Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.001240] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.001248] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.006648] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "S:\steam\steamapps\common\Zero-K\" [t=00:00:00.006823] Using writeable configuration source: "S:\steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.072291] LogOutput initialized. Logging to S:\steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.072324] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.072337] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.072347] [t=00:00:00.072350] Enable or disable log sections using the LogSections configuration key [t=00:00:00.072354] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.072357] Use "none" to disable the default log sections. [t=00:00:00.072362] ============== </Log Sections> ============== [t=00:00:00.072366] ============== <User Config> ============== [t=00:00:00.072439] AllowDeferredMapRendering = 1 [t=00:00:00.072443] AllowDeferredModelRendering = 1 [t=00:00:00.072446] AnimationMT = 0 [t=00:00:00.072450] BumpWaterDepthBits = 16 [t=00:00:00.072453] BumpWaterReflection = 0 [t=00:00:00.072456] BumpWaterRefraction = 0 [t=00:00:00.072458] BumpWaterShoreWaves = 0 [t=00:00:00.072461] BumpWaterTexSizeReflection = 64 [t=00:00:00.072466] CamFreeScrollSpeed = 75 [t=00:00:00.072469] CamMode = 1 [t=00:00:00.072472] CubeTexSizeReflection = 1 [t=00:00:00.072478] CubeTexSizeSpecular = 1 [t=00:00:00.072493] DualScreenMiniMapOnLeft = 1 [t=00:00:00.072498] EdgeMoveDynamic = 0 [t=00:00:00.072502] EdgeMoveWidth = 0.003 [t=00:00:00.072505] FPSFOV = 90 [t=00:00:00.072508] FPSScrollSpeed = 75 [t=00:00:00.072511] FeatureDrawDistance = 600000 [t=00:00:00.072517] FeatureFadeDistance = 600000 [t=00:00:00.072519] FontSize = 18 [t=00:00:00.072522] Fullscreen = 0 [t=00:00:00.072525] FullscreenEdgeMove = 0 [t=00:00:00.072528] GrassDetail = 0 [t=00:00:00.072536] GroundDecals = 0 [t=00:00:00.072540] GroundDetail = 50 [t=00:00:00.072543] HangTimeout = 30 [t=00:00:00.072546] HardwareCursor = 1 [t=00:00:00.072550] InitialNetworkTimeout = 0 [t=00:00:00.072554] LinkIncomingMaxPacketRate = 512 [t=00:00:00.072557] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.072561] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.072564] LinkOutgoingBandwidth = 131072 [t=00:00:00.072568] LuaGarbageCollectionMemLoadMult = 3.20000005 [t=00:00:00.072573] LuaGarbageCollectionRunTimeMult = 2 [t=00:00:00.072577] MSAALevel = 1 [t=00:00:00.072580] MaxParticles = 50000 [t=00:00:00.072583] MaxSounds = 32 [t=00:00:00.072588] MaximumTransmissionUnit = 0 [t=00:00:00.072592] MiddleClickScrollSpeed = -0.0026667 [t=00:00:00.072595] MiniMapMarker = 0 [t=00:00:00.072599] MouseDragScrollThreshold = 0 [t=00:00:00.072603] NetworkLossFactor = 1 [t=00:00:00.072616] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.072620] OverheadScrollSpeed = 75 [t=00:00:00.072624] ReconnectTimeout = 0 [t=00:00:00.072628] RotOverheadScrollSpeed = 75 [t=00:00:00.072631] RotateLogFiles = 1 [t=00:00:00.072634] ScrollWheelSpeed = -30 [t=00:00:00.072637] ShadowMapSize = 1024 [t=00:00:00.072640] Shadows = 0 [t=00:00:00.072643] ShowClock = 0 [t=00:00:00.072646] SoftParticles = 0 [t=00:00:00.072649] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.072653] UnitIconDist = 0 [t=00:00:00.072657] UpdateBoundingVolumeMT = 0 [t=00:00:00.072660] UpdateWeaponVectorsMT = 0 [t=00:00:00.072685] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.072689] UseLuaMemPools = 0 [t=00:00:00.072692] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.072695] VFSCacheArchiveFiles = 0 [t=00:00:00.072698] Water = 4 [t=00:00:00.072701] WindowPosY = 80 [t=00:00:00.072704] WindowedEdgeMove = 0 [t=00:00:00.072708] XResolutionWindowed = 3840 [t=00:00:00.072710] YResolutionWindowed = 2080 [t=00:00:00.072715] snd_volmaster = 37 [t=00:00:00.072723] ============== </User Config> ============== [t=00:00:00.072730] ============== <User System> ============== [t=00:00:00.072734] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.072740] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.072745] Compiler Version: gcc-13.2.0 [t=00:00:00.072772] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.072805] Hardware Config: 12th Gen Intel(R) Core(TM) i9-12900K; 16154MB RAM, 55066MB pagefile [t=00:00:00.072811] Binary Word Size: 64-bit (native) [t=00:00:00.072815] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.072818] Physical CPU Cores: 8 [t=00:00:00.072821] Logical CPU Cores: 16 [t=00:00:00.072824] ============== </User System> ============== [t=00:00:00.072974] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.072978] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.072981] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.072984] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.072987] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.074123] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.074131] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.077852] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@144Hz} current={3840x2160x24bpp@144Hz} [t=00:00:00.086105] Display (Generic PnP Monitor)=1 modes=127 bounds={x=0, y=0, w=3840, h=2160} [t=00:00:00.086112] [ 1] 3840x2160x24bpp@144Hz [t=00:00:00.086116] [ 5] 2560x1600x24bpp@144Hz [t=00:00:00.086120] [ 9] 2560x1440x24bpp@144Hz [t=00:00:00.086131] [14] 2048x1536x24bpp@144Hz [t=00:00:00.086135] [18] 1920x1440x24bpp@144Hz [t=00:00:00.086138] [23] 1920x1200x24bpp@144Hz [t=00:00:00.086141] [28] 1920x1080x24bpp@144Hz [t=00:00:00.086144] [33] 1680x1050x24bpp@144Hz [t=00:00:00.086147] [38] 1600x1200x24bpp@144Hz [t=00:00:00.086150] [43] 1600x1024x24bpp@144Hz [t=00:00:00.086153] [48] 1600x900x24bpp@144Hz [t=00:00:00.086156] [53] 1440x1080x24bpp@144Hz [t=00:00:00.086158] [58] 1440x900x24bpp@144Hz [t=00:00:00.086161] [62] 1366x768x24bpp@144Hz [t=00:00:00.086166] [66] 1360x768x24bpp@144Hz [t=00:00:00.086170] [70] 1280x1024x24bpp@144Hz [t=00:00:00.086173] [74] 1280x960x24bpp@144Hz [t=00:00:00.086176] [78] 1280x800x24bpp@144Hz [t=00:00:00.086178] [82] 1280x768x24bpp@144Hz [t=00:00:00.086181] [86] 1280x720x24bpp@144Hz [t=00:00:00.086184] [93] 1176x664x24bpp@60Hz [t=00:00:00.086187] [96] 1152x864x24bpp@144Hz [t=00:00:00.086190] [100] 1024x768x24bpp@144Hz [t=00:00:00.086193] [105] 800x600x24bpp@144Hz [t=00:00:00.086197] [111] 720x576x24bpp@144Hz [t=00:00:00.086200] [116] 720x480x24bpp@144Hz [t=00:00:00.086204] [122] 