Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask fff [t=00:00:00.001218] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.001237] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.009413] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.010098] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.010116] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.036445] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.036531] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.036691] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.036717] [t=00:00:00.036725] Enable or disable log sections using the LogSections configuration key [t=00:00:00.036734] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.036753] Use "none" to disable the default log sections. [t=00:00:00.036761] ============== </Log Sections> ============== [t=00:00:00.036771] ============== <User Config> ============== [t=00:00:00.036955] AllowDeferredMapRendering = 1 [t=00:00:00.036967] AllowDeferredModelRendering = 1 [t=00:00:00.036976] AnimationMT = 0 [t=00:00:00.036983] BumpWaterAnisotropy = 2 [t=00:00:00.036990] BumpWaterBlurReflection = 1 [t=00:00:00.036997] BumpWaterDepthBits = 32 [t=00:00:00.037010] BumpWaterReflection = 2 [t=00:00:00.037018] BumpWaterTexSizeReflection = 256 [t=00:00:00.037026] CamFreeScrollSpeed = 50 [t=00:00:00.037033] CamMode = 1 [t=00:00:00.037040] CamTimeExponent = 4.0 [t=00:00:00.037047] CamTimeFactor = 1.0 [t=00:00:00.037056] DualScreenMiniMapOnLeft = 1 [t=00:00:00.037067] EdgeMoveDynamic = 0 [t=00:00:00.037073] EdgeMoveWidth = 0.003 [t=00:00:00.037080] FPSFOV = 90 [t=00:00:00.037087] FPSScrollSpeed = 50 [t=00:00:00.037093] FontSize = 18 [t=00:00:00.037104] Fullscreen = 0 [t=00:00:00.037114] GrassDetail = 0 [t=00:00:00.037120] GroundDecals = 5 [t=00:00:00.037127] GroundDetail = 120 [t=00:00:00.037133] HangTimeout = 30 [t=00:00:00.037140] HardwareCursor = 1 [t=00:00:00.037147] InitialNetworkTimeout = 0 [t=00:00:00.037155] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.037162] LODScale = 1.000 [t=00:00:00.037170] LODScaleReflection = 1.000 [t=00:00:00.037177] LODScaleRefraction = 1.000 [t=00:00:00.037184] LODScaleShadow = 1.000 [t=00:00:00.037196] LinkIncomingMaxPacketRate = 512 [t=00:00:00.037209] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.037220] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.037231] LinkOutgoingBandwidth = 131072 [t=00:00:00.037243] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.037256] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.037267] MSAALevel = 8 [t=00:00:00.037278] MaxParticles = 25000 [t=00:00:00.037292] MaxSounds = 32 [t=00:00:00.037300] MaximumTransmissionUnit = 0 [t=00:00:00.037313] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.037321] MiniMapCanFlip = 1 [t=00:00:00.037329] MiniMapMarker = 0 [t=00:00:00.037336] MouseDragCircleCommandThreshold = 25 [t=00:00:00.037344] MouseDragScrollThreshold = 0 [t=00:00:00.037353] NetworkLossFactor = 1 [t=00:00:00.037361] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.037368] OverheadScrollSpeed = 50 [t=00:00:00.037375] ReconnectTimeout = 0 [t=00:00:00.037385] RotOverheadScrollSpeed = 50 [t=00:00:00.037392] RotateLogFiles = 1 [t=00:00:00.037437] ShadowMapSize = 8192 [t=00:00:00.037448] Shadows = 1 [t=00:00:00.037454] ShowClock = 0 [t=00:00:00.037461] ShowPlayerInfo = 0 [t=00:00:00.037470] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.037478] TeamHighlight = 0 [t=00:00:00.037485] UnitIconDist = 403 [t=00:00:00.037492] UpdateBoundingVolumeMT = 0 [t=00:00:00.037502] UpdateWeaponVectorsMT = 0 [t=00:00:00.037509] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.037516] UseLuaMemPools = 0 [t=00:00:00.037531] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.037541] VFSCacheArchiveFiles = 0 [t=00:00:00.037548] VSync = 0 [t=00:00:00.037556] Water = 4 [t=00:00:00.037563] WindowPosY = 23 [t=00:00:00.037572] XResolution = 1920 [t=00:00:00.037578] XResolutionWindowed = 1758 [t=00:00:00.037585] YResolution = 1080 [t=00:00:00.037593] YResolutionWindowed = 1030 [t=00:00:00.037600] snd_volmaster = 3 [t=00:00:00.037633] ============== </User Config> ============== [t=00:00:00.037649] ============== <User System> ============== [t=00:00:00.037658] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.037670] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.037686] Compiler Version: gcc-13.2.0 [t=00:00:00.037758] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.037836] Hardware Config: Intel(R) Core(TM) i7-8850H CPU @ 2.60GHz; 32574MB RAM, 37438MB pagefile [t=00:00:00.037850] Binary Word Size: 64-bit (native) [t=00:00:00.037868] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.037878] Physical CPU Cores: 6 [t=00:00:00.037889] Logical CPU Cores: 12 [t=00:00:00.037901] ============== </User System> ============== [t=00:00:00.038088] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.038099] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.038106] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.038113] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.038119] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.039418] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.039445] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.054407] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.063694] Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.063713] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.063721] [ 