Open Chobbyla opened 7 months ago
infolog_full.txt (truncated):
[t=00:00:00.000560] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000575] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003077] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.003198] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.081113] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.081144] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.081172] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.081185] [t=00:00:00.081191] Enable or disable log sections using the LogSections configuration key [t=00:00:00.081197] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.081203] Use "none" to disable the default log sections. [t=00:00:00.081209] ============== </Log Sections> ============== [t=00:00:00.081219] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.081320] AllowDeferredMapRendering = 1 [t=00:00:00.081325] AllowDeferredModelRendering = 1 [t=00:00:00.081328] AnimationMT = 0 [t=00:00:00.081332] BumpWaterAnisotropy = 2 [t=00:00:00.081336] BumpWaterBlurReflection = 1 [t=00:00:00.081339] BumpWaterDepthBits = 32 [t=00:00:00.081343] BumpWaterReflection = 2 [t=00:00:00.081346] BumpWaterRefraction = 2 [t=00:00:00.081349] BumpWaterTexSizeReflection = 1024 [t=00:00:00.081354] CamFreeScrollSpeed = 50 [t=00:00:00.081361] CamMode = 1 [t=00:00:00.081366] CubeTexSizeReflection = 1024 [t=00:00:00.081369] CubeTexSizeSpecular = 1024 [t=00:00:00.081373] DualScreenMiniMapOnLeft = 1 [t=00:00:00.081378] EdgeMoveDynamic = 0 [t=00:00:00.081381] EdgeMoveWidth = 0.003 [t=00:00:00.081384] FPSFOV = 90 [t=00:00:00.081388] FPSScrollSpeed = 50 [t=00:00:00.081391] FeatureDrawDistance = 600000 [t=00:00:00.081394] FeatureFadeDistance = 600000 [t=00:00:00.081398] FontSize = 18 [t=00:00:00.081402] GrassDetail = 0 [t=00:00:00.081408] GroundDecals = 10 [t=00:00:00.081412] GroundDetail = 180 [t=00:00:00.081415] HangTimeout = 30 [t=00:00:00.081418] HardwareCursor = 1 [t=00:00:00.081422] InitialNetworkTimeout = 0 [t=00:00:00.081426] LinkIncomingMaxPacketRate = 512 [t=00:00:00.081430] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.081433] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.081437] LinkOutgoingBandwidth = 131072 [t=00:00:00.081442] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.081449] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.081453] MSAALevel = 8 [t=00:00:00.081456] MaxParticles = 50000 [t=00:00:00.081459] MaxSounds = 32 [t=00:00:00.081462] MaximumTransmissionUnit = 0 [t=00:00:00.081467] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.081470] MiniMapMarker = 0 [t=00:00:00.081474] MouseDragScrollThreshold = 0 [t=00:00:00.081478] NetworkLossFactor = 1 [t=00:00:00.081482] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.081486] OverheadScrollSpeed = 50 [t=00:00:00.081492] ReconnectTimeout = 0 [t=00:00:00.081500] RotOverheadScrollSpeed = 50 [t=00:00:00.081504] RotateLogFiles = 1 [t=00:00:00.081508] ShadowMapSize = 16384 [t=00:00:00.081511] Shadows = 1 [t=00:00:00.081514] ShowClock = 0 [t=00:00:00.081518] SoftParticles = 2 [t=00:00:00.081521] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.081526] UnitIconDist = 151 [t=00:00:00.081529] UpdateBoundingVolumeMT = 0 [t=00:00:00.081533] UpdateWeaponVectorsMT = 0 [t=00:00:00.081558] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.081563] UseLuaMemPools = 0 [t=00:00:00.081566] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.081569] VFSCacheArchiveFiles = 0 [t=00:00:00.081574] VSync = 0 [t=00:00:00.081577] Water = 4 [t=00:00:00.081580] XResolution = 3840 [t=00:00:00.081583] YResolution = 2160 [t=00:00:00.081586] snd_volbattle = 16 [t=00:00:00.081590] snd_volgeneral = 24 [t=00:00:00.081593] snd_volmaster = 19 [t=00:00:00.081597] snd_volui = 22 [t=00:00:00.081608] ============== </User Config> ============== [t=00:00:00.081613] ============== <User System> ============== [t=00:00:00.081616] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.081623] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.081630] Compiler Version: gcc-13.2.0 [t=00:00:00.081660] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.081695] Hardware Config: AMD Ryzen 5 7600X 6-Core Processor ; 64662MB RAM, 68758MB pagefile [t=00:00:00.081704] Binary Word Size: 64-bit (native) [t=00:00:00.081708] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.081712] Physical CPU Cores: 6 [t=00:00:00.081716] Logical CPU Cores: 12 [t=00:00:00.081719] ============== </User System> ============== [t=00:00:00.081889] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.081893] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.081896] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.081899] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.081906] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.082732] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.082741] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.096269] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz} [t=00:00:00.106439] Display (Generic PnP Monitor)=1 modes=123 bounds={x=0, y=0, w=3840, h=2160} [t=00:00:00.106447] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.106450] [ 4] 2560x1600x24bpp@60Hz [t=00:00:00.106461] [ 7] 2560x1440x24bpp@60Hz [t=00:00:00.106464] [ 9] 2048x1536x24bpp@60Hz [t=00:00:00.106468] [12] 2048x1280x24bpp@60Hz [t=00:00:00.106471] [14] 1920x2160x24bpp@60Hz [t=00:00:00.106473] [15] 1920x1440x24bpp@60Hz [t=00:00:00.106476] [17] 1920x1200x24bpp@60Hz [t=00:00:00.106479] [19] 1920x1080x24bpp@60Hz [t=00:00:00.106482] [24] 1680x1050x24bpp@60Hz [t=00:00:00.106485] [29] 1600x1200x24bpp@60Hz [t=00:00:00.106487] [30] 1600x1024x24bpp@60Hz [t=00:00:00.106490] [35] 1600x900x24bpp@60Hz [t=00:00:00.106496] [40] 1536x2048x24bpp@60Hz [t=00:00:00.106499] [41] 1440x1920x24bpp@60Hz [t=00:00:00.106501] [42] 1440x1080x24bpp@60Hz [t=00:00:00.106504] [47] 1440x900x24bpp@60Hz [t=00:00:00.106507] [52] 1366x768x24bpp@60Hz [t=00:00:00.106510] [57] 1360x768x24bpp@60Hz [t=00:00:00.106512] [62] 1280x2048x24bpp@60Hz [t=00:00:00.106515] [63] 1280x1024x24bpp@75Hz [t=00:00:00.106518] [65] 1280x960x24bpp@75Hz [t=00:00:00.106521] [67] 1280x800x24bpp@60Hz [t=00:00:00.106523] [68] 1280x768x24bpp@60Hz [t=00:00:00.106529] [69] 1280x720x24bpp@60Hz [t=00:00:00.106532] [72] 1200x1920x24bpp@60Hz [t=00:00:00.106534] [73] 1200x1600x24bpp@60Hz [t=00:00:00.106537] [74] 1176x664x24bpp@60Hz [t=00:00:00.106540] [77] 1152x864x24bpp@75Hz [t=00:00:00.106543] [78] 1080x1920x24bpp@60Hz [t=00:00:00.106545] [79] 1080x1440x24bpp@60Hz [t=00:00:00.106548] [81] 1050x1680x24bpp@60Hz [t=00:00:00.106552] [82] 1024x1600x24bpp@60Hz [t=00:00:00.106554] [83] 1024x1280x24bpp@60Hz [t=00:00:00.106560] [85] 1024x768x24bpp@75Hz [t=00:00:00.106563] [87] 960x1280x24bpp@60Hz [t=00:00:00.106565] [89] 900x1600x24bpp@60Hz [t=00:00:00.106568] [90] 900x1440x24bpp@60Hz [t=00:00:00.106571] [92] 864x1152x24bpp@60Hz [t=00:00:00.106574] [93] 800x1280x24bpp@60Hz [t=00:00:00.106576] [95] 800x600x24bpp@75Hz [t=00:00:00.106579] [97] 768x1366x24bpp@60Hz [t=00:00:00.106581] [99] 768x1360x24bpp@60Hz [t=00:00:00.106584] [101] 768x1280x24bpp@60Hz [t=00:00:00.106587] [103] 768x1024x24bpp@75Hz [t=00:00:00.106595] [105] 720x1280x24bpp@60Hz [t=00:00:00.106598] [107] 720x576x24bpp@50Hz [t=00:00:00.106601] [108] 720x480x24bpp@60Hz [t=00:00:00.106603] [110] 664x1176x24bpp@60Hz [t=00:00:00.106606] [111] 640x480x24bpp@75Hz [t=00:00:00.106610] [114] 600x800x24bpp@60Hz [t=00:00:00.106612] [115] 576x720x24bpp@60Hz [t=00:00:00.106615] [118] 480x720x24bpp@60Hz [t=00:00:00.106619] [121] 480x640x24bpp@60Hz [t=00:00:00.142822] Display (Generic PnP Monitor)=2 modes=385 bounds={x=3840, y=0, w=1920, h=1080} [t=00:00:00.142851] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.142855] [ 9] 2560x1600x24bpp@60Hz [t=00:00:00.142859] [17] 2560x1440x24bpp@60Hz [t=00:00:00.142862] [25] 2048x1536x24bpp@60Hz [t=00:00:00.142865] [33] 2048x1280x24bpp@60Hz [t=00:00:00.142869] [41] 1920x2160x24bpp@60Hz [t=00:00:00.142872] [49] 1920x1440x24bpp@60Hz [t=00:00:00.142876] [57] 1920x1200x24bpp@60Hz [t=00:00:00.142879] [65] 1920x1080x24bpp@240Hz [t=00:00:00.142883] [77] 1680x1050x24bpp@240Hz [t=00:00:00.142888] [83] 1600x1200x24bpp@60Hz [t=00:00:00.142896] [91] 1600x1024x24bpp@240Hz [t=00:00:00.142900] [97] 1600x900x24bpp@240Hz [t=00:00:00.142903] [103] 1536x2048x24bpp@60Hz [t=00:00:00.142908] [111] 1440x1920x24bpp@60Hz [t=00:00:00.142912] [119] 1440x1080x24bpp@240Hz [t=00:00:00.142915] [131] 1440x900x24bpp@240Hz [t=00:00:00.142918] [136] 1366x768x24bpp@240Hz [t=00:00:00.142922] [141] 1360x768x24bpp@240Hz [t=00:00:00.142925] [146] 1280x2048x24bpp@60Hz [t=00:00:00.142928] [154] 1280x1024x24bpp@240Hz [t=00:00:00.142935] [159] 1280x960x24bpp@240Hz [t=00:00:00.142939] [164] 1280x800x24bpp@240Hz [t=00:00:00.142942] [169] 1280x768x24bpp@240Hz [t=00:00:00.142945] [174] 1280x720x24bpp@240Hz [t=00:00:00.142948] [181] 1200x1920x24bpp@60Hz [t=00:00:00.142952] [189] 1200x1600x24bpp@60Hz [t=00:00:00.142956] [197] 1176x664x24bpp@60Hz [t=00:00:00.142960] [200] 1152x864x24bpp@240Hz [t=00:00:00.142964] [205] 1080x1920x24bpp@60Hz [t=00:00:00.142967] [213] 1080x1440x24bpp@60Hz [t=00:00:00.142970] [221] 1050x1680x24bpp@60Hz [t=00:00:00.142977] [229] 1024x1600x24bpp@60Hz [t=00:00:00.142981] [237] 1024x1280x24bpp@60Hz [t=00:00:00.142984] [245] 1024x768x24bpp@240Hz [t=00:00:00.142987] [251] 960x1280x24bpp@60Hz [t=00:00:00.142991] [259] 900x1600x24bpp@60Hz [t=00:00:00.142994] [267] 900x1440x24bpp@60Hz [t=00:00:00.142997] [275] 864x1152x24bpp@60Hz [t=00:00:00.143000] [283] 800x1280x24bpp@60Hz [t=00:00:00.143004] [291] 800x600x24bpp@240Hz [t=00:00:00.143007] [298] 768x1366x24bpp@60Hz [t=00:00:00.143013] [306] 768x1360x24bpp@60Hz [t=00:00:00.143017] [314] 768x1280x24bpp@60Hz [t=00:00:00.143020] [322] 768x1024x24bpp@240Hz [t=00:00:00.143024] [327] 720x1280x24bpp@60Hz [t=00:00:00.143027] [335] 720x576x24bpp@240Hz [t=00:00:00.143030] [340] 720x480x24bpp@240Hz [t=00:00:00.143033] [346] 664x1176x24bpp@60Hz [t=00:00:00.143037] [354] 640x480x24bpp@240Hz [t=00:00:00.143040] [360] 600x800x24bpp@240Hz [t=00:00:00.143043] [365] 576x720x24bpp@240Hz [t=00:00:00.143046] [372] 480x720x24bpp@240Hz [t=00:00:00.143053] [379] 480x640x24bpp@240Hz [t=00:00:00.421458] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.421857] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2160> [t=00:00:00.421866] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2128> [t=00:00:00.450385] [GR::LogVersionInfo] [t=00:00:00.450395] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.450410] GL version : 4.6.0 NVIDIA 552.12 [t=00:00:00.450413] GL vendor : NVIDIA Corporation [t=00:00:00.450418] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.450421] GLSL version: 4.60 NVIDIA [t=00:00:00.450424] GLEW version: 2.1.0 [t=00:00:00.450428] GPU memory : 12282MB (total) / 7017MB (available) [t=00:00:00.450438] SDL swap-int: 1 [t=00:00:00.450442] SDL driver : windows [t=00:00:00.450445] [t=00:00:00.450454] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.450467] GLSL shader support : 1 [t=00:00:00.450471] GL4 support : 1 [t=00:00:00.450474] FBO extension support : 1 [t=00:00:00.450483] NVX GPU mem-info support : 1 [t=00:00:00.450488] ATI GPU mem-info support : 0 [t=00:00:00.450497] Texture clamping to edge : 1 [t=00:00:00.450502] NPOT-texture support : 1 (1) [t=00:00:00.450507] S3TC/DXT1 texture support : 1/1 [t=00:00:00.450512] texture query-LOD support : 1 (1) [t=00:00:00.450516] MSAA frame-buffer support : 1 (1) [t=00:00:00.450525] Z-buffer depth : 32 (-) [t=00:00:00.450532] primitive-restart support : 1 (1) [t=00:00:00.450536] clip-space control support: 1 (1) [t=00:00:00.450540] seamless cube-map support : 1 (1) [t=00:00:00.450543] frag-depth layout support : 1 (1) [t=00:00:00.450546] persistent maps support : 1 (1) [t=00:00:00.450550] explicit attribs location : 1 (1) [t=00:00:00.450554] multi draw