640x480x24bpp@144Hz [t=00:00:00.090173] Display (ZOWIE XL LCD (HDMI))=2 modes=67 bounds={x=3840, y=0, w=1080, h=1920} [t=00:00:00.090179] [ 1] 1080x1920x24bpp@60Hz [t=00:00:00.090183] [ 6] 1080x1440x24bpp@60Hz [t=00:00:00.090185] [11] 1050x1680x24bpp@60Hz [t=00:00:00.090188] [16] 1024x1600x24bpp@60Hz [t=00:00:00.090191] [21] 1024x1280x24bpp@75Hz [t=00:00:00.090195] [22] 960x1280x24bpp@75Hz [t=00:00:00.090206] [23] 900x1600x24bpp@60Hz [t=00:00:00.090209] [28] 900x1440x24bpp@120Hz [t=00:00:00.090212] [30] 864x1152x24bpp@120Hz [t=00:00:00.090215] [32] 800x1280x24bpp@120Hz [t=00:00:00.090218] [34] 768x1366x24bpp@120Hz [t=00:00:00.090221] [36] 768x1360x24bpp@120Hz [t=00:00:00.090224] [38] 768x1280x24bpp@120Hz [t=00:00:00.090226] [40] 768x1024x24bpp@120Hz [t=00:00:00.090229] [44] 720x1280x24bpp@120Hz [t=00:00:00.090232] [49] 664x1176x24bpp@60Hz [t=00:00:00.090235] [52] 600x800x24bpp@120Hz [t=00:00:00.090241] [56] 576x720x24bpp@120Hz [t=00:00:00.090245] [59] 480x720x24bpp@120Hz [t=00:00:00.090248] [63] 480x640x24bpp@120Hz [t=00:00:00.178228] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.178504] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,80> newRes=<3840,2080> [t=00:00:00.178513] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,80> newRes=<3840,2080> [t=00:00:00.189970] [GR::LogVersionInfo] [t=00:00:00.189981] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.189984] GL version : 4.6.0 NVIDIA 536.99 [t=00:00:00.189988] GL vendor : NVIDIA Corporation [t=00:00:00.189991] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.189994] GLSL version: 4.60 NVIDIA [t=00:00:00.189997] GLEW version: 2.1.0 [t=00:00:00.190000] GPU memory : 16376MB (total) / 13669MB (available) [t=00:00:00.190007] SDL swap-int: 1 [t=00:00:00.190012] SDL driver : windows [t=00:00:00.190014] [t=00:00:00.190017] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.190019] GLSL shader support : 1 [t=00:00:00.190022] GL4 support : 1 [t=00:00:00.190025] FBO extension support : 1 [t=00:00:00.190032] NVX GPU mem-info support : 1 [t=00:00:00.190036] ATI GPU mem-info support : 0 [t=00:00:00.190044] Texture clamping to edge : 1 [t=00:00:00.190049] NPOT-texture support : 1 (1) [t=00:00:00.190053] S3TC/DXT1 texture support : 1/1 [t=00:00:00.190059] texture query-LOD support : 1 (1) [t=00:00:00.190062] MSAA frame-buffer support : 1 (1) [t=00:00:00.190065] Z-buffer depth : 32 (-) [t=00:00:00.190072] primitive-restart support : 1 (1) [t=00:00:00.190075] clip-space control support: 1 (1) [t=00:00:00.190078] seamless cube-map support : 1 (1) [t=00:00:00.190081] frag-depth layout support : 1 (1) [t=00:00:00.190083] persistent maps support : 1 (1) [t=00:00:00.190086] explicit attribs location : 1 (1) [t=00:00:00.190091] multi draw indirect : 1 (-) [t=00:00:00.190099] array textures : 1 (-) [t=00:00:00.190102] buffer copy support : 1 (-) [t=00:00:00.190105] indirect draw : 1 (-) [t=00:00:00.190107] base instance : 1 (-) [t=00:00:00.190110] [t=00:00:00.190112] max. FBO samples : 32 [t=00:00:00.190115] max. FS/program texture slots : 32/192 [t=00:00:00.190118] max. texture size : 32768 [t=00:00:00.190124] max. texture anisotropy level : 16.000000 [t=00:00:00.190129] max. vec4 varyings/attributes : 31/16 [t=00:00:00.190132] max. draw-buffers : 8 [t=00:00:00.190136] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.190139] max. uniform buffer-bindings : 84 [t=00:00:00.190142] max. uniform block-size : 64KB [t=00:00:00.190145] max. storage buffer-bindings : 96 [t=00:00:00.190148] max. storage block-size : 2047MB [t=00:00:00.190151] [t=00:00:00.190153] enable AMD-hacks : 0 [t=00:00:00.190158] compress MIP-maps: 0 [t=00:00:00.190190] Number of compressed texture formats: 51 [t=00:00:00.190222] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.190254] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.190411] [GR::UpdateGLConfigs] [t=00:00:00.190436] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.190440] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.190721] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2080.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0 [t=00:00:00.190728] [GR::UpdateGLGeometry][2] winSize=<3840,2080> [t=00:00:00.190732] [GR::InitGLState] [t=00:00:00.190767] [GR::LogDisplayMode] display-mode set to 3840x2080x24bpp@144Hz (windowed::decorated) [t=00:00:00.286040] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.287772] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.288112] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.291285] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "S:/steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.291297] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.291556] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.292835] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "S:\steam\steamapps\common\Zero-K\" [t=00:00:00.292849] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.292915] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: S:\steam\steamapps\common\Zero-K\ [t=00:00:00.292955] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.298661] Scanning: S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.298959] Scanning: S:\steam\steamapps\common\Zero-K\maps [t=00:00:00.299406] Scanning: S:\steam\steamapps\common\Zero-K\games [t=00:00:00.299497] Scanning: S:\steam\steamapps\common\Zero-K\packages [t=00:00:00.312065] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:00.312076] [VFS] [SpringVFS::ReserveArchives<this=0000026ff6c9a3a0>] [t=00:00:00.312180] [VFS] [SpringVFS::AddArchive<this=0000026ff6c9a3a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.313587] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000026ff6c9a3a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.313593] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.374654] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.374965] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.375042] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.375112] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.375146] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.375178] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.375194] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.375226] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.376794] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.376816] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.377106][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.377194][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.377209][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.377220][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.377224][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.377247][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.381530][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.381552][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "DT990 (USB Sound Blaster HD)" [t=00:00:00.381557][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.381563][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.393341][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.394641][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000026fba6719d0(default) context=0000026fba546460 numChannels=2 frameSize=8 [t=00:00:00.394653][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.394659][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.394663][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.394667][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.394681][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.394700][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.394707][f=-000001] [Sound] Devices: [t=00:00:00.397979][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.397988][f=-000001] [Sound] [OpenAL Soft on DT990 (USB Sound Blaster HD)] [t=00:00:00.397995][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.398000][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.398476][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.398486][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.483952][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: S:\steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 119298 MB [t=00:00:00.485462][f=-000001] [StartScript] Loading StartScript from: S:\steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.486053][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8466 [t=00:00:00.486999][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8466 using name SHIFTHOLDER [t=00:00:00.656291][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Crystallized Plains 1.01" (loaded=0 cached=0) [t=00:00:00.656606][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026ff6c9a3a0>(arName="Crystallized Plains 1.01", overwrite=false)] section=1 cached=0 [t=00:00:00.678693][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026ff6c9a3a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.679022][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.679517][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026ff6c9a3a0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.684990][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026ff6c9a3a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.685100][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026ff6c9a3a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.686397][f=-000001] [CAS::GASCB] Archive file="crystallized plains 1.01.sd7" cs="30e0d8b7bedb34c95b5c8de0d4c6cdcfb67087469a07740d32d53ebe7be6eeafffd8e062f2a2625483bc214616ac19469849282526686a77875b6b7e6af7c0e8" [t=00:00:00.686473][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.686508][f=-000001] Warning: [PreGame::GameDataReceived] Archive Crystallized Plains 1.01 (checksum f215bbe80b5d07e1702dd6d7a2702d226f48368f67d9832d77bb95375fffa34687003667345d46b7628ac56402df3f359e4caefc81441a61fe03f4ad59016a52) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.687004][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.687094][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.687174][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.687218][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=01:06:48.324964][f=0115074] game_message: Solar Collector is under attack [t=01:06:48.744787][f=0115086] Set UnitIconDist to 0 [t=01:06:49.405341][f=0115106] Set UnitIconDist to 100000 [t=01:06:52.487838][f=0115199] SHIFTHOLDER added point: Paladin [t=01:06:53.287773][f=0115223] Set UnitIconDist to 0 [t=01:06:53.516245][f=0115230] game_message: Solar Collector is under attack [t=01:06:58.240393][f=0115371] SHIFTHOLDER added point: Paladin [t=01:06:58.539156][f=0115380] game_message: Solar Collector is under attack [t=01:06:59.720271][f=0115416] SHIFTHOLDER added point: Tremor [t=01:07:00.211606][f=0115430] Set UnitIconDist to 100000 [t=01:07:01.820557][f=0115479] Set UnitIconDist to 0 [t=01:07:02.495880][f=0115499] Set UnitIconDist to 100000 [t=01:07:07.540465][f=0115651] SHIFTHOLDER added point: Paladin [t=01:07:08.751564][f=0115686] Set UnitIconDist to 0 [t=01:07:10.449472][f=0115738] Set UnitIconDist to 100000 [t=01:07:14.833067][f=0115870] SHIFTHOLDER added point: Paladin [t=01:07:17.540949][f=0115951] SHIFTHOLDER added point: Scythe [t=01:07:17.542507][f=0115951] SHIFTHOLDER added point: Scythe (0% at 04:25) [t=01:07:19.812528][f=0116019] SHIFTHOLDER added point: Scythe [t=01:07:20.435185][f=0116038] SHIFTHOLDER added point: Scythe (22% at 04:27) [t=01:07:20.537874][f=0116041] SHIFTHOLDER added point: Tremor [t=01:07:21.267889][f=0116063] SHIFTHOLDER added point: Scythe (31% at 04:28) [t=01:07:22.075200][f=0116087] SHIFTHOLDER added point: Missile Silo [t=01:07:24.942914][f=0116173] Set UnitIconDist to 0 [t=01:07:25.034421][f=0116176] SHIFTHOLDER added point: Paladin [t=01:07:25.791326][f=0116198] Set UnitIconDist to 100000 [t=01:07:29.641757][f=0116314] SHIFTHOLDER added point: Tremor [t=01:07:35.978924][f=0116504] Set UnitIconDist to 0 [t=01:07:39.205387][f=0116600] Player sirpuffsallot1 left the game: normal quit [t=01:07:39.510594][f=0116610] game_message: Giving all units of sirpuffsallot1 to zini due to lag/AFK [t=01:07:40.058709][f=0116626] SHIFTHOLDER added point: Scythe [t=01:07:40.422657][f=0116637] SHIFTHOLDER added point: Scythe [t=01:07:41.525758][f=0116670] SHIFTHOLDER added point: Scythe [t=01:07:41.859056][f=0116680] SHIFTHOLDER added point: Scythe [t=01:07:41.891654][f=0116681] SHIFTHOLDER added point: Scythe [t=01:07:42.055846][f=0116686] SHIFTHOLDER added point: Scythe [t=01:07:42.193542][f=0116690] SHIFTHOLDER added point: Scythe [t=01:07:42.384824][f=0116696] SHIFTHOLDER added point: Scythe [t=01:07:42.687100][f=0116705] SHIFTHOLDER added point: Scythe [t=01:07:42.825446][f=0116709] SHIFTHOLDER added point: Scythe [t=01:07:50.731798][f=0116947] Set UnitIconDist to 100000 [t=01:07:52.030030][f=0116986] Set UnitIconDist to 0 [t=01:07:53.437584][f=0117028] Set