Open Chobbyla opened 7 months ago
infolog_full.txt (truncated):
[t=00:00:00.009742] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.009756] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.011578] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.011619] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.047857] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.047883] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.047895] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.047905] [t=00:00:00.047908] Enable or disable log sections using the LogSections configuration key [t=00:00:00.047913] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.047917] Use "none" to disable the default log sections. [t=00:00:00.047920] ============== </Log Sections> ============== [t=00:00:00.047925] ============== <User Config> ============== [t=00:00:00.047989] AllowDeferredMapRendering = 1 [t=00:00:00.047993] AllowDeferredModelRendering = 1 [t=00:00:00.047996] AnimationMT = 0 [t=00:00:00.047999] BumpWaterAnisotropy = 2 [t=00:00:00.048002] BumpWaterBlurReflection = 1 [t=00:00:00.048006] BumpWaterDepthBits = 32 [t=00:00:00.048008] BumpWaterReflection = 2 [t=00:00:00.048012] BumpWaterRefraction = 2 [t=00:00:00.048015] BumpWaterTexSizeReflection = 1024 [t=00:00:00.048019] CamFreeScrollSpeed = 50 [t=00:00:00.048024] CamMode = 1 [t=00:00:00.048028] CubeTexSizeReflection = 1024 [t=00:00:00.048031] CubeTexSizeSpecular = 1024 [t=00:00:00.048034] DualScreenMiniMapOnLeft = 1 [t=00:00:00.048037] EdgeMoveDynamic = 0 [t=00:00:00.048040] EdgeMoveWidth = 0.003 [t=00:00:00.048043] FPSFOV = 90 [t=00:00:00.048046] FPSScrollSpeed = 50 [t=00:00:00.048049] FontSize = 18 [t=00:00:00.048052] GrassDetail = 0 [t=00:00:00.048055] GroundDecals = 10 [t=00:00:00.048058] GroundDetail = 180 [t=00:00:00.048062] HangTimeout = 30 [t=00:00:00.048065] HardwareCursor = 1 [t=00:00:00.048069] InitialNetworkTimeout = 0 [t=00:00:00.048075] LinkIncomingMaxPacketRate = 512 [t=00:00:00.048078] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.048082] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.048085] LinkOutgoingBandwidth = 131072 [t=00:00:00.048088] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.048092] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.048094] MSAALevel = 8 [t=00:00:00.048099] MaxParticles = 50000 [t=00:00:00.048102] MaxSounds = 32 [t=00:00:00.048104] MaximumTransmissionUnit = 0 [t=00:00:00.048107] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.048111] MiniMapMarker = 0 [t=00:00:00.048114] MouseDragScrollThreshold = 0 [t=00:00:00.048117] NetworkLossFactor = 1 [t=00:00:00.048120] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.048123] OverheadScrollSpeed = 50 [t=00:00:00.048129] ReconnectTimeout = 0 [t=00:00:00.048133] RotOverheadScrollSpeed = 50 [t=00:00:00.048137] RotateLogFiles = 1 [t=00:00:00.048141] ShadowMapSize = 16384 [t=00:00:00.048144] Shadows = 1 [t=00:00:00.048147] ShowClock = 0 [t=00:00:00.048150] SoftParticles = 2 [t=00:00:00.048152] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.048156] UnitIconDist = 151 [t=00:00:00.048159] UpdateBoundingVolumeMT = 0 [t=00:00:00.048162] UpdateWeaponVectorsMT = 0 [t=00:00:00.048165] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.048169] UseLuaMemPools = 0 [t=00:00:00.048188] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.048192] VFSCacheArchiveFiles = 0 [t=00:00:00.048194] VSync = 0 [t=00:00:00.048197] Water = 4 [t=00:00:00.048200] XResolution = 2560 [t=00:00:00.048203] YResolution = 1440 [t=00:00:00.048209] ============== </User Config> ============== [t=00:00:00.048213] ============== <User System> ============== [t=00:00:00.048216] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.048221] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.048228] Compiler Version: gcc-13.2.0 [t=00:00:00.048252] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.048280] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 51993MB pagefile [t=00:00:00.048285] Binary Word Size: 64-bit (native) [t=00:00:00.048288] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.048291] Physical CPU Cores: 8 [t=00:00:00.048295] Logical CPU Cores: 16 [t=00:00:00.048299] ============== </User System> ============== [t=00:00:00.048483] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.048487] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.048489] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.048492] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.048495] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.048981] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.048989] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.052173] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.055871] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.055879] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.055883] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.055886] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.055889] [10] 2048x1280x24bpp@60Hz [t=00:00:00.055893] [12] 1969x1108x24bpp@70Hz [t=00:00:00.055897] [15] 1920x1440x24bpp@70Hz [t=00:00:00.055900] [18] 1920x1200x24bpp@60Hz [t=00:00:00.055902] [20] 1920x1080x24bpp@70Hz [t=00:00:00.055914] [24] 1707x960x24bpp@70Hz [t=00:00:00.055916] [27] 1680x1050x24bpp@60Hz [t=00:00:00.055921] [29] 1600x1200x24bpp@60Hz [t=00:00:00.055924] [30] 1600x1024x24bpp@60Hz [t=00:00:00.055927] [32] 1600x1000x24bpp@60Hz [t=00:00:00.055931] [33] 1600x900x24bpp@60Hz [t=00:00:00.055935] [34] 1506x847x24bpp@70Hz [t=00:00:00.055938] [37] 1440x1080x24bpp@70Hz [t=00:00:00.055942] [41] 1440x900x24bpp@60Hz [t=00:00:00.055945] [42] 1366x768x24bpp@60Hz [t=00:00:00.055948] [43] 1360x768x24bpp@60Hz [t=00:00:00.055955] [44] 1280x1024x24bpp@60Hz [t=00:00:00.055958] [46] 1280x960x24bpp@60Hz [t=00:00:00.055961] [47] 1280x800x24bpp@60Hz [t=00:00:00.055963] [48] 1280x768x24bpp@60Hz [t=00:00:00.055966] [49] 1280x720x24bpp@70Hz [t=00:00:00.055970] [52] 1176x664x24bpp@60Hz [t=00:00:00.055973] [55] 1152x864x24bpp@60Hz [t=00:00:00.055976] [56] 1024x768x24bpp@60Hz [t=00:00:00.055979] [57] 800x600x24bpp@60Hz [t=00:00:00.055982] [58] 720x576x24bpp@50Hz [t=00:00:00.055985] [59] 720x480x24bpp@60Hz [t=00:00:00.055990] [61] 640x480x24bpp@60Hz [t=00:00:00.236905] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.237367] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.237377] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.254931] [GR::LogVersionInfo] [t=00:00:00.254958] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.254965] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.254969] GL vendor : NVIDIA Corporation [t=00:00:00.254974] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.254979] GLSL version: 4.60 NVIDIA [t=00:00:00.254983] GLEW version: 2.1.0 [t=00:00:00.254988] GPU memory : 16376MB (total) / 13484MB (available) [t=00:00:00.255000] SDL swap-int: 1 [t=00:00:00.255005] SDL driver : windows [t=00:00:00.255009] [t=00:00:00.255014] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.255026] GLSL shader support : 1 [t=00:00:00.255030] GL4 support : 1 [t=00:00:00.255035] FBO extension support : 1 [t=00:00:00.255048] NVX GPU mem-info support : 1 [t=00:00:00.255055] ATI GPU mem-info support : 0 [t=00:00:00.255067] Texture clamping to edge : 1 [t=00:00:00.255074] NPOT-texture support : 1 (1) [t=00:00:00.255082] S3TC/DXT1 texture support : 1/1 [t=00:00:00.255089] texture query-LOD support : 1 (1) [t=00:00:00.255100] MSAA frame-buffer support : 1 (1) [t=00:00:00.255105] Z-buffer depth : 32 (-) [t=00:00:00.255115] primitive-restart support : 1 (1) [t=00:00:00.255120] clip-space control support: 1 (1) [t=00:00:00.255125] seamless cube-map support : 1 (1) [t=00:00:00.255132] frag-depth layout support : 1 (1) [t=00:00:00.255136] persistent maps support : 1 (1) [t=00:00:00.255142] explicit attribs location : 1 (1) [t=00:00:00.255148] multi draw indirect : 1 (-) [t=00:00:00.255153] array textures : 1 (-) [t=00:00:00.255163] buffer copy support : 1 (-) [t=00:00:00.255168] indirect draw : 1 (-) [t=00:00:00.255174] base instance : 1 (-) [t=00:00:00.255178] [t=00:00:00.255183] max. FBO samples : 32 [t=00:00:00.255187] max. FS/program texture slots : 32/192 [t=00:00:00.255193] max. texture size : 32768 [t=00:00:00.255201] max. texture anisotropy level : 16.000000 [t=00:00:00.255206] max. vec4 varyings/attributes : 31/16 [t=00:00:00.255214] max. draw-buffers : 8 [t=00:00:00.255220] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.255225] max. uniform buffer-bindings : 84 [t=00:00:00.255230] max. uniform block-size : 64KB [t=00:00:00.255235] max. storage buffer-bindings : 96 [t=00:00:00.255239] max. storage block-size : 2047MB [t=00:00:00.255244] [t=00:00:00.255248] enable AMD-hacks : 0 [t=00:00:00.255253] compress MIP-maps: 0 [t=00:00:00.255302] Number of compressed texture formats: 23 [t=00:00:00.255334] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.255361] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.255540] [GR::UpdateGLConfigs] [t=00:00:00.255564] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.255568] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.255796] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.255805] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.255814] [GR::InitGLState] [t=00:00:00.255852] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.339073] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.340388] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.340673] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.343550] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.343567] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.343791] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.344770] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.344778] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.344807] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.344827] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.354521] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.354675] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.354958] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.355033] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.360568] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.360579] [VFS] [SpringVFS::ReserveArchives<this=00000200d1c47c70>] [t=00:00:00.360647] [VFS] [SpringVFS::AddArchive<this=00000200d1c47c70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.361732] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000200d1c47c70 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.361738] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.467538] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.467752] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.467864] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.467869] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.468067] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.468068] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.468125] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.468145] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.468234] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.468259] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.468508][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.468559][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.468657][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.468676][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.468684][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.468713][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.473191][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.473204][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.473210][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.473216][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.473220][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.473226][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.546365][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.548044][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000200d1ddc960(default) context=000002009a87e700 