ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #102576

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.001252] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.001274] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.006710] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "S:\steam\steamapps\common\Zero-K\"
[t=00:00:00.006829] Using writeable configuration source: "S:\steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.152814] LogOutput initialized. Logging to S:\steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.152853] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.152866]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.152879]   
[t=00:00:00.152882]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.152887]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.152890]   Use "none" to disable the default log sections.
[t=00:00:00.152894] ============== </Log Sections> ==============

[t=00:00:00.152898] ============== <User Config> ==============
[t=00:00:00.152989]   AllowDeferredMapRendering = 1
[t=00:00:00.152993]   AllowDeferredModelRendering = 1
[t=00:00:00.152997]   AnimationMT = 0
[t=00:00:00.153001]   BumpWaterDepthBits = 16
[t=00:00:00.153003]   BumpWaterReflection = 0
[t=00:00:00.153008]   BumpWaterRefraction = 0
[t=00:00:00.153011]   BumpWaterShoreWaves = 0
[t=00:00:00.153014]   BumpWaterTexSizeReflection = 64
[t=00:00:00.153017]   CamFreeScrollSpeed = 75
[t=00:00:00.153021]   CamMode = 1
[t=00:00:00.153024]   CubeTexSizeReflection = 1
Failed rotating the log file
[t=00:00:00.153029]   CubeTexSizeSpecular = 1
[t=00:00:00.153032]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.153035]   EdgeMoveDynamic = 0
[t=00:00:00.153038]   EdgeMoveWidth = 0.003
[t=00:00:00.153042]   FPSFOV = 90
[t=00:00:00.153045]   FPSScrollSpeed = 75
[t=00:00:00.153048]   FeatureDrawDistance = 600000
[t=00:00:00.153051]   FeatureFadeDistance = 600000
[t=00:00:00.153055]   FontSize = 18
[t=00:00:00.153058]   Fullscreen = 0
[t=00:00:00.153061]   FullscreenEdgeMove = 0
[t=00:00:00.153064]   GrassDetail = 0
[t=00:00:00.153068]   GroundDecals = 0
[t=00:00:00.153072]   GroundDetail = 50
[t=00:00:00.153075]   HangTimeout = 30
[t=00:00:00.153077]   HardwareCursor = 1
[t=00:00:00.153080]   InitialNetworkTimeout = 0
[t=00:00:00.153085]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.153088]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.153092]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.153095]   LinkOutgoingBandwidth = 131072
[t=00:00:00.153100]   LuaGarbageCollectionMemLoadMult = 3.20000005
[t=00:00:00.153105]   LuaGarbageCollectionRunTimeMult = 2
[t=00:00:00.153108]   MSAALevel = 1
[t=00:00:00.153111]   MaxParticles = 50000
[t=00:00:00.153114]   MaxSounds = 32
[t=00:00:00.153118]   MaximumTransmissionUnit = 0
[t=00:00:00.153121]   MiddleClickScrollSpeed = -0.0026667
[t=00:00:00.153124]   MiniMapMarker = 0
[t=00:00:00.153128]   MouseDragScrollThreshold = 0
[t=00:00:00.153131]   NetworkLossFactor = 1
[t=00:00:00.153134]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.153137]   OverheadScrollSpeed = 75
[t=00:00:00.153141]   ReconnectTimeout = 0
[t=00:00:00.153145]   RotOverheadScrollSpeed = 75
[t=00:00:00.153148]   RotateLogFiles = 1
[t=00:00:00.153151]   ScrollWheelSpeed = -30
[t=00:00:00.153154]   ShadowMapSize = 1024
[t=00:00:00.153157]   Shadows = 0
[t=00:00:00.153160]   ShowClock = 0
[t=00:00:00.153163]   SoftParticles = 0
[t=00:00:00.153166]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.153169]   UnitIconDist = 0
[t=00:00:00.153173]   UpdateBoundingVolumeMT = 0
[t=00:00:00.153176]   UpdateWeaponVectorsMT = 0
[t=00:00:00.153195]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.153199]   UseLuaMemPools = 0
[t=00:00:00.153202]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.153205]   VFSCacheArchiveFiles = 0
[t=00:00:00.153208]   Water = 4
[t=00:00:00.153211]   WindowPosY = 80
[t=00:00:00.153214]   WindowedEdgeMove = 0
[t=00:00:00.153218]   XResolutionWindowed = 3840
[t=00:00:00.153221]   YResolutionWindowed = 2080
[t=00:00:00.153224]   snd_volmaster = 37
[t=00:00:00.153233] ============== </User Config> ==============

[t=00:00:00.153239] ============== <User System> ==============
[t=00:00:00.153243]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.153249]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.153533]        Compiler Version: gcc-13.2.0
[t=00:00:00.153567]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.153609]         Hardware Config: 12th Gen Intel(R) Core(TM) i9-12900K; 16154MB RAM, 55066MB pagefile
[t=00:00:00.153619]        Binary Word Size: 64-bit (native)
[t=00:00:00.153623]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.153627]      Physical CPU Cores: 8
[t=00:00:00.153630]       Logical CPU Cores: 16
[t=00:00:00.153633] ============== </User System> ==============

[t=00:00:00.153803] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.153806]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.153809]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.153812]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.153814]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.156927] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.156937] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.161999] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@144Hz} current={3840x2160x24bpp@144Hz}
[t=00:00:00.170211]     Display (Generic PnP Monitor)=1 modes=127 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.170220]         [ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.170224]         [ 5] 2560x1600x24bpp@144Hz
[t=00:00:00.170227]         [ 9] 2560x1440x24bpp@144Hz
[t=00:00:00.170240]         [14] 2048x1536x24bpp@144Hz
[t=00:00:00.170244]         [18] 1920x1440x24bpp@144Hz
[t=00:00:00.170246]         [23] 1920x1200x24bpp@144Hz
[t=00:00:00.170250]         [28] 1920x1080x24bpp@144Hz
[t=00:00:00.170253]         [33] 1680x1050x24bpp@144Hz
[t=00:00:00.170256]         [38] 1600x1200x24bpp@144Hz
[t=00:00:00.170259]         [43] 1600x1024x24bpp@144Hz
[t=00:00:00.170262]         [48] 1600x900x24bpp@144Hz
[t=00:00:00.170267]         [53] 1440x1080x24bpp@144Hz
[t=00:00:00.170269]         [58] 1440x900x24bpp@144Hz
[t=00:00:00.170272]         [62] 1366x768x24bpp@144Hz
[t=00:00:00.170277]         [66] 1360x768x24bpp@144Hz
[t=00:00:00.170279]         [70] 1280x1024x24bpp@144Hz
[t=00:00:00.170283]         [74] 1280x960x24bpp@144Hz
[t=00:00:00.170287]         [78] 1280x800x24bpp@144Hz
[t=00:00:00.170290]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.170292]         [86] 1280x720x24bpp@144Hz
[t=00:00:00.170295]         [93] 1176x664x24bpp@60Hz
[t=00:00:00.170298]         [96] 1152x864x24bpp@144Hz
[t=00:00:00.170301]         [100] 1024x768x24bpp@144Hz
[t=00:00:00.170304]         [105] 800x600x24bpp@144Hz
[t=00:00:00.170309]         [111] 720x576x24bpp@144Hz
