Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.006454] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.006486] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.010074] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.010196] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.081692] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.081749] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.081803] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.081819] [t=00:00:00.081825] Enable or disable log sections using the LogSections configuration key [t=00:00:00.081832] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.081837] Use "none" to disable the default log sections. [t=00:00:00.081844] ============== </Log Sections> ============== [t=00:00:00.081850] ============== <User Config> ============== [t=00:00:00.081950] AllowDeferredMapRendering = 1 [t=00:00:00.081957] AllowDeferredModelRendering = 1 [t=00:00:00.081962] AnimationMT = 0 [t=00:00:00.081968] BumpWaterAnisotropy = 2 [t=00:00:00.081973] BumpWaterBlurReflection = 1 [t=00:00:00.081979] BumpWaterDepthBits = 32 [t=00:00:00.081985] BumpWaterReflection = 2 [t=00:00:00.081990] BumpWaterRefraction = 2 [t=00:00:00.081996] BumpWaterTexSizeReflection = 1024 [t=00:00:00.082002] CamFreeScrollSpeed = 50 [t=00:00:00.082007] CamMode = 1 [t=00:00:00.082022] CubeTexSizeReflection = 1024 [t=00:00:00.082028] CubeTexSizeSpecular = 1024 [t=00:00:00.082036] DualScreenMiniMapOnLeft = 1 [t=00:00:00.082042] EdgeMoveDynamic = 0 [t=00:00:00.082048] EdgeMoveWidth = 0.003 [t=00:00:00.082053] FPSFOV = 90 [t=00:00:00.082059] FPSScrollSpeed = 50 [t=00:00:00.082065] FeatureDrawDistance = 600000 [t=00:00:00.082070] FeatureFadeDistance = 600000 [t=00:00:00.082076] FontSize = 18 [t=00:00:00.082081] GrassDetail = 0 [t=00:00:00.082087] GroundDecals = 10 [t=00:00:00.082101] GroundDetail = 180 [t=00:00:00.082106] HangTimeout = 30 [t=00:00:00.082111] HardwareCursor = 1 [t=00:00:00.082117] InitialNetworkTimeout = 0 [t=00:00:00.082124] LinkIncomingMaxPacketRate = 512 [t=00:00:00.082129] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.082135] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.082141] LinkOutgoingBandwidth = 131072 [t=00:00:00.082147] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.082153] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.082167] MSAALevel = 8 [t=00:00:00.082172] MaxParticles = 50000 [t=00:00:00.082177] MaxSounds = 32 [t=00:00:00.082183] MaximumTransmissionUnit = 0 [t=00:00:00.082189] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.082194] MiniMapMarker = 0 [t=00:00:00.082200] MouseDragScrollThreshold = 0 [t=00:00:00.082206] NetworkLossFactor = 1 [t=00:00:00.082211] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.082217] OverheadScrollSpeed = 50 [t=00:00:00.082223] ReconnectTimeout = 0 [t=00:00:00.082237] RotOverheadScrollSpeed = 50 [t=00:00:00.082243] RotateLogFiles = 1 [t=00:00:00.082248] ShadowMapSize = 16384 [t=00:00:00.082254] Shadows = 1 [t=00:00:00.082259] ShowClock = 0 [t=00:00:00.082264] SoftParticles = 2 [t=00:00:00.082271] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.082277] UnitIconDist = 126 [t=00:00:00.082283] UpdateBoundingVolumeMT = 0 [t=00:00:00.082289] UpdateWeaponVectorsMT = 0 [t=00:00:00.082295] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.082335] UseLuaMemPools = 0 [t=00:00:00.082343] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.082348] VFSCacheArchiveFiles = 0 [t=00:00:00.082354] VSync = 0 [t=00:00:00.082359] Water = 4 [t=00:00:00.082365] XResolution = 1920 [t=00:00:00.082371] YResolution = 1080 [t=00:00:00.082376] snd_volbattle = 24 [t=00:00:00.082382] snd_volgeneral = 4 [t=00:00:00.082387] snd_volunitreply = 58 [t=00:00:00.082400] ============== </User Config> ============== [t=00:00:00.082416] ============== <User System> ============== [t=00:00:00.082423] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.082431] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.082442] Compiler Version: gcc-13.2.0 [t=00:00:00.082479] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.082538] Hardware Config: 11th Gen Intel(R) Core(TM) i7-11700F @ 2.50GHz; 32443MB RAM, 42848MB pagefile [t=00:00:00.082547] Binary Word Size: 64-bit (native) [t=00:00:00.082567] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.082574] Physical CPU Cores: 8 [t=00:00:00.082579] Logical CPU Cores: 16 [t=00:00:00.082585] ============== </User System> ============== [t=00:00:00.082692] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.082698] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.082703] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.082709] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.082714] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.084131] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.084147] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.093769] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.117064] Display (Generic PnP Monitor)=1 modes=115 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.117085] [ 1] 3840x2160x24bpp@165Hz [t=00:00:00.117091] [ 9] 1920x1080x24bpp@165Hz [t=00:00:00.117098] [17] 1680x1050x24bpp@165Hz [t=00:00:00.117104] [23] 1440x1080x24bpp@165Hz [t=00:00:00.117157] [31] 1440x900x24bpp@165Hz [t=00:00:00.117172] [36] 1366x768x24bpp@165Hz [t=00:00:00.117178] [41] 1360x768x24bpp@165Hz [t=00:00:00.117184] [46] 1280x1024x24bpp@165Hz [t=00:00:00.117190] [52] 1280x960x24bpp@165Hz [t=00:00:00.117197] [57] 1280x800x24bpp@165Hz [t=00:00:00.117202] [62] 1280x768x24bpp@165Hz [t=00:00:00.117207] [67] 1280x720x24bpp@165Hz [t=00:00:00.117213] [74] 1176x664x24bpp@60Hz [t=00:00:00.117219] [77] 1152x864x24bpp@165Hz [t=00:00:00.117238] [82] 1024x768x24bpp@165Hz [t=00:00:00.117244] [89] 800x600x24bpp@165Hz [t=00:00:00.117251] [97] 720x576x24bpp@165Hz [t=00:00:00.117258] [102] 720x480x24bpp@165Hz [t=00:00:00.117265] [108] 640x480x24bpp@165Hz [t=00:00:00.122579] Display (Generic PnP Monitor)=2 modes=39 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.122598] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.122603] [ 5] 1680x1050x24bpp@60Hz [t=00:00:00.122609] [ 7] 1440x1080x24bpp@75Hz [t=00:00:00.122614] [11] 1440x900x24bpp@60Hz [t=00:00:00.122658] [12] 1366x768x24bpp@60Hz [t=00:00:00.122665] [13] 1360x768x24bpp@60Hz [t=00:00:00.122670] [14] 1280x1024x24bpp@75Hz [t=00:00:00.122676] [16] 1280x960x24bpp@60Hz [t=00:00:00.122681] [17] 1280x800x24bpp@60Hz [t=00:00:00.122686] [18] 1280x768x24bpp@60Hz [t=00:00:00.122694] [19] 1280x720x24bpp@60Hz [t=00:00:00.122701] [22] 1176x664x24bpp@60Hz [t=00:00:00.122713] [25] 1152x864x24bpp@75Hz [t=00:00:00.122734] [26] 1024x768x24bpp@75Hz [t=00:00:00.122746] [29] 800x600x24bpp@75Hz [t=00:00:00.122767] [33] 720x576x24bpp@50Hz [t=00:00:00.122773] [34] 720x480x24bpp@60Hz [t=00:00:00.122779] [36] 640x480x24bpp@75Hz [t=00:00:00.446226] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.447105] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.447135] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.477259] [GR::LogVersionInfo] [t=00:00:00.477275] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.477281] GL version : 4.6.0 NVIDIA 551.86 [t=00:00:00.477287] GL vendor : NVIDIA Corporation [t=00:00:00.477293] GL renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2 [t=00:00:00.477299] GLSL version: 4.60 NVIDIA [t=00:00:00.477304] GLEW version: 2.1.0 [t=00:00:00.477310] GPU memory : 8192MB (total) / 5862MB (available) [t=00:00:00.477326] SDL swap-int: 1 [t=00:00:00.477333] SDL driver : windows [t=00:00:00.477361] [t=00:00:00.477368] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.477374] GLSL shader support : 1 [t=00:00:00.477380] GL4 support : 1 [t=00:00:00.477385] FBO extension support : 1 [t=00:00:00.477400] NVX GPU mem-info support : 1 [t=00:00:00.477408] ATI GPU mem-info support : 0 [t=00:00:00.477420] Texture clamping to edge : 1 [t=00:00:00.477428] NPOT-texture support : 1 (1) [t=00:00:00.477437] S3TC/DXT1 texture support : 1/1 [t=00:00:00.477455] texture query-LOD support : 1 (1) [t=00:00:00.477462] MSAA frame-buffer support : 1 (1) [t=00:00:00.477467] Z-buffer depth : 32 (-) [t=00:00:00.477478] primitive-restart support : 1 (1) [t=00:00:00.477485] clip-space control support: 1 (1) [t=00:00:00.477491] seamless cube-map support : 1 (1) [t=00:00:00.477497] frag-depth layout support : 1 (1) [t=00:00:00.477504] persistent maps support : 1 (1) [t=00:00:00.477509] explicit attribs location : 1 (1) [t=00:00:00.477525] multi draw indirect : 1 (-) [t=00:00:00.477533] array textures : 1 (-) [t=00:00:00.477539] buffer copy support : 1 (-) [t=00:00:00.477546] indirect draw : 1 (-) [t=00:00:00.477552] base instance : 1 (-) [t=00:00:00.477557] [t=00:00:00.477563] max. FBO samples : 32 [t=00:00:00.477569] max. FS/program texture slots : 32/192 [t=00:00:00.477576] max. texture size : 32768 [t=00:00:00.477584] max. texture anisotropy level : 16.000000 [t=00:00:00.477600] max. vec4 varyings/attributes : 31/16 [t=00:00:00.477606] max. draw-buffers : 8 [t=00:00:00.477612] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.477618] max. uniform buffer-bindings : 84 [t=00:00:00.477623] max. uniform block-size : 64KB [t=00:00:00.477629] max. storage buffer-bindings : 96 [t=00:00:00.477635] max. storage block-size : 2047MB [t=00:00:00.477640] [t=00:00:00.477645] enable AMD-hacks : 0 [t=00:00:00.477650] compress MIP-maps: 0 [t=00:00:00.477744] Number of compressed texture formats: 23 [t=00:00:00.477784] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.477825] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.478177] [GR::UpdateGLConfigs] [t=00:00:00.478243] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.478256] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.479399] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.479456] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.479464] [GR::InitGLState] [t=00:00:00.479534] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.596874] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.600492] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.600984] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.606708] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.606766] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.607261] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.609054] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.609073] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.609210] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.609312] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.622062] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.623104] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.624427] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.624945] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.665185] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [t=00:00:00.665210] [VFS] [SpringVFS::ReserveArchives<this=000002cf68d53130>] [t=00:00:00.665372] [VFS] [SpringVFS::AddArchive<this=000002cf68d53130>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.669374] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002cf68d53130 