ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #102308

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.039171] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.039184] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.041582] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.041640] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.056937] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.056964] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.056982]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.056992]   
[t=00:00:00.056997]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.057002]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.057006]   Use "none" to disable the default log sections.
[t=00:00:00.057011] ============== </Log Sections> ==============

[t=00:00:00.057016] ============== <User Config> ==============
[t=00:00:00.057099]   AllowDeferredMapRendering = 1
[t=00:00:00.057105]   AllowDeferredModelRendering = 1
[t=00:00:00.057109]   AnimationMT = 0
[t=00:00:00.057113]   BumpWaterAnisotropy = 2
[t=00:00:00.057117]   BumpWaterBlurReflection = 1
[t=00:00:00.057121]   BumpWaterDepthBits = 32
[t=00:00:00.057126]   BumpWaterReflection = 2
[t=00:00:00.057130]   BumpWaterRefraction = 2
[t=00:00:00.057135]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.057139]   CamFreeScrollSpeed = 50
[t=00:00:00.057143]   CamMode = 1
[t=00:00:00.057152]   CubeTexSizeReflection = 1024
[t=00:00:00.057157]   CubeTexSizeSpecular = 1024
[t=00:00:00.057161]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.057166]   EdgeMoveDynamic = 0
[t=00:00:00.057170]   EdgeMoveWidth = 0.003
[t=00:00:00.057174]   FPSFOV = 90
[t=00:00:00.057178]   FPSScrollSpeed = 50
[t=00:00:00.057182]   FeatureDrawDistance = 600000
[t=00:00:00.057187]   FeatureFadeDistance = 600000
[t=00:00:00.057191]   FontSize = 18
[t=00:00:00.057195]   GrassDetail = 0
[t=00:00:00.057199]   GroundDecals = 10
[t=00:00:00.057207]   GroundDetail = 180
[t=00:00:00.057211]   HangTimeout = 30
[t=00:00:00.057215]   HardwareCursor = 1
[t=00:00:00.057219]   InitialNetworkTimeout = 0
[t=00:00:00.057223]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.057228]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.057232]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.057236]   LinkOutgoingBandwidth = 131072
[t=00:00:00.057241]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.057246]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.057253]   MSAALevel = 8
[t=00:00:00.057257]   MaxParticles = 50000
[t=00:00:00.057261]   MaxSounds = 32
[t=00:00:00.057265]   MaximumTransmissionUnit = 0
[t=00:00:00.057270]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.057275]   MiniMapMarker = 0
[t=00:00:00.057279]   MouseDragScrollThreshold = 0
[t=00:00:00.057284]   NetworkLossFactor = 1
[t=00:00:00.057289]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.057293]   OverheadScrollSpeed = 50
[t=00:00:00.057297]   ReconnectTimeout = 0
[t=00:00:00.057304]   RotOverheadScrollSpeed = 50
[t=00:00:00.057309]   RotateLogFiles = 1
[t=00:00:00.057313]   ShadowMapSize = 16384
[t=00:00:00.057317]   Shadows = 1
[t=00:00:00.057321]   ShowClock = 0
[t=00:00:00.057326]   SoftParticles = 2
[t=00:00:00.057330]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.057335]   UnitIconDist = 151
[t=00:00:00.057339]   UpdateBoundingVolumeMT = 0
[t=00:00:00.057343]   UpdateWeaponVectorsMT = 0
[t=00:00:00.057347]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.057379]   UseLuaMemPools = 0
[t=00:00:00.057385]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.057389]   VFSCacheArchiveFiles = 0
[t=00:00:00.057393]   VSync = 0
[t=00:00:00.057397]   Water = 4
[t=00:00:00.057403]   XResolution = 2560
[t=00:00:00.057407]   YResolution = 1440
[t=00:00:00.057416] ============== </User Config> ==============

[t=00:00:00.057421] ============== <User System> ==============
[t=00:00:00.057425]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.057437]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.057445]        Compiler Version: gcc-13.2.0
[t=00:00:00.057472]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.057520]         Hardware Config: AMD Ryzen 5 5600X 6-Core Processor             ; 16268MB RAM, 28556MB pagefile
[t=00:00:00.057526]        Binary Word Size: 64-bit (native)
[t=00:00:00.057530]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.057535]      Physical CPU Cores: 6
[t=00:00:00.057544]       Logical CPU Cores: 12
[t=00:00:00.057549] ============== </User System> ==============