[t=00:00:00.170311]         [116] 720x480x24bpp@144Hz
[t=00:00:00.170314]         [122] 640x480x24bpp@144Hz
[t=00:00:00.173938]     Display (ZOWIE XL LCD (HDMI))=2 modes=67 bounds={x=3840, y=0, w=1080, h=1920}
[t=00:00:00.173945]         [ 1] 1080x1920x24bpp@60Hz
[t=00:00:00.173948]         [ 6] 1080x1440x24bpp@60Hz
[t=00:00:00.173951]         [11] 1050x1680x24bpp@60Hz
[t=00:00:00.173954]         [16] 1024x1600x24bpp@60Hz
[t=00:00:00.173957]         [21] 1024x1280x24bpp@75Hz
[t=00:00:00.173964]         [22] 960x1280x24bpp@75Hz
[t=00:00:00.173974]         [23] 900x1600x24bpp@60Hz
[t=00:00:00.173978]         [28] 900x1440x24bpp@120Hz
[t=00:00:00.173981]         [30] 864x1152x24bpp@120Hz
[t=00:00:00.173983]         [32] 800x1280x24bpp@120Hz
[t=00:00:00.173986]         [34] 768x1366x24bpp@120Hz
[t=00:00:00.173989]         [36] 768x1360x24bpp@120Hz
[t=00:00:00.173992]         [38] 768x1280x24bpp@120Hz
[t=00:00:00.173997]         [40] 768x1024x24bpp@120Hz
[t=00:00:00.173999]         [44] 720x1280x24bpp@120Hz
[t=00:00:00.174002]         [49] 664x1176x24bpp@60Hz
[t=00:00:00.174005]         [52] 600x800x24bpp@120Hz
[t=00:00:00.174012]         [56] 576x720x24bpp@120Hz
[t=00:00:00.174015]         [59] 480x720x24bpp@120Hz
[t=00:00:00.174018]         [63] 480x640x24bpp@120Hz
[t=00:00:00.269174] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.269460] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,80> newRes=<3840,2080>
[t=00:00:00.269469] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,80> newRes=<3840,2080>
[t=00:00:00.286721] [GR::LogVersionInfo]
[t=00:00:00.286731]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.286735]     GL version  : 4.6.0 NVIDIA 536.99
[t=00:00:00.286739]     GL vendor   : NVIDIA Corporation
[t=00:00:00.286742]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.286745]     GLSL version: 4.60 NVIDIA
[t=00:00:00.286748]     GLEW version: 2.1.0
[t=00:00:00.286750]     GPU memory  : 16376MB (total) / 9874MB (available)
[t=00:00:00.286760]     SDL swap-int: 1
[t=00:00:00.286765]     SDL driver  : windows
[t=00:00:00.286767]     
[t=00:00:00.286770]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.286773]     GLSL shader support       : 1
[t=00:00:00.286775]     GL4 support               : 1
[t=00:00:00.286778]     FBO extension support     : 1
[t=00:00:00.286788]     NVX GPU mem-info support  : 1
[t=00:00:00.286792]     ATI GPU mem-info support  : 0
[t=00:00:00.286800]     Texture clamping to edge  : 1
[t=00:00:00.286809]     NPOT-texture support      : 1 (1)
[t=00:00:00.286814]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.286820]     texture query-LOD support : 1 (1)
[t=00:00:00.286823]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.286826]     Z-buffer depth            : 32 (-)
[t=00:00:00.286833]     primitive-restart support : 1 (1)
[t=00:00:00.286837]     clip-space control support: 1 (1)
[t=00:00:00.286840]     seamless cube-map support : 1 (1)
[t=00:00:00.286843]     frag-depth layout support : 1 (1)
[t=00:00:00.286846]     persistent maps support   : 1 (1)
[t=00:00:00.286849]     explicit attribs location : 1 (1)
[t=00:00:00.286856]     multi draw indirect       : 1 (-)
[t=00:00:00.286860]     array textures            : 1 (-)
[t=00:00:00.286863]     buffer copy support       : 1 (-)
[t=00:00:00.286866]     indirect draw             : 1 (-)
[t=00:00:00.286868]     base instance             : 1 (-)
[t=00:00:00.286871]     
[t=00:00:00.286874]     max. FBO samples              : 32
[t=00:00:00.286877]     max. FS/program texture slots : 32/192
[t=00:00:00.286880]     max. texture size             : 32768
[t=00:00:00.286886]     max. texture anisotropy level : 16.000000
[t=00:00:00.286891]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.286893]     max. draw-buffers             : 8
[t=00:00:00.286898]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.286901]     max. uniform buffer-bindings  : 84
[t=00:00:00.286904]     max. uniform block-size       : 64KB
[t=00:00:00.286907]     max. storage buffer-bindings  : 96
[t=00:00:00.286910]     max. storage block-size       : 2047MB
[t=00:00:00.286914]     
[t=00:00:00.286917]     enable AMD-hacks : 0
[t=00:00:00.286921]     compress MIP-maps: 0
[t=00:00:00.286951]     Number of compressed texture formats: 51
[t=00:00:00.286983]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.287022] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.287202] [GR::UpdateGLConfigs]
[t=00:00:00.287228] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.287232] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.287551] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2080.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.287559] [GR::UpdateGLGeometry][2] winSize=<3840,2080>
[t=00:00:00.287562] [GR::InitGLState]
[t=00:00:00.287602] [GR::LogDisplayMode] display-mode set to 3840x2080x24bpp@144Hz (windowed::decorated)
[t=00:00:00.390750] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.393268] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.393607] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.398165] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "S:/steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.398180] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.398467] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.401326] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "S:\steam\steamapps\common\Zero-K\"
[t=00:00:00.401343] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.401399] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: S:\steam\steamapps\common\Zero-K\
[t=00:00:00.401443] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.408476] Scanning: S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.408802] Scanning: S:\steam\steamapps\common\Zero-K\maps
[t=00:00:00.409560] Scanning: S:\steam\steamapps\common\Zero-K\games
[t=00:00:00.409659] Scanning: S:\steam\steamapps\common\Zero-K\packages
[t=00:00:00.421875] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[t=00:00:00.421888] [VFS] [SpringVFS::ReserveArchives<this=0000027c6d673140>]
[t=00:00:00.421981] [VFS] [SpringVFS::AddArchive<this=0000027c6d673140>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.423305] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027c6d673140 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.423313] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.489927] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.490238] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.490306] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.490470] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.490481] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.490513] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.490571] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.490608] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.491279] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.491304] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.491576][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.491669][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.491684][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.491696][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.491701][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.491724][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.497708][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.497745][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "DT990 (USB Sound Blaster HD)"