indirect : 1 (-) [t=00:00:00.450558] array textures : 1 (-) [t=00:00:00.450565] buffer copy support : 1 (-) [t=00:00:00.450569] indirect draw : 1 (-) [t=00:00:00.450572] base instance : 1 (-) [t=00:00:00.450575] [t=00:00:00.450578] max. FBO samples : 32 [t=00:00:00.450582] max. FS/program texture slots : 32/192 [t=00:00:00.450585] max. texture size : 32768 [t=00:00:00.450590] max. texture anisotropy level : 16.000000 [t=00:00:00.450595] max. vec4 varyings/attributes : 31/16 [t=00:00:00.450601] max. draw-buffers : 8 [t=00:00:00.450604] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.450608] max. uniform buffer-bindings : 84 [t=00:00:00.450612] max. uniform block-size : 64KB [t=00:00:00.450615] max. storage buffer-bindings : 96 [t=00:00:00.450619] max. storage block-size : 2047MB [t=00:00:00.450622] [t=00:00:00.450625] enable AMD-hacks : 0 [t=00:00:00.450628] compress MIP-maps: 0 [t=00:00:00.450657] Number of compressed texture formats: 23 [t=00:00:00.450674] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.450701] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.450912] [GR::UpdateGLConfigs] [t=00:00:00.450937] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.450941] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.451348] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0 [t=00:00:00.451356] [GR::UpdateGLGeometry][2] winSize=<3840,2160> [t=00:00:00.451369] [GR::InitGLState] [t=00:00:00.451409] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.531179] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.533441] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.533804] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.537362] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.537374] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.537663] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.539359] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.539368] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.539477] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.539547] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.548980] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.549277] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.549613] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.549707] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.558525] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.558534] [VFS] [SpringVFS::ReserveArchives<this=000001ad6426da90>] [t=00:00:00.558584] [VFS] [SpringVFS::AddArchive<this=000001ad6426da90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.560272] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ad6426da90 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.560278] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.695423] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.695616] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.695647] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.695668] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.695723] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.695863] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.695994] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.696022] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.696359][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.696423][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.696550][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.696573][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.696578][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.696625][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.703050][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.703061][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Rift S)" [t=00:00:00.703077][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (CORSAIR VIRTUOSO XT Wireless Gaming Headset)" [t=00:00:00.703084][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.703090][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (G432 Gaming Headset)" [t=00:00:00.703095][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "DELL S2817Q (NVIDIA High Definition Audio)" [t=00:00:00.703104][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "XB273 GX (NVIDIA High Definition Audio)" [t=00:00:00.703109][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.717859][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.719471][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ad64416670(default) context=000001ad2b6a7050 numChannels=2 frameSize=8 [t=00:00:00.719484][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.719499][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.719505][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.719511][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.719534][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.719559][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.719565][f=-000001] [Sound] Devices: [t=00:00:00.721921][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (CORSAIR VIRTUOSO XT Wireless Gaming Headset)] [t=00:00:00.721931][f=-000001] [Sound] [OpenAL Soft on Headphones (Rift S)] [t=00:00:00.721942][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.721948][f=-000001] [Sound] [OpenAL Soft on Speakers (G432 Gaming Headset)] [t=00:00:00.721953][f=-000001] [Sound] [OpenAL Soft on DELL S2817Q (NVIDIA High Definition Audio)] [t=00:00:00.721957][f=-000001] [Sound] [OpenAL Soft on XB273 GX (NVIDIA High Definition Audio)] [t=00:00:00.721966][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.721976][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.722740][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.722751][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.796402][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 630267 MB [t=00:00:00.798520][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.803679][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481 [t=00:00:00.805294][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name Aquaetas [t=00:00:01.022684][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "IcySea-v2" (loaded=0 cached=0) [t=00:00:01.022931][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad6426da90>(arName="IcySea-v2", overwrite=false)] section=1 cached=0 [t=00:00:01.026410][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad6426da90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.029525][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.9" (loaded=0 cached=0) [t=00:00:01.062252][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad6426da90>(arName="Future Wars v0.40.9", overwrite=false)] section=0 cached=0 [t=00:00:01.080575][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad6426da90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.080668][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad6426da90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.081945][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad6426da90>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:02.442314][f=-000001] [CAS::GASCB] Archive file="icysea-v2.sd7" cs="d9f40c3714b3fe0bb2c3e4698992d9a08a8947fcc73995fb9218f1bc9122369f95f6a0813fe64b2fad423e759c7d99f854628068ba84c4e943aa4b98f0095ff8" [t=00:00:02.442484][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.442524][f=-000001] Warning: [PreGame::GameDataReceived] Archive IcySea-v2 (checksum 1b016f68a135cd2399b2bf5eff24394d53b1f6353ae762dbd7765a35b53b7b76ed2e7684f9196fcc4c74da57880ebf8b526706b11da8b4ff3af2d44bc3fff542) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.475339][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.9.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:02.475417][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.475465][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.475520][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.475551][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.9.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.475982][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:02.476033][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-18_19-01-22-164_IcySea-v2_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:02.476040][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1592ms [t=00:00:02.476239][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.477786][f=-000001] pfForceSingleThreaded, false [t=00:00:02.477793][f=-000001] forceSingleThreaded, false [t=00:00:02.477803][f=-000001] Memory limit: 3584 ------- TRUNCATED ------- stack traceback: [C]: in function 'SetGunshipMoveTypeData' [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: in function 'UnitDamaged' [string "LuaRules/gadgets.lua"]:1578: in function <[string "LuaRules/gadgets.lua"]:1559> (tail call): ?" [t=00:31:35.069689][f=0052673] [Game::ClientReadNet][LOGMSG] sender="TallTreeMan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: [SetMoveTypeData] unit 13026 has incompatible movetype for SetGunshipMoveTypeData stack traceback: [C]: in function 'SetGunshipMoveTypeData' [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: in function 'UnitDamaged' [string "LuaRules/gadgets.lua"]:1578: in function <[string "LuaRules/gadgets.lua"]:1559> (tail call): ?" [t=00:31:35.069719][f=0052673] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: [SetMoveTypeData] unit 26016 has incompatible movetype for SetGunshipMoveTypeData stack traceback: [C]: in function 'SetGunshipMoveTypeData' [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: in function 'UnitDamaged' [string "LuaRules/gadgets.lua"]:1578: in function <[string "LuaRules/gadgets.lua"]:1559> (tail call): ?" [t=00:31:35.069735][f=0052673] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: [SetMoveTypeData] unit 13026 has incompatible movetype for SetGunshipMoveTypeData stack traceback: [C]: in function 'SetGunshipMoveTypeData' [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: in function 'UnitDamaged' [string "LuaRules/gadgets.lua"]:1578: in function <[string "LuaRules/gadgets.lua"]:1559> (tail call): ?" [t=00:31:35.114894][f=0052674] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: [SetMoveTypeData] unit 26016 has incompatible movetype for SetGunshipMoveTypeData stack traceback: [C]: in function 'SetGunshipMoveTypeData' [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: in function 'UnitDamaged' [string "LuaRules/gadgets.lua"]:1578: in function <[string "LuaRules/gadgets.lua"]:1559> (tail call): ?" [t=00:31:35.114920][f=0052674] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: [SetMoveTypeData] unit 13026 has incompatible movetype for SetGunshipMoveTypeData stack traceback: [C]: in function 'SetGunshipMoveTypeData' [string "LuaRules/Gadgets/unit_aircraft_crash.lua"]:94: in function 'UnitDamaged' [string "LuaRules/gadgets.lua"]:1578: in function <[string "LuaRules/gadgets.lua"]:1559> (tail call): ?" [t=00:31:56.558736][f=0053319] game_message: Preserver is under attack [t=00:32:36.874733][f=0054528] game_message: Preserver is under attack [t=00:32:47.821089][f=0054856] game_message: Wasp is under attack [t=00:33:01.878248][f=0055278] game_message: Wasp is under attack [t=00:33:06.906837][f=0055429] game_message: Wasp is under attack [t=00:34:31.403134][f=0057965] game_message: Gnat is under attack [t=00:38:41.292124][f=0065461] game_message: Colossus is under attack [t=00:38:53.461946][f=0065826] game_message: Aspis is under attack [t=00:39:02.374684][f=0066093] game_message: Colossus is under attack [t=00:39:19.804632][f=0066617] game_message: Vindicator is under attack [t=00:39:24.819729][f=0066767] game_message: Vindicator is under attack [t=00:39:31.918222][f=0066980] game_message: Colossus is under attack [t=00:39:36.927824][f=0067130] game_message: Colossus is under attack [t=00:39:43.593863][f=0067330] game_message: Vindicator is under attack [t=00:39:48.701063][f=0067483] game_message: Sentry is under attack [t=00:40:02.531824][f=0067897] game_message: Colossus is under attack [t=00:40:14.868781][f=0068268] game_message: Colossus is under attack [t=00:40:23.491437][f=0068527] game_message: Sentinel is under attack [t=00:40:28.488753][f=0068677] game_message: Aspis is under attack [t=00:41:03.503142][f=0069727] game_message: Colossus is under attack [t=00:41:08.492028][f=0069877] game_message: Colossus is under attack [t=00:41:10.619317][f=0069941] game_message: Morph complete: Engineer lvl 14 -> Engineer lvl 15 [t=00:41:13.484404][f=0070027] game_message: Colossus is under attack [t=00:41:21.373190][f=0070264] game_message: Colossus is under attack [t=00:45:46.919955][f=0078230] game_message: Sentry is under attack [t=00:45:52.771224][f=0078405] game_message: ReklessImpulse has been destroyed! [t=00:45:53.128715][f=0078415] CheckPlayer:2: true [t=00:45:53.128740][f=0078415] CheckPlayer:2: true, 0 [t=00:45:59.160924][f=0078597] game_message: Colossus is under attack [t=00:46:31.065367][f=0079554] game_message: Colossus is under attack [t=00:46:40.962623][f=0079851] game_message: Colossus is under attack [t=00:47:15.036292][f=0080873] game_message: Aspis is under attack [t=00:47:20.440893][f=0081036] game_message: Vindicator is under attack [t=00:47:34.563194][f=0081460] game_message: Colossus is under attack [t=00:47:48.018037][f=0081863] game_message: Colossus is under attack [t=00:47:53.151075][f=0082017] game_message: Colossus is under attack [t=00:47:58.156183][f=0082167] game_message: Colossus is under attack [t=00:48:06.226981][f=0082409] game_message: Preserver is under attack [t=00:48:11.255570][f=0082560] game_message: Vindicator is under attack [t=00:48:16.626985][f=0082721] game_message: Sentry is under attack [t=00:48:22.250438][f=0082890] game_message: Guardian is under attack [t=00:48:29.685612][f=0083114] game_message: Orion is under attack [t=00:49:19.629072][f=0084611] game_message: Orion is under attack [t=00:49:28.689182][f=0084884] game_message: Orion is under attack [t=00:51:49.474056][f=0089107] game_message: Morph complete: Radar Tower -> Advanced Radar [t=00:52:43.464615][f=0090727] game_message: Aspis is under attack [t=00:52:48.483965][f=0090878] game_message: Sentry is under attack [t=00:52:54.176937][f=0091048] game_message: Guardian is under attack [t=00:52:59.808217][f=0091217] game_message: Guardian is under attack [t=00:53:09.105612][f=0091496] game_message: Sentry is under attack [t=00:53:20.978828][f=0091851] game_message: Morph complete: Engineer lvl 15 -> Engineer lvl 16 [t=00:54:26.412206][f=0093601] game_message: Guardian is under attack [t=00:54:55.274443][f=0094449] game_message: Aspis is under attack [t=00:55:00.289267][f=0094599] game_message: Preserver is under attack [t=00:55:47.165518][f=0096005] game_message: Aspis is under attack [t=00:55:52.548371][f=0096166] game_message: Colossus is under attack [t=00:55:57.521808][f=0096316] game_message: Colossus is under attack [t=00:56:03.389352][f=0096491] game_message: Colossus is under attack [t=00:56:08.367836][f=0096641] game_message: Colossus is under attack [t=00:56:13.566271][f=0096797] game_message: Colossus is under attack [t=00:56:18.583063][f=0096947] game_message: Colossus is under attack [t=00:56:24.331145][f=0097120] game_message: Orion is under attack [t=00:56:29.331349][f=0097270] game_message: Colossus is under attack [t=00:56:34.820280][f=0097435] game_message: Colossus is under attack [t=00:56:42.009565][f=0097650] game_message: Colossus is under attack [t=00:56:47.000837][f=0097800] game_message: Colossus is under attack [t=00:56:51.990727][f=0097950] game_message: Colossus is under attack [t=00:57:50.644968][f=0099558] game_message: Colossus is under attack [t=00:58:01.289890][f=0099876] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:58:01.382734][f=0099879] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:58:01.487383][f=0099882] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:58:01.585131][f=0099885] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:58:01.674423][f=0099888] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:58:01.778493][f=0099891] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:58:01.872749][f=0099894] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:58:01.965779][f=0099897] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:58:02.080829][f=0099900] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:58:02.175689][f=0099903] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:59:25.587384][f=0102383] game_message: Guardian is under attack [t=00:59:32.270135][f=0102583] game_message: Guardian is under attack [t=00:59:32.910684][f=0102603] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:59:33.016625][f=0102606] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:59:33.121338][f=0102609] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:59:33.216866][f=0102612] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=01:00:01.993855][f=0103428] game_message: Guardian is under attack [t=01:00:52.406685][f=0104940] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=01:01:34.073644][f=0106179] Player TallTreeMan left the game: normal quit [t=01:01:51.287135][f=0106695] Aquaetas has forced a win due to dropped opposition. [t=01:01:51.287157][f=0106695] game_message: TallTreeMan has been destroyed! [t=01:01:51.287451][f=0106695] game_message: Aquaetas wins! [t=01:01:51.287785][f=0106695] Submitting stats [t=01:01:51.289112][f=0106695] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=01:01:51.296105][f=0106695] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=01:01:51.441193][f=0106700] <autoquit> Autoquit canceled. [t=01:01:59.747589][f=0106949] Spectator ReklessImpulse left the game: normal quit [t=01:02:01.984305][f=0107004] No clients connected, shutting down