ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #102261

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.006485] [CpuId] found 2 cores and 4 logical cpus (mask: 0xf) of type performance
[t=00:00:00.006513] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.010612] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.011229] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.204016] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.204200] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.204296]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.204316]   
[t=00:00:00.204321]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.204327]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.204332]   Use "none" to disable the default log sections.
[t=00:00:00.204338] ============== </Log Sections> ==============

[t=00:00:00.204347] ============== <User Config> ==============
[t=00:00:00.204573]   AnimationMT = 0
[t=00:00:00.204669]   BumpWaterDepthBits = 16
Failed rotating the log file
[t=00:00:00.204738]   BumpWaterReflection = 0
[t=00:00:00.204758]   BumpWaterRefraction = 0
[t=00:00:00.204766]   BumpWaterShoreWaves = 0
[t=00:00:00.204773]   BumpWaterTexSizeReflection = 64
[t=00:00:00.204795]   CamFreeScrollSpeed = 50
[t=00:00:00.204803]   CamMode = 1
[t=00:00:00.204810]   CubeTexSizeReflection = 64
[t=00:00:00.204815]   CubeTexSizeSpecular = 64
[t=00:00:00.204842]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.204852]   EdgeMoveDynamic = 0
[t=00:00:00.204859]   EdgeMoveWidth = 0.003
[t=00:00:00.204864]   FPSFOV = 90
[t=00:00:00.204869]   FPSScrollSpeed = 50
[t=00:00:00.204874]   FontSize = 18
[t=00:00:00.204878]   GrassDetail = 0
[t=00:00:00.204883]   GroundDecals = 1
[t=00:00:00.204889]   GroundDetail = 70
[t=00:00:00.204894]   HangTimeout = 30
[t=00:00:00.204900]   HardwareCursor = 1
[t=00:00:00.204905]   InitialNetworkTimeout = 0
[t=00:00:00.204913]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.204924]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.204932]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.204937]   LinkOutgoingBandwidth = 131072
[t=00:00:00.204944]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.204951]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.204959]   MSAALevel = 4
[t=00:00:00.204964]   MaxParticles = 12000
[t=00:00:00.204968]   MaxSounds = 32
[t=00:00:00.204972]   MaximumTransmissionUnit = 0
[t=00:00:00.204980]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.204994]   MiniMapMarker = 0
[t=00:00:00.205003]   MouseDragScrollThreshold = 0
[t=00:00:00.205008]   NetworkLossFactor = 1
[t=00:00:00.205013]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.205021]   OverheadScrollSpeed = 50
[t=00:00:00.205027]   ReconnectTimeout = 0
[t=00:00:00.205035]   RotOverheadScrollSpeed = 50
[t=00:00:00.205044]   RotateLogFiles = 1
[t=00:00:00.205051]   ShowClock = 0
[t=00:00:00.205055]   SoftParticles = 2
[t=00:00:00.205063]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.205073]   UnitIconDist = 151
[t=00:00:00.205080]   UpdateBoundingVolumeMT = 0
[t=00:00:00.205085]   UpdateWeaponVectorsMT = 0
[t=00:00:00.205092]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.205099]   UseLuaMemPools = 0
[t=00:00:00.205106]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.205113]   VFSCacheArchiveFiles = 0
[t=00:00:00.205120]   VSync = 0
[t=00:00:00.205127]   Water = 4
[t=00:00:00.205131]   XResolution = 1920
[t=00:00:00.205138]   YResolution = 1200
[t=00:00:00.205203] ============== </User Config> ==============

[t=00:00:00.205212] ============== <User System> ==============
[t=00:00:00.205218]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.205229]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.205245]        Compiler Version: gcc-13.2.0
[t=00:00:00.205295]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.205355]         Hardware Config: 13th Gen Intel(R) Core(TM) i5-1345U; 16040MB RAM, 17064MB pagefile
[t=00:00:00.205371]        Binary Word Size: 64-bit (native)
[t=00:00:00.205379]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.205385]      Physical CPU Cores: 2
[t=00:00:00.205390]       Logical CPU Cores: 4
[t=00:00:00.205394] ============== </User System> ==============

[t=00:00:00.205548] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.205557]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.205561]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.205565]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.205574]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.206424] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.206440] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.212462] [GL::CheckAvailableVideoModes] desktop={1920x1200x24bpp@60Hz} current={1920x1200x24bpp@60Hz}
[t=00:00:00.215293]     Display (Wide viewing angle & High density FlexView Display 1920x1200)=1 modes=19 bounds={x=0, y=0, w=1920, h=1200}
[t=00:00:00.215318]         [ 1] 1920x1200x24bpp@60Hz
[t=00:00:00.215324]         [ 2] 1920x1080x24bpp@60Hz
[t=00:00:00.215354]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.215358]         [ 4] 1600x1200x24bpp@60Hz
[t=00:00:00.215363]         [ 5] 1600x900x24bpp@60Hz
[t=00:00:00.215367]         [ 6] 1440x900x24bpp@60Hz
[t=00:00:00.215371]         [ 7] 1400x1050x24bpp@60Hz
[t=00:00:00.215376]         [ 8] 1366x768x24bpp@60Hz
[t=00:00:00.215381]         [ 9] 1360x768x24bpp@60Hz
[t=00:00:00.215386]         [10] 1280x1024x24bpp@60Hz
[t=00:00:00.215392]         [11] 1280x960x24bpp@60Hz
[t=00:00:00.215396]         [12] 1280x800x24bpp@60Hz
[t=00:00:00.215404]         [13] 1280x768x24bpp@60Hz
[t=00:00:00.215412]         [14] 1280x720x24bpp@60Hz
[t=00:00:00.215416]         [15] 1280x600x24bpp@60Hz
[t=00:00:00.215423]         [16] 1152x864x24bpp@60Hz
[t=00:00:00.215429]         [17] 1024x768x24bpp@60Hz
[t=00:00:00.215436]         [18] 800x600x24bpp@60Hz
[t=00:00:00.215442]         [19] 640x480x24bpp@60Hz
[t=00:00:00.368278] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.368772] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1200>
[t=00:00:00.368788] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1168>
[t=00:00:00.395247] [GR::LogVersionInfo]
[t=00:00:00.395260]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.395264]     GL version  : 3.0.0 - Build 31.0.101.4887
[t=00:00:00.395268]     GL vendor   : Intel
[t=00:00:00.395271]     GL renderer : Intel(R) UHD Graphics
[t=00:00:00.395275]     GLSL version: 1.30 - Build 31.0.101.4887
[t=00:00:00.395278]     GLEW version: 2.1.0
[t=00:00:00.395300]     GPU memory  : unknown
[t=00:00:00.395306]     SDL swap-int: 1
[t=00:00:00.395309]     SDL driver  : windows
[t=00:00:00.395312]     
