@60Hz
[t=00:00:00.106485]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.106487]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.106490]         [35] 1600x900x24bpp@60Hz
[t=00:00:00.106496]         [40] 1536x2048x24bpp@60Hz
[t=00:00:00.106499]         [41] 1440x1920x24bpp@60Hz
[t=00:00:00.106501]         [42] 1440x1080x24bpp@60Hz
[t=00:00:00.106504]         [47] 1440x900x24bpp@60Hz
[t=00:00:00.106507]         [52] 1366x768x24bpp@60Hz
[t=00:00:00.106510]         [57] 1360x768x24bpp@60Hz
[t=00:00:00.106512]         [62] 1280x2048x24bpp@60Hz
[t=00:00:00.106515]         [63] 1280x1024x24bpp@75Hz
[t=00:00:00.106518]         [65] 1280x960x24bpp@75Hz
[t=00:00:00.106521]         [67] 1280x800x24bpp@60Hz
[t=00:00:00.106523]         [68] 1280x768x24bpp@60Hz
[t=00:00:00.106529]         [69] 1280x720x24bpp@60Hz
[t=00:00:00.106532]         [72] 1200x1920x24bpp@60Hz
[t=00:00:00.106534]         [73] 1200x1600x24bpp@60Hz
[t=00:00:00.106537]         [74] 1176x664x24bpp@60Hz
[t=00:00:00.106540]         [77] 1152x864x24bpp@75Hz
[t=00:00:00.106543]         [78] 1080x1920x24bpp@60Hz
[t=00:00:00.106545]         [79] 1080x1440x24bpp@60Hz
[t=00:00:00.106548]         [81] 1050x1680x24bpp@60Hz
[t=00:00:00.106552]         [82] 1024x1600x24bpp@60Hz
[t=00:00:00.106554]         [83] 1024x1280x24bpp@60Hz
[t=00:00:00.106560]         [85] 1024x768x24bpp@75Hz
[t=00:00:00.106563]         [87] 960x1280x24bpp@60Hz
[t=00:00:00.106565]         [89] 900x1600x24bpp@60Hz
[t=00:00:00.106568]         [90] 900x1440x24bpp@60Hz
[t=00:00:00.106571]         [92] 864x1152x24bpp@60Hz
[t=00:00:00.106574]         [93] 800x1280x24bpp@60Hz
[t=00:00:00.106576]         [95] 800x600x24bpp@75Hz
[t=00:00:00.106579]         [97] 768x1366x24bpp@60Hz
[t=00:00:00.106581]         [99] 768x1360x24bpp@60Hz
[t=00:00:00.106584]         [101] 768x1280x24bpp@60Hz
[t=00:00:00.106587]         [103] 768x1024x24bpp@75Hz
[t=00:00:00.106595]         [105] 720x1280x24bpp@60Hz
[t=00:00:00.106598]         [107] 720x576x24bpp@50Hz
[t=00:00:00.106601]         [108] 720x480x24bpp@60Hz
[t=00:00:00.106603]         [110] 664x1176x24bpp@60Hz
[t=00:00:00.106606]         [111] 640x480x24bpp@75Hz
[t=00:00:00.106610]         [114] 600x800x24bpp@60Hz
[t=00:00:00.106612]         [115] 576x720x24bpp@60Hz
[t=00:00:00.106615]         [118] 480x720x24bpp@60Hz
[t=00:00:00.106619]         [121] 480x640x24bpp@60Hz
[t=00:00:00.142822]     Display (Generic PnP Monitor)=2 modes=385 bounds={x=3840, y=0, w=1920, h=1080}
[t=00:00:00.142851]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.142855]         [ 9] 2560x1600x24bpp@60Hz
[t=00:00:00.142859]         [17] 2560x1440x24bpp@60Hz
[t=00:00:00.142862]         [25] 2048x1536x24bpp@60Hz
[t=00:00:00.142865]         [33] 2048x1280x24bpp@60Hz
[t=00:00:00.142869]         [41] 1920x2160x24bpp@60Hz
[t=00:00:00.142872]         [49] 1920x1440x24bpp@60Hz
[t=00:00:00.142876]         [57] 1920x1200x24bpp@60Hz
[t=00:00:00.142879]         [65] 1920x1080x24bpp@240Hz
[t=00:00:00.142883]         [77] 1680x1050x24bpp@240Hz
[t=00:00:00.142888]         [83] 1600x1200x24bpp@60Hz
[t=00:00:00.142896]         [91] 1600x1024x24bpp@240Hz
[t=00:00:00.142900]         [97] 1600x900x24bpp@240Hz
[t=00:00:00.142903]         [103] 1536x2048x24bpp@60Hz
[t=00:00:00.142908]         [111] 1440x1920x24bpp@60Hz
[t=00:00:00.142912]         [119] 1440x1080x24bpp@240Hz
[t=00:00:00.142915]         [131] 1440x900x24bpp@240Hz
[t=00:00:00.142918]         [136] 1366x768x24bpp@240Hz
[t=00:00:00.142922]         [141] 1360x768x24bpp@240Hz
[t=00:00:00.142925]         [146] 1280x2048x24bpp@60Hz
[t=00:00:00.142928]         [154] 1280x1024x24bpp@240Hz
[t=00:00:00.142935]         [159] 1280x960x24bpp@240Hz
[t=00:00:00.142939]         [164] 1280x800x24bpp@240Hz
[t=00:00:00.142942]         [169] 1280x768x24bpp@240Hz
[t=00:00:00.142945]         [174] 1280x720x24bpp@240Hz
[t=00:00:00.142948]         [181] 1200x1920x24bpp@60Hz
[t=00:00:00.142952]         [189] 1200x1600x24bpp@60Hz
[t=00:00:00.142956]         [197] 1176x664x24bpp@60Hz
[t=00:00:00.142960]         [200] 1152x864x24bpp@240Hz
[t=00:00:00.142964]         [205] 1080x1920x24bpp@60Hz
[t=00:00:00.142967]         [213] 1080x1440x24bpp@60Hz
[t=00:00:00.142970]         [221] 1050x1680x24bpp@60Hz
[t=00:00:00.142977]         [229] 1024x1600x24bpp@60Hz
[t=00:00:00.142981]         [237] 1024x1280x24bpp@60Hz
[t=00:00:00.142984]         [245] 1024x768x24bpp@240Hz
[t=00:00:00.142987]         [251] 960x1280x24bpp@60Hz
[t=00:00:00.142991]         [259] 900x1600x24bpp@60Hz
[t=00:00:00.142994]         [267] 900x1440x24bpp@60Hz
[t=00:00:00.142997]         [275] 864x1152x24bpp@60Hz
[t=00:00:00.143000]         [283] 800x1280x24bpp@60Hz
[t=00:00:00.143004]         [291] 800x600x24bpp@240Hz
[t=00:00:00.143007]         [298] 768x1366x24bpp@60Hz
[t=00:00:00.143013]         [306] 768x1360x24bpp@60Hz
[t=00:00:00.143017]         [314] 768x1280x24bpp@60Hz
[t=00:00:00.143020]         [322] 768x1024x24bpp@240Hz
[t=00:00:00.143024]         [327] 720x1280x24bpp@60Hz
[t=00:00:00.143027]         [335] 720x576x24bpp@240Hz
[t=00:00:00.143030]         [340] 720x480x24bpp@240Hz
[t=00:00:00.143033]         [346] 664x1176x24bpp@60Hz
[t=00:00:00.143037]         [354] 640x480x24bpp@240Hz
[t=00:00:00.143040]         [360] 600x800x24bpp@240Hz
[t=00:00:00.143043]         [365] 576x720x24bpp@240Hz
[t=00:00:00.143046]         [372] 480x720x24bpp@240Hz
[t=00:00:00.143053]         [379] 480x640x24bpp@240Hz
[t=00:00:00.421458] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.421857] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2160>
[t=00:00:00.421866] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2128>
[t=00:00:00.450385] [GR::LogVersionInfo]
[t=00:00:00.450395]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.450410]     GL version  : 4.6.0 NVIDIA 552.12
[t=00:00:00.450413]     GL vendor   : NVIDIA Corporation
