Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.002355] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.002386] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.004804] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.004931] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.023742] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.023821] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.023851] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.023868] [t=00:00:00.023875] Enable or disable log sections using the LogSections configuration key [t=00:00:00.023882] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.023888] Use "none" to disable the default log sections. [t=00:00:00.023894] ============== </Log Sections> ============== [t=00:00:00.023901] ============== <User Config> ============== [t=00:00:00.024031] AllowDeferredMapRendering = 1 [t=00:00:00.024042] AllowDeferredModelRendering = 1 [t=00:00:00.024047] AnimationMT = 0 [t=00:00:00.024053] BumpWaterBlurReflection = 1 [t=00:00:00.024059] BumpWaterTexSizeReflection = 128 [t=00:00:00.024065] CamFreeScrollSpeed = 50 [t=00:00:00.024070] CamMode = 1 [t=00:00:00.024077] CubeTexSizeReflection = 1 [t=00:00:00.024083] CubeTexSizeSpecular = 1 [t=00:00:00.024089] DualScreenMiniMapOnLeft = 1 [t=00:00:00.024094] EdgeMoveDynamic = 0 [t=00:00:00.024107] EdgeMoveWidth = 0.003 [t=00:00:00.024112] FPSFOV = 90 [t=00:00:00.024121] FPSScrollSpeed = 50 [t=00:00:00.024126] FontSize = 18 [t=00:00:00.024131] FullscreenEdgeMove = 0 [t=00:00:00.024136] GrassDetail = 0 [t=00:00:00.024142] GroundDecals = 2 [t=00:00:00.024149] GroundDetail = 90 [t=00:00:00.024154] HangTimeout = 30 [t=00:00:00.024160] HardwareCursor = 1 [t=00:00:00.024168] InitialNetworkTimeout = 0 [t=00:00:00.024175] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.024184] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.024190] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.024199] LinkOutgoingBandwidth = 262144 [t=00:00:00.024206] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.024211] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.024217] MSAALevel = 1 [t=00:00:00.024223] MaxParticles = 15000 [t=00:00:00.024241] MaxSounds = 32 [t=00:00:00.024247] MaximumTransmissionUnit = 0 [t=00:00:00.024252] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.024262] MiniMapMarker = 0 [t=00:00:00.024271] MouseDragScrollThreshold = 0 [t=00:00:00.024277] NetworkLossFactor = 2 [t=00:00:00.024283] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.024288] OverheadScrollSpeed = 50 [t=00:00:00.024294] ReconnectTimeout = 0 [t=00:00:00.024303] RotOverheadScrollSpeed = 50 [t=00:00:00.024308] RotateLogFiles = 1 [t=00:00:00.024313] ShadowMapSize = 1024 [t=00:00:00.024318] Shadows = 1 [t=00:00:00.024323] ShowClock = 0 [t=00:00:00.024331] SoftParticles = 2 [t=00:00:00.024341] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.024350] UnitIconDist = 151 [t=00:00:00.024355] UpdateBoundingVolumeMT = 0 [t=00:00:00.024361] UpdateWeaponVectorsMT = 0 [t=00:00:00.024367] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.024375] UseLuaMemPools = 0 [t=00:00:00.024380] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.024386] VFSCacheArchiveFiles = 0 [t=00:00:00.024391] Water = 4 [t=00:00:00.024397] WindowBorderless = 1 [t=00:00:00.024405] WindowPosY = 0 [t=00:00:00.024442] WindowedEdgeMove = 0 [t=00:00:00.024453] XResolutionWindowed = 3440 [t=00:00:00.024459] YResolutionWindowed = 1440 [t=00:00:00.024465] snd_volmaster = 27 [t=00:00:00.024477] ============== </User Config> ============== [t=00:00:00.024484] ============== <User System> ============== [t=00:00:00.024492] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.024500] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.024513] Compiler Version: gcc-13.2.0 [t=00:00:00.024555] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.024604] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.024615] Binary Word Size: 64-bit (native) [t=00:00:00.024622] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.024628] Physical CPU Cores: 6 [t=00:00:00.024633] Logical CPU Cores: 12 [t=00:00:00.024638] ============== </User System> ============== [t=00:00:00.024779] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.024788] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.024794] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.024799] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.024804] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.026073] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.026089] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.034935] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.066762] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.066778] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.066785] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.066791] [11] 2560x1080x24bpp@144Hz [t=00:00:00.066796] [14] 1920x1440x24bpp@144Hz [t=00:00:00.066802] [19] 1920x1200x24bpp@144Hz [t=00:00:00.066807] [23] 1920x1080x24bpp@144Hz [t=00:00:00.066813] [30] 1720x1440x24bpp@144Hz [t=00:00:00.066818] [34] 1680x1050x24bpp@144Hz [t=00:00:00.066830] [40] 1600x1200x24bpp@144Hz [t=00:00:00.066835] [44] 1600x1024x24bpp@144Hz [t=00:00:00.066840] [50] 1600x900x24bpp@144Hz [t=00:00:00.066847] [55] 1440x1080x24bpp@144Hz [t=00:00:00.066852] [62] 1440x900x24bpp@144Hz [t=00:00:00.066857] [67] 1400x1050x24bpp@144Hz [t=00:00:00.066864] [73] 1366x768x24bpp@144Hz [t=00:00:00.066872] [78] 1360x768x24bpp@144Hz [t=00:00:00.066878] [83] 1280x1024x24bpp@144Hz [t=00:00:00.066883] [89] 