3] 1768x992x24bpp@60Hz [t=00:00:00.063731] [ 5] 1680x1050x24bpp@60Hz [t=00:00:00.063738] [ 7] 1600x1200x24bpp@60Hz [t=00:00:00.063764] [ 8] 1600x1024x24bpp@60Hz [t=00:00:00.063772] [10] 1600x900x24bpp@60Hz [t=00:00:00.063782] [12] 1440x900x24bpp@75Hz [t=00:00:00.063789] [14] 1400x1050x24bpp@60Hz [t=00:00:00.063798] [16] 1366x768x24bpp@75Hz [t=00:00:00.063807] [18] 1280x1024x24bpp@75Hz [t=00:00:00.063814] [20] 1280x960x24bpp@60Hz [t=00:00:00.063821] [21] 1280x800x24bpp@60Hz [t=00:00:00.063828] [22] 1280x720x24bpp@60Hz [t=00:00:00.063835] [24] 1176x664x24bpp@60Hz [t=00:00:00.063847] [26] 1152x864x24bpp@60Hz [t=00:00:00.063884] [27] 1024x768x24bpp@75Hz [t=00:00:00.063915] [30] 800x600x24bpp@75Hz [t=00:00:00.063929] [32] 640x480x24bpp@75Hz [t=00:00:00.374846] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.384272] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,23> newRes=<1758,1030> [t=00:00:00.384311] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,23> newRes=<1758,1030> [t=00:00:00.467445] [GR::LogVersionInfo] [t=00:00:00.467587] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.467596] GL version : 4.6.0 NVIDIA 529.19 [t=00:00:00.467604] GL vendor : NVIDIA Corporation [t=00:00:00.467614] GL renderer : Quadro P2000/PCIe/SSE2 [t=00:00:00.467621] GLSL version: 4.60 NVIDIA [t=00:00:00.467628] GLEW version: 2.1.0 [t=00:00:00.467635] GPU memory : 4096MB (total) / 567MB (available) [t=00:00:00.467645] SDL swap-int: 1 [t=00:00:00.467651] SDL driver : windows [t=00:00:00.467714] [t=00:00:00.467726] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.467733] GLSL shader support : 1 [t=00:00:00.467740] GL4 support : 1 [t=00:00:00.467747] FBO extension support : 1 [t=00:00:00.467775] NVX GPU mem-info support : 1 [t=00:00:00.467789] ATI GPU mem-info support : 0 [t=00:00:00.467813] Texture clamping to edge : 1 [t=00:00:00.467831] NPOT-texture support : 1 (1) [t=00:00:00.467847] S3TC/DXT1 texture support : 1/1 [t=00:00:00.467877] texture query-LOD support : 1 (1) [t=00:00:00.467889] MSAA frame-buffer support : 1 (1) [t=00:00:00.467896] Z-buffer depth : 32 (-) [t=00:00:00.467917] primitive-restart support : 1 (1) [t=00:00:00.467924] clip-space control support: 1 (1) [t=00:00:00.467933] seamless cube-map support : 1 (1) [t=00:00:00.467940] frag-depth layout support : 1 (1) [t=00:00:00.467947] persistent maps support : 1 (1) [t=00:00:00.467954] explicit attribs location : 1 (1) [t=00:00:00.467969] multi draw indirect : 1 (-) [t=00:00:00.467978] array textures : 1 (-) [t=00:00:00.467985] buffer copy support : 1 (-) [t=00:00:00.467993] indirect draw : 1 (-) [t=00:00:00.468001] base instance : 1 (-) [t=00:00:00.468007] [t=00:00:00.468013] max. FBO samples : 64 [t=00:00:00.468021] max. FS/program texture slots : 32/192 [t=00:00:00.468029] max. texture size : 32768 [t=00:00:00.468039] max. texture anisotropy level : 16.000000 [t=00:00:00.468054] max. vec4 varyings/attributes : 31/16 [t=00:00:00.468061] max. draw-buffers : 8 [t=00:00:00.468068] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.468076] max. uniform buffer-bindings : 84 [t=00:00:00.468083] max. uniform block-size : 64KB [t=00:00:00.468090] max. storage buffer-bindings : 96 [t=00:00:00.468097] max. storage block-size : 2047MB [t=00:00:00.468104] [t=00:00:00.468110] enable AMD-hacks : 0 [t=00:00:00.468117] compress MIP-maps: 0 [t=00:00:00.468184] Number of compressed texture formats: 51 [t=00:00:00.468263] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.468328] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.469109] [GR::UpdateGLConfigs] [t=00:00:00.469154] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.469165] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.469737] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=27.000000, vsx=1758.000000, vsy=1030.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.469768] [GR::UpdateGLGeometry][2] winSize=<1758,1030> [t=00:00:00.469776] [GR::InitGLState] [t=00:00:00.472599] [GR::LogDisplayMode] display-mode set to 1758x1030x24bpp@60Hz (windowed::decorated) [t=00:00:00.577773] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.607598] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 24ms [t=00:00:00.607926] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.636364] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.636401] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.637038] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.639415] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.639478] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.639595] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.639709] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.663535] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.664192] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.665248] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.665437] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.679212] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [t=00:00:00.679246] [VFS] [SpringVFS::ReserveArchives<this=000002a9272c2330>] [t=00:00:00.679434] [VFS] [SpringVFS::AddArchive<this=000002a9272c2330>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.696338] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a9272c2330 