Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.001041] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.001054] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003091] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.003230] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016877] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016912] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016934] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016948] [t=00:00:00.016953] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016959] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016964] Use "none" to disable the default log sections. [t=00:00:00.016970] ============== </Log Sections> ============== [t=00:00:00.016975] ============== <User Config> ============== [t=00:00:00.017088] AllowDeferredMapRendering = 1 [t=00:00:00.017097] AllowDeferredModelRendering = 1 [t=00:00:00.017102] AnimationMT = 0 [t=00:00:00.017106] BumpWaterBlurReflection = 1 [t=00:00:00.017111] BumpWaterTexSizeReflection = 128 [t=00:00:00.017116] CamFreeScrollSpeed = 50 [t=00:00:00.017120] CamMode = 1 [t=00:00:00.017125] CubeTexSizeReflection = 1 [t=00:00:00.017129] CubeTexSizeSpecular = 1 [t=00:00:00.017135] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017139] EdgeMoveDynamic = 0 [t=00:00:00.017147] EdgeMoveWidth = 0.003 [t=00:00:00.017155] FPSFOV = 90 [t=00:00:00.017159] FPSScrollSpeed = 50 [t=00:00:00.017164] FontSize = 18 [t=00:00:00.017168] FullscreenEdgeMove = 0 [t=00:00:00.017175] GrassDetail = 0 [t=00:00:00.017179] GroundDecals = 2 [t=00:00:00.017183] GroundDetail = 90 [t=00:00:00.017189] HangTimeout = 30 [t=00:00:00.017194] HardwareCursor = 1 [t=00:00:00.017198] InitialNetworkTimeout = 0 [t=00:00:00.017205] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017213] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017220] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017225] LinkOutgoingBandwidth = 262144 [t=00:00:00.017230] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017237] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017242] MSAALevel = 1 [t=00:00:00.017247] MaxParticles = 15000 [t=00:00:00.017251] MaxSounds = 32 [t=00:00:00.017256] MaximumTransmissionUnit = 0 [t=00:00:00.017262] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017270] MiniMapMarker = 0 [t=00:00:00.017275] MouseDragScrollThreshold = 0 [t=00:00:00.017282] NetworkLossFactor = 2 [t=00:00:00.017287] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017292] OverheadScrollSpeed = 50 [t=00:00:00.017297] ReconnectTimeout = 0 [t=00:00:00.017303] RotOverheadScrollSpeed = 50 [t=00:00:00.017308] RotateLogFiles = 1 [t=00:00:00.017312] ShadowMapSize = 1024 [t=00:00:00.017317] Shadows = 1 [t=00:00:00.017323] ShowClock = 0 [t=00:00:00.017327] SoftParticles = 2 [t=00:00:00.017335] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017342] UnitIconDist = 151 [t=00:00:00.017346] UpdateBoundingVolumeMT = 0 [t=00:00:00.017351] UpdateWeaponVectorsMT = 0 [t=00:00:00.017356] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017363] UseLuaMemPools = 0 [t=00:00:00.017367] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017372] VFSCacheArchiveFiles = 0 [t=00:00:00.017376] Water = 4 [t=00:00:00.017383] WindowBorderless = 1 [t=00:00:00.017387] WindowPosY = 0 [t=00:00:00.017414] WindowedEdgeMove = 0 [t=00:00:00.017423] XResolutionWindowed = 3440 [t=00:00:00.017427] YResolutionWindowed = 1440 [t=00:00:00.017432] snd_volmaster = 27 [t=00:00:00.017443] ============== </User Config> ============== [t=00:00:00.017450] ============== <User System> ============== [t=00:00:00.017456] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.017464] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017474] Compiler Version: gcc-13.2.0 [t=00:00:00.017507] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017549] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017558] Binary Word Size: 64-bit (native) [t=00:00:00.017564] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017569] Physical CPU Cores: 6 [t=00:00:00.017573] Logical CPU Cores: 12 [t=00:00:00.017578] ============== </User System> ============== [t=00:00:00.017696] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017703] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017708] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017712] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017716] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018837] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018849] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024027] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.040884] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.040898] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.040904] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.040910] [11] 2560x1080x24bpp@144Hz [t=00:00:00.040915] [14] 1920x1440x24bpp@144Hz [t=00:00:00.040920] [19] 1920x1200x24bpp@144Hz [t=00:00:00.040925] [23] 1920x1080x24bpp@144Hz [t=00:00:00.040929] [30] 1720x1440x24bpp@144Hz [t=00:00:00.040934] [34] 1680x1050x24bpp@144Hz [t=00:00:00.040943] [40] 1600x1200x24bpp@144Hz [t=00:00:00.040948] [44] 1600x1024x24bpp@144Hz [t=00:00:00.040955] [50] 1600x900x24bpp@144Hz [t=00:00:00.040960] [55] 