[t=00:00:00.497751][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.497757][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.511178][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.537028][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027c6d8551c0(default) context=0000027c6d6bed50  numChannels=2 frameSize=8
[t=00:00:00.537043][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.537049][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.537053][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.537057][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.537072][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.537089][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.537096][f=-000001] [Sound]   Devices:
[t=00:00:00.540662][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.540671][f=-000001] [Sound]     [OpenAL Soft on DT990 (USB Sound Blaster HD)]
[t=00:00:00.540678][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.540683][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.541368][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.541382][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.597991][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: S:\steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 116571 MB
[t=00:00:00.600177][f=-000001] [StartScript] Loading StartScript from: S:\steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.600871][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8466
[t=00:00:00.601819][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8466 using name SHIFTHOLDER
[t=00:00:01.014470][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "FolsomDamDeluxeV4" (loaded=0 cached=0)
[t=00:00:01.014824][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c6d673140>(arName="FolsomDamDeluxeV4", overwrite=false)] section=1 cached=0
[t=00:00:01.021514][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c6d673140>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.026914][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:01.027262][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c6d673140>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.037685][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c6d673140>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.037795][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c6d673140>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.039191][f=-000001] [CAS::GASCB] Archive file="folsomdamdeluxev4.sd7" cs="776a28bd45ff88d64b09590173fa9f29ee6ad3ac52db16c5674918b5160bdc10991843d3003d11e72d6c413a3ce537cab5a32a575b980eb35152bb39bebd1e37"
[t=00:00:01.039280][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.039317][f=-000001] Warning: [PreGame::GameDataReceived] Archive FolsomDamDeluxeV4 (checksum b59f4be2f079bbfe60780236054c7fc437526265af05e1e52227b33c321291f9e1c095d6c6c23504cc5aa518289611b9b3a6ac8efcb47ea5280a24ea8d4bb48d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.039771][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.039844][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.039896][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.039924][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:19:52.807440][f=0030548] Set UnitIconDist to 0
[t=00:19:54.304822][f=0030593] SHIFTHOLDER added point: Cerberus (11% at 16:59)
[t=00:19:55.801906][f=0030638] SHIFTHOLDER added point: Shieldbot Factory (SorakaCosplayer) (96% at 17:00)
[t=00:19:55.937158][f=0030642] SHIFTHOLDER added point: Cerberus (12% at 17:00)
[t=00:20:05.381459][f=0030925] SHIFTHOLDER added point: Tremor
[t=00:20:05.421486][f=0030926] SHIFTHOLDER added point: Cyclops
[t=00:20:06.318554][f=0030953] SHIFTHOLDER added point: Shieldbot Factory (SorakaCosplayer)
[t=00:20:07.354455][f=0030984] SHIFTHOLDER added point: Cerberus (21% at 17:12)
[t=00:20:07.356003][f=0030984] SHIFTHOLDER added point: Cyclops
[t=00:20:09.966369][f=0031063] SHIFTHOLDER added point: Cerberus (22% at 17:14)
[t=00:20:12.181377][f=0031128] Set UnitIconDist to 100000
[t=00:20:12.316073][f=0031133] game_message: Caretaker is under attack
[t=00:20:12.701090][f=0031144] Set UnitIconDist to 0
[t=00:20:12.806638][f=0031148] SHIFTHOLDER added point: Grizzly
[t=00:20:13.532408][f=0031170] SHIFTHOLDER added point: Cerberus (25% at 17:18)
[t=00:20:14.072845][f=0031186] SHIFTHOLDER added point: Grizzly
[t=00:20:14.601562][f=0031202] SHIFTHOLDER added point: Cerberus (25% at 17:19)
[t=00:20:15.835912][f=0031238] Set UnitIconDist to 100000
[t=00:20:16.495604][f=0031258] Set UnitIconDist to 0
[t=00:20:17.487455][f=0031288] Set UnitIconDist to 100000
[t=00:20:18.018827][f=0031304] Set UnitIconDist to 0
[t=00:20:20.199169][f=0031370] SHIFTHOLDER added point: Cerberus (29% at 17:25)
[t=00:20:21.753528][f=0031416] Set UnitIconDist to 100000
[t=00:20:22.123284][f=0031427] Set UnitIconDist to 0
[t=00:20:22.974120][f=0031453] Set UnitIconDist to 100000
[t=00:20:24.480370][f=0031498] SHIFTHOLDER added point: Cerberus (32% at 17:29)
[t=00:20:24.917805][f=0031511] Set UnitIconDist to 0
[t=00:20:25.343214][f=0031524] SHIFTHOLDER added point: Cerberus (32% at 17:30)
[t=00:20:25.601480][f=0031531] Set UnitIconDist to 100000
[t=00:20:27.404711][f=0031586] SHIFTHOLDER added point: Cerberus (33% at 17:32)
[t=00:20:29.647346][f=0031653] Set UnitIconDist to 0
[t=00:20:30.388352][f=0031676] Set UnitIconDist to 100000
[t=00:20:32.062635][f=0031726] SHIFTHOLDER added point: Cerberus (35% at 17:37)
[t=00:20:32.797100][f=0031748] Set UnitIconDist to 0
[t=00:20:34.358105][f=0031795] SHIFTHOLDER added point: Cyclops
[t=00:20:35.736435][f=0031836] Set UnitIconDist to 100000
[t=00:20:36.654738][f=0031864] SHIFTHOLDER added point: Cerberus (37% at 17:41)
[t=00:20:39.169110][f=0031939] Set UnitIconDist to 0
[t=00:20:39.389024][f=0031946] SHIFTHOLDER added point: Tremor
[t=00:20:41.792075][f=0032017] mayxi added point: 
[t=00:20:41.966036][f=0032023] Set UnitIconDist to 100000
[t=00:20:42.424595][f=0032036] mayxi added point: 
[t=00:20:42.550539][f=0032040] mayxi added point: 
[t=00:20:42.722336][f=0032045] mayxi added point: 
[t=00:20:42.893173][f=0032050] mayxi added point: 
[t=00:20:43.017570][f=0032054] mayxi added point: 