numChannels=2 frameSize=8 [t=00:00:00.548058][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.548064][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.548078][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.548083][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.548136][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.548163][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.548171][f=-000001] [Sound] Devices: [t=00:00:00.550886][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.550906][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.550927][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.550934][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.550946][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.550953][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.551663][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.551681][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.568743][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 68657 MB [t=00:00:00.569730][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.570870][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476 [t=00:00:00.571654][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name Tommyknocker [t=00:00:00.766563][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Hide and Seek 2.2.3" (loaded=0 cached=0) [t=00:00:00.766933][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c47c70>(arName="Hide and Seek 2.2.3", overwrite=false)] section=1 cached=0 [t=00:00:00.767389][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c47c70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.767703][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.768162][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c47c70>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.795635][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c47c70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.795744][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c47c70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.796859][f=-000001] [CAS::GASCB] Archive file="hideandseek2.2.3.sd7" cs="8604afb1f872ca8e54d0bbfc395cb8cccf108133bb60e7bf546c22dec4296622503551863dadfd88fc942a23f5a1aca8a1eeb392e6161901eb7851748d0c1da5" [t=00:00:00.796904][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.796937][f=-000001] Warning: [PreGame::GameDataReceived] Archive Hide and Seek 2.2.3 (checksum 44f1ccee4df4f9a67fa1e0cb4fea5821162830fa46be109f11028957e0302bcb28ed8783fb52d96b1da2ce01e1d28adba7eb354b413a69179220cea7befab71f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.797344][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.797388][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.797418][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.797439][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:10.941234][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:10.941251][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:10.942449][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:10.944600][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:10.944764][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:10.944776][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:10.945040][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:10.945046][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 12544 (x112, z112) [t=00:00:10.947596][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:10.952779][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 100.00% [t=00:00:10.952793][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: 121.39 [t=00:00:10.952807][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 522.79 [t=00:00:10.952817][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:10.952826][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:10.952835][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:10.952842][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:10.952850][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:10.956609][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 3 Map-Area(s) occupying 84.22% of the map. (used by 356 unit-defs) [t=00:00:10.956665][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:10.960338][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 84.22% of the map. (used by 32 unit-defs) [t=00:00:10.964038][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 84.22% of the map. (used by 5 unit-defs) [t=00:00:10.967954][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:10.971874][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:10.975760][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:10.978797][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 9 Map-Area(s) occupying 70.72% of the map. (used by 13 unit-defs) [t=00:00:10.982494][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 84.22% of the map. (used by 3 unit-defs) [t=00:00:10.982540][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:10.985566][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 9 Map-Area(s) occupying 70.72% of the map. (used by 20 unit-defs) [t=00:00:11.016238][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Hide_and_Seek_2.2.3.json) [t=00:00:11.016372][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:11.017462][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:11.017588][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:11.017878][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:11.018371][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:11.018477][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:11.020360][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:11.059360][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:11.059650][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:11.059656][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 