server [t=01:02:01.984318][f=0107004] Server shutdown [t=01:02:04.013187][f=0107004] [QuitAction] user exited to system [t=01:02:04.040253][f=0107004] [SpringApp::Kill][1] fromRun=1 [t=01:02:04.040291][f=0107004] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=01:02:04.071189][f=0107004] [async=0] threads=6 tasks=8302960 {sum,avg}{exec,wait}time={{244438.469, 0.029}, {283579.312, 0.034}}ms [t=01:02:04.071204][f=0107004] thread=1 tasks=1660592 {sum,min,max,avg}{exec,wait}time={{64900.934, 0.000, 611.137, 0.039}, {7823.959, 0.000, 18446744027136.000, 0.005}}ms [t=01:02:04.071225][f=0107004] thread=2 tasks=1660592 {sum,min,max,avg}{exec,wait}time={{46336.059, 0.000, 611.100, 0.028}, {63698.207, 0.000, 18446744027136.000, 0.038}}ms [t=01:02:04.071233][f=0107004] thread=3 tasks=1660592 {sum,min,max,avg}{exec,wait}time={{45681.164, 0.000, 611.103, 0.028}, {65541.789, 0.000, 18446744027136.000, 0.039}}ms [t=01:02:04.071241][f=0107004] thread=4 tasks=1660592 {sum,min,max,avg}{exec,wait}time={{44430.422, 0.000, 611.132, 0.027}, {69939.992, 0.000, 14.801, 0.042}}ms [t=01:02:04.071253][f=0107004] thread=5 tasks=1660592 {sum,min,max,avg}{exec,wait}time={{43089.883, 0.000, 611.112, 0.026}, {76575.375, 0.000, 29.888, 0.046}}ms [t=01:02:04.071271][f=0107004] [async=1] threads=6 tasks=8299 {sum,avg}{exec,wait}time={{35440.133, 4.270}, {12306572.000, 1482.898}}ms [t=01:02:04.071286][f=0107004] thread=1 tasks=1647 {sum,min,max,avg}{exec,wait}time={{7090.443, 0.000, 1184.424, 4.305}, {2456616.000, 0.002, 5865.709, 1491.570}}ms [t=01:02:04.071306][f=0107004] thread=2 tasks=1651 {sum,min,max,avg}{exec,wait}time={{7174.028, 0.000, 1165.414, 4.345}, {2458251.250, 0.005, 5851.660, 1488.947}}ms [t=01:02:04.071318][f=0107004] thread=3 tasks=1681 {sum,min,max,avg}{exec,wait}time={{7070.045, 0.000, 1166.477, 4.206}, {2461192.250, 0.032, 5872.482, 1464.124}}ms [t=01:02:04.071330][f=0107004] thread=4 tasks=1657 {sum,min,max,avg}{exec,wait}time={{7076.624, 0.000, 1164.887, 4.271}, {2465055.000, 0.023, 5864.382, 1487.661}}ms [t=01:02:04.071341][f=0107004] thread=5 tasks=1663 {sum,min,max,avg}{exec,wait}time={{7028.992, 0.000, 1168.393, 4.227}, {2465458.250, 0.027, 5864.395, 1482.536}}ms [t=01:02:04.071352][f=0107004] [ThreadPool::SetThreadCount][2] workers=0 [t=01:02:04.071359][f=0107004] [SpringApp::Kill][2] [t=01:02:04.071870][f=0107004] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:02:04.071879][f=0107004] [Game::KillLua][1] dtor=0 luaUI=000001aecc6a7bb0 [t=01:02:04.071916][f=0107004] Start widgetHandler:Shutdown [t=01:02:04.074368][f=0107004] Shutdown - SaveOrderList Complete [t=01:02:04.079695][f=0107004] Writing last game win data [t=01:02:04.082677][f=0107004] Shutdown - SaveConfigData Complete [t=01:02:04.082687][f=0107004] Shutdown Widget - Chili Highlight [t=01:02:04.082698][f=0107004] Shutdown Widget - Draw After Chili [t=01:02:04.082706][f=0107004] Shutdown Widget - API Unit Tracker GL4 [t=01:02:04.082717][f=0107004] Shutdown Widget - EPIC Menu [t=01:02:04.083379][f=0107004] Shutdown Widget - Chili Minimap [t=01:02:04.083452][f=0107004] Shutdown Widget - Chili Widget Selector [t=01:02:04.084005][f=0107004] Shutdown Widget - Depth of Field Shader [t=01:02:04.084020][f=0107004] Shutdown Widget - Deferred rendering [t=01:02:04.084033][f=0107004] Shutdown Widget - Local Team Colors [t=01:02:04.084040][f=0107004] Shutdown Widget - Display Keys 2 [t=01:02:04.084068][f=0107004] Shutdown Widget - Save Game Menu [t=01:02:04.084075][f=0107004] Shutdown Widget - Highlight Model Api GL4 [t=01:02:04.084088][f=0107004] Shutdown Widget - Selected Units GL4 2 [t=01:02:04.084102][f=0107004] Shutdown Widget - HealthBars [t=01:02:04.084654][f=0107004] Shutdown Widget - Noises [t=01:02:04.084665][f=0107004] Shutdown Widget - Unit Icons [t=01:02:04.084684][f=0107004] Shutdown Widget - BuildETA [t=01:02:04.084693][f=0107004] Shutdown Widget - Win Counter [t=01:02:04.084701][f=0107004] Shutdown Widget - EndGame APM stats [t=01:02:04.084710][f=0107004] Shutdown Widget - Modular Comm Info [t=01:02:04.084719][f=0107004] Shutdown Widget - Startup Info and Selector [t=01:02:04.084734][f=0107004] Shutdown Widget - CameraShake [t=01:02:04.084743][f=0107004] Shutdown Widget - Chili Economy Panel Default [t=01:02:04.084810][f=0107004] Shutdown Widget - Chili EndGame Window [t=01:02:04.084822][f=0107004] Shutdown Widget - Attack Warning [t=01:02:04.084830][f=0107004] Shutdown Widget - Chili Nuke Warning [t=01:02:04.084839][f=0107004] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:02:04.084848][f=0107004] Shutdown Widget - Chili Spectator Panels [t=01:02:04.084855][f=0107004] Shutdown Widget - Darkening [t=01:02:04.084866][f=0107004] Shutdown Widget - Defense Range Zero-K [t=01:02:04.084910][f=0107004] Shutdown Widget - Grab Input [t=01:02:04.099247][f=0107004] Input grabbing is disabled! [t=01:02:04.099262][f=0107004] Shutdown Widget - Highlight Geos [t=01:02:04.099271][f=0107004] Shutdown Widget - Local Widgets Config [t=01:02:04.099284][f=0107004] Shutdown Widget - MinimapEvents [t=01:02:04.099291][f=0107004] Shutdown Widget - Missile Silo Range [t=01:02:04.099300][f=0107004] Shutdown Widget - Music Player v2 [t=01:02:04.099321][f=0107004] Shutdown Widget - Point Tracker [t=01:02:04.099336][f=0107004] Shutdown Widget - Context Menu [t=01:02:04.099343][f=0107004] Shutdown Widget - Showeco and Grid Drawer [t=01:02:04.099350][f=0107004] Shutdown Widget - State Reverse and Latency [t=01:02:04.099357][f=0107004] Shutdown Widget - Stereo3D [t=01:02:04.099367][f=0107004] Shutdown Widget - Transport AI [t=01:02:04.099377][f=0107004] Shutdown Widget - Decloak Tower Range [t=01:02:04.099385][f=0107004] Shutdown Widget - Attack AoE [t=01:02:04.099392][f=0107004] Shutdown Widget - Map Edge Extension [t=01:02:04.099402][f=0107004] Shutdown Widget - Highlight Unit GL4 v2 [t=01:02:04.099411][f=0107004] Shutdown Widget - Selection Send [t=01:02:04.099420][f=0107004] Shutdown