UnitIconDist to 100000 [t=01:07:53.493571][f=0117030] SHIFTHOLDER added point: Scythe [t=01:07:54.188583][f=0117051] Set UnitIconDist to 0 [t=01:07:57.021314][f=0117135] SHIFTHOLDER added point: Scythe [t=01:07:57.608801][f=0117152] Set UnitIconDist to 100000 [t=01:07:58.458573][f=0117178] Set UnitIconDist to 0 [t=01:07:59.401473][f=0117206] Set UnitIconDist to 100000 [t=01:08:01.958418][f=0117283] SHIFTHOLDER added point: Scythe [t=01:08:03.967051][f=0117343] Set UnitIconDist to 0 [t=01:08:04.334251][f=0117354] Set UnitIconDist to 100000 [t=01:08:07.721650][f=0117456] Set UnitIconDist to 0 [t=01:08:13.087591][f=0117617] Set UnitIconDist to 100000 [t=01:08:13.583900][f=0117632] Set UnitIconDist to 0 [t=01:08:16.103704][f=0117708] Set UnitIconDist to 100000 [t=01:08:19.089263][f=0117797] Set UnitIconDist to 0 [t=01:08:20.372592][f=0117836] Set UnitIconDist to 100000 [t=01:08:21.460061][f=0117868] Set UnitIconDist to 0 [t=01:08:24.745468][f=0117967] Set UnitIconDist to 100000 [t=01:08:25.879837][f=0118001] Set UnitIconDist to 0 [t=01:08:29.125736][f=0118098] SHIFTHOLDER added point: Paladin [t=01:08:29.266255][f=0118102] Set UnitIconDist to 100000 [t=01:08:32.225355][f=0118191] Set UnitIconDist to 0 [t=01:08:32.635077][f=0118203] Set UnitIconDist to 100000 [t=01:08:34.630075][f=0118263] SHIFTHOLDER added point: Scythe (92% at 05:42) [t=01:08:36.589810][f=0118322] Set UnitIconDist to 0 [t=01:08:36.945630][f=0118333] SHIFTHOLDER added point: Scythe (0% at 05:44) [t=01:08:37.063677][f=0118336] Set UnitIconDist to 100000 [t=01:08:38.588621][f=0118382] Set UnitIconDist to 0 [t=01:08:39.271113][f=0118402] Set UnitIconDist to 100000 [t=01:08:41.259582][f=0118462] Set UnitIconDist to 0 [t=01:08:43.020357][f=0118515] Set UnitIconDist to 100000 [t=01:08:44.094358][f=0118547] Set UnitIconDist to 0 [t=01:08:44.345738][f=0118555] Set UnitIconDist to 100000 [t=01:08:45.647794][f=0118594] Set UnitIconDist to 0 [t=01:08:46.694567][f=0118625] Set UnitIconDist to 100000 [t=01:08:47.459196][f=0118648] Set UnitIconDist to 0 [t=01:08:48.322456][f=0118674] Set UnitIconDist to 100000 [t=01:08:49.960906][f=0118723] Set UnitIconDist to 0 [t=01:08:52.244059][f=0118791] Set UnitIconDist to 100000 [t=01:08:53.660581][f=0118834] Set UnitIconDist to 0 [t=01:08:54.158135][f=0118849] SHIFTHOLDER added point: Paladin [t=01:08:54.354912][f=0118855] SHIFTHOLDER added point: Scythe (78% at 06:01) [t=01:08:56.705686][f=0118926] SHIFTHOLDER added point: Scythe (90% at 06:03) [t=01:08:56.822213][f=0118929] Set UnitIconDist to 100000 [t=01:08:58.901624][f=0118992] SHIFTHOLDER added point: Scythe (0% at 06:06) [t=01:08:59.178940][f=0119000] Set UnitIconDist to 0 [t=01:09:02.827513][f=0119109] Set UnitIconDist to 100000 [t=01:09:03.076683][f=0119117] SHIFTHOLDER added point: Scythe [t=01:09:03.634780][f=0119134] SHIFTHOLDER added point: Scythe (16% at 06:10) [t=01:09:05.006991][f=0119175] Set UnitIconDist to 0 [t=01:09:06.934810][f=0119233] SHIFTHOLDER added point: Scythe (30% at 06:13) [t=01:09:08.576080][f=0119282] SHIFTHOLDER added point: Scythe (36% at 06:15) [t=01:09:08.995855][f=0119294] Set UnitIconDist to 100000 [t=01:09:09.609685][f=0119312] Set UnitIconDist to 0 [t=01:09:15.012404][f=0119475] Set UnitIconDist to 100000 [t=01:09:15.911791][f=0119502] game_message: Morph complete: Radar Tower -> Sparrow [t=01:09:18.804822][f=0119588] [Game::ClientReadNet] added new player Leopard_33 with number 55 to team 0 [t=01:09:18.830445][f=0119589] > SPRINGIE:User Leopard_33|staticmex|3_4||False|||DE [t=01:09:19.168953][f=0119599] > SPRINGIE:User Leopard_33|staticmex|3_4||False|||DE [t=01:09:20.544152][f=0119641] Set UnitIconDist to 0 [t=01:09:21.368833][f=0119666] game_message: Morph complete: Radar Tower -> Sparrow [t=01:09:23.132484][f=0119719] game_message: Morph complete: Radar Tower -> Sparrow [t=01:09:23.399562][f=0119727] game_message: Morph complete: Radar Tower -> Sparrow [t=01:09:23.906526][f=0119742] SHIFTHOLDER added point: Scythe (0% at 06:31) [t=01:09:24.711154][f=0119766] SHIFTHOLDER added point: Scythe [t=01:09:24.711362][f=0119766] SHIFTHOLDER added point: Scythe [t=01:09:24.711454][f=0119766] SHIFTHOLDER added point: Scythe [t=01:09:25.240090][f=0119782] SHIFTHOLDER added point: Scythe [t=01:09:25.401664][f=0119787] SHIFTHOLDER added point: Scythe [t=01:09:30.438749][f=0119938] SHIFTHOLDER added point: Scythe [t=01:09:30.478827][f=0119939] SHIFTHOLDER added point: Antinuke [t=01:09:30.577571][f=0119942] SHIFTHOLDER added point: Scythe [t=01:09:31.339676][f=0119965] SHIFTHOLDER added point: Detriment (48% at 06:38) [t=01:09:31.719421][f=0119976] Set UnitIconDist to 100000 [t=01:09:32.437802][f=0119998] Set UnitIconDist to 0 [t=01:09:34.248730][f=0120052] Set UnitIconDist to 100000 [t=01:09:34.822781][f=0120069] Set UnitIconDist to 0 [t=01:09:36.958262][f=0120133] Set UnitIconDist to 100000 [t=01:09:37.617463][f=0120153] Set UnitIconDist to 0 [t=01:09:38.277086][f=0120173] Set UnitIconDist to 100000 [t=01:09:38.757061][f=0120187] Set UnitIconDist to 0 [t=01:09:39.440411][f=0120208] SHIFTHOLDER added point: Scythe (60% at 06:46) [t=01:09:40.147489][f=0120229] Set UnitIconDist to 100000 [t=01:09:40.476325][f=0120239] Set UnitIconDist to 0 [t=01:09:40.540506][f=0120241] game_message: Morph complete: Radar Tower -> Sparrow [t=01:09:42.741863][f=0120307] Set UnitIconDist to 100000 [t=01:09:43.417498][f=0120327] Set UnitIconDist to 0 [t=01:09:43.541468][f=0120331] game_message: Morph complete: Radar Tower -> Sparrow [t=01:09:44.380380][f=0120356] Set UnitIconDist to 100000 [t=01:09:47.606341][f=0120452] [Game::ClientReadNet] added new player Bastelork with number 56 to team 0 [t=01:09:47.606379][f=0120452] > SPRINGIE:User Bastelork|energypylon|4_4||False|||DE [t=01:09:47.633676][f=0120453] > SPRINGIE:User Bastelork|energypylon|4_4||False|||DE [t=01:09:47.673903][f=0120454] > SPRINGIE:User Bastelork|energypylon|4_4||False|||DE [t=01:09:47.705962][f=0120455] > SPRINGIE:User Bastelork|energypylon|4_4||False|||DE [t=01:09:47.771751][f=0120457] > SPRINGIE:User Bastelork|energypylon|4_4||False|||DE [t=01:09:47.840521][f=0120459] > SPRINGIE:User Bastelork|energypylon|4_4||False|||DE [t=01:09:48.019847][f=0120465] Set UnitIconDist to 0 [t=01:09:51.071724][f=0120557] game_message: Morph complete: Radar Tower -> Sparrow [t=01:09:51.661982][f=0120574] Set UnitIconDist to 100000 [t=01:09:52.839999][f=0120609] Set UnitIconDist to 0 [t=01:09:55.350994][f=0120684] > <Leopard_33>!notify [t=01:09:57.138769][f=0120739] Set