[t=00:00:00.057654] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.057659]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.057663]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.057667]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.057671]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.058706] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.058717] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.064538] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz}
[t=00:00:00.082814]     Display (Generic PnP Monitor)=1 modes=174 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.082823]         [ 1] 2560x1440x24bpp@170Hz
[t=00:00:00.082829]         [ 8] 1920x1440x24bpp@170Hz
[t=00:00:00.082834]         [15] 1920x1200x24bpp@170Hz
[t=00:00:00.082838]         [22] 1920x1080x24bpp@170Hz
[t=00:00:00.082843]         [31] 1680x1050x24bpp@170Hz
[t=00:00:00.082848]         [39] 1600x1200x24bpp@170Hz
[t=00:00:00.082859]         [46] 1600x1024x24bpp@170Hz
[t=00:00:00.082864]         [54] 1600x900x24bpp@170Hz
[t=00:00:00.082869]         [61] 1440x1080x24bpp@170Hz
[t=00:00:00.082873]         [70] 1440x900x24bpp@170Hz
[t=00:00:00.082877]         [77] 1366x768x24bpp@170Hz
[t=00:00:00.082881]         [84] 1360x768x24bpp@170Hz
[t=00:00:00.082885]         [91] 1280x1024x24bpp@170Hz
[t=00:00:00.082889]         [98] 1280x960x24bpp@170Hz
[t=00:00:00.082894]         [105] 1280x800x24bpp@170Hz
[t=00:00:00.082898]         [112] 1280x768x24bpp@170Hz
[t=00:00:00.082903]         [119] 1280x720x24bpp@170Hz
[t=00:00:00.082911]         [128] 1176x664x24bpp@60Hz
[t=00:00:00.082916]         [131] 1152x864x24bpp@170Hz
[t=00:00:00.082919]         [138] 1024x768x24bpp@170Hz
[t=00:00:00.082923]         [145] 800x600x24bpp@170Hz
[t=00:00:00.082928]         [152] 720x576x24bpp@170Hz
[t=00:00:00.082932]         [159] 720x480x24bpp@170Hz
[t=00:00:00.082937]         [167] 640x480x24bpp@170Hz
[t=00:00:00.488549] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.490221] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.490233] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.524930] [GR::LogVersionInfo]
[t=00:00:00.524945]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.524952]     GL version  : 4.6.0 NVIDIA 536.99
[t=00:00:00.524958]     GL vendor   : NVIDIA Corporation
[t=00:00:00.524965]     GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
[t=00:00:00.524971]     GLSL version: 4.60 NVIDIA
[t=00:00:00.524989]     GLEW version: 2.1.0
[t=00:00:00.524996]     GPU memory  : 8192MB (total) / 5668MB (available)
[t=00:00:00.525010]     SDL swap-int: 1
[t=00:00:00.525017]     SDL driver  : windows
[t=00:00:00.525022]     
[t=00:00:00.525027]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.525033]     GLSL shader support       : 1
[t=00:00:00.525040]     GL4 support               : 1
[t=00:00:00.525046]     FBO extension support     : 1
[t=00:00:00.525060]     NVX GPU mem-info support  : 1
[t=00:00:00.525079]     ATI GPU mem-info support  : 0
[t=00:00:00.525093]     Texture clamping to edge  : 1
[t=00:00:00.525102]     NPOT-texture support      : 1 (1)
[t=00:00:00.525110]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.525119]     texture query-LOD support : 1 (1)
[t=00:00:00.525125]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.525131]     Z-buffer depth            : 32 (-)
[t=00:00:00.525143]     primitive-restart support : 1 (1)
[t=00:00:00.525149]     clip-space control support: 1 (1)
[t=00:00:00.525156]     seamless cube-map support : 1 (1)
[t=00:00:00.525170]     frag-depth layout support : 1 (1)
[t=00:00:00.525177]     persistent maps support   : 1 (1)
[t=00:00:00.525184]     explicit attribs location : 1 (1)
[t=00:00:00.525190]     multi draw indirect       : 1 (-)
[t=00:00:00.525198]     array textures            : 1 (-)
[t=00:00:00.525205]     buffer copy support       : 1 (-)
[t=00:00:00.525211]     indirect draw             : 1 (-)
[t=00:00:00.525218]     base instance             : 1 (-)
[t=00:00:00.525223]     
[t=00:00:00.525234]     max. FBO samples              : 32
[t=00:00:00.525241]     max. FS/program texture slots : 32/192
[t=00:00:00.525247]     max. texture size             : 32768
[t=00:00:00.525257]     max. texture anisotropy level : 16.000000
[t=00:00:00.525264]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.525270]     max. draw-buffers             : 8
[t=00:00:00.525276]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.525282]     max. uniform buffer-bindings  : 84
[t=00:00:00.525289]     max. uniform block-size       : 64KB
[t=00:00:00.525300]     max. storage buffer-bindings  : 96
[t=00:00:00.525307]     max. storage block-size       : 2047MB
[t=00:00:00.525312]     
[t=00:00:00.525318]     enable AMD-hacks : 0
[t=00:00:00.525323]     compress MIP-maps: 0
[t=00:00:00.525376]     Number of compressed texture formats: 51
[t=00:00:00.525428]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.525481] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.525761] [GR::UpdateGLConfigs]
[t=00:00:00.525804] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.525822] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.526389] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.526400] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.526404] [GR::InitGLState]
[t=00:00:00.526452] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.605347] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.608421] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.608936] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.613749] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.613769] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.614099] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.615118] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.615132] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.615207] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.615275] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.631202] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.631516] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.632115] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.632301] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.658417] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[t=00:00:00.658437] [VFS] [SpringVFS::ReserveArchives<this=000001ad5b7595b0>]
[t=00:00:00.658692] [VFS] [SpringVFS::AddArchive<this=000001ad5b7595b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.661209] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ad5b7595b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.661218] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.795775] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.796546] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.797084] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.797312] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.797563] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.798005] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.799289] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.799354] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.799793][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.799866][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.799956][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.799978][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.799987][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.800020][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.810801][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.810824][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Steam Streaming Speakers)"
[t=00:00:00.810837][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Динамики (High Definition Audio Device)"
[t=00:00:00.810850][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Динамики (Steam Streaming Microphone)"
[t=00:00:00.810868][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.810880][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "N2788HZ (NVIDIA High Definition Audio)"
[t=00:00:00.810891][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.833917][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.835631][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ad7e4b8850(default) context=000001ad5b0213c0  numChannels=2 frameSize=8
[t=00:00:00.835702][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.835713][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.835722][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.835731][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.835772][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.835811][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.835828][f=-000001] [Sound]   Devices:
[t=00:00:00.842252][f=-000001] [Sound]     [OpenAL Soft on Динамики (High Definition Audio Device)]
[t=00:00:00.842272][f=-000001] [Sound]     [OpenAL Soft on Динамики (Steam Streaming Speakers)]
[t=00:00:00.842284][f=-000001] [Sound]     [OpenAL Soft on Динамики (Steam Streaming Microphone)]
[t=00:00:00.842294][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.842312][f=-000001] [Sound]     [OpenAL Soft on N2788HZ (NVIDIA High Definition Audio)]
[t=00:00:00.842337][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.842352][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.843191][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.843209][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.899380][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 472474 MB
[t=00:00:00.901433][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.902192][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:00.903984][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name AliyKorol
[t=00:00:01.142741][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Dual Icy Run v3" (loaded=0 cached=0)
[t=00:00:01.143734][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad5b7595b0>(arName="Dual Icy Run v3", overwrite=false)] section=1 cached=0
[t=00:00:01.143961][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad5b7595b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.144197][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.9" (loaded=0 cached=0)
[t=00:00:01.186564][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad5b7595b0>(arName="Future Wars v0.40.9", overwrite=false)] section=0 cached=0
[t=00:00:01.206787][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad5b7595b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.206925][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad5b7595b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.208442][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad5b7595b0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.215994][f=-000001] [CAS::GASCB] Archive file="dual_icy_run_v3.sd7" cs="ab9278673e652ade4201c3e1414752f847dce36e8dd01f02c7bba8f1766b52a8cf71b446230ffc10c55c8e4720dfb69443e621f85a4b706a193bdffbcff659cd"
[t=00:00:01.216096][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.216145][f=-000001] Warning: [PreGame::GameDataReceived] Archive Dual Icy Run v3 (checksum 69671b388be319f6697098d637f1b2159ee452a7700ee82282d5037852721f41b7a96243e5f0d8f3246a6a6534ac90e745e3a721fd67007c60634028fc00f377) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.258611][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.9.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.258724][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.258792][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.258869][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.258909][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.9.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.043745][f=-000001] <anubiscounter> !vote 1
[t=00:00:16.043752][f=-000001] > Poll: Do you want to exit the game? [!y=1/4, !n=0/4]
[t=00:00:16.043812][f=-000001] > SPRINGIE:User Marlazarus|staticsonar|5_5||False|||RU
[t=00:00:16.043855][f=-000001] Connection attempt from Marlazarus
[t=00:00:16.043863][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:16.043954][f=-000001]  -> Connection established (given id 4)
[t=00:00:16.044136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Marlazarus" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=69671b388be319f6697098d637f1b2159ee452a7700ee82282d5037852721f41b7a96243e5f0d8f3246a6a6534ac90e745e3a721fd67007c60634028fc00f377"
[t=00:00:16.044152][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Marlazarus" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:16.044195][f=-000001] <Warkan> !vote 1
[t=00:00:16.044201][f=-000001] > Poll: Do you want to exit the game? [!y=2/4, !n=0/4]
[t=00:00:16.044269][f=-000001] <Silent_AI> !vote 1
[t=00:00:16.044275][f=-000001] > Poll: Do you want to exit the game? [!y=3/4, !n=0/4]
[t=00:00:16.044335][f=-000001] <Warkan> !vote 1
[t=00:00:16.044343][f=-000001] > Poll: Do you want to exit the game? [!y=3/4, !n=0/4]
[t=00:00:16.044391][f=-000001] <Warkan> !vote 1
[t=00:00:16.044401][f=-000001] > Poll: Do you want to exit the game? [!y=3/4, !n=0/4]
[t=00:00:16.044503][f=-000001] <anubiscounter> !vote 1
[t=00:00:16.044509][f=-000001] > Poll: Do you want to exit the game? [!y=3/4, !n=0/4]
[t=00:00:16.044542][f=-000001] <Shaman> Marlazarus is rejoining
[t=00:00:16.044603][f=-000001] > <Silent_AI>!n
[t=00:00:16.044609][f=-000001] > Poll: Do you want to exit the game? [!y=2/4, !n=1/4]
[t=00:00:16.044661][f=-000001] <anubiscounter> !vote 2
[t=00:00:16.044673][f=-000001] > Poll: Do you want to exit the game? [!y=1/4, !n=2/4]
[t=00:00:16.044724][f=-000001] <Shaman> !vote 2
[t=00:00:16.044730][f=-000001] > Poll: Do you want to exit the game? [!y=1/4, !n=3/4]
[t=00:00:16.044776][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Marlazarus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7172b8890151d08db7ebd5640c5c17576a9794ce8c02693019e4aa2030b5abbc2d8d7978f987ea3f60226d0ce8382576c0f7ead6ac705b937dc2377631e037c7]"
[t=00:00:16.044801][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Marlazarus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=706ccae8302194e2a41c203d829bffe111ca57a23a57b38c24fef3c3f015f5c3060d157bb2817d442619eee91b4609114accb1c4e934fc46f34c668590cf684e]"
[t=00:00:16.044955][f=-000001] <Warkan> !vote 2
[t=00:00:16.044967][f=-000001] > Poll: Do you want to exit the game? [!y=0/4, !n=4/4]
[t=00:00:16.044974][f=-000001] > Poll: Do you want to exit the game? [END:FAILED]
[t=00:00:16.045567][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Marlazarus" string="[Game::Load][lua{Rules,Gaia}={000001802d106650,0000000000000000}][locale="C"]"
[t=00:00:16.045996][f=-000001] <Marlazarus> Allies: I choose: Engineer!
[t=00:00:16.046361][f=-000001] <XNTWSAD> Allies: I choose: Strike!
[t=00:00:16.046464][f=-000001] > Game will be force started in 46 seconds
[t=00:00:16.046867][f=-000001] <XNTWSAD> Allies: I choose: :>!
[t=00:00:16.142514][f=-000001] Warning: Couldn't find texture "%%635:1"!
[t=00:00:16.440273][f=0000072] <Silent_AI> glhf
[t=00:00:16.662221][f=0000269] <Shaman> yt
[t=00:00:17.296220][f=0001344] game_message: Превращение завершено: Snitchlings уровня 1 -> Snitchlings уровня 2
[t=00:00:17.551321][f=0001795] game_message: Airborne enemy on radar!
[t=00:00:17.754169][f=0002062] game_message: Snitchlings is under attack.
[t=00:00:18.210873][f=0002703] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:18.231007][f=0002724] game_message: Snitchlings is under attack.
[t=00:00:18.781168][f=0003442] <anubiscounter> Allies:  I gave 35 metal to Silent_AI.
[t=00:00:18.840782][f=0003499] game_message: Snitchlings is under attack.
[t=00:00:18.879239][f=0003514] <anubiscounter> Allies:  I gave 100 energy to Silent_AI.
[t=00:00:18.961957][f=0003586] <anubiscounter> Allies:  I gave 9 metal to Silent_AI.
[t=00:00:19.062753][f=0003711] game_message: Snitchlings is low on HP!
[t=00:00:19.327030][f=0003926] game_message: Превращение завершено: Snitchlings уровня 2 -> Snitchlings уровня 3
[t=00:00:19.483527][f=0004110] Input grabbing is enabled!
[t=00:00:20.705455][f=0005503] Shaman added point: ready
[t=00:00:21.375685][f=0006191] <Shaman> Allies: close
[t=00:00:21.405950][f=0006227] game_message: Превращение завершено: Snitchlings уровня 3 -> Snitchlings уровня 4
[t=00:00:21.443073][f=0006250] <Shaman> Allies: ill finish
[t=00:00:21.814218][f=0006571] <Shaman> Allies: dead
[t=00:00:22.205282][f=0006968] <anubiscounter> Allies:  I gave 10 units to Silent_AI.
[t=00:00:22.498969][f=0007256] <anubiscounter> Allies:  I gave 4 units to Silent_AI.
[t=00:00:23.414627][f=0007994] [SpecTeamAction] local client 7 now spectating team 4 and allyteam 0
[t=00:00:23.524622][f=0008089] Shaman added point: 
[t=00:00:23.925275][f=0008491] <Shaman> Allies: erm you might want to use that athena aggressively
[t=00:00:24.053384][f=0008583] <Shaman> Allies: we're on the backfoot
[t=00:00:25.196206][f=0009550] <anubiscounter> Allies:  I gave 5 units to Silent_AI.
[t=00:00:25.737282][f=0009907] anubiscounter added point: 
[t=00:00:28.758616][f=0011779] Marlazarus added point: grid
[t=00:00:29.175275][f=0012137] [Game::ClientReadNet] added new player Betelgeusesupergiant with number 8 to team 0
[t=00:00:29.175293][f=0012137] > SPRINGIE:User Betelgeusesupergiant|jumpsumo|4_5||False|||IN
[t=00:00:30.827491][f=0013499] Shaman added point: we need to snipe this
[t=00:00:32.919907][f=0015033] <Shaman> Allies: we have a third of the map
[t=00:00:33.120470][f=0015159] <Shaman> Allies: can we make some plays
[t=00:00:33.129982][f=0015164] game_message: Превращение завершено: ГеоЭС -> Улучшенная ГеоЭС
[t=00:00:38.452289][f=0017583] Warkan added point: 
[t=00:00:38.744601][f=0017796] <Shaman> Allies: we're outecoed
[t=00:00:38.811624][f=0017843] <Shaman> Allies: make plays
[t=00:00:38.870506][f=0017876] <Shaman> Allies: NOW.
[t=00:00:39.237597][f=0018117] <Shaman> Allies: stop sitting back and commorphing
[t=00:00:39.359446][f=0018190] <Shaman> Allies: get aggressive
[t=00:00:39.541373][f=0018295] <Shaman> Allies: or you're gonna get stomped
[t=00:00:42.402970][f=0019916] <Warkan> Allies:  I gave 45 units to XNTWSAD.
[t=00:00:43.304925][f=0020324] Player Warkan left the game:  normal quit
[t=00:00:43.511976][f=0020372] <Shaman> Allies: !resign
[t=00:00:43.512194][f=0020372] > Poll: Resign team 2? [!y=0/3, !n=0/3]
[t=00:00:43.514778][f=0020373] > Poll: Resign team 2? [!y=1/3, !n=0/3]
[t=00:00:44.222574][f=0020613] <XNTWSAD> Allies:  I gave 2 units to Shaman.
[t=00:00:46.837397][f=0021708] [Game::ClientReadNet] added new player NewDaddyThelolipriest with number 9 to team 0
[t=00:00:46.838446][f=0021709] > SPRINGIE:User NewDaddyThelolipriest|commstrike|3_3||False|SNL10||NL
[t=00:00:47.887638][f=0022125] [Game::ClientReadNet] added new player 4hundred with number 10 to team 0
[t=00:00:47.887656][f=0022125] > SPRINGIE:User 4hundred|commsupport|7_6|player_level|False|LoBSTR|Dynasty|AU
[t=00:00:47.978140][f=0022173] > Poll: Resign team 2? [END:FAILED]
[t=00:00:48.001062][f=0022188] > SPRINGIE:User NewDaddyThelolipriest|commstrike|3_3||False|SNL10||NL
[t=00:00:48.598070][f=0022525] > <NewDaddyThelolipriest>!notify
[t=00:00:48.600649][f=0022527] Spectator AliyKorol left the game:  normal quit
[t=00:00:48.701185][f=0022589] <Shaman> Allies: that athena rush at start really fucked our tempo
[t=00:00:49.096101][f=0022775] > SPRINGIE:User AliyKorol|jumpbomb|5_6||False|||RU
[t=00:00:49.201934][f=0022821] Connection attempt from AliyKorol
[t=00:00:49.201975][f=0022821]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:49.201987][f=0022821]  -> Connection established (given id 7)
[t=00:00:49.223379][f=0022832] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=69671b388be319f6697098d637f1b2159ee452a7700ee82282d5037852721f41b7a96243e5f0d8f3246a6a6534ac90e745e3a721fd67007c60634028fc00f377"
[t=00:00:49.223426][f=0022832] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:49.640108][f=0023035] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7172b8890151d08db7ebd5640c5c17576a9794ce8c02693019e4aa2030b5abbc2d8d7978f987ea3f60226d0ce8382576c0f7ead6ac705b937dc2377631e037c7]"
[t=00:00:49.640127][f=0023035] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=706ccae8302194e2a41c203d829bffe111ca57a23a57b38c24fef3c3f015f5c3060d157bb2817d442619eee91b4609114accb1c4e934fc46f34c668590cf684e]"
[t=00:00:50.064590][f=0023271] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Game::Load][lua{Rules,Gaia}={000001ae4ab2ae90,0000000000000000}][locale="C"]"
[t=00:00:59.916043][f=0024584] [SpecTeamAction] local client 7 now spectating team 2 and allyteam 1
[t=00:01:15.761371][f=0025059] [SpecTeamAction] local client 7 now spectating team 5 and allyteam 1
[t=00:01:33.862094][f=0025603] [i18n] Warning: "needs_grid" is not translated in ru
[t=00:01:33.906878][f=0025604] [SpecTeamAction] local client 7 now spectating team 1 and allyteam 0
[t=00:01:56.978673][f=0026295] Shaman added point: see thats how you make a play.
[t=00:01:57.570145][f=0026313] [Game::ClientReadNet] added new player Hedkeaf with number 11 to team 0
[t=00:01:57.603327][f=0026314] > SPRINGIE:User Hedkeaf|turretlaser|7_6||False|P42|Federation|UA
[t=00:02:01.125833][f=0026420] [Game::ClientReadNet] added new player Skel with number 12 to team 0
[t=00:02:01.125855][f=0026420] > SPRINGIE:User Skel|chicken_tiamat|7_6||False|AM||DE
[t=00:02:02.560887][f=0026463] [i18n] Warning: "factorycomm.description" is not translated in ru
[t=00:02:02.863005][f=0026472] [i18n] Warning: "factorycomm.helptext" is not translated in ru
[t=00:02:02.864400][f=0026472] [SpecTeamAction] local client 7 now spectating team 5 and allyteam 1
[t=00:02:04.903308][f=0026533] [SpecTeamAction] local client 7 now spectating team 2 and allyteam 1
[t=00:02:21.429962][f=0027029] <Silent_AI> Allies: give me constructor
[t=00:02:22.706601][f=0027068] [i18n] Warning: "missileslow.description" is not translated in ru
[t=00:02:23.833528][f=0027102] [i18n] Warning: "missilenuke.description" is not translated in ru
[t=00:02:24.448765][f=0027120] [i18n] Warning: "singularity.description" is not translated in ru
[t=00:02:31.129633][f=0027320] <anubiscounter> Allies:  I gave 1 unit to Silent_AI.
[t=00:02:34.589323][f=0027423] anubiscounter added point: 
[t=00:02:40.884107][f=0027612] <Silent_AI> Allies: make antis
[t=00:02:54.437915][f=0028020] [SpecTeamAction] local client 7 now spectating team 5 and allyteam 1
[t=00:02:57.767631][f=0028120] game_message: Превращение завершено: :> уровня 11 -> :> уровня 12
[t=00:02:59.062755][f=0028159] game_message: :> is under attack.
[t=00:03:07.070985][f=0028399] game_message: :> is under attack.
[t=00:03:10.043112][f=0028488] [SpecTeamAction] local client 7 now spectating team 4 and allyteam 0
[t=00:03:20.087628][f=0028790] game_message: :> is under attack.
[t=00:03:38.410714][f=0029339] [SpecTeamAction] local client 7 now spectating team 5 and allyteam 1
[t=00:03:43.317738][f=0029486] Shaman added point: wait
[t=00:04:00.329541][f=0029996] [SpecTeamAction] local client 7 now spectating team 4 and allyteam 0
[t=00:04:24.099898][f=0030709] <Shaman> Allies: lol
[t=00:04:42.970907][f=0031276] [SpecTeamAction] local client 7 now spectating team 5 and allyteam 1
[t=00:04:56.774424][f=0031690] [SpecTeamAction] local client 7 now spectating team 4 and allyteam 0
[t=00:05:23.304728][f=0032486] [i18n] Warning: "fire_rate" is not translated in ru
[t=00:06:22.823999][f=0034271] <XNTWSAD> Allies: are they making nuke?
[t=00:06:39.919750][f=0034784] [i18n] Warning: "turretdecloak.description" is not translated in ru
[t=00:06:39.988393][f=0034786] [i18n] Warning: "turretdecloak.helptext" is not translated in ru
[t=00:06:39.989801][f=0034786] [SpecTeamAction] local client 7 now spectating team 5 and allyteam 1
[t=00:06:47.276034][f=0035004] [SpecTeamAction] local client 7 now spectating team 2 and allyteam 1
[t=00:06:53.189919][f=0035182] <Shaman> Allies: safe to assume so
[t=00:06:56.357759][f=0035276] <Shaman> Allies: im making anit
[t=00:07:15.748615][f=0035859] [SpecTeamAction] local client 7 now spectating team 0 and allyteam 0
[t=00:07:26.643574][f=0036186] [SpecTeamAction] local client 7 now spectating team 2 and allyteam 1
[t=00:07:28.221929][f=0036233] [Game::ClientReadNet] added new player JohnnyAwesomeSauce with number 13 to team 0
[t=00:07:28.222211][f=0036233] > SPRINGIE:User JohnnyAwesomeSauce|tankarty|1_1||False|||AU
[t=00:07:39.247055][f=0036563] <anubiscounter> !resign
[t=00:07:39.277136][f=0036564] > Poll: Resign team 1? [!y=0/3, !n=0/3]
[t=00:07:39.277170][f=0036564] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[t=00:07:42.579182][f=0036664] [SpecTeamAction] local client 7 now spectating team 0 and allyteam 0
[t=00:08:07.346369][f=0037407] [SpecTeamAction] local client 7 now spectating team 5 and allyteam 1
[t=00:08:09.232241][f=0037463] [cawidgets.lua] Error: Error in MousePress(): [string "LuaUI/i18nlib/i18n/interpolate.lua"]:33: bad argument #2 to 'format' (no value)
[t=00:08:09.232260][f=0037463] [cawidgets.lua] Error: Removed widget: Context Menu
[t=00:08:13.535525][f=0037593] [SpecTeamAction] local client 7 now spectating team 2 and allyteam 1
[t=00:08:18.154416][f=0037731] > <NewDaddyThelolipriest>!y
[t=00:08:26.111222][f=0037970] [SpecTeamAction] local client 7 now spectating team 5 and allyteam 1
[t=00:08:34.661584][f=0038225] <anubiscounter> Allies:  I gave 13 units to Silent_AI.
[t=00:08:38.789531][f=0038350] [SpecTeamAction] local client 7 now spectating team 2 and allyteam 1
[t=00:08:39.224497][f=0038363] > Poll: Resign team 1? [END:FAILED]
[t=00:08:39.857776][f=0038382] <anubiscounter> Allies:  I gave 6 units to Silent_AI.
[t=00:08:45.022208][f=0038537] <Silent_AI> Allies: !resign
[t=00:08:45.050795][f=0038538] > Poll: Resign team 1? [!y=0/3, !n=0/3]
[t=00:08:45.089669][f=0038539] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[t=00:08:47.021931][f=0038597] <anubiscounter> !vote 1
[t=00:08:47.053582][f=0038598] > Poll: Resign team 1? [!y=2/3, !n=0/3]
[t=00:08:57.951466][f=0038925] <Shaman> Allies: got half their eco dead
[t=00:08:58.371740][f=0038938] [SpecTeamAction] local client 7 now spectating team 5 and allyteam 1
[t=00:09:10.904365][f=0039313] <Silent_AI> Allies: RESIGN
[t=00:09:16.661976][f=0039486] <Marlazarus> Allies: meh
[t=00:09:23.686692][f=0039697] <anubiscounter> alets go a new one with bigger map
[t=00:09:27.761299][f=0039819] Player Silent_AI left the game:  normal quit
[t=00:09:35.893336][f=0040064] game_message: Превращение завершено: :> уровня 19 -> :> уровня 20
[t=00:09:42.344240][f=0040256] <anubiscounter> !vote 1
[t=00:09:42.371772][f=0040257] > Poll: Resign team 1? [!y=2/3, !n=0/3]
[t=00:09:45.108739][f=0040339] > Poll: Resign team 1? [END:FAILED]
[t=00:09:50.374400][f=0040497] <anubiscounter> Allies:  I gave 1 unit to Marlazarus.
[t=00:09:50.471595][f=0040501] game_message: :> is under attack.
[t=00:09:54.376915][f=0040618] <anubiscounter> Allies:  I gave 5 units to Marlazarus.
[t=00:09:58.461408][f=0040741] game_message: :> is under attack.
[t=00:10:08.140414][f=0041031] game_message: Превращение завершено: :> уровня 20 -> :> уровня 21
[t=00:10:08.825840][f=0041051] > SPRINGIE:User Warkan|staticheavyradar|2_0||False|||RU
[t=00:10:09.762843][f=0041080] game_message: :> is under attack.
[t=00:10:15.455399][f=0041250] <anubiscounter> Allies:  I gave 2 units to Marlazarus.
[t=00:10:20.123394][f=0041391] game_message: :> is under attack.
[t=00:10:24.063653][f=0041508] <Shaman> Allies: lol
[t=00:10:27.129866][f=0041600] [SpecTeamAction] local client 7 now spectating team 2 and allyteam 1
[t=00:10:29.589805][f=0041674] Shaman added point: ¤¤¤
[t=00:10:32.977087][f=0041775] CheckPlayer:4: true
[t=00:10:32.977112][f=0041775] CheckPlayer:4: false, 1
[t=00:10:32.977119][f=0041775] Resigning team 4
[t=00:10:32.977407][f=0041775] game_message: West has been destroyed!
[t=00:10:32.977735][f=0041775] game_message: East wins!
[t=00:10:32.978043][f=0041775] Submitting stats
[t=00:10:32.979304][f=0041775] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:10:33.021682][f=0041775] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:10:33.022666][f=0041775] CheckPlayer:4: true
[t=00:10:33.022684][f=0041775] CheckPlayer:4: true, 0
[t=00:10:33.448360][f=0041786] CheckPlayer:1: true
[t=00:10:33.448387][f=0041786] CheckPlayer:1: true, 0
[t=00:10:33.463180][f=0041786] <autoquit> Autoquit canceled.
[t=00:10:34.206274][f=0041792] CheckPlayer:4: true
[t=00:10:34.206316][f=0041792] CheckPlayer:4: true, 0
[t=00:10:36.456282][f=0041854] [QuitAction] user exited to system
[t=00:10:36.474957][f=0041855] [SpringApp::Kill][1] fromRun=1
[t=00:10:36.474970][f=0041855] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:10:36.502571][f=0041855]  [async=0] threads=6 tasks=2357070 {sum,avg}{exec,wait}time={{47868.812, 0.020}, {38932.895, 0.017}}ms
[t=00:10:36.502588][f=0041855]      thread=1 tasks=471414 {sum,min,max,avg}{exec,wait}time={{11212.202, 0.000, 177.578, 0.024}, {1636.698, 0.000, 18446744027136.000, 0.003}}ms
[t=00:10:36.502614][f=0041855]      thread=2 tasks=471414 {sum,min,max,avg}{exec,wait}time={{9598.130, 0.000, 177.339, 0.020}, {8419.900, 0.000, 18446744027136.000, 0.018}}ms
[t=00:10:36.502625][f=0041855]      thread=3 tasks=471414 {sum,min,max,avg}{exec,wait}time={{9307.099, 0.000, 177.338, 0.020}, {8613.908, 0.000, 18446744027136.000, 0.018}}ms
[t=00:10:36.502635][f=0041855]      thread=4 tasks=471414 {sum,min,max,avg}{exec,wait}time={{9029.552, 0.000, 177.332, 0.019}, {9344.299, 0.000, 29.875, 0.020}}ms
[t=00:10:36.502649][f=0041855]      thread=5 tasks=471414 {sum,min,max,avg}{exec,wait}time={{8721.831, 0.000, 154.306, 0.019}, {10918.090, 0.000, 29.875, 0.023}}ms
[t=00:10:36.502657][f=0041855]  [async=1] threads=6 tasks=5070 {sum,avg}{exec,wait}time={{23203.215, 4.577}, {10241742.000, 2020.068}}ms
[t=00:10:36.502668][f=0041855]      thread=1 tasks=1004 {sum,min,max,avg}{exec,wait}time={{4640.323, 0.000, 447.729, 4.622}, {2029044.375, 0.010, 4648.762, 2020.961}}ms
[t=00:10:36.502734][f=0041855]      thread=2 tasks=1000 {sum,min,max,avg}{exec,wait}time={{4636.397, 0.000, 451.106, 4.636}, {2051886.500, 0.007, 4653.633, 2051.886}}ms
[t=00:10:36.502745][f=0041855]      thread=3 tasks=1028 {sum,min,max,avg}{exec,wait}time={{4638.311, 0.000, 459.019, 4.512}, {2051379.375, 0.064, 4659.944, 1995.505}}ms
[t=00:10:36.502755][f=0041855]      thread=4 tasks=1015 {sum,min,max,avg}{exec,wait}time={{4655.420, 0.000, 451.184, 4.587}, {2076532.750, 0.098, 4652.676, 2045.845}}ms
[t=00:10:36.502771][f=0041855]      thread=5 tasks=1023 {sum,min,max,avg}{exec,wait}time={{4632.764, 0.000, 451.292, 4.529}, {2032898.625, 0.064, 4652.157, 1987.193}}ms
[t=00:10:36.502778][f=0041855] [ThreadPool::SetThreadCount][2] workers=0
[t=00:10:36.502784][f=0041855] [SpringApp::Kill][2]
[t=00:10:36.503263][f=0041855] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:10:36.503274][f=0041855] [Game::KillLua][1] dtor=0 luaUI=000001ae68a9e8e0
[t=00:10:36.503305][f=0041855] Start widgetHandler:Shutdown
[t=00:10:36.505577][f=0041855] Shutdown - SaveOrderList Complete
[t=00:10:36.506357][f=0041855] Writing last game win data
[t=00:10:36.510579][f=0041855] Shutdown - SaveConfigData Complete
[t=00:10:36.510592][f=0041855] Shutdown Widget - Chili Highlight
[t=00:10:36.510604][f=0041855] Shutdown Widget - Draw After Chili
[t=00:10:36.510612][f=0041855] Shutdown Widget - API Unit Tracker GL4
[t=00:10:36.510624][f=0041855] Shutdown Widget - EPIC Menu
[t=00:10:36.511543][f=0041855] Shutdown Widget - Chili Widget Selector
[t=00:10:36.512318][f=0041855] Shutdown Widget - Depth of Field Shader
[t=00:10:36.512328][f=0041855] Shutdown Widget - Chili Minimap
[t=00:10:36.512392][f=0041855] Shutdown Widget - Deferred rendering
[t=00:10:36.512405][f=0041855] Shutdown Widget - Local Team Colors
[t=00:10:36.512414][f=0041855] Shutdown Widget - Display Keys 2
[t=00:10:36.512438][f=0041855] Shutdown Widget - Save Game Menu
[t=00:10:36.512446][f=0041855] Shutdown Widget - Highlight Model Api GL4
[t=00:10:36.512460][f=0041855] Shutdown Widget - Selected Units GL4 2
[t=00:10:36.512480][f=0041855] Shutdown Widget - Noises
[t=00:10:36.512492][f=0041855] Shutdown Widget - HealthBars
[t=00:10:36.513283][f=0041855] Shutdown Widget - Unit Icons
[t=00:10:36.513302][f=0041855] Shutdown Widget - BuildETA
[t=00:10:36.513311][f=0041855] Shutdown Widget - Win Counter
[t=00:10:36.513319][f=0041855] Shutdown Widget - EndGame APM stats
[t=00:10:36.513327][f=0041855] Shutdown Widget - Modular Comm Info
[t=00:10:36.513335][f=0041855] Shutdown Widget - Darkening
[t=00:10:36.513353][f=0041855] Shutdown Widget - Defense Range Zero-K
[t=00:10:36.513386][f=0041855] Shutdown Widget - Grab Input
[t=00:10:36.514009][f=0041855] Input grabbing is disabled!
[t=00:10:36.514020][f=0041855] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:10:36.514033][f=0041855] Shutdown Widget - Highlight Geos
[t=00:10:36.514043][f=0041855] Shutdown Widget - Decloak Tower Range
[t=00:10:36.514053][f=0041855] Shutdown Widget - Chili Economy Panel Default
[t=00:10:36.514114][f=0041855] Shutdown Widget - Local Widgets Config
[t=00:10:36.514132][f=0041855] Shutdown Widget - MinimapEvents
[t=00:10:36.514141][f=0041855] Shutdown Widget - Chili Nuke Warning
[t=00:10:36.514150][f=0041855] Shutdown Widget - Music Player v2
[t=00:10:36.514168][f=0041855] Shutdown Widget - Point Tracker
[t=00:10:36.514177][f=0041855] Shutdown Widget - Showeco and Grid Drawer
[t=00:10:36.514185][f=0041855] Shutdown Widget - State Reverse and Latency
[t=00:10:36.514193][f=0041855] Shutdown Widget - Stereo3D
[t=00:10:36.514203][f=0041855] Shutdown Widget - Chili EndGame Window
[t=00:10:36.514219][f=0041855] Shutdown Widget - CameraShake
[t=00:10:36.514228][f=0041855] Shutdown Widget - Missile Silo Range
[t=00:10:36.514237][f=0041855] Shutdown Widget - Chili Spectator Panels
[t=00:10:36.514245][f=0041855] Shutdown Widget - Reclaim Field Highlight
[t=00:10:36.514253][f=0041855] Shutdown Widget - Attack AoE
[t=00:10:36.514261][f=0041855] Shutdown Widget - Map Edge Extension
[t=00:10:36.514268][f=0041855] Shutdown Widget - Selection Send
[t=00:10:36.514307][f=0041855] Shutdown Widget - Highlight Unit GL4 v2
[t=00:10:36.514318][f=0041855] Shutdown Widget - Fancy Teamplatter
[t=00:10:36.514326][f=0041855] Shutdown Widget - LupsManager
[t=00:10:36.514349][f=0041855] Shutdown Widget - Newton Firezone
[t=00:10:36.514358][f=0041855] Shutdown Widget - Chili Pro Console
[t=00:10:36.514902][f=0041855] Shutdown Widget - Persistent Build Height
[t=00:10:36.514915][f=0041855] Shutdown Widget - Lasso Terraform GUI
[t=00:10:36.514922][f=0041855] Shutdown Widget - Chili Framework
[t=00:10:36.514937][f=0041855] Shutdown Widget - Lups
[t=00:10:36.514987][f=0041855] Shutdown Widget - Chili Core Selector
[t=00:10:36.515027][f=0041855] Shutdown Widget - Custom Markers
[t=00:10:36.515038][f=0041855] Shutdown Widget - Mex Placement Handler
[t=00:10:36.515046][f=0041855] Shutdown Widget - Select Keys
[t=00:10:36.515062][f=0041855] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:10:36.515074][f=0041855] Shutdown Widget - Pause Screen
[t=00:10:36.515173][f=0041855] Shutdown Widget - Text To Speech Control
[t=00:10:36.515188][f=0041855] Shutdown Widget - Layout Handler
[t=00:10:36.515200][f=0041855] Shutdown Widget - Color Blindness Correction
[t=00:10:36.515209][f=0041855] End widgetHandler:Shutdown
[t=00:10:36.586366][f=0041855] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 55543533, 0.0} allocedSize{int+, int-, ext}={0, 0, 7065976207}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0057}
[t=00:10:36.586559][f=0041855] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:10:36.586570][f=0041855] [Game::KillLua][3] dtor=0 luaRules=000001ae4ab2ae90
[t=00:10:36.586603][f=0041855] Start gadgetHandler:Shutdown
[t=00:10:36.586613][f=0041855] Shutdown - Notice
[t=00:10:36.586622][f=0041855] FUTURE WARS GAME OVER.
[t=00:10:36.586630][f=0041855] Shutdown - Resource Setup
[t=00:10:36.586640][f=0041855] Shutdown - StartSetup
[t=00:10:36.586648][f=0041855] Shutdown - UnitMorph
[t=00:10:36.588348][f=0041855] Shutdown - Carrier Drones
[t=00:10:36.588367][f=0041855] Shutdown - Missile Silo Controller
[t=00:10:36.588377][f=0041855] Shutdown - Modular Comm Info
[t=00:10:36.588385][f=0041855] Shutdown - Terrain Texture Handler
[t=00:10:36.588394][f=0041855] Shutdown - UnitCloakShield
[t=00:10:36.588839][f=0041855] Shutdown - Starlight Handler
[t=00:10:36.588884][f=0041855] End gadgetHandler:Shutdown
[t=00:10:36.624682][f=0041855] Start gadgetHandler:Shutdown
[t=00:10:36.624702][f=0041855] Shutdown - UnitMorph
[t=00:10:36.624736][f=0041855] Shutdown - Teleport Throw
[t=00:10:36.624747][f=0041855] Shutdown - Commander Skin Renderer
[t=00:10:36.626668][f=0041855] Shutdown - Missile fired callins
[t=00:10:36.626681][f=0041855] Shutdown - Modular Comm Info
[t=00:10:36.626690][f=0041855] Shutdown - Retreat Command
[t=00:10:36.626702][f=0041855] Shutdown - Shockwaves
[t=00:10:36.626711][f=0041855] Shutdown - Unit tint API
[t=00:10:36.626718][f=0041855] Shutdown - Unit glow API
[t=00:10:36.626727][f=0041855] Shutdown - UnitCloakShield
[t=00:10:36.626745][f=0041855] Shutdown - Lups Cloak FX
[t=00:10:36.627319][f=0041855] Shutdown - Lups
[t=00:10:36.627378][f=0041855] Shutdown - Lups Shield
[t=00:10:36.627502][f=0041855] End gadgetHandler:Shutdown
[t=00:10:36.683693][f=0041855] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3980, 0.0} allocedSize{int+, int-, ext}={0, 0, 584681}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0003}
[t=00:10:36.684652][f=0041855] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:10:36.684738][f=0041855] [Game::KillLua][4] dtor=0
[t=00:10:36.684752][f=0041855] [Game::KillLua][5] dtor=0
[t=00:10:36.695879][f=0041855] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-19_11-39-33-567_Dual Icy Run v3_105.1.1-2457-g8095d30 BAR105.sdfz" (1785735 bytes)
[t=00:10:36.696003][f=0041855] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:10:36.738706][f=0041855] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:10:36.738721][f=0041855] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1074
[t=00:10:36.738870][f=0041855] [Sound] [Sound::UpdateThread][4] ctx=000001ad5b0213c0 dev=000001ad7e4b8850
[t=00:10:36.738988][f=0041855] [Sound] [Sound::UpdateThread][5] ctx=000001ad5b0213c0 dev=000001ad7e4b8850
[t=00:10:36.739008][f=0041855] [Sound] [Sound::Cleanup][alcDestroyContext(000001ad5b0213c0)]
[t=00:10:36.740179][f=0041855] [Sound] [Sound::Cleanup][alcCloseDevice(000001ad7e4b8850)]
[t=00:10:36.741024][f=0041855] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:10:36.765782][f=0041855] [Sound] [Sound::UpdateThread][6]
[t=00:10:36.766578][f=0041855] [Game::~CGame][1]
[t=00:10:36.766590][f=0041855] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:10:36.766598][f=0041855] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:10:36.766614][f=0041855] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:10:36.766621][f=0041855] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:10:36.766627][f=0041855] [Game::KillLua][4] dtor=1
[t=00:10:36.766634][f=0041855] [Game::KillLua][5] dtor=1
[t=00:10:36.766743][f=0041855] [Game::KillMisc][1]
[t=00:10:36.766814][f=0041855] [Game::KillMisc][2]
[t=00:10:36.767065][f=0041855] [Game::KillMisc][3]
[t=00:10:36.767160][f=0041855] [Game::KillRendering][1]
[t=00:10:36.771384][f=0041855] [~CRectangleOverlapHandler] 28% overlap reduction
[t=00:10:36.788330][f=0041855] [3DOParser::Kill] allocated 1 pieces
[t=00:10:36.788349][f=0041855] [S3OParser::Kill] allocated 5422 pieces
[t=00:10:36.788714][f=0041855] [AssParser::Kill] allocated 1663 pieces
[t=00:10:36.843092][f=0041855] [Game::KillInterface][1]
[t=00:10:36.843212][f=0041855] [Game::KillInterface][2]
[t=00:10:36.846038][f=0041855] [Game::KillSimulation][1]
[t=00:10:36.846050][f=0041855] [Game::KillSimulation][2]
[t=00:10:36.877872][f=0041855] [CCollisionHandler] dis-/continuous tests: 551/7608485
[t=00:10:36.877890][f=0041855] [Game::KillSimulation][3]
[t=00:10:36.878548][f=0041855] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:10:36.878624][f=0041855] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:10:36.878703][f=0041855] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:10:36.878763][f=0041855] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:10:36.878964][f=0041855] [~CRectangleOverlapHandler] 28% overlap reduction
[t=00:10:36.894554][f=0041855] [LosHandler::Kill] raycast instance cache-{hits,misses}={79236,95844}; shared=3%; cached=42%
[t=00:10:36.908616][f=0041855] [Game::KillSimulation][4]
[t=00:10:36.986810][f=0041855] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:10:36.986842][f=0041855] [Game::~CGame][2]
[t=00:10:36.986849][f=0041855] [Game::~CGame][3]
[t=00:10:36.987346][f=0041855] [SpringApp::Kill][3]
[t=00:10:36.987444][f=0041855] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2168251 bytes sent   in 18164 packets (119.371 bytes/packet)
    2697647 bytes recv'd in 11752 packets (229.548 bytes/packet)
    {0.129x, 0.026x} relative protocol overhead {up, down}
    25900 incoming chunks dropped, 56283 outgoing chunks resent
    13550 incoming chunks processed