1280x960x24bpp@144Hz [t=00:00:00.066888] [94] 1280x800x24bpp@144Hz [t=00:00:00.066900] [99] 1280x768x24bpp@144Hz [t=00:00:00.066905] [104] 1280x720x24bpp@144Hz [t=00:00:00.066910] [111] 1152x864x24bpp@144Hz [t=00:00:00.066915] [116] 1024x768x24bpp@144Hz [t=00:00:00.066920] [123] 800x600x24bpp@144Hz [t=00:00:00.066925] [130] 720x576x24bpp@144Hz [t=00:00:00.066930] [135] 720x480x24bpp@144Hz [t=00:00:00.066935] [141] 640x480x24bpp@144Hz [t=00:00:00.076870] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.076895] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.076927] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.076935] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.076940] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.076945] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.076954] [11] 1366x768x24bpp@144Hz [t=00:00:00.076960] [13] 1360x768x24bpp@144Hz [t=00:00:00.076967] [15] 1280x1024x24bpp@144Hz [t=00:00:00.076974] [17] 1280x960x24bpp@144Hz [t=00:00:00.076981] [19] 1280x800x24bpp@144Hz [t=00:00:00.076988] [21] 1280x768x24bpp@144Hz [t=00:00:00.077002] [23] 1280x720x24bpp@144Hz [t=00:00:00.077008] [25] 1280x600x24bpp@144Hz [t=00:00:00.077013] [27] 1152x864x24bpp@144Hz [t=00:00:00.077018] [29] 1024x768x24bpp@144Hz [t=00:00:00.077023] [31] 800x600x24bpp@144Hz [t=00:00:00.077030] [33] 640x480x24bpp@144Hz [t=00:00:00.077035] [35] 640x400x24bpp@144Hz [t=00:00:00.319858] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.320326] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.320343] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.366963] [GR::LogVersionInfo] [t=00:00:00.366979] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.366985] GL version : 4.6.0 NVIDIA 552.12 [t=00:00:00.366990] GL vendor : NVIDIA Corporation [t=00:00:00.366995] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.367000] GLSL version: 4.60 NVIDIA [t=00:00:00.367019] GLEW version: 2.1.0 [t=00:00:00.367024] GPU memory : 6144MB (total) / 4222MB (available) [t=00:00:00.367046] SDL swap-int: 1 [t=00:00:00.367053] SDL driver : windows [t=00:00:00.367058] [t=00:00:00.367062] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.367067] GLSL shader support : 1 [t=00:00:00.367072] GL4 support : 1 [t=00:00:00.367076] FBO extension support : 1 [t=00:00:00.367090] NVX GPU mem-info support : 1 [t=00:00:00.367110] ATI GPU mem-info support : 0 [t=00:00:00.367125] Texture clamping to edge : 1 [t=00:00:00.367135] NPOT-texture support : 1 (1) [t=00:00:00.367145] S3TC/DXT1 texture support : 1/1 [t=00:00:00.367157] texture query-LOD support : 1 (1) [t=00:00:00.367165] MSAA frame-buffer support : 1 (1) [t=00:00:00.367172] Z-buffer depth : 32 (-) [t=00:00:00.367185] primitive-restart support : 1 (1) [t=00:00:00.367195] clip-space control support: 1 (1) [t=00:00:00.367203] seamless cube-map support : 1 (1) [t=00:00:00.367217] frag-depth layout support : 1 (1) [t=00:00:00.367225] persistent maps support : 1 (1) [t=00:00:00.367232] explicit attribs location : 1 (1) [t=00:00:00.367239] multi draw indirect : 1 (-) [t=00:00:00.367247] array textures : 1 (-) [t=00:00:00.367253] buffer copy support : 1 (-) [t=00:00:00.367259] indirect draw : 1 (-) [t=00:00:00.367265] base instance : 1 (-) [t=00:00:00.367270] [t=00:00:00.367274] max. FBO samples : 32 [t=00:00:00.367283] max. FS/program texture slots : 32/192 [t=00:00:00.367289] max. texture size : 32768 [t=00:00:00.367296] max. texture anisotropy level : 16.000000 [t=00:00:00.367301] max. vec4 varyings/attributes : 31/16 [t=00:00:00.367306] max. draw-buffers : 8 [t=00:00:00.367311] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.367316] max. uniform buffer-bindings : 84 [t=00:00:00.367321] max. uniform block-size : 64KB [t=00:00:00.367329] max. storage buffer-bindings : 96 [t=00:00:00.367337] max. storage block-size : 2047MB [t=00:00:00.367341] [t=00:00:00.367345] enable AMD-hacks : 0 [t=00:00:00.367351] compress MIP-maps: 0 [t=00:00:00.367401] Number of compressed texture formats: 23 [t=00:00:00.367438] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.367494] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.367738] [GR::UpdateGLConfigs] [t=00:00:00.367801] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.367818] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.367830] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.367843] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.367849] [GR::InitGLState] [t=00:00:00.367917] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.447574] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.449891] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.450364] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.455476] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.455504] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.455852] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.456694] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.456708] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.456767] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.456824] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.472800] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.473235] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.474632] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.475167] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.513551] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.513571] [VFS] [SpringVFS::ReserveArchives<this=000001f241cf3e30>] [t=00:00:00.513792] [VFS] [SpringVFS::AddArchive<this=000001f241cf3e30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