1440x1080x24bpp@144Hz [t=00:00:00.040965] [62] 1440x900x24bpp@144Hz [t=00:00:00.040971] [67] 1400x1050x24bpp@144Hz [t=00:00:00.041006] [73] 1366x768x24bpp@144Hz [t=00:00:00.041010] [78] 1360x768x24bpp@144Hz [t=00:00:00.041016] [83] 1280x1024x24bpp@144Hz [t=00:00:00.041021] [89] 1280x960x24bpp@144Hz [t=00:00:00.041026] [94] 1280x800x24bpp@144Hz [t=00:00:00.041033] [99] 1280x768x24bpp@144Hz [t=00:00:00.041042] [104] 1280x720x24bpp@144Hz [t=00:00:00.041046] [111] 1152x864x24bpp@144Hz [t=00:00:00.041051] [116] 1024x768x24bpp@144Hz [t=00:00:00.041055] [123] 800x600x24bpp@144Hz [t=00:00:00.041060] [130] 720x576x24bpp@144Hz [t=00:00:00.041080] [135] 720x480x24bpp@144Hz [t=00:00:00.041084] [141] 640x480x24bpp@144Hz [t=00:00:00.047180] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.047199] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.047221] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.047227] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.047233] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.047239] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.047248] [11] 1366x768x24bpp@144Hz [t=00:00:00.047254] [13] 1360x768x24bpp@144Hz [t=00:00:00.047292] [15] 1280x1024x24bpp@144Hz [t=00:00:00.047298] [17] 1280x960x24bpp@144Hz [t=00:00:00.047304] [19] 1280x800x24bpp@144Hz [t=00:00:00.047310] [21] 1280x768x24bpp@144Hz [t=00:00:00.047321] [23] 1280x720x24bpp@144Hz [t=00:00:00.047332] [25] 1280x600x24bpp@144Hz [t=00:00:00.047338] [27] 1152x864x24bpp@144Hz [t=00:00:00.047344] [29] 1024x768x24bpp@144Hz [t=00:00:00.047353] [31] 800x600x24bpp@144Hz [t=00:00:00.047382] [33] 640x480x24bpp@144Hz [t=00:00:00.047388] [35] 640x400x24bpp@144Hz [t=00:00:00.287246] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.287696] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.287713] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.335019] [GR::LogVersionInfo] [t=00:00:00.335055] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.335061] GL version : 4.6.0 NVIDIA 552.12 [t=00:00:00.335066] GL vendor : NVIDIA Corporation [t=00:00:00.335071] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.335077] GLSL version: 4.60 NVIDIA [t=00:00:00.335102] GLEW version: 2.1.0 [t=00:00:00.335109] GPU memory : 6144MB (total) / 4251MB (available) [t=00:00:00.335138] SDL swap-int: 1 [t=00:00:00.335144] SDL driver : windows [t=00:00:00.335152] [t=00:00:00.335157] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.335178] GLSL shader support : 1 [t=00:00:00.335182] GL4 support : 1 [t=00:00:00.335187] FBO extension support : 1 [t=00:00:00.335198] NVX GPU mem-info support : 1 [t=00:00:00.335221] ATI GPU mem-info support : 0 [t=00:00:00.335256] Texture clamping to edge : 1 [t=00:00:00.335279] NPOT-texture support : 1 (1) [t=00:00:00.335296] S3TC/DXT1 texture support : 1/1 [t=00:00:00.335308] texture query-LOD support : 1 (1) [t=00:00:00.335325] MSAA frame-buffer support : 1 (1) [t=00:00:00.335337] Z-buffer depth : 32 (-) [t=00:00:00.335354] primitive-restart support : 1 (1) [t=00:00:00.335371] clip-space control support: 1 (1) [t=00:00:00.335388] seamless cube-map support : 1 (1) [t=00:00:00.335413] frag-depth layout support : 1 (1) [t=00:00:00.335425] persistent maps support : 1 (1) [t=00:00:00.335433] explicit attribs location : 1 (1) [t=00:00:00.335440] multi draw indirect : 1 (-) [t=00:00:00.335455] array textures : 1 (-) [t=00:00:00.335463] buffer copy support : 1 (-) [t=00:00:00.335478] indirect draw : 1 (-) [t=00:00:00.335485] base instance : 1 (-) [t=00:00:00.335491] [t=00:00:00.335500] max. FBO samples : 32 [t=00:00:00.335514] max. FS/program texture slots : 32/192 [t=00:00:00.335528] max. texture size : 32768 [t=00:00:00.335544] max. texture anisotropy level : 16.000000 [t=00:00:00.335556] max. vec4 varyings/attributes : 31/16 [t=00:00:00.335567] max. draw-buffers : 8 [t=00:00:00.335575] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.335597] max. uniform buffer-bindings : 84 [t=00:00:00.335614] max. uniform block-size : 64KB [t=00:00:00.335633] max. storage buffer-bindings : 96 [t=00:00:00.335646] max. storage block-size : 2047MB [t=00:00:00.335657] [t=00:00:00.335666] enable AMD-hacks : 0 [t=00:00:00.335679] compress MIP-maps: 0 [t=00:00:00.335750] Number of compressed texture formats: 23 [t=00:00:00.335793] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.335841] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.336377] [GR::UpdateGLConfigs] [t=00:00:00.336445] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.336468] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.336484] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.336495] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.336504] [GR::InitGLState] [t=00:00:00.336572] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.441945] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.444887] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.445459] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.450560] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.450588] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.450982] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.451829] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.451845] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.451930] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.452029] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.473078] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.473585] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.475317] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.475687] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.515940] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.515959] [VFS] [SpringVFS::ReserveArchives<this=000002b634a91310>] [t=00:00:00.516235] [VFS] [SpringVFS::AddArchive<this=000002b634a91310>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.518185] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002b634a91310 