[t=00:10:36.987561][f=0041855] [SpringApp::Kill][4] font=000001ad5b43bf00
[t=00:10:36.990577][f=0041855] [SpringApp::Kill][5]
[t=00:10:36.995843][f=0041855] [SpringApp::Kill][6]
[t=00:10:36.999597] [SpringApp::Kill][7]
[t=00:10:37.000052] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {200, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:37.000061] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {216, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:10:37.000124] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:10:37.000132] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:10:37.000140] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {832, 65536, 65536}, EBO = {1248, 262144, 262144}
[t=00:10:37.000152] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:37.000160] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1532, 1048576, 1048576}, EBO = {2298, 2097152, 2097152}
[t=00:10:37.000167] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {357392, 1048576, 1048576}, EBO = {536088, 2097152, 2097152}
[t=00:10:37.000178] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:10:37.000186] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:37.000193] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:37.000200] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:10:37.000211] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1500, 1048576, 1048576}, EBO = {2250, 2097152, 2097152}
[t=00:10:37.236427] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:10:37.236457] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:10:37.236465] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:10:37.236471] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:10:37.236479] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:10:37.238283] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b7595b0>]
[t=00:10:37.238302] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b7595b0>(section=0)] #archives[section]=2 #files[section]=9068
[t=00:10:37.238312] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001ad7ebe2060)
[t=00:10:37.238471] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1383ms
[t=00:10:37.238518]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=20ms
[t=00:10:37.238526]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=19ms
[t=00:10:37.238532]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=18ms
[t=00:10:37.238540]     file="bitmaps/loadpictures/forcefiremods.png" indx=531 inflSize=3744kb readTime=18ms
[t=00:10:37.238546]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=16ms
[t=00:10:37.238559]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=15ms
[t=00:10:37.238564]     file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=15ms
[t=00:10:37.238570]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=14ms
[t=00:10:37.238577]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=14ms
[t=00:10:37.238582]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=13ms
[t=00:10:37.241336] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.9.sdz (000001ad7e500580)
[t=00:10:37.244132] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b7595b0>(section=1)] #archives[section]=1 #files[section]=3
[t=00:10:37.244154] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\dual_icy_run_v3.sd7 (000001ad5b5bd230)
[t=00:10:37.245056] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b7595b0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:10:37.245242] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001ad7e4ff5b0)
[t=00:10:37.245321] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001ad7e500630)
[t=00:10:37.245651] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ad7e4feb60)
[t=00:10:37.246108] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b7595b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:10:37.246163] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b7595b0>(section=4)] #archives[section]=0 #files[section]=7312
[t=00:10:37.246258] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b7595b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:10:37.246280] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b7595b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:10:37.246296] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b7595b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:10:37.246334] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b7595b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:10:37.247404] [SpringApp::Kill][8]
[t=00:10:37.247423] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:10:37.247434] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f83f7430 (joinable=1)
[t=00:10:37.247443] [WatchDog::Uninstall][2]
[t=00:10:37.619649] [WatchDog::Uninstall][3]
[t=00:10:37.619661] [SpringApp::Kill][9]
CRAZYBIRD4141 commented 5 months ago