[t=00:00:00.450418]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.450421]     GLSL version: 4.60 NVIDIA
[t=00:00:00.450424]     GLEW version: 2.1.0
[t=00:00:00.450428]     GPU memory  : 12282MB (total) / 7017MB (available)
[t=00:00:00.450438]     SDL swap-int: 1
[t=00:00:00.450442]     SDL driver  : windows
[t=00:00:00.450445]     
[t=00:00:00.450454]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.450467]     GLSL shader support       : 1
[t=00:00:00.450471]     GL4 support               : 1
[t=00:00:00.450474]     FBO extension support     : 1
[t=00:00:00.450483]     NVX GPU mem-info support  : 1
[t=00:00:00.450488]     ATI GPU mem-info support  : 0
[t=00:00:00.450497]     Texture clamping to edge  : 1
[t=00:00:00.450502]     NPOT-texture support      : 1 (1)
[t=00:00:00.450507]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.450512]     texture query-LOD support : 1 (1)
[t=00:00:00.450516]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.450525]     Z-buffer depth            : 32 (-)
[t=00:00:00.450532]     primitive-restart support : 1 (1)
[t=00:00:00.450536]     clip-space control support: 1 (1)
[t=00:00:00.450540]     seamless cube-map support : 1 (1)
[t=00:00:00.450543]     frag-depth layout support : 1 (1)
[t=00:00:00.450546]     persistent maps support   : 1 (1)
[t=00:00:00.450550]     explicit attribs location : 1 (1)
[t=00:00:00.450554]     multi draw indirect       : 1 (-)
[t=00:00:00.450558]     array textures            : 1 (-)
[t=00:00:00.450565]     buffer copy support       : 1 (-)
[t=00:00:00.450569]     indirect draw             : 1 (-)
[t=00:00:00.450572]     base instance             : 1 (-)
[t=00:00:00.450575]     
[t=00:00:00.450578]     max. FBO samples              : 32
[t=00:00:00.450582]     max. FS/program texture slots : 32/192
[t=00:00:00.450585]     max. texture size             : 32768
[t=00:00:00.450590]     max. texture anisotropy level : 16.000000
[t=00:00:00.450595]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.450601]     max. draw-buffers             : 8
[t=00:00:00.450604]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.450608]     max. uniform buffer-bindings  : 84
[t=00:00:00.450612]     max. uniform block-size       : 64KB
[t=00:00:00.450615]     max. storage buffer-bindings  : 96
[t=00:00:00.450619]     max. storage block-size       : 2047MB
[t=00:00:00.450622]     
[t=00:00:00.450625]     enable AMD-hacks : 0
[t=00:00:00.450628]     compress MIP-maps: 0
[t=00:00:00.450657]     Number of compressed texture formats: 23
[t=00:00:00.450674]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.450701] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.450912] [GR::UpdateGLConfigs]
[t=00:00:00.450937] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.450941] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.451348] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.451356] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[t=00:00:00.451369] [GR::InitGLState]
[t=00:00:00.451409] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.531179] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.533441] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.533804] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.537362] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.537374] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.537663] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.539359] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.539368] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.539477] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.539547] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.548980] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.549277] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.549613] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.549707] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.558525] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.558534] [VFS] [SpringVFS::ReserveArchives<this=000001ad6426da90>]
[t=00:00:00.558584] [VFS] [SpringVFS::AddArchive<this=000001ad6426da90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.560272] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ad6426da90 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.560278] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.695423] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.695616] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.695647] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.695668] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.695723] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.695863] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.695994] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.696022] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.696359][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.696423][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.696550][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.696573][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.696578][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.696625][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.703050][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.703061][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Rift S)"
[t=00:00:00.703077][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (CORSAIR VIRTUOSO XT Wireless Gaming Headset)"
[t=00:00:00.703084][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:00.703090][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (G432 Gaming Headset)"
[t=00:00:00.703095][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "DELL S2817Q (NVIDIA High Definition Audio)"
[t=00:00:00.703104][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "XB273 GX (NVIDIA High Definition Audio)"
