ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #102514

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.001041] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.001054] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.003091] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.003230] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.016877] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016912] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016934]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016948]   
[t=00:00:00.016953]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016959]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016964]   Use "none" to disable the default log sections.
[t=00:00:00.016970] ============== </Log Sections> ==============

[t=00:00:00.016975] ============== <User Config> ==============
[t=00:00:00.017088]   AllowDeferredMapRendering = 1
[t=00:00:00.017097]   AllowDeferredModelRendering = 1
[t=00:00:00.017102]   AnimationMT = 0
[t=00:00:00.017106]   BumpWaterBlurReflection = 1
[t=00:00:00.017111]   BumpWaterTexSizeReflection = 128
[t=00:00:00.017116]   CamFreeScrollSpeed = 50
[t=00:00:00.017120]   CamMode = 1
[t=00:00:00.017125]   CubeTexSizeReflection = 1
[t=00:00:00.017129]   CubeTexSizeSpecular = 1
[t=00:00:00.017135]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017139]   EdgeMoveDynamic = 0
[t=00:00:00.017147]   EdgeMoveWidth = 0.003
[t=00:00:00.017155]   FPSFOV = 90
[t=00:00:00.017159]   FPSScrollSpeed = 50
[t=00:00:00.017164]   FontSize = 18
[t=00:00:00.017168]   FullscreenEdgeMove = 0
[t=00:00:00.017175]   GrassDetail = 0
[t=00:00:00.017179]   GroundDecals = 2
[t=00:00:00.017183]   GroundDetail = 90
[t=00:00:00.017189]   HangTimeout = 30
[t=00:00:00.017194]   HardwareCursor = 1
[t=00:00:00.017198]   InitialNetworkTimeout = 0
[t=00:00:00.017205]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.017213]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.017220]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.017225]   LinkOutgoingBandwidth = 262144
[t=00:00:00.017230]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017237]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017242]   MSAALevel = 1
[t=00:00:00.017247]   MaxParticles = 15000
[t=00:00:00.017251]   MaxSounds = 32
[t=00:00:00.017256]   MaximumTransmissionUnit = 0
[t=00:00:00.017262]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017270]   MiniMapMarker = 0
[t=00:00:00.017275]   MouseDragScrollThreshold = 0
[t=00:00:00.017282]   NetworkLossFactor = 2
[t=00:00:00.017287]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017292]   OverheadScrollSpeed = 50
[t=00:00:00.017297]   ReconnectTimeout = 0
[t=00:00:00.017303]   RotOverheadScrollSpeed = 50
[t=00:00:00.017308]   RotateLogFiles = 1
[t=00:00:00.017312]   ShadowMapSize = 1024
[t=00:00:00.017317]   Shadows = 1
[t=00:00:00.017323]   ShowClock = 0
[t=00:00:00.017327]   SoftParticles = 2
[t=00:00:00.017335]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017342]   UnitIconDist = 151
[t=00:00:00.017346]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017351]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017356]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017363]   UseLuaMemPools = 0
[t=00:00:00.017367]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017372]   VFSCacheArchiveFiles = 0
[t=00:00:00.017376]   Water = 4
[t=00:00:00.017383]   WindowBorderless = 1
[t=00:00:00.017387]   WindowPosY = 0
[t=00:00:00.017414]   WindowedEdgeMove = 0
[t=00:00:00.017423]   XResolutionWindowed = 3440
[t=00:00:00.017427]   YResolutionWindowed = 1440
[t=00:00:00.017432]   snd_volmaster = 27
[t=00:00:00.017443] ============== </User Config> ==============

[t=00:00:00.017450] ============== <User System> ==============
[t=00:00:00.017456]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.017464]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017474]        Compiler Version: gcc-13.2.0
[t=00:00:00.017507]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.017549]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.017558]        Binary Word Size: 64-bit (native)
[t=00:00:00.017564]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017569]      Physical CPU Cores: 6
[t=00:00:00.017573]       Logical CPU Cores: 12
[t=00:00:00.017578] ============== </User System> ==============

[t=00:00:00.017696] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017703]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.017708]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017712]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.017716]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018837] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018849] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024027] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.040884]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.040898]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.040904]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.040910]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.040915]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.040920]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.040925]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.040929]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.040934]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.040943]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.040948]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.040955]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.040960]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.040965]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.040971]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.041006]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.041010]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.041016]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.041021]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.041026]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.041033]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.041042]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.041046]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.041051]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.041055]         [123] 800x600x24bpp@144Hz
[t=00:00:00.041060]         [130] 720x576x24bpp@144Hz
[t=00:00:00.041080]         [135] 720x480x24bpp@144Hz
[t=00:00:00.041084]         [141] 640x480x24bpp@144Hz
[t=00:00:00.047180]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.047199]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.047221]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.047227]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.047233]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.047239]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.047248]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.047254]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.047292]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.047298]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.047304]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.047310]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.047321]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.047332]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.047338]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.047344]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.047353]         [31] 800x600x24bpp@144Hz
[t=00:00:00.047382]         [33] 640x480x24bpp@144Hz
[t=00:00:00.047388]         [35] 640x400x24bpp@144Hz
[t=00:00:00.287246] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.287696] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.287713] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.335019] [GR::LogVersionInfo]