[t=00:20:44.219568][f=0032091] SHIFTHOLDER added point: Cyclops
[t=00:20:44.896122][f=0032111] Set UnitIconDist to 0
[t=00:20:45.574271][f=0032131] Set UnitIconDist to 100000
[t=00:20:46.471534][f=0032158] Set UnitIconDist to 0
[t=00:20:50.324164][f=0032274] SHIFTHOLDER added point: Grizzly
[t=00:20:50.426628][f=0032277] SHIFTHOLDER added point: Cyclops
[t=00:20:50.591104][f=0032282] Set UnitIconDist to 100000
[t=00:20:51.272553][f=0032302] Set UnitIconDist to 0
[t=00:20:52.559025][f=0032340] Set UnitIconDist to 100000
[t=00:20:54.311723][f=0032393] Set UnitIconDist to 0
[t=00:20:54.655007][f=0032403] Set UnitIconDist to 100000
[t=00:21:01.595241][f=0032612] SHIFTHOLDER added point: Tremor
[t=00:21:02.091513][f=0032627] SHIFTHOLDER added point: Cerberus (52% at 18:07)
[t=00:21:02.615302][f=0032642] Set UnitIconDist to 0
[t=00:21:03.628106][f=0032673] Set UnitIconDist to 100000
[t=00:21:06.208919][f=0032750] Set UnitIconDist to 0
[t=00:21:06.956812][f=0032772] KingDeDeDe11 added point: 
[t=00:21:07.240977][f=0032781] Set UnitIconDist to 100000
[t=00:21:16.491451][f=0033059] Set UnitIconDist to 0
[t=00:21:17.603860][f=0033092] Set UnitIconDist to 100000
[t=00:21:22.273896][f=0033232] Set UnitIconDist to 0
[t=00:21:22.565190][f=0033241] Set UnitIconDist to 100000
[t=00:21:26.263446][f=0033352] Set UnitIconDist to 0
[t=00:21:26.725183][f=0033365] qruntingsquid added point: why u always wait till my shit dead to move up
[t=00:21:27.491399][f=0033389] Set UnitIconDist to 100000
[t=00:21:30.058621][f=0033465] <mayxi> !poll resign
[t=00:21:30.085176][f=0033466] > Poll: Resign team 1? [!y=0/5, !n=0/5]
[t=00:21:30.085194][f=0033466] > Poll: Resign team 1? [!y=1/5, !n=0/5]
[t=00:21:32.491287][f=0033538] <Fumica> !vote 2
[t=00:21:32.518330][f=0033539] > Poll: Resign team 1? [!y=1/5, !n=1/5]
[t=00:21:36.456554][f=0033657] <mayxi> Allies:  we dont have eco 
[t=00:21:39.826126][f=0033759] Set UnitIconDist to 0
[t=00:21:44.905731][f=0033911] Set UnitIconDist to 100000
[t=00:21:44.961082][f=0033913] Set UnitIconDist to 0
[t=00:21:45.872656][f=0033940] Set UnitIconDist to 100000
[t=00:21:46.323813][f=0033954] SHIFTHOLDER added point: Tremor
[t=00:21:47.368268][f=0033985] Set UnitIconDist to 0
[t=00:21:47.892572][f=0034000] Cliver5 added point: because I don't want to make the same mistakes as you and attack a fortified position
[t=00:21:48.520491][f=0034019] [Game::ClientReadNet] added new player offop with number 31 to team 0
[t=00:21:48.520509][f=0034019] > SPRINGIE:User offop|wolverine_mine|0_0||False|||RU
[t=00:21:48.523579][f=0034020] game_message: Storage is under attack
[t=00:21:50.388986][f=0034076] SHIFTHOLDER added point: Jugglenaut
[t=00:21:52.173937][f=0034129] Set UnitIconDist to 100000
[t=00:21:52.748446][f=0034146] Set UnitIconDist to 0
[t=00:21:53.727041][f=0034175] <qruntingsquid> Allies: every fight mid they wait till im dead
[t=00:22:00.227493][f=0034370] <SHIFTHOLDER> !vote 1
[t=00:22:00.255572][f=0034371] > Poll: Resign team 1? [!y=2/5, !n=1/5]
[t=00:22:04.406852][f=0034496] Set UnitIconDist to 100000
[t=00:22:05.366956][f=0034525] Set UnitIconDist to 0
[t=00:22:05.794092][f=0034537] Cliver5 added point: also, because my forces are weak
[t=00:22:06.357175][f=0034555] Set UnitIconDist to 100000
[t=00:22:06.655315][f=0034564] SHIFTHOLDER added point: Jugglenaut
[t=00:22:07.419114][f=0034586] <qruntingsquid> Allies: ur retarted they pushed into us
[t=00:22:07.510655][f=0034589] Set UnitIconDist to 0
[t=00:22:08.568435][f=0034621] Set UnitIconDist to 100000
[t=00:22:09.990506][f=0034664] SHIFTHOLDER added point: Jugglenaut
[t=00:22:10.501752][f=0034679] Set UnitIconDist to 0
[t=00:22:11.792016][f=0034718] SHIFTHOLDER added point: Jugglenaut
[t=00:22:12.134657][f=0034728] Set UnitIconDist to 100000
[t=00:22:14.014935][f=0034784] Set UnitIconDist to 0
[t=00:22:20.622505][f=0034982] qruntingsquid added point: died right here
[t=00:22:20.802318][f=0034988] Set UnitIconDist to 100000
[t=00:22:22.566294][f=0035041] Set UnitIconDist to 0
[t=00:22:25.394755][f=0035125] [Game::ClientReadNet] added new player Niobium with number 32 to team 0
[t=00:22:25.395268][f=0035125] > SPRINGIE:User Niobium|vehsupport|3_3||False|AUTX||US
[t=00:22:25.424719][f=0035126] > SPRINGIE:User Niobium|vehsupport|3_3||False|AUTX||US
[t=00:22:25.450841][f=0035127] > SPRINGIE:User Niobium|vehsupport|3_3||False|AUTX||US
[t=00:22:25.489180][f=0035128] > SPRINGIE:User Niobium|vehsupport|3_3||False|AUTX||US
[t=00:22:26.283099][f=0035152] Set UnitIconDist to 100000
[t=00:22:26.463722][f=0035158] SHIFTHOLDER added point: Grizzly
[t=00:22:27.383324][f=0035185] Set UnitIconDist to 0
[t=00:22:28.216014][f=0035210] Set UnitIconDist to 100000
[t=00:22:28.325078][f=0035213] qruntingsquid added point: ur saying they fortify this
[t=00:22:28.658710][f=0035224] SHIFTHOLDER added point: Grizzly
[t=00:22:28.925631][f=0035231] > <Niobium>!y
[t=00:22:30.090550][f=0035266] > Poll: Resign team 1? [END:FAILED]
[t=00:22:31.800333][f=0035318] SHIFTHOLDER added point: Tremor
[t=00:22:32.192582][f=0035329] <Cliver5> Allies: I don't agree with that statement. Let's be called brothers instead.
[t=00:22:33.285200][f=0035362] <qruntingsquid> Allies: wild
[t=00:22:34.945512][f=0035412] Set UnitIconDist to 0
[t=00:22:37.320790][f=0035484] SHIFTHOLDER added point: Phantom
[t=00:22:37.391024][f=0035486] SHIFTHOLDER added point: Phantom
[t=00:22:38.548683][f=0035520] Set UnitIconDist to 100000
[t=00:22:40.715462][f=0035585] Set UnitIconDist to 0
[t=00:22:42.424172][f=0035637] SHIFTHOLDER added point: Phantom
[t=00:22:47.342601][f=0035784] Set UnitIconDist to 100000
[t=00:22:54.410270][f=0035996] Set UnitIconDist to 0
[t=00:22:59.394784][f=0036146] SHIFTHOLDER added point: Grizzly
[t=00:23:00.060418][f=0036166] SHIFTHOLDER added point: Grizzly
[t=00:23:00.260832][f=0036172] SHIFTHOLDER added point: Phantom
[t=00:23:01.399109][f=0036206] SHIFTHOLDER added point: Grizzly
[t=00:23:02.225595][f=0036231] SHIFTHOLDER added point: Grizzly
[t=00:23:02.359011][f=0036235] SHIFTHOLDER added point: Phantom
[t=00:23:04.002334][f=0036284] SHIFTHOLDER added point: Grizzly
[t=00:23:04.222858][f=0036291] SHIFTHOLDER added point: Phantom
[t=00:23:06.324942][f=0036354] SHIFTHOLDER added point: Phantom
[t=00:23:10.277526][f=0036472] Set UnitIconDist to 100000
[t=00:23:10.979320][f=0036493] Set UnitIconDist to 0
[t=00:23:11.160183][f=0036498] mayxi added point: ôh
[t=00:23:11.438133][f=0036507] Set UnitIconDist to 100000
[t=00:23:11.464355][f=0036508] SHIFTHOLDER added point: Phantom
[t=00:23:11.798018][f=0036518] SHIFTHOLDER added point: Phantom
[t=00:23:12.971220][f=0036553] Set UnitIconDist to 0
[t=00:23:13.609472][f=0036572] Set UnitIconDist to 100000
[t=00:23:16.581018][f=0036661] Set UnitIconDist to 0
[t=00:23:22.136454][f=0036828] SHIFTHOLDER added point: Grizzly
[t=00:23:23.326085][f=0036863] <Cliver5> Allies: grunt, why are you so grumpy?