[t=00:00:00.703109][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.717859][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.719471][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ad64416670(default) context=000001ad2b6a7050  numChannels=2 frameSize=8
[t=00:00:00.719484][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.719499][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.719505][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.719511][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.719534][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.719559][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.719565][f=-000001] [Sound]   Devices:
[t=00:00:00.721921][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (CORSAIR VIRTUOSO XT Wireless Gaming Headset)]
[t=00:00:00.721931][f=-000001] [Sound]     [OpenAL Soft on Headphones (Rift S)]
[t=00:00:00.721942][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:00.721948][f=-000001] [Sound]     [OpenAL Soft on Speakers (G432 Gaming Headset)]
[t=00:00:00.721953][f=-000001] [Sound]     [OpenAL Soft on DELL S2817Q (NVIDIA High Definition Audio)]
[t=00:00:00.721957][f=-000001] [Sound]     [OpenAL Soft on XB273 GX (NVIDIA High Definition Audio)]
[t=00:00:00.721966][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.721976][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.722740][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.722751][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.796402][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 630267 MB
[t=00:00:00.798520][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.803679][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481
[t=00:00:00.805294][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name Aquaetas
[t=00:00:01.022684][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "IcySea-v2" (loaded=0 cached=0)
[t=00:00:01.022931][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad6426da90>(arName="IcySea-v2", overwrite=false)] section=1 cached=0
[t=00:00:01.026410][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad6426da90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.029525][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.9" (loaded=0 cached=0)
[t=00:00:01.062252][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad6426da90>(arName="Future Wars v0.40.9", overwrite=false)] section=0 cached=0
[t=00:00:01.080575][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad6426da90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.080668][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad6426da90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.081945][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad6426da90>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:02.442314][f=-000001] [CAS::GASCB] Archive file="icysea-v2.sd7" cs="d9f40c3714b3fe0bb2c3e4698992d9a08a8947fcc73995fb9218f1bc9122369f95f6a0813fe64b2fad423e759c7d99f854628068ba84c4e943aa4b98f0095ff8"
[t=00:00:02.442484][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.442524][f=-000001] Warning: [PreGame::GameDataReceived] Archive IcySea-v2 (checksum 1b016f68a135cd2399b2bf5eff24394d53b1f6353ae762dbd7765a35b53b7b76ed2e7684f9196fcc4c74da57880ebf8b526706b11da8b4ff3af2d44bc3fff542) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.475339][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.9.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:02.475417][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.475465][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.475520][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.475551][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.9.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.475982][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:02.476033][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-18_19-01-22-164_IcySea-v2_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:02.476040][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1592ms
[t=00:00:02.476239][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.477786][f=-000001] pfForceSingleThreaded, false
[t=00:00:02.477793][f=-000001] forceSingleThreaded, false
[t=00:00:02.477803][f=-000001] Memory limit: 3584
------- TRUNCATED -------
stack traceback:
    [C]: in function 'SetGunshipMoveTypeData'
    [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: in function 'UnitDamaged'
    [string "LuaRules/gadgets.lua"]:1578: in function <[string "LuaRules/gadgets.lua"]:1559>
    (tail call): ?"
[t=00:31:35.069689][f=0052673] [Game::ClientReadNet][LOGMSG] sender="TallTreeMan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: [SetMoveTypeData] unit 13026 has incompatible movetype for SetGunshipMoveTypeData
stack traceback:
    [C]: in function 'SetGunshipMoveTypeData'
    [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: in function 'UnitDamaged'
    [string "LuaRules/gadgets.lua"]:1578: in function <[string "LuaRules/gadgets.lua"]:1559>
    (tail call): ?"
[t=00:31:35.069719][f=0052673] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: [SetMoveTypeData] unit 26016 has incompatible movetype for SetGunshipMoveTypeData
stack traceback:
    [C]: in function 'SetGunshipMoveTypeData'
    [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: in function 'UnitDamaged'
    [string "LuaRules/gadgets.lua"]:1578: in function <[string "LuaRules/gadgets.lua"]:1559>
    (tail call): ?"
[t=00:31:35.069735][f=0052673] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: [SetMoveTypeData] unit 13026 has incompatible movetype for SetGunshipMoveTypeData
stack traceback:
    [C]: in function 'SetGunshipMoveTypeData'
    [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: in function 'UnitDamaged'
    [string "LuaRules/gadgets.lua"]:1578: in function <[string "LuaRules/gadgets.lua"]:1559>
    (tail call): ?"