[t=00:00:00.335055]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.335061]     GL version  : 4.6.0 NVIDIA 552.12
[t=00:00:00.335066]     GL vendor   : NVIDIA Corporation
[t=00:00:00.335071]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.335077]     GLSL version: 4.60 NVIDIA
[t=00:00:00.335102]     GLEW version: 2.1.0
[t=00:00:00.335109]     GPU memory  : 6144MB (total) / 4251MB (available)
[t=00:00:00.335138]     SDL swap-int: 1
[t=00:00:00.335144]     SDL driver  : windows
[t=00:00:00.335152]     
[t=00:00:00.335157]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.335178]     GLSL shader support       : 1
[t=00:00:00.335182]     GL4 support               : 1
[t=00:00:00.335187]     FBO extension support     : 1
[t=00:00:00.335198]     NVX GPU mem-info support  : 1
[t=00:00:00.335221]     ATI GPU mem-info support  : 0
[t=00:00:00.335256]     Texture clamping to edge  : 1
[t=00:00:00.335279]     NPOT-texture support      : 1 (1)
[t=00:00:00.335296]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.335308]     texture query-LOD support : 1 (1)
[t=00:00:00.335325]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.335337]     Z-buffer depth            : 32 (-)
[t=00:00:00.335354]     primitive-restart support : 1 (1)
[t=00:00:00.335371]     clip-space control support: 1 (1)
[t=00:00:00.335388]     seamless cube-map support : 1 (1)
[t=00:00:00.335413]     frag-depth layout support : 1 (1)
[t=00:00:00.335425]     persistent maps support   : 1 (1)
[t=00:00:00.335433]     explicit attribs location : 1 (1)
[t=00:00:00.335440]     multi draw indirect       : 1 (-)
[t=00:00:00.335455]     array textures            : 1 (-)
[t=00:00:00.335463]     buffer copy support       : 1 (-)
[t=00:00:00.335478]     indirect draw             : 1 (-)
[t=00:00:00.335485]     base instance             : 1 (-)
[t=00:00:00.335491]     
[t=00:00:00.335500]     max. FBO samples              : 32
[t=00:00:00.335514]     max. FS/program texture slots : 32/192
[t=00:00:00.335528]     max. texture size             : 32768
[t=00:00:00.335544]     max. texture anisotropy level : 16.000000
[t=00:00:00.335556]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.335567]     max. draw-buffers             : 8
[t=00:00:00.335575]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.335597]     max. uniform buffer-bindings  : 84
[t=00:00:00.335614]     max. uniform block-size       : 64KB
[t=00:00:00.335633]     max. storage buffer-bindings  : 96
[t=00:00:00.335646]     max. storage block-size       : 2047MB
[t=00:00:00.335657]     
[t=00:00:00.335666]     enable AMD-hacks : 0
[t=00:00:00.335679]     compress MIP-maps: 0
[t=00:00:00.335750]     Number of compressed texture formats: 23
[t=00:00:00.335793]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.335841] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.336377] [GR::UpdateGLConfigs]
[t=00:00:00.336445] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.336468] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.336484] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.336495] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.336504] [GR::InitGLState]
[t=00:00:00.336572] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.441945] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.444887] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.445459] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.450560] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.450588] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.450982] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.451829] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.451845] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.451930] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.452029] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.473078] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.473585] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.475317] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.475687] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.515940] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms
[t=00:00:00.515959] [VFS] [SpringVFS::ReserveArchives<this=000002b634a91310>]
[t=00:00:00.516235] [VFS] [SpringVFS::AddArchive<this=000002b634a91310>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.518185] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002b634a91310 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.518200] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.602107] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.602902] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.603200] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.603539] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.603937] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.604112] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.606585] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.606698] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.607335][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.607555][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.607851][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.607889][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.607897][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.607929][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.626330][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.626349][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.626358][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.626367][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.638259][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.643799][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002b634c0f0c0(default) context=000002b6774f4ff0  numChannels=2 frameSize=8
[t=00:00:00.643834][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.643844][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.643852][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.643858][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.643927][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.643962][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.643972][f=-000001] [Sound]   Devices:
[t=00:00:00.647681][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.647707][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.647721][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.647730][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.650273][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.650310][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.714060][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 634580 MB
[t=00:00:00.715701][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.716476][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8462
[t=00:00:00.717710][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8462 using name LogicDaemon
[t=00:00:00.974426][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "techno lands 3v3 v2" (loaded=0 cached=0)
[t=00:00:00.976561][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b634a91310>(arName="techno lands 3v3 v2", overwrite=false)] section=1 cached=0