.515591] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f241cf3e30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.515611] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.589642] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.590039] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.590227] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.590341] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.590477] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.590484] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.590575] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.590616] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.591549][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.591754][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.592191][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.592255][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.592273][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.592361][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.608788][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.608806][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.608815][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.608824][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.621271][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.623342][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f27c5a9850(default) context=000001f241edecf0 numChannels=2 frameSize=8 [t=00:00:00.623364][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.623374][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.623382][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.623389][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.623460][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.623494][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.623505][f=-000001] [Sound] Devices: [t=00:00:00.626196][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.626209][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.626222][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.626230][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.627040][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.627059][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.697255][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 634580 MB [t=00:00:00.698823][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.699568][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8462 [t=00:00:00.700627][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8462 using name LogicDaemon [t=00:00:00.952865][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "techno lands 3v3 v2" (loaded=0 cached=0) [t=00:00:00.954216][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f241cf3e30>(arName="techno lands 3v3 v2", overwrite=false)] section=1 cached=0 [t=00:00:00.954696][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f241cf3e30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.955269][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:01.013532][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f241cf3e30>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:01.015456][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f241cf3e30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.015681][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f241cf3e30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.017715][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f241cf3e30>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.030940][f=-000001] [CAS::GASCB] Archive file="techno_lands_3v3_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:01.031200][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.031289][f=-000001] Warning: [PreGame::GameDataReceived] Archive techno lands 3v3 v2 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.089605][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.089774][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.089891][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.089991][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.090046][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:13.474510][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:13.474768][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:13.475036][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:13.475308][f=-000001] EndGame Graph disabled [t=00:00:13.488739][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:13.489055][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:13.489319][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:13.489537][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:13.489742][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:13.490294][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:13.525526][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:13.527648][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:13.527906][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:13.528142][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:13.541126][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:13.541465][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:13.541774][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:13.541973][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:13.542642][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:13.542815][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:13.543007][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:13.544233][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:13.544495][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:13.544688][f=-000001] Initialize [t=00:00:13.544840][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:13.545119][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:13.545880][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:13.546089][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:13.546587][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:13.546794][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:13.547263][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:13.547510][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:13.547743][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:13.673737][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:13.674114][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:13.693976][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:13.697541][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:13.698038][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:13.698235][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:13.699217][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:13.699437][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:13.699744][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:13.699962][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:13.700715][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:13.700863][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:13.701223][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:13.701416][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:13.701602][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:13.701804][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:13.702046][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:13.702340][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:13.702635][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:13.702648][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:13.702657][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:13.702719][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:13.703017][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:13.703360][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:13.704574][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:13.705595][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:13.705932][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:13.706526][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:13.706780][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:13.706992][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:13.707180][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:13.707392][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:13.707706][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:13.708189][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:13.708631][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:13.708967][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:13.709243][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:13.709517][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:13.709747][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:13.714120][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:13.720073][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:13.720496][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:13.720826][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:13.721210][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:13.722709][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:13.722903][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:13.723283][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:13.725742][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:13.726157][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:13.728144][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:13.728497][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:13.729411][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:13.729958][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:13.730533][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:13.730741][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:13.730956][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:13.733304][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:13.734511][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:13.740966][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:13.741361][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:13.743429][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:13.744257][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:13.744512][f=-000001] SetSunLighting [t=00:00:13.745014][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:13.817184][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:13.817661][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:13.819009][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:13.819277][f=-000001] Lua garbage collection rate: 30/s [t=00:00:13.819295][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:13.819535][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:13.819788][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:13.822242][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:13.823116][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:13.830472][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:13.834793][f=-000001] Writing last game win data [t=00:00:13.842983][f=-000001] LuaUI