ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring Crash [105.1.1-2457-g8095d30] #102351

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask fff
[t=00:00:00.001218] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.001237] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.009413] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.010098] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.010116] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.036445] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.036531] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.036691]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.036717]   
[t=00:00:00.036725]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.036734]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.036753]   Use "none" to disable the default log sections.
[t=00:00:00.036761] ============== </Log Sections> ==============

[t=00:00:00.036771] ============== <User Config> ==============
[t=00:00:00.036955]   AllowDeferredMapRendering = 1
[t=00:00:00.036967]   AllowDeferredModelRendering = 1
[t=00:00:00.036976]   AnimationMT = 0
[t=00:00:00.036983]   BumpWaterAnisotropy = 2
[t=00:00:00.036990]   BumpWaterBlurReflection = 1
[t=00:00:00.036997]   BumpWaterDepthBits = 32
[t=00:00:00.037010]   BumpWaterReflection = 2
[t=00:00:00.037018]   BumpWaterTexSizeReflection = 256
[t=00:00:00.037026]   CamFreeScrollSpeed = 50
[t=00:00:00.037033]   CamMode = 1
[t=00:00:00.037040]   CamTimeExponent = 4.0
[t=00:00:00.037047]   CamTimeFactor = 1.0
[t=00:00:00.037056]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.037067]   EdgeMoveDynamic = 0
[t=00:00:00.037073]   EdgeMoveWidth = 0.003
[t=00:00:00.037080]   FPSFOV = 90
[t=00:00:00.037087]   FPSScrollSpeed = 50
[t=00:00:00.037093]   FontSize = 18
[t=00:00:00.037104]   Fullscreen = 0
[t=00:00:00.037114]   GrassDetail = 0
[t=00:00:00.037120]   GroundDecals = 5
[t=00:00:00.037127]   GroundDetail = 120
[t=00:00:00.037133]   HangTimeout = 30
[t=00:00:00.037140]   HardwareCursor = 1
[t=00:00:00.037147]   InitialNetworkTimeout = 0
[t=00:00:00.037155]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.037162]   LODScale = 1.000
[t=00:00:00.037170]   LODScaleReflection = 1.000
[t=00:00:00.037177]   LODScaleRefraction = 1.000
[t=00:00:00.037184]   LODScaleShadow = 1.000
[t=00:00:00.037196]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.037209]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.037220]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.037231]   LinkOutgoingBandwidth = 131072
[t=00:00:00.037243]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.037256]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.037267]   MSAALevel = 8
[t=00:00:00.037278]   MaxParticles = 25000
[t=00:00:00.037292]   MaxSounds = 32
[t=00:00:00.037300]   MaximumTransmissionUnit = 0
[t=00:00:00.037313]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.037321]   MiniMapCanFlip = 1
[t=00:00:00.037329]   MiniMapMarker = 0
[t=00:00:00.037336]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.037344]   MouseDragScrollThreshold = 0
[t=00:00:00.037353]   NetworkLossFactor = 1
[t=00:00:00.037361]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.037368]   OverheadScrollSpeed = 50
[t=00:00:00.037375]   ReconnectTimeout = 0
[t=00:00:00.037385]   RotOverheadScrollSpeed = 50
[t=00:00:00.037392]   RotateLogFiles = 1
[t=00:00:00.037437]   ShadowMapSize = 8192
[t=00:00:00.037448]   Shadows = 1
[t=00:00:00.037454]   ShowClock = 0
[t=00:00:00.037461]   ShowPlayerInfo = 0
[t=00:00:00.037470]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.037478]   TeamHighlight = 0
[t=00:00:00.037485]   UnitIconDist = 403
[t=00:00:00.037492]   UpdateBoundingVolumeMT = 0
[t=00:00:00.037502]   UpdateWeaponVectorsMT = 0
[t=00:00:00.037509]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.037516]   UseLuaMemPools = 0
[t=00:00:00.037531]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.037541]   VFSCacheArchiveFiles = 0
[t=00:00:00.037548]   VSync = 0
[t=00:00:00.037556]   Water = 4
[t=00:00:00.037563]   WindowPosY = 23
[t=00:00:00.037572]   XResolution = 1920
[t=00:00:00.037578]   XResolutionWindowed = 1758
[t=00:00:00.037585]   YResolution = 1080
[t=00:00:00.037593]   YResolutionWindowed = 1030
[t=00:00:00.037600]   snd_volmaster = 3
[t=00:00:00.037633] ============== </User Config> ==============

[t=00:00:00.037649] ============== <User System> ==============
[t=00:00:00.037658]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.037670]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.037686]        Compiler Version: gcc-13.2.0
[t=00:00:00.037758]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.037836]         Hardware Config: Intel(R) Core(TM) i7-8850H CPU @ 2.60GHz; 32574MB RAM, 37438MB pagefile
[t=00:00:00.037850]        Binary Word Size: 64-bit (native)
[t=00:00:00.037868]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.037878]      Physical CPU Cores: 6
[t=00:00:00.037889]       Logical CPU Cores: 12
[t=00:00:00.037901] ============== </User System> ==============

[t=00:00:00.038088] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.038099]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.038106]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.038113]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.038119]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.039418] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.039445] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.054407] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.063694]     Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.063713]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.063721]         [ 3] 1768x992x24bpp@60Hz