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.518200] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.602107] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.602902] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.603200] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.603539] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.603937] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.604112] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.606585] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.606698] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.607335][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.607555][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.607851][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.607889][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.607897][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.607929][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.626330][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.626349][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.626358][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.626367][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.638259][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.643799][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002b634c0f0c0(default) context=000002b6774f4ff0 numChannels=2 frameSize=8 [t=00:00:00.643834][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.643844][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.643852][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.643858][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.643927][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.643962][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.643972][f=-000001] [Sound] Devices: [t=00:00:00.647681][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.647707][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.647721][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.647730][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.650273][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.650310][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.714060][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 634580 MB [t=00:00:00.715701][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.716476][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8462 [t=00:00:00.717710][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8462 using name LogicDaemon [t=00:00:00.974426][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "techno lands 3v3 v2" (loaded=0 cached=0) [t=00:00:00.976561][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b634a91310>(arName="techno lands 3v3 v2", overwrite=false)] section=1 cached=0 [t=00:00:00.979461][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b634a91310>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.980049][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:01.045435][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b634a91310>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:01.047592][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b634a91310>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.047856][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b634a91310>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.050178][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b634a91310>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.246603][f=-000001] [CAS::GASCB] Archive file="techno_lands_3v3_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:01.246810][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.246884][f=-000001] Warning: [PreGame::GameDataReceived] Archive techno lands 3v3 v2 