v0.3 [t=00:00:13.962659][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:14.021486][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:14.022085][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:14.022448][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:14.022463][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:14.045000][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14935, 0.0} allocedSize{int+, int-, ext}={0, 0, 2362384}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0309} [t=00:00:14.713337][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:14.901002][f=-000001] GameID: 97bc2466c7d04032191b36c48850732e [t=00:00:14.901415][f=-000001] Connection attempt from LogicDaemon [t=00:00:14.901430][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:14.901636][f=-000001] -> Connection established (given id 0) [t=00:00:14.901669][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:14.901724][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:14.901744][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_3.s3o)" [t=00:00:14.901766][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_5_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_5_large.s3o)" [t=00:00:14.901784][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_2_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_2_large.s3o)" [t=00:00:14.901799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_1.s3o)" [t=00:00:14.901817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_5.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_5.s3o)" [t=00:00:14.901831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_3_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_3_large.s3o)" [t=00:00:14.901852][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_7_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_7_large.s3o)" [t=00:00:14.901866][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_6.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_6.s3o)" [t=00:00:14.901877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_2.s3o)" [t=00:00:14.901899][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_1_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_1_large.s3o)" [t=00:00:14.901918][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_4_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_4_large.s3o)" [t=00:00:14.901944][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_4.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_4.s3o)" [t=00:00:14.901963][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_7.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_7.s3o)" [t=00:00:14.902018][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "ad0_senegal_6_large.s3o" (reason: [S3OParser] could not find model-file objects3d/ad0_senegal_6_large.s3o)" [t=00:00:14.902059][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df92300055e0de4560f75ae3389bc4efa8ab8ec18b0c2b240b8170fb91dfb4e0378e68c5938c6f5bbf0320968821418c030bf26d76fbc305c1bedf05e349d0a3]" [t=00:00:14.902081][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d9da7008bee636bb1de7f1ccf62d5825658b19e8750ec89bd4158addd233dbbe5b4f49f90a2476a3921f03c5e019339b006b77fc625ad54349f7e32c571b269a]" [t=00:00:15.097292][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:15.098248][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001f2bdbc6c20,0000000000000000}][locale="C"]" [t=00:00:15.098277][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:17.313346][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:29.528357][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:39.916089][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:00.966603][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:30.965098][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:47.717820][f=0002346] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:47.717852][f=0002346] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:06.615844][f=0002913] [uapn] compare [t=00:02:06.615879][f=0002913] [uapn] issued : 40(2440, 445.994019, 1336, 50000, nil) 0 (build assist) [t=00:02:06.615899][f=0002913] [uapn] current: 40(29668, 2440, 445.994019, 1336, 500) 8 [t=00:02:06.615923][f=0002913] [uapn] -> false [t=00:02:06.615931][f=0002913] [uapn] compare [t=00:02:06.615943][f=0002913] [uapn] issued : 40(2440, 445.994019, 1336, 50000, nil) 0 (build assist) [t=00:02:06.615976][f=0002913] [uapn] current: 40(29668, 2440, 445.994019, 1336, 500) 8 [t=00:02:06.615984][f=0002913] [uapn] -> false [t=00:02:06.615991][f=0002913] [uapn] compare [t=00:02:06.616011][f=0002913] [uapn] issued : 40(2440, 445.994019, 1336, 50000, nil) 4 (repair units) [t=00:02:06.616046][f=0002913] [uapn] current: 40(29668, 2440, 445.994019, 1336, 500) 8 [t=00:02:06.616074][f=0002913] [uapn] -> false [t=00:02:06.616080][f=0002913] [uapn] compare [t=00:02:06.616095][f=0002913] [uapn] issued : 90(2440, 445.994019, 1336, 50000, nil) 0 (reclaim metal) [t=00:02:06.616106][f=0002913] [uapn] current: 40(29668, 2440, 445.994019, 1336, 500) 8 [t=00:02:06.616113][f=0002913] [uapn] -> false [t=00:02:11.967725][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:29.477545][f=0003599] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:02:59.625464][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:01.215358][f=0004550] [SpringApp::Kill][1] fromRun=1 [t=00:03:01.215376][f=0004550] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:01.243272][f=0004550] [async=0] threads=6 tasks=121075 {sum,avg}{exec,wait}time={{2235.620, 0.018}, {11084.979, 0.092}}ms [t=00:03:01.243317][f=0004550] thread=1 