ibjddasgchdhbbbbbbbbbbbbbbbbbbbbbhsabdbchdcb db c bhdchbeadhsbhbdehxhdbcjhbdexjhnahcjaldhcn /lZoilist (noun): A person who thoroughly enjoys finding fault with others or in things around him or her.Say the word out loud to yourself now that you know the meaning and see how many people... Read more... Jumentous Jumentous: Pronounced /d Š’u ‹  ‹Ë†m ‰-nt ‰â„¢s/: Smelling distinctly like horse urine. Why someone saw fit to create a word that specifically identified horse urine when even humans don't... Read more... Blesiloquent Blesiloquent: To speak with a stutter or a lispWas it just a cruel twist of fate that this word would be a challenge to pronounce for those who have a lisp or a stutter? Read more... Bever Bever (noun): A snack between meals."The problem with bevers is that they end up containing more calories than meals." Read more... Jiffle Jiffle (verb): To fidget or shuffle restlesslyAn easy word to remember because it sounds like a combination of the words "fidget" and shuffle." Read more... Bumbledom Bumbledom (noun): The petty actions and mannerisms of pompous but inefficient government officials.Easy to remember because it's not difficult to envision bumbling fools where you hear this word --... Read more... Balbutiate Balbutiate (verb): To stammer or stutterAnd yet, try saying this word quickly, over and over, and try not to stutter or stammer. Read more... Aprosexia Aprosexia (noun): Medical term describing an almost complete inability to focus or sustain attention.This word is notable for the fact that it is the most boring term to contain the word "sex." Read more... Abligurition Abligurition (verb): Spending a ridiculously large amount of money on food.This word is now considered obsolete by the Oxford English Dictionary, which is unfortunate because of the advent of... Read more... Wheeple Wheeple (verb): When someone attempts a strong and shrill whistle but the result is weak and subdued.An interesting word whose first syllable actually sounds like a weak whistle. Read more...