[t=00:23:25.040148][f=0036915] Set UnitIconDist to 100000
[t=00:23:25.732678][f=0036936] Set UnitIconDist to 0
[t=00:23:29.050261][f=0037035] Set UnitIconDist to 100000
[t=00:23:29.258459][f=0037041] <qruntingsquid> Allies: why u so bad
[t=00:23:29.607284][f=0037052] Set UnitIconDist to 0
[t=00:23:33.837172][f=0037179] Set UnitIconDist to 100000
[t=00:23:34.226671][f=0037190] <Cliver5> Allies: every game, you complained and complained and you forget about enjoying the game
[t=00:23:34.667789][f=0037204] Set UnitIconDist to 0
[t=00:23:36.319793][f=0037253] KingDeDeDe11 added point: too late
[t=00:23:37.925873][f=0037301] Set UnitIconDist to 100000
[t=00:23:38.236729][f=0037310] KingDeDeDe11 added point: turret
[t=00:23:38.745704][f=0037326] Set UnitIconDist to 0
[t=00:23:41.151067][f=0037398] Set UnitIconDist to 100000
[t=00:23:41.551492][f=0037410] Set UnitIconDist to 0
[t=00:23:43.678835][f=0037474] Set UnitIconDist to 100000
[t=00:23:44.555408][f=0037500] <Cliver5> Allies: doing fun stuff like mixed compositions of same type
[t=00:23:44.924517][f=0037512] game_message: Recluse is under attack
[t=00:23:48.860169][f=0037629] <qruntingsquid> Allies: learn to be better then i wont coplain
[t=00:23:49.928537][f=0037662] Set UnitIconDist to 0
[t=00:23:52.869012][f=0037750] Set UnitIconDist to 100000
[t=00:23:53.626592][f=0037772] <Cliver5> Allies: focusing less on winning and more on enjoying the game
[t=00:23:55.952892][f=0037842] <Cliver5> Allies: trying out new stuff
[t=00:23:57.734869][f=0037896] Set UnitIconDist to 0
[t=00:23:59.657142][f=0037953] Set UnitIconDist to 100000
[t=00:24:00.667203][f=0037983] Set UnitIconDist to 0
[t=00:24:02.925365][f=0038051] Set UnitIconDist to 100000
[t=00:24:04.131326][f=0038088] Set UnitIconDist to 0
[t=00:24:11.124848][f=0038297] <Cliver5> Allies: trying to outsmart my funny jokes rather than trying to be smart
[t=00:24:12.290221][f=0038333] SHIFTHOLDER added point: Tremor
[t=00:24:13.422483][f=0038366] <qruntingsquid> Allies: stay bronze then loser
[t=00:24:20.960860][f=0038592] Set UnitIconDist to 100000
[t=00:24:23.396926][f=0038665] <Cliver5> Allies: my jokes are dumb, it doesn't take much skill to humiliate them.
[t=00:24:24.908562][f=0038711] Set UnitIconDist to 0
[t=00:24:26.374225][f=0038755] SHIFTHOLDER added point: Phantom
[t=00:24:26.946603][f=0038772] SHIFTHOLDER added point: Phantom
[t=00:24:27.267794][f=0038782] SHIFTHOLDER added point: Phantom
[t=00:24:28.891588][f=0038831] SHIFTHOLDER added point: Tremor
[t=00:24:31.028674][f=0038895] Set UnitIconDist to 100000
[t=00:24:31.264720][f=0038902] SHIFTHOLDER added point: Phantom
[t=00:24:31.856685][f=0038920] SHIFTHOLDER added point: Phantom
[t=00:24:32.305977][f=0038933] Set UnitIconDist to 0
[t=00:24:32.398648][f=0038936] SHIFTHOLDER added point: Phantom
[t=00:24:32.424970][f=0038937] SHIFTHOLDER added point: Phantom
[t=00:24:34.460435][f=0038998] Set UnitIconDist to 100000
[t=00:24:35.461518][f=0039028] Set UnitIconDist to 0
[t=00:24:35.495302][f=0039028] <Cliver5> Allies: it's more impressive to find how intelligent my jokes are, than to humiliate them.
[t=00:24:36.222915][f=0039051] Set UnitIconDist to 100000
[t=00:24:37.628236][f=0039093] Set UnitIconDist to 0
[t=00:24:37.741404][f=0039097] SHIFTHOLDER added point: Phantom
[t=00:24:38.375641][f=0039116] SHIFTHOLDER added point: Phantom
[t=00:24:43.013879][f=0039254] Set UnitIconDist to 100000
[t=00:24:43.693342][f=0039275] Set UnitIconDist to 0
[t=00:24:46.439570][f=0039357] Set UnitIconDist to 100000
[t=00:24:47.481688][f=0039388] Set UnitIconDist to 0
[t=00:24:50.135464][f=0039468] Set UnitIconDist to 100000
[t=00:24:53.373128][f=0039565] Set UnitIconDist to 0
[t=00:24:54.905977][f=0039611] Set UnitIconDist to 100000
[t=00:24:55.221502][f=0039621] SHIFTHOLDER added point: Tremor
[t=00:25:02.484027][f=0039839] Set UnitIconDist to 0
[t=00:25:02.841374][f=0039850] SHIFTHOLDER added point: Cyclops
[t=00:25:07.516162][f=0039990] Set UnitIconDist to 100000
[t=00:25:08.816888][f=0040028] Set UnitIconDist to 0
[t=00:25:09.852228][f=0040059] <qruntingsquid> Allies: u and the other idiot building same shit and it doesnt work lol
[t=00:25:13.932483][f=0040182] SHIFTHOLDER added point: Cyclops
[t=00:25:14.272750][f=0040192] Set UnitIconDist to 100000
[t=00:25:17.353609][f=0040285] SHIFTHOLDER added point: Grizzly
[t=00:25:17.394801][f=0040286] SHIFTHOLDER added point: Grizzly
[t=00:25:31.262058][f=0040701] <Cliver5> Allies: I don't think that your advices are making you smarter.
[t=00:25:32.517519][f=0040739] Set UnitIconDist to 0
[t=00:25:33.677698][f=0040774] Set UnitIconDist to 100000
[t=00:25:36.066214][f=0040846] Set UnitIconDist to 0
[t=00:25:37.492314][f=0040889] Set UnitIconDist to 100000
[t=00:25:39.550820][f=0040951] SHIFTHOLDER added point: Scythe
[t=00:25:40.751392][f=0040986] <Cliver5> Allies: Try and change them up
[t=00:25:41.035438][f=0040995] SHIFTHOLDER added point: Scythe
[t=00:25:41.041603][f=0040995] Set UnitIconDist to 0
[t=00:25:44.490012][f=0041099] Set UnitIconDist to 100000
[t=00:25:45.208598][f=0041120] <qruntingsquid> Allies: thats why they target my shit not urs
[t=00:25:45.518623][f=0041129] <mayxi> !poll resign
[t=00:25:45.518667][f=0041129] > Poll: Resign team 1? [!y=0/5, !n=0/5]
[t=00:25:45.553003][f=0041130] > Poll: Resign team 1? [!y=1/5, !n=0/5]
[t=00:25:47.851529][f=0041199] Set UnitIconDist to 0
[t=00:25:48.653123][f=0041223] <KingDeDeDe11> !vote 1
[t=00:25:48.695231][f=0041224] > Poll: Resign team 1? [!y=2/5, !n=0/5]
[t=00:25:49.421472][f=0041246] <SHIFTHOLDER> !vote 1
[t=00:25:49.459352][f=0041247] > Poll: Resign team 1? [!y=3/5, !n=0/5]
[t=00:25:50.081602][f=0041266] Set UnitIconDist to 100000
[t=00:25:50.125475][f=0041267] <Ampul> !vote 2
[t=00:25:50.161416][f=0041268] > Poll: Resign team 1? [!y=3/5, !n=1/5]
[t=00:25:50.670794][f=0041283] [StStephenHawking] he's just saying all you do is cry
[t=00:25:51.436427][f=0041306] <Fumica> !vote 2
[t=00:25:51.483276][f=0041307] > Poll: Resign team 1? [!y=3/5, !n=2/5]
[t=00:25:51.662389][f=0041314] SHIFTHOLDER added point: Cyclops
[t=00:25:54.394766][f=0041396] Set UnitIconDist to 0
[t=00:25:54.710950][f=0041405] <Cliver5> Allies: Instead of trying to switch strategies, think how to make my strategy work.