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.669392] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.805005] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.805710] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.805770] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.805926] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.806038] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.806343] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.806458] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.806518] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.806960] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.807011] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.807543][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.807745][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.807862][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.807900][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.807914][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.807962][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.819484][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.819551][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.819564][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:00.819576][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.819588][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "VG270 (NVIDIA High Definition Audio)" [t=00:00:00.819609][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.819620][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (HyperX Cloud Stinger Core Wireless + 7.1)" [t=00:00:00.819632][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "VG270 V (NVIDIA High Definition Audio)" [t=00:00:00.819645][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.836121][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.838981][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002cf68f1a3e0(default) context=000002cf68dcfd40 numChannels=2 frameSize=8 [t=00:00:00.839022][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.839038][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.839050][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.839061][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.839135][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.839180][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.839215][f=-000001] [Sound] Devices: [t=00:00:00.844479][f=-000001] [Sound] [OpenAL Soft on Speakers (HyperX Cloud Stinger Core Wireless + 7.1)] [t=00:00:00.844506][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.844515][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.844523][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.844577][f=-000001] [Sound] [OpenAL Soft on VG270 (NVIDIA High Definition Audio)] [t=00:00:00.844588][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.844596][f=-000001] [Sound] [OpenAL Soft on VG270 V (NVIDIA High Definition Audio)] [t=00:00:00.844610][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.844619][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.845412][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.845452][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.914361][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 169701 MB [t=00:00:00.917005][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.917873][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8506 [t=00:00:00.919942][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8506 using name Jill_2550 [t=00:00:01.196196][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:01.196770][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cf68d53130>(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.207911][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cf68d53130>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.208609][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:01.209763][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cf68d53130>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.217364][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cf68d53130>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.217596][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cf68d53130>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.221544][f=-000001] [CAS::GASCB] Archive file="faultline_v1.0.sd7" cs="5af5060252cb17cd102970236c319ce6dda4bfc4146b51fcb405fbecff6b805d2aa5466885aa943cff8d57959bf82220adae198ce226b525b3a5b9b2390a3902" [t=00:00:01.221712][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.221798][f=-000001] Warning: [PreGame::GameDataReceived] Archive Faultline v1.0 (checksum 9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.222834][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.222987][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.223115][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.223159][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.211987][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.212223][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.214438][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.214917][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.215196][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:14.215781][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.233908][f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [t=00:00:14.234537][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.235359][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.236165][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.236381][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.240679][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.242701][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.245250][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.245555][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.245773][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.247435][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.247894][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.248149][f=-000001] SetSunLighting [t=00:00:14.248615][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:14.314025][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.324223][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.325364][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.325668][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.325876][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.325890][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.328194][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.328467][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.328640][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.330103][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.335525][f=-000001] Writing