Shop Bookstore Self-assessments Online learning Buy in Bulk Membership New Releases Support Order Status Contact us Customer Support Rights & Permissions Shipping & Returns Site map Authors Our Authors Proposals Author resources About Blog About Us Our Story Careers Connect With UsZoilist (noun): A person who thoroughly enjoys finding fault with others or in things around him or her.Say the word out loud to yourself now that you know the meaning and see how many people... Read more... Jumentous Jumentous: Pronounced /d Š’u ‹  ‹Ë†m ‰-nt ‰â„¢s/: Smelling distinctly like horse urine. Why someone saw fit to create a word that specifically identified horse urine when even humans don't... Read more... Blesiloquent Blesiloquent: To speak with a stutter or a lispWas it just a cruel twist of fate that this word would be a challenge to pronounce for those who have a lisp or a stutter? Read more... Bever Bever (noun): A snack between meals."The problem with bevers is that they end up containing more calories than meals." Read more... Jiffle Jiffle (verb): To fidget or shuffle restlesslyAn easy word to remember because it sounds like a combination of the words "fidget" and shuffle." Read more... Bumbledom Bumbledom (noun): The petty actions and mannerisms of pompous but inefficient government officials.Easy to remember because it's not difficult to envision bumbling fools where you hear this word --... Read more... Balbutiate Balbutiate (verb): To stammer or stutterAnd yet, try saying this word quickly, over and over, and try not to stutter or stammer. Read more... Aprosexia Aprosexia (noun): Medical term describing an almost complete inability to focus or sustain attention.This word is notable for the fact that it is the most boring term to contain the word "sex." Read more... Abligurition Abligurition (verb): Spending a ridiculously large amount of money on food.This word is now considered obsolete by the Oxford English Dictionary, which is unfortunate because of the advent of... Read more... Wheeple Wheeple (verb): When someone attempts a strong and shrill whistle but the result is weak and subdued.An interesting word whose first syllable actually sounds like a weak whistle. Read more...