[t=00:00:00.063731]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.063738]         [ 7] 1600x1200x24bpp@60Hz
[t=00:00:00.063764]         [ 8] 1600x1024x24bpp@60Hz
[t=00:00:00.063772]         [10] 1600x900x24bpp@60Hz
[t=00:00:00.063782]         [12] 1440x900x24bpp@75Hz
[t=00:00:00.063789]         [14] 1400x1050x24bpp@60Hz
[t=00:00:00.063798]         [16] 1366x768x24bpp@75Hz
[t=00:00:00.063807]         [18] 1280x1024x24bpp@75Hz
[t=00:00:00.063814]         [20] 1280x960x24bpp@60Hz
[t=00:00:00.063821]         [21] 1280x800x24bpp@60Hz
[t=00:00:00.063828]         [22] 1280x720x24bpp@60Hz
[t=00:00:00.063835]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.063847]         [26] 1152x864x24bpp@60Hz
[t=00:00:00.063884]         [27] 1024x768x24bpp@75Hz
[t=00:00:00.063915]         [30] 800x600x24bpp@75Hz
[t=00:00:00.063929]         [32] 640x480x24bpp@75Hz
[t=00:00:00.374846] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.384272] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,23> newRes=<1758,1030>
[t=00:00:00.384311] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,23> newRes=<1758,1030>
[t=00:00:00.467445] [GR::LogVersionInfo]
[t=00:00:00.467587]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.467596]     GL version  : 4.6.0 NVIDIA 529.19
[t=00:00:00.467604]     GL vendor   : NVIDIA Corporation
[t=00:00:00.467614]     GL renderer : Quadro P2000/PCIe/SSE2
[t=00:00:00.467621]     GLSL version: 4.60 NVIDIA
[t=00:00:00.467628]     GLEW version: 2.1.0
[t=00:00:00.467635]     GPU memory  : 4096MB (total) / 567MB (available)
[t=00:00:00.467645]     SDL swap-int: 1
[t=00:00:00.467651]     SDL driver  : windows
[t=00:00:00.467714]     
[t=00:00:00.467726]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.467733]     GLSL shader support       : 1
[t=00:00:00.467740]     GL4 support               : 1
[t=00:00:00.467747]     FBO extension support     : 1
[t=00:00:00.467775]     NVX GPU mem-info support  : 1
[t=00:00:00.467789]     ATI GPU mem-info support  : 0
[t=00:00:00.467813]     Texture clamping to edge  : 1
[t=00:00:00.467831]     NPOT-texture support      : 1 (1)
[t=00:00:00.467847]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.467877]     texture query-LOD support : 1 (1)
[t=00:00:00.467889]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.467896]     Z-buffer depth            : 32 (-)
[t=00:00:00.467917]     primitive-restart support : 1 (1)
[t=00:00:00.467924]     clip-space control support: 1 (1)
[t=00:00:00.467933]     seamless cube-map support : 1 (1)
[t=00:00:00.467940]     frag-depth layout support : 1 (1)
[t=00:00:00.467947]     persistent maps support   : 1 (1)
[t=00:00:00.467954]     explicit attribs location : 1 (1)
[t=00:00:00.467969]     multi draw indirect       : 1 (-)
[t=00:00:00.467978]     array textures            : 1 (-)
[t=00:00:00.467985]     buffer copy support       : 1 (-)
[t=00:00:00.467993]     indirect draw             : 1 (-)
[t=00:00:00.468001]     base instance             : 1 (-)
[t=00:00:00.468007]     
[t=00:00:00.468013]     max. FBO samples              : 64
[t=00:00:00.468021]     max. FS/program texture slots : 32/192
[t=00:00:00.468029]     max. texture size             : 32768
[t=00:00:00.468039]     max. texture anisotropy level : 16.000000
[t=00:00:00.468054]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.468061]     max. draw-buffers             : 8
[t=00:00:00.468068]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.468076]     max. uniform buffer-bindings  : 84
[t=00:00:00.468083]     max. uniform block-size       : 64KB
[t=00:00:00.468090]     max. storage buffer-bindings  : 96
[t=00:00:00.468097]     max. storage block-size       : 2047MB
[t=00:00:00.468104]     
[t=00:00:00.468110]     enable AMD-hacks : 0
[t=00:00:00.468117]     compress MIP-maps: 0
[t=00:00:00.468184]     Number of compressed texture formats: 51
[t=00:00:00.468263]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.468328] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.469109] [GR::UpdateGLConfigs]
[t=00:00:00.469154] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.469165] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.469737] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=27.000000, vsx=1758.000000, vsy=1030.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.469768] [GR::UpdateGLGeometry][2] winSize=<1758,1030>
[t=00:00:00.469776] [GR::InitGLState]
[t=00:00:00.472599] [GR::LogDisplayMode] display-mode set to 1758x1030x24bpp@60Hz (windowed::decorated)
[t=00:00:00.577773] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.607598] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 24ms
[t=00:00:00.607926] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.636364] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.636401] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.637038] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.639415] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.639478] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.639595] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.639709] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.663535] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.664192] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.665248] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.665437] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.679212] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[t=00:00:00.679246] [VFS] [SpringVFS::ReserveArchives<this=000002a9272c2330>]