[t=00:00:00.979461][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b634a91310>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.980049][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:01.045435][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b634a91310>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:01.047592][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b634a91310>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.047856][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b634a91310>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.050178][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b634a91310>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.246603][f=-000001] [CAS::GASCB] Archive file="techno_lands_3v3_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:01.246810][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.246884][f=-000001] Warning: [PreGame::GameDataReceived] Archive techno lands 3v3 v2 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.308508][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.308708][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.308815][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.308918][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.308987][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.709936][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:14.709944][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:14.710010][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:14.710236][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:14.710446][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:14.710676][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:14.710996][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:14.711307][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:14.711529][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:14.712549][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:14.713340][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:14.713492][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:14.713726][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:14.713991][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:14.714218][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:14.714766][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:14.714997][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:14.715335][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:14.715761][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:14.716220][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:14.716470][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:14.716741][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:14.717006][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:14.717351][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:14.717638][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:14.723144][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:14.727220][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:14.727649][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:14.728294][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:14.729861][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:14.730115][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:14.730382][f=-000001] Mex Placement Initialised with 30 spots.
[t=00:00:14.732021][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:14.734722][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:14.735081][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:14.735543][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:14.736475][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:14.736912][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:14.737191][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:14.737423][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:14.743099][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:14.744498][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:14.747154][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.747550][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.747829][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:14.749983][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:14.750742][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:14.751026][f=-000001] SetSunLighting
[t=00:00:14.751630][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:14.856508][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:14.865687][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:14.867193][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:14.868192][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:14.871118][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:14.871613][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:14.871892][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:14.872097][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:14.872144][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:14.872367][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:14.876918][f=-000001] Writing last game win data
[t=00:00:14.884963][f=-000001] LuaUI v0.3
[t=00:00:15.016909][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.100724][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.124779][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.126062][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.126092][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 25ms
[t=00:00:15.149973][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15029, 0.0} allocedSize{int+, int-, ext}={0, 0, 2367586}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0231}
[t=00:00:15.817618][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.032117][f=-000001] GameID: b9bb2466af912a669cc4c1ac741837bb
[t=00:00:16.032494][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.032507][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:16.032701][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.032735][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:16.032762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.032808][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_3.s3o)"
[t=00:00:16.032824][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_5_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_5_large.s3o)"
[t=00:00:16.032842][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_2_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_2_large.s3o)"
[t=00:00:16.032855][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_5.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_5.s3o)"
[t=00:00:16.032888][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_1.s3o)"
[t=00:00:16.032901][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_7_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_7_large.s3o)"
[t=00:00:16.032921][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_3_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_3_large.s3o)"
[t=00:00:16.032937][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_6.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_6.s3o)"
[t=00:00:16.032950][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_2.s3o)"
[t=00:00:16.032970][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_1_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_1_large.s3o)"
[t=00:00:16.032983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_4_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_4_large.s3o)"
[t=00:00:16.033001][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_4.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_4.s3o)"
[t=00:00:16.033014][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_7.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_7.s3o)"
[t=00:00:16.033028][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_6_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_6_large.s3o)"
[t=00:00:16.033046][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df92300055e0de4560f75ae3389bc4efa8ab8ec18b0c2b240b8170fb91dfb4e0378e68c5938c6f5bbf0320968821418c030bf26d76fbc305c1bedf05e349d0a3]"
[t=00:00:16.033063][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d9da7008bee636bb1de7f1ccf62d5825658b19e8750ec89bd4158addd233dbbe5b4f49f90a2476a3921f03c5e019339b006b77fc625ad54349f7e32c571b269a]"
[t=00:00:16.209285][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:16.209780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002b64f5c8a70,0000000000000000}][locale="C"]"
[t=00:00:16.209816][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:18.323833][f=-000001] Input grabbing is enabled!