118ms [t=00:00:11.064755][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11293, 0.0} allocedSize{int+, int-, ext}={0, 0, 1923600}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0156} [t=00:00:11.406436][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.567383][f=-000001] GameID: 062a26665aadc9797327d2a5adc37eb4 [t=00:00:11.567623][f=-000001] Connection attempt from Tommyknocker [t=00:00:11.567629][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:11.567718][f=-000001] -> Connection established (given id 0) [t=00:00:11.567733][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=44f1ccee4df4f9a67fa1e0cb4fea5821162830fa46be109f11028957e0302bcb28ed8783fb52d96b1da2ce01e1d28adba7eb354b413a69179220cea7befab71f" [t=00:00:11.567749][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:11.567759][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=afc0df89c918df84d907479f8ab1990522dea18d59e936be0fa34defd909591f2214cd603f5ce39eef3e3c5a5dff7af3a2a5bee130aa3f6528676b55aa6d0794]" [t=00:00:11.567770][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=97ea35bb0ed15ae67400040b9311b392234e63a702ba3ff65ef77809ffb92f13d81777da2cafd648ddebe2b13ac1e22a924a40f42e56e21280e199df29451e6a]" [t=00:00:11.567777][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000002016abc6860,0000020175bd5530}][locale="C"]" [t=00:00:11.593405][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:11.700024][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:14.014110][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:30.880304][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:03:32.604504][f=0005449] game_message: Puppy is under attack [t=00:03:59.892415][f=0006268] game_message: Puppy is under attack [t=00:07:13.383857][f=0012073] game_message: Puppy is under attack [t=00:07:20.025347][f=0012272] game_message: Pyro is under attack [t=00:07:33.939403][f=0012689] game_message: Puppy is under attack [t=00:07:38.972978][f=0012840] game_message: Pyro is under attack [t=00:08:09.800732][f=0013765] game_message: Placeholder is under attack [t=00:08:14.818353][f=0013916] game_message: Placeholder is under attack [t=00:08:23.736010][f=0014184] game_message: Moderator is under attack [t=00:08:35.870566][f=0014547] game_message: Moderator is under attack [t=00:08:59.486316][f=0015256] game_message: Pyro is under attack [t=00:09:09.189993][f=0015547] game_message: Moderator is under attack [t=00:09:18.054807][f=0015813] game_message: Moderator is under attack [t=00:09:25.087689][f=0016024] game_message: Pyro is under attack [t=00:09:45.068049][f=0016624] game_message: Pyro is under attack [t=00:09:51.355476][f=0016812] game_message: Pyro is under attack [t=00:10:00.738287][f=0017094] game_message: Pyro is under attack [t=00:10:10.250938][f=0017379] game_message: Pyro is under attack [t=00:10:28.481627][f=0017925] game_message: Placeholder is under attack [t=00:10:33.984445][f=0018091] game_message: Placeholder is under attack [t=00:11:16.249156][f=0019358] game_message: Pyro is under attack [t=00:11:37.841985][f=0020007] game_message: Pyro is under attack [t=00:12:09.788770][f=0020965] game_message: Pyro is under attack [t=00:12:40.985054][f=0021901] game_message: Pyro is under attack [t=00:12:45.990502][f=0022051] game_message: Pyro is under attack [t=00:12:50.977018][f=0022201] game_message: Pyro is under attack [t=00:12:56.704852][f=0022373] game_message: Pyro is under attack [t=00:13:03.241329][f=0022568] game_message: Pyro is under attack [t=00:13:08.209590][f=0022718] game_message: Jack is under attack [t=00:13:13.202068][f=0022868] game_message: Jack is under attack [t=00:13:18.223521][f=0023018] game_message: Jack is under attack [t=00:13:23.221602][f=0023168] game_message: Jack is under attack [t=00:13:28.938646][f=0023340] game_message: Metal Extractor is under attack [t=00:13:33.959917][f=0023490] game_message: Jack is under attack [t=00:13:38.974711][f=0023640] game_message: Jack is under attack [t=00:13:45.041918][f=0023823] game_message: Jack is under attack [t=00:13:50.036939][f=0023973] game_message: Jack is under attack [t=00:13:55.039664][f=0024123] game_message: Jack is under attack [t=00:14:00.044759][f=0024273] game_message: Jack is under attack [t=00:14:05.060515][f=0024423] game_message: Jack is under attack [t=00:14:10.057984][f=0024573] game_message: Jack is under attack [t=00:14:15.111328][f=0024725] game_message: Jack is under attack [t=00:14:32.251055][f=0025239] game_message: Pyro is under attack [t=00:14:55.214791][f=0025928] game_message: Pyro is under attack [t=00:15:03.362061][f=0026173] game_message: Pyro is under attack [t=00:15:20.726370][f=0026693] game_message: Pyro is under attack [t=00:15:25.716061][f=0026843] game_message: Pyro is under attack [t=00:15:30.745533][f=0026994] game_message: Pyro is under attack [t=00:15:53.244911][f=0027669] game_message: Puppy is under attack [t=00:16:03.215415][f=0027968] game_message: Puppy is under attack [t=00:16:08.212226][f=0028118] game_message: Pyro is under attack [t=00:16:13.214671][f=0028268] game_message: Pyro is under attack [t=00:16:18.227492][f=0028418] game_message: Pyro is under attack [t=00:16:24.761615][f=0028614] game_message: Pyro is under attack [t=00:16:37.831353][f=0029007] game_message: Puppy is under attack [t=00:16:44.320781][f=0029201] game_message: Puppy is under attack [t=00:16:49.923235][f=0029370] game_message: Puppy is under attack [t=00:16:56.206418][f=0029558] game_message: Pyro is under attack [t=00:17:03.378710][f=0029773] game_message: Puppy is under attack [t=00:17:19.028572][f=0030242] game_message: Pyro is under attack [t=00:17:30.770709][f=0030595] game_message: Flea is under attack [t=00:17:39.608339][f=0030860] game_message: Pyro is under attack [t=00:17:44.739277][f=0031014] game_message: Placeholder is under attack [t=00:18:26.645366][f=0032270] game_message: Firewalker is under attack [t=00:18:32.351744][f=0032442] game_message: Pyro is under attack [t=00:18:43.672678][f=0032782] game_message: Puppy is under attack [t=00:18:54.235269][f=0033099] game_message: Venom is under attack [t=00:18:59.233891][f=0033249] game_message: Venom is under attack [t=00:19:04.236320][f=0033399] game_message: Toad is under attack [t=00:19:25.255677][f=0034029] game_message: Toad is under attack [t=00:19:30.229977][f=0034179] game_message: Toad is under attack [t=00:19:36.738145][f=0034374] game_message: Pyro is under attack [t=00:19:44.454452][f=0034605] game_message: Placeholder is under attack [t=00:19:49.532928][f=0034758] game_message: Moderator is under attack [t=00:19:54.555307][f=0034908] game_message: Venom is under attack [t=00:20:00.359106][f=0035083] game_message: Venom is under attack [t=00:20:05.381093][f=0035233] game_message: Venom is under attack [t=00:20:12.883805][f=0035458] game_message: Recluse is under attack [t=00:20:17.884904][f=0035608] game_message: Recluse is under attack [t=00:20:22.934933][f=0035760] game_message: Recluse is under attack [t=00:20:27.947476][f=0035910] game_message: Puppy is under attack [t=00:20:32.936608][f=0036060] game_message: Puppy is under attack [t=00:20:37.957946][f=0036210] game_message: Pyro is under attack [t=00:20:42.964185][f=0036360] game_message: Constable is under attack [t=00:20:47.937818][f=0036510] game_message: Jack is under attack [t=00:20:52.922585][f=0036660] game_message: Jack is under attack [t=00:20:57.936698][f=0036810] game_message: Jack is under attack [t=00:21:02.947617][f=0036960] game_message: Jack is under attack [t=00:21:07.935919][f=0037110] game_message: Placeholder is under attack [t=00:21:13.876163][f=0037288] game_message: Placeholder is under attack [t=00:21:20.491453][f=0037487] game_message: Placeholder is under attack [t=00:21:29.804470][f=0037766] game_message: Moderator is under attack [t=00:21:40.369542][f=0038083] game_message: Recluse is under attack [t=00:21:46.864405][f=0038278] game_message: Pyro is under attack [t=00:21:55.807630][f=0038546] game_message: Recluse is under attack [t=00:22:02.188019][f=0038737] game_message: Pyro is under attack [t=00:22:24.024083][f=0039392] game_message: Pyro is under attack [t=00:22:29.038482][f=0039543] game_message: Pyro is under attack [t=00:22:35.811531][f=0039746] game_message: Hermit is under attack [t=00:22:40.786147][f=0039896] game_message: Pyro is under attack [t=00:22:46.804895][f=0040076] game_message: Jack is under attack [t=00:22:52.736917][f=0040254] game_message: Jack is under attack [t=00:22:58.282978][f=0040420] game_message: Jack is under attack [t=00:23:03.268594][f=0040570] game_message: Venom is under attack [t=00:23:13.804026][f=0040886] game_message: Venom is under attack [t=00:23:18.982443][f=0041041] game_message: Placeholder is under attack [t=00:23:24.842254][f=0041217] game_message: Placeholder is under attack [t=00:23:31.076840][f=0041404] game_message: Placeholder is under attack [t=00:23:37.827320][f=0041607] game_message: Recluse is under attack [t=00:23:47.127564][f=0041886] game_message: Metal Extractor is under attack [t=00:23:52.137137][f=0042036] game_message: Metal Extractor is under attack [t=00:24:07.056770][f=0042484] game_message: Redback is under attack [t=00:24:12.053586][f=0042634] game_message: Redback is under attack [t=00:24:17.078044][f=0042784] game_message: Redback is under attack [t=00:24:24.638637][f=0043011] game_message: Metal Extractor is under attack [t=00:24:44.997270][f=0043622] game_message: Redback is under attack [t=00:24:58.942082][f=0044040] game_message: Tarantula is under attack [t=00:25:08.132492][f=0044316] game_message: Metal Extractor is under attack [t=00:25:13.136889][f=0044466] game_message: Metal Extractor is under attack [t=00:25:18.123412][f=0044616] game_message: Hermit is under attack [t=00:25:23.130076][f=0044766] game_message: Tarantula is under attack [t=00:25:28.130276][f=0044916] game_message: Recluse is under attack [t=00:25:33.208716][f=0045068] game_message: Crab is under attack [t=00:25:38.257441][f=0045220] game_message: Crab is under attack [t=00:25:43.254949][f=0045370] game_message: Crab is under attack [t=00:25:48.263314][f=0045520] game_message: Jack is under attack [t=00:25:53.324321][f=0045672] game_message: Crab is under attack [t=00:25:58.320129][f=0045822] game_message: Puppy is under attack [t=00:26:03.319983][f=0045972] game_message: Energy Pylon is under attack [t=00:26:08.332408][f=0046122] game_message: Moderator is under attack [t=00:26:13.319620][f=0046272] game_message: Energy Pylon is under attack [t=00:26:19.801952][f=0046466] game_message: Firewalker is under attack [t=00:26:24.990552][f=0046622] game_message: Constable is under attack [t=00:26:30.005342][f=0046772] game_message: Puppy is under attack [t=00:26:34.987471][f=0046922] game_message: Placeholder is under attack [t=00:26:40.005991][f=0047072] game_message: Solar Collector is under attack [t=00:26:53.118700][f=0047466] game_message: Solar Collector is under attack [t=00:27:01.120965][f=0047706] game_message: Puppy is under attack [t=00:27:08.008772][f=0047912] game_message: Placeholder is under attack [t=00:27:13.115396][f=0048066] game_message: Geothermal Generator is under attack [t=00:27:18.164396][f=0048217] game_message: Metal Extractor is under attack [t=00:27:24.322968][f=0048402] game_message: Toad is under attack [t=00:27:29.347399][f=0048552] game_message: Constable is under attack [t=00:27:34.342611][f=0048702] game_message: Jack is under attack [t=00:27:39.575388][f=0048859] game_message: Jack is under attack [t=00:27:44.865263][f=0049018] game_message: Constable