[t=00:00:00.679434] [VFS] [SpringVFS::AddArchive<this=000002a9272c2330>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.696338] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a9272c2330 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.696358] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.855222] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.855711] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.855911] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.856058] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.856468] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.857573] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.857627] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.857769] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.858865][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.859066][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.859385][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.859421][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.859443][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.859542][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.878585][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.878643][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Reproduktor (Conexant ISST Audio)"
[t=00:00:00.878658][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VGA DISPLAY (NVIDIA High Definition Audio)"
[t=00:00:00.878670][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.964653][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.7ms)
[t=00:00:01.073557][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (214.6ms)
[t=00:00:01.121618][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.132616][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a96788f0b0(default) context=000002a9274612c0  numChannels=2 frameSize=8
[t=00:00:01.132656][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.132669][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.132676][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.132684][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.132722][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.132783][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.132795][f=-000001] [Sound]   Devices:
[t=00:00:01.135607][f=-000001] [Sound]     [OpenAL Soft on Reproduktor (Conexant ISST Audio)]
[t=00:00:01.135625][f=-000001] [Sound]     [OpenAL Soft on VGA DISPLAY (NVIDIA High Definition Audio)]
[t=00:00:01.135650][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.135659][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.137335][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.137359][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.187626][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 328ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 117066 MB
[t=00:00:01.190042][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.4.0"
[t=00:00:01.190724][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002a9272c2330>(arName="Chobby v1.12.4.0", overwrite=false)] section=3 cached=0
[t=00:00:01.218156][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002a9272c2330>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.218300][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002a9272c2330>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.229655][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002a9272c2330>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:01.335274][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:01.371374][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.371976][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.379618][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.379781][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.379795][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.379837][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.380057][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.380077][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.380092][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.380114][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.380159][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.380182][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.380201][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.380226][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:01.380962][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.381145][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.381466][f=-000001] Spring.GetWindowGeometry, 1758, 1030, 0, 27, 31, 1, 1, 1
[t=00:00:01.381492][f=-000001] Spring.GetViewGeometry, 1758, 1030, 0, 0
[t=00:00:01.381501][f=-000001] gl.GetViewSizes, 1758, 1030
[t=00:00:01.381519][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.382696][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.382915][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.383524][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.384719][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.396038][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.397144][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.401291][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.401741][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.403520][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.404743][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.406939][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.533768][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.535151][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.535172][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.535195][f=-000001] [liblobby] port, 8200