[t=00:00:00.395315]     Initialized OpenGL Context: 3.0 (Core)
[t=00:00:00.395318]     GLSL shader support       : 1
[t=00:00:00.395321]     GL4 support               : 1
[t=00:00:00.395324]     FBO extension support     : 1
[t=00:00:00.395333]     NVX GPU mem-info support  : 0
[t=00:00:00.395359]     ATI GPU mem-info support  : 0
[t=00:00:00.395368]     Texture clamping to edge  : 1
[t=00:00:00.395380]     NPOT-texture support      : 1 (1)
[t=00:00:00.395385]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.395390]     texture query-LOD support : 1 (1)
[t=00:00:00.395394]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.395397]     Z-buffer depth            : 32 (-)
[t=00:00:00.395403]     primitive-restart support : 1 (1)
[t=00:00:00.395407]     clip-space control support: 1 (1)
[t=00:00:00.395410]     seamless cube-map support : 1 (1)
[t=00:00:00.395414]     frag-depth layout support : 1 (1)
[t=00:00:00.395424]     persistent maps support   : 1 (1)
[t=00:00:00.395427]     explicit attribs location : 1 (1)
[t=00:00:00.395431]     multi draw indirect       : 1 (-)
[t=00:00:00.395435]     array textures            : 1 (-)
[t=00:00:00.395439]     buffer copy support       : 1 (-)
[t=00:00:00.395442]     indirect draw             : 1 (-)
[t=00:00:00.395445]     base instance             : 1 (-)
[t=00:00:00.395448]     
[t=00:00:00.395451]     max. FBO samples              : 16
[t=00:00:00.395455]     max. FS/program texture slots : 32/192
[t=00:00:00.395462]     max. texture size             : 16384
[t=00:00:00.395467]     max. texture anisotropy level : 16.000000
[t=00:00:00.395471]     max. vec4 varyings/attributes : 16/16
[t=00:00:00.395474]     max. draw-buffers             : 8
[t=00:00:00.395482]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.395485]     max. uniform buffer-bindings  : 84
[t=00:00:00.395489]     max. uniform block-size       : 64KB
[t=00:00:00.395492]     max. storage buffer-bindings  : 16
[t=00:00:00.395497]     max. storage block-size       : 1024MB
[t=00:00:00.395500]     
[t=00:00:00.395503]     enable AMD-hacks : 0
[t=00:00:00.395506]     compress MIP-maps: 0
[t=00:00:00.395529]     Number of compressed texture formats: 48
[t=00:00:00.395566]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.395602] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.395794] [GR::UpdateGLConfigs]
[t=00:00:00.395827] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.395834] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.396144] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1200.000000, ssx=1920.000000, ssy=1200.000000, screenPosX=0, screenPosY=0
[t=00:00:00.396157] [GR::UpdateGLGeometry][2] winSize=<1920,1200>
[t=00:00:00.396162] [GR::InitGLState]
[t=00:00:00.396218] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.558500] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.561244] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.561461] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.567344] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.567380] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.567755] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.570038] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.570058] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.570128] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.570185] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.582323] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.583003] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.583428] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.583569] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.591672] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.591687] [VFS] [SpringVFS::ReserveArchives<this=00000187d3473c10>]
[t=00:00:00.591740] [VFS] [SpringVFS::AddArchive<this=00000187d3473c10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.593753] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000187d3473c10 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.593777] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.640399] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1)
[t=00:00:00.640496] [ThreadPool::SetThreadCount][2] workers=1
[t=00:00:00.640802] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.640953] [Threading] Main thread CPU affinity mask set: 0xe
[t=00:00:00.641243][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.641299][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.641442][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.641457][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.641464][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.641497][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.647499][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.647530][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.647535][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.682184][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.685084][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000187d34e6f90(default) context=00000187d3439640  numChannels=2 frameSize=8
[t=00:00:00.685115][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.685128][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.685159][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.685170][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.685205][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.685301][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.685321][f=-000001] [Sound]   Devices:
[t=00:00:00.689470][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.689515][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.689546][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.690636][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.690665][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.753970][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 391975 MB
[t=00:00:00.756433][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.766487][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.766538][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.818845][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Calamity 1.1" (loaded=0 cached=0)
[t=00:00:00.818984][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000187d3473c10>(arName="Calamity 1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.819220][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000187d3473c10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.819585][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:00.819637][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.819826][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.819870][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.819912][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.819929][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483
