Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000843] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.000861] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.004436] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.004557] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.068531] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.068617] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.068655] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.068677] [t=00:00:00.068682] Enable or disable log sections using the LogSections configuration key [t=00:00:00.068691] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.068696] Use "none" to disable the default log sections. [t=00:00:00.068703] ============== </Log Sections> ============== [t=00:00:00.068710] ============== <User Config> ============== [t=00:00:00.068856] AllowDeferredMapRendering = 1 [t=00:00:00.068877] AllowDeferredModelRendering = 1 [t=00:00:00.068898] AnimationMT = 0 Failed rotating the log file [t=00:00:00.068903] BumpWaterAnisotropy = 2 [t=00:00:00.068910] BumpWaterBlurReflection = 1 [t=00:00:00.068915] BumpWaterDepthBits = 32 [t=00:00:00.068921] BumpWaterReflection = 2 [t=00:00:00.068928] BumpWaterRefraction = 2 [t=00:00:00.068935] BumpWaterTexSizeReflection = 1024 [t=00:00:00.068942] CamFreeScrollSpeed = 50 [t=00:00:00.068948] CamMode = 1 [t=00:00:00.069028] CubeTexSizeReflection = 1024 [t=00:00:00.069057] CubeTexSizeSpecular = 1024 [t=00:00:00.069069] DualScreenMiniMapOnLeft = 1 [t=00:00:00.069079] EdgeMoveDynamic = 0 [t=00:00:00.069089] EdgeMoveWidth = 0.003 [t=00:00:00.069099] FPSFOV = 90 [t=00:00:00.069111] FPSScrollSpeed = 50 [t=00:00:00.069121] FeatureDrawDistance = 600000 [t=00:00:00.069133] FeatureFadeDistance = 600000 [t=00:00:00.069146] FontSize = 18 [t=00:00:00.069158] GrassDetail = 0 [t=00:00:00.069170] GroundDecals = 10 [t=00:00:00.069203] GroundDetail = 180 [t=00:00:00.069215] HangTimeout = 30 [t=00:00:00.069225] HardwareCursor = 1 [t=00:00:00.069236] InitialNetworkTimeout = 0 [t=00:00:00.069248] LinkIncomingMaxPacketRate = 512 [t=00:00:00.069259] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.069271] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.069282] LinkOutgoingBandwidth = 131072 [t=00:00:00.069295] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.069307] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.069334] MSAALevel = 8 [t=00:00:00.069345] MaxParticles = 50000 [t=00:00:00.069355] MaxSounds = 32 [t=00:00:00.069366] MaximumTransmissionUnit = 0 [t=00:00:00.069377] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.069389] MiniMapMarker = 0 [t=00:00:00.069400] MouseDragScrollThreshold = 0 [t=00:00:00.069411] NetworkLossFactor = 1 [t=00:00:00.069423] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.069435] OverheadScrollSpeed = 50 [t=00:00:00.069446] ReconnectTimeout = 0 [t=00:00:00.069471] RotOverheadScrollSpeed = 50 [t=00:00:00.069491] RotateLogFiles = 1 [t=00:00:00.069502] ShadowMapSize = 16384 [t=00:00:00.069507] Shadows = 1 [t=00:00:00.069513] ShowClock = 0 [t=00:00:00.069519] SoftParticles = 2 [t=00:00:00.069524] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.069530] UnitIconDist = 126 [t=00:00:00.069535] UpdateBoundingVolumeMT = 0 [t=00:00:00.069540] UpdateWeaponVectorsMT = 0 [t=00:00:00.069558] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.069623] UseLuaMemPools = 0 [t=00:00:00.069630] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.069635] VFSCacheArchiveFiles = 0 [t=00:00:00.069641] VSync = 0 [t=00:00:00.069658] Water = 4 [t=00:00:00.069663] XResolution = 1920 [t=00:00:00.069668] YResolution = 1080 [t=00:00:00.069673] snd_volbattle = 24 [t=00:00:00.069678] snd_volgeneral = 4 [t=00:00:00.069683] snd_volunitreply = 58 [t=00:00:00.069694] ============== </User Config> ============== [t=00:00:00.069710] ============== <User System> ============== [t=00:00:00.069716] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.069723] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.069732] Compiler Version: gcc-13.2.0 [t=00:00:00.069768] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.069831] Hardware Config: 11th Gen Intel(R) Core(TM) i7-11700F @ 2.50GHz; 32443MB RAM, 42848MB pagefile [t=00:00:00.069839] Binary Word Size: 64-bit (native) [t=00:00:00.069857] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.069863] Physical CPU Cores: 8 [t=00:00:00.069868] Logical CPU Cores: 16 [t=00:00:00.069873] ============== </User System> ============== [t=00:00:00.069978] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.069985] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.069991] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.069996] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.070017] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.071548] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.071565] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.080758] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.101404] Display (Generic PnP Monitor)=1 modes=115 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.101422] [ 1] 3840x2160x24bpp@165Hz [t=00:00:00.101428] [ 9] 1920x1080x24bpp@165Hz [t=00:00:00.101434] [17] 1680x1050x24bpp@165Hz [t=00:00:00.101439] [23] 1440x1080x24bpp@165Hz [t=00:00:00.101487] [31] 1440x900x24bpp@165Hz [t=00:00:00.101493] [36] 1366x768x24bpp@165Hz [t=00:00:00.101498] [41] 1360x768x24bpp@165Hz [t=00:00:00.101504] [46] 1280x1024x24bpp@165Hz [t=00:00:00.101510] [52] 1280x960x24bpp@165Hz [t=00:00:00.101515] [57] 1280x800x24bpp@165Hz [t=00:00:00.101520] [62] 1280x768x24bpp@165Hz [t=00:00:00.101526] [67] 1280x720x24bpp@165Hz [t=00:00:00.101531] [74] 1176x664x24bpp@60Hz [t=00:00:00.101536] [77] 1152x864x24bpp@165Hz [t=00:00:00.101550] [82] 1024x768x24bpp@165Hz [t=00:00:00.101556] [89] 800x600x24bpp@165Hz [t=00:00:00.101561] [97] 720x576x24bpp@165Hz [t=00:00:00.101566] [102] 720x480x24bpp@165Hz [t=00:00:00.101571] [108] 640x480x24bpp@165Hz [t=00:00:00.106565] Display (Generic PnP Monitor)=2 modes=39 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.106581] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.106587] [ 5] 1680x1050x24bpp@60Hz [t=00:00:00.106592] [ 7] 1440x1080x24bpp@75Hz [t=00:00:00.106596] [11] 1440x900x24bpp@60Hz [t=00:00:00.106643] [12] 1366x768x24bpp@60Hz [t=00:00:00.106650] [13] 1360x768x24bpp@60Hz [t=00:00:00.106656] [14] 1280x1024x24bpp@75Hz [t=00:00:00.106661] [16] 1280x960x24bpp@60Hz [t=00:00:00.106667] [17] 1280x800x24bpp@60Hz [t=00:00:00.106672] [18] 1280x768x24bpp@60Hz [t=00:00:00.106679] [19] 1280x720x24bpp@60Hz [t=00:00:00.106685] [22] 1176x664x24bpp@60Hz [t=00:00:00.106690] [25] 1152x864x24bpp@75Hz [t=00:00:00.106697] [26] 1024x768x24bpp@75Hz [t=00:00:00.106702] [29] 800x600x24bpp@75Hz [t=00:00:00.106715] [33] 720x576x24bpp@50Hz [t=00:00:00.106737] [34] 720x480x24bpp@60Hz [t=00:00:00.106741] [36] 640x480x24bpp@75Hz [t=00:00:00.398053] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.399057] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.399075] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.422620] [GR::LogVersionInfo] [t=00:00:00.422635] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.422641] GL version : 4.6.0 NVIDIA 551.86 [t=00:00:00.422647] GL vendor : NVIDIA Corporation [t=00:00:00.422654] GL renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2 [t=00:00:00.422679] GLSL version: 4.60 NVIDIA [t=00:00:00.422685] GLEW version: 2.1.0 [t=00:00:00.422690] GPU memory : 8192MB (total) / 5668MB (available) [t=00:00:00.422707] SDL swap-int: 1 [t=00:00:00.422714] SDL driver : windows [t=00:00:00.422738] [t=00:00:00.422745] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.422753] GLSL shader support : 1 [t=00:00:00.422760] GL4 support : 1 [t=00:00:00.422768] FBO extension support : 1 [t=00:00:00.422785] NVX GPU mem-info support : 1 [t=00:00:00.422794] ATI GPU mem-info support : 0 [t=00:00:00.422809] Texture clamping to edge : 1 [t=00:00:00.422820] NPOT-texture support : 1 (1) [t=00:00:00.422831] S3TC/DXT1 texture support : 1/1 [t=00:00:00.422857] texture query-LOD support : 1 (1) [t=00:00:00.422866] MSAA frame-buffer support : 1 (1) [t=00:00:00.422875] Z-buffer depth : 32 (-) [t=00:00:00.422888] primitive-restart support : 1 (1) [t=00:00:00.422896] clip-space control support: 1 (1) [t=00:00:00.422904] seamless cube-map support : 1 (1) [t=00:00:00.422912] frag-depth layout support : 1 (1) [t=00:00:00.422920] persistent maps support : 1 (1) [t=00:00:00.422927] explicit attribs location : 1 (1) [t=00:00:00.422949] multi draw indirect : 1 (-) [t=00:00:00.422959] array textures : 1 (-) [t=00:00:00.422967] buffer copy support : 1 (-) [t=00:00:00.422975] indirect draw : 1 (-) [t=00:00:00.422983] base instance : 1 (-) [t=00:00:00.422990] [t=00:00:00.422996] max. FBO samples : 32 [t=00:00:00.423005] max. FS/program texture slots : 32/192 [t=00:00:00.423013] max. texture size : 32768 [t=00:00:00.423024] max. texture anisotropy level : 16.000000 [t=00:00:00.423044] max. vec4 varyings/attributes : 31/16 [t=00:00:00.423051] max. draw-buffers : 8 [t=00:00:00.423059] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.423068] max. uniform buffer-bindings : 84 [t=00:00:00.423075] max. uniform block-size : 64KB [t=00:00:00.423083] max. storage buffer-bindings : 96 [t=00:00:00.423090] max. storage block-size : 2047MB [t=00:00:00.423134] [t=00:00:00.423150] enable AMD-hacks : 0 [t=00:00:00.423157] compress MIP-maps: 0 [t=00:00:00.423263] Number of compressed texture formats: 23 [t=00:00:00.423307] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.423344] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.423665] [GR::UpdateGLConfigs] [t=00:00:00.423705] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.423713] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.424428] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.424462] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.424469] [GR::InitGLState] [t=00:00:00.424513] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.531899] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.536380] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.536879] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.541366] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.541388] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.541750] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.543315] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.543327] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.543458] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.543536] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.557397] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.558402] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.559735] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.560117] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.593381] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.593404] [VFS] [SpringVFS::ReserveArchives<this=0000015b4f493130>] [t=00:00:00.593945] [VFS] [SpringVFS::AddArchive<this=0000015b4f493130>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.597475] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015b4f493130 