[t=00:00:01.535471][f=-000001] [liblobby] protocol, zks
[t=00:00:01.535490][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.548234][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.552535][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.554161][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.556120][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.557455][f=-000001] [Chotify] Enabled: true
[t=00:00:01.560766][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.572047][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.572372][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.573340][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.575800][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.577139][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.582220][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.588180][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.593434][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.596088][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.599283][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.602844][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.605498][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.614617][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.622354][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.626838][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.638335][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.642288][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.650046][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.657967][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.664614][f=-000001] [Chobby] Using wrapper port: , 52701
[t=00:00:01.666703][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.668505][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.669443][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.670845][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.671735][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.672553][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:01.673570][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.681978][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.685623][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:01.687880][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.689031][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:01.691775][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:01.695711][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:01.710312][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.714829][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.718809][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.725535][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:01.740866][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:01.747514][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:01.756948][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:01.761473][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:01.765388][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:01.768589][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:01.775764][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:01.783392][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:01.786658][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:01.790971][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:01.796155][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:01.798751][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.803759][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:01.808329][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:01.813294][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:01.814912][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:01.822712][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:01.826325][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:01.829618][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
------- TRUNCATED -------
[t=00:04:50.413524][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:04:50.458417][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 44ms
[t=00:04:50.458526][f=-000001] Synced LuaRules: starting loading
Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
[t=00:04:51.766820][f=-000001] Map Terrain Generation
[t=00:04:51.766845][f=-000001] Random Seed, 6563100
[t=00:04:51.766920][f=-000001] Wave generation complete
[t=00:04:51.766944][f=-000001] Draw points, 13, factor, 0.79631525
[t=00:04:51.845360][f=-000001] Voronoi generation complete
[t=00:04:51.846120][f=-000001] std, 196.065155, bucketWidth, 143.510864
[t=00:04:51.853003][f=-000001] Terrain structure complete
[t=00:04:58.004444][f=-000001] Edge processing complete
[t=00:04:58.004468][f=-000001] ApplyLineDistanceFunc
[t=00:04:58.858737][f=-000001] Tier propagation complete
[t=00:05:03.147748][f=-000001] Height application complete
[t=00:05:06.971880][f=-000001] Smoothing complete
[t=00:05:07.033069][f=-000001] Map terrain complete