[t=00:00:18.323872][f=-000001] Input grabbing is enabled!
[t=00:00:20.175764][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:34.962563][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:45.351348][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:06.403180][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:24.118084][f=0001476] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:24.118122][f=0001476] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:24.118135][f=0001476] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:24.118161][f=0001476] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:24.118176][f=0001476] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:24.118190][f=0001476] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:36.400593][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:02:16.655284][f=0003051] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:16.655323][f=0003051] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:16.655336][f=0003051] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:16.655366][f=0003051] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:16.655381][f=0003051] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:16.655395][f=0003051] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:17.351070][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:02:52.651392][f=0004131] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:02:52.651511][f=0004131] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:02:52.950201][f=0004139] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:03:05.060060][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:06.301878][f=0004540] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:03:06.301951][f=0004540] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:03:06.605149][f=0004549] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:03:08.403305][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:18.005090][f=0004891] game_message: Metal Extractor is under attack
[t=00:03:23.905053][f=0005069] game_message: Metal Extractor is under attack
[t=00:03:27.206852][f=0005167] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:03:27.206928][f=0005167] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:03:27.508090][f=0005176] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:03:32.952171][f=0005339] [SpringApp::Kill][1] fromRun=1
[t=00:03:32.952190][f=0005339] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:32.981937][f=0005339]  [async=0] threads=6 tasks=154095 {sum,avg}{exec,wait}time={{4274.873, 0.028}, {11406.116, 0.074}}ms
[t=00:03:32.981961][f=0005339]      thread=1 tasks=30819 {sum,min,max,avg}{exec,wait}time={{870.265, 0.000, 284.345, 0.028}, {1179.641, 0.000, 18446744027136.000, 0.038}}ms
[t=00:03:32.981989][f=0005339]      thread=2 tasks=30819 {sum,min,max,avg}{exec,wait}time={{872.239, 0.000, 284.403, 0.028}, {2498.542, 0.000, 18446744027136.000, 0.081}}ms
[t=00:03:32.982002][f=0005339]      thread=3 tasks=30819 {sum,min,max,avg}{exec,wait}time={{893.041, 0.000, 284.489, 0.029}, {2500.750, 0.000, 18446744027136.000, 0.081}}ms
[t=00:03:32.982015][f=0005339]      thread=4 tasks=30819 {sum,min,max,avg}{exec,wait}time={{782.181, 0.000, 284.420, 0.025}, {2654.760, 0.000, 11.139, 0.086}}ms
[t=00:03:32.982031][f=0005339]      thread=5 tasks=30819 {sum,min,max,avg}{exec,wait}time={{857.147, 0.000, 284.376, 0.028}, {2572.423, 0.000, 11.130, 0.083}}ms
[t=00:03:32.982041][f=0005339]  [async=1] threads=6 tasks=3623 {sum,avg}{exec,wait}time={{26377.141, 7.280}, {14089294.000, 3888.847}}ms
[t=00:03:32.982082][f=0005339]      thread=1 tasks=728 {sum,min,max,avg}{exec,wait}time={{5274.985, 0.000, 375.059, 7.246}, {2825095.000, 0.965, 5146.250, 3880.625}}ms