Shop Bookstore Self-assessments Online learning Buy in Bulk Membership New Releases Support Order Status Contact us Customer Support Rights & Permissions Shipping & Returns Site map Authors Our Authors Proposals Author resources About Blog About Us Our Story Careers Connect With UsZoilist (noun): A person who thoroughly enjoys finding fault with others or in things around him or her.Say the word out loud to yourself now that you know the meaning and see how many people... Read more... Jumentous Jumentous: Pronounced /d Š’u ‹  ‹Ë†m ‰-nt ‰â„¢s/: Smelling distinctly like horse urine. Why someone saw fit to create a word that specifically identified horse urine when even humans don't... Read more... Blesiloquent Blesiloquent: To speak with a stutter or a lispWas it just a cruel twist of fate that this word would be a challenge to pronounce for those who have a lisp or a stutter? Read more... Bever Bever (noun): A snack between meals."The problem with bevers is that they end up containing more calories than meals." Read more... Jiffle Jiffle (verb): To fidget or shuffle restlesslyAn easy word to remember because it sounds like a combination of the words "fidget" and shuffle." Read more... Bumbledom Bumbledom (noun): The petty actions and mannerisms of pompous but inefficient government officials.Easy to remember because it's not difficult to envision bumbling fools where you hear this word --... Read more... Balbutiate Balbutiate (verb): To stammer or stutterAnd yet, try saying this word quickly, over and over, and try not to stutter or stammer. Read more... Aprosexia Aprosexia (noun): Medical term describing an almost complete inability to focus or sustain attention.This word is notable for the fact that it is the most boring term to contain the word "sex." Read more... Abligurition Abligurition (verb): Spending a ridiculously large amount of money on food.This word is now considered obsolete by the Oxford English Dictionary, which is unfortunate because of the advent of... Read more... Wheeple Wheeple (verb): When someone attempts a strong and shrill whistle but the result is weak and subdued.An interesting word whose first syllable actually sounds like a weak whistle. Read more...

Shop Bookstore Self-assessments Online learning Buy in Bulk Membership New Releases Support Order Status Contact us Customer Support Rights & Permissions Shipping & Returns Site map Authors Our Authors Proposals Author resources About Blog About Us Our Story Careers Connect With UsZoilist (noun): A person who thoroughly enjoys finding fault with others or in things around him or her.Say the word out loud to yourself now that you know the meaning and see how many people... Read more... Jumentous Jumentous: Pronounced /d Š’u ‹  ‹Ë†m ‰-nt ‰â„¢s/: Smelling distinctly like horse urine. Why someone saw fit to create a word that specifically identified horse urine when even humans don't... Read more... Blesiloquent Blesiloquent: To speak with a stutter or a lispWas it just a cruel twist of fate that this word would be a challenge to pronounce for those who have a lisp or a stutter? Read more... Bever Bever (noun): A snack between meals."The problem with bevers is that they end up containing more calories than meals." Read more... Jiffle Jiffle (verb): To fidget or shuffle restlesslyAn easy word to remember because it sounds like a combination of the words "fidget" and shuffle." Read more... Bumbledom Bumbledom (noun): The petty actions and mannerisms of pompous but inefficient government officials.Easy to remember because it's not difficult to envision bumbling fools where you hear this word --... Read more... Balbutiate Balbutiate (verb): To stammer or stutterAnd yet, try saying this word quickly, over and over, and try not to stutter or stammer. Read more... Aprosexia Aprosexia (noun): Medical term describing an almost complete inability to focus or sustain attention.This word is notable for the fact that it is the most boring term to contain the word "sex." Read more... Abligurition Abligurition (verb): Spending a ridiculously large amount of money on food.This word is now considered obsolete by the Oxford English Dictionary, which is unfortunate because of the advent of... Read more... Wheeple Wheeple (verb): When someone attempts a strong and shrill whistle but the result is weak and subdued.An interesting word whose first syllable actually sounds like a weak whistle. Read more...

Shop Bookstore Self-assessments Online learning Buy in Bulk Membership New Releases Support Order Status Contact us Customer Support Rights & Permissions Shipping & Returns Site map Authors Our Authors Proposals Author resources About Blog About Us Our Story Careers Connect With UsZoilist (noun): A person who thoroughly enjoys finding fault with others or in things around him or her.Say the word out loud to yourself now that you know the meaning and see how many people... Read more... Jumentous Jumentous: Pronounced /d Š’u ‹  ‹Ë†m ‰-nt ‰â„¢s/: Smelling distinctly like horse urine. Why someone saw fit to create a word that specifically identified horse urine when even humans don't... Read more... Blesiloquent Blesiloquent: To speak with a stutter or a lispWas it just a cruel twist of fate that this word would be a challenge to pronounce for those who have a lisp or a stutter? Read more... Bever Bever (noun): A snack between meals."The problem with bevers is that they end up containing more calories than meals." Read more... Jiffle Jiffle (verb): To fidget or shuffle restlesslyAn easy word to remember because it sounds like a combination of the words "fidget" and shuffle." Read more... Bumbledom Bumbledom (noun): The petty actions and mannerisms of pompous but inefficient government officials.Easy to remember because it's not difficult to envision bumbling fools where you hear this word --... Read more... Balbutiate Balbutiate (verb): To stammer or stutterAnd yet, try saying this word quickly, over and over, and try not to stutter or stammer. Read more... Aprosexia Aprosexia (noun): Medical term describing an almost complete inability to focus or sustain attention.This word is notable for the fact that it is the most boring term to contain the word "sex." Read more... Abligurition Abligurition (verb): Spending a ridiculously large amount of money on food.This word is now considered obsolete by the Oxford English Dictionary, which is unfortunate because of the advent of... Read more... Wheeple Wheeple (verb): When someone attempts a strong and shrill whistle but the result is weak and subdued.An interesting word whose first syllable actually sounds like a weak whistle. Read more...