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.597489] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.725101] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.725618] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.725804] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.725881] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.726060] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.726184] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.726265] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.726723] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.726743] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.726786] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.727147][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.727268][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.727374][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.727400][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.727413][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.727975][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.737920][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.737978][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.737989][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:00.737997][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.738005][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "VG270 (NVIDIA High Definition Audio)" [t=00:00:00.738021][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.738029][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (HyperX Cloud Stinger Core Wireless + 7.1)" [t=00:00:00.738037][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "VG270 V (NVIDIA High Definition Audio)" [t=00:00:00.738044][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.753128][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.756110][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015b4f541a20(default) context=0000015b108e1240 numChannels=2 frameSize=8 [t=00:00:00.756139][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.756149][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.756155][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.756161][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.756199][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.756223][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.756240][f=-000001] [Sound] Devices: [t=00:00:00.760096][f=-000001] [Sound] [OpenAL Soft on Speakers (HyperX Cloud Stinger Core Wireless + 7.1)] [t=00:00:00.760118][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.760126][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.760132][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.760178][f=-000001] [Sound] [OpenAL Soft on VG270 (NVIDIA High Definition Audio)] [t=00:00:00.760187][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.760194][f=-000001] [Sound] [OpenAL Soft on VG270 V (NVIDIA High Definition Audio)] [t=00:00:00.760205][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.760213][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.760956][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.760994][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.827420][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 169701 MB [t=00:00:00.829674][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.830443][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8505 [t=00:00:00.833663][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8505 using name Jill_2550 [t=00:00:01.695194][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Rainbow Comet v1.24" (loaded=0 cached=0) [t=00:00:01.695716][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015b4f493130>(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0 [t=00:00:01.748770][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015b4f493130>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.764556][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:01.765556][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015b4f493130>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.798722][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015b4f493130>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.798956][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015b4f493130>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.803102][f=-000001] [CAS::GASCB] Archive file="rainbowcometv1.24.sd7" cs="70a36e61336d105bd8d1987b2aece189de39d468405e74d7c1e5162ea626079d844d199ef866821b0906032179e4f93bcde2bde857c6cd2332cfc2021a91ab9a" [t=00:00:01.803255][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.803345][f=-000001] Warning: [PreGame::GameDataReceived] Archive Rainbow Comet v1.24 (checksum b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.804161][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.804297][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.804406][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.804447][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:01:09.524266][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:01:09.524577][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:01:09.525960][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:01:09.526402][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:01:09.526684][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:01:09.526878][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:01:09.610738][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:01:09.611094][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:01:09.611929][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:01:09.612106][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:01:09.612468][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:01:09.612622][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:01:09.612956][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:01:09.613205][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:01:09.613359][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:01:09.613511][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:01:09.613669][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:01:09.613818][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:01:09.614010][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:01:09.614168][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:01:09.614338][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:01:09.614499][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:01:09.614524][f=-000001] myUnitColor, 