[t=00:03:32.982097][f=0005339]      thread=2 tasks=727 {sum,min,max,avg}{exec,wait}time={{5255.059, 0.001, 374.617, 7.228}, {2815229.750, 0.046, 5146.258, 3872.393}}ms
[t=00:03:32.982113][f=0005339]      thread=3 tasks=725 {sum,min,max,avg}{exec,wait}time={{5284.784, 0.000, 374.891, 7.289}, {2813067.250, 0.366, 5145.818, 3880.093}}ms
[t=00:03:32.982127][f=0005339]      thread=4 tasks=721 {sum,min,max,avg}{exec,wait}time={{5284.110, 0.000, 374.873, 7.329}, {2822613.250, 0.672, 5142.964, 3914.859}}ms
[t=00:03:32.982144][f=0005339]      thread=5 tasks=722 {sum,min,max,avg}{exec,wait}time={{5278.203, 0.000, 375.165, 7.311}, {2813289.000, 0.952, 5142.215, 3896.522}}ms
[t=00:03:32.982155][f=0005339] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:32.982162][f=0005339] [SpringApp::Kill][2]
[t=00:03:32.982223][f=0005339] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:32.982233][f=0005339] [Game::KillLua][1] dtor=0 luaUI=000002b6671ff700
[t=00:03:32.982269][f=0005339] Start widgetHandler:Shutdown
[t=00:03:32.985370][f=0005339] Shutdown - SaveOrderList Complete
[t=00:03:32.986859][f=0005339] Writing last game win data
[t=00:03:32.994723][f=0005339] Shutdown - SaveConfigData Complete
[t=00:03:32.994742][f=0005339] Shutdown Widget - Chili Highlight
[t=00:03:32.994764][f=0005339] Shutdown Widget - Draw After Chili
[t=00:03:32.994773][f=0005339] Shutdown Widget - API Unit Tracker GL4
[t=00:03:32.994786][f=0005339] Shutdown Widget - EPIC Menu
[t=00:03:32.996177][f=0005339] Shutdown Widget - Chili Minimap
[t=00:03:32.996281][f=0005339] Shutdown Widget - Chili Widget Selector
[t=00:03:32.997381][f=0005339] Shutdown Widget - Depth of Field Shader
[t=00:03:32.997396][f=0005339] Shutdown Widget - Deferred rendering
[t=00:03:32.997411][f=0005339] Shutdown Widget - Local Team Colors
[t=00:03:32.997420][f=0005339] Shutdown Widget - Display Keys 2
[t=00:03:32.997463][f=0005339] Shutdown Widget - Save Game Menu
[t=00:03:32.997474][f=0005339] Shutdown Widget - Highlight Model Api GL4
[t=00:03:32.997490][f=0005339] Shutdown Widget - Selected Units GL4 2
[t=00:03:32.997499][f=0005339] Shutdown Widget - HealthBars
[t=00:03:32.998706][f=0005339] Shutdown Widget - Noises
[t=00:03:32.998721][f=0005339] Shutdown Widget - Unit Icons
[t=00:03:32.998743][f=0005339] Shutdown Widget - Attrition Counter
[t=00:03:32.998959][f=0005339] Shutdown Widget - BuildETA
[t=00:03:32.998980][f=0005339] Shutdown Widget - Chili Chicken Panel
[t=00:03:32.999008][f=0005339] Shutdown Widget - External VR Grid
[t=00:03:32.999016][f=0005339] Shutdown Widget - Win Counter
[t=00:03:32.999025][f=0005339] Shutdown Widget - EndGame APM stats
[t=00:03:33.000164][f=0005339] Shutdown Widget - Modular Comm Info
[t=00:03:33.000179][f=0005339] Shutdown Widget - Reclaim Field Highlight
[t=00:03:33.000189][f=0005339] Shutdown Widget - State Reverse and Latency
[t=00:03:33.000198][f=0005339] Shutdown Widget - Music Player v2
[t=00:03:33.000207][f=0005339] Shutdown Widget - Chili Economy Panel Default
[t=00:03:33.000273][f=0005339] Shutdown Widget - Stereo3D
[t=00:03:33.000287][f=0005339] Shutdown Widget - Chili EndGame Window
[t=00:03:33.000307][f=0005339] Shutdown Widget - Chili Nuke Warning
[t=00:03:33.000318][f=0005339] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:33.000332][f=0005339] Shutdown Widget - Darkening
[t=00:03:33.000347][f=0005339] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:33.000357][f=0005339] Shutdown Widget - Attack Warning
[t=00:03:33.000370][f=0005339] Shutdown Widget - Defense Range Zero-K
[t=00:03:33.000381][f=0005339] Shutdown Widget - Grab Input
[t=00:03:33.001909][f=0005339] Input grabbing is disabled!