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.308508][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.308708][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.308815][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.308918][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.308987][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.709936][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:14.709944][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:14.710010][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:14.710236][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:14.710446][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:14.710676][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:14.710996][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:14.711307][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:14.711529][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:14.712549][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:14.713340][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:14.713492][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:14.713726][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:14.713991][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:14.714218][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:14.714766][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:14.714997][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:14.715335][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:14.715761][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:14.716220][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:14.716470][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:14.716741][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:14.717006][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:14.717351][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:14.717638][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:14.723144][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:14.727220][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:14.727649][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:14.728294][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:14.729861][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.730115][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.730382][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:14.732021][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.734722][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.735081][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.735543][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.736475][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.736912][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.737191][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:14.737423][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.743099][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.744498][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.747154][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.747550][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.747829][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.749983][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.750742][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.751026][f=-000001] SetSunLighting [t=00:00:14.751630][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:14.856508][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.865687][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.867193][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.868192][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.871118][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.871613][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.871892][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.872097][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.872144][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.872367][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.876918][f=-000001] Writing last game win data [t=00:00:14.884963][f=-000001] LuaUI v0.3 [t=00:00:15.016909][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.100724][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.124779][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.126062][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.126092][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 25ms [t=00:00:15.149973][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15029, 0.0} allocedSize{int+, int-, ext}={0, 0, 2367586}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0231} [t=00:00:15.817618][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.032117][f=-000001] GameID: b9bb2466af912a669cc4c1ac741837bb [t=00:00:16.032494][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.032507][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:16.032701][f=-000001] -> Connection established (given id 0) [t=00:00:16.032735][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:16.032762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.032808][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_3.s3o)" [t=00:00:16.032824][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_5_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_5_large.s3o)" [t=00:00:16.032842][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_2_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_2_large.s3o)" [t=00:00:16.032855][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_5.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_5.s3o)" [t=00:00:16.032888][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_1.s3o)" [t=00:00:16.032901][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_7_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_7_large.s3o)" [t=00:00:16.032921][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_3_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_3_large.s3o)" [t=00:00:16.032937][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_6.