Fontconfig error: Cannot load default config file
[t=00:00:00.820740][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.820837][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:00.820852][f=-000001] [UDPListener] successfully bound socket on port 50656
[t=00:00:00.821784][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 55ms
[t=00:00:00.872164][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000187d393de50] using map "Calamity 1.1" (loaded=1 cached=0)
[t=00:00:00.872327][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000187d3473c10>(arName="Calamity 1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.872412][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000187d3473c10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.872510][f=-000001] [PreGame::AddModArchivesToVFS][server=00000187d393de50] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:00.872676][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000187d3473c10>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.913066][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000187d3473c10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.913208][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000187d3473c10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.914991][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:00.915081][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.915336][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.915393][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.915452][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.916096][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMik7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0wXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clt0ZWFtM10KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbbW9kb3B0aW9uc10Kewp9ClthaTJdCnsKdGVhbT0zOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQmVnaW5uZXIgKDMpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCZWdpbm5lcjY0Owp9Clt0ZWFtMl0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW3BsYXllcjBdCnsKcmFuaz0wOwp0ZWFtPTA7Cm5hbWU9U2F1Y3lQZW5ndWluOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz00OwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjQuMTsKbWFwbmFtZT1DYWxhbWl0eSAxLjE7Cm15cGxheWVybmFtZT1TYXVjeVBlbmd1aW47Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:00.916193][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-18_20-26-16-969_Calamity 1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:00.916205][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 93ms
[t=00:00:00.917369][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.949366][f=-000001] forceSingleThreaded, false
[t=00:00:00.953774][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:00.953876][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.954262][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.954345][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.954414][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.962924][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.962953][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.963050][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.963093][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.963142][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.963184][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.963821][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.964293][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.964557][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.964952][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.965153][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.965307][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.965325][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.965568][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:00.972002][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:00.974773][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:00.975572][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:00.975793][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:00.976283][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.976375][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.976567][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.977097][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.255197][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.358988][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:02.248444][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1271ms
[t=00:00:02.248716][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.249914][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:02.249985][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.250201][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.250250][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.250299][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.305057][f=-000001] Loading UnitDefs_posts
[t=00:00:02.400798][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.415884][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.433282][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.445846][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 195ms
[t=00:00:02.491139][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 242ms
[t=00:00:02.491721][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.682747][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.686292][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:02.689998][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:02.690223][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
[t=00:00:02.690239][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.690259][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.692529][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.694532][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.694701][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:02.788605][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.811709][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:02.845341][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:02.845496][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:02.845620][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:02.845898][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:02.846032][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:16.267593][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: -64.95