[t=00:03:33.001931][f=0005339] Shutdown Widget - Context Menu
[t=00:03:33.001941][f=0005339] Shutdown Widget - Highlight Geos
[t=00:03:33.001951][f=0005339] Shutdown Widget - Local Widgets Config
[t=00:03:33.001995][f=0005339] Shutdown Widget - Startup Info and Selector
[t=00:03:33.002010][f=0005339] Shutdown Widget - MinimapEvents
[t=00:03:33.002022][f=0005339] Shutdown Widget - Missile Silo Range
[t=00:03:33.002033][f=0005339] Shutdown Widget - Point Tracker
[t=00:03:33.002047][f=0005339] Shutdown Widget - Chili Spectator Panels
[t=00:03:33.002059][f=0005339] Shutdown Widget - Transport AI
[t=00:03:33.002069][f=0005339] Shutdown Widget - Attack AoE
[t=00:03:33.002081][f=0005339] Shutdown Widget - Spotter
[t=00:03:33.002108][f=0005339] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:33.002120][f=0005339] Shutdown Widget - Selection Send
[t=00:03:33.002130][f=0005339] Shutdown Widget - TeamPlatter
[t=00:03:33.002851][f=0005339] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:33.002976][f=0005339] Shutdown Widget - LupsManager
[t=00:03:33.003014][f=0005339] Shutdown Widget - Global Build Command
[t=00:03:33.003390][f=0005339] Shutdown Widget - Newton Firezone
[t=00:03:33.003405][f=0005339] Shutdown Widget - Receive Units Indicator
[t=00:03:33.003414][f=0005339] Shutdown Widget - Chili Pro Console
[t=00:03:33.003846][f=0005339] Shutdown Widget - Persistent Build Height
[t=00:03:33.003886][f=0005339] Shutdown Widget - Lasso Terraform GUI
[t=00:03:33.003895][f=0005339] Shutdown Widget - Chili Framework
[t=00:03:33.003909][f=0005339] Shutdown Widget - Lups
[t=00:03:33.003980][f=0005339] Shutdown Widget - Mex Placement Handler
[t=00:03:33.003995][f=0005339] Shutdown Widget - Chili Core Selector
[t=00:03:33.004072][f=0005339] Shutdown Widget - Custom Markers
[t=00:03:33.004088][f=0005339] Shutdown Widget - Select Keys
[t=00:03:33.004107][f=0005339] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:33.004126][f=0005339] Shutdown Widget - Pause Screen
[t=00:03:33.004274][f=0005339] Shutdown Widget - Bloom Shader Deferred
[t=00:03:33.004320][f=0005339] Shutdown Widget - Color Blindness Correction
[t=00:03:33.004330][f=0005339] Shutdown Widget - Layout Handler
[t=00:03:33.004341][f=0005339] Shutdown Widget - Text To Speech Control
[t=00:03:33.004352][f=0005339] End widgetHandler:Shutdown
[t=00:03:33.054353][f=0005339] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6172399, 0.0} allocedSize{int+, int-, ext}={0, 0, 1347393117}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0589}
[t=00:03:33.054558][f=0005339] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:33.054571][f=0005339] [Game::KillLua][3] dtor=0 luaRules=000002b64f5c8a70
[t=00:03:33.054608][f=0005339] Start gadgetHandler:Shutdown
[t=00:03:33.054622][f=0005339] Shutdown - StartSetup
[t=00:03:33.054630][f=0005339] Shutdown - UnitMorph
[t=00:03:33.055049][f=0005339] Shutdown - Carrier Drones
[t=00:03:33.055065][f=0005339] Shutdown - Missile Silo Controller
[t=00:03:33.055082][f=0005339] Shutdown - Modular Comm Info
[t=00:03:33.055091][f=0005339] Shutdown - Terrain Texture Handler
[t=00:03:33.055099][f=0005339] Shutdown - UnitCloakShield
[t=00:03:33.055259][f=0005339] Shutdown - Starlight Handler
[t=00:03:33.055278][f=0005339] End gadgetHandler:Shutdown
[t=00:03:33.081134][f=0005339] Start gadgetHandler:Shutdown
[t=00:03:33.081157][f=0005339] Shutdown - Teleport Throw
[t=00:03:33.081168][f=0005339] Shutdown - UnitMorph
[t=00:03:33.081184][f=0005339] Shutdown - Commander Skin Renderer
[t=00:03:33.081636][f=0005339] Shutdown - Missile fired callins
[t=00:03:33.081652][f=0005339] Shutdown - Modular Comm Info
[t=00:03:33.081660][f=0005339] Shutdown - Retreat Command
[t=00:03:33.081673][f=0005339] Shutdown - Shockwaves
[t=00:03:33.081682][f=0005339] Shutdown - Unit tint API
[t=00:03:33.081693][f=0005339] Shutdown - Unit glow API
[t=00:03:33.081701][f=0005339] Shutdown - UnitCloakShield
[t=00:03:33.081712][f=0005339] Shutdown - Lups Cloak FX
[t=00:03:33.081723][f=0005339] Shutdown - Lups