0.65098041, 0.59215689, 0.77058828 [t=00:01:09.614533][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:01:09.614578][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:01:09.614738][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:01:09.615537][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:01:09.617096][f=-000001] 1 Minute [t=00:01:09.617187][f=-000001] Loaded widget: Night <gfx_night.lua> [t=00:01:09.617376][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:01:09.617632][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:01:09.617793][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:01:09.617962][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:01:09.618238][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:01:09.618569][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:01:09.618773][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:01:09.618982][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:01:09.623904][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:01:09.624306][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:01:09.630098][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:01:09.630565][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:01:09.630888][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:01:09.632129][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:01:09.632290][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:01:09.632569][f=-000001] Mex Placement Initialised with 65 spots. [t=00:01:09.633329][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:01:09.633666][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:01:09.635928][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:01:09.636652][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:01:09.637186][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:01:09.637705][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:01:09.655605][f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [t=00:01:09.656003][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:01:09.656168][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:01:09.668426][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:01:09.726601][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:01:09.731626][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:01:09.731999][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:01:09.753090][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:01:09.753872][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:01:09.754146][f=-000001] SetSunLighting [t=00:01:09.754640][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:09.824804][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:01:09.825189][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:01:09.825523][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:01:09.827761][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:01:09.828008][f=-000001] Lua garbage collection rate: 30/s [t=00:01:09.828060][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:01:09.828264][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:01:09.840587][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:01:09.847309][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:01:09.848677][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:01:09.854865][f=-000001] Writing last game win data [t=00:01:09.864313][f=-000001] LuaUI v0.3 [t=00:01:09.952951][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:10.564421][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:10.581777][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 12132, 0.0} allocedSize{int+, int-, ext}={0, 0, 1985402}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0227} [t=00:01:11.127989][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:11.145714][f=-000001] Mex Placement Initialised with 65 spots. [t=00:01:11.146265][f=-000001] Switching to Free style camera [t=00:01:11.206972][f=-000001] Generated blank fulltex [t=00:01:11.207004][f=-000001] Generated blank splattex [t=00:01:11.271671][f=-000001] Diffuse shader created [t=00:01:11.271692][f=-000001] DNTS shader created [t=00:01:11.477262][f=-000001] GameID: 13162466b5c86fd41b52e12f1ef5d7b2 [t=00:01:11.477659][f=-000001] Connection attempt from cooolcat1239 [t=00:01:11.477721][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:01:11.477888][f=-000001] -> Connection established (given id 0) [t=00:01:11.477896][f=-000001] Connection attempt from Jill_2550 [t=00:01:11.477905][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:01:11.478066][f=-000001] -> Connection established (given id 