[t=00:00:16.267605][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 222.90
[t=00:00:16.267626][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 53.033447% of the map. (used by 33 unit-defs)
[t=00:00:16.267640][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:16.267651][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:16.267666][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 36.981201% of the map. (used by 2 unit-defs)
[t=00:00:16.267677][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 37.353516% of the map. (used by 1 unit-defs)
[t=00:00:16.275049][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 3 Map-Area(s) occupying 83.70% of the map. (used by 351 unit-defs)
[t=00:00:16.277478][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 35.97% of the map. (used by 6 unit-defs)
[t=00:00:16.281706][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 46.66% of the map. (used by 32 unit-defs)
[t=00:00:16.289499][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 3 Map-Area(s) occupying 85.14% of the map. (used by 5 unit-defs)
[t=00:00:16.296573][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:16.301415][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 3 Map-Area(s) occupying 54.57% of the map. (used by 10 unit-defs)
[t=00:00:16.306015][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 3 Map-Area(s) occupying 53.86% of the map. (used by 4 unit-defs)
[t=00:00:16.320237][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 79.80% of the map. (used by 13 unit-defs)
[t=00:00:16.325008][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 46.33% of the map. (used by 3 unit-defs)
[t=00:00:16.328060][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 36.66% of the map. (used by 8 unit-defs)
[t=00:00:16.331718][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 42.82% of the map. (used by 20 unit-defs)
[t=00:00:16.467712][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Calamity_1.1.json)
[t=00:00:16.468280][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:16.471503][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:16.471920][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:16.473143][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:16.474635][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:16.474999][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:16.479683][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:16.539327][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized!
[t=00:00:16.539674][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:16.539692][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:16.539705][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:00:16.540277][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10
[t=00:00:16.543593][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:16.576814][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Calamity_1.1.json)
[t=00:00:16.577068][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:16.579092][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:16.579279][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:16.579664][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:16.580559][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:16.580831][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:16.583231][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:16.608957][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (1) Initialized!
[t=00:00:16.609330][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:16.609348][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:16.609362][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:00:16.610144][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10
[t=00:00:16.613405][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:16.647902][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Calamity_1.1.json)
[t=00:00:16.648134][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:16.649623][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:16.649826][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:16.650328][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:16.651073][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:16.651249][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:16.653842][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:16.673991][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (2) Initialized!
[t=00:00:16.674373][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:00:16.674390][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 452ms
[t=00:00:16.679955][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9747, 0.0} allocedSize{int+, int-, ext}={0, 0, 1790428}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0272}
[t=00:00:17.279666][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.572309][f=-000001] GameID: e8812166d663a7bdd5795f1609e59a7c
[t=00:00:17.572808][f=-000001] Connection attempt from SaucyPenguin
[t=00:00:17.572868][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:17.573198][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.573237][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SaucyPenguin" string="[PreGame::GameDataReceived][map-checksums]
    server=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:17.573275][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SaucyPenguin" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:17.573304][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SaucyPenguin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=016afc896efc7fa6e43b66648f80402b4f2cc8571e50c31ba916b8ff38f68c5c7135c482acc75ae6b3899584694d6a81170b1cf8ef1e5dc988c424179b51686c]"
[t=00:00:17.573321][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SaucyPenguin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4d18853c5d0ff3c6bf5817e2dc798fad7ed9ad9c800da9949c5ebcec1e140abf4a906ca97e7d93e1c7193554396d327615c844a22aa66c4b5337044d5b6f658a]"
[t=00:00:17.573385][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SaucyPenguin" string="[Game::Load][lua{Rules,Gaia}={00000187f7e9bb50,000001886082c030}][locale="C"]"
[t=00:00:17.573656][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1
[t=00:00:17.573779][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (2)" (ID: 1, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 2
[t=00:00:17.573905][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (3)" (ID: 2, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 3
[t=00:00:17.573921][f=-000001] Player SaucyPenguin finished loading and is now ingame
[t=00:00:17.677024][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:20.380954][f=-000001] <SaucyPenguin> Allies: I choose: Strike!