Widget - LupsManager [t=01:02:04.099687][f=0107004] Shutdown Widget - Newton Firezone [t=01:02:04.099696][f=0107004] Shutdown Widget - Receive Units Indicator [t=01:02:04.099703][f=0107004] Shutdown Widget - Chili Pro Console [t=01:02:04.104229][f=0107004] Shutdown Widget - Persistent Build Height [t=01:02:04.104248][f=0107004] Shutdown Widget - Lasso Terraform GUI [t=01:02:04.104257][f=0107004] Shutdown Widget - Chili Framework [t=01:02:04.104265][f=0107004] Shutdown Widget - Lups [t=01:02:04.104325][f=0107004] Shutdown Widget - Chili Core Selector [t=01:02:04.104398][f=0107004] Shutdown Widget - Custom Markers [t=01:02:04.104409][f=0107004] Shutdown Widget - Mex Placement Handler [t=01:02:04.104418][f=0107004] Shutdown Widget - Select Keys [t=01:02:04.104438][f=0107004] Shutdown Widget - Contrast Adaptive Sharpen [t=01:02:04.104461][f=0107004] Shutdown Widget - Pause Screen [t=01:02:04.104559][f=0107004] Shutdown Widget - Bloom Shader Deferred [t=01:02:04.104570][f=0107004] Shutdown Widget - Color Blindness Correction [t=01:02:04.104581][f=0107004] Shutdown Widget - Layout Handler [t=01:02:04.104591][f=0107004] Shutdown Widget - Text To Speech Control [t=01:02:04.104599][f=0107004] End widgetHandler:Shutdown [t=01:02:04.397554][f=0107004] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 530335934, 0.0} allocedSize{int+, int-, ext}={0, 0, 49125765756}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0020} [t=01:02:04.397738][f=0107004] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=01:02:04.397745][f=0107004] [Game::KillLua][3] dtor=0 luaRules=000001ae97e74780 [t=01:02:04.397770][f=0107004] Start gadgetHandler:Shutdown [t=01:02:04.397778][f=0107004] Shutdown - Notice [t=01:02:04.397783][f=0107004] FUTURE WARS GAME OVER. [t=01:02:04.397788][f=0107004] Shutdown - Resource Setup [t=01:02:04.397801][f=0107004] Shutdown - StartSetup [t=01:02:04.397807][f=0107004] Shutdown - UnitMorph [t=01:02:04.402368][f=0107004] Shutdown - Carrier Drones [t=01:02:04.402378][f=0107004] Shutdown - Missile Silo Controller [t=01:02:04.402387][f=0107004] Shutdown - Modular Comm Info [t=01:02:04.402393][f=0107004] Shutdown - Terrain Texture Handler [t=01:02:04.402400][f=0107004] Shutdown - UnitCloakShield [t=01:02:04.403765][f=0107004] Shutdown - Starlight Handler [t=01:02:04.403917][f=0107004] End gadgetHandler:Shutdown [t=01:02:04.451757][f=0107004] Start gadgetHandler:Shutdown [t=01:02:04.451771][f=0107004] Shutdown - UnitMorph [t=01:02:04.451786][f=0107004] Shutdown - Teleport Throw [t=01:02:04.451794][f=0107004] Shutdown - Commander Skin Renderer [t=01:02:04.457235][f=0107004] Shutdown - Missile fired callins [t=01:02:04.457247][f=0107004] Shutdown - Modular Comm Info [t=01:02:04.457254][f=0107004] Shutdown - Retreat Command [t=01:02:04.457267][f=0107004] Shutdown - Shockwaves [t=01:02:04.457288][f=0107004] Shutdown - Unit tint API [t=01:02:04.457295][f=0107004] Shutdown - Unit glow API [t=01:02:04.457300][f=0107004] Shutdown - UnitCloakShield [t=01:02:04.457313][f=0107004] Shutdown - Lups Cloak FX [t=01:02:04.457475][f=0107004] Shutdown - Lups [t=01:02:04.457528][f=0107004] Shutdown - Lups Shield [t=01:02:04.458089][f=0107004] End gadgetHandler:Shutdown [t=01:02:04.499482][f=0107004] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13983, 0.0} allocedSize{int+, int-, ext}={0, 0, 2173772}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0009} [t=01:02:04.502028][f=0107004] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:02:04.502104][f=0107004] [Game::KillLua][4] dtor=0 [t=01:02:04.502110][f=0107004] [Game::KillLua][5] dtor=0 [t=01:02:04.512736][f=0107004] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-18_19-01-22-164_IcySea-v2_105.1.1-2457-g8095d30 BAR105.sdfz" (2867846 bytes) [t=01:02:04.512790][f=0107004] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:02:04.530707][f=0107004] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:02:04.530721][f=0107004] [Sound] [Sound::UpdateThread][3] #sources=32 #items=112 [t=01:02:04.531044][f=0107004] [Sound] [Sound::UpdateThread][4] ctx=000001ad2b6a7050 dev=000001ad64416670 [t=01:02:04.531130][f=0107004] [Sound] [Sound::UpdateThread][5] ctx=000001ad2b6a7050 dev=000001ad64416670 [t=01:02:04.531137][f=0107004] [Sound] [Sound::Cleanup][alcDestroyContext(000001ad2b6a7050)] [t=01:02:04.532280][f=0107004] [Sound] [Sound::Cleanup][alcCloseDevice(000001ad64416670)] [t=01:02:04.536663][f=0107004] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:02:04.568567][f=0107004] [Sound] [Sound::UpdateThread][6] [t=01:02:04.569490][f=0107004] [Game::~CGame][1] [t=01:02:04.569498][f=0107004] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:02:04.569504][f=0107004] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:02:04.569508][f=0107004] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:02:04.569512][f=0107004] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:02:04.569517][f=0107004] [Game::KillLua][4] dtor=1 [t=01:02:04.569523][f=0107004] [Game::KillLua][5] dtor=1 [t=01:02:04.569606][f=0107004] [Game::KillMisc][1] [t=01:02:04.569613][f=0107004] [Game::KillMisc][2] [t=01:02:04.569874][f=0107004] [Game::KillMisc][3] [t=01:02:04.569958][f=0107004] [Game::KillRendering][1] [t=01:02:04.573044][f=0107004] [~CRectangleOverlapHandler] 50% overlap reduction [t=01:02:04.594688][f=0107004] [3DOParser::Kill] allocated 1 pieces [t=01:02:04.594704][f=0107004] [S3OParser::Kill] allocated 5422 pieces [t=01:02:04.595132][f=0107004] [AssParser::Kill] allocated 1663 pieces [t=01:02:04.642914][f=0107004] [Game::KillInterface][1] [t=01:02:04.643048][f=0107004] [Game::KillInterface][2] [t=01:02:04.643639][f=0107004] [Game::KillSimulation][1] [t=01:02:04.643916][f=0107004] [Game::KillSimulation][2] [t=01:02:04.686369][f=0107004] [CCollisionHandler] dis-/continuous tests: 3/50464995 [t=01:02:04.686385][f=0107004] [Game::KillSimulation][3] [t=01:02:04.688438][f=0107004] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:02:04.688524][f=0107004] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:02:04.688605][f=0107004] [~CPathCache(80x80)] cacheHits=242 hitPercentage=2% numHashColls=0 maxCacheSize=3 [t=01:02:04.688698][f=0107004] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:02:04.688852][f=0107004] [~CRectangleOverlapHandler] 50% overlap reduction [t=01:02:04.752349][f=0107004] [LosHandler::Kill] raycast instance cache-{hits,misses}={1910326,679991}; shared=16%; cached=58% [t=01:02:04.768778][f=0107004] [Game::KillSimulation][4] [t=01:02:04.841049][f=0107004] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=01:02:04.841101][f=0107004] [Game::~CGame][2] [t=01:02:04.841114][f=0107004] [Game::~CGame][3] [t=01:02:04.841889][f=0107004] [SpringApp::Kill][3] [t=01:02:04.841942][f=0107004] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 5708422 bytes sent in 81701 packets (69.870 bytes/packet) 3046165 bytes recv'd in 53801 packets (56.619 bytes/packet) {0.155x, 0.106x} relative protocol overhead {up, down} 30249 incoming chunks dropped, 108871 outgoing chunks resent 54577 incoming chunks processed [t=01:02:04.842559][f=0107004] [SpringApp::Kill][4] font=000001ad2c2208c0 [t=01:02:04.847028][f=0107004] [SpringApp::Kill][5] [t=01:02:04.851241][f=0107004] [SpringApp::Kill][6] [t=01:02:04.851327] [SpringApp::Kill][7] [t=01:02:04.851940] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {17360, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:02:04.851970] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {70624, 1048576, 1048576}, EBO = {139968, 2097152, 2097152} [t=01:02:04.851978] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:02:04.851986] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:02:04.851998] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {42812, 65536, 65536}, EBO = {64218, 262144, 262144} [t=01:02:04.852006] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:02:04.852013] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8092, 1048576, 1048576}, EBO = {12138, 2097152, 2097152} [t=01:02:04.852027] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {396152, 1048576, 1048576}, EBO = {594228, 2097152, 2097152} [t=01:02:04.852036] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:02:04.852044] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:02:04.852058] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:02:04.852066] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=01:02:04.852073] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {4612, 1048576, 1048576}, EBO = {6918, 2097152, 2097152} [t=01:02:05.115244] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:02:05.115254] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:02:05.115267] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:02:05.115270] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8481 [t=01:02:05.115274] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:02:05.118481] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>] [t=01:02:05.118489] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=0)] #archives[section]=2 #files[section]=9068 [t=01:02:05.118501] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001ad2c530ab0) [t=01:02:05.118577] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=8135ms [t=01:02:05.118588] file="effects/gundam_burnteal.lua" indx=754 inflSize=3kb readTime=32ms [t=01:02:05.118592] file="sounds/music/war/morning adventure.ogg" indx=6351 inflSize=6536kb readTime=25ms [t=01:02:05.118602] file="sounds/music/war/hybrid statement.ogg" indx=6350 inflSize=5829kb readTime=21ms [t=01:02:05.118608] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=18ms [t=01:02:05.118613] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=17ms [t=01:02:05.118619] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=17ms [t=01:02:05.118625] file="unittextures/roach1.dds" indx=7711 inflSize=85kb readTime=17ms [t=01:02:05.118631] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=15ms [t=01:02:05.118640] file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=15ms [t=01:02:05.118646] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=15ms [t=01:02:05.120343] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.9.sdz (000001ad64320180) [t=01:02:05.121274] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=1)] #archives[section]=1 #files[section]=10 [t=01:02:05.121286] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\icysea-v2.sd7 (000001ad6436ddc0) [t=01:02:05.125835] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=2)] #archives[section]=3 #files[section]=327 [t=01:02:05.125842] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001ad64320a70) [t=01:02:05.125906] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001ad64320440) [t=01:02:05.125983] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ad64320b20) [t=01:02:05.126139] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=3)] #archives[section]=0 #files[section]=0 [t=01:02:05.126144] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=4)] #archives[section]=0 #files[section]=7312 [t=01:02:05.126184] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=5)] #archives[section]=0 #files[section]=0 [t=01:02:05.126190] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=6)] #archives[section]=0 #files[section]=0 [t=01:02:05.126195] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=7)] #archives[section]=0 #files[section]=0 [t=01:02:05.126200] [VFS] [SpringVFS::DeleteArchives<this=000001ad6426da90>(section=8)] #archives[section]=0 #files[section]=0 [t=01:02:05.126494] [SpringApp::Kill][8] [t=01:02:05.126503] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:02:05.126507] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a36e7430 (joinable=1) [t=01:02:05.126510] [WatchDog::Uninstall][2] [t=01:02:05.204236] [WatchDog::Uninstall][3] [t=01:02:05.204246] [SpringApp::Kill][9]
infolog_full.txt (truncated):