[t=00:31:35.114894][f=0052674] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: [SetMoveTypeData] unit 26016 has incompatible movetype for SetGunshipMoveTypeData
stack traceback:
    [C]: in function 'SetGunshipMoveTypeData'
    [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: in function 'UnitDamaged'
    [string "LuaRules/gadgets.lua"]:1578: in function <[string "LuaRules/gadgets.lua"]:1559>
    (tail call): ?"
[t=00:31:35.114920][f=0052674] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: [SetMoveTypeData] unit 13026 has incompatible movetype for SetGunshipMoveTypeData
stack traceback:
    [C]: in function 'SetGunshipMoveTypeData'
    [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: in function 'UnitDamaged'
    [string "LuaRules/gadgets.lua"]:1578: in function <[string "LuaRules/gadgets.lua"]:1559>
    (tail call): ?"
[t=00:31:56.558736][f=0053319] game_message: Preserver is under attack
[t=00:32:36.874733][f=0054528] game_message: Preserver is under attack
[t=00:32:47.821089][f=0054856] game_message: Wasp is under attack
[t=00:33:01.878248][f=0055278] game_message: Wasp is under attack
[t=00:33:06.906837][f=0055429] game_message: Wasp is under attack
[t=00:34:31.403134][f=0057965] game_message: Gnat is under attack
[t=00:38:41.292124][f=0065461] game_message: Colossus is under attack
[t=00:38:53.461946][f=0065826] game_message: Aspis is under attack
[t=00:39:02.374684][f=0066093] game_message: Colossus is under attack
[t=00:39:19.804632][f=0066617] game_message: Vindicator is under attack
[t=00:39:24.819729][f=0066767] game_message: Vindicator is under attack
[t=00:39:31.918222][f=0066980] game_message: Colossus is under attack
[t=00:39:36.927824][f=0067130] game_message: Colossus is under attack
[t=00:39:43.593863][f=0067330] game_message: Vindicator is under attack
[t=00:39:48.701063][f=0067483] game_message: Sentry is under attack
[t=00:40:02.531824][f=0067897] game_message: Colossus is under attack
[t=00:40:14.868781][f=0068268] game_message: Colossus is under attack
[t=00:40:23.491437][f=0068527] game_message: Sentinel is under attack
[t=00:40:28.488753][f=0068677] game_message: Aspis is under attack
[t=00:41:03.503142][f=0069727] game_message: Colossus is under attack
[t=00:41:08.492028][f=0069877] game_message: Colossus is under attack
[t=00:41:10.619317][f=0069941] game_message: Morph complete: Engineer lvl 14 -> Engineer lvl 15
[t=00:41:13.484404][f=0070027] game_message: Colossus is under attack
[t=00:41:21.373190][f=0070264] game_message: Colossus is under attack
[t=00:45:46.919955][f=0078230] game_message: Sentry is under attack
[t=00:45:52.771224][f=0078405] game_message: ReklessImpulse has been destroyed!
[t=00:45:53.128715][f=0078415] CheckPlayer:2: true
[t=00:45:53.128740][f=0078415] CheckPlayer:2: true, 0
[t=00:45:59.160924][f=0078597] game_message: Colossus is under attack
[t=00:46:31.065367][f=0079554] game_message: Colossus is under attack
[t=00:46:40.962623][f=0079851] game_message: Colossus is under attack
[t=00:47:15.036292][f=0080873] game_message: Aspis is under attack
[t=00:47:20.440893][f=0081036] game_message: Vindicator is under attack
[t=00:47:34.563194][f=0081460] game_message: Colossus is under attack
[t=00:47:48.018037][f=0081863] game_message: Colossus is under attack
[t=00:47:53.151075][f=0082017] game_message: Colossus is under attack
[t=00:47:58.156183][f=0082167] game_message: Colossus is under attack
[t=00:48:06.226981][f=0082409] game_message: Preserver is under attack
[t=00:48:11.255570][f=0082560] game_message: Vindicator is under attack
[t=00:48:16.626985][f=0082721] game_message: Sentry is under attack
[t=00:48:22.250438][f=0082890] game_message: Guardian is under attack
[t=00:48:29.685612][f=0083114] game_message: Orion is under attack
[t=00:49:19.629072][f=0084611] game_message: Orion is under attack
[t=00:49:28.689182][f=0084884] game_message: Orion is under attack
[t=00:51:49.474056][f=0089107] game_message: Morph complete: Radar Tower -> Advanced Radar
[t=00:52:43.464615][f=0090727] game_message: Aspis is under attack
[t=00:52:48.483965][f=0090878] game_message: Sentry is under attack
[t=00:52:54.176937][f=0091048] game_message: Guardian is under attack
[t=00:52:59.808217][f=0091217] game_message: Guardian is under attack
[t=00:53:09.105612][f=0091496] game_message: Sentry is under attack
[t=00:53:20.978828][f=0091851] game_message: Morph complete: Engineer lvl 15 -> Engineer lvl 16
[t=00:54:26.412206][f=0093601] game_message: Guardian is under attack
[t=00:54:55.274443][f=0094449] game_message: Aspis is under attack
[t=00:55:00.289267][f=0094599] game_message: Preserver is under attack
[t=00:55:47.165518][f=0096005] game_message: Aspis is under attack
[t=00:55:52.548371][f=0096166] game_message: Colossus is under attack
[t=00:55:57.521808][f=0096316] game_message: Colossus is under attack
[t=00:56:03.389352][f=0096491] game_message: Colossus is under attack
[t=00:56:08.367836][f=0096641] game_message: Colossus is under attack
[t=00:56:13.566271][f=0096797] game_message: Colossus is under attack
[t=00:56:18.583063][f=0096947] game_message: Colossus is under attack
[t=00:56:24.331145][f=0097120] game_message: Orion is under attack
[t=00:56:29.331349][f=0097270] game_message: Colossus is under attack
[t=00:56:34.820280][f=0097435] game_message: Colossus is under attack
[t=00:56:42.009565][f=0097650] game_message: Colossus is under attack
[t=00:56:47.000837][f=0097800] game_message: Colossus is under attack
[t=00:56:51.990727][f=0097950] game_message: Colossus is under attack
[t=00:57:50.644968][f=0099558] game_message: Colossus is under attack
[t=00:58:01.289890][f=0099876] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:58:01.382734][f=0099879] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:58:01.487383][f=0099882] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:58:01.585131][f=0099885] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:58:01.674423][f=0099888] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:58:01.778493][f=0099891] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:58:01.872749][f=0099894] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:58:01.965779][f=0099897] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:58:02.080829][f=0099900] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:58:02.175689][f=0099903] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:59:25.587384][f=0102383] game_message: Guardian is under attack
[t=00:59:32.270135][f=0102583] game_message: Guardian is under attack
[t=00:59:32.910684][f=0102603] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:59:33.016625][f=0102606] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:59:33.121338][f=0102609] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:59:33.216866][f=0102612] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=01:00:01.993855][f=0103428] game_message: Guardian is under attack
[t=01:00:52.406685][f=0104940] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=01:01:34.073644][f=0106179] Player TallTreeMan left the game:  normal quit
[t=01:01:51.287135][f=0106695] Aquaetas has forced a win due to dropped opposition.