[t=00:05:24.272321][f=0008859] Removed:  LuaUI/Widgets/nubtron.lua
[t=00:12:24.064306][f=0021454] game_message: Magpie is under attack
[t=00:12:49.570124][f=0022219] game_message: Sling is under attack
[t=00:13:05.500584][f=0022696] SaucyPenguin paused the game
[t=00:13:07.409650][f=0022696] [QuitAction] user exited to system
[t=00:13:07.411302][f=0022696] SaucyPenguin paused the game
[t=00:13:07.442209][f=0022696] [SpringApp::Kill][1] fromRun=1
[t=00:13:07.442260][f=0022696] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0)
[t=00:13:07.461738][f=0022696]  [async=0] threads=2 tasks=169563 {sum,avg}{exec,wait}time={{18740.729, 0.111}, {10638.078, 0.063}}ms
[t=00:13:07.461796][f=0022696]      thread=1 tasks=169563 {sum,min,max,avg}{exec,wait}time={{18740.729, 0.000, 185.104, 0.111}, {10638.078, 0.000, 35.776, 0.063}}ms
[t=00:13:07.461831][f=0022696]  [async=1] threads=2 tasks=3081 {sum,avg}{exec,wait}time={{7142.827, 2.318}, {9447867.000, 3066.494}}ms
[t=00:13:07.461864][f=0022696]      thread=1 tasks=3081 {sum,min,max,avg}{exec,wait}time={{7142.827, 0.000, 1509.208, 2.318}, {9447867.000, 0.019, 7158.918, 3066.494}}ms
[t=00:13:07.461896][f=0022696] [ThreadPool::SetThreadCount][2] workers=0
[t=00:13:07.461913][f=0022696] [SpringApp::Kill][2]
[t=00:13:07.463162][f=0022696] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:13:07.463249][f=0022696] [Game::KillLua][1] dtor=0 luaUI=000001886085a630
[t=00:13:07.463438][f=0022696] Start widgetHandler:Shutdown
[t=00:13:07.469217][f=0022696] Shutdown - SaveOrderList Complete
[t=00:13:07.472777][f=0022696] Writing last game win data
[t=00:13:07.481722][f=0022696] Shutdown - SaveConfigData Complete
[t=00:13:07.481789][f=0022696] Shutdown Widget - Chili Highlight
[t=00:13:07.481832][f=0022696] Shutdown Widget - Draw After Chili
[t=00:13:07.481854][f=0022696] Shutdown Widget - API Unit Tracker GL4
[t=00:13:07.481880][f=0022696] Shutdown Widget - EPIC Menu
[t=00:13:07.485239][f=0022696] Shutdown Widget - Chili Minimap
[t=00:13:07.485490][f=0022696] Shutdown Widget - Chili Widget Selector
[t=00:13:07.488273][f=0022696] Shutdown Widget - Depth of Field Shader
[t=00:13:07.488333][f=0022696] Shutdown Widget - Local Team Colors
[t=00:13:07.488353][f=0022696] Shutdown Widget - Display Keys 2
[t=00:13:07.488421][f=0022696] Shutdown Widget - Save Game Menu
[t=00:13:07.488446][f=0022696] Shutdown Widget - Highlight Model Api GL4
[t=00:13:07.488605][f=0022696] Shutdown Widget - Selected Units GL4 2
[t=00:13:07.488633][f=0022696] Shutdown Widget - HealthBars
[t=00:13:07.491068][f=0022696] Shutdown Widget - Noises
[t=00:13:07.491100][f=0022696] Shutdown Widget - Unit Icons
[t=00:13:07.491216][f=0022696] Shutdown Widget - BuildETA
[t=00:13:07.491265][f=0022696] Shutdown Widget - Win Counter
[t=00:13:07.491281][f=0022696] Shutdown Widget - EndGame APM stats
[t=00:13:07.493562][f=0022696] Shutdown Widget - Modular Comm Info
[t=00:13:07.493608][f=0022696] Shutdown Widget - Attack Warning
[t=00:13:07.493630][f=0022696] Shutdown Widget - CameraShake
[t=00:13:07.493647][f=0022696] Shutdown Widget - Chili Economy Panel Default
[t=00:13:07.493791][f=0022696] Shutdown Widget - Chili EndGame Window
[t=00:13:07.493878][f=0022696] Shutdown Widget - Chili Nuke Warning
[t=00:13:07.493905][f=0022696] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:13:07.493937][f=0022696] Shutdown Widget - Chili Spectator Panels
[t=00:13:07.493956][f=0022696] Shutdown Widget - Context Menu
[t=00:13:07.493970][f=0022696] Shutdown Widget - Darkening
[t=00:13:07.494006][f=0022696] Shutdown Widget - Defense Range Zero-K
[t=00:13:07.494065][f=0022696] Shutdown Widget - Grab Input
[t=00:13:07.494376][f=0022696] Input grabbing is disabled!