[t=00:25:54.773094][f=0041407] <qruntingsquid> Allies: all they have to do is arty u
[t=00:25:54.911610][f=0041412] SHIFTHOLDER added point: Cyclops
[t=00:25:55.890922][f=0041441] Set UnitIconDist to 100000
[t=00:25:56.006844][f=0041445] SHIFTHOLDER added point: Cyclops
[t=00:25:57.602214][f=0041492] SHIFTHOLDER added point: Cyclops
[t=00:25:58.026049][f=0041505] SHIFTHOLDER added point: Cyclops
[t=00:25:58.797804][f=0041527] <qruntingsquid> Allies: u lose
[t=00:25:59.067291][f=0041536] Set UnitIconDist to 0
[t=00:26:00.507827][f=0041579] Set UnitIconDist to 100000
[t=00:26:03.744809][f=0041676] <mayxi> !vote 1
[t=00:26:03.744827][f=0041676] > Poll: Resign team 1? [!y=3/5, !n=2/5]
[t=00:26:04.459822][f=0041698] Set UnitIconDist to 0
[t=00:26:05.896372][f=0041741] Set UnitIconDist to 100000
[t=00:26:06.862363][f=0041769] <qruntingsquid> Allies: thats bad
[t=00:26:09.593761][f=0041852] Set UnitIconDist to 0
[t=00:26:11.267137][f=0041902] Set UnitIconDist to 100000
[t=00:26:13.047902][f=0041955] Set UnitIconDist to 0
[t=00:26:14.555957][f=0042000] Set UnitIconDist to 100000
[t=00:26:15.659154][f=0042034] SHIFTHOLDER added point: Grizzly
[t=00:26:15.917768][f=0042041] Set UnitIconDist to 0
[t=00:26:16.089748][f=0042047] SHIFTHOLDER added point: Grizzly
[t=00:26:17.488617][f=0042089] SHIFTHOLDER added point: Grizzly
[t=00:26:17.690603][f=0042094] <SHIFTHOLDER> !vote 1
[t=00:26:17.730113][f=0042095] > Poll: Resign team 1? [!y=3/5, !n=2/5]
[t=00:26:20.805568][f=0042188] [SpringApp::Kill][1] fromRun=1
[t=00:26:20.805586][f=0042188] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:26:20.828198][f=0042188]  [async=0] threads=8 tasks=6934095 {sum,avg}{exec,wait}time={{164227.422, 0.024}, {1124727.875, 0.162}}ms
[t=00:26:20.828235][f=0042188]      thread=1 tasks=990585 {sum,min,max,avg}{exec,wait}time={{45128.039, 0.000, 54.204, 0.046}, {13366.823, 0.000, 18446744027136.000, 0.013}}ms
[t=00:26:20.828244][f=0042188]      thread=2 tasks=990585 {sum,min,max,avg}{exec,wait}time={{21984.426, 0.000, 41.977, 0.022}, {166362.594, 0.000, 18446744027136.000, 0.168}}ms
[t=00:26:20.828253][f=0042188]      thread=3 tasks=990585 {sum,min,max,avg}{exec,wait}time={{21099.488, 0.000, 55.496, 0.021}, {172056.922, 0.000, 18446744027136.000, 0.174}}ms
[t=00:26:20.828262][f=0042188]      thread=4 tasks=990585 {sum,min,max,avg}{exec,wait}time={{19256.021, 0.000, 54.438, 0.019}, {181795.703, 0.000, 18446744027136.000, 0.184}}ms
[t=00:26:20.828269][f=0042188]      thread=5 tasks=990585 {sum,min,max,avg}{exec,wait}time={{18979.309, 0.000, 54.950, 0.019}, {193538.578, 0.000, 18446744027136.000, 0.195}}ms
[t=00:26:20.828277][f=0042188]      thread=6 tasks=990585 {sum,min,max,avg}{exec,wait}time={{19482.688, 0.000, 49.808, 0.020}, {199529.656, 0.000, 18446744027136.000, 0.201}}ms
[t=00:26:20.828287][f=0042188]      thread=7 tasks=990585 {sum,min,max,avg}{exec,wait}time={{18297.438, 0.000, 43.757, 0.018}, {198077.609, 0.000, 26.619, 0.200}}ms
[t=00:26:20.828295][f=0042188]  [async=1] threads=8 tasks=6973 {sum,avg}{exec,wait}time={{109890.828, 15.759}, {17845408.000, 2559.215}}ms
[t=00:26:20.828303][f=0042188]      thread=1 tasks=1008 {sum,min,max,avg}{exec,wait}time={{15711.363, 0.000, 1305.226, 15.587}, {2569173.500, 0.000, 15720.402, 2548.783}}ms
[t=00:26:20.828312][f=0042188]      thread=2 tasks=1006 {sum,min,max,avg}{exec,wait}time={{15710.320, 0.000, 1764.425, 15.617}, {2530882.000, 0.000, 15729.475, 2515.787}}ms
[t=00:26:20.828321][f=0042188]      thread=3 tasks=989 {sum,min,max,avg}{exec,wait}time={{15725.788, 0.000, 1302.464, 15.901}, {2541150.500, 0.049, 15739.185, 2569.414}}ms
[t=00:26:20.828329][f=0042188]      thread=4 tasks=977 {sum,min,max,avg}{exec,wait}time={{15704.879, 0.000, 1762.439, 16.075}, {2555398.500, 0.090, 15726.506, 2615.556}}ms
[t=00:26:20.828339][f=0042188]      thread=5 tasks=990 {sum,min,max,avg}{exec,wait}time={{15587.018, 0.000, 1309.319, 15.744}, {2530125.000, 0.056, 15592.912, 2555.682}}ms
[t=00:26:20.828348][f=0042188]      thread=6 tasks=996 {sum,min,max,avg}{exec,wait}time={{15734.264, 0.000, 1764.263, 15.797}, {2579271.500, 0.029, 15753.275, 2589.630}}ms
[t=00:26:20.828356][f=0042188]      thread=7 tasks=1007 {sum,min,max,avg}{exec,wait}time={{15717.200, 0.000, 1299.162, 15.608}, {2539407.500, 0.069, 15720.411, 2521.755}}ms
[t=00:26:20.828362][f=0042188] [ThreadPool::SetThreadCount][2] workers=0
[t=00:26:20.828367][f=0042188] [SpringApp::Kill][2]
[t=00:26:20.828730][f=0042188] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:26:20.828743][f=0042188] [Game::KillLua][1] dtor=0 luaUI=0000027c3fb94ec0
[t=00:26:20.828783][f=0042188] Start widgetHandler:Shutdown
[t=00:26:20.830531][f=0042188] Shutdown - SaveOrderList Complete
[t=00:26:20.831615][f=0042188] Writing last game win data
[t=00:26:20.835393][f=0042188] Shutdown - SaveConfigData Complete
[t=00:26:20.835404][f=0042188] Shutdown Widget - Chili Highlight
[t=00:26:20.835416][f=0042188] Shutdown Widget - Draw After Chili
[t=00:26:20.835428][f=0042188] Shutdown Widget - API Unit Tracker GL4
[t=00:26:20.835439][f=0042188] Shutdown Widget - EPIC Menu
[t=00:26:20.836215][f=0042188] Shutdown Widget - Chili Widget Selector
[t=00:26:20.836834][f=0042188] Shutdown Widget - Chili Minimap
[t=00:26:20.836924][f=0042188] Shutdown Widget - Local Team Colors
[t=00:26:20.836934][f=0042188] Shutdown Widget - Display Keys 2
[t=00:26:20.836965][f=0042188] Shutdown Widget - Save Game Menu
[t=00:26:20.836979][f=0042188] Shutdown Widget - Highlight Model Api GL4
[t=00:26:20.836999][f=0042188] Shutdown Widget - Selected Units GL4 2
[t=00:26:20.837008][f=0042188] Shutdown Widget - HealthBars
[t=00:26:20.837651][f=0042188] Shutdown Widget - Noises
[t=00:26:20.837658][f=0042188] Shutdown Widget - Unit Icons
[t=00:26:20.838233][f=0042188] Shutdown Widget - BuildETA
[t=00:26:20.838246][f=0042188] Shutdown Widget - Win Counter
[t=00:26:20.838253][f=0042188] Shutdown Widget - EndGame APM stats
[t=00:26:20.839151][f=0042188] Shutdown Widget - Modular Comm Info
[t=00:26:20.839160][f=0042188] Shutdown Widget - Defense Range Zero-K
[t=00:26:20.839211][f=0042188] Shutdown Widget - Darkening
[t=00:26:20.839230][f=0042188] Shutdown Widget - XrayShader
[t=00:26:20.839240][f=0042188] Shutdown Widget - Chili Spectator Panels
[t=00:26:20.839249][f=0042188] Shutdown Widget - Chili Economy Panel Default
[t=00:26:20.839309][f=0042188] Shutdown Widget - Chili EndGame Window
[t=00:26:20.839321][f=0042188] Shutdown Widget - Chili Nuke Warning