[t=01:01:51.287157][f=0106695] game_message: TallTreeMan has been destroyed!
[t=01:01:51.287451][f=0106695] game_message: Aquaetas wins!
[t=01:01:51.287785][f=0106695] Submitting stats
[t=01:01:51.289112][f=0106695] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=01:01:51.296105][f=0106695] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=01:01:51.441193][f=0106700] <autoquit> Autoquit canceled.
[t=01:01:59.747589][f=0106949] Spectator ReklessImpulse left the game:  normal quit
[t=01:02:01.984305][f=0107004] No clients connected, shutting down server
[t=01:02:01.984318][f=0107004] Server shutdown
[t=01:02:04.013187][f=0107004] [QuitAction] user exited to system
[t=01:02:04.040253][f=0107004] [SpringApp::Kill][1] fromRun=1
[t=01:02:04.040291][f=0107004] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=01:02:04.071189][f=0107004]  [async=0] threads=6 tasks=8302960 {sum,avg}{exec,wait}time={{244438.469, 0.029}, {283579.312, 0.034}}ms
[t=01:02:04.071204][f=0107004]      thread=1 tasks=1660592 {sum,min,max,avg}{exec,wait}time={{64900.934, 0.000, 611.137, 0.039}, {7823.959, 0.000, 18446744027136.000, 0.005}}ms
[t=01:02:04.071225][f=0107004]      thread=2 tasks=1660592 {sum,min,max,avg}{exec,wait}time={{46336.059, 0.000, 611.100, 0.028}, {63698.207, 0.000, 18446744027136.000, 0.038}}ms
[t=01:02:04.071233][f=0107004]      thread=3 tasks=1660592 {sum,min,max,avg}{exec,wait}time={{45681.164, 0.000, 611.103, 0.028}, {65541.789, 0.000, 18446744027136.000, 0.039}}ms
[t=01:02:04.071241][f=0107004]      thread=4 tasks=1660592 {sum,min,max,avg}{exec,wait}time={{44430.422, 0.000, 611.132, 0.027}, {69939.992, 0.000, 14.801, 0.042}}ms
[t=01:02:04.071253][f=0107004]      thread=5 tasks=1660592 {sum,min,max,avg}{exec,wait}time={{43089.883, 0.000, 611.112, 0.026}, {76575.375, 0.000, 29.888, 0.046}}ms
[t=01:02:04.071271][f=0107004]  [async=1] threads=6 tasks=8299 {sum,avg}{exec,wait}time={{35440.133, 4.270}, {12306572.000, 1482.898}}ms
[t=01:02:04.071286][f=0107004]      thread=1 tasks=1647 {sum,min,max,avg}{exec,wait}time={{7090.443, 0.000, 1184.424, 4.305}, {2456616.000, 0.002, 5865.709, 1491.570}}ms
[t=01:02:04.071306][f=0107004]      thread=2 tasks=1651 {sum,min,max,avg}{exec,wait}time={{7174.028, 0.000, 1165.414, 4.345}, {2458251.250, 0.005, 5851.660, 1488.947}}ms
[t=01:02:04.071318][f=0107004]      thread=3 tasks=1681 {sum,min,max,avg}{exec,wait}time={{7070.045, 0.000, 1166.477, 4.206}, {2461192.250, 0.032, 5872.482, 1464.124}}ms
[t=01:02:04.071330][f=0107004]      thread=4 tasks=1657 {sum,min,max,avg}{exec,wait}time={{7076.624, 0.000, 1164.887, 4.271}, {2465055.000, 0.023, 5864.382, 1487.661}}ms
[t=01:02:04.071341][f=0107004]      thread=5 tasks=1663 {sum,min,max,avg}{exec,wait}time={{7028.992, 0.000, 1168.393, 4.227}, {2465458.250, 0.027, 5864.395, 1482.536}}ms
[t=01:02:04.071352][f=0107004] [ThreadPool::SetThreadCount][2] workers=0
[t=01:02:04.071359][f=0107004] [SpringApp::Kill][2]
[t=01:02:04.071870][f=0107004] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:02:04.071879][f=0107004] [Game::KillLua][1] dtor=0 luaUI=000001aecc6a7bb0
[t=01:02:04.071916][f=0107004] Start widgetHandler:Shutdown
[t=01:02:04.074368][f=0107004] Shutdown - SaveOrderList Complete
[t=01:02:04.079695][f=0107004] Writing last game win data
[t=01:02:04.082677][f=0107004] Shutdown - SaveConfigData Complete
[t=01:02:04.082687][f=0107004] Shutdown Widget - Chili Highlight
[t=01:02:04.082698][f=0107004] Shutdown Widget - Draw After Chili
[t=01:02:04.082706][f=0107004] Shutdown Widget - API Unit Tracker GL4
[t=01:02:04.082717][f=0107004] Shutdown Widget - EPIC Menu
[t=01:02:04.083379][f=0107004] Shutdown Widget - Chili Minimap
[t=01:02:04.083452][f=0107004] Shutdown Widget - Chili Widget Selector
[t=01:02:04.084005][f=0107004] Shutdown Widget - Depth of Field Shader
[t=01:02:04.084020][f=0107004] Shutdown Widget - Deferred rendering
[t=01:02:04.084033][f=0107004] Shutdown Widget - Local Team Colors
[t=01:02:04.084040][f=0107004] Shutdown Widget - Display Keys 2
[t=01:02:04.084068][f=0107004] Shutdown Widget - Save Game Menu
[t=01:02:04.084075][f=0107004] Shutdown Widget - Highlight Model Api GL4