[t=00:05:07.148501][f=-000001] Metal generation complete
Loaded gadget:  Map Terrain Generator  <map_terrain_generator.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Map Lava Gadget 2.4  <map_lava.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Attributes Generic  <unit_attributes_generic.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Bait Prevention     <unit_bait_prevention.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impact Swap         <weapon_projectile_chain.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Noexplode Speed Damage  <weapon_noexplode_speed_damage.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  Zenith Skyline Checker  <unit_zenithskylinecheck.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Buggeroff Params    <unit_buggeroff_params.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Commander Skin Renderer  <gfx_commander_skins.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Parent Marker  <unit_factory_parent_marker.lua>
Loaded gadget:  Factory Plate       <unit_factory_plate.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameID GameRulesParam  <game_id.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Generic Plate Command  <cmd_generic_plate.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Map Structure API   <api_map_structures.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Missile fired callins  <unit_missilewarn.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Model Rescaler      <unit_model_rescale.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Point Control Victory  <game_point_control.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Gravity  <weapon_projectile_gravity.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Proximity Targetting  <unit_proximity_targetting.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Radar Wobble Control  <unit_radar_wobble.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Scan Sweep          <unit_scan_sweep.lua>
Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Static Con Unsticker  <unit_unstick_staticcon.lua>
Loaded gadget:  Structure death flatten fix  <unit_structure_death_flatten_fix.lua>
[t=00:05:07.432636][f=-000001] InitializeInitializeInitialize
Loaded gadget:  Sudden Death        <game_sudden_death.lua>
Loaded gadget:  Support Mana Handler  <game_support_mana_handler.lua>
Loaded gadget:  Support Powers      <game_support_powers.lua>
Loaded gadget:  Synced LOD          <game_synced_lod.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleport handler API  <api_teleport_helper.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  Unit tint API       <unit_tint.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Ward Fire           <unit_ward_fire.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_nano_spray.lua  <lups_nano_spray.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  map_texture_generator.lua  <map_texture_generator.lua>
Loaded gadget:  randommapgen_texture.lua  <randommapgen_texture.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  Unit glow API       <unit_glow.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Field Factory       <unit_field_factory.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
[t=00:05:07.500211][f=-000001] [~CRectangleOverlapHandler] 21% overlap reduction
Loaded gadget:  WaterParams         <randommapgen_waterparams.lua>
Loaded gadget:  Wind generation     <randommapgen_atmosphereparams.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Economy Multiplier Handicap  <unit_econ_mult.lua>
Loaded gadget:  Map Border          <game_map_border.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
[t=00:05:07.683221][f=-000001] allyTeamIDallyTeamID, 0
[t=00:05:07.683263][f=-000001] allyTeamIDallyTeamID, 1
[t=00:05:07.683281][f=-000001] allyTeamIDallyTeamID, 2
[t=00:05:07.683299][f=-000001] allyTeamIDallyTeamID, 3
[t=00:05:07.683316][f=-000001] allyTeamIDallyTeamID, 4
[t=00:05:07.683334][f=-000001] allyTeamIDallyTeamID, 5
[t=00:05:07.683360][f=-000001] allyTeamIDallyTeamID, 6
[t=00:05:07.683404][f=-000001] allyTeamIDallyTeamID, 7
[t=00:05:07.683435][f=-000001] allyTeamIDallyTeamID, 8
[t=00:05:07.683461][f=-000001] allyTeamIDallyTeamID, 9
[t=00:05:07.683491][f=-000001] allyTeamIDallyTeamID, 10
[t=00:05:07.683511][f=-000001] allyTeamIDallyTeamID, 11
[t=00:05:07.683539][f=-000001] allyTeamIDallyTeamID, 12
[t=00:05:07.683559][f=-000001] allyTeamIDallyTeamID, 13
[t=00:05:07.683575][f=-000001] allyTeamIDallyTeamID, 14
[t=00:05:07.683591][f=-000001] allyTeamIDallyTeamID, 15
[t=00:05:07.683621][f=-000001] allyTeamIDallyTeamID, 16
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[t=00:05:07.687337][f=-000001] Synced LuaRules: finished loading
[t=00:05:07.699710][f=-000001] [CAS::GASCB] Archive file="randomplateus_v1_1.sdz" cs="70a36e61336d105bd8d1987b2aece189de39d468405e74d7c1e5162ea626079d844d199ef866821b0906032179e4f93bcde2bde857c6cd2332cfc2021a91ab9a"
[t=00:05:07.699834][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:05:07.700499][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:05:07.700610][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:05:07.700704][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:05:07.700968][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Map Terrain Generator  <map_terrain_generator.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Map Lava Gadget 2.4  <map_lava.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Buggeroff Params    <unit_buggeroff_params.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