Shop Bookstore Self-assessments Online learning Buy in Bulk Membership New Releases Support Order Status Contact us Customer Support Rights & Permissions Shipping & Returns Site map Authors Our Authors Proposals Author resources About Blog About Us Our Story Careers Connect With UsZoilist (noun): A person who thoroughly enjoys finding fault with others or in things around him or her.Say the word out loud to yourself now that you know the meaning and see how many people... Read more... Jumentous Jumentous: Pronounced /d Š’u ‹  ‹Ë†m ‰-nt ‰â„¢s/: Smelling distinctly like horse urine. Why someone saw fit to create a word that specifically identified horse urine when even humans don't... Read more... Blesiloquent Blesiloquent: To speak with a stutter or a lispWas it just a cruel twist of fate that this word would be a challenge to pronounce for those who have a lisp or a stutter? Read more... Bever Bever (noun): A snack between meals."The problem with bevers is that they end up containing more calories than meals." Read more... Jiffle Jiffle (verb): To fidget or shuffle restlesslyAn easy word to remember because it sounds like a combination of the words "fidget" and shuffle." Read more... Bumbledom Bumbledom (noun): The petty actions and mannerisms of pompous but inefficient government officials.Easy to remember because it's not difficult to envision bumbling fools where you hear this word --... Read more... Balbutiate Balbutiate (verb): To stammer or stutterAnd yet, try saying this word quickly, over and over, and try not to stutter or stammer. Read more... Aprosexia Aprosexia (noun): Medical term describing an almost complete inability to focus or sustain attention.This word is notable for the fact that it is the most boring term to contain the word "sex." Read more... Abligurition Abligurition (verb): Spending a ridiculously large amount of money on food.This word is now considered obsolete by the Oxford English Dictionary, which is unfortunate because of the advent of... Read more... Wheeple Wheeple (verb): When someone attempts a strong and shrill whistle but the result is weak and subdued.An interesting word whose first syllable actually sounds like a weak whistle. Read more...

Shop Bookstore Self-assessments Online learning Buy in Bulk Membership New Releases Support Order Status Contact us Customer Support Rights & Permissions Shipping & Returns Site map Authors Our Authors Proposals Author resources About Blog About Us Our Story Careers Connect With UsZoilist (noun): A person who thoroughly enjoys finding fault with others or in things around him or her.Say the word out loud to yourself now that you know the meaning and see how many people... Read more... Jumentous Jumentous: Pronounced /d Š’u ‹  ‹Ë†m ‰-nt ‰â„¢s/: Smelling distinctly like horse urine. Why someone saw fit to create a word that specifically identified horse urine when even humans don't... Read more... Blesiloquent Blesiloquent: To speak with a stutter or a lispWas it just a cruel twist of fate that this word would be a challenge to pronounce for those who have a lisp or a stutter? Read more... Bever Bever (noun): A snack between meals."The problem with bevers is that they end up containing more calories than meals." Read more... Jiffle Jiffle (verb): To fidget or shuffle restlesslyAn easy word to remember because it sounds like a combination of the words "fidget" and shuffle." Read more... Bumbledom Bumbledom (noun): The petty actions and mannerisms of pompous but inefficient government officials.Easy to remember because it's not difficult to envision bumbling fools where you hear this word --... Read more... Balbutiate Balbutiate (verb): To stammer or stutterAnd yet, try saying this word quickly, over and over, and try not to stutter or stammer. Read more... Aprosexia Aprosexia (noun): Medical term describing an almost complete inability to focus or sustain attention.This word is notable for the fact that it is the most boring term to contain the word "sex." Read more... Abligurition Abligurition (verb): Spending a ridiculously large amount of money on food.This word is now considered obsolete by the Oxford English Dictionary, which is unfortunate because of the advent of... Read more... Wheeple Wheeple (verb): When someone attempts a strong and shrill whistle but the result is weak and subdued.An interesting word whose first syllable actually sounds like a weak whistle. Read more...

Shop Bookstore Self-assessments Online learning Buy in Bulk Membership New Releases Support Order Status Contact us Customer Support Rights & Permissions Shipping & Returns Site map Authors Our Authors Proposals Author resources About Blog About Us Our Story Careers Connect With UsZoilist (noun): A person who thoroughly enjoys finding fault with others or in things around him or her.Say the word out loud to yourself now that you know the meaning and see how many people... Read more... Jumentous Jumentous: Pronounced /d Š’u ‹  ‹Ë†m ‰-nt ‰â„¢s/: Smelling distinctly like horse urine. Why someone saw fit to create a word that specifically identified horse urine when even humans don't... Read more... Blesiloquent Blesiloquent: To speak with a stutter or a lispWas it just a cruel twist of fate that this word would be a challenge to pronounce for those who have a lisp or a stutter? Read more... Bever Bever (noun): A snack between meals."The problem with bevers is that they end up containing more calories than meals." Read more... Jiffle Jiffle (verb): To fidget or shuffle restlesslyAn easy word to remember because it sounds like a combination of the words "fidget" and shuffle." Read more... Bumbledom Bumbledom (noun): The petty actions and mannerisms of pompous but inefficient government officials.Easy to remember because it's not difficult to envision bumbling fools where you hear this word --... Read more... Balbutiate Balbutiate (verb): To stammer or stutterAnd yet, try saying this word quickly, over and over, and try not to stutter or stammer. Read more... Aprosexia Aprosexia (noun): Medical term describing an almost complete inability to focus or sustain attention.This word is notable for the fact that it is the most boring term to contain the word "sex." Read more... Abligurition Abligurition (verb): Spending a ridiculously large amount of money on food.This word is now considered obsolete by the Oxford English Dictionary, which is unfortunate because of the advent of... Read more... Wheeple Wheeple (verb): When someone attempts a strong and shrill whistle but the result is weak and subdued.An interesting word whose first syllable actually sounds like a weak whistle. Read more...

Shop Bookstore Self-assessments Online learning Buy in Bulk Membership New Releases Support Order Status Contact us Customer Support Rights & Permissions Shipping & Returns Site map Authors Our Authors Proposals Author resources About Blog About Us Our Story Careers Connect With UsZoilist (noun): A person who thoroughly enjoys finding fault with others or in things around him or her.Say the word out loud to yourself now that you know the meaning and see how many people... Read more... Jumentous Jumentous: Pronounced /d Š’u ‹  ‹Ë†m ‰-nt ‰â„¢s/: Smelling distinctly like horse urine. Why someone saw fit to create a word that specifically identified horse urine when even humans don't... Read more... Blesiloquent Blesiloquent: To speak with a stutter or a lispWas it just a cruel twist of fate that this word would be a challenge to pronounce for those who have a lisp or a stutter? Read more... Bever Bever (noun): A snack between meals."The problem with bevers is that they end up containing more calories than meals." Read more... Jiffle Jiffle (verb): To fidget or shuffle restlesslyAn easy word to remember because it sounds like a combination of the words "fidget" and shuffle." Read more... Bumbledom Bumbledom (noun): The petty actions and mannerisms of pompous but inefficient government officials.Easy to remember because it's not difficult to envision bumbling fools where you hear this word --... Read more... Balbutiate Balbutiate (verb): To stammer or stutterAnd yet, try saying this word quickly, over and over, and try not to stutter or stammer. Read more... Aprosexia Aprosexia (noun): Medical term describing an almost complete inability to focus or sustain attention.This word is notable for the fact that it is the most boring term to contain the word "sex." Read more... Abligurition Abligurition (verb): Spending a ridiculously large amount of money on food.This word is now considered obsolete by the Oxford English Dictionary, which is unfortunate because of the advent of... Read more... Wheeple Wheeple (verb): When someone attempts a strong and shrill whistle but the result is weak and subdued.An interesting word whose first syllable actually sounds like a weak whistle. Read more...

Shop Bookstore Self-assessments Online learning Buy in Bulk Membership New Releases Support Order Status Contact us Customer Support Rights & Permissions Shipping & Returns Site map Authors Our Authors Proposals Author resources About Blog About Us Our Story Careers Connect With UsZoilist (noun): A person who thoroughly enjoys finding fault with others or in things around him or her.Say the word out loud to yourself now that you know the meaning and see how many people... Read more... Jumentous Jumentous: Pronounced /d Š’u ‹  ‹Ë†m ‰-nt ‰â„¢s/: Smelling distinctly like horse urine. Why someone saw fit to create a word that specifically identified horse urine when even humans don't... Read more... Blesiloquent Blesiloquent: To speak with a stutter or a lispWas it just a cruel twist of fate that this word would be a challenge to pronounce for those who have a lisp or a stutter? Read more... Bever Bever (noun): A snack between meals."The problem with bevers is that they end up containing more calories than meals." Read more... Jiffle Jiffle (verb): To fidget or shuffle restlesslyAn easy word to remember because it sounds like a combination of the words "fidget" and shuffle." Read more... Bumbledom Bumbledom (noun): The petty actions and mannerisms of pompous but inefficient government officials.Easy to remember because it's not difficult to envision bumbling fools where you hear this word --... Read more... Balbutiate Balbutiate (verb): To stammer or stutterAnd yet, try saying this word quickly, over and over, and try not to stutter or stammer. Read more... Aprosexia Aprosexia (noun): Medical term describing an almost complete inability to focus or sustain attention.This word is notable for the fact that it is the most boring term to contain the word "sex." Read more... Abligurition Abligurition (verb): Spending a ridiculously large amount of money on food.This word is now considered obsolete by the Oxford English Dictionary, which is unfortunate because of the advent of... Read more... Wheeple Wheeple (verb): When someone attempts a strong and shrill whistle but the result is weak and subdued.An interesting word whose first syllable actually sounds like a weak whistle. Read more...

Shop Bookstore Self-assessments Online learning Buy in Bulk Membership New Releases Support Order Status Contact us Customer Support Rights & Permissions Shipping & Returns Site map Authors Our Authors Proposals Author resources About Blog About Us Our Story Careers Connect With UsZoilist (noun): A person who thoroughly enjoys finding fault with others or in things around him or her.Say the word out loud to yourself now that you know the meaning and see how many people... Read more... Jumentous Jumentous: Pronounced /d Š’u ‹  ‹Ë†m ‰-nt ‰â„¢s/: Smelling distinctly like horse urine. Why someone saw fit to create a word that specifically identified horse urine when even humans don't... Read more... Blesiloquent Blesiloquent: To speak with a stutter or a lispWas it just a cruel twist of fate that this word would be a challenge to pronounce for those who have a lisp or a stutter? Read more... Bever Bever (noun): A snack between meals."The problem with bevers is that they end up containing more calories than meals." Read more... Jiffle Jiffle (verb): To fidget or shuffle restlesslyAn easy word to remember because it sounds like a combination of the words "fidget" and shuffle." Read more... Bumbledom Bumbledom (noun): The petty actions and mannerisms of pompous but inefficient government officials.Easy to remember because it's not difficult to envision bumbling fools where you hear this word --... Read more... Balbutiate Balbutiate (verb): To stammer or stutterAnd yet, try saying this word quickly, over and over, and try not to stutter or stammer. Read more... Aprosexia Aprosexia (noun): Medical term describing an almost complete inability to focus or sustain attention.This word is notable for the fact that it is the most boring term to contain the word "sex." Read more... Abligurition Abligurition (verb): Spending a ridiculously large amount of money on food.This word is now considered obsolete by the Oxford English Dictionary, which is unfortunate because of the advent of... Read more... Wheeple Wheeple (verb): When someone attempts a strong and shrill whistle but the result is weak and subdued.An interesting word whose first syllable actually sounds like a weak whistle. Read more...