last game win data [t=00:00:14.344714][f=-000001] LuaUI v0.3 [t=00:00:14.452849][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:14.453122][f=-000001] [s11n] Loading s11n file... [t=00:00:14.454158][f=-000001] [s11n] Parsing model... [t=00:00:14.458687][f=-000001] [s11n] Populating game world... [t=00:00:14.507580][f=-000001] [s11n] s11n loading complete. [t=00:00:14.507860][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:14.641587][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:14.655834][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 12145, 0.0} allocedSize{int+, int-, ext}={0, 0, 1985628}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0243} [t=00:00:15.212608][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:15.229841][f=-000001] Switching to Free style camera [t=00:00:15.355318][f=-000001] GameID: 97172466ca57ea3a4ae2be5467b25532 [t=00:00:15.355658][f=-000001] Connection attempt from cooolcat1239 [t=00:00:15.355672][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:15.355835][f=-000001] -> Connection established (given id 0) [t=00:00:15.355900][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:15.355928][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:15.355943][f=-000001] Connection attempt from Jill_2550 [t=00:00:15.355951][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:15.356150][f=-000001] -> Connection established (given id 1) [t=00:00:15.356185][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jill_2550" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:15.356214][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jill_2550" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:15.356238][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bacf96c8d4af7513bc32889bd026e3f34e8708e57e01c72c36196875b357e800a2e2df4d68ae831f60bb5f68f96cb9302343e95a22ba93aafec83a66bba0f593]" [t=00:00:15.356251][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=86705c98d72fa9ee54e80b8d4bd1daf3919dd33d26dc943ccf3c4c0b2246eeefd3562c53607d3eca86f639cd2601131226f136b802f2fbb60952cb1368469f6e]" [t=00:00:15.356272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jill_2550" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bacf96c8d4af7513bc32889bd026e3f34e8708e57e01c72c36196875b357e800a2e2df4d68ae831f60bb5f68f96cb9302343e95a22ba93aafec83a66bba0f593]" [t=00:00:15.356284][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jill_2550" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=86705c98d72fa9ee54e80b8d4bd1daf3919dd33d26dc943ccf3c4c0b2246eeefd3562c53607d3eca86f639cd2601131226f136b802f2fbb60952cb1368469f6e]" [t=00:00:15.356315][f=-000001] [Game::ClientReadNet] added new player Helwor with number 2 to team 0 [t=00:00:15.356327][f=-000001] > SPRINGIE:User Helwor|spideremp|7_6|donator_2,player_level|False|ELOKR||FR [t=00:00:15.356348][f=-000001] Connection attempt from Helwor [t=00:00:15.356356][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:15.356363][f=-000001] -> Connection established (given id 2) [t=00:00:15.356386][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:15.356409][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:15.356422][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[Game::Load][lua{Rules,Gaia}={000001b87bca0a80,000001b87bc9b9e0}][locale="C"]" [t=00:00:15.490044][f=-000001] Epicmenu: Switching to COFC camera mode [t=00:00:15.490726][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jill_2550" string="[Game::Load][lua{Rules,Gaia}={000002cffb684000,000002cfd0cdb0e0}][locale="C"]" [t=00:00:20.227680][f=-000001] <Jill_2550> Allies: I choose: Spartan-023! [t=00:00:37.710232][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bacf96c8d4af7513bc32889bd026e3f34e8708e57e01c72c36196875b357e800a2e2df4d68ae831f60bb5f68f96cb9302343e95a22ba93aafec83a66bba0f593]" [t=00:00:37.802152][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=86705c98d72fa9ee54e80b8d4bd1daf3919dd33d26dc943ccf3c4c0b2246eeefd3562c53607d3eca86f639cd2601131226f136b802f2fbb60952cb1368469f6e]" [t=00:00:39.274880][f=-000001] <Jill_2550> like ur koda chasing [t=00:00:43.162956][f=-000001] [Game::ClientReadNet] added new player lostconnector with number 3 to team 0 [t=00:00:43.209093][f=-000001] > SPRINGIE:User lostconnector|striderdetriment|5_3||False|||GR [t=00:00:43.961696][f=-000001] <Jill_2550> was able to hit my scorch [t=00:00:44.289565][f=-000001] Connection attempt from lostconnector [t=00:00:44.289607][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:44.289703][f=-000001] -> Connection established (given id 3) [t=00:00:44.561806][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:44.561896][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:47.487302][f=-000001] <Jill_2550> which shouldn't happen? [t=00:00:53.300661][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bacf96c8d4af7513bc32889bd026e3f34e8708e57e01c72c36196875b357e800a2e2df4d68ae831f60bb5f68f96cb9302343e95a22ba93aafec83a66bba0f593]" [t=00:00:53.421367][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=86705c98d72fa9ee54e80b8d4bd1daf3919dd33d26dc943ccf3c4c0b2246eeefd3562c53607d3eca86f639cd2601131226f136b802f2fbb60952cb1368469f6e]" [t=00:00:57.601228][f=-000001] Input grabbing is enabled! [t=00:00:59.972755][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[Game::Load][lua{Rules,Gaia}={00000290ab134d20,00000290ab130ca0}][locale="C"]" [t=00:01:05.702559][f=-000001] Input grabbing is enabled! [t=00:01:10.333513][f=-000001] <cooolcat1239> was it? [t=00:01:13.562199][f=-000001] Input grabbing is enabled! [t=00:01:16.141779][f=-000001] <Jill_2550> yeah [t=00:01:24.693582][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[Game::Load][lua{Rules,Gaia}={000000c677c0edc0,000000c677c1efc0}][locale="C"]" [t=00:01:25.372417][f=-000001] <Jill_2550> maybe they just got lucky or smth [t=00:01:27.507195][f=-000001] <Jill_2550> and the AI over shot [t=00:01:29.301235][f=-000001] <cooolcat1239> i would have to look at that again i was zoomed out [t=00:01:30.705733][f=-000001] <Jill_2550> and hit my scorch [t=00:01:35.456337][f=-000001] <Jill_2550> same here [t=00:01:38.462035][f=-000001] <Jill_2550> i was full zoomed out [t=00:01:39.268438][f=-000001] > Game will be force started in 60 seconds [t=00:01:44.036200][f=-000001] <Jill_2550> but it seem like the koda was over reaching [t=00:01:47.894873][f=-000001] <Jill_2550> and hitting scorch when it shouldn't [t=00:01:49.476372][f=-000001] <cooolcat1239> hm [t=00:01:53.270002][f=-000001] <Jill_2550> or at least the scorch didn't want to shoot back [t=00:01:59.527080][f=-000001] > Game will be force started in 40 seconds [t=00:02:02.886511][f=-000001] <Jill_2550> seems like some trades should've happen but they didn't [t=00:02:08.301579][f=-000001] <Jill_2550> cuz scorch AI is brain dead or smth [t=00:02:14.645535][f=-000001] <cooolcat1239> ATOSTIC counters koda well with rovers i would have to see what he does to counter it [t=00:02:19.537235][f=-000001] > Game will be force started in 20 seconds [t=00:02:24.151915][f=-000001] Input grabbing is enabled! [t=00:03:14.089624][f=0001324] <cooolcat1239> lel protest [t=00:05:55.666074][f=0006171] <cooolcat1239> godde saying rovers as ruvers [t=00:08:07.372927][f=0010124] game_message: Kodachi is under attack [t=00:08:59.700992][f=0011693] game_message: Kodachi is under attack [t=00:09:50.502869][f=0013217] game_message: Welder is under attack [t=00:09:55.888940][f=0013379] game_message: Welder is under attack [t=00:10:02.469563][f=0013576] game_message: Lotus is under attack [t=00:10:21.033869][f=0014133] game_message: Ogre is under attack [t=00:10:33.520261][f=0014508] game_message: Ogre is under attack [t=00:10:44.153837][f=0014826] game_message: Morph complete: Spartan-023 lvl 1 -> Spartan-023 lvl 2 [t=00:10:53.735179][f=0015114] game_message: Kodachi is under attack [t=00:11:21.438598][f=0015945] game_message: Kodachi is under attack [t=00:11:54.557682][f=0016939] game_message: Welder is under attack [t=00:12:06.149617][f=0017287] game_message: Lotus is under attack [t=00:12:18.087028][f=0017644] game_message: Kodachi is under attack [t=00:12:37.558186][f=0018229] game_message: Ogre is under attack [t=00:12:52.558935][f=0018679] game_message: Metal Extractor is under attack [t=00:12:59.057792][f=0018874] game_message: Caretaker is under attack [t=00:13:04.503870][f=0019037] game_message: Solar Collector is under attack [t=00:13:45.690194][f=0020273] game_message: Kodachi is under attack [t=00:13:51.044256][f=0020433] game_message: Kodachi is under attack [t=00:14:00.498195][f=0020717] game_message: Welder is under attack [t=00:14:05.507640][f=0020867] game_message: Kodachi is under attack [t=00:14:10.497457][f=0021017] game_message: Kodachi is under attack [t=00:14:21.225724][f=0021339] game_message: Lotus is under attack [t=00:14:45.693908][f=0022072] game_message: Kodachi is under attack [t=00:15:02.336804][f=0022572] game_message: Kodachi is under attack [t=00:15:10.125864][f=0022806] game_message: Kodachi is under attack [t=00:15:24.177935][f=0023228] game_message: Kodachi is under attack [t=00:15:40.668493][f=0023722] game_message: Kodachi is under attack [t=00:15:48.948745][f=0023971] game_message: Kodachi is under attack [t=00:15:55.992787][f=0024182] game_message: Kodachi is under attack [t=00:16:01.069841][f=0024334] game_message: Morph complete: Spartan-023 lvl 2 -> Spartan-023 lvl 3 [t=00:16:21.328875][f=0024941] <Jill_2550> hmm [t=00:16:24.122780][f=0025025] selectedUnitsShader GL4, recompiled in , 2, ms at, 25025, success, true [t=00:16:24.145525][f=0025025] game_message: Jill_2550 has been destroyed! [t=00:16:24.145729][f=0025025] game_message: cooolcat1239 wins! [t=00:16:24.146059][f=0025025] Submitting stats [t=00:16:24.151417][f=0025025] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:16:24.294347][f=0025029] <autoquit> Autoquit canceled. [t=00:16:24.294451][f=0025029] <Ghost Site> Spectator mode. Widget removed. [t=00:16:24.310263][f=0025031] <Clippy Comments> Spectator mode or replay. Widget removed. [t=00:16:24.916204][f=0025051] <Easy Facing> Spectator mode. Widget removed. [t=00:16:25.277860][f=0025062] Invalid featureID, 21085, at, 134, during resizing, highlightUnitVBOTable [sol2] An exception occurred: [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (21085) is supplied [t=00:16:25.279619][f=0025062] [cawidgets.lua] Error: Error in Update(): [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (21085) is supplied [t=00:16:25.279647][f=0025062] [cawidgets.lua] Error: Removed widget: MetalFeatures GL4 [t=00:16:29.836778][f=0025196] Spectator lostconnector left the game: normal quit [t=00:16:30.904142][f=0025228] Spectator Helwor left the game: normal quit [t=00:16:32.863614][f=0025287] [QuitAction] user exited to system [t=00:16:32.875210][f=0025287] [SpringApp::Kill][1] fromRun=1 [t=00:16:32.875234][f=0025287] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:16:32.905716][f=0025287] [async=0] threads=8 tasks=2548945 {sum,avg}{exec,wait}time={{47074.348, 0.018}, {128327.180, 0.050}}ms [t=00:16:32.905739][f=0025287] thread=1 tasks=364135 {sum,min,max,avg}{exec,wait}time={{8110.254, 0.000, 76.944, 0.022}, {2370.366, 0.000, 18446744027136.000, 0.007}}ms [t=00:16:32.905752][f=0025287] thread=2 tasks=364135 {sum,min,max,avg}{exec,wait}time={{6934.929, 0.000, 76.944, 0.019}, {5947.489, 0.000, 18446744027136.000, 0.016}}ms [t=00:16:32.905775][f=0025287] thread=3 tasks=364135 {sum,min,max,avg}{exec,wait}time={{6830.977, 0.000, 76.908, 0.019}, {9095.419, 0.000, 18446744027136.000, 0.025}}ms [t=00:16:32.905787][f=0025287] thread=4 tasks=364135 {sum,min,max,avg}{exec,wait}time={{6596.192, 0.000, 76.937, 0.018}, {16984.500, 0.000, 18446744027136.000, 0.047}}ms [t=00:16:32.905797][f=0025287] thread=5 tasks=364135 {sum,min,max,avg}{exec,wait}time={{6337.535, 0.000, 76.896, 0.017}, {20890.994, 0.000, 18446744027136.000, 0.057}}ms [t=00:16:32.905822][f=0025287] thread=6 tasks=364135 {sum,min,max,avg}{exec,wait}time={{6207.259, 0.000, 76.857, 0.017}, {30978.852, 0.000, 18446744027136.000, 0.085}}ms [t=00:16:32.905834][f=0025287] thread=7 tasks=364135 {sum,min,max,avg}{exec,wait}time={{6057.202, 0.000, 76.848, 0.017}, {42059.562, 0.000, 14.957, 0.116}}ms [t=00:16:32.905845][f=0025287] [async=1] threads=8 tasks=3511 {sum,avg}{exec,wait}time={{38931.836, 11.089}, {7479692.000, 2130.359}}ms [t=00:16:32.905858][f=0025287] thread=1 tasks=501 {sum,min,max,avg}{exec,wait}time={{5576.938, 0.000, 736.455, 11.132}, {1068377.125, 0.003, 5583.308, 2132.489}}ms [t=00:16:32.905880][f=0025287] thread=2 tasks=491 {sum,min,max,avg}{exec,wait}time={{5558.514, 0.001, 1077.023, 11.321}, {1073477.750, 0.256, 5576.792, 2186.309}}ms [t=00:16:32.905892][f=0025287] thread=3 tasks=501 {sum,min,max,avg}{exec,wait}time={{5554.233, 0.001, 720.814, 11.086}, {1071741.250, 0.068, 5576.787, 2139.204}}ms [t=00:16:32.905904][f=0025287] thread=4 tasks=500 {sum,min,max,avg}{exec,wait}time={{5557.874, 0.000, 722.513, 11.116}, {1064110.250, 0.011, 5578.901, 2128.220}}ms [t=00:16:32.905923][f=0025287] thread=5 tasks=498 {sum,min,max,avg}{exec,wait}time={{5567.916, 0.001, 731.872, 11.181}, {1065229.125, 0.046, 5578.717, 2139.014}}ms [t=00:16:32.905935][f=0025287] thread=6 tasks=503 {sum,min,max,avg}{exec,wait}time={{5556.783, 0.000, 722.071, 11.047}, {1065429.375, 0.170, 5577.704, 2118.150}}ms [t=00:16:32.905946][f=0025287] thread=7 tasks=517 {sum,min,max,avg}{exec,wait}time={{5559.579, 0.001, 725.474, 10.754}, {1071327.000, 0.023, 5576.839, 2072.199}}ms [t=00:16:32.905962][f=0025287] [ThreadPool::SetThreadCount][2] workers=0 [t=00:16:32.905969][f=0025287] [SpringApp::Kill][2] [t=00:16:32.906662][f=0025287] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:16:32.906680][f=0025287] [Game::KillLua][1] dtor=0 luaUI=000002d05da2e970 [t=00:16:32.906724][f=0025287] Start widgetHandler:Shutdown [t=00:16:32.911864][f=0025287] Shutdown - SaveOrderList Complete [t=00:16:32.913136][f=0025287] Writing last game win data [t=00:16:32.923526][f=0025287] Shutdown - SaveConfigData Complete [t=00:16:32.923579][f=0025287] Shutdown Widget - Chili Highlight [t=00:16:32.923611][f=0025287] Shutdown Widget - Draw After Chili [t=00:16:32.923623][f=0025287] Shutdown Widget - API Unit Tracker GL4 [t=00:16:32.923640][f=0025287] Shutdown Widget - EPIC Menu [t=00:16:32.924942][f=0025287] Shutdown Widget - Chili Minimap [t=00:16:32.925130][f=0025287] Shutdown Widget - Chili Widget Selector [t=00:16:32.926031][f=0025287] Shutdown Widget - Depth of Field Shader [t=00:16:32.927396][f=0025287] Shutdown Widget - Deferred rendering [t=00:16:32.927811][f=0025287] Shutdown Widget - Local Team Colors [t=00:16:32.927828][f=0025287] Shutdown Widget - Display Keys 2 [t=00:16:32.927871][f=0025287] Shutdown Widget - Save Game Menu [t=00:16:32.927882][f=0025287] Shutdown Widget - Highlight Model Api GL4 [t=00:16:32.927922][f=0025287] Shutdown Widget - Selected Units GL4 2 [t=00:16:32.927949][f=0025287] Shutdown Widget - HealthBars [t=00:16:32.928932][f=0025287] Shutdown Widget - Noises [t=00:16:32.928945][f=0025287] Shutdown Widget - Unit Icons [t=00:16:32.929022][f=0025287] Shutdown Widget - Attrition Counter [t=00:16:32.929244][f=0025287] Shutdown Widget - Player Name Tags [t=00:16:32.929268][f=0025287] Shutdown Widget - BuildETA [t=00:16:32.929283][f=0025287] Shutdown Widget - Win Counter [t=00:16:32.929293][f=0025287] Shutdown Widget - EndGame APM stats [t=00:16:32.929304][f=0025287] Shutdown Widget - Modular Comm Info [t=00:16:32.929314][f=0025287] Shutdown Widget - Transport AI [t=00:16:32.929324][f=0025287] Shutdown Widget - CameraShake [t=00:16:32.929353][f=0025287] Shutdown Widget - Startup Info and Selector [t=00:16:32.929372][f=0025287] Shutdown Widget - Chili Economy Panel Default [t=00:16:32.929383][f=0025287] Shutdown Widget - Chili EndGame Window [t=00:16:32.929402][f=0025287] Shutdown Widget - Chili Nuke Warning [t=00:16:32.929414][f=0025287] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:16:32.929430][f=0025287] Shutdown Widget - Chili Spectator Panels [t=00:16:32.929440][f=0025287] Shutdown Widget - Context Menu [t=00:16:32.929462][f=0025287] Shutdown Widget - Darkening [t=00:16:32.929479][f=0025287] Shutdown Widget - Defense Range Zero-K [t=00:16:32.929517][f=0025287] Shutdown Widget - Grab Input [t=00:16:32.929648][f=0025287] Input grabbing is disabled! [t=00:16:32.929662][f=0025287] Shutdown Widget - Highlight Geos [t=00:16:32.929674][f=0025287] Shutdown Widget - Local Widgets Config [t=00:16:32.929688][f=0025287] Shutdown Widget - MinimapEvents [t=00:16:32.929698][f=0025287] Shutdown Widget - Missile Silo Range [t=00:16:32.929725][f=0025287] Shutdown Widget - Music Player v2 [t=00:16:32.929752][f=0025287] Shutdown Widget - Point Tracker [t=00:16:32.929762][f=0025287] Shutdown Widget - Showeco and Grid Drawer [t=00:16:32.929786][f=0025287] Shutdown Widget - State Reverse and Latency [t=00:16:32.929795][f=0025287] Shutdown Widget - Stereo3D [t=00:16:32.929842][f=0025287] Shutdown Widget - Reclaim Field Highlight [t=00:16:32.929864][f=0025287] Shutdown Widget - Attack AoE [t=00:16:32.929887][f=0025287] Shutdown Widget - Map Edge Extension [t=00:16:32.930448][f=0025287] Shutdown Widget - Highlight Unit GL4 v2 [t=00:16:32.930466][f=0025287] Shutdown Widget - Selection Send [t=00:16:32.930476][f=0025287] Shutdown Widget - Night [t=00:16:32.930485][f=0025287] Shutdown Widget - LupsManager [t=00:16:32.930503][f=0025287] Shutdown Widget - Newton Firezone [t=00:16:32.930515][f=0025287] Shutdown