1) [t=00:01:11.478110][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:01:11.478138][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:01:11.478170][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jill_2550" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:01:11.478186][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jill_2550" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:01:11.478209][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:01:11.478230][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:01:11.478248][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[Game::Load][lua{Rules,Gaia}={000001b8830580b0,0000000000000000}][locale="C"]" [t=00:01:11.478665][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jill_2550" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:01:11.478691][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jill_2550" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:01:12.444423][f=-000001] IsIsland, <function>, false [t=00:01:12.478605][f=-000001] Mex Placement Initialised with 65 spots. [t=00:01:12.488701][f=-000001] Begin shader draw [t=00:01:12.917330][f=-000001] Epicmenu: Switching to COFC camera mode [t=00:01:12.918037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jill_2550" string="[Game::Load][lua{Rules,Gaia}={0000015b695cac70,0000000000000000}][locale="C"]" [t=00:01:13.002446][f=-000001] FullTex rendered in: 513 [t=00:01:13.056294][f=-000001] Starting to render DNTS-splattex [t=00:01:13.075769][f=-000001] Starting to render specular [t=00:01:13.257039][f=-000001] Specular rendered in 768 [t=00:01:13.257065][f=-000001] Starting to render SquareTextures [t=00:01:13.543509][f=-000001] All squaretex rendered and applied in: 286 [t=00:01:13.550112][f=-000001] specular and splat applied [t=00:01:13.550267][f=-000001] Applied grass and minimap textures [t=00:01:13.550285][f=-000001] map fully processed in: 2355 [t=00:01:14.716507][f=-000001] <Jill_2550> Allies: I choose: Spartan-023! [t=00:01:22.823689][f=-000001] <cooolcat1239> seezd [t=00:01:53.125341][f=0000750] Input grabbing is enabled! [t=00:02:05.044142][f=0001108] [Game::ClientReadNet] added new player lostconnector with number 2 to team 0 [t=00:02:05.044175][f=0001108] > SPRINGIE:User lostconnector|striderdetriment|5_3||False|||GR [t=00:02:06.109996][f=0001140] Connection attempt from lostconnector [t=00:02:06.110015][f=0001140] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:02:06.110023][f=0001140] -> Connection established (given id 2) [t=00:02:06.413921][f=0001149] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:02:06.413963][f=0001149] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:02:06.791342][f=0001160] [Game::ClientReadNet] added new player Helwor with number 3 to team 0 [t=00:02:06.830548][f=0001161] > SPRINGIE:User Helwor|spideremp|7_6|donator_2,player_level|False|ELOKR||FR [t=00:02:08.160733][f=0001201] Connection attempt from Helwor [t=00:02:08.160757][f=0001201] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:02:08.160766][f=0001201] -> Connection established (given id 3) [t=00:02:08.625113][f=0001215] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:02:08.625148][f=0001215] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:02:14.992876][f=0001406] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:02:15.225992][f=0001413] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:02:18.393601][f=0001508] game_message: Added Scorcher to autogroup #1. [t=00:02:31.891689][f=0001913] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:02:32.129812][f=0001920] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:02:32.326761][f=0001926] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[Game::Load][lua{Rules,Gaia}={00000290a75f70d0,0000000000000000}][locale="C"]" [t=00:02:34.699832][f=0001998] game_message: Scorcher is under attack [t=00:03:46.040234][f=0004137] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[Game::Load][lua{Rules,Gaia}={000000c629a78e60,0000000000000000}][locale="C"]" [t=00:04:52.370112][f=0006128] game_message: Morph complete: Spartan-023 lvl 1 -> Spartan-023 lvl 2 [t=00:05:07.615163][f=0006586] game_message: Lotus is under attack [t=00:05:12.634685][f=0006736] game_message: Lotus is under attack [t=00:05:14.583498][f=0006794] <Jill_2550> wtf [t=00:05:16.197921][f=0006843] selectedUnitsShader GL4, recompiled in , 1, ms at, 6843, success, true [t=00:05:16.213154][f=0006843] game_message: Jill_2550 has been destroyed! [t=00:05:16.213265][f=0006843] game_message: cooolcat1239 wins! [t=00:05:16.213569][f=0006843] Submitting stats [t=00:05:16.298312][f=0006843] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:05:16.302709][f=0006843] <Clippy Comments> Spectator mode or replay. Widget removed. [t=00:05:16.840244][f=0006848] <autoquit> Autoquit canceled. [t=00:05:17.044258][f=0006871] <Easy Facing> Spectator mode. Widget removed. [t=00:05:17.078988][f=0006871] <Ghost Site> Spectator mode. Widget removed. [t=00:05:21.093569][f=0006989] Player cooolcat1239 left the game: normal quit [t=00:05:21.724423][f=0007008] Spectator lostconnector left the game: normal quit [t=00:05:21.956663][f=0007015] [Jill_2550] literally did not make a single trade [t=00:05:23.024145][f=0007047] [QuitAction] user exited to system [t=00:05:23.032060][f=0007047] [SpringApp::Kill][1] fromRun=1 [t=00:05:23.032084][f=0007047] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:05:23.062750][f=0007047] [async=0] threads=8 tasks=780752 {sum,avg}{exec,wait}time={{13735.751, 0.018}, {61495.883, 0.079}}ms [t=00:05:23.062776][f=0007047] thread=1 tasks=111536 {sum,min,max,avg}{exec,wait}time={{2471.284, 0.000, 514.183, 0.022}, {716.511, 0.000, 18446744027136.000, 0.006}}ms [t=00:05:23.062835][f=0007047] thread=2 tasks=111536 {sum,min,max,avg}{exec,wait}time={{2070.765, 0.000, 514.196, 0.019}, {8399.393, 0.000, 18446744027136.000, 0.075}}ms [t=00:05:23.062848][f=0007047] thread=3 tasks=111536 {sum,min,max,avg}{exec,wait}time={{2023.922, 0.000, 514.242, 0.018}, {8839.725, 0.000, 18446744027136.000, 0.079}}ms [t=00:05:23.062858][f=0007047] thread=4 tasks=111536 {sum,min,max,avg}{exec,wait}time={{1942.907, 0.000, 514.200, 0.017}, {9680.328, 0.000, 18446744027136.000, 