[t=00:26:20.839332][f=0042188] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:26:20.839348][f=0042188] Shutdown Widget - Context Menu
[t=00:26:20.839355][f=0042188] Shutdown Widget - Attack Warning
[t=00:26:20.839364][f=0042188] Shutdown Widget - Grab Input
[t=00:26:20.839381][f=0042188] Shutdown Widget - Highlight Geos
[t=00:26:20.839389][f=0042188] Shutdown Widget - Local Widgets Config
[t=00:26:20.839398][f=0042188] Shutdown Widget - MinimapEvents
[t=00:26:20.839405][f=0042188] Shutdown Widget - Missile Silo Range
[t=00:26:20.839415][f=0042188] Shutdown Widget - Startup Info and Selector
[t=00:26:20.839432][f=0042188] Shutdown Widget - Music Player v2
[t=00:26:20.839440][f=0042188] Shutdown Widget - Point Tracker
[t=00:26:20.839449][f=0042188] Shutdown Widget - Showeco and Grid Drawer
[t=00:26:20.839456][f=0042188] Shutdown Widget - State Reverse and Latency
[t=00:26:20.839464][f=0042188] Shutdown Widget - Transport AI
[t=00:26:20.839474][f=0042188] Shutdown Widget - Stereo3D
[t=00:26:20.839485][f=0042188] Shutdown Widget - Attack AoE
[t=00:26:20.839493][f=0042188] Shutdown Widget - TeamPlatter
[t=00:26:20.844877][f=0042188] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:26:20.845022][f=0042188] Shutdown Widget - Selection Send
[t=00:26:20.845034][f=0042188] Shutdown Widget - Highlight Unit GL4 v2
[t=00:26:20.845044][f=0042188] Shutdown Widget - Newton Firezone
[t=00:26:20.845056][f=0042188] Shutdown Widget - Receive Units Indicator
[t=00:26:20.845065][f=0042188] Shutdown Widget - Chili Pro Console
[t=00:26:20.845594][f=0042188] Shutdown Widget - Persistent Build Height
[t=00:26:20.845606][f=0042188] Shutdown Widget - Lasso Terraform GUI
[t=00:26:20.845613][f=0042188] Shutdown Widget - Chili Framework
[t=00:26:20.845621][f=0042188] Shutdown Widget - Mex Placement Handler
[t=00:26:20.845631][f=0042188] Shutdown Widget - Chili Core Selector
[t=00:26:20.845705][f=0042188] Shutdown Widget - Custom Markers
[t=00:26:20.845717][f=0042188] Shutdown Widget - Select Keys
[t=00:26:20.845732][f=0042188] Shutdown Widget - Pause Screen
[t=00:26:20.845867][f=0042188] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:26:20.845887][f=0042188] Shutdown Widget - Bloom Shader Deferred
[t=00:26:20.845896][f=0042188] Shutdown Widget - Layout Handler
[t=00:26:20.845906][f=0042188] Shutdown Widget - Text To Speech Control
[t=00:26:20.845913][f=0042188] End widgetHandler:Shutdown
[t=00:26:20.922205][f=0042188] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 262454937, 0.0} allocedSize{int+, int-, ext}={0, 0, 33093306322}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0062}
[t=00:26:20.922305][f=0042188] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:26:20.922312][f=0042188] [Game::KillLua][3] dtor=0 luaRules=0000027ccf09a030
[t=00:26:20.922344][f=0042188] Start gadgetHandler:Shutdown
[t=00:26:20.922352][f=0042188] Shutdown - StartSetup
[t=00:26:20.922358][f=0042188] Shutdown - UnitMorph
[t=00:26:20.925951][f=0042188] Shutdown - Carrier Drones
[t=00:26:20.926088][f=0042188] Shutdown - Missile Silo Controller
[t=00:26:20.926097][f=0042188] Shutdown - Modular Comm Info
[t=00:26:20.926104][f=0042188] Shutdown - Terrain Texture Handler
[t=00:26:20.926111][f=0042188] Shutdown - UnitCloakShield
[t=00:26:20.927395][f=0042188] Shutdown - Starlight Handler
[t=00:26:20.927519][f=0042188] End gadgetHandler:Shutdown
[t=00:26:20.963728][f=0042188] Start gadgetHandler:Shutdown
[t=00:26:20.963749][f=0042188] Shutdown - Teleport Throw
[t=00:26:20.963759][f=0042188] Shutdown - UnitMorph
[t=00:26:20.963788][f=0042188] Shutdown - Commander Skin Renderer
[t=00:26:20.968344][f=0042188] Shutdown - Missile fired callins
[t=00:26:20.968357][f=0042188] Shutdown - Modular Comm Info
[t=00:26:20.968364][f=0042188] Shutdown - Retreat Command
[t=00:26:20.968375][f=0042188] Shutdown - Shockwaves
[t=00:26:20.968385][f=0042188] Shutdown - Unit tint API
[t=00:26:20.968392][f=0042188] Shutdown - Unit glow API
[t=00:26:20.968399][f=0042188] Shutdown - UnitCloakShield
[t=00:26:20.968416][f=0042188] Shutdown - Lups Cloak FX
[t=00:26:20.968589][f=0042188] Shutdown - Lups
[t=00:26:20.968627][f=0042188] Shutdown - Lups Shield
[t=00:26:20.968868][f=0042188] End gadgetHandler:Shutdown
[t=00:26:20.987057][f=0042188] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11541, 0.0} allocedSize{int+, int-, ext}={0, 0, 1744496}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0003}
[t=00:26:20.991979][f=0042188] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:26:20.992047][f=0042188] [Game::KillLua][4] dtor=0
[t=00:26:20.992053][f=0042188] [Game::KillLua][5] dtor=0
[t=00:26:20.996281][f=0042188] [DemoRecorder::WriteDemoFile] writing client-demo "S:\steam\steamapps\common\Zero-K\demos\2024-04-21_17-45-34-561_FolsomDamDeluxeV4_105.1.1-2457-g8095d30 BAR105.sdfz" (5321219 bytes)
[t=00:26:20.996499][f=0042188] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:26:21.015947][f=0042188] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:26:21.015965][f=0042188] [Sound] [Sound::UpdateThread][3] #sources=32 #items=124
[t=00:26:21.016048][f=0042188] [Sound] [Sound::UpdateThread][4] ctx=0000027c6d6bed50 dev=0000027c6d8551c0
[t=00:26:21.016292][f=0042188] [Sound] [Sound::UpdateThread][5] ctx=0000027c6d6bed50 dev=0000027c6d8551c0
[t=00:26:21.016308][f=0042188] [Sound] [Sound::Cleanup][alcDestroyContext(0000027c6d6bed50)]
[t=00:26:21.017455][f=0042188] [Sound] [Sound::Cleanup][alcCloseDevice(0000027c6d8551c0)]
[t=00:26:21.018982][f=0042188] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:26:21.044329][f=0042188] [Sound] [Sound::UpdateThread][6]
[t=00:26:21.044981][f=0042188] [Game::~CGame][1]
[t=00:26:21.044992][f=0042188] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:26:21.044998][f=0042188] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:26:21.045023][f=0042188] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:26:21.045029][f=0042188] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:26:21.045034][f=0042188] [Game::KillLua][4] dtor=1
[t=00:26:21.045039][f=0042188] [Game::KillLua][5] dtor=1
[t=00:26:21.045085][f=0042188] [Game::KillMisc][1]
[t=00:26:21.045090][f=0042188] [Game::KillMisc][2]
[t=00:26:21.045315][f=0042188] [Game::KillMisc][3]
[t=00:26:21.045457][f=0042188] [Game::KillRendering][1]
[t=00:26:21.055007][f=0042188] [~CRectangleOverlapHandler] 4% overlap reduction
[t=00:26:21.073823][f=0042188] [3DOParser::Kill] allocated 1 pieces
[t=00:26:21.073842][f=0042188] [S3OParser::Kill] allocated 5522 pieces