[t=01:02:04.084088][f=0107004] Shutdown Widget - Selected Units GL4 2
[t=01:02:04.084102][f=0107004] Shutdown Widget - HealthBars
[t=01:02:04.084654][f=0107004] Shutdown Widget - Noises
[t=01:02:04.084665][f=0107004] Shutdown Widget - Unit Icons
[t=01:02:04.084684][f=0107004] Shutdown Widget - BuildETA
[t=01:02:04.084693][f=0107004] Shutdown Widget - Win Counter
[t=01:02:04.084701][f=0107004] Shutdown Widget - EndGame APM stats
[t=01:02:04.084710][f=0107004] Shutdown Widget - Modular Comm Info
[t=01:02:04.084719][f=0107004] Shutdown Widget - Startup Info and Selector
[t=01:02:04.084734][f=0107004] Shutdown Widget - CameraShake
[t=01:02:04.084743][f=0107004] Shutdown Widget - Chili Economy Panel Default
[t=01:02:04.084810][f=0107004] Shutdown Widget - Chili EndGame Window
[t=01:02:04.084822][f=0107004] Shutdown Widget - Attack Warning
[t=01:02:04.084830][f=0107004] Shutdown Widget - Chili Nuke Warning
[t=01:02:04.084839][f=0107004] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:02:04.084848][f=0107004] Shutdown Widget - Chili Spectator Panels
[t=01:02:04.084855][f=0107004] Shutdown Widget - Darkening
[t=01:02:04.084866][f=0107004] Shutdown Widget - Defense Range Zero-K
[t=01:02:04.084910][f=0107004] Shutdown Widget - Grab Input
[t=01:02:04.099247][f=0107004] Input grabbing is disabled!
[t=01:02:04.099262][f=0107004] Shutdown Widget - Highlight Geos
[t=01:02:04.099271][f=0107004] Shutdown Widget - Local Widgets Config
[t=01:02:04.099284][f=0107004] Shutdown Widget - MinimapEvents
[t=01:02:04.099291][f=0107004] Shutdown Widget - Missile Silo Range
[t=01:02:04.099300][f=0107004] Shutdown Widget - Music Player v2
[t=01:02:04.099321][f=0107004] Shutdown Widget - Point Tracker
[t=01:02:04.099336][f=0107004] Shutdown Widget - Context Menu
[t=01:02:04.099343][f=0107004] Shutdown Widget - Showeco and Grid Drawer
[t=01:02:04.099350][f=0107004] Shutdown Widget - State Reverse and Latency
[t=01:02:04.099357][f=0107004] Shutdown Widget - Stereo3D
[t=01:02:04.099367][f=0107004] Shutdown Widget - Transport AI
[t=01:02:04.099377][f=0107004] Shutdown Widget - Decloak Tower Range
[t=01:02:04.099385][f=0107004] Shutdown Widget - Attack AoE
[t=01:02:04.099392][f=0107004] Shutdown Widget - Map Edge Extension
[t=01:02:04.099402][f=0107004] Shutdown Widget - Highlight Unit GL4 v2
[t=01:02:04.099411][f=0107004] Shutdown Widget - Selection Send
[t=01:02:04.099420][f=0107004] Shutdown Widget - LupsManager
[t=01:02:04.099687][f=0107004] Shutdown Widget - Newton Firezone
[t=01:02:04.099696][f=0107004] Shutdown Widget - Receive Units Indicator
[t=01:02:04.099703][f=0107004] Shutdown Widget - Chili Pro Console
[t=01:02:04.104229][f=0107004] Shutdown Widget - Persistent Build Height
[t=01:02:04.104248][f=0107004] Shutdown Widget - Lasso Terraform GUI
[t=01:02:04.104257][f=0107004] Shutdown Widget - Chili Framework
[t=01:02:04.104265][f=0107004] Shutdown Widget - Lups
[t=01:02:04.104325][f=0107004] Shutdown Widget - Chili Core Selector
[t=01:02:04.104398][f=0107004] Shutdown Widget - Custom Markers
[t=01:02:04.104409][f=0107004] Shutdown Widget - Mex Placement Handler
[t=01:02:04.104418][f=0107004] Shutdown Widget - Select Keys
[t=01:02:04.104438][f=0107004] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:02:04.104461][f=0107004] Shutdown Widget - Pause Screen
[t=01:02:04.104559][f=0107004] Shutdown Widget - Bloom Shader Deferred
[t=01:02:04.104570][f=0107004] Shutdown Widget - Color Blindness Correction
[t=01:02:04.104581][f=0107004] Shutdown Widget - Layout Handler
[t=01:02:04.104591][f=0107004] Shutdown Widget - Text To Speech Control
[t=01:02:04.104599][f=0107004] End widgetHandler:Shutdown
[t=01:02:04.397554][f=0107004] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 530335934, 0.0} allocedSize{int+, int-, ext}={0, 0, 49125765756}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0020}
[t=01:02:04.397738][f=0107004] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=01:02:04.397745][f=0107004] [Game::KillLua][3] dtor=0 luaRules=000001ae97e74780
[t=01:02:04.397770][f=0107004] Start gadgetHandler:Shutdown
[t=01:02:04.397778][f=0107004] Shutdown - Notice
[t=01:02:04.397783][f=0107004] FUTURE WARS GAME OVER.