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_6.s3o)" [t=00:00:16.032950][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_2.s3o)" [t=00:00:16.032970][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_1_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_1_large.s3o)" [t=00:00:16.032983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_4_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_4_large.s3o)" [t=00:00:16.033001][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_4.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_4.s3o)" [t=00:00:16.033014][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_7.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_7.s3o)" [t=00:00:16.033028][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_6_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_6_large.s3o)" [t=00:00:16.033046][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df92300055e0de4560f75ae3389bc4efa8ab8ec18b0c2b240b8170fb91dfb4e0378e68c5938c6f5bbf0320968821418c030bf26d76fbc305c1bedf05e349d0a3]" [t=00:00:16.033063][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d9da7008bee636bb1de7f1ccf62d5825658b19e8750ec89bd4158addd233dbbe5b4f49f90a2476a3921f03c5e019339b006b77fc625ad54349f7e32c571b269a]" [t=00:00:16.209285][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.209780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002b64f5c8a70,0000000000000000}][locale="C"]" [t=00:00:16.209816][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:18.323833][f=-000001] Input grabbing is enabled! [t=00:00:18.323872][f=-000001] Input grabbing is enabled! [t=00:00:20.175764][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:34.962563][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:45.351348][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:06.403180][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:24.118084][f=0001476] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:24.118122][f=0001476] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:24.118135][f=0001476] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:24.118161][f=0001476] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:24.118176][f=0001476] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:24.118190][f=0001476] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:36.400593][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:16.655284][f=0003051] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:16.655323][f=0003051] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:16.655336][f=0003051] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:16.655366][f=0003051] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:16.655381][f=0003051] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:16.655395][f=0003051] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:17.351070][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:52.651392][f=0004131] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:02:52.651511][f=0004131] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:02:52.950201][f=0004139] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:05.060060][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:06.301878][f=0004540] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:06.301951][f=0004540] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:06.605149][f=0004549] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:08.403305][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:18.005090][f=0004891] game_message: Metal Extractor is under attack [t=00:03:23.905053][f=0005069] game_message: Metal Extractor is under attack [t=00:03:27.206852][f=0005167] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:27.206928][f=0005167] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:27.508090][f=0005176] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:32.952171][f=0005339] [SpringApp::Kill][1] fromRun=1 [t=00:03:32.952190][f=0005339] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:32.981937][f=0005339] [async=0] threads=6 tasks=154095 {sum,avg}{exec,wait}time={{4274.873, 0.028}, {11406.116, 0.074}}ms [t=00:03:32.981961][f=0005339] thread=1 tasks=30819 {sum,min,max,avg}{exec,wait}time={{870.265, 0.000, 284.345, 0.028}, {1179.641, 0.000, 18446744027136.000, 0.038}}ms [t=00:03:32.981989][f=0005339] thread=2 tasks=30819 {sum,min,max,avg}{exec,wait}time={{872.239, 0.000, 284.403, 0.028}, {2498.542, 0.000, 18446744027136.000, 0.081}}ms [t=00:03:32.982002][f=0005339] thread=3 tasks=30819 {sum,min,max,avg}{exec,wait}time={{893.041, 0.000, 284.489, 0.029}, {2500.750, 0.000, 18446744027136.000, 0.081}}ms [t=00:03:32.982015][f=0005339] thread=4 tasks=30819 {sum,min,max,avg}{exec,wait}time={{782.181, 0.000, 284.420, 0.025}, {2654.760, 0.000, 11.139, 0.086}}ms [t=00:03:32.982031][f=0005339] thread=5 tasks=30819 {sum,min,max,avg}{exec,wait}time={{857.147, 0.000, 284.376, 0.028}, {2572.423, 0.000, 11.130, 0.083}}ms [t=00:03:32.982041][f=0005339] [async=1] threads=6 tasks=3623 {sum,avg}{exec,wait}time={{26377.141, 7.280}, {14089294.000, 3888.847}}ms [t=00:03:32.982082][f=0005339] thread=1 tasks=728 {sum,min,max,avg}{exec,wait}time={{5274.985, 0.000, 375.059, 7.246}, {2825095.000, 0.965, 5146.250, 3880.625}}ms [t=00:03:32.982097][f=0005339] thread=2 tasks=727 {sum,min,max,avg}{exec,wait}time={{5255.059, 0.001, 374.617, 7.228}, {2815229.750, 0.046, 5146.258, 3872.393}}ms [t=00:03:32.982113][f=0005339] thread=3 tasks=725 {sum,min,max,avg}{exec,wait}time={{5284.784, 0.000, 374.891, 7.289}, {2813067.250, 0.366, 5145.818, 3880.093}}ms [t=00:03:32.982127][f=0005339] thread=4 tasks=721 {sum,min,max,avg}{exec,wait}time={{5284.110, 0.000, 374.873, 7.329}, {2822613.250, 0.672, 5142.964, 3914.859}}ms [t=00:03:32.982144][f=0005339] thread=5 tasks=722 {sum,min,max,avg}{exec,wait}time={{5278.203, 0.000, 375.165, 7.311}, {2813289.000, 0.952, 5142.215, 3896.522}}ms [t=00:03:32.982155][f=0005339] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:32.982162][f=0005339] [SpringApp::Kill][2] [t=00:03:32.982223][f=0005339] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:32.982233][f=0005339] [Game::KillLua][1] dtor=0 luaUI=000002b6671ff700 [t=00:03:32.982269][f=0005339] Start widgetHandler:Shutdown [t=00:03:32.985370][f=0005339] Shutdown - SaveOrderList Complete [t=00:03:32.986859][f=0005339] Writing last game win data [t=00:03:32.994723][f=0005339] Shutdown - SaveConfigData Complete [t=00:03:32.994742][f=0005339] Shutdown Widget - Chili Highlight [t=00:03:32.994764][f=0005339] Shutdown Widget - Draw After Chili [t=00:03:32.994773][f=0005339] Shutdown Widget - API Unit Tracker GL4 [t=00:03:32.994786][f=0005339] Shutdown Widget - EPIC Menu [t=00:03:32.996177][f=0005339] Shutdown Widget - Chili Minimap [t=00:03:32.996281][f=0005339] Shutdown Widget - Chili Widget Selector [t=00:03:32.997381][f=0005339] Shutdown Widget - Depth of Field Shader [t=00:03:32.997396][f=0005339] Shutdown Widget - Deferred rendering [t=00:03:32.997411][f=0005339] Shutdown Widget - Local Team Colors [t=00:03:32.997420][f=0005339] Shutdown Widget - Display Keys 2 [t=00:03:32.997463][f=0005339] Shutdown Widget - Save Game Menu [t=00:03:32.997474][f=0005339] Shutdown Widget - Highlight Model Api GL4 [t=00:03:32.997490][f=0005339] Shutdown Widget - Selected Units GL4 2 [t=00:03:32.997499][f=0005339] Shutdown Widget - HealthBars [t=00:03:32.998706][f=0005339] Shutdown Widget - Noises [t=00:03:32.998721][f=0005339] Shutdown Widget - Unit Icons [t=00:03:32.998743][f=0005339] Shutdown Widget - Attrition Counter [t=00:03:32.998959][f=0005339] Shutdown Widget - BuildETA [t=00:03:32.998980][f=0005339] Shutdown Widget - Chili Chicken Panel [t=00:03:32.999008][f=0005339] Shutdown Widget - External VR Grid [t=00:03:32.999016][f=0005339] Shutdown Widget - Win Counter [t=00:03:32.999025][f=0005339] Shutdown Widget - EndGame APM stats [t=00:03:33.000164][f=0005339] Shutdown Widget - Modular Comm Info [t=00:03:33.000179][f=0005339] Shutdown Widget - Reclaim Field Highlight [t=00:03:33.000189][f=0005339] Shutdown Widget - State Reverse and Latency [t=00:03:33.000198][f=0005339] Shutdown Widget - Music Player v2 [t=00:03:33.000207][f=0005339] Shutdown Widget - Chili Economy Panel Default [t=00:03:33.000273][f=0005339] Shutdown Widget - Stereo3D [t=00:03:33.000287][f=0005339] Shutdown Widget - Chili EndGame Window [t=00:03:33.000307][f=0005339] Shutdown Widget - Chili Nuke Warning [t=00:03:33.000318][f=0005339] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:33.000332][f=0005339] Shutdown Widget - Darkening [t=00:03:33.000347][f=0005339] Shutdown Widget - Showeco and Grid Drawer [t=00:03:33.000357][f=0005339] Shutdown Widget - Attack Warning [t=00:03:33.000370][f=0005339] Shutdown Widget - Defense Range Zero-K [t=00:03:33.000381][f=0005339] Shutdown Widget - Grab Input [t=00:03:33.001909][f=0005339] Input grabbing is disabled! [t=00:03:33.001931][f=0005339] Shutdown Widget - Context Menu [t=00:03:33.001941][f=0005339] Shutdown Widget - Highlight Geos [t=00:03:33.001951][f=0005339] Shutdown Widget - Local Widgets Config [t=00:03:33.001995][f=0005339] Shutdown Widget - Startup Info and Selector [t=00:03:33.002010][f=0005339] Shutdown Widget - MinimapEvents [t=00:03:33.002022][f=0005339] Shutdown Widget - Missile Silo Range [t=00:03:33.002033][f=0005339] Shutdown Widget - Point Tracker [t=00:03:33.002047][f=0005339] Shutdown Widget - Chili Spectator Panels [t=00:03:33.002059][f=0005339] Shutdown Widget - Transport AI [t=00:03:33.002069][f=0005339] Shutdown Widget - Attack AoE [t=00:03:33.002081][f=0005339] Shutdown Widget - Spotter [t=00:03:33.002108][f=0005339] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:33.002120][f=0005339] Shutdown Widget - Selection Send [t=00:03:33.002130][f=0005339] Shutdown Widget - TeamPlatter [t=00:03:33.002851][f=0005339] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:33.002976][f=0005339] Shutdown Widget - LupsManager [t=00:03:33.003014][f=0005339] Shutdown Widget - Global Build Command [t=00:03:33.003390][f=0005339] Shutdown Widget - Newton Firezone [t=00:03:33.003405][f=0005339] Shutdown Widget - Receive Units Indicator [t=00:03:33.003414][f=0005339] Shutdown Widget - Chili Pro Console [t=00:03:33.003846][f=0005339] Shutdown Widget - Persistent Build Height [t=00:03:33.003886][f=0005339] Shutdown Widget - Lasso Terraform GUI [t=00:03:33.003895][f=0005339] Shutdown Widget - Chili Framework [t=00:03:33.003909][f=0005339] Shutdown Widget - Lups [t=00:03:33.003980][f=0005339] Shutdown Widget - Mex Placement Handler [t=00:03:33.003995][f=0005339] Shutdown Widget - Chili Core Selector [t=00:03:33.004072][f=0005339] Shutdown Widget - Custom Markers [t=00:03:33.004088][f=0005339] Shutdown Widget - Select Keys [t=00:03:33.004107][f=0005339] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:33.004126][f=0005339] Shutdown Widget - Pause Screen [t=00:03:33.004274][f=0005339] Shutdown Widget - Bloom Shader Deferred [t=00:03:33.004320][f=0005339] Shutdown Widget - Color Blindness Correction [t=00:03:33.004330][f=0005339] Shutdown Widget - Layout Handler [t=00:03:33.004341][f=0005339] Shutdown Widget - Text To Speech Control [t=00:03:33.004352][f=0005339] End widgetHandler:Shutdown [t=00:03:33.054353][f=0005339] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6172399, 0.0} allocedSize{int+, int-, ext}={0, 0, 1347393117}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0589} [t=00:03:33.054558][f=0005339] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:33.054571][f=0005339] [Game::KillLua][3] dtor=0 luaRules=000002b64f5c8a70 [t=00:03:33.054608][f=0005339] Start gadgetHandler:Shutdown [t=00:03:33.054622][f=0005339] Shutdown - StartSetup [t=00:03:33.054630][f=0005339] Shutdown - UnitMorph [t=00:03:33.055049][f=0005339] Shutdown - Carrier Drones [t=00:03:33.055065][f=0005339] Shutdown - Missile Silo Controller [t=00:03:33.055082][f=0005339] Shutdown - Modular Comm Info [t=00:03:33.055091][f=0005339] Shutdown - Terrain Texture Handler [t=00:03:33.055099][f=0005339] Shutdown - UnitCloakShield [t=00:03:33.055259][f=0005339] Shutdown - Starlight Handler [t=00:03:33.055278][f=0005339] End gadgetHandler:Shutdown [t=00:03:33.081134][f=0005339] Start gadgetHandler:Shutdown [t=00:03:33.081157][f=0005339] Shutdown - Teleport Throw [t=00:03:33.081168][f=0005339] Shutdown - UnitMorph [t=00:03:33.081184][f=0005339] Shutdown - Commander Skin Renderer [t=00:03:33.081636][f=0005339] Shutdown - Missile fired callins [t=00:03:33.081652][f=0005339] Shutdown - Modular Comm Info [t=00:03:33.081660][f=0005339] Shutdown - Retreat Command [t=00:03:33.081673][f=0005339] Shutdown - Shockwaves [t=00:03:33.081682][f=0005339] Shutdown - Unit tint API [t=00:03:33.081693][f=0005339] Shutdown - Unit glow API [t=00:03:33.081701][f=0005339] Shutdown - UnitCloakShield [t=00:03:33.081712][f=0005339] Shutdown - Lups Cloak FX [t=00:03:33.081723][f=0005339] Shutdown - Lups [t=00:03:33.081784][f=0005339] Shutdown - Lups Shield [t=00:03:33.081815][f=0005339] End gadgetHandler:Shutdown [t=00:03:33.095145][f=0005339] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 648, 0.0} allocedSize{int+, int-, ext}={0, 0, 98040}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0062} [t=00:03:33.095379][f=0005339] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:33.095444][f=0005339] [Game::KillLua][4] dtor=0 [t=00:03:33.095455][f=0005339] [Game::KillLua][5] dtor=0 [t=00:03:33.105162][f=0005339] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-21_07-09-46-787_techno lands 3v3 v2_105.1.1-2457-g8095d30 BAR105.sdfz" (84400 bytes) [t=00:03:33.105286][f=0005339] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:33.120094][f=0005339] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:33.120142][f=0005339] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:03:33.120204][f=0005339] [Sound] [Sound::UpdateThread][4] ctx=000002b6774f4ff0 dev=000002b634c0f0c0 [t=00:03:33.120380][f=0005339] [Sound] [Sound::UpdateThread][5] ctx=000002b6774f4ff0 dev=000002b634c0f0c0 [t=00:03:33.120393][f=0005339] [Sound] [Sound::Cleanup][alcDestroyContext(000002b6774f4ff0)] [t=00:03:33.123338][f=0005339] [Sound] [Sound::Cleanup][alcCloseDevice(000002b634c0f0c0)] [t=00:03:33.123569][f=0005339] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:33.150691][f=0005339] [Sound] [Sound::UpdateThread][6] [t=00:03:33.151191][f=0005339] [Game::~CGame][1] [t=00:03:33.151206][f=0005339] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:33.151214][f=0005339] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:33.151223][f=0005339] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:33.151244][f=0005339] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:33.151250][f=0005339] [Game::KillLua][4] dtor=1 [t=00:03:33.151257][f=0005339] [Game::KillLua][5] dtor=1 [t=00:03:33.151400][f=0005339] [Game::KillMisc][1] [t=00:03:33.151409][f=0005339] [Game::KillMisc][2] [t=00:03:33.151663][f=0005339] [Game::KillMisc][3] [t=00:03:33.151768][f=0005339] [Game::KillRendering][1] [t=00:03:33.152117][f=0005339] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:33.165998][f=0005339] [3DOParser::Kill] allocated 15 pieces [t=00:03:33.166016][f=0005339] [S3OParser::Kill] allocated 5534 pieces [t=00:03:33.166352][f=0005339] [AssParser::Kill] allocated 677 pieces [t=00:03:33.209999][f=0005339] [Game::KillInterface][1] [t=00:03:33.210258][f=0005339] [Game::KillInterface][2] [t=00:03:33.210639][f=0005339] [Game::KillSimulation][1] [t=00:03:33.210713][f=0005339] [Game::KillSimulation][2] [t=00:03:33.229761][f=0005339] [CCollisionHandler] dis-/continuous tests: 264/1059993 [t=00:03:33.229795][f=0005339] [Game::KillSimulation][3] [t=00:03:33.230911][f=0005339] [~CPathCache(12x40)] cacheHits=5 hitPercentage=28% numHashColls=0 maxCacheSize=5 [t=00:03:33.230999][f=0005339] [~CPathCache(12x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:33.231098][f=0005339] [~CPathCache(24x80)] cacheHits=12 hitPercentage=23% numHashColls=0 maxCacheSize=5 [t=00:03:33.231194][f=0005339] [~CPathCache(24x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:33.231411][f=0005339] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:33.237108][f=0005339] [LosHandler::Kill] raycast instance cache-{hits,misses}={2251,2084}; shared=11%; cached=41% [t=00:03:33.246317][f=0005339] [Game::KillSimulation][4] [t=00:03:33.309806][f=0005339] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:03:33.309834][f=0005339] [Game::~CGame][2] [t=00:03:33.309841][f=0005339] [Game::~CGame][3] [t=00:03:33.309996][f=0005339] [SpringApp::Kill][3] [t=00:03:33.310126][f=0005339] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 379018 bytes sent in 3967 packets (95.543 bytes/packet) 244095 bytes recv'd in 4466 packets (54.656 bytes/packet) {0.103x, 0.110x} relative protocol overhead {up, down} 13316 incoming chunks dropped, 10796 outgoing chunks resent 3955 incoming chunks processed [t=00:03:33.310174][f=0005339] [SpringApp::Kill][4] font=000002b677206ac0 [t=00:03:33.312553][f=0005339] [SpringApp::Kill][5] [t=00:03:33.317075][f=0005339] [SpringApp::Kill][6] [t=00:03:33.317125] [SpringApp::Kill][7] [t=00:03:33.317684] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:33.317705] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:33.317723] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:33.317744] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:33.317775] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:33.317804] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:33.317833] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152} [t=00:03:33.317842] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {17072, 1048576, 1048576}, EBO = {25608, 2097152, 2097152} [t=00:03:33.317871] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:33.317886] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:33.317895] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:33.317906] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:33.317956] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {276, 1048576, 1048576}, EBO = {414, 2097152, 2097152} [t=00:03:33.429334] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:33.429351] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:33.429357] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:33.429362] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8462 [t=00:03:33.429367] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:33.439243] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>] [t=00:03:33.439270] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:03:33.439279] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000002b634bf5220) [t=00:03:33.439348] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000002b635112d40) [t=00:03:33.439417] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1995ms [t=00:03:33.439446] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=37ms [t=00:03:33.439454] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=30ms [t=00:03:33.439460] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=25ms [t=00:03:33.439467] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=23ms [t=00:03:33.439473] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=20ms [t=00:03:33.439485] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=20ms [t=00:03:33.439492] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=19ms [t=00:03:33.439498] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=18ms [t=00:03:33.439504] file="unittextures/bcore_abc_1.tga" indx=7350 inflSize=3210kb readTime=17ms [t=00:03:33.439510] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=17ms [t=00:03:33.440839] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=1)] #archives[section]=1 #files[section]=43 [t=00:03:33.440855] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\techno_lands_3v3_v2.sd7 (000002b6351e7710) [t=00:03:33.441589] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:33.441602] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002b634bf6f00) [t=00:03:33.441682] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002b634bf6350) [t=00:03:33.441769] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002b634bf50c0) [t=00:03:33.441845] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:33.441858] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:03:33.441894] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:33.441905] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:33.441912] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:33.441922] [VFS] [SpringVFS::DeleteArchives<this=000002b634a91310>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:33.443130] [SpringApp::Kill][8] [t=00:03:33.443144] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:33.443151] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1) [t=00:03:33.443156] [WatchDog::Uninstall][2] [t=00:03:34.131231] [WatchDog::Uninstall][3] [t=00:03:34.131264] [SpringApp::Kill][9]
infolog_full.txt (truncated):