[t=00:13:07.494430][f=0022696] Shutdown Widget - Highlight Geos
[t=00:13:07.494461][f=0022696] Shutdown Widget - Local Widgets Config
[t=00:13:07.494493][f=0022696] Shutdown Widget - MinimapEvents
[t=00:13:07.494518][f=0022696] Shutdown Widget - Missile Silo Range
[t=00:13:07.494543][f=0022696] Shutdown Widget - Music Player v2
[t=00:13:07.494616][f=0022696] Shutdown Widget - Point Tracker
[t=00:13:07.494641][f=0022696] Shutdown Widget - Showeco and Grid Drawer
[t=00:13:07.494677][f=0022696] Shutdown Widget - Startup Info and Selector
[t=00:13:07.494718][f=0022696] Shutdown Widget - State Reverse and Latency
[t=00:13:07.494741][f=0022696] Shutdown Widget - Stereo3D
[t=00:13:07.494927][f=0022696] Shutdown Widget - Transport AI
[t=00:13:07.494972][f=0022696] Shutdown Widget - Attack AoE
[t=00:13:07.495001][f=0022696] Shutdown Widget - UnitShapes 3
[t=00:13:07.495103][f=0022696] Shutdown Widget - Map Edge Extension
[t=00:13:07.495882][f=0022696] Shutdown Widget - Highlight Unit GL4 v2
[t=00:13:07.495982][f=0022696] Shutdown Widget - Selection Send
[t=00:13:07.496003][f=0022696] Shutdown Widget - LupsManager
[t=00:13:07.496055][f=0022696] Shutdown Widget - Newton Firezone
[t=00:13:07.496081][f=0022696] Shutdown Widget - Receive Units Indicator
[t=00:13:07.496093][f=0022696] Shutdown Widget - Chili Pro Console
[t=00:13:07.497942][f=0022696] Shutdown Widget - Persistent Build Height
[t=00:13:07.497966][f=0022696] Shutdown Widget - Lasso Terraform GUI
[t=00:13:07.497978][f=0022696] Shutdown Widget - Chili Framework
[t=00:13:07.497998][f=0022696] Shutdown Widget - Lups
[t=00:13:07.498884][f=0022696] Shutdown Widget - Chili Core Selector
[t=00:13:07.499030][f=0022696] Shutdown Widget - Custom Markers
[t=00:13:07.499057][f=0022696] Shutdown Widget - Mex Placement Handler
[t=00:13:07.499084][f=0022696] Shutdown Widget - Select Keys
[t=00:13:07.499116][f=0022696] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:13:07.499203][f=0022696] Shutdown Widget - Pause Screen
[t=00:13:07.499456][f=0022696] Shutdown Widget - Color Blindness Correction
[t=00:13:07.499514][f=0022696] Shutdown Widget - Layout Handler
[t=00:13:07.499535][f=0022696] Shutdown Widget - Text To Speech Control
[t=00:13:07.499547][f=0022696] End widgetHandler:Shutdown
[t=00:13:07.564377][f=0022696] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10807024, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809394853}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2951}
[t=00:13:07.566420][f=0022696] [Game::KillLua][2] dtor=0 luaGaia=000001886082c030
[t=00:13:07.571731][f=0022696] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:13:07.571848][f=0022696] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:13:07.571890][f=0022696] [Game::KillLua][3] dtor=0 luaRules=00000187f7e9bb50
[t=00:13:07.571930][f=0022696] Start gadgetHandler:Shutdown
[t=00:13:07.571948][f=0022696] Shutdown - StartSetup
[t=00:13:07.571959][f=0022696] Shutdown - UnitMorph
[t=00:13:07.573017][f=0022696] Shutdown - Carrier Drones
[t=00:13:07.573392][f=0022696] Shutdown - Missile Silo Controller
[t=00:13:07.573413][f=0022696] Shutdown - Modular Comm Info
[t=00:13:07.573425][f=0022696] Shutdown - Terrain Texture Handler
[t=00:13:07.573456][f=0022696] Shutdown - UnitCloakShield
[t=00:13:07.573803][f=0022696] Shutdown - Starlight Handler
[t=00:13:07.573846][f=0022696] End gadgetHandler:Shutdown
[t=00:13:07.600926][f=0022696] Start gadgetHandler:Shutdown
[t=00:13:07.600982][f=0022696] Shutdown - Teleport Throw
[t=00:13:07.600997][f=0022696] Shutdown - UnitMorph
[t=00:13:07.601016][f=0022696] Shutdown - Commander Skin Renderer
[t=00:13:07.602830][f=0022696] Shutdown - Missile fired callins
[t=00:13:07.602883][f=0022696] Shutdown - Modular Comm Info
[t=00:13:07.602894][f=0022696] Shutdown - Retreat Command
[t=00:13:07.602914][f=0022696] Shutdown - Shockwaves
[t=00:13:07.602928][f=0022696] Shutdown - Unit tint API
[t=00:13:07.602976][f=0022696] Shutdown - Unit glow API
[t=00:13:07.603016][f=0022696] Shutdown - UnitCloakShield
[t=00:13:07.603061][f=0022696] Shutdown - Lups Cloak FX