Widget - Chili Pro Console [t=00:16:32.932933][f=0025287] Shutdown Widget - Persistent Build Height [t=00:16:32.932970][f=0025287] Shutdown Widget - Lasso Terraform GUI [t=00:16:32.932981][f=0025287] Shutdown Widget - Chili Framework [t=00:16:32.932991][f=0025287] Shutdown Widget - Lups [t=00:16:32.933797][f=0025287] Shutdown Widget - Chili Core Selector [t=00:16:32.933890][f=0025287] Shutdown Widget - Custom Markers [t=00:16:32.933906][f=0025287] Shutdown Widget - Mex Placement Handler [t=00:16:32.933936][f=0025287] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:16:32.933955][f=0025287] Switching to Overhead (TA) style camera [t=00:16:32.956129][f=0025287] Shutdown Widget - Select Keys [t=00:16:32.956173][f=0025287] Shutdown Widget - Contrast Adaptive Sharpen [t=00:16:32.956237][f=0025287] Shutdown Widget - Pause Screen [t=00:16:32.956366][f=0025287] Shutdown Widget - Bloom Shader Deferred [t=00:16:32.956597][f=0025287] Shutdown Widget - Color Blindness Correction [t=00:16:32.956751][f=0025287] Shutdown Widget - Layout Handler [t=00:16:32.956768][f=0025287] Shutdown Widget - Text To Speech Control [t=00:16:32.956806][f=0025287] End widgetHandler:Shutdown [t=00:16:33.018016][f=0025287] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 40519832, 0.0} allocedSize{int+, int-, ext}={0, 0, 5773907420}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0140} [t=00:16:33.021333][f=0025287] [Game::KillLua][2] dtor=0 luaGaia=000002cfd0cdb0e0 [t=00:16:33.048295][f=0025287] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:16:33.048351][f=0025287] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:16:33.048380][f=0025287] [Game::KillLua][3] dtor=0 luaRules=000002cffb684000 [t=00:16:33.048420][f=0025287] Start gadgetHandler:Shutdown [t=00:16:33.048467][f=0025287] Shutdown - StartSetup [t=00:16:33.048488][f=0025287] Shutdown - UnitMorph [t=00:16:33.049203][f=0025287] Shutdown - Carrier Drones [t=00:16:33.049233][f=0025287] Shutdown - Missile Silo Controller [t=00:16:33.049248][f=0025287] Shutdown - Modular Comm Info [t=00:16:33.049259][f=0025287] Shutdown - Terrain Texture Handler [t=00:16:33.049270][f=0025287] Shutdown - UnitCloakShield [t=00:16:33.049463][f=0025287] Shutdown - Starlight Handler [t=00:16:33.049521][f=0025287] End gadgetHandler:Shutdown [t=00:16:33.072243][f=0025287] Start gadgetHandler:Shutdown [t=00:16:33.072275][f=0025287] Shutdown - Teleport Throw [t=00:16:33.072288][f=0025287] Shutdown - UnitMorph [t=00:16:33.072304][f=0025287] Shutdown - Commander Skin Renderer [t=00:16:33.073077][f=0025287] Shutdown - Missile fired callins [t=00:16:33.073100][f=0025287] Shutdown - Modular Comm Info [t=00:16:33.073113][f=0025287] Shutdown - Retreat Command [t=00:16:33.073127][f=0025287] Shutdown - Shockwaves [t=00:16:33.073187][f=0025287] Shutdown - Unit tint API [t=00:16:33.073208][f=0025287] Shutdown - Unit glow API [t=00:16:33.073227][f=0025287] Shutdown - UnitCloakShield [t=00:16:33.073255][f=0025287] Shutdown - Lups Cloak FX [t=00:16:33.073266][f=0025287] Shutdown - Lups [t=00:16:33.073861][f=0025287] Shutdown - Lups Shield [t=00:16:33.073919][f=0025287] End gadgetHandler:Shutdown [t=00:16:33.092665][f=0025287] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1163, 0.0} allocedSize{int+, int-, ext}={0, 0, 179317}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0069} [t=00:16:33.094464][f=0025287] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:16:33.094529][f=0025287] [Game::KillLua][4] dtor=0 [t=00:16:33.094539][f=0025287] [Game::KillLua][5] dtor=0 [t=00:16:33.107991][f=0025287] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-20_19-29-29-325_Faultline v1_105.1.1-2457-g8095d30 BAR105.sdfz" (923623 bytes) [t=00:16:33.108093][f=0025287] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:16:33.145968][f=0025287] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:16:33.146006][f=0025287] [Sound] [Sound::UpdateThread][3] #sources=32 #items=50 [t=00:16:33.146368][f=0025287] [Sound] [Sound::UpdateThread][4] ctx=000002cf68dcfd40 dev=000002cf68f1a3e0 [t=00:16:33.146519][f=0025287] [Sound] [Sound::UpdateThread][5] ctx=000002cf68dcfd40 dev=000002cf68f1a3e0 [t=00:16:33.146534][f=0025287] [Sound] [Sound::Cleanup][alcDestroyContext(000002cf68dcfd40)] [t=00:16:33.147918][f=0025287] [Sound] [Sound::Cleanup][alcCloseDevice(000002cf68f1a3e0)] [t=00:16:33.148226][f=0025287] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:16:33.178436][f=0025287] [Sound] [Sound::UpdateThread][6] [t=00:16:33.179315][f=0025287] [Game::~CGame][1] [t=00:16:33.179398][f=0025287] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:16:33.179412][f=0025287] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:16:33.179423][f=0025287] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:16:33.179435][f=0025287] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:16:33.179446][f=0025287] [Game::KillLua][4] dtor=1 [t=00:16:33.179459][f=0025287] [Game::KillLua][5] dtor=1 [t=00:16:33.179702][f=0025287] [Game::KillMisc][1] [t=00:16:33.179774][f=0025287] [Game::KillMisc][2] [t=00:16:33.180073][f=0025287] [Game::KillMisc][3] [t=00:16:33.180213][f=0025287] [Game::KillRendering][1] [t=00:16:33.185655][f=0025287] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:16:33.247336][f=0025287] [3DOParser::Kill] allocated 1 pieces [t=00:16:33.247360][f=0025287] [S3OParser::Kill] allocated 5514 pieces [t=00:16:33.247944][f=0025287] [AssParser::Kill] allocated 674 pieces [t=00:16:33.296814][f=0025287] [Game::KillInterface][1] [t=00:16:33.297847][f=0025287] [Game::KillInterface][2] [t=00:16:33.298487][f=0025287] [Game::KillSimulation][1] [t=00:16:33.298501][f=0025287] [Game::KillSimulation][2] [t=00:16:33.332928][f=0025287] [CCollisionHandler] dis-/continuous tests: 0/16495961 [t=00:16:33.332969][f=0025287] [Game::KillSimulation][3] [t=00:16:33.336868][f=0025287] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=00:16:33.337042][f=0025287] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:33.337170][f=0025287] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=00:16:33.337258][f=0025287] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:33.338011][f=0025287] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:16:33.352297][f=0025287] [LosHandler::Kill] raycast instance cache-{hits,misses}={20726,49672}; shared=2%; cached=27% [t=00:16:33.361743][f=0025287] [Game::KillSimulation][4] [t=00:16:33.465867][f=0025287] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:16:33.465897][f=0025287] [Game::~CGame][2] [t=00:16:33.465904][f=0025287] [Game::~CGame][3] [t=00:16:33.466192][f=0025287] [SpringApp::Kill][3] [t=00:16:33.466399][f=0025287] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1626730 bytes sent in 24613 packets (66.092 bytes/packet) 1004776 bytes recv'd in 14950 packets (67.209 bytes/packet) {0.136x, 0.089x} relative protocol overhead {up, down} 6601 incoming chunks dropped, 35327 outgoing chunks resent 14307 incoming chunks processed [t=00:16:33.466492][f=0025287] [SpringApp::Kill][4] font=000002cf4acf3b00 [t=00:16:33.468578][f=0025287] [SpringApp::Kill][5] [t=00:16:33.475345][f=0025287] [SpringApp::Kill][6] [t=00:16:33.475374] [SpringApp::Kill][7] [t=00:16:33.475399] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1600, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:33.475450] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4896, 1048576, 1048576}, EBO = {9792, 2097152, 2097152} [t=00:16:33.475460] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:16:33.475469] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:16:33.475488] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {2712, 65536, 65536}, EBO = {4068, 262144, 262144} [t=00:16:33.475497] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:33.475506] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {816, 1048576, 1048576}, EBO = {1224, 2097152, 2097152} [t=00:16:33.475524] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {74176, 1048576, 1048576}, EBO = {111264, 2097152, 2097152} [t=00:16:33.475533] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:16:33.475541] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:33.475550] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:33.475567] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152} [t=00:16:33.475576] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {816, 1048576, 1048576}, EBO = {1224, 2097152, 2097152} [t=00:16:33.650050] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:16:33.650072] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:16:33.650078] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:16:33.650188] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8506 [t=00:16:33.650198] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:16:33.650649] [VFS] [SpringVFS::DeleteArchives<this=000002cf68d53130>] [t=00:16:33.650661] [VFS] [SpringVFS::DeleteArchives<this=000002cf68d53130>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:16:33.650669] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000002cf68ebd070) [t=00:16:33.650806] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=3470ms [t=00:16:33.650825] file="sounds/music/war/morning adventure.ogg" indx=6351 inflSize=6536kb readTime=81ms [t=00:16:33.650833] file="sounds/music/war/hybrid statement.ogg" indx=6350 inflSize=5829kb readTime=61ms [t=00:16:33.650842] file="sounds/music/peace/far beyond the stars.ogg" indx=6341 inflSize=6427kb readTime=57ms [t=00:16:33.650864] file="sounds/explosion/ex_small13.wav" indx=6281 inflSize=27kb readTime=44ms [t=00:16:33.650871] file="sounds/weapon/missile/missile_fire9.wav" indx=6604 inflSize=89kb readTime=35ms [t=00:16:33.650879] file="luaui/images/ranks/rank3.png" indx=4008 inflSize=6kb readTime=32ms [t=00:16:33.650885] file="luaui/images/ranks/star.png" indx=4009 inflSize=6kb readTime=32ms [t=00:16:33.650893] file="scripts/rockpiece.lua" indx=6121 inflSize=3kb readTime=32ms [t=00:16:33.650908] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=32ms [t=00:16:33.650915] file="unitpics/module_adv_nano.png" indx=6821 inflSize=3kb readTime=32ms [t=00:16:33.652215] [VFS] [SpringVFS::DeleteArchives<this=000002cf68d53130>(section=1)] #archives[section]=1 #files[section]=108 [t=00:16:33.652230] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Faultline_v1.0.sd7 (000002cf68ce84a0) [t=00:16:33.652422] [VFS] [SpringVFS::DeleteArchives<this=000002cf68d53130>(section=2)] #archives[section]=3 #files[section]=327 [t=00:16:33.652454] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002cf68d87d00) [t=00:16:33.652522] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002cf68d86a70) [t=00:16:33.652604] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002cf68d85ec0) [t=00:16:33.652699] [VFS] [SpringVFS::DeleteArchives<this=000002cf68d53130>(section=3)] #archives[section]=0 #files[section]=0 [t=00:16:33.652711] [VFS] [SpringVFS::DeleteArchives<this=000002cf68d53130>(section=4)] #archives[section]=0 #files[section]=130 [t=00:16:33.652719] [VFS] [SpringVFS::DeleteArchives<this=000002cf68d53130>(section=5)] #archives[section]=0 #files[section]=0 [t=00:16:33.652728] [VFS] [SpringVFS::DeleteArchives<this=000002cf68d53130>(section=6)] #archives[section]=0 #files[section]=0 [t=00:16:33.652744] [VFS] [SpringVFS::DeleteArchives<this=000002cf68d53130>(section=7)] #archives[section]=0 #files[section]=0 [t=00:16:33.652753] [VFS] [SpringVFS::DeleteArchives<this=000002cf68d53130>(section=8)] #archives[section]=0 #files[section]=0 [t=00:16:33.652952] [SpringApp::Kill][8] [t=00:16:33.652961] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:16:33.652969] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4c77430 (joinable=1) [t=00:16:33.652976] [WatchDog::Uninstall][2] [t=00:16:34.512669] [WatchDog::Uninstall][3] [t=00:16:34.512725] [SpringApp::Kill][9]
infolog_full.txt (truncated):