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.696358] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.855222] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.855711] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.855911] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.856058] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.856468] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.857573] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.857627] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.857769] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.858865][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.859066][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.859385][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.859421][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.859443][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.859542][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.878585][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.878643][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Reproduktor (Conexant ISST Audio)" [t=00:00:00.878658][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VGA DISPLAY (NVIDIA High Definition Audio)" [t=00:00:00.878670][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.964653][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.7ms) [t=00:00:01.073557][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (214.6ms) [t=00:00:01.121618][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.132616][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a96788f0b0(default) context=000002a9274612c0 numChannels=2 frameSize=8 [t=00:00:01.132656][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.132669][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.132676][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.132684][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.132722][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.132783][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.132795][f=-000001] [Sound] Devices: [t=00:00:01.135607][f=-000001] [Sound] [OpenAL Soft on Reproduktor (Conexant ISST Audio)] [t=00:00:01.135625][f=-000001] [Sound] [OpenAL Soft on VGA DISPLAY (NVIDIA High Definition Audio)] [t=00:00:01.135650][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.135659][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.137335][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.137359][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.187626][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 328ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 117066 MB [t=00:00:01.190042][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.4.0" [t=00:00:01.190724][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002a9272c2330>(arName="Chobby v1.12.4.0", overwrite=false)] section=3 cached=0 [t=00:00:01.218156][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002a9272c2330>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.218300][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002a9272c2330>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.229655][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002a9272c2330>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.335274][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.371374][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.371976][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.379618][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.379781][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.379795][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.379837][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.380057][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.380077][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.380092][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.380114][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.380159][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.380182][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.380201][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.380226][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:01.380962][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.381145][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.381466][f=-000001] Spring.GetWindowGeometry, 1758, 1030, 0, 27, 31, 1, 1, 1 [t=00:00:01.381492][f=-000001] Spring.GetViewGeometry, 1758, 1030, 0, 0 [t=00:00:01.381501][f=-000001] gl.GetViewSizes, 1758, 1030 [t=00:00:01.381519][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.382696][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.382915][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.383524][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.384719][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.396038][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.397144][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.401291][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.401741][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.403520][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.404743][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.406939][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.533768][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.535151][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.535172][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.535195][f=-000001] [liblobby] port, 8200 [t=00:00:01.535471][f=-000001] [liblobby] protocol, zks [t=00:00:01.535490][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.548234][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.552535][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.554161][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.556120][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.557455][f=-000001] [Chotify] Enabled: true [t=00:00:01.560766][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.572047][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.572372][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.573340][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.575800][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.577139][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.582220][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:01.588180][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:01.593434][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:01.596088][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:01.599283][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:01.602844][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:01.605498][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:01.614617][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:01.622354][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:01.626838][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:01.638335][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.642288][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.650046][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.657967][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.664614][f=-000001] [Chobby] Using wrapper port: , 52701 [t=00:00:01.666703][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.668505][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.669443][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.670845][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.671735][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.672553][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:01.673570][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.681978][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.685623][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:01.687880][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:01.689031][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:01.691775][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:01.695711][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:01.710312][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.714829][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.718809][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.725535][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:01.740866][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:01.747514][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:01.756948][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:01.761473][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:01.765388][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:01.768589][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:01.775764][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:01.783392][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:01.786658][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:01.790971][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:01.796155][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:01.798751][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:01.803759][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:01.808329][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:01.813294][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:01.814912][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [t=00:00:01.822712][f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [t=00:00:01.826325][f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [t=00:00:01.829618][f=-000001] [LuaMenu] Loading widget: Report Panel <gui_report_panel.lua> ------- TRUNCATED ------- [t=00:04:50.413524][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:04:50.458417][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 44ms [t=00:04:50.458526][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets <api_versioning.lua> Loaded gadget: Dev Command Checker <dbg_command_checker.lua> [t=00:04:51.766820][f=-000001] Map Terrain Generation [t=00:04:51.766845][f=-000001] Random Seed, 6563100 [t=00:04:51.766920][f=-000001] Wave generation complete [t=00:04:51.766944][f=-000001] Draw points, 13, factor, 0.79631525 [t=00:04:51.845360][f=-000001] Voronoi generation complete [t=00:04:51.846120][f=-000001] std, 196.065155, bucketWidth, 143.510864 [t=00:04:51.853003][f=-000001] Terrain structure complete [t=00:04:58.004444][f=-000001] Edge processing complete [t=00:04:58.004468][f=-000001] ApplyLineDistanceFunc [t=00:04:58.858737][f=-000001] Tier propagation complete [t=00:05:03.147748][f=-000001] Height application complete [t=00:05:06.971880][f=-000001] Smoothing complete [t=00:05:07.033069][f=-000001] Map terrain complete [t=00:05:07.148501][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator <map_terrain_generator.lua> Loaded gadget: Startbox handler <start_boxes.lua> Loaded gadget: Wanted Speed <unit_wanted_speed.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> Loaded gadget: No Self-D <unit_noselfd.lua> Loaded gadget: ShareControl <share_control.lua> Loaded gadget: UnitPriority <unit_priority.lua> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> Loaded gadget: Map Lava Gadget 2.4 <map_lava.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> Loaded gadget: Attributes <unit_attributes.lua> Loaded gadget: Attributes Generic <unit_attributes_generic.lua> Loaded gadget: Auto-Target Lookahead <unit_target_lookahead.lua> Loaded gadget: Bait Prevention <unit_bait_prevention.lua> Loaded gadget: Boolean Disable <unit_boolean_disable.lua> Loaded gadget: Impact Swap <weapon_projectile_chain.lua> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> Loaded gadget: LockOptions <lockunits_modoption.lua> Loaded gadget: Noexplode Speed Damage <weapon_noexplode_speed_damage.lua> Loaded gadget: Perks <game_perks.lua> Loaded gadget: Shield Charge <unit_shield_charge.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Stockpile <unit_stockpile.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: Zenith Skyline Checker <unit_zenithskylinecheck.lua> Loaded gadget: AirPlantParents <unit_air_plants.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> Loaded gadget: Area Guard <cmd_areaguard.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Block direct control <unit_block_direct_control.lua> Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> Loaded gadget: Buggeroff Params <unit_buggeroff_params.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Carrier Drones <unit_carrier_drones.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Commander Skin Renderer <gfx_commander_skins.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> Loaded gadget: Debris physics <feature_debris_physics.lua> Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> Loaded gadget: Experience <unit_xp.lua> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Factory Plate <unit_factory_plate.lua> Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> Loaded gadget: Fall Damage <unit_fall_damage.lua> Loaded gadget: Feature Effects <feature_fx.lua> Loaded gadget: Fire Once command <cmd_fire_once.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: GameID GameRulesParam <game_id.lua> Loaded gadget: GameRules Events <unit_gamerules_events.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Grey Goo <unit_grey_goo.lua> Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua> Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LUS <unit_script.lua> Loaded gadget: Lag Monitor <game_lagmonitor.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Mod statistics <mod_stats.lua> Loaded gadget: Model Rescaler <unit_model_rescale.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> Loaded gadget: Paralysis <unit_paralysis_damage.lua> Loaded gadget: Player extra information <player_extra_information.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> Loaded gadget: Projectile Gravity <weapon_projectile_gravity.lua> Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Puppy Handler <unit_puppy_handler.lua> Loaded gadget: Radar Wobble Control <unit_radar_wobble.lua> Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> Loaded gadget: Regeneration <unit_regeneration.lua> Loaded gadget: Remove Wait <cmd_remove_wait.lua> Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> Loaded gadget: Scan Sweep <unit_scan_sweep.lua> Loaded gadget: Self destruct blocker <unit_self_destruct.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Show Shooter <unit_show_shooter.lua> Loaded gadget: Spherical LOS <unit_spherical_los.lua> Loaded gadget: Static Con Unsticker <unit_unstick_staticcon.lua> Loaded gadget: Structure death flatten fix <unit_structure_death_flatten_fix.lua> [t=00:05:07.432636][f=-000001] InitializeInitializeInitialize Loaded gadget: Sudden Death <game_sudden_death.lua> Loaded gadget: Support Mana Handler <game_support_mana_handler.lua> Loaded gadget: Support Powers <game_support_powers.lua> Loaded gadget: Synced LOD <game_synced_lod.lua> Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target Priority <unit_target_priority.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> Loaded gadget: Transport Speed <unit_transport_speed.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> Loaded gadget: Typemap Options <typemap_options.lua> Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: UnitStealth <unit_stealth.