[t=00:05:08.146565][f=-000001] gfx_commander_skins fwd log, 
[t=00:05:08.147557][f=-000001] gfx_commander_skins dfr log, 
Loaded gadget:  Commander Skin Renderer  <gfx_commander_skins.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Factory Parent Marker  <unit_factory_parent_marker.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Generic Plate Command  <cmd_generic_plate.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Map Structure API   <api_map_structures.lua>
Loaded gadget:  Missile fired callins  <unit_missilewarn.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Point Control Victory  <game_point_control.lua>
Loaded gadget:  Proximity Targetting  <unit_proximity_targetting.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleport handler API  <api_teleport_helper.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Unit tint API       <unit_tint.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_id.lua         <game_id.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_map_border.lua  <game_map_border.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  game_sudden_death.lua  <game_sudden_death.lua>
Loaded gadget:  game_support_mana_handler.lua  <game_support_mana_handler.lua>
Loaded gadget:  game_support_powers.lua  <game_support_powers.lua>
Loaded gadget:  game_synced_lod.lua  <game_synced_lod.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_bait_prevention.lua  <unit_bait_prevention.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_econ_mult.lua  <unit_econ_mult.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_factory_plate.lua  <unit_factory_plate.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_manualfire_desc.lua  <unit_manualfire_desc.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_model_rescale.lua  <unit_model_rescale.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_radar_wobble.lua  <unit_radar_wobble.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_structure_death_flatten_fix.lua  <unit_structure_death_flatten_fix.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_unstick_staticcon.lua  <unit_unstick_staticcon.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_ward_fire.lua  <unit_ward_fire.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_speed_damage.lua  <weapon_noexplode_speed_damage.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_projectile_chain.lua  <weapon_projectile_chain.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[t=00:05:08.201504][f=-000001] Removing CUS due to 105+
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Unit glow API       <unit_glow.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Field Factory       <unit_field_factory.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Map Texture Generator  <map_texture_generator.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  WaterParams         <randommapgen_waterparams.lua>
Loaded gadget:  Wind generation     <randommapgen_atmosphereparams.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[t=00:05:08.264947][f=-000001] Unsynced LuaRules: finished loading
[t=00:05:08.414535][f=-000001] 
[t=00:05:08.414575][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:05:08.414591][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:05:08.414603][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:05:08.414614][f=-000001] 
[t=00:05:08.414623][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:05:08.414633][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:05:08.414643][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:05:08.414663][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[t=00:05:08.417491][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 6173
[t=00:05:08.422687][f=-000001] [liblobby] Warning: Duplicate user(Xaderr) added to channel (zk)
[t=00:05:08.428959][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[t=00:05:08.430137][f=-000001] LuaUI Entry Point: "luaui.lua"
[t=00:05:08.430157][f=-000001] LuaSocket Support: enabled
[t=00:05:08.442414][f=-000001] [CAS::GASCB] Archive file="randomplateus_v1_1.sdz" cs="70a36e61336d105bd8d1987b2aece189de39d468405e74d7c1e5162ea626079d844d199ef866821b0906032179e4f93bcde2bde857c6cd2332cfc2021a91ab9a"
[t=00:05:08.442542][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:05:08.443209][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:05:08.443330][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:05:08.443435][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:05:08.444198][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[t=00:05:08.516963][f=-000001] localWidgets, nil, true, true
[t=00:05:08.522133][f=-000001] LuaUI: bound F11 to the widget selector
[t=00:05:08.522169][f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[t=00:05:08.529375][f=-000001] USE_OLD_CHILI
[t=00:05:08.677480][f=-000001] Loading last game win data
[t=00:05:08.677506][f=-000001] Resetting win data
[t=00:05:08.677580][f=-000001] Last game player count: 1, This game player count: 1
[t=00:05:08.677639][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[t=00:05:08.677659][f=-000001] Player and team counts match, continuing
[t=00:05:08.677682][f=-000001] Testing last game's team 0 mapped to this game's team 0
[t=00:05:08.677702][f=-000001] All players and teams match from last game, using last game's scores as base

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Stávající připojení bylo vynuceně ukončeno vzdáleným hostitelem.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected