ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #102515

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.002355] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.002386] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.004804] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.004931] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.023742] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.023821] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.023851]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.023868]   
[t=00:00:00.023875]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.023882]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.023888]   Use "none" to disable the default log sections.
[t=00:00:00.023894] ============== </Log Sections> ==============

[t=00:00:00.023901] ============== <User Config> ==============
[t=00:00:00.024031]   AllowDeferredMapRendering = 1
[t=00:00:00.024042]   AllowDeferredModelRendering = 1
[t=00:00:00.024047]   AnimationMT = 0
[t=00:00:00.024053]   BumpWaterBlurReflection = 1
[t=00:00:00.024059]   BumpWaterTexSizeReflection = 128
[t=00:00:00.024065]   CamFreeScrollSpeed = 50
[t=00:00:00.024070]   CamMode = 1
[t=00:00:00.024077]   CubeTexSizeReflection = 1
[t=00:00:00.024083]   CubeTexSizeSpecular = 1
[t=00:00:00.024089]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.024094]   EdgeMoveDynamic = 0
[t=00:00:00.024107]   EdgeMoveWidth = 0.003
[t=00:00:00.024112]   FPSFOV = 90
[t=00:00:00.024121]   FPSScrollSpeed = 50
[t=00:00:00.024126]   FontSize = 18
[t=00:00:00.024131]   FullscreenEdgeMove = 0
[t=00:00:00.024136]   GrassDetail = 0
[t=00:00:00.024142]   GroundDecals = 2
[t=00:00:00.024149]   GroundDetail = 90
[t=00:00:00.024154]   HangTimeout = 30
[t=00:00:00.024160]   HardwareCursor = 1
[t=00:00:00.024168]   InitialNetworkTimeout = 0
[t=00:00:00.024175]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.024184]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.024190]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.024199]   LinkOutgoingBandwidth = 262144
[t=00:00:00.024206]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.024211]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.024217]   MSAALevel = 1
[t=00:00:00.024223]   MaxParticles = 15000
[t=00:00:00.024241]   MaxSounds = 32
[t=00:00:00.024247]   MaximumTransmissionUnit = 0
[t=00:00:00.024252]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.024262]   MiniMapMarker = 0
[t=00:00:00.024271]   MouseDragScrollThreshold = 0
[t=00:00:00.024277]   NetworkLossFactor = 2
[t=00:00:00.024283]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.024288]   OverheadScrollSpeed = 50
[t=00:00:00.024294]   ReconnectTimeout = 0
[t=00:00:00.024303]   RotOverheadScrollSpeed = 50
[t=00:00:00.024308]   RotateLogFiles = 1
[t=00:00:00.024313]   ShadowMapSize = 1024
[t=00:00:00.024318]   Shadows = 1
[t=00:00:00.024323]   ShowClock = 0
[t=00:00:00.024331]   SoftParticles = 2
[t=00:00:00.024341]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.024350]   UnitIconDist = 151
[t=00:00:00.024355]   UpdateBoundingVolumeMT = 0
[t=00:00:00.024361]   UpdateWeaponVectorsMT = 0
[t=00:00:00.024367]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.024375]   UseLuaMemPools = 0
[t=00:00:00.024380]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.024386]   VFSCacheArchiveFiles = 0
[t=00:00:00.024391]   Water = 4
[t=00:00:00.024397]   WindowBorderless = 1
[t=00:00:00.024405]   WindowPosY = 0
[t=00:00:00.024442]   WindowedEdgeMove = 0
[t=00:00:00.024453]   XResolutionWindowed = 3440
[t=00:00:00.024459]   YResolutionWindowed = 1440
[t=00:00:00.024465]   snd_volmaster = 27
[t=00:00:00.024477] ============== </User Config> ==============

[t=00:00:00.024484] ============== <User System> ==============
[t=00:00:00.024492]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.024500]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.024513]        Compiler Version: gcc-13.2.0
[t=00:00:00.024555]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.024604]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.024615]        Binary Word Size: 64-bit (native)
[t=00:00:00.024622]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.024628]      Physical CPU Cores: 6
[t=00:00:00.024633]       Logical CPU Cores: 12
[t=00:00:00.024638] ============== </User System> ==============

[t=00:00:00.024779] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.024788]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.024794]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.024799]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.024804]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.026073] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.026089] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.034935] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.066762]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.066778]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.066785]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.066791]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.066796]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.066802]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.066807]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.066813]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.066818]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.066830]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.066835]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.066840]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.066847]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.066852]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.066857]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.066864]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.066872]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.066878]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.066883]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.066888]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.066900]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.066905]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.066910]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.066915]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.066920]         [123] 800x600x24bpp@144Hz
[t=00:00:00.066925]         [130] 720x576x24bpp@144Hz
[t=00:00:00.066930]         [135] 720x480x24bpp@144Hz
[t=00:00:00.066935]         [141] 640x480x24bpp@144Hz
[t=00:00:00.076870]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.076895]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.076927]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.076935]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.076940]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.076945]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.076954]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.076960]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.076967]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.076974]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.076981]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.076988]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.077002]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.077008]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.077013]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.077018]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.077023]         [31] 800x600x24bpp@144Hz
[t=00:00:00.077030]         [33] 640x480x24bpp@144Hz
[t=00:00:00.077035]         [35] 640x400x24bpp@144Hz
[t=00:00:00.319858] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.320326] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.320343] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.366963] [GR::LogVersionInfo]
[t=00:00:00.366979]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.366985]     GL version  : 4.6.0 NVIDIA 552.12
[t=00:00:00.366990]     GL vendor   : NVIDIA Corporation
[t=00:00:00.366995]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.367000]     GLSL version: 4.60 NVIDIA
[t=00:00:00.367019]     GLEW version: 2.1.0
[t=00:00:00.367024]     GPU memory  : 6144MB (total) / 4222MB (available)
[t=00:00:00.367046]     SDL swap-int: 1
[t=00:00:00.367053]     SDL driver  : windows
[t=00:00:00.367058]     
[t=00:00:00.367062]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.367067]     GLSL shader support       : 1
[t=00:00:00.367072]     GL4 support               : 1
[t=00:00:00.367076]     FBO extension support     : 1
[t=00:00:00.367090]     NVX GPU mem-info support  : 1
[t=00:00:00.367110]     ATI GPU mem-info support  : 0
[t=00:00:00.367125]     Texture clamping to edge  : 1
[t=00:00:00.367135]     NPOT-texture support      : 1 (1)
[t=00:00:00.367145]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.367157]     texture query-LOD support : 1 (1)
[t=00:00:00.367165]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.367172]     Z-buffer depth            : 32 (-)
[t=00:00:00.367185]     primitive-restart support : 1 (1)
[t=00:00:00.367195]     clip-space control support: 1 (1)
[t=00:00:00.367203]     seamless cube-map support : 1 (1)
[t=00:00:00.367217]     frag-depth layout support : 1 (1)
[t=00:00:00.367225]     persistent maps support   : 1 (1)
[t=00:00:00.367232]     explicit attribs location : 1 (1)
[t=00:00:00.367239]     multi draw indirect       : 1 (-)
[t=00:00:00.367247]     array textures            : 1 (-)
[t=00:00:00.367253]     buffer copy support       : 1 (-)
[t=00:00:00.367259]     indirect draw             : 1 (-)
[t=00:00:00.367265]     base instance             : 1 (-)
[t=00:00:00.367270]     
[t=00:00:00.367274]     max. FBO samples              : 32
[t=00:00:00.367283]     max. FS/program texture slots : 32/192
[t=00:00:00.367289]     max. texture size             : 32768
[t=00:00:00.367296]     max. texture anisotropy level : 16.000000
[t=00:00:00.367301]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.367306]     max. draw-buffers             : 8
[t=00:00:00.367311]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.367316]     max. uniform buffer-bindings  : 84
[t=00:00:00.367321]     max. uniform block-size       : 64KB
[t=00:00:00.367329]     max. storage buffer-bindings  : 96
[t=00:00:00.367337]     max. storage block-size       : 2047MB
[t=00:00:00.367341]     
[t=00:00:00.367345]     enable AMD-hacks : 0
[t=00:00:00.367351]     compress MIP-maps: 0
[t=00:00:00.367401]     Number of compressed texture formats: 23
[t=00:00:00.367438]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.367494] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.367738] [GR::UpdateGLConfigs]
[t=00:00:00.367801] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.367818] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.367830] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.367843] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.367849] [GR::InitGLState]
[t=00:00:00.367917] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.447574] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.449891] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.450364] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.455476] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.455504] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.455852] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.456694] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.456708] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.456767] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.456824] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.472800] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.473235] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.474632] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.475167] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.513551] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms
[t=00:00:00.513571] [VFS] [SpringVFS::ReserveArchives<this=000001f241cf3e30>]
[t=00:00:00.513792] [VFS] [SpringVFS::AddArchive<this=000001f241cf3e30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.515591] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f241cf3e30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.515611] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.589642] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.590039] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.590227] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.590341] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.590477] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.590484] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.590575] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.590616] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.591549][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.591754][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.592191][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.592255][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.592273][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.592361][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.608788][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.608806][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.608815][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.608824][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.621271][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.623342][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f27c5a9850(default) context=000001f241edecf0  numChannels=2 frameSize=8
[t=00:00:00.623364][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.623374][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.623382][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.623389][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.623460][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.623494][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.623505][f=-000001] [Sound]   Devices:
[t=00:00:00.626196][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.626209][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.626222][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.626230][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.627040][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.627059][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.697255][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 634580 MB
[t=00:00:00.698823][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.699568][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8462
[t=00:00:00.700627][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8462 using name LogicDaemon
[t=00:00:00.952865][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "techno lands 3v3 v2" (loaded=0 cached=0)
[t=00:00:00.954216][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f241cf3e30>(arName="techno lands 3v3 v2", overwrite=false)] section=1 cached=0
[t=00:00:00.954696][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f241cf3e30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.955269][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:01.013532][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f241cf3e30>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:01.015456][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f241cf3e30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.015681][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f241cf3e30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.017715][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f241cf3e30>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.030940][f=-000001] [CAS::GASCB] Archive file="techno_lands_3v3_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:01.031200][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.031289][f=-000001] Warning: [PreGame::GameDataReceived] Archive techno lands 3v3 v2 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.089605][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.089774][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.089891][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.089991][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.090046][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:13.474510][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:13.474768][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:13.475036][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:13.475308][f=-000001] EndGame Graph disabled
[t=00:00:13.488739][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:13.489055][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:13.489319][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:13.489537][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:13.489742][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:13.490294][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:13.525526][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:13.527648][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:13.527906][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:13.528142][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:13.541126][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:13.541465][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:13.541774][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:13.541973][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:13.542642][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:13.542815][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:13.543007][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:13.544233][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:13.544495][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:13.544688][f=-000001] Initialize
[t=00:00:13.544840][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:13.545119][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:13.545880][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:13.546089][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:13.546587][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:13.546794][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:13.547263][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:13.547510][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:13.547743][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:13.673737][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:13.674114][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:13.693976][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:13.697541][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:13.698038][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:13.698235][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:13.699217][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:13.699437][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:13.699744][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:13.699962][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:13.700715][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:13.700863][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:13.701223][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:13.701416][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:13.701602][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:13.701804][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:13.702046][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:13.702340][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:13.702635][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:13.702648][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:13.702657][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:13.702719][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:13.703017][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:13.703360][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:13.704574][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:13.705595][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:13.705932][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:13.706526][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:13.706780][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:13.706992][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:13.707180][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:13.707392][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:13.707706][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:13.708189][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:13.708631][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:13.708967][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:13.709243][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:13.709517][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:13.709747][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:13.714120][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:13.720073][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:13.720496][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:13.720826][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:13.721210][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:13.722709][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:13.722903][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:13.723283][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:13.725742][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:13.726157][f=-000001] Mex Placement Initialised with 30 spots.
[t=00:00:13.728144][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:13.728497][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:13.729411][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:13.729958][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:13.730533][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:13.730741][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:13.730956][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:13.733304][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:13.734511][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:13.740966][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:13.741361][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:13.743429][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:13.744257][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:13.744512][f=-000001] SetSunLighting
[t=00:00:13.745014][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:13.817184][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:13.817661][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:13.819009][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:13.819277][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:13.819295][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:13.819535][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:13.819788][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:13.822242][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:13.823116][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:13.830472][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:13.834793][f=-000001] Writing last game win data
[t=00:00:13.842983][f=-000001] LuaUI v0.3
[t=00:00:13.962659][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:14.021486][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:14.022085][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:14.022448][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:14.022463][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:14.045000][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14935, 0.0} allocedSize{int+, int-, ext}={0, 0, 2362384}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0309}
[t=00:00:14.713337][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:14.901002][f=-000001] GameID: 97bc2466c7d04032191b36c48850732e
[t=00:00:14.901415][f=-000001] Connection attempt from LogicDaemon
[t=00:00:14.901430][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:14.901636][f=-000001]  -> Connection established (given id 0)
[t=00:00:14.901669][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:14.901724][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:14.901744][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_3.s3o)"
[t=00:00:14.901766][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_5_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_5_large.s3o)"
[t=00:00:14.901784][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_2_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_2_large.s3o)"
[t=00:00:14.901799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_1.s3o)"
[t=00:00:14.901817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_5.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_5.s3o)"
[t=00:00:14.901831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_3_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_3_large.s3o)"
[t=00:00:14.901852][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_7_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_7_large.s3o)"
[t=00:00:14.901866][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_6.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_6.s3o)"
[t=00:00:14.901877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_2.s3o)"
[t=00:00:14.901899][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_1_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_1_large.s3o)"
[t=00:00:14.901918][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_4_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_4_large.s3o)"
[t=00:00:14.901944][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_4.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_4.s3o)"
[t=00:00:14.901963][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_7.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_7.s3o)"
[t=00:00:14.902018][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_6_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_6_large.s3o)"
[t=00:00:14.902059][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df92300055e0de4560f75ae3389bc4efa8ab8ec18b0c2b240b8170fb91dfb4e0378e68c5938c6f5bbf0320968821418c030bf26d76fbc305c1bedf05e349d0a3]"
[t=00:00:14.902081][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d9da7008bee636bb1de7f1ccf62d5825658b19e8750ec89bd4158addd233dbbe5b4f49f90a2476a3921f03c5e019339b006b77fc625ad54349f7e32c571b269a]"
[t=00:00:15.097292][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:15.098248][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001f2bdbc6c20,0000000000000000}][locale="C"]"
[t=00:00:15.098277][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:17.313346][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:29.528357][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:39.916089][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:00.966603][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:30.965098][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:47.717820][f=0002346] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:47.717852][f=0002346] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:06.615844][f=0002913] [uapn] compare
[t=00:02:06.615879][f=0002913] [uapn]  issued : 40(2440, 445.994019, 1336, 50000, nil) 0 (build assist)
[t=00:02:06.615899][f=0002913] [uapn]  current: 40(29668, 2440, 445.994019, 1336, 500) 8
[t=00:02:06.615923][f=0002913] [uapn]     -> false
[t=00:02:06.615931][f=0002913] [uapn] compare
[t=00:02:06.615943][f=0002913] [uapn]  issued : 40(2440, 445.994019, 1336, 50000, nil) 0 (build assist)
[t=00:02:06.615976][f=0002913] [uapn]  current: 40(29668, 2440, 445.994019, 1336, 500) 8
[t=00:02:06.615984][f=0002913] [uapn]     -> false
[t=00:02:06.615991][f=0002913] [uapn] compare
[t=00:02:06.616011][f=0002913] [uapn]  issued : 40(2440, 445.994019, 1336, 50000, nil) 4 (repair units)
[t=00:02:06.616046][f=0002913] [uapn]  current: 40(29668, 2440, 445.994019, 1336, 500) 8
[t=00:02:06.616074][f=0002913] [uapn]     -> false
[t=00:02:06.616080][f=0002913] [uapn] compare
[t=00:02:06.616095][f=0002913] [uapn]  issued : 90(2440, 445.994019, 1336, 50000, nil) 0 (reclaim metal)
[t=00:02:06.616106][f=0002913] [uapn]  current: 40(29668, 2440, 445.994019, 1336, 500) 8
[t=00:02:06.616113][f=0002913] [uapn]     -> false
[t=00:02:11.967725][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:02:29.477545][f=0003599] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:02:59.625464][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:01.215358][f=0004550] [SpringApp::Kill][1] fromRun=1
[t=00:03:01.215376][f=0004550] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:01.243272][f=0004550]  [async=0] threads=6 tasks=121075 {sum,avg}{exec,wait}time={{2235.620, 0.018}, {11084.979, 0.092}}ms
[t=00:03:01.243317][f=0004550]      thread=1 tasks=24215 {sum,min,max,avg}{exec,wait}time={{457.133, 0.000, 63.399, 0.019}, {1235.853, 0.000, 12.273, 0.051}}ms
[t=00:03:01.243347][f=0004550]      thread=2 tasks=24215 {sum,min,max,avg}{exec,wait}time={{459.079, 0.000, 67.807, 0.019}, {2560.989, 0.000, 12.925, 0.106}}ms
[t=00:03:01.243398][f=0004550]      thread=3 tasks=24215 {sum,min,max,avg}{exec,wait}time={{490.922, 0.000, 63.150, 0.020}, {2575.442, 0.000, 18446744027136.000, 0.106}}ms
[t=00:03:01.243412][f=0004550]      thread=4 tasks=24215 {sum,min,max,avg}{exec,wait}time={{385.086, 0.000, 61.949, 0.016}, {2423.079, 0.000, 10.230, 0.100}}ms
[t=00:03:01.243430][f=0004550]      thread=5 tasks=24215 {sum,min,max,avg}{exec,wait}time={{443.400, 0.000, 66.865, 0.018}, {2289.617, 0.000, 10.024, 0.095}}ms
[t=00:03:01.243441][f=0004550]  [async=1] threads=6 tasks=3607 {sum,avg}{exec,wait}time={{25444.557, 7.054}, {13935138.000, 3863.360}}ms
[t=00:03:01.243462][f=0004550]      thread=1 tasks=722 {sum,min,max,avg}{exec,wait}time={{5084.623, 0.000, 280.295, 7.042}, {2793901.000, 0.287, 5104.335, 3869.669}}ms
[t=00:03:01.243486][f=0004550]      thread=2 tasks=718 {sum,min,max,avg}{exec,wait}time={{5094.197, 0.000, 373.259, 7.095}, {2784900.750, 0.118, 5100.881, 3878.692}}ms
[t=00:03:01.243520][f=0004550]      thread=3 tasks=717 {sum,min,max,avg}{exec,wait}time={{5099.615, 0.000, 271.126, 7.112}, {2791128.500, 0.236, 5104.374, 3892.787}}ms
[t=00:03:01.243575][f=0004550]      thread=4 tasks=723 {sum,min,max,avg}{exec,wait}time={{5084.542, 0.000, 271.982, 7.033}, {2782606.750, 0.368, 5104.285, 3848.695}}ms
[t=00:03:01.243614][f=0004550]      thread=5 tasks=727 {sum,min,max,avg}{exec,wait}time={{5081.580, 0.000, 280.463, 6.990}, {2782601.250, 0.000, 5104.293, 3827.512}}ms
[t=00:03:01.243622][f=0004550] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:01.243629][f=0004550] [SpringApp::Kill][2]
[t=00:03:01.243723][f=0004550] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:01.243738][f=0004550] [Game::KillLua][1] dtor=0 luaUI=000001f2e6f03f70
[t=00:03:01.243824][f=0004550] Start widgetHandler:Shutdown
[t=00:03:01.246901][f=0004550] Shutdown - SaveOrderList Complete
[t=00:03:01.248402][f=0004550] Writing last game win data
[t=00:03:01.256145][f=0004550] Shutdown - SaveConfigData Complete
[t=00:03:01.256164][f=0004550] Shutdown Widget - Chili Highlight
[t=00:03:01.256178][f=0004550] Shutdown Widget - Draw After Chili
[t=00:03:01.256187][f=0004550] Shutdown Widget - API Unit Tracker GL4
[t=00:03:01.256206][f=0004550] Shutdown Widget - EPIC Menu
[t=00:03:01.257600][f=0004550] Shutdown Widget - Depth of Field Shader
[t=00:03:01.257616][f=0004550] Shutdown Widget - Chili Widget Selector
[t=00:03:01.258756][f=0004550] Shutdown Widget - Chili Minimap
[t=00:03:01.258857][f=0004550] Shutdown Widget - Deferred rendering
[t=00:03:01.258912][f=0004550] Shutdown Widget - Local Team Colors
[t=00:03:01.258925][f=0004550] Shutdown Widget - Display Keys 2
[t=00:03:01.258973][f=0004550] Shutdown Widget - Save Game Menu
[t=00:03:01.259002][f=0004550] Shutdown Widget - Highlight Model Api GL4
[t=00:03:01.259041][f=0004550] Shutdown Widget - Selected Units GL4 2
[t=00:03:01.259068][f=0004550] Shutdown Widget - Attrition Counter
[t=00:03:01.259257][f=0004550] Shutdown Widget - Unit Icons
[t=00:03:01.259279][f=0004550] Shutdown Widget - Noises
[t=00:03:01.259288][f=0004550] Shutdown Widget - HealthBars
[t=00:03:01.260647][f=0004550] Shutdown Widget - Chili Chicken Panel
[t=00:03:01.260681][f=0004550] Shutdown Widget - BuildETA
[t=00:03:01.260692][f=0004550] Shutdown Widget - External VR Grid
[t=00:03:01.260701][f=0004550] Shutdown Widget - Win Counter
[t=00:03:01.260709][f=0004550] Shutdown Widget - EndGame APM stats
[t=00:03:01.261902][f=0004550] Shutdown Widget - Modular Comm Info
[t=00:03:01.261923][f=0004550] Shutdown Widget - Transport AI
[t=00:03:01.261934][f=0004550] Shutdown Widget - Chili Spectator Panels
[t=00:03:01.261943][f=0004550] Shutdown Widget - Point Tracker
[t=00:03:01.261951][f=0004550] Shutdown Widget - Missile Silo Range
[t=00:03:01.261961][f=0004550] Shutdown Widget - MinimapEvents
[t=00:03:01.261969][f=0004550] Shutdown Widget - Startup Info and Selector
[t=00:03:01.261983][f=0004550] Shutdown Widget - Local Widgets Config
[t=00:03:01.262030][f=0004550] Shutdown Widget - Highlight Geos
[t=00:03:01.262043][f=0004550] Shutdown Widget - Context Menu
[t=00:03:01.262051][f=0004550] Shutdown Widget - Grab Input
[t=00:03:01.263458][f=0004550] Input grabbing is disabled!
[t=00:03:01.263475][f=0004550] Shutdown Widget - Defense Range Zero-K
[t=00:03:01.263509][f=0004550] Shutdown Widget - Attack Warning
[t=00:03:01.263520][f=0004550] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:01.263530][f=0004550] Shutdown Widget - Darkening
[t=00:03:01.263554][f=0004550] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:01.263573][f=0004550] Shutdown Widget - Chili Nuke Warning
[t=00:03:01.263584][f=0004550] Shutdown Widget - Chili EndGame Window
[t=00:03:01.263616][f=0004550] Shutdown Widget - Stereo3D
[t=00:03:01.263631][f=0004550] Shutdown Widget - Chili Economy Panel Default
[t=00:03:01.263708][f=0004550] Shutdown Widget - Music Player v2
[t=00:03:01.263721][f=0004550] Shutdown Widget - State Reverse and Latency
[t=00:03:01.263734][f=0004550] Shutdown Widget - Reclaim Field Highlight
[t=00:03:01.263767][f=0004550] Shutdown Widget - Attack AoE
[t=00:03:01.263776][f=0004550] Shutdown Widget - TeamPlatter
[t=00:03:01.264242][f=0004550] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:01.264338][f=0004550] Shutdown Widget - Selection Send
[t=00:03:01.264354][f=0004550] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:01.264364][f=0004550] Shutdown Widget - Spotter
[t=00:03:01.264372][f=0004550] Shutdown Widget - Global Build Command
[t=00:03:01.264545][f=0004550] Shutdown Widget - LupsManager
[t=00:03:01.264563][f=0004550] Shutdown Widget - Receive Units Indicator
[t=00:03:01.264572][f=0004550] Shutdown Widget - Newton Firezone
[t=00:03:01.264593][f=0004550] Shutdown Widget - Chili Pro Console
[t=00:03:01.265007][f=0004550] Shutdown Widget - Persistent Build Height
[t=00:03:01.265022][f=0004550] Shutdown Widget - Lasso Terraform GUI
[t=00:03:01.265032][f=0004550] Shutdown Widget - Lups
[t=00:03:01.265089][f=0004550] Shutdown Widget - Chili Framework
[t=00:03:01.265108][f=0004550] Shutdown Widget - Custom Markers
[t=00:03:01.265128][f=0004550] Shutdown Widget - Chili Core Selector
[t=00:03:01.265207][f=0004550] Shutdown Widget - Mex Placement Handler
[t=00:03:01.265220][f=0004550] Shutdown Widget - Select Keys
[t=00:03:01.265239][f=0004550] Shutdown Widget - Pause Screen
[t=00:03:01.265362][f=0004550] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:01.265382][f=0004550] Shutdown Widget - Bloom Shader Deferred
[t=00:03:01.265401][f=0004550] Shutdown Widget - Text To Speech Control
[t=00:03:01.265413][f=0004550] Shutdown Widget - Layout Handler
[t=00:03:01.265425][f=0004550] Shutdown Widget - Color Blindness Correction
[t=00:03:01.265436][f=0004550] End widgetHandler:Shutdown
[t=00:03:01.324748][f=0004550] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5453177, 0.0} allocedSize{int+, int-, ext}={0, 0, 1268650202}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0559}
[t=00:03:01.324968][f=0004550] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:01.324981][f=0004550] [Game::KillLua][3] dtor=0 luaRules=000001f2bdbc6c20
[t=00:03:01.325050][f=0004550] Start gadgetHandler:Shutdown
[t=00:03:01.325065][f=0004550] Shutdown - StartSetup
[t=00:03:01.325073][f=0004550] Shutdown - UnitMorph
[t=00:03:01.325518][f=0004550] Shutdown - Carrier Drones
[t=00:03:01.325532][f=0004550] Shutdown - Missile Silo Controller
[t=00:03:01.325542][f=0004550] Shutdown - Modular Comm Info
[t=00:03:01.325555][f=0004550] Shutdown - Terrain Texture Handler
[t=00:03:01.325565][f=0004550] Shutdown - UnitCloakShield
[t=00:03:01.325698][f=0004550] Shutdown - Starlight Handler
[t=00:03:01.325720][f=0004550] End gadgetHandler:Shutdown
[t=00:03:01.344471][f=0004550] Start gadgetHandler:Shutdown
[t=00:03:01.344493][f=0004550] Shutdown - Teleport Throw
[t=00:03:01.344504][f=0004550] Shutdown - UnitMorph
[t=00:03:01.344519][f=0004550] Shutdown - Commander Skin Renderer
[t=00:03:01.345025][f=0004550] Shutdown - Missile fired callins
[t=00:03:01.345054][f=0004550] Shutdown - Modular Comm Info
[t=00:03:01.345062][f=0004550] Shutdown - Retreat Command
[t=00:03:01.345075][f=0004550] Shutdown - Shockwaves
[t=00:03:01.345084][f=0004550] Shutdown - Unit tint API
[t=00:03:01.345091][f=0004550] Shutdown - Unit glow API
[t=00:03:01.345099][f=0004550] Shutdown - UnitCloakShield
[t=00:03:01.345110][f=0004550] Shutdown - Lups Cloak FX
[t=00:03:01.345118][f=0004550] Shutdown - Lups
[t=00:03:01.345186][f=0004550] Shutdown - Lups Shield
[t=00:03:01.345223][f=0004550] End gadgetHandler:Shutdown
[t=00:03:01.363149][f=0004550] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 792, 0.0} allocedSize{int+, int-, ext}={0, 0, 120696}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0038}
[t=00:03:01.363368][f=0004550] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:01.363448][f=0004550] [Game::KillLua][4] dtor=0
[t=00:03:01.363461][f=0004550] [Game::KillLua][5] dtor=0
[t=00:03:01.373400][f=0004550] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-21_07-13-28-760_techno lands 3v3 v2_105.1.1-2457-g8095d30 BAR105.sdfz" (70991 bytes)
[t=00:03:01.373546][f=0004550] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:01.411048][f=0004550] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:01.411070][f=0004550] [Sound] [Sound::UpdateThread][3] #sources=32 #items=14
[t=00:03:01.411106][f=0004550] [Sound] [Sound::UpdateThread][4] ctx=000001f241edecf0 dev=000001f27c5a9850
[t=00:03:01.411304][f=0004550] [Sound] [Sound::UpdateThread][5] ctx=000001f241edecf0 dev=000001f27c5a9850
[t=00:03:01.411315][f=0004550] [Sound] [Sound::Cleanup][alcDestroyContext(000001f241edecf0)]
[t=00:03:01.412253][f=0004550] [Sound] [Sound::Cleanup][alcCloseDevice(000001f27c5a9850)]
[t=00:03:01.412380][f=0004550] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:01.441923][f=0004550] [Sound] [Sound::UpdateThread][6]
[t=00:03:01.443616][f=0004550] [Game::~CGame][1]
[t=00:03:01.443680][f=0004550] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:01.443711][f=0004550] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:01.443738][f=0004550] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:01.443800][f=0004550] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:01.443829][f=0004550] [Game::KillLua][4] dtor=1
[t=00:03:01.443859][f=0004550] [Game::KillLua][5] dtor=1
[t=00:03:01.444428][f=0004550] [Game::KillMisc][1]
[t=00:03:01.444468][f=0004550] [Game::KillMisc][2]
[t=00:03:01.445665][f=0004550] [Game::KillMisc][3]
[t=00:03:01.446064][f=0004550] [Game::KillRendering][1]
[t=00:03:01.447293][f=0004550] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:01.468593][f=0004550] [3DOParser::Kill] allocated 15 pieces
[t=00:03:01.468622][f=0004550] [S3OParser::Kill] allocated 5534 pieces
[t=00:03:01.469028][f=0004550] [AssParser::Kill] allocated 677 pieces
[t=00:03:01.514181][f=0004550] [Game::KillInterface][1]
[t=00:03:01.514395][f=0004550] [Game::KillInterface][2]
[t=00:03:01.514825][f=0004550] [Game::KillSimulation][1]
[t=00:03:01.514906][f=0004550] [Game::KillSimulation][2]
[t=00:03:01.531331][f=0004550] [CCollisionHandler] dis-/continuous tests: 0/390930
[t=00:03:01.531360][f=0004550] [Game::KillSimulation][3]
[t=00:03:01.532664][f=0004550] [~CPathCache(12x40)] cacheHits=5 hitPercentage=26% numHashColls=0 maxCacheSize=7
[t=00:03:01.532726][f=0004550] [~CPathCache(12x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:01.532870][f=0004550] [~CPathCache(24x80)] cacheHits=13 hitPercentage=29% numHashColls=0 maxCacheSize=14
[t=00:03:01.532902][f=0004550] [~CPathCache(24x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:01.533132][f=0004550] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:01.536339][f=0004550] [LosHandler::Kill] raycast instance cache-{hits,misses}={73,414}; shared=2%; cached=13%
[t=00:03:01.545648][f=0004550] [Game::KillSimulation][4]
[t=00:03:01.577261][f=0004550] [CommonDefHandler::KillStatic] 8407 sound-set data items added
[t=00:03:01.577328][f=0004550] [Game::~CGame][2]
[t=00:03:01.577339][f=0004550] [Game::~CGame][3]
[t=00:03:01.577437][f=0004550] [SpringApp::Kill][3]
[t=00:03:01.577744][f=0004550] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    312598 bytes sent   in 3365 packets (92.897 bytes/packet)
    186188 bytes recv'd in 3800 packets (48.997 bytes/packet)
    {0.105x, 0.122x} relative protocol overhead {up, down}
    11147 incoming chunks dropped, 9130 outgoing chunks resent
    3365 incoming chunks processed

[t=00:03:01.577800][f=0004550] [SpringApp::Kill][4] font=000001f241bb6ac0
[t=00:03:01.582268][f=0004550] [SpringApp::Kill][5]
[t=00:03:01.585058][f=0004550] [SpringApp::Kill][6]
[t=00:03:01.585097] [SpringApp::Kill][7]
[t=00:03:01.586232] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:01.586274] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:03:01.586284] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:01.586322] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:01.586331] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:01.586340] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:01.586355] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {92, 1048576, 1048576}, EBO = {138, 2097152, 2097152}
[t=00:03:01.586369] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7240, 1048576, 1048576}, EBO = {10860, 2097152, 2097152}
[t=00:03:01.586378] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:01.586387] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:01.586401] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:01.586410] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:01.586421] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {160, 1048576, 1048576}, EBO = {240, 2097152, 2097152}
[t=00:03:01.669244] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:01.669259] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:01.669265] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:01.669270] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8462
[t=00:03:01.669275] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:01.670028] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>]
[t=00:03:01.670051] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=0)] #archives[section]=2 #files[section]=8258
[t=00:03:01.670073] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000001f27c5da880)
[t=00:03:01.670151] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001f27cb53490)
[t=00:03:01.670292] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1828ms
[t=00:03:01.670369]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=38ms
[t=00:03:01.670379]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=28ms
[t=00:03:01.670389]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=23ms
[t=00:03:01.670398]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=23ms
[t=00:03:01.670408]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=20ms
[t=00:03:01.670417]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=20ms
[t=00:03:01.670432]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=18ms
[t=00:03:01.670445]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=17ms
[t=00:03:01.670458]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=17ms
[t=00:03:01.670470]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=17ms
[t=00:03:01.672231] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=1)] #archives[section]=1 #files[section]=43
[t=00:03:01.672254] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\techno_lands_3v3_v2.sd7 (000001f27cb4afe0)
[t=00:03:01.673013] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:01.673026] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001f27c5daa90)
[t=00:03:01.673073] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001f27c5d9750)
[t=00:03:01.673137] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001f27c5da720)
[t=00:03:01.673187] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:01.673199] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=4)] #archives[section]=0 #files[section]=8169
[t=00:03:01.673254] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:01.673265] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:01.673273] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:01.673280] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:01.673502] [SpringApp::Kill][8]
[t=00:03:01.673517] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:01.673524] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1)
[t=00:03:01.673531] [WatchDog::Uninstall][2]
[t=00:03:02.115633] [WatchDog::Uninstall][3]
[t=00:03:02.115649] [SpringApp::Kill][9]