tasks=24215 {sum,min,max,avg}{exec,wait}time={{457.133, 0.000, 63.399, 0.019}, {1235.853, 0.000, 12.273, 0.051}}ms [t=00:03:01.243347][f=0004550] thread=2 tasks=24215 {sum,min,max,avg}{exec,wait}time={{459.079, 0.000, 67.807, 0.019}, {2560.989, 0.000, 12.925, 0.106}}ms [t=00:03:01.243398][f=0004550] thread=3 tasks=24215 {sum,min,max,avg}{exec,wait}time={{490.922, 0.000, 63.150, 0.020}, {2575.442, 0.000, 18446744027136.000, 0.106}}ms [t=00:03:01.243412][f=0004550] thread=4 tasks=24215 {sum,min,max,avg}{exec,wait}time={{385.086, 0.000, 61.949, 0.016}, {2423.079, 0.000, 10.230, 0.100}}ms [t=00:03:01.243430][f=0004550] thread=5 tasks=24215 {sum,min,max,avg}{exec,wait}time={{443.400, 0.000, 66.865, 0.018}, {2289.617, 0.000, 10.024, 0.095}}ms [t=00:03:01.243441][f=0004550] [async=1] threads=6 tasks=3607 {sum,avg}{exec,wait}time={{25444.557, 7.054}, {13935138.000, 3863.360}}ms [t=00:03:01.243462][f=0004550] thread=1 tasks=722 {sum,min,max,avg}{exec,wait}time={{5084.623, 0.000, 280.295, 7.042}, {2793901.000, 0.287, 5104.335, 3869.669}}ms [t=00:03:01.243486][f=0004550] thread=2 tasks=718 {sum,min,max,avg}{exec,wait}time={{5094.197, 0.000, 373.259, 7.095}, {2784900.750, 0.118, 5100.881, 3878.692}}ms [t=00:03:01.243520][f=0004550] thread=3 tasks=717 {sum,min,max,avg}{exec,wait}time={{5099.615, 0.000, 271.126, 7.112}, {2791128.500, 0.236, 5104.374, 3892.787}}ms [t=00:03:01.243575][f=0004550] thread=4 tasks=723 {sum,min,max,avg}{exec,wait}time={{5084.542, 0.000, 271.982, 7.033}, {2782606.750, 0.368, 5104.285, 3848.695}}ms [t=00:03:01.243614][f=0004550] thread=5 tasks=727 {sum,min,max,avg}{exec,wait}time={{5081.580, 0.000, 280.463, 6.990}, {2782601.250, 0.000, 5104.293, 3827.512}}ms [t=00:03:01.243622][f=0004550] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:01.243629][f=0004550] [SpringApp::Kill][2] [t=00:03:01.243723][f=0004550] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:01.243738][f=0004550] [Game::KillLua][1] dtor=0 luaUI=000001f2e6f03f70 [t=00:03:01.243824][f=0004550] Start widgetHandler:Shutdown [t=00:03:01.246901][f=0004550] Shutdown - SaveOrderList Complete [t=00:03:01.248402][f=0004550] Writing last game win data [t=00:03:01.256145][f=0004550] Shutdown - SaveConfigData Complete [t=00:03:01.256164][f=0004550] Shutdown Widget - Chili Highlight [t=00:03:01.256178][f=0004550] Shutdown Widget - Draw After Chili [t=00:03:01.256187][f=0004550] Shutdown Widget - API Unit Tracker GL4 [t=00:03:01.256206][f=0004550] Shutdown Widget - EPIC Menu [t=00:03:01.257600][f=0004550] Shutdown Widget - Depth of Field Shader [t=00:03:01.257616][f=0004550] Shutdown Widget - Chili Widget Selector [t=00:03:01.258756][f=0004550] Shutdown Widget - Chili Minimap [t=00:03:01.258857][f=0004550] Shutdown Widget - Deferred rendering [t=00:03:01.258912][f=0004550] Shutdown Widget - Local Team Colors [t=00:03:01.258925][f=0004550] Shutdown Widget - Display Keys 2 [t=00:03:01.258973][f=0004550] Shutdown Widget - Save Game Menu [t=00:03:01.259002][f=0004550] Shutdown Widget - Highlight Model Api GL4 [t=00:03:01.259041][f=0004550] Shutdown Widget - Selected Units GL4 2 [t=00:03:01.259068][f=0004550] Shutdown Widget - Attrition Counter [t=00:03:01.259257][f=0004550] Shutdown Widget - Unit Icons [t=00:03:01.259279][f=0004550] Shutdown Widget - Noises [t=00:03:01.259288][f=0004550] Shutdown Widget - HealthBars [t=00:03:01.260647][f=0004550] Shutdown Widget - Chili Chicken Panel [t=00:03:01.260681][f=0004550] Shutdown Widget - BuildETA [t=00:03:01.260692][f=0004550] Shutdown Widget - External VR Grid [t=00:03:01.260701][f=0004550] Shutdown Widget - Win Counter [t=00:03:01.260709][f=0004550] Shutdown Widget - EndGame APM stats [t=00:03:01.261902][f=0004550] Shutdown Widget - Modular Comm Info [t=00:03:01.261923][f=0004550] Shutdown Widget - Transport AI [t=00:03:01.261934][f=0004550] Shutdown Widget - Chili Spectator Panels [t=00:03:01.261943][f=0004550] Shutdown Widget - Point Tracker [t=00:03:01.261951][f=0004550] Shutdown Widget - Missile Silo Range [t=00:03:01.261961][f=0004550] Shutdown Widget - MinimapEvents [t=00:03:01.261969][f=0004550] Shutdown Widget - Startup Info and Selector [t=00:03:01.261983][f=0004550] Shutdown Widget - Local Widgets Config [t=00:03:01.262030][f=0004550] Shutdown Widget - Highlight Geos [t=00:03:01.262043][f=0004550] Shutdown Widget - Context Menu [t=00:03:01.262051][f=0004550] Shutdown Widget - Grab Input [t=00:03:01.263458][f=0004550] Input grabbing is disabled! [t=00:03:01.263475][f=0004550] Shutdown Widget - Defense Range Zero-K [t=00:03:01.263509][f=0004550] Shutdown Widget - Attack Warning [t=00:03:01.263520][f=0004550] Shutdown Widget - Showeco and Grid Drawer [t=00:03:01.263530][f=0004550] Shutdown Widget - Darkening [t=00:03:01.263554][f=0004550] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:01.263573][f=0004550] Shutdown Widget - Chili Nuke Warning [t=00:03:01.263584][f=0004550] Shutdown Widget - Chili EndGame Window [t=00:03:01.263616][f=0004550] Shutdown Widget - Stereo3D [t=00:03:01.263631][f=0004550] Shutdown Widget - Chili Economy Panel Default [t=00:03:01.263708][f=0004550] Shutdown Widget - Music Player v2 [t=00:03:01.263721][f=0004550] Shutdown Widget - State Reverse and Latency [t=00:03:01.263734][f=0004550] Shutdown Widget - Reclaim Field Highlight [t=00:03:01.263767][f=0004550] Shutdown Widget - Attack AoE [t=00:03:01.263776][f=0004550] Shutdown Widget - TeamPlatter [t=00:03:01.264242][f=0004550] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:01.264338][f=0004550] Shutdown Widget - Selection Send [t=00:03:01.264354][f=0004550] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:01.264364][f=0004550] Shutdown Widget - Spotter [t=00:03:01.264372][f=0004550] Shutdown Widget - Global Build Command [t=00:03:01.264545][f=0004550] Shutdown Widget - LupsManager [t=00:03:01.264563][f=0004550] Shutdown Widget - Receive Units Indicator [t=00:03:01.264572][f=0004550] Shutdown Widget - Newton Firezone [t=00:03:01.264593][f=0004550] Shutdown Widget - Chili Pro Console [t=00:03:01.265007][f=0004550] Shutdown Widget - Persistent Build Height [t=00:03:01.265022][f=0004550] Shutdown Widget - Lasso Terraform GUI [t=00:03:01.265032][f=0004550] Shutdown Widget - Lups [t=00:03:01.265089][f=0004550] Shutdown Widget - Chili Framework [t=00:03:01.265108][f=0004550] Shutdown Widget - Custom Markers [t=00:03:01.265128][f=0004550] Shutdown Widget - Chili Core Selector [t=00:03:01.265207][f=0004550] Shutdown Widget - Mex Placement Handler [t=00:03:01.265220][f=0004550] Shutdown Widget - Select Keys [t=00:03:01.265239][f=0004550] Shutdown Widget - Pause Screen [t=00:03:01.265362][f=0004550] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:01.265382][f=0004550] Shutdown Widget - Bloom Shader Deferred [t=00:03:01.265401][f=0004550] Shutdown Widget - Text To Speech Control [t=00:03:01.265413][f=0004550] Shutdown Widget - Layout Handler [t=00:03:01.265425][f=0004550] Shutdown Widget - Color Blindness Correction [t=00:03:01.265436][f=0004550] End widgetHandler:Shutdown [t=00:03:01.324748][f=0004550] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5453177, 0.0} allocedSize{int+, int-, ext}={0, 0, 1268650202}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0559} [t=00:03:01.324968][f=0004550] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:01.324981][f=0004550] [Game::KillLua][3] dtor=0 luaRules=000001f2bdbc6c20 [t=00:03:01.325050][f=0004550] Start gadgetHandler:Shutdown [t=00:03:01.325065][f=0004550] Shutdown - StartSetup [t=00:03:01.325073][f=0004550] Shutdown - UnitMorph [t=00:03:01.325518][f=0004550] Shutdown - Carrier Drones [t=00:03:01.325532][f=0004550] Shutdown - Missile Silo Controller [t=00:03:01.325542][f=0004550] Shutdown - Modular Comm Info [t=00:03:01.325555][f=0004550] Shutdown - Terrain Texture Handler [t=00:03:01.325565][f=0004550] Shutdown - UnitCloakShield [t=00:03:01.325698][f=0004550] Shutdown - Starlight Handler [t=00:03:01.325720][f=0004550] End gadgetHandler:Shutdown [t=00:03:01.344471][f=0004550] Start gadgetHandler:Shutdown [t=00:03:01.344493][f=0004550] Shutdown - Teleport Throw [t=00:03:01.344504][f=0004550] Shutdown - UnitMorph [t=00:03:01.344519][f=0004550] Shutdown - Commander Skin Renderer [t=00:03:01.345025][f=0004550] Shutdown - Missile fired callins [t=00:03:01.345054][f=0004550] Shutdown - Modular Comm Info [t=00:03:01.345062][f=0004550] Shutdown - Retreat Command [t=00:03:01.345075][f=0004550] Shutdown - Shockwaves [t=00:03:01.345084][f=0004550] Shutdown - Unit tint API [t=00:03:01.345091][f=0004550] Shutdown - Unit glow API [t=00:03:01.345099][f=0004550] Shutdown - UnitCloakShield [t=00:03:01.345110][f=0004550] Shutdown - Lups Cloak FX [t=00:03:01.345118][f=0004550] Shutdown - Lups [t=00:03:01.345186][f=0004550] Shutdown - Lups Shield [t=00:03:01.345223][f=0004550] End gadgetHandler:Shutdown [t=00:03:01.363149][f=0004550] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 792, 0.0} allocedSize{int+, int-, ext}={0, 0, 120696}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0038} [t=00:03:01.363368][f=0004550] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:01.363448][f=0004550] [Game::KillLua][4] dtor=0 [t=00:03:01.363461][f=0004550] [Game::KillLua][5] dtor=0 [t=00:03:01.373400][f=0004550] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-21_07-13-28-760_techno lands 3v3 v2_105.1.1-2457-g8095d30 BAR105.sdfz" (70991 bytes) [t=00:03:01.373546][f=0004550] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:01.411048][f=0004550] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:01.411070][f=0004550] [Sound] [Sound::UpdateThread][3] #sources=32 #items=14 [t=00:03:01.411106][f=0004550] [Sound] [Sound::UpdateThread][4] ctx=000001f241edecf0 dev=000001f27c5a9850 [t=00:03:01.411304][f=0004550] [Sound] [Sound::UpdateThread][5] ctx=000001f241edecf0 dev=000001f27c5a9850 [t=00:03:01.411315][f=0004550] [Sound] [Sound::Cleanup][alcDestroyContext(000001f241edecf0)] [t=00:03:01.412253][f=0004550] [Sound] [Sound::Cleanup][alcCloseDevice(000001f27c5a9850)] [t=00:03:01.412380][f=0004550] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:01.441923][f=0004550] [Sound] [Sound::UpdateThread][6] [t=00:03:01.443616][f=0004550] [Game::~CGame][1] [t=00:03:01.443680][f=0004550] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:01.443711][f=0004550] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:01.443738][f=0004550] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:01.443800][f=0004550] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:01.443829][f=0004550] [Game::KillLua][4] dtor=1 [t=00:03:01.443859][f=0004550] [Game::KillLua][5] dtor=1 [t=00:03:01.444428][f=0004550] [Game::KillMisc][1] [t=00:03:01.444468][f=0004550] [Game::KillMisc][2] [t=00:03:01.445665][f=0004550] [Game::KillMisc][3] [t=00:03:01.446064][f=0004550] [Game::KillRendering][1] [t=00:03:01.447293][f=0004550] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:01.468593][f=0004550] [3DOParser::Kill] allocated 15 pieces [t=00:03:01.468622][f=0004550] [S3OParser::Kill] allocated 5534 pieces [t=00:03:01.469028][f=0004550] [AssParser::Kill] allocated 677 pieces [t=00:03:01.514181][f=0004550] [Game::KillInterface][1] [t=00:03:01.514395][f=0004550] [Game::KillInterface][2] [t=00:03:01.514825][f=0004550] [Game::KillSimulation][1] [t=00:03:01.514906][f=0004550] [Game::KillSimulation][2] [t=00:03:01.531331][f=0004550] [CCollisionHandler] dis-/continuous tests: 0/390930 [t=00:03:01.531360][f=0004550] [Game::KillSimulation][3] [t=00:03:01.532664][f=0004550] [~CPathCache(12x40)] cacheHits=5 hitPercentage=26% numHashColls=0 maxCacheSize=7 [t=00:03:01.532726][f=0004550] [~CPathCache(12x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:01.532870][f=0004550] [~CPathCache(24x80)] cacheHits=13 hitPercentage=29% numHashColls=0 maxCacheSize=14 [t=00:03:01.532902][f=0004550] [~CPathCache(24x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:01.533132][f=0004550] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:01.536339][f=0004550] [LosHandler::Kill] raycast instance cache-{hits,misses}={73,414}; shared=2%; cached=13% [t=00:03:01.545648][f=0004550] [Game::KillSimulation][4] [t=00:03:01.577261][f=0004550] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:03:01.577328][f=0004550] [Game::~CGame][2] [t=00:03:01.577339][f=0004550] [Game::~CGame][3] [t=00:03:01.577437][f=0004550] [SpringApp::Kill][3] [t=00:03:01.577744][f=0004550] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 312598 bytes sent in 3365 packets (92.897 bytes/packet) 186188 bytes recv'd in 3800 packets (48.997 bytes/packet) {0.105x, 0.122x} relative protocol overhead {up, down} 11147 incoming chunks dropped, 9130 outgoing chunks resent 3365 incoming chunks processed [t=00:03:01.577800][f=0004550] [SpringApp::Kill][4] font=000001f241bb6ac0 [t=00:03:01.582268][f=0004550] [SpringApp::Kill][5] [t=00:03:01.585058][f=0004550] [SpringApp::Kill][6] [t=00:03:01.585097] [SpringApp::Kill][7] [t=00:03:01.586232] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:01.586274] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:03:01.586284] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:01.586322] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:01.586331] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:01.586340] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:01.586355] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {92, 1048576, 1048576}, EBO = {138, 2097152, 2097152} [t=00:03:01.586369] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7240, 1048576, 1048576}, EBO = {10860, 2097152, 2097152} [t=00:03:01.586378] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:01.586387] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:01.586401] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:01.586410] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:01.586421] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {160, 1048576, 1048576}, EBO = {240, 2097152, 2097152} [t=00:03:01.669244] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:01.669259] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:01.669265] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:01.669270] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8462 [t=00:03:01.669275] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:01.670028] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>] [t=00:03:01.670051] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:03:01.670073] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000001f27c5da880) [t=00:03:01.670151] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001f27cb53490) [t=00:03:01.670292] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1828ms [t=00:03:01.670369] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=38ms [t=00:03:01.670379] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=28ms [t=00:03:01.670389] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=23ms [t=00:03:01.670398] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=23ms [t=00:03:01.670408] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=20ms [t=00:03:01.670417] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=20ms [t=00:03:01.670432] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=18ms [t=00:03:01.670445] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=17ms [t=00:03:01.670458] file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=17ms [t=00:03:01.670470] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=17ms [t=00:03:01.672231] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=1)] #archives[section]=1 #files[section]=43 [t=00:03:01.672254] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\techno_lands_3v3_v2.sd7 (000001f27cb4afe0) [t=00:03:01.673013] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:01.673026] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001f27c5daa90) [t=00:03:01.673073] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001f27c5d9750) [t=00:03:01.673137] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001f27c5da720) [t=00:03:01.673187] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:01.673199] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:03:01.673254] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:01.673265] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:01.673273] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:01.673280] [VFS] [SpringVFS::DeleteArchives<this=000001f241cf3e30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:01.673502] [SpringApp::Kill][8] [t=00:03:01.673517] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:01.673524] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1) [t=00:03:01.673531] [WatchDog::Uninstall][2] [t=00:03:02.115633] [WatchDog::Uninstall][3] [t=00:03:02.115649] [SpringApp::Kill][9]
infolog_full.txt (truncated):