[t=00:26:21.074271][f=0042188] [AssParser::Kill] allocated 674 pieces
[t=00:26:21.117645][f=0042188] [Game::KillInterface][1]
[t=00:26:21.117983][f=0042188] [Game::KillInterface][2]
[t=00:26:21.118483][f=0042188] [Game::KillSimulation][1]
[t=00:26:21.118594][f=0042188] [Game::KillSimulation][2]
[t=00:26:21.164580][f=0042188] [CCollisionHandler] dis-/continuous tests: 1186/102755253
[t=00:26:21.164596][f=0042188] [Game::KillSimulation][3]
[t=00:26:21.166143][f=0042188] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:26:21.166208][f=0042188] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:26:21.166274][f=0042188] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:26:21.166318][f=0042188] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:26:21.169734][f=0042188] [~CRectangleOverlapHandler] 4% overlap reduction
[t=00:26:21.198890][f=0042188] [LosHandler::Kill] raycast instance cache-{hits,misses}={142500,331117}; shared=9%; cached=21%
[t=00:26:21.208915][f=0042188] [Game::KillSimulation][4]
[t=00:26:21.323255][f=0042188] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:26:21.323282][f=0042188] [Game::~CGame][2]
[t=00:26:21.323287][f=0042188] [Game::~CGame][3]
[t=00:26:21.323737][f=0042188] [SpringApp::Kill][3]
[t=00:26:21.323879][f=0042188] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3125714 bytes sent   in 37939 packets (82.388 bytes/packet)
    12396725 bytes recv'd in 34054 packets (364.031 bytes/packet)
    {0.101x, 0.016x} relative protocol overhead {up, down}
    85523 incoming chunks dropped, 102807 outgoing chunks resent
    38372 incoming chunks processed

[t=00:26:21.323956][f=0042188] [SpringApp::Kill][4] font=0000027c49d34a40
[t=00:26:21.327977][f=0042188] [SpringApp::Kill][5]
[t=00:26:21.330065][f=0042188] [SpringApp::Kill][6]
[t=00:26:21.332822] [SpringApp::Kill][7]
[t=00:26:21.333191] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {7800, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:26:21.333198] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:26:21.333210] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:26:21.333215] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:26:21.333221] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:26:21.333228] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:26:21.333235] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {3500, 1048576, 1048576}, EBO = {5250, 2097152, 2097152}
[t=00:26:21.333240] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {120016, 1048576, 1048576}, EBO = {180024, 2097152, 2097152}
[t=00:26:21.333247] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:26:21.333257] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:26:21.333262] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:26:21.333269] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:26:21.333278] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3076, 1048576, 1048576}, EBO = {4614, 2097152, 2097152}
[t=00:26:21.395381] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:26:21.395393] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:26:21.395397] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:26:21.395401] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8466
[t=00:26:21.395404] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:26:21.395907] [VFS] [SpringVFS::DeleteArchives<this=0000027c6d673140>]
[t=00:26:21.395914] [VFS] [SpringVFS::DeleteArchives<this=0000027c6d673140>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:26:21.395919] [VFS]   archive=S:\steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000027c6dcc3fc0)
[t=00:26:21.396039] [~CPoolArchive] archiveFile="S:\steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=27250ms
[t=00:26:21.396055]     file="unittextures/corraid2_512.dds" indx=7450 inflSize=42kb readTime=748ms
[t=00:26:21.396060]     file="objects3d/energyfusion_dead.s3o" indx=5455 inflSize=68kb readTime=573ms
[t=00:26:21.396064]     file="anims/cursorrevive_12.png" indx=158 inflSize=1kb readTime=510ms
[t=00:26:21.396068]     file="unittextures/sub1.dds" indx=7795 inflSize=341kb readTime=502ms
[t=00:26:21.396071]     file="objects3d/f-1_bomb.s3o" indx=5462 inflSize=9kb readTime=457ms
[t=00:26:21.396075]     file="anims/cursordgun_4.png" indx=32 inflSize=1kb readTime=454ms
[t=00:26:21.396082]     file="anims/cursorrevive_5.png" indx=162 inflSize=1kb readTime=419ms
[t=00:26:21.396086]     file="unittextures/selene_dead1.dds" indx=7724 inflSize=341kb readTime=405ms
[t=00:26:21.396090]     file="anims/cursornormal_16.png" indx=86 inflSize=1kb readTime=372ms
[t=00:26:21.396094]     file="unittextures/krmissiles1.dds" indx=7574 inflSize=85kb readTime=344ms
[t=00:26:21.397431] [VFS] [SpringVFS::DeleteArchives<this=0000027c6d673140>(section=1)] #archives[section]=1 #files[section]=66
[t=00:26:21.397443] [VFS]   archive=S:\steam\steamapps\common\Zero-K\maps\folsomdamdeluxev4.sd7 (0000027c6d7865b0)
[t=00:26:21.397565] [VFS] [SpringVFS::DeleteArchives<this=0000027c6d673140>(section=2)] #archives[section]=3 #files[section]=327
[t=00:26:21.397571] [VFS]   archive=S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000027c6d74afc0)
[t=00:26:21.397602] [VFS]   archive=S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000027c6d74b280)
[t=00:26:21.397700] [VFS]   archive=S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000027c6d74bac0)
[t=00:26:21.397790] [VFS] [SpringVFS::DeleteArchives<this=0000027c6d673140>(section=3)] #archives[section]=0 #files[section]=0
[t=00:26:21.397796] [VFS] [SpringVFS::DeleteArchives<this=0000027c6d673140>(section=4)] #archives[section]=0 #files[section]=130
[t=00:26:21.397803] [VFS] [SpringVFS::DeleteArchives<this=0000027c6d673140>(section=5)] #archives[section]=0 #files[section]=0
[t=00:26:21.397808] [VFS] [SpringVFS::DeleteArchives<this=0000027c6d673140>(section=6)] #archives[section]=0 #files[section]=0
[t=00:26:21.397812] [VFS] [SpringVFS::DeleteArchives<this=0000027c6d673140>(section=7)] #archives[section]=0 #files[section]=0
[t=00:26:21.397817] [VFS] [SpringVFS::DeleteArchives<this=0000027c6d673140>(section=8)] #archives[section]=0 #files[section]=0
[t=00:26:21.649047] [SpringApp::Kill][8]
[t=00:26:21.649067] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:26:21.649072] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71b177430 (joinable=1)
[t=00:26:21.649075] [WatchDog::Uninstall][2]
[t=00:26:21.995040] [WatchDog::Uninstall][3]
[t=00:26:21.995051] [SpringApp::Kill][9]