[t=01:02:04.397788][f=0107004] Shutdown - Resource Setup
[t=01:02:04.397801][f=0107004] Shutdown - StartSetup
[t=01:02:04.397807][f=0107004] Shutdown - UnitMorph
[t=01:02:04.402368][f=0107004] Shutdown - Carrier Drones
[t=01:02:04.402378][f=0107004] Shutdown - Missile Silo Controller
[t=01:02:04.402387][f=0107004] Shutdown - Modular Comm Info
[t=01:02:04.402393][f=0107004] Shutdown - Terrain Texture Handler
[t=01:02:04.402400][f=0107004] Shutdown - UnitCloakShield
[t=01:02:04.403765][f=0107004] Shutdown - Starlight Handler
[t=01:02:04.403917][f=0107004] End gadgetHandler:Shutdown
[t=01:02:04.451757][f=0107004] Start gadgetHandler:Shutdown
[t=01:02:04.451771][f=0107004] Shutdown - UnitMorph
[t=01:02:04.451786][f=0107004] Shutdown - Teleport Throw
[t=01:02:04.451794][f=0107004] Shutdown - Commander Skin Renderer
[t=01:02:04.457235][f=0107004] Shutdown - Missile fired callins
[t=01:02:04.457247][f=0107004] Shutdown - Modular Comm Info
[t=01:02:04.457254][f=0107004] Shutdown - Retreat Command
[t=01:02:04.457267][f=0107004] Shutdown - Shockwaves
[t=01:02:04.457288][f=0107004] Shutdown - Unit tint API
[t=01:02:04.457295][f=0107004] Shutdown - Unit glow API
[t=01:02:04.457300][f=0107004] Shutdown - UnitCloakShield
[t=01:02:04.457313][f=0107004] Shutdown - Lups Cloak FX
[t=01:02:04.457475][f=0107004] Shutdown - Lups
[t=01:02:04.457528][f=0107004] Shutdown - Lups Shield
[t=01:02:04.458089][f=0107004] End gadgetHandler:Shutdown
[t=01:02:04.499482][f=0107004] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13983, 0.0} allocedSize{int+, int-, ext}={0, 0, 2173772}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0009}
[t=01:02:04.502028][f=0107004] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:02:04.502104][f=0107004] [Game::KillLua][4] dtor=0
[t=01:02:04.502110][f=0107004] [Game::KillLua][5] dtor=0
[t=01:02:04.512736][f=0107004] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-18_19-01-22-164_IcySea-v2_105.1.1-2457-g8095d30 BAR105.sdfz" (2867846 bytes)
[t=01:02:04.512790][f=0107004] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:02:04.530707][f=0107004] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:02:04.530721][f=0107004] [Sound] [Sound::UpdateThread][3] #sources=32 #items=112
[t=01:02:04.531044][f=0107004] [Sound] [Sound::UpdateThread][4] ctx=000001ad2b6a7050 dev=000001ad64416670
[t=01:02:04.531130][f=0107004] [Sound] [Sound::UpdateThread][5] ctx=000001ad2b6a7050 dev=000001ad64416670
[t=01:02:04.531137][f=0107004] [Sound] [Sound::Cleanup][alcDestroyContext(000001ad2b6a7050)]
[t=01:02:04.532280][f=0107004] [Sound] [Sound::Cleanup][alcCloseDevice(000001ad64416670)]
[t=01:02:04.536663][f=0107004] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:02:04.568567][f=0107004] [Sound] [Sound::UpdateThread][6]
[t=01:02:04.569490][f=0107004] [Game::~CGame][1]
[t=01:02:04.569498][f=0107004] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:02:04.569504][f=0107004] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:02:04.569508][f=0107004] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:02:04.569512][f=0107004] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:02:04.569517][f=0107004] [Game::KillLua][4] dtor=1
[t=01:02:04.569523][f=0107004] [Game::KillLua][5] dtor=1
[t=01:02:04.569606][f=0107004] [Game::KillMisc][1]
[t=01:02:04.569613][f=0107004] [Game::KillMisc][2]
[t=01:02:04.569874][f=0107004] [Game::KillMisc][3]
[t=01:02:04.569958][f=0107004] [Game::KillRendering][1]
[t=01:02:04.573044][f=0107004] [~CRectangleOverlapHandler] 50% overlap reduction
[t=01:02:04.594688][f=0107004] [3DOParser::Kill] allocated 1 pieces
[t=01:02:04.594704][f=0107004] [S3OParser::Kill] allocated 5422 pieces
[t=01:02:04.595132][f=0107004] [AssParser::Kill] allocated 1663 pieces
[t=01:02:04.642914][f=0107004] [Game::KillInterface][1]
[t=01:02:04.643048][f=0107004] [Game::KillInterface][2]
[t=01:02:04.643639][f=0107004] [Game::KillSimulation][1]
[t=01:02:04.643916][f=0107004] [Game::KillSimulation][2]
[t=01:02:04.686369][f=0107004] [CCollisionHandler] dis-/continuous tests: 3/50464995
[t=01:02:04.686385][f=0107004] [Game::KillSimulation][3]
[t=01:02:04.688438][f=0107004] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:02:04.688524][f=0107004] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:02:04.688605][f=0107004] [~CPathCache(80x80)] cacheHits=242 hitPercentage=2% numHashColls=0 maxCacheSize=3
[t=01:02:04.688698][f=0107004] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:02:04.688852][f=0107004] [~CRectangleOverlapHandler] 50% overlap reduction
[t=01:02:04.752349][f=0107004] [LosHandler::Kill] raycast instance cache-{hits,misses}={1910326,679991}; shared=16%; cached=58%
[t=01:02:04.768778][f=0107004] [Game::KillSimulation][4]
[t=01:02:04.841049][f=0107004] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=01:02:04.841101][f=0107004] [Game::~CGame][2]
[t=01:02:04.841114][f=0107004] [Game::~CGame][3]
[t=01:02:04.841889][f=0107004] [SpringApp::Kill][3]
[t=01:02:04.841942][f=0107004] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    5708422 bytes sent   in 81701 packets (69.870 bytes/packet)