0.087}}ms [t=00:05:23.062878][f=0007047] thread=5 tasks=111536 {sum,min,max,avg}{exec,wait}time={{1827.623, 0.000, 514.127, 0.016}, {10328.193, 0.000, 18446744027136.000, 0.093}}ms [t=00:05:23.062889][f=0007047] thread=6 tasks=111536 {sum,min,max,avg}{exec,wait}time={{1724.443, 0.000, 514.208, 0.015}, {11383.123, 0.000, 18446744027136.000, 0.102}}ms [t=00:05:23.062900][f=0007047] thread=7 tasks=111536 {sum,min,max,avg}{exec,wait}time={{1674.806, 0.000, 514.193, 0.015}, {12148.610, 0.000, 6.261, 0.109}}ms [t=00:05:23.062918][f=0007047] [async=1] threads=8 tasks=2328 {sum,avg}{exec,wait}time={{172275.469, 74.001}, {31950962.000, 13724.640}}ms [t=00:05:23.062931][f=0007047] thread=1 tasks=331 {sum,min,max,avg}{exec,wait}time={{24553.869, 0.000, 1069.010, 74.181}, {4568590.500, 1.048, 24566.805, 13802.389}}ms [t=00:05:23.062942][f=0007047] thread=2 tasks=335 {sum,min,max,avg}{exec,wait}time={{24619.596, 0.000, 1073.763, 73.491}, {4575595.500, 0.150, 24627.553, 13658.494}}ms [t=00:05:23.062960][f=0007047] thread=3 tasks=338 {sum,min,max,avg}{exec,wait}time={{24730.672, 0.000, 1058.438, 73.168}, {4581823.500, 0.131, 24754.312, 13555.690}}ms [t=00:05:23.062972][f=0007047] thread=4 tasks=338 {sum,min,max,avg}{exec,wait}time={{24670.588, 0.000, 1055.735, 72.990}, {4567420.500, 0.223, 24697.338, 13513.078}}ms [t=00:05:23.062983][f=0007047] thread=5 tasks=333 {sum,min,max,avg}{exec,wait}time={{24592.625, 0.001, 1067.896, 73.852}, {4572197.500, 0.321, 24606.447, 13730.323}}ms [t=00:05:23.063005][f=0007047] thread=6 tasks=327 {sum,min,max,avg}{exec,wait}time={{24760.463, 0.001, 1070.937, 75.720}, {4566247.500, 0.001, 24771.852, 13964.060}}ms [t=00:05:23.063016][f=0007047] thread=7 tasks=326 {sum,min,max,avg}{exec,wait}time={{24347.658, 0.000, 1059.802, 74.686}, {4519088.000, 0.592, 24266.209, 13862.233}}ms [t=00:05:23.063024][f=0007047] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:23.063031][f=0007047] [SpringApp::Kill][2] [t=00:05:23.063685][f=0007047] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:23.063722][f=0007047] [Game::KillLua][1] dtor=0 luaUI=0000015b06d092f0 [t=00:05:23.063768][f=0007047] Start widgetHandler:Shutdown [t=00:05:23.068430][f=0007047] Shutdown - SaveOrderList Complete [t=00:05:23.069523][f=0007047] Writing last game win data [t=00:05:23.079022][f=0007047] Shutdown - SaveConfigData Complete [t=00:05:23.079048][f=0007047] Shutdown Widget - Chili Highlight [t=00:05:23.079078][f=0007047] Shutdown Widget - Draw After Chili [t=00:05:23.079089][f=0007047] Shutdown Widget - API Unit Tracker GL4 [t=00:05:23.079133][f=0007047] Shutdown Widget - EPIC Menu [t=00:05:23.080170][f=0007047] Shutdown Widget - Depth of Field Shader [t=00:05:23.080954][f=0007047] Shutdown Widget - Chili Widget Selector [t=00:05:23.081876][f=0007047] Shutdown Widget - Chili Minimap [t=00:05:23.081990][f=0007047] Shutdown Widget - Deferred rendering [t=00:05:23.082286][f=0007047] Shutdown Widget - Local Team Colors [t=00:05:23.082300][f=0007047] Shutdown Widget - Display Keys 2 [t=00:05:23.082337][f=0007047] Shutdown Widget - Save Game Menu [t=00:05:23.082374][f=0007047] Shutdown Widget - Highlight Model Api GL4 [t=00:05:23.082409][f=0007047] Shutdown Widget - Selected Units GL4 2 [t=00:05:23.082431][f=0007047] Shutdown Widget - Attrition Counter [t=00:05:23.082632][f=0007047] Shutdown Widget - Unit Icons [t=00:05:23.082682][f=0007047] Shutdown Widget - Noises [t=00:05:23.082697][f=0007047] Shutdown Widget - HealthBars [t=00:05:23.084249][f=0007047] Shutdown Widget - BuildETA [t=00:05:23.084284][f=0007047] Shutdown Widget - Player Name Tags [t=00:05:23.084359][f=0007047] Shutdown Widget - Win Counter [t=00:05:23.084374][f=0007047] Shutdown Widget - EndGame APM stats [t=00:05:23.084385][f=0007047] Shutdown Widget - Modular Comm Info [t=00:05:23.084395][f=0007047] Shutdown Widget - Reclaim Field Highlight [t=00:05:23.084417][f=0007047] Shutdown Widget - Stereo3D [t=00:05:23.084481][f=0007047] Shutdown Widget - State Reverse and Latency [t=00:05:23.084494][f=0007047] Shutdown Widget - Showeco and Grid Drawer [t=00:05:23.084508][f=0007047] Shutdown Widget - Point Tracker [t=00:05:23.084535][f=0007047] Shutdown Widget - Music Player v2 [t=00:05:23.084559][f=0007047] Shutdown Widget - Missile Silo Range [t=00:05:23.084571][f=0007047] Shutdown Widget - MinimapEvents [t=00:05:23.084582][f=0007047] Shutdown Widget - Local Widgets Config [t=00:05:23.084604][f=0007047] Shutdown Widget - Highlight Geos [t=00:05:23.084619][f=0007047] Shutdown Widget - Grab Input [t=00:05:23.084758][f=0007047] Input grabbing is disabled! [t=00:05:23.084771][f=0007047] Shutdown Widget - Defense Range Zero-K [t=00:05:23.084801][f=0007047] Shutdown Widget - Darkening [t=00:05:23.084819][f=0007047] Shutdown Widget - Context Menu [t=00:05:23.084829][f=0007047] Shutdown Widget - Chili Spectator Panels [t=00:05:23.084840][f=0007047] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:23.084854][f=0007047] Shutdown Widget - Chili Nuke Warning [t=00:05:23.084866][f=0007047] Shutdown Widget - Chili EndGame Window [t=00:05:23.084881][f=0007047] Shutdown Widget - Chili Economy Panel Default [t=00:05:23.084902][f=0007047] Shutdown Widget - Startup Info and Selector [t=00:05:23.084922][f=0007047] Shutdown Widget - CameraShake [t=00:05:23.084933][f=0007047] Shutdown Widget - Transport AI [t=00:05:23.084943][f=0007047] Shutdown Widget - Attack AoE [t=00:05:23.084955][f=0007047] Shutdown Widget - Map Edge Extension [t=00:05:23.085371][f=0007047] Shutdown Widget - Selection Send [t=00:05:23.085389][f=0007047] Shutdown Widget - Highlight Unit GL4 v2 [t=00:05:23.085399][f=0007047] Shutdown Widget - Night [t=00:05:23.085429][f=0007047] Shutdown Widget - LupsManager [t=00:05:23.085446][f=0007047] Shutdown Widget - Newton Firezone [t=00:05:23.085458][f=0007047] Shutdown Widget - Chili Pro Console [t=00:05:23.087919][f=0007047] Shutdown Widget - Persistent Build Height [t=00:05:23.087940][f=0007047] Shutdown Widget - Lasso Terraform GUI [t=00:05:23.087950][f=0007047] Shutdown Widget - Lups [t=00:05:23.088612][f=0007047] Shutdown Widget - Chili Framework [t=00:05:23.088630][f=0007047] Shutdown Widget - Mex Placement Handler [t=00:05:23.088693][f=0007047] Shutdown Widget - Custom Markers [t=00:05:23.088709][f=0007047] Shutdown Widget - Chili Core Selector [t=00:05:23.088782][f=0007047] Shutdown Widget - Select Keys [t=00:05:23.088802][f=0007047] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:05:23.088819][f=0007047] Switching to Overhead (TA) style camera [t=00:05:23.118193][f=0007047] Shutdown Widget - Pause Screen [t=00:05:23.118376][f=0007047] Shutdown Widget - Contrast Adaptive Sharpen [t=00:05:23.118467][f=0007047] Shutdown Widget - Bloom Shader Deferred [t=00:05:23.118652][f=0007047] Shutdown Widget - Text To Speech Control [t=00:05:23.118666][f=0007047] Shutdown Widget - Layout Handler [t=00:05:23.118679][f=0007047] Shutdown Widget - Color Blindness Correction [t=00:05:23.118855][f=0007047] End widgetHandler:Shutdown [t=00:05:23.165097][f=0007047] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9294157, 0.0} allocedSize{int+, int-, ext}={0, 0, 2243739658}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0257} [t=00:05:23.167989][f=0007047] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:05:23.168015][f=0007047] [Game::KillLua][3] dtor=0 luaRules=0000015b695cac70 [t=00:05:23.168050][f=0007047] Start gadgetHandler:Shutdown [t=00:05:23.168060][f=0007047] Shutdown - StartSetup [t=00:05:23.168068][f=0007047] Shutdown - UnitMorph [t=00:05:23.168249][f=0007047] Shutdown - Carrier Drones [t=00:05:23.168305][f=0007047] Shutdown - Missile Silo Controller [t=00:05:23.168318][f=0007047] Shutdown - Modular Comm Info [t=00:05:23.168327][f=0007047] Shutdown - Terrain Texture Handler [t=00:05:23.168337][f=0007047] Shutdown - UnitCloakShield [t=00:05:23.168419][f=0007047] Shutdown - Starlight Handler [t=00:05:23.168437][f=0007047] End gadgetHandler:Shutdown [t=00:05:23.193887][f=0007047] Start gadgetHandler:Shutdown [t=00:05:23.193916][f=0007047] Shutdown - Teleport Throw [t=00:05:23.193928][f=0007047] Shutdown - UnitMorph [t=00:05:23.193981][f=0007047] Shutdown - Commander Skin Renderer [t=00:05:23.194341][f=0007047] Shutdown - Missile fired callins [t=00:05:23.194356][f=0007047] Shutdown - Modular Comm Info [t=00:05:23.194367][f=0007047] Shutdown - Retreat Command [t=00:05:23.194380][f=0007047] Shutdown - Shockwaves [t=00:05:23.194389][f=0007047] Shutdown - Unit tint API [t=00:05:23.194406][f=0007047] Shutdown - Unit glow API [t=00:05:23.194423][f=0007047] Shutdown - UnitCloakShield [t=00:05:23.194447][f=0007047] Shutdown - Lups Cloak FX [t=00:05:23.194480][f=0007047] Shutdown - Lups [t=00:05:23.196230][f=0007047] Shutdown - Lups Shield [t=00:05:23.196272][f=0007047] End gadgetHandler:Shutdown [t=00:05:23.211443][f=0007047] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 411, 0.0} allocedSize{int+, int-, ext}={0, 0, 60306}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0097} [t=00:05:23.242096][f=0007047] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:23.242168][f=0007047] [Game::KillLua][4] dtor=0 [t=00:05:23.242178][f=0007047] [Game::KillLua][5] dtor=0 [t=00:05:23.246657][f=0007047] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-20_19-23-02-227_Rainbow Comet v1_105.1.1-2457-g8095d30 BAR105.sdfz" (246960 bytes) [t=00:05:23.246928][f=0007047] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:23.277510][f=0007047] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:23.277548][f=0007047] [Sound] [Sound::UpdateThread][3] #sources=32 #items=23 [t=00:05:23.277779][f=0007047] [Sound] [Sound::UpdateThread][4] ctx=0000015b108e1240 dev=0000015b4f541a20 [t=00:05:23.277932][f=0007047] [Sound] [Sound::UpdateThread][5] ctx=0000015b108e1240 dev=0000015b4f541a20 [t=00:05:23.278010][f=0007047] [Sound] [Sound::Cleanup][alcDestroyContext(0000015b108e1240)] [t=00:05:23.279192][f=0007047] [Sound] [Sound::Cleanup][alcCloseDevice(0000015b4f541a20)] [t=00:05:23.292749][f=0007047] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:23.329823][f=0007047] [Sound] [Sound::UpdateThread][6] [t=00:05:23.330502][f=0007047] [Game::~CGame][1] [t=00:05:23.330522][f=0007047] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:23.330530][f=0007047] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:23.330621][f=0007047] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:23.330638][f=0007047] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:23.330645][f=0007047] [Game::KillLua][4] dtor=1 [t=00:05:23.330656][f=0007047] [Game::KillLua][5] dtor=1 [t=00:05:23.330737][f=0007047] [Game::KillMisc][1] [t=00:05:23.330768][f=0007047] [Game::KillMisc][2] [t=00:05:23.331043][f=0007047] [Game::KillMisc][3] [t=00:05:23.331147][f=0007047] [Game::KillRendering][1] [t=00:05:23.335666][f=0007047] [~CRectangleOverlapHandler] 33% overlap reduction [t=00:05:23.393449][f=0007047] [3DOParser::Kill] allocated 1 pieces [t=00:05:23.393492][f=0007047] [S3OParser::Kill] allocated 5594 pieces [t=00:05:23.394458][f=0007047] [AssParser::Kill] allocated 679 pieces [t=00:05:23.439551][f=0007047] [Game::KillInterface][1] [t=00:05:23.440067][f=0007047] [Game::KillInterface][2] [t=00:05:23.440525][f=0007047] [Game::KillSimulation][1] [t=00:05:23.440535][f=0007047] [Game::KillSimulation][2] [t=00:05:23.469416][f=0007047] [CCollisionHandler] dis-/continuous tests: 0/3356958 [t=00:05:23.469439][f=0007047] [Game::KillSimulation][3] [t=00:05:23.472345][f=0007047] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:23.472507][f=0007047] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:23.472563][f=0007047] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:23.472641][f=0007047] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:23.472951][f=0007047] [~CRectangleOverlapHandler] 33% overlap reduction [t=00:05:23.479690][f=0007047] [LosHandler::Kill] raycast instance cache-{hits,misses}={1390,6531}; shared=0%; cached=18% [t=00:05:23.492766][f=0007047] [Game::KillSimulation][4] [t=00:05:23.581861][f=0007047] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:05:23.581895][f=0007047] [Game::~CGame][2] [t=00:05:23.581902][f=0007047] [Game::~CGame][3] [t=00:05:23.582134][f=0007047] [SpringApp::Kill][3] [t=00:05:23.582347][f=0007047] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 436966 bytes sent in 7014 packets (62.299 bytes/packet) 295111 bytes recv'd in 4603 packets (64.113 bytes/packet) {0.139x, 0.094x} relative protocol overhead {up, down} 2008 incoming chunks dropped, 9412 outgoing chunks resent 3930 incoming chunks processed [t=00:05:23.582407][f=0007047] [SpringApp::Kill][4] font=0000015b11433b00 [t=00:05:23.583946][f=0007047] [SpringApp::Kill][5] [t=00:05:23.590229][f=0007047] [SpringApp::Kill][6] [t=00:05:23.590252] [SpringApp::Kill][7] [t=00:05:23.590273] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:23.590282] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:05:23.590306] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:23.590315] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:23.590323] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:05:23.590331] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:23.590349] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {200, 1048576, 1048576}, EBO = {300, 2097152, 2097152} [t=00:05:23.590359] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {11416, 1048576, 1048576}, EBO = {17124, 2097152, 2097152} [t=00:05:23.590367] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:23.590382] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:23.590392] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:23.590400] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152} [t=00:05:23.590415] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {268, 1048576, 1048576}, EBO = {402, 2097152, 2097152} [t=00:05:23.752067] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:23.752091] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:23.752098] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:23.752105] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8505 [t=00:05:23.752111] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:23.752702] [VFS] [SpringVFS::DeleteArchives<this=0000015b4f493130>] [t=00:05:23.752812] [VFS] [SpringVFS::DeleteArchives<this=0000015b4f493130>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:05:23.752824] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000015b1171ba40) [t=00:05:23.753011] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=47344ms [t=00:05:23.753051] file="unittextures/starlight.dds" indx=7754 inflSize=4096kb readTime=352ms [t=00:05:23.753060] file="unittextures/morty2.dds" indx=7610 inflSize=42kb readTime=234ms [t=00:05:23.753066] file="unitpics/cloaksnipe.png" indx=6709 inflSize=10kb readTime=234ms [t=00:05:23.753074] file="anims/cursorrevive_6.png" indx=163 inflSize=1kb readTime=202ms [t=00:05:23.753080] file="units/planeheavyfighter.lua" indx=7156 inflSize=4kb readTime=132ms [t=00:05:23.753087] file="luaui/widgets/gfx_bloom_shader.lua" indx=4869 inflSize=17kb readTime=125ms [t=00:05:23.753104] file="anims/cursorreclamate.txt" indx=129 inflSize=0kb readTime=116ms [t=00:05:23.753111] file="unitpics/cloakraid.png" indx=6706 inflSize=11kb readTime=114ms [t=00:05:23.753118] file="unittextures/b_can_pyro_roach_skuttle_2.dds" indx=7329 inflSize=1365kb readTime=108ms [t=00:05:23.753125] file="units/vehcapture.lua" indx=7267 inflSize=4kb readTime=102ms [t=00:05:23.754306] [VFS] [SpringVFS::DeleteArchives<this=0000015b4f493130>(section=1)] #archives[section]=1 #files[section]=224 [t=00:05:23.754337] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\RainbowCometv1.24.sd7 (0000015b4f426a60) [t=00:05:23.754489] [VFS] [SpringVFS::DeleteArchives<this=0000015b4f493130>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:23.754499] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000015b4f4c6910) [t=00:05:23.754597] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000015b4f4c7830) [t=00:05:23.754666] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000015b4f4c5ec0) [t=00:05:23.754723] [VFS] [SpringVFS::DeleteArchives<this=0000015b4f493130>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:23.754733] [VFS] [SpringVFS::DeleteArchives<this=0000015b4f493130>(section=4)] #archives[section]=0 #files[section]=130 [t=00:05:23.754757] [VFS] [SpringVFS::DeleteArchives<this=0000015b4f493130>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:23.754766] [VFS] [SpringVFS::DeleteArchives<this=0000015b4f493130>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:23.754774] [VFS] [SpringVFS::DeleteArchives<this=0000015b4f493130>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:23.754782] [VFS] [SpringVFS::DeleteArchives<this=0000015b4f493130>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:23.754939] [SpringApp::Kill][8] [t=00:05:23.754958] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:23.754965] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4c77430 (joinable=1) [t=00:05:23.754971] [WatchDog::Uninstall][2] [t=00:05:24.203724] [WatchDog::Uninstall][3] [t=00:05:24.203748] [SpringApp::Kill][9]
infolog_full.txt (truncated):