[t=00:03:33.081784][f=0005339] Shutdown - Lups Shield
[t=00:03:33.081815][f=0005339] End gadgetHandler:Shutdown
[t=00:03:33.095145][f=0005339] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 648, 0.0} allocedSize{int+, int-, ext}={0, 0, 98040}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0062}
[t=00:03:33.095379][f=0005339] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:33.095444][f=0005339] [Game::KillLua][4] dtor=0
[t=00:03:33.095455][f=0005339] [Game::KillLua][5] dtor=0
[t=00:03:33.105162][f=0005339] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-21_07-09-46-787_techno lands 3v3 v2_105.1.1-2457-g8095d30 BAR105.sdfz" (84400 bytes)
[t=00:03:33.105286][f=0005339] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:33.120094][f=0005339] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:33.120142][f=0005339] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27
[t=00:03:33.120204][f=0005339] [Sound] [Sound::UpdateThread][4] ctx=000002b6774f4ff0 dev=000002b634c0f0c0
[t=00:03:33.120380][f=0005339] [Sound] [Sound::UpdateThread][5] ctx=000002b6774f4ff0 dev=000002b634c0f0c0
[t=00:03:33.120393][f=0005339] [Sound] [Sound::Cleanup][alcDestroyContext(000002b6774f4ff0)]
[t=00:03:33.123338][f=0005339] [Sound] [Sound::Cleanup][alcCloseDevice(000002b634c0f0c0)]
[t=00:03:33.123569][f=0005339] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:33.150691][f=0005339] [Sound] [Sound::UpdateThread][6]
[t=00:03:33.151191][f=0005339] [Game::~CGame][1]
[t=00:03:33.151206][f=0005339] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:33.151214][f=0005339] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:33.151223][f=0005339] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:33.151244][f=0005339] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:33.151250][f=0005339] [Game::KillLua][4] dtor=1
[t=00:03:33.151257][f=0005339] [Game::KillLua][5] dtor=1
[t=00:03:33.151400][f=0005339] [Game::KillMisc][1]
[t=00:03:33.151409][f=0005339] [Game::KillMisc][2]
[t=00:03:33.151663][f=0005339] [Game::KillMisc][3]
[t=00:03:33.151768][f=0005339] [Game::KillRendering][1]
[t=00:03:33.152117][f=0005339] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:33.165998][f=0005339] [3DOParser::Kill] allocated 15 pieces
[t=00:03:33.166016][f=0005339] [S3OParser::Kill] allocated 5534 pieces
[t=00:03:33.166352][f=0005339] [AssParser::Kill] allocated 677 pieces
[t=00:03:33.209999][f=0005339] [Game::KillInterface][1]
[t=00:03:33.210258][f=0005339] [Game::KillInterface][2]
[t=00:03:33.210639][f=0005339] [Game::KillSimulation][1]
[t=00:03:33.210713][f=0005339] [Game::KillSimulation][2]
[t=00:03:33.229761][f=0005339] [CCollisionHandler] dis-/continuous tests: 264/1059993
[t=00:03:33.229795][f=0005339] [Game::KillSimulation][3]
[t=00:03:33.230911][f=0005339] [~CPathCache(12x40)] cacheHits=5 hitPercentage=28% numHashColls=0 maxCacheSize=5
[t=00:03:33.230999][f=0005339] [~CPathCache(12x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:33.231098][f=0005339] [~CPathCache(24x80)] cacheHits=12 hitPercentage=23% numHashColls=0 maxCacheSize=5
[t=00:03:33.231194][f=0005339] [~CPathCache(24x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:33.231411][f=0005339] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:33.237108][f=0005339] [LosHandler::Kill] raycast instance cache-{hits,misses}={2251,2084}; shared=11%; cached=41%
[t=00:03:33.246317][f=0005339] [Game::KillSimulation][4]
[t=00:03:33.309806][f=0005339] [CommonDefHandler::KillStatic] 8407 sound-set data items added
[t=00:03:33.309834][f=0005339] [Game::~CGame][2]
[t=00:03:33.309841][f=0005339] [Game::~CGame][3]
[t=00:03:33.309996][f=0005339] [SpringApp::Kill][3]
[t=00:03:33.310126][f=0005339] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    379018 bytes sent   in 3967 packets (95.543 bytes/packet)
    244095 bytes recv'd in 4466 packets (54.656 bytes/packet)
    {0.103x, 0.110x} relative protocol overhead {up, down}
    13316 incoming chunks dropped, 10796 outgoing chunks resent
    3955 incoming chunks processed