UnitIconDist to 100000 [t=01:09:57.577727][f=0120752] Set UnitIconDist to 0 [t=01:10:00.469087][f=0120839] SHIFTHOLDER added point: Antinuke [t=01:10:13.711241][f=0121236] game_message: Thug is under attack [t=01:10:16.972458][f=0121334] SHIFTHOLDER added point: Lucifer [t=01:10:17.180796][f=0121340] Set UnitIconDist to 100000 [t=01:10:18.023125][f=0121365] Set UnitIconDist to 0 [t=01:10:21.108871][f=0121457] Set UnitIconDist to 100000 [t=01:10:22.265522][f=0121492] Set UnitIconDist to 0 [t=01:10:23.329753][f=0121524] Set UnitIconDist to 100000 [t=01:10:24.259875][f=0121552] Set UnitIconDist to 0 [t=01:10:24.607958][f=0121562] Set UnitIconDist to 100000 [t=01:10:25.113961][f=0121577] Set UnitIconDist to 0 [t=01:10:26.121809][f=0121608] SHIFTHOLDER added point: Singularity Reactor [t=01:10:26.841032][f=0121630] SHIFTHOLDER added point: Trinity [t=01:10:27.069476][f=0121637] SHIFTHOLDER added point: Airplane Plant (ParallelLuck) [t=01:10:27.176533][f=0121640] SHIFTHOLDER added point: Strider Hub [t=01:10:27.268432][f=0121643] SHIFTHOLDER added point: Ultimatum (59% at 07:34) [t=01:10:27.472058][f=0121649] SHIFTHOLDER added point: Ultimatum (39% at 07:34) [t=01:10:27.511781][f=0121650] SHIFTHOLDER added point: Antinuke [t=01:10:27.513395][f=0121650] SHIFTHOLDER added point: Fusion Reactor [t=01:10:27.569085][f=0121652] SHIFTHOLDER added point: Singularity Reactor (94% at 07:35) [t=01:10:27.976443][f=0121664] SHIFTHOLDER added point: Detriment (50% at 07:34) [t=01:10:28.201780][f=0121671] SHIFTHOLDER added point: Singularity Reactor [t=01:10:28.808710][f=0121689] SHIFTHOLDER added point: Disco Rave Party [t=01:10:29.208710][f=0121701] SHIFTHOLDER added point: Artemis [t=01:10:29.473142][f=0121709] SHIFTHOLDER added point: Fusion Reactor [t=01:10:29.608225][f=0121713] SHIFTHOLDER added point: Fusion Reactor [t=01:10:30.217953][f=0121731] Set UnitIconDist to 100000 [t=01:10:32.020004][f=0121785] Set UnitIconDist to 0 [t=01:10:34.172290][f=0121849] maxakaphoenix added point: [t=01:10:35.203095][f=0121880] maxakaphoenix added point: [t=01:10:36.053003][f=0121906] Set UnitIconDist to 100000 [t=01:10:36.575325][f=0121922] SHIFTHOLDER added point: Ultimatum (63% at 07:43) [t=01:10:36.691331][f=0121925] Set UnitIconDist to 0 [t=01:10:38.872663][f=0121990] maxakaphoenix added point: [t=01:10:39.134300][f=0121998] maxakaphoenix added point: [t=01:10:40.121711][f=0122028] Set UnitIconDist to 100000 [t=01:10:40.507178][f=0122040] Set UnitIconDist to 0 [t=01:10:40.915339][f=0122052] Set UnitIconDist to 100000 [t=01:10:40.938149][f=0122052] maxakaphoenix added point: [t=01:10:41.438424][f=0122068] Set UnitIconDist to 0 [t=01:10:41.476090][f=0122068] maxakaphoenix added point: [t=01:10:41.666862][f=0122074] maxakaphoenix added point: [t=01:10:41.902108][f=0122081] maxakaphoenix added point: [t=01:10:41.952249][f=0122083] Set UnitIconDist to 100000 [t=01:10:42.065819][f=0122086] maxakaphoenix added point: [t=01:10:42.305817][f=0122093] maxakaphoenix added point: [t=01:10:42.570091][f=0122101] maxakaphoenix added point: [t=01:10:42.707069][f=0122105] maxakaphoenix added point: [t=01:10:42.761811][f=0122107] Set UnitIconDist to 0 [t=01:10:43.251298][f=0122122] Set UnitIconDist to 100000 [t=01:10:49.363938][f=0122305] Set UnitIconDist to 0 [t=01:10:52.926456][f=0122412] Set UnitIconDist to 100000 [t=01:10:54.543718][f=0122461] SHIFTHOLDER added point: Trinity [t=01:10:54.572545][f=0122462] Set UnitIconDist to 0 [t=01:10:55.206326][f=0122481] SHIFTHOLDER added point: Singularity Reactor (97% at 08:02) [t=01:10:55.903163][f=0122502] SHIFTHOLDER added point: Singularity Reactor [t=01:10:58.673105][f=0122585] Set UnitIconDist to 100000 [t=01:10:59.769827][f=0122618] game_message: Dirtbag is under attack [t=01:11:04.767288][f=0122768] game_message: Dirtbag is under attack [t=01:11:07.275290][f=0122843] Set UnitIconDist to 0 [t=01:11:07.657822][f=0122854] Set UnitIconDist to 100000 [t=01:11:08.303082][f=0122874] SHIFTHOLDER added point: Ultimatum (73% at 08:15) [t=01:11:09.905648][f=0122922] game_message: Dirtbag is under attack [t=01:11:10.673547][f=0122944] maxakaphoenix added point: [t=01:11:11.082538][f=0122957] Set UnitIconDist to 0 [t=01:11:11.601359][f=0122973] SHIFTHOLDER added point: Ultimatum (74% at 08:18) [t=01:11:12.304237][f=0122993] maxakaphoenix added point: [t=01:11:12.370702][f=0122996] SHIFTHOLDER added point: Strider Hub [t=01:11:14.577732][f=0123062] Set UnitIconDist to 100000 [t=01:11:14.905281][f=0123072] game_message: Dirtbag is under attack [t=01:11:19.207596][f=0123201] SHIFTHOLDER added point: Trinity [t=01:11:20.219655][f=0123231] Set UnitIconDist to 0 [t=01:11:20.945262][f=0123253] SHIFTHOLDER added point: Ultimatum (0% at 08:28) [t=01:11:21.127602][f=0123258] Set UnitIconDist to 100000 [t=01:11:22.946517][f=0123313] SHIFTHOLDER added point: Ultimatum (0% at 08:30) [t=01:11:23.387481][f=0123326] Set UnitIconDist to 0 [t=01:11:23.808382][f=0123339] Set UnitIconDist to 100000 [t=01:11:26.414135][f=0123417] SHIFTHOLDER added point: Detriment (56% at 08:33) [t=01:11:27.404479][f=0123447] Set UnitIconDist to 0 [t=01:11:27.927601][f=0123463] SHIFTHOLDER added point: Ultimatum (0% at 08:35) [t=01:11:30.235593][f=0123532] SHIFTHOLDER added point: Ultimatum (7% at 08:37) [t=01:11:30.740241][f=0123546] maxakaphoenix added point: [t=01:11:30.841065][f=0123550] SHIFTHOLDER added point: Gunship Plant (BLaNKMiND) (30% at 08:38) [t=01:11:31.609861][f=0123573] Set UnitIconDist to 100000 [t=01:11:31.803821][f=0123578] maxakaphoenix added point: [t=01:11:32.812000][f=0123609] Set UnitIconDist to 0 [t=01:11:32.873766][f=0123610] maxakaphoenix added point: [t=01:11:34.060440][f=0123646] Set UnitIconDist to 100000 [t=01:11:34.831054][f=0123669] Set UnitIconDist to 0 [t=01:11:39.108481][f=0123798] SHIFTHOLDER added point: Singularity Reactor (99% at 08:46) [t=01:11:40.650706][f=0123844] Set UnitIconDist to 100000 [t=01:11:42.111092][f=0123888] Set UnitIconDist to 0 [t=01:11:42.567606][f=0123901] <BLaNKMiND> !poll resign [t=01:11:42.567652][f=0123901] > Poll: Resign team 1? [!y=0/5, !n=0/5] [t=01:11:42.606811][f=0123902] > Poll: Resign team 1? [!y=1/5, !n=0/5] [t=01:11:44.270185][f=0123952] <Zotsuh> !vote 1 [t=01:11:44.270204][f=0123952] > Poll: Resign team 1? [!y=2/5, !n=0/5] [t=01:11:44.366662][f=0123955] <Plumpsklo> !vote 1 [t=01:11:44.403596][f=0123956] > Poll: Resign team 1? [!y=3/5, !n=0/5] [t=01:11:45.855839][f=0123999] <Brah> !vote 1 [t=01:11:45.892434][f=0124000] > Poll: Resign team 1? [!y=4/5, !n=0/5] [t=01:11:47.150479][f=0124038] <ParallelLuck> !vote 2 [t=01:11:47.150519][f=0124038] > Poll: Resign team 1? [!y=4/5, !n=1/5] [t=01:11:47.522103][f=0124050] game_message: Plumpsklo resigned, giving all units to BLaNKMiND [t=01:11:48.023129][f=0124065] SHIFTHOLDER added point: Singularity Reactor (99% at 08:55) [t=01:11:48.024495][f=0124065] SHIFTHOLDER added point: Antinuke [t=01:11:48.785934][f=0124088] SHIFTHOLDER added point: Gunship Plant (BLaNKMiND) (43% at 08:55) [t=01:11:49.929115][f=0124122] SHIFTHOLDER added point: Gunship Plant (BLaNKMiND) (45% at 08:56) [t=01:11:50.654535][f=0124143] <milbar> !vote 1 [t=01:11:50.689706][f=0124144] > Poll: Resign team 1? [!y=5/5, !n=1/5] [t=01:11:50.724251][f=0124145] > Poll: Resign team 1? [END:SUCCESS] [t=01:11:50.851656][f=0124149] game_message: South has been destroyed! [t=01:11:50.851835][f=0124149] game_message: North wins! [t=01:11:50.852091][f=0124149] Submitting stats [t=01:11:50.869202][f=0124149] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=01:11:50.970770][f=0124150] > Team 1 resigned [t=01:11:50.984405][f=0124153] <autoquit> Autoquit canceled. [t=01:11:59.118417][f=0124161] Set UnitIconDist to 100000 [t=01:12:02.121316][f=0124162] Set UnitIconDist to 0 [t=01:12:03.995659][f=0124162] [QuitAction] user exited to system [t=01:12:04.017406][f=0124162] [SpringApp::Kill][1] fromRun=1 [t=01:12:04.017423][f=0124162] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=01:12:04.048259][f=0124162] [async=0] threads=8 tasks=17042102 {sum,avg}{exec,wait}time={{328146.656, 0.019}, {2245465.250, 0.132}}ms [t=01:12:04.048277][f=0124162] thread=1 tasks=2434586 {sum,min,max,avg}{exec,wait}time={{90794.984, 0.000, 29.291, 0.037}, {37669.266, 0.000, 18446744027136.000, 0.015}}ms [t=01:12:04.048301][f=0124162] thread=2 tasks=2434586 {sum,min,max,avg}{exec,wait}time={{40406.117, 0.000, 5.508, 0.017}, {341200.000, 0.000, 18446744027136.000, 0.140}}ms [t=01:12:04.048310][f=0124162] thread=3 tasks=2434586 {sum,min,max,avg}{exec,wait}time={{38237.531, 0.000, 36.625, 0.016}, {374852.000, 0.000, 18446744027136.000, 0.154}}ms [t=01:12:04.048318][f=0124162] thread=4 tasks=2434586 {sum,min,max,avg}{exec,wait}time={{42640.641, 0.000, 34.627, 0.018}, {383407.781, 0.000, 18446744027136.000, 0.157}}ms [t=01:12:04.048328][f=0124162] thread=5 tasks=2434586 {sum,min,max,avg}{exec,wait}time={{39730.516, 0.000, 26.650, 0.016}, {385310.750, 0.000, 18446744027136.000, 0.158}}ms [t=01:12:04.048351][f=0124162] thread=6 tasks=2434586 {sum,min,max,avg}{exec,wait}time={{38196.184, 0.000, 23.677, 0.016}, {359380.344, 0.000, 18446744027136.000, 0.148}}ms [t=01:12:04.048362][f=0124162] thread=7 tasks=2434586 {sum,min,max,avg}{exec,wait}time={{38140.688, 0.000, 30.558, 0.016}, {363645.125, 0.000, 20.236, 0.149}}ms [t=01:12:04.048370][f=0124162] [async=1] threads=8 tasks=11958 {sum,avg}{exec,wait}time={{34872.508, 2.916}, {7059488.000, 590.357}}ms [t=01:12:04.048379][f=0124162] thread=1 tasks=1725 {sum,min,max,avg}{exec,wait}time={{4972.312, 0.000, 1271.995, 2.882}, {1012917.938, 0.020, 4986.553, 587.199}}ms [t=01:12:04.048387][f=0124162] thread=2 tasks=1701 {sum,min,max,avg}{exec,wait}time={{4987.098, 0.000, 1272.008, 2.932}, {1009221.375, 0.000, 4981.619, 593.311}}ms [t=01:12:04.048398][f=0124162] thread=3 tasks=1713 {sum,min,max,avg}{exec,wait}time={{4974.426, 0.000, 1272.366, 2.904}, {1010435.125, 0.009, 4986.870, 589.863}}ms [t=01:12:04.048406][f=0124162] thread=4 tasks=1675 {sum,min,max,avg}{exec,wait}time={{4995.068, 0.000, 1271.382, 2.982}, {1004883.312, 0.013, 4989.217, 599.930}}ms [t=01:12:04.048415][f=0124162] thread=5 tasks=1687 {sum,min,max,avg}{exec,wait}time={{4970.859, 0.000, 1271.823, 2.947}, {1008352.250, 0.013, 4981.683, 597.719}}ms [t=01:12:04.048425][f=0124162] thread=6 tasks=1700 {sum,min,max,avg}{exec,wait}time={{4987.376, 0.000, 1272.218, 2.934}, {1011790.438, 0.013, 4981.635, 595.171}}ms [t=01:12:04.048434][f=0124162] thread=7 tasks=1757 {sum,min,max,avg}{exec,wait}time={{4985.369, 0.000, 1271.888, 2.837}, {1001887.500, 0.012, 4987.051, 570.226}}ms [t=01:12:04.048442][f=0124162] [ThreadPool::SetThreadCount][2] workers=0 [t=01:12:04.048447][f=0124162] [SpringApp::Kill][2] [t=01:12:04.048833][f=0124162] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:12:04.048868][f=0124162] [Game::KillLua][1] dtor=0 luaUI=000002703ab44ac0 [t=01:12:04.048910][f=0124162] Start widgetHandler:Shutdown [t=01:12:04.050690][f=0124162] Shutdown - SaveOrderList Complete [t=01:12:04.056584][f=0124162] Writing last game win data [t=01:12:04.060423][f=0124162] Shutdown - SaveConfigData Complete [t=01:12:04.060437][f=0124162] Shutdown Widget - Chili Highlight [t=01:12:04.060450][f=0124162] Shutdown Widget - Draw After Chili [t=01:12:04.060457][f=0124162] Shutdown Widget - API Unit Tracker GL4 [t=01:12:04.060474][f=0124162] Shutdown Widget - EPIC Menu [t=01:12:04.061263][f=0124162] Shutdown Widget - Chili Widget Selector [t=01:12:04.061901][f=0124162] Shutdown Widget - Chili Minimap [t=01:12:04.061995][f=0124162] Shutdown Widget - Local Team Colors [t=01:12:04.062003][f=0124162] Shutdown Widget - Display Keys 2 [t=01:12:04.062032][f=0124162] Shutdown Widget - Save Game Menu [t=01:12:04.062040][f=0124162] Shutdown Widget - Highlight Model Api GL4 [t=01:12:04.062062][f=0124162] Shutdown Widget - Selected Units GL4 2 [t=01:12:04.062070][f=0124162] Shutdown Widget - HealthBars [t=01:12:04.062721][f=0124162] Shutdown Widget - Noises [t=01:12:04.062730][f=0124162] Shutdown Widget - Unit Icons [t=01:12:04.062760][f=0124162] Shutdown Widget - BuildETA [t=01:12:04.062769][f=0124162] Shutdown Widget - Win Counter [t=01:12:04.062777][f=0124162] Shutdown Widget - EndGame APM stats [t=01:12:04.062786][f=0124162] Shutdown Widget - Modular Comm Info [t=01:12:04.062794][f=0124162] Shutdown Widget - Defense Range Zero-K [t=01:12:04.062872][f=0124162] Shutdown Widget - Darkening [t=01:12:04.062887][f=0124162] Shutdown Widget - XrayShader [t=01:12:04.062895][f=0124162] Shutdown Widget - Chili Spectator Panels [t=01:12:04.062903][f=0124162] Shutdown Widget - Chili Economy Panel Default [t=01:12:04.062953][f=0124162] Shutdown Widget - Chili EndGame Window [t=01:12:04.062965][f=0124162] Shutdown Widget - Chili Nuke Warning [t=01:12:04.062988][f=0124162] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:12:04.063002][f=0124162] Shutdown Widget - Context Menu [t=01:12:04.063008][f=0124162] Shutdown Widget - Grab Input [t=01:12:04.063026][f=0124162] Shutdown