Shop Bookstore Self-assessments Online learning Buy in Bulk Membership New Releases Support Order Status Contact us Customer Support Rights & Permissions Shipping & Returns Site map Authors Our Authors Proposals Author resources About Blog About Us Our Story Careers Connect With UsZoilist (noun): A person who thoroughly enjoys finding fault with others or in things around him or her.Say the word out loud to yourself now that you know the meaning and see how many people... Read more... Jumentous Jumentous: Pronounced /d Š’u ‹  ‹Ë†m ‰-nt ‰â„¢s/: Smelling distinctly like horse urine. Why someone saw fit to create a word that specifically identified horse urine when even humans don't... Read more... Blesiloquent Blesiloquent: To speak with a stutter or a lispWas it just a cruel twist of fate that this word would be a challenge to pronounce for those who have a lisp or a stutter? Read more... Bever Bever (noun): A snack between meals."The problem with bevers is that they end up containing more calories than meals." Read more... Jiffle Jiffle (verb): To fidget or shuffle restlesslyAn easy word to remember because it sounds like a combination of the words "fidget" and shuffle." Read more... Bumbledom Bumbledom (noun): The petty actions and mannerisms of pompous but inefficient government officials.Easy to remember because it's not difficult to envision bumbling fools where you hear this word --... Read more... Balbutiate Balbutiate (verb): To stammer or stutterAnd yet, try saying this word quickly, over and over, and try not to stutter or stammer. Read more... Aprosexia Aprosexia (noun): Medical term describing an almost complete inability to focus or sustain attention.This word is notable for the fact that it is the most boring term to contain the word "sex." Read more... Abligurition Abligurition (verb): Spending a ridiculously large amount of money on food.This word is now considered obsolete by the Oxford English Dictionary, which is unfortunate because of the advent of... Read more... Wheeple Wheeple (verb): When someone attempts a strong and shrill whistle but the result is weak and subdued.An interesting word whose first syllable actually sounds like a weak whistle. Read more...

Shop Bookstore Self-assessments Online learning Buy in Bulk Membership New Releases Support Order Status Contact us Customer Support Rights & Permissions Shipping & Returns Site map Authors Our Authors Proposals Author resources About Blog About Us Our Story Careers Connect With UsZoilist (noun): A person who thoroughly enjoys finding fault with others or in things around him or her.Say the word out loud to yourself now that you know the meaning and see how many people... Read more... Jumentous Jumentous: Pronounced /d Š’u ‹  ‹Ë†m ‰-nt ‰â„¢s/: Smelling distinctly like horse urine. Why someone saw fit to create a word that specifically identified horse urine when even humans don't... Read more... Blesiloquent Blesiloquent: To speak with a stutter or a lispWas it just a cruel twist of fate that this word would be a challenge to pronounce for those who have a lisp or a stutter? Read more... Bever Bever (noun): A snack between meals."The problem with bevers is that they end up containing more calories than meals." Read more... Jiffle Jiffle (verb): To fidget or shuffle restlesslyAn easy word to remember because it sounds like a combination of the words "fidget" and shuffle." Read more... Bumbledom Bumbledom (noun): The petty actions and mannerisms of pompous but inefficient government officials.Easy to remember because it's not difficult to envision bumbling fools where you hear this word --... Read more... Balbutiate Balbutiate (verb): To stammer or stutterAnd yet, try saying this word quickly, over and over, and try not to stutter or stammer. Read more... Aprosexia Aprosexia (noun): Medical term describing an almost complete inability to focus or sustain attention.This word is notable for the fact that it is the most boring term to contain the word "sex." Read more... Abligurition Abligurition (verb): Spending a ridiculously large amount of money on food.This word is now considered obsolete by the Oxford English Dictionary, which is unfortunate because of the advent of... Read more... Wheeple Wheeple (verb): When someone attempts a strong and shrill whistle but the result is weak and subdued.An interesting word whose first syllable actually sounds like a weak whistle. Read more...

Shop Bookstore Self-assessments Online learning Buy in Bulk Membership New Releases Support Order Status Contact us Customer Support Rights & Permissions Shipping & Returns Site map Authors Our Authors Proposals Author resources About Blog About Us Our Story Careers Connect With UsZoilist (noun): A person who thoroughly enjoys finding fault with others or in things around him or her.Say the word out loud to yourself now that you know the meaning and see how many people... Read more... Jumentous Jumentous: Pronounced /d Š’u ‹  ‹Ë†m ‰-nt ‰â„¢s/: Smelling distinctly like horse urine. Why someone saw fit to create a word that specifically identified horse urine when even humans don't... Read more... Blesiloquent Blesiloquent: To speak with a stutter or a lispWas it just a cruel twist of fate that this word would be a challenge to pronounce for those who have a lisp or a stutter? Read more... Bever Bever (noun): A snack between meals."The problem with bevers is that they end up containing more calories than meals." Read more... Jiffle Jiffle (verb): To fidget or shuffle restlesslyAn easy word to remember because it sounds like a combination of the words "fidget" and shuffle." Read more... Bumbledom Bumbledom (noun): The petty actions and mannerisms of pompous but inefficient government officials.Easy to remember because it's not difficult to envision bumbling fools where you hear this word --... Read more... Balbutiate Balbutiate (verb): To stammer or stutterAnd yet, try saying this word quickly, over and over, and try not to stutter or stammer. Read more... Aprosexia Aprosexia (noun): Medical term describing an almost complete inability to focus or sustain attention.This word is notable for the fact that it is the most boring term to contain the word "sex." Read more... Abligurition Abligurition (verb): Spending a ridiculously large amount of money on food.This word is now considered obsolete by the Oxford English Dictionary, which is unfortunate because of the advent of... Read more... Wheeple Wheeple (verb): When someone attempts a strong and shrill whistle but the result is weak and subdued.An interesting word whose first syllable actually sounds like a weak whistle. Read more...

Shop Bookstore Self-assessments Online learning Buy in Bulk Membership New Releases Support Order Status Contact us Customer Support Rights & Permissions Shipping & Returns Site map Authors Our Authors Proposals Author resources About Blog About Us Our Story Careers Connect With UsZoilist (noun): A person who thoroughly enjoys finding fault with others or in things around him or her.Say the word out loud to yourself now that you know the meaning and see how many people... Read more... Jumentous Jumentous: Pronounced /d Š’u ‹  ‹Ë†m ‰-nt ‰â„¢s/: Smelling distinctly like horse urine. Why someone saw fit to create a word that specifically identified horse urine when even humans don't... Read more... Blesiloquent Blesiloquent: To speak with a stutter or a lispWas it just a cruel twist of fate that this word would be a challenge to pronounce for those who have a lisp or a stutter? Read more... Bever Bever (noun): A snack between meals."The problem with bevers is that they end up containing more calories than meals." Read more... Jiffle Jiffle (verb): To fidget or shuffle restlesslyAn easy word to remember because it sounds like a combination of the words "fidget" and shuffle." Read more... Bumbledom Bumbledom (noun): The petty actions and mannerisms of pompous but inefficient government officials.Easy to remember because it's not difficult to envision bumbling fools where you hear this word --... Read more... Balbutiate Balbutiate (verb): To stammer or stutterAnd yet, try saying this word quickly, over and over, and try not to stutter or stammer. Read more... Aprosexia Aprosexia (noun): Medical term describing an almost complete inability to focus or sustain attention.This word is notable for the fact that it is the most boring term to contain the word "sex." Read more... Abligurition Abligurition (verb): Spending a ridiculously large amount of money on food.This word is now considered obsolete by the Oxford English Dictionary, which is unfortunate because of the advent of... Read more... Wheeple Wheeple (verb): When someone attempts a strong and shrill whistle but the result is weak and subdued.An interesting word whose first syllable actually sounds like a weak whistle. Read more...

Shop Bookstore Self-assessments Online learning Buy in Bulk Membership New Releases Support Order Status Contact us Customer Support Rights & Permissions Shipping & Returns Site map Authors Our Authors Proposals Author resources About Blog About Us Our Story Careers Connect With UsZoilist (noun): A person who thoroughly enjoys finding fault with others or in things around him or her.Say the word out loud to yourself now that you know the meaning and see how many people... Read more... Jumentous Jumentous: Pronounced /d Š’u ‹  ‹Ë†m ‰-nt ‰â„¢s/: Smelling distinctly like horse urine. Why someone saw fit to create a word that specifically identified horse urine when even humans don't... Read more... Blesiloquent Blesiloquent: To speak with a stutter or a lispWas it just a cruel twist of fate that this word would be a challenge to pronounce for those who have a lisp or a stutter? Read more... Bever Bever (noun): A snack between meals."The problem with bevers is that they end up containing more calories than meals." Read more... Jiffle Jiffle (verb): To fidget or shuffle restlesslyAn easy word to remember because it sounds like a combination of the words "fidget" and shuffle." Read more... Bumbledom Bumbledom (noun): The petty actions and mannerisms of pompous but inefficient government officials.Easy to remember because it's not difficult to envision bumbling fools where you hear this word --... Read more... Balbutiate Balbutiate (verb): To stammer or stutterAnd yet, try saying this word quickly, over and over, and try not to stutter or stammer. Read more... Aprosexia Aprosexia (noun): Medical term describing an almost complete inability to focus or sustain attention.This word is notable for the fact that it is the most boring term to contain the word "sex." Read more... Abligurition Abligurition (verb): Spending a ridiculously large amount of money on food.This word is now considered obsolete by the Oxford English Dictionary, which is unfortunate because of the advent of... Read more... Wheeple Wheeple (verb): When someone attempts a strong and shrill whistle but the result is weak and subdued.An interesting word whose first syllable actually sounds like a weak whistle. Read more...

Shop Bookstore Self-assessments Online learning Buy in Bulk Membership New Releases Support Order Status Contact us Customer Support Rights & Permissions Shipping & Returns Site map Authors Our Authors Proposals Author resources About Blog About Us Our Story Careers Connect With Us ILIKEBIGBUTSANDICANNOTLIE