    3046165 bytes recv'd in 53801 packets (56.619 bytes/packet)
    {0.155x, 0.106x} relative protocol overhead {up, down}
    30249 incoming chunks dropped, 108871 outgoing chunks resent
    54577 incoming chunks processed

[t=01:02:04.842559][f=0107004] [SpringApp::Kill][4] font=000001ad2c2208c0
[t=01:02:04.847028][f=0107004] [SpringApp::Kill][5]
[t=01:02:04.851241][f=0107004] [SpringApp::Kill][6]
[t=01:02:04.851327] [SpringApp::Kill][7]
[t=01:02:04.851940] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {17360, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:02:04.851970] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {70624, 1048576, 1048576}, EBO = {139968, 2097152, 2097152}
[t=01:02:04.851978] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:02:04.851986] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:02:04.851998] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {42812, 65536, 65536}, EBO = {64218, 262144, 262144}
[t=01:02:04.852006] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:02:04.852013] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8092, 1048576, 1048576}, EBO = {12138, 2097152, 2097152}
[t=01:02:04.852027] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {396152, 1048576, 1048576}, EBO = {594228, 2097152, 2097152}
[t=01:02:04.852036] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:02:04.852044] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:02:04.852058] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:02:04.852066] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=01:02:04.852073] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {4612, 1048576, 1048576}, EBO = {6918, 2097152, 2097152}
[t=01:02:05.115244] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:02:05.115254] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:02:05.115267] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:02:05.115270] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8481
[t=01:02:05.115274] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:02:05.118481] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>]
[t=01:02:05.118489] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=0)] #archives[section]=2 #files[section]=9068
[t=01:02:05.118501] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001ad2c530ab0)
[t=01:02:05.118577] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=8135ms
[t=01:02:05.118588]     file="effects/gundam_burnteal.lua" indx=754 inflSize=3kb readTime=32ms
[t=01:02:05.118592]     file="sounds/music/war/morning adventure.ogg" indx=6351 inflSize=6536kb readTime=25ms
[t=01:02:05.118602]     file="sounds/music/war/hybrid statement.ogg" indx=6350 inflSize=5829kb readTime=21ms
[t=01:02:05.118608]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=18ms
[t=01:02:05.118613]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=17ms
[t=01:02:05.118619]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=17ms
[t=01:02:05.118625]     file="unittextures/roach1.dds" indx=7711 inflSize=85kb readTime=17ms
[t=01:02:05.118631]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=15ms
[t=01:02:05.118640]     file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=15ms
[t=01:02:05.118646]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=15ms
[t=01:02:05.120343] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.9.sdz (000001ad64320180)
[t=01:02:05.121274] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=1)] #archives[section]=1 #files[section]=10
[t=01:02:05.121286] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\icysea-v2.sd7 (000001ad6436ddc0)
[t=01:02:05.125835] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=2)] #archives[section]=3 #files[section]=327
[t=01:02:05.125842] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001ad64320a70)
[t=01:02:05.125906] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001ad64320440)
[t=01:02:05.125983] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ad64320b20)
[t=01:02:05.126139] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=3)] #archives[section]=0 #files[section]=0
[t=01:02:05.126144] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=4)] #archives[section]=0 #files[section]=7312
[t=01:02:05.126184] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=5)] #archives[section]=0 #files[section]=0
[t=01:02:05.126190] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=6)] #archives[section]=0 #files[section]=0
[t=01:02:05.126195] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=7)] #archives[section]=0 #files[section]=0
[t=01:02:05.126200] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=8)] #archives[section]=0 #files[section]=0
[t=01:02:05.126494] [SpringApp::Kill][8]
[t=01:02:05.126503] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:02:05.126507] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a36e7430 (joinable=1)
[t=01:02:05.126510] [WatchDog::Uninstall][2]
[t=01:02:05.204236] [WatchDog::Uninstall][3]
[t=01:02:05.204246] [SpringApp::Kill][9]