[t=00:03:33.310174][f=0005339] [SpringApp::Kill][4] font=000002b677206ac0
[t=00:03:33.312553][f=0005339] [SpringApp::Kill][5]
[t=00:03:33.317075][f=0005339] [SpringApp::Kill][6]
[t=00:03:33.317125] [SpringApp::Kill][7]
[t=00:03:33.317684] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.317705] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:33.317723] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:33.317744] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:33.317775] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:33.317804] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.317833] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152}
[t=00:03:33.317842] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {17072, 1048576, 1048576}, EBO = {25608, 2097152, 2097152}
[t=00:03:33.317871] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:33.317886] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.317895] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.317906] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:33.317956] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {276, 1048576, 1048576}, EBO = {414, 2097152, 2097152}
[t=00:03:33.429334] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:33.429351] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:33.429357] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:33.429362] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8462
[t=00:03:33.429367] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:33.439243] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>]
[t=00:03:33.439270] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=0)] #archives[section]=2 #files[section]=8258
[t=00:03:33.439279] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000002b634bf5220)
[t=00:03:33.439348] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000002b635112d40)
[t=00:03:33.439417] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1995ms
[t=00:03:33.439446]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=37ms
[t=00:03:33.439454]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=30ms
[t=00:03:33.439460]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=25ms
[t=00:03:33.439467]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=23ms
[t=00:03:33.439473]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=20ms
[t=00:03:33.439485]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=20ms
[t=00:03:33.439492]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=19ms
[t=00:03:33.439498]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=18ms
[t=00:03:33.439504]     file="unittextures/bcore_abc_1.tga" indx=7350 inflSize=3210kb readTime=17ms
[t=00:03:33.439510]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=17ms
[t=00:03:33.440839] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=1)] #archives[section]=1 #files[section]=43
[t=00:03:33.440855] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\techno_lands_3v3_v2.sd7 (000002b6351e7710)
[t=00:03:33.441589] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:33.441602] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002b634bf6f00)
[t=00:03:33.441682] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002b634bf6350)
[t=00:03:33.441769] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002b634bf50c0)
[t=00:03:33.441845] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:33.441858] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=4)] #archives[section]=0 #files[section]=8169
[t=00:03:33.441894] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:33.441905] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:33.441912] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:33.441922] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:33.443130] [SpringApp::Kill][8]
[t=00:03:33.443144] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:33.443151] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1)
[t=00:03:33.443156] [WatchDog::Uninstall][2]
[t=00:03:34.131231] [WatchDog::Uninstall][3]
[t=00:03:34.131264] [SpringApp::Kill][9]