is under attack [t=00:27:49.933728][f=0049170] game_message: Constable is under attack [t=00:28:04.592836][f=0049610] game_message: Placeholder is under attack [t=00:28:10.254409][f=0049780] game_message: Cerberus is under attack [t=00:28:15.261569][f=0049930] game_message: Lotus is under attack [t=00:28:23.785400][f=0050185] [SpringApp::Kill][1] fromRun=1 [t=00:28:23.785413][f=0050185] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:28:23.813798][f=0050185] [async=0] threads=8 tasks=6609869 {sum,avg}{exec,wait}time={{98073.078, 0.015}, {922291.812, 0.140}}ms [t=00:28:23.813823][f=0050185] thread=1 tasks=944267 {sum,min,max,avg}{exec,wait}time={{21013.459, 0.000, 265.215, 0.022}, {4139.858, 0.000, 18446744027136.000, 0.004}}ms [t=00:28:23.813831][f=0050185] thread=2 tasks=944267 {sum,min,max,avg}{exec,wait}time={{13688.041, 0.000, 263.734, 0.014}, {149009.547, 0.000, 18446744027136.000, 0.158}}ms [t=00:28:23.813842][f=0050185] thread=3 tasks=944267 {sum,min,max,avg}{exec,wait}time={{13201.387, 0.000, 263.733, 0.014}, {150965.891, 0.000, 18446744027136.000, 0.160}}ms [t=00:28:23.813849][f=0050185] thread=4 tasks=944267 {sum,min,max,avg}{exec,wait}time={{12954.921, 0.000, 263.732, 0.014}, {152668.109, 0.000, 18446744027136.000, 0.162}}ms [t=00:28:23.813856][f=0050185] thread=5 tasks=944267 {sum,min,max,avg}{exec,wait}time={{12588.169, 0.000, 263.731, 0.013}, {153613.453, 0.000, 18446744027136.000, 0.163}}ms [t=00:28:23.813865][f=0050185] thread=6 tasks=944267 {sum,min,max,avg}{exec,wait}time={{12316.091, 0.000, 263.731, 0.013}, {156800.594, 0.000, 18446744027136.000, 0.166}}ms [t=00:28:23.813873][f=0050185] thread=7 tasks=944267 {sum,min,max,avg}{exec,wait}time={{12311.006, 0.000, 263.724, 0.013}, {155094.344, 0.000, 7.554, 0.164}}ms [t=00:28:23.813880][f=0050185] [async=1] threads=8 tasks=4397 {sum,avg}{exec,wait}time={{25276.920, 5.749}, {5471278.000, 1244.321}}ms [t=00:28:23.813887][f=0050185] thread=1 tasks=625 {sum,min,max,avg}{exec,wait}time={{3624.857, 0.000, 828.056, 5.800}, {780066.375, 0.060, 3623.988, 1248.106}}ms [t=00:28:23.813896][f=0050185] thread=2 tasks=654 {sum,min,max,avg}{exec,wait}time={{3603.308, 0.000, 827.566, 5.510}, {780270.562, 0.083, 3612.306, 1193.074}}ms [t=00:28:23.813903][f=0050185] thread=3 tasks=634 {sum,min,max,avg}{exec,wait}time={{3619.803, 0.000, 827.755, 5.709}, {788364.250, 0.220, 3619.802, 1243.477}}ms [t=00:28:23.813910][f=0050185] thread=4 tasks=626 {sum,min,max,avg}{exec,wait}time={{3615.757, 0.000, 827.605, 5.776}, {778438.188, 0.198, 3626.173, 1243.511}}ms [t=00:28:23.813919][f=0050185] thread=5 tasks=623 {sum,min,max,avg}{exec,wait}time={{3591.015, 0.000, 835.380, 5.764}, {779434.875, 0.313, 3618.878, 1251.099}}ms [t=00:28:23.813925][f=0050185] thread=6 tasks=618 {sum,min,max,avg}{exec,wait}time={{3609.727, 0.000, 827.358, 5.841}, {776661.438, 0.103, 3619.765, 1256.734}}ms [t=00:28:23.813932][f=0050185] thread=7 tasks=617 {sum,min,max,avg}{exec,wait}time={{3612.452, 0.000, 827.721, 5.855}, {788042.688, 0.431, 3621.013, 1277.217}}ms [t=00:28:23.813939][f=0050185] [ThreadPool::SetThreadCount][2] workers=0 [t=00:28:23.813945][f=0050185] [SpringApp::Kill][2] [t=00:28:23.814272][f=0050185] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:28:23.814281][f=0050185] [Game::KillLua][1] dtor=0 luaUI=00000201ea933bb0 [t=00:28:23.814318][f=0050185] Start widgetHandler:Shutdown [t=00:28:23.815893][f=0050185] Shutdown - SaveOrderList Complete [t=00:28:23.820215][f=0050185] Writing last game win data [t=00:28:23.822796][f=0050185] Shutdown - SaveConfigData Complete [t=00:28:23.822810][f=0050185] Shutdown Widget - Chili Highlight [t=00:28:23.822833][f=0050185] Shutdown Widget - Draw After Chili [t=00:28:23.822839][f=0050185] Shutdown Widget - API Unit Tracker GL4 [t=00:28:23.822848][f=0050185] Shutdown Widget - EPIC Menu [t=00:28:23.823517][f=0050185] Shutdown Widget - Depth of Field Shader [t=00:28:23.823525][f=0050185] Shutdown Widget - Chili Widget Selector [t=00:28:23.824068][f=0050185] Shutdown Widget - Chili Minimap [t=00:28:23.824143][f=0050185] Shutdown Widget - Deferred rendering [t=00:28:23.824486][f=0050185] Shutdown Widget - Local Team Colors [t=00:28:23.824494][f=0050185] Shutdown Widget - Display Keys 2 [t=00:28:23.824520][f=0050185] Shutdown Widget - Save Game Menu [t=00:28:23.824527][f=0050185] Shutdown Widget - Highlight Model Api GL4 [t=00:28:23.824553][f=0050185] Shutdown Widget - Selected Units GL4 2 [t=00:28:23.824570][f=0050185] Shutdown Widget - Unit Icons [t=00:28:23.824621][f=0050185] Shutdown Widget - Noises [t=00:28:23.824628][f=0050185] Shutdown Widget - HealthBars [t=00:28:23.825234][f=0050185] Shutdown Widget - BuildETA [t=00:28:23.825242][f=0050185] Shutdown Widget - Win Counter [t=00:28:23.825248][f=0050185] Shutdown Widget - EndGame APM stats [t=00:28:23.826048][f=0050185] Shutdown Widget - Modular Comm Info [t=00:28:23.826056][f=0050185] Shutdown Widget - Map Draw Blocker [t=00:28:23.826069][f=0050185] Shutdown Widget - Reclaim Field Highlight [t=00:28:23.826086][f=0050185] Shutdown Widget - Stereo3D [t=00:28:23.826119][f=0050185] Shutdown Widget - State Reverse and Latency [t=00:28:23.826130][f=0050185] Shutdown Widget - Startup Info and Selector [t=00:28:23.826144][f=0050185] Shutdown Widget - Attack Warning [t=00:28:23.826151][f=0050185] Shutdown Widget - Showeco and Grid Drawer [t=00:28:23.826160][f=0050185] Shutdown Widget - Point Tracker [t=00:28:23.826167][f=0050185] Shutdown Widget - Music Player v2 [t=00:28:23.826180][f=0050185] Shutdown Widget - Missile Silo Range [t=00:28:23.826187][f=0050185] Shutdown Widget - MinimapEvents [t=00:28:23.826198][f=0050185] Shutdown Widget - Local Widgets Config [t=00:28:23.826206][f=0050185] Shutdown Widget - Highlight Geos [t=00:28:23.826214][f=0050185] Shutdown Widget - Grab Input [t=00:28:23.826289][f=0050185] Input grabbing is disabled! [t=00:28:23.826295][f=0050185] Shutdown Widget - Defense Range Zero-K [t=00:28:23.826327][f=0050185] Shutdown Widget - Darkening [t=00:28:23.826338][f=0050185] Shutdown Widget - Context Menu [t=00:28:23.826343][f=0050185] Shutdown Widget - Chili Spectator Panels [t=00:28:23.826353][f=0050185] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:28:23.826362][f=0050185] Shutdown Widget - Chili Nuke Warning [t=00:28:23.826370][f=0050185] Shutdown Widget - Chili EndGame Window [t=00:28:23.826379][f=0050185] Shutdown Widget - Chili Economy Panel Default [t=00:28:23.826424][f=0050185] Shutdown Widget - CameraShake [t=00:28:23.826431][f=0050185] Shutdown Widget - Transport AI [t=00:28:23.826437][f=0050185] Shutdown Widget - Attack AoE [t=00:28:23.826444][f=0050185] Shutdown Widget - Map Edge Extension [t=00:28:23.826868][f=0050185] Shutdown Widget - Selection Send [t=00:28:23.826877][f=0050185] Shutdown Widget - Highlight Unit GL4 v2 [t=00:28:23.826884][f=0050185] Shutdown Widget - LupsManager [t=00:28:23.826898][f=0050185] Shutdown Widget - Newton Firezone [t=00:28:23.826906][f=0050185] Shutdown Widget - Receive Units Indicator [t=00:28:23.826912][f=0050185] Shutdown Widget - Chili Pro Console [t=00:28:23.827612][f=0050185] Shutdown Widget - Persistent Build Height [t=00:28:23.827623][f=0050185] Shutdown Widget - Lasso Terraform GUI [t=00:28:23.827629][f=0050185] Shutdown Widget - Lups [t=00:28:23.828054][f=0050185] Shutdown Widget - Chili Framework [t=00:28:23.828061][f=0050185] Shutdown Widget - Mex Placement Handler [t=00:28:23.828085][f=0050185] Shutdown Widget - Custom Markers [t=00:28:23.828095][f=0050185] Shutdown Widget - Chili Core Selector [t=00:28:23.828141][f=0050185] Shutdown Widget - Select Keys [t=00:28:23.828154][f=0050185] Shutdown Widget - Pause Screen [t=00:28:23.828248][f=0050185] Shutdown Widget - Contrast Adaptive Sharpen [t=00:28:23.828269][f=0050185] Shutdown Widget - Bloom Shader Deferred [t=00:28:23.828350][f=0050185] Shutdown Widget - Text To Speech Control [t=00:28:23.828357][f=0050185] Shutdown Widget - Layout Handler [t=00:28:23.828364][f=0050185] Shutdown Widget - Color Blindness Correction [t=00:28:23.828430][f=0050185] End widgetHandler:Shutdown [t=00:28:23.878807][f=0050185] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 128285976, 0.0} allocedSize{int+, int-, ext}={0, 0, 21156373953}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0037} [t=00:28:23.880501][f=0050185] [Game::KillLua][2] dtor=0 luaGaia=0000020175bd5530 [t=00:28:23.883364][f=0050185] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:28:23.883407][f=0050185] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:28:23.883423][f=0050185] [Game::KillLua][3] dtor=0 luaRules=000002016abc6860 [t=00:28:23.883445][f=0050185] Start gadgetHandler:Shutdown [t=00:28:23.883452][f=0050185] Shutdown - StartSetup [t=00:28:23.883457][f=0050185] Shutdown - UnitMorph [t=00:28:23.884806][f=0050185] Shutdown - Carrier Drones [t=00:28:23.885083][f=0050185] Shutdown - Missile Silo Controller [t=00:28:23.885091][f=0050185] Shutdown - Modular Comm Info [t=00:28:23.885096][f=0050185] Shutdown - Terrain Texture Handler [t=00:28:23.885102][f=0050185] Shutdown - UnitCloakShield [t=00:28:23.887582][f=0050185] Shutdown - Starlight Handler [t=00:28:23.887647][f=0050185] End gadgetHandler:Shutdown [t=00:28:23.903344][f=0050185] Start gadgetHandler:Shutdown [t=00:28:23.903361][f=0050185] Shutdown - Teleport Throw [t=00:28:23.903384][f=0050185] Shutdown - UnitMorph [t=00:28:23.903395][f=0050185] Shutdown - Commander Skin Renderer [t=00:28:23.905159][f=0050185] Shutdown - Missile fired callins [t=00:28:23.905169][f=0050185] Shutdown - Modular Comm Info [t=00:28:23.905175][f=0050185] Shutdown - Retreat Command [t=00:28:23.905184][f=0050185] Shutdown - Shockwaves [t=00:28:23.905190][f=0050185] Shutdown - Unit tint API [t=00:28:23.905202][f=0050185] Shutdown - Unit glow API [t=00:28:23.905214][f=0050185] Shutdown - UnitCloakShield [t=00:28:23.905237][f=0050185] Shutdown - Lups Cloak FX [t=00:28:23.905290][f=0050185] Shutdown - Lups [t=00:28:23.905753][f=0050185] Shutdown - Lups Shield [t=00:28:23.905845][f=0050185] End gadgetHandler:Shutdown [t=00:28:23.919099][f=0050185] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4722, 0.0} allocedSize{int+, int-, ext}={0, 0, 726152}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0006} [t=00:28:23.922178][f=0050185] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:28:23.922251][f=0050185] [Game::KillLua][4] dtor=0 [t=00:28:23.922257][f=0050185] [Game::KillLua][5] dtor=0 [t=00:28:23.927894][f=0050185] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-22_09-12-39-898_Hide and Seek 2.2_105.1.1-2457-g8095d30 BAR105.sdfz" (3232366 bytes) [t=00:28:23.927957][f=0050185] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:28:23.970066][f=0050185] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:28:23.970081][f=0050185] [Sound] [Sound::UpdateThread][3] #sources=32 #items=64 [t=00:28:23.970275][f=0050185] [Sound] [Sound::UpdateThread][4] ctx=000002009a87e700 dev=00000200d1ddc960 [t=00:28:23.970344][f=0050185] [Sound] [Sound::UpdateThread][5] ctx=000002009a87e700 dev=00000200d1ddc960 [t=00:28:23.970356][f=0050185] [Sound] [Sound::Cleanup][alcDestroyContext(000002009a87e700)] [t=00:28:23.971213][f=0050185] [Sound] [Sound::Cleanup][alcCloseDevice(00000200d1ddc960)] [t=00:28:23.973711][f=0050185] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:28:24.005372][f=0050185] [Sound] [Sound::UpdateThread][6] [t=00:28:24.015396][f=0050185] [Game::~CGame][1] [t=00:28:24.015408][f=0050185] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:28:24.015421][f=0050185] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:28:24.015425][f=0050185] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:28:24.015430][f=0050185] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:28:24.015434][f=0050185] [Game::KillLua][4] dtor=1 [t=00:28:24.015440][f=0050185] [Game::KillLua][5] dtor=1 [t=00:28:24.015506][f=0050185] [Game::KillMisc][1] [t=00:28:24.015510][f=0050185] [Game::KillMisc][2] [t=00:28:24.015518][f=0050185] [EOH::DestroySkirmishAI(id=0)] [t=00:28:24.040541][f=0050185] [Game::KillMisc][3] [t=00:28:24.040620][f=0050185] [Game::KillRendering][1] [t=00:28:24.043412][f=0050185] [~CRectangleOverlapHandler] 9% overlap reduction [t=00:28:24.119150][f=0050185] [3DOParser::Kill] allocated 1 pieces [t=00:28:24.119164][f=0050185] [S3OParser::Kill] allocated 5617 pieces [t=00:28:24.119531][f=0050185] [AssParser::Kill] allocated 674 pieces [t=00:28:24.215673][f=0050185] [Game::KillInterface][1] [t=00:28:24.217400][f=0050185] [Game::KillInterface][2] [t=00:28:24.217786][f=0050185] [Game::KillSimulation][1] [t=00:28:24.217858][f=0050185] [Game::KillSimulation][2] [t=00:28:24.244348][f=0050185] [CCollisionHandler] dis-/continuous tests: 0/51123718 [t=00:28:24.244361][f=0050185] [Game::KillSimulation][3] [t=00:28:24.246836][f=0050185] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:28:24.246930][f=0050185] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:28:24.247013][f=0050185] [~CPathCache(56x56)] cacheHits=502 hitPercentage=14% numHashColls=0 maxCacheSize=201 [t=00:28:24.247041][f=0050185] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:28:24.247525][f=0050185] [~CRectangleOverlapHandler] 9% overlap reduction [t=00:28:24.259844][f=0050185] [LosHandler::Kill] raycast instance cache-{hits,misses}={79448,135328}; shared=3%; cached=34% [t=00:28:24.266287][f=0050185] [Game::KillSimulation][4] [t=00:28:24.348965][f=0050185] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:28:24.349000][f=0050185] [Game::~CGame][2] [t=00:28:24.349005][f=0050185] [Game::~CGame][3] [t=00:28:24.349029][f=0050185] [SpringApp::Kill][3] [t=00:28:24.349114][f=0050185] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 11509378 bytes sent in 52601 packets (218.805 bytes/packet) 6698468 bytes recv'd in 28928 packets (231.557 bytes/packet) {0.067x, 0.026x} relative protocol overhead {up, down} 49514 incoming chunks dropped, 137746 outgoing chunks resent 29665 incoming chunks processed [t=00:28:24.349133][f=0050185] [SpringApp::Kill][4] font=000002009b169580 [t=00:28:24.350572][f=0050185] [SpringApp::Kill][5] [t=00:28:24.353106][f=0050185] [SpringApp::Kill][6] [t=00:28:24.353117] [SpringApp::Kill][7] [t=00:28:24.353149] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1000, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:28:24.353161] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:28:24.353167] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:28:24.353172] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:28:24.353178] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {924, 65536, 65536}, EBO = {1386, 262144, 262144} [t=00:28:24.353185] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:28:24.353190] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {488, 1048576, 1048576}, EBO = {732, 2097152, 2097152} [t=00:28:24.353195] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {58056, 1048576, 1048576}, EBO = {87084, 2097152, 2097152} [t=00:28:24.353201] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:28:24.353206] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:28:24.353212] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:28:24.353218] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:28:24.353224] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {424, 1048576, 1048576}, EBO = {636, 2097152, 2097152} [t=00:28:24.536150] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:28:24.536162] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:28:24.536166] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:28:24.536169] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8476 [t=00:28:24.536184] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:28:24.536600] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c47c70>] [t=00:28:24.536606] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c47c70>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:28:24.536611] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000200d1cadc00) [t=00:28:24.537578] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c47c70>(section=1)] #archives[section]=1 #files[section]=172 [t=00:28:24.537593] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\HideandSeek2.2.3.sd7 (00000200d1c34e60) [t=00:28:24.537783] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c47c70>(section=2)] #archives[section]=3 #files[section]=327 [t=00:28:24.537789] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000200d1cae910) [t=00:28:24.537837] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000200d1cad520) [t=00:28:24.537889] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000200d1cae700) [t=00:28:24.537943] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c47c70>(section=3)] #archives[section]=0 #files[section]=0 [t=00:28:24.537948] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c47c70>(section=4)] #archives[section]=0 #files[section]=130 [t=00:28:24.537955] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c47c70>(section=5)] #archives[section]=0 #files[section]=0 [t=00:28:24.537959] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c47c70>(section=6)] #archives[section]=0 #files[section]=0 [t=00:28:24.537963] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c47c70>(section=7)] #archives[section]=0 #files[section]=0 [t=00:28:24.537968] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c47c70>(section=8)] #archives[section]=0 #files[section]=0 [t=00:28:24.538064] [SpringApp::Kill][8] [t=00:28:24.538068] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:28:24.538071] [WatchDog::Uninstall][1] hangDetectorThread=00007ff776e37430 (joinable=1) [t=00:28:24.538074] [WatchDog::Uninstall][2] [t=00:28:25.470180] [WatchDog::Uninstall][3] [t=00:28:25.470190] [SpringApp::Kill][9]
infolog_full.txt (truncated):