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Wade Effects <wake_fx.lua> Loaded gadget: Ward Fire <unit_ward_fire.lua> Loaded gadget: Water Effects <unit_water_effects.lua> Loaded gadget: Weapon Impulse <weapon_impulse.lua> Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_widget_events.lua <api_widget_events.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> Loaded gadget: lups_nano_spray.lua <lups_nano_spray.lua> Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> Loaded gadget: map_texture_generator.lua <map_texture_generator.lua> Loaded gadget: randommapgen_texture.lua <randommapgen_texture.lua> Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> Loaded gadget: Game Over <game_over.lua> Loaded gadget: On/Off <cmd_onoff.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Water level modoption <start_waterlevel.lua> Loaded gadget: Windmill Control <unit_windmill_control.lua> Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> Loaded gadget: Energy Drain <unit_energy_drain.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> [t=00:05:07.500211][f=-000001] [~CRectangleOverlapHandler] 21% overlap reduction Loaded gadget: WaterParams <randommapgen_waterparams.lua> Loaded gadget: Wind generation <randommapgen_atmosphereparams.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> Loaded gadget: Starlight Handler <unit_starlight_handler.lua> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> Loaded gadget: Economy Multiplier Handicap <unit_econ_mult.lua> Loaded gadget: Map Border <game_map_border.lua> Loaded gadget: Shield Merge <weapon_shield_merge.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Endgame Graphs <endgame_graphs.lua> Loaded gadget: Awards <awards.lua> [t=00:05:07.683221][f=-000001] allyTeamIDallyTeamID, 0 [t=00:05:07.683263][f=-000001] allyTeamIDallyTeamID, 1 [t=00:05:07.683281][f=-000001] allyTeamIDallyTeamID, 2 [t=00:05:07.683299][f=-000001] allyTeamIDallyTeamID, 3 [t=00:05:07.683316][f=-000001] allyTeamIDallyTeamID, 4 [t=00:05:07.683334][f=-000001] allyTeamIDallyTeamID, 5 [t=00:05:07.683360][f=-000001] allyTeamIDallyTeamID, 6 [t=00:05:07.683404][f=-000001] allyTeamIDallyTeamID, 7 [t=00:05:07.683435][f=-000001] allyTeamIDallyTeamID, 8 [t=00:05:07.683461][f=-000001] allyTeamIDallyTeamID, 9 [t=00:05:07.683491][f=-000001] allyTeamIDallyTeamID, 10 [t=00:05:07.683511][f=-000001] allyTeamIDallyTeamID, 11 [t=00:05:07.683539][f=-000001] allyTeamIDallyTeamID, 12 [t=00:05:07.683559][f=-000001] allyTeamIDallyTeamID, 13 [t=00:05:07.683575][f=-000001] allyTeamIDallyTeamID, 14 [t=00:05:07.683591][f=-000001] allyTeamIDallyTeamID, 15 [t=00:05:07.683621][f=-000001] allyTeamIDallyTeamID, 16 Loaded gadget: Backup allyteam names <start_teamnames.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> Loaded gadget: Planet Wars Structures <unit_planetwars.lua> Loaded gadget: Profiler <dbg_profiler.lua> Loaded gadget: Zombies! <unit_zombies.lua> [t=00:05:07.687337][f=-000001] Synced LuaRules: finished loading [t=00:05:07.699710][f=-000001] [CAS::GASCB] Archive file="randomplateus_v1_1.sdz" cs="70a36e61336d105bd8d1987b2aece189de39d468405e74d7c1e5162ea626079d844d199ef866821b0906032179e4f93bcde2bde857c6cd2332cfc2021a91ab9a" [t=00:05:07.699834][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:05:07.700499][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:05:07.700610][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:05:07.700704][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:05:07.700968][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> Loaded gadget: Map Terrain Generator <map_terrain_generator.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Map Lava Gadget 2.4 <map_lava.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Buggeroff Params <unit_buggeroff_params.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> [t=00:05:08.146565][f=-000001] gfx_commander_skins fwd log, [t=00:05:08.147557][f=-000001] gfx_commander_skins dfr log, Loaded gadget: Commander Skin Renderer <gfx_commander_skins.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Thrusters <lups_thrusters.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Widget Events <api_widget_events.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_versioning.lua <api_versioning.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> Loaded gadget: dbg_size_changer.lua <dbg_size_changer.lua> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> Loaded gadget: feature_fx.lua <feature_fx.lua> Loaded gadget: game_globallos.lua <game_globallos.lua> Loaded gadget: game_id.lua <game_id.lua> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> Loaded gadget: game_map_border.lua <game_map_border.lua> Loaded gadget: game_over.lua <game_over.lua> Loaded gadget: game_perks.lua <game_perks.lua> Loaded gadget: game_sudden_death.lua <game_sudden_death.lua> Loaded gadget: game_support_mana_handler.lua <game_support_mana_handler.lua> Loaded gadget: game_support_powers.lua <game_support_powers.lua> Loaded gadget: game_synced_lod.lua <game_synced_lod.lua> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> Loaded gadget: player_extra_information.lua <player_extra_information.lua> Loaded gadget: share_control.lua <share_control.lua> Loaded gadget: start_boxes.lua <start_boxes.lua> Loaded gadget: start_teamnames.lua <start_teamnames.lua> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> Loaded gadget: typemap_options.lua <typemap_options.lua> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> Loaded gadget: unit_attributes.lua <unit_attributes.lua> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> Loaded gadget: unit_bait_prevention.lua <unit_bait_prevention.lua> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> Loaded gadget: unit_econ_mult.lua <unit_econ_mult.lua> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> Loaded gadget: unit_factory_plate.lua <unit_factory_plate.lua> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> Loaded gadget: unit_manualfire_desc.lua <unit_manualfire_desc.lua> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> Loaded gadget: unit_model_rescale.lua <unit_model_rescale.lua> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> Loaded gadget: unit_priority.lua <unit_priority.lua> Loaded gadget: unit_radar_wobble.lua <unit_radar_wobble.lua> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua> Loaded gadget: unit_structure_death_flatten_fix.lua <unit_structure_death_flatten_fix.lua> Loaded gadget: unit_target_lookahead.lua <unit_target_lookahead.lua> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> Loaded gadget: unit_unstick_staticcon.lua <unit_unstick_staticcon.lua> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> Loaded gadget: unit_ward_fire.lua <unit_ward_fire.lua> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> Loaded gadget: unit_xp.lua <unit_xp.lua> Loaded gadget: unit_zenithskylinecheck.lua <unit_zenithskylinecheck.lua> Loaded gadget: unit_zombies.lua <unit_zombies.lua> Loaded gadget: wake_fx.lua <wake_fx.lua> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> Loaded gadget: weapon_noexplode_speed_damage.lua <weapon_noexplode_speed_damage.lua> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> Loaded gadget: weapon_projectile_chain.lua <weapon_projectile_chain.lua> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [t=00:05:08.201504][f=-000001] Removing CUS due to 105+ Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> Loaded gadget: Map Texture Generator <map_texture_generator.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: WaterParams <randommapgen_waterparams.lua> Loaded gadget: Wind generation <randommapgen_atmosphereparams.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Lups <lups_wrapper.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Chicken Spawner <unit_spawner.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Profiler <dbg_profiler.lua> [t=00:05:08.264947][f=-000001] Unsynced LuaRules: finished loading [t=00:05:08.414535][f=-000001] [t=00:05:08.414575][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:05:08.414591][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:05:08.414603][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:05:08.414614][f=-000001] [t=00:05:08.414623][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:05:08.414633][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:05:08.414643][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:05:08.414663][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:05:08.417491][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 6173 [t=00:05:08.422687][f=-000001] [liblobby] Warning: Duplicate user(Xaderr) added to channel (zk) [t=00:05:08.428959][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:05:08.430137][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:05:08.430157][f=-000001] LuaSocket Support: enabled [t=00:05:08.442414][f=-000001] [CAS::GASCB] Archive file="randomplateus_v1_1.sdz" cs="70a36e61336d105bd8d1987b2aece189de39d468405e74d7c1e5162ea626079d844d199ef866821b0906032179e4f93bcde2bde857c6cd2332cfc2021a91ab9a" [t=00:05:08.442542][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:05:08.443209][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:05:08.443330][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:05:08.443435][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:05:08.444198][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:05:08.516963][f=-000001] localWidgets, nil, true, true [t=00:05:08.522133][f=-000001] LuaUI: bound F11 to the widget selector [t=00:05:08.522169][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:05:08.529375][f=-000001] USE_OLD_CHILI [t=00:05:08.677480][f=-000001] Loading last game win data [t=00:05:08.677506][f=-000001] Resetting win data [t=00:05:08.677580][f=-000001] Last game player count: 1, This game player count: 1 [t=00:05:08.677639][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:05:08.677659][f=-000001] Player and team counts match, continuing [t=00:05:08.677682][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:05:08.677702][f=-000001] All players and teams match from last game, using last game's scores as base Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Stávající připojení bylo vynuceně ukončeno vzdáleným hostitelem. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):