[t=00:13:07.603094][f=0022696] Shutdown - Lups
[t=00:13:07.604369][f=0022696] Shutdown - Lups Shield
[t=00:13:07.604481][f=0022696] End gadgetHandler:Shutdown
[t=00:13:07.635096][f=0022696] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1914, 0.0} allocedSize{int+, int-, ext}={0, 0, 303232}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0042}
[t=00:13:07.636062][f=0022696] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:13:07.636317][f=0022696] [Game::KillLua][4] dtor=0
[t=00:13:07.636338][f=0022696] [Game::KillLua][5] dtor=0
[t=00:13:07.649657][f=0022696] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-18_20-26-16-969_Calamity 1_105.1.1-2457-g8095d30 BAR105.sdfz" (448216 bytes)
[t=00:13:07.649819][f=0022696] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:13:07.688758][f=0022696] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:13:07.688792][f=0022696] [Sound] [Sound::UpdateThread][3] #sources=32 #items=37
[t=00:13:07.689054][f=0022696] [Sound] [Sound::UpdateThread][4] ctx=00000187d3439640 dev=00000187d34e6f90
[t=00:13:07.689191][f=0022696] [Sound] [Sound::UpdateThread][5] ctx=00000187d3439640 dev=00000187d34e6f90
[t=00:13:07.689205][f=0022696] [Sound] [Sound::Cleanup][alcDestroyContext(00000187d3439640)]
[t=00:13:07.691259][f=0022696] [Sound] [Sound::Cleanup][alcCloseDevice(00000187d34e6f90)]
[t=00:13:07.691777][f=0022696] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:13:07.724864][f=0022696] [Sound] [Sound::UpdateThread][6]
[t=00:13:07.725782][f=0022696] [Game::~CGame][1]
[t=00:13:07.725804][f=0022696] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:13:07.725815][f=0022696] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:13:07.725824][f=0022696] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:13:07.725832][f=0022696] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:13:07.725859][f=0022696] [Game::KillLua][4] dtor=1
[t=00:13:07.725918][f=0022696] [Game::KillLua][5] dtor=1
[t=00:13:07.726082][f=0022696] [Game::KillMisc][1]
[t=00:13:07.726094][f=0022696] [Game::KillMisc][2]
[t=00:13:07.726109][f=0022696] [EOH::DestroySkirmishAI(id=2)]
[t=00:13:07.729239][f=0022696] [EOH::DestroySkirmishAI(id=1)]
[t=00:13:07.736415][f=0022696] [EOH::DestroySkirmishAI(id=0)]
[t=00:13:07.774401][f=0022696] [Game::KillMisc][3]
[t=00:13:07.774555][f=0022696] [Game::KillRendering][1]
[t=00:13:07.778302][f=0022696] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:13:07.841958][f=0022696] [3DOParser::Kill] allocated 1 pieces
[t=00:13:07.842024][f=0022696] [S3OParser::Kill] allocated 5510 pieces
[t=00:13:07.843292][f=0022696] [AssParser::Kill] allocated 674 pieces
[t=00:13:07.945911][f=0022696] [Game::KillInterface][1]
[t=00:13:07.946269][f=0022696] [Game::KillInterface][2]
[t=00:13:07.947238][f=0022696] [Game::KillSimulation][1]
[t=00:13:07.947402][f=0022696] [Game::KillSimulation][2]
[t=00:13:07.991620][f=0022696] [CCollisionHandler] dis-/continuous tests: 0/3680594
[t=00:13:07.991652][f=0022696] [Game::KillSimulation][3]
[t=00:13:07.992154][f=0022696] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:13:07.992258][f=0022696] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:13:07.992350][f=0022696] [~CPathCache(64x64)] cacheHits=277 hitPercentage=57% numHashColls=0 maxCacheSize=181
[t=00:13:07.992434][f=0022696] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:13:07.992753][f=0022696] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:13:08.005396][f=0022696] [LosHandler::Kill] raycast instance cache-{hits,misses}={10392,10757}; shared=3%; cached=46%
[t=00:13:08.013464][f=0022696] [Game::KillSimulation][4]
[t=00:13:08.134391][f=0022696] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:13:08.134437][f=0022696] [Game::~CGame][2]
[t=00:13:08.134471][f=0022696] [Game::~CGame][3]
[t=00:13:08.134529][f=0022696] [SpringApp::Kill][3]
[t=00:13:08.134549][f=0022696] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    407261 bytes sent  
    206909 bytes recv'd

[t=00:13:08.144312][f=0022696] Kill: client disconnecting...
[t=00:13:10.152680][f=0022696] CloseConnection: client connection closed
[t=00:13:10.152739][f=0022696] [SpringApp::Kill][4] font=0000018795735ac0
[t=00:13:10.154502][f=0022696] [SpringApp::Kill][5]
[t=00:13:10.164727][f=0022696] [SpringApp::Kill][6]
[t=00:13:10.164776] [SpringApp::Kill][7]
[t=00:13:10.164921] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:10.164937] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2464, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:13:10.164947] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:13:10.164961] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:13:10.164970] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:13:10.164980] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:10.164995] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152}
[t=00:13:10.165004] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12432, 1048576, 1048576}, EBO = {18648, 2097152, 2097152}
[t=00:13:10.165014] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:13:10.165031] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:10.165040] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:10.165050] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:13:10.165070] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {388, 1048576, 1048576}, EBO = {582, 2097152, 2097152}
[t=00:13:10.379973] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:13:10.380060] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:13:10.380078] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:13:10.380093] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:13:10.380819] [VFS] [SpringVFS::DeleteArchives<this=00000187d3473c10>]
[t=00:13:10.380920] [VFS] [SpringVFS::DeleteArchives<this=00000187d3473c10>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:13:10.380960] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000187d3472c10)
[t=00:13:10.385195] [VFS] [SpringVFS::DeleteArchives<this=00000187d3473c10>(section=1)] #archives[section]=1 #files[section]=51
[t=00:13:10.385250] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\calamity_1.1.sd7 (00000187d346abd0)
[t=00:13:10.385534] [VFS] [SpringVFS::DeleteArchives<this=00000187d3473c10>(section=2)] #archives[section]=3 #files[section]=327
[t=00:13:10.385569] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000187d3472ab0)
[t=00:13:10.385628] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000187d3472cc0)
[t=00:13:10.385805] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000187d34733a0)
[t=00:13:10.386073] [VFS] [SpringVFS::DeleteArchives<this=00000187d3473c10>(section=3)] #archives[section]=0 #files[section]=0
[t=00:13:10.386106] [VFS] [SpringVFS::DeleteArchives<this=00000187d3473c10>(section=4)] #archives[section]=0 #files[section]=130
[t=00:13:10.386130] [VFS] [SpringVFS::DeleteArchives<this=00000187d3473c10>(section=5)] #archives[section]=0 #files[section]=0
[t=00:13:10.386153] [VFS] [SpringVFS::DeleteArchives<this=00000187d3473c10>(section=6)] #archives[section]=0 #files[section]=0
[t=00:13:10.386186] [VFS] [SpringVFS::DeleteArchives<this=00000187d3473c10>(section=7)] #archives[section]=0 #files[section]=0
[t=00:13:10.386208] [VFS] [SpringVFS::DeleteArchives<this=00000187d3473c10>(section=8)] #archives[section]=0 #files[section]=0
[t=00:13:10.387518] [SpringApp::Kill][8]
[t=00:13:10.387553] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:13:10.387575] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7783b7430 (joinable=1)
[t=00:13:10.387591] [WatchDog::Uninstall][2]
[t=00:13:10.655091] [WatchDog::Uninstall][3]
[t=00:13:10.655111] [SpringApp::Kill][9]