Widget - Highlight Geos [t=01:12:04.063034][f=0124162] Shutdown Widget - Attack Warning [t=01:12:04.063043][f=0124162] Shutdown Widget - Local Widgets Config [t=01:12:04.063053][f=0124162] Shutdown Widget - MinimapEvents [t=01:12:04.063062][f=0124162] Shutdown Widget - Missile Silo Range [t=01:12:04.063070][f=0124162] Shutdown Widget - Music Player v2 [t=01:12:04.063088][f=0124162] Shutdown Widget - Point Tracker [t=01:12:04.063095][f=0124162] Shutdown Widget - Showeco and Grid Drawer [t=01:12:04.063103][f=0124162] Shutdown Widget - Startup Info and Selector [t=01:12:04.063116][f=0124162] Shutdown Widget - State Reverse and Latency [t=01:12:04.063124][f=0124162] Shutdown Widget - Stereo3D [t=01:12:04.063133][f=0124162] Shutdown Widget - Transport AI [t=01:12:04.063142][f=0124162] Shutdown Widget - Attack AoE [t=01:12:04.063150][f=0124162] Shutdown Widget - TeamPlatter [t=01:12:04.064421][f=0124162] Reloaded cmdcolors from file: cmdcolors.tmp [t=01:12:04.064545][f=0124162] Shutdown Widget - Selection Send [t=01:12:04.064557][f=0124162] Shutdown Widget - Receive Units Indicator [t=01:12:04.064566][f=0124162] Shutdown Widget - Newton Firezone [t=01:12:04.064576][f=0124162] Shutdown Widget - Chili Pro Console [t=01:12:04.064931][f=0124162] Shutdown Widget - Persistent Build Height [t=01:12:04.064942][f=0124162] Shutdown Widget - Lasso Terraform GUI [t=01:12:04.064953][f=0124162] Shutdown Widget - Chili Framework [t=01:12:04.064961][f=0124162] Shutdown Widget - Mex Placement Handler [t=01:12:04.064970][f=0124162] Shutdown Widget - Chili Core Selector [t=01:12:04.065026][f=0124162] Shutdown Widget - Custom Markers [t=01:12:04.065038][f=0124162] Shutdown Widget - Select Keys [t=01:12:04.065054][f=0124162] Shutdown Widget - Pause Screen [t=01:12:04.065263][f=0124162] Shutdown Widget - Contrast Adaptive Sharpen [t=01:12:04.065283][f=0124162] Shutdown Widget - Bloom Shader Deferred [t=01:12:04.065295][f=0124162] Shutdown Widget - Layout Handler [t=01:12:04.065307][f=0124162] Shutdown Widget - Text To Speech Control [t=01:12:04.065314][f=0124162] End widgetHandler:Shutdown [t=01:12:04.141748][f=0124162] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 794297115, 0.0} allocedSize{int+, int-, ext}={0, 0, 92184812787}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0044} [t=01:12:04.141900][f=0124162] [Game::KillLua][2] dtor=0 luaGaia=00000270592bd8e0 [t=01:12:04.145972][f=0124162] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:12:04.146023][f=0124162] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:12:04.146042][f=0124162] [Game::KillLua][3] dtor=0 luaRules=0000026fda0250a0 [t=01:12:04.146087][f=0124162] Start gadgetHandler:Shutdown [t=01:12:04.146098][f=0124162] Shutdown - StartSetup [t=01:12:04.146105][f=0124162] Shutdown - UnitMorph [t=01:12:04.147654][f=0124162] Shutdown - Carrier Drones [t=01:12:04.147664][f=0124162] Shutdown - Missile Silo Controller [t=01:12:04.147673][f=0124162] Shutdown - Modular Comm Info [t=01:12:04.147695][f=0124162] Shutdown - Terrain Texture Handler [t=01:12:04.147712][f=0124162] Shutdown - UnitCloakShield [t=01:12:04.148265][f=0124162] Shutdown - Starlight Handler [t=01:12:04.148314][f=0124162] End gadgetHandler:Shutdown [t=01:12:04.171545][f=0124162] Start gadgetHandler:Shutdown [t=01:12:04.171564][f=0124162] Shutdown - Teleport Throw [t=01:12:04.171576][f=0124162] Shutdown - UnitMorph [t=01:12:04.171589][f=0124162] Shutdown - Commander Skin Renderer [t=01:12:04.173717][f=0124162] Shutdown - Missile fired callins [t=01:12:04.173750][f=0124162] Shutdown - Modular Comm Info [t=01:12:04.173767][f=0124162] Shutdown - Retreat Command [t=01:12:04.173853][f=0124162] Shutdown - Shockwaves [t=01:12:04.173863][f=0124162] Shutdown - Unit tint API [t=01:12:04.173871][f=0124162] Shutdown - Unit glow API [t=01:12:04.173879][f=0124162] Shutdown - UnitCloakShield [t=01:12:04.173890][f=0124162] Shutdown - Lups Cloak FX [t=01:12:04.173999][f=0124162] Shutdown - Lups [t=01:12:04.174038][f=0124162] Shutdown - Lups Shield [t=01:12:04.174211][f=0124162] End gadgetHandler:Shutdown [t=01:12:04.204436][f=0124162] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4871, 0.0} allocedSize{int+, int-, ext}={0, 0, 727922}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0008} [t=01:12:04.205603][f=0124162] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:12:04.205670][f=0124162] [Game::KillLua][4] dtor=0 [t=01:12:04.205676][f=0124162] [Game::KillLua][5] dtor=0 [t=01:12:04.219288][f=0124162] [DemoRecorder::WriteDemoFile] writing client-demo "S:\steam\steamapps\common\Zero-K\demos\2024-04-19_19-32-56-695_Crystallized Plains 1_105.1.1-2457-g8095d30 BAR105.sdfz" (18777918 bytes) [t=01:12:04.219383][f=0124162] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:12:04.249260][f=0124162] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:12:04.249282][f=0124162] [Sound] [Sound::UpdateThread][3] #sources=32 #items=133 [t=01:12:04.249555][f=0124162] [Sound] [Sound::UpdateThread][4] ctx=0000026fba546460 dev=0000026fba6719d0 [t=01:12:04.249679][f=0124162] [Sound] [Sound::UpdateThread][5] ctx=0000026fba546460 dev=0000026fba6719d0 [t=01:12:04.249685][f=0124162] [Sound] [Sound::Cleanup][alcDestroyContext(0000026fba546460)] [t=01:12:04.251216][f=0124162] [Sound] [Sound::Cleanup][alcCloseDevice(0000026fba6719d0)] [t=01:12:04.252038][f=0124162] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:12:04.278001][f=0124162] [Sound] [Sound::UpdateThread][6] [t=01:12:04.278965][f=0124162] [Game::~CGame][1] [t=01:12:04.278979][f=0124162] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:12:04.278989][f=0124162] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:12:04.278993][f=0124162] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:12:04.279000][f=0124162] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:12:04.279019][f=0124162] [Game::KillLua][4] dtor=1 [t=01:12:04.279026][f=0124162] [Game::KillLua][5] dtor=1 [t=01:12:04.279109][f=0124162] [Game::KillMisc][1] [t=01:12:04.279119][f=0124162] [Game::KillMisc][2] [t=01:12:04.279415][f=0124162] [Game::KillMisc][3] [t=01:12:04.279497][f=0124162] [Game::KillRendering][1] [t=01:12:04.279707][f=0124162] [~CRectangleOverlapHandler] 2% overlap reduction [t=01:12:04.307416][f=0124162] [3DOParser::Kill] allocated 1 pieces [t=01:12:04.307448][f=0124162] [S3OParser::Kill] allocated 5498 pieces [t=01:12:04.308135][f=0124162] [AssParser::Kill] allocated 674 pieces [t=01:12:04.344637][f=0124162] [Game::KillInterface][1] [t=01:12:04.344753][f=0124162] [Game::KillInterface][2] [t=01:12:04.345418][f=0124162] [Game::KillSimulation][1] [t=01:12:04.345489][f=0124162] [Game::KillSimulation][2] [t=01:12:04.416684][f=0124162] [CCollisionHandler] dis-/continuous tests: 1411/581050480 [t=01:12:04.416701][f=0124162] [Game::KillSimulation][3] [t=01:12:04.424957][f=0124162] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:12:04.425126][f=0124162] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:12:04.425199][f=0124162] [~CPathCache(48x56)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=2 [t=01:12:04.425247][f=0124162] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:12:04.425525][f=0124162] [~CRectangleOverlapHandler] 2% overlap reduction [t=01:12:04.467147][f=0124162] [LosHandler::Kill] raycast instance cache-{hits,misses}={531641,803995}; shared=4%; cached=36% [t=01:12:04.477077][f=0124162] [Game::KillSimulation][4] [t=01:12:04.700923][f=0124162] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=01:12:04.700947][f=0124162] [Game::~CGame][2] [t=01:12:04.700954][f=0124162] [Game::~CGame][3] [t=01:12:04.701544][f=0124162] [SpringApp::Kill][3] [t=01:12:04.701676][f=0124162] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 9884556 bytes sent in 110938 packets (89.100 bytes/packet) 41880383 bytes recv'd in 96099 packets (435.805 bytes/packet) {0.098x, 0.014x} relative protocol overhead {up, down} 251241 incoming chunks dropped, 292699 outgoing chunks resent 115776 incoming chunks processed [t=01:12:04.701815][f=0124162] [SpringApp::Kill][4] font=0000026ff69a71c0 [t=01:12:04.708728][f=0124162] [SpringApp::Kill][5] [t=01:12:04.710332][f=0124162] [SpringApp::Kill][6] [t=01:12:04.711647] [SpringApp::Kill][7] [t=01:12:04.711944] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {28200, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:12:04.711950] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3392, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=01:12:04.711955] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:12:04.711964] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:12:04.711969] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=01:12:04.711975] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:12:04.711987] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4632, 1048576, 1048576}, EBO = {6948, 2097152, 2097152} [t=01:12:04.711993] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {277880, 1048576, 1048576}, EBO = {416820, 2097152, 2097152} [t=01:12:04.711999] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:12:04.712004] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:12:04.712011] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:12:04.712016] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=01:12:04.712022] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2712, 1048576, 1048576}, EBO = {4068, 2097152, 2097152} [t=01:12:04.729714] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:12:04.729726] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:12:04.729729] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:12:04.729733] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8466 [t=01:12:04.729736] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:12:04.730866] [VFS] [SpringVFS::DeleteArchives<this=0000026ff6c9a3a0>] [t=01:12:04.730877] [VFS] [SpringVFS::DeleteArchives<this=0000026ff6c9a3a0>(section=0)] #archives[section]=1 #files[section]=8179 [t=01:12:04.730892] [VFS] archive=S:\steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000026fbabbe9e0) [t=01:12:04.731124] [~CPoolArchive] archiveFile="S:\steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=2862ms [t=01:12:04.731144] file="sounds/explosion/ex_ultra1.wav" indx=6284 inflSize=604kb readTime=24ms [t=01:12:04.731149] file="sounds/detriment_jump.wav" indx=6262 inflSize=430kb readTime=24ms [t=01:12:04.731156] file="sounds/explosion/ex_large9.wav" indx=6270 inflSize=250kb readTime=22ms [t=01:12:04.731160] file="sounds/weapon/blade/blade_swing.wav" indx=6447 inflSize=128kb readTime=22ms [t=01:12:04.731165] file="sounds/weapon/more_lightning.wav" indx=6627 inflSize=118kb readTime=22ms [t=01:12:04.731169] file="luaui/images/disarmed.png" indx=3543 inflSize=102kb readTime=22ms [t=01:12:04.731174] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=21ms [t=01:12:04.731179] file="sounds/weapon/burning_fixed.wav" indx=6457 inflSize=161kb readTime=21ms [t=01:12:04.731183] file="sounds/reply/turret_move.wav" indx=6430 inflSize=47kb readTime=21ms [t=01:12:04.731187] file="sounds/weapon/missile/vlaunch_emp_hit.wav" indx=6625 inflSize=141kb readTime=21ms [t=01:12:04.732824] [VFS] [SpringVFS::DeleteArchives<this=0000026ff6c9a3a0>(section=1)] #archives[section]=1 #files[section]=27 [t=01:12:04.732839] [VFS] archive=S:\steam\steamapps\common\Zero-K\maps\Crystallized Plains 1.01.sd7 (0000026fba5a5640) [t=01:12:04.732981] [VFS] [SpringVFS::DeleteArchives<this=0000026ff6c9a3a0>(section=2)] #archives[section]=3 #files[section]=327 [t=01:12:04.732987] [VFS] archive=S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000026fba566c50) [t=01:12:04.733024] [VFS] archive=S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000026fba566200) [t=01:12:04.733121] [VFS] archive=S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000026fba5664c0) [t=01:12:04.733201] [VFS] [SpringVFS::DeleteArchives<this=0000026ff6c9a3a0>(section=3)] #archives[section]=0 #files[section]=0 [t=01:12:04.733206] [VFS] [SpringVFS::DeleteArchives<this=0000026ff6c9a3a0>(section=4)] #archives[section]=0 #files[section]=130 [t=01:12:04.733212] [VFS] [SpringVFS::DeleteArchives<this=0000026ff6c9a3a0>(section=5)] #archives[section]=0 #files[section]=0 [t=01:12:04.733222] [VFS] [SpringVFS::DeleteArchives<this=0000026ff6c9a3a0>(section=6)] #archives[section]=0 #files[section]=0 [t=01:12:04.733227] [VFS] [SpringVFS::DeleteArchives<this=0000026ff6c9a3a0>(section=7)] #archives[section]=0 #files[section]=0 [t=01:12:04.733231] [VFS] [SpringVFS::DeleteArchives<this=0000026ff6c9a3a0>(section=8)] #archives[section]=0 #files[section]=0 [t=01:12:06.097427] [SpringApp::Kill][8] [t=01:12:06.097462] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:12:06.097478] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6316c7430 (joinable=1) [t=01:12:06.097481] [WatchDog::Uninstall][2] [t=01:12:06.283257] [WatchDog::Uninstall][3] [t=01:12